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2017-09-02decompile more of sprite.sDizzyEggg
2017-09-02decompile more of sprite.sDizzyEggg
2017-09-02start decompiling sprite.sDizzyEggg
2017-09-02more splitting, move ewram sprite vars to CDizzyEggg
2017-09-01split some battle filesDizzyEggg
2017-09-01find b scripting commands table, thx revoDizzyEggg
2017-09-01git commit -m "label sprite for real this time"DizzyEggg
git commit -m
2017-09-01revert fuck-upDizzyEggg
2017-09-01rename sprite labelsDizzyEggg
2017-09-01decompile text windowDizzyEggg
2017-09-01get rid of data windowDizzyEggg
2017-09-01decompile window.sDizzyEggg
2017-08-31begin working on pokeemeraldDizzyEggg
2017-07-29split out battle_3.scamthesaxman
2017-07-29Merge pull request #20 from camthesaxman/decompile_battle_3Cameron Hall
Fix literal pools and alignment
2017-07-28fix the alignment, maybe?camthesaxman
2017-07-28align scriptcamthesaxman
2017-07-28stop optimizing literal pool loadscamthesaxman
2017-04-05fix build errorsYamaArashi
2017-03-29Begin disassembling window.sDiegoisawesome
2017-03-27Cleanup filesDiegoisawesome
2017-03-27Mostly decompile text.sDiegoisawesome
2017-03-08Continue disassembling text.sDiegoisawesome
2017-03-07Use constant NUM_TASKS in palette.cDiegoisawesome
2017-03-07Merge branch 'master' of https://github.com/Diegoisawesome/pokeemeraldDiegoisawesome
2017-03-07Begin disassembling text.sDiegoisawesome
2017-03-06formattingProjectRevoTPP
2017-03-06mergeProjectRevoTPP
2017-03-06clean up a few functions in palette.cProjectRevoTPP
2017-03-05resolve implicit declarations and enforce warnings as errorsProjectRevoTPP
2017-03-05oopsProjectRevoTPP
2017-03-05resolve implicit declarations and enforce warnings as errorsProjectRevoTPP
2017-03-04Merge remote-tracking branch 'refs/remotes/pret/master'Diegoisawesome
2017-03-04Disassemble palette.sDiegoisawesome
All but two functions match.
2017-02-17use constant in WaitForVBlank()YamaArashi
2017-02-17use i/o register constantsYamaArashi
2017-02-17make VBlankIntr() matchYamaArashi
2017-02-17finish decompiling dma3_manager.c except for ProcessDma3Requests (#18)ProjectRevoTPP
2017-02-15finish decompiling main.c (#17)ProjectRevoTPP
* partially decompile battle_ai.c up to tai60_unk * nonmatching tai60_unk * decompile more of battle_ai.c * formatting * finish porting battle_ai.c * formatting * decompile up to nonmatching VBlankIntr * finish decompiling main.c * formatting
2017-02-03remove asm/battle_ai.o from ld scriptYamaArashi
2017-02-03finish decompiling battle_ai.c (#16)ProjectRevoTPP
* partially decompile battle_ai.c up to tai60_unk * nonmatching tai60_unk * decompile more of battle_ai.c * formatting * finish porting battle_ai.c * formatting
2017-02-03begin decompiling main.sYamaArashi
2017-02-03add missing 'static'YamaArashi
2017-02-02decompile rngYamaArashi
2017-02-01Merge pull request #15 from camthesaxman/battle_aiYamaArashi
start decompiling battle_ai
2017-02-01start decompiling battle_aicamthesaxman
2017-01-31Merge pull request #14 from camthesaxman/fix_buildYamaArashi
make emerald build with the new preproc syntax
2017-01-31make emerald buildcamthesaxman
2017-01-15split more dataYamaArashi
2017-01-15split more codeYamaArashi