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path: root/data/maps/Route126
AgeCommit message (Collapse)Author
2021-11-18Reformat compare + goto_if/call_if to single statementsGriffinR
2021-07-20Remove address commentsGriffinR
2020-09-01Give proper names to underwater mapsGriffinR
2020-08-20Give songs meaningful english namesGriffinR
2020-04-28Use trainer type constantsGriffinR
2020-04-28Sync map header property names with pokefireredGriffinR
2019-12-06Merge master into ObjEvent renameGriffinR
2019-12-06Sync weather namesGriffinR
2019-11-20Standardize EVENT_OBJECT to OBJECT_EVENTGriffinR
2019-11-20Standardize Event Object to Object EventGriffinR
2019-11-14Document ocean routesGriffinR
2019-11-09Document Sky Pillar outsideGriffinR
2019-11-01Document aqua/magma hideout scriptsGriffinR
2019-04-22Fix some labels and include decorations.hFontbane
Include decorations.h in shop.c Include decorations.h in event_scripts.s
2019-04-22Doc most OnTransitionsFontbane
2019-04-04Document landmark setting and item ballsFontbane
2019-02-27Finish documenting event varsPhlosioneer
2019-02-25Update map script filesPhlosioneer
2019-02-24Name a ton of commonly used event scriptsPhlosioneer
2019-02-16Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fieldsMarcus Huderle
2019-01-31Convert map data to JSONMarcus Huderle
2019-01-29Define layout constantsMarcus Huderle
2018-12-26Use map_header_flags macro (#483)Marcus Huderle
2018-12-21improve call_if macrosMelody
2018-12-21improve goto_if macrosMelody
2018-12-02trainerbattle_normal → trainerbattle_singleMelody
* trainerbattle_normal → trainerbattle_single * TRAINER_BATTLE_NORMAL → TRAINER_BATTLE_SINGLE * improves the macro documentation a little
2018-12-02cleans up trainer battle scriptsMelody
* adds battle type macros * adds `trainerbattle_normal` macro * adds `trainerbattle_double` macro * adds rematch macros * adds no intro macro
2018-12-02defines `register_matchcall` macroMelody
2018-12-02adds constants, cleans up callstd and msgbox codeMelody
* adds some constants for standard script names and messagebox types * replaces some callstd calls with msgbox calls where equivalent * replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-10-19finish event object flagsgarak
2018-10-17use event flags in event scriptsgarak
2018-07-12Use map battle scene constants in map headersMarcus Huderle
2018-07-12Use map type constants in map headersMarcus Huderle
2018-07-12Use weather constants in map headersMarcus Huderle
2018-07-12Use region map section constants in map headersMarcus Huderle
2018-07-10Use movement type constants in object_event macrosMarcus Huderle
2018-06-20Move events and scripts into map dirsMarcus Huderle
2018-06-20Move 'map attributes' into 'layouts'Marcus Huderle
2018-06-15Get all map constants from include/ rather than constants/Marcus Huderle
2017-12-22use internal song namessceptillion
2017-11-09Dump mapsDiegoisawesome