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-rw-r--r--src/bike.c8
-rw-r--r--src/evolution_scene.c6
-rw-r--r--src/field_player_avatar.c1732
-rw-r--r--src/fldeff_escalator.c132
-rwxr-xr-xsrc/item_use.c2
-rw-r--r--src/overworld.c10
-rwxr-xr-xsrc/shop.c1039
-rw-r--r--src/slot_machine.c2
-rw-r--r--src/sprite.c100
-rw-r--r--src/strings.c6
-rw-r--r--src/text.c8
-rw-r--r--src/tv.c22
-rw-r--r--src/window.c2
13 files changed, 2609 insertions, 460 deletions
diff --git a/src/bike.c b/src/bike.c
index 6ffd479f7..8ad771f51 100644
--- a/src/bike.c
+++ b/src/bike.c
@@ -18,7 +18,7 @@ extern u8 sub_808B980(u8 direction);
extern u8 sub_808B9BC(u8 direction);
extern u8 sub_808B9A4(u8 direction);
extern u8 sub_808C1B4(u8 direction);
-extern u8 npc_use_some_d2s(u8 direction);
+extern u8 sub_808B9D4(u8 direction);
extern void Overworld_ClearSavedMusic(void);
extern void Overworld_PlaySpecialMapMusic(void);
@@ -575,7 +575,7 @@ static void AcroBikeTransition_Moving(u8 direction)
}
else
{
- PlayerGoSpeed3(direction);
+ PlayerRideWaterCurrent(direction);
}
}
@@ -768,7 +768,7 @@ static void AcroBikeTransition_WheelieLoweringMoving(u8 direction)
PlayerEndWheelie(direction);
return;
}
- npc_use_some_d2s(direction);
+ sub_808B9D4(direction);
}
void Bike_TryAcroBikeHistoryUpdate(u16 newKeys, u16 heldKeys)
@@ -968,7 +968,7 @@ bool8 IsBikingDisallowedByPlayer(void)
s16 x, y;
u8 tileBehavior;
- if (!(gPlayerAvatar.flags & (PLAYER_AVATAR_FLAG_SURFING | PLAYER_AVATAR_FLAG_4)))
+ if (!(gPlayerAvatar.flags & (PLAYER_AVATAR_FLAG_SURFING | PLAYER_AVATAR_FLAG_UNDERWATER)))
{
PlayerGetDestCoords(&x, &y);
tileBehavior = MapGridGetMetatileBehaviorAt(x, y);
diff --git a/src/evolution_scene.c b/src/evolution_scene.c
index c00aaeb15..067e103c2 100644
--- a/src/evolution_scene.c
+++ b/src/evolution_scene.c
@@ -27,6 +27,7 @@
#include "link.h"
#include "util.h"
#include "trig.h"
+#include "data2.h"
struct EvoInfo
{
@@ -48,8 +49,6 @@ extern u16 gBattle_BG2_X;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG3_X;
extern u16 gBattle_BG3_Y;
-extern bool8 gAffineAnimsDisabled;
-extern const u8 gSpeciesNames[][11];
#define sEvoCursorPos gBattleCommunication[1] // when learning a new move
#define sEvoGraphicsTaskID gBattleCommunication[2]
@@ -60,12 +59,9 @@ extern const struct CompressedSpriteSheet gMonFrontPicTable[];
// strings
extern const u8 gText_CommunicationStandby5[];
-extern void sub_80356D0(void);
extern void sub_807B154(void);
extern void sub_807F19C(void);
extern void sub_807B140(void);
-extern void EvolutionRenameMon(struct Pokemon *mon, u16 oldSpecies, u16 newSpecies);
-extern void Overworld_PlaySpecialMapMusic(void);
extern void ShowSelectMovePokemonSummaryScreen(struct Pokemon *party, u8 monId, u8 partyCount, void *CB2_ptr, u16 move);
extern u8 sub_81C1B94(void);
extern void sub_807F1A8(u8 arg0, const u8 *arg1, u8 arg2);
diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c
index b9cf7d102..cb2beacee 100644
--- a/src/field_player_avatar.c
+++ b/src/field_player_avatar.c
@@ -1,38 +1,64 @@
#include "global.h"
+#include "main.h"
#include "bike.h"
#include "event_data.h"
#include "event_object_movement.h"
+#include "field_camera.h"
#include "field_player_avatar.h"
+#include "field_effect.h"
+#include "field_effect_helpers.h"
#include "fieldmap.h"
#include "global.fieldmap.h"
+#include "menu.h"
#include "metatile_behavior.h"
#include "overworld.h"
+#include "party_menu.h"
+#include "random.h"
#include "rotating_gate.h"
+#include "script.h"
+#include "sound.h"
#include "sprite.h"
+#include "strings.h"
#include "task.h"
+#include "tv.h"
+#include "wild_encounter.h"
+#include "constants/abilities.h"
#include "constants/event_objects.h"
#include "constants/event_object_movement_constants.h"
#include "constants/flags.h"
+#include "constants/maps.h"
+#include "constants/moves.h"
+#include "constants/songs.h"
+#include "constants/species.h"
-extern void task_add_bump_boulder(u8, u8);
+static EWRAM_DATA u8 gUnknown_0203734C = 0;
+EWRAM_DATA struct EventObject gEventObjects[NUM_EVENT_OBJECTS] = {};
+EWRAM_DATA struct PlayerAvatar gPlayerAvatar = {};
+
+static void StartStrengthAnim(u8, u8);
static bool8 ShouldJumpLedge(s16, s16, u8);
static bool8 sub_808B1BC(s16, s16, u8);
static u8 sub_808B164(struct EventObject *, s16, s16, u8, u8);
static u8 sub_808B238(s16, s16, u8);
static void check_acro_bike_metatile(s16, s16, u8, u8 *);
-extern void PlayerNotOnBikeCollide(u8);
-extern void PlayerNotOnBikeCollideWithFarawayIslandMew(u8);
-extern void PlayerRun(u8);
+static void PlayerNotOnBikeCollide(u8);
+static void PlayCollisionSoundIfNotFacingWarp(u8 a);
+static void PlayerNotOnBikeCollideWithFarawayIslandMew(u8);
+static void PlayerRun(u8);
static void MovePlayerNotOnBike(u8, u16);
static u8 CheckMovementInputNotOnBike(u8);
-extern void sub_808C5B0(void);
-extern void sub_808C4D8(void);
+static void DoPlayerMatSpin(void);
+static void DoPlayerMatJump(void);
static u8 CheckForPlayerAvatarCollision(u8);
static u8 EventObjectCB2_NoMovement2();
-extern void sub_808C280(struct EventObject *);
+static void sub_808C280(struct EventObject *);
static bool8 TryInterruptEventObjectSpecialAnim(struct EventObject *, u8);
-void npc_clear_strange_bits(struct EventObject *);
-extern void DoPlayerAvatarTransition(void);
+static void npc_clear_strange_bits(struct EventObject *);
+static void DoPlayerAvatarTransition(void);
+static bool8 player_is_anim_in_certain_ranges(void);
+static bool8 sub_808B618(void);
+static bool8 PlayerIsAnimActive(void);
+static bool8 PlayerCheckIfAnimFinishedOrInactive(void);
static bool8 TryDoMetatileBehaviorForcedMovement();
static void MovePlayerAvatarUsingKeypadInput(u8, u16, u16);
static void PlayerAllowForcedMovementIfMovingSameDirection();
@@ -41,43 +67,61 @@ static u8 GetForcedMovementByMetatileBehavior();
static void PlayerNotOnBikeNotMoving(u8, u16);
static void PlayerNotOnBikeTurningInPlace(u8, u16);
static void PlayerNotOnBikeMoving(u8, u16);
-extern void sub_808C750(u8);
-
-extern void PlayerAvatarTransition_Normal(struct EventObject *a);
-extern void PlayerAvatarTransition_MachBike(struct EventObject *a);
-extern void PlayerAvatarTransition_AcroBike(struct EventObject *a);
-extern void PlayerAvatarTransition_Surfing(struct EventObject *a);
-extern void PlayerAvatarTransition_Underwater(struct EventObject *a);
-extern void PlayerAvatarTransition_ReturnToField(struct EventObject *a);
-extern void PlayerAvatarTransition_Dummy(struct EventObject *a);
-
-extern u8 sub_808C3A4(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject);
-extern u8 do_boulder_dust(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject);
-extern u8 sub_808C484(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject);
-
-extern u8 sub_808C544(struct Task *task, struct EventObject *eventObject);
-
-extern u8 sub_808C61C(struct Task *task, struct EventObject *eventObject);
-extern u8 sub_808C644(struct Task *task, struct EventObject *eventObject);
-extern u8 sub_808C6BC(struct Task *task, struct EventObject *eventObject);
-extern u8 sub_808C6FC(struct Task *task, struct EventObject *eventObject);
-
-extern u8 fish0(struct Task *task);
-extern u8 fish1(struct Task *task);
-extern u8 fish2(struct Task *task);
-extern u8 fish3(struct Task *task);
-extern u8 fish4(struct Task *task);
-extern u8 fish5(struct Task *task);
-extern u8 fish6(struct Task *task);
-extern u8 fish7(struct Task *task);
-extern u8 fish8(struct Task *task);
-extern u8 fish9(struct Task *task);
-extern u8 fishA_wait_for_a_pressed(struct Task *task);
-extern u8 fishB(struct Task *task);
-extern u8 fishC(struct Task *task);
-extern u8 fishD(struct Task *task);
-extern u8 fishE(struct Task *task);
-extern u8 fishF(struct Task *task);
+static void sub_808C750(u8);
+
+static bool8 ForcedMovement_None(void);
+static bool8 ForcedMovement_Slip(void);
+static bool8 ForcedMovement_WalkSouth(void);
+static bool8 ForcedMovement_WalkNorth(void);
+static bool8 ForcedMovement_WalkWest(void);
+static bool8 ForcedMovement_WalkEast(void);
+static bool8 ForcedMovement_PushedSouthByCurrent(void);
+static bool8 ForcedMovement_PushedNorthByCurrent(void);
+static bool8 ForcedMovement_PushedWestByCurrent(void);
+static bool8 ForcedMovement_PushedEastByCurrent(void);
+static bool8 ForcedMovement_SlideSouth(void);
+static bool8 ForcedMovement_SlideNorth(void);
+static bool8 ForcedMovement_SlideWest(void);
+static bool8 ForcedMovement_SlideEast(void);
+static bool8 ForcedMovement_0xBB(void);
+static bool8 ForcedMovement_0xBC(void);
+static bool8 ForcedMovement_MuddySlope(void);
+
+static void PlayerAvatarTransition_Normal(struct EventObject *a);
+static void PlayerAvatarTransition_MachBike(struct EventObject *a);
+static void PlayerAvatarTransition_AcroBike(struct EventObject *a);
+static void PlayerAvatarTransition_Surfing(struct EventObject *a);
+static void PlayerAvatarTransition_Underwater(struct EventObject *a);
+static void PlayerAvatarTransition_ReturnToField(struct EventObject *a);
+static void PlayerAvatarTransition_Dummy(struct EventObject *a);
+
+static u8 sub_808C3A4(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject);
+static u8 do_boulder_dust(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject);
+static u8 sub_808C484(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject);
+
+static u8 PlayerAvatar_DoSecretBaseMatJump(struct Task *task, struct EventObject *eventObject);
+
+static bool8 PlayerAvatar_SecretBaseMatSpinStep0(struct Task *task, struct EventObject *eventObject);
+static bool8 PlayerAvatar_SecretBaseMatSpinStep1(struct Task *task, struct EventObject *eventObject);
+static bool8 PlayerAvatar_SecretBaseMatSpinStep2(struct Task *task, struct EventObject *eventObject);
+static bool8 PlayerAvatar_SecretBaseMatSpinStep3(struct Task *task, struct EventObject *eventObject);
+
+static u8 Fishing1(struct Task *task);
+static u8 Fishing2(struct Task *task);
+static u8 Fishing3(struct Task *task);
+static u8 Fishing4(struct Task *task);
+static u8 Fishing5(struct Task *task);
+static u8 Fishing6(struct Task *task);
+static u8 Fishing7(struct Task *task);
+static u8 Fishing8(struct Task *task);
+static u8 Fishing9(struct Task *task);
+static u8 Fishing10(struct Task *task);
+static u8 Fishing11(struct Task *task);
+static u8 Fishing12(struct Task *task);
+static u8 Fishing13(struct Task *task);
+static u8 Fishing14(struct Task *task);
+static u8 Fishing15(struct Task *task);
+static u8 Fishing16(struct Task *task);
static bool8 (*const gUnknown_084973FC[])(u8) =
{
@@ -142,7 +186,7 @@ static bool8 (*const gUnknown_0849749C[])(u8) =
static const u8 gUnknown_084974B0[] = {9, 10, 11, 12, 13, 0, 0, 0};
-void (*const gUnknown_084974B8[])(struct EventObject *) =
+static void (*const gUnknown_084974B8[])(struct EventObject *) =
{
PlayerAvatarTransition_Normal,
PlayerAvatarTransition_MachBike,
@@ -154,7 +198,7 @@ void (*const gUnknown_084974B8[])(struct EventObject *) =
PlayerAvatarTransition_Dummy,
};
-bool8 (*const gUnknown_084974D8[])(u8) =
+static bool8 (*const sArrowWarpMetatileBehaviorChecks[])(u8) =
{
MetatileBehavior_IsSouthArrowWarp,
MetatileBehavior_IsNorthArrowWarp,
@@ -162,7 +206,7 @@ bool8 (*const gUnknown_084974D8[])(u8) =
MetatileBehavior_IsEastArrowWarp,
};
-const u8 gUnknown_084974E8[][2] =
+static const u8 sRivalAvatarGfxIds[][2] =
{
{EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL},
{EVENT_OBJ_GFX_RIVAL_BRENDAN_MACH_BIKE, EVENT_OBJ_GFX_RIVAL_MAY_MACH_BIKE},
@@ -174,7 +218,7 @@ const u8 gUnknown_084974E8[][2] =
{EVENT_OBJ_GFX_BRENDAN_WATERING, EVENT_OBJ_GFX_MAY_WATERING}
};
-const u8 gUnknown_084974F8[][2] =
+static const u8 sPlayerAvatarGfxIds[][2] =
{
{EVENT_OBJ_GFX_BRENDAN_NORMAL, EVENT_OBJ_GFX_MAY_NORMAL},
{EVENT_OBJ_GFX_BRENDAN_MACH_BIKE, EVENT_OBJ_GFX_MAY_MACH_BIKE},
@@ -186,11 +230,11 @@ const u8 gUnknown_084974F8[][2] =
{EVENT_OBJ_GFX_BRENDAN_WATERING, EVENT_OBJ_GFX_MAY_WATERING},
};
-const u8 gUnknown_08497508[] = {EVENT_OBJ_GFX_RED, EVENT_OBJ_GFX_LEAF};
+static const u8 sFRLGAvatarGfxIds[] = {EVENT_OBJ_GFX_RED, EVENT_OBJ_GFX_LEAF};
-const u8 gUnknown_0849750A[] = {EVENT_OBJ_GFX_LINK_RS_BRENDAN, EVENT_OBJ_GFX_LINK_RS_MAY};
+static const u8 sRSAvatarGfxIds[] = {EVENT_OBJ_GFX_LINK_RS_BRENDAN, EVENT_OBJ_GFX_LINK_RS_MAY};
-const u8 gUnknown_0849750C[2][5][2] =
+static const u8 gUnknown_0849750C[2][5][2] =
{
//male
{
@@ -210,7 +254,7 @@ const u8 gUnknown_0849750C[2][5][2] =
}
};
-bool8 (*const gUnknown_08497520[])(u8) = //Duplicate of sArrowWarpMetatileBehaviorChecks
+static bool8 (*const sArrowWarpMetatileBehaviorChecks2[])(u8) = //Duplicate of sArrowWarpMetatileBehaviorChecks
{
MetatileBehavior_IsSouthArrowWarp,
MetatileBehavior_IsNorthArrowWarp,
@@ -218,67 +262,26 @@ bool8 (*const gUnknown_08497520[])(u8) = //Duplicate of sArrowWarpMetatileBehav
MetatileBehavior_IsEastArrowWarp,
};
-u8 (*const gUnknown_08497530[])(struct Task *, struct EventObject *, struct EventObject *) =
+static bool8 (*const gUnknown_08497530[])(struct Task *, struct EventObject *, struct EventObject *) =
{
sub_808C3A4,
do_boulder_dust,
sub_808C484,
};
-u8 (*const gUnknown_0849753C[])(struct Task *, struct EventObject *) =
+static bool8 (*const sPlayerAvatarSecretBaseMatJump[])(struct Task *, struct EventObject *) =
{
- sub_808C544,
+ PlayerAvatar_DoSecretBaseMatJump,
};
-u8 (*const gUnknown_08497540[])(struct Task *, struct EventObject *) =
+static bool8 (*const sPlayerAvatarSecretBaseMatSpin[])(struct Task *, struct EventObject *) =
{
- sub_808C61C,
- sub_808C644,
