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2018-07-07Merge branch 'master' into final_battle_files_touchesDizzyEggg
2018-07-05Merge branch 'DizzyEggg-decompile_cut'Diegoisawesome
2018-07-05Rename SetLastTalkedObjectInFrontOfPlayer to CheckObjectGraphicsInFrontOfPlayerDiegoisawesome
2018-07-05Merge branch 'decompile_cut' of git://github.com/DizzyEggg/pokeemerald into ↵Diegoisawesome
DizzyEggg-decompile_cut
2018-07-04Merge pull request #1 from pret/masterGarak
synching with source repo
2018-07-01give labels to player controller functionsDizzyEggg
2018-07-01label multiuse sprite template functionsDizzyEggg
2018-07-01merge with battle tent updateDizzyEggg
2018-07-01document frontier relatedDizzyEggg
2018-06-30Merge pull request #268 from DizzyEggg/decompile_battle_tentDiegoisawesome
Decompile a bit of battle tent
2018-06-30Move all trainer defines to trainers.h and identify frontier brain trainer idDizzyEggg
2018-06-30C vars sym ewramDizzyEggg
2018-06-30change mapDataId to mapLayoutIdDizzyEggg
2018-06-30Merge branch 'master' into decompile_battle_tentDizzyEggg
2018-06-30change for loop in fldeff_cutDizzyEggg
2018-06-30use region map constantsDizzyEggg
2018-06-30more battle documentationDizzyEggg
2018-06-28document party status summaryDizzyEggg
2018-06-20FormattingMarcus Huderle
2018-06-20Fix map constantsMarcus Huderle
2018-06-20Rename map-layout-related thingsMarcus Huderle
2018-06-20Move events and scripts into map dirsMarcus Huderle
2018-06-20Move 'map attributes' into 'layouts'Marcus Huderle
2018-06-20document bounce effectDizzyEggg
2018-06-19document battle barsDizzyEggg
2018-06-17label and document battle windowsDizzyEggg
2018-06-17review cut changesDizzyEggg
2018-06-17battle tent start and create frontier struct in saveblockDizzyEggg
2018-06-16Fetch calcrom webhook details from travis environmentMarcus Huderle
2018-06-16re-initializing structs in tools/aif2pcm/main.cgarakmon
initializing all fields because clang doesn’t understand {0}
2018-06-16adding agbcc include pathgarakmon
For some reason the headers for agbcc are being installed in tools/agbcc instead of tools/agbcc/include. This is a simple (potentially temporary) workaround.
2018-06-16adding macOS install instructionsgarakmon
While the procedure here is similar to the Linux one, there are some Mac-specific quirks that I thought warranted some more detail.
2018-06-16compiler fixesgarakmon
The compiler flag -s is not necessary and causes build failure on some systems (macOS, clang compilers) due to it being deprecated. Additionally, on those same systems, tools/aif2pcm/main.c failed to compile due to an overly cautious compiler not liking some struct declarations. These changes afaik do not affect other builds.
2018-06-16Add calcrom discord webhook to travisMarcus Huderle
2018-06-16cut field effect is decompiled and documentedDizzyEggg
2018-06-16start fldeffect cutDizzyEggg
2018-06-15Split out movement radius in object_event macroMarcus Huderle
2018-06-15Remove filler bytes from object_event macroMarcus Huderle
2018-06-15Get all map constants from include/ rather than constants/Marcus Huderle
2018-06-14Merge pull request #264 from Mother-Of-Dragons/masterMarcus Huderle
tileset_anims.c typo fix
2018-06-14tileset_anims.c typo fixAvara
2018-06-14Merge pull request #263 from huderlem/event_object_movementMarcus Huderle
Sync event object movement with pokeruby
2018-06-13Update applymovement actions to reflect movement action namesMarcus Huderle
2018-06-13Bring all movement function names up-to-date with pokerubyMarcus Huderle
2018-06-13Merge branch 'master' into decompile_union_roomDizzyEggg
2018-06-12Merge pull request #262 from Mother-Of-Dragons/masterMarcus Huderle
no more gUnknowns in tileset_anims.c
2018-06-12battle dome palette label update to graphics.sAvara
2018-06-11Rebrand 'map object' and 'field object' to 'event object'Marcus Huderle
2018-06-11Add remaining rodata to event_object_movement.cMarcus Huderle
2018-06-11Move all field object data into src/data and event_object_movement.cMarcus Huderle