diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_2.c | 45 | ||||
-rw-r--r-- | src/battle_transition.c | 258 | ||||
-rw-r--r-- | src/berry_fix_program.c | 2 | ||||
-rw-r--r-- | src/coord_event_weather.c | 119 | ||||
-rw-r--r-- | src/decoration.c | 10 | ||||
-rw-r--r-- | src/diploma.c | 2 | ||||
-rw-r--r-- | src/egg_hatch.c | 4 | ||||
-rw-r--r-- | src/evolution_scene.c | 6 | ||||
-rw-r--r-- | src/hall_of_fame.c | 2 | ||||
-rwxr-xr-x | src/item_use.c | 1271 | ||||
-rw-r--r-- | src/mail.c | 2 | ||||
-rw-r--r-- | src/option_menu.c | 2 | ||||
-rw-r--r-- | src/pokeblock.c | 2 | ||||
-rw-r--r-- | src/reshow_battle_screen.c | 6 | ||||
-rw-r--r-- | src/scanline_effect.c | 262 | ||||
-rw-r--r-- | src/scrcmd.c | 10 | ||||
-rw-r--r-- | src/secret_base.c | 6 | ||||
-rw-r--r-- | src/time_events.c | 118 | ||||
-rw-r--r-- | src/use_pokeblock.c | 4 | ||||
-rw-r--r-- | src/wallclock.c | 2 |
20 files changed, 1945 insertions, 188 deletions
diff --git a/src/battle_2.c b/src/battle_2.c index 61e39b39f..4ff2bd19a 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -4,7 +4,7 @@ #include "main.h" #include "load_save.h" #include "gpu_regs.h" -#include "unknown_task.h" +#include "scanline_effect.h" #include "battle_setup.h" #include "battle_scripts.h" #include "pokemon.h" @@ -46,13 +46,6 @@ #include "battle_string_ids.h" #include "data2.h" -struct UnknownStruct6 -{ - u16 unk0[0xA0]; - u8 fillerA0[0x640]; - u16 unk780[0xA0]; -}; - struct UnknownPokemonStruct2 { /*0x00*/ u16 species; @@ -90,8 +83,6 @@ extern void (*gBattleMainFunc)(void); extern void (*gCB2_AfterEvolution)(void); extern struct UnknownPokemonStruct2 gUnknown_02022FF8[3]; // what is it used for? extern struct UnknownPokemonStruct2* gUnknown_02023058; // what is it used for? -extern u8 gUnknown_02039B28[]; // possibly a struct? -extern struct UnknownStruct6 gUnknown_02038C28; // todo: identify & document extern struct MusicPlayerInfo gMPlayInfo_SE1; extern struct MusicPlayerInfo gMPlayInfo_SE2; extern u8 gDecompressionBuffer[]; @@ -162,6 +153,7 @@ extern const u8 * const gBattlescriptsForBallThrow[]; extern const u8 * const gBattlescriptsForRunningByItem[]; extern const u8 * const gBattlescriptsForUsingItem[]; extern const u8 * const gBattlescriptsForSafariActions[]; +extern const struct ScanlineEffectParams gUnknown_0831AC70; // strings extern const u8 gText_LinkStandby3[]; @@ -180,7 +172,7 @@ extern const u8 gText_Confusion[]; extern const u8 gText_Love[]; // functions -extern void dp12_8087EA4(void); +extern void ScanlineEffect_Clear(void); extern void sub_80356D0(void); extern void GetFrontierTrainerName(u8* dst, u16 trainerId); // battle tower extern void sub_8166188(void); // battle tower, sets link battle mons level but why? @@ -383,24 +375,21 @@ static void CB2_InitBattleInternal(void) else { gBattle_WIN0V = 0x5051; - dp12_8087EA4(); + ScanlineEffect_Clear(); for (i = 0; i < 80; i++) { - gUnknown_02038C28.unk0[i] = 0xF0; - gUnknown_02038C28.unk780[i] = 0xF0; + gScanlineEffectRegBuffers[0][i] = 0xF0; + gScanlineEffectRegBuffers[1][i] = 0xF0; } for (i = 80; i < 160; i++) { - #ifndef NONMATCHING - asm(""::"r"(i)); // needed to match - #endif // NONMATCHING - - gUnknown_02038C28.unk0[i] = 0xFF10; - gUnknown_02038C28.unk780[i] = 0xFF10; + asm(""::"r"(i)); + gScanlineEffectRegBuffers[0][i] = 0xFF10; + gScanlineEffectRegBuffers[1][i] = 0xFF10; } - sub_80BA038(gUnknown_0831AC70); + ScanlineEffect_SetParams(gUnknown_0831AC70); } ResetPaletteFade(); @@ -1596,7 +1585,7 @@ void BattleMainCB2(void) static void FreeRestoreBattleData(void) { gMain.callback1 = gPreBattleCallback1; - gUnknown_02039B28[0x15] = 3; + gScanlineEffect.state = 3; gMain.inBattle = 0; ZeroEnemyPartyMons(); m4aSongNumStop(0x5A); @@ -1814,7 +1803,7 @@ void VBlankCB_Battle(void) LoadOam(); ProcessSpriteCopyRequests(); TransferPlttBuffer(); - sub_80BA0A8(); + ScanlineEffect_InitHBlankDmaTransfer(); } void nullsub_17(void) @@ -1952,18 +1941,18 @@ void sub_8038D64(void) SetGpuReg(REG_OFFSET_WINOUT, 0); gBattle_WIN0H = 0xF0; gBattle_WIN0V = 0x5051; - dp12_8087EA4(); + ScanlineEffect_Clear(); for (i = 0; i < 80; i++) { - gUnknown_02038C28.unk0[i] = 0xF0; - gUnknown_02038C28.unk780[i] = 0xF0; + gScanlineEffectRegBuffers[0][i] = 0xF0; + gScanlineEffectRegBuffers[1][i] = 0xF0; } for (i = 80; i < 160; i++) { asm(""::"r"(i)); // Needed to stop the compiler from optimizing out the loop counter - gUnknown_02038C28.unk0[i] = 0xFF10; - gUnknown_02038C28.unk780[i] = 0xFF10; + gScanlineEffectRegBuffers[0][i] = 0xFF10; + gScanlineEffectRegBuffers[1][i] = 0xFF10; } ResetPaletteFade(); diff --git a/src/battle_transition.c b/src/battle_transition.c index e003e0fce..0ff8cd903 100644 --- a/src/battle_transition.c +++ b/src/battle_transition.c @@ -14,7 +14,7 @@ #include "constants/songs.h" #include "constants/trainers.h" #include "field_camera.h" -#include "unknown_task.h" +#include "scanline_effect.h" #include "malloc.h" #include "gpu_regs.h" #include "decompress.h" @@ -56,8 +56,6 @@ struct StructRectangularSpiral typedef bool8 (*TransitionStateFunc)(struct Task *task); typedef bool8 (*TransitionSpriteCallback)(struct Sprite *sprite); -extern u16 gUnknown_020393A8[]; -extern u16 gUnknown_02038C28[][0x3C0]; extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; @@ -65,7 +63,7 @@ extern const struct OamData gFieldObjectBaseOam_32x32; extern void c2_exit_to_overworld_2_switch(void); extern void sub_80AC3D0(void); -extern void dp12_8087EA4(void); +extern void ScanlineEffect_Clear(void); // this file's functions static void LaunchBattleTransitionTask(u8 transitionId); @@ -1110,9 +1108,9 @@ static void Phase2Task_Swirl(u8 taskId) static bool8 Phase2_Swirl_Func1(struct Task *task) { sub_8149F08(); - dp12_8087EA4(); + ScanlineEffect_Clear(); BeginNormalPaletteFade(-1, 4, 0, 0x10, 0); - sub_8149F98(gUnknown_020393A8, sTransitionStructPtr->field_14, 0, 2, 0, 160); + sub_8149F98(gScanlineEffectRegBuffers[1], sTransitionStructPtr->field_14, 0, 2, 0, 160); SetVBlankCallback(VBlankCB_Phase2_Swirl); SetHBlankCallback(HBlankCB_Phase2_Swirl); @@ -1129,7 +1127,7 @@ static bool8 Phase2_Swirl_Func2(struct Task *task) task->tData1 += 4; task->tData2 += 8; - sub_8149F98(gUnknown_02038C28[0], sTransitionStructPtr->field_14, task->tData1, 2, task->tData2, 160); + sub_8149F98(gScanlineEffectRegBuffers[0], sTransitionStructPtr->field_14, task->tData1, 2, task->tData2, 160); if (!gPaletteFade.active) { @@ -1145,12 +1143,12 @@ static void VBlankCB_Phase2_Swirl(void) { VBlankCB_BattleTransition(); if (sTransitionStructPtr->VBlank_DMA) - DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320); + DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320); } static void HBlankCB_Phase2_Swirl(void) { - u16 var = gUnknown_02038C28[1][REG_VCOUNT]; + u16 var = gScanlineEffectRegBuffers[1][REG_VCOUNT]; REG_BG1HOFS = var; REG_BG2HOFS = var; REG_BG3HOFS = var; @@ -1164,10 +1162,10 @@ static void Phase2Task_Shuffle(u8 taskId) static bool8 Phase2_Shuffle_Func1(struct Task *task) { sub_8149F08(); - dp12_8087EA4(); + ScanlineEffect_Clear(); BeginNormalPaletteFade(-1, 4, 0, 0x10, 0); - memset(gUnknown_020393A8, sTransitionStructPtr->field_16, 0x140); + memset(gScanlineEffectRegBuffers[1], sTransitionStructPtr->field_16, 0x140); SetVBlankCallback(VBlankCB_Phase2_Shuffle); SetHBlankCallback(HBlankCB_Phase2_Shuffle); @@ -1192,7 +1190,7 @@ static bool8 Phase2_Shuffle_Func2(struct Task *task) for (i = 0; i < 160; i++, r4 += 4224) { u16 var = r4 / 256; - gUnknown_02038C28[0][i] = sTransitionStructPtr->field_16 + Sin(var, r3); + gScanlineEffectRegBuffers[0][i] = sTransitionStructPtr->field_16 + Sin(var, r3); } if (!gPaletteFade.active) @@ -1206,12 +1204,12 @@ static void VBlankCB_Phase2_Shuffle(void) { VBlankCB_BattleTransition(); if (sTransitionStructPtr->VBlank_DMA) - DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320); + DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320); } static void HBlankCB_Phase2_Shuffle(void) { - u16 var = gUnknown_02038C28[1][REG_VCOUNT]; + u16 var = gScanlineEffectRegBuffers[1][REG_VCOUNT]; REG_BG1VOFS = var; REG_BG2VOFS = var; REG_BG3VOFS = var; @@ -1257,7 +1255,7 @@ static void sub_814669C(struct Task *task) s32 i; sub_8149F08(); - dp12_8087EA4(); + ScanlineEffect_Clear(); task->tData1 = 16; task->tData2 = 0; @@ -1272,7 +1270,7 @@ static void sub_814669C(struct Task *task) for (i = 0; i < 160; i++) { - gUnknown_02038C28[1][i] = 240; + gScanlineEffectRegBuffers[1][i] = 240; } SetVBlankCallback(VBlankCB0_Phase2_BigPokeball); @@ -1351,7 +1349,7 @@ static bool8 Phase2_BigPokeball_Func2(struct Task *task) dst1[i * 32 + j] = *BigPokeballMap | 0xF000; } } - sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5, 160); + sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5, 160); task->tState++; return TRUE; @@ -1363,7 +1361,7 @@ static bool8 Phase2_Aqua_Func2(struct Task *task) sub_8149F58(&dst1, &dst2); LZ77UnCompVram(sTeamAqua_Tilemap, dst1); - sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5, 160); + sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5, 160); task->tState++; return FALSE; @@ -1375,7 +1373,7 @@ static bool8 Phase2_Magma_Func2(struct Task *task) sub_8149F58(&dst1, &dst2); LZ77UnCompVram(sTeamMagma_Tilemap, dst1); - sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5, 160); + sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5, 160); task->tState++; return FALSE; @@ -1388,7 +1386,7 @@ static bool8 Phase2_Regice_Func2(struct Task *task) sub_8149F58(&dst1, &dst2); LoadPalette(gUnknown_085BC2B4, 0xF0, 0x20); CpuCopy16(gUnknown_085BC314, dst1, 0x500); - sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5, 160); + sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5, 160); task->tState++; return FALSE; @@ -1401,7 +1399,7 @@ static bool8 Phase2_Registeel_Func2(struct Task *task) sub_8149F58(&dst1, &dst2); LoadPalette(gUnknown_085BC2D4, 0xF0, 0x20); CpuCopy16(gUnknown_085BCB14, dst1, 0x500); - sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5, 160); + sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5, 160); task->tState++; return FALSE; @@ -1414,7 +1412,7 @@ static bool8 Phase2_Regirock_Func2(struct Task *task) sub_8149F58(&dst1, &dst2); LoadPalette(gUnknown_085BC2F4, 0xF0, 0x20); CpuCopy16(gUnknown_085BD314, dst1, 0x500); - sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5, 160); + sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5, 160); task->tState++; return FALSE; @@ -1499,7 +1497,7 @@ static bool8 Phase2_BigPokeball_Func3(struct Task *task) task->tData4 += 8; task->tData5 -= 256; - sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5 >> 8, 160); + sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5 >> 8, 160); sTransitionStructPtr->VBlank_DMA++; return FALSE; @@ -1519,7 +1517,7 @@ static bool8 Phase2_BigPokeball_Func4(struct Task *task) task->tData4 += 8; task->tData5 -= 256; - sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5 >> 8, 160); + sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5 >> 8, 160); sTransitionStructPtr->VBlank_DMA++; return FALSE; @@ -1531,7 +1529,7 @@ static bool8 Phase2_BigPokeball_Func5(struct Task *task) task->tData4 += 8; task->tData5 -= 256; - sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5 >> 8, 160); + sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5 >> 8, 160); if (task->tData5 <= 0) { @@ -1577,7 +1575,7 @@ static bool8 Phase2_BigPokeball_Func6(struct Task *task) if (task->tData1 < 0) task->tData1 = 0; } - sub_814A014(gUnknown_02038C28[0], 120, 80, task->tData1); + sub_814A014(gScanlineEffectRegBuffers[0], 120, 80, task->tData1); if (task->tData1 == 0) { SetVBlankCallback(NULL); @@ -1604,7 +1602,7 @@ static void Transition_BigPokeball_Vblank(void) DmaStop(0); VBlankCB_BattleTransition(); if (sTransitionStructPtr->VBlank_DMA) - DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320); + DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320); REG_WININ = sTransitionStructPtr->WININ; REG_WINOUT = sTransitionStructPtr->WINOUT; REG_WIN0V = sTransitionStructPtr->WIN0V; @@ -1615,13 +1613,13 @@ static void Transition_BigPokeball_Vblank(void) static void VBlankCB0_Phase2_BigPokeball(void) { Transition_BigPokeball_Vblank(); - DmaSet(0, gUnknown_020393A8, ®_BG0HOFS, 0xA2400001); + DmaSet(0, gScanlineEffectRegBuffers[1], ®_BG0HOFS, 0xA2400001); } static void VBlankCB1_Phase2_BigPokeball(void) { Transition_BigPokeball_Vblank(); - DmaSet(0, gUnknown_020393A8, ®_WIN0H, 0xA2400001); + DmaSet(0, gScanlineEffectRegBuffers[1], ®_WIN0H, 0xA2400001); } static void Phase2Task_PokeballsTrail(u8 taskId) @@ -1741,7 +1739,7 @@ static bool8 Phase2_Clockwise_BlackFade_Func1(struct Task *task) u16 i; sub_8149F08(); - dp12_8087EA4(); + ScanlineEffect_Clear(); sTransitionStructPtr->WININ = 0; sTransitionStructPtr->WINOUT = 63; @@ -1750,7 +1748,7 @@ static bool8 Phase2_Clockwise_BlackFade_Func1(struct Task *task) for (i = 0; i < 160; i++) { - gUnknown_020393A8[i] = 0xF3F4; + gScanlineEffectRegBuffers[1][i] = 0xF3F4; } SetVBlankCallback(VBlankCB_Phase2_Clockwise_BlackFade); @@ -1767,7 +1765,7 @@ static bool8 Phase2_Clockwise_BlackFade_Func2(struct Task *task) sub_814A1AC(sTransitionStructPtr->data, 120, 80, sTransitionStructPtr->data[4], -1, 1, 1); do { - gUnknown_02038C28[0][sTransitionStructPtr->data[3]] = (sTransitionStructPtr->data[2] + 1) | 0x7800; + gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]] = (sTransitionStructPtr->data[2] + 1) | 0x7800; } while (!sub_814A228(sTransitionStructPtr->data, 1, 1)); sTransitionStructPtr->data[4] += 16; @@ -1795,7 +1793,7 @@ static bool8 Phase2_Clockwise_BlackFade_Func3(struct Task *task) r1 = 120, r3 = sTransitionStructPtr->data[2] + 1; if (sTransitionStructPtr->data[5] >= 80) r1 = sTransitionStructPtr->data[2], r3 = 240; - gUnknown_02038C28[0][sTransitionStructPtr->data[3]] = (r3) | (r1 << 8); + gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]] = (r3) | (r1 << 8); if (var != 0) break; var = sub_814A228(sTransitionStructPtr->data, 1, 1); @@ -1811,7 +1809,7 @@ static bool8 Phase2_Clockwise_BlackFade_Func3(struct Task *task) { while (sTransitionStructPtr->data[3] < sTransitionStructPtr->data[5]) { - gUnknown_02038C28[0][++sTransitionStructPtr->data[3]] = (r3) | (r1 << 8); + gScanlineEffectRegBuffers[0][++sTransitionStructPtr->data[3]] = (r3) | (r1 << 8); } } @@ -1826,7 +1824,7 @@ static bool8 Phase2_Clockwise_BlackFade_Func4(struct Task *task) sub_814A1AC(sTransitionStructPtr->data, 120, 80, sTransitionStructPtr->data[4], 160, 1, 1); do { - gUnknown_02038C28[0][sTransitionStructPtr->data[3]] = (sTransitionStructPtr->data[2] << 8) | 0xF0; + gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]] = (sTransitionStructPtr->data[2] << 8) | 0xF0; } while (!sub_814A228(sTransitionStructPtr->data, 1, 1)); sTransitionStructPtr->data[4] -= 16; @@ -1851,12 +1849,12 @@ static bool8 Phase2_Clockwise_BlackFade_Func5(struct Task *task) while (1) { - r1 = (gUnknown_02038C28[0][sTransitionStructPtr->data[3]]) & 0xFF; + r1 = (gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]]) & 0xFF; r2 = sTransitionStructPtr->data[2]; if (sTransitionStructPtr->data[5] <= 80) r2 = 120, r1 = sTransitionStructPtr->data[2]; var4 = (r1) | (r2 << 8); - gUnknown_02038C28[0][sTransitionStructPtr->data[3]] = var4; + gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]] = var4; if (var != 0) break; var = sub_814A228(sTransitionStructPtr->data, 1, 1); @@ -1872,7 +1870,7 @@ static bool8 Phase2_Clockwise_BlackFade_Func5(struct Task *task) { while (sTransitionStructPtr->data[3] > sTransitionStructPtr->data[5]) { - gUnknown_02038C28[0][--sTransitionStructPtr->data[3]] = (r1) | (r2 << 8); + gScanlineEffectRegBuffers[0][--sTransitionStructPtr->data[3]] = (r1) | (r2 << 8); } } @@ -1892,7 +1890,7 @@ static bool8 Phase2_Clockwise_BlackFade_Func6(struct Task *task) r2 = 120, r3 = sTransitionStructPtr->data[2]; if (sTransitionStructPtr->data[2] >= 120) r2 = 0, r3 = 240; - gUnknown_02038C28[0][sTransitionStructPtr->data[3]] = (r3) | (r2 << 8); + gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]] = (r3) | (r2 << 8); } while (!sub_814A228(sTransitionStructPtr->data, 1, 1)); @@ -1917,12 +1915,12 @@ static void VBlankCB_Phase2_Clockwise_BlackFade(void) DmaStop(0); VBlankCB_BattleTransition(); if (sTransitionStructPtr->VBlank_DMA != 0) - DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320); + DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320); REG_WININ = sTransitionStructPtr->WININ; REG_WINOUT = sTransitionStructPtr->WINOUT; REG_WIN0V = sTransitionStructPtr->WIN0V; - REG_WIN0H = gUnknown_02038C28[1][0]; - DmaSet(0, gUnknown_02038C28[1], ®_WIN0H, 0xA2400001); + REG_WIN0H = gScanlineEffectRegBuffers[1][0]; + DmaSet(0, gScanlineEffectRegBuffers[1], ®_WIN0H, 0xA2400001); } static void Phase2Task_Ripple(u8 taskId) @@ -1935,11 +1933,11 @@ static bool8 Phase2_Ripple_Func1(struct Task *task) u8 i; sub_8149F08(); - dp12_8087EA4(); + ScanlineEffect_Clear(); for (i = 0; i < 160; i++) { - gUnknown_020393A8[i] = sTransitionStructPtr->field_16; + gScanlineEffectRegBuffers[1][i] = sTransitionStructPtr->field_16; } SetVBlankCallback(VBlankCB_Phase2_Ripple); @@ -1971,7 +1969,7 @@ static bool8 Phase2_Ripple_Func2(struct Task *task) // todo: fix the asm s16 var = r4 >> 8; asm(""); - gUnknown_02038C28[0][i] = sTransitionStructPtr->field_16 + Sin(var, r3); + gScanlineEffectRegBuffers[0][i] = sTransitionStructPtr->field_16 + Sin(var, r3); } if (++task->tData3 == 81) @@ -1991,12 +1989,12 @@ static void VBlankCB_Phase2_Ripple(void) { VBlankCB_BattleTransition(); if (sTransitionStructPtr->VBlank_DMA) - DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320); + DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320); } static void HBlankCB_Phase2_Ripple(void) { - u16 var = gUnknown_02038C28[1][REG_VCOUNT]; + u16 var = gScanlineEffectRegBuffers[1][REG_VCOUNT]; REG_BG1VOFS = var; REG_BG2VOFS = var; REG_BG3VOFS = var; @@ -2012,7 +2010,7 @@ static bool8 Phase2_Wave_Func1(struct Task *task) u8 i; sub_8149F08(); - dp12_8087EA4(); + ScanlineEffect_Clear(); sTransitionStructPtr->WININ = 63; sTransitionStructPtr->WINOUT = 0; @@ -2021,7 +2019,7 @@ static bool8 Phase2_Wave_Func1(struct Task *task) for (i = 0; i < 160; i++) { - gUnknown_02038C28[1][i] = 242; + gScanlineEffectRegBuffers[1][i] = 242; } SetVBlankCallback(VBlankCB_Phase2_Wave); @@ -2037,7 +2035,7 @@ static bool8 Phase2_Wave_Func2(struct Task *task) bool8 nextFunc; sTransitionStructPtr->VBlank_DMA = FALSE; - toStore = gUnknown_02038C28[0]; + toStore = gScanlineEffectRegBuffers[0]; r5 = task->tData2; task->tData2 += 16; task->tData1 += 8; @@ -2073,11 +2071,11 @@ static void VBlankCB_Phase2_Wave(void) DmaStop(0); VBlankCB_BattleTransition(); if (sTransitionStructPtr->VBlank_DMA != 0) - DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320); + DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320); REG_WININ = sTransitionStructPtr->WININ; REG_WINOUT = sTransitionStructPtr->WINOUT; REG_WIN0V = sTransitionStructPtr->WIN0V; - DmaSet(0, gUnknown_02038C28[1], ®_WIN0H, 0xA2400001); + DmaSet(0, gScanlineEffectRegBuffers[1], ®_WIN0H, 0xA2400001); } static void Phase2Task_Sydney(u8 taskId) @@ -2120,7 +2118,7 @@ static bool8 Phase2_Mugshot_Func1(struct Task *task) u8 i; sub_8149F08(); - dp12_8087EA4(); + ScanlineEffect_Clear(); Mugshots_CreateOpponentPlayerSprites(task); task->tData1 = 0; @@ -2132,7 +2130,7 @@ static bool8 Phase2_Mugshot_Func1(struct Task *task) for (i = 0; i < 160; i++) { - gUnknown_02038C28[1][i] = 0xF0F1; + gScanlineEffectRegBuffers[1][i] = 0xF0F1; } SetVBlankCallback(VBlankCB0_Phase2_Mugshots); @@ -2177,7 +2175,7 @@ static bool8 Phase2_Mugshot_Func3(struct Task *task) sTransitionStructPtr->VBlank_DMA = FALSE; - toStore = gUnknown_02038C28[0]; + toStore = gScanlineEffectRegBuffers[0]; r5 = task->tData1; task->tData1 += 0x10; @@ -2223,7 +2221,7 @@ static bool8 Phase2_Mugshot_Func4(struct Task *task) sTransitionStructPtr->VBlank_DMA = FALSE; - for (i = 0, toStore = gUnknown_02038C28[0]; i < 160; i++, toStore++) + for (i = 0, toStore = gScanlineEffectRegBuffers[0]; i < 160; i++, toStore++) { *toStore = 0xF0; } @@ -2266,8 +2264,8 @@ static bool8 Phase2_Mugshot_Func6(struct Task *task) sTransitionStructPtr->VBlank_DMA = FALSE; SetVBlankCallback(NULL); DmaStop(0); - memset(gUnknown_02038C28[0], 0, 0x140); - memset(gUnknown_02038C28[1], 0, 0x140); + memset(gScanlineEffectRegBuffers[0], 0, 0x140); + memset(gScanlineEffectRegBuffers[1], 0, 0x140); SetGpuReg(REG_OFFSET_WIN0H, 0xF0); SetGpuReg(REG_OFFSET_BLDY, 0); task->tState++; @@ -2300,15 +2298,15 @@ static bool8 Phase2_Mugshot_Func7(struct Task *task) { s16 index1 = 0x50 - i; s16 index2 = 0x50 + i; - if (gUnknown_02038C28[0][index1] <= 15) + if (gScanlineEffectRegBuffers[0][index1] <= 15) { r6 = TRUE; - gUnknown_02038C28[0][index1]++; + gScanlineEffectRegBuffers[0][index1]++; } - if (gUnknown_02038C28[0][index2] <= 15) + if (gScanlineEffectRegBuffers[0][index2] <= 15) { r6 = TRUE; - gUnknown_02038C28[0][index2]++; + gScanlineEffectRegBuffers[0][index2]++; } } } @@ -2336,7 +2334,7 @@ static bool8 Phase2_Mugshot_Func9(struct Task *task) sTransitionStructPtr->VBlank_DMA = FALSE; task->tData3++; - memset(gUnknown_02038C28[0], task->tData3, 0x140); + memset(gScanlineEffectRegBuffers[0], task->tData3, 0x140); if (task->tData3 > 15) task->tState++; @@ -2357,12 +2355,12 @@ static void VBlankCB0_Phase2_Mugshots(void) DmaStop(0); VBlankCB_BattleTransition(); if (sTransitionStructPtr->VBlank_DMA != 0) - DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320); + DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320); REG_BG0VOFS = sTransitionStructPtr->BG0VOFS; REG_WININ = sTransitionStructPtr->WININ; REG_WINOUT = sTransitionStructPtr->WINOUT; REG_WIN0V = sTransitionStructPtr->WIN0V; - DmaSet(0, gUnknown_02038C28[1], ®_WIN0H, 0xA2400001); + DmaSet(0, gScanlineEffectRegBuffers[1], ®_WIN0H, 0xA2400001); } static void VBlankCB1_Phase2_Mugshots(void) @@ -2370,9 +2368,9 @@ static void VBlankCB1_Phase2_Mugshots(void) DmaStop(0); VBlankCB_BattleTransition(); if (sTransitionStructPtr->VBlank_DMA != 0) - DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320); + DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320); REG_BLDCNT = sTransitionStructPtr->BLDCNT; - DmaSet(0, gUnknown_02038C28[1], ®_BLDY, 0xA2400001); + DmaSet(0, gScanlineEffectRegBuffers[1], ®_BLDY, 0xA2400001); } static void HBlankCB_Phase2_Mugshots(void) @@ -2500,7 +2498,7 @@ static bool8 Phase2_Slice_Func1(struct Task *task) u16 i; sub_8149F08(); - dp12_8087EA4(); + ScanlineEffect_Clear(); task->tData2 = 256; task->tData3 = 1; @@ -2511,8 +2509,8 @@ static bool8 Phase2_Slice_Func1(struct Task *task) for (i = 0; i < 160; i++) { - gUnknown_02038C28[1][i] = sTransitionStructPtr->field_14; - gUnknown_02038C28[1][160 + i] = 0xF0; + gScanlineEffectRegBuffers[1][i] = sTransitionStructPtr->field_14; + gScanlineEffectRegBuffers[1][160 + i] = 0xF0; } EnableInterrupts(INTR_FLAG_HBLANK); @@ -2541,8 +2539,8 @@ static bool8 Phase2_Slice_Func2(struct Task *task) for (i = 0; i < 160; i++) { - u16 *storeLoc1 = &gUnknown_02038C28[0][i]; - u16 *storeLoc2 = &gUnknown_02038C28[0][i + 160]; + u16 *storeLoc1 = &gScanlineEffectRegBuffers[0][i]; + u16 *storeLoc2 = &gScanlineEffectRegBuffers[0][i + 160]; if (i & 1) { *storeLoc1 = sTransitionStructPtr->field_14 + task->tData1; @@ -2578,15 +2576,15 @@ static void VBlankCB_Phase2_Slice(void) REG_WINOUT = sTransitionStructPtr->WINOUT; REG_WIN0V = sTransitionStructPtr->WIN0V; if (sTransitionStructPtr->VBlank_DMA) - DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 640); - DmaSet(0, &gUnknown_02038C28[1][160], ®_WIN0H, 0xA2400001); + DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 640); + DmaSet(0, &gScanlineEffectRegBuffers[1][160], ®_WIN0H, 0xA2400001); } static void HBlankCB_Phase2_Slice(void) { if (REG_VCOUNT < 160) { - u16 var = gUnknown_02038C28[1][REG_VCOUNT]; + u16 var = gScanlineEffectRegBuffers[1][REG_VCOUNT]; REG_BG1HOFS = var; REG_BG2HOFS = var; REG_BG3HOFS = var; @@ -2603,7 +2601,7 @@ static bool8 Phase2_ShredSplit_Func1(struct Task *task) u16 i; sub_8149F08(); - dp12_8087EA4(); + ScanlineEffect_Clear(); sTransitionStructPtr->WININ = 63; sTransitionStructPtr->WINOUT = 0; @@ -2611,13 +2609,13 @@ static bool8 Phase2_ShredSplit_Func1(struct Task *task) for (i = 0; i < 0xA0; i++) { - gUnknown_02038C28[1][i] = sTransitionStructPtr->field_14; - gUnknown_02038C28[1][0xA0 + i] = 0xF0; - gUnknown_02038C28[0][i] = sTransitionStructPtr->field_14; - gUnknown_02038C28[0][0xA0 + i] = 0xF0; - gUnknown_02038C28[0][0x140 + i] = 0; - gUnknown_02038C28[0][0x1E0 + i] = 0x100; - gUnknown_02038C28[0][0x280 + i] = 1; + gScanlineEffectRegBuffers[1][i] = sTransitionStructPtr->field_14; + gScanlineEffectRegBuffers[1][0xA0 + i] = 0xF0; + gScanlineEffectRegBuffers[0][i] = sTransitionStructPtr->field_14; + gScanlineEffectRegBuffers[0][0xA0 + i] = 0xF0; + gScanlineEffectRegBuffers[0][0x140 + i] = 0; + gScanlineEffectRegBuffers[0][0x1E0 + i] = 0x100; + gScanlineEffectRegBuffers[0][0x280 + i] = 1; } task->tData4 = 0; @@ -2657,9 +2655,9 @@ static bool8 Phase2_ShredSplit_Func2(struct Task *task) unkVar = (arr1[j]) + (arr2[k] * -(i) * 2); if (unkVar >= 0 && (unkVar != 79 || j != 1)) { - ptr4 = &gUnknown_02038C28[0][unkVar + 320]; - ptr3 = &gUnknown_02038C28[0][unkVar + 480]; - ptr1 = &gUnknown_02038C28[0][unkVar + 640]; + ptr4 = &gScanlineEffectRegBuffers[0][unkVar + 320]; + ptr3 = &gScanlineEffectRegBuffers[0][unkVar + 480]; + ptr1 = &gScanlineEffectRegBuffers[0][unkVar + 640]; if (*ptr4 > 0xEF) { *ptr4 = 0xF0; @@ -2673,8 +2671,8 @@ static bool8 Phase2_ShredSplit_Func2(struct Task *task) if (*ptr3 <= 0xFFF) *ptr3 += *ptr1; } - ptr2 = &gUnknown_02038C28[0][unkVar]; - ptr3 = &gUnknown_02038C28[0][unkVar + 160]; + ptr2 = &gScanlineEffectRegBuffers[0][unkVar]; + ptr3 = &gScanlineEffectRegBuffers[0][unkVar + 160]; *ptr2 = sTransitionStructPtr->field_14 + *ptr4; *ptr3 = 0xF0 - *ptr4; @@ -2691,9 +2689,9 @@ static bool8 Phase2_ShredSplit_Func2(struct Task *task) unkVar = (arr1[j] + 1) + (arr2[k] * -(i) * 2); if (unkVar <= 160 && (unkVar != 80 || j != 1)) { - ptr4 = &gUnknown_02038C28[0][unkVar + 320]; - ptr3 = &gUnknown_02038C28[0][unkVar + 480]; - ptr1 = &gUnknown_02038C28[0][unkVar + 640]; + ptr4 = &gScanlineEffectRegBuffers[0][unkVar + 320]; + ptr3 = &gScanlineEffectRegBuffers[0][unkVar + 480]; + ptr1 = &gScanlineEffectRegBuffers[0][unkVar + 640]; if (*ptr4 > 0xEF) { *ptr4 = 0xF0; @@ -2707,8 +2705,8 @@ static bool8 Phase2_ShredSplit_Func2(struct Task *task) if (*ptr3 <= 0xFFF) *ptr3 += *ptr1; } - ptr2 = &gUnknown_02038C28[0][unkVar]; - ptr3 = &gUnknown_02038C28[0][unkVar + 160]; + ptr2 = &gScanlineEffectRegBuffers[0][unkVar]; + ptr3 = &gScanlineEffectRegBuffers[0][unkVar + 160]; *ptr2 = sTransitionStructPtr->field_14 - *ptr4; *ptr3 = (*ptr4 << 8) | (0xF1); @@ -2732,7 +2730,7 @@ static bool8 Phase2_ShredSplit_Func2(struct Task *task) // This function never increments the state counter, because the loop condition // is always false, resulting in the game being stuck in an infinite loop. -// It's possible this transition is only partially +// It's possible this transition is only partially // done and the second part was left out. static bool8 Phase2_ShredSplit_Func3(struct Task *task) { @@ -2742,7 +2740,7 @@ static bool8 Phase2_ShredSplit_Func3(struct Task *task) for (i = 0; i < 0xA0; i++) { - if (gUnknown_02038C28[1][i] != 0xF0 && gUnknown_02038C28[1][i] != checkVar2) + if (gScanlineEffectRegBuffers[1][i] != 0xF0 && gScanlineEffectRegBuffers[1][i] != checkVar2) done = FALSE; // a break statement should be put here } @@ -2775,7 +2773,7 @@ static bool8 Phase2_Blackhole_Func1(struct Task *task) s32 i; sub_8149F08(); - dp12_8087EA4(); + ScanlineEffect_Clear(); sTransitionStructPtr->WININ = 0; sTransitionStructPtr->WINOUT = 63; @@ -2784,7 +2782,7 @@ static bool8 Phase2_Blackhole_Func1(struct Task *task) for (i = 0; i < 0xA0; i++) { - gUnknown_02038C28[1][i] = 0; + gScanlineEffectRegBuffers[1][i] = 0; } SetVBlankCallback(VBlankCB1_Phase2_BigPokeball); @@ -2814,7 +2812,7 @@ static bool8 Phase2_Blackhole1_Func3(struct Task *task) task->tData1 += (task->tData2 >> 8); if (task->tData1 > 0xA0) task->tData1 = 0xA0; - sub_814A014(gUnknown_02038C28[0], 0x78, 0x50, task->tData1); + sub_814A014(gScanlineEffectRegBuffers[0], 0x78, 0x50, task->tData1); if (task->tData1 == 0xA0) { task->tFuncState = 1; @@ -2840,7 +2838,7 @@ static bool8 Phase2_Blackhole1_Func2(struct Task *task) } task->tData1 += gUnknown_085C8C80[task->tData6]; task->tData6 = (task->tData6 + 1) % 2; - sub_814A014(gUnknown_02038C28[0], 0x78, 0x50, task->tData1); + sub_814A014(gScanlineEffectRegBuffers[0], 0x78, 0x50, task->tData1); if (task->tData1 < 9) { task->tState++; @@ -2866,7 +2864,7 @@ static bool8 Phase2_Blackhole2_Func2(struct Task *task) if (task->tData1 > 0xA0) task->tData1 = 0xA0; - sub_814A014(gUnknown_02038C28[0], 0x78, 0x50, task->tData1); + sub_814A014(gScanlineEffectRegBuffers[0], 0x78, 0x50, task->tData1); if (task->tData1 == 0xA0) { DmaStop(0); @@ -3113,7 +3111,7 @@ static bool8 Phase2_Rayquaza_Func3(struct Task *task) u16 i; sub_8149F08(); - dp12_8087EA4(); + ScanlineEffect_Clear(); SetGpuReg(REG_OFFSET_BG0CNT, 0x9A08); sub_8149F58(&dst1, &dst2); @@ -3126,8 +3124,8 @@ static bool8 Phase2_Rayquaza_Func3(struct Task *task) for (i = 0; i < 160; i++) { - gUnknown_02038C28[0][i] = 0; - gUnknown_02038C28[1][i] = 0x100; + gScanlineEffectRegBuffers[0][i] = 0; + gScanlineEffectRegBuffers[1][i] = 0x100; } SetVBlankCallback(VBlankCB_Phase2_Rayquaza); @@ -3212,7 +3210,7 @@ static bool8 Phase2_Rayquaza_Func9(struct Task *task) for (i = 0; i < 160; i++) { - gUnknown_02038C28[1][i] = 0; + gScanlineEffectRegBuffers[1][i] = 0; } SetVBlankCallback(VBlankCB1_Phase2_BigPokeball); @@ -3233,11 +3231,11 @@ static void VBlankCB_Phase2_Rayquaza(void) VBlankCB_BattleTransition(); if (sTransitionStructPtr->field_20 == 0) - dmaSrc = gUnknown_02038C28[0]; + dmaSrc = gScanlineEffectRegBuffers[0]; else if (sTransitionStructPtr->field_20 == 1) - dmaSrc = gUnknown_02038C28[1]; + dmaSrc = gScanlineEffectRegBuffers[1]; else - dmaSrc = gUnknown_02038C28[0]; + dmaSrc = gScanlineEffectRegBuffers[0]; DmaSet(0, dmaSrc, ®_BG0VOFS, 0xA2400001); } @@ -3252,7 +3250,7 @@ static bool8 Phase2_WhiteFade_Func1(struct Task *task) u16 i; sub_8149F08(); - dp12_8087EA4(); + ScanlineEffect_Clear(); sTransitionStructPtr->BLDCNT = 0xBF; sTransitionStructPtr->BLDY = 0; @@ -3262,8 +3260,8 @@ static bool8 Phase2_WhiteFade_Func1(struct Task *task) for (i = 0; i < 160; i++) { - gUnknown_02038C28[1][i] = 0; - gUnknown_02038C28[1][i + 160] = 0xF0; + gScanlineEffectRegBuffers[1][i] = 0; + gScanlineEffectRegBuffers[1][i + 160] = 0xF0; } EnableInterrupts(INTR_FLAG_HBLANK); @@ -3343,8 +3341,8 @@ static void VBlankCB0_Phase2_WhiteFade(void) REG_WINOUT = sTransitionStructPtr->WINOUT; REG_WIN0V = sTransitionStructPtr->WIN0V; if (sTransitionStructPtr->VBlank_DMA) - DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 640); - DmaSet(0, &gUnknown_02038C28[1][160], ®_WIN0H, 0xA2400001); + DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 640); + DmaSet(0, &gScanlineEffectRegBuffers[1][160], ®_WIN0H, 0xA2400001); } static void VBlankCB1_Phase2_WhiteFade(void) @@ -3360,7 +3358,7 @@ static void VBlankCB1_Phase2_WhiteFade(void) static void HBlankCB_Phase2_WhiteFade(void) { - REG_BLDY = gUnknown_02038C28[1][REG_VCOUNT]; + REG_BLDY = gScanlineEffectRegBuffers[1][REG_VCOUNT]; } static void sub_8149864(struct Sprite *sprite) @@ -3374,8 +3372,8 @@ static void sub_8149864(struct Sprite *sprite) else { u16 i; - u16* ptr1 = &gUnknown_02038C28[0][sprite->pos1.y]; - u16* ptr2 = &gUnknown_02038C28[0][sprite->pos1.y + 160]; + u16* ptr1 = &gScanlineEffectRegBuffers[0][sprite->pos1.y]; + u16* ptr2 = &gScanlineEffectRegBuffers[0][sprite->pos1.y + 160]; for (i = 0; i < 20; i++) { ptr1[i] = sprite->data[0] >> 8; @@ -3465,7 +3463,7 @@ static bool8 Phase2_Shards_Func1(struct Task *task) u16 i; sub_8149F08(); - dp12_8087EA4(); + ScanlineEffect_Clear(); sTransitionStructPtr->WININ = 0x3F; sTransitionStructPtr->WINOUT = 0; @@ -3473,10 +3471,10 @@ static bool8 Phase2_Shards_Func1(struct Task *task) for (i = 0; i < 160; i++) { - gUnknown_02038C28[0][i] = 0xF0; + gScanlineEffectRegBuffers[0][i] = 0xF0; } - CpuSet(gUnknown_02038C28[0], gUnknown_02038C28[1], 0xA0); + CpuSet(gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 0xA0); SetVBlankCallback(VBlankCB_Phase2_Shards); task->tState++; @@ -3505,8 +3503,8 @@ static bool8 