Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
Standardize Object Event naming
|
|
|
|
for object events
|
|
|
|
Resolve missing parens errors
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
sCombinedMoves
|
|
|
|
gObjectEventGraphicsInfoPointers
|
|
|
|
|
|
|
|
|
|
Note AI weather bug
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The 3 locations where SHINY_ODDS was added generate mon sprites for
display in the dex, at game start and on starter choice.
The arguments are intended for otId but in this case they are set to the
same value as SHINY_ODDS to prevent the pictures created from using the
shiny palette.
|
|
Document cave transition code.
|
|
|
|
|
|
|
|
|
|
|
|
Port some macro/script fixes from pokefirered
|
|
|