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-rw-r--r--src/battle_interface.c308
-rw-r--r--src/battle_tower.c6
-rw-r--r--src/cable_club.c9
-rw-r--r--src/decoration.c3
-rw-r--r--src/dewford_trend.c6
-rw-r--r--src/easy_chat.c31
-rwxr-xr-xsrc/ereader_helpers.c10
-rw-r--r--src/field_control_avatar.c8
-rw-r--r--src/fldeff_misc.c82
-rw-r--r--src/hall_of_fame.c6
-rw-r--r--src/intro.c2
-rw-r--r--src/item.c3
-rw-r--r--src/link.c5
-rw-r--r--src/main_menu.c10
-rw-r--r--src/mauville_old_man.c2
-rw-r--r--src/mevent_news.c1
-rw-r--r--src/new_game.c2
-rw-r--r--src/overworld.c4
-rw-r--r--src/recorded_battle.c4
-rw-r--r--src/reset_rtc_screen.c4
-rw-r--r--src/reset_save_heap.c4
-rw-r--r--src/save.c295
-rwxr-xr-xsrc/script_pokemon_util_80F87D8.c40
-rw-r--r--src/secret_base.c482
-rw-r--r--src/start_menu.c12
-rw-r--r--src/trade.c8
-rw-r--r--src/tv.c375
27 files changed, 693 insertions, 1029 deletions
diff --git a/src/battle_interface.c b/src/battle_interface.c
index cf9aa7f1b..12273addb 100644
--- a/src/battle_interface.c
+++ b/src/battle_interface.c
@@ -761,62 +761,52 @@ static s32 DummiedOutFunction(s16 unused1, s16 unused2, s32 unused3)
{
return 9;
}
-
-#ifdef NONMATCHING
-static void sub_8072308(s16 arg0, u16 *arg1, u8 arg2)
+void sub_8072308(s16 number, u16 *dest, bool8 unk)
{
s8 i, j;
- u8 array[4];
- u8 *arrayPtr;
- s32 r9, vaaa;
+ u8 buff[4];
for (i = 0; i < 4; i++)
- array[i] = 0;
+ {
+ buff[i] = 0;
+ }
- i = 3;
- r9 = -1;
- arrayPtr = array;
- while (1)
+ for (i = 3; ; i--)
{
- if (arg0 > 0)
+ if (number > 0)
{
- array[i] = arg0 % 10;
- arg0 = arg0 / 10;
- i--;
+ buff[i] = number % 10;
+ number /= 10;
}
else
{
+ for (; i > -1; i--)
+ {
+ buff[i] = 0xFF;
+ }
+ if (buff[3] == 0xFF)
+ buff[3] = 0;
break;
}
}
- for (; i > -1; i--)
- {
- array[i] = 0xFF;
- }
-
- if (arrayPtr[3] == 0xFF)
- arrayPtr[3] = 0;
-
- if (arg2 == 0)
+ if (!unk)
{
for (i = 0, j = 0; i < 4; i++)
{
- if (array[j] == 0xFF)
+ if (buff[j] == 0xFF)
{
- arg1[j] &= 0xFC00;
- arg1[j] |= 0x1E;
-
- arg1[i + 0x20] &= 0xFC00;
- arg1[i + 0x20] |= 0x1E;
+ dest[j + 0x00] &= 0xFC00;
+ dest[j + 0x00] |= 0x1E;
+ dest[i + 0x20] &= 0xFC00;
+ dest[i + 0x20] |= 0x1E;
}
else
{
- arg1[j] &= 0xFC00;
- arg1[j] |= array[j] + 0x14;
-
- arg1[i + 0x20] &= 0xFC00;
- arg1[i + 0x20] |= array[i] + 0x34;
+ dest[j + 0x00] &= 0xFC00;
+ dest[j + 0x00] |= 0x14 + buff[j];
+ dest[i + 0x20] &= 0xFC00;
+ dest[i + 0x20] |= 0x34 + buff[i];
}
j++;
}
@@ -825,254 +815,24 @@ static void sub_8072308(s16 arg0, u16 *arg1, u8 arg2)
{
for (i = 0; i < 4; i++)
{
- if (array[i] == 0xFF)
+ if (buff[i] == 0xFF)
{
- arg1[i] &= 0xFC00;
- arg1[i] |= 0x1E;
-
- arg1[i + 0x20] &= 0xFC00;
- arg1[i + 0x20] |= 0x1E;
+ dest[i + 0x00] &= 0xFC00;
+ dest[i + 0x00] |= 0x1E;
+ dest[i + 0x20] &= 0xFC00;
+ dest[i + 0x20] |= 0x1E;
}
else
{
- arg1[i] &= 0xFC00;
- arg1[i] |= array[i] + 0x14;
-
- arg1[i + 0x20] &= 0xFC00;
- arg1[i + 0x20] |= array[i] + 0x34;
+ dest[i + 0x00] &= 0xFC00;
+ dest[i + 0x00] |= 0x14 + buff[i];
+ dest[i + 0x20] &= 0xFC00;
+ dest[i + 0x20] |= 0x34 + buff[i];
}
}
}
}
-#else
-NAKED
-static void sub_8072308(s16 arg0, u16 *arg1, u8 arg2)
-{
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- sub sp, 0x4\n\
- adds r7, r1, 0\n\
- lsls r0, 16\n\
- lsrs r5, r0, 16\n\
- lsls r2, 24\n\
- lsrs r2, 24\n\
- mov r10, r2\n\
- movs r3, 0\n\
- movs r2, 0\n\
-_08072324:\n\
- lsls r0, r3, 24\n\
- asrs r0, 24\n\
- mov r3, sp\n\
- adds r1, r3, r0\n\
- strb r2, [r1]\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r3, r0, 24\n\
- asrs r0, 24\n\
- cmp r0, 0x3\n\
- ble _08072324\n\
- movs r3, 0x3\n\
- movs r0, 0x1\n\
- negs r0, r0\n\
- mov r9, r0\n\
- mov r8, sp\n\
-_08072344:\n\
- lsls r0, r5, 16\n\
- asrs r6, r0, 16\n\
- cmp r6, 0\n\
- ble _08072372\n\
- lsls r4, r3, 24\n\
- asrs r4, 24\n\
- mov r1, sp\n\
- adds r5, r1, r4\n\
- adds r0, r6, 0\n\
- movs r1, 0xA\n\
- bl __modsi3\n\
- strb r0, [r5]\n\
- adds r0, r6, 0\n\
- movs r1, 0xA\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r5, r0, 16\n\
- subs r4, 0x1\n\
- lsls r4, 24\n\
- lsrs r3, r4, 24\n\
- b _08072344\n\
-_08072372:\n\
- lsls r1, r3, 24\n\
- asrs r0, r1, 24\n\
- cmp r0, r9\n\
- ble _08072396\n\
- movs r4, 0xFF\n\
- movs r3, 0x1\n\
- negs r3, r3\n\
-_08072380:\n\
- asrs r2, r1, 24\n\
- mov r5, sp\n\
- adds r1, r5, r2\n\
- ldrb r0, [r1]\n\
- orrs r0, r4\n\
- strb r0, [r1]\n\
- subs r2, 0x1\n\
- lsls r1, r2, 24\n\
- asrs r0, r1, 24\n\
- cmp r0, r3\n\
- bgt _08072380\n\
-_08072396:\n\
- mov r1, r8\n\
- ldrb r0, [r1, 0x3]\n\
- cmp r0, 0xFF\n\
- bne _080723A2\n\
- movs r0, 0\n\
- strb r0, [r1, 0x3]\n\
-_080723A2:\n\
- mov r2, r10\n\
- cmp r2, 0\n\
- bne _08072432\n\
- movs r3, 0\n\
- movs r1, 0\n\
- movs r6, 0xFC\n\
- lsls r6, 8\n\
- movs r5, 0x1E\n\
- mov r12, r5\n\
-_080723B4:\n\
- lsls r1, 24\n\
- asrs r2, r1, 24\n\
- mov r0, sp\n\
- adds r5, r0, r2\n\
- ldrb r0, [r5]\n\
- mov r8, r1\n\
- cmp r0, 0xFF\n\
- bne _080723EA\n\
- lsls r1, r2, 1\n\
- adds r1, r7\n\
- ldrh r2, [r1]\n\
- adds r0, r6, 0\n\
- ands r0, r2\n\
- mov r2, r12\n\
- orrs r0, r2\n\
- strh r0, [r1]\n\
- lsls r3, 24\n\
- asrs r1, r3, 23\n\
- adds r1, r7\n\
- adds r1, 0x40\n\
- ldrh r2, [r1]\n\
- adds r0, r6, 0\n\
- ands r0, r2\n\
- mov r5, r12\n\
- orrs r0, r5\n\
- strh r0, [r1]\n\
- b _0807241A\n\
-_080723EA:\n\
- lsls r2, 1\n\
- adds r2, r7\n\
- ldrh r0, [r2]\n\
- adds r1, r6, 0\n\
- ands r1, r0\n\
- ldrb r0, [r5]\n\
- adds r0, 0x14\n\
- orrs r1, r0\n\
- strh r1, [r2]\n\
- lsls r4, r3, 24\n\
- asrs r3, r4, 24\n\
- lsls r2, r3, 1\n\
- adds r2, r7\n\
- adds r2, 0x40\n\
- ldrh r0, [r2]\n\
- adds r1, r6, 0\n\
- ands r1, r0\n\
- mov r5, sp\n\
- adds r0, r5, r3\n\
- ldrb r0, [r0]\n\
- adds r0, 0x34\n\
- orrs r1, r0\n\
- strh r1, [r2]\n\
- adds r3, r4, 0\n\
-_0807241A:\n\
- movs r0, 0x80\n\
- lsls r0, 17\n\
- add r0, r8\n\
- lsrs r1, r0, 24\n\
- movs r2, 0x80\n\
- lsls r2, 17\n\
- adds r0, r3, r2\n\
- lsrs r3, r0, 24\n\
- asrs r0, 24\n\
- cmp r0, 0x3\n\
- ble _080723B4\n\
- b _08072496\n\
-_08072432:\n\
- movs r3, 0\n\
- movs r4, 0xFC\n\
- lsls r4, 8\n\
- movs r6, 0x1E\n\
-_0807243A:\n\
- lsls r1, r3, 24\n\
- asrs r2, r1, 24\n\
- mov r3, sp\n\
- adds r5, r3, r2\n\
- ldrb r0, [r5]\n\
- adds r3, r1, 0\n\
- cmp r0, 0xFF\n\
- bne _08072466\n\
- lsls r1, r2, 1\n\
- adds r1, r7\n\
- ldrh r2, [r1]\n\
- adds r0, r4, 0\n\
- ands r0, r2\n\
- orrs r0, r6\n\
- strh r0, [r1]\n\
- adds r1, 0x40\n\
- ldrh r2, [r1]\n\
- adds r0, r4, 0\n\
- ands r0, r2\n\
- orrs r0, r6\n\
- strh r0, [r1]\n\
- b _08072488\n\
-_08072466:\n\
- lsls r2, 1\n\
- adds r2, r7\n\
- ldrh r0, [r2]\n\
- adds r1, r4, 0\n\
- ands r1, r0\n\
- ldrb r0, [r5]\n\
- adds r0, 0x14\n\
- orrs r1, r0\n\
- strh r1, [r2]\n\
- adds r2, 0x40\n\
- ldrh r0, [r2]\n\
- adds r1, r4, 0\n\
- ands r1, r0\n\
- ldrb r0, [r5]\n\
- adds r0, 0x34\n\
- orrs r1, r0\n\
- strh r1, [r2]\n\
-_08072488:\n\
- movs r5, 0x80\n\
- lsls r5, 17\n\
- adds r0, r3, r5\n\
- lsrs r3, r0, 24\n\
- asrs r0, 24\n\
- cmp r0, 0x3\n\
- ble _0807243A\n\
-_08072496:\n\
- add sp, 0x4\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .syntax divided");
-}
-
-#endif // NONMATCHING
void sub_80724A8(s16 arg0, s16 arg1, u16 *arg2)
{
diff --git a/src/battle_tower.c b/src/battle_tower.c
index 7a2dfac89..8f6393cbf 100644
--- a/src/battle_tower.c
+++ b/src/battle_tower.c
@@ -2923,13 +2923,13 @@ static void CopyEReaderTrainerFarewellMessage(void)
FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.farewellPlayerLost);
}
-void sub_81653CC(void)
+void TryHideBattleTowerReporter(void)
{
if (gSaveBlock2Ptr->frontier.challengeStatus == CHALLENGE_STATUS_SAVING)
- sub_80F01B8();
+ HideBattleTowerReporter();
if (FlagGet(FLAG_CANCEL_BATTLE_ROOM_CHALLENGE) == TRUE)
{
- sub_80F01B8();
+ HideBattleTowerReporter();
FlagClear(FLAG_CANCEL_BATTLE_ROOM_CHALLENGE);
}
}
diff --git a/src/cable_club.c b/src/cable_club.c
index ab72ee3f2..11920bea9 100644
--- a/src/cable_club.c
+++ b/src/cable_club.c
@@ -592,7 +592,7 @@ void TryTradeLinkup(void)
sub_80B236C(2, 2);
}
-void sub_80B2E74(void)
+void TryRecordMixLinkup(void)
{
gSpecialVar_Result = 0;
gLinkType = LINKTYPE_0x3311;
@@ -784,7 +784,8 @@ static void sub_80B3220(u8 taskId)
}
}
-void sub_80B3254(void)
+// Unused
+void CableClubSaveGame(void)
{
SaveGame();
}
@@ -1298,10 +1299,10 @@ void sub_80B3AF8(u8 taskId)
}
}
-void sub_80B3BC4(void)
+void TrySetBattleTowerLinkType(void)
{
if (gWirelessCommType == 0)
{
- gLinkType = LINKTYPE_0x2288;
+ gLinkType = LINKTYPE_BATTLE_TOWER;
}
}
diff --git a/src/decoration.c b/src/decoration.c
index d09f238d7..2a8fe973d 100644
--- a/src/decoration.c
+++ b/src/decoration.c
@@ -2154,7 +2154,8 @@ void sub_8129708(void)
}
}
-void sub_81297AC(void)
+// Unused
+void GetEventObjectLocalIdByFlag(void)
{
u8 i;
diff --git a/src/dewford_trend.c b/src/dewford_trend.c
index 57a97d8f3..9c5e69d99 100644
--- a/src/dewford_trend.c
+++ b/src/dewford_trend.c
@@ -25,12 +25,12 @@ void InitDewfordTrend(void)
for (i = 0; i < 5; i++)
{
- gSaveBlock1Ptr->easyChatPairs[i].words[0] = sub_811EE38(EC_GROUP_CONDITIONS);
+ gSaveBlock1Ptr->easyChatPairs[i].words[0] = GetRandomEasyChatWordFromGroup(EC_GROUP_CONDITIONS);
if (Random() & 1)
- gSaveBlock1Ptr->easyChatPairs[i].words[1] = sub_811EE38(EC_GROUP_LIFESTYLE);
+ gSaveBlock1Ptr->easyChatPairs[i].words[1] = GetRandomEasyChatWordFromGroup(EC_GROUP_LIFESTYLE);
else
- gSaveBlock1Ptr->easyChatPairs[i].words[1] = sub_811EE38(EC_GROUP_HOBBIES);
+ gSaveBlock1Ptr->easyChatPairs[i].words[1] = GetRandomEasyChatWordFromGroup(EC_GROUP_HOBBIES);
gSaveBlock1Ptr->easyChatPairs[i].unk1_6 = Random() & 1;
sub_8122B28(&(gSaveBlock1Ptr->easyChatPairs[i]));
diff --git a/src/easy_chat.c b/src/easy_chat.c
index 6bb1d9c86..86349cbd6 100644
--- a/src/easy_chat.c
+++ b/src/easy_chat.c
@@ -222,7 +222,7 @@ static void sub_811E1A4(s8, s8);
static void sub_811E2DC(struct Sprite *);
static void sub_811E34C(u8, u8);
static bool8 EasyChatIsNationalPokedexEnabled(void);
-static u16 sub_811F108(void);
+static u16 GetRandomUnlockedEasyChatPokemon(void);
static void sub_811F2D4(void);
static void sub_811F46C(void);
static u8 *CopyEasyChatWordPadded(u8 *, u16, u16);
@@ -5039,24 +5039,24 @@ static u16 GetEasyChatWordStringLength(u16 easyChatWord)
}
}
-bool8 sub_811EDC4(const u16 *easyChatWords, u8 arg1, u8 arg2, u16 arg3)
+static bool8 CanPhraseFitInXRowsYCols(const u16 *easyChatWords, u8 numRows, u8 numColumns, u16 maxLength)
{
u8 i, j;
- for (i = 0; i < arg2; i++)
+ for (i = 0; i < numColumns; i++)
{
- u16 totalLength = arg1 - 1;
- for (j = 0; j < arg1; j++)
+ u16 totalLength = numRows - 1;
+ for (j = 0; j < numRows; j++)
totalLength += GetEasyChatWordStringLength(*(easyChatWords++));
- if (totalLength > arg3)
+ if (totalLength > maxLength)
return TRUE;
}
return FALSE;
}
-u16 sub_811EE38(u16 groupId)
+u16 GetRandomEasyChatWordFromGroup(u16 groupId)
{
u16 index = Random() % gEasyChatGroups[groupId].numWords;
if (groupId == EC_GROUP_POKEMON
@@ -5070,18 +5070,18 @@ u16 sub_811EE38(u16 groupId)
return EC_WORD(groupId, index);
}
-u16 sub_811EE90(u16 groupId)
+u16 GetRandomEasyChatWordFromUnlockedGroup(u16 groupId)
{
if (!IsEasyChatGroupUnlocked(groupId))
return 0xFFFF;
if (groupId == EC_GROUP_POKEMON)
- return sub_811F108();
+ return GetRandomUnlockedEasyChatPokemon();
- return sub_811EE38(groupId);
+ return GetRandomEasyChatWordFromGroup(groupId);
}
-void sub_811EECC(void)
+void ShowEasyChatProfile(void)
{
u16 *easyChatWords;
int columns, rows;
@@ -5094,7 +5094,7 @@ void sub_811EECC(void)
break;
case 1:
easyChatWords = gSaveBlock1Ptr->easyChatBattleStart;
- if (sub_811EDC4(gSaveBlock1Ptr->easyChatBattleStart, 3, 2, 18))
+ if (CanPhraseFitInXRowsYCols(gSaveBlock1Ptr->easyChatBattleStart, 3, 2, 18))
{
columns = 2;
rows = 3;
@@ -5123,10 +5123,11 @@ void sub_811EECC(void)
ShowFieldAutoScrollMessage(gStringVar4);
}
-void sub_811EF6C(void)
+// The phrase that a man in Dewford Hall suggests has a "deep link" to the current trendy phrase
+void BufferDeepLinkPhrase(void)
{
int groupId = Random() & 1 ? EC_GROUP_HOBBIES : EC_GROUP_LIFESTYLE;
- u16 easyChatWord = sub_811EE90(groupId);
+ u16 easyChatWord = GetRandomEasyChatWordFromUnlockedGroup(groupId);