Phase2_Shards_Func3(struct Task *task) for (i = 0, nextFunc = FALSE; i < 16; i++) { - s16 r3 = gUnknown_02038C28[0][sTransitionStructPtr->data[3]] >> 8; - s16 r4 = gUnknown_02038C28[0][sTransitionStructPtr->data[3]] & 0xFF; + s16 r3 = gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]] >> 8; + s16 r4 = gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]] & 0xFF; if (task->tData2 == 0) { if (r3 < sTransitionStructPtr->data[2]) @@ -3521,7 +3519,7 @@ static bool8 Phase2_Shards_Func3(struct Task *task) if (r4 <= r3) r4 = r3; } - gUnknown_02038C28[0][sTransitionStructPtr->data[3]] = (r4) | (r3 << 8); + gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]] = (r4) | (r3 << 8); if (nextFunc) { task->tState++; @@ -3568,12 +3566,12 @@ static void VBlankCB_Phase2_Shards(void) DmaStop(0); VBlankCB_BattleTransition(); if (sTransitionStructPtr->VBlank_DMA) - DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320); + DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320); REG_WININ = sTransitionStructPtr->WININ; REG_WINOUT = sTransitionStructPtr->WINOUT; REG_WIN0V = sTransitionStructPtr->WIN0V; - REG_WIN0H = gUnknown_02038C28[1][0]; - DmaSet(0, gUnknown_02038C28[1], ®_WIN0H, 0xA2400001); + REG_WIN0H = gScanlineEffectRegBuffers[1][0]; + DmaSet(0, gScanlineEffectRegBuffers[1], ®_WIN0H, 0xA2400001); } // sub-task for phase2 @@ -3875,7 +3873,7 @@ static bool8 Phase2_29_Func2(struct Task *task) sub_8149F58(&dst1, &dst2); LZ77UnCompVram(gUnknown_085C828C, dst1); - sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 0x84, task->tData5, 160); + sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 0x84, task->tData5, 160); task->tState++; return TRUE; @@ -3896,7 +3894,7 @@ static bool8 Phase2_30_Func1(struct Task *task) u16 *dst1, *dst2; sub_8149F08(); - dp12_8087EA4(); + ScanlineEffect_Clear(); ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_WIN1_ON); task->tData2 = 0x2000; task->tData1 = 0x7FFF; @@ -3934,7 +3932,7 @@ static bool8 Phase2_30_Func3(struct Task *task) for (i = 0; i < 160; i++) { - gUnknown_02038C28[1][i] = sTransitionStructPtr->field_16; + gScanlineEffectRegBuffers[1][i] = sTransitionStructPtr->field_16; } SetVBlankCallback(VBlankCB_Phase2_30); @@ -3980,7 +3978,7 @@ static bool8 Phase2_30_Func4(struct Task *task) { s16 index = var6 / 256; asm(""); - gUnknown_02038C28[0][i] = sTransitionStructPtr->field_16 + Sin(index, amplitude); + gScanlineEffectRegBuffers[0][i] = sTransitionStructPtr->field_16 + Sin(index, amplitude); } if (++task->tData3 == 101) @@ -4004,12 +4002,12 @@ static void VBlankCB_Phase2_30(void) REG_BLDALPHA = sTransitionStructPtr->BLDALPHA; if (sTransitionStructPtr->VBlank_DMA) - DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320); + DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320); } static void HBlankCB_Phase2_30(void) { - u16 var = gUnknown_02038C28[1][REG_VCOUNT]; + u16 var = gScanlineEffectRegBuffers[1][REG_VCOUNT]; REG_BG0VOFS = var; } diff --git a/src/berry_fix_program.c b/src/berry_fix_program.c index f487489d4..7b968a221 100644 --- a/src/berry_fix_program.c +++ b/src/berry_fix_program.c @@ -6,7 +6,7 @@ #include "main.h" #include "sprite.h" #include "task.h" -#include "unknown_task.h" +#include "scanline_effect.h" #include "window.h" #include "text.h" #include "menu.h" diff --git a/src/coord_event_weather.c b/src/coord_event_weather.c new file mode 100644 index 000000000..60b87fa30 --- /dev/null +++ b/src/coord_event_weather.c @@ -0,0 +1,119 @@ +#include "global.h" +#include "constants/weather.h" +#include "coord_event_weather.h" +#include "field_weather.h" + +struct CoordEventWeather +{ + u8 coordEventWeather; + void (*func)(void); +}; + +static void CoordEventWeather_Clouds(void); +static void CoordEventWeather_Sunny(void); +static void CoordEventWeather_LightRain(void); +static void CoordEventWeather_Snow(void); +static void CoordEventWeather_Thunderstorm(void); +static void CoordEventWeather_Fog(void); +static void CoordEventWeather_DiagonalFog(void); +static void CoordEventWeather_Ash(void); +static void CoordEventWeather_Sandstorm(void); +static void CoordEventWeather_Dark(void); +static void CoordEventWeather_Drought(void); +static void CoordEventWeather_Route119Cycle(void); +static void CoordEventWeather_Route123Cycle(void); + +static const struct CoordEventWeather sCoordEventWeatherFuncs[] = +{ + { COORD_EVENT_WEATHER_CLOUDS, CoordEventWeather_Clouds }, + { COORD_EVENT_WEATHER_SUNNY, CoordEventWeather_Sunny }, + { COORD_EVENT_WEATHER_RAIN_LIGHT, CoordEventWeather_LightRain }, + { COORD_EVENT_WEATHER_SNOW, CoordEventWeather_Snow }, + { COORD_EVENT_WEATHER_RAIN_MED, CoordEventWeather_Thunderstorm }, + { COORD_EVENT_WEATHER_FOG_1, CoordEventWeather_Fog }, + { COORD_EVENT_WEATHER_FOG_2, CoordEventWeather_DiagonalFog }, + { COORD_EVENT_WEATHER_ASH, CoordEventWeather_Ash }, + { COORD_EVENT_WEATHER_SANDSTORM, CoordEventWeather_Sandstorm }, + { COORD_EVENT_WEATHER_SHADE, CoordEventWeather_Dark }, + { COORD_EVENT_WEATHER_DROUGHT, CoordEventWeather_Drought }, + { COORD_EVENT_WEATHER_ROUTE119_CYCLE, CoordEventWeather_Route119Cycle }, + { COORD_EVENT_WEATHER_ROUTE123_CYCLE, CoordEventWeather_Route123Cycle }, +}; + +static void CoordEventWeather_Clouds(void) +{ + SetWeather(WEATHER_CLOUDS); +} + +static void CoordEventWeather_Sunny(void) +{ + SetWeather(WEATHER_SUNNY); +} + +static void CoordEventWeather_LightRain(void) +{ + SetWeather(WEATHER_RAIN_LIGHT); +} + +static void CoordEventWeather_Snow(void) +{ + SetWeather(WEATHER_SNOW); +} + +static void CoordEventWeather_Thunderstorm(void) +{ + SetWeather(WEATHER_RAIN_MED); +} + +static void CoordEventWeather_Fog(void) +{ + SetWeather(WEATHER_FOG_1); +} + +static void CoordEventWeather_DiagonalFog(void) +{ + SetWeather(WEATHER_FOG_2); +} + +static void CoordEventWeather_Ash(void) +{ + SetWeather(WEATHER_ASH); +} + +static void CoordEventWeather_Sandstorm(void) +{ + SetWeather(WEATHER_SANDSTORM); +} + +static void CoordEventWeather_Dark(void) +{ + SetWeather(WEATHER_SHADE); +} + +static void CoordEventWeather_Drought(void) +{ + SetWeather(WEATHER_DROUGHT); +} + +static void CoordEventWeather_Route119Cycle(void) +{ + SetWeather(WEATHER_ROUTE119_CYCLE); +} + +static void CoordEventWeather_Route123Cycle(void) +{ + SetWeather(WEATHER_ROUTE123_CYCLE); +} + +void DoCoordEventWeather(u8 coordEventWeather) +{ + u8 i; + for (i = 0; i < ARRAY_COUNT(sCoordEventWeatherFuncs); i++) + { + if (sCoordEventWeatherFuncs[i].coordEventWeather == coordEventWeather) + { + sCoordEventWeatherFuncs[i].func(); + return; + } + } +} diff --git a/src/decoration.c b/src/decoration.c index a9777c86f..68a455285 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -529,7 +529,7 @@ void SecretBasePC_PutAway(u8 taskId) { sub_8126A58(0); sub_8197434(0, 0); - fade_screen(1, 0); + FadeScreen(1, 0); gTasks[taskId].data[2] = 0; gTasks[taskId].func = sub_8129ABC; } @@ -1247,7 +1247,7 @@ void sub_8127F68(u8 taskId) { if (sub_8127F38() == TRUE) { - fade_screen(1, 0); + FadeScreen(1, 0); gTasks[taskId].data[2] = 0; gTasks[taskId].func = sub_8128060; } @@ -1661,7 +1661,7 @@ void sub_8128BA0(u8 taskId) void sub_8128BBC(u8 taskId) { - fade_screen(1, 0); + FadeScreen(1, 0); gTasks[taskId].data[2] = 0; gTasks[taskId].func = c1_overworld_prev_quest; } @@ -2635,7 +2635,7 @@ void sub_812A1A0(u8 taskId) void sub_812A1C0(u8 taskId) { - fade_screen(1, 0); + FadeScreen(1, 0); gTasks[taskId].data[2] = 0; gTasks[taskId].func = sub_81298EC; } @@ -2654,7 +2654,7 @@ void sub_812A210(u8 taskId) void sub_812A22C(u8 taskId) { - fade_screen(1, 0); + FadeScreen(1, 0); gTasks[taskId].data[2] = 0; gTasks[taskId].func = sub_812A25C; } diff --git a/src/diploma.c b/src/diploma.c index 24e5e9727..89447c5ba 100644 --- a/src/diploma.c +++ b/src/diploma.c @@ -3,7 +3,7 @@ #include "palette.h" #include "main.h" #include "gpu_regs.h" -#include "unknown_task.h" +#include "scanline_effect.h" #include "task.h" #include "malloc.h" #include "decompress.h" diff --git a/src/egg_hatch.c b/src/egg_hatch.c index 435886638..e8f22e903 100644 --- a/src/egg_hatch.c +++ b/src/egg_hatch.c @@ -61,7 +61,7 @@ extern u8 sav1_map_get_name(void); extern s8 ProcessMenuInputNoWrap_(void); extern void TVShowConvertInternationalString(u8* str1, u8* str2, u8); extern void sub_806A068(u16, u8); -extern void fade_screen(u8, u8); +extern void FadeScreen(u8, u8); extern void overworld_free_bg_tilemaps(void); extern void sub_80AF168(void); extern void AllocateMonSpritesGfx(void); @@ -465,7 +465,7 @@ void EggHatch(void) { ScriptContext2_Enable(); CreateTask(Task_EggHatch, 10); - fade_screen(1, 0); + FadeScreen(1, 0); } static void Task_EggHatch(u8 taskID) diff --git a/src/evolution_scene.c b/src/evolution_scene.c index 5dfc36cb2..cbd37be52 100644 --- a/src/evolution_scene.c +++ b/src/evolution_scene.c @@ -11,7 +11,7 @@ #include "pokemon.h" #include "string_util.h" #include "battle.h" -#include "unknown_task.h" +#include "scanline_effect.h" #include "decompress.h" #include "m4a.h" #include "menu.h" @@ -1367,7 +1367,7 @@ static void VBlankCB_EvolutionScene(void) LoadOam(); ProcessSpriteCopyRequests(); TransferPlttBuffer(); - sub_80BA0A8(); + ScanlineEffect_InitHBlankDmaTransfer(); } static void VBlankCB_TradeEvolutionScene(void) @@ -1384,7 +1384,7 @@ static void VBlankCB_TradeEvolutionScene(void) LoadOam(); ProcessSpriteCopyRequests(); TransferPlttBuffer(); - sub_80BA0A8(); + ScanlineEffect_InitHBlankDmaTransfer(); } static void sub_813FDEC(u8 taskId) diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c index d002f210f..e7caf9316 100644 --- a/src/hall_of_fame.c +++ b/src/hall_of_fame.c @@ -20,7 +20,7 @@ #include "string_util.h" #include "m4a.h" #include "international_string_util.h" -#include "unknown_task.h" +#include "scanline_effect.h" #include "trig.h" #include "random.h" #include "event_data.h" diff --git a/src/item_use.c b/src/item_use.c new file mode 100755 index 000000000..4c7276bb8 --- /dev/null +++ b/src/item_use.c @@ -0,0 +1,1271 @@ +#include "global.h" +#include "battle.h" +#include "berry.h" +#include "bike.h" +#include "coins.h" +#include "constants/flags.h" +#include "constants/items.h" +#include "constants/songs.h" +#include "constants/vars.h" +#include "data2.h" +#include "event_data.h" +#include "fieldmap.h" +#include "field_map_obj.h" +#include "field_player_avatar.h" +#include "field_screen.h" +#include "field_weather.h" +#include "item.h" +#include "map_obj_8097404.h" +#include "mail.h" +#include "metatile_behavior.h" +#include "overworld.h" +#include "palette.h" +#include "pokemon.h" +#include "rom_818CFC8.h" +#include "script.h" +#include "sound.h" +#include "string_util.h" +#include "task.h" +#include "text.h" + +extern u16 gSpecialVar_ItemId; +extern void(**gUnknown_0203CE54)(void); +extern void(**gUnknown_0203CF2C)(void); +extern void(*gUnknown_0203A0F4)(u8 taskId); +extern