diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/move_relearner.c (renamed from src/move_tutor.c) | 414 | ||||
-rw-r--r-- | src/strings.c | 16 |
2 files changed, 215 insertions, 215 deletions
diff --git a/src/move_tutor.c b/src/move_relearner.c index 89291a008..1766476cc 100644 --- a/src/move_tutor.c +++ b/src/move_relearner.c @@ -7,7 +7,7 @@ #include "event_data.h" #include "field_screen_effect.h" #include "gpu_regs.h" -#include "move_tutor.h" +#include "move_relearner.h" #include "list_menu.h" #include "alloc.h" #include "menu.h" @@ -26,42 +26,42 @@ #include "constants/songs.h" /* - * Move tutor state machine + * Move relearner state machine * ------------------------ * - * Entry point: TeachMoveTutorMove + * Entry point: TeachMoveRelearnerMove * - * TeachMoveTutorMove + * TeachMoveRelearnerMove * Task_WaitForFadeOut * CB2_InitLearnMove * - Creates moveDisplayArrowTask to listen to right/left buttons. * - Creates moveListScrollArrowTask to listen to up/down buttons. - * - Whenever the selected move changes (and once on init), the MoveTutorCursorCallback - * is called (see gMoveTutorMovesListTemplate). That callback will reload the contest + * - Whenever the selected move changes (and once on init), the MoveRelearnerCursorCallback + * is called (see gMoveRelearnerMovesListTemplate). That callback will reload the contest * display and battle display windows for the new move. Both are always loaded in * memory, but only the currently active one is copied to VRAM. The exception to this - * is the appeal and jam hearts, which are sprites. MoveTutorShowHideHearts is called + * is the appeal and jam hearts, which are sprites. MoveRelearnerShowHideHearts is called * while reloading the contest display to control them. - * DoMoveTutorMain: MENU_STATE_FADE_TO_BLACK - * DoMoveTutorMain: MENU_STATE_WAIT_FOR_FADE + * DoMoveRelearnerMain: MENU_STATE_FADE_TO_BLACK + * DoMoveRelearnerMain: MENU_STATE_WAIT_FOR_FADE * - Go to MENU_STATE_IDLE_BATTLE_MODE * - * DoMoveTutorMain: MENU_STATE_SETUP_BATTLE_MODE - * DoMoveTutorMain: MENU_STATE_IDLE_BATTLE_MODE + * DoMoveRelearnerMain: MENU_STATE_SETUP_BATTLE_MODE + * DoMoveRelearnerMain: MENU_STATE_IDLE_BATTLE_MODE * - If the player selected a move (pressed A), go to MENU_STATE_PRINT_TEACH_MOVE_PROMPT. * - If the player cancelled (pressed B), go to MENU_STATE_PRINT_GIVE_UP_PROMPT. * - If the player pressed left or right, swap the move display window to contest mode, * and go to MENU_STATE_SETUP_CONTEST_MODE. * - * DoMoveTutorMain: MENU_STATE_SETUP_CONTEST_MODE - * DoMoveTutorMain: MENU_STATE_IDLE_CONTEST_MODE + * DoMoveRelearnerMain: MENU_STATE_SETUP_CONTEST_MODE + * DoMoveRelearnerMain: MENU_STATE_IDLE_CONTEST_MODE * - If the player selected a move, go to MENU_STATE_PRINT_TEACH_MOVE_PROMPT. * - If the player cancelled, go to MENU_STATE_PRINT_GIVE_UP_PROMPT * - If the player pressed left or right, swap the move display window to battle mode, * and go to MENU_STATE_SETUP_BATTLE_MODE. * - * DoMoveTutorMain: MENU_STATE_PRINT_TEACH_MOVE_PROMPT - * DoMoveTutorMain: MENU_STATE_TEACH_MOVE_CONFIRM + * DoMoveRelearnerMain: MENU_STATE_PRINT_TEACH_MOVE_PROMPT + * DoMoveRelearnerMain: MENU_STATE_TEACH_MOVE_CONFIRM * - Wait for the player to confirm. * - If cancelled, go to either MENU_STATE_SETUP_BATTLE_MODE or MENU_STATE_SETUP_CONTEST_MODE. * - If confirmed and the pokemon had an empty move slot, set VAR_0x8004 to TRUE and go to @@ -69,41 +69,41 @@ * - If confirmed and the pokemon doesn't have an empty move slot, go to * MENU_STATE_PRINT_TRYING_TO_LEARN_PROMPT. * - * DoMoveTutorMain: MENU_STATE_PRINT_TRYING_TO_LEARN_PROMPT - * DoMoveTutorMain: MENU_STATE_WAIT_FOR_TRYING_TO_LEARN - * DoMoveTutorMain: MENU_STATE_CONFIRM_DELETE_OLD_MOVE + * DoMoveRelearnerMain: MENU_STATE_PRINT_TRYING_TO_LEARN_PROMPT + * DoMoveRelearnerMain: MENU_STATE_WAIT_FOR_TRYING_TO_LEARN + * DoMoveRelearnerMain: MENU_STATE_CONFIRM_DELETE_OLD_MOVE * - If the player confirms, go to MENU_STATE_PRINT_WHICH_MOVE_PROMPT. * - If the player cancels, go to MENU_STATE_PRINT_STOP_TEACHING * - * DoMoveTutorMain: MENU_STATE_PRINT_STOP_TEACHING - * DoMoveTutorMain: MENU_STATE_WAIT_FOR_STOP_TEACHING - * DoMoveTutorMain: MENU_STATE_CONFIRM_STOP_TEACHING + * DoMoveRelearnerMain: MENU_STATE_PRINT_STOP_TEACHING + * DoMoveRelearnerMain: MENU_STATE_WAIT_FOR_STOP_TEACHING + * DoMoveRelearnerMain: MENU_STATE_CONFIRM_STOP_TEACHING * - If the player confirms, go to MENU_STATE_CHOOSE_SETUP_STATE. * - If the player cancels, go back to MENU_STATE_PRINT_TRYING_TO_LEARN_PROMPT. * - * DoMoveTutorMain: MENU_STATE_PRINT_WHICH_MOVE_PROMPT - * DoMoveTutorMain: MENU_STATE_SHOW_MOVE_SUMMARY_SCREEN + * DoMoveRelearnerMain: MENU_STATE_PRINT_WHICH_MOVE_PROMPT + * DoMoveRelearnerMain: MENU_STATE_SHOW_MOVE_SUMMARY_SCREEN * - Go to ShowSelectMovePokemonSummaryScreen. When done, control returns to * CB2_InitLearnMoveReturnFromSelectMove. * - * DoMoveTutorMain: MENU_STATE_DOUBLE_FANFARE_FORGOT_MOVE - * DoMoveTutorMain: MENU_STATE_PRINT_TEXT_THEN_FANFARE - * DoMoveTutorMain: MENU_STATE_WAIT_FOR_FANFARE - * DoMoveTutorMain: MENU_STATE_WAIT_FOR_A_BUTTON - * DoMoveTutorMain: MENU_STATE_FADE_AND_RETURN - * DoMoveTutorMain: MENU_STATE_RETURN_TO_FIELD + * DoMoveRelearnerMain: MENU_STATE_DOUBLE_FANFARE_FORGOT_MOVE + * DoMoveRelearnerMain: MENU_STATE_PRINT_TEXT_THEN_FANFARE + * DoMoveRelearnerMain: MENU_STATE_WAIT_FOR_FANFARE + * DoMoveRelearnerMain: MENU_STATE_WAIT_FOR_A_BUTTON + * DoMoveRelearnerMain: MENU_STATE_FADE_AND_RETURN + * DoMoveRelearnerMain: MENU_STATE_RETURN_TO_FIELD * - Clean up and go to CB2_ReturnToField. * - * DoMoveTutorMain: MENU_STATE_PRINT_GIVE_UP_PROMPT - * DoMoveTutorMain: MENU_STATE_GIVE_UP_CONFIRM + * DoMoveRelearnerMain: MENU_STATE_PRINT_GIVE_UP_PROMPT + * DoMoveRelearnerMain: MENU_STATE_GIVE_UP_CONFIRM * - If the player confirms, go to MENU_STATE_FADE_AND_RETURN, and set VAR_0x8004 to FALSE. * - If the player cancels, go to either MENU_STATE_SETUP_BATTLE_MODE or * MENU_STATE_SETUP_CONTEST_MODE. * * CB2_InitLearnMoveReturnFromSelectMove: * - Do most of the same stuff as CB2_InitLearnMove. - * DoMoveTutorMain: MENU_STATE_FADE_FROM_SUMMARY_SCREEN - * DoMoveTutorMain: MENU_STATE_TRY_OVERWRITE_MOVE + * DoMoveRelearnerMain: MENU_STATE_FADE_FROM_SUMMARY_SCREEN + * DoMoveRelearnerMain: MENU_STATE_TRY_OVERWRITE_MOVE * - If any of the pokemon's existing moves were chosen, overwrite the move and * go to MENU_STATE_DOUBLE_FANFARE_FORGOT_MOVE and set VAR_0x8004 to TRUE. * - If the chosen move is the one the player selected before the summary screen, @@ -166,19 +166,19 @@ static EWRAM_DATA struct u8 moveListScrollArrowTask; /*0x113*/ u8 moveDisplayArrowTask; /*0x114*/ u16 scrollOffset; /*0x116*/ -} *sMoveTutorStruct = {0}; +} *sMoveRelearnerStruct = {0}; static EWRAM_DATA struct { u16 listOffset; u16 listRow; bool8 showContestInfo; -} sMoveTutorMenuSate = {0}; +} sMoveRelearnerMenuSate = {0}; -static const u16 sMoveTutorPaletteData[] = INCBIN_U16("graphics/interface/ui_learn_move.gbapal"); +static const u16 sMoveRelearnerPaletteData[] = INCBIN_U16("graphics/interface/ui_learn_move.gbapal"); // The arrow sprites in this spritesheet aren't used. The scroll-arrow system provides its own // arrow sprites. -static const u8 sMoveTutorSpriteSheetData[] = INCBIN_U8("graphics/interface/ui_learn_move.4bpp"); +static const u8 sMoveRelearnerSpriteSheetData[] = INCBIN_U8("graphics/interface/ui_learn_move.4bpp"); static const struct OamData sHeartSpriteOamData = { @@ -231,16 +231,16 @@ static const struct OamData sUnusedOam2 = .affineParam = 0, }; -static const struct SpriteSheet sMoveTutorSpriteSheet = +static const struct SpriteSheet sMoveRelearnerSpriteSheet = { - .data = sMoveTutorSpriteSheetData, + .data = sMoveRelearnerSpriteSheetData, .size = 0x180, .tag = 5525 }; -static const struct SpritePalette sMoveTutorPalette = +static const struct SpritePalette sMoveRelearnerPalette = { - .data = sMoveTutorPaletteData, + .data = sMoveRelearnerPaletteData, .tag = 5526 }; @@ -317,7 +317,7 @@ static const struct SpriteTemplate sConstestMoveHeartSprite = .callback = SpriteCallbackDummy }; -static const struct BgTemplate sMoveTutorMenuBackgroundTemplates[] = +static const struct BgTemplate sMoveRelearnerMenuBackgroundTemplates[] = { { .bg = 0, @@ -339,23 +339,23 @@ static const struct BgTemplate sMoveTutorMenuBackgroundTemplates[] = }, }; -static void DoMoveTutorMain(void); +static void DoMoveRelearnerMain(void); static void CreateLearnableMovesList(void); static void CreateUISprites(void); -static void CB2_MoveTutorMain(void); +static void CB2_MoveRelearnerMain(void); static void Task_WaitForFadeOut(u8 taskId); static void CB2_InitLearnMove(void); static void CB2_InitLearnMoveReturnFromSelectMove(void); -static void InitMoveTutorBackgroundLayers(void); +static void InitMoveRelearnerBackgroundLayers(void); static void AddScrollArrows(void); static void HandleInput(u8); static void ShowTeachMoveText(u8); static s32 GetCurrentSelectedMove(void); -static void FreeMoveTutorResources(void); +static void FreeMoveRelearnerResources(void); static void RemoveScrollArrows(void); static void HideHeartSpritesAndShowTeachMoveText(bool8); -static void VBlankCB_MoveTutor(void) +static void VBlankCB_MoveRelearner(void) { LoadOam(); ProcessSpriteCopyRequests(); @@ -363,7 +363,7 @@ static void VBlankCB_MoveTutor(void) } // Script arguments: The pokemon to teach is in VAR_0x8004 -void TeachMoveTutorMove(void) +void TeachMoveRelearnerMove(void) { ScriptContext2_Enable(); CreateTask(Task_WaitForFadeOut, 10); @@ -387,26 +387,26 @@ static void CB2_InitLearnMove(void) FreeAllSpritePalettes(); ResetTasks(); clear_scheduled_bg_copies_to_vram(); - sMoveTutorStruct = AllocZeroed(sizeof(*sMoveTutorStruct)); - sMoveTutorStruct->partyMon = gSpecialVar_0x8004; - SetVBlankCallback(VBlankCB_MoveTutor); + sMoveRelearnerStruct = AllocZeroed(sizeof(*sMoveRelearnerStruct)); + sMoveRelearnerStruct->partyMon = gSpecialVar_0x8004; + SetVBlankCallback(VBlankCB_MoveRelearner); - InitMoveTutorBackgroundLayers(); - InitMoveTutorWindows(FALSE); + InitMoveRelearnerBackgroundLayers(); + InitMoveRelearnerWindows(FALSE); - sMoveTutorMenuSate.listOffset = 0; - sMoveTutorMenuSate.listRow = 0; - sMoveTutorMenuSate.showContestInfo = FALSE; + sMoveRelearnerMenuSate.listOffset = 0; + sMoveRelearnerMenuSate.listRow = 0; + sMoveRelearnerMenuSate.showContestInfo = FALSE; CreateLearnableMovesList(); - LoadSpriteSheet(&sMoveTutorSpriteSheet); - LoadSpritePalette(&sMoveTutorPalette); + LoadSpriteSheet(&sMoveRelearnerSpriteSheet); + LoadSpritePalette(&sMoveRelearnerPalette); CreateUISprites(); - sMoveTutorStruct->moveListMenuTask = ListMenuInit(&gMultiuseListMenuTemplate, sMoveTutorMenuSate.listOffset, sMoveTutorMenuSate.listRow); + sMoveRelearnerStruct->moveListMenuTask = ListMenuInit(&gMultiuseListMenuTemplate, sMoveRelearnerMenuSate.listOffset, sMoveRelearnerMenuSate.listRow); FillPalette(RGB_BLACK, 0, 2); - SetMainCallback2(CB2_MoveTutorMain); + SetMainCallback2(CB2_MoveRelearnerMain); } static void CB2_InitLearnMoveReturnFromSelectMove(void) @@ -415,30 +415,30 @@ static void CB2_InitLearnMoveReturnFromSelectMove(void) FreeAllSpritePalettes(); ResetTasks(); clear_scheduled_bg_copies_to_vram(); - sMoveTutorStruct = AllocZeroed(sizeof(*sMoveTutorStruct)); - sMoveTutorStruct->state = MENU_STATE_FADE_FROM_SUMMARY_SCREEN; - sMoveTutorStruct->partyMon = gSpecialVar_0x8004; - sMoveTutorStruct->moveSlot = gSpecialVar_0x8005; - SetVBlankCallback(VBlankCB_MoveTutor); - - InitMoveTutorBackgroundLayers(); - InitMoveTutorWindows(sMoveTutorMenuSate.showContestInfo); + sMoveRelearnerStruct = AllocZeroed(sizeof(*sMoveRelearnerStruct)); + sMoveRelearnerStruct->state = MENU_STATE_FADE_FROM_SUMMARY_SCREEN; + sMoveRelearnerStruct->partyMon = gSpecialVar_0x8004; + sMoveRelearnerStruct->moveSlot = gSpecialVar_0x8005; + SetVBlankCallback(VBlankCB_MoveRelearner); + + InitMoveRelearnerBackgroundLayers(); + InitMoveRelearnerWindows(sMoveRelearnerMenuSate.showContestInfo); CreateLearnableMovesList(); - LoadSpriteSheet(&sMoveTutorSpriteSheet); - LoadSpritePalette(&sMoveTutorPalette); + LoadSpriteSheet(&sMoveRelearnerSpriteSheet); + LoadSpritePalette(&sMoveRelearnerPalette); CreateUISprites(); - sMoveTutorStruct->moveListMenuTask = ListMenuInit(&gMultiuseListMenuTemplate, sMoveTutorMenuSate.listOffset, sMoveTutorMenuSate.listRow); + sMoveRelearnerStruct->moveListMenuTask = ListMenuInit(&gMultiuseListMenuTemplate, sMoveRelearnerMenuSate.listOffset, sMoveRelearnerMenuSate.listRow); FillPalette(RGB_BLACK, 0, 2); - SetMainCallback2(CB2_MoveTutorMain); + SetMainCallback2(CB2_MoveRelearnerMain); } -static void InitMoveTutorBackgroundLayers(void) +static void InitMoveRelearnerBackgroundLayers(void) { ResetVramOamAndBgCntRegs(); ResetBgsAndClearDma3BusyFlags(0); - InitBgsFromTemplates(0, sMoveTutorMenuBackgroundTemplates, ARRAY_COUNT(sMoveTutorMenuBackgroundTemplates)); + InitBgsFromTemplates(0, sMoveRelearnerMenuBackgroundTemplates, ARRAY_COUNT(sMoveRelearnerMenuBackgroundTemplates)); ResetAllBgsCoordinates(); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | @@ -448,9 +448,9 @@ static void InitMoveTutorBackgroundLayers(void) SetGpuReg(REG_OFFSET_BLDCNT, 0); } -static void CB2_MoveTutorMain(void) +static void CB2_MoveRelearnerMain(void) { - DoMoveTutorMain(); + DoMoveRelearnerMain(); RunTasks(); AnimateSprites(); BuildOamBuffer(); @@ -461,32 +461,32 @@ static void CB2_MoveTutorMain(void) static void FormatAndPrintText(const u8 *src) { StringExpandPlaceholders(gStringVar4, src); - MoveTutorPrintText(gStringVar4); + MoveRelearnerPrintText(gStringVar4); } // See the state machine doc at the top of the file. -static void DoMoveTutorMain(void) +static void DoMoveRelearnerMain(void) { - switch (sMoveTutorStruct->state) + switch (sMoveRelearnerStruct->state) { case MENU_STATE_FADE_TO_BLACK: - sMoveTutorStruct->state++; + sMoveRelearnerStruct->state++; HideHeartSpritesAndShowTeachMoveText(FALSE); BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK); break; case MENU_STATE_WAIT_FOR_FADE: if (!gPaletteFade.active) { - sMoveTutorStruct->state = MENU_STATE_IDLE_BATTLE_MODE; + sMoveRelearnerStruct->state = MENU_STATE_IDLE_BATTLE_MODE; } break; case MENU_STATE_UNREACHABLE: - sMoveTutorStruct->state++; + sMoveRelearnerStruct->state++; break; case