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2017-09-04decomp calc dmg and clean up battle aiDizzyEggg
2017-09-04split data battle controller filesDizzyEggg
2017-09-04split battle rodataDizzyEggg
2017-09-04split roamer and decor inventoriesDizzyEggg
2017-09-04split and labelDizzyEggg
2017-09-03begin new save.c, label lots of thingsDizzyEggg
2017-09-03split more battle buffer filesDizzyEggg
2017-09-03begin save.s decomp, thanks revo!DizzyEggg
2017-09-03decompile label more of item.sDizzyEggg
2017-09-02move variables to rtc.cDizzyEggg
2017-09-02decompile rtcDizzyEggg
2017-09-02finish event dataDizzyEggg
2017-09-02split battle buffer filesDizzyEggg
2017-09-02decompile sound.sDizzyEggg
2017-09-02start labelling, decompiling sound.sDizzyEggg
2017-09-02sprite.c: move ewram, iwram, rom dataDizzyEggg
2017-09-02decompile more of sprite.sDizzyEggg
2017-09-01split some battle filesDizzyEggg
2017-09-01find b scripting commands table, thx revoDizzyEggg
2017-09-01get rid of data windowDizzyEggg
2017-08-31begin working on pokeemeraldDizzyEggg
2017-07-28align scriptcamthesaxman
2017-03-27Mostly decompile text.sDiegoisawesome
2017-03-05resolve implicit declarations and enforce warnings as errorsProjectRevoTPP
2017-03-04Merge remote-tracking branch 'refs/remotes/pret/master'Diegoisawesome
2017-03-04Disassemble palette.sDiegoisawesome
All but two functions match.
2017-02-03begin decompiling main.sYamaArashi
2017-02-01start decompiling battle_aicamthesaxman
2017-01-15split more dataYamaArashi
2017-01-14mostly finish string_util.cYamaArashi
2017-01-14decompile string_utilYamaArashi
2017-01-14placeholder stringsYamaArashi
2017-01-14split out more dataYamaArashi
2017-01-14begin splitting data2YamaArashi
2016-11-01name pokemon cry voicegroupYamaArashi
2016-11-01Ported libmks4agb from pokeruby (#12)Diegoisawesome
* Port agb_flash from pokeruby * use ramscrgen * formatting * delete ewram_syms.txt and iwram_syms.txt * Finish port of agb_flash * Ported libmks4agb from pokeruby * Reordered declarations to match pokeruby
2016-11-01remove libagbbackup_rodata.sYamaArashi
2016-11-01Port agb_flash from pokeruby (#11)Diegoisawesome
* Port agb_flash from pokeruby * use ramscrgen * formatting * delete ewram_syms.txt and iwram_syms.txt * Finish port of agb_flash
2016-11-01formattingYamaArashi
2016-11-01.s -> .incYamaArashi
2016-10-31Ported task.c and others from pokerubyDiegoisawesome
2016-09-03contest AIYamaArashi
2016-09-03base_emerald to baseromYamaArashi
2016-09-03clean up alignsYamaArashi
2016-09-03move trainer graphicsYamaArashi
2016-09-03move title screen graphicsYamaArashi
2016-09-03move pokemon graphicsYamaArashi
2016-09-03move birch speech graphicsYamaArashi
2016-09-03move item graphicsYamaArashi
2016-09-03move map object graphicsYamaArashi