CopyEasyChatWord(gStringVar2, easyChatWord);
}
@@ -5217,7 +5218,7 @@ static bool8 EasyChatIsNationalPokedexEnabled(void)
return IsNationalPokedexEnabled();
}
-static u16 sub_811F108(void)
+static u16 GetRandomUnlockedEasyChatPokemon(void)
{
u16 i;
u16 numWords;
diff --git a/src/ereader_helpers.c b/src/ereader_helpers.c
index 2419c2806..bdfbebf6b 100755
--- a/src/ereader_helpers.c
+++ b/src/ereader_helpers.c
@@ -473,7 +473,7 @@ static bool32 TryWriteTrainerHill_r(struct EReaderTrainerHillSet *ttdata, struct
}
buffer2->checksum = CalcByteArraySum((u8 *)buffer2->floors, 4 * sizeof(struct TrHillFloor));
- if (TryWriteSpecialSaveSection(SECTOR_ID_TRAINER_HILL, (u8 *)buffer2) != 1)
+ if (TryWriteSpecialSaveSection(SECTOR_ID_TRAINER_HILL, (u8 *)buffer2) != SAVE_STATUS_OK)
return FALSE;
return TRUE;
@@ -487,13 +487,13 @@ bool32 TryWriteTrainerHill(struct EReaderTrainerHillSet *arg0)
return result;
}
-static bool32 TryReadTrainerHill_r(struct EReaderTrainerHillSet *arg0, u8 *arg1)
+static bool32 TryReadTrainerHill_r(struct EReaderTrainerHillSet *dst, u8 *buffer)
{
- if (TryReadSpecialSaveSection(SECTOR_ID_TRAINER_HILL, arg1) != 1)
+ if (TryReadSpecialSaveSection(SECTOR_ID_TRAINER_HILL, buffer) != SAVE_STATUS_OK)
return FALSE;
- memcpy(arg0, arg1, sizeof(struct EReaderTrainerHillSet));
- if (!TrainerHill_VerifyChecksum(arg0))
+ memcpy(dst, buffer, sizeof(struct EReaderTrainerHillSet));
+ if (!TrainerHill_VerifyChecksum(dst))
return FALSE;
return TRUE;
diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c
index 424b85d62..4af42ca2f 100644
--- a/src/field_control_avatar.c
+++ b/src/field_control_avatar.c
@@ -423,23 +423,23 @@ static const u8 *GetInteractedMetatileScript(struct MapPosition *position, u8 me
return SecretBase_EventScript_ShieldOrToyTV;
if (MetatileBehavior_IsMB_C6(metatileBehavior) == TRUE)
{
- SetSecretBaseSecretsTvFlags_MiscFurnature();
+ CheckInteractedWithFriendsFurnitureBottom();
return NULL;
}
if (MetatileBehavior_HoldsLargeDecoration(metatileBehavior) == TRUE)
{
- SetSecretBaseSecretsTvFlags_LargeDecorationSpot();
+ CheckInteractedWithFriendsFurnitureMiddle();
return NULL;
}
if (MetatileBehavior_HoldsSmallDecoration(metatileBehavior) == TRUE)
{
- SetSecretBaseSecretsTvFlags_SmallDecorationSpot();
+ CheckInteractedWithFriendsFurnitureTop();
return NULL;
}
}
else if (MetatileBehavior_IsSecretBasePoster(metatileBehavior) == TRUE)
{
- SetSecretBaseSecretsTvFlags_Poster();
+ CheckInteractedWithFriendsPosterDecor();
return NULL;
}
diff --git a/src/fldeff_misc.c b/src/fldeff_misc.c
index 591f61eb7..05fa43338 100644
--- a/src/fldeff_misc.c
+++ b/src/fldeff_misc.c
@@ -20,9 +20,11 @@
#include "string_util.h"
#include "constants/field_effects.h"
#include "constants/metatile_behaviors.h"
+#include "constants/metatile_labels.h"
#include "constants/songs.h"
+#include "constants/tv.h"
#include "constants/vars.h"
-#include "constants/metatile_labels.h"
+
EWRAM_DATA struct MapPosition gPlayerFacingPosition = {0};
@@ -801,16 +803,16 @@ static void Task_SecretBasePCTurnOn(u8 taskId)
{
case 4:
case 12:
- MapGridSetMetatileIdAt(data[0], data[1], 0x224);
+ MapGridSetMetatileIdAt(data[0], data[1], METATILE_SecretBase_PC_On);
CurrentMapDrawMetatileAt(data[0], data[1]);
break;
case 8:
case 16:
- MapGridSetMetatileIdAt(data[0], data[1], 0x220);
+ MapGridSetMetatileIdAt(data[0], data[1], METATILE_SecretBase_PC);
CurrentMapDrawMetatileAt(data[0], data[1]);
break;
case 20:
- MapGridSetMetatileIdAt(data[0], data[1], 0x224);
+ MapGridSetMetatileIdAt(data[0], data[1], METATILE_SecretBase_PC_On);
CurrentMapDrawMetatileAt(data[0], data[1]);
FieldEffectActiveListRemove(FLDEFF_PCTURN_ON);
EnableBothScriptContexts();
@@ -829,9 +831,9 @@ void DoSecretBasePCTurnOffEffect(void)
PlaySE(SE_PC_OFF);
if (!VarGet(VAR_CURRENT_SECRET_BASE))
- MapGridSetMetatileIdAt(x, y, 0x220 | METATILE_COLLISION_MASK);
+ MapGridSetMetatileIdAt(x, y, METATILE_SecretBase_PC | METATILE_COLLISION_MASK);
else
- MapGridSetMetatileIdAt(x, y, 0x221 | METATILE_COLLISION_MASK);
+ MapGridSetMetatileIdAt(x, y, METATILE_SecretBase_RegisterPC | METATILE_COLLISION_MASK);
CurrentMapDrawMetatileAt(x, y);
}
@@ -875,16 +877,16 @@ static void DoBalloonSoundEffect(s16 metatileId)
{
switch (metatileId)
{
- case 824:
+ case METATILE_SecretBase_RedBalloon:
PlaySE(SE_FUUSEN1);
break;
- case 828:
+ case METATILE_SecretBase_BlueBalloon:
PlaySE(SE_FUUSEN2);
break;
- case 832:
+ case METATILE_SecretBase_YellowBalloon:
PlaySE(SE_FUUSEN3);
break;
- case 552:
+ case METATILE_SecretBase_MudBall:
PlaySE(SE_TOY_DANGO);
break;
}
@@ -903,8 +905,8 @@ bool8 FldEff_NopA700(void)
static void DoSecretBaseBreakableDoorEffect(s16 x, s16 y)
{
PlaySE(SE_TOY_KABE);
- MapGridSetMetatileIdAt(x, y, 0x276);
- MapGridSetMetatileIdAt(x, y - 1, 0x26E);
+ MapGridSetMetatileIdAt(x, y, METATILE_SecretBase_BreakableDoor_BottomOpen);
+ MapGridSetMetatileIdAt(x, y - 1, METATILE_SecretBase_BreakableDoor_TopOpen);
CurrentMapDrawMetatileAt(x, y);
CurrentMapDrawMetatileAt(x, y - 1);
}
@@ -946,28 +948,28 @@ static void Task_SecretBaseMusicNoteMatSound(u8 taskId)
{
switch (gTasks[taskId].tMetatileID)
{
- case 632:
+ case METATILE_SecretBase_NoteMat_C:
PlaySE(SE_TOY_C);
break;
- case 633:
+ case METATILE_SecretBase_NoteMat_D:
PlaySE(SE_TOY_D);
break;
- case 634:
+ case METATILE_SecretBase_NoteMat_E:
PlaySE(SE_TOY_E);
break;
- case 635:
+ case METATILE_SecretBase_NoteMat_F:
PlaySE(SE_TOY_F);
break;
- case 636:
+ case METATILE_SecretBase_NoteMat_G:
PlaySE(SE_TOY_G);
break;
- case 637:
+ case METATILE_SecretBase_NoteMat_A:
PlaySE(SE_TOY_A);
break;
- case 638:
+ case METATILE_SecretBase_NoteMat_B:
PlaySE(SE_TOY_B);
break;
- case 691:
+ case METATILE_SecretBase_NoteMat_C_Sharp:
PlaySE(SE_TOY_C1);
break;
}
@@ -1071,12 +1073,12 @@ static void SpriteCB_SandPillar_0(struct Sprite *sprite)
{
PlaySE(SE_W088);
- if (MapGridGetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1) == 646)
- MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1, 3586);
+ if (MapGridGetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1) == METATILE_SecretBase_SandOrnament_TopWall)
+ MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1, METATILE_SecretBase_Wall_TopMid | METATILE_COLLISION_MASK);
else
- MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1, 644);
+ MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1, METATILE_SecretBase_SandOrnament_BrokenTop);
- MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6], 522);
+ MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6], METATILE_SecretBase_Ground);
CurrentMapDrawMetatileAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1);
CurrentMapDrawMetatileAt(gFieldEffectArguments[5], gFieldEffectArguments[6]);
@@ -1092,7 +1094,7 @@ static void SpriteCB_SandPillar_1(struct Sprite *sprite)
}
else
{
- MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6], 3724);
+ MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6], METATILE_SecretBase_SandOrnament_BrokenBase | METATILE_COLLISION_MASK);
CurrentMapDrawMetatileAt(gFieldEffectArguments[5], gFieldEffectArguments[6]);
sprite->data[0] = 0;
sprite->callback = SpriteCB_SandPillar_2;
@@ -1105,7 +1107,7 @@ static void SpriteCB_SandPillar_2(struct Sprite *sprite)
EnableBothScriptContexts();
}
-void GetShieldToyTVDecorationInfo(void)
+void InteractWithShieldOrTVDecoration(void)
{
s16 x, y;
s32 metatileId;
@@ -1116,7 +1118,7 @@ void GetShieldToyTVDecorationInfo(void)
switch (metatileId)
{
- case 822:
+ case METATILE_SecretBase_GoldShield_Base1:
ConvertIntToDecimalStringN(gStringVar1, 100, STR_CONV_MODE_LEFT_ALIGN, 3);
StringCopy(gStringVar2, gText_Gold);
@@ -1125,9 +1127,9 @@ void GetShieldToyTVDecorationInfo(void)
if (!VarGet(VAR_CURRENT_SECRET_BASE))
return;
- VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x10);
+ VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_GOLD_SHIELD);
break;
- case 734:
+ case METATILE_SecretBase_SilverShield_Base1:
ConvertIntToDecimalStringN(gStringVar1, 50, STR_CONV_MODE_LEFT_ALIGN, 2);
StringCopy(gStringVar2, gText_Silver);
@@ -1136,31 +1138,31 @@ void GetShieldToyTVDecorationInfo(void)
if (!VarGet(VAR_CURRENT_SECRET_BASE))
return;
- VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x20);
+ VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_SILVER_SHIELD);
break;
- case 756:
+ case METATILE_SecretBase_TV:
gSpecialVar_Result = 1;
if (!VarGet(VAR_CURRENT_SECRET_BASE))
return;
- VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x80);
+ VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_TV);
break;
- case 757:
+ case METATILE_SecretBase_RoundTV:
gSpecialVar_Result = 2;
if (!VarGet(VAR_CURRENT_SECRET_BASE))
return;
- VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x80);
+ VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_TV);
break;
- case 758:
+ case METATILE_SecretBase_CuteTV:
gSpecialVar_Result = 3;
if (!VarGet(VAR_CURRENT_SECRET_BASE))
return;
- VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x80);
+ VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_TV);
break;
}
}
@@ -1172,16 +1174,16 @@ bool8 sub_80FADE4(u16 metatileId, u8 arg1)
if (!arg1)
{
- if (metatileId == 0x285 || metatileId == 0x286)
+ if (metatileId == METATILE_SecretBase_SandOrnament_Top || metatileId == METATILE_SecretBase_SandOrnament_TopWall)
return TRUE;
- if (metatileId == 0x237)
+ if (metatileId == METATILE_SecretBase_BreakableDoor_TopClosed)
return TRUE;
}
else
{
- if (metatileId == 0x28d)
+ if (metatileId == METATILE_SecretBase_SandOrnament_Base1)
return TRUE;
- if (metatileId == 0x23F)
+ if (metatileId == METATILE_SecretBase_BreakableDoor_BottomClosed)
return TRUE;
}
diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c
index 0a1862b2d..065d25582 100644
--- a/src/hall_of_fame.c
+++ b/src/hall_of_fame.c
@@ -467,7 +467,7 @@ static void Task_Hof_InitTeamSaveData(u8 taskId)
}
else
{
- if (Save_LoadGameData(3) != TRUE)
+ if (Save_LoadGameData(SAVE_HALL_OF_FAME) != SAVE_STATUS_OK)
memset(gDecompressionBuffer, 0, 0x2000);
}
@@ -498,7 +498,7 @@ static void Task_Hof_InitTeamSaveData(u8 taskId)
static void Task_Hof_TrySaveData(u8 taskId)
{
gGameContinueCallback = CB2_DoHallOfFameScreenDontSaveData;
- if (TrySavingData(SAVE_HALL_OF_FAME) == 0xFF && gDamagedSaveSectors != 0)
+ if (TrySavingData(SAVE_HALL_OF_FAME) == SAVE_STATUS_ERROR && gDamagedSaveSectors != 0)
{
UnsetBgTilemapBuffer(1);
UnsetBgTilemapBuffer(3);
@@ -836,7 +836,7 @@ void CB2_DoHallOfFamePC(void)
static void Task_HofPC_CopySaveData(u8 taskId)
{
sub_81980F0(0, 0x1E, 0, 0xC, 0x226);
- if (Save_LoadGameData(3) != 1)
+ if (Save_LoadGameData(SAVE_HALL_OF_FAME) != SAVE_STATUS_OK)
{
gTasks[taskId].func = Task_HofPC_PrintDataIsCorrupted;
}
diff --git a/src/intro.c b/src/intro.c
index 539b07a75..7c2303dcc 100644
--- a/src/intro.c
+++ b/src/intro.c
@@ -1070,7 +1070,7 @@ void CB2_InitCopyrightScreenAfterBootup(void)
ResetMenuAndMonGlobals();
Save_ResetSaveCounters();
Save_LoadGameData(SAVE_NORMAL);
- if (gSaveFileStatus == 0 || gSaveFileStatus == 2)
+ if (gSaveFileStatus == SAVE_STATUS_EMPTY || gSaveFileStatus == SAVE_STATUS_CORRUPT)
Sav2_ClearSetDefault();
SetPokemonCryStereo(gSaveBlock2Ptr->optionsSound);
InitHeap(gHeap, HEAP_SIZE);
diff --git a/src/item.c b/src/item.c
index 7b8b37c06..61069ca73 100644
--- a/src/item.c
+++ b/src/item.c
@@ -14,6 +14,7 @@
#include "battle_pyramid_bag.h"
#include "constants/items.h"
#include "constants/hold_effects.h"
+#include "constants/tv.h"
extern u16 gUnknown_0203CF30[];
@@ -542,7 +543,7 @@ bool8 RemoveBagItem(u16 itemId, u16 count)
if (CurMapIsSecretBase() == TRUE)
{
- VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x200);
+ VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_BAG);
VarSet(VAR_SECRET_BASE_LAST_ITEM_USED, itemId);
}
diff --git a/src/link.c b/src/link.c
index d6ed9f5f3..939a4afc8 100644
--- a/src/link.c
+++ b/src/link.c
@@ -1349,7 +1349,7 @@ bool8 sub_800AA60(void)
{
if (gLinkPlayers[i].trainerId == gSavedLinkPlayers[i].trainerId)
{
- if (gLinkType == LINKTYPE_0x2288)
+ if (gLinkType == LINKTYPE_BATTLE_TOWER)
{
