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path: root/data/script_cmd_table.inc
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2021-01-01Document warp spin functionsGriffinR
2020-09-25Change script command table comment alignment from tabs to spacesExpoSeed
2020-09-25Add byte comments to script command tableExpoSeed
2020-01-12Give/Take to Add/Remove for silent script macrosGriffinR
2019-12-17Document some warp/field screen effectGriffinR
2019-10-31Document legendary scriptsGriffinR
2019-10-16Document rotating_tile_puzzleGriffinR
2019-10-15Finish Mossdeep Gym doc, beging documenting rotating tile puzzleGriffinR
2019-08-17Rename movobjectoffscreen to copyobjectxytopermTustin2121
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-04-03Minor fixesPikalaxALT
gotoram --> returnram cmdCF/execram --> gotoram fix indentation in sym_ewram.txt fix mevent_client.h guard name
2019-02-12Clear up misnamed time-based flags and functionsDiegoisawesome
2017-12-21Port generic event script macros from pokerubyMarcus Huderle
2017-12-17give batter script command namesDizzyEggg
2017-12-01battle setup file is decompiledDizzyEggg
2017-11-11Split files from event_scripts.sDiegoisawesome
Also move maps/scripts to scripts/maps