Age | Commit message (Collapse) | Author |
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Fix LZ compressed data alignment
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Use sound pan constants in data/battle_anim_scripts.s
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[WIP] Event flags
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Finish porting/decompiling field_player_avatar
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Move Bitmap struct and clear sprite/text files a bit
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Finish shop and fldeff_escalator
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Port/decompile field_control_avatar
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Use constants
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Fix "Vigaroth" misspelling in event_objects.h
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[WIP] Shop
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Label field_effect_helpers.c
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Update All EVENT_OBJ_GFX References
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Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
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Label OWs More Descriptively
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