if (gLinkType == gLinkPlayers[i].linkType)
{
@@ -1902,7 +1902,8 @@ bool32 sub_800B504(void)
return FALSE;
}
-u8 sub_800B518(void)
+// Unused
+u8 GetWirelessCommType(void)
{
return gWirelessCommType;
}
diff --git a/src/main_menu.c b/src/main_menu.c
index 01d9dfe4b..7c4e82c76 100644
--- a/src/main_menu.c
+++ b/src/main_menu.c
@@ -643,30 +643,30 @@ static void Task_MainMenuCheckSaveFile(u8 taskId)
tWirelessAdapterConnected = TRUE;
switch (gSaveFileStatus)
{
- case 1:
+ case SAVE_STATUS_OK:
tMenuType = HAS_SAVED_GAME;
if (IsMysteryGiftEnabled())
tMenuType++;
gTasks[taskId].func = Task_MainMenuCheckBattery;
break;
- case 2:
+ case SAVE_STATUS_CORRUPT:
CreateMainMenuErrorWindow(gText_SaveFileErased);
tMenuType = HAS_NO_SAVED_GAME;
gTasks[taskId].func = Task_WaitForSaveFileErrorWindow;
break;
- case 0xFF:
+ case SAVE_STATUS_ERROR:
CreateMainMenuErrorWindow(gText_SaveFileCorrupted);
gTasks[taskId].func = Task_WaitForSaveFileErrorWindow;
tMenuType = HAS_SAVED_GAME;
if (IsMysteryGiftEnabled() == TRUE)
tMenuType++;
break;
- case 0:
+ case SAVE_STATUS_EMPTY:
default:
tMenuType = HAS_NO_SAVED_GAME;
gTasks[taskId].func = Task_MainMenuCheckBattery;
break;
- case 4:
+ case SAVE_STATUS_NO_FLASH:
CreateMainMenuErrorWindow(gJPText_No1MSubCircuit);
gTasks[taskId].tMenuType = HAS_NO_SAVED_GAME;
gTasks[taskId].func = Task_WaitForSaveFileErrorWindow;
diff --git a/src/mauville_old_man.c b/src/mauville_old_man.c
index add48efd8..8fe233fc1 100644
--- a/src/mauville_old_man.c
+++ b/src/mauville_old_man.c
@@ -360,7 +360,7 @@ static void InitGiddyTaleList(void)
break;
if (r1 == 6)
r1 = 0;
- giddy->randomWords[i] = sub_811EE90(arr[r1][0]);
+ giddy->randomWords[i] = GetRandomEasyChatWordFromUnlockedGroup(arr[r1][0]);
}
}
}
diff --git a/src/mevent_news.c b/src/mevent_news.c
index 192bb0fc7..9e78cf406 100644
--- a/src/mevent_news.c
+++ b/src/mevent_news.c
@@ -53,6 +53,7 @@ void sub_801DBDC(void)
}
}
+// Unused
u16 sub_801DC20(void)
{
u16 *r6 = &gSpecialVar_Result;
diff --git a/src/new_game.c b/src/new_game.c
index b24114f77..464da6414 100644
--- a/src/new_game.c
+++ b/src/new_game.c
@@ -150,7 +150,7 @@ void ResetMenuAndMonGlobals(void)
void NewGameInitData(void)
{
- if (gSaveFileStatus == 0 || gSaveFileStatus == 2)
+ if (gSaveFileStatus == SAVE_STATUS_EMPTY || gSaveFileStatus == SAVE_STATUS_CORRUPT)
RtcReset();
gDifferentSaveFile = 1;
diff --git a/src/overworld.c b/src/overworld.c
index 1cb264369..4736d8a50 100644
--- a/src/overworld.c
+++ b/src/overworld.c
@@ -863,7 +863,7 @@ static void mli0_load_map(u32 a1)
isOutdoors = IsMapTypeOutdoors(gMapHeader.mapType);
isIndoors = IsMapTypeIndoors(gMapHeader.mapType);
- sub_80EB218();
+ CheckLeftFriendsSecretBase();
TrySetMapSaveWarpStatus();
ClearTempFieldEventData();
ResetCyclingRoadChallengeData();
@@ -1714,7 +1714,7 @@ void CB2_ContinueSavedGame(void)
FieldClearVBlankHBlankCallbacks();
StopMapMusic();
ResetSafariZoneFlag_();
- if (gSaveFileStatus == 0xFF)
+ if (gSaveFileStatus == SAVE_STATUS_ERROR)
ResetWinStreaks();
LoadSaveblockMapHeader();
diff --git a/src/recorded_battle.c b/src/recorded_battle.c
index 1533fd5ad..5a0579f70 100644
--- a/src/recorded_battle.c
+++ b/src/recorded_battle.c
@@ -323,7 +323,7 @@ static bool32 RecordedBattleToSave(struct RecordedBattleSave *battleSave, struct
saveSection->checksum = CalcByteArraySum((void*)(saveSection), sizeof(*saveSection) - 4);
- if (TryWriteSpecialSaveSection(SECTOR_ID_RECORDED_BATTLE, (void*)(saveSection)) != 1)
+ if (TryWriteSpecialSaveSection(SECTOR_ID_RECORDED_BATTLE, (void*)(saveSection)) != SAVE_STATUS_OK)
return FALSE;
else
return TRUE;
@@ -492,7 +492,7 @@ bool32 MoveRecordedBattleToSaveData(void)
static bool32 TryCopyRecordedBattleSaveData(struct RecordedBattleSave *dst, struct SaveSection *saveBuffer)
{
- if (TryReadSpecialSaveSection(SECTOR_ID_RECORDED_BATTLE, (void*)(saveBuffer)) != 1)
+ if (TryReadSpecialSaveSection(SECTOR_ID_RECORDED_BATTLE, (void*)(saveBuffer)) != SAVE_STATUS_OK)
return FALSE;
memcpy(dst, saveBuffer, sizeof(struct RecordedBattleSave));
diff --git a/src/reset_rtc_screen.c b/src/reset_rtc_screen.c
index 8c4843ab5..efad640e3 100644
--- a/src/reset_rtc_screen.c
+++ b/src/reset_rtc_screen.c
@@ -559,7 +559,7 @@ static void Task_ResetRtcScreen(u8 taskId)
case 1:
if (!gPaletteFade.active)
{
- if (gSaveFileStatus == 0 || gSaveFileStatus == 2)
+ if (gSaveFileStatus == SAVE_STATUS_EMPTY || gSaveFileStatus == SAVE_STATUS_CORRUPT)
{
ShowMessage(gText_NoSaveFileCantSetTime);
data[0] = 5;
@@ -608,7 +608,7 @@ static void Task_ResetRtcScreen(u8 taskId)
}
break;
case 4:
- if (TrySavingData(SAVE_NORMAL) == 1)
+ if (TrySavingData(SAVE_NORMAL) == SAVE_STATUS_OK)
{
ShowMessage(gText_SaveCompleted);
PlaySE(SE_PINPON);
diff --git a/src/reset_save_heap.c b/src/reset_save_heap.c
index 5a54a2177..577a48b0d 100644
--- a/src/reset_save_heap.c
+++ b/src/reset_save_heap.c
@@ -21,8 +21,8 @@ void sub_81700F8(void)
SetSaveBlocksPointers(sub_815355C());
ResetMenuAndMonGlobals();
Save_ResetSaveCounters();
- Save_LoadGameData(0);
- if (gSaveFileStatus == 0 || gSaveFileStatus == 2)
+ Save_LoadGameData(SAVE_NORMAL);
+ if (gSaveFileStatus == SAVE_STATUS_EMPTY || gSaveFileStatus == SAVE_STATUS_CORRUPT)
Sav2_ClearSetDefault();
SetPokemonCryStereo(gSaveBlock2Ptr->optionsSound);
InitHeap(gHeap, HEAP_SIZE);
diff --git a/src/save.c b/src/save.c
index e1f5a6fff..c19aff4d8 100644
--- a/src/save.c
+++ b/src/save.c
@@ -14,7 +14,7 @@
#include "constants/game_stat.h"
static u16 CalculateChecksum(void *data, u16 size);
-static u8 DoReadFlashWholeSection(u8 sector, struct SaveSection *section);
+static bool8 DoReadFlashWholeSection(u8 sector, struct SaveSection *section);
static u8 GetSaveValidStatus(const struct SaveSectionLocation *location);
static u8 sub_8152E10(u16 a1, const struct SaveSectionLocation *location);
static u8 ClearSaveData_2(u16 a1, const struct SaveSectionLocation *location);
@@ -53,7 +53,7 @@ static u8 HandleWriteSector(u16 a1, const struct SaveSectionLocation *location);
min(sizeof(structure) - chunkNum * SECTOR_DATA_SIZE, SECTOR_DATA_SIZE) \
} \
-const struct SaveSectionOffsets gSaveSectionOffsets[] =
+static const struct SaveSectionOffsets sSaveSectionOffsets[] =
{
SAVEBLOCK_CHUNK(gSaveblock2, 0),
@@ -84,9 +84,9 @@ u16 gUnknown_03006208;
u16 gSaveUnusedVar;
u16 gSaveFileStatus;
void (*gGameContinueCallback)(void);
-struct SaveSectionLocation gRamSaveSectionLocations[0xE];
+struct SaveSectionLocation gRamSaveSectionLocations[SECTOR_SAVE_SLOT_LENGTH];
u16 gSaveUnusedVar2;
-u16 gUnknown_03006294;
+u16 gSaveAttemptStatus;
EWRAM_DATA struct SaveSection gSaveDataBuffer = {0};
EWRAM_DATA static u8 sUnusedVar = 0;
@@ -130,16 +130,16 @@ static bool32 SetDamagedSectorBits(u8 op, u8 bit)
return retVal;
}
-static u8 save_write_to_flash(u16 a1, const struct SaveSectionLocation *location)
+static u8 SaveWriteToFlash(u16 a1, const struct SaveSectionLocation *location)
{
- u32 retVal;
+ u32 status;
u16 i;
gFastSaveSection = &gSaveDataBuffer;
if (a1 != 0xFFFF) // for link
{
- retVal = HandleWriteSector(a1, location);
+ status = HandleWriteSector(a1, location);
}
else
{
@@ -148,41 +148,41 @@ static u8 save_write_to_flash(u16 a1, const struct SaveSectionLocation *location
gLastWrittenSector++;
gLastWrittenSector = gLastWrittenSector % SECTOR_SAVE_SLOT_LENGTH; // array count save sector locations
gSaveCounter++;
- retVal = 1;
+ status = SAVE_STATUS_OK;
for (i = 0; i < SECTOR_SAVE_SLOT_LENGTH; i++)
HandleWriteSector(i, location);
if (gDamagedSaveSectors != 0) // skip the damaged sector.
{
- retVal = 0xFF;
+ status = SAVE_STATUS_ERROR;
gLastWrittenSector = gLastKnownGoodSector;
gSaveCounter = gLastSaveCounter;
}
}
- return retVal;
+ return status;
}
-static u8 HandleWriteSector(u16 a1, const struct SaveSectionLocation *location)
+static u8 HandleWriteSector(u16 sectorId, const struct SaveSectionLocation *location)
{
u16 i;
u16 sector;
u8 *data;
u16 size;
- sector = a1 + gLastWrittenSector;
+ sector = sectorId + gLastWrittenSector;
sector %= SECTOR_SAVE_SLOT_LENGTH;
sector += SECTOR_SAVE_SLOT_LENGTH * (gSaveCounter % 2);
- data = location[a1].data;
- size = location[a1].size;
+ data = location[sectorId].data;
+ size = location[sectorId].size;
// clear save section.
for (i = 0; i < sizeof(struct SaveSection); i++)
((char *)gFastSaveSection)[i] = 0;
- gFastSaveSection->id = a1;
+ gFastSaveSection->id = sectorId;
gFastSaveSection->security = UNKNOWN_CHECK_VALUE;
gFastSaveSection->counter = gSaveCounter;
@@ -215,12 +215,12 @@ static u8 TryWriteSector(u8 sector, u8 *data)
if (ProgramFlashSectorAndVerify(sector, data) != 0) // is damaged?
{
SetDamagedSectorBits(ENABLE, sector); // set damaged sector bits.
- return 0xFF;
+ return SAVE_STATUS_ERROR;
}
else
{
SetDamagedSectorBits(DISABLE, sector); // unset damaged sector bits. it's safe now.
- return 1;
+ return SAVE_STATUS_OK;
}
}
@@ -247,46 +247,46 @@ static u32 RestoreSaveBackupVars(const struct SaveSectionLocation *location) //
return 0;
}
-static u8 sub_81529D4(u16 a1, const struct SaveSectionLocation *location)
+static u8 sub_81529D4(u16 sectorId, const struct SaveSectionLocation *location)
{
- u8 retVal;
+ u8 status;
- if (gUnknown_03006208 < a1 - 1)
+ if (gUnknown_03006208 < sectorId - 1)
{
- retVal = 1;
+ status = SAVE_STATUS_OK;
HandleWriteSector(gUnknown_03006208, location);
gUnknown_03006208++;
if (gDamagedSaveSectors)
{
- retVal = 0xFF;
+ status = SAVE_STATUS_ERROR;
gLastWrittenSector = gLastKnownGoodSector;
gSaveCounter = gLastSaveCounter;
}
}
else
{
- retVal = 0xFF;
+ status = SAVE_STATUS_ERROR;
}
- return retVal;
+ return status;
}
-static u8 sub_8152A34(u16 a1, const struct SaveSectionLocation *location)
+static u8 sub_8152A34(u16 sectorId, const struct SaveSectionLocation *location)
{
- u8 retVal = 1;
+ u8 status = SAVE_STATUS_OK;
- ClearSaveData_2(a1 - 1, location);
+ ClearSaveData_2(sectorId - 1, location);
if (gDamagedSaveSectors)
{
- retVal = 0xFF;
+ status = SAVE_STATUS_ERROR;
gLastWrittenSector = gLastKnownGoodSector;
gSaveCounter = gLastSaveCounter;
}
- return retVal;
+ return status;
}
-static u8 ClearSaveData_2(u16 a1, const struct SaveSectionLocation *location)
+static u8 ClearSaveData_2(u16 sectorId, const struct SaveSectionLocation *location)
{
u16 i;
u16 sector;
@@ -294,18 +294,18 @@ static u8 ClearSaveData_2(u16 a1, const struct SaveSectionLocation *location)
u16 size;
u8 status;
- sector = a1 + gLastWrittenSector;
+ sector = sectorId + gLastWrittenSector;
sector %= SECTOR_SAVE_SLOT_LENGTH;
sector += SECTOR_SAVE_SLOT_LENGTH * (gSaveCounter % 2);
- data = location[a1].data;
- size = location[a1].size;
+ data = location[sectorId].data;
+ size = location[sectorId].size;
// clear temp save section.
for (i = 0; i < sizeof(struct SaveSection); i++)
((char *)gFastSaveSection)[i] = 0;
- gFastSaveSection->id = a1;
+ gFastSaveSection->id = sectorId;
gFastSaveSection->security = UNKNOWN_CHECK_VALUE;
gFastSaveSection->counter = gSaveCounter;
@@ -318,53 +318,53 @@ static u8 ClearSaveData_2(u16 a1, const struct SaveSectionLocation *location)
EraseFlashSector(sector);
- status = 1;
+ status = SAVE_STATUS_OK;
for (i = 0; i < sizeof(struct UnkSaveSection); i++)
{
if (ProgramFlashByte(sector, i, ((u8 *)gFastSaveSection)[i]))
{
- status = 0xFF;
+ status = SAVE_STATUS_ERROR;
break;
}
}
- if (status == 0xFF)
+ if (status == SAVE_STATUS_ERROR)
{
SetDamagedSectorBits(ENABLE, sector);
- return 0xFF;
+ return SAVE_STATUS_ERROR;
}
else
{
- status = 1;
+ status = SAVE_STATUS_OK;
for (i = 0; i < 7; i++)
{
if (ProgramFlashByte(sector, 0xFF9 + i, ((u8 *)gFastSaveSection)[0xFF9 + i]))
{
- status = 0xFF;
+ status = SAVE_STATUS_ERROR;
break;
}
}
- if (status == 0xFF)
+ if (status == SAVE_STATUS_ERROR)
{
SetDamagedSectorBits(ENABLE, sector);
- return 0xFF;
+ return SAVE_STATUS_ERROR;
}
else
{
SetDamagedSectorBits(DISABLE, sector);
- return 1;
+ return SAVE_STATUS_OK;
}
}
}
-static u8 sav12_xor_get(u16 a1, const struct SaveSectionLocation *location)
+static u8 sav12_xor_get(u16 sectorId, const struct SaveSectionLocation *location)
{
u16 sector;
- sector = a1 + gLastWrittenSector; // no sub 1?
