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2020-07-07Match CreatePokeDexListPokeCodec
Cherry-picked from the pret Ruby repo
2020-06-10Merge pull request #1074 from Sierraffinity/item-menu-cleanupSierra A
Begin item_menu.c cleanup
2020-06-10Merge pull request #1075 from Sierraffinity/masterSierra A
Fix out of bounds array access in intro Groudon segment
2020-06-10Fix out of bounds array access in intro Groudon segmentSierraffinity
2020-06-10Merge pull request #1071 from PokeCF/patch-3Sierra A
Unnest if statements
2020-06-10Begin item_menu.c cleanupSierraffinity
2020-06-10Merge pull request #1072 from nullableVoidPtr/masterPikalaxALT
Match sub_80F0708
2020-06-10Match sub_80F0708nullableVoidPtr
Special thanks to @kazblox
2020-06-08Unnest if statementsPokeCF
Overall, it is generally considered bad style to continually nest loops. However, if this is what the decompiler outputted, then why bother touching it? However, this can be rewritten as returning early if the playtime is less than 60. The reason for this is not because of the original code, but because it looks better, has the same output, and is easier to understand.
2020-06-03Remove unnecessary commenthuderlem
2020-06-03shop: document some constants s.t. object events don't breakSBird
2020-06-03Document field_message_box.cGriffinR
2020-06-03Merge pull request #1067 from DizzyEggg/transitionshuderlem
Transitions
2020-06-02its time to ddddddduelDizzyEggg
2020-06-02battle transitionsDizzyEggg
2020-06-02make battle transition OK ok Ok oKDizzyEggg
2020-06-01Merge pull request #1066 from pret/revert-1065-transitionsPikalaxALT
Revert "More transitions documentation"
2020-06-01Revert "More transitions documentation"PikalaxALT
2020-06-01Merge pull request #1065 from DizzyEggg/transitionsSierra A
More transitions documentation
2020-06-01More transitions documentationDizzyEggg
2020-05-31Merge pull request #1064 from DizzyEggg/patch-1Sierra A
Battle transition arrays easier to edit
2020-05-31Battle transition arrays easier to editDizzyEggg
2020-05-29Merge pull request #1061 from GriffinRichards/fix-eggPikalaxALT
Clear up misleading egg step name
2020-05-29Merge pull request #1027 from PikalaxALT/gbagfx_tilemapPikalaxALT
Add tilemap rendering capability to gbagfx
2020-05-27Clear up misleading egg step nameGriffinR
2020-05-27Connect title screen BG palettes togetherSierraffinity
2020-05-27battle_anim_mons: Make cast not depend on size of structSierraffinity
2020-05-27Fix REG_OFFSET_WININ/OUT mislabelingSierraffinity
2020-05-27Fix OAM region mislabelingSierraffinity
2020-05-27consistency with pokefireredMandL27
2020-05-27document UNKNOWN_A special charMandL27
2020-05-27More touches to pokemon summary screen documentDizzyEggg
2020-05-24Match sub_817F9F4Marcus Huderle
2020-05-24Use fixed point macros for math utilGriffinR
2020-05-24Document math_util.cGriffinR
2020-05-24Match InBoxInput_Normal, HandleInput_InParty, HandleInput_OnBox, and ↵GriffinR
HandleInput_OnButtons
2020-05-24Match sub_8024604GriffinR
2020-05-24Clean up sub_8022C58GriffinR
2020-05-24Match sub_8022250GriffinR
2020-05-24Clean up slot drawinghondew
Fix typos
2020-05-24Rename tag offset functionshondew
Fix typo
2020-05-20Merge pull request #1055 from Sierraffinity/mystery_gift_fakematchfixSierra A
Fix mystery gift fakematchings
2020-05-20Merge pull request #1052 from Missingmew/unused-decompressSierra A
Decompile unused decompress function, as seen in ruby
2020-05-20Fix mystery gift fakematchingsSierraffinity
2020-05-20Merge pull request #1054 from Sierraffinity/battle_dome_fakematchfixSierra A
Fix HblankCb_TourneyTree fakematch
2020-05-20Fix HblankCb_TourneyTree fakematchSierraffinity
2020-05-20Merge pull request #1053 from Sierraffinity/text-drawdownarrow-fixSierra A
Fix TextPrinterDrawDownArrow fakematch
2020-05-20Fix the fixSierraffinity
2020-05-20Fix TextPrinterDrawDownArrow fakematchSierraffinity
2020-05-21switch to pret short-types and tabs vs spacesMissingmew