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path: root/include/constants/map_groups.h
AgeCommit message (Collapse)Author
2021-05-11Name map groupsGriffinR
2021-02-08Label unused layoutsGriffinR
2020-09-01Give proper names to underwater mapsGriffinR
2020-07-24Add warnings to generated filesGriffinR
2019-12-17Merge master into doc-towerGriffinR
2019-12-17Document Battle Tower scriptsGriffinR
2019-12-14Document Battle Pyramid scriptsGriffinR
2019-11-25Begin documenting Battle Pike and Frontier UtilGriffinR
2019-11-16Document Frontier Exchange Corner scriptsGriffinR
2019-11-13Document Contest scriptsGriffinR
2019-11-09Document Slateport scriptsGriffinR
2019-11-07Fix Battle Colosseum namesGriffinR
2019-10-25Document party_menu first passGriffinR
2019-08-17Renaming unknown link room ids to be the same as nameTustin2121
This descrepency was causing a lot of annoyance when using porymap, because porymap generated the ids in map_groups.h from the name, and mapjson was generating map_groups.h from the id in the json files. So just name them the same already like every other map in the repo.
2019-02-04Cleanup and add game version flag to mapjson toolMarcus Huderle
2019-01-31Convert map data to JSONMarcus Huderle