+ sector = sectorId + gLastWrittenSector; // no sub 1?
sector %= SECTOR_SAVE_SLOT_LENGTH;
sector += SECTOR_SAVE_SLOT_LENGTH * (gSaveCounter % 2);
@@ -374,20 +374,20 @@ static u8 sav12_xor_get(u16 a1, const struct SaveSectionLocation *location)
SetDamagedSectorBits(ENABLE, sector);
gLastWrittenSector = gLastKnownGoodSector;
gSaveCounter = gLastSaveCounter;
- return 0xFF;
+ return SAVE_STATUS_ERROR;
}
else
{
SetDamagedSectorBits(DISABLE, sector);
- return 1;
+ return SAVE_STATUS_OK;
}
}
-static u8 sub_8152CAC(u16 a1, const struct SaveSectionLocation *location)
+static u8 sub_8152CAC(u16 sectorId, const struct SaveSectionLocation *location)
{
u16 sector;
- sector = a1 + gLastWrittenSector - 1;
+ sector = sectorId + gLastWrittenSector - 1;
sector %= SECTOR_SAVE_SLOT_LENGTH;
sector += SECTOR_SAVE_SLOT_LENGTH * (gSaveCounter % 2);
@@ -397,20 +397,20 @@ static u8 sub_8152CAC(u16 a1, const struct SaveSectionLocation *location)
SetDamagedSectorBits(ENABLE, sector);
gLastWrittenSector = gLastKnownGoodSector;
gSaveCounter = gLastSaveCounter;
- return 0xFF;
+ return SAVE_STATUS_ERROR;
}
else
{
SetDamagedSectorBits(DISABLE, sector);
- return 1;
+ return SAVE_STATUS_OK;
}
}
-static u8 sub_8152D44(u16 a1, const struct SaveSectionLocation *location)
+static u8 sub_8152D44(u16 sectorId, const struct SaveSectionLocation *location)
{
u16 sector;
- sector = a1 + gLastWrittenSector - 1; // no sub 1?
+ sector = sectorId + gLastWrittenSector - 1; // no sub 1?
sector %= SECTOR_SAVE_SLOT_LENGTH;
sector += SECTOR_SAVE_SLOT_LENGTH * (gSaveCounter % 2);
@@ -420,30 +420,30 @@ static u8 sub_8152D44(u16 a1, const struct SaveSectionLocation *location)
SetDamagedSectorBits(ENABLE, sector);
gLastWrittenSector = gLastKnownGoodSector;
gSaveCounter = gLastSaveCounter;
- return 0xFF;
+ return SAVE_STATUS_ERROR;
}
else
{
SetDamagedSectorBits(DISABLE, sector);
- return 1;
+ return SAVE_STATUS_OK;
}
}
static u8 sub_8152DD0(u16 a1, const struct SaveSectionLocation *location)
{
- u8 retVal;
+ u8 status;
gFastSaveSection = &gSaveDataBuffer;
if (a1 != 0xFFFF)
{
- retVal = 0xFF;
+ status = SAVE_STATUS_ERROR;
}
else
{
- retVal = GetSaveValidStatus(location);
+ status = GetSaveValidStatus(location);
sub_8152E10(0xFFFF, location);
}
- return retVal;
+ return status;
}
static u8 sub_8152E10(u16 a1, const struct SaveSectionLocation *location)
@@ -469,7 +469,7 @@ static u8 sub_8152E10(u16 a1, const struct SaveSectionLocation *location)
}
}
- return 1;
+ return SAVE_STATUS_OK;
}
static u8 GetSaveValidStatus(const struct SaveSectionLocation *location)
@@ -502,13 +502,13 @@ static u8 GetSaveValidStatus(const struct SaveSectionLocation *location)
if (securityPassed)
{
if (slotCheckField == 0x3FFF)
- saveSlot1Status = 1;
+ saveSlot1Status = SAVE_STATUS_OK;
else
- saveSlot1Status = 255;
+ saveSlot1Status = SAVE_STATUS_ERROR;
}
else
{
- saveSlot1Status = 0;
+ saveSlot1Status = SAVE_STATUS_EMPTY;
}
slotCheckField = 0;
@@ -533,16 +533,16 @@ static u8 GetSaveValidStatus(const struct SaveSectionLocation *location)
if (securityPassed)
{
if (slotCheckField == 0x3FFF)
- saveSlot2Status = 1;
+ saveSlot2Status = SAVE_STATUS_OK;
else
- saveSlot2Status = 255;
+ saveSlot2Status = SAVE_STATUS_ERROR;
}
else
{
- saveSlot2Status = 0;
+ saveSlot2Status = SAVE_STATUS_EMPTY;
}
- if (saveSlot1Status == 1 && saveSlot2Status == 1)
+ if (saveSlot1Status == SAVE_STATUS_OK && saveSlot2Status == SAVE_STATUS_OK)
{
if ((saveSlot1Counter == -1 && saveSlot2Counter == 0) || (saveSlot1Counter == 0 && saveSlot2Counter == -1))
{
@@ -558,42 +558,42 @@ static u8 GetSaveValidStatus(const struct SaveSectionLocation *location)
else
gSaveCounter = saveSlot1Counter;
}
- return 1;
+ return SAVE_STATUS_OK;
}
- if (saveSlot1Status == 1)
+ if (saveSlot1Status == SAVE_STATUS_OK)
{
gSaveCounter = saveSlot1Counter;
- if (saveSlot2Status == 255)
- return 255;
- return 1;
+ if (saveSlot2Status == SAVE_STATUS_ERROR)
+ return SAVE_STATUS_ERROR;
+ return SAVE_STATUS_OK;
}
- if (saveSlot2Status == 1)
+ if (saveSlot2Status == SAVE_STATUS_OK)
{
gSaveCounter = saveSlot2Counter;
- if (saveSlot1Status == 255)
- return 255;
- return 1;
+ if (saveSlot1Status == SAVE_STATUS_ERROR)
+ return SAVE_STATUS_ERROR;
+ return SAVE_STATUS_OK;
}
- if (saveSlot1Status == 0 && saveSlot2Status == 0)
+ if (saveSlot1Status == SAVE_STATUS_EMPTY && saveSlot2Status == SAVE_STATUS_EMPTY)
{
gSaveCounter = 0;
gLastWrittenSector = 0;
- return 0;
+ return SAVE_STATUS_EMPTY;
}
gSaveCounter = 0;
gLastWrittenSector = 0;
- return 2;
+ return SAVE_STATUS_CORRUPT;
}
-static u8 sub_81530DC(u8 a1, u8 *data, u16 size)
+static u8 sub_81530DC(u8 sectorId, u8 *data, u16 size)
{
u16 i;
struct SaveSection *section = &gSaveDataBuffer;
- DoReadFlashWholeSection(a1, section);
+ DoReadFlashWholeSection(sectorId, section);
if (section->security == UNKNOWN_CHECK_VALUE)
{
u16 checksum = CalculateChecksum(section->data, size);
@@ -601,23 +601,24 @@ static u8 sub_81530DC(u8 a1, u8 *data, u16 size)
{
for (i = 0; i < size; i++)
data[i] = section->data[i];
- return 1;
+ return SAVE_STATUS_OK;
}
else
{
- return 2;
+ return SAVE_STATUS_CORRUPT;
}
}
else
{
- return 0;
+ return SAVE_STATUS_EMPTY;
}
}
-static u8 DoReadFlashWholeSection(u8 sector, struct SaveSection *section)
+// Return value always ignored
+static bool8 DoReadFlashWholeSection(u8 sector, struct SaveSection *section)
{
ReadFlash(sector, 0, section->data, sizeof(struct SaveSection));
- return 1;
+ return TRUE;
}
static u16 CalculateChecksum(void *data, u16 size)
@@ -638,19 +639,19 @@ static void UpdateSaveAddresses(void)
{
int i = 0;
- gRamSaveSectionLocations[i].data = (void*)(gSaveBlock2Ptr) + gSaveSectionOffsets[i].toAdd;
- gRamSaveSectionLocations[i].size = gSaveSectionOffsets[i].size;
+ gRamSaveSectionLocations[i].data = (void*)(gSaveBlock2Ptr) + sSaveSectionOffsets[i].toAdd;
+ gRamSaveSectionLocations[i].size = sSaveSectionOffsets[i].size;
- for (i = 1; i < 5; i++)
+ for (i = SECTOR_ID_SAVEBLOCK1_START; i <= SECTOR_ID_SAVEBLOCK1_END; i++)
{
- gRamSaveSectionLocations[i].data = (void*)(gSaveBlock1Ptr) + gSaveSectionOffsets[i].toAdd;
- gRamSaveSectionLocations[i].size = gSaveSectionOffsets[i].size;
+ gRamSaveSectionLocations[i].data = (void*)(gSaveBlock1Ptr) + sSaveSectionOffsets[i].toAdd;
+ gRamSaveSectionLocations[i].size = sSaveSectionOffsets[i].size;
}
- for (i = 5; i < 14; i++)
+ for (i = SECTOR_ID_PKMN_STORAGE_START; i <= SECTOR_ID_PKMN_STORAGE_END; i++)
{
- gRamSaveSectionLocations[i].data = (void*)(gPokemonStoragePtr) + gSaveSectionOffsets[i].toAdd;
- gRamSaveSectionLocations[i].size = gSaveSectionOffsets[i].size;
+ gRamSaveSectionLocations[i].data = (void*)(gPokemonStoragePtr) + sSaveSectionOffsets[i].toAdd;
+ gRamSaveSectionLocations[i].size = sSaveSectionOffsets[i].size;
i++;i--; // needed to match
}
@@ -673,36 +674,36 @@ u8 HandleSavingData(u8 saveType)
if (GetGameStat(GAME_STAT_ENTERED_HOF) < 999)
IncrementGameStat(GAME_STAT_ENTERED_HOF);
SaveSerializedGame();
- save_write_to_flash(0xFFFF, gRamSaveSectionLocations);
+ SaveWriteToFlash(0xFFFF, gRamSaveSectionLocations);
tempAddr = gDecompressionBuffer;
- HandleWriteSectorNBytes(SECTOR_ID_HOF_1, tempAddr, 0xF80);
- HandleWriteSectorNBytes(SECTOR_ID_HOF_2, tempAddr + 0xF80, 0xF80);
+ HandleWriteSectorNBytes(SECTOR_ID_HOF_1, tempAddr, SECTOR_DATA_SIZE);
+ HandleWriteSectorNBytes(SECTOR_ID_HOF_2, tempAddr + SECTOR_DATA_SIZE, SECTOR_DATA_SIZE);
break;
case SAVE_NORMAL: // normal save. also called by overwriting your own save.
default:
SaveSerializedGame();
- save_write_to_flash(0xFFFF, gRamSaveSectionLocations);
+ SaveWriteToFlash(0xFFFF, gRamSaveSectionLocations);
break;
case SAVE_LINK: // Link and Battle Frontier
case SAVE_LINK2: // Unused
SaveSerializedGame();
- for(i = 0; i < 5; i++)
+ for(i = SECTOR_ID_SAVEBLOCK2; i <= SECTOR_ID_SAVEBLOCK1_END; i++)
ClearSaveData_2(i, gRamSaveSectionLocations);
- for(i = 0; i < 5; i++)
+ for(i = SECTOR_ID_SAVEBLOCK2; i <= SECTOR_ID_SAVEBLOCK1_END; i++)
sav12_xor_get(i, gRamSaveSectionLocations);
break;
// Support for Ereader was removed in Emerald.
/*
case EREADER_SAVE: // used in mossdeep "game corner" before/after battling old man e-reader trainer
SaveSerializedGame();
- save_write_to_flash(0, gRamSaveSectionLocations);
+ SaveWriteToFlash(0, gRamSaveSectionLocations);
break;
*/
case SAVE_OVERWRITE_DIFFERENT_FILE:
for (i = SECTOR_ID_HOF_1; i < SECTORS_COUNT; i++)
EraseFlashSector(i); // erase HOF.
