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path: root/include/battle.h
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2017-10-03I hope this fixes merge conflictsU-User-PC\User
2017-10-03giant battle handler is done wohohohhohohoDizzyEggg
2017-10-02battle2 3500 C linesDizzyEggg
2017-10-01clean up declarations in src/palette.cPikalaxALT
2017-10-01more of battle2 doneDizzyEggg
2017-10-01start decompiling battle2DizzyEggg
2017-09-28rename battle4 and battleaiDizzyEggg
2017-09-28battle 4 is all doneDizzyEggg
2017-09-28battle 4 commands are decompiledDizzyEggg
2017-09-27battle 4 up to 0xE5DizzyEggg
2017-09-26battle 4 up to a8DizzyEggg
2017-09-25battle 4, up to x69DizzyEggg
2017-09-24up to x50DizzyEggg
2017-09-23atk49 is matching baby WOHOHOHOHODizzyEggg
2017-09-23atk 48 is really troublesomeDizzyEggg
2017-09-22up to x48 and troublesDizzyEggg
2017-09-20SetMoveEffect functionally equivalent and closeDizzyEggg
2017-09-20decompiled up to sub_81C0510U-User-PC\User
2017-09-20battle 4 up to SetMoveEffectDizzyEggg
2017-09-20more battle 4DizzyEggg
2017-09-19begin work on battle4, organize battle headersDizzyEggg
2017-09-17decompile battle 3DizzyEggg
2017-09-17finish porting cam's portDizzyEggg
2017-09-17start porting cam's port of battle3DizzyEggg
2017-09-12almost there, troublesDizzyEggg
2017-09-11pokemon2 get mon data troublesDizzyEggg
2017-09-11more of pokemon3 decompiledDizzyEggg
2017-09-11start pokemon3 decompDizzyEggg
2017-09-09decomp safari zoneDizzyEggg
2017-09-08failed nonmatch attempt, better arg names given I guessDizzyEggg
2017-09-05really clean up battle aiDizzyEggg
2017-09-04decomp calc dmg and clean up battle aiDizzyEggg
2017-09-02begin event dataDizzyEggg
2017-09-02start labelling, decompiling sound.sDizzyEggg
2017-03-05resolve implicit declarations and enforce warnings as errorsProjectRevoTPP
2017-02-03finish decompiling battle_ai.c (#16)ProjectRevoTPP
* partially decompile battle_ai.c up to tai60_unk * nonmatching tai60_unk * decompile more of battle_ai.c * formatting * finish porting battle_ai.c * formatting