diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_bg.c | 19 | ||||
-rw-r--r-- | src/battle_main.c | 4 | ||||
-rw-r--r-- | src/battle_script_commands.c | 4 | ||||
-rwxr-xr-x | src/berry_crush.c | 50 | ||||
-rw-r--r-- | src/digit_obj_util.c | 450 | ||||
-rw-r--r-- | src/dodrio_berry_picking.c | 6 | ||||
-rw-r--r-- | src/event_object_movement.c | 2 | ||||
-rw-r--r-- | src/field_player_avatar.c | 130 | ||||
-rw-r--r-- | src/fldeff_misc.c | 2 | ||||
-rwxr-xr-x | src/item_use.c | 4 | ||||
-rw-r--r-- | src/minigame_countdown.c | 636 | ||||
-rwxr-xr-x | src/pokemon_jump.c | 654 | ||||
-rw-r--r-- | src/rom_8034C54.c | 453 | ||||
-rw-r--r-- | src/rom_81520A8.c | 4 |
14 files changed, 1225 insertions, 1193 deletions
diff --git a/src/battle_bg.c b/src/battle_bg.c index 01d05e68d..00c504bfd 100644 --- a/src/battle_bg.c +++ b/src/battle_bg.c @@ -691,6 +691,25 @@ static const struct BattleBackground gBattleTerrainTable[] = }, }; +static void sub_8035648(void); + +// Unused +static void sub_8035608(void) +{ + u8 spriteId; + + ResetSpriteData(); + spriteId = CreateSprite(&gUnknown_0831AC88, 0, 0, 0); + gSprites[spriteId].invisible = TRUE; + SetMainCallback2(sub_8035648); +} + +static void sub_8035648(void) +{ + AnimateSprites(); + BuildOamBuffer(); +} + void BattleInitBgsAndWindows(void) { ResetBgsAndClearDma3BusyFlags(0); diff --git a/src/battle_main.c b/src/battle_main.c index 0f6ec40a4..e3eea60d0 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -4425,7 +4425,7 @@ static void HandleTurnActionSelectionState(void) RecordedBattle_ClearBattlerAction(gActiveBattler, 1); gBattleCommunication[gActiveBattler] = STATE_SELECTION_SCRIPT; *(gBattleStruct->selectionScriptFinished + gActiveBattler) = FALSE; - gBattleBufferB[gActiveBattler][1] = 0; + gBattleBufferB[gActiveBattler][1] = B_ACTION_USE_MOVE; *(gBattleStruct->stateIdAfterSelScript + gActiveBattler) = STATE_WAIT_ACTION_CHOSEN; return; } @@ -4553,7 +4553,7 @@ static void HandleTurnActionSelectionState(void) case STATE_SELECTION_SCRIPT_MAY_RUN: if (*(gBattleStruct->selectionScriptFinished + gActiveBattler)) { - if (gBattleBufferB[gActiveBattler][1] == 13) + if (gBattleBufferB[gActiveBattler][1] == B_ACTION_NOTHING_FAINTED) { gHitMarker |= HITMARKER_RUN; gChosenActionByBattler[gActiveBattler] = B_ACTION_RUN; diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 729cce0c9..84f2b1f4d 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -8925,7 +8925,7 @@ static void Cmd_jumpifnopursuitswitchdmg(void) for (i = 0; i < gBattlersCount; i++) { if (gBattlerByTurnOrder[i] == gBattlerTarget) - gActionsByTurnOrder[i] = 11; + gActionsByTurnOrder[i] = B_ACTION_TRY_FINISH; } gCurrentMove = MOVE_PURSUIT; @@ -10005,7 +10005,7 @@ static void Cmd_pursuitrelated(void) if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && !(gAbsentBattlerFlags & gBitTable[gActiveBattler]) - && gChosenActionByBattler[gActiveBattler] == 0 + && gChosenActionByBattler[gActiveBattler] == B_ACTION_USE_MOVE && gChosenMoveByBattler[gActiveBattler] == MOVE_PURSUIT) { gActionsByTurnOrder[gActiveBattler] = 11; diff --git a/src/berry_crush.c b/src/berry_crush.c index 542888631..a67d1548e 100755 --- a/src/berry_crush.c +++ b/src/berry_crush.c @@ -19,9 +19,9 @@ #include "menu.h" #include "overworld.h" #include "palette.h" -#include "pokemon_jump.h" +#include "minigame_countdown.h" #include "random.h" -#include "rom_8034C54.h" +#include "digit_obj_util.h" #include "save.h" #include "scanline_effect.h" #include "script.h" @@ -714,14 +714,14 @@ static const struct SpriteTemplate gUnknown_082F436C = .callback = SpriteCallbackDummy }; -static const struct UnkStruct3 gUnknown_082F4384[] = +static const struct DigitObjUtilTemplate gUnknown_082F4384[] = { { - .field_0_0 = 1, + .strConvMode = 1, .shape = 2, .size = 0, .priority = 0, - .field_1 = 2, + .oamCount = 2, .xDelta = 8, .x = 156, .y = 0, @@ -729,11 +729,11 @@ static const struct UnkStruct3 gUnknown_082F4384[] = .spritePal = gUnknown_082F422C, }, { - .field_0_0 = 0, + .strConvMode = 0, .shape = 2, .size = 0, .priority = 0, - .field_1 = 2, + .oamCount = 2, .xDelta = 8, .x = 180, .y = 0, @@ -741,11 +741,11 @@ static const struct UnkStruct3 gUnknown_082F4384[] = .spritePal = gUnknown_082F422C, }, { - .field_0_0 = 0, + .strConvMode = 0, .shape = 2, .size = 0, .priority = 0, - .field_1 = 2, + .oamCount = 2, .xDelta = 8, .x = 204, .y = 0, @@ -1036,7 +1036,7 @@ int sub_802104C(void) case 1: CpuFill16(0, (void *)OAM, OAM_SIZE); gReservedSpritePaletteCount = 0; - sub_8034C54(3); + DigitObjUtil_Init(3); break; case 2: ResetPaletteFade(); @@ -1165,7 +1165,7 @@ int sub_802130C(void) case 6: DestroyWirelessStatusIndicatorSprite(); sub_8022960(var0); - sub_8034CC8(); + DigitObjUtil_Free(); break; case 7: var0->unkC = 0; @@ -1701,18 +1701,18 @@ void ShowBerryCrushRankings(void) void sub_8022524(struct BerryCrushGame_138 *r4, u16 r1) { sub_8021944(r4, r1); - sub_8035044(0, r4->unk4); - sub_8035044(1, r4->unk6); - sub_8035044(2, r4->unk8); + DigitObjUtil_PrintNumOn(0, r4->unk4); + DigitObjUtil_PrintNumOn(1, r4->unk6); + DigitObjUtil_PrintNumOn(2, r4->unk8); } void sub_8022554(struct BerryCrushGame_138 *r0) { r0->unk78[0]->invisible = TRUE; r0->unk78[1]->invisible = TRUE; - sub_803547C(2, 1); - sub_803547C(1, 1); - sub_803547C(0, 1); + DigitObjUtil_HideOrShow(2, 1); + DigitObjUtil_HideOrShow(1, 1); + DigitObjUtil_HideOrShow(0, 1); } void sub_8022588(struct BerryCrushGame *r5) @@ -1855,9 +1855,9 @@ void sub_8022730(struct BerryCrushGame *r6) r6->unk138.unk78[r5]->invisible = FALSE; r6->unk138.unk78[r5]->animPaused = FALSE; } - sub_8034D14(0, 0, &gUnknown_082F4384[0]); - sub_8034D14(1, 0, &gUnknown_082F4384[1]); - sub_8034D14(2, 0, &gUnknown_082F4384[2]); + DigitObjUtil_CreatePrinter(0, 0, &gUnknown_082F4384[0]); + DigitObjUtil_CreatePrinter(1, 0, &gUnknown_082F4384[1]); + DigitObjUtil_CreatePrinter(2, 0, &gUnknown_082F4384[2]); if (r6->unk12 == 1) sub_8022554(&r6->unk138); } @@ -1875,9 +1875,9 @@ void sub_8022960(struct BerryCrushGame *r5) FreeSpritePaletteByTag(1); for (; r4 < ARRAY_COUNT(r5->unk138.unk78); ++r4) DestroySprite(r5->unk138.unk78[r4]); - sub_80353DC(2); - sub_80353DC(1); - sub_80353DC(0); + DigitObjUtil_DeletePrinter(2); + DigitObjUtil_DeletePrinter(1); + DigitObjUtil_DeletePrinter(0); for (r4 = 0; r4 < ARRAY_COUNT(r5->unk138.unk4C); ++r4) DestroySprite(r5->unk138.unk4C[r4]); for (r4 = 0; r4 < r5->unk9; ++r4) @@ -2317,10 +2317,10 @@ static u32 sub_80232EC(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r case 1: if (!IsLinkTaskFinished()) return 0; - sub_802EB24(0x1000, 0x1000, 120, 80, 0); + StartMinigameCountdown(0x1000, 0x1000, 120, 80, 0); break; case 2: - if (sub_802EB84()) + if (IsMinigameCountdownRunning()) return 0; // fallthrough case 0: diff --git a/src/digit_obj_util.c b/src/digit_obj_util.c new file mode 100644 index 000000000..fe5d49e69 --- /dev/null +++ b/src/digit_obj_util.c @@ -0,0 +1,450 @@ +#include "global.h" +#include "digit_obj_util.h" +#include "malloc.h" +#include "decompress.h" +#include "main.h" +#include "battle_main.h" + +struct DigitPrinter +{ + bool8 isActive; + u8 firstOamId; + u8 strConvMode; + u8 oamCount; + u8 palTagIndex; + u8 size; + u8 shape; + u8 priority; + u8 xDelta; + u8 tilesPerImage; + u16 tileStart; + s16 x; + s16 y; + u16 tileTag; + u16 palTag; + u32 pow10; + s32 lastPrinted; +}; + +struct DigitPrinterAlloc +{ + u32 count; + struct DigitPrinter *array; +}; + +// this file's functions +static u8 GetFirstOamId(u8 oamCount);; +static void CopyWorkToOam(struct DigitPrinter *objWork); +static void DrawNumObjsLeadingZeros(struct DigitPrinter *objWork, s32 num, bool32 sign); +static void DrawNumObjsMinusInFront(struct DigitPrinter *objWork, s32 num, bool32 sign); +static void DrawNumObjsMinusInBack(struct DigitPrinter *objWork, s32 num, bool32 sign); +static bool32 SharesTileWithAnyActive(u32 id); +static bool32 SharesPalWithAnyActive(u32 id); + +// ewram +static EWRAM_DATA struct DigitPrinterAlloc *sOamWork = {0}; + +// const rom data +static const u8 sTilesPerImage[4][4] = +{ + [ST_OAM_SQUARE] = { + [ST_OAM_SIZE_0] = 0x01, // SPRITE_SIZE_8x8 + [ST_OAM_SIZE_1] = 0x04, // SPRITE_SIZE_16x16 + [ST_OAM_SIZE_2] = 0x10, // SPRITE_SIZE_32x32 + [ST_OAM_SIZE_3] = 0x40 // SPRITE_SIZE_64x64 + }, + [ST_OAM_H_RECTANGLE] = { + [ST_OAM_SIZE_0] = 0x02, // SPRITE_SIZE_16x8 + [ST_OAM_SIZE_1] = 0x04, // SPRITE_SIZE_32x8 + [ST_OAM_SIZE_2] = 0x08, // SPRITE_SIZE_32x16 + [ST_OAM_SIZE_3] = 0x20 // SPRITE_SIZE_64x32 + }, + [ST_OAM_V_RECTANGLE] = { + [ST_OAM_SIZE_0] = 0x02, // SPRITE_SIZE_8x16 + [ST_OAM_SIZE_1] = 0x04, // SPRITE_SIZE_8x32 + [ST_OAM_SIZE_2] = 0x08, // SPRITE_SIZE_16x32 + [ST_OAM_SIZE_3] = 0x20 // SPRITE_SIZE_32x64 + } +}; + +// code +bool32 DigitObjUtil_Init(u32 count) +{ + u32 i; + + if (sOamWork != NULL) + DigitObjUtil_Free(); + + sOamWork = Alloc(sizeof(*sOamWork)); + if (sOamWork == NULL) + return FALSE; + + sOamWork->array = Alloc(sizeof(struct