void(*gUnknown_085920D8[])(void); +extern void (*gUnknown_03006328)(u8, u16, TaskFunc); +extern void unknown_ItemMenu_Confirm(u8 taskId); +extern void sub_81C5B14(u8 taskId); +extern u8 gText_DadsAdvice[]; +extern u8 gText_CantDismountBike[]; +extern void sub_8197434(u8 a, u8 b); +extern void sub_80984F4(void); +extern void ItemUseOutOfBattle_TMHM(u8 a); +extern void ItemUseOutOfBattle_EvolutionStone(u8 b); +extern void bag_menu_mail_related(void); +extern void OpenPokeblockCase(u8 a, void(*b)(void)); +extern void overworld_free_bg_tilemaps(void); +extern bool32 sav1_map_is_biking_allowed(void); +extern bool8 IsPlayerFacingSurfableFishableWater(void); +extern bool8 sub_81221AC(void); +extern u8 gText_ItemFinderNothing[]; +extern u8 gText_ItemFinderNearby[]; +extern u8 gText_ItemFinderOnTop[]; +extern u8 gText_CoinCase[]; +extern u8 gText_PowderQty[]; +extern u8 gUnknown_085920E4[]; +extern u8 Route102_EventScript_274482[]; +extern u8 Route102_EventScript_2744C0[]; +extern u8 BattleFrontier_OutsideEast_EventScript_242CFC[]; +extern u8 gText_BootedUpHM[]; +extern u8 gText_BootedUpTM[]; +extern u8 gText_TMHMContainedVar1[]; +extern u8 gText_PlayerUsedVar2[]; +extern u8 gText_RepelEffectsLingered[]; +extern u8 gText_UsedVar2WildLured[]; +extern u8 gText_UsedVar2WildRepelled[]; +extern u8 gText_BoxFull[]; +extern u8 gText_WontHaveEffect[]; +extern int sub_80247BC(void); +extern struct MapHeader* mapconnection_get_mapheader(struct MapConnection *connection); +extern void SetUpItemUseCallback(u8 taskId); +extern void ItemUseCB_Medicine(u8, u16, TaskFunc); +extern void sub_81B67C8(u8, u16, TaskFunc); +extern void sub_81B79E8(u8, u16, TaskFunc); +extern void dp05_ether(u8, u16, TaskFunc); +extern void dp05_pp_up(u8, u16, TaskFunc); +extern void dp05_rare_candy(u8, u16, TaskFunc); +extern void sub_81B6DC4(u8, u16, TaskFunc); +extern void sub_81B7C74(u8, u16, TaskFunc); +extern u16 ItemIdToBattleMoveId(u16); +extern void bag_menu_yes_no(u8, u8, void(**)(u8 taskId)); +extern void (*gUnknown_085920E8[])(u8 taskId); +extern void sub_81C5924(void); +extern void sub_81C59BC(void); +extern void sub_81AB9A8(u8); +extern void sub_81ABA88(u8); +extern void sub_80B7CC8(void); +extern void flagmods_08054D70(void); +extern u8* sub_806CF78(u16); +extern bool8 ExecuteTableBasedItemEffect_(struct Pokemon*, u16, u8, u8); +extern u8 gBankInMenu; +extern u16 gBattlePartyID[]; +extern void sub_81B89F0(void); +extern u8 GetItemEffectType(u16); + +void MapPostLoadHook_UseItem(void); +extern void sub_80AF6D4(void); +void Task_CallItemUseOnFieldCallback(u8 taskId); +void bag_menu_inits_lists_menu(u8 taskId); +void ItemUseOnFieldCB_Bike(u8 taskId); +void ItemUseOnFieldCB_Rod(u8 taskId); +void ItemUseOnFieldCB_Itemfinder(u8 taskId); +void sub_80FD504(u8 taskId); +void sub_80FD5CC(u8 taskId); +void sub_80FDA94(u8 taskId); +void sub_80FDADC(u8 taskId); +void sub_80FD7C8(u8 taskId); +void sub_80FDC00(u8 taskId); +void sub_80FDD74(u8 taskId); +void sub_80FDE08(u8 taskId); +void sub_80FDE7C(u8 taskId); +void sub_80FDF90(u8 taskId); +void task08_0809AD8C(u8 taskId); +void sub_80FE024(u8 taskId); +void sub_80FE124(u8 taskId); +void sub_80FE164(u8 taskId); + +void DisplayItemMessage(u8 taskId, u8 a, u8* str, void(*callback)(u8 taskId)); +void DisplayItemMessageInBattlePyramid(u8 taskId, u8* str, void(*callback)(u8 taskId)); +void DisplayItemMessageOnField(u8 taskId, u8* str, void(*callback)(u8 taskId)); +void sub_81C6714(u8 taskId); +void CleanUpAfterFailingToUseRegisteredKeyItemOnField(u8 taskId); +void StartFishing(u8 a); +bool8 ItemfinderCheckForHiddenItems(struct MapEvents *, u8); +u8 sub_80FD9B0(s16 a, s16 b); +void sub_80FDA24(u8 a); +void sub_80FD8E0(u8 taskId, s16 x, s16 y); +void sub_80FDBEC(void); +bool8 sub_80FDE2C(void); +void ItemUseOutOfBattle_CannotUse(u8 taskId); + +void SetUpItemUseCallback(u8 taskId) +{ + u8 type; + if (gSpecialVar_ItemId == ITEM_ENIGMA_BERRY) + type = gTasks[taskId].data[4] - 1; + else + type = ItemId_GetType(gSpecialVar_ItemId) - 1; + if (!InBattlePyramid()) + { + *gUnknown_0203CE54 = gUnknown_085920D8[type]; + unknown_ItemMenu_Confirm(taskId); + } + else + { + *gUnknown_0203CF2C = gUnknown_085920D8[type]; + sub_81C5B14(taskId); + } +} + +void SetUpItemUseOnFieldCallback(u8 taskId) +{ + if (gTasks[taskId].data[3] != 1) + { + gFieldCallback = MapPostLoadHook_UseItem; + SetUpItemUseCallback(taskId); + } + else + gUnknown_0203A0F4(taskId); +} + +void MapPostLoadHook_UseItem(void) +{ + pal_fill_black(); + CreateTask(Task_CallItemUseOnFieldCallback, 8); +} + +void Task_CallItemUseOnFieldCallback(u8 taskId) +{ + if (sub_80ABDFC() == 1) + gUnknown_0203A0F4(taskId); +} + +void DisplayCannotUseItemMessage(u8 taskId, bool8 isUsingRegisteredKeyItemOnField, const u8 *str) +{ + StringExpandPlaceholders(gStringVar4, str); + if (!isUsingRegisteredKeyItemOnField) + { + if (!InBattlePyramid()) + DisplayItemMessage(taskId, 1, gStringVar4, bag_menu_inits_lists_menu); + else + DisplayItemMessageInBattlePyramid(taskId, gText_DadsAdvice, sub_81C6714); + } + else + DisplayItemMessageOnField(taskId, gStringVar4, CleanUpAfterFailingToUseRegisteredKeyItemOnField); +} + +void DisplayDadsAdviceCannotUseItemMessage(u8 taskId, bool8 isUsingRegisteredKeyItemOnField) +{ + DisplayCannotUseItemMessage(taskId, isUsingRegisteredKeyItemOnField, gText_DadsAdvice); +} + +void DisplayCannotDismountBikeMessage(u8 taskId, bool8 isUsingRegisteredKeyItemOnField) +{ + DisplayCannotUseItemMessage(taskId, isUsingRegisteredKeyItemOnField, gText_CantDismountBike); +} + +void CleanUpAfterFailingToUseRegisteredKeyItemOnField(u8 taskId) +{ + sub_8197434(0, 1); + DestroyTask(taskId); + sub_80984F4(); + ScriptContext2_Disable(); +} + +u8 CheckIfItemIsTMHMOrEvolutionStone(u16 itemId) +{ + if (ItemId_GetFieldFunc(itemId) == ItemUseOutOfBattle_TMHM) + return 1; + else if (ItemId_GetFieldFunc(itemId) == ItemUseOutOfBattle_EvolutionStone) + return 2; + else + return 0; +} + +void sub_80FD254() +{ + struct MailStruct mail; + mail.itemId = gSpecialVar_ItemId; + ReadMail(&mail, bag_menu_mail_related, 0); +} + +void ItemUseOutOfBattle_Mail(u8 taskId) +{ + *gUnknown_0203CE54 = sub_80FD254; + unknown_ItemMenu_Confirm(taskId); +} + +void ItemUseOutOfBattle_Bike(u8 taskId) +{ + s16* data = gTasks[taskId].data; + s16 coordsY; + s16 coordsX; + u8 behavior; + PlayerGetDestCoords(&coordsX, &coordsY); + behavior = MapGridGetMetatileBehaviorAt(coordsX, coordsY); + if (FlagGet(FLAG_SYS_CYCLING_ROAD) == TRUE || MetatileBehavior_IsVerticalRail(behavior) == TRUE || MetatileBehavior_IsHorizontalRail(behavior) == TRUE || MetatileBehavior_IsIsolatedVerticalRail(behavior) == TRUE || MetatileBehavior_IsIsolatedHorizontalRail(behavior) == TRUE) + DisplayCannotDismountBikeMessage(taskId, data[3]); + else + { + if (sav1_map_is_biking_allowed() == TRUE && IsBikingDisallowedByPlayer() == 0) + { + gUnknown_0203A0F4 = ItemUseOnFieldCB_Bike; + SetUpItemUseOnFieldCallback(taskId); + } + else + DisplayDadsAdviceCannotUseItemMessage(taskId, data[3]); + } +} + +void ItemUseOnFieldCB_Bike(u8 taskId) +{ + if (!ItemId_GetSecondaryId(gSpecialVar_ItemId)) + GetOnOffBike(2); + else + GetOnOffBike(4); + sub_80984F4(); + ScriptContext2_Disable(); + DestroyTask(taskId); +} + +bool32 CanFish() +{ + s16 x, y; + u16 tileBehavior; + + GetXYCoordsOneStepInFrontOfPlayer(&x, &y); + tileBehavior = MapGridGetMetatileBehaviorAt(x, y); + + if (MetatileBehavior_IsWaterfall(tileBehavior)) + return FALSE; + + if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_4)) + return FALSE; + + if (!TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) + { + if (IsPlayerFacingSurfableFishableWater()) + return TRUE; + } + else + { + if (MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior) && !MapGridIsImpassableAt(x, y)) + return TRUE; + if (MetatileBehavior_8089510(tileBehavior) == TRUE) + return TRUE; + } + + return FALSE; +} + +void ItemUseOutOfBattle_Rod(u8 taskId) +{ + if (CanFish() == TRUE) + { + gUnknown_0203A0F4 = ItemUseOnFieldCB_Rod; + SetUpItemUseOnFieldCallback(taskId); + } + else + DisplayDadsAdviceCannotUseItemMessage(taskId, gTasks[taskId].data[3]); +} + +void ItemUseOnFieldCB_Rod(u8 taskId) +{ + StartFishing(ItemId_GetSecondaryId(gSpecialVar_ItemId)); + DestroyTask(taskId); +} + +void ItemUseOutOfBattle_Itemfinder(u8 var) +{ + IncrementGameStat(0x27); + gUnknown_0203A0F4 = ItemUseOnFieldCB_Itemfinder; + SetUpItemUseOnFieldCallback(var); +} + +void ItemUseOnFieldCB_Itemfinder(u8 taskId) +{ + if (ItemfinderCheckForHiddenItems(gMapHeader.events, taskId) == TRUE) + gTasks[taskId].func = sub_80FD504; + else + DisplayItemMessageOnField(taskId, gText_ItemFinderNothing, sub_80FD5CC); +} + +void sub_80FD504(u8 taskId) +{ + u8 playerDir; + u8 playerDirToItem; + u8 i; + s16* data = gTasks[taskId].data; + if (!data[3]) + { + if (data[4] == 4) + { + playerDirToItem = sub_80FD9B0(data[0], data[1]); + if (playerDirToItem) + { + sub_80FDA24(gUnknown_085920E4[playerDirToItem - 1]); + gTasks[taskId].func = sub_80FDA94; + } + else + { + playerDir = player_get_direction_lower_nybble(); + for (i = 0; i < 4; i++) + { + if (playerDir == gUnknown_085920E4[i]) + data[5] = (i + 1) & 3; + } + gTasks[taskId].func = sub_80FDADC; + data[3] = 0; + data[2] = 0; + } + return; + } + PlaySE(SE_DAUGI); + data[4]++; + } + data[3] = (data[3] + 1) & 0x1F; +} + +void sub_80FD5CC(u8 taskId) +{ + sub_8197434(0, 1); + sub_80984F4(); + ScriptContext2_Disable(); + DestroyTask(taskId); +} + +bool8 ItemfinderCheckForHiddenItems(struct MapEvents *events, u8 taskId) +{ + int distanceX, distanceY; + s16 x, y, i, newDistanceX, newDistanceY; + PlayerGetDestCoords(&x, &y); + gTasks[taskId].data[2] = FALSE; + for (i = 0; i < events->bgEventCount; i++) + { + if (events->bgEvents[i].kind == 7 && !FlagGet(events->bgEvents[i].bgUnion.hiddenItem.hiddenItemId + 0x1F4)) + { + distanceX = (u16)events->bgEvents[i].x + 7; + newDistanceX = distanceX - x; + distanceY = (u16)events->bgEvents[i].y + 7; + newDistanceY = distanceY - y; + + if ((u16)(newDistanceX + 7) < 15 && (newDistanceY >= -5) && (newDistanceY < 6)) + sub_80FD8E0(taskId, newDistanceX, newDistanceY); + } + } + + sub_80FD7C8(taskId); + if (gTasks[taskId].data[2] == TRUE) + return TRUE; + else + return FALSE; +} + +bool8 sub_80FD6D4(struct MapEvents *events, s16 x, s16 y) +{ + u8 bgEventCount = events->bgEventCount; + struct BgEvent *bgEvent = events->bgEvents; + int i; + + for (i = 0; i < bgEventCount; i++) + { + if (bgEvent[i].kind == 7 && x == (u16)bgEvent[i].x && y == (u16)bgEvent[i].y) // hidden item and coordinates matches x and y passed? + { + if (!FlagGet(bgEvent[i].bgUnion.hiddenItem.hiddenItemId + 0x1F4)) + return TRUE; + else + return FALSE; + } + } + return FALSE; +} + +bool8 sub_80FD730(struct MapConnection *connection, int x, int y) +{ + struct MapHeader *mapHeader; + u16 localX, localY; + u32 