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2017-10-22Decoration + decoration_inventory (#89)PikalaxALT
* SetDecorationInventoriesPointers * ClearDecorationInventories * CheckHasDecoration * DecorationAdd * DecorationCheckSpace * DecorationRemove * sub_8161A38 * CountDecorations; Funcion renaming * Disassemble decoration data structs, tilemaps, and descriptions * sub_8126968 * sub_81269D4 * through sub_8126A88 * through sub_8126B2C * sub_8126B80 * sub_8126C08 * sub_8126C48 * sub_8126CA4 * sub_8126D10 * sub_8126E44 * sub_8126E8C * sub_8126F68 * sub_8127058 * sub_8127088 * sub_81270E8 * through sub_8127208 * through sub_8127268 * sub_8127284 * through sub_81272F8 * sub_8127330 * through sub_8127480 * sub_81274A0 * sub_8127500; makefile now tells scaninc to scan headers * Actual real fix to mapfile being in build/emerald instead of wd * through sub_812759C * through sub_812764C * through sub_8127744 * through sub_81277BC * sub_81277E8 * sub_8127814 * through sub_81279C4 * through sub_8127ACC * sub_8127B04 * sub_8127B54 * sub_8127B90 * sub_8127D38 * sub_8127E18 * sub_8127F68 * sub_8128060 * ConfigureCameraObjectForPlacingDecoration * SetUpPlacingDecorationPlayerAvatar * sub_812826C * through sub_8128414 * through sub_81284F4 * sub_812853C * sub_8128950 * through sub_8128AAC * through sub_8128BBC * c1_overworld_prev_quest * sub_8128C64 * sub_8128CD4 * sub_8128D10 * sub_8128DB4 * through sub_8128E18 * through sub_8129068 * sub_8129088 * through sub_81291E8 * sub_812925C * sub_81292D0 * sub_81292E8 * gpu_pal_decompress_alloc_tag_and_upload * AddDecorationIconObjectFromIconTable * GetDecorationIconPicOrPalette * AddDecorationIconObjectFromFieldObject * AddDecorationIconObject * through sub_8129708 * sub_81297F8 * sub_81298EC * SetUpPuttingAwayDecorationPlayerAvatar * sub_8129ABC * sub_8129B34 * sub_8129BCC * through sub_8129C74 * through sub_8129D8C * sub_8129E0C * sub_8129E74 * sub_8129F20 * sub_8129FC8 * sub_812A040 * nonmatching sub_812A0E8 * through sub_812A22C * sub_812A25C * sub_812A2C4 * through sub_812A39C * Remaining fns in decoration.s * Decompile decoration headers * Decompile all remaining decoration data that had already been disassembled * Disassemble two data objects * Suggest structure of list menu template * decompile through decoration list menu template * Disassemble decoration icon graphics table * Rip icon gfx * Decompile deco icon table * Decompile more data related to drawing decorations * Decompile gUnknown_085A7250 structs * Decompile two sprite templates * Decompile remaining data in decoration.s * Decompile decoration ewram * deco -> decor
2017-10-09Add front pic anims with help from marijnvdwerfDiegoisawesome
2017-10-06Extract baseroms from data2cDiegoisawesome
2017-10-04Rename files for consistency with pokerubyDiegoisawesome
2017-10-04Extract baseroms from miscellaneous filesDiegoisawesome
Had to leave some unfinished due to complexity at the moment
2017-09-02sprite.c: move ewram, iwram, rom dataDizzyEggg
2017-09-02decompile more of sprite.sDizzyEggg
2017-09-01split some battle filesDizzyEggg
2017-03-27Mostly decompile text.sDiegoisawesome
2016-11-01.s -> .incYamaArashi
2016-09-03base_emerald to baseromYamaArashi
2016-09-03clean up alignsYamaArashi
2016-09-03move trainer graphicsYamaArashi
2016-09-03move title screen graphicsYamaArashi
2016-09-03move pokemon graphicsYamaArashi
2016-09-03move birch speech graphicsYamaArashi
2016-09-03move item graphicsYamaArashi
2016-09-03move map object graphicsYamaArashi
2016-09-03move berry graphicsYamaArashi
2016-09-03move tilesets to match pokerubyYamaArashi
2016-09-03split out graphics dataYamaArashi
2016-09-03global labelsYamaArashi
2016-09-02convert comments (; -> @)YamaArashi
2015-12-27name some field object image animationsYamaArashi
2015-11-28new game Birch picYamaArashi
2015-11-27name tileset functionsYamaArashi
2015-11-25field effect graphics and scriptsYamaArashi
2015-11-24title screen background tiles and palettesYamaArashi
2015-11-23unused fonts are FRLG male/female fontsYamaArashi
(thanks to Ketsuban from #pret)
2015-11-23put font widths in rows of 16YamaArashi
2015-11-23dumped fontsYamaArashi
2015-11-22fix typo in tileset nameYamaArashi
2015-11-22tilesetsYamaArashi
2015-11-22the unknown Brendan/May image was for base decoratingYamaArashi
2015-11-21field object dataYamaArashi
2015-11-19unused woman objectYamaArashi
2015-11-19unused Brendan and May imagesYamaArashi
2015-11-19add leading zeroes to filenamesYamaArashi
2015-11-19field object PNGs and palettes (without .s files yet)YamaArashi
2015-11-15fix pichu iconYamaArashi
2015-11-14berry PNGs and palettesYamaArashi
2015-11-14trainer PNGs and palettesYamaArashi
2015-11-14renamed trainer pic to trainer front picYamaArashi
2015-11-14item icon PNGs and palettesYamaArashi
2015-11-13pokemon PNGs and palettesYamaArashi
2015-11-08trainer back picsYamaArashi
2015-11-08trainer graphics labelsYamaArashi
2015-11-07item graphics labelsYamaArashi
2015-11-07pokemon graphics labelsYamaArashi