DigitPrinter) * count); + if (sOamWork->array == NULL) + { + Free(sOamWork); + return FALSE; + } + + sOamWork->count = count; + for (i = 0; i < count; i++) + { + sOamWork->array[i].isActive = FALSE; + sOamWork->array[i].firstOamId = 0xFF; + } + + return TRUE; +} + +void DigitObjUtil_Free(void) +{ + if (sOamWork != NULL) + { + if (sOamWork->array != NULL) + { + u32 i; + + for (i = 0; i < sOamWork->count; i++) + DigitObjUtil_DeletePrinter(i); + + Free(sOamWork->array); + } + + FREE_AND_SET_NULL(sOamWork); + } +} + +bool32 DigitObjUtil_CreatePrinter(u32 id, s32 num, const struct DigitObjUtilTemplate *template) +{ + u32 i; + + if (sOamWork == NULL) + return FALSE; + if (sOamWork->array[id].isActive) + return FALSE; + + sOamWork->array[id].firstOamId = GetFirstOamId(template->oamCount); + if (sOamWork->array[id].firstOamId == 0xFF) + return FALSE; + + sOamWork->array[id].tileStart = GetSpriteTileStartByTag(template->spriteSheet->tag); + if (sOamWork->array[id].tileStart == 0xFFFF) + { + if (template->spriteSheet->size != 0) + { + sOamWork->array[id].tileStart = LoadSpriteSheet(template->spriteSheet); + } + else + { + struct CompressedSpriteSheet compSpriteSheet; + + compSpriteSheet = *(struct CompressedSpriteSheet*)(template->spriteSheet); + compSpriteSheet.size = GetDecompressedDataSize(template->spriteSheet->data); + sOamWork->array[id].tileStart = LoadCompressedSpriteSheet(&compSpriteSheet); + } + + if (sOamWork->array[id].tileStart == 0xFFFF) + return FALSE; + } + + sOamWork->array[id].palTagIndex = IndexOfSpritePaletteTag(template->spritePal->tag); + if (sOamWork->array[id].palTagIndex == 0xFF) + sOamWork->array[id].palTagIndex = LoadSpritePalette(template->spritePal); + + sOamWork->array[id].strConvMode = template->strConvMode; + sOamWork->array[id].oamCount = template->oamCount; + sOamWork->array[id].x = template->x; + sOamWork->array[id].y = template->y; + sOamWork->array[id].shape = template->shape; + sOamWork->array[id].size = template->size; + sOamWork->array[id].priority = template->priority; + sOamWork->array[id].xDelta = template->xDelta; + sOamWork->array[id].tilesPerImage = GetTilesPerImage(template->shape, template->size); + sOamWork->array[id].tileTag = template->spriteSheet->tag; + sOamWork->array[id].palTag = template->spritePal->tag; + sOamWork->array[id].isActive = TRUE; + + // Decimal left shift + sOamWork->array[id].pow10 = 1; + for (i = 1; i < template->oamCount; i++) + sOamWork->array[id].pow10 *= 10; + + CopyWorkToOam(&sOamWork->array[id]); + DigitObjUtil_PrintNumOn(id, num); + + return TRUE; +} + +static void CopyWorkToOam(struct DigitPrinter *objWork) +{ + u32 i; + u32 oamId = objWork->firstOamId; + u32 x = objWork->x; + u32 oamCount = objWork->oamCount + 1; + + CpuFill16(0, &gMain.oamBuffer[oamId], sizeof(struct OamData) * oamCount); + for (i = 0, oamId = objWork->firstOamId; i < oamCount; i++, oamId++) + { + gMain.oamBuffer[oamId].y = objWork->y; + gMain.oamBuffer[oamId].x = x; + gMain.oamBuffer[oamId].shape = objWork->shape; + gMain.oamBuffer[oamId].size = objWork->size; + gMain.oamBuffer[oamId].tileNum = objWork->tileStart; + gMain.oamBuffer[oamId].priority = objWork->priority; + gMain.oamBuffer[oamId].paletteNum = objWork->palTagIndex; + + x += objWork->xDelta; + } + + oamId--; + gMain.oamBuffer[oamId].x = objWork->x - objWork->xDelta; + gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE; + gMain.oamBuffer[oamId].tileNum = objWork->tileStart + (objWork->tilesPerImage * 10); +} + +void DigitObjUtil_PrintNumOn(u32 id, s32 num) +{ + bool32 sign; + + if (sOamWork == NULL) + return; + if (!sOamWork->array[id].isActive) + return; + + sOamWork->array[id].lastPrinted = num; + if (num < 0) + { + sign = TRUE; + num *= -1; + } + else + { + sign = FALSE; + } + + switch (sOamWork->array[id].strConvMode) + { + case 0: + default: + DrawNumObjsLeadingZeros(&sOamWork->array[id], num, sign); + break; + case 1: + DrawNumObjsMinusInFront(&sOamWork->array[id], num, sign); + break; + case 2: + DrawNumObjsMinusInBack(&sOamWork->array[id], num, sign); + break; + } +} + +static void DrawNumObjsLeadingZeros(struct DigitPrinter *objWork, s32 num, bool32 sign) +{ + u32 pow10 = objWork->pow10; + u32 oamId = objWork->firstOamId; + + while (pow10 != 0) + { + u32 digit = num / pow10; + num -= (digit * pow10); + pow10 /= 10; + + gMain.oamBuffer[oamId].tileNum = (digit * objWork->tilesPerImage) + objWork->tileStart; + oamId++; + } + + if (sign) + gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF; + else + gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE; +} + +static void DrawNumObjsMinusInFront(struct DigitPrinter *objWork, s32 num, bool32 sign) +{ + u32 pow10 = objWork->pow10; + static int oamId; + static int curDigit; + static int firstDigit; + + oamId = objWork->firstOamId; + curDigit = 0; + firstDigit = -1; + + while (pow10 != 0) + { + u32 digit = num / pow10; + num -= (digit * pow10); + pow10 /= 10; + + if (digit != 0 || firstDigit != -1 || pow10 == 0) + { + gMain.oamBuffer[oamId].tileNum = (digit * objWork->tilesPerImage) + objWork->tileStart; + gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF; + + if (firstDigit == -1) + firstDigit = curDigit; + } + else + { + gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE; + } + + oamId++; + curDigit++; + } + + if (sign) + { + gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF; + gMain.oamBuffer[oamId].x = objWork->x + ((firstDigit - 1) * objWork->xDelta); + } + else + { + gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE; + } +} + +static void DrawNumObjsMinusInBack(struct DigitPrinter *objWork, s32 num, bool32 sign) +{ + u32 pow10 = objWork->pow10; + u32 oamId = objWork->firstOamId; + bool32 printingDigits = FALSE; + s32 nsprites = 0; + + while (pow10 != 0) + { + u32 digit = num / pow10; + num -= (digit * pow10); + pow10 /= 10; + + if (digit != 0 || printingDigits || pow10 == 0) + { + printingDigits = TRUE; + gMain.oamBuffer[oamId].tileNum = (digit * objWork->tilesPerImage) + objWork->tileStart; + gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF; + + oamId++; + nsprites++; + } + } + + while (nsprites < objWork->oamCount) + { + gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE; + oamId++; + nsprites++; + } + + if (sign) + gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF; + else + gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE; +} + +void DigitObjUtil_DeletePrinter(u32 id) +{ + s32 oamId, oamCount, i; + + if (sOamWork == NULL) + return; + if (!sOamWork->array[id].isActive) + return; + + oamCount = sOamWork->array[id].oamCount + 1; + oamId = sOamWork->array[id].firstOamId; + + for (i = 0; i < oamCount; i++, oamId++) + gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE; + + if (!SharesTileWithAnyActive(id)) + FreeSpriteTilesByTag(sOamWork->array[id].tileTag); + if (!SharesPalWithAnyActive(id)) + FreeSpritePaletteByTag(sOamWork->array[id].palTag); + + sOamWork->array[id].isActive = FALSE; +} + +void DigitObjUtil_HideOrShow(u32 id, bool32 hide) +{ + s32 oamId, oamCount, i; + + if (sOamWork == NULL) + return; + if (!sOamWork->array[id].isActive) + return; + + oamCount = sOamWork->array[id].oamCount + 1; + oamId = sOamWork->array[id].firstOamId; + if (hide) + { + for (i = 0; i < oamCount; i++, oamId++) + gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE; + } + else + { + for (i = 0; i < oamCount; i++, oamId++) + gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF; + + DigitObjUtil_PrintNumOn(id, sOamWork->array[id].lastPrinted); + } +} + +static u8 GetFirstOamId(u8 oamCount) +{ + u32 i; + u16 firstOamId = 64; + + for (i = 0; i < sOamWork->count; i++) + { + if (!sOamWork->array[i].isActive) + { + if (sOamWork->array[i].firstOamId != 0xFF && sOamWork->array[i].oamCount <= oamCount) + return sOamWork->array[i].firstOamId; + } + else + { + firstOamId += 1 + sOamWork->array[i].oamCount; + } + } + + if (firstOamId + oamCount + 1 > 128) + return 0xFF; + else + return firstOamId; +} + +static bool32 SharesTileWithAnyActive(u32 id) +{ + u32 i; + + for (i = 0; i < sOamWork->count; i++) + { + if (sOamWork->array[i].isActive && i != id + && sOamWork->array[i].tileTag == sOamWork->array[id].tileTag) + { + return TRUE; + } + } + + return FALSE; +} + +static bool32 SharesPalWithAnyActive(u32 id) +{ + u32 i; + + for (i = 0; i < sOamWork->count; i++) + { + if (sOamWork->array[i].isActive && i != id + && sOamWork->array[i].palTag == sOamWork->array[id].palTag) + { + return TRUE; + } + } + + return FALSE; +} + +u8 GetTilesPerImage(u32 shape, u32 size) +{ + return sTilesPerImage[shape][size]; +} diff --git a/src/dodrio_berry_picking.c b/src/dodrio_berry_picking.c index 40074e0af..936c1828f 100644 --- a/src/dodrio_berry_picking.c +++ b/src/dodrio_berry_picking.c @@ -12,7 +12,7 @@ #include "m4a.h" #include "main.h" #include "palette.h" -#include "pokemon_jump.h" +#include "minigame_countdown.h" #include "random.h" #include "save.h" #include "script.h" @@ -667,7 +667,7 @@ static void sub_8024E38(void) switch (gUnknown_02022C98->unk10) { case 0: - sub_802EB24(7, 8, 120, 80, 0); + StartMinigameCountdown(7, 8, 120, 80, 0); gUnknown_02022C98->unk10++; break; case 1: @@ -682,7 +682,7 @@ static void sub_8024E38(void) } break; case 3: - if (!sub_802EB84()) + if (!IsMinigameCountdownRunning()) { gUnknown_02022C98->unk10++; } diff --git a/src/event_object_movement.c b/src/event_object_movement.c index 464e6acec..09cdd94cd 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -1754,7 +1754,7 @@ static void SetPlayerAvatarObjectEventIdAndObjectId(u8 objectEventId, u8 spriteI gPlayerAvatar.objectEventId = objectEventId; gPlayerAvatar.spriteId = spriteId; gPlayerAvatar.gender = GetPlayerAvatarGenderByGraphicsId(gObjectEvents[objectEventId].graphicsId); - SetPlayerAvatarExtraStateTransition(gObjectEvents[objectEventId].graphicsId, 0x20); + SetPlayerAvatarExtraStateTransition(gObjectEvents[objectEventId].graphicsId, PLAYER_AVATAR_FLAG_5); } void ObjectEventSetGraphicsId(struct ObjectEvent *objectEvent, u8 graphicsId) diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index ebab51ed8..35bbb1e03 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -59,8 +59,8 @@ static bool8 ForcedMovement_SlideSouth(void); static bool8 ForcedMovement_SlideNorth(void); static bool8 ForcedMovement_SlideWest(void); static bool8 ForcedMovement_SlideEast(void); -static bool8 ForcedMovement_0xBB(void); -static bool8 ForcedMovement_0xBC(void); +static bool8 ForcedMovement_MatJump(void); +static bool8 ForcedMovement_MatSpin(void); static bool8 ForcedMovement_MuddySlope(void); static void MovePlayerNotOnBike(u8, u16); @@ -99,10 +99,10 @@ static void PlayCollisionSoundIfNotFacingWarp(u8 a); static void sub_808C280(struct ObjectEvent *); static void StartStrengthAnim(u8, u8); -static void Task_BumpBoulder(u8 taskId); -static u8 sub_808C3A4(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject); -static u8 do_boulder_dust(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject); -static u8 sub_808C484(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject); +static void Task_PushBoulder(u8 taskId); +static u8 PushBoulder_Start(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject); +static u8 PushBoulder_Move(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject); +static u8 PushBoulder_End(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject); static void DoPlayerMatJump(void); static void DoPlayerAvatarSecretBaseMatJump(u8 taskId); @@ -182,8 +182,8 @@ static bool8 (*const sForcedMovementFuncs[])(void) = ForcedMovement_SlideWest, ForcedMovement_SlideEast, ForcedMovement_PushedSouthByCurrent, - ForcedMovement_0xBB, - ForcedMovement_0xBC, + ForcedMovement_MatJump, + ForcedMovement_MatSpin, ForcedMovement_MuddySlope, }; @@ -211,16 +211,16 @@ static const u8 sAcroBikeTrickCollisionTypes[] = { COLLISION_HORIZONTAL_RAIL, }; -static void (*const gUnknown_084974B8[])(struct ObjectEvent *) = +static void (*const sPlayerAvatarTransitionFuncs[])(struct ObjectEvent *) = { - PlayerAvatarTransition_Normal, - PlayerAvatarTransition_MachBike, - PlayerAvatarTransition_AcroBike, - PlayerAvatarTransition_Surfing, - PlayerAvatarTransition_Underwater, - PlayerAvatarTransition_ReturnToField, - PlayerAvatarTransition_Dummy, - PlayerAvatarTransition_Dummy, + [PLAYER_AVATAR_STATE_NORMAL] = PlayerAvatarTransition_Normal, + [PLAYER_AVATAR_STATE_MACH_BIKE] = PlayerAvatarTransition_MachBike, + [PLAYER_AVATAR_STATE_ACRO_BIKE] = PlayerAvatarTransition_AcroBike, + [PLAYER_AVATAR_STATE_SURFING] = PlayerAvatarTransition_Surfing, + [PLAYER_AVATAR_STATE_UNDERWATER] = PlayerAvatarTransition_Underwater, + [PLAYER_AVATAR_STATE_FIELD_MOVE] = PlayerAvatarTransition_ReturnToField, + [PLAYER_AVATAR_STATE_FISHING] = PlayerAvatarTransition_Dummy, + [PLAYER_AVATAR_STATE_WATERING] = PlayerAvatarTransition_Dummy, }; static bool8 (*const sArrowWarpMetatileBehaviorChecks[])(u8) = @@ -259,23 +259,23 @@ static const u8 sFRLGAvatarGfxIds[] = {OBJ_EVENT_GFX_RED, OBJ_EVENT_GFX_LEAF}; static const u8 sRSAvatarGfxIds[] = {OBJ_EVENT_GFX_LINK_RS_BRENDAN, OBJ_EVENT_GFX_LINK_RS_MAY}; -static const u8 gUnknown_0849750C[2][5][2] = +static const u8 sPlayerAvatarGfxToStateFlag[2][5][2] = { - //male + [MALE] = { - {OBJ_EVENT_GFX_BRENDAN_NORMAL, 1}, - {OBJ_EVENT_GFX_BRENDAN_MACH_BIKE, 2}, - {OBJ_EVENT_GFX_BRENDAN_ACRO_BIKE, 4}, - {OBJ_EVENT_GFX_BRENDAN_SURFING, 8}, - {OBJ_EVENT_GFX_BRENDAN_UNDERWATER, 16}, + {OBJ_EVENT_GFX_BRENDAN_NORMAL, PLAYER_AVATAR_FLAG_ON_FOOT}, + {OBJ_EVENT_GFX_BRENDAN_MACH_BIKE, PLAYER_AVATAR_FLAG_MACH_BIKE}, + {OBJ_EVENT_GFX_BRENDAN_ACRO_BIKE, PLAYER_AVATAR_FLAG_ACRO_BIKE}, + {OBJ_EVENT_GFX_BRENDAN_SURFING, PLAYER_AVATAR_FLAG_SURFING}, + {OBJ_EVENT_GFX_BRENDAN_UNDERWATER, PLAYER_AVATAR_FLAG_UNDERWATER}, }, - //female + [FEMALE] = { - {OBJ_EVENT_GFX_MAY_NORMAL, 1}, - {OBJ_EVENT_GFX_MAY_MACH_BIKE, 2}, - {OBJ_EVENT_GFX_MAY_ACRO_BIKE, 4}, - {OBJ_EVENT_GFX_MAY_SURFING, 8}, - {OBJ_EVENT_GFX_MAY_UNDERWATER, 16}, + {OBJ_EVENT_GFX_MAY_NORMAL, PLAYER_AVATAR_FLAG_ON_FOOT}, + {OBJ_EVENT_GFX_MAY_MACH_BIKE, PLAYER_AVATAR_FLAG_MACH_BIKE}, + {OBJ_EVENT_GFX_MAY_ACRO_BIKE, PLAYER_AVATAR_FLAG_ACRO_BIKE}, + {OBJ_EVENT_GFX_MAY_SURFING, PLAYER_AVATAR_FLAG_SURFING}, + {OBJ_EVENT_GFX_MAY_UNDERWATER, PLAYER_AVATAR_FLAG_UNDERWATER}, } }; @@ -287,11 +287,11 @@ static bool8 (*const sArrowWarpMetatileBehaviorChecks2[])(u8) = //Duplicate of MetatileBehavior_IsEastArrowWarp, }; -static bool8 (*const gUnknown_08497530[])(struct Task *, struct ObjectEvent *, struct ObjectEvent *) = +static bool8 (*const sPushBoulderFuncs[])(struct Task *, struct ObjectEvent *, struct ObjectEvent *) = { - sub_808C3A4, - do_boulder_dust, - sub_808C484, + PushBoulder_Start, + PushBoulder_Move, + PushBoulder_End, }; static bool8 (*const sPlayerAvatarSecretBaseMatJump[])(struct Task *, struct ObjectEvent *) = @@ -547,13 +547,13 @@ static bool8 ForcedMovement_SlideEast(void) return ForcedMovement_Slide(DIR_EAST, PlayerGoSpeed2); } -static bool8 ForcedMovement_0xBB(void) +static bool8 ForcedMovement_MatJump(void) { DoPlayerMatJump(); return TRUE; } -static bool8 ForcedMovement_0xBC(void) +static bool8 ForcedMovement_MatSpin(void) { DoPlayerMatSpin(); return TRUE; @@ -807,23 +807,23 @@ bool8 IsPlayerCollidingWithFarawayIslandMew(u8 direction) void SetPlayerAvatarTransitionFlags(u16 transitionFlags) { - gPlayerAvatar.unk1 |= transitionFlags; + gPlayerAvatar.transitionFlags |= transitionFlags; DoPlayerAvatarTransition(); } static void DoPlayerAvatarTransition(void) { u8 i; - u8 flags = gPlayerAvatar.unk1; + u8 flags = gPlayerAvatar.transitionFlags; if (flags != 0) { - for (i = 0; i < 8; i++, flags >>= 1) + for (i = 0; i < ARRAY_COUNT(sPlayerAvatarTransitionFuncs); i++, flags >>= 1) { if (flags & 1) - gUnknown_084974B8[i](&gObjectEvents[gPlayerAvatar.objectEventId]); + sPlayerAvatarTransitionFuncs[i](&gObjectEvents[gPlayerAvatar.objectEventId]); } - gPlayerAvatar.unk1 = 0; + gPlayerAvatar.transitionFlags = 0; } } @@ -1186,12 +1186,12 @@ void sub_808BC90(s16 x, s16 y) MoveObjectEventToMapCoords(&gObjectEvents[gPlayerAvatar.objectEventId], x, y); } -u8 TestPlayerAvatarFlags(u8 a) +u8 TestPlayerAvatarFlags(u8 flag) { - return gPlayerAvatar.flags & a; + return gPlayerAvatar.flags & flag; } -u8 sub_808BCD0(void) +u8 GetPlayerAvatarFlags(void) { return gPlayerAvatar.flags; } @@ -1335,32 +1335,32 @@ static u8 GetPlayerAvatarStateTransitionByGraphicsId(u8 graphicsId, u8 gender) { u8 i; - for (i = 0; i < 5; i++) + for (i = 0; i < ARRAY_COUNT(sPlayerAvatarGfxToStateFlag[0]); i++) { - if (gUnknown_0849750C[gender][i][0] == graphicsId) - return gUnknown_0849750C[gender][i][1]; + if (sPlayerAvatarGfxToStateFlag[gender][i][0] == graphicsId) + return sPlayerAvatarGfxToStateFlag[gender][i][1]; } - return 1; + return PLAYER_AVATAR_FLAG_ON_FOOT; } u8 GetPlayerAvatarGraphicsIdByCurrentState(void) { u8 i; - u8 r5 = gPlayerAvatar.flags; + u8 flags = gPlayerAvatar.flags; - for (i = 0; i < 5; i++) + for (i = 0; i < ARRAY_COUNT(sPlayerAvatarGfxToStateFlag[0]); i++) { - if (gUnknown_0849750C[gPlayerAvatar.gender][i][1] & r5) - return gUnknown_0849750C[gPlayerAvatar.gender][i][0]; + if (sPlayerAvatarGfxToStateFlag[gPlayerAvatar.gender][i][1] & flags) + return sPlayerAvatarGfxToStateFlag[gPlayerAvatar.gender][i][0]; } return 0; } -void SetPlayerAvatarExtraStateTransition(u8 graphicsId, u8 b) +void SetPlayerAvatarExtraStateTransition(u8 graphicsId, u8 transitionFlag) { - u8 unk = GetPlayerAvatarStateTransitionByGraphicsId(graphicsId, gPlayerAvatar.gender); + u8 stateFlag = GetPlayerAvatarStateTransitionByGraphicsId(graphicsId, gPlayerAvatar.gender); - gPlayerAvatar.unk1 |= unk | b; + gPlayerAvatar.transitionFlags |= stateFlag | transitionFlag; DoPlayerAvatarTransition(); } @@ -1384,7 +1384,7 @@ void InitPlayerAvatar(s16 x, s16 y, u8 direction, u8 gender) playerObjEventTemplate.flagId = 0; objectEventId = SpawnSpecialObjectEvent(&playerObjEventTemplate); objectEvent = &gObjectEvents[objectEventId]; - objectEvent->isPlayer = 1; + objectEvent->isPlayer = TRUE; objectEvent->warpArrowSpriteId = CreateWarpArrowSprite(); ObjectEventTurn(objectEvent, direction); ClearPlayerAvatarInfo(); @@ -1453,22 +1453,22 @@ static void sub_808C280(struct ObjectEvent *objectEvent) static void StartStrengthAnim(u8 a, u8 b) { - u8 taskId = CreateTask(Task_BumpBoulder, 0xFF); + u8 taskId = CreateTask(Task_PushBoulder, 0xFF); gTasks[taskId].data[1] = a; gTasks[taskId].data[2] = b; - Task_BumpBoulder(taskId); + Task_PushBoulder(taskId); } -static void Task_BumpBoulder(u8 taskId) +static void Task_PushBoulder(u8 taskId) { - while (gUnknown_08497530[gTasks[taskId].data[0]](&gTasks[taskId], + while (sPushBoulderFuncs[gTasks[taskId].data[0]](&gTasks[taskId], &gObjectEvents[gPlayerAvatar.objectEventId], &gObjectEvents[gTasks[taskId].data[1]])) ; } -static bool8 sub_808C3A4(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject) +static bool8 PushBoulder_Start(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject) { ScriptContext2_Enable(); gPlayerAvatar.preventStep = TRUE; @@ -1476,7 +1476,7 @@ static bool8 sub_808C3A4(struct Task *task, struct ObjectEvent *playerObject, st return FALSE; } -static bool8 do_boulder_dust(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject) +static bool8 PushBoulder_Move(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject) { if (ObjectEventIsHeldMovementActive(playerObject)) { @@ -1506,7 +1506,7 @@ static bool8 do_boulder_dust(struct Task *task, struct ObjectEvent *playerObject return FALSE; } -static bool8 sub_808C484(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject) +static bool8 PushBoulder_End(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject) { if (ObjectEventCheckHeldMovementStatus(playerObject) && ObjectEventCheckHeldMovementStatus(strengthObject)) @@ -1515,7 +1515,7 @@ static bool8 sub_808C484(struct Task *task, struct ObjectEvent *playerObject, st ObjectEventClearHeldMovementIfFinished(strengthObject); gPlayerAvatar.preventStep = FALSE; ScriptContext2_Disable(); - DestroyTask(FindTaskIdByFunc(Task_BumpBoulder)); + DestroyTask(FindTaskIdByFunc(Task_PushBoulder)); } return FALSE; } @@ -1545,7 +1545,7 @@ static u8 PlayerAvatar_DoSecretBaseMatJump(struct Task *task, struct ObjectEvent if (task->data[1] > 1) { gPlayerAvatar.preventStep = FALSE; - gPlayerAvatar.unk1 |= 0x20; + gPlayerAvatar.transitionFlags |= PLAYER_AVATAR_FLAG_5; DestroyTask(FindTaskIdByFunc(DoPlayerAvatarSecretBaseMatJump)); } } diff --git a/src/fldeff_misc.c b/src/fldeff_misc.c index 60d1ea072..def86ab1b 100644 --- a/src/fldeff_misc.c +++ b/src/fldeff_misc.c @@ -1260,7 +1260,7 @@ static void Task_WateringBerryTreeAnim_2(u8 taskId) static void Task_WateringBerryTreeAnim_3(u8 taskId) { - SetPlayerAvatarTransitionFlags(sub_808BCD0()); + SetPlayerAvatarTransitionFlags(GetPlayerAvatarFlags()); DestroyTask(taskId); EnableBothScriptContexts(); } diff --git a/src/item_use.c b/src/item_use.c index 954d4b26f..73d6f6ffe 100755 --- a/src/item_use.c +++ b/src/item_use.c @@ -221,9 +221,9 @@ void ItemUseOutOfBattle_Bike(u8 taskId) static void ItemUseOnFieldCB_Bike(u8 taskId) { if (!ItemId_GetSecondaryId(gSpecialVar_ItemId)) - GetOnOffBike(2); + GetOnOffBike(PLAYER_AVATAR_FLAG_MACH_BIKE); else - GetOnOffBike(4); + GetOnOffBike(PLAYER_AVATAR_FLAG_ACRO_BIKE); ScriptUnfreezeObjectEvents(); ScriptContext2_Disable(); DestroyTask(taskId); diff --git a/src/minigame_countdown.c b/src/minigame_countdown.c new file mode 100644 index 000000000..be1c42e29 --- /dev/null +++ b/src/minigame_countdown.c @@ -0,0 +1,636 @@ +#include "global.h" +#include "decompress.h" +#include "link.h" +#include "link_rfu.h" +#include "sound.h" +#include "task.h" +#include "trig.h" +#include "constants/songs.h" + +extern const struct OamData gOamData_AffineOff_ObjNormal_32x32; + +static void sub_802E6D0(u8 taskId); +static void sub_802E83C(u8 taskId); +static void sub_802E8C8(u8 taskId); +static void sub_802EA50(u8 taskId); +static void sub_802EAB0(u8 taskId); +static void sub_802EB98(u8 taskId); +static void Task_MinigameCountdown(u8 taskId); +static bool32 RunMinigameCountdownDigitsAnim(u8 spriteId); +static bool32 IsStartGraphicAnimRunning(u8 spriteId); +static void Load321StartGfx(u16 tileTag, u16 palTag); +static u8 CreateNumberSprite(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority); +static void CreateStartSprite(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority, s16 *spriteId1, s16 *spriteId2); +static void InitStartGraphic(u8 spriteId1, u8 spriteId2, u8 spriteId3); +static void SpriteCB_Start(struct Sprite *sprite); + +static const u16 sSpritePal_321Start_2[] = INCBIN_U16("graphics/link_games/321start_2.gbapal"); +static const u32 sSpriteSheet_321Start_2[] = INCBIN_U32("graphics/link_games/321start_2.4bpp.lz"); + +static const struct CompressedSpriteSheet gUnknown_082FE6C8[] = +{ + {sSpriteSheet_321Start_2, 0xC00, 0x2000}, + {}, +}; + +static const struct SpritePalette gUnknown_082FE6D8[] = +{ + {sSpritePal_321Start_2, 0x2000}, + {}, +}; + +static const union AnimCmd sSpriteAnim_82FE6E8[] = +{ + ANIMCMD_FRAME(0, 0), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82FE6F0[] = +{ + ANIMCMD_FRAME(16, 0), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82FE6F8[] = +{ + ANIMCMD_FRAME(32, 0), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82FE700[] = +{ + ANIMCMD_FRAME(64, 0), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82FE708[] = +{ + ANIMCMD_FRAME(48, 0), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82FE710[] = +{ + ANIMCMD_FRAME(80, 0), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_82FE718[] = +{ + sSpriteAnim_82FE6E8, + sSpriteAnim_82FE6F0, + sSpriteAnim_82FE6F8, + sSpriteAnim_82FE700, + sSpriteAnim_82FE708, + sSpriteAnim_82FE710 +}; + +static const struct SpriteTemplate gUnknown_082FE730[] = +{ + { + .tileTag = 0x2000, + .paletteTag = 0x2000, + .oam = &gOamData_AffineOff_ObjNormal_32x32, + .anims = sSpriteAnimTable_82FE718, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }, +}; + +static const TaskFunc gUnknown_082FE748[][4] = +{ + { + sub_802E83C, + sub_802E8C8, + sub_802EA50, + sub_802EAB0 + }, +}; + +static const u16 sSpritePal_321Start[] = INCBIN_U16("graphics/link_games/321start.gbapal"); +static const u32 sSpriteSheet_321Start[] = INCBIN_U32("graphics/link_games/321start.4bpp.lz"); + +// Unused +static u32 sub_802E63C(u8 funcSetId, u8 taskPriority) +{ + u8 taskId = CreateTask(sub_802E6D0, taskPriority); + struct Task *task = &gTasks[taskId]; + + task->data[0] = 1; + task->data[1] = funcSetId; + gUnknown_082FE748[funcSetId][0](taskId); + return taskId; +} + +static bool32 sub_802E688(void) +{ + u8 taskId = FindTaskIdByFunc(sub_802E6D0); + if (taskId == 0xFF) + return FALSE; + + gTasks[taskId].data[0] = 2; + return TRUE; +} + +static bool32 sub_802E6BC(void) +{ + return FuncIsActiveTask(sub_802E6D0); +} + +static void sub_802E6D0(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + switch (data[0]) + { + case 2: + gUnknown_082FE748[data[1]][2](taskId); + data[0] = 3; + break; + case 3: + gUnknown_082FE748[data[1]][3](taskId); + break; + case 4: + gUnknown_082FE748[data[1]][1](taskId); + DestroyTask(taskId); + break; + } +} + +static void sub_802E75C(u8 taskId, s16 *data) +{ + u8 i; + struct Sprite *sprite; + + LoadCompressedSpriteSheet(&gUnknown_082FE6C8[data[3]]); + LoadSpritePalette(&gUnknown_082FE6D8[data[4]]); + for (i = 0; i < data[8]; i++) + data[13 + i] = CreateSprite(&gUnknown_082FE730[data[2]], data[9], data[10], data[7]); + for (i = 0; i < data[8]; i++) + { + sprite = &gSprites[data[13 + i]]; + sprite->oam.priority = data[6]; + sprite->invisible = TRUE; + sprite->data[1] = data[5]; + sprite->data[3] = taskId; + sprite->data[4] = i; + sprite->data[5] = data[13]; + } +} + +static void sub_802E83C(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + data[2] = 0; + data[3] = 0; + data[4] = 0; + data[5] = 60; + data[6] = 0; + data[7] = 0; + data[8] = 3; + data[9] = 120; + data[10] = 88; + sub_802E75C(taskId, data); + + StartSpriteAnim(&gSprites[data[14]], 4); + gSprites[data[14]].pos2.x = -32; + + StartSpriteAnim(&gSprites[data[15]], 5); + gSprites[data[15]].pos2.x = 32; +} + +static void sub_802E8C8(u8 taskId) +{ + u8 i = 0; + s16 *data = gTasks[taskId].data; + + for (i = 0; i < data[8]; i++) + DestroySprite(&gSprites[data[13 + i]]); + FreeSpriteTilesByTag(gUnknown_082FE6C8[data[3]].tag); + FreeSpritePaletteByTag(gUnknown_082FE6D8[data[4]].tag); +} + +static void sub_802E938(struct Sprite *sprite) +{ + s16 *data = gTasks[sprite->data[3]].data; + + if (data[11] % data[5] != 0) + return; + if (data[11] == data[10]) + return; + + data[10] = data[11]; + switch (sprite->data[2]) + { + case 0: + sprite->invisible = FALSE; + case 1: + case 2: + PlaySE(SE_KON); + StartSpriteAnim(sprite, sprite->data[2]); + break; + case 