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2019-09-30Document a few field specialsGriffinR
2019-09-26Merge branch 'master' into document-eventscriptsGriffinR
2019-09-25Document day_care.inc and relatedGriffinR
2019-09-22Merge branch 'master' into document-eventscriptsGriffinR
2019-09-19Remainder of script_menu documentationGriffinR
2019-09-19Document more script_menu, lilycove harborGriffinR
2019-09-19Document multichoice idsGriffinR
2019-09-18Initial script_menu documentationGriffinR
2019-09-17Merge branch 'master' into document-eventscriptsGriffinR
2019-09-17Review changes for #807GriffinR
2019-09-17Clean up field_specials documentationGriffinR
2019-09-17Some frontier field_specials documentationGriffinR
2019-09-17Document some field_specials dataGriffinR
2019-09-17Merge branch 'master' into document-eventscriptsGriffinR
2019-09-16Use misc ScrCmd constantsGriffinR
2019-09-06condense secret base mapscript labelsGriffinR
2019-09-06fix secret base jsonsGriffinR
2019-09-06document remainder of secret_base scripts, delete unneeded scripts.incsGriffinR
2019-09-05move some data out of event_scripts, use game stat constantsGriffinR
2019-09-03Merge branch 'master' into document-eventscriptsGriffinR
2019-08-30Use item constant in pretty petal flower shopDizzyEggg
2019-08-21Use DIR constants for createvobjectGriffinR
Also uses event object ids in LinkContestRoom1
2019-08-21initial documentation commitGriffinR
2019-08-17Review fixesTustin2121
2019-08-17Replaced createvobject numbers with EVENT_OBJ_GTX definesTustin2121
Doing this allows someone to renumber the event object graphics and still have working contests.
2019-08-17Renaming unknown link room ids to be the same as nameTustin2121
This descrepency was causing a lot of annoyance when using porymap, because porymap generated the ids in map_groups.h from the name, and mapjson was generating map_groups.h from the id in the json files. So just name them the same already like every other map in the repo.
2019-08-17Folded nops into hidemoneybox and updatemoneyboxTustin2121
The nops are essential to the hidemoneybox and updatemoneybox commands when using vanilla versions of those commands. Even though they're not actually used parameters in the command implementation, they are still consumed, which means if someone were to get rid of the nops (as I did in TriHard) it causes the commands to consume bytecode that are not theirs, resulting in undefined behavior usually leading to softlocks. Folding the extra bytes into the macros means there's no chance of the extra bytes getting losts in scripts.
2019-08-17Rename movobjectoffscreen to copyobjectxytopermTustin2121
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-08-17Juan text buffer overflow noteTustin2121
2019-08-14initial event_scripts documentationGriffinR
2019-08-05name unused route state varsGriffinR
2019-08-05rename town/city varsGriffinR
2019-08-03name used and unnamed varsGriffinR
2019-06-16finish labeling metatilesgarak
2019-06-16continue labeling metatiles for scriptsgarak
2019-05-25Use event object constantsSlawter666
2019-05-18Fix typos (#713)Flametix
* fix typos
2019-05-16name some trainer card related functionsgarak
2019-05-13Use species constants for VAR_TEMP_1 before givemonFontbane
2019-04-22Fix some labels and include decorations.hFontbane
Include decorations.h in shop.c Include decorations.h in event_scripts.s
2019-04-22Doc some event scriptsFontbane
Doc decoration shops Revert "Doc decoration shops" This reverts commit 64d935ea0dc942c32b89487137e5703fce34b435. Document through comments Un-revert decor documentation
2019-04-22Doc most OnTransitionsFontbane
2019-04-22Start documenting event scriptsAJ Fontaine
2019-04-06Doc field move scripts completely, use fldeff constants for dofieldeffectFontbane
Fix labels Fix labels again Delete extra boulder scripts Now it should build fine
2019-04-05Document secret baseMarcus Huderle
2019-04-04Fix labels, label more scriptsFontbane
2019-04-04Document landmark setting and item ballsFontbane
2019-03-31Merge branch 'master' into contest-dataPhlosioneer
2019-03-31Fix mistakes and use EVENT_OBJ_GFX_* macrosPhlosioneer
2019-03-24Decompile berry_powder.cMarcus Huderle