| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-12-02 | adds constants, cleans up callstd and msgbox code | Melody | |
| * adds some constants for standard script names and messagebox types * replaces some callstd calls with msgbox calls where equivalent * replaces msgbox and callstd calls using raw digits with versions that use the constants | |||
| 2018-10-19 | clean flags and remove temp macro | garak | |
| 2018-10-19 | finish event object flags | garak | |
| 2018-10-17 | label temp flags, test replace script | garak | |
| 2018-10-17 | use event flags in event scripts | garak | |
| 2018-10-14 | Update All EVENT_OBJ_GFX References | Deokishisu | |
| Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled. | |||
| 2018-08-08 | Begin porting/decompiling field_specials | Diegoisawesome | |
| 2018-07-24 | Merge branch 'master' of github.com:pret/pokeemerald | Diegoisawesome | |
| 2018-07-24 | Clean up files and add entries to charmap | Diegoisawesome | |
| 2018-07-12 | Use map battle scene constants in map headers | Marcus Huderle | |
| 2018-07-12 | Use map type constants in map headers | Marcus Huderle | |
| 2018-07-12 | Use weather constants in map headers | Marcus Huderle | |
| 2018-07-12 | Use region map section constants in map headers | Marcus Huderle | |
| 2018-07-11 | Sync bg_event macros with pokeruby | Marcus Huderle | |
| 2018-07-10 | Use movement type constants in object_event macros | Marcus Huderle | |
| 2018-06-20 | Move events and scripts into map dirs | Marcus Huderle | |
| 2018-06-20 | Move 'map attributes' into 'layouts' | Marcus Huderle | |
| 2018-06-15 | Get all map constants from include/ rather than constants/ | Marcus Huderle | |
| 2017-12-22 | use internal song names | sceptillion | |
| 2017-11-09 | Dump maps | Diegoisawesome | |