MENU_STATE_SETUP_BATTLE_MODE: HideHeartSpritesAndShowTeachMoveText(FALSE); - sMoveTutorStruct->state++; + sMoveRelearnerStruct->state++; AddScrollArrows(); break; case MENU_STATE_IDLE_BATTLE_MODE: @@ -494,17 +494,17 @@ static void DoMoveTutorMain(void) break; case MENU_STATE_SETUP_CONTEST_MODE: ShowTeachMoveText(FALSE); - sMoveTutorStruct->state++; + sMoveRelearnerStruct->state++; AddScrollArrows(); break; case MENU_STATE_IDLE_CONTEST_MODE: HandleInput(TRUE); break; case MENU_STATE_PRINT_TEACH_MOVE_PROMPT: - if (!MoveTutorRunTextPrinters()) + if (!MoveRelearnerRunTextPrinters()) { - MoveTutorCreateYesNoMenu(); - sMoveTutorStruct->state++; + MoveRelearnerCreateYesNoMenu(); + sMoveRelearnerStruct->state++; } break; case MENU_STATE_TEACH_MOVE_CONFIRM: @@ -513,35 +513,35 @@ static void DoMoveTutorMain(void) if (selection == 0) { - if (GiveMoveToMon(&gPlayerParty[sMoveTutorStruct->partyMon], GetCurrentSelectedMove()) != 0xFFFF) + if (GiveMoveToMon(&gPlayerParty[sMoveRelearnerStruct->partyMon], GetCurrentSelectedMove()) != 0xFFFF) { - FormatAndPrintText(gText_MoveTutorPkmnLearnedMove); + FormatAndPrintText(gText_MoveRelearnerPkmnLearnedMove); gSpecialVar_0x8004 = TRUE; - sMoveTutorStruct->state = MENU_STATE_PRINT_TEXT_THEN_FANFARE; + sMoveRelearnerStruct->state = MENU_STATE_PRINT_TEXT_THEN_FANFARE; } else { - sMoveTutorStruct->state = MENU_STATE_PRINT_TRYING_TO_LEARN_PROMPT; + sMoveRelearnerStruct->state = MENU_STATE_PRINT_TRYING_TO_LEARN_PROMPT; } } else if (selection == MENU_B_PRESSED || selection == 1) { - if (sMoveTutorMenuSate.showContestInfo == FALSE) + if (sMoveRelearnerMenuSate.showContestInfo == FALSE) { - sMoveTutorStruct->state = MENU_STATE_SETUP_BATTLE_MODE; + sMoveRelearnerStruct->state = MENU_STATE_SETUP_BATTLE_MODE; } - else if (sMoveTutorMenuSate.showContestInfo == TRUE) + else if (sMoveRelearnerMenuSate.showContestInfo == TRUE) { - sMoveTutorStruct->state = MENU_STATE_SETUP_CONTEST_MODE; + sMoveRelearnerStruct->state = MENU_STATE_SETUP_CONTEST_MODE; } } } break; case MENU_STATE_PRINT_GIVE_UP_PROMPT: - if (!MoveTutorRunTextPrinters()) + if (!MoveRelearnerRunTextPrinters()) { - MoveTutorCreateYesNoMenu(); - sMoveTutorStruct->state++; + MoveRelearnerCreateYesNoMenu(); + sMoveRelearnerStruct->state++; } break; case MENU_STATE_GIVE_UP_CONFIRM: @@ -551,30 +551,30 @@ static void DoMoveTutorMain(void) if (selection == 0) { gSpecialVar_0x8004 = FALSE; - sMoveTutorStruct->state = MENU_STATE_FADE_AND_RETURN; + sMoveRelearnerStruct->state = MENU_STATE_FADE_AND_RETURN; } else if (selection == -1 || selection == 1) { - if (sMoveTutorMenuSate.showContestInfo == FALSE) + if (sMoveRelearnerMenuSate.showContestInfo == FALSE) { - sMoveTutorStruct->state = MENU_STATE_SETUP_BATTLE_MODE; + sMoveRelearnerStruct->state = MENU_STATE_SETUP_BATTLE_MODE; } - else if (sMoveTutorMenuSate.showContestInfo == TRUE) + else if (sMoveRelearnerMenuSate.showContestInfo == TRUE) { - sMoveTutorStruct->state = MENU_STATE_SETUP_CONTEST_MODE; + sMoveRelearnerStruct->state = MENU_STATE_SETUP_CONTEST_MODE; } } } break; case MENU_STATE_PRINT_TRYING_TO_LEARN_PROMPT: - FormatAndPrintText(gText_MoveTutorPkmnTryingToLearnMove); - sMoveTutorStruct->state++; + FormatAndPrintText(gText_MoveRelearnerPkmnTryingToLearnMove); + sMoveRelearnerStruct->state++; break; case MENU_STATE_WAIT_FOR_TRYING_TO_LEARN: - if (!MoveTutorRunTextPrinters()) + if (!MoveRelearnerRunTextPrinters()) { - MoveTutorCreateYesNoMenu(); - sMoveTutorStruct->state = MENU_STATE_CONFIRM_DELETE_OLD_MOVE; + MoveRelearnerCreateYesNoMenu(); + sMoveRelearnerStruct->state = MENU_STATE_CONFIRM_DELETE_OLD_MOVE; } break; case MENU_STATE_CONFIRM_DELETE_OLD_MOVE: @@ -583,25 +583,25 @@ static void DoMoveTutorMain(void) if (var == 0) { - FormatAndPrintText(gText_MoveTutorWhichMoveToForget); - sMoveTutorStruct->state = MENU_STATE_PRINT_WHICH_MOVE_PROMPT; + FormatAndPrintText(gText_MoveRelearnerWhichMoveToForget); + sMoveRelearnerStruct->state = MENU_STATE_PRINT_WHICH_MOVE_PROMPT; } else if (var == -1 || var == 1) { - sMoveTutorStruct->state = MENU_STATE_PRINT_STOP_TEACHING; + sMoveRelearnerStruct->state = MENU_STATE_PRINT_STOP_TEACHING; } } break; case MENU_STATE_PRINT_STOP_TEACHING: StringCopy(gStringVar2, gMoveNames[GetCurrentSelectedMove()]); - FormatAndPrintText(gText_MoveTutorStopTryingToTeachMove); - sMoveTutorStruct->state++; + FormatAndPrintText(gText_MoveRelearnerStopTryingToTeachMove); + sMoveRelearnerStruct->state++; break; case MENU_STATE_WAIT_FOR_STOP_TEACHING: - if (!MoveTutorRunTextPrinters()) + if (!MoveRelearnerRunTextPrinters()) { - MoveTutorCreateYesNoMenu(); - sMoveTutorStruct->state++; + MoveRelearnerCreateYesNoMenu(); + sMoveRelearnerStruct->state++; } break; case MENU_STATE_CONFIRM_STOP_TEACHING: @@ -610,55 +610,55 @@ static void