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2020-09-25Mark unused script commandsExpoSeed
2020-09-17Make all arguments for audio macros requiredKurausukun
2020-09-17Update Audio MacrosKurausukun
Information: Our current audio macros preclude the definition of root key and pan (applicable when used in drumsets, aka "keysplit_all") for GB channels. However, this functionality does exist in m4a--Pokemon Emerald just happens not to use it. However, for the sake of people working with custom music, I believe these values should be modifiable by users. Additionally, given the recent events that have occurred with this repo, I would like to make something fully clear: I have indeed looked at the GBA SDK before, which contains notes on how these sounds are defined; therefore, I cannot blame you if you reject this PR on the grounds that the information is "tainted." However, this information is readily available and matches the same macros used for directsound--it's hardly information that one would need the source to know.
2020-08-21Document contest AI scriptsGriffinR
2020-08-21Document contest AI commandsGriffinR
2020-08-16Merge branch 'master' of https://github.com/pret/pokeemerald into doc-contestGriffinR
2020-07-24Continue new contest documentationGriffinR
2020-07-18Merge branch 'master' into doc-overworldGriffinR
2020-07-18Clean up some battle scr cmd dataGriffinR
2020-07-15Merge branch 'master' into doc-overworldGriffinR
2020-07-09Fix indentationRyuhouji
2020-07-09Made documentation more readableRyuhouji
This change will make the script command documentation more user-friendly to read. Additionally, provided the information on the 'delay' macro. I have confirmed that this is indeed Frames and not Milliseconds. Updated the macro respectively.
2020-06-29Continue documenting overworld/field effectsGriffinR
2020-04-28Sync map header property names with pokefireredGriffinR
2020-01-13Merge branch 'master' of https://github.com/pret/pokeemerald into fix-eventobjGriffinR
2020-01-13Merge pull request #953 from GriffinRichards/sync-scripthuderlem
Port some macro/script fixes from pokefirered
2020-01-12Give/Take to Add/Remove for silent script macrosGriffinR
2020-01-12Merge branch 'master' into fix-eventobjGriffinR
2020-01-12if_undefeated macro to if_not_defeatedGriffinR
2020-01-11Port some macro/script fixes from pokefireredGriffinR
2020-01-08Merge master into ObjEvent rename and prune accidental inclusionsGriffinR
2020-01-08Merge branch 'master' into doc-domeGriffinR
2020-01-07More battle_dome.c docGriffinR
2019-12-25More battle_dome.c documentationGriffinR
2019-12-25Merge pull request #936 from GriffinRichards/doc-towerhuderlem
Document Battle Tower scripts
2019-12-21Merge master into ObjEvent renameGriffinR
2019-12-20Merge pull request #935 from GriffinRichards/doc-warpDiegoisawesome
Document some warp/field screen effect
2019-12-20Merge pull request #939 from GriffinRichards/fix-compareDiegoisawesome
Use constants in compare macro
2019-12-20Reword yesnobox commentGriffinR
2019-12-20Document Battle Dome scripts and some battle_dome.cGriffinR
2019-12-20Remove references to LASTRESULTGriffinR
2019-12-18Remove uses of compare_var_toGriffinR
2019-12-18Use constants in compare macroGriffinR
2019-12-18Merge branch 'master' into fix-eventobjGriffinR
2019-12-17Merge master into doc-towerGriffinR
2019-12-17Document Battle Tower scriptsGriffinR
2019-12-17Document some warp/field screen effectGriffinR
2019-12-15Use fadescreen constantsGriffinR
2019-12-15Merge master into ObjEvent renameGriffinR
2019-12-14Split finditem_std from giveitem_stdGriffinR
2019-12-14Document Battle Pyramid scriptsGriffinR
2019-12-14Document Battle Factory scriptsGriffinR
2019-12-11Merge branch 'master' into fix-eventobjGriffinR
2019-12-10Document Battle Pike scriptsGriffinR
2019-12-06Merge branch 'master' into fix-eventobjGriffinR
2019-12-05Add some macro commentsGriffinR
2019-12-05Set up Battle Tent macrosGriffinR
2019-12-05Set up Battle Pyramid macrosGriffinR
2019-12-05Set up Battle Factory macrosGriffinR
2019-12-05Set up Battle Pike macrosGriffinR