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Author
2017-12-01
battle setup file is decompiled
DizzyEggg
2017-11-27
berry blender review changes
DizzyEggg
2017-11-14
more of daycare done
DizzyEggg
2017-11-14
start working on daycare
DizzyEggg
2017-11-04
battle 7 is decompiled
DizzyEggg
2017-10-31
fix merge conflicts, evo scene
DizzyEggg
2017-10-27
start workin on evo scene
DizzyEggg
2017-10-26
Merge branch 'master' into decompile_battle_controllers
DizzyEggg
2017-10-26
also fix ambiguous MON_DATA_SPD_EV and MON_DATA_SPD2 constants
camthesaxman
2017-10-25
start opponent controller, thx bird
DizzyEggg
2017-10-24
spd to speed
DizzyEggg
2017-10-24
Merge branch 'master' into decompile_battle_controllers
DizzyEggg
2017-10-23
use SPEED instead of SPD in mon data constants
camthesaxman
2017-10-23
battle link partner controller is done
DizzyEggg
2017-10-22
label and do more work at player controller
DizzyEggg
2017-10-21
start working on battle controllers, especially player
DizzyEggg
2017-10-11
battle 9 is decompiled
DizzyEggg
2017-10-06
battle 2 is done
DizzyEggg
2017-10-06
battle2 more and more and more
DizzyEggg
2017-10-04
more battle2 done
DizzyEggg
2017-10-02
battle2 3500 C lines
DizzyEggg
2017-10-01
more of battle2 done
DizzyEggg
2017-10-01
start decompiling battle2
DizzyEggg
2017-09-26
battle 4 up to a8
DizzyEggg
2017-09-25
battle 4, up to x69
DizzyEggg
2017-09-24
up to x50
DizzyEggg
2017-09-23
atk49 is matching baby WOHOHOHOHO
DizzyEggg
2017-09-22
up to x48 and troubles
DizzyEggg
2017-09-18
Merge branch 'master' into decomp_egg_hatch
DizzyEggg
2017-09-18
egg hatch almost decompiled
DizzyEggg
2017-09-17
finish porting cam's port
DizzyEggg
2017-09-12
almost there, troubles
DizzyEggg
2017-09-11
more pokemon2 decomp
DizzyEggg
2017-09-11
praise cam the CHAMP man
DizzyEggg
2017-09-11
pokemon2 get mon data troubles
DizzyEggg
2017-09-11
more of pokemon3 decompiled
DizzyEggg
2017-09-11
start pokemon3 decomp
DizzyEggg
2017-09-06
label pokemon3.s
DizzyEggg
2017-09-06
start porting pokemon1
DizzyEggg
2017-09-05
really clean up battle ai
DizzyEggg
2017-09-04
decomp calc dmg and clean up battle ai
DizzyEggg
2017-09-04
begin load_save.c
DizzyEggg
2017-09-02
decompile rtc
DizzyEggg
2017-02-03
finish decompiling battle_ai.c (#16)
ProjectRevoTPP
* partially decompile battle_ai.c up to tai60_unk * nonmatching tai60_unk * decompile more of battle_ai.c * formatting * finish porting battle_ai.c * formatting
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