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2017-09-07AddPseudoFieldObjectPikalaxALT
2017-09-07MakeObjectTemplateFromFieldObjectTemplatePikalaxALT
2017-09-06Slight touching up of data3.s; denote boundaries of data/field_map_obj.s for ↵PikalaxALT
future split
2017-09-06Through MakeObjectTemplateFromFieldObjectGraphicsInfoPikalaxALT
2017-09-06SpawnSpecialFieldObjectPikalaxALT
2017-09-06SpawnFieldObjectPikalaxALT
2017-09-06SpawnFieldObjectInternalPikalaxALT
2017-09-06unref_sub_808D958scnorton
2017-09-06RemoveFieldObjectInternalscnorton
2017-09-06RemoveFieldObjectscnorton
2017-09-06Staticscnorton
2017-09-06GetAvailableFieldObjectSlotscnorton
2017-09-06unref_sub_808D77Cscnorton
2017-09-06InitFieldObjectStateFromTemplate (nonmatching, same as ruby)scnorton
2017-09-06GetFieldObjectIdByLocalIdAndMapInternal; rename gUnknown_02037350 to gMapObjectsscnorton
2017-09-06GetFieldObjectIdByXYscnorton
2017-09-06TryGetFieldObjectIdByLocalIdAndMapscnorton
2017-09-06sub_808D4F4scnorton
2017-09-06sub_808D450scnorton
2017-09-06sub_808D438scnorton
2017-09-06npcs_clear_ids_and_statescnorton
2017-09-06Merge branch 'master' into field_map_objscnorton
2017-09-06Make rom.sha1 lowercase to fix erroneous comparison results on *nixscnorton
2017-09-06npc_clear_ids_and_statePikalaxALT
2017-09-06Spawn source files for Field Map ObjPikalaxALT
2017-09-04Add Discord and other disassemblies.luckytyphlosion
2017-09-03Merge pull request #22 from DizzyEggg/clean_upyenatch
bring pokeemerald to usable state
2017-09-03begin new save.c, label lots of thingsDizzyEggg
2017-09-03label battle animation unknownsDizzyEggg
2017-09-03split more battle buffer filesDizzyEggg
2017-09-03move ram save variables to CDizzyEggg
2017-09-03begin save.s decomp, thanks revo!DizzyEggg
2017-09-03decompile label more of item.sDizzyEggg
2017-09-03begin decompiling item.sDizzyEggg
2017-09-03label some item functionsDizzyEggg
2017-09-02move variables to rtc.cDizzyEggg
2017-09-02decompile rtcDizzyEggg
2017-09-02finish event dataDizzyEggg
2017-09-02begin event dataDizzyEggg
2017-09-02split battle buffer filesDizzyEggg
2017-09-02clean up decompress headerDizzyEggg
2017-09-02decompile decompress.sDizzyEggg
2017-09-02iwram and ewram vars to CDizzyEggg
2017-09-02decompile sound.sDizzyEggg
2017-09-02start labelling, decompiling sound.sDizzyEggg
2017-09-02sprite.c: move ewram, iwram, rom dataDizzyEggg
2017-09-02decompile more of sprite.sDizzyEggg
2017-09-02decompile more of sprite.sDizzyEggg
2017-09-02start decompiling sprite.sDizzyEggg
2017-09-02more splitting, move ewram sprite vars to CDizzyEggg