localOffset; + s32 localLength; + + mapHeader = mapconnection_get_mapheader(connection); + + switch (connection->direction) + { + // same weird temp variable behavior seen in sub_80FD6D4 + case 2: + localOffset = connection->offset + 7; + localX = x - localOffset; + localLength = mapHeader->mapData->height - 7; + localY = localLength + y; // additions are reversed for some reason + break; + case 1: + localOffset = connection->offset + 7; + localX = x - localOffset; + localLength = gMapHeader.mapData->height + 7; + localY = y - localLength; + break; + case 3: + localLength = mapHeader->mapData->width - 7; + localX = localLength + x; // additions are reversed for some reason + localOffset = connection->offset + 7; + localY = y - localOffset; + break; + case 4: + localLength = gMapHeader.mapData->width + 7; + localX = x - localLength; + localOffset = connection->offset + 7; + localY = y - localOffset; + break; + default: + return FALSE; + } + return sub_80FD6D4(mapHeader->events, localX, localY); +} + +// weird math +#ifdef NONMATCHING +void sub_80FD7C8(u8 taskId) +{ + s16 x, y; + s16 curX, curY; + s16 width = gMapHeader.mapData->width + 7; + s16 height = gMapHeader.mapData->height + 7; + + PlayerGetDestCoords(&x, &y); + + for (curX = x - 7; curX <= x + 7; curX++) + { + for (curY = y - 5; curY <= y + 5; curY++) + { + if (7 > curX + || curX >= width + || 7 > curY + || curY >= height) + { + struct MapConnection *conn = sub_8088A8C(curX, curY); + if (conn && sub_80FD730(conn, curX, curY) == TRUE) + sub_80FD8E0(taskId, curX - x, curY - y); + } + } + } +} +#else +__attribute__((naked)) +void sub_80FD7C8(u8 taskId) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x14\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + str r0, [sp, 0x4]\n\ + ldr r0, =gMapHeader\n\ + ldr r1, [r0]\n\ + ldr r0, [r1]\n\ + adds r0, 0x7\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + str r0, [sp, 0x8]\n\ + ldr r0, [r1, 0x4]\n\ + adds r0, 0x7\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + str r0, [sp, 0xC]\n\ + mov r4, sp\n\ + adds r4, 0x2\n\ + mov r0, sp\n\ + adds r1, r4, 0\n\ + bl PlayerGetDestCoords\n\ + mov r0, sp\n\ + ldrh r0, [r0]\n\ + subs r0, 0x7\n\ + lsls r0, 16\n\ + lsrs r3, r0, 16\n\ + asrs r0, 16\n\ + mov r1, sp\n\ + movs r2, 0\n\ + ldrsh r1, [r1, r2]\n\ + adds r1, 0x7\n\ + cmp r0, r1\n\ + bgt _080FD8CC\n\ +_080FD816:\n\ + mov r5, sp\n\ + ldrh r0, [r5, 0x2]\n\ + subs r0, 0x5\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + lsls r2, r4, 16\n\ + asrs r1, r2, 16\n\ + movs r6, 0x2\n\ + ldrsh r0, [r5, r6]\n\ + adds r0, 0x5\n\ + lsls r3, 16\n\ + mov r8, r3\n\ + cmp r1, r0\n\ + bgt _080FD8B6\n\ + movs r0, 0x7\n\ + str r0, [sp, 0x10]\n\ + mov r1, r8\n\ + asrs r1, 16\n\ + mov r9, r1\n\ + mov r10, r0\n\ +_080FD83E:\n\ + ldr r3, [sp, 0x10]\n\ + cmp r3, r9\n\ + bgt _080FD860\n\ + ldr r5, [sp, 0x8]\n\ + lsls r0, r5, 16\n\ + asrs r0, 16\n\ + cmp r9, r0\n\ + bge _080FD860\n\ + asrs r1, r2, 16\n\ + cmp r10, r1\n\ + bgt _080FD860\n\ + ldr r6, [sp, 0xC]\n\ + lsls r0, r6, 16\n\ + asrs r0, 16\n\ + lsls r7, r4, 16\n\ + cmp r1, r0\n\ + blt _080FD89E\n\ +_080FD860:\n\ + mov r0, r8\n\ + asrs r5, r0, 16\n\ + lsls r4, 16\n\ + asrs r6, r4, 16\n\ + adds r0, r5, 0\n\ + adds r1, r6, 0\n\ + bl sub_8088A8C\n\ + adds r7, r4, 0\n\ + cmp r0, 0\n\ + beq _080FD89E\n\ + adds r1, r5, 0\n\ + adds r2, r6, 0\n\ + bl sub_80FD730\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x1\n\ + bne _080FD89E\n\ + mov r0, sp\n\ + ldrh r1, [r0]\n\ + subs r1, r5, r1\n\ + lsls r1, 16\n\ + asrs r1, 16\n\ + ldrh r2, [r0, 0x2]\n\ + subs r2, r6, r2\n\ + lsls r2, 16\n\ + asrs r2, 16\n\ + ldr r0, [sp, 0x4]\n\ + bl sub_80FD8E0\n\ +_080FD89E:\n\ + movs r1, 0x80\n\ + lsls r1, 9\n\ + adds r0, r7, r1\n\ + lsrs r4, r0, 16\n\ + lsls r2, r4, 16\n\ + asrs r1, r2, 16\n\ + mov r3, sp\n\ + movs r5, 0x2\n\ + ldrsh r0, [r3, r5]\n\ + adds r0, 0x5\n\ + cmp r1, r0\n\ + ble _080FD83E\n\ +_080FD8B6:\n\ + movs r1, 0x80\n\ + lsls r1, 9\n\ + add r1, r8\n\ + lsrs r3, r1, 16\n\ + asrs r1, 16\n\ + mov r0, sp\n\ + movs r6, 0\n\ + ldrsh r0, [r0, r6]\n\ + adds r0, 0x7\n\ + cmp r1, r0\n\ + ble _080FD816\n\ +_080FD8CC:\n\ + add sp, 0x14\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .pool\n\ + .syntax divided\n"); +} +#endif + +void sub_80FD8E0(u8 taskId, s16 x, s16 y) +{ + s16 *data = gTasks[taskId].data; + s16 var1, var2, var3, var4; + + if (data[2] == FALSE) + { + data[0] = x; + data[1] = y; + data[2] = TRUE; + } + else + { + // data[0] and data[1] contain the player's coordinates. + // x and y contain the item's coordinates. + if (data[0] < 0) + var1 = data[0] * -1; // item is to the left + else + var1 = data[0]; // item is to the right + + if (data[1] < 0) + var2 = data[1] * -1; // item is to the north + else + var2 = data[1]; // item is to the south + + if (x < 0) + var3 = x * -1; + else + var3 = x; + + if (y < 0) + var4 = y * -1; + else + var4 = y; + + if (var1 + var2 > var3 + var4) + { + data[0] = x; + data[1] = y; + } + else + { + if (var1 + var2 == var3 + var4 && (var2 > var4 || (var2 == var4 && data[1] < y))) + { + data[0] = x; + data[1] = y; + } + } + } +} + +u8 sub_80FD9B0(s16 itemX, s16 itemY) +{ + s16 abX, abY; + + if (itemX == 0 && itemY == 0) + return DIR_NONE; // player is standing on the item. + + // get absolute X distance. + if (itemX < 0) + abX = itemX * -1; + else + abX = itemX; + + // get absolute Y distance. + if (itemY < 0) + abY = itemY * -1; + else + abY = itemY; + + if (abX > abY) + { + if (itemX < 0) + return DIR_EAST; + else + return DIR_NORTH; + } + else + { + if (abX < abY) + { + if (itemY < 0) + return DIR_SOUTH; + else + return DIR_WEST; + } + if (abX == abY) + { + if (itemY < 0) + return DIR_SOUTH; + else + return DIR_WEST; + } + return DIR_NONE; // should never get here. return something so it doesnt crash. + } +} + +void sub_80FDA24(u8 direction) +{ + FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]); + FieldObjectClearAnim(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]); + npc_sync_anim_pause_bits(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]); + PlayerTurnInPlace(direction); +} + +void sub_80FDA94(u8 taskId) +{ + if (FieldObjectCheckIfSpecialAnimFinishedOrInactive(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]) == TRUE) + DisplayItemMessageOnField(taskId, gText_ItemFinderNearby, sub_80FD5CC); +} + +void sub_80FDADC(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + if (FieldObjectCheckIfSpecialAnimFinishedOrInactive(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]) == TRUE + || data[2] == FALSE) + { + sub_80FDA24(gUnknown_085920E4[data[5]]); + data[2] = 1; + data[5] = (data[5] + 1) & 3; + data[3]++; + + if (data[3] == 4) + DisplayItemMessageOnField(taskId, gText_ItemFinderOnTop, sub_80FD5CC); + } +} + +void ItemUseOutOfBattle_PokeblockCase(u8 taskId) +{ + if (sub_81221AC() == TRUE) + { + DisplayDadsAdviceCannotUseItemMessage(taskId, gTasks[taskId].data[3]); + } + else if (gTasks[taskId].data[3] != TRUE) + { + *gUnknown_0203CE54 = sub_80FDBEC; + unknown_ItemMenu_Confirm(taskId); + } + else + { + gFieldCallback = sub_80AF6D4; + FadeScreen(1, 0); + gTasks[taskId].func = sub_80FDC00; + } +} + +void sub_80FDBEC(void) +{ + OpenPokeblockCase(0, bag_menu_mail_related); +} + +void sub_80FDC00(u8 taskId) +{ + if (!gPaletteFade.active) + { + overworld_free_bg_tilemaps(); + OpenPokeblockCase(0, c2_exit_to_overworld_2_switch); + DestroyTask(taskId); + } +} + +void ItemUseOutOfBattle_CoinCase(u8 taskId) +{ + ConvertIntToDecimalStringN(gStringVar1, GetCoins(), 0, 4); + StringExpandPlaceholders(gStringVar4, gText_CoinCase); + + if (!gTasks[taskId].data[3]) + { + DisplayItemMessage(taskId, 1, gStringVar4, bag_menu_inits_lists_menu); + } + else + { + DisplayItemMessageOnField(taskId, gStringVar4, CleanUpAfterFailingToUseRegisteredKeyItemOnField); + } +} + +void ItemUseOutOfBattle_PowderJar(u8 taskId) +{ + ConvertIntToDecimalStringN(gStringVar1, sub_80247BC(), 0, 5); + StringExpandPlaceholders(gStringVar4, gText_PowderQty); + + if (!gTasks[taskId].data[3]) + { + DisplayItemMessage(taskId, 1, gStringVar4, bag_menu_inits_lists_menu); + } + else + { + DisplayItemMessageOnField(taskId, gStringVar4, CleanUpAfterFailingToUseRegisteredKeyItemOnField); + } +} + +void sub_80FDD10(u8 taskId) +{ + if (IsPlayerFacingPlantedBerryTree() == TRUE) + { + gUnknown_0203A0F4 = sub_80FDD74; + gFieldCallback = MapPostLoadHook_UseItem; + *gUnknown_0203CE54 = c2_exit_to_overworld_2_switch; + unknown_ItemMenu_Confirm(taskId); + } + else + { + ItemId_GetFieldFunc(gSpecialVar_ItemId)(taskId); + } +} + +void sub_80FDD74(u8 taskId) +{ + RemoveBagItem(gSpecialVar_ItemId, 1); + ScriptContext2_Enable(); + ScriptContext1_SetupScript(Route102_EventScript_274482); + DestroyTask(taskId); +} + +void ItemUseOutOfBattle_WailmerPail(u8 taskId) +{ + if (sub_80FDE2C() == TRUE) + { + gUnknown_0203A0F4 = sub_80FDE7C; + SetUpItemUseOnFieldCallback(taskId); + } + else if (TryToWaterBerryTree() == TRUE) + { + gUnknown_0203A0F4 = sub_80FDE08; + SetUpItemUseOnFieldCallback(taskId); + } + else + { + DisplayDadsAdviceCannotUseItemMessage(taskId, gTasks[taskId].data[3]); + } +} + +void sub_80FDE08(u8 taskId) +{ + ScriptContext2_Enable(); + ScriptContext1_SetupScript(Route102_EventScript_2744C0); + DestroyTask(taskId); +} + +bool8 sub_80FDE2C(void) +{ + u16 x, y; + u8 z; + u8 objId; + GetXYCoordsOneStepInFrontOfPlayer(&x, &y); + z = PlayerGetZCoord(); + objId = GetFieldObjectIdByXYZ(x, y, z); + if (objId == 16 || gMapObjects[objId].graphicsId != 0xE4) + return FALSE; + else + return TRUE; +} + +void sub_80FDE7C(u8 taskId) +{ + ScriptContext2_Enable(); + ScriptContext1_SetupScript(BattleFrontier_OutsideEast_EventScript_242CFC); + DestroyTask(taskId); +} + +void ItemUseOutOfBattle_Medicine(u8 taskId) +{ + gUnknown_03006328 = ItemUseCB_Medicine; + SetUpItemUseCallback(taskId); +} + +void ItemUseOutOfBattle_ReduceEV(u8 taskId) +{ + gUnknown_03006328 = sub_81B67C8; + SetUpItemUseCallback(taskId); +} + +void ItemUseOutOfBattle_SacredAsh(u8 taskId) +{ + gUnknown_03006328 = sub_81B79E8; + SetUpItemUseCallback(taskId); +} + +void ItemUseOutOfBattle_PPRecovery(u8 taskId) +{ + gUnknown_03006328 = dp05_ether; + SetUpItemUseCallback(taskId); +} + +void ItemUseOutOfBattle_PPUp(u8 taskId) +{ + gUnknown_03006328 = dp05_pp_up; + SetUpItemUseCallback(taskId); +} + +void ItemUseOutOfBattle_RareCandy(u8 taskId) +{ + gUnknown_03006328 = dp05_rare_candy; + SetUpItemUseCallback(taskId); +} + +void ItemUseOutOfBattle_TMHM(u8 taskId) +{ + if (gSpecialVar_ItemId >= ITEM_HM01) + DisplayItemMessage(taskId, 1, gText_BootedUpHM, sub_80FDF90); // HM + else + DisplayItemMessage(taskId, 1, gText_BootedUpTM, sub_80FDF90); // TM +} + +void sub_80FDF90(u8 taskId) +{ + PlaySE(SE_PC_LOGIN); + gTasks[taskId].func = task08_0809AD8C; +} + +void task08_0809AD8C(u8 taskId) +{ + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + StringCopy(gStringVar1, gMoveNames[ItemIdToBattleMoveId(gSpecialVar_ItemId)]); + StringExpandPlaceholders(gStringVar4, gText_TMHMContainedVar1); + DisplayItemMessage(taskId, 1, gStringVar4, sub_80FE024); + } +} + +void sub_80FE024(u8 taskId) +{ + bag_menu_yes_no(taskId, 6, gUnknown_085920E8); +} + +void sub_80FE03C(u8 taskId) +{ + gUnknown_03006328 = sub_81B6DC4; + SetUpItemUseCallback(taskId); +} + +void sub_80FE058(void) +{ + RemoveBagItem(gSpecialVar_ItemId, 1); + CopyItemName(gSpecialVar_ItemId, gStringVar2); + StringExpandPlaceholders(gStringVar4, gText_PlayerUsedVar2); + if (!InBattlePyramid()) + { + sub_81AB9A8(ItemId_GetPocket(gSpecialVar_ItemId)); + sub_81ABA88(ItemId_GetPocket(gSpecialVar_ItemId)); + } + else + { + sub_81C5924(); + sub_81C59BC(); + } +} + +void ItemUseOutOfBattle_Repel(u8 taskId) +{ + if (VarGet(VAR_REPEL_STEP_COUNT) == 0) + gTasks[taskId].func = sub_80FE124; + else if (!InBattlePyramid()) + DisplayItemMessage(taskId, 1, gText_RepelEffectsLingered, bag_menu_inits_lists_menu); + else + DisplayItemMessageInBattlePyramid(taskId, gText_RepelEffectsLingered, sub_81C6714); +} + +void sub_80FE124(u8 taskId) +{ + s16* data = gTasks[taskId].data; + + if (++data[8] > 7) + { + data[8] = 0; + PlaySE(SE_TU_SAA); + gTasks[taskId].func = sub_80FE164; + } +} + +void sub_80FE164(u8 taskId) +{ + if (!IsSEPlaying()) + { + VarSet(VAR_REPEL_STEP_COUNT, ItemId_GetHoldEffectParam(gSpecialVar_ItemId)); + sub_80FE058(); + if (!InBattlePyramid()) + DisplayItemMessage(taskId, 1, gStringVar4, bag_menu_inits_lists_menu); + else + DisplayItemMessageInBattlePyramid(taskId, gStringVar4, sub_81C6714); + } +} + +void sub_80FE1D0(u8 taskId) +{ + if(++gTasks[taskId].data[8] > 7) + { + PlaySE(SE_BIDORO); + if (!InBattlePyramid()) + DisplayItemMessage(taskId, 1, gStringVar4, bag_menu_inits_lists_menu); + else + DisplayItemMessageInBattlePyramid(taskId, gStringVar4, sub_81C6714); + } +} + +void ItemUseOutOfBattle_BlackWhiteFlute(u8 taskId) +{ + CopyItemName(gSpecialVar_ItemId, gStringVar2); + if (gSpecialVar_ItemId == ITEM_WHITE_FLUTE) + { + FlagSet(FLAG_SYS_ENC_UP_ITEM); + FlagClear(FLAG_SYS_ENC_DOWN_ITEM); + StringExpandPlaceholders(gStringVar4, gText_UsedVar2WildLured); + } + else + { + FlagSet(FLAG_SYS_ENC_DOWN_ITEM); + FlagClear(FLAG_SYS_ENC_UP_ITEM); + StringExpandPlaceholders(gStringVar4, gText_UsedVar2WildRepelled); + } + gTasks[taskId].data[8] = 0; + gTasks[taskId].func = sub_80FE1D0; +} + +void task08_080A1C44(u8 taskId) +{ + player_avatar_init_params_reset(); + sub_80B7CC8(); + DestroyTask(taskId); +} + +void re_escape_rope(u8 taskId) +{ + flagmods_08054D70(); + sub_80FE058(); + gTasks[taskId].data[0] = 0; + DisplayItemMessageOnField(taskId, gStringVar4, task08_080A1C44); +} + +bool8 sub_80FE314(void) +{ + if (gMapHeader.flags & 2) + return TRUE; + else + return FALSE; +} + +void ItemUseOutOfBattle_EscapeRope(u8 taskId) +{ + if (sub_80FE314() == TRUE) + { + gUnknown_0203A0F4 = re_escape_rope; + SetUpItemUseOnFieldCallback(taskId); + } + else + { + DisplayDadsAdviceCannotUseItemMessage(taskId, gTasks[taskId].data[3]); + } +} + +void ItemUseOutOfBattle_EvolutionStone(u8 taskId) +{ + gUnknown_03006328 = sub_81B7C74; + SetUpItemUseCallback(taskId); +} + +void ItemUseInBattle_PokeBall(u8 taskId) +{ + if (IsPlayerPartyAndPokemonStorageFull() == FALSE) // have room for mon? + { + RemoveBagItem(gSpecialVar_ItemId, 1); + if (!InBattlePyramid()) + unknown_ItemMenu_Confirm(taskId); + else + sub_81C5B14(taskId); + } + else if (!InBattlePyramid()) + { + DisplayItemMessage(taskId, 1, gText_BoxFull, bag_menu_inits_lists_menu); + } + else + DisplayItemMessageInBattlePyramid(taskId, gText_BoxFull, sub_81C6714); +} + +void sub_80FE408(u8 taskId) +{ + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + if (!InBattlePyramid()) + unknown_ItemMenu_Confirm(taskId); + else + sub_81C5B14(taskId); + } +} + +void sub_80FE440(u8 taskId) +{ + if(++gTasks[taskId].data[8] > 7) + { + PlaySE(SE_KAIFUKU); + RemoveBagItem(gSpecialVar_ItemId, 1); + if (!InBattlePyramid()) + DisplayItemMessage(taskId, 1, sub_806CF78(gSpecialVar_ItemId), sub_80FE408); + else + DisplayItemMessageInBattlePyramid(taskId, sub_806CF78(gSpecialVar_ItemId), sub_80FE408); + } +} + +void ItemUseInBattle_StatIncrease(u8 taskId) +{ + u16 partyId = gBattlePartyID[gBankInMenu]; + + if (ExecuteTableBasedItemEffect_(&gPlayerParty[partyId], gSpecialVar_ItemId, partyId, 0) != FALSE) + { + if (!InBattlePyramid()) + DisplayItemMessage(taskId, 1, gText_WontHaveEffect, bag_menu_inits_lists_menu); + else + DisplayItemMessageInBattlePyramid(taskId, gText_WontHaveEffect, sub_81C6714); + } + else + { + gTasks[taskId].func = sub_80FE440; + gTasks[taskId].data[8] = 0; + } +} + +void sub_80FE54C(u8 taskId) +{ + if (!InBattlePyramid()) + { + *gUnknown_0203CE54 = sub_81B89F0; + unknown_ItemMenu_Confirm(taskId); + } + else + { + *gUnknown_0203CF2C = sub_81B89F0; + sub_81C5B14(taskId); + } +} + +void ItemUseInBattle_Medicine(u8 taskId) +{ + gUnknown_03006328 = ItemUseCB_Medicine; + sub_80FE54C(taskId); +} + +void sub_80FE5AC(u8 taskId) +{ + gUnknown_03006328 = sub_81B79E8; + sub_80FE54C(taskId); +} + +void ItemUseInBattle_PPRecovery(u8 taskId) +{ + gUnknown_03006328 = dp05_ether; + sub_80FE54C(taskId); +} + +void ItemUseInBattle_Escape(u8 taskId) +{ + + if((gBattleTypeFlags & BATTLE_TYPE_TRAINER) == FALSE) + { + sub_80FE058(); + if (!InBattlePyramid()) + DisplayItemMessage(taskId, 1, gStringVar4, unknown_ItemMenu_Confirm); + else + DisplayItemMessageInBattlePyramid(taskId, gStringVar4, sub_81C5B14); + } + else + { + DisplayDadsAdviceCannotUseItemMessage(taskId, gTasks[taskId].data[3]); + } +} + +void ItemUseOutOfBattle_EnigmaBerry(u8 taskId) +{ + switch (GetItemEffectType(gSpecialVar_ItemId) - 1) + { + case 1: + case 2: + case 3: + case 4: + case 5: + case 6: + case 10: + case 11: + case 12: + case 13: + case 14: + case 15: + case 16: + gTasks[taskId].data[4] = 1; + ItemUseOutOfBattle_Medicine(taskId); + break; + case 9: + gTasks[taskId].data[4] = 1; + ItemUseOutOfBattle_SacredAsh(taskId); + break; + case 0: + gTasks[taskId].data[4] = 1; + ItemUseOutOfBattle_RareCandy(taskId); + break; + case 18: + case 19: + gTasks[taskId].data[4] = 1; + ItemUseOutOfBattle_PPUp(taskId); + break; + case 20: + gTasks[taskId].data[4] = 1; + ItemUseOutOfBattle_PPRecovery(taskId); + break; + default: + gTasks[taskId].data[4] = 4; + ItemUseOutOfBattle_CannotUse(taskId); + } +} + +void ItemUseInBattle_EnigmaBerry(u8 taskId) +{ + switch (GetItemEffectType(gSpecialVar_ItemId)) + { + case 0: + ItemUseInBattle_StatIncrease(taskId); + break; + case 2: + case 3: + case 4: + case 5: + case 6: + case 7: + case 8: + case 9: + case 11: + ItemUseInBattle_Medicine(taskId); + break; + case 21: + ItemUseInBattle_PPRecovery(taskId); + break; + default: + ItemUseOutOfBattle_CannotUse(taskId); + } +} + +void ItemUseOutOfBattle_CannotUse(u8 taskId) +{ + DisplayDadsAdviceCannotUseItemMessage(taskId, gTasks[taskId].data[3]); +} diff --git a/src/mail.c b/src/mail.c index c3cbe4a3c..ac263ac67 100644 --- a/src/mail.c +++ b/src/mail.c @@ -4,7 +4,7 @@ #include "main.h" #include "overworld.h" #include "task.h" -#include "unknown_task.h" +#include "scanline_effect.h" #include "palette.h" #include "text.h" #include "menu.h" diff --git a/src/option_menu.c b/src/option_menu.c index 7f92756ab..cbbe14b77 100644 --- a/src/option_menu.c +++ b/src/option_menu.c @@ -2,7 +2,7 @@ #include "option_menu.h" #include "main.h" #include "menu.h" -#include "unknown_task.h" +#include "scanline_effect.h" #include "palette.h" #include "sprite.h" #include "task.h" diff --git a/src/pokeblock.c b/src/pokeblock.c index 1a4ce3155..472b030e0 100644 --- a/src/pokeblock.c +++ b/src/pokeblock.c @@ -14,7 +14,7 @@ #include "battle.h" #include "battle_controllers.h" #include "palette.h" -#include "unknown_task.h" +#include "scanline_effect.h" #include "list_menu.h" #include "gpu_regs.h" #include "decompress.h" diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c index 3df2ff151..a4bb4a728 100644 --- a/src/reshow_battle_screen.c +++ b/src/reshow_battle_screen.c @@ -3,7 +3,7 @@ #include "battle.h" #include "palette.h" #include "main.h" -#include "unknown_task.h" +#include "scanline_effect.h" #include "text.h" #include "gpu_regs.h" #include "bg.h" @@ -34,7 +34,7 @@ extern struct SpriteTemplate gUnknown_0202499C; extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[]; -extern void dp12_8087EA4(void); +extern void ScanlineEffect_Clear(void); extern void sub_8035658(void); extern bool8 IsDoubleBattle(void); extern u8 GetSubstituteSpriteDefault_Y(u8 bank); @@ -72,7 +72,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void) switch (gBattleScripting.reshowMainState) { case 0: - dp12_8087EA4(); + ScanlineEffect_Clear(); sub_8035658(); SetBgAttribute(1, BG_CTRL_ATTR_VISIBLE, 0); SetBgAttribute(2, BG_CTRL_ATTR_VISIBLE, 0); diff --git a/src/scanline_effect.c b/src/scanline_effect.c new file mode 100644 index 000000000..148e053fc --- /dev/null +++ b/src/scanline_effect.c @@ -0,0 +1,262 @@ +#include "global.h" +#include "data2.h" +#include "task.h" +#include "trig.h" +#include "scanline_effect.h" + +static void CopyValue16Bit(void); +static void CopyValue32Bit(void); + +extern u16 gBattle_BG0_Y; +extern u16 gBattle_BG0_X; +extern u16 gBattle_BG1_X; +extern u16 gBattle_BG1_Y; +extern u16 gBattle_BG2_X; +extern u16 gBattle_BG2_Y; +extern u16 gBattle_BG3_X; +extern u16 gBattle_BG3_Y; + +// EWRAM vars + +// Per-scanline register values. +// This is double buffered so that it can be safely written to at any time +// without overwriting the buffer that the DMA is currently reading +EWRAM_DATA u16 gScanlineEffectRegBuffers[2][0x3C0] = {0}; + +EWRAM_DATA struct ScanlineEffect gScanlineEffect = {0}; +EWRAM_DATA static bool8 sShouldStopWaveTask = FALSE; + +void ScanlineEffect_Stop(void) +{ + gScanlineEffect.state = 0; + DmaStop(0); + if (gScanlineEffect.waveTaskId != 0xFF) + { + DestroyTask(gScanlineEffect.waveTaskId); + gScanlineEffect.waveTaskId = 0xFF; + } +} + +void ScanlineEffect_Clear(void) +{ + CpuFill16(0, gScanlineEffectRegBuffers, sizeof(gScanlineEffectRegBuffers)); + gScanlineEffect.dmaSrcBuffers[0] = NULL; + gScanlineEffect.dmaSrcBuffers[1] = NULL; + gScanlineEffect.dmaDest = NULL; + gScanlineEffect.dmaControl = 0; + gScanlineEffect.srcBuffer = 0; + gScanlineEffect.state = 0; + gScanlineEffect.unused16 = 0; + gScanlineEffect.unused17 = 0; + gScanlineEffect.waveTaskId = 0xFF; +} + +void ScanlineEffect_SetParams(struct ScanlineEffectParams params) +{ + if (params.dmaControl == SCANLINE_EFFECT_DMACNT_16BIT) // 16-bit + { + // Set the DMA src to the value for the second scanline because the + // first DMA transfer occurs in HBlank *after* the first scanline is drawn + gScanlineEffect.dmaSrcBuffers[0] = (u16 *)gScanlineEffectRegBuffers[0] + 