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2018-08-11Finish decompiling field_specialsDiegoisawesome
2018-08-11Merge contests with masterDizzyEggg
2018-08-11port more of slot machineDizzyEggg
2018-08-11start porting slot machineDizzyEggg
2018-08-11merge easy chat with masterDizzyEggg
2018-08-10Continue decompiling field_specialsDiegoisawesome
2018-08-10Continue decompiling field_specialsDiegoisawesome
2018-08-08Continue decompiling field_specialsDiegoisawesome
2018-08-08Begin porting/decompiling field_specialsDiegoisawesome
2018-08-02Merge pull request #280 from DizzyEggg/decompile_part_mon_summaryDiegoisawesome
Decompile a few pokemon summary screen functions
2018-07-29Document a bit of atk47DizzyEggg
2018-07-28Decompile a few pokemon summary screen functionsDizzyEggg
2018-07-24Merge branch 'master' of github.com:pret/pokeemeraldDiegoisawesome
2018-07-24Clean up files and add entries to charmapDiegoisawesome
2018-07-24Update field_player_avatar.sMCboy
2018-07-22merge union room with masterDizzyEggg
2018-07-22make union room compile i guessDizzyEggg
2018-07-21Update field_player_avatar.sMCboy
2018-07-20Update field_player_avatar.sMCboy
2018-07-19decompile field_player_avatar.sMCboy
2018-07-19Fixed a typoMCboy
i couldnt find a function for 15 minutes because of this :(
2018-07-16Merge with masterDizzyEggg
2018-07-15Merge pull request #275 from Diegoisawesome/masterDiegoisawesome
Document list_menu.c and main_menu.c
2018-07-15Document list_menu.c and main_menu.cDiegoisawesome
2018-07-11Sync bg_event macros with pokerubyMarcus Huderle
2018-07-07add party menu definesDizzyEggg
2018-07-07Merge branch 'master' into final_battle_files_touchesDizzyEggg
2018-07-05Merge branch 'decompile_cut' of git://github.com/DizzyEggg/pokeemerald into ↵Diegoisawesome
DizzyEggg-decompile_cut
2018-07-01label multiuse sprite template functionsDizzyEggg
2018-07-01merge with battle tent updateDizzyEggg
2018-07-01document frontier relatedDizzyEggg
2018-06-30Move all trainer defines to trainers.h and identify frontier brain trainer idDizzyEggg
2018-06-30Merge branch 'master' into decompile_battle_tentDizzyEggg
2018-06-30more battle documentationDizzyEggg
2018-06-28document party status summaryDizzyEggg
2018-06-20Rename map-layout-related thingsMarcus Huderle
2018-06-17label and document battle windowsDizzyEggg
2018-06-17battle tent start and create frontier struct in saveblockDizzyEggg
2018-06-16cut field effect is decompiled and documentedDizzyEggg
2018-06-16start fldeffect cutDizzyEggg
2018-06-15Split out movement radius in object_event macroMarcus Huderle
2018-06-15Remove filler bytes from object_event macroMarcus Huderle
2018-06-15Get all map constants from include/ rather than constants/Marcus Huderle
2018-06-13Update applymovement actions to reflect movement action namesMarcus Huderle
2018-06-13Bring all movement function names up-to-date with pokerubyMarcus Huderle
2018-06-11Rebrand 'map object' and 'field object' to 'event object'Marcus Huderle
2018-06-11Decompile field_ground_effect into event_object_movement.cMarcus Huderle
2018-06-11Rename field_map_obj to event_object_movementMarcus Huderle
2018-06-10union room is too hardDizzyEggg
2018-06-04through sub_80156C8DizzyEggg