diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/contest_link_80F57C4.c | 157 |
1 files changed, 157 insertions, 0 deletions
diff --git a/src/contest_link_80F57C4.c b/src/contest_link_80F57C4.c new file mode 100755 index 000000000..95171ba68 --- /dev/null +++ b/src/contest_link_80F57C4.c @@ -0,0 +1,157 @@ +#include "global.h" +#include "battle.h" +#include "bg.h" +#include "contest.h" +#include "decompress.h" +#include "event_data.h" +#include "gpu_regs.h" +#include "graphics.h" +#include "link.h" +#include "palette.h" +#include "random.h" +#include "string_util.h" +#include "strings.h" +#include "task.h" +#include "text.h" +#include "window.h" + +struct ContestLink80F57C4 +{ + u8 filler0[0xC]; + u8 *unkC[4]; +}; + +extern struct ContestLink80F57C4 *gUnknown_0203A034; + +extern const struct BgTemplate gUnknown_0858D888[4]; +extern const struct WindowTemplate gUnknown_0858D898[]; + +void sub_80F71C8(void); +u8 sub_80F7310(u8, u8); +s8 sub_80F7364(u8, u8); +void sub_80F7ED0(int, u8 *, int); + +void sub_80F57C4(void) +{ + int i; + + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, gUnknown_0858D888, ARRAY_COUNT(gUnknown_0858D888)); + for (i = 0; i < 4; i++) + SetBgTilemapBuffer(i, gUnknown_0203A034->unkC[i]); + + InitWindows(gUnknown_0858D898); + DeactivateAllTextPrinters(); + SetGpuReg(REG_OFFSET_MOSAIC, 0); + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_CLR | WINOUT_WINOBJ_BG_ALL | WINOUT_WINOBJ_OBJ | WINOUT_WINOBJ_CLR); + SetGpuReg(REG_OFFSET_WIN0H, 0); + SetGpuReg(REG_OFFSET_WIN0V, 0); + SetGpuReg(REG_OFFSET_WIN1H, 0); + SetGpuReg(REG_OFFSET_WIN1V, 0); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + SetGpuReg(REG_OFFSET_BG0HOFS, 0); + SetGpuReg(REG_OFFSET_BG0VOFS, 0); + SetGpuReg(REG_OFFSET_BG1HOFS, 0); + SetGpuReg(REG_OFFSET_BG1VOFS, 0); + SetGpuReg(REG_OFFSET_BG2HOFS, 0); + SetGpuReg(REG_OFFSET_BG2VOFS, 0); + SetGpuReg(REG_OFFSET_BG3HOFS, 0); + SetGpuReg(REG_OFFSET_BG3VOFS, 0); + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON | DISPCNT_WIN1_ON | DISPCNT_OBJWIN_ON); + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + gBattle_BG2_X = 0; + gBattle_BG2_Y = 0; + gBattle_BG3_X = 0; + gBattle_BG3_Y = 0; + gBattle_WIN0H = 0; + gBattle_WIN0V = 0; + gBattle_WIN1H = 0; + gBattle_WIN1V = 0; +} + +void sub_80F591C(void) +{ + int i, j; + s8 var0; + s8 var1; + int var2; + u16 tile1, tile2; + + LZDecompressVram(gUnknown_08C19588, (void *)BG_CHAR_ADDR(0)); + CopyToBgTilemapBuffer(3, gUnknown_08C1A12C, 0, 0); + CopyToBgTilemapBuffer(2, gUnknown_08C1A000, 0, 0); + CopyToBgTilemapBuffer(0, gUnknown_08C19EEC, 0, 0); + sub_80F71C8(); + LoadCompressedPalette(gUnknown_08C1A2B4, 0, 0x200); + LoadPalette(gUnknown_0858D6B0, 0xF0, 0x20); + + for (i = 0; i < 4; i++) + { + var0 = sub_80F7310(i, 1); + var1 = sub_80F7364(i, 1); + for (j = 0; j < 10; j++) + { + tile1 = 0x60B2; + if (j < var0) + tile1 += 2; + + var2 = var1; + if (var1 < 0) + var2 = -var2; + + if (j < var2) + { + tile2 = 0x60A4; + if (var1 < 0) + tile2 += 2; + } + else + { + tile2 = 0x60A2; + } + + FillBgTilemapBufferRect_Palette0(1, tile1, j + 19, i * 3 + 5, 1, 1); + FillBgTilemapBufferRect_Palette0(1, tile2, j + 19, i * 3 + 6, 1, 1); + } + } + + CopyBgTilemapBufferToVram(0); + CopyBgTilemapBufferToVram(1); + CopyBgTilemapBufferToVram(2); + CopyBgTilemapBufferToVram(3); + ShowBg(0); + ShowBg(1); + ShowBg(2); + ShowBg(3); +} + +static void sub_80F5A74(u8 monIndex) +{ + struct ContestPokemon *mon = &gContestMons[monIndex]; + u8 *str = gDisplayedStringBattle; + if (monIndex == gContestPlayerMonIndex) + str = StringCopy(gDisplayedStringBattle, gText_ColorDarkGrey); + + StringCopy(str, mon->nickname); + sub_80F7ED0(monIndex, gDisplayedStringBattle, 0); + StringCopy(str, gText_Slash); + StringAppend(str, mon->trainerName); + sub_80F7ED0(monIndex, gDisplayedStringBattle, 50); +} + +void sub_80F5AE0(void) +{ + int i; + + for (i = 0; i < 4; i++) + sub_80F5A74(i); + + CopyBgTilemapBufferToVram(1); +} |