1; + gScanlineEffect.dmaSrcBuffers[1] = (u16 *)gScanlineEffectRegBuffers[1] + 1; + gScanlineEffect.setFirstScanlineReg = CopyValue16Bit; + } + else // assume 32-bit + { + // Set the DMA src to the value for the second scanline because the + // first DMA transfer occurs in HBlank *after* the first scanline is drawn + gScanlineEffect.dmaSrcBuffers[0] = (u32 *)gScanlineEffectRegBuffers[0] + 1; + gScanlineEffect.dmaSrcBuffers[1] = (u32 *)gScanlineEffectRegBuffers[1] + 1; + gScanlineEffect.setFirstScanlineReg = CopyValue32Bit; + } + + gScanlineEffect.dmaControl = params.dmaControl; + gScanlineEffect.dmaDest = params.dmaDest; + gScanlineEffect.state = params.initState; + gScanlineEffect.unused16 = params.unused9; + gScanlineEffect.unused17 = params.unused9; +} + +void ScanlineEffect_InitHBlankDmaTransfer(void) +{ + if (gScanlineEffect.state == 0) + { + return; + } + else if (gScanlineEffect.state == 3) + { + gScanlineEffect.state = 0; + DmaStop(0); + sShouldStopWaveTask = TRUE; + } + else + { + DmaStop(0); + // Set DMA to copy to dest register on each HBlank for the next frame. + // The HBlank DMA transfers do not occurr during VBlank, so the transfer + // will begin on the HBlank after the first scanline + DmaSet(0, gScanlineEffect.dmaSrcBuffers[gScanlineEffect.srcBuffer], gScanlineEffect.dmaDest, gScanlineEffect.dmaControl); + // Manually set the reg for the first scanline + gScanlineEffect.setFirstScanlineReg(); + // Swap current buffer + gScanlineEffect.srcBuffer ^= 1; + } +} + +// These two functions are used to copy the register for the first scanline, +// depending whether it is a 16-bit register or a 32-bit register. + +static void CopyValue16Bit(void) +{ + u16 *dest = (u16 *)gScanlineEffect.dmaDest; + u16 *src = (u16 *)&gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer]; + + *dest = *src; +} + +static void CopyValue32Bit(void) +{ + u32 *dest = (u32 *)gScanlineEffect.dmaDest; + u32 *src = (u32 *)&gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer]; + + *dest = *src; +} + +#define tStartLine data[0] +#define tEndLine data[1] +#define tWaveLength data[2] +#define tSrcBufferOffset data[3] +#define tFramesUntilMove data[4] +#define tDelayInterval data[5] +#define tRegOffset data[6] +#define tApplyBattleBgOffsets data[7] + +static void TaskFunc_UpdateWavePerFrame(u8 taskId) +{ + int value = 0; + int i; + int offset; + + if (sShouldStopWaveTask) + { + DestroyTask(taskId); + gScanlineEffect.waveTaskId = 0xFF; + } + else + { + if (gTasks[taskId].tApplyBattleBgOffsets) + { + switch (gTasks[taskId].tRegOffset) + { + case SCANLINE_EFFECT_REG_BG0HOFS: + value = gBattle_BG0_X; + break; + case SCANLINE_EFFECT_REG_BG0VOFS: + value = gBattle_BG0_Y; + break; + case SCANLINE_EFFECT_REG_BG1HOFS: + value = gBattle_BG1_X; + break; + case SCANLINE_EFFECT_REG_BG1VOFS: + value = gBattle_BG1_Y; + break; + case SCANLINE_EFFECT_REG_BG2HOFS: + value = gBattle_BG2_X; + break; + case SCANLINE_EFFECT_REG_BG2VOFS: + value = gBattle_BG2_Y; + break; + case SCANLINE_EFFECT_REG_BG3HOFS: + value = gBattle_BG3_X; + break; + case SCANLINE_EFFECT_REG_BG3VOFS: + value = gBattle_BG3_Y; + break; + } + } + if (gTasks[taskId].tFramesUntilMove != 0) + { + gTasks[taskId].tFramesUntilMove--; + offset = gTasks[taskId].tSrcBufferOffset + 320; + for (i = gTasks[taskId].tStartLine; i < gTasks[taskId].tEndLine; i++) + { + gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = gScanlineEffectRegBuffers[0][offset] + value; + offset++; + } + } + else + { + gTasks[taskId].tFramesUntilMove = gTasks[taskId].tDelayInterval; + offset = gTasks[taskId].tSrcBufferOffset + 320; + for (i = gTasks[taskId].tStartLine; i < gTasks[taskId].tEndLine; i++) + { + gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = gScanlineEffectRegBuffers[0][offset] + value; + offset++; + } + + // increment src buffer offset + gTasks[taskId].tSrcBufferOffset++; + if (gTasks[taskId].tSrcBufferOffset == gTasks[taskId].tWaveLength) + gTasks[taskId].tSrcBufferOffset = 0; + } + } +} + +static void GenerateWave(u16 *buffer, u8 frequency, u8 amplitude, u8 unused) +{ + u16 i = 0; + u8 theta = 0; + + while (i < 256) + { + buffer[i] = (gSineTable[theta] * amplitude) / 256; + theta += frequency; + i++; + } +} + +// Initializes a background "wave" effect that affects scanlines startLine (inclusive) to endLine (exclusive). +// 'frequency' and 'amplitude' control the frequency and amplitude of the wave. +// 'delayInterval' controls how fast the wave travels up the screen. The wave will shift upwards one scanline every 'delayInterval'+1 frames. +// 'regOffset' is the offset of the video register to modify. +u8 ScanlineEffect_InitWave(u8 startLine, u8 endLine, u8 frequency, u8 amplitude, u8 delayInterval, u8 regOffset, bool8 applyBattleBgOffsets) +{ + int i; + int offset; + struct ScanlineEffectParams params; + u8 taskId; + + ScanlineEffect_Clear(); + + params.dmaDest = (void *)(REG_ADDR_BG0HOFS + regOffset); + params.dmaControl = SCANLINE_EFFECT_DMACNT_16BIT; + params.initState = 1; + params.unused9 = 0; + ScanlineEffect_SetParams(params); + + taskId = CreateTask(TaskFunc_UpdateWavePerFrame, 0); + + gTasks[taskId].tStartLine = startLine; + gTasks[taskId].tEndLine = endLine; + gTasks[taskId].tWaveLength = 256 / frequency; + gTasks[taskId].tSrcBufferOffset = 0; + gTasks[taskId].tFramesUntilMove = delayInterval; + gTasks[taskId].tDelayInterval = delayInterval; + gTasks[taskId].tRegOffset = regOffset; + gTasks[taskId].tApplyBattleBgOffsets = applyBattleBgOffsets; + + gScanlineEffect.waveTaskId = taskId; + sShouldStopWaveTask = FALSE; + + GenerateWave(&gScanlineEffectRegBuffers[0][320], frequency, amplitude, endLine - startLine); + + offset = 320; + for (i = startLine; i < endLine; i++) + { + gScanlineEffectRegBuffers[0][i] = gScanlineEffectRegBuffers[0][offset]; + gScanlineEffectRegBuffers[1][i] = gScanlineEffectRegBuffers[0][offset]; + offset++; + } + + return taskId; +} diff --git a/src/scrcmd.c b/src/scrcmd.c index 0557cd95e..1768f0d4c 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -638,7 +638,7 @@ static bool8 IsPaletteNotActive(void) bool8 ScrCmd_fadescreen(struct ScriptContext *ctx) { - fade_screen(ScriptReadByte(ctx), 0); + FadeScreen(ScriptReadByte(ctx), 0); SetupNativeScript(ctx, IsPaletteNotActive); return TRUE; } @@ -648,7 +648,7 @@ bool8 ScrCmd_fadescreenspeed(struct ScriptContext *ctx) u8 mode = ScriptReadByte(ctx); u8 speed = ScriptReadByte(ctx); - fade_screen(mode, speed); + FadeScreen(mode, speed); SetupNativeScript(ctx, IsPaletteNotActive); return TRUE; } @@ -662,12 +662,12 @@ bool8 ScrCmd_fadescreenswapbuffers(struct ScriptContext *ctx) case 1: default: CpuCopy32(gPlttBufferUnfaded, gPaletteDecompressionBuffer, PLTT_DECOMP_BUFFER_SIZE); - fade_screen(mode, 0); + FadeScreen(mode, 0); break; case 0: case 2: CpuCopy32(gPaletteDecompressionBuffer, gPlttBufferUnfaded, PLTT_DECOMP_BUFFER_SIZE); - fade_screen(mode, 0); + FadeScreen(mode, 0); break; } @@ -726,7 +726,7 @@ bool8 ScrCmd_setweather(struct ScriptContext *ctx) bool8 ScrCmd_resetweather(struct ScriptContext *ctx) { - sub_80AEDBC(); + SetSav1WeatherFromCurrMapHeader(); return FALSE; } diff --git a/src/secret_base.c b/src/secret_base.c index bf6bec1f8..61c2511b7 100644 --- a/src/secret_base.c +++ b/src/secret_base.c @@ -394,7 +394,7 @@ void sub_80E8FD0(u8 taskId) void sub_80E9068(void) { CreateTask(sub_80E8FD0, 0); - fade_screen(1, 0); + FadeScreen(1, 0); saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); } @@ -451,7 +451,7 @@ void sub_80E916C(u8 taskId) void sub_80E91F8(void) { CreateTask(sub_80E916C, 0); - fade_screen(1, 0); + FadeScreen(1, 0); } bool8 CurrentMapIsSecretBase(void) @@ -651,7 +651,7 @@ void sub_80E96A4(u8 taskId) void sub_80E9728(void) { CreateTask(sub_80E96A4, 0); - fade_screen(1, 0); + FadeScreen(1, 0); } void sub_80E9744(void) diff --git a/src/time_events.c b/src/time_events.c new file mode 100644 index 000000000..1f169a5c6 --- /dev/null +++ b/src/time_events.c @@ -0,0 +1,118 @@ +#include "global.h" +#include "time_events.h" +#include "event_data.h" +#include "field_weather.h" +#include "pokemon.h" +#include "random.h" +#include "overworld.h" +#include "rtc.h" +#include "script.h" +#include "task.h" + +static u32 GetMirageRnd(void) +{ + u32 hi = VarGet(VAR_MIRAGE_RND_H); + u32 lo = VarGet(VAR_MIRAGE_RND_L); + return (hi << 16) | lo; +} + +static void SetMirageRnd(u32 rnd) +{ + VarSet(VAR_MIRAGE_RND_H, rnd >> 16); + VarSet(VAR_MIRAGE_RND_L, rnd); +} + +// unused +void InitMirageRnd(void) +{ + SetMirageRnd((Random() << 16) | Random()); +} + +void UpdateMirageRnd(u16 days) +{ + s32 rnd = GetMirageRnd(); + while (days) + { + rnd = 1103515245 * rnd + 12345; + days--; + } + SetMirageRnd(rnd); +} + +bool8 IsMirageIslandPresent(void) +{ + u16 rnd = GetMirageRnd() >> 16; + int i; + + for (i = 0; i < PARTY_SIZE; i++) + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) && (GetMonData(&gPlayerParty[i], MON_DATA_PERSONALITY) & 0xFFFF) == rnd) + return TRUE; + + return FALSE; +} + +void UpdateShoalTideFlag(void) +{ + static const u8 tide[] = + { + 1, // 00 + 1, // 01 + 1, // 02 + 0, // 03 + 0, // 04 + 0, // 05 + 0, // 06 + 0, // 07 + 0, // 08 + 1, // 09 + 1, // 10 + 1, // 11 + 1, // 12 + 1, // 13 + 1, // 14 + 0, // 15 + 0, // 16 + 0, // 17 + 0, // 18 + 0, // 19 + 0, // 20 + 1, // 21 + 1, // 22 + 1, // 23 + }; + + if (is_light_level_1_2_3_5_or_6(get_map_light_from_warp0())) + { + RtcCalcLocalTime(); + if (tide[gLocalTime.hours]) + FlagSet(FLAG_SYS_SHOAL_TIDE); + else + FlagClear(FLAG_SYS_SHOAL_TIDE); + } +} + +static void Task_WaitWeather(u8 taskId) +{ + if (IsWeatherChangeComplete()) + { + EnableBothScriptContexts(); + DestroyTask(taskId); + } +} + +void WaitWeather(void) +{ + CreateTask(Task_WaitWeather, 80); +} + +void InitBirchState(void) +{ + *GetVarPointer(VAR_BIRCH_STATE) = 0; +} + +void UpdateBirchState(u16 days) +{ + u16 *state = GetVarPointer(VAR_BIRCH_STATE); + *state += days; + *state %= 7; +} diff --git a/src/use_pokeblock.c b/src/use_pokeblock.c index 12f475c93..c8898d08f 100644 --- a/src/use_pokeblock.c +++ b/src/use_pokeblock.c @@ -4,7 +4,7 @@ #include "malloc.h" #include "palette.h" #include "pokenav.h" -#include "unknown_task.h" +#include "scanline_effect.h" #include "text.h" #include "bg.h" #include "window.h" @@ -131,7 +131,7 @@ void sub_8166340(void) ProcessSpriteCopyRequests(); TransferPlttBuffer(); sub_81D2108(gUnknown_0203BCAC->field_7C58); - sub_80BA0A8(); + ScanlineEffect_InitHBlankDmaTransfer(); } void sub_816636C(void (*func)(void)) diff --git a/src/wallclock.c b/src/wallclock.c index dbea24b4c..f15bbbc27 100644 --- a/src/wallclock.c +++ b/src/wallclock.c @@ -12,7 +12,7 @@ #include "window.h" #include "text_window.h" #include "menu.h" -#include "unknown_task.h" +#include "scanline_effect.h" #include "task.h" #include "strings.h" #include "sound.h" |