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battle.h
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Author
2017-10-03
I hope this fixes merge conflicts
U-User-PC\User
2017-10-03
giant battle handler is done wohohohhohoho
DizzyEggg
2017-10-02
battle2 3500 C lines
DizzyEggg
2017-10-01
clean up declarations in src/palette.c
PikalaxALT
2017-10-01
more of battle2 done
DizzyEggg
2017-10-01
start decompiling battle2
DizzyEggg
2017-09-28
rename battle4 and battleai
DizzyEggg
2017-09-28
battle 4 is all done
DizzyEggg
2017-09-28
battle 4 commands are decompiled
DizzyEggg
2017-09-27
battle 4 up to 0xE5
DizzyEggg
2017-09-26
battle 4 up to a8
DizzyEggg
2017-09-25
battle 4, up to x69
DizzyEggg
2017-09-24
up to x50
DizzyEggg
2017-09-23
atk49 is matching baby WOHOHOHOHO
DizzyEggg
2017-09-23
atk 48 is really troublesome
DizzyEggg
2017-09-22
up to x48 and troubles
DizzyEggg
2017-09-20
SetMoveEffect functionally equivalent and close
DizzyEggg
2017-09-20
decompiled up to sub_81C0510
U-User-PC\User
2017-09-20
battle 4 up to SetMoveEffect
DizzyEggg
2017-09-20
more battle 4
DizzyEggg
2017-09-19
begin work on battle4, organize battle headers
DizzyEggg
2017-09-17
decompile battle 3
DizzyEggg
2017-09-17
finish porting cam's port
DizzyEggg
2017-09-17
start porting cam's port of battle3
DizzyEggg
2017-09-12
almost there, troubles
DizzyEggg
2017-09-11
pokemon2 get mon data troubles
DizzyEggg
2017-09-11
more of pokemon3 decompiled
DizzyEggg
2017-09-11
start pokemon3 decomp
DizzyEggg
2017-09-09
decomp safari zone
DizzyEggg
2017-09-08
failed nonmatch attempt, better arg names given I guess
DizzyEggg
2017-09-05
really clean up battle ai
DizzyEggg
2017-09-04
decomp calc dmg and clean up battle ai
DizzyEggg
2017-09-02
begin event data
DizzyEggg
2017-09-02
start labelling, decompiling sound.s
DizzyEggg
2017-03-05
resolve implicit declarations and enforce warnings as errors
ProjectRevoTPP
2017-02-03
finish decompiling battle_ai.c (#16)
ProjectRevoTPP
* partially decompile battle_ai.c up to tai60_unk * nonmatching tai60_unk * decompile more of battle_ai.c * formatting * finish porting battle_ai.c * formatting
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