- sub_808C6BC,
- sub_808C6FC,
-};
-
-const u8 gUnknown_08497550[] = {3, 4, 2, 1};
-
-const u8 gUnknown_08497554[] = {16, 16, 17, 18, 19};
-
-u8 (*const gUnknown_0849755C[])(struct Task *) =
-{
- fish0,
- fish1,
- fish2,
- fish3,
- fish4,
- fish5,
- fish6,
- fish7,
- fish8,
- fish9,
- fishA_wait_for_a_pressed,
- fishB,
- fishC,
- fishD,
- fishE,
- fishF,
+ PlayerAvatar_SecretBaseMatSpinStep0,
+ PlayerAvatar_SecretBaseMatSpinStep1,
+ PlayerAvatar_SecretBaseMatSpinStep2,
+ PlayerAvatar_SecretBaseMatSpinStep3,
};
-const u16 gUnknown_0849759C[] = {1, 1, 1};
-
-const u16 gUnknown_084975A2[] = {1, 3, 6};
-
-const u8 gUnknown_084975A8[] = _("·");
-
-const u16 gUnknown_084975AA[] = {36, 33, 30};
-
-const u16 gUnknown_084975B0[] =
-{
- 0, 0,
- 0x28, 10,
- 0x46, 30,
-};
-
-const u8 gUnknown_084975BC[] = {0x01, 0x03, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00};
-
// .text
void MovementType_Player(struct Sprite *sprite)
{
@@ -352,7 +355,7 @@ static bool8 TryInterruptEventObjectSpecialAnim(struct EventObject *playerEventO
return FALSE;
}
-void npc_clear_strange_bits(struct EventObject *eventObj)
+static void npc_clear_strange_bits(struct EventObject *eventObj)
{
eventObj->inanimate = 0;
eventObj->disableAnim = 0;
@@ -397,7 +400,7 @@ static u8 GetForcedMovementByMetatileBehavior(void)
return 0;
}
-bool8 ForcedMovement_None(void)
+static bool8 ForcedMovement_None(void)
{
if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_6)
{
@@ -441,7 +444,7 @@ static u8 DoForcedMovement(u8 direction, void (*b)(u8))
}
}
-u8 DoForcedMovementInCurrentDirection(void (*a)(u8))
+static u8 DoForcedMovementInCurrentDirection(void (*a)(u8))
{
struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
@@ -449,49 +452,49 @@ u8 DoForcedMovementInCurrentDirection(void (*a)(u8))
return DoForcedMovement(playerEventObj->movementDirection, a);
}
-bool8 ForcedMovement_Slip(void)
+static bool8 ForcedMovement_Slip(void)
{
return DoForcedMovementInCurrentDirection(PlayerGoSpeed2);
}
-bool8 ForcedMovement_WalkSouth(void)
+static bool8 ForcedMovement_WalkSouth(void)
{
return DoForcedMovement(DIR_SOUTH, PlayerGoSpeed1);
}
-bool8 ForcedMovement_WalkNorth(void)
+static bool8 ForcedMovement_WalkNorth(void)
{
return DoForcedMovement(DIR_NORTH, PlayerGoSpeed1);
}
-bool8 ForcedMovement_WalkWest(void)
+static bool8 ForcedMovement_WalkWest(void)
{
return DoForcedMovement(DIR_WEST, PlayerGoSpeed1);
}
-bool8 ForcedMovement_WalkEast(void)
+static bool8 ForcedMovement_WalkEast(void)
{
return DoForcedMovement(DIR_EAST, PlayerGoSpeed1);
}
-bool8 ForcedMovement_PushedSouthByCurrent(void)
+static bool8 ForcedMovement_PushedSouthByCurrent(void)
{
- return DoForcedMovement(DIR_SOUTH, PlayerGoSpeed3);
+ return DoForcedMovement(DIR_SOUTH, PlayerRideWaterCurrent);
}
-bool8 ForcedMovement_PushedNorthByCurrent(void)
+static bool8 ForcedMovement_PushedNorthByCurrent(void)
{
- return DoForcedMovement(DIR_NORTH, PlayerGoSpeed3);
+ return DoForcedMovement(DIR_NORTH, PlayerRideWaterCurrent);
}
-bool8 ForcedMovement_PushedWestByCurrent(void)
+static bool8 ForcedMovement_PushedWestByCurrent(void)
{
- return DoForcedMovement(DIR_WEST, PlayerGoSpeed3);
+ return DoForcedMovement(DIR_WEST, PlayerRideWaterCurrent);
}
-bool8 ForcedMovement_PushedEastByCurrent(void)
+static bool8 ForcedMovement_PushedEastByCurrent(void)
{
- return DoForcedMovement(DIR_EAST, PlayerGoSpeed3);
+ return DoForcedMovement(DIR_EAST, PlayerRideWaterCurrent);
}
u8 ForcedMovement_Slide(u8 direction, void (*b)(u8))
@@ -503,39 +506,39 @@ u8 ForcedMovement_Slide(u8 direction, void (*b)(u8))
return DoForcedMovement(direction, b);
}
-bool8 ForcedMovement_SlideSouth(void)
+static bool8 ForcedMovement_SlideSouth(void)
{
return ForcedMovement_Slide(DIR_SOUTH, PlayerGoSpeed2);
}
-bool8 ForcedMovement_SlideNorth(void)
+static bool8 ForcedMovement_SlideNorth(void)
{
return ForcedMovement_Slide(DIR_NORTH, PlayerGoSpeed2);
}
-bool8 ForcedMovement_SlideWest(void)
+static bool8 ForcedMovement_SlideWest(void)
{
return ForcedMovement_Slide(DIR_WEST, PlayerGoSpeed2);
}
-bool8 ForcedMovement_SlideEast(void)
+static bool8 ForcedMovement_SlideEast(void)
{
return ForcedMovement_Slide(DIR_EAST, PlayerGoSpeed2);
}
-bool8 ForcedMovement_0xBB(void)
+static bool8 ForcedMovement_0xBB(void)
{
- sub_808C4D8();
+ DoPlayerMatJump();
return TRUE;
}
-bool8 ForcedMovement_0xBC(void)
+static bool8 ForcedMovement_0xBC(void)
{
- sub_808C5B0();
+ DoPlayerMatSpin();
return TRUE;
}
-bool8 ForcedMovement_MuddySlope(void)
+static bool8 ForcedMovement_MuddySlope(void)
{
struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
@@ -624,7 +627,7 @@ static void PlayerNotOnBikeMoving(u8 direction, u16 heldKeys)
return;
}
- if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_4) && (heldKeys & B_BUTTON) && FlagGet(FLAG_SYS_B_DASH)
+ if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_UNDERWATER) && (heldKeys & B_BUTTON) && FlagGet(FLAG_SYS_B_DASH)
&& IsRunningDisallowed(gEventObjects[gPlayerAvatar.eventObjectId].currentMetatileBehavior) == 0)
{
PlayerRun(direction);
@@ -733,7 +736,7 @@ static u8 sub_808B238(s16 x, s16 y, u8 direction)
if (GetCollisionAtCoords(&gEventObjects[eventObjectId], x, y, direction) == 0
&& MetatileBehavior_IsNonAnimDoor(MapGridGetMetatileBehaviorAt(x, y)) == 0)
{
- task_add_bump_boulder(eventObjectId, direction);
+ StartStrengthAnim(eventObjectId, direction);
return 1;
}
}
@@ -754,3 +757,1472 @@ static void check_acro_bike_metatile(s16 unused1, s16 unused2, u8 c, u8 *d)
}
}
}
+
+bool8 IsPlayerCollidingWithFarawayIslandMew(u8 direction)
+{
+ u8 mewObjectId;
+ struct EventObject *object;
+ s16 playerX;
+ s16 playerY;
+ s16 mewPrevX;
+
+ object = &gEventObjects[gPlayerAvatar.eventObjectId];
+ playerX = object->currentCoords.x;
+ playerY = object->currentCoords.y;
+
+ MoveCoords(direction, &playerX, &playerY);
+ mewObjectId = GetEventObjectIdByLocalIdAndMap(1, 0x39, 0x1A);
+
+ if (mewObjectId == 16)
+ {
+ return FALSE;
+ }
+
+ object = &gEventObjects[mewObjectId];
+ mewPrevX = object->previousCoords.x;
+
+ if (mewPrevX == playerX)
+ {
+ if (object->previousCoords.y != playerY
+ || object->currentCoords.x != mewPrevX
+ || object->currentCoords.y != object->previousCoords.y)
+ {
+ if (object->previousCoords.x == playerX &&
+ object->previousCoords.y == playerY)
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+void SetPlayerAvatarTransitionFlags(u16 transitionFlags)
+{
+ gPlayerAvatar.unk1 |= transitionFlags;
+ DoPlayerAvatarTransition();
+}
+
+static void DoPlayerAvatarTransition(void)
+{
+ u8 i;
+ u32 flags = gPlayerAvatar.unk1;
+
+ if (flags != 0)
+ {
+ for (i = 0; i < 8; i++, flags >>= 1)
+ {
+#ifdef NONMATCHING
+ if (flags & 1)
+ {
+ gUnknown_084974B8[i](&gEventObjects[gPlayerAvatar.eventObjectId]);
+ }
+#else
+ if (flags & 1)
+ {
+ register void (*const *funcs)(struct EventObject *) asm("r0") = gUnknown_084974B8;
+ funcs[i](&gEventObjects[gPlayerAvatar.eventObjectId]);
+ }
+#endif
+ }
+ gPlayerAvatar.unk1 = 0;
+ }
+}
+
+static void PlayerAvatarTransition_Dummy(struct EventObject *eventObj)
+{
+
+}
+
+static void PlayerAvatarTransition_Normal(struct EventObject *eventObj)
+{
+ EventObjectSetGraphicsId(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_NORMAL));
+ EventObjectTurn(eventObj, eventObj->movementDirection);
+ SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_ON_FOOT);
+}
+
+static void PlayerAvatarTransition_MachBike(struct EventObject *eventObj)
+{
+ EventObjectSetGraphicsId(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_MACH_BIKE));
+ EventObjectTurn(eventObj, eventObj->movementDirection);
+ SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_MACH_BIKE);
+ BikeClearState(0, 0);
+}
+
+static void PlayerAvatarTransition_AcroBike(struct EventObject *eventObj)
+{
+ EventObjectSetGraphicsId(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_ACRO_BIKE));
+ EventObjectTurn(eventObj, eventObj->movementDirection);
+ SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_ACRO_BIKE);
+ BikeClearState(0, 0);
+ Bike_HandleBumpySlopeJump();
+}
+
+static void PlayerAvatarTransition_Surfing(struct EventObject *eventObj)
+{
+ u8 spriteId;
+
+ EventObjectSetGraphicsId(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING));
+ EventObjectTurn(eventObj, eventObj->movementDirection);
+ SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_SURFING);
+ gFieldEffectArguments[0] = eventObj->currentCoords.x;
+ gFieldEffectArguments[1] = eventObj->currentCoords.y;
+ gFieldEffectArguments[2] = gPlayerAvatar.eventObjectId;
+ spriteId = FieldEffectStart(FLDEFF_SURF_BLOB);
+ eventObj->fieldEffectSpriteId = spriteId;
+ sub_81555AC(spriteId, 1);
+}
+
+static void PlayerAvatarTransition_Underwater(struct EventObject *eventObj)
+{
+ EventObjectSetGraphicsId(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_UNDERWATER));
+ EventObjectTurn(eventObj, eventObj->movementDirection);
+ SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_UNDERWATER);
+ eventObj->fieldEffectSpriteId = sub_8155800(eventObj->spriteId);
+}
+
+static void PlayerAvatarTransition_ReturnToField(struct EventObject *eventObj)
+{
+ gPlayerAvatar.flags |= PLAYER_AVATAR_FLAG_5;
+}
+
+void sub_808B578(void)
+{
+ gPlayerAvatar.tileTransitionState = T_NOT_MOVING;
+ if (PlayerIsAnimActive())
+ {
+ if (!PlayerCheckIfAnimFinishedOrInactive())
+ {
+ if (!player_is_anim_in_certain_ranges())
+ gPlayerAvatar.tileTransitionState = T_TILE_TRANSITION;
+ }
+ else
+ {
+ if (!sub_808B618())
+ gPlayerAvatar.tileTransitionState = T_TILE_CENTER;
+ }
+ }
+}
+
+static bool8 player_is_anim_in_certain_ranges(void)
+{
+ u8 movementActionId = gEventObjects[gPlayerAvatar.eventObjectId].movementActionId;
+
+ if (movementActionId <= MOVEMENT_ACTION_FACE_RIGHT
+ || (movementActionId >= MOVEMENT_ACTION_DELAY_1 && movementActionId <= MOVEMENT_ACTION_DELAY_16)
+ || (movementActionId >= MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_DOWN && movementActionId <= MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_RIGHT)
+ || (movementActionId >= MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN && movementActionId <= MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_RIGHT)
+ || (movementActionId >= MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_DOWN && movementActionId <= MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_RIGHT))
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static bool8 sub_808B618(void)
+{
+ if (player_is_anim_in_certain_ranges() && gPlayerAvatar.runningState != TURN_DIRECTION)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static bool8 PlayerIsAnimActive(void)
+{
+ return EventObjectIsMovementOverridden(&gEventObjects[gPlayerAvatar.eventObjectId]);
+}
+
+static bool8 PlayerCheckIfAnimFinishedOrInactive(void)
+{
+ return EventObjectCheckHeldMovementStatus(&gEventObjects[gPlayerAvatar.eventObjectId]);
+}
+
+static void PlayerSetCopyableMovement(u8 a)
+{
+ gEventObjects[gPlayerAvatar.eventObjectId].playerCopyableMovement = a;
+}
+
+u8 PlayerGetCopyableMovement(void)
+{
+ return gEventObjects[gPlayerAvatar.eventObjectId].playerCopyableMovement;
+}
+
+static void sub_808B6BC(u8 a)
+{
+ EventObjectForceSetHeldMovement(&gEventObjects[gPlayerAvatar.eventObjectId], a);
+}
+
+void PlayerSetAnimId(u8 movementActionId, u8 copyableMovement)
+{
+ if (!PlayerIsAnimActive())
+ {
+ PlayerSetCopyableMovement(copyableMovement);
+ EventObjectSetHeldMovement(&gEventObjects[gPlayerAvatar.eventObjectId], movementActionId);
+ }
+}
+
+// normal speed (1 speed)
+void PlayerGoSpeed1(u8 a)
+{
+ PlayerSetAnimId(GetWalkNormalMovementAction(a), 2);
+}
+
+// fast speed (2 speed)
+void PlayerGoSpeed2(u8 a)
+{
+ PlayerSetAnimId(GetWalkFastMovementAction(a), 2);
+}
+
+void PlayerRideWaterCurrent(u8 a)
+{
+ PlayerSetAnimId(GetRideWaterCurrentMovementAction(a), 2);
+}
+
+// fastest speed (4 speed)
+void PlayerGoSpeed4(u8 a)
+{
+ PlayerSetAnimId(GetWalkFastestMovementAction(a), 2);
+}
+
+void PlayerRun(u8 a)
+{
+ PlayerSetAnimId(GetPlayerRunMovementAction(a), 2);
+}
+
+void PlayerOnBikeCollide(u8 a)
+{
+ PlayCollisionSoundIfNotFacingWarp(a);
+ PlayerSetAnimId(GetWalkInPlaceNormalMovementAction(a), 2);
+}
+
+void PlayerOnBikeCollideWithFarawayIslandMew(u8 a)
+{
+ PlayerSetAnimId(GetWalkInPlaceNormalMovementAction(a), 2);
+}
+
+void PlayerNotOnBikeCollide(u8 a)
+{
+ PlayCollisionSoundIfNotFacingWarp(a);
+ PlayerSetAnimId(GetWalkInPlaceSlowMovementAction(a), 2);
+}
+
+void PlayerNotOnBikeCollideWithFarawayIslandMew(u8 a)
+{
+ PlayerSetAnimId(GetWalkInPlaceSlowMovementAction(a), 2);
+}
+
+void PlayerFaceDirection(u8 direction)
+{
+ PlayerSetAnimId(GetFaceDirectionMovementAction(direction), 1);
+}
+
+void PlayerTurnInPlace(u8 direction)
+{
+ PlayerSetAnimId(GetWalkInPlaceFastMovementAction(direction), 1);
+}
+
+void PlayerJumpLedge(u8 direction)
+{
+ PlaySE(SE_DANSA);
+ PlayerSetAnimId(GetJump2MovementAction(direction), 8);
+}
+
+void sub_808B864(void)
+{
+ if (gPlayerAvatar.tileTransitionState == T_TILE_CENTER || gPlayerAvatar.tileTransitionState == T_NOT_MOVING)
+ {
+ if (player_should_look_direction_be_enforced_upon_movement())
+ sub_808B6BC(GetFaceDirectionMovementAction(gEventObjects[gPlayerAvatar.eventObjectId].facingDirection));
+ }
+}
+
+// wheelie idle
+void PlayerIdleWheelie(u8 direction)
+{
+ PlayerSetAnimId(GetAcroWheelieFaceDirectionMovementAction(direction), 1);
+}
+
+// normal to wheelie
+void PlayerStartWheelie(u8 direction)
+{
+ PlayerSetAnimId(GetAcroPopWheelieFaceDirectionMovementAction(direction), 1);
+}
+
+// wheelie to normal