SaveSerializedGame();
- save_write_to_flash(0xFFFF, gRamSaveSectionLocations);
+ SaveWriteToFlash(0xFFFF, gRamSaveSectionLocations);
break;
}
gTrainerHillVBlankCounter = backupVar;
@@ -713,25 +714,25 @@ u8 TrySavingData(u8 saveType)
{
if (gFlashMemoryPresent != TRUE)
{
- gUnknown_03006294 = 0xFF;
- return 0xFF;
+ gSaveAttemptStatus = SAVE_STATUS_ERROR;
+ return SAVE_STATUS_ERROR;
}
HandleSavingData(saveType);
if (!gDamagedSaveSectors)
{
- gUnknown_03006294 = 1;
- return 1;
+ gSaveAttemptStatus = SAVE_STATUS_OK;
+ return SAVE_STATUS_OK;
}
else
{
DoSaveFailedScreen(saveType);
- gUnknown_03006294 = 0xFF;
- return 0xFF;
+ gSaveAttemptStatus = SAVE_STATUS_ERROR;
+ return SAVE_STATUS_ERROR;
}
}
-bool8 sub_8153380(void) // trade.s save
+bool8 sub_8153380(void) // trade.c
{
if (gFlashMemoryPresent != TRUE)
return TRUE;
@@ -741,92 +742,92 @@ bool8 sub_8153380(void) // trade.s save
return FALSE;
}
-bool8 sub_81533AC(void) // trade.s save
+bool8 sub_81533AC(void) // trade.c
{
- u8 retVal = sub_81529D4(SECTOR_SAVE_SLOT_LENGTH, gRamSaveSectionLocations);
+ u8 status = sub_81529D4(SECTOR_SAVE_SLOT_LENGTH, gRamSaveSectionLocations);
if (gDamagedSaveSectors)
- DoSaveFailedScreen(0);
- if (retVal == 0xFF)
+ DoSaveFailedScreen(SAVE_NORMAL);
+ if (status == SAVE_STATUS_ERROR)
return TRUE;
else
return FALSE;
}
-u8 sub_81533E0(void) // trade.s save
+bool8 sub_81533E0(void) // trade.c
{
sub_8152A34(SECTOR_SAVE_SLOT_LENGTH, gRamSaveSectionLocations);
if (gDamagedSaveSectors)
- DoSaveFailedScreen(0);
- return 0;
+ DoSaveFailedScreen(SAVE_NORMAL);
+ return FALSE;
}
-u8 sub_8153408(void) // trade.s save
+bool8 sub_8153408(void) // trade.c
{
sub_8152CAC(SECTOR_SAVE_SLOT_LENGTH, gRamSaveSectionLocations);
if (gDamagedSaveSectors)
- DoSaveFailedScreen(0);
- return 0;
+ DoSaveFailedScreen(SAVE_NORMAL);
+ return FALSE;
}
u8 FullSaveGame(void)
{
if (gFlashMemoryPresent != TRUE)
- return 1;
+ return TRUE;
UpdateSaveAddresses();
SaveSerializedGame();
RestoreSaveBackupVars(gRamSaveSectionLocations);
sub_8152A34(gUnknown_03006208 + 1, gRamSaveSectionLocations);
- return 0;
+ return FALSE;
}
bool8 CheckSaveFile(void)
{
u8 retVal = FALSE;
- u16 val = ++gUnknown_03006208;
- if (val <= 4)
+ u16 sectorId = ++gUnknown_03006208;
+ if (sectorId <= SECTOR_ID_SAVEBLOCK1_END)
{
sub_8152A34(gUnknown_03006208 + 1, gRamSaveSectionLocations);
- sub_8152D44(val, gRamSaveSectionLocations);
+ sub_8152D44(sectorId, gRamSaveSectionLocations);
}
else
{
- sub_8152D44(val, gRamSaveSectionLocations);
+ sub_8152D44(sectorId, gRamSaveSectionLocations);
retVal = TRUE;
}
if (gDamagedSaveSectors)
- DoSaveFailedScreen(1);
+ DoSaveFailedScreen(SAVE_LINK);
return retVal;
}
-u8 Save_LoadGameData(u8 a1)
+u8 Save_LoadGameData(u8 saveType)
{
- u8 result;
+ u8 status;
if (gFlashMemoryPresent != TRUE)
{
- gSaveFileStatus = 4;
- return 0xFF;
+ gSaveFileStatus = SAVE_STATUS_NO_FLASH;
+ return SAVE_STATUS_ERROR;
}
UpdateSaveAddresses();
- switch (a1)
+ switch (saveType)
{
- case 0:
+ case SAVE_NORMAL:
default:
- result = sub_8152DD0(0xFFFF, gRamSaveSectionLocations);
+ status = sub_8152DD0(0xFFFF, gRamSaveSectionLocations);
LoadSerializedGame();
- gSaveFileStatus = result;
+ gSaveFileStatus = status;
gGameContinueCallback = 0;
break;
- case 3:
- result = sub_81530DC(0x1C, gDecompressionBuffer, 0xF80);
- if(result == 1)
- result = sub_81530DC(0x1D, gDecompressionBuffer + 0xF80, 0xF80);
+ case SAVE_HALL_OF_FAME:
+ status = sub_81530DC(SECTOR_ID_HOF_1, gDecompressionBuffer, SECTOR_DATA_SIZE);
+ if (status == SAVE_STATUS_OK)
+ status = sub_81530DC(SECTOR_ID_HOF_2, gDecompressionBuffer + SECTOR_DATA_SIZE, SECTOR_DATA_SIZE);
break;
}
- return result;
+ return status;
}
u16 sub_815355C(void)
@@ -836,7 +837,7 @@ u16 sub_815355C(void)
savSection = gFastSaveSection = &gSaveDataBuffer;
if (gFlashMemoryPresent != TRUE)
- return 0;
+ return SAVE_STATUS_EMPTY;
UpdateSaveAddresses();
GetSaveValidStatus(gRamSaveSectionLocations);
v3 = SECTOR_SAVE_SLOT_LENGTH * (gSaveCounter % 2);
@@ -849,7 +850,7 @@ u16 sub_815355C(void)
savSection->data[12] +
savSection->data[13];
}
- return 0;
+ return SAVE_STATUS_EMPTY;
}
u32 TryReadSpecialSaveSection(u8 sector, u8* dst)
@@ -859,17 +860,17 @@ u32 TryReadSpecialSaveSection(u8 sector, u8* dst)
u8* savData;
if (sector != SECTOR_ID_TRAINER_HILL && sector != SECTOR_ID_RECORDED_BATTLE)
- return 0xFF;
+ return SAVE_STATUS_ERROR;
ReadFlash(sector, 0, (u8 *)&gSaveDataBuffer, sizeof(struct SaveSection));
if (*(u32*)(&gSaveDataBuffer.data[0]) != SPECIAL_SECTION_SENTINEL)
- return 0xFF;
+ return SAVE_STATUS_ERROR;
// copies whole save section except u32 counter
i = 0;
size = 0xFFB;
savData = &gSaveDataBuffer.data[4];
for (; i <= size; i++)
dst[i] = savData[i];
- return 1;
+ return SAVE_STATUS_OK;
}
u32 TryWriteSpecialSaveSection(u8 sector, u8* src)
@@ -880,7 +881,7 @@ u32 TryWriteSpecialSaveSection(u8 sector, u8* src)
void* savDataBuffer;
if (sector != SECTOR_ID_TRAINER_HILL && sector != SECTOR_ID_RECORDED_BATTLE)
- return 0xFF;
+ return SAVE_STATUS_ERROR;
savDataBuffer = &gSaveDataBuffer;
*(u32*)(savDataBuffer) = SPECIAL_SECTION_SENTINEL;
@@ -892,8 +893,8 @@ u32 TryWriteSpecialSaveSection(u8 sector, u8* src)
for (; i <= size; i++)
savData[i] = src[i];
if (ProgramFlashSectorAndVerify(sector, savDataBuffer) != 0)
- return 0xFF;
- return 1;
+ return SAVE_STATUS_ERROR;
+ return SAVE_STATUS_OK;
}
void sub_8153688(u8 taskId)
diff --git a/src/script_pokemon_util_80F87D8.c b/src/script_pokemon_util_80F87D8.c
index de15bc360..e691ed5fb 100755
--- a/src/script_pokemon_util_80F87D8.c
+++ b/src/script_pokemon_util_80F87D8.c
@@ -52,6 +52,7 @@ void SetContestTrainerGfxIds(void)
gSaveBlock1Ptr->vars[VAR_OBJ_GFX_ID_2 - VARS_START] = gContestMons[2].trainerGfxId;
}
+// Unused
void sub_80F8814(void)
{
u16 var1;
@@ -82,7 +83,8 @@ void BufferContestTrainerAndMonNames(void)
BufferContestantMonSpecies();
}
-void sub_80F8864(void)
+// Unused
+void DoesContestCategoryHaveWinner(void)
{
int contestWinner;
switch (gSpecialVar_ContestCategory)
@@ -105,10 +107,10 @@ void sub_80F8864(void)
break;
}
- if (!gSaveBlock1Ptr->contestWinners[contestWinner].species)
- gSpecialVar_0x8004 = 0;
+ if (gSaveBlock1Ptr->contestWinners[contestWinner].species == SPECIES_NONE)
+ gSpecialVar_0x8004 = FALSE;
else
- gSpecialVar_0x8004 = 1;
+ gSpecialVar_0x8004 = TRUE;
}
void SaveMuseumContestPainting(void)
@@ -144,9 +146,10 @@ u8 CountPlayerContestPaintings(void)
return count;
}
+// Unused
void sub_80F8970(void)
{
- s16 sp[4];
+ s16 conditions[CONTESTANT_COUNT];
int i, j;
s16 condition;
s8 var0;
@@ -154,28 +157,27 @@ void sub_80F8970(void)
u8 r8;
u8 r7;
- for (i = 0; i < 4; i++)
- sp[i] = gContestMonConditions[i];
+ for (i = 0; i < CONTESTANT_COUNT; i++)
+ conditions[i] = gContestMonConditions[i];
- for (i = 0; i < 3; i++)
+ for (i = 0; i < CONTESTANT_COUNT - 1; i++)
{
- for (j = 3; j > i; j--)
+ for (j = CONTESTANT_COUNT - 1; j > i; j--)
{
- if (sp[j - 1] < sp[j])
+ if (conditions[j - 1] < conditions[j])
{
- int temp = sp[j];
- sp[j] = sp[j - 1];
- sp[j - 1] = temp;
+ int temp;
+ SWAP(conditions[j], conditions[j - 1], temp)
}
}
}
- condition = sp[gSpecialVar_0x8006];
+ condition = conditions[gSpecialVar_0x8006];
var0 = 0;
r8 = 0;
- for (i = 0; i < 4; i++)
+ for (i = 0; i < CONTESTANT_COUNT; i++)
{
- if (sp[i] == condition)
+ if (conditions[i] == condition)
{
var0++;
if (i == gSpecialVar_0x8006)
@@ -183,15 +185,15 @@ void sub_80F8970(void)
}
}
- for (i = 0; i < 4; i++)
+ for (i = 0; i < CONTESTANT_COUNT; i++)
{
- if (sp[i] == condition)
+ if (conditions[i] == condition)
break;
}
r7 = i;
var2 = r8;
- for (i = 0; i < 4; i++)
+ for (i = 0; i < CONTESTANT_COUNT; i++)
{
if (condition == gContestMonConditions[i])
{
diff --git a/src/secret_base.c b/src/secret_base.c
index f2ac6cb72..e7f40a72b 100644
--- a/src/secret_base.c
+++ b/src/secret_base.c
@@ -41,11 +41,13 @@
#include "constants/maps.h"
#include "constants/map_types.h"
#include "constants/metatile_behaviors.h"
+#include "constants/metatile_labels.h"
#include "constants/moves.h"
#include "constants/secret_bases.h"
#include "constants/songs.h"
#include "constants/species.h"
#include "constants/trainers.h"
+#include "constants/tv.h"
struct SecretBaseRegistryMenu
{
@@ -88,13 +90,13 @@ static u8 GetSecretBaseOwnerType(u8 secretBaseId);
static const struct SecretBaseEntranceMetatiles sSecretBaseEntranceMetatiles[] =
{
- {.closedMetatileId = 0x0026, .openMetatileId = 0x0036},
- {.closedMetatileId = 0x0027, .openMetatileId = 0x0037},
- {.closedMetatileId = 0x01a0, .openMetatileId = 0x01a1},
- {.closedMetatileId = 0x01a8, .openMetatileId = 0x01a9},
- {.closedMetatileId = 0x01b0, .openMetatileId = 0x01b1},
- {.closedMetatileId = 0x0208, .openMetatileId = 0x0210},
- {.closedMetatileId = 0x0271, .openMetatileId = 0x0278},
+ {.closedMetatileId = METATILE_General_SecretBase_TreeLeft, .openMetatileId = METATILE_General_SecretBase_VineLeft},
+ {.closedMetatileId = METATILE_General_SecretBase_TreeRight, .openMetatileId = METATILE_General_SecretBase_VineRight},
+ {.closedMetatileId = METATILE_General_RedCaveIndent, .openMetatileId = METATILE_General_RedCaveOpen},
+ {.closedMetatileId = METATILE_General_YellowCaveIndent, .openMetatileId = METATILE_General_YellowCaveOpen},
+ {.closedMetatileId = METATILE_General_BlueCaveIndent, .openMetatileId = METATILE_General_BlueCaveOpen},
+ {.closedMetatileId = METATILE_Fallarbor_BrownCaveIndent, .openMetatileId = METATILE_Fallarbor_BrownCaveOpen},
+ {.closedMetatileId = METATILE_Fortree_SecretBase_Shrub, .openMetatileId = METATILE_Fortree_SecretBase_ShrubOpen},
};
// mapNum, warpId, x, y
@@ -452,10 +454,10 @@ static void EnterNewlyCreatedSecretBase_StartFadeIn(void)
ScriptContext2_Enable();
HideMapNamePopUpWindow();
- FindMetatileIdMapCoords(&x, &y, 0x220);
+ FindMetatileIdMapCoords(&x, &y, METATILE_SecretBase_PC);
x += 7;
y += 7;
- MapGridSetMetatileIdAt(x, y, 0x220 | METATILE_COLLISION_MASK);
+ MapGridSetMetatileIdAt(x, y, METATILE_SecretBase_PC | METATILE_COLLISION_MASK);
CurrentMapDrawMetatileAt(x, y);
FadeInFromBlack();
CreateTask(EnterNewlyCreatedSecretBase_WaitFadeIn, 0);
@@ -506,7 +508,7 @@ void InitSecretBaseAppearance(bool8 hidePC)
secretBaseId = VarGet(VAR_CURRENT_SECRET_BASE);
decorations = gSaveBlock1Ptr->secretBases[secretBaseId].decorations;
decorPos = gSaveBlock1Ptr->secretBases[secretBaseId].decorationPositions;
- for (x = 0; x < 16; x++)
+ for (x = 0; x < DECOR_MAX_SECRET_BASE; x++)
{
if (decorations[x] > 0 && decorations[x] <= NUM_DECORATIONS && gDecorations[decorations[x]].permission != DECORPERM_SPRITE)
ShowDecorationOnMap((decorPos[x] >> 4) + 7, (decorPos[x] & 0xF) + 7, decorations[x]);
@@ -515,14 +517,14 @@ void InitSecretBaseAppearance(bool8 hidePC)
if (secretBaseId != 0)
{
// Another player's secret base. Change PC type to the "Register" PC.
- FindMetatileIdMapCoords(&x, &y, 0x220);
- MapGridSetMetatileIdAt(x + 7, y + 7, 0x221 | METATILE_COLLISION_MASK);
+ FindMetatileIdMapCoords(&x, &y, METATILE_SecretBase_PC);
+ MapGridSetMetatileIdAt(x + 7, y + 7, METATILE_SecretBase_RegisterPC | METATILE_COLLISION_MASK);
}
else if (hidePC == TRUE && VarGet(VAR_SECRET_BASE_INITIALIZED) == 1)
{
// Change PC to regular ground tile.