DoMoveTutorMain(void) if (var == 0) { - sMoveTutorStruct->state = MENU_STATE_CHOOSE_SETUP_STATE; + sMoveRelearnerStruct->state = MENU_STATE_CHOOSE_SETUP_STATE; } else if (var == MENU_B_PRESSED || var == 1) { // What's the point? It gets set to MENU_STATE_PRINT_TRYING_TO_LEARN_PROMPT, anyway. - if (sMoveTutorMenuSate.showContestInfo == FALSE) + if (sMoveRelearnerMenuSate.showContestInfo == FALSE) { - sMoveTutorStruct->state = MENU_STATE_SETUP_BATTLE_MODE; + sMoveRelearnerStruct->state = MENU_STATE_SETUP_BATTLE_MODE; } - else if (sMoveTutorMenuSate.showContestInfo == TRUE) + else if (sMoveRelearnerMenuSate.showContestInfo == TRUE) { - sMoveTutorStruct->state = MENU_STATE_SETUP_CONTEST_MODE; + sMoveRelearnerStruct->state = MENU_STATE_SETUP_CONTEST_MODE; } - sMoveTutorStruct->state = MENU_STATE_PRINT_TRYING_TO_LEARN_PROMPT; + sMoveRelearnerStruct->state = MENU_STATE_PRINT_TRYING_TO_LEARN_PROMPT; } } break; case MENU_STATE_CHOOSE_SETUP_STATE: - if (!MoveTutorRunTextPrinters()) + if (!MoveRelearnerRunTextPrinters()) { FillWindowPixelBuffer(3, 0x11); - if (sMoveTutorMenuSate.showContestInfo == FALSE) + if (sMoveRelearnerMenuSate.showContestInfo == FALSE) { - sMoveTutorStruct->state = MENU_STATE_SETUP_BATTLE_MODE; + sMoveRelearnerStruct->state = MENU_STATE_SETUP_BATTLE_MODE; } - else if (sMoveTutorMenuSate.showContestInfo == TRUE) + else if (sMoveRelearnerMenuSate.showContestInfo == TRUE) { - sMoveTutorStruct->state = MENU_STATE_SETUP_CONTEST_MODE; + sMoveRelearnerStruct->state = MENU_STATE_SETUP_CONTEST_MODE; } } break; case MENU_STATE_PRINT_WHICH_MOVE_PROMPT: - if (!MoveTutorRunTextPrinters()) + if (!MoveRelearnerRunTextPrinters()) { - sMoveTutorStruct->state = MENU_STATE_SHOW_MOVE_SUMMARY_SCREEN; + sMoveRelearnerStruct->state = MENU_STATE_SHOW_MOVE_SUMMARY_SCREEN; BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); } break; case MENU_STATE_SHOW_MOVE_SUMMARY_SCREEN: if (!gPaletteFade.active) { - ShowSelectMovePokemonSummaryScreen(gPlayerParty, sMoveTutorStruct->partyMon, gPlayerPartyCount - 1, CB2_InitLearnMoveReturnFromSelectMove, GetCurrentSelectedMove()); - FreeMoveTutorResources(); + ShowSelectMovePokemonSummaryScreen(gPlayerParty, sMoveRelearnerStruct->partyMon, gPlayerPartyCount - 1, CB2_InitLearnMoveReturnFromSelectMove, GetCurrentSelectedMove()); + FreeMoveRelearnerResources(); } break; case 21: - if (!MoveTutorRunTextPrinters()) + if (!MoveRelearnerRunTextPrinters()) { - sMoveTutorStruct->state = MENU_STATE_FADE_AND_RETURN; + sMoveRelearnerStruct->state = MENU_STATE_FADE_AND_RETURN; } break; case 22: @@ -666,23 +666,23 @@ static void DoMoveTutorMain(void) break; case MENU_STATE_FADE_AND_RETURN: BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); - sMoveTutorStruct->state++; + sMoveRelearnerStruct->state++; break; case MENU_STATE_RETURN_TO_FIELD: if (!gPaletteFade.active) { - FreeMoveTutorResources(); + FreeMoveRelearnerResources(); SetMainCallback2(CB2_ReturnToField); } break; case MENU_STATE_FADE_FROM_SUMMARY_SCREEN: BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK); - sMoveTutorStruct->state++; - if (sMoveTutorMenuSate.showContestInfo == FALSE) + sMoveRelearnerStruct->state++; + if (sMoveRelearnerMenuSate.showContestInfo == FALSE) { HideHeartSpritesAndShowTeachMoveText(TRUE); } - else if (sMoveTutorMenuSate.showContestInfo == TRUE) + else if (sMoveRelearnerMenuSate.showContestInfo == TRUE) { ShowTeachMoveText(TRUE); } @@ -692,66 +692,66 @@ static void DoMoveTutorMain(void) case MENU_STATE_TRY_OVERWRITE_MOVE: if (!gPaletteFade.active) { - if (sMoveTutorStruct->moveSlot == MAX_MON_MOVES) + if (sMoveRelearnerStruct->moveSlot == MAX_MON_MOVES) { - sMoveTutorStruct->state = MENU_STATE_PRINT_STOP_TEACHING; + sMoveRelearnerStruct->state = MENU_STATE_PRINT_STOP_TEACHING; } else { - u16 moveId = GetMonData(&gPlayerParty[sMoveTutorStruct->partyMon], MON_DATA_MOVE1 + sMoveTutorStruct->moveSlot); + u16 moveId = GetMonData(&gPlayerParty[sMoveRelearnerStruct->partyMon], MON_DATA_MOVE1 + sMoveRelearnerStruct->moveSlot); StringCopy(gStringVar3, gMoveNames[moveId]); - RemoveMonPPBonus(&gPlayerParty[sMoveTutorStruct->partyMon], sMoveTutorStruct->moveSlot); - SetMonMoveSlot(&gPlayerParty[sMoveTutorStruct->partyMon], GetCurrentSelectedMove(), sMoveTutorStruct->moveSlot); + RemoveMonPPBonus(&gPlayerParty[sMoveRelearnerStruct->partyMon], sMoveRelearnerStruct->moveSlot); + SetMonMoveSlot(&gPlayerParty[sMoveRelearnerStruct->partyMon], GetCurrentSelectedMove(), sMoveRelearnerStruct->moveSlot); StringCopy(gStringVar2, gMoveNames[GetCurrentSelectedMove()]); - FormatAndPrintText(gText_MoveTutorAndPoof); - sMoveTutorStruct->state = MENU_STATE_DOUBLE_FANFARE_FORGOT_MOVE; + FormatAndPrintText(gText_MoveRelearnerAndPoof); + sMoveRelearnerStruct->state = MENU_STATE_DOUBLE_FANFARE_FORGOT_MOVE; gSpecialVar_0x8004 = TRUE; } } break; case MENU_STATE_DOUBLE_FANFARE_FORGOT_MOVE: - if (!MoveTutorRunTextPrinters()) + if (!MoveRelearnerRunTextPrinters()) { - FormatAndPrintText(gText_MoveTutorPkmnForgotMoveAndLearnedNew); - sMoveTutorStruct->state = MENU_STATE_PRINT_TEXT_THEN_FANFARE; + FormatAndPrintText(gText_MoveRelearnerPkmnForgotMoveAndLearnedNew); + sMoveRelearnerStruct->state = MENU_STATE_PRINT_TEXT_THEN_FANFARE; PlayFanfare(MUS_FANFA1); } break; case MENU_STATE_PRINT_TEXT_THEN_FANFARE: - if (!MoveTutorRunTextPrinters()) + if (!MoveRelearnerRunTextPrinters()) { PlayFanfare(MUS_FANFA1); - sMoveTutorStruct->state = MENU_STATE_WAIT_FOR_FANFARE; + sMoveRelearnerStruct->state = MENU_STATE_WAIT_FOR_FANFARE; } break; case MENU_STATE_WAIT_FOR_FANFARE: if (IsFanfareTaskInactive()) { - sMoveTutorStruct->state = MENU_STATE_WAIT_FOR_A_BUTTON; + sMoveRelearnerStruct->state = MENU_STATE_WAIT_FOR_A_BUTTON; } break; case MENU_STATE_WAIT_FOR_A_BUTTON: if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); - sMoveTutorStruct->state = MENU_STATE_FADE_AND_RETURN; + sMoveRelearnerStruct->state = MENU_STATE_FADE_AND_RETURN; } break; } } -static void FreeMoveTutorResources(void) +static void FreeMoveRelearnerResources(void) { RemoveScrollArrows(); - DestroyListMenuTask(sMoveTutorStruct->moveListMenuTask, &sMoveTutorMenuSate.listOffset, &sMoveTutorMenuSate.listRow); + DestroyListMenuTask(sMoveRelearnerStruct->moveListMenuTask, &sMoveRelearnerMenuSate.listOffset, &sMoveRelearnerMenuSate.listRow); FreeAllWindowBuffers(); - FREE_AND_SET_NULL(sMoveTutorStruct); + FREE_AND_SET_NULL(sMoveRelearnerStruct); ResetSpriteData(); FreeAllSpritePalettes(); } -// Note: The hearts are already made invisible by MoveTutorShowHideHearts, +// Note: The hearts are already made invisible by MoveRelearnerShowHideHearts, // which is called whenever the cursor in either list changes. static void HideHeartSpritesAndShowTeachMoveText(bool8 onlyHideSprites) { @@ -759,7 +759,7 @@ static void HideHeartSpritesAndShowTeachMoveText(bool8 onlyHideSprites) for (i = 0; i < 16; i++) { - gSprites[sMoveTutorStruct->heartSpriteIds[i]].invisible = TRUE; + gSprites[sMoveRelearnerStruct->heartSpriteIds[i]].invisible = TRUE; } if (!onlyHideSprites) @@ -772,8 +772,8 @@ static void HideHeartSpritesAndShowTeachMoveText(bool8 onlyHideSprites) static void HandleInput(bool8 showContest) { - s32 itemId = ListMenu_ProcessInput(sMoveTutorStruct->moveListMenuTask); - ListMenuGetScrollAndRow(sMoveTutorStruct->moveListMenuTask, &sMoveTutorMenuSate.listOffset, &sMoveTutorMenuSate.listRow); + s32 itemId = ListMenu_ProcessInput(sMoveRelearnerStruct->moveListMenuTask); + ListMenuGetScrollAndRow(sMoveRelearnerStruct->moveListMenuTask, &sMoveRelearnerMenuSate.listOffset, &sMoveRelearnerMenuSate.listRow); switch (itemId) { @@ -788,47 +788,47 @@ static void HandleInput(bool8 showContest) if (showContest == FALSE) { PutWindowTilemap(1); - sMoveTutorStruct->state = MENU_STATE_SETUP_CONTEST_MODE; - sMoveTutorMenuSate.showContestInfo = TRUE; + sMoveRelearnerStruct->state = MENU_STATE_SETUP_CONTEST_MODE; + sMoveRelearnerMenuSate.showContestInfo = TRUE; } else { PutWindowTilemap(0); - sMoveTutorStruct->state = MENU_STATE_SETUP_BATTLE_MODE; - sMoveTutorMenuSate.showContestInfo = FALSE; + sMoveRelearnerStruct->state = MENU_STATE_SETUP_BATTLE_MODE; + sMoveRelearnerMenuSate.showContestInfo = FALSE; } schedule_bg_copy_tilemap_to_vram(1); - MoveTutorShowHideHearts(GetCurrentSelectedMove()); + MoveRelearnerShowHideHearts(GetCurrentSelectedMove()); break; case LIST_CANCEL: PlaySE(SE_SELECT); RemoveScrollArrows(); - sMoveTutorStruct->state = MENU_STATE_PRINT_GIVE_UP_PROMPT; - StringExpandPlaceholders(gStringVar4, gText_MoveTutorGiveUp); - MoveTutorPrintText(gStringVar4); + sMoveRelearnerStruct->state = MENU_STATE_PRINT_GIVE_UP_PROMPT; + StringExpandPlaceholders(gStringVar4, gText_MoveRelearnerGiveUp); + MoveRelearnerPrintText(gStringVar4); break; default: PlaySE(SE_SELECT); RemoveScrollArrows(); - sMoveTutorStruct->state = MENU_STATE_PRINT_TEACH_MOVE_PROMPT; + sMoveRelearnerStruct->state = MENU_STATE_PRINT_TEACH_MOVE_PROMPT; StringCopy(gStringVar2, gMoveNames[itemId]); - StringExpandPlaceholders(gStringVar4, gText_MoveTutorTeachMoveConfirm); - MoveTutorPrintText(gStringVar4); + StringExpandPlaceholders(gStringVar4, gText_MoveRelearnerTeachMoveConfirm); + MoveRelearnerPrintText(gStringVar4); break; } } static s32 GetCurrentSelectedMove(void) { - return sMoveTutorStruct->menuItems[sMoveTutorMenuSate.listRow + sMoveTutorMenuSate.listOffset].id; + return sMoveRelearnerStruct->menuItems[sMoveRelearnerMenuSate.listRow + sMoveRelearnerMenuSate.listOffset].id; } // Theory: This used to make the heart sprites visible again (i.e. // this was