+void PlayerEndWheelie(u8 direction)
+{
+ PlayerSetAnimId(GetAcroEndWheelieFaceDirectionMovementAction(direction), 1);
+}
+
+// wheelie hopping standing
+void PlayerStandingHoppingWheelie(u8 a)
+{
+ PlaySE(SE_JITE_PYOKO);
+ PlayerSetAnimId(GetAcroWheelieHopFaceDirectionMovementAction(a), 1);
+}
+
+// wheelie hopping moving
+void PlayerMovingHoppingWheelie(u8 a)
+{
+ PlaySE(SE_JITE_PYOKO);
+ PlayerSetAnimId(GetAcroWheelieHopDirectionMovementAction(a), 2);
+}
+
+// wheelie hopping ledge
+void PlayerLedgeHoppingWheelie(u8 a)
+{
+ PlaySE(SE_JITE_PYOKO);
+ PlayerSetAnimId(GetAcroWheelieJumpDirectionMovementAction(a), 8);
+}
+
+// acro turn jump
+void PlayerAcroTurnJump(u8 direction)
+{
+ PlaySE(SE_JITE_PYOKO);
+ PlayerSetAnimId(GetJumpInPlaceTurnAroundMovementAction(direction), 1);
+}
+
+void sub_808B980(u8 direction)
+{
+ PlaySE(SE_WALL_HIT);
+ PlayerSetAnimId(GetAcroWheelieInPlaceDirectionMovementAction(direction), 2);
+}
+
+void sub_808B9A4(u8 direction)
+{
+ PlayerSetAnimId(GetAcroPopWheelieMoveDirectionMovementAction(direction), 2);
+}
+
+void sub_808B9BC(u8 direction)
+{
+ PlayerSetAnimId(GetAcroWheelieMoveDirectionMovementAction(direction), 2);
+}
+
+void sub_808B9D4(u8 direction)
+{
+ PlayerSetAnimId(GetAcroEndWheelieMoveDirectionMovementAction(direction), 2);
+}
+
+static void PlayCollisionSoundIfNotFacingWarp(u8 a)
+{
+ s16 x, y;
+ u8 metatileBehavior = gEventObjects[gPlayerAvatar.eventObjectId].currentMetatileBehavior;
+
+ if (!sArrowWarpMetatileBehaviorChecks[a - 1](metatileBehavior))
+ {
+ if (a == 2)
+ {
+ PlayerGetDestCoords(&x, &y);
+ MoveCoords(2, &x, &y);
+ if (MetatileBehavior_IsWarpDoor(MapGridGetMetatileBehaviorAt(x, y)))
+ return;
+ }
+ PlaySE(SE_WALL_HIT);
+ }
+}
+
+void GetXYCoordsOneStepInFrontOfPlayer(s16 *x, s16 *y)
+{
+ *x = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.x;
+ *y = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.y;
+ MoveCoords(GetPlayerFacingDirection(), x, y);
+}
+
+void PlayerGetDestCoords(s16 *x, s16 *y)
+{
+ *x = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.x;
+ *y = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.y;
+}
+
+u8 player_get_pos_including_state_based_drift(s16 *x, s16 *y)
+{
+ struct EventObject *object = &gEventObjects[gPlayerAvatar.eventObjectId];
+
+ if (object->heldMovementActive && !object->heldMovementFinished && !gSprites[object->spriteId].data[2])
+ {
+ *x = object->currentCoords.x;
+ *y = object->currentCoords.y;
+
+ switch (object->movementActionId)
+ {
+ case MOVEMENT_ACTION_WALK_NORMAL_DOWN:
+ case MOVEMENT_ACTION_PLAYER_RUN_DOWN:
+ (*y)++;
+ return TRUE;
+ case MOVEMENT_ACTION_WALK_NORMAL_UP:
+ case MOVEMENT_ACTION_PLAYER_RUN_UP:
+ (*y)--;
+ return TRUE;
+ case MOVEMENT_ACTION_WALK_NORMAL_LEFT:
+ case MOVEMENT_ACTION_PLAYER_RUN_LEFT:
+ (*x)--;
+ return TRUE;
+ case MOVEMENT_ACTION_WALK_NORMAL_RIGHT:
+ case MOVEMENT_ACTION_PLAYER_RUN_RIGHT:
+ (*x)++;
+ return TRUE;
+ }
+ }
+
+ *x = -1;
+ *y = -1;
+ return FALSE;
+}
+
+u8 GetPlayerFacingDirection(void)
+{
+ return gEventObjects[gPlayerAvatar.eventObjectId].facingDirection;
+}
+
+u8 GetPlayerMovementDirection(void)
+{
+ return gEventObjects[gPlayerAvatar.eventObjectId].movementDirection;
+}
+
+u8 PlayerGetZCoord(void)
+{
+ return gEventObjects[gPlayerAvatar.eventObjectId].previousElevation;
+}
+
+void sub_808BC90(s16 a, s16 b)
+{
+ sub_808EB08(&gEventObjects[gPlayerAvatar.eventObjectId], a, b);
+}
+
+u8 TestPlayerAvatarFlags(u8 a)
+{
+ return gPlayerAvatar.flags & a;
+}
+
+u8 sub_808BCD0(void)
+{
+ return gPlayerAvatar.flags;
+}
+
+u8 GetPlayerAvatarObjectId(void)
+{
+ return gPlayerAvatar.spriteId;
+}
+
+void sub_808BCE8(void)
+{
+ ForcedMovement_None();
+}
+
+void sub_808BCF4(void)
+{
+ struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+
+ npc_clear_strange_bits(playerEventObj);
+ SetEventObjectDirection(playerEventObj, playerEventObj->facingDirection);
+ if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE | PLAYER_AVATAR_FLAG_ACRO_BIKE))
+ {
+ Bike_HandleBumpySlopeJump();
+ Bike_UpdateBikeCounterSpeed(0);
+ }
+}
+
+u8 GetRivalAvatarGraphicsIdByStateIdAndGender(u8 state, u8 gender)
+{
+ return sRivalAvatarGfxIds[state][gender];
+}
+
+u8 GetPlayerAvatarGraphicsIdByStateIdAndGender(u8 state, u8 gender)
+{
+ return sPlayerAvatarGfxIds[state][gender];
+}
+
+u8 GetFRLGAvatarGraphicsIdByGender(u8 gender)
+{
+ return sFRLGAvatarGfxIds[gender];
+}
+
+u8 GetRSAvatarGraphicsIdByGender(u8 gender)
+{
+ return sRSAvatarGfxIds[gender];
+}
+
+u8 GetPlayerAvatarGraphicsIdByStateId(u8 state)
+{
+ return GetPlayerAvatarGraphicsIdByStateIdAndGender(state, gPlayerAvatar.gender);
+}
+
+u8 unref_GetRivalAvatarGenderByGraphicsId(u8 gfxId)
+{
+ switch (gfxId)
+ {
+ case EVENT_OBJ_GFX_RIVAL_MAY_NORMAL:
+ case EVENT_OBJ_GFX_RIVAL_MAY_MACH_BIKE:
+ case EVENT_OBJ_GFX_RIVAL_MAY_ACRO_BIKE:
+ case EVENT_OBJ_GFX_RIVAL_MAY_SURFING:
+ case EVENT_OBJ_GFX_RIVAL_MAY_FIELD_MOVE:
+ case EVENT_OBJ_GFX_MAY_UNDERWATER:
+ case EVENT_OBJ_GFX_MAY_FISHING:
+ case EVENT_OBJ_GFX_MAY_WATERING:
+ return FEMALE;
+ default:
+ return MALE;
+ }
+}
+
+u8 GetPlayerAvatarGenderByGraphicsId(u8 gfxId)
+{
+ switch (gfxId)
+ {
+ case EVENT_OBJ_GFX_MAY_NORMAL:
+ case EVENT_OBJ_GFX_MAY_MACH_BIKE:
+ case EVENT_OBJ_GFX_MAY_ACRO_BIKE:
+ case EVENT_OBJ_GFX_MAY_SURFING:
+ case EVENT_OBJ_GFX_MAY_FIELD_MOVE:
+ case EVENT_OBJ_GFX_MAY_UNDERWATER:
+ case EVENT_OBJ_GFX_MAY_FISHING:
+ case EVENT_OBJ_GFX_MAY_WATERING:
+ return FEMALE;
+ default:
+ return MALE;
+ }
+}
+
+bool8 PartyHasMonWithSurf(void)
+{
+ u8 i;
+
+ if (!TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING))
+ {
+ for (i = 0; i < 6; i++)
+ {
+ if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) == SPECIES_NONE)
+ break;
+ if (pokemon_has_move(&gPlayerParty[i], MOVE_SURF))
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+bool8 IsPlayerSurfingNorth(void)
+{
+ if (GetPlayerMovementDirection() == DIR_NORTH && TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING))
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 IsPlayerFacingSurfableFishableWater(void)
+{
+ struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ s16 x = playerEventObj->currentCoords.x;
+ s16 y = playerEventObj->currentCoords.y;
+
+ MoveCoords(playerEventObj->facingDirection, &x, &y);
+ if (GetCollisionAtCoords(playerEventObj, x, y, playerEventObj->facingDirection) == 3 && PlayerGetZCoord() == 3
+ && MetatileBehavior_IsSurfableFishableWater(MapGridGetMetatileBehaviorAt(x, y)))
+ return TRUE;
+ else
+ return FALSE;
+}
+
+void ClearPlayerAvatarInfo(void)
+{
+ memset(&gPlayerAvatar, 0, sizeof(struct PlayerAvatar));
+}
+
+void SetPlayerAvatarStateMask(u8 flags)
+{
+ gPlayerAvatar.flags &= (PLAYER_AVATAR_FLAG_DASH | PLAYER_AVATAR_FLAG_6 | PLAYER_AVATAR_FLAG_5);
+ gPlayerAvatar.flags |= flags;
+}
+
+static u8 GetPlayerAvatarStateTransitionByGraphicsId(u8 a, u8 gender)
+{
+ u8 i;
+
+ for (i = 0; i < 5; i++)
+ {
+ if (gUnknown_0849750C[gender][i][0] == a)
+ return gUnknown_0849750C[gender][i][1];
+ }
+ return 1;
+}
+
+u8 GetPlayerAvatarGraphicsIdByCurrentState(void)
+{
+ u8 i;
+ u8 r5 = gPlayerAvatar.flags;
+
+ for (i = 0; i < 5; i++)
+ {
+ if (gUnknown_0849750C[gPlayerAvatar.gender][i][1] & r5)
+ return gUnknown_0849750C[gPlayerAvatar.gender][i][0];
+ }
+ return 0;
+}
+
+void SetPlayerAvatarExtraStateTransition(u8 a, u8 b)
+{
+ u8 unk = GetPlayerAvatarStateTransitionByGraphicsId(a, gPlayerAvatar.gender);
+
+ gPlayerAvatar.unk1 |= unk | b;
+ DoPlayerAvatarTransition();
+}
+
+void InitPlayerAvatar(s16 x, s16 y, u8 direction, u8 gender)
+{
+ struct EventObjectTemplate playerEventObjTemplate;
+ u8 eventObjectId;
+ struct EventObject *eventObject;
+
+ playerEventObjTemplate.localId = 0xFF;
+ playerEventObjTemplate.graphicsId = GetPlayerAvatarGraphicsIdByStateIdAndGender(PLAYER_AVATAR_STATE_NORMAL, gender);
+ playerEventObjTemplate.x = x - 7;
+ playerEventObjTemplate.y = y - 7;
+ playerEventObjTemplate.elevation = 0;
+ playerEventObjTemplate.movementType = MOVEMENT_TYPE_PLAYER;
+ playerEventObjTemplate.movementRangeX = 0;
+ playerEventObjTemplate.movementRangeY = 0;
+ playerEventObjTemplate.trainerType = 0;
+ playerEventObjTemplate.trainerRange_berryTreeId = 0;
+ playerEventObjTemplate.script = NULL;
+ playerEventObjTemplate.flagId = 0;
+ eventObjectId = SpawnSpecialEventObject(&playerEventObjTemplate);
+ eventObject = &gEventObjects[eventObjectId];
+ eventObject->isPlayer = 1;
+ eventObject->warpArrowSpriteId = CreateWarpArrowSprite();
+ EventObjectTurn(eventObject, direction);
+ ClearPlayerAvatarInfo();
+ gPlayerAvatar.runningState = NOT_MOVING;
+ gPlayerAvatar.tileTransitionState = T_NOT_MOVING;
+ gPlayerAvatar.eventObjectId = eventObjectId;
+ gPlayerAvatar.spriteId = eventObject->spriteId;
+ gPlayerAvatar.gender = gender;
+ SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_5 | PLAYER_AVATAR_FLAG_ON_FOOT);
+}
+
+void sub_808C0A8(u8 a)
+{
+ gEventObjects[gPlayerAvatar.eventObjectId].invisible = a;
+ if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING))
+ gSprites[gEventObjects[gPlayerAvatar.eventObjectId].fieldEffectSpriteId].invisible = a;
+}
+
+void sub_808C114(void)
+{
+ EventObjectSetGraphicsId(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_FIELD_MOVE));
+ StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], 0);
+}
+
+void sub_808C15C(u8 direction)
+{
+ EventObjectSetGraphicsId(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_FISHING));
+ StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingDirectionAnimNum(direction));
+}
+
+void sub_808C1B4(u8 direction)
+{
+ EventObjectSetGraphicsId(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_ACRO_BIKE));
+ StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetAcroWheelieDirectionAnimNum(direction));
+ SeekSpriteAnim(&gSprites[gPlayerAvatar.spriteId], 1);
+}
+
+void sub_808C228(u8 direction)
+{
+ EventObjectSetGraphicsId(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_WATERING));
+ StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFaceDirectionAnimNum(direction));
+}
+
+static void sub_808C280(struct EventObject *eventObject)
+{
+ s16 x;
+ s16 y;
+ u8 direction;
+ u8 metatileBehavior = eventObject->currentMetatileBehavior;
+
+ for (x = 0, direction = DIR_SOUTH; x < 4; x++, direction++)
+ {
+ if (sArrowWarpMetatileBehaviorChecks2[x](metatileBehavior) && direction == eventObject->movementDirection)
+ {
+ x = eventObject->currentCoords.x;
+ y = eventObject->currentCoords.y;
+ MoveCoords(direction, &x, &y);
+ ShowWarpArrowSprite(eventObject->warpArrowSpriteId, direction, x, y);
+ return;
+ }
+ }
+ SetSpriteInvisible(eventObject->warpArrowSpriteId);
+}
+
+/* Strength */
+
+static void Task_BumpBoulder(u8 taskId);
+
+static void StartStrengthAnim(u8 a, u8 b)
+{
+ u8 taskId = CreateTask(Task_BumpBoulder, 0xFF);
+
+ gTasks[taskId].data[1] = a;
+ gTasks[taskId].data[2] = b;
+ Task_BumpBoulder(taskId);
+}
+
+static void Task_BumpBoulder(u8 taskId)
+{
+ while (gUnknown_08497530[gTasks[taskId].data[0]](&gTasks[taskId],
+ &gEventObjects[gPlayerAvatar.eventObjectId],
+ &gEventObjects[gTasks[taskId].data[1]]))
+ ;
+}
+
+static bool8 sub_808C3A4(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject)
+{
+ ScriptContext2_Enable();
+ gPlayerAvatar.preventStep = TRUE;
+ task->data[0]++;
+ return FALSE;
+}
+
+static bool8 do_boulder_dust(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject)
+{
+ if (EventObjectIsHeldMovementActive(playerObject))
+ {
+ EventObjectClearHeldMovementIfFinished(playerObject);
+ }
+
+ if (EventObjectIsHeldMovementActive(strengthObject))
+ {
+ EventObjectClearHeldMovementIfFinished(strengthObject);
+ }
+
+ if (!EventObjectIsMovementOverridden(playerObject)
+ && !EventObjectIsMovementOverridden(strengthObject))
+ {
+ EventObjectClearHeldMovementIfFinished(playerObject);
+ EventObjectClearHeldMovementIfFinished(strengthObject);
+ EventObjectSetHeldMovement(playerObject, GetWalkInPlaceNormalMovementAction((u8)task->data[2]));
+ EventObjectSetHeldMovement(strengthObject, GetWalkSlowMovementAction((u8)task->data[2]));
+ gFieldEffectArguments[0] = strengthObject->currentCoords.x;
+ gFieldEffectArguments[1] = strengthObject->currentCoords.y;
+ gFieldEffectArguments[2] = strengthObject->previousElevation;
+ gFieldEffectArguments[3] = gSprites[strengthObject->spriteId].oam.priority;
+ FieldEffectStart(FLDEFF_DUST);
+ PlaySE(SE_W070);
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+static bool8 sub_808C484(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject)
+{
+ if (EventObjectCheckHeldMovementStatus(playerObject)
+ && EventObjectCheckHeldMovementStatus(strengthObject))
+ {
+ EventObjectClearHeldMovementIfFinished(playerObject);
+ EventObjectClearHeldMovementIfFinished(strengthObject);
+ gPlayerAvatar.preventStep = FALSE;
+ ScriptContext2_Disable();
+ DestroyTask(FindTaskIdByFunc(Task_BumpBoulder));
+ }
+ return FALSE;
+}
+
+/* Some field effect */
+
+static void DoPlayerAvatarSecretBaseMatJump(u8 taskId);
+
+static void DoPlayerMatJump(void)
+{
+ DoPlayerAvatarSecretBaseMatJump(CreateTask(DoPlayerAvatarSecretBaseMatJump, 0xFF));
+}
+
+static void DoPlayerAvatarSecretBaseMatJump(u8 taskId)
+{
+ while (sPlayerAvatarSecretBaseMatJump[gTasks[taskId].data[0]](&gTasks[taskId], &gEventObjects[gPlayerAvatar.eventObjectId]))
+ ;
+}
+
+// because data[0] is used to call this, it can be inferred that there may have been multiple mat jump functions at one point, so the name for these groups of functions is appropriate in assuming the sole use of mat jump.
