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2018-12-02trainerbattle_normal → trainerbattle_singleMelody
* trainerbattle_normal → trainerbattle_single * TRAINER_BATTLE_NORMAL → TRAINER_BATTLE_SINGLE * improves the macro documentation a little
2018-12-02cleans up trainer battle scriptsMelody
* adds battle type macros * adds `trainerbattle_normal` macro * adds `trainerbattle_double` macro * adds rematch macros * adds no intro macro
2018-12-02defines `register_matchcall` macroMelody
2018-12-02adds constants, cleans up callstd and msgbox codeMelody
* adds some constants for standard script names and messagebox types * replaces some callstd calls with msgbox calls where equivalent * replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-11-25Fixup some namesMarcus Huderle
2018-11-18Document Battle PyramidDizzyEggg
2018-11-12Decompile Battle PalaceDizzyEggg
2018-11-12Document Battle PieDizzyEggg
2018-11-11Factory doneDizzyEggg
2018-11-01Finish frontier utilDizzyEggg
2018-10-28Frontier, finish ranking hallDizzyEggg
2018-10-22More and more battle towerDizzyEggg
2018-10-21more tower, failDizzyEggg
2018-10-21More battle tower.DizzyEggg
2018-10-19clean flags and remove temp macrogarak
2018-10-19finish event object flagsgarak
2018-10-18name more event flagsgarak
2018-10-18more event flagsgarak
2018-10-17begin event flag names, add temporary hidden item macrogarak
2018-10-17Merge branch 'master' into event-flagsgarak
2018-10-17label temp flags, test replace scriptgarak
2018-10-17use event flags in event scriptsgarak
2018-10-16Port/decompile field_control_avatarDiegoisawesome
2018-10-16Fix "Vigaroth" misspelling in May's House 1FDeokishisu
2018-10-16Fix "Vigaroth" misspelling in Brendan's House 1FDeokishisu
2018-10-14Update All EVENT_OBJ_GFX ReferencesDeokishisu
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14Finish documenting apprentice for nowDizzyEggg
2018-10-14Merge branch 'master' into apprenticeDizzyEggg
2018-10-14Decompile apprenticeDizzyEggg
2018-10-13Port/decompile cable_club.sDiegoisawesome
2018-08-25Document battle dome.DizzyEggg
2018-08-12Prepare learn_move for mergeDiegoisawesome
2018-08-11Merge remote-tracking branch 'garakmon/heal-loc-2'Diegoisawesome
2018-08-11Revert "Rename some specials"Diegoisawesome
This reverts commit 658f9351fe9349eb16edab8d5d503ef741449d4a.
2018-08-11Rename some specialsDiegoisawesome
2018-08-11Finish decompiling field_specialsDiegoisawesome
2018-08-10port larger heal location changes from poke ruby prgarak
2018-08-08Continue decompiling field_specialsDiegoisawesome
2018-08-08Begin porting/decompiling field_specialsDiegoisawesome
2018-07-24Merge branch 'master' of github.com:pret/pokeemeraldDiegoisawesome
2018-07-24Clean up files and add entries to charmapDiegoisawesome
2018-07-22merge union room with masterDizzyEggg
2018-07-22make union room compile i guessDizzyEggg
2018-07-15Merge pull request #275 from Diegoisawesome/masterDiegoisawesome
Document list_menu.c and main_menu.c
2018-07-15Document list_menu.c and main_menu.cDiegoisawesome
2018-07-12Use map battle scene constants in map headersMarcus Huderle
2018-07-12Use map type constants in map headersMarcus Huderle
2018-07-12Use weather constants in map headersMarcus Huderle
2018-07-12Use region map section constants in map headersMarcus Huderle
2018-07-11Sync bg_event macros with pokerubyMarcus Huderle