the inverse of HideHeartsAndShowTeachMoveText), but the // code was commented out. The bool argument would have been named // "justShowHearts." The code for showing/hiding the heards was moved -// to MoveTutorShowHideHearts, which is called whenever a new move is +// to MoveRelearnerShowHideHearts, which is called whenever a new move is // selected and whenever the display mode changes. static void ShowTeachMoveText(bool8 shouldDoNothingInstead) { @@ -844,57 +844,57 @@ static void CreateUISprites(void) { int i; - sMoveTutorStruct->moveDisplayArrowTask = 0xFF; - sMoveTutorStruct->moveListScrollArrowTask = 0xFF; + sMoveRelearnerStruct->moveDisplayArrowTask = 0xFF; + sMoveRelearnerStruct->moveListScrollArrowTask = 0xFF; AddScrollArrows(); // These are the appeal hearts. for (i = 0; i < 8; i++) { - sMoveTutorStruct->heartSpriteIds[i] = CreateSprite(&sConstestMoveHeartSprite, (i - (i / 4) * 4) * 8 + 104, (i / 4) * 8 + 36, 0); + sMoveRelearnerStruct->heartSpriteIds[i] = CreateSprite(&sConstestMoveHeartSprite, (i - (i / 4) * 4) * 8 + 104, (i / 4) * 8 + 36, 0); } // These are the jam harts. // The animation is used to toggle between full/empty heart sprites. for (i = 0; i < 8; i++) { - sMoveTutorStruct->heartSpriteIds[i + 8] = CreateSprite(&sConstestMoveHeartSprite, (i - (i / 4) * 4) * 8 + 104, (i / 4) * 8 + 52, 0); - StartSpriteAnim(&gSprites[sMoveTutorStruct->heartSpriteIds[i + 8]], 2); + sMoveRelearnerStruct->heartSpriteIds[i + 8] = CreateSprite(&sConstestMoveHeartSprite, (i - (i / 4) * 4) * 8 + 104, (i / 4) * 8 + 52, 0); + StartSpriteAnim(&gSprites[sMoveRelearnerStruct->heartSpriteIds[i + 8]], 2); } for (i = 0; i < 16; i++) { - gSprites[sMoveTutorStruct->heartSpriteIds[i]].invisible = TRUE; + gSprites[sMoveRelearnerStruct->heartSpriteIds[i]].invisible = TRUE; } } static void AddScrollArrows(void) { - if (sMoveTutorStruct->moveDisplayArrowTask == 0xFF) + if (sMoveRelearnerStruct->moveDisplayArrowTask == 0xFF) { - sMoveTutorStruct->moveDisplayArrowTask = AddScrollIndicatorArrowPair(&sDisplayModeArrowsTemplate, &sMoveTutorStruct->scrollOffset); + sMoveRelearnerStruct->moveDisplayArrowTask = AddScrollIndicatorArrowPair(&sDisplayModeArrowsTemplate, &sMoveRelearnerStruct->scrollOffset); } - if (sMoveTutorStruct->moveListScrollArrowTask == 0xFF) + if (sMoveRelearnerStruct->moveListScrollArrowTask == 0xFF) { gTempScrollArrowTemplate = sMoveListScrollArrowsTemplate; - gTempScrollArrowTemplate.fullyDownThreshold = sMoveTutorStruct->numMenuChoices - sMoveTutorStruct->numToShowAtOnce; - sMoveTutorStruct->moveListScrollArrowTask = AddScrollIndicatorArrowPair(&gTempScrollArrowTemplate, &sMoveTutorMenuSate.listOffset); + gTempScrollArrowTemplate.fullyDownThreshold = sMoveRelearnerStruct->numMenuChoices - sMoveRelearnerStruct->numToShowAtOnce; + sMoveRelearnerStruct->moveListScrollArrowTask = AddScrollIndicatorArrowPair(&gTempScrollArrowTemplate, &sMoveRelearnerMenuSate.listOffset); } } static void RemoveScrollArrows(void) { - if (sMoveTutorStruct->moveDisplayArrowTask != 0xFF) + if (sMoveRelearnerStruct->moveDisplayArrowTask != 0xFF) { - RemoveScrollIndicatorArrowPair(sMoveTutorStruct->moveDisplayArrowTask); - sMoveTutorStruct->moveDisplayArrowTask = 0xFF; + RemoveScrollIndicatorArrowPair(sMoveRelearnerStruct->moveDisplayArrowTask); + sMoveRelearnerStruct->moveDisplayArrowTask = 0xFF; } - if (sMoveTutorStruct->moveListScrollArrowTask != 0xFF) + if (sMoveRelearnerStruct->moveListScrollArrowTask != 0xFF) { - RemoveScrollIndicatorArrowPair(sMoveTutorStruct->moveListScrollArrowTask); - sMoveTutorStruct->moveListScrollArrowTask = 0xFF; + RemoveScrollIndicatorArrowPair(sMoveRelearnerStruct->moveListScrollArrowTask); + sMoveRelearnerStruct->moveListScrollArrowTask = 0xFF; } } @@ -903,32 +903,32 @@ static void CreateLearnableMovesList(void) s32 i; u8 nickname[POKEMON_NAME_LENGTH + 1]; - sMoveTutorStruct->numMenuChoices = GetMoveRelearnerMoves(&gPlayerParty[sMoveTutorStruct->partyMon], sMoveTutorStruct->movesToLearn); + sMoveRelearnerStruct->numMenuChoices = GetMoveRelearnerMoves(&gPlayerParty[sMoveRelearnerStruct->partyMon], sMoveRelearnerStruct->movesToLearn); - for (i = 0; i < sMoveTutorStruct->numMenuChoices; i++) + for (i = 0; i < sMoveRelearnerStruct->numMenuChoices; i++) { - sMoveTutorStruct->menuItems[i].name = gMoveNames[sMoveTutorStruct->movesToLearn[i]]; - sMoveTutorStruct->menuItems[i].id = sMoveTutorStruct->movesToLearn[i]; + sMoveRelearnerStruct->menuItems[i].name = gMoveNames[sMoveRelearnerStruct->movesToLearn[i]]; + sMoveRelearnerStruct->menuItems[i].id = sMoveRelearnerStruct->movesToLearn[i]; } - GetMonData(&gPlayerParty[sMoveTutorStruct->partyMon], MON_DATA_NICKNAME, nickname); + GetMonData(&gPlayerParty[sMoveRelearnerStruct->partyMon], MON_DATA_NICKNAME, nickname); StringCopy10(gStringVar1, nickname); - sMoveTutorStruct->menuItems[sMoveTutorStruct->numMenuChoices].name = gText_Cancel; - sMoveTutorStruct->menuItems[sMoveTutorStruct->numMenuChoices].id = LIST_CANCEL; - sMoveTutorStruct->numMenuChoices++; - sMoveTutorStruct->numToShowAtOnce = LoadMoveTutorMovesList(sMoveTutorStruct->menuItems, sMoveTutorStruct->numMenuChoices); + sMoveRelearnerStruct->menuItems[sMoveRelearnerStruct->numMenuChoices].name = gText_Cancel; + sMoveRelearnerStruct->menuItems[sMoveRelearnerStruct->numMenuChoices].id = LIST_CANCEL; + sMoveRelearnerStruct->numMenuChoices++; + sMoveRelearnerStruct->numToShowAtOnce = LoadMoveRelearnerMovesList(sMoveRelearnerStruct->menuItems, sMoveRelearnerStruct->numMenuChoices); } -void MoveTutorShowHideHearts(s32 moveId) +void MoveRelearnerShowHideHearts(s32 moveId) { u16 numHearts; u16 i; - if (!sMoveTutorMenuSate.showContestInfo || moveId == LIST_CANCEL) + if (!sMoveRelearnerMenuSate.showContestInfo || moveId == LIST_CANCEL) { for (i = 0; i < 16; i++) { - gSprites[sMoveTutorStruct->heartSpriteIds[i]].invisible = TRUE; + gSprites[sMoveRelearnerStruct->heartSpriteIds[i]].invisible = TRUE; } } else @@ -944,13 +944,13 @@ void MoveTutorShowHideHearts(s32 moveId) { if (i < numHearts) { - StartSpriteAnim(&gSprites[sMoveTutorStruct->heartSpriteIds[i]], 1); + StartSpriteAnim(&gSprites[sMoveRelearnerStruct->heartSpriteIds[i]], 1); } else { - StartSpriteAnim(&gSprites[sMoveTutorStruct->heartSpriteIds[i]], 0); + StartSpriteAnim(&gSprites[sMoveRelearnerStruct->heartSpriteIds[i]], 0); } - gSprites[sMoveTutorStruct->heartSpriteIds[i]].invisible = FALSE; + gSprites[sMoveRelearnerStruct->heartSpriteIds[i]].invisible = FALSE; } numHearts = (u8)(gContestEffects[gContestMoves[moveId].effect].jam / 10); @@ -964,13 +964,13 @@ void MoveTutorShowHideHearts(s32 moveId) { if (i < numHearts) { - StartSpriteAnim(&gSprites[sMoveTutorStruct->heartSpriteIds[i + 8]], 3); + StartSpriteAnim(&gSprites[sMoveRelearnerStruct->heartSpriteIds[i + 8]], 3); } else { - StartSpriteAnim(&gSprites[sMoveTutorStruct->heartSpriteIds[i + 8]], 2); + StartSpriteAnim(&gSprites[sMoveRelearnerStruct->heartSpriteIds[i + 8]], 2); } - gSprites[sMoveTutorStruct->heartSpriteIds[i + 8]].invisible = FALSE; + gSprites[sMoveRelearnerStruct->heartSpriteIds[i + 8]].invisible = FALSE; } } } diff --git a/src/strings.c b/src/strings.c index c2f476b58..bed8f4b68 100644 --- a/src/strings.c +++ b/src/strings.c @@ -1742,15 +1742,15 @@ const u8 gText_TrainerHill2F[] = _("2F"); const u8 gText_TrainerHill3F[] = _("3F"); const u8 gText_TrainerHill4F[] = _("4F"); const u8 gText_TeachWhichMoveToPkmn[] = _("Teach which move to {STR_VAR_1}?"); -const u8 gText_MoveTutorTeachMoveConfirm[] = _("Teach {STR_VAR_2}?"); -const u8 gText_MoveTutorPkmnLearnedMove[] = _("{STR_VAR_1} learned\n{STR_VAR_2}!"); -const u8 gText_MoveTutorPkmnTryingToLearnMove[] = _("{STR_VAR_1} is trying to learn\n{STR_VAR_2}.\pBut {STR_VAR_1} can't learn more\nthan four moves.\pDelete an older move to make\nroom for {STR_VAR_2}?"); -const u8 gText_MoveTutorStopTryingToTeachMove[] = _("Stop trying to teach\n{STR_VAR_2}?"); -const u8 gText_MoveTutorAndPoof[] = _("{PAUSE 32}1, {PAUSE 15}2, and {PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE 0x0038}Poof!\p"); -const u8 gText_MoveTutorPkmnForgotMoveAndLearnedNew[] = _("{STR_VAR_1} forgot {STR_VAR_3}.\pAnd…\p{STR_VAR_1} learned {STR_VAR_2}."); +const u8 gText_MoveRelearnerTeachMoveConfirm[] = _("Teach {STR_VAR_2}?"); +const u8 gText_MoveRelearnerPkmnLearnedMove[] = _("{STR_VAR_1} learned\n{STR_VAR_2}!"); +const u8 gText_MoveRelearnerPkmnTryingToLearnMove[] = _("{STR_VAR_1} is trying to learn\n{STR_VAR_2}.\pBut {STR_VAR_1} can't learn more\nthan four moves.\pDelete an older move to make\nroom for {STR_VAR_2}?"); +const u8 gText_MoveRelearnerStopTryingToTeachMove[] = _("Stop trying to teach\n{STR_VAR_2}?"); +const u8 gText_MoveRelearnerAndPoof[] = _("{PAUSE 32}1, {PAUSE 15}2, and {PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE 0x0038}Poof!\p"); +const u8 gText_MoveRelearnerPkmnForgotMoveAndLearnedNew[] = _("{STR_VAR_1} forgot {STR_VAR_3}.\pAnd…\p{STR_VAR_1} learned {STR_VAR_2}."); const u8 gUnknown_085EF9C8[] = _("{STR_VAR_1} did not learn the\nmove {STR_VAR_2}."); -const u8 gText_MoveTutorGiveUp[] = _("Give up trying to teach a new\nmove to {STR_VAR_1}?"); -const u8 gText_MoveTutorWhichMoveToForget[] = _("Which move should be\nforgotten?\p"); +const u8 gText_MoveRelearnerGiveUp[] = _("Give up trying to teach a new\nmove to {STR_VAR_1}?"); +const u8 gText_MoveRelearnerWhichMoveToForget[] = _("Which move should be\nforgotten?\p"); const u8 gText_BattleMoves2[] = _("BATTLE MOVES"); const u8 gText_ContestMoves2[] = _("CONTEST MOVES"); const u8 gUnknown_085EFA4C[] = _("TYPE/"); |