+static u8 PlayerAvatar_DoSecretBaseMatJump(struct Task *task, struct EventObject *eventObject)
+{
+ gPlayerAvatar.preventStep = TRUE;
+ if (EventObjectClearHeldMovementIfFinished(eventObject))
+ {
+ PlaySE(SE_DANSA);
+ EventObjectSetHeldMovement(eventObject, GetJumpInPlaceMovementAction(eventObject->facingDirection));
+ task->data[1]++;
+ if (task->data[1] > 1)
+ {
+ gPlayerAvatar.preventStep = FALSE;
+ gPlayerAvatar.unk1 |= 0x20;
+ DestroyTask(FindTaskIdByFunc(DoPlayerAvatarSecretBaseMatJump));
+ }
+ }
+ return FALSE;
+}
+
+/* Some field effect */
+
+static void PlayerAvatar_DoSecretBaseMatSpin(u8 taskId);
+
+static void DoPlayerMatSpin(void)
+{
+ u8 taskId = CreateTask(PlayerAvatar_DoSecretBaseMatSpin, 0xFF);
+
+ PlayerAvatar_DoSecretBaseMatSpin(taskId);
+}
+
+static void PlayerAvatar_DoSecretBaseMatSpin(u8 taskId)
+{
+ while (sPlayerAvatarSecretBaseMatSpin[gTasks[taskId].data[0]](&gTasks[taskId], &gEventObjects[gPlayerAvatar.eventObjectId]))
+ ;
+}
+
+static bool8 PlayerAvatar_SecretBaseMatSpinStep0(struct Task *task, struct EventObject *eventObject)
+{
+ task->data[0]++;
+ task->data[1] = eventObject->movementDirection;
+ gPlayerAvatar.preventStep = TRUE;
+ ScriptContext2_Enable();
+ PlaySE(SE_TK_WARPIN);
+ return TRUE;
+}
+
+static bool8 PlayerAvatar_SecretBaseMatSpinStep1(struct Task *task, struct EventObject *eventObject)
+{
+ u8 directions[] = {DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH};
+
+ if (EventObjectClearHeldMovementIfFinished(eventObject))
+ {
+ u8 direction;
+
+ EventObjectSetHeldMovement(eventObject, GetFaceDirectionMovementAction(direction = directions[eventObject->movementDirection - 1]));
+ if (direction == (u8)task->data[1])
+ task->data[2]++;
+ task->data[0]++;
+ if (task->data[2] > 3 && direction == GetOppositeDirection(task->data[1]))
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+static bool8 PlayerAvatar_SecretBaseMatSpinStep2(struct Task *task, struct EventObject *eventObject)
+{
+ const u8 actions[] = {
+ MOVEMENT_ACTION_DELAY_1,
+ MOVEMENT_ACTION_DELAY_1,
+ MOVEMENT_ACTION_DELAY_2,
+ MOVEMENT_ACTION_DELAY_4,
+ MOVEMENT_ACTION_DELAY_8,
+ };
+
+ if (EventObjectClearHeldMovementIfFinished(eventObject))
+ {
+ EventObjectSetHeldMovement(eventObject, actions[task->data[2]]);
+ task->data[0] = 1;
+ }
+ return FALSE;
+}
+
+static bool8 PlayerAvatar_SecretBaseMatSpinStep3(struct Task *task, struct EventObject *eventObject)
+{
+ if (EventObjectClearHeldMovementIfFinished(eventObject))
+ {
+ EventObjectSetHeldMovement(eventObject, GetWalkSlowMovementAction(GetOppositeDirection(task->data[1])));
+ ScriptContext2_Disable();
+ gPlayerAvatar.preventStep = FALSE;
+ DestroyTask(FindTaskIdByFunc(PlayerAvatar_DoSecretBaseMatSpin));
+ }
+ return FALSE;
+}
+
+/* Some Field effect */
+
+static void taskFF_0805D1D4(u8 taskId);
+static void sub_808C814(u8 taskId);
+
+static void sub_808C750(u8 a)
+{
+ u8 taskId;
+
+ ScriptContext2_Enable();
+ Overworld_ClearSavedMusic();
+ Overworld_ChangeMusicToDefault();
+ gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_SURFING;
+ gPlayerAvatar.flags |= PLAYER_AVATAR_FLAG_ON_FOOT;
+ gPlayerAvatar.preventStep = TRUE;
+ taskId = CreateTask(taskFF_0805D1D4, 0xFF);
+ gTasks[taskId].data[0] = a;
+ taskFF_0805D1D4(taskId);
+}
+
+static void taskFF_0805D1D4(u8 taskId)
+{
+ struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+
+ if (EventObjectIsMovementOverridden(playerEventObj))
+ {
+ if (!EventObjectClearHeldMovementIfFinished(playerEventObj))
+ return;
+ }
+ sub_81555AC(playerEventObj->fieldEffectSpriteId, 2);
+ EventObjectSetHeldMovement(playerEventObj, GetJumpSpecialMovementAction((u8)gTasks[taskId].data[0]));
+ gTasks[taskId].func = sub_808C814;
+}
+
+static void sub_808C814(u8 taskId)
+{
+ struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+
+ if (EventObjectClearHeldMovementIfFinished(playerEventObj))
+ {
+ EventObjectSetGraphicsId(playerEventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_NORMAL));
+ EventObjectSetHeldMovement(playerEventObj, GetFaceDirectionMovementAction(playerEventObj->facingDirection));
+ gPlayerAvatar.preventStep = FALSE;
+ ScriptContext2_Disable();
+ DestroySprite(&gSprites[playerEventObj->fieldEffectSpriteId]);
+ DestroyTask(taskId);
+ }
+}
+
+static bool8 (*const sFishingStateFuncs[])(struct Task *) =
+{
+ Fishing1,
+ Fishing2,
+ Fishing3,
+ Fishing4,
+ Fishing5,
+ Fishing6,
+ Fishing7,
+ Fishing8,
+ Fishing9,
+ Fishing10,
+ Fishing11,
+ Fishing12,
+ Fishing13,
+ Fishing14,
+ Fishing15,
+ Fishing16,
+};
+
+static void Task_Fishing(u8 taskId);
+static void sub_808CF78(void);
+
+#define tStep data[0]
+#define tFrameCounter data[1]
+#define tNumDots data[2]
+#define tDotsRequired data[3]
+#define tRoundsPlayed data[12]
+#define tMinRoundsRequired data[13]
+#define tPlayerGfxId data[14]
+#define tFishingRod data[15]
+
+#define FISHING_START_ROUND 3
+#define FISHING_GOT_BITE 6
+#define FISHING_ON_HOOK 9
+#define FISHING_NO_BITE 11
+#define FISHING_GOT_AWAY 12
+#define FISHING_SHOW_RESULT 13
+
+void StartFishing(u8 rod)
+{
+ u8 taskId = CreateTask(Task_Fishing, 0xFF);
+
+ gTasks[taskId].tFishingRod = rod;
+ Task_Fishing(taskId);
+}
+
+static void Task_Fishing(u8 taskId)
+{
+ while (sFishingStateFuncs[gTasks[taskId].tStep](&gTasks[taskId]))
+ ;
+}
+
+static bool8 Fishing1(struct Task *task)
+{
+ ScriptContext2_Enable();
+ gPlayerAvatar.preventStep = TRUE;
+ task->tStep++;
+ return FALSE;
+}
+
+static bool8 Fishing2(struct Task *task)
+{
+ struct EventObject *playerEventObj;
+ const s16 arr1[] = {1, 1, 1};
+ const s16 arr2[] = {1, 3, 6};
+
+ task->tRoundsPlayed = 0;
+ task->tMinRoundsRequired = arr1[task->tFishingRod] + (Random() % arr2[task->tFishingRod]);
+ task->tPlayerGfxId = gEventObjects[gPlayerAvatar.eventObjectId].graphicsId;
+ playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ EventObjectClearHeldMovementIfActive(playerEventObj);
+ playerEventObj->enableAnim = 1;
+ sub_808C15C(playerEventObj->facingDirection);
+ task->tStep++;
+ return FALSE;
+}
+
+static bool8 Fishing3(struct Task *task)
+{
+ sub_808CF78();
+
+ // Wait one second
+ task->tFrameCounter++;
+ if (task->tFrameCounter >= 60)
+ task->tStep++;
+ return FALSE;
+}
+
+static bool8 Fishing4(struct Task *task)
+{
+ u32 randVal;
+
+ sub_819786C(0, TRUE);
+ task->tStep++;
+ task->tFrameCounter = 0;
+ task->tNumDots = 0;
+ randVal = Random();
+ randVal %= 10;
+ task->tDotsRequired = randVal + 1;
+ if (task->tRoundsPlayed == 0)
+ task->tDotsRequired = randVal + 4;
+ if (task->tDotsRequired >= 10)
+ task->tDotsRequired = 10;
+ return TRUE;
+}
+
+// Play a round of the dot game
+static bool8 Fishing5(struct Task *task)
+{
+ const u8 dot[] = _("·");
+
+ sub_808CF78();
+ task->tFrameCounter++;
+ if (gMain.newKeys & A_BUTTON)
+ {
+ task->tStep = FISHING_NO_BITE;
+ if (task->tRoundsPlayed != 0)
+ task->tStep = FISHING_GOT_AWAY;
+ return TRUE;
+ }
+ else
+ {
+ if (task->tFrameCounter >= 20)
+ {
+ task->tFrameCounter = 0;
+ if (task->tNumDots >= task->tDotsRequired)
+ {
+ task->tStep++;
+ if (task->tRoundsPlayed != 0)
+ task->tStep++;
+ task->tRoundsPlayed++;
+ }
+ else
+ {
+ AddTextPrinterParameterized(0, 1, dot, task->tNumDots * 8, 1, 0, NULL);
+ task->tNumDots++;
+ }
+ }
+ return FALSE;
+ }
+}
+
+// Determine if fish bites
+static bool8 Fishing6(struct Task *task)
+{
+ bool8 bite;
+
+ sub_808CF78();
+ task->tStep++;
+ bite = FALSE;
+
+ if (!DoesCurrentMapHaveFishingMons())
+ {
+ task->tStep = FISHING_NO_BITE;
+ }
+ else
+ {
+ if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3))
+ {
+ u8 ability = GetMonAbility(&gPlayerParty[0]);
+ if (ability == ABILITY_SUCTION_CUPS || ability == ABILITY_STICKY_HOLD)
+ {
+ if (Random() % 100 > 14)
+ {
+ bite = TRUE;
+ }
+ }
+ }
+
+ if (!bite)
+ {
+ if (Random() & 1)
+ {
+ task->tStep = FISHING_NO_BITE;
+ }
+ else
+ {
+ bite = TRUE;
+ }
+ }
+
+ if (bite == TRUE)
+ {
+ StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingBiteDirectionAnimNum(GetPlayerFacingDirection()));
+ }
+ }
+ return TRUE;
+}
+
+// Oh! A Bite!
+static bool8 Fishing7(struct Task *task)
+{
+ sub_808CF78();
+ AddTextPrinterParameterized(0, 1, gText_OhABite, 0, 17, 0, NULL);
+ task->tStep++;
+ task->tFrameCounter = 0;
+ return FALSE;
+}
+
+// We have a bite. Now, wait for the player to press A, or the timer to expire.
+static bool8 Fishing8(struct Task *task)
+{
+ const s16 reelTimeouts[3] = {36, 33, 30};
+
+ sub_808CF78();
+ task->tFrameCounter++;
+ if (task->tFrameCounter >= reelTimeouts[task->tFishingRod])
+ task->tStep = FISHING_GOT_AWAY;
+ else if (gMain.newKeys & A_BUTTON)
+ task->tStep++;
+ return FALSE;
+}
+
+// Determine if we're going to play the dot game again
+static bool8 Fishing9(struct Task *task)
+{
+ const s16 arr[][2] =
+ {
+ {0, 0},
+ {40, 10},
+ {70, 30}
+ };
+
+ sub_808CF78();
+ task->tStep++;
+ if (task->tRoundsPlayed < task->tMinRoundsRequired)
+ {
+ task->tStep = FISHING_START_ROUND;
+ }
+ else if (task->tRoundsPlayed < 2)
+ {
+ // probability of having to play another round
+ s16 probability = Random() % 100;
+
+ if (arr[task->tFishingRod][task->tRoundsPlayed] > probability)
+ task->tStep = FISHING_START_ROUND;
+ }
+ return FALSE;
+}
+
+static bool8 Fishing10(struct Task *task)
+{
+ sub_808CF78();
+ FillWindowPixelBuffer(0, 0x11);
+ AddTextPrinterParameterized2(0, 1, gText_PokemonOnHook, 1, 0, 2, 1, 3);
+ task->tStep++;
+ task->tFrameCounter = 0;
+ return FALSE;
+}
+
+static bool8 Fishing11(struct Task *task)
+{
+ if (task->tFrameCounter == 0)
+ sub_808CF78();
+
+ RunTextPrinters();
+
+ if (task->tFrameCounter == 0)
+ {
+ if (!IsTextPrinterActive(0))
+ {
+ struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+
+ EventObjectSetGraphicsId(playerEventObj, task->tPlayerGfxId);
+ EventObjectTurn(playerEventObj, playerEventObj->movementDirection);
+ if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)
+ sub_8155604(gEventObjects[gPlayerAvatar.eventObjectId].fieldEffectSpriteId, 0, 0);
+ gSprites[gPlayerAvatar.spriteId].pos2.x = 0;
+ gSprites[gPlayerAvatar.spriteId].pos2.y = 0;
+ sub_8197434(0, TRUE);
+ task->tFrameCounter++;
+ return FALSE;
+ }
+ }
+
+ if (task->tFrameCounter != 0)
+ {
+ gPlayerAvatar.preventStep = FALSE;
+ ScriptContext2_Disable();
+ FishingWildEncounter(task->tFishingRod);
+ sub_80ED950(1);
+ DestroyTask(FindTaskIdByFunc(Task_Fishing));
+ }
+ return FALSE;
+}
+
+// Not even a nibble
+static bool8 Fishing12(struct Task *task)
+{
+ sub_808CF78();
+ StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingNoCatchDirectionAnimNum(GetPlayerFacingDirection()));
+ FillWindowPixelBuffer(0, 0x11);
+ AddTextPrinterParameterized2(0, 1, gText_NotEvenANibble, 1, 0, 2, 1, 3);
+ task->tStep = FISHING_SHOW_RESULT;
+ return TRUE;
+}
+
+// It got away
+static bool8 Fishing13(struct Task *task)
+{
+ sub_808CF78();
+ StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingNoCatchDirectionAnimNum(GetPlayerFacingDirection()));
+ FillWindowPixelBuffer(0, 0x11);
+ AddTextPrinterParameterized2(0, 1, gText_ItGotAway, 1, 0, 2, 1, 3);
+ task->tStep++;
+ return TRUE;
+}
+
+// Wait one second
+static bool8 Fishing14(struct Task *task)
+{
+ sub_808CF78();
+ task->tStep++;
+ return FALSE;
+}
+
+static bool8 Fishing15(struct Task *task)
+{
+ sub_808CF78();
+ if (gSprites[gPlayerAvatar.spriteId].animEnded)
+ {
+ struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+
+ EventObjectSetGraphicsId(playerEventObj, task->tPlayerGfxId);
+ EventObjectTurn(playerEventObj, playerEventObj->movementDirection);
+ if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)
+ sub_8155604(gEventObjects[gPlayerAvatar.eventObjectId].fieldEffectSpriteId, 0, 0);
+ gSprites[gPlayerAvatar.spriteId].pos2.x = 0;
+ gSprites[gPlayerAvatar.spriteId].pos2.y = 0;
+ task->tStep++;
+ }
+ return FALSE;
+}
+
+static bool8 Fishing16(struct Task *task)
+{
+ RunTextPrinters();
+ if (!IsTextPrinterActive(0))
+ {
+ gPlayerAvatar.preventStep = FALSE;
+ ScriptContext2_Disable();
+ UnfreezeEventObjects();
+ sub_8197434(0, TRUE);
+ sub_80ED950(0);
+ DestroyTask(FindTaskIdByFunc(Task_Fishing));
+ }
+ return FALSE;
+}
+
+#undef tStep
+#undef tFrameCounter
+#undef tFishingRod
+
+static void sub_808CF78(void)
+{
+ struct Sprite *playerSprite = &gSprites[gPlayerAvatar.spriteId];
+ u8 animCmdIndex;
+ u8 animType;
+
+ AnimateSprite(playerSprite);
+ playerSprite->pos2.x = 0;
+ playerSprite->pos2.y = 0;
+ animCmdIndex = playerSprite->animCmdIndex;
+ if (playerSprite->anims[playerSprite->animNum][animCmdIndex].type == -1)
+ {
+ animCmdIndex--;
+ }
+ else
+ {
+ playerSprite->animDelayCounter++;
+ if (playerSprite->anims[playerSprite->animNum][animCmdIndex].type == -1)
+ animCmdIndex--;
+ }
+ animType = playerSprite->anims[playerSprite->animNum][animCmdIndex].type;
+ if (animType == 1 || animType == 2 || animType == 3)
+ {
+ playerSprite->pos2.x = 8;
+ if (GetPlayerFacingDirection() == 3)
+ playerSprite->pos2.x = -8;
+ }
+ if (animType == 5)
+ playerSprite->pos2.y = -8;
+ if (animType == 10 || animType == 11)
+ playerSprite->pos2.y = 8;
+ if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)
+ sub_8155604(gEventObjects[gPlayerAvatar.eventObjectId].fieldEffectSpriteId, 1, playerSprite->pos2.y);
+}
+
+void sub_808D074(u8 a0)
+{
+ gUnknown_0203734C = a0;
+}
+
+static u8 sub_808D080(void)
+{
+ if (gUnknown_0203734C == 0)
+ {
+ return 1;
+ }
+ return gUnknown_0203734C;
+}
+
+static u8 sub_808D38C(struct EventObject *object, s16 *a1);
+
+static void sub_808D094(u8 taskId)
+{
+ struct EventObject *object = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct Sprite *sprite = &gSprites[object->spriteId];
+ s16 *data = gTasks[taskId].data;
+
+ switch (data[0])
+ {
+ case 0:
+ if (!EventObjectClearHeldMovementIfFinished(object))
+ {
+ return;
+ }
+
+ sub_808D074(object->facingDirection);
+ data[1] = 0;
+ data[2] = 1;
+ data[3] = (u16)(sprite->pos1.y + sprite->pos2.y) * 16;
+ sprite->pos2.y = 0;
+ CameraObjectReset2();
+ object->fixedPriority = TRUE;
+ sprite->oam.priority = 0;
+ sprite->subpriority = 0;
+ sprite->subspriteMode = 0;
+ data[0]++;
+ case 1:
+ sub_808D38C(object, &data[1]);
+ data[3] -= data[2];
+ data[2] += 3;
+ sprite->pos1.y = data[3] >> 4;
+ if (sprite->pos1.y + (s16)gUnknown_03005DE8 < -32)
+ {
+ data[0]++;
+ }
+ break;
+ case 2:
+ DestroyTask(taskId);
+ break;
+ }
+}
+
+static void sub_808D1FC(u8 taskId);
+
+void sub_808D194(void)
+{
+ sub_808D1FC(CreateTask(sub_808D1FC, 0));
+}
+
+bool8 sub_808D1B4(void)
+{
+ return FuncIsActiveTask(sub_808D1FC);
+}
+
+void sub_808D1C8(void)
+{
+ sub_808D094(CreateTask(sub_808D094, 0));
+}
+
+bool8 sub_808D1E8(void)
+{
+ return FuncIsActiveTask(sub_808D094);
+}
+
+static const u8 gUnknown_084975BC[] = {DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH};
+
+static void sub_808D1FC(u8 taskId)
+{
+ struct EventObject *object = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct Sprite *sprite = &gSprites[object->spriteId];
+ s16 *data = gTasks[taskId].data;
+
+ switch (data[0])
+ {
+ case 0:
+ data[5] = sub_808D080();
+ EventObjectForceSetHeldMovement(object, GetFaceDirectionMovementAction(gUnknown_084975BC[data[5]]));
+ data[1] = 0;
+ data[2] = 116;
+ data[4] = sprite->pos1.y;
