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path: root/asm/crt0.s
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2017-12-02move pokeball data to romDizzyEggg
2017-12-02pokeball file is decompiledDizzyEggg
2017-10-21Merge branch 'librfu-decomp'Diegoisawesome
2017-09-17Extract baserom calls from filesDiegoisawesome
Extract calls from crt0.s, bard_music.s, battle_4.s
2017-09-07Begin librfu decompilationshinyquagsire23
2017-02-15finish decompiling main.c (#17)ProjectRevoTPP
* partially decompile battle_ai.c up to tai60_unk * nonmatching tai60_unk * decompile more of battle_ai.c * formatting * finish porting battle_ai.c * formatting * decompile up to nonmatching VBlankIntr * finish decompiling main.c * formatting
2017-02-03begin decompiling main.sYamaArashi
2016-11-01use ramscrgenYamaArashi
2016-11-01.s -> .incYamaArashi
2016-09-03base_emerald to baseromYamaArashi
2016-09-02make asm compatible with stock gasYamaArashi
2016-09-02convert comments (; -> @)YamaArashi
2016-01-06fix last @ local labelYamaArashi
2016-01-06use $ for local labelsYamaArashi
2016-01-06get rid of @ local labelsYamaArashi
2015-11-27name GPIO registersYamaArashi
2015-11-27partially comment GameCube multi-boot libraryYamaArashi
2015-10-10add I/O register constantsYamaArashi
2015-10-10use .4byte and .2byte everywhereYamaArashi
2015-10-08make includes relative to the base dirYamaArashi
2015-10-05use more constants in InterruptMainYamaArashi
2015-10-05split out files and add build batch fileYamaArashi