3: + PlaySE(SE_PIN); + StartSpriteAnim(sprite, sprite->data[2]); + gSprites[data[14]].invisible = FALSE; + gSprites[data[15]].invisible = FALSE; + break; + case 4: + sprite->invisible = TRUE; + gSprites[data[14]].invisible = TRUE; + gSprites[data[15]].invisible = TRUE; + data[0] = 4; + return; + } + sprite->data[2]++; +} + +static void sub_802EA50(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + PlaySE(SE_KON); + gSprites[data[13]].callback = sub_802E938; + gSprites[data[13]].invisible = FALSE; + gTasks[taskId].data[0] = 3; +} + +static void sub_802EAB0(u8 taskId) +{ + u16 packet[6]; + s16 *data = gTasks[taskId].data; + + if (gReceivedRemoteLinkPlayers != 0) + { + if (gRecvCmds[0][1] == 0x7FFF) + data[11] = gRecvCmds[0][2]; + if (GetMultiplayerId() == 0) + { + data[12]++; + memset(packet, 0, sizeof(packet)); + packet[0] = 0x7FFF; + packet[1] = data[12]; + sub_800FE50(packet); + } + } + else + { + data[11]++; + } +} + +#define tState data[0] +#define tTilesTag data[2] +#define tPalTag data[3] +#define tX data[4] +#define tY data[5] +#define tSubpriority data[6] +#define tSpriteId1 data[7] +#define tSpriteId2 data[8] +#define tSpriteId3 data[9] + +void StartMinigameCountdown(s16 tilesTag, s16 palTag, s16 x, s16 y, u8 subpriority) +{ + u8 taskId = CreateTask(Task_MinigameCountdown, 80); + gTasks[taskId].tTilesTag = tilesTag; + gTasks[taskId].tPalTag = palTag; + gTasks[taskId].tX = x; + gTasks[taskId].tY = y; + gTasks[taskId].tSubpriority = subpriority; +} + +bool32 IsMinigameCountdownRunning(void) +{ + return FuncIsActiveTask(Task_MinigameCountdown); +} + +static void Task_MinigameCountdown(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + switch (tState) + { + case 0: + Load321StartGfx(tTilesTag, tPalTag); + tSpriteId1 = CreateNumberSprite(tTilesTag, tPalTag, tX, tY, tSubpriority); + CreateStartSprite(tTilesTag, tPalTag, tX, tY, tSubpriority, &tSpriteId2, &tSpriteId3); + tState++; + break; + case 1: + if (!RunMinigameCountdownDigitsAnim(tSpriteId1)) + { + InitStartGraphic(tSpriteId1, tSpriteId2, tSpriteId3); + FreeSpriteOamMatrix(&gSprites[tSpriteId1]); + DestroySprite(&gSprites[tSpriteId1]); + tState++; + } + break; + case 2: + if (!IsStartGraphicAnimRunning(tSpriteId2)) + { + DestroySprite(&gSprites[tSpriteId2]); + DestroySprite(&gSprites[tSpriteId3]); + FreeSpriteTilesByTag(tTilesTag); + FreeSpritePaletteByTag(tPalTag); + DestroyTask(taskId); + } + break; + } +} + +static bool32 RunMinigameCountdownDigitsAnim(u8 spriteId) +{ + struct Sprite *sprite = &gSprites[spriteId]; + + switch (sprite->data[0]) + { + case 0: + sub_8007E18(sprite, 0x800, 0x1A); + sprite->data[0]++; + // fallthrough + case 1: + if (sprite->data[2] == 0) + PlaySE(SE_KON2); + if (++sprite->data[2] >= 20) + { + sprite->data[2] = 0; + StartSpriteAffineAnim(sprite, 1); + sprite->data[0]++; + } + break; + case 2: + if (sprite->affineAnimEnded) + sprite->data[0]++; + break; + case 3: + if (++sprite->data[2] >= 4) + { + sprite->data[2] = 0; + sprite->data[0]++; + StartSpriteAffineAnim(sprite, 2); + } + break; + case 4: + sprite->pos1.y -= 4; + if (++sprite->data[2] >= 8) + { + if (sprite->data[4] <= 1) + { + StartSpriteAnim(sprite, sprite->data[4] + 1); + sprite->data[2] = 0; + sprite->data[0]++; + } + else + { + sprite->data[0] = 7; + return FALSE; + } + } + break; + case 5: + sprite->pos1.y += 4; + if (++sprite->data[2] >= 8) + { + sprite->data[2] = 0; + StartSpriteAffineAnim(sprite, 3); + sprite->data[0]++; + } + break; + case 6: + if (sprite->affineAnimEnded) + { + sprite->data[4]++; + sprite->data[0] = 1; + } + break; + case 7: + return FALSE; + } + + return TRUE; +} + +// First argument is unused. +static void InitStartGraphic(u8 spriteId1, u8 spriteId2, u8 spriteId3) +{ + gSprites[spriteId2].pos2.y = -40; + gSprites[spriteId3].pos2.y = -40; + gSprites[spriteId2].invisible = FALSE; + gSprites[spriteId3].invisible = FALSE; + gSprites[spriteId2].callback = SpriteCB_Start; + gSprites[spriteId3].callback = SpriteCB_Start; +} + +static bool32 IsStartGraphicAnimRunning(u8 spriteId) +{ + return gSprites[spriteId].callback == SpriteCB_Start; +} + +static void SpriteCB_Start(struct Sprite *sprite) +{ + int y; + s16 *data = sprite->data; + + switch (data[0]) + { + case 0: + data[4] = 64; + data[5] = sprite->pos2.y << 4; + data[0]++; + case 1: + data[5] += data[4]; + data[4]++; + sprite->pos2.y = data[5] >> 4; + if (sprite->pos2.y >= 0) + { + PlaySE(SE_KON2); + sprite->pos2.y = 0; + data[0]++; + } + break; + case 2: + data[1] += 12; + if (data[1] >= 128) + { + PlaySE(SE_KON2); + data[1] = 0; + data[0]++; + } + y = gSineTable[data[1]]; + sprite->pos2.y = -(y >> 4); + break; + case 3: + data[1] += 16; + if (data[1] >= 128) + { + PlaySE(SE_KON2); + data[1] = 0; + data[0]++; + } + sprite->pos2.y = -(gSineTable[data[1]] >> 5); + break; + case 4: + if (++data[1] > 40) + sprite->callback = SpriteCallbackDummy; + break; + } +} + +static void Load321StartGfx(u16 tileTag, u16 palTag) +{ + struct CompressedSpriteSheet spriteSheet = {sSpriteSheet_321Start, 0xE00, 0}; + struct SpritePalette spritePalette = {sSpritePal_321Start, 0}; + + spriteSheet.tag = tileTag; + spritePalette.tag = palTag; + + LoadCompressedSpriteSheet(&spriteSheet); + LoadSpritePalette(&spritePalette); +} + +static const struct OamData sOamData_Numbers = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .mosaic = 0, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x32), + .x = 0, + .matrixNum = 0, + .size = SPRITE_SIZE(32x32), + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0 +}; + +static const struct OamData sOamData_Start = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .mosaic = 0, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x32), + .x = 0, + .matrixNum = 0, + .size = SPRITE_SIZE(64x32), + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0 +}; + +static const union AnimCmd sAnim_Numbers_Three[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END +}; + +static const union AnimCmd sAnim_Numbers_Two[] = +{ + ANIMCMD_FRAME(16, 1), + ANIMCMD_END +}; + +static const union AnimCmd sAnim_Numbers_One[] = +{ + ANIMCMD_FRAME(32, 1), + ANIMCMD_END +}; + +static const union AnimCmd *const sAnimTable_Numbers[] = +{ + sAnim_Numbers_Three, + sAnim_Numbers_Two, + sAnim_Numbers_One +}; + +static const union AnimCmd sAnim_StartLeft[] = +{ + ANIMCMD_FRAME(48, 1), + ANIMCMD_END +}; + +static const union AnimCmd sAnim_StartRight[] = +{ + ANIMCMD_FRAME(80, 1), + ANIMCMD_END +}; + +static const union AnimCmd *const sAnimTable_Start[] = +{ + sAnim_StartLeft, + sAnim_StartRight +}; + +static const union AffineAnimCmd sAffineAnim_Numbers_0[] = +{ + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sAffineAnim_Numbers_1[] = +{ + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_FRAME(16, -16, 0, 8), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sAffineAnim_Numbers_2[] = +{ + AFFINEANIMCMD_FRAME(-18, 18, 0, 8), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sAffineAnim_Numbers_3[] = +{ + AFFINEANIMCMD_FRAME( 6, -6, 0, 8), + AFFINEANIMCMD_FRAME( -4, 4, 0, 8), + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd *const sAffineAnimTable_Numbers[] = +{ + sAffineAnim_Numbers_0, + sAffineAnim_Numbers_1, + sAffineAnim_Numbers_2, + sAffineAnim_Numbers_3 +}; + +static u8 CreateNumberSprite(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority) +{ + struct SpriteTemplate spriteTemplate = + { + .oam = &sOamData_Numbers, + .anims = sAnimTable_Numbers, + .affineAnims = sAffineAnimTable_Numbers, + .callback = SpriteCallbackDummy, + }; + + spriteTemplate.tileTag = tileTag; + spriteTemplate.paletteTag = palTag; + return CreateSprite(&spriteTemplate, x, y, subpriority); +} + +static void CreateStartSprite(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority, s16 *spriteId1, s16 *spriteId2) +{ + struct SpriteTemplate spriteTemplate = + { + .oam = &sOamData_Start, + .anims = sAnimTable_Start, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }; + + spriteTemplate.tileTag = tileTag; + spriteTemplate.paletteTag = palTag; + *spriteId1 = CreateSprite(&spriteTemplate, x - 32, y, subpriority); + *spriteId2 = CreateSprite(&spriteTemplate, x + 32, y, subpriority); + + gSprites[*spriteId1].invisible = TRUE; + gSprites[*spriteId2].invisible = TRUE; + StartSpriteAnim(&gSprites[*spriteId2], 1); +} diff --git a/src/pokemon_jump.c b/src/pokemon_jump.c index 6c76b15a6..f2f416c35 100755 --- a/src/pokemon_jump.c +++ b/src/pokemon_jump.c @@ -12,9 +12,10 @@ #include "link_rfu.h" #include "main.h" #include "menu.h" +#include "minigame_countdown.h" #include "palette.h" #include "random.h" -#include "rom_8034C54.h" +#include "digit_obj_util.h" #include "save.h" #include "script.h" #include "sound.h" @@ -289,21 +290,8 @@ static void sub_802D5E4(void); static void sub_802D72C(void); static void sub_802D688(void); static void Task_ShowPokemonJumpRecords(u8 taskId); -static void sub_802E6D0(u8 taskId); -static