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field_weather.h
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Author
2021-11-16
More updating event macro comments
GriffinR
2021-11-02
Document files with a few remaining symbols
GriffinR
2021-04-04
Document some weather, field effects
GriffinR
2021-04-04
Label remaining fields in Weather struct
GriffinR
2021-04-04
Document thunderstorm
GriffinR
2021-04-03
Sync drought with pokefirered, add weather tags
GriffinR
2021-02-28
Document more battle anim effects
Marcus Huderle
2019-12-15
Use fadescreen constants
GriffinR
2019-12-06
Update old weather names in field_weather_effect
GriffinR
2019-04-02
Finish documenting the other weather effects
Marcus Huderle
2019-04-01
Document somre more weather effects
Marcus Huderle
2019-03-31
Document rain weather effect
Marcus Huderle
2019-02-25
Adjust formatting, rename function
Phlosioneer
2019-02-22
Document the weather state functions
Phlosioneer
All weather types are now documented (including WEATHER_15)
2019-02-08
Cleanup externs in overworld.c
Marcus Huderle
2018-12-20
start ice
golem galvanize
2018-12-08
Clean up field weather
DizzyEggg
2018-12-08
Decompile field weather
DizzyEggg
2018-10-14
Move HEAP_SIZE to malloc and use void instead of empty argument list
DizzyEggg
2018-01-31
coord weather fix conflicts
DizzyEggg
2018-01-29
decompile_coord_event_weather
DizzyEggg
2018-01-29
make time events compile
DizzyEggg
2018-01-29
decompile time events
DizzyEggg
2017-10-12
Port/decomp scrcmd
Diegoisawesome