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2017-10-21Split librfu into separate C files in its own directory, rfu_initializeAPI ↵shinyquagsire23
matching except for register differences
2017-09-12Decompile up to ARM functions in librfu, split ARM interrupt functions into ↵shinyquagsire23
their own .s
2017-09-11Decompile STWI_start_commandshinyquagsire23
2017-09-11Decompile to STWI_initshinyquagsire23
2017-09-10Finish with STWI_send_*shinyquagsire23
2017-09-10Use a union to differentiate between 8-bit and 32-bit operations on packetsshinyquagsire23
2017-09-10Decompile to STWI_send_TestModeREQshinyquagsire23
2017-09-10Decompiled librfu to STWI_send_DisconnectREQshinyquagsire23
2017-09-10Cleanup and formatting fixes from camthesaxmanshinyquagsire23
2017-09-07Decompiled librfu to STWI_send_CP_EndREQshinyquagsire23
2017-09-07Begin librfu decompilationshinyquagsire23
2017-09-03Merge pull request #22 from DizzyEggg/clean_upyenatch
bring pokeemerald to usable state
2017-09-03begin new save.c, label lots of thingsDizzyEggg
2017-09-03label battle animation unknownsDizzyEggg
2017-09-03split more battle buffer filesDizzyEggg
2017-09-03move ram save variables to CDizzyEggg
2017-09-03begin save.s decomp, thanks revo!DizzyEggg
2017-09-03decompile label more of item.sDizzyEggg
2017-09-03begin decompiling item.sDizzyEggg
2017-09-03label some item functionsDizzyEggg
2017-09-02move variables to rtc.cDizzyEggg
2017-09-02decompile rtcDizzyEggg
2017-09-02finish event dataDizzyEggg
2017-09-02begin event dataDizzyEggg
2017-09-02split battle buffer filesDizzyEggg
2017-09-02clean up decompress headerDizzyEggg
2017-09-02decompile decompress.sDizzyEggg
2017-09-02iwram and ewram vars to CDizzyEggg
2017-09-02decompile sound.sDizzyEggg
2017-09-02start labelling, decompiling sound.sDizzyEggg
2017-09-02sprite.c: move ewram, iwram, rom dataDizzyEggg
2017-09-02decompile more of sprite.sDizzyEggg
2017-09-02decompile more of sprite.sDizzyEggg
2017-09-02start decompiling sprite.sDizzyEggg
2017-09-02more splitting, move ewram sprite vars to CDizzyEggg
2017-09-01split some battle filesDizzyEggg
2017-09-01find b scripting commands table, thx revoDizzyEggg
2017-09-01git commit -m "label sprite for real this time"DizzyEggg
git commit -m
2017-09-01revert fuck-upDizzyEggg
2017-09-01rename sprite labelsDizzyEggg
2017-09-01decompile text windowDizzyEggg
2017-09-01get rid of data windowDizzyEggg
2017-09-01decompile window.sDizzyEggg
2017-08-31begin working on pokeemeraldDizzyEggg
2017-07-29split out battle_3.scamthesaxman
2017-07-29Merge pull request #20 from camthesaxman/decompile_battle_3Cameron Hall
Fix literal pools and alignment
2017-07-28fix the alignment, maybe?camthesaxman
2017-07-28align scriptcamthesaxman
2017-07-28stop optimizing literal pool loadscamthesaxman
2017-04-05fix build errorsYamaArashi