+ data[6] = sprite->oam.priority;
+ data[7] = sprite->subpriority;
+ data[3] = -((u16)sprite->pos2.y + 32) * 16;
+ sprite->pos2.y = 0;
+ CameraObjectReset2();
+ object->fixedPriority = TRUE;
+ sprite->oam.priority = 1;
+ sprite->subpriority = 0;
+ sprite->subspriteMode = 0;
+ data[0]++;
+ case 1:
+ sub_808D38C(object, &data[1]);
+ data[3] += data[2];
+ data[2] -= 3;
+ if (data[2] < 4)
+ {
+ data[2] = 4;
+ }
+ sprite->pos1.y = data[3] >> 4;
+ if (sprite->pos1.y >= data[4])
+ {
+ sprite->pos1.y = data[4];
+ data[8] = 0;
+ data[0]++;
+ }
+ break;
+ case 2:
+ sub_808D38C(object, &data[1]);
+ data[8]++;
+ if (data[8] > 8)
+ {
+ data[0]++;
+ }
+ break;
+ case 3:
+ if (data[5] == sub_808D38C(object, &data[1]))
+ {
+ object->fixedPriority = 0;
+ sprite->oam.priority = data[6];
+ sprite->subpriority = data[7];
+ CameraObjectReset1();
+ DestroyTask(taskId);
+ }
+ break;
+ }
+}
+
+static u8 sub_808D38C(struct EventObject *object, s16 *a1)
+{
+ if (*a1 < 8 && ++(*a1) < 8)
+ {
+ return object->facingDirection;
+ }
+
+ if (!EventObjectCheckHeldMovementStatus(object))
+ {
+ return object->facingDirection;
+ }
+
+ EventObjectForceSetHeldMovement(object, GetFaceDirectionMovementAction(gUnknown_084975BC[object->facingDirection]));
+ *a1 = 0;
+ return gUnknown_084975BC[object->facingDirection];
+}
diff --git a/src/fldeff_escalator.c b/src/fldeff_escalator.c
new file mode 100644
index 000000000..b906225da
--- /dev/null
+++ b/src/fldeff_escalator.c
@@ -0,0 +1,132 @@
+#include "global.h"
+#include "task.h"
+#include "fieldmap.h"
+#include "field_camera.h"
+#include "field_player_avatar.h"
+
+static EWRAM_DATA u8 sEscalatorAnim_TaskId = 0;
+
+void sub_80E12E8(u8 taskId, const s16 *list, u16 c)
+{
+ s16 r5 = gTasks[taskId].data[4] - 1;
+ s16 r3 = gTasks[taskId].data[5] - 1;
+ s16 r4 = gTasks[taskId].data[1];
+ s16 y;
+ s16 x;
+
+ if (gTasks[taskId].data[2] == 0)
+ {
+ for (y = 0; y < 3; y++)
+ {
+ for (x = 0; x < 3; x++)
+ {
+ s16 metatileId = MapGridGetMetatileIdAt(r5 + x, r3 + y);
+
+ if (list[r4] == metatileId)
+ {
+ if (r4 != 2)
+ MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[r4 + 1]);
+ else
+ MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[0]);
+ }
+ }
+ }
+ }
+ else
+ {
+ for (y = 0; y < 3; y++)
+ {
+ for (x = 0; x < 3; x++)
+ {
+ s16 metatileId = MapGridGetMetatileIdAt(r5 + x, r3 + y);
+
+ if (list[2 - r4] == metatileId)
+ {
+ if (r4 != 2)
+ MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[1 - r4]);
+ else
+ MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[2]);
+ }
+ }
+ }
+ }
+}
+
+static const u16 gUnknown_08589ABA[] = {0x284, 0x282, 0x280};
+static const u16 gUnknown_08589AC0[] = {0x285, 0x283, 0x281};
+static const u16 gUnknown_08589AC6[] = {0x28C, 0x28A, 0x288};
+static const u16 gUnknown_08589ACC[] = {0x28D, 0x28B, 0x289};
+static const u16 gUnknown_08589AD2[] = {0x2A0, 0x2A2, 0x2A4};
+static const u16 gUnknown_08589AD8[] = {0x2A1, 0x2A3, 0x2A5};
+static const u16 gUnknown_08589ADE[] = {0x2A8, 0x2AA, 0x2AC};
+
+void sub_80E1444(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ data[3] = 1;
+
+ switch (data[0])
+ {
+ case 0:
+ sub_80E12E8(taskId, gUnknown_08589ABA, 0);
+ break;
+ case 1:
+ sub_80E12E8(taskId, gUnknown_08589AC0, 0);
+ break;
+ case 2:
+ sub_80E12E8(taskId, gUnknown_08589AC6, 0xC00);
+ break;
+ case 3:
+ sub_80E12E8(taskId, gUnknown_08589ACC, 0);
+ break;
+ case 4:
+ sub_80E12E8(taskId, gUnknown_08589AD2, 0xC00);
+ break;
+ case 5:
+ sub_80E12E8(taskId, gUnknown_08589AD8, 0);
+ break;
+ case 6:
+ sub_80E12E8(taskId, gUnknown_08589ADE, 0);
+ break;
+ }
+
+ data[0] = (data[0] + 1) & 7;
+ if (!data[0])
+ {
+ DrawWholeMapView();
+ data[1] = (data[1] + 1) % 3;
+ data[3] = 0;
+ }
+}
+
+u8 sub_80E150C(u16 var)
+{
+ u8 taskId = CreateTask(sub_80E1444, 0);
+ s16 *data = gTasks[taskId].data;
+
+ PlayerGetDestCoords(&data[4], &data[5]);
+ data[0] = 0;
+ data[1] = 0;
+ data[2] = var;
+ sub_80E1444(taskId);
+ return taskId;
+}
+
+void sub_80E1558(u8 var)
+{
+ sEscalatorAnim_TaskId = sub_80E150C(var);
+}
+
+void sub_80E1570(void)
+{
+ DestroyTask(sEscalatorAnim_TaskId);
+}
+
+bool8 sub_80E1584(void)
+{
+ if (gTasks[sEscalatorAnim_TaskId].data[3] == 0 && gTasks[sEscalatorAnim_TaskId].data[1] == 2)
+ return FALSE;
+ else
+ return TRUE;
+}
diff --git a/src/item_use.c b/src/item_use.c
index 633d975a8..2a1c7883c 100755
--- a/src/item_use.c
+++ b/src/item_use.c
@@ -260,7 +260,7 @@ bool32 CanFish(void)
if (MetatileBehavior_IsWaterfall(tileBehavior))
return FALSE;
- if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_4))
+ if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_UNDERWATER))
return FALSE;
if (!TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING))
diff --git a/src/overworld.c b/src/overworld.c
index 94c3f8328..8d73a6680 100644
--- a/src/overworld.c
+++ b/src/overworld.c
@@ -166,8 +166,8 @@ extern u32 sub_800B4DC(void);
extern bool32 sub_80B39D4(u8);
extern const u8* GetInteractedLinkPlayerScript(struct MapPosition *a1, u8, u8);
extern u8 *GetCoordEventScriptAtMapPosition(void*);
-extern u8 sub_808BD6C(u8);
-extern u8 sub_808BD7C(u8);
+extern u8 GetFRLGAvatarGraphicsIdByGender(u8);
+extern u8 GetRSAvatarGraphicsIdByGender(u8);
extern void UpdateEventObjectSpriteVisibility(struct Sprite*, u8);
// this file's functions
@@ -919,7 +919,7 @@ void StoreInitialPlayerAvatarState(void)
gInitialPlayerAvatarState.transitionFlags = 4;
else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING))
gInitialPlayerAvatarState.transitionFlags = 8;
- else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_4))
+ else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_UNDERWATER))
gInitialPlayerAvatarState.transitionFlags = 16;
else
gInitialPlayerAvatarState.transitionFlags = 1;
@@ -3137,11 +3137,11 @@ static void CreateLinkPlayerSprite(u8 linkPlayerId, u8 gameVersion)
{
case VERSION_FIRE_RED:
case VERSION_LEAF_GREEN:
- eventObj->spriteId = AddPseudoEventObject(sub_808BD6C(eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0);
+ eventObj->spriteId = AddPseudoEventObject(GetFRLGAvatarGraphicsIdByGender(eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0);
break;
case VERSION_RUBY:
case VERSION_SAPPHIRE:
- eventObj->spriteId = AddPseudoEventObject(sub_808BD7C(eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0);
+ eventObj->spriteId = AddPseudoEventObject(GetRSAvatarGraphicsIdByGender(eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0);
break;
case VERSION_EMERALD:
eventObj->spriteId = AddPseudoEventObject(GetRivalAvatarGraphicsIdByStateIdAndGender(0, eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0);
diff --git a/src/shop.c b/src/shop.c
index 26151171a..510c9f4f7 100755
--- a/src/shop.c
+++ b/src/shop.c
@@ -1,15 +1,20 @@
#include "global.h"
#include "bg.h"
+#include "data2.h"
#include "decompress.h"
#include "decoration.h"
+#include "decoration_inventory.h"
+#include "event_object_movement.h"
#include "field_player_avatar.h"
#include "field_screen.h"
#include "field_weather.h"
#include "fieldmap.h"
#include "gpu_regs.h"
+#include "graphics.h"
#include "international_string_util.h"
#include "item.h"
#include "item_icon.h"
+#include "item_menu.h"
#include "list_menu.h"
#include "main.h"
#include "malloc.h"
@@ -18,6 +23,7 @@
#include "money.h"
#include "overworld.h"
#include "palette.h"
+#include "party_menu.h"
#include "scanline_effect.h"
#include "script.h"
#include "shop.h"
@@ -27,54 +33,243 @@
#include "strings.h"
#include "text_window.h"
#include "tv.h"
+#include "constants/items.h"
+#include "constants/metatile_behaviors.h"
#include "constants/rgb.h"
#include "constants/songs.h"
-extern struct ShopData *gShopDataPtr;
-extern struct ListMenuItem *gUnknown_02039F74;
-extern u8 (*gUnknown_02039F78)[16];
-extern struct MartInfo gMartInfo;
-
-extern const struct WindowTemplate gUnknown_08589A38[2];
-extern const struct MenuAction gUnknown_08589A10[3];
-extern const struct MenuAction gUnknown_08589A28[2];
-extern const struct ListMenuTemplate gUnknown_08589A48;
-extern const struct BgTemplate gUnknown_08589A60[4];
-extern const u8 gBuyMenuFrame_Gfx[];
-extern const u8 gBuyMenuFrame_Tilemap[];
-extern const u16 gMenuMoneyPal[];
-extern const struct WindowTemplate gUnknown_08589A70[];
-extern u8 gUnknown_08589AB0[][3];
+EWRAM_DATA struct MartInfo gMartInfo = {0};
+EWRAM_DATA struct ShopData *gShopDataPtr = NULL;
+EWRAM_DATA struct ListMenuItem *gUnknown_02039F74 = NULL;
+EWRAM_DATA u8 (*gUnknown_02039F78)[16] = {0};
+EWRAM_DATA u8 gMartPurchaseHistoryId = 0;
+EWRAM_DATA struct ItemSlot gMartPurchaseHistory[3] = {0};
static void Task_ShopMenu(u8 taskId);
-void HandleShopMenuQuit(u8 taskId);
-void CB2_InitBuyMenu(void);
+static void Task_HandleShopMenuQuit(u8 taskId);
+static void CB2_InitBuyMenu(void);
static void Task_GoToBuyOrSellMenu(u8 taskId);
-void CB2_GoToSellMenu(void);
-void MapPostLoadHook_ExitBuyOrSellMenu(void);
-void Task_ExitSellMenu(u8 taskId);
-void ReturnToShopMenuAfterExitingSellMenu(u8 taskId);
-void BuyMenuDrawGraphics(void);
-void BuyMenuAddScrollIndicatorArrows(void);
-void Task_BuyMenu(u8 taskId);
-void BuyMenuBuildListMenuTemplate(void);
-void BuyMenuInitBgs(void);
-void BuyMenuInitWindows(void);
-void BuyMenuDecompressBgGraphics(void);
-void BuyMenuSetListEntry(struct ListMenuItem*, u16, u8*);
-void BuyMenuAddItemIcon(u16, u8);
-void BuyMenuRemoveItemIcon(u16, u8);
-void BuyMenuPrint(u8 windowId, const u8 *text, u8 x, u8 y, s8 speed, u8 colorSet);
-void BuyMenuDrawMapGraphics(void);
-void BuyMenuCopyMenuBgToBg1TilemapBuffer(void);
-void BuyMenuCollectEventObjectData(void);
-void BuyMenuDrawEventObjects(void);
-void BuyMenuDrawMapBg(void);
-bool8 BuyMenuCheckForOverlapWithMenuBg(u16, u16);
-void BuyMenuDrawMapMetatile(s16, s16, u16*, u8);
-
-
-/*static*/ u8 CreateShopMenu(u8 martType)
+static void MapPostLoadHook_ReturnToShopMenu(void);
+static void Task_ReturnToShopMenu(u8 taskId);
+static void ShowShopMenuAfterExitingBuyOrSellMenu(u8 taskId);
+static void BuyMenuDrawGraphics(void);
+static void BuyMenuAddScrollIndicatorArrows(void);
+static void Task_BuyMenu(u8 taskId);
+static void BuyMenuBuildListMenuTemplate(void);
+static void BuyMenuInitBgs(void);
+static void BuyMenuInitWindows(void);
+static void BuyMenuDecompressBgGraphics(void);
+static void BuyMenuSetListEntry(struct ListMenuItem*, u16, u8*);
+static void BuyMenuAddItemIcon(u16, u8);
+static void BuyMenuRemoveItemIcon(u16, u8);
+static void BuyMenuPrint(u8 windowId, const u8 *text, u8 x, u8 y, s8 speed, u8 colorSet);
+static void BuyMenuDrawMapGraphics(void);
+static void BuyMenuCopyMenuBgToBg1TilemapBuffer(void);
+static void BuyMenuCollectEventObjectData(void);
+static void BuyMenuDrawEventObjects(void);
+static void BuyMenuDrawMapBg(void);
+static bool8 BuyMenuCheckForOverlapWithMenuBg(int, int);
+static void BuyMenuDrawMapMetatile(s16, s16, const u16*, u8);
+static void BuyMenuDrawMapMetatileLayer(u16 *dest, s16 offset1, s16 offset2, const u16 *src);
+static bool8 BuyMenuCheckIfEventObjectOverlapsMenuBg(s16 *);
+static void ExitBuyMenu(u8 taskId);
+static void Task_ExitBuyMenu(u8 taskId);
+static void BuyMenuTryMakePurchase(u8 taskId);
+static void BuyMenuReturnToItemList(u8 taskId);
+static void Task_BuyHowManyDialogueInit(u8 taskId);
+static void BuyMenuConfirmPurchase(u8 taskId);
+static void BuyMenuPrintItemQuantityAndPrice(u8 taskId);
+static void Task_BuyHowManyDialogueHandleInput(u8 taskId);
+static void BuyMenuSubtractMoney(u8 taskId);
+static void RecordItemPurchase(u8 taskId);
+static void Task_ReturnToItemListAfterItemPurchase(u8 taskId);
+static void Task_ReturnToItemListAfterDecorationPurchase(u8 taskId);
+static void Task_HandleShopMenuBuy(u8 taskId);
+static void Task_HandleShopMenuSell(u8 taskId);
+static void BuyMenuPrintItemDescriptionAndShowItemIcon(int item, bool8 onInit, struct ListMenu *list);
+static void BuyMenuPrintPriceInList(u8 windowId, int item, u8 y);
+
+static const struct YesNoFuncTable sShopPurchaseYesNoFuncs =
+{
+ BuyMenuTryMakePurchase,
+ BuyMenuReturnToItemList
+};
+
+static const struct MenuAction sShopMenuActions_BuySellQuit[] =
+{
+ { gText_ShopBuy, {.void_u8=Task_HandleShopMenuBuy} },
+ { gText_ShopSell, {.void_u8=Task_HandleShopMenuSell} },
+ { gText_ShopQuit, {.void_u8=Task_HandleShopMenuQuit} }
+};
+
+static const struct MenuAction sShopMenuActions_BuyQuit[] =
+{
+ { gText_ShopBuy, {.void_u8=Task_HandleShopMenuBuy} },
+ { gText_ShopQuit, {.void_u8=Task_HandleShopMenuQuit} }
+};
+
+static const struct WindowTemplate sShopMenuWindowTemplates[] =
+{
+ {
+ .priority = 0,
+ .tilemapLeft = 2,
+ .tilemapTop = 1,
+ .width = 9,
+ .height = 6,
+ .paletteNum = 15,
+ .baseBlock = 0x0008,
+ },
+ {
+ .priority = 0,
+ .tilemapLeft = 2,
+ .tilemapTop = 1,
+ .width = 9,
+ .height = 4,
+ .paletteNum = 15,
+ .baseBlock = 0x0008,
+ }
+};
+
+static const struct ListMenuTemplate sShopBuyMenuListTemplate =
+{
+ .items = NULL,
+ .moveCursorFunc = BuyMenuPrintItemDescriptionAndShowItemIcon,
+ .itemPrintFunc = BuyMenuPrintPriceInList,
+ .totalItems = 0,
+ .maxShowed = 0,
+ .windowId = 1,
+ .header_X = 0,
+ .item_X = 8,
+ .cursor_X = 0,
+ .upText_Y = 1,
+ .cursorPal = 2,
+ .fillValue = 0,
+ .cursorShadowPal = 3,
+ .lettersSpacing = 0,
+ .itemVerticalPadding = 0,
+ .scrollMultiple = LIST_NO_MULTIPLE_SCROLL,
+ .fontId = 7,
+ .cursorKind = 0
+};
+
+static const struct BgTemplate sShopBuyMenuBgTemplates[] =
+{
+ {
+ .bg = 0,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 31,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 0,
+ .baseTile = 0
+ },
+ {
+ .bg = 1,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 30,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 1,
+ .baseTile = 0
+ },
+ {
+ .bg = 2,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 29,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 2,
+ .baseTile = 0
+ },
+ {
+ .bg = 3,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 28,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 3,
+ .baseTile = 0
+ }
+};
+
+static const struct WindowTemplate sShopBuyMenuWindowTemplates[] =
+{
+ {
+ .priority = 0,
+ .tilemapLeft = 1,
+ .tilemapTop = 1,
+ .width = 10,
+ .height = 2,
+ .paletteNum = 15,
+ .baseBlock = 0x001E,
+ },
+ {
+ .priority = 0,
+ .tilemapLeft = 14,
+ .tilemapTop = 2,
+ .width = 15,
+ .height = 16,
+ .paletteNum = 15,
+ .baseBlock = 0x0032,
+ },
+ {
+ .priority = 0,
+ .tilemapLeft = 0,
+ .tilemapTop = 13,
+ .width = 14,
+ .height = 6,
+ .paletteNum = 15,
+ .baseBlock = 0x0122,
+ },
+ {
+ .priority = 0,
+ .tilemapLeft = 1,
+ .tilemapTop = 11,
+ .width = 12,
+ .height = 2,
+ .paletteNum = 15,
+ .baseBlock = 0x0176,
+ },
+ {
+ .priority = 0,
+ .tilemapLeft = 18,
+ .tilemapTop = 11,
+ .width = 10,
+ .height = 2,
+ .paletteNum = 15,
+ .baseBlock = 0x018E,
+ },
+ {
+ .priority = 0,
+ .tilemapLeft = 2,
+ .tilemapTop = 15,
+ .width = 27,
+ .height = 4,
+ .paletteNum = 15,
+ .baseBlock = 0x01A2,
+ },
+ DUMMY_WIN_TEMPLATE
+};
+
+static const struct WindowTemplate sShopBuyMenuYesNoWindowTemplates =
+{
+ .priority = 0,
+ .tilemapLeft = 21,
+ .tilemapTop = 9,
+ .width = 5,
+ .height = 4,
+ .paletteNum = 15,
+ .baseBlock = 0x020E,
+};
+
+static const u8 sShopBuyMenuTextColors[][3] =
