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Author
2018-08-11
Finish decompiling field_specials
Diegoisawesome
2018-08-11
Merge contests with master
DizzyEggg
2018-08-11
port more of slot machine
DizzyEggg
2018-08-11
start porting slot machine
DizzyEggg
2018-08-11
merge easy chat with master
DizzyEggg
2018-08-10
Continue decompiling field_specials
Diegoisawesome
2018-08-10
Continue decompiling field_specials
Diegoisawesome
2018-08-08
Continue decompiling field_specials
Diegoisawesome
2018-08-08
Begin porting/decompiling field_specials
Diegoisawesome
2018-08-02
Merge pull request #280 from DizzyEggg/decompile_part_mon_summary
Diegoisawesome
Decompile a few pokemon summary screen functions
2018-07-29
Document a bit of atk47
DizzyEggg
2018-07-28
Decompile a few pokemon summary screen functions
DizzyEggg
2018-07-24
Merge branch 'master' of github.com:pret/pokeemerald
Diegoisawesome
2018-07-24
Clean up files and add entries to charmap
Diegoisawesome
2018-07-24
Update field_player_avatar.s
MCboy
2018-07-22
merge union room with master
DizzyEggg
2018-07-22
make union room compile i guess
DizzyEggg
2018-07-21
Update field_player_avatar.s
MCboy
2018-07-20
Update field_player_avatar.s
MCboy
2018-07-19
decompile field_player_avatar.s
MCboy
2018-07-19
Fixed a typo
MCboy
i couldnt find a function for 15 minutes because of this :(
2018-07-16
Merge with master
DizzyEggg
2018-07-15
Merge pull request #275 from Diegoisawesome/master
Diegoisawesome
Document list_menu.c and main_menu.c
2018-07-15
Document list_menu.c and main_menu.c
Diegoisawesome
2018-07-11
Sync bg_event macros with pokeruby
Marcus Huderle
2018-07-07
add party menu defines
DizzyEggg
2018-07-07
Merge branch 'master' into final_battle_files_touches
DizzyEggg
2018-07-05
Merge branch 'decompile_cut' of git://github.com/DizzyEggg/pokeemerald into ↵
Diegoisawesome
DizzyEggg-decompile_cut
2018-07-01
label multiuse sprite template functions
DizzyEggg
2018-07-01
merge with battle tent update
DizzyEggg
2018-07-01
document frontier related
DizzyEggg
2018-06-30
Move all trainer defines to trainers.h and identify frontier brain trainer id
DizzyEggg
2018-06-30
Merge branch 'master' into decompile_battle_tent
DizzyEggg
2018-06-30
more battle documentation
DizzyEggg
2018-06-28
document party status summary
DizzyEggg
2018-06-20
Rename map-layout-related things
Marcus Huderle
2018-06-17
label and document battle windows
DizzyEggg
2018-06-17
battle tent start and create frontier struct in saveblock
DizzyEggg
2018-06-16
cut field effect is decompiled and documented
DizzyEggg
2018-06-16
start fldeffect cut
DizzyEggg
2018-06-15
Split out movement radius in object_event macro
Marcus Huderle
2018-06-15
Remove filler bytes from object_event macro
Marcus Huderle
2018-06-15
Get all map constants from include/ rather than constants/
Marcus Huderle
2018-06-13
Update applymovement actions to reflect movement action names
Marcus Huderle
2018-06-13
Bring all movement function names up-to-date with pokeruby
Marcus Huderle
2018-06-11
Rebrand 'map object' and 'field object' to 'event object'
Marcus Huderle
2018-06-11
Decompile field_ground_effect into event_object_movement.c
Marcus Huderle
2018-06-11
Rename field_map_obj to event_object_movement
Marcus Huderle
2018-06-10
union room is too hard
DizzyEggg
2018-06-04
through sub_80156C8
DizzyEggg
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