void sub_802EB98(u8 taskId); static void sub_802E500(u16 windowId, int width); static void TruncateToFirstWordOnly(u8 *str); -static void sub_802EF50(u16 tileTag, u16 palTag); -static u8 sub_802EFA8(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority); -static void sub_802EFFC(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority, s16 *spriteId1, s16 *spriteId2); -static bool32 sub_802EC98(u8 spriteId); -static bool32 sub_802EE30(u8 spriteId); -static void sub_802EDCC(u8 spriteId1, u8 spriteId2, u8 spriteId3); -static void sub_802EE5C(struct Sprite *sprite); -static void sub_802E83C(u8 taskId); -static void sub_802E8C8(u8 taskId); -static void sub_802EA50(u8 taskId); -static void sub_802EAB0(u8 taskId); EWRAM_DATA static struct PokemonJump1 *gUnknown_02022CFC = NULL; EWRAM_DATA static struct PokemonJump2 *gUnknown_02022D00 = NULL; @@ -2807,13 +2795,13 @@ static void sub_802CF50(struct PokemonJump2 *arg0, int arg1) static void sub_802D044(struct PokemonJump2 *arg0) { - sub_802EB24(9, 7, 120, 80, 0); + StartMinigameCountdown(9, 7, 120, 80, 0); sub_802CD3C(arg0); } static bool32 sub_802D068(void) { - return sub_802EB84(); + return IsMinigameCountdownRunning(); } static void sub_802D074(struct PokemonJump2 *arg0) @@ -2831,7 +2819,7 @@ static void sub_802D074(struct PokemonJump2 *arg0) static void sub_802D0AC(void) { FreeAllWindowBuffers(); - sub_8034CC8(); + DigitObjUtil_Free(); } static void sub_802D0BC(struct PokemonJump2 *arg0) @@ -3515,37 +3503,37 @@ static int sub_802DCCC(u8 flags) static void sub_802DD08(void) { - struct UnkStruct3 unkStruct; - struct UnkStruct3 *ptr = &unkStruct; // This temp variable is needed to match, don't ask me why. + struct DigitObjUtilTemplate template; + struct DigitObjUtilTemplate *ptr = &template; // This temp variable is needed to match, don't ask me why. ptr->shape = SPRITE_SHAPE(8x8); ptr->size = SPRITE_SIZE(8x8); - ptr->field_0_0 = 0; + ptr->strConvMode = 0; ptr->priority = 1; - ptr->field_1 = 5; + ptr->oamCount = 5; ptr->xDelta = 8; ptr->x = 108; ptr->y = 6; ptr->spriteSheet = (void*) &gUnknown_082FE1EC; ptr->spritePal = &gUnknown_082FE1F4; - sub_8034C54(2); - sub_8034D14(0, 0, ptr); + DigitObjUtil_Init(2); + DigitObjUtil_CreatePrinter(0, 0, ptr); - unkStruct.field_1 = 4; - unkStruct.x = 30; - unkStruct.y = 6; - sub_8034D14(1, 0, &unkStruct); + template.oamCount = 4; + template.x = 30; + template.y = 6; + DigitObjUtil_CreatePrinter(1, 0, &template); } static void sub_802DD64(int arg0) { - sub_8035044(0, arg0); + DigitObjUtil_PrintNumOn(0, arg0); } static void sub_802DD74(u16 arg0) { - sub_8035044(1, arg0); + DigitObjUtil_PrintNumOn(1, arg0); } static void sub_802DD88(u8 multiplayerId) @@ -3987,611 +3975,3 @@ static void TruncateToFirstWordOnly(u8 *str) } } } - -static const u16 gPkmnJump321StartPal1[] = INCBIN_U16("graphics/link_games/pkmnjump_321start1.gbapal"); -static const u32 gPkmnJump321StartGfx1[] = INCBIN_U32("graphics/link_games/pkmnjump_321start1.4bpp.lz"); - -static const struct CompressedSpriteSheet gUnknown_082FE6C8[] = -{ - {gPkmnJump321StartGfx1, 0xC00, 0x2000}, - {}, -}; - -static const struct SpritePalette gUnknown_082FE6D8[] = -{ - {gPkmnJump321StartPal1, 0x2000}, - {}, -}; - -static const union AnimCmd sSpriteAnim_82FE6E8[] = -{ - ANIMCMD_FRAME(0, 0), - ANIMCMD_END -}; - -static const union AnimCmd sSpriteAnim_82FE6F0[] = -{ - ANIMCMD_FRAME(16, 0), - ANIMCMD_END -}; - -static const union AnimCmd sSpriteAnim_82FE6F8[] = -{ - ANIMCMD_FRAME(32, 0), - ANIMCMD_END -}; - -static const union AnimCmd sSpriteAnim_82FE700[] = -{ - ANIMCMD_FRAME(64, 0), - ANIMCMD_END -}; - -static const union AnimCmd sSpriteAnim_82FE708[] = -{ - ANIMCMD_FRAME(48, 0), - ANIMCMD_END -}; - -static const union AnimCmd sSpriteAnim_82FE710[] = -{ - ANIMCMD_FRAME(80, 0), - ANIMCMD_END -}; - -static const union AnimCmd *const sSpriteAnimTable_82FE718[] = -{ - sSpriteAnim_82FE6E8, - sSpriteAnim_82FE6F0, - sSpriteAnim_82FE6F8, - sSpriteAnim_82FE700, - sSpriteAnim_82FE708, - sSpriteAnim_82FE710 -}; - -static const struct SpriteTemplate gUnknown_082FE730[] = -{ - { - .tileTag = 0x2000, - .paletteTag = 0x2000, - .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = sSpriteAnimTable_82FE718, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCallbackDummy, - }, -}; - -static const TaskFunc gUnknown_082FE748[][4] = -{ - { - sub_802E83C, - sub_802E8C8, - sub_802EA50, - sub_802EAB0 - }, -}; - -// There's only set of task functions. -static u32 sub_802E63C(u8 funcSetId, u8 taskPriority) -{ - u8 taskId = CreateTask(sub_802E6D0, taskPriority); - struct Task *task = &gTasks[taskId]; - - task->data[0] = 1; - task->data[1] = funcSetId; - gUnknown_082FE748[funcSetId][0](taskId); - return taskId; -} - -static bool32 sub_802E688(void) -{ - u8 taskId = FindTaskIdByFunc(sub_802E6D0); - if (taskId == 0xFF) - return FALSE; - - gTasks[taskId].data[0] = 2; - return TRUE; -} - -static bool32 sub_802E6BC(void) -{ - return FuncIsActiveTask(sub_802E6D0); -} - -static void sub_802E6D0(u8 taskId) -{ - s16 *data = gTasks[taskId].data; - - switch (data[0]) - { - case 2: - gUnknown_082FE748[data[1]][2](taskId); - data[0] = 3; - break; - case 3: - gUnknown_082FE748[data[1]][3](taskId); - break; - case 4: - gUnknown_082FE748[data[1]][1](taskId); - DestroyTask(taskId); - break; - } -} - -static void sub_802E75C(u8 taskId, s16 *data) -{ - u8 i; - struct Sprite *sprite; - - LoadCompressedSpriteSheet(&gUnknown_082FE6C8[data[3]]); - LoadSpritePalette(&gUnknown_082FE6D8[data[4]]); - for (i = 0; i < data[8]; i++) - data[13 + i] = CreateSprite(&gUnknown_082FE730[data[2]], data[9], data[10], data[7]); - for (i = 0; i < data[8]; i++) - { - sprite = &gSprites[data[13 + i]]; - sprite->oam.priority = data[6]; - sprite->invisible = TRUE; - sprite->data[1] = data[5]; - sprite->data[3] = taskId; - sprite->data[4] = i; - sprite->data[5] = data[13]; - } -} - -static void sub_802E83C(u8 taskId) -{ - s16 *data = gTasks[taskId].data; - data[2] = 0; - data[3] = 0; - data[4] = 0; - data[5] = 60; - data[6] = 0; - data[7] = 0; - data[8] = 3; - data[9] = 120; - data[10] = 88; - sub_802E75C(taskId, data); - - StartSpriteAnim(&gSprites[data[14]], 4); - gSprites[data[14]].pos2.x = -32; - - StartSpriteAnim(&gSprites[data[15]], 5); - gSprites[data[15]].pos2.x = 32; -} - -static void sub_802E8C8(u8 taskId) -{ - u8 i = 0; - s16 *data = gTasks[taskId].data; - - for (i = 0; i < data[8]; i++) - DestroySprite(&gSprites[data[13 + i]]); - FreeSpriteTilesByTag(gUnknown_082FE6C8[data[3]].tag); - FreeSpritePaletteByTag(gUnknown_082FE6D8[data[4]].tag); -} - -static void sub_802E938(struct Sprite *sprite) -{ - s16 *data = gTasks[sprite->data[3]].data; - - if (data[11] % data[5] != 0) - return; - if (data[11] == data[10]) - return; - - data[10] = data[11]; - switch (sprite->data[2]) - { - case 0: - sprite->invisible = FALSE; - case 1: - case 2: - PlaySE(SE_KON); - StartSpriteAnim(sprite, sprite->data[2]); - break; - case 3: - PlaySE(SE_PIN); - StartSpriteAnim(sprite, sprite->data[2]); - gSprites[data[14]].invisible = FALSE; - gSprites[data[15]].invisible = FALSE; - break; - case 4: - sprite->invisible = TRUE; - gSprites[data[14]].invisible = TRUE; - gSprites[data[15]].invisible = TRUE; - data[0] = 4; - return; - } - sprite->data[2]++; -} - -static void sub_802EA50(u8 taskId) -{ - s16 *data = gTasks[taskId].data; - PlaySE(SE_KON); - gSprites[data[13]].callback = sub_802E938; - gSprites[data[13]].invisible = FALSE; - gTasks[taskId].data[0] = 3; -} - -static void sub_802EAB0(u8 taskId) -{ - u16 packet[6]; - s16 *data = gTasks[taskId].data; - - if (gReceivedRemoteLinkPlayers != 0) - { - if (gRecvCmds[0][1] == 0x7FFF) - data[11] = gRecvCmds[0][2]; - if (GetMultiplayerId() == 0) - { - data[12]++; - memset(packet, 0, sizeof(packet)); - packet[0] = 0x7FFF; - packet[1] = data[12]; - sub_800FE50(packet); - } - } - else - { - data[11]++; - } -} - -void sub_802EB24(s16 tileTag, s16 palTag, s16 x, s16 y, u8 subpriority) -{ - u8 taskId = CreateTask(sub_802EB98, 0x50); - gTasks[taskId].data[2] = tileTag; - gTasks[taskId].data[3] = palTag; - gTasks[taskId].data[4] = x; - gTasks[taskId].data[5] = y; - gTasks[taskId].data[6] = subpriority; -} - -bool32 sub_802EB84(void) -{ - return FuncIsActiveTask(sub_802EB98); -} - -static void sub_802EB98(u8 taskId) -{ - s16 *data = gTasks[taskId].data; - - switch (data[0]) - { - case 0: - sub_802EF50(data[2], data[3]); - data[7] = sub_802EFA8(data[2], data[3], data[4], data[5], data[6]); - sub_802EFFC(data[2], data[3], data[4], data[5], data[6], &data[8], &data[9]); - data[0]++; - break; - case 1: - if (!sub_802EC98(data[7])) - { - sub_802EDCC(data[7], data[8], data[9]); - FreeSpriteOamMatrix(&gSprites[data[7]]); - DestroySprite(&gSprites[data[7]]); - data[0]++; - } - break; - case 2: - if (!sub_802EE30(data[8])) - { - DestroySprite(&gSprites[data[8]]); - DestroySprite(&gSprites[data[9]]); - FreeSpriteTilesByTag(data[2]); - FreeSpritePaletteByTag(data[3]); - DestroyTask(taskId); - } - break; - } -} - -static