+{
+ {1, 2, 3},
+ {0, 2, 3},
+ {0, 3, 2}
+};
+
+static u8 CreateShopMenu(u8 martType)
{
int numMenuItems;
@@ -84,20 +279,20 @@ void BuyMenuDrawMapMetatile(s16, s16, u16*, u8);
if (martType == MART_TYPE_0)
{
struct WindowTemplate winTemplate;
- winTemplate = gUnknown_08589A38[0];
- winTemplate.width = GetMaxWidthInMenuTable(gUnknown_08589A10, ARRAY_COUNT(gUnknown_08589A10));
+ winTemplate = sShopMenuWindowTemplates[0];
+ winTemplate.width = GetMaxWidthInMenuTable(sShopMenuActions_BuySellQuit, ARRAY_COUNT(sShopMenuActions_BuySellQuit));
gMartInfo.windowId = AddWindow(&winTemplate);
- gMartInfo.menuActions = gUnknown_08589A10;
- numMenuItems = ARRAY_COUNT(gUnknown_08589A10);
+ gMartInfo.menuActions = sShopMenuActions_BuySellQuit;
+ numMenuItems = ARRAY_COUNT(sShopMenuActions_BuySellQuit);
}
else
{
struct WindowTemplate winTemplate;
- winTemplate = gUnknown_08589A38[1];
- winTemplate.width = GetMaxWidthInMenuTable(gUnknown_08589A28, ARRAY_COUNT(gUnknown_08589A28));
+ winTemplate = sShopMenuWindowTemplates[1];
+ winTemplate.width = GetMaxWidthInMenuTable(sShopMenuActions_BuyQuit, ARRAY_COUNT(sShopMenuActions_BuyQuit));
gMartInfo.windowId = AddWindow(&winTemplate);
- gMartInfo.menuActions = gUnknown_08589A28;
- numMenuItems = ARRAY_COUNT(gUnknown_08589A28);
+ gMartInfo.menuActions = sShopMenuActions_BuyQuit;
+ numMenuItems = ARRAY_COUNT(sShopMenuActions_BuyQuit);
}
SetStandardWindowBorderStyle(gMartInfo.windowId, 0);
@@ -109,12 +304,12 @@ void BuyMenuDrawMapMetatile(s16, s16, u16*, u8);
return CreateTask(Task_ShopMenu, 8);
}
-/*static*/ void SetShopMenuCallback(void (* callback)(void))
+static void SetShopMenuCallback(void (* callback)(void))
{
gMartInfo.callback = callback;
}
-/*static*/ void SetShopItemsForSale(const u16 *items)
+static void SetShopItemsForSale(const u16 *items)
{
u16 i = 0;
@@ -133,11 +328,11 @@ static void Task_ShopMenu(u8 taskId)
s8 inputCode = Menu_ProcessInputNoWrapAround();
switch (inputCode)
{
- case -2:
+ case LIST_B_PRESSED:
break;
- case -1:
+ case LIST_NOTHING_CHOSEN:
PlaySE(SE_SELECT);
- HandleShopMenuQuit(taskId);
+ Task_HandleShopMenuQuit(taskId);
break;
default:
gMartInfo.menuActions[inputCode].func.void_u8(taskId);
@@ -145,31 +340,31 @@ static void Task_ShopMenu(u8 taskId)
}
}
-void HandleShopMenuBuy(u8 taskId)
+static void Task_HandleShopMenuBuy(u8 taskId)
{
- s16 *taskData = gTasks[taskId].data;
- taskData[8] = (u32)CB2_InitBuyMenu >> 16;
- taskData[9] = (u32)CB2_InitBuyMenu;
+ s16 *data = gTasks[taskId].data;
+ data[8] = (u32)CB2_InitBuyMenu >> 16;
+ data[9] = (u32)CB2_InitBuyMenu;
gTasks[taskId].func = Task_GoToBuyOrSellMenu;
FadeScreen(1, 0);
}
-void HandleShopMenuSell(u8 taskId)
+static void Task_HandleShopMenuSell(u8 taskId)
{
- s16 *taskData = gTasks[taskId].data;
- taskData[8] = (u32)CB2_GoToSellMenu >> 16;
- taskData[9] = (u32)CB2_GoToSellMenu;
+ s16 *data = gTasks[taskId].data;
+ data[8] = (u32)CB2_GoToSellMenu >> 16;
+ data[9] = (u32)CB2_GoToSellMenu;
gTasks[taskId].func = Task_GoToBuyOrSellMenu;
FadeScreen(1, 0);
}
void CB2_ExitSellMenu(void)
{
- gFieldCallback = MapPostLoadHook_ExitBuyOrSellMenu;
+ gFieldCallback = MapPostLoadHook_ReturnToShopMenu;
SetMainCallback2(CB2_ReturnToField);
}
-/*static*/ void HandleShopMenuQuit(u8 taskId)
+static void Task_HandleShopMenuQuit(u8 taskId)
{
sub_8198070(gMartInfo.windowId, 2);
RemoveWindow(gMartInfo.windowId);
@@ -183,38 +378,38 @@ void CB2_ExitSellMenu(void)
static void Task_GoToBuyOrSellMenu(u8 taskId)
{
- s16 *taskData = gTasks[taskId].data;
+ s16 *data = gTasks[taskId].data;
if (!gPaletteFade.active)
{
DestroyTask(taskId);
- SetMainCallback2((void *)((u16)taskData[8] << 16 | (u16)taskData[9]));
+ SetMainCallback2((void *)((u16)data[8] << 16 | (u16)data[9]));
}
}
-void MapPostLoadHook_ExitBuyOrSellMenu(void)
+static void MapPostLoadHook_ReturnToShopMenu(void)
{
pal_fill_black();
- CreateTask(Task_ExitSellMenu, 8);
+ CreateTask(Task_ReturnToShopMenu, 8);
}
-void Task_ExitSellMenu(u8 taskId)
+static void Task_ReturnToShopMenu(u8 taskId)
{
if (IsWeatherNotFadingIn() == TRUE)
{
if (gMartInfo.martType == MART_TYPE_2)
- DisplayItemMessageOnField(taskId, gText_CanIHelpWithAnythingElse, ReturnToShopMenuAfterExitingSellMenu);
+ DisplayItemMessageOnField(taskId, gText_CanIHelpWithAnythingElse, ShowShopMenuAfterExitingBuyOrSellMenu);
else
- DisplayItemMessageOnField(taskId, gText_AnythingElseICanHelp, ReturnToShopMenuAfterExitingSellMenu);
+ DisplayItemMessageOnField(taskId, gText_AnythingElseICanHelp, ShowShopMenuAfterExitingBuyOrSellMenu);
}
}
-void ReturnToShopMenuAfterExitingSellMenu(u8 taskId)
+static void ShowShopMenuAfterExitingBuyOrSellMenu(u8 taskId)
{
CreateShopMenu(gMartInfo.martType);
DestroyTask(taskId);
}
-void CB2_BuyMenu(void)
+static void CB2_BuyMenu(void)
{
RunTasks();
AnimateSprites();
@@ -223,14 +418,18 @@ void CB2_BuyMenu(void)
UpdatePaletteFade();
}
-void VBlankCB_BuyMenu(void)
+static void VBlankCB_BuyMenu(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
-void CB2_InitBuyMenu(void)
+#define tItemCount data[1]
+#define tItemId data[5]
+#define tListTaskId data[7]
+
+static void CB2_InitBuyMenu(void)
{
u8 taskId;
@@ -248,8 +447,8 @@ void CB2_InitBuyMenu(void)
clear_scheduled_bg_copies_to_vram();
gShopDataPtr = AllocZeroed(sizeof(struct ShopData));
gShopDataPtr->scrollIndicatorsTaskId = 0xFF;
- gShopDataPtr->unk200D[0] = -1;
- gShopDataPtr->unk200D[1] = -1;
+ gShopDataPtr->itemSpriteIds[0] = -1;
+ gShopDataPtr->itemSpriteIds[1] = -1;
BuyMenuBuildListMenuTemplate();
BuyMenuInitBgs();
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20);
@@ -268,7 +467,7 @@ void CB2_InitBuyMenu(void)
BuyMenuDrawGraphics();
BuyMenuAddScrollIndicatorArrows();
taskId = CreateTask(Task_BuyMenu, 8);
- gTasks[taskId].data[7] = ListMenuInit(&gMultiuseListMenuTemplate, 0, 0);
+ gTasks[taskId].tListTaskId = ListMenuInit(&gMultiuseListMenuTemplate, 0, 0);
BlendPalettes(0xFFFFFFFF, 0x10, RGB_BLACK);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
SetVBlankCallback(VBlankCB_BuyMenu);
@@ -277,7 +476,7 @@ void CB2_InitBuyMenu(void)
}
}
-void BuyMenuFreeMemory(void)
+static void BuyMenuFreeMemory(void)
{
Free(gShopDataPtr);
Free(gUnknown_02039F74);
@@ -285,7 +484,7 @@ void BuyMenuFreeMemory(void)
FreeAllWindowBuffers();
}
-void BuyMenuBuildListMenuTemplate(void)
+static void BuyMenuBuildListMenuTemplate(void)
{
u16 i;
u16 itemCount;
@@ -299,7 +498,7 @@ void BuyMenuBuildListMenuTemplate(void)
gUnknown_02039F74[i].name = gUnknown_02039F78[i];
gUnknown_02039F74[i].id = -2;
- gMultiuseListMenuTemplate = gUnknown_08589A48;
+ gMultiuseListMenuTemplate = sShopBuyMenuListTemplate;
gMultiuseListMenuTemplate.items = gUnknown_02039F74;
gMultiuseListMenuTemplate.totalItems = gMartInfo.itemCount + 1;
if (gMultiuseListMenuTemplate.totalItems > 8)
@@ -307,10 +506,10 @@ void BuyMenuBuildListMenuTemplate(void)
else
gMultiuseListMenuTemplate.maxShowed = gMultiuseListMenuTemplate.totalItems;
- gShopDataPtr->unk2004 = gMultiuseListMenuTemplate.maxShowed;
+ gShopDataPtr->itemsShowed = gMultiuseListMenuTemplate.maxShowed;
}
-void BuyMenuSetListEntry(struct ListMenuItem *menuItem, u16 item, u8 *name)
+static void BuyMenuSetListEntry(struct ListMenuItem *menuItem, u16 item, u8 *name)
{
if (gMartInfo.martType == MART_TYPE_0)
CopyItemName(item, name);
@@ -321,19 +520,19 @@ void BuyMenuSetListEntry(struct ListMenuItem *menuItem, u16 item, u8 *name)
menuItem->id = item;
}
-void BuyMenuPrintItemDescriptionAndShowItemIcon(int item, bool8 onInit, struct ListMenu *list)
+static void BuyMenuPrintItemDescriptionAndShowItemIcon(int item, bool8 onInit, struct ListMenu *list)
{
const u8 *description;
if (onInit != TRUE)
PlaySE(SE_SELECT);
if (item != -2)
- BuyMenuAddItemIcon(item, gShopDataPtr->unk200C);
+ BuyMenuAddItemIcon(item, gShopDataPtr->iconSlot);
else
- BuyMenuAddItemIcon(-1, gShopDataPtr->unk200C);
+ BuyMenuAddItemIcon(-1, gShopDataPtr->iconSlot);
- BuyMenuRemoveItemIcon(item, gShopDataPtr->unk200C ^ 1);
- gShopDataPtr->unk200C ^= 1;
+ BuyMenuRemoveItemIcon(item, gShopDataPtr->iconSlot ^ 1);
+ gShopDataPtr->iconSlot ^= 1;
if (item != -2)
{
if (gMartInfo.martType == MART_TYPE_0)
@@ -350,7 +549,7 @@ void BuyMenuPrintItemDescriptionAndShowItemIcon(int item, bool8 onInit, struct L
BuyMenuPrint(2, description, 3, 1, 0, 0);
}
-void BuyMenuPrintPriceInList(u8 windowId, int item, u8 y)
+static void BuyMenuPrintPriceInList(u8 windowId, int item, u8 y)
{
u8 x;
@@ -375,11 +574,11 @@ void BuyMenuPrintPriceInList(u8 windowId, int item, u8 y)
StringExpandPlaceholders(gStringVar4, gText_PokedollarVar1);
x = GetStringRightAlignXOffset(7, gStringVar4, 0x78);
- AddTextPrinterParameterized4(windowId, 7, x, y, 0, 0, gUnknown_08589AB0[1], -1, gStringVar4);
+ AddTextPrinterParameterized4(windowId, 7, x, y, 0, 0, sShopBuyMenuTextColors[1], -1, gStringVar4);
}
}
-void BuyMenuAddScrollIndicatorArrows(void)
+static void BuyMenuAddScrollIndicatorArrows(void)
{
if (gShopDataPtr->scrollIndicatorsTaskId == 0xFF && gMartInfo.itemCount + 1 > 8)
{
@@ -389,13 +588,13 @@ void BuyMenuAddScrollIndicatorArrows(void)
0xC,
0x94,
gMartInfo.itemCount - 7,
- 0x834,
- 0x834,
- &gShopDataPtr->unk2008);
+ 2100,
+ 2100,
+ &gShopDataPtr->scrollOffset);
}
}
-void BuyMenuRemoveScrollIndicatorArrows(void)
+static void BuyMenuRemoveScrollIndicatorArrows(void)
{
if (gShopDataPtr->scrollIndicatorsTaskId != 0xFF)
{
@@ -404,22 +603,22 @@ void BuyMenuRemoveScrollIndicatorArrows(void)
}
}
-void BuyMenuPrintCursor(u8 scrollIndicatorsTaskId, u8 colorSet)
+static void BuyMenuPrintCursor(u8 scrollIndicatorsTaskId, u8 colorSet)
{
u8 y = ListMenuGetYCoordForPrintingArrowCursor(scrollIndicatorsTaskId);
BuyMenuPrint(1, gText_SelectorArrow2, 0, y, 0, colorSet);
}
-void BuyMenuAddItemIcon(u16 item, u8 iconSlot)
+static void BuyMenuAddItemIcon(u16 item, u8 iconSlot)
{
u8 spriteId;
- u8 *spriteIdPtr = &gShopDataPtr->unk200D[iconSlot];
+ u8 *spriteIdPtr = &gShopDataPtr->itemSpriteIds[iconSlot];
if (*spriteIdPtr != 0xFF)
return;
if (gMartInfo.martType == MART_TYPE_0 || item == 0xFFFF)
{
- spriteId = AddItemIconSprite(iconSlot + 0x83E, iconSlot + 0x83E, item);
+ spriteId = AddItemIconSprite(iconSlot + 2110, iconSlot + 2110, item);
if (spriteId != MAX_SPRITES)
{
*spriteIdPtr = spriteId;
@@ -429,28 +628,28 @@ void BuyMenuAddItemIcon(u16 item, u8 iconSlot)
}
else
{
- spriteId = AddDecorationIconObject(item, 20, 84, 1, iconSlot + 0x83E, iconSlot + 0x83E);
+ spriteId = AddDecorationIconObject(item, 20, 84, 1, iconSlot + 2110, iconSlot + 2110);
if (spriteId != MAX_SPRITES)
*spriteIdPtr = spriteId;
}
}
-void BuyMenuRemoveItemIcon(u16 item, u8 iconSlot)
+static void BuyMenuRemoveItemIcon(u16 item, u8 iconSlot)
{
- u8 *spriteIdPtr = &gShopDataPtr->unk200D[iconSlot];
+ u8 *spriteIdPtr = &gShopDataPtr->itemSpriteIds[iconSlot];
if (*spriteIdPtr == 0xFF)
return;
- FreeSpriteTilesByTag(iconSlot + 0x83E);
- FreeSpritePaletteByTag(iconSlot + 0x83E);
+ FreeSpriteTilesByTag(iconSlot + 2110);
+ FreeSpritePaletteByTag(iconSlot + 2110);
DestroySprite(&gSprites[*spriteIdPtr]);
*spriteIdPtr = 0xFF;
}
-void BuyMenuInitBgs(void)
+static void BuyMenuInitBgs(void)
{
ResetBgsAndClearDma3BusyFlags(0);
- InitBgsFromTemplates(0, gUnknown_08589A60, ARRAY_COUNT(gUnknown_08589A60));
+ InitBgsFromTemplates(0, sShopBuyMenuBgTemplates, ARRAY_COUNT(sShopBuyMenuBgTemplates));
SetBgTilemapBuffer(1, gShopDataPtr->tilemapBuffers[1]);
SetBgTilemapBuffer(2, gShopDataPtr->tilemapBuffers[3]);
SetBgTilemapBuffer(3, gShopDataPtr->tilemapBuffers[2]);
@@ -470,16 +669,16 @@ void BuyMenuInitBgs(void)
ShowBg(3);
}
-void BuyMenuDecompressBgGraphics(void)
+static void BuyMenuDecompressBgGraphics(void)
{
decompress_and_copy_tile_data_to_vram(1, gBuyMenuFrame_Gfx, 0x3A0, 0x3E3, 0);
LZDecompressWram(gBuyMenuFrame_Tilemap, gShopDataPtr->tilemapBuffers[0]);
LoadCompressedPalette(gMenuMoneyPal, 0xC0, 0x20);
}
-void BuyMenuInitWindows(void)
+static void BuyMenuInitWindows(void)
{
- InitWindows(gUnknown_08589A70);
+ InitWindows(sShopBuyMenuWindowTemplates);
DeactivateAllTextPrinters();
LoadUserWindowBorderGfx(0, 1, 0xD0);
LoadMessageBoxGfx(0, 0xA, 0xE0);
@@ -488,18 +687,18 @@ void BuyMenuInitWindows(void)
PutWindowTilemap(2);
}
-void BuyMenuPrint(u8 windowId, const u8 *text, u8 x, u8 y, s8 speed, u8 colorSet)
+static void BuyMenuPrint(u8 windowId, const u8 *text, u8 x, u8 y, s8 speed, u8 colorSet)
{
- AddTextPrinterParameterized4(windowId, 1, x, y, 0, 0, gUnknown_08589AB0[colorSet], speed, text);
+ AddTextPrinterParameterized4(windowId, 1, x, y, 0, 0, sShopBuyMenuTextColors[colorSet], speed, text);
}
-void BuyMenuDisplayMessage(u8 taskId, const u8 *text, TaskFunc callback)
+static void BuyMenuDisplayMessage(u8 taskId, const u8 *text, TaskFunc callback)
{
DisplayMessageAndContinueTask(taskId, 5, 10, 14, 1, GetPlayerTextSpeed(), text, callback);
schedule_bg_copy_tilemap_to_vram(0);
}
-void BuyMenuDrawGraphics(void)
+static void BuyMenuDrawGraphics(void)
{
BuyMenuDrawMapGraphics();
BuyMenuCopyMenuBgToBg1TilemapBuffer();
@@ -511,24 +710,22 @@ void BuyMenuDrawGraphics(void)
schedule_bg_copy_tilemap_to_vram(3);
}
-void BuyMenuDrawMapGraphics(void)
+static void BuyMenuDrawMapGraphics(void)
{
BuyMenuCollectEventObjectData();
BuyMenuDrawEventObjects();
BuyMenuDrawMapBg();
}
-#ifdef NONMATCHING
-// functionally equivalent, but couldn't get the loop variables using the
-// stack correctly. Might be related to the tileset metatiles type.
-void BuyMenuDrawMapBg(void)
+static void BuyMenuDrawMapBg(void)
{
s16 i;
s16 j;
s16 x;
s16 y;
const struct MapLayout *mapLayout;
- u16 metatile, metatileLayerType;
+ u16 metatile;
+ u8 metatileLayerType;
mapLayout = gMapHeader.mapLayout;
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
@@ -545,135 +742,491 @@ void BuyMenuDrawMapBg(void)
else
metatileLayerType = 1;
- if (metatile < 0x200)
+ if (metatile < NUM_METATILES_IN_PRIMARY)
{
BuyMenuDrawMapMetatile(i, j, (u16*)mapLayout->primaryTileset->metatiles + metatile * 8, metatileLayerType);
}
else
{
- BuyMenuDrawMapMetatile(i, j, (u16*)mapLayout->secondaryTileset->metatiles + ((metatile - 0x200) * 8), metatileLayerType);
+ BuyMenuDrawMapMetatile(i, j, (u16*)mapLayout->secondaryTileset->metatiles + ((metatile - NUM_METATILES_IN_PRIMARY) * 8), metatileLayerType);
+ }
+ }
+ }
+}
+
+static void BuyMenuDrawMapMetatile(s16 x, s16 y, const u16 *src, u8 metatileLayerType)
+{
+ u16 offset1 = x * 2;
+ u16 offset2 = y * 64;
+
+ switch (metatileLayerType)
+ {
+ case 0:
+ BuyMenuDrawMapMetatileLayer(gShopDataPtr->tilemapBuffers[3], offset1, offset2, src);
+ BuyMenuDrawMapMetatileLayer(gShopDataPtr->tilemapBuffers[1], offset1, offset2, src + 4);
+ break;
+ case 1:
+ BuyMenuDrawMapMetatileLayer(gShopDataPtr->tilemapBuffers[2], offset1, offset2, src);
+ BuyMenuDrawMapMetatileLayer(gShopDataPtr->tilemapBuffers[3], offset1, offset2, src + 4);
+ break;
+ case 2:
+ BuyMenuDrawMapMetatileLayer(gShopDataPtr->tilemapBuffers[2], offset1, offset2, src);
+ BuyMenuDrawMapMetatileLayer(gShopDataPtr->tilemapBuffers[1], offset1, offset2, src + 4);
+ break;
+ }
+}
+
+static void BuyMenuDrawMapMetatileLayer(u16 *dest, s16 offset1, s16 offset2, const u16 *src)
+{
+ // This function draws a whole 2x2 metatile.