- FindMetatileIdMapCoords(&x, &y, 0x220);
- MapGridSetMetatileIdAt(x + 7, y + 7, 0x20a | METATILE_COLLISION_MASK);
+ FindMetatileIdMapCoords(&x, &y, METATILE_SecretBase_PC);
+ MapGridSetMetatileIdAt(x + 7, y + 7, METATILE_SecretBase_Ground | METATILE_COLLISION_MASK);
}
}
}
@@ -1174,48 +1176,60 @@ void SecretBasePerStepCallback(u8 taskId)
VarSet(VAR_SECRET_BASE_STEP_COUNTER, VarGet(VAR_SECRET_BASE_STEP_COUNTER) + 1);
behavior = MapGridGetMetatileBehaviorAt(x, y);
tileId = MapGridGetMetatileIdAt(x, y);
- if (tileId == 0x234 || tileId == 0x23C)
+ if (tileId == METATILE_SecretBase_Board_Top || tileId == METATILE_SecretBase_Board_Bottom)
{
if (sInFriendSecretBase == TRUE)
{
- VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x20);
+ VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_SOLID_BOARD);
}
}
- else if (tileId == 0x2b8 || tileId == 0x2b9 || tileId == 0x2ba || tileId == 0x2c0 || tileId == 0x2c1 || tileId == 0x2c2 || tileId == 0x2c8 || tileId == 0x2c9 || tileId == 0x2ca)
+ else if (tileId == METATILE_SecretBase_SmallChair
+ || tileId == METATILE_SecretBase_PokemonChair
+ || tileId == METATILE_SecretBase_HeavyChair
+ || tileId == METATILE_SecretBase_PrettyChair
+ || tileId == METATILE_SecretBase_ComfortChair
+ || tileId == METATILE_SecretBase_RaggedChair
+ || tileId == METATILE_SecretBase_BrickChair
+ || tileId == METATILE_SecretBase_CampChair
+ || tileId == METATILE_SecretBase_HardChair)
{
if (sInFriendSecretBase == TRUE)
- VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x01);
+ VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_CHAIR);
}
- else if (tileId == 0x239 || tileId == 0x241 || tileId == 0x251 || tileId == 0x259)
+ else if (tileId == METATILE_SecretBase_RedTent_DoorTop
+ || tileId == METATILE_SecretBase_RedTent_Door
+ || tileId == METATILE_SecretBase_BlueTent_DoorTop
+ || tileId == METATILE_SecretBase_BlueTent_Door)
{
if (sInFriendSecretBase == TRUE)
- VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x04);
+ VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_TENT);
}
- else if ((behavior == 0x34 && tileId == 0x26d) || (behavior == 0x35 && MapGridGetMetatileIdAt(x, y) == 0x26a))
+ else if ((behavior == MB_IMPASSABLE_NORTHEAST && tileId == METATILE_SecretBase_Stand_RightCorner)
+ || (behavior == MB_IMPASSABLE_NORTHWEST && MapGridGetMetatileIdAt(x, y) == METATILE_SecretBase_Stand_LeftCorner))
{
if (sInFriendSecretBase == TRUE)
- VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x200);
+ VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_STAND);
}
- else if (behavior == 0xc1 && tileId == 0x23d)
+ else if (behavior == MB_IMPASSABLE_WEST_AND_EAST && tileId == METATILE_SecretBase_Slide_Stairs)
{
if (sInFriendSecretBase == TRUE)
{
- VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) ^ 0x1000);
- VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x2000);
+ VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) ^ SECRET_BASE_USED_SLIDE);
+ VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_DECLINED_SLIDE);
}
}
- else if (behavior == 0x47 && tileId == 0x23e)
+ else if (behavior == MB_SLIDE_SOUTH && tileId == METATILE_SecretBase_Slide)
{
if (sInFriendSecretBase == TRUE)
{
- VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x1000);
- VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) ^ 0x2000);
+ VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_SLIDE);
+ VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) ^ SECRET_BASE_DECLINED_SLIDE);
}
}
else if (MetatileBehavior_IsSecretBaseGlitterMat(behavior) == TRUE)
{
if (sInFriendSecretBase == TRUE)
- VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x80);
+ VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_GLITTER_MAT);
}
else if (MetatileBehavior_IsSecretBaseBalloon(behavior) == TRUE)
{
@@ -1224,13 +1238,13 @@ void SecretBasePerStepCallback(u8 taskId)
{
switch ((int)MapGridGetMetatileIdAt(x, y))
{
- case 0x338:
- case 0x33c:
- case 0x340:
- VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x02);
+ case METATILE_SecretBase_RedBalloon:
+ case METATILE_SecretBase_BlueBalloon:
+ case METATILE_SecretBase_YellowBalloon:
+ VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_BALLOON);
break;
- case 0x228:
- VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x100);
+ case METATILE_SecretBase_MudBall:
+ VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_MUD_BALL);
break;
}
}
@@ -1238,23 +1252,23 @@ void SecretBasePerStepCallback(u8 taskId)
else if (MetatileBehavior_IsSecretBaseBreakableDoor(behavior) == TRUE)
{
if (sInFriendSecretBase == TRUE)
- VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x400);
+ VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_BREAKABLE_DOOR);
ShatterSecretBaseBreakableDoor(x, y);
}
else if (MetatileBehavior_IsSecretBaseSoundMat(behavior) == TRUE){
if (sInFriendSecretBase == TRUE)
- VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x8000);
+ VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_NOTE_MAT);
}
else if (MetatileBehavior_IsSecretBaseJumpMat(behavior) == TRUE)
{
if (sInFriendSecretBase == TRUE)
- VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x4000);
+ VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_JUMP_MAT);
}
else if (MetatileBehavior_IsSecretBaseSpinMat(behavior) == TRUE)
{
if (sInFriendSecretBase == TRUE)
- VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x02);
+ VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_SPIN_MAT);
}
}
break;
@@ -1417,9 +1431,8 @@ static void SortSecretBasesByRegistryStatus(void)
{
if ((secretBases[i].registryStatus == 0 && secretBases[j].registryStatus == 1) || (secretBases[i].registryStatus == 2 && secretBases[j].registryStatus != 2))
{
- struct SecretBase temp = secretBases[i];
- secretBases[i] = secretBases[j];
- secretBases[j] = temp;
+ struct SecretBase temp;
+ SWAP(secretBases[i], secretBases[j], temp)
}
}
}
@@ -1461,48 +1474,57 @@ bool8 SecretBaseBelongsToPlayer(struct SecretBase *secretBase)
return TRUE;
}
+#define DELETED_BASE_A (1 << 0)
+#define DELETED_BASE_B (1 << 1)
+#define DELETED_BASE_C (1 << 2)
+
void DeleteFirstOldBaseFromPlayerInRecordMixingFriendsRecords(struct SecretBase *basesA, struct SecretBase *basesB, struct SecretBase *basesC)
{
u8 i;
- u8 sbFlags = 0x0;
+ u8 sbFlags = 0;
for (i = 0; i < SECRET_BASES_COUNT; i++)
{
- if (!(sbFlags & 0x1)) // 001
+ if (!(sbFlags & DELETED_BASE_A))
{
if (SecretBaseBelongsToPlayer(&basesA[i]) == TRUE)
{
ClearSecretBase(&basesA[i]);
- sbFlags |= 1;
+ sbFlags |= DELETED_BASE_A;
}
}
- if (!(sbFlags & 0x2)) // 010
+ if (!(sbFlags & DELETED_BASE_B))
{
if (SecretBaseBelongsToPlayer(&basesB[i]) == TRUE)
{
ClearSecretBase(&basesB[i]);
- sbFlags |= 2;
+ sbFlags |= DELETED_BASE_B;
}
}
- if (!(sbFlags & 0x4)) // 100
+ if (!(sbFlags & DELETED_BASE_C))
{
if (SecretBaseBelongsToPlayer(&basesC[i]) == TRUE)
{
ClearSecretBase(&basesC[i]);
- sbFlags |= 4;
+ sbFlags |= DELETED_BASE_C;
}
}
- if (sbFlags == 0x7) // 111
+ if (sbFlags == (DELETED_BASE_A | DELETED_BASE_B | DELETED_BASE_C))
{
break;
}
}
}
-bool8 sub_80EAD14(struct SecretBase *secretBase, struct SecretBase *secretBases, u8 c)
+#undef DELETED_BASE_A
+#undef DELETED_BASE_B
+#undef DELETED_BASE_C
+
+// returns TRUE if secretBase was deleted, FALSE otherwise
+static bool8 ClearDuplicateOwnedSecretBases(struct SecretBase *secretBase, struct SecretBase *secretBases, u8 c)
{
u8 i;
@@ -1546,11 +1568,11 @@ void sub_80EAD94(struct SecretBase *basesA, struct SecretBase *basesB, struct Se
{
basesA[i].sbr_field_1_0 = 1;
}
- if (!sub_80EAD14(&basesA[i], basesB, i))
+ if (!ClearDuplicateOwnedSecretBases(&basesA[i], basesB, i))
{
- if (!sub_80EAD14(&basesA[i], basesC, i))
+ if (!ClearDuplicateOwnedSecretBases(&basesA[i], basesC, i))
{
- sub_80EAD14(&basesA[i], basesD, i);
+ ClearDuplicateOwnedSecretBases(&basesA[i], basesD, i);
}
}
}
@@ -1560,9 +1582,9 @@ void sub_80EAD94(struct SecretBase *basesA, struct SecretBase *basesB, struct Se
if (basesB[i].secretBaseId)
{
basesB[i].battledOwnerToday = 0;
- if (!sub_80EAD14(&basesB[i], basesC, i))
+ if (!ClearDuplicateOwnedSecretBases(&basesB[i], basesC, i))
{
- sub_80EAD14(&basesB[i], basesD, i);
+ ClearDuplicateOwnedSecretBases(&basesB[i], basesD, i);
}
}
}
@@ -1571,7 +1593,7 @@ void sub_80EAD94(struct SecretBase *basesA, struct SecretBase *basesB, struct Se
if (basesC[i].secretBaseId)
{
basesC[i].battledOwnerToday = 0;
- sub_80EAD14(&basesC[i], basesD, i);
+ ClearDuplicateOwnedSecretBases(&basesC[i], basesD, i);
}
if (basesD[i].secretBaseId)
{
@@ -1617,6 +1639,17 @@ void sub_80EAEF4(struct SecretBaseRecordMixer *mixers)
sub_80EABA4(&mixers[2], 0);
}
+#define INIT_SECRET_BASE_RECORD_MIXER(linkId1, linkId2, linkId3) \
+ mixers[0].secretBases = secretBases + linkId1 * recordSize; \
+ mixers[0].version = gLinkPlayers[linkId1].version & 0xFF; \
+ mixers[0].language = gLinkPlayers[linkId1].language; \
+ mixers[1].secretBases = secretBases + linkId2 * recordSize; \
+ mixers[1].version = gLinkPlayers[linkId2].version & 0xFF; \
+ mixers[1].language = gLinkPlayers[linkId2].language; \
+ mixers[2].secretBases = secretBases + linkId3 * recordSize; \
+ mixers[2].version = gLinkPlayers[linkId3].version & 0xFF; \
+ mixers[2].language = gLinkPlayers[linkId3].language;
+
void ReceiveSecretBasesData(void *secretBases, size_t recordSize, u8 linkIdx)
{
struct SecretBaseRecordMixer mixers[3];
@@ -1638,48 +1671,16 @@ void ReceiveSecretBasesData(void *secretBases, size_t recordSize, u8 linkIdx)
switch (linkIdx)
{
case 0:
- mixers[0].secretBases = secretBases + 1 * recordSize;
- mixers[0].version = gLinkPlayers[1].version & 0xFF;
- mixers[0].language = gLinkPlayers[1].language;
- mixers[1].secretBases = secretBases + 2 * recordSize;
- mixers[1].version = gLinkPlayers[2].version & 0xFF;
- mixers[1].language = gLinkPlayers[2].language;
- mixers[2].secretBases = secretBases + 3 * recordSize;
- mixers[2].version = gLinkPlayers[3].version & 0xFF;
- mixers[2].language = gLinkPlayers[3].language;
+ INIT_SECRET_BASE_RECORD_MIXER(1, 2, 3)
break;
case 1:
- mixers[0].secretBases = secretBases + 2 * recordSize;
- mixers[0].version = gLinkPlayers[2].version & 0xFF;
- mixers[0].language = gLinkPlayers[2].language;
- mixers[1].secretBases = secretBases + 3 * recordSize;
- mixers[1].version = gLinkPlayers[3].version & 0xFF;
- mixers[1].language = gLinkPlayers[3].language;
- mixers[2].secretBases = secretBases + 0 * recordSize;
- mixers[2].version = gLinkPlayers[0].version & 0xFF;
- mixers[2].language = gLinkPlayers[0].language;
+ INIT_SECRET_BASE_RECORD_MIXER(2, 3, 0)
break;
case 2:
- mixers[0].secretBases = secretBases + 3 * recordSize;
- mixers[0].version = gLinkPlayers[3].version & 0xFF;
- mixers[0].language = gLinkPlayers[3].language;
- mixers[1].secretBases = secretBases + 0 * recordSize;
- mixers[1].version = gLinkPlayers[0].version & 0xFF;
- mixers[1].language = gLinkPlayers[0].language;
- mixers[2].secretBases = secretBases + 1 * recordSize;
- mixers[2].version = gLinkPlayers[1].version & 0xFF;
- mixers[2].language = gLinkPlayers[1].language;
+ INIT_SECRET_BASE_RECORD_MIXER(3, 0, 1)
break;
case 3:
- mixers[0].secretBases = secretBases + 0 * recordSize;
- mixers[0].version = gLinkPlayers[0].version & 0xFF;
- mixers[0].language = gLinkPlayers[0].language;
- mixers[1].secretBases = secretBases + 1 * recordSize;
- mixers[1].version = gLinkPlayers[1].version & 0xFF;
- mixers[1].language = gLinkPlayers[1].language;
- mixers[2].secretBases = secretBases + 2 * recordSize;
- mixers[2].version = gLinkPlayers[2].version & 0xFF;
- mixers[2].language = gLinkPlayers[2].language;
+ INIT_SECRET_BASE_RECORD_MIXER(0, 1, 2)
break;
}
@@ -1734,13 +1735,13 @@ void InitSecretBaseVars(void)
sInFriendSecretBase = FALSE;
}
-void sub_80EB218(void)
+void CheckLeftFriendsSecretBase(void)
{
if (VarGet(VAR_SECRET_BASE_IS_NOT_LOCAL) && sInFriendSecretBase == TRUE && !CurMapIsSecretBase())
{
VarSet(VAR_SECRET_BASE_IS_NOT_LOCAL, FALSE);
sInFriendSecretBase = FALSE;
- sub_80EEA70();
+ TryPutSecretBaseSecretsOnAir();
VarSet(VAR_SECRET_BASE_STEP_COUNTER, 0);
VarSet(VAR_SECRET_BASE_LAST_ITEM_USED, 0);
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, 0);
@@ -1749,252 +1750,245 @@ void sub_80EB218(void)
}
}
-void sub_80EB290(void)
+void CheckInteractedWithFriendsDollDecor(void)
{
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
- VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x800);
+ VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_DOLL);
}
-void sub_80EB2C8(void)
+void CheckInteractedWithFriendsCushionDecor(void)
{
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
- VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x400);
+ VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_CUSHION);
}
-void sub_80EB300(void)
+void DeclinedSecretBaseBattle(void)
{
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
- VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~0x3800);
- VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~0x001);
- VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x2000);
+ VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~(SECRET_BASE_BATTLED_WON | SECRET_BASE_BATTLED_LOST | SECRET_BASE_DECLINED_BATTLE));
+ VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~(SECRET_BASE_BATTLED_DRAW));
+ VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_DECLINED_BATTLE);
}
}
-void sub_80EB368(void)
+void WonSecretBaseBattle(void)
{
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
- VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~0x3800);
- VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~0x001);
- VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x800);
+ VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~(SECRET_BASE_BATTLED_WON | SECRET_BASE_BATTLED_LOST | SECRET_BASE_DECLINED_BATTLE));
+ VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~(SECRET_BASE_BATTLED_DRAW));
+ VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_BATTLED_WON);
}
}
-void sub_80EB3D0(void)
+void LostSecretBaseBattle(void)
{
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
- VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~0x3800);
- VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~0x001);
- VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x1000);
+ VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~(SECRET_BASE_BATTLED_WON | SECRET_BASE_BATTLED_LOST | SECRET_BASE_DECLINED_BATTLE));
+ VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~(SECRET_BASE_BATTLED_DRAW));
+ VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_BATTLED_LOST);
}
}
-void sub_80EB438(void)
+void DrewSecretBaseBattle(void)
{
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
- VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~0x3800);
- VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~0x001);
- VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x001);
+ VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~(SECRET_BASE_BATTLED_WON | SECRET_BASE_BATTLED_LOST | SECRET_BASE_DECLINED_BATTLE));
+ VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~(SECRET_BASE_BATTLED_DRAW));
+ VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_BATTLED_DRAW);
}
}
-void SetSecretBaseSecretsTvFlags_Poster(void)
+void CheckInteractedWithFriendsPosterDecor(void)
{
s16 x, y;
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
switch (MapGridGetMetatileIdAt(x, y))
{
- case 0x31C:
- case 0x31D:
- case 0x31E:
- case 0x31F:
- case 0x324:
- case 0x325:
- case 0x326:
- case 0x327:
- case 0x32C:
- case 0x32D:
- case 0x330:
- case 0x331:
- case 0x332:
- case 0x333:
- case 0x334:
+ case METATILE_SecretBase_PikaPoster_Left:
+ case METATILE_SecretBase_PikaPoster_Right:
+ case METATILE_SecretBase_LongPoster_Left:
+ case METATILE_SecretBase_LongPoster_Right:
+ case METATILE_SecretBase_SeaPoster_Left:
+ case METATILE_SecretBase_SeaPoster_Right:
+ case METATILE_SecretBase_SkyPoster_Left:
+ case METATILE_SecretBase_SkyPoster_Right:
+ case METATILE_SecretBase_KissPoster_Left:
+ case METATILE_SecretBase_KissPoster_Right:
+ case METATILE_SecretBase_BallPoster:
+ case METATILE_SecretBase_GreenPoster:
+ case METATILE_SecretBase_RedPoster:
+ case METATILE_SecretBase_BluePoster:
+ case METATILE_SecretBase_CutePoster:
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
- VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x4000);
+ VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_POSTER);
break;
}
}
-void SetSecretBaseSecretsTvFlags_MiscFurnature(void)
+void CheckInteractedWithFriendsFurnitureBottom(void)
{
s16 x, y;
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
switch (MapGridGetMetatileIdAt(x, y))
{
- case 0x28a:
- case 0x28b:
- // Bird Statue
+ case METATILE_SecretBase_GlassOrnament_Base1:
+ case METATILE_SecretBase_GlassOrnament_Base2:
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
- VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x40);
+ VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_GLASS_ORNAMENT);
break;
- case 0x2d8:
- case 0x2d9:
- case 0x2da:
- case 0x2db:
- case 0x2dc:
- case 0x2dd:
- case 0x2e8:
- case 0x2e9:
- case 0x2ea:
- case 0x2eb:
- case 0x2ec:
- case 0x2ed:
- case 0x2ee:
- case 0x2ef:
- case 0x2f8:
- case 0x2f9:
- case 0x2fa:
- case 0x2fb:
- // Plants
+ case METATILE_SecretBase_RedPlant_Base1:
+ case METATILE_SecretBase_RedPlant_Base2:
+ case METATILE_SecretBase_TropicalPlant_Base1:
+ case METATILE_SecretBase_TropicalPlant_Base2:
+ case METATILE_SecretBase_PrettyFlower_Base1:
+ case METATILE_SecretBase_PrettyFlower_Base2:
+ case METATILE_SecretBase_ColorfulFlowers_BaseLeft1:
+ case METATILE_SecretBase_ColorfulFlowers_BaseRight1:
+ case METATILE_SecretBase_ColorfulFlowers_BaseLeft2:
+ case METATILE_SecretBase_ColorfulFlowers_BaseRight2:
+ case METATILE_SecretBase_BigPlant_BaseLeft1:
+ case METATILE_SecretBase_BigPlant_BaseRight1:
+ case METATILE_SecretBase_BigPlant_BaseLeft2:
+ case METATILE_SecretBase_BigPlant_BaseRight2:
+ case METATILE_SecretBase_GorgeousPlant_BaseLeft1:
+ case METATILE_SecretBase_GorgeousPlant_BaseRight1:
+ case METATILE_SecretBase_GorgeousPlant_BaseLeft2:
+ case METATILE_SecretBase_GorgeousPlant_BaseRight2:
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
- VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x8);
+ VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_PLANT);
break;
- case 0x22c:
- case 0x233:
- // Fence
+ case METATILE_SecretBase_Fence_Horizontal:
+ case METATILE_SecretBase_Fence_Vertical:
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
- VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x40);
+ VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_FENCE);
break;
- case 0x288:
- case 0x289:
- // Tire
+ case METATILE_SecretBase_Tire_BottomLeft:
+ case METATILE_SecretBase_Tire_BottomRight:
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
- VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x100);
+ VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_TIRE);
break;
- case 0x22d:
- case 0x22e:
- case 0x22f:
- // Bricks
+ case METATILE_SecretBase_RedBrick_Bottom:
+ case METATILE_SecretBase_YellowBrick_Bottom:
+ case METATILE_SecretBase_BlueBrick_Bottom:
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
- VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x10);
+ VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_BRICK);
break;
- case 0x287:
- case 0x28f:
- case 0x298:
- case 0x299:
- case 0x29a:
- case 0x29b:
- case 0x29c:
- case 0x29d:
- case 0x29e:
- case 0x29f:
- case 0x2ab:
- case 0x2b0:
- case 0x2b1:
- case 0x2b2:
- case 0x2b4:
- case 0x2b5:
- case 0x2b6:
- case 0x2b7:
- case 0x2cb:
- case 0x2cc:
- case 0x2cd:
- case 0x2ce:
- case 0x2cf:
- // Tables
+ case METATILE_SecretBase_SmallDesk:
+ case METATILE_SecretBase_PokemonDesk:
+ case METATILE_SecretBase_HeavyDesk_BottomLeft:
+ case METATILE_SecretBase_HeavyDesk_BottomMid:
+ case METATILE_SecretBase_HeavyDesk_BottomRight:
+ case METATILE_SecretBase_RaggedDesk_BottomLeft:
+ case METATILE_SecretBase_RaggedDesk_BottomMid:
+ case METATILE_SecretBase_RaggedDesk_BottomRight:
+ case METATILE_SecretBase_ComfortDesk_BottomLeft:
+ case METATILE_SecretBase_ComfortDesk_BottomMid:
+ case METATILE_SecretBase_ComfortDesk_BottomRight:
+ case METATILE_SecretBase_BrickDesk_BottomLeft:
+ case METATILE_SecretBase_BrickDesk_BottomMid:
+ case METATILE_SecretBase_BrickDesk_BottomRight:
+ case METATILE_SecretBase_CampDesk_BottomLeft:
+ case METATILE_SecretBase_CampDesk_BottomMid:
+ case METATILE_SecretBase_CampDesk_BottomRight:
+ case METATILE_SecretBase_HardDesk_BottomLeft:
+ case METATILE_SecretBase_HardDesk_BottomMid:
+ case METATILE_SecretBase_HardDesk_BottomRight:
+ case METATILE_SecretBase_PrettyDesk_BottomLeft:
+ case METATILE_SecretBase_PrettyDesk_BottomMid:
+ case METATILE_SecretBase_PrettyDesk_BottomRight:
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
- VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x8);
+ VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_DESK);
break;
}
}
-void SetSecretBaseSecretsTvFlags_LargeDecorationSpot(void)
+void CheckInteractedWithFriendsFurnitureMiddle(void)
{
s16 x, y;
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
switch (MapGridGetMetatileIdAt(x, y))
{
- case 0x291:
- case 0x294:
- case 0x297:
- case 0x2a1:
- case 0x2a5:
- case 0x2a9:
- case 0x2ad:
- case 0x2bb:
- case 0x2be:
- case 0x2c3:
- case 0x2c6:
+ case METATILE_SecretBase_HeavyDesk_TopMid:
+ case METATILE_SecretBase_RaggedDesk_TopMid:
+ case METATILE_SecretBase_ComfortDesk_TopMid:
+ case METATILE_SecretBase_BrickDesk_TopMid:
+ case METATILE_SecretBase_BrickDesk_Center:
+ case METATILE_SecretBase_CampDesk_TopMid:
+ case METATILE_SecretBase_CampDesk_Center:
+ case METATILE_SecretBase_HardDesk_TopMid:
+ case METATILE_SecretBase_HardDesk_Center:
+ case METATILE_SecretBase_PrettyDesk_TopMid:
+ case METATILE_SecretBase_PrettyDesk_Center:
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
- VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x8);
+ VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_DESK);
break;
}
}
-void SetSecretBaseSecretsTvFlags_SmallDecorationSpot(void)
+void CheckInteractedWithFriendsFurnitureTop(void)
{
s16 x, y;
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
switch (MapGridGetMetatileIdAt(x, y))
{
- case 0x290:
- case 0x292:
- case 0x293:
- case 0x295:
- case 0x296:
- case 0x2a0:
- case 0x2a2:
- case 0x2a3:
- case 0x2a4:
- case 0x2a6:
- case 0x2a7:
- case 0x2a8:
- case 0x2aa:
- case 0x2ac:
- case 0x2ae:
- case 0x2af:
- case 0x2bc:
- case 0x2bd:
- case 0x2bf:
- case 0x2c4:
- case 0x2c5:
- case 0x2c7:
+ case METATILE_SecretBase_HeavyDesk_TopLeft:
+ case METATILE_SecretBase_HeavyDesk_TopRight:
+ case METATILE_SecretBase_RaggedDesk_TopLeft:
+ case METATILE_SecretBase_RaggedDesk_TopRight:
+ case METATILE_SecretBase_ComfortDesk_TopLeft:
+ case METATILE_SecretBase_ComfortDesk_TopRight:
+ case METATILE_SecretBase_BrickDesk_TopLeft:
+ case METATILE_SecretBase_BrickDesk_TopRight:
+ case METATILE_SecretBase_BrickDesk_MidLeft:
+ case METATILE_SecretBase_BrickDesk_MidRight:
+ case METATILE_SecretBase_CampDesk_TopLeft:
+ case METATILE_SecretBase_CampDesk_TopRight:
+ case METATILE_SecretBase_CampDesk_MidLeft:
+ case METATILE_SecretBase_CampDesk_MidRight:
+ case METATILE_SecretBase_HardDesk_TopLeft:
+ case METATILE_SecretBase_HardDesk_TopRight:
+ case METATILE_SecretBase_HardDesk_MidLeft:
+ case METATILE_SecretBase_HardDesk_MidRight:
+ case METATILE_SecretBase_PrettyDesk_TopLeft:
+ case METATILE_SecretBase_PrettyDesk_TopRight:
+ case METATILE_SecretBase_PrettyDesk_MidLeft:
+ case METATILE_SecretBase_PrettyDesk_MidRight:
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
- VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x8);
+ VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_DESK);
break;
- case 0x280:
- case 0x281:
+ case METATILE_SecretBase_Tire_TopLeft:
+ case METATILE_SecretBase_Tire_TopRight:
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
- VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x100);
+ VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_TIRE);
break;
- case 0x225:
- case 0x226:
- case 0x227:
+ case METATILE_SecretBase_RedBrick_Top:
+ case METATILE_SecretBase_YellowBrick_Top:
+ case METATILE_SecretBase_BlueBrick_Top:
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
- VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x10);
+ VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_BRICK);
break;
}
}
-void SetSecretBaseSecretsTvFlags_SandOrnament(void)
+void CheckInteractedWithFriendsSandOrnament(void)
{
s16 x, y;
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
switch ((int)MapGridGetMetatileIdAt(x, y))
{
- case 0x28d:
- case 0x28e:
- // Sand Ornament
+ case METATILE_SecretBase_SandOrnament_Base1:
+ case METATILE_SecretBase_SandOrnament_Base2:
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
- VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x4);
+ VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_SAND_ORNAMENT);
break;
}
}
diff --git a/src/start_menu.c b/src/start_menu.c
index b9ba68322..a816f4f2f 100644
--- a/src/start_menu.c
+++ b/src/start_menu.c
@@ -966,8 +966,8 @@ static u8 SaveConfirmInputCallback(void)
case 0: // Yes
switch (gSaveFileStatus)
{
- case 0:
- case 2:
+ case SAVE_STATUS_EMPTY:
+ case SAVE_STATUS_CORRUPT:
if (gDifferentSaveFile == FALSE)
{
sSaveDialogCallback = SaveFileExistsCallback;
@@ -1059,14 +1059,10 @@ static u8 SaveDoSaveCallback(void)
saveStatus = TrySavingData(SAVE_NORMAL);
}
- if (saveStatus == 1) // Save succeded
- {
+ if (saveStatus == SAVE_STATUS_OK)
ShowSaveMessage(gText_PlayerSavedGame, SaveSuccessCallback);
- }
- else // Save error
- {
+ else
ShowSaveMessage(gText_SaveError, SaveErrorCallback);
- }
SaveStartTimer();
return SAVE_IN_PROGRESS;
diff --git a/src/trade.c b/src/trade.c
index af60d64c9..a9a0b9b2a 100644
--- a/src/trade.c
+++ b/src/trade.c
@@ -217,7 +217,7 @@ static void sub_807E55C(struct Sprite *sprite);
static void sub_807E5D8(struct Sprite *sprite);
static void sub_807E64C(struct Sprite *sprite);
static void sub_807E6AC(struct Sprite *sprite);
-static void BuffeInGameTradeMonName(void);
+static void BufferInGameTradeMonName(void);
static void SetInGameTradeMail(struct MailStruct *mail, const struct InGameTrade *trade);
static void CB2_UpdateLinkTrade(void);
static void CB2_TryFinishTrade(void);
@@ -3761,7 +3761,7 @@ static bool8 AnimateTradeSequenceCable(void)
FREE_AND_SET_NULL(sTradeData);
}
SetMainCallback2(CB2_ReturnToField);
- BuffeInGameTradeMonName();
+ BufferInGameTradeMonName();
}
break;
}
@@ -4276,7 +4276,7 @@ static bool8 AnimateTradeSequenceWireless(void)
FREE_AND_SET_NULL(sTradeData);
}
SetMainCallback2(CB2_ReturnToField);
- BuffeInGameTradeMonName();
+ BufferInGameTradeMonName();
}
break;
}
@@ -4418,7 +4418,7 @@ u16 GetInGameTradeSpeciesInfo(void)
return inGameTrade->requestedSpecies;
}
-static void BuffeInGameTradeMonName(void)
+static void BufferInGameTradeMonName(void)
{
u8 nickname[32];
const struct InGameTrade *inGameTrade = &sIngameTrades[gSpecialVar_0x8004];
diff --git a/src/tv.c b/src/tv.c
index fc23e538d..2e9254253 100644
--- a/src/tv.c
+++ b/src/tv.c
@@ -637,50 +637,51 @@ static const u8 *const sTVWhatsNo1InHoennTodayTextGroup[] = {
gTVWhatsNo1InHoennTodayText08
};
-static const u8 *const sTVSecretBaseSecretsTextGroup[] = {
- gTVSecretBaseSecretsText00,
- gTVSecretBaseSecretsText01,
- gTVSecretBaseSecretsText02,
- gTVSecretBaseSecretsText03,
- gTVSecretBaseSecretsText04,
- gTVSecretBaseSecretsText05,
- gTVSecretBaseSecretsText06,
- gTVSecretBaseSecretsText07,
- gTVSecretBaseSecretsText08,
- gTVSecretBaseSecretsText09,
- gTVSecretBaseSecretsText10,
- gTVSecretBaseSecretsText11,
- gTVSecretBaseSecretsText12,
- gTVSecretBaseSecretsText13,
- gTVSecretBaseSecretsText14,
- gTVSecretBaseSecretsText15,
- gTVSecretBaseSecretsText16,
- gTVSecretBaseSecretsText17,
- gTVSecretBaseSecretsText18,
- gTVSecretBaseSecretsText19,
- gTVSecretBaseSecretsText20,
- gTVSecretBaseSecretsText21,
- gTVSecretBaseSecretsText22,
- gTVSecretBaseSecretsText23,
- gTVSecretBaseSecretsText24,
- gTVSecretBaseSecretsText25,
- gTVSecretBaseSecretsText26,
- gTVSecretBaseSecretsText27,
- gTVSecretBaseSecretsText28,
- gTVSecretBaseSecretsText29,
- gTVSecretBaseSecretsText30,
- gTVSecretBaseSecretsText31,
- gTVSecretBaseSecretsText32,
- gTVSecretBaseSecretsText33,
- gTVSecretBaseSecretsText34,
- gTVSecretBaseSecretsText35,
- gTVSecretBaseSecretsText36,
- gTVSecretBaseSecretsText37,
- gTVSecretBaseSecretsText38,
- gTVSecretBaseSecretsText39,
- gTVSecretBaseSecretsText40,
- gTVSecretBaseSecretsText41,
- gTVSecretBaseSecretsText42
+static const u8 *const sTVSecretBaseSecretsTextGroup[SBSECRETS_NUM_STATES] =
+{
+ [SBSECRETS_STATE_INTRO] = TVSecretBaseSecrets_Text_Intro,
+ [SBSECRETS_STATE_DO_NEXT1] = TVSecretBaseSecrets_Text_WhatWillPlayerDoNext1,
+ [SBSECRETS_STATE_DO_NEXT2] = TVSecretBaseSecrets_Text_WhatWillPlayerDoNext2,
+ [SBSECRETS_STATE_TOOK_X_STEPS] = TVSecretBaseSecrets_Text_TookXStepsBeforeLeaving,
+ [SBSECRETS_STATE_BASE_INTEREST_LOW] = TVSecretBaseSecrets_Text_BaseFailedToInterestPlayer,
+ [SBSECRETS_STATE_BASE_INTEREST_MED] = TVSecretBaseSecrets_Text_PlayerEnjoyedBase,
+ [SBSECRETS_STATE_BASE_INTEREST_HIGH] = TVSecretBaseSecrets_Text_PlayerHugeFanOfBase,
+ [SBSECRETS_STATE_OUTRO] = TVSecretBaseSecrets_Text_Outro,
+ [SBSECRETS_STATE_NOTHING_USED1] = TVSecretBaseSecrets_Text_StoppedMoving1,
+ [SBSECRETS_STATE_NOTHING_USED2] = TVSecretBaseSecrets_Text_StoppedMoving2,
+ [SBSECRETS_STATE_USED_CHAIR] = TVSecretBaseSecrets_Text_UsedChair,
