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-rwxr-xr-xsrc/contest_link_80F57C4.c157
1 files changed, 157 insertions, 0 deletions
diff --git a/src/contest_link_80F57C4.c b/src/contest_link_80F57C4.c
new file mode 100755
index 000000000..95171ba68
--- /dev/null
+++ b/src/contest_link_80F57C4.c
@@ -0,0 +1,157 @@
+#include "global.h"
+#include "battle.h"
+#include "bg.h"
+#include "contest.h"
+#include "decompress.h"
+#include "event_data.h"
+#include "gpu_regs.h"
+#include "graphics.h"
+#include "link.h"
+#include "palette.h"
+#include "random.h"
+#include "string_util.h"
+#include "strings.h"
+#include "task.h"
+#include "text.h"
+#include "window.h"
+
+struct ContestLink80F57C4
+{
+ u8 filler0[0xC];
+ u8 *unkC[4];
+};
+
+extern struct ContestLink80F57C4 *gUnknown_0203A034;
+
+extern const struct BgTemplate gUnknown_0858D888[4];
+extern const struct WindowTemplate gUnknown_0858D898[];
+
+void sub_80F71C8(void);
+u8 sub_80F7310(u8, u8);
+s8 sub_80F7364(u8, u8);
+void sub_80F7ED0(int, u8 *, int);
+
+void sub_80F57C4(void)
+{
+ int i;
+
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP);
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, gUnknown_0858D888, ARRAY_COUNT(gUnknown_0858D888));
+ for (i = 0; i < 4; i++)
+ SetBgTilemapBuffer(i, gUnknown_0203A034->unkC[i]);
+
+ InitWindows(gUnknown_0858D898);
+ DeactivateAllTextPrinters();
+ SetGpuReg(REG_OFFSET_MOSAIC, 0);
+ SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR);
+ SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_CLR | WINOUT_WINOBJ_BG_ALL | WINOUT_WINOBJ_OBJ | WINOUT_WINOBJ_CLR);
+ SetGpuReg(REG_OFFSET_WIN0H, 0);
+ SetGpuReg(REG_OFFSET_WIN0V, 0);
+ SetGpuReg(REG_OFFSET_WIN1H, 0);
+ SetGpuReg(REG_OFFSET_WIN1V, 0);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ SetGpuReg(REG_OFFSET_BG0HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG0VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG3HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG3VOFS, 0);
+ SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON | DISPCNT_WIN1_ON | DISPCNT_OBJWIN_ON);
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 0;
+ gBattle_BG3_X = 0;
+ gBattle_BG3_Y = 0;
+ gBattle_WIN0H = 0;
+ gBattle_WIN0V = 0;
+ gBattle_WIN1H = 0;
+ gBattle_WIN1V = 0;
+}
+
+void sub_80F591C(void)
+{
+ int i, j;
+ s8 var0;
+ s8 var1;
+ int var2;
+ u16 tile1, tile2;
+
+ LZDecompressVram(gUnknown_08C19588, (void *)BG_CHAR_ADDR(0));
+ CopyToBgTilemapBuffer(3, gUnknown_08C1A12C, 0, 0);
+ CopyToBgTilemapBuffer(2, gUnknown_08C1A000, 0, 0);
+ CopyToBgTilemapBuffer(0, gUnknown_08C19EEC, 0, 0);
+ sub_80F71C8();
+ LoadCompressedPalette(gUnknown_08C1A2B4, 0, 0x200);
+ LoadPalette(gUnknown_0858D6B0, 0xF0, 0x20);
+
+ for (i = 0; i < 4; i++)
+ {
+ var0 = sub_80F7310(i, 1);
+ var1 = sub_80F7364(i, 1);
+ for (j = 0; j < 10; j++)
+ {
+ tile1 = 0x60B2;
+ if (j < var0)
+ tile1 += 2;
+
+ var2 = var1;
+ if (var1 < 0)
+ var2 = -var2;
+
+ if (j < var2)
+ {
+ tile2 = 0x60A4;
+ if (var1 < 0)
+ tile2 += 2;
+ }
+ else
+ {
+ tile2 = 0x60A2;
+ }
+
+ FillBgTilemapBufferRect_Palette0(1, tile1, j + 19, i * 3 + 5, 1, 1);
+ FillBgTilemapBufferRect_Palette0(1, tile2, j + 19, i * 3 + 6, 1, 1);
+ }
+ }
+
+ CopyBgTilemapBufferToVram(0);
+ CopyBgTilemapBufferToVram(1);
+ CopyBgTilemapBufferToVram(2);
+ CopyBgTilemapBufferToVram(3);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ ShowBg(3);
+}
+
+static void sub_80F5A74(u8 monIndex)
+{
+ struct ContestPokemon *mon = &gContestMons[monIndex];
+ u8 *str = gDisplayedStringBattle;
+ if (monIndex == gContestPlayerMonIndex)
+ str = StringCopy(gDisplayedStringBattle, gText_ColorDarkGrey);
+
+ StringCopy(str, mon->nickname);
+ sub_80F7ED0(monIndex, gDisplayedStringBattle, 0);
+ StringCopy(str, gText_Slash);
+ StringAppend(str, mon->trainerName);
+ sub_80F7ED0(monIndex, gDisplayedStringBattle, 50);
+}
+
+void sub_80F5AE0(void)
+{
+ int i;
+
+ for (i = 0; i < 4; i++)
+ sub_80F5A74(i);
+
+ CopyBgTilemapBufferToVram(1);
+}