+ dest[offset1 + offset2] = src[0]; // top left
+ dest[offset1 + offset2 + 1] = src[1]; // top right
+ dest[offset1 + offset2 + 32] = src[2]; // bottom left
+ dest[offset1 + offset2 + 33] = src[3]; // bottom right
+}
+
+static void BuyMenuCollectEventObjectData(void)
+{
+ s16 facingX;
+ s16 facingY;
+ u8 y;
+ u8 x;
+ u8 r8 = 0;
+
+ GetXYCoordsOneStepInFrontOfPlayer(&facingX, &facingY);
+ for (y = 0; y < 16; y++)
+ gShopDataPtr->viewportObjects[y][EVENT_OBJ_ID] = 16;
+ for (y = 0; y < 5; y++)
+ {
+ for (x = 0; x < 7; x++)
+ {
+ u8 eventObjId = GetEventObjectIdByXY(facingX - 4 + x, facingY - 2 + y);
+
+ if (eventObjId != 16)
+ {
+ gShopDataPtr->viewportObjects[r8][EVENT_OBJ_ID] = eventObjId;
+ gShopDataPtr->viewportObjects[r8][X_COORD] = x;
+ gShopDataPtr->viewportObjects[r8][Y_COORD] = y;
+ gShopDataPtr->viewportObjects[r8][LAYER_TYPE] = MapGridGetMetatileLayerTypeAt(facingX - 4 + x, facingY - 2 + y);
+
+ switch (gEventObjects[eventObjId].facingDirection)
+ {
+ case DIR_SOUTH:
+ gShopDataPtr->viewportObjects[r8][ANIM_NUM] = 0;
+ break;
+ case DIR_NORTH:
+ gShopDataPtr->viewportObjects[r8][ANIM_NUM] = 1;
+ break;
+ case DIR_WEST:
+ gShopDataPtr->viewportObjects[r8][ANIM_NUM] = 2;
+ break;
+ case DIR_EAST:
+ default:
+ gShopDataPtr->viewportObjects[r8][ANIM_NUM] = 3;
+ break;
+ }
+ r8++;
+ }
+ }
+ }
+}
+
+static void BuyMenuDrawEventObjects(void)
+{
+ u8 i;
+ u8 spriteId;
+ const struct EventObjectGraphicsInfo *graphicsInfo;
+
+ for (i = 0; i < 16; i++) // max objects?
+ {
+ if (gShopDataPtr->viewportObjects[i][EVENT_OBJ_ID] == 16)
+ continue;
+
+ graphicsInfo = GetEventObjectGraphicsInfo(gEventObjects[gShopDataPtr->viewportObjects[i][EVENT_OBJ_ID]].graphicsId);
+
+ spriteId = AddPseudoEventObject(
+ gEventObjects[gShopDataPtr->viewportObjects[i][EVENT_OBJ_ID]].graphicsId,
+ SpriteCallbackDummy,
+ (u16)gShopDataPtr->viewportObjects[i][X_COORD] * 16 + 8,
+ (u16)gShopDataPtr->viewportObjects[i][Y_COORD] * 16 + 48 - graphicsInfo->height / 2,
+ 2);
+
+ if (BuyMenuCheckIfEventObjectOverlapsMenuBg(gShopDataPtr->viewportObjects[i]) == TRUE)
+ {
+ gSprites[spriteId].subspriteTableNum = 4;
+ gSprites[spriteId].subspriteMode = 1;
+ }
+
+ StartSpriteAnim(&gSprites[spriteId], gShopDataPtr->viewportObjects[i][ANIM_NUM]);
+ }
+}
+
+static bool8 BuyMenuCheckIfEventObjectOverlapsMenuBg(s16 *object)
+{
+ if (!BuyMenuCheckForOverlapWithMenuBg(object[X_COORD], object[Y_COORD] + 2) && object[LAYER_TYPE] != MB_SECRET_BASE_WALL)
+ {
+ return TRUE;
+ }
+ else
+ {
+ return FALSE;
+ }
+}
+
+static void BuyMenuCopyMenuBgToBg1TilemapBuffer(void)
+{
+ s16 i;
+ u16 *dest = gShopDataPtr->tilemapBuffers[1];
+ const u16 *src = gShopDataPtr->tilemapBuffers[0];
+
+ for (i = 0; i < 1024; i++)
+ {
+ if (src[i] != 0)
+ {
+ dest[i] = src[i] + 0xC3E3;
+ }
+ }
+}
+
+static bool8 BuyMenuCheckForOverlapWithMenuBg(int x, int y)
+{
+ const u16 *metatile = gShopDataPtr->tilemapBuffers[0];
+ int offset1 = x * 2;
+ int offset2 = y * 64;
+
+ if (metatile[offset2 + offset1] == 0 &&
+ metatile[offset2 + offset1 + 32] == 0 &&
+ metatile[offset2 + offset1 + 1] == 0 &&
+ metatile[offset2 + offset1 + 33] == 0)
+ {
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static void Task_BuyMenu(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ if (!gPaletteFade.active)
+ {
+ s32 itemId = ListMenuHandleInputGetItemId(tListTaskId);
+ ListMenuGetScrollAndRow(tListTaskId, &gShopDataPtr->scrollOffset, &gShopDataPtr->selectedRow);
+
+ switch (itemId)
+ {
+ case LIST_NOTHING_CHOSEN:
+ break;
+ case LIST_B_PRESSED:
+ PlaySE(SE_SELECT);
+ ExitBuyMenu(taskId);
+ break;
+ default:
+ PlaySE(SE_SELECT);
+ tItemId = itemId;
+ ClearWindowTilemap(2);
+ BuyMenuRemoveScrollIndicatorArrows();
+ BuyMenuPrintCursor(tListTaskId, 2);
+
+ if (gMartInfo.martType == MART_TYPE_0)
+ {
+ gShopDataPtr->totalCost = (ItemId_GetPrice(itemId) >> GetPriceReduction(1));
+ }
+ else
+ {
+ gShopDataPtr->totalCost = gDecorations[itemId].price;
+ }
+
+ if (!IsEnoughMoney(&gSaveBlock1Ptr->money, gShopDataPtr->totalCost))
+ {
+ BuyMenuDisplayMessage(taskId, gText_YouDontHaveMoney, BuyMenuReturnToItemList);
+ }
+ else
+ {
+ if (gMartInfo.martType == MART_TYPE_0)
+ {
+ CopyItemName(itemId, gStringVar1);
+ if (ItemId_GetPocket(itemId) == POCKET_TM_HM)
+ {
+ StringCopy(gStringVar2, gMoveNames[ItemIdToBattleMoveId(itemId)]);
+ BuyMenuDisplayMessage(taskId, gText_Var1CertainlyHowMany2, Task_BuyHowManyDialogueInit);
+ }
+ else
+ {
+ BuyMenuDisplayMessage(taskId, gText_Var1CertainlyHowMany, Task_BuyHowManyDialogueInit);
+ }
+ }
+ else
+ {
+ StringCopy(gStringVar1, gDecorations[itemId].name);
+ ConvertIntToDecimalStringN(gStringVar2, gShopDataPtr->totalCost, STR_CONV_MODE_LEFT_ALIGN, 6);
+
+ if (gMartInfo.martType == MART_TYPE_1)
+ StringExpandPlaceholders(gStringVar4, gText_Var1IsItThatllBeVar2);
+ else
+ StringExpandPlaceholders(gStringVar4, gText_YouWantedVar1ThatllBeVar2);
+ BuyMenuDisplayMessage(taskId, gStringVar4, BuyMenuConfirmPurchase);
+ }
+ }
+ break;
+ }
+ }
+}
+
+static void Task_BuyHowManyDialogueInit(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ u16 quantityInBag = CountTotalItemQuantityInBag(tItemId);
+ u16 maxQuantity;
+
+ SetWindowBorderStyle(3, FALSE, 1, 13);
+ ConvertIntToDecimalStringN(gStringVar1, quantityInBag, STR_CONV_MODE_RIGHT_ALIGN, 4);
+ StringExpandPlaceholders(gStringVar4, gText_InBagVar1);
+ BuyMenuPrint(3, gStringVar4, 0, 1, 0, 0);
+ tItemCount = 1;
+ SetWindowBorderStyle(4, FALSE, 1, 13);
+ BuyMenuPrintItemQuantityAndPrice(taskId);
+ schedule_bg_copy_tilemap_to_vram(0);
+
+ maxQuantity = GetMoney(&gSaveBlock1Ptr->money) / gShopDataPtr->totalCost;
+
+ if (maxQuantity > 99)
+ {
+ gShopDataPtr->maxQuantity = 99;
+ }
+ else
+ {
+ gShopDataPtr->maxQuantity = maxQuantity;
+ }
+
+ gTasks[taskId].func = Task_BuyHowManyDialogueHandleInput;
+}
+
+static void Task_BuyHowManyDialogueHandleInput(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ if (AdjustQuantityAccordingToDPadInput(&tItemCount, gShopDataPtr->maxQuantity) == TRUE)
+ {
+ gShopDataPtr->totalCost = (ItemId_GetPrice(tItemId) >> GetPriceReduction(1)) * tItemCount;
+ BuyMenuPrintItemQuantityAndPrice(taskId);
+ }
+ else
+ {
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sub_8198070(4, 0);
+ sub_8198070(3, 0);
+ ClearWindowTilemap(4);
+ ClearWindowTilemap(3);
+ PutWindowTilemap(1);
+ CopyItemName(tItemId, gStringVar1);
+ ConvertIntToDecimalStringN(gStringVar2, tItemCount, STR_CONV_MODE_LEFT_ALIGN, 2);
+ ConvertIntToDecimalStringN(gStringVar3, gShopDataPtr->totalCost, STR_CONV_MODE_LEFT_ALIGN, 6);
+ BuyMenuDisplayMessage(taskId, gText_Var1AndYouWantedVar2, BuyMenuConfirmPurchase);
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sub_8198070(4, 0);
+ sub_8198070(3, 0);
+ ClearWindowTilemap(4);
+ ClearWindowTilemap(3);
+ BuyMenuReturnToItemList(taskId);
+ }
+ }
+}
+
+static void BuyMenuConfirmPurchase(u8 taskId)
+{
+ CreateYesNoMenuWithCallbacks(taskId, &sShopBuyMenuYesNoWindowTemplates, 1, 0, 0, 1, 13, &sShopPurchaseYesNoFuncs);
+}
+
+static void BuyMenuTryMakePurchase(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ PutWindowTilemap(1);
+
+ if (gMartInfo.martType == MART_TYPE_0)
+ {
+ if (AddBagItem(tItemId, tItemCount) == TRUE)
+ {
+ BuyMenuDisplayMessage(taskId, gText_HereYouGoThankYou, BuyMenuSubtractMoney);
+ RecordItemPurchase(taskId);
+ }
+ else
+ {
+ BuyMenuDisplayMessage(taskId, gText_NoMoreRoomForThis, BuyMenuReturnToItemList);
+ }
+ }
+ else
+ {
+ if (DecorationAdd(tItemId))
+ {
+ if (gMartInfo.martType == MART_TYPE_1)
+ {
+ BuyMenuDisplayMessage(taskId, gText_ThankYouIllSendItHome, BuyMenuSubtractMoney);
+ }
+ else
+ {
+ BuyMenuDisplayMessage(taskId, gText_ThanksIllSendItHome, BuyMenuSubtractMoney);
}
}
+ else
+ {
+ BuyMenuDisplayMessage(taskId, gText_SpaceForVar1Full, BuyMenuReturnToItemList);
+ }
+ }
+}
+
+static void BuyMenuSubtractMoney(u8 taskId)
+{
+ IncrementGameStat(GAME_STAT_SHOPPED);
+ RemoveMoney(&gSaveBlock1Ptr->money, gShopDataPtr->totalCost);
+ PlaySE(SE_REGI);
+ PrintMoneyAmountInMoneyBox(0, GetMoney(&gSaveBlock1Ptr->money), 0);
+
+ if (gMartInfo.martType == MART_TYPE_0)
+ {
+ gTasks[taskId].func = Task_ReturnToItemListAfterItemPurchase;
+ }
+ else
+ {
+ gTasks[taskId].func = Task_ReturnToItemListAfterDecorationPurchase;
}
}
-#else
-NAKED
-void BuyMenuDrawMapBg(void)
-{
- asm_unified("\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- sub sp, 0x4\n\
- ldr r0, =gMapHeader\n\
- ldr r0, [r0]\n\
- mov r9, r0\n\
- mov r4, sp\n\
- adds r4, 0x2\n\
- mov r0, sp\n\
- adds r1, r4, 0\n\
- bl GetXYCoordsOneStepInFrontOfPlayer\n\
- mov r1, sp\n\
- mov r0, sp\n\
- ldrh r0, [r0]\n\
- subs r0, 0x4\n\
- strh r0, [r1]\n\
- ldrh r0, [r4]\n\
- subs r0, 0x4\n\
- strh r0, [r4]\n\
- movs r1, 0\n\
- mov r10, r4\n\
-_080E05B6:\n\
- movs r4, 0\n\
- lsls r7, r1, 16\n\
- asrs r0, r7, 16\n\
- mov r8, r0\n\
-_080E05BE:\n\
- mov r0, sp\n\
- movs r1, 0\n\
- ldrsh r0, [r0, r1]\n\
- lsls r4, 16\n\
- asrs r5, r4, 16\n\
- adds r0, r5\n\
- mov r2, r10\n\
- movs r3, 0\n\
- ldrsh r1, [r2, r3]\n\
- add r1, r8\n\
- bl MapGridGetMetatileIdAt\n\
- lsls r0, 16\n\
- lsrs r6, r0, 16\n\
- adds r0, r5, 0\n\
- mov r1, r8\n\
- bl BuyMenuCheckForOverlapWithMenuBg\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0x1\n\
- bne _080E0608\n\
- mov r0, sp\n\
- movs r1, 0\n\
- ldrsh r0, [r0, r1]\n\
- adds r0, r5\n\
- mov r2, r10\n\
- movs r3, 0\n\
- ldrsh r1, [r2, r3]\n\
- add r1, r8\n\
- bl MapGridGetMetatileLayerTypeAt\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- b _080E060A\n\
- .pool\n\
-_080E0608:\n\
- movs r5, 0x1\n\
-_080E060A:\n\
- ldr r0, =0x000001ff\n\
- cmp r6, r0\n\
- bhi _080E062C\n\
- asrs r0, r4, 16\n\
- mov r2, r9\n\
- ldr r1, [r2, 0x10]\n\
- lsls r3, r6, 4\n\
- ldr r2, [r1, 0xC]\n\
- adds r2, r3\n\
- asrs r1, r7, 16\n\
- adds r3, r5, 0\n\
- bl BuyMenuDrawMapMetatile\n\
- b _080E0644\n\
- .pool\n\
-_080E062C:\n\
- asrs r0, r4, 16\n\
- mov r3, r9\n\
- ldr r2, [r3, 0x14]\n\
- ldr r3, =0xfffffe00\n\
- adds r1, r6, r3\n\
- lsls r1, 4\n\
- ldr r2, [r2, 0xC]\n\
- adds r2, r1\n\
- asrs r1, r7, 16\n\
- adds r3, r5, 0\n\
- bl BuyMenuDrawMapMetatile\n\
-_080E0644:\n\
- movs r1, 0x80\n\
- lsls r1, 9\n\
- adds r0, r4, r1\n\
- lsrs r4, r0, 16\n\
- asrs r0, 16\n\
- cmp r0, 0xE\n\
- ble _080E05BE\n\
- adds r0, r7, r1\n\
- lsrs r1, r0, 16\n\
- asrs r0, 16\n\
- cmp r0, 0x9\n\
- ble _080E05B6\n\
- add sp, 0x4\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .pool");
-}
-#endif // NONMATCHING
+
+static void Task_ReturnToItemListAfterItemPurchase(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
+ {
+ PlaySE(SE_SELECT);
+ if (tItemId == ITEM_POKE_BALL && tItemCount > 9 && AddBagItem(ITEM_PREMIER_BALL, 1) == TRUE)
+ {
+ BuyMenuDisplayMessage(taskId, gText_ThrowInPremierBall, BuyMenuReturnToItemList);
+ }
+ else
+ {
+ BuyMenuReturnToItemList(taskId);
+ }
+ }
+}
+
+static void Task_ReturnToItemListAfterDecorationPurchase(u8 taskId)
+{
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
+ {
+ PlaySE(SE_SELECT);
+ BuyMenuReturnToItemList(taskId);
+ }
+}
+
+static void BuyMenuReturnToItemList(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ sub_8197DF8(5, 0);
+ BuyMenuPrintCursor(tListTaskId, 1);
+ PutWindowTilemap(1);
+ PutWindowTilemap(2);
+ schedule_bg_copy_tilemap_to_vram(0);
+ BuyMenuAddScrollIndicatorArrows();
+ gTasks[taskId].func = Task_BuyMenu;
+}
+
+static void BuyMenuPrintItemQuantityAndPrice(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ FillWindowPixelBuffer(4, 0x11);
+ PrintMoneyAmount(4, 38, 1, gShopDataPtr->totalCost, TEXT_SPEED_FF);
+ ConvertIntToDecimalStringN(gStringVar1, tItemCount, 2, 2);
+ StringExpandPlaceholders(gStringVar4, gText_xVar1);
+ BuyMenuPrint(4, gStringVar4, 0, 1, 0, 0);
+}
+
+static void ExitBuyMenu(u8 taskId)
+{
+ gFieldCallback = MapPostLoadHook_ReturnToShopMenu;
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gTasks[taskId].func = Task_ExitBuyMenu;
+}
+
+static void Task_ExitBuyMenu(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ RemoveMoneyLabelObject();
+ BuyMenuFreeMemory();
+ SetMainCallback2(CB2_ReturnToField);
+ DestroyTask(taskId);
+ }
+}
+
+static void ClearItemPurchases(void)
+{
+ gMartPurchaseHistoryId = 0;
+ memset(gMartPurchaseHistory, 0, sizeof(gMartPurchaseHistory));
+}
+
+static void RecordItemPurchase(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ u16 i;
+
+ for (i = 0; i < 3; i++)
+ {
+ if (gMartPurchaseHistory[i].itemId == tItemId && gMartPurchaseHistory[i].quantity != 0)
+ {
+ if (gMartPurchaseHistory[i].quantity + tItemCount > 255)
+ {
+ gMartPurchaseHistory[i].quantity = 255;
+ }
+ else
+ {
+ gMartPurchaseHistory[i].quantity += tItemCount;
+ }
+ return;
+ }
+ }
+
+ if (gMartPurchaseHistoryId < 3)
+ {
+ gMartPurchaseHistory[gMartPurchaseHistoryId].itemId = tItemId;
+ gMartPurchaseHistory[gMartPurchaseHistoryId].quantity = tItemCount;
+ gMartPurchaseHistoryId++;
+ }
+}
+
+#undef tItemCount
+#undef tItemId
+#undef tListTaskId
+