+ [SBSECRETS_STATE_USED_BALLOON] = TVSecretBaseSecrets_Text_UsedBalloon,
+ [SBSECRETS_STATE_USED_TENT] = TVSecretBaseSecrets_Text_UsedTent,
+ [SBSECRETS_STATE_USED_PLANT] = TVSecretBaseSecrets_Text_UsedPlant,
+ [SBSECRETS_STATE_USED_GOLD_SHIELD] = TVSecretBaseSecrets_Text_UsedGoldShield,
+ [SBSECRETS_STATE_USED_SILVER_SHIELD] = TVSecretBaseSecrets_Text_UsedSilverShield,
+ [SBSECRETS_STATE_USED_GLASS_ORNAMENT] = TVSecretBaseSecrets_Text_UsedGlassOrnament,
+ [SBSECRETS_STATE_USED_TV] = TVSecretBaseSecrets_Text_UsedTV,
+ [SBSECRETS_STATE_USED_MUD_BALL] = TVSecretBaseSecrets_Text_UsedMudBall,
+ [SBSECRETS_STATE_USED_BAG] = TVSecretBaseSecrets_Text_UsedBag,
+ [SBSECRETS_STATE_USED_CUSHION] = TVSecretBaseSecrets_Text_UsedCushion,
+ [SBSECRETS_STATE_HIT_CUSHION] = TVSecretBaseSecrets_Text_HitCushion,
+ [SBSECRETS_STATE_HUGGED_CUSHION] = TVSecretBaseSecrets_Text_HuggedCushion,
+ [SBSECRETS_STATE_BATTLED_WON] = TVSecretBaseSecrets_Text_BattledWon,
+ [SBSECRETS_STATE_BATTLED_LOST] = TVSecretBaseSecrets_Text_BattledLost,
+ [SBSECRETS_STATE_DECLINED_BATTLE] = TVSecretBaseSecrets_Text_DeclinedBattle,
+ [SBSECRETS_STATE_USED_POSTER] = TVSecretBaseSecrets_Text_UsedPoster,
+ [SBSECRETS_STATE_USED_NOTE_MAT] = TVSecretBaseSecrets_Text_UsedNoteMat,
+ [SBSECRETS_STATE_BATTLED_DRAW] = TVSecretBaseSecrets_Text_BattledDraw,
+ [SBSECRETS_STATE_USED_SPIN_MAT] = TVSecretBaseSecrets_Text_UsedSpinMat,
+ [SBSECRETS_STATE_USED_SAND_ORNAMENT] = TVSecretBaseSecrets_Text_UsedSandOrnament,
+ [SBSECRETS_STATE_USED_DESK] = TVSecretBaseSecrets_Text_UsedDesk,
+ [SBSECRETS_STATE_USED_BRICK] = TVSecretBaseSecrets_Text_UsedBrick,
+ [SBSECRETS_STATE_USED_SOLID_BOARD] = TVSecretBaseSecrets_Text_UsedSolidBoard,
+ [SBSECRETS_STATE_USED_FENCE] = TVSecretBaseSecrets_Text_UsedFence,
+ [SBSECRETS_STATE_USED_GLITTER_MAT] = TVSecretBaseSecrets_Text_UsedGlitterMat,
+ [SBSECRETS_STATE_USED_TIRE] = TVSecretBaseSecrets_Text_UsedTire,
+ [SBSECRETS_STATE_USED_STAND] = TVSecretBaseSecrets_Text_UsedStand,
+ [SBSECRETS_STATE_USED_BREAKABLE_DOOR] = TVSecretBaseSecrets_Text_BrokeDoor,
+ [SBSECRETS_STATE_USED_DOLL] = TVSecretBaseSecrets_Text_UsedDoll,
+ [SBSECRETS_STATE_USED_SLIDE] = TVSecretBaseSecrets_Text_UsedSlide,
+ [SBSECRETS_STATE_DECLINED_SLIDE] = TVSecretBaseSecrets_Text_UsedSlideButDidntGoDown,
+ [SBSECRETS_STATE_USED_JUMP_MAT] = TVSecretBaseSecrets_Text_UsedJumpMat
};
static const u8 *const sTVSafariFanClubTextGroup[] = {
@@ -709,39 +710,42 @@ static const u8 *const sTVInSearchOfTrainersTextGroup[] = {
gTVInSearchOfTrainersText08
};
-const u8 sTVSecretBaseSecretsStateLookup[] = {
- 0x0a,
- 0x0b,
- 0x0c,
- 0x0d,
- 0x0e,
- 0x0f,
- 0x10,
- 0x11,
- 0x12,
- 0x13,
- 0x14,
- 0x17,
- 0x18,
- 0x19,
- 0x1a,
- 0x1b,
- 0x1c,
- 0x1d,
- 0x1e,
- 0x1f,
- 0x20,
- 0x21,
- 0x22,
- 0x23,
- 0x24,
- 0x25,
- 0x26,
- 0x27,
- 0x28,
- 0x29,
- 0x2a,
- 0x2b
+// Secret Base Secrets TV Show states for actions that can be taken in a secret base
+// The flags that determine whether or not the action was taken are commented
+const u8 sTVSecretBaseSecretsActions[NUM_SECRET_BASE_FLAGS] =
+{
+ SBSECRETS_STATE_USED_CHAIR, // SECRET_BASE_USED_CHAIR
+ SBSECRETS_STATE_USED_BALLOON, // SECRET_BASE_USED_BALLOON
+ SBSECRETS_STATE_USED_TENT, // SECRET_BASE_USED_TENT
+ SBSECRETS_STATE_USED_PLANT, // SECRET_BASE_USED_PLANT
+ SBSECRETS_STATE_USED_GOLD_SHIELD, // SECRET_BASE_USED_GOLD_SHIELD
+ SBSECRETS_STATE_USED_SILVER_SHIELD, // SECRET_BASE_USED_SILVER_SHIELD
+ SBSECRETS_STATE_USED_GLASS_ORNAMENT, // SECRET_BASE_USED_GLASS_ORNAMENT
+ SBSECRETS_STATE_USED_TV, // SECRET_BASE_USED_TV
+ SBSECRETS_STATE_USED_MUD_BALL, // SECRET_BASE_USED_MUD_BALL
+ SBSECRETS_STATE_USED_BAG, // SECRET_BASE_USED_BAG
+ SBSECRETS_STATE_USED_CUSHION, // SECRET_BASE_USED_CUSHION
+ SBSECRETS_STATE_BATTLED_WON, // SECRET_BASE_BATTLED_WON
+ SBSECRETS_STATE_BATTLED_LOST, // SECRET_BASE_BATTLED_LOST
+ SBSECRETS_STATE_DECLINED_BATTLE, // SECRET_BASE_DECLINED_BATTLE
+ SBSECRETS_STATE_USED_POSTER, // SECRET_BASE_USED_POSTER
+ SBSECRETS_STATE_USED_NOTE_MAT, // SECRET_BASE_USED_NOTE_MAT
+ SBSECRETS_STATE_BATTLED_DRAW, // SECRET_BASE_BATTLED_DRAW
+ SBSECRETS_STATE_USED_SPIN_MAT, // SECRET_BASE_USED_SPIN_MAT
+ SBSECRETS_STATE_USED_SAND_ORNAMENT, // SECRET_BASE_USED_SAND_ORNAMENT
+ SBSECRETS_STATE_USED_DESK, // SECRET_BASE_USED_DESK
+ SBSECRETS_STATE_USED_BRICK, // SECRET_BASE_USED_BRICK
+ SBSECRETS_STATE_USED_SOLID_BOARD, // SECRET_BASE_USED_SOLID_BOARD
+ SBSECRETS_STATE_USED_FENCE, // SECRET_BASE_USED_FENCE
+ SBSECRETS_STATE_USED_GLITTER_MAT, // SECRET_BASE_USED_GLITTER_MAT
+ SBSECRETS_STATE_USED_TIRE, // SECRET_BASE_USED_TIRE
+ SBSECRETS_STATE_USED_STAND, // SECRET_BASE_USED_STAND
+ SBSECRETS_STATE_USED_BREAKABLE_DOOR, // SECRET_BASE_USED_BREAKABLE_DOOR
+ SBSECRETS_STATE_USED_DOLL, // SECRET_BASE_USED_DOLL
+ SBSECRETS_STATE_USED_SLIDE, // SECRET_BASE_USED_SLIDE
+ SBSECRETS_STATE_DECLINED_SLIDE, // SECRET_BASE_DECLINED_SLIDE
+ SBSECRETS_STATE_USED_JUMP_MAT, // SECRET_BASE_USED_JUMP_MAT
+ SBSECRETS_NUM_STATES // SECRET_BASE_UNUSED_FLAG. Odd that this is included, if it were used it would overflow sTVSecretBaseSecretsTextGroup
};
// .text
@@ -2544,7 +2548,7 @@ void TryPutFrontierTVShowOnAir(u16 winStreak, u8 facilityAndMode)
}
}
-void sub_80EEA70(void)
+void TryPutSecretBaseSecretsOnAir(void)
{
TVShow *show;
u8 strbuf[32];
@@ -3591,7 +3595,7 @@ void GetMomOrDadStringForTVMessage(void)
}
}
-void sub_80F01B8(void)
+void HideBattleTowerReporter(void)
{
VarSet(VAR_BRAVO_TRAINER_BATTLE_TOWER_ON, 0);
RemoveEventObjectByLocalIdAndMap(5, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
@@ -7340,35 +7344,32 @@ static void DoTVShowWhatsNo1InHoennToday(void)
ShowFieldMessage(sTVWhatsNo1InHoennTodayTextGroup[state]);
}
-u8 TVShowGetFlagCount(TVShow *show)
+u8 SecretBaseSecrets_GetNumActionsTaken(TVShow *show)
{
u8 i;
- u8 tot;
+ u8 flagsSet;
- for (i = 0, tot = 0; i < 32; i ++)
+ for (i = 0, flagsSet = 0; i < NUM_SECRET_BASE_FLAGS; i ++)
{
if ((show->secretBaseSecrets.flags >> i) & 1)
- {
- tot ++;
- }
+ flagsSet++;
}
- return tot;
+ return flagsSet;
}
-static u8 SecretBaseSecrets_GetStateForFlagNumber(TVShow *show, u8 a1)
+static u8 SecretBaseSecrets_GetStateByFlagNumber(TVShow *show, u8 flagId)
{
u8 i;
- u8 tot;
+ u8 flagsSet;
- for (i = 0, tot = 0; i < 32; i ++)
+ for (i = 0, flagsSet = 0; i < NUM_SECRET_BASE_FLAGS; i ++)
{
if ((show->secretBaseSecrets.flags >> i) & 1)
{
- if (tot == a1)
- {
- return sTVSecretBaseSecretsStateLookup[i];
- }
- tot ++;
+ if (flagsSet == flagId)
+ return sTVSecretBaseSecretsActions[i];
+
+ flagsSet++;
}
}
return 0;
@@ -7378,7 +7379,7 @@ static void DoTVShowSecretBaseSecrets(void)
{
TVShow *show;
u8 state;
- u8 bitCount;
+ u8 numActions;
u16 i;
show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
@@ -7386,226 +7387,128 @@ static void DoTVShowSecretBaseSecrets(void)
state = sTVShowState;
switch (state)
{
- case 0:
+ case SBSECRETS_STATE_INTRO:
TVShowConvertInternationalString(gStringVar1, show->secretBaseSecrets.baseOwnersName, show->secretBaseSecrets.baseOwnersNameLanguage);
TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language);
- bitCount = TVShowGetFlagCount(show);
- if (bitCount == 0)
+ numActions = SecretBaseSecrets_GetNumActionsTaken(show);
+ if (numActions == 0)
{
- sTVShowState = 8;
+ sTVShowState = SBSECRETS_STATE_NOTHING_USED1;
}
else
{
- show->secretBaseSecrets.savedState = 1;
- sTVSecretBaseSecretsRandomValues[0] = Random() % bitCount;
- sTVShowState = SecretBaseSecrets_GetStateForFlagNumber(show, sTVSecretBaseSecretsRandomValues[0]);
+ show->secretBaseSecrets.savedState = SBSECRETS_STATE_DO_NEXT1;
+ sTVSecretBaseSecretsRandomValues[0] = Random() % numActions;
+ sTVShowState = SecretBaseSecrets_GetStateByFlagNumber(show, sTVSecretBaseSecretsRandomValues[0]);
}
break;
- case 1:
+ case SBSECRETS_STATE_DO_NEXT1:
TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language);
- bitCount = TVShowGetFlagCount(show);
- switch (bitCount)
+ numActions = SecretBaseSecrets_GetNumActionsTaken(show);
+ switch (numActions)
{
case 1:
- sTVShowState = 9;
+ sTVShowState = SBSECRETS_STATE_NOTHING_USED2;
break;
case 2:
- show->secretBaseSecrets.savedState = 2;
+ show->secretBaseSecrets.savedState = SBSECRETS_STATE_DO_NEXT2;
if (sTVSecretBaseSecretsRandomValues[0] == 0)
{
- sTVShowState = SecretBaseSecrets_GetStateForFlagNumber(show, 1);
+ sTVShowState = SecretBaseSecrets_GetStateByFlagNumber(show, 1);
}
else
{
- sTVShowState = SecretBaseSecrets_GetStateForFlagNumber(show, 0);
+ sTVShowState = SecretBaseSecrets_GetStateByFlagNumber(show, 0);
}
break;
default:
for (i = 0; i < 0xFFFF; i ++)
{
- sTVSecretBaseSecretsRandomValues[1] = Random() % bitCount;
+ sTVSecretBaseSecretsRandomValues[1] = Random() % numActions;
if (sTVSecretBaseSecretsRandomValues[1] != sTVSecretBaseSecretsRandomValues[0])
{
break;
}
}
- show->secretBaseSecrets.savedState = 2;
- sTVShowState = SecretBaseSecrets_GetStateForFlagNumber(show, sTVSecretBaseSecretsRandomValues[1]);
+ show->secretBaseSecrets.savedState = SBSECRETS_STATE_DO_NEXT2;
+ sTVShowState = SecretBaseSecrets_GetStateByFlagNumber(show, sTVSecretBaseSecretsRandomValues[1]);
break;
}
break;
- case 2:
+ case SBSECRETS_STATE_DO_NEXT2:
TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language);
- bitCount = TVShowGetFlagCount(show);
- if (bitCount == 2)
+ numActions = SecretBaseSecrets_GetNumActionsTaken(show);
+ if (numActions == 2)
{
- sTVShowState = 9;
+ sTVShowState = SBSECRETS_STATE_NOTHING_USED2;
}
else
{
for (i = 0; i < 0xFFFF; i ++)
{
- sTVSecretBaseSecretsRandomValues[2] = Random() % bitCount;
+ sTVSecretBaseSecretsRandomValues[2] = Random() % numActions;
if (sTVSecretBaseSecretsRandomValues[2] != sTVSecretBaseSecretsRandomValues[0] && sTVSecretBaseSecretsRandomValues[2] != sTVSecretBaseSecretsRandomValues[1])
{
break;
}
}
- show->secretBaseSecrets.savedState = 3;
- sTVShowState = SecretBaseSecrets_GetStateForFlagNumber(show, sTVSecretBaseSecretsRandomValues[2]);
+ show->secretBaseSecrets.savedState = SBSECRETS_STATE_TOOK_X_STEPS;
+ sTVShowState = SecretBaseSecrets_GetStateByFlagNumber(show, sTVSecretBaseSecretsRandomValues[2]);
}
break;
- case 3:
+ case SBSECRETS_STATE_TOOK_X_STEPS:
TVShowConvertInternationalString(gStringVar1, show->secretBaseSecrets.baseOwnersName, show->secretBaseSecrets.baseOwnersNameLanguage);
TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language);
TV_PrintIntToStringVar(2, show->secretBaseSecrets.stepsInBase);
if (show->secretBaseSecrets.stepsInBase <= 30)
{
- sTVShowState = 4;
+ sTVShowState = SBSECRETS_STATE_BASE_INTEREST_LOW;
}
else if (show->secretBaseSecrets.stepsInBase <= 100)
{
- sTVShowState = 5;
+ sTVShowState = SBSECRETS_STATE_BASE_INTEREST_MED;
}
else
{
- sTVShowState = 6;
+ sTVShowState = SBSECRETS_STATE_BASE_INTEREST_HIGH;
}
break;
- case 4:
- TVShowConvertInternationalString(gStringVar1, show->secretBaseSecrets.baseOwnersName, show->secretBaseSecrets.baseOwnersNameLanguage);
- TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language);
- sTVShowState = 7;
- break;
- case 5:
- TVShowConvertInternationalString(gStringVar1, show->secretBaseSecrets.baseOwnersName, show->secretBaseSecrets.baseOwnersNameLanguage);
- TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language);
- sTVShowState = 7;
- break;
- case 6:
+ case SBSECRETS_STATE_BASE_INTEREST_LOW ... SBSECRETS_STATE_BASE_INTEREST_HIGH:
TVShowConvertInternationalString(gStringVar1, show->secretBaseSecrets.baseOwnersName, show->secretBaseSecrets.baseOwnersNameLanguage);
TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language);
- sTVShowState = 7;
+ sTVShowState = SBSECRETS_STATE_OUTRO;
break;
- case 7:
+ case SBSECRETS_STATE_OUTRO:
TVShowConvertInternationalString(gStringVar1, show->secretBaseSecrets.baseOwnersName, show->secretBaseSecrets.baseOwnersNameLanguage);
TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language);
TVShowDone();
break;
- case 8:
- sTVShowState = 3;
- break;
- case 9:
- sTVShowState = 3;
+ // All below states are descriptions of what the player interacted with while in the secret base
+ case SBSECRETS_STATE_NOTHING_USED1:
+ sTVShowState = SBSECRETS_STATE_TOOK_X_STEPS;
break;
- case 10:
- sTVShowState = show->secretBaseSecrets.savedState;
+ case SBSECRETS_STATE_NOTHING_USED2:
+ sTVShowState = SBSECRETS_STATE_TOOK_X_STEPS;
break;
- case 11:
+ case SBSECRETS_STATE_USED_CHAIR ... SBSECRETS_STATE_USED_MUD_BALL:
sTVShowState = show->secretBaseSecrets.savedState;
break;
- case 12:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 13:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 14:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 15:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 16:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 17:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 18:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 19:
+ case SBSECRETS_STATE_USED_BAG:
StringCopy(gStringVar2, ItemId_GetName(show->secretBaseSecrets.item));
sTVShowState = show->secretBaseSecrets.savedState;
break;
- case 20:
+ case SBSECRETS_STATE_USED_CUSHION:
+ // Randomly decide based on trainer ID if the player hugged or hit the cushion
if (show->common.trainerIdLo & 1)
{
- sTVShowState = 22;
+ sTVShowState = SBSECRETS_STATE_HUGGED_CUSHION;
}
else
{
- sTVShowState = 21;
+ sTVShowState = SBSECRETS_STATE_HIT_CUSHION;
}
break;
- case 21:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 22:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 23:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 24:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 25:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 26:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 27:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 28:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 29:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 30:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 31:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 32:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 33:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 34:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 35:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 36:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 37:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 38:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 39:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 40:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 41:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 42:
- sTVShowState = show->secretBaseSecrets.savedState;
- break;
- case 43:
+ case SBSECRETS_STATE_HIT_CUSHION ... SBSECRETS_NUM_STATES:
sTVShowState = show->secretBaseSecrets.savedState;
break;
}