bool32 sub_802EC98(u8 spriteId) -{ - struct Sprite *sprite = &gSprites[spriteId]; - - switch (sprite->data[0]) - { - case 0: - sub_8007E18(sprite, 0x800, 0x1A); - sprite->data[0]++; - case 1: - if (sprite->data[2] == 0) - PlaySE(SE_KON2); - if (++sprite->data[2] >= 20) - { - sprite->data[2] = 0; - StartSpriteAffineAnim(sprite, 1); - sprite->data[0]++; - } - break; - case 2: - if (sprite->affineAnimEnded) - sprite->data[0]++; - break; - case 3: - if (++sprite->data[2] >= 4) - { - sprite->data[2] = 0; - sprite->data[0]++; - StartSpriteAffineAnim(sprite, 2); - } - break; - case 4: - sprite->pos1.y -= 4; - if (++sprite->data[2] >= 8) - { - if (sprite->data[4] <= 1) - { - StartSpriteAnim(sprite, sprite->data[4] + 1); - sprite->data[2] = 0; - sprite->data[0]++; - } - else - { - sprite->data[0] = 7; - return FALSE; - } - } - break; - case 5: - sprite->pos1.y += 4; - if (++sprite->data[2] >= 8) - { - sprite->data[2] = 0; - StartSpriteAffineAnim(sprite, 3); - sprite->data[0]++; - } - break; - case 6: - if (sprite->affineAnimEnded) - { - sprite->data[4]++; - sprite->data[0] = 1; - } - break; - case 7: - return FALSE; - } - - return TRUE; -} - -// First argument is unused. -static void sub_802EDCC(u8 spriteId1, u8 spriteId2, u8 spriteId3) -{ - gSprites[spriteId2].pos2.y = -40; - gSprites[spriteId3].pos2.y = -40; - gSprites[spriteId2].invisible = FALSE; - gSprites[spriteId3].invisible = FALSE; - gSprites[spriteId2].callback = sub_802EE5C; - gSprites[spriteId3].callback = sub_802EE5C; -} - -static bool32 sub_802EE30(u8 spriteId) -{ - return (gSprites[spriteId].callback == sub_802EE5C); -} - -static void sub_802EE5C(struct Sprite *sprite) -{ - int y; - s16 *data = sprite->data; - - switch (data[0]) - { - case 0: - data[4] = 64; - data[5] = sprite->pos2.y << 4; - data[0]++; - case 1: - data[5] += data[4]; - data[4]++; - sprite->pos2.y = data[5] >> 4; - if (sprite->pos2.y >= 0) - { - PlaySE(SE_KON2); - sprite->pos2.y = 0; - data[0]++; - } - break; - case 2: - data[1] += 12; - if (data[1] >= 128) - { - PlaySE(SE_KON2); - data[1] = 0; - data[0]++; - } - y = gSineTable[data[1]]; - sprite->pos2.y = -(y >> 4); - break; - case 3: - data[1] += 16; - if (data[1] >= 128) - { - PlaySE(SE_KON2); - data[1] = 0; - data[0]++; - } - sprite->pos2.y = -(gSineTable[data[1]] >> 5); - break; - case 4: - if (++data[1] > 40) - sprite->callback = SpriteCallbackDummy; - break; - } -} - -static const u16 gPkmnJump321StartPal2[] = INCBIN_U16("graphics/link_games/pkmnjump_321start2.gbapal"); -static const u32 gPkmnJump321StartGfx2[] = INCBIN_U32("graphics/link_games/pkmnjump_321start2.4bpp.lz"); - -static void sub_802EF50(u16 tileTag, u16 palTag) -{ - struct CompressedSpriteSheet sprSheet = {gPkmnJump321StartGfx2, 0xE00, 0}; - struct SpritePalette sprPal = {gPkmnJump321StartPal2, 0}; - - sprSheet.tag = tileTag; - sprPal.tag = palTag; - - LoadCompressedSpriteSheet(&sprSheet); - LoadSpritePalette(&sprPal); -} - -static const struct OamData sOamData_82FEBDC = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_DOUBLE, - .objMode = ST_OAM_OBJ_NORMAL, - .mosaic = 0, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(32x32), - .x = 0, - .matrixNum = 0, - .size = SPRITE_SIZE(32x32), - .tileNum = 0, - .priority = 0, - .paletteNum = 0, - .affineParam = 0 -}; - -static const struct OamData sOamData_82FEBE4 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_NORMAL, - .mosaic = 0, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(64x32), - .x = 0, - .matrixNum = 0, - .size = SPRITE_SIZE(64x32), - .tileNum = 0, - .priority = 0, - .paletteNum = 0, - .affineParam = 0 -}; - -static const union AnimCmd sSpriteAnim_82FEBEC[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END -}; - -static const union AnimCmd sSpriteAnim_82FEBF4[] = -{ - ANIMCMD_FRAME(16, 1), - ANIMCMD_END -}; - -static const union AnimCmd sSpriteAnim_82FEBFC[] = -{ - ANIMCMD_FRAME(32, 1), - ANIMCMD_END -}; - -static const union AnimCmd *const sSpriteAnimTable_82FEC04[] = -{ - sSpriteAnim_82FEBEC, - sSpriteAnim_82FEBF4, - sSpriteAnim_82FEBFC -}; - -static const union AnimCmd sSpriteAnim_82FEC10[] = -{ - ANIMCMD_FRAME(48, 1), - ANIMCMD_END -}; - -static const union AnimCmd sSpriteAnim_82FEC18[] = -{ - ANIMCMD_FRAME(80, 1), - ANIMCMD_END -}; - -static const union AnimCmd *const sSpriteAnimTable_82FEC20[] = -{ - sSpriteAnim_82FEC10, - sSpriteAnim_82FEC18 -}; - -static const union AffineAnimCmd sSpriteAffineAnim_82FEC28[] = -{ - AFFINEANIMCMD_FRAME(256, 256, 0, 0), - AFFINEANIMCMD_END -}; - -static const union AffineAnimCmd sSpriteAffineAnim_82FEC38[] = -{ - AFFINEANIMCMD_FRAME(256, 256, 0, 0), - AFFINEANIMCMD_FRAME(16, -16, 0, 8), - AFFINEANIMCMD_END -}; - -static const union AffineAnimCmd sSpriteAffineAnim_82FEC50[] = -{ - AFFINEANIMCMD_FRAME(-18, 18, 0, 8), - AFFINEANIMCMD_END -}; - -static const union AffineAnimCmd sSpriteAffineAnim_82FEC60[] = -{ - AFFINEANIMCMD_FRAME(6, -6, 0, 8), - AFFINEANIMCMD_FRAME(-4, 4, 0, 8), - AFFINEANIMCMD_FRAME(256, 256, 0, 0), - AFFINEANIMCMD_END -}; - -static const union AffineAnimCmd *const sSpriteAffineAnimTable_82FEC80[] = -{ - sSpriteAffineAnim_82FEC28, - sSpriteAffineAnim_82FEC38, - sSpriteAffineAnim_82FEC50, - sSpriteAffineAnim_82FEC60 -}; - -static u8 sub_802EFA8(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority) -{ - u8 spriteId; - struct SpriteTemplate sprTemplate = - { - .tileTag = 0, - .paletteTag = 0, - .oam = &sOamData_82FEBDC, - .anims = sSpriteAnimTable_82FEC04, - .images = NULL, - .affineAnims = sSpriteAffineAnimTable_82FEC80, - .callback = SpriteCallbackDummy, - }; - - sprTemplate.tileTag = tileTag; - sprTemplate.paletteTag = palTag; - spriteId = CreateSprite(&sprTemplate, x, y, subpriority); - return spriteId; -} - -static void sub_802EFFC(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority, s16 *spriteId1, s16 *spriteId2) -{ - struct SpriteTemplate sprTemplate = - { - .tileTag = 0, - .paletteTag = 0, - .oam = &sOamData_82FEBE4, - .anims = sSpriteAnimTable_82FEC20, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCallbackDummy, - }; - - sprTemplate.tileTag = tileTag; - sprTemplate.paletteTag = palTag; - *spriteId1 = CreateSprite(&sprTemplate, x - 32, y, subpriority); - *spriteId2 = CreateSprite(&sprTemplate, x + 32, y, subpriority); - - gSprites[*spriteId1].invisible = TRUE; - gSprites[*spriteId2].invisible = TRUE; - StartSpriteAnim(&gSprites[*spriteId2], 1); -} diff --git a/src/rom_8034C54.c b/src/rom_8034C54.c deleted file mode 100644 index 029696526..000000000 --- a/src/rom_8034C54.c +++ /dev/null @@ -1,453 +0,0 @@ -#include "global.h" -#include "rom_8034C54.h" -#include "malloc.h" -#include "decompress.h" -#include "main.h" -#include "battle_main.h" - -struct UnkStruct2 -{ - bool8 isActive; - u8 firstOamId; - u8 field_2; - u8 oamCount; - u8 palTagIndex; - u8 size; - u8 shape; - u8 priority; - u8 xDelta; - u8 field_9; - u16 tileStart; - s16 x; - s16 y; - u16 tileTag; - u16 palTag; - u32 field_14; - s32 field_18; -}; - -struct UnkStruct1 -{ - u32 count; - struct UnkStruct2 *array; -}; - -// this file's functions -static u8 sub_8035518(u8 arg0);; -static void sub_8034EFC(struct UnkStruct2 *arg0); -static void sub_80350B0(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2); -static void sub_8035164(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2); -static void sub_80352C0(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2); -static bool32 SharesTileWithAnyActive(u32 id); -static bool32 SharesPalWithAnyActive(u32 id); -static void sub_8035648(void); - -// iwram -static s32 gUnknown_03000DD4; -static s32 gUnknown_03000DD8; -static s32 gUnknown_03000DDC; - -// ewram -static EWRAM_DATA struct UnkStruct1 *gUnknown_02022E10 = {0}; - -// const rom data -static const u8 gUnknown_082FF1C8[][4] = -{ - {0x01, 0x04, 0x10, 0x40}, - {0x02, 0x04, 0x08, 0x20}, - {0x02, 0x04, 0x08, 0x20}, - {0x00, 0x00, 0x00, 0x00} -}; - -// code -bool32 sub_8034C54(u32 count) -{ - u32 i; - - if (gUnknown_02022E10 != NULL) - sub_8034CC8(); - - gUnknown_02022E10 = Alloc(sizeof(*gUnknown_02022E10)); - if (gUnknown_02022E10 == NULL) - return FALSE; - - gUnknown_02022E10->array = Alloc(sizeof(struct UnkStruct2) * count); - if (gUnknown_02022E10->array == NULL) - { - Free(gUnknown_02022E10); - return FALSE; - } - - gUnknown_02022E10->count = count; - for (i = 0; i < count; i++) - { - gUnknown_02022E10->array[i].isActive = FALSE; - gUnknown_02022E10->array[i].firstOamId = 0xFF; - } - - return TRUE; -} - -void sub_8034CC8(void) -{ - if (gUnknown_02022E10 != NULL) - { - if (gUnknown_02022E10->array != NULL) - { - u32 i; - - for (i = 0; i < gUnknown_02022E10->count; i++) - sub_80353DC(i); - - Free(gUnknown_02022E10->array); - } - - FREE_AND_SET_NULL(gUnknown_02022E10); - } -} - -bool32 sub_8034D14(u32 id, s32 arg1, const struct UnkStruct3 *arg2) -{ - u32 i; - - if (gUnknown_02022E10 == NULL) - return FALSE; - if (gUnknown_02022E10->array[id].isActive) - return FALSE; - - gUnknown_02022E10->array[id].firstOamId = sub_8035518(arg2->field_1); - if (gUnknown_02022E10->array[id].firstOamId == 0xFF) - return FALSE; - - gUnknown_02022E10->array[id].tileStart = GetSpriteTileStartByTag(arg2->spriteSheet->tag); - if (gUnknown_02022E10->array[id].tileStart == 0xFFFF) - { - if (arg2->spriteSheet->size != 0) - { - gUnknown_02022E10->array[id].tileStart = LoadSpriteSheet(arg2->spriteSheet); - } - else - { - struct CompressedSpriteSheet compSpriteSheet; - - compSpriteSheet = *(struct CompressedSpriteSheet*)(arg2->spriteSheet); - compSpriteSheet.size = GetDecompressedDataSize(arg2->spriteSheet->data); - gUnknown_02022E10->array[id].tileStart = LoadCompressedSpriteSheet(&compSpriteSheet); - } - - if (gUnknown_02022E10->array[id].tileStart == 0xFFFF) - return FALSE; - } - - gUnknown_02022E10->array[id].palTagIndex = IndexOfSpritePaletteTag(arg2->spritePal->tag); - if (gUnknown_02022E10->array[id].palTagIndex == 0xFF) - gUnknown_02022E10->array[id].palTagIndex = LoadSpritePalette(arg2->spritePal); - - gUnknown_02022E10->array[id].field_2 = arg2->field_0_0; - gUnknown_02022E10->array[id].oamCount = arg2->field_1; - gUnknown_02022E10->array[id].x = arg2->x; - gUnknown_02022E10->array[id].y = arg2->y; - gUnknown_02022E10->array[id].shape = arg2->shape; - gUnknown_02022E10->array[id].size = arg2->size; - gUnknown_02022E10->array[id].priority = arg2->priority; - gUnknown_02022E10->array[id].xDelta = arg2->xDelta; - gUnknown_02022E10->array[id].field_9 = sub_80355F8(arg2->shape, arg2->size); - gUnknown_02022E10->array[id].tileTag = arg2->spriteSheet->tag; - gUnknown_02022E10->array[id].palTag = arg2->spritePal->tag; - gUnknown_02022E10->array[id].isActive = TRUE; - gUnknown_02022E10->array[id].field_14 = 1; - - for (i = 1; i < arg2->field_1; i++) - gUnknown_02022E10->array[id].field_14 *= 10; - - sub_8034EFC(&gUnknown_02022E10->array[id]); - sub_8035044(id, arg1); - - return TRUE; -} - -static void sub_8034EFC(struct UnkStruct2 *arg0) -{ - u32 i; - u32 oamId = arg0->firstOamId; - u32 x = arg0->x; - u32 oamCount = arg0->oamCount + 1; - - CpuFill16(0, &gMain.oamBuffer[oamId], sizeof(struct OamData) * oamCount); - for (i = 0, oamId = arg0->firstOamId; i < oamCount; i++, oamId++) - { - gMain.oamBuffer[oamId].y = arg0->y; - gMain.oamBuffer[oamId].x = x; - gMain.oamBuffer[oamId].shape = arg0->shape; - gMain.oamBuffer[oamId].size = arg0->size; - gMain.oamBuffer[oamId].tileNum = arg0->tileStart; - gMain.oamBuffer[oamId].priority = arg0->priority; - gMain.oamBuffer[oamId].paletteNum = arg0->palTagIndex; - - x += arg0->xDelta; - } - - oamId--; - gMain.oamBuffer[oamId].x = arg0->x - arg0->xDelta; - gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE; - gMain.oamBuffer[oamId].tileNum = arg0->tileStart + (arg0->field_9 * 10); -} - -void sub_8035044(u32 id, s32 arg1) -{ - bool32 r2; - - if (gUnknown_02022E10 == NULL) - return; - if (!gUnknown_02022E10->array[id].isActive) - return; - - gUnknown_02022E10->array[id].field_18 = arg1; - if (arg1 < 0) - { - r2 = TRUE; - arg1 *= -1; - } - else - { - r2 = FALSE; - } - - switch (gUnknown_02022E10->array[id].field_2) - { - case 0: - default: - sub_80350B0(&gUnknown_02022E10->array[id], arg1, r2); - break; - case 1: - sub_8035164(&gUnknown_02022E10->array[id], arg1, r2); - break; - case 2: - sub_80352C0(&gUnknown_02022E10->array[id], arg1, r2); - break; - } -} - -static void sub_80350B0(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2) -{ - u32 r5 = arg0->field_14; - u32 oamId = arg0->firstOamId; - - while (r5 != 0) - { - u32 r4 = arg1 / r5; - arg1 -= (r4 * r5); - r5 /= 10; - - gMain.oamBuffer[oamId].tileNum = (r4 * arg0->field_9) + arg0->tileStart; - oamId++; - } - - if (arg2) - gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF; - else - gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE; -} - -static void sub_8035164(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2) -{ - u32 r5 = arg0->field_14; - gUnknown_03000DD4 = arg0->firstOamId; - gUnknown_03000DD8 = 0; - gUnknown_03000DDC = -1; - - while (r5 != 0) - { - u32 r4 = arg1 / r5; - arg1 -= (r4 * r5); - r5 /= 10; - - if (r4 != 0 || gUnknown_03000DDC != -1 || r5 == 0) - { - gMain.oamBuffer[gUnknown_03000DD4].tileNum = (r4 * arg0->field_9) + arg0->tileStart; - gMain.oamBuffer[gUnknown_03000DD4].affineMode = ST_OAM_AFFINE_OFF; - - if (gUnknown_03000DDC == -1) - gUnknown_03000DDC = gUnknown_03000DD8; - } - else - { - gMain.oamBuffer[gUnknown_03000DD4].affineMode = ST_OAM_AFFINE_ERASE; - } - - gUnknown_03000DD4++; - gUnknown_03000DD8++; - } - - if (arg2) - { - gMain.oamBuffer[gUnknown_03000DD4].affineMode = ST_OAM_AFFINE_OFF; - gMain.oamBuffer[gUnknown_03000DD4].x = arg0->x + ((gUnknown_03000DDC - 1) * arg0->xDelta); - } - else - { - gMain.oamBuffer[gUnknown_03000DD4].affineMode = ST_OAM_AFFINE_ERASE; - } -} - -static void sub_80352C0(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2) -{ - u32 r5 = arg0->field_14; - u32 oamId = arg0->firstOamId; - u32 var_28 = 0; - s32 r9 = 0; - - while (r5 != 0) - { - u32 r4 = arg1 / r5; - arg1 -= (r4 * r5); - r5 /= 10; - - if (r4 != 0 || var_28 != 0 || r5 == 0) - { - var_28 = 1; - gMain.oamBuffer[oamId].tileNum = (r4 * arg0->field_9) + arg0->tileStart; - gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF; - - oamId++; - r9++; - } - } - - while (r9 < arg0->oamCount) - { - gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE; - oamId++; - r9++; - } - - if (arg2) - gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF; - else - gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE; -} - -void sub_80353DC(u32 id) -{ - s32 oamId, oamCount, i; - - if (gUnknown_02022E10 == NULL) - return; - if (!gUnknown_02022E10->array[id].isActive) - return; - - oamCount = gUnknown_02022E10->array[id].oamCount + 1; - oamId = gUnknown_02022E10->array[id].firstOamId; - - for (i = 0; i < oamCount; i++, oamId++) - gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE; - - if (!SharesTileWithAnyActive(id)) - FreeSpriteTilesByTag(gUnknown_02022E10->array[id].tileTag); - if (!SharesPalWithAnyActive(id)) - FreeSpritePaletteByTag(gUnknown_02022E10->array[id].palTag); - - gUnknown_02022E10->array[id].isActive = FALSE; -} - -void sub_803547C(u32 id, bool32 arg1) -{ - s32 oamId, oamCount, i; - - if (gUnknown_02022E10 == NULL) - return; - if (!gUnknown_02022E10->array[id].isActive) - return; - - oamCount = gUnknown_02022E10->array[id].oamCount + 1; - oamId = gUnknown_02022E10->array[id].firstOamId; - if (arg1) - { - for (i = 0; i < oamCount; i++, oamId++) - gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE; - } - else - { - for (i = 0; i < oamCount; i++, oamId++) - gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF; - - sub_8035044(id, gUnknown_02022E10->array[id].field_18); - } -} - -static u8 sub_8035518(u8 arg0) -{ - u32 i; - u16 oamCount = 64; - - for (i = 0; i < gUnknown_02022E10->count; i++) - { - if (!gUnknown_02022E10->array[i].isActive) - { - if (gUnknown_02022E10->array[i].firstOamId != 0xFF && gUnknown_02022E10->array[i].oamCount <= arg0) - return gUnknown_02022E10->array[i].firstOamId; - } - else - { - oamCount += 1 + gUnknown_02022E10->array[i].oamCount; - } - } - - if (oamCount + arg0 + 1 > 128) - return 0xFF; - else - return oamCount; -} - -static bool32 SharesTileWithAnyActive(u32 id) -{ - u32 i; - - for (i = 0; i < gUnknown_02022E10->count; i++) - { - if (gUnknown_02022E10->array[i].isActive && i != id - && gUnknown_02022E10->array[i].tileTag == gUnknown_02022E10->array[id].tileTag) - { - return TRUE; - } - } - - return FALSE; -} - -static bool32 SharesPalWithAnyActive(u32 id) -{ - u32 i; - - for (i = 0; i < gUnknown_02022E10->count; i++) - { - if (gUnknown_02022E10->array[i].isActive && i != id - && gUnknown_02022E10->array[i].palTag == gUnknown_02022E10->array[id].palTag) - { - return TRUE; - } - } - - return FALSE; -} - -u8 sub_80355F8(u32 shape, u32 size) -{ - return gUnknown_082FF1C8[shape][size]; -} - -static void sub_8035608(void) -{ - u8 spriteId; - - ResetSpriteData(); - spriteId = CreateSprite(&gUnknown_0831AC88, 0, 0, 0); - gSprites[spriteId].invisible = TRUE; - SetMainCallback2(sub_8035648); -} - -static void sub_8035648(void) -{ - AnimateSprites(); - BuildOamBuffer(); -} diff --git a/src/rom_81520A8.c b/src/rom_81520A8.c index f6d14d49c..8b10d44d0 100644 --- a/src/rom_81520A8.c +++ b/src/rom_81520A8.c @@ -2,7 +2,7 @@ #include "rom_81520A8.h" #include "malloc.h" #include "main.h" -#include "rom_8034C54.h" +#include "digit_obj_util.h" static EWRAM_DATA struct { @@ -138,7 +138,7 @@ static bool32 sub_81523F4(struct UnkStruct_81520A8 *structPtr, u8 arg1) return FALSE; structPtr->unk18 = arg1; - structPtr->tileNum = (sub_80355F8(structPtr->oam.shape, structPtr->oam.size) * arg1) + tileStart; + structPtr->tileNum = (GetTilesPerImage(structPtr->oam.shape, structPtr->oam.size) * arg1) + tileStart; return TRUE; } |