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2016-11-01Ported libmks4agb from pokeruby (#12)Diegoisawesome
* Port agb_flash from pokeruby * use ramscrgen * formatting * delete ewram_syms.txt and iwram_syms.txt * Finish port of agb_flash * Ported libmks4agb from pokeruby * Reordered declarations to match pokeruby
2016-11-01Ported libmks4agb from pokerubyDiegoisawesome
2016-11-01Port agb_flash from pokeruby (#11)Diegoisawesome
* Port agb_flash from pokeruby * use ramscrgen * formatting * delete ewram_syms.txt and iwram_syms.txt * Finish port of agb_flash
2016-11-01Finish port of agb_flashDiegoisawesome
2016-11-01use ramscrgenYamaArashi
2016-11-01Port agb_flash from pokerubyDiegoisawesome
2016-11-01use ramscrgenYamaArashi
2016-11-01split asm filesYamaArashi
2016-11-01add address of main functionYamaArashi
2016-11-01.s -> .incYamaArashi
2016-11-01Ported libc from pokerubyDiegoisawesome
2016-10-31Ported task.c and others from pokerubyDiegoisawesome
2016-09-03contest AIYamaArashi
2016-09-03base_emerald to baseromYamaArashi
2016-09-03eliminate libgcc.sYamaArashi
2016-09-03split out graphics dataYamaArashi
2016-09-03make it buildYamaArashi
2016-09-03split asm/emerald.sYamaArashi
2016-09-02make asm compatible with stock gasYamaArashi
2016-09-02new charmapYamaArashi
2016-09-02update pokedex entries for preprocYamaArashi
2016-09-02convert comments (; -> @)YamaArashi
2016-01-08gpu_regs.cYamaArashi
2016-01-07update asmYamaArashi
2016-01-07begin compiling C source in the build processYamaArashi
2016-01-06fix last @ local labelYamaArashi
2016-01-06use $ for local labelsYamaArashi
2016-01-06get rid of @ local labelsYamaArashi
2016-01-03update disasm with function data from idbYamaArashi
2015-12-29naming/renaming some field object functionsYamaArashi
2015-12-03update graphics function disasmYamaArashi
2015-11-29clean bg and core function namesYamaArashi
2015-11-28trainer pic indicesYamaArashi
2015-11-28new game Birch picYamaArashi
2015-11-28update window, text, and main menu disasmYamaArashi
2015-11-28split out main menu (and Birch speech)YamaArashi
2015-11-27remove unnecessary '.align' before '.pool'YamaArashi
2015-11-27RTC dataYamaArashi
2015-11-27split out RTC functionsYamaArashi
2015-11-27name game's RTC functionsYamaArashi
2015-11-27name GPIO registersYamaArashi
2015-11-27name RTC lib functionsYamaArashi
2015-11-27name unknown library as 'librtc'YamaArashi
2015-11-27split out tileset animation codeYamaArashi
2015-11-27name tileset functionsYamaArashi
2015-11-27split out multiboot.sYamaArashi
2015-11-27partially comment GameCube multi-boot libraryYamaArashi
2015-11-26name unknown lib as 'libgcnmultiboot' (GameCube multi-boot)YamaArashi
2015-11-25field effect graphics and scriptsYamaArashi
2015-11-24string ref charmap consts and field effect script macrosYamaArashi