+void CreatePokemartMenu(const u16 *itemsForSale)
+{
+ CreateShopMenu(MART_TYPE_0);
+ SetShopItemsForSale(itemsForSale);
+ ClearItemPurchases();
+ SetShopMenuCallback(EnableBothScriptContexts);
+}
+
+void CreateDecorationShop1Menu(const u16 *itemsForSale)
+{
+ CreateShopMenu(MART_TYPE_1);
+ SetShopItemsForSale(itemsForSale);
+ SetShopMenuCallback(EnableBothScriptContexts);
+}
+
+void CreateDecorationShop2Menu(const u16 *itemsForSale)
+{
+ CreateShopMenu(MART_TYPE_2);
+ SetShopItemsForSale(itemsForSale);
+ SetShopMenuCallback(EnableBothScriptContexts);
+}
diff --git a/src/slot_machine.c b/src/slot_machine.c
index ef52b7171..f92ebd168 100644
--- a/src/slot_machine.c
+++ b/src/slot_machine.c
@@ -25,8 +25,6 @@
#include "bg.h"
#include "window.h"
-extern u8 gOamLimit;
-
// Text
extern const u8 gText_YouDontHaveThreeCoins[];
extern const u8 gText_QuitTheGame[];
diff --git a/src/sprite.c b/src/sprite.c
index c133dc73e..4087dd8c4 100644
--- a/src/sprite.c
+++ b/src/sprite.c
@@ -15,15 +15,15 @@
#define ALLOC_SPRITE_TILE(n) \
{ \
- gSpriteTileAllocBitmap[(n) / 8] |= (1 << ((n) % 8)); \
+ sSpriteTileAllocBitmap[(n) / 8] |= (1 << ((n) % 8)); \
}
#define FREE_SPRITE_TILE(n) \
{ \
- gSpriteTileAllocBitmap[(n) / 8] &= ~(1 << ((n) % 8)); \
+ sSpriteTileAllocBitmap[(n) / 8] &= ~(1 << ((n) % 8)); \
}
-#define SPRITE_TILE_IS_ALLOCATED(n) ((gSpriteTileAllocBitmap[(n) / 8] >> ((n) % 8)) & 1)
+#define SPRITE_TILE_IS_ALLOCATED(n) ((sSpriteTileAllocBitmap[(n) / 8] >> ((n) % 8)) & 1)
struct SpriteCopyRequest
@@ -295,18 +295,18 @@ u32 gOamMatrixAllocBitmap;
u8 gReservedSpritePaletteCount;
EWRAM_DATA struct Sprite gSprites[MAX_SPRITES + 1] = {0};
-EWRAM_DATA u16 gSpritePriorities[MAX_SPRITES] = {0};
-EWRAM_DATA u8 gSpriteOrder[MAX_SPRITES] = {0};
-EWRAM_DATA bool8 gShouldProcessSpriteCopyRequests = 0;
-EWRAM_DATA u8 gSpriteCopyRequestCount = 0;
-EWRAM_DATA struct SpriteCopyRequest gSpriteCopyRequests[MAX_SPRITES] = {0};
+EWRAM_DATA static u16 sSpritePriorities[MAX_SPRITES] = {0};
+EWRAM_DATA static u8 sSpriteOrder[MAX_SPRITES] = {0};
+EWRAM_DATA static bool8 sShouldProcessSpriteCopyRequests = 0;
+EWRAM_DATA static u8 sSpriteCopyRequestCount = 0;
+EWRAM_DATA static struct SpriteCopyRequest sSpriteCopyRequests[MAX_SPRITES] = {0};
EWRAM_DATA u8 gOamLimit = 0;
EWRAM_DATA u16 gReservedSpriteTileCount = 0;
-EWRAM_DATA u8 gSpriteTileAllocBitmap[128] = {0};
+EWRAM_DATA static u8 sSpriteTileAllocBitmap[128] = {0};
EWRAM_DATA s16 gSpriteCoordOffsetX = 0;
EWRAM_DATA s16 gSpriteCoordOffsetY = 0;
EWRAM_DATA struct OamMatrix gOamMatrices[OAM_MATRIX_COUNT] = {0};
-EWRAM_DATA bool8 gAffineAnimsDisabled = 0;
+EWRAM_DATA bool8 gAffineAnimsDisabled = FALSE;
void ResetSpriteData(void)
{
@@ -350,7 +350,7 @@ void BuildOamBuffer(void)
AddSpritesToOamBuffer();
CopyMatricesToOamBuffer();
gMain.oamLoadDisabled = temp;
- gShouldProcessSpriteCopyRequests = TRUE;
+ sShouldProcessSpriteCopyRequests = TRUE;
}
void UpdateOamCoords(void)
@@ -382,7 +382,7 @@ void BuildSpritePriorities(void)
{
struct Sprite *sprite = &gSprites[i];
u16 priority = sprite->subpriority | (sprite->oam.priority << 8);
- gSpritePriorities[i] = priority;
+ sSpritePriorities[i] = priority;
}
}
@@ -392,10 +392,10 @@ void SortSprites(void)
for (i = 1; i < MAX_SPRITES; i++)
{
u8 j = i;
- struct Sprite *sprite1 = &gSprites[gSpriteOrder[i - 1]];
- struct Sprite *sprite2 = &gSprites[gSpriteOrder[i]];
- u16 sprite1Priority = gSpritePriorities[gSpriteOrder[i - 1]];
- u16 sprite2Priority = gSpritePriorities[gSpriteOrder[i]];
+ struct Sprite *sprite1 = &gSprites[sSpriteOrder[i - 1]];
+ struct Sprite *sprite2 = &gSprites[sSpriteOrder[i]];
+ u16 sprite1Priority = sSpritePriorities[sSpriteOrder[i - 1]];
+ u16 sprite2Priority = sSpritePriorities[sSpriteOrder[i]];
s16 sprite1Y = sprite1->oam.y;
s16 sprite2Y = sprite2->oam.y;
@@ -431,20 +431,20 @@ void SortSprites(void)
&& ((sprite1Priority > sprite2Priority)
|| (sprite1Priority == sprite2Priority && sprite1Y < sprite2Y)))
{
- u8 temp = gSpriteOrder[j];
- gSpriteOrder[j] = gSpriteOrder[j - 1];
- gSpriteOrder[j - 1] = temp;
+ u8 temp = sSpriteOrder[j];
+ sSpriteOrder[j] = sSpriteOrder[j - 1];
+ sSpriteOrder[j - 1] = temp;
// UB: If j equals 1, then j-- makes j equal 0.
- // Then, gSpriteOrder[-1] gets accessed below.
+ // Then, sSpriteOrder[-1] gets accessed below.
// Although this doesn't result in a bug in the ROM,
// the behavior is undefined.
j--;
- sprite1 = &gSprites[gSpriteOrder[j - 1]];
- sprite2 = &gSprites[gSpriteOrder[j]];
- sprite1Priority = gSpritePriorities[gSpriteOrder[j - 1]];
- sprite2Priority = gSpritePriorities[gSpriteOrder[j]];
+ sprite1 = &gSprites[sSpriteOrder[j - 1]];
+ sprite2 = &gSprites[sSpriteOrder[j]];
+ sprite1Priority = sSpritePriorities[sSpriteOrder[j - 1]];
+ sprite2Priority = sSpritePriorities[sSpriteOrder[j]];
sprite1Y = sprite1->oam.y;
sprite2Y = sprite2->oam.y;
@@ -499,7 +499,7 @@ void AddSpritesToOamBuffer(void)
while (i < MAX_SPRITES)
{
- struct Sprite *sprite = &gSprites[gSpriteOrder[i]];
+ struct Sprite *sprite = &gSprites[sSpriteOrder[i]];
if (sprite->inUse && !sprite->invisible && AddSpriteToOamBuffer(sprite, &oamIndex))
return;
i++;
@@ -664,14 +664,14 @@ void ClearSpriteCopyRequests(void)
{
u8 i;
- gShouldProcessSpriteCopyRequests = FALSE;
- gSpriteCopyRequestCount = 0;
+ sShouldProcessSpriteCopyRequests = FALSE;
+ sSpriteCopyRequestCount = 0;
for (i = 0; i < MAX_SPRITE_COPY_REQUESTS; i++)
{
- gSpriteCopyRequests[i].src = 0;
- gSpriteCopyRequests[i].dest = 0;
- gSpriteCopyRequests[i].size = 0;
+ sSpriteCopyRequests[i].src = 0;
+ sSpriteCopyRequests[i].dest = 0;
+ sSpriteCopyRequests[i].size = 0;
}
}
@@ -779,17 +779,17 @@ u8 SpriteTileAllocBitmapOp(u16 bit, u8 op)
if (op == 0)
{
val = ~(1 << val);
- gSpriteTileAllocBitmap[index] &= val;
+ sSpriteTileAllocBitmap[index] &= val;
}
else if (op == 1)
{
val = (1 << val);
- gSpriteTileAllocBitmap[index] |= val;
+ sSpriteTileAllocBitmap[index] |= val;
}
else
{
retVal = 1 << shift;
- retVal &= gSpriteTileAllocBitmap[index];
+ retVal &= sSpriteTileAllocBitmap[index];
}
return retVal;
@@ -801,40 +801,40 @@ void SpriteCallbackDummy(struct Sprite *sprite)
void ProcessSpriteCopyRequests(void)
{
- if (gShouldProcessSpriteCopyRequests)
+ if (sShouldProcessSpriteCopyRequests)
{
u8 i = 0;
- while (gSpriteCopyRequestCount > 0)
+ while (sSpriteCopyRequestCount > 0)
{
- CpuCopy16(gSpriteCopyRequests[i].src, gSpriteCopyRequests[i].dest, gSpriteCopyRequests[i].size);
- gSpriteCopyRequestCount--;
+ CpuCopy16(sSpriteCopyRequests[i].src, sSpriteCopyRequests[i].dest, sSpriteCopyRequests[i].size);
+ sSpriteCopyRequestCount--;
i++;
}
- gShouldProcessSpriteCopyRequests = FALSE;
+ sShouldProcessSpriteCopyRequests = FALSE;
}
}
void RequestSpriteFrameImageCopy(u16 index, u16 tileNum, const struct SpriteFrameImage *images)
{
- if (gSpriteCopyRequestCount < MAX_SPRITE_COPY_REQUESTS)
+ if (sSpriteCopyRequestCount < MAX_SPRITE_COPY_REQUESTS)
{
- gSpriteCopyRequests[gSpriteCopyRequestCount].src = images[index].data;
- gSpriteCopyRequests[gSpriteCopyRequestCount].dest = (u8 *)OBJ_VRAM0 + TILE_SIZE_4BPP * tileNum;
- gSpriteCopyRequests[gSpriteCopyRequestCount].size = images[index].size;
- gSpriteCopyRequestCount++;
+ sSpriteCopyRequests[sSpriteCopyRequestCount].src = images[index].data;
+ sSpriteCopyRequests[sSpriteCopyRequestCount].dest = (u8 *)OBJ_VRAM0 + TILE_SIZE_4BPP * tileNum;
+ sSpriteCopyRequests[sSpriteCopyRequestCount].size = images[index].size;
+ sSpriteCopyRequestCount++;
}
}
void RequestSpriteCopy(const u8 *src, u8 *dest, u16 size)
{
- if (gSpriteCopyRequestCount < MAX_SPRITE_COPY_REQUESTS)
+ if (sSpriteCopyRequestCount < MAX_SPRITE_COPY_REQUESTS)
{
- gSpriteCopyRequests[gSpriteCopyRequestCount].src = src;
- gSpriteCopyRequests[gSpriteCopyRequestCount].dest = dest;
- gSpriteCopyRequests[gSpriteCopyRequestCount].size = size;
- gSpriteCopyRequestCount++;
+ sSpriteCopyRequests[sSpriteCopyRequestCount].src = src;
+ sSpriteCopyRequests[sSpriteCopyRequestCount].dest = dest;
+ sSpriteCopyRequests[sSpriteCopyRequestCount].size = size;
+ sSpriteCopyRequestCount++;
}
}
@@ -869,7 +869,7 @@ void ResetAllSprites(void)
for (i = 0; i < MAX_SPRITES; i++)
{
ResetSprite(&gSprites[i]);
- gSpriteOrder[i] = i;
+ sSpriteOrder[i] = i;
}
ResetSprite(&gSprites[i]);
@@ -1414,7 +1414,7 @@ void ResetAffineAnimData(void)
{
u8 i;
- gAffineAnimsDisabled = 0;
+ gAffineAnimsDisabled = FALSE;
gOamMatrixAllocBitmap = 0;
ResetOamMatrices();
diff --git a/src/strings.c b/src/strings.c
index cdbbb4468..15c247744 100644
--- a/src/strings.c
+++ b/src/strings.c
@@ -349,9 +349,9 @@ const u8 gText_Var1ThrownAway[] = _("The {STR_VAR_1}\nwas thrown away.");
const u8 gText_Var1AteTheVar2[] = _("{STR_VAR_1} ate the\n{STR_VAR_2}.{PAUSE_UNTIL_PRESS}");
const u8 gText_Var1HappilyAteVar2[] = _("{STR_VAR_1} happily ate the\n{STR_VAR_2}.{PAUSE_UNTIL_PRESS}");
const u8 gText_Var1DisdainfullyAteVar2[] = _("{STR_VAR_1} disdainfully ate the\n{STR_VAR_2}.{PAUSE_UNTIL_PRESS}");
-const u8 gUnknown_085E93C7[] = _("BUY");
-const u8 gUnknown_085E93CB[] = _("SELL");
-const u8 gUnknown_085E93D0[] = _("QUIT");
+const u8 gText_ShopBuy[] = _("BUY");
+const u8 gText_ShopSell[] = _("SELL");
+const u8 gText_ShopQuit[] = _("QUIT");
const u8 gText_InBagVar1[] = _("IN BAG: {STR_VAR_1}");
const u8 gText_QuitShopping[] = _("Quit shopping.");
const u8 gText_Var1CertainlyHowMany[] = _("{STR_VAR_1}? Certainly.\nHow many would you like?");
diff --git a/src/text.c b/src/text.c
index ec0d26ab1..84964ffbf 100644
--- a/src/text.c
+++ b/src/text.c
@@ -9,11 +9,11 @@
#include "window.h"
#include "text.h"
#include "blit.h"
+#include "dynamic_placeholder_text_util.h"
extern u8 GetKeypadIconWidth(u8 keypadIconId);
extern u16 Font6Func(struct TextPrinter *textPrinter);
extern u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese);
-extern u8* DynamicPlaceholderTextUtil_GetPlaceholderPtr(u8 a1);
extern int sub_8197964();
EWRAM_DATA struct TextPrinter gTempTextPrinter = {0};
@@ -24,8 +24,6 @@ static u16 gLastTextBgColor;
static u16 gLastTextFgColor;
static u16 gLastTextShadowColor;
-extern struct MusicPlayerInfo gMPlayInfo_BGM;
-
const struct FontInfo *gFonts;
u8 gUnknown_03002F84;
u8 gUnknown_03002F90[0x20];
@@ -3170,7 +3168,7 @@ u32 (*GetFontWidthFunc(u8 glyphId))(u16, bool32)
return gGlyphWidthFuncs[i].func;
}
- return 0;
+ return NULL;
}
u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
@@ -3181,7 +3179,7 @@ u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
s32 result;
int localLetterSpacing;
u32 lineWidth;
- u8 *bufferPointer;
+ const u8 *bufferPointer;
int glyphWidth;
u32 width;
diff --git a/src/tv.c b/src/tv.c
index af1102c2d..fb309f6e3 100644
--- a/src/tv.c
+++ b/src/tv.c
@@ -1580,7 +1580,7 @@ void SaveRecordedItemPurchasesForTVShow(void)
if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_SMART_SHOPPER, FALSE) != TRUE)
{
TV_SortPurchasesByQuantity();
- if (gUnknown_02039F80[0].quantity >= 20)
+ if (gMartPurchaseHistory[0].quantity >= 20)
{
show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
show->smartshopperShow.kind = TVSHOW_SMART_SHOPPER;
@@ -1588,8 +1588,8 @@ void SaveRecordedItemPurchasesForTVShow(void)
show->smartshopperShow.shopLocation = gMapHeader.regionMapSectionId;
for (i = 0; i < 3; i ++)
{
- show->smartshopperShow.itemIds[i] = gUnknown_02039F80[i].itemId;
- show->smartshopperShow.itemAmounts[i] = gUnknown_02039F80[i].quantity;
+ show->smartshopperShow.itemIds[i] = gMartPurchaseHistory[i].itemId;
+ show->smartshopperShow.itemAmounts[i] = gMartPurchaseHistory[i].quantity;
}
show->smartshopperShow.priceReduced = GetPriceReduction(1);
StringCopy(show->smartshopperShow.playerName, gSaveBlock2Ptr->playerName);
@@ -2992,14 +2992,14 @@ void TV_SortPurchasesByQuantity(void)
{
for (j = i + 1; j < 3; j ++)
{
- if (gUnknown_02039F80[i].quantity < gUnknown_02039F80[j].quantity)
- {
- tmpId = gUnknown_02039F80[i].itemId;
- tmpQn = gUnknown_02039F80[i].quantity;
- gUnknown_02039F80[i].itemId = gUnknown_02039F80[j].itemId;
- gUnknown_02039F80[i].quantity = gUnknown_02039F80[j].quantity;
- gUnknown_02039F80[j].itemId = tmpId;
- gUnknown_02039F80[j].quantity = tmpQn;
+ if (gMartPurchaseHistory[i].quantity < gMartPurchaseHistory[j].quantity)
+ {
+ tmpId = gMartPurchaseHistory[i].itemId;
+ tmpQn = gMartPurchaseHistory[i].quantity;
+ gMartPurchaseHistory[i].itemId = gMartPurchaseHistory[j].itemId;
+ gMartPurchaseHistory[i].quantity = gMartPurchaseHistory[j].quantity;
+ gMartPurchaseHistory[j].itemId = tmpId;
+ gMartPurchaseHistory[j].quantity = tmpQn;
}
}
}
diff --git a/src/window.c b/src/window.c
index 9a52a5a20..e93577e3a 100644
--- a/src/window.c
+++ b/src/window.c
@@ -20,7 +20,7 @@ EWRAM_DATA static u16 sWindowSize = 0;
static u8 GetNumActiveWindowsOnBg(u8 bgId);
static u8 GetNumActiveWindowsOnBg8Bit(u8 bgId);
-static const struct WindowTemplate sDummyWindowTemplate = {0xFF, 0, 0, 0, 0, 0, 0};
+static const struct WindowTemplate sDummyWindowTemplate = DUMMY_WIN_TEMPLATE;
static void nullsub_8(void)
{