summaryrefslogtreecommitdiff
path: root/data
AgeCommit message (Collapse)Author
2019-09-25Review changes for #817GriffinR
2019-09-25Remove Egg parent constantsGriffinR
2019-09-25Document day_care.inc and relatedGriffinR
2019-09-23Use multi constants from mergeGriffinR
2019-09-22Merge branch 'master' into document-eventscriptsGriffinR
2019-09-22Merge branch 'master' into document-scriptmenuGriffinR
2019-09-22Document PLAYER_HAS constants, consolidate poke constantsGriffinR
2019-09-19Clean up script_menu documentationGriffinR
2019-09-19Remainder of script_menu documentationGriffinR
2019-09-19Document more script_menu, lilycove harborGriffinR
2019-09-19Document multichoice idsGriffinR
2019-09-18Initial script_menu documentationGriffinR
2019-09-17Merge branch 'master' into document-eventscriptsGriffinR
2019-09-17Review changes for #807GriffinR
2019-09-17Clean up field_specials documentationGriffinR
2019-09-17Some frontier field_specials documentationGriffinR
2019-09-17Document some field_specials dataGriffinR
2019-09-17Merge branch 'master' into document-eventscriptsGriffinR
2019-09-16Use misc ScrCmd constantsGriffinR
2019-09-16Fix misnamed functionGriffinR
2019-09-15Update BS constants for Cmd renameGriffinR
2019-09-06condense secret base mapscript labelsGriffinR
2019-09-06fix secret base jsonsGriffinR
2019-09-06document remainder of secret_base scripts, delete unneeded scripts.incsGriffinR
2019-09-05Disassemble data/ereader_screen.sPikalaxALT
2019-09-05Port trainer hill sets to C objectsPikalaxALT
2019-09-05Changed names.Eduardo Quezada D'Ottone
2019-09-05Documented Mechadoll answers.Eduardo Quezada D'Ottone
2019-09-05document secret_base_1.incGriffinR
2019-09-05move some data out of event_scripts, use game stat constantsGriffinR
2019-09-03Merge branch 'master' into document-eventscriptsGriffinR
2019-09-03Copy Berry Fix MB dism from FR (#777)PikalaxALT
* Copy Berry Fix MB dism from FR
2019-08-30Use item constant in pretty petal flower shopDizzyEggg
2019-08-23Rename atk## constants and statesGriffinR
2019-08-21Use DIR constants for createvobjectGriffinR
Also uses event object ids in LinkContestRoom1
2019-08-21Changes from reviewGriffinR
2019-08-21clean upGriffinR
2019-08-21document remaining funcsGriffinR
2019-08-21favor lady funcsGriffinR
2019-08-21some contest lady funcsGriffinR
2019-08-21initial documentation commitGriffinR
2019-08-21Replace {STRING 5} with {KUN}tustin2121
Since we already have the KUN placeholder, there's no need for this {STRING 5} stuff. Also, it makes it easier to delete all the {KUN}s in hacks later on if desired.
2019-08-17Review fixesTustin2121
2019-08-17Replaced createvobject numbers with EVENT_OBJ_GTX definesTustin2121
Doing this allows someone to renumber the event object graphics and still have working contests.
2019-08-17Renaming unknown link room ids to be the same as nameTustin2121
This descrepency was causing a lot of annoyance when using porymap, because porymap generated the ids in map_groups.h from the name, and mapjson was generating map_groups.h from the id in the json files. So just name them the same already like every other map in the repo.
2019-08-17Folded nops into hidemoneybox and updatemoneyboxTustin2121
The nops are essential to the hidemoneybox and updatemoneybox commands when using vanilla versions of those commands. Even though they're not actually used parameters in the command implementation, they are still consumed, which means if someone were to get rid of the nops (as I did in TriHard) it causes the commands to consume bytecode that are not theirs, resulting in undefined behavior usually leading to softlocks. Folding the extra bytes into the macros means there's no chance of the extra bytes getting losts in scripts.
2019-08-17Rename movobjectoffscreen to copyobjectxytopermTustin2121
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-08-17Juan text buffer overflow noteTustin2121
2019-08-14initial event_scripts documentationGriffinR
2019-08-05Merge pull request #764 from GriffinRichards/document-varnamesPikalaxALT
Document vars that are used and unnamed