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2019-02-18Make flag names more consistentPhlosioneer
2019-02-18Rename some flags, and use map ID macrosPhlosioneer
2019-02-18Fix some namesPhlosioneer
2019-02-18Merge branch 'master' into multiplayer-stuffPhlosioneer
2019-02-18Clean up mistakes and bad formattingPhlosioneer
2019-02-17More data moved into C codePhlosioneer
2019-02-17Move more data into pokenav, name some stringsPhlosioneer
2019-02-17Decompiled sub_81C7764Phlosioneer
2019-02-15Document the regi* code morePhlosioneer
Fixed some confusing naming, named some unknown symbols, and fixed the names of some flags.
2019-02-15Finish and polish new_game.cPhlosioneer
Only one function is left undocumented. I tried to go into the assembly to at least name it, but it clears fields in the save block that aren't even documented yet.
2019-02-13Merge branch 'master' of github.com:pret/pokeemerald into ↵Phlosioneer
main-menu-state-machine
2019-02-13Merge pull request #548 from Phlosioneer/intro-movie-state-machineDiegoisawesome
Document the intro movie state machine
2019-02-13Merge pull request #550 from Phlosioneer/name-palette-return-valuesDiegoisawesome
Name the possible return values of palette fading functions
2019-02-12Merge branch 'master' of github.com:pret/pokeemeraldDiegoisawesome
2019-02-12Clear up misnamed time-based flags and functionsDiegoisawesome
2019-02-11Document main_menu state machine, name window constantsPhlosioneer
The new names for the constants (and newly named functions) give a much better understanding of what the window system is trying to do.
2019-02-10Reverse engineered many of the multiplayer eventsPhlosioneer
Some corrections to the way events are handled and identified.
2019-02-10Done documenting link code in overworld.cPhlosioneer
2019-02-10Start renaming symbolsPhlosioneer
I finally figured out what the code is trying to do. I have a foothold; the rest should follow.
2019-02-09Change negative constant into unsigned hex constantPhlosioneer
2019-02-09Name the possible return values of palette fading functionsPhlosioneer
Also replace implicit conversion from gPalette.active into a status with if statements, to make the return value clear. I've also added comments when the check is redundant.
2019-02-09Document the intro movie state machinePhlosioneer
Need to study the water droplet animation more closely before they can be renamed; otherwise, this names every major symbol in this file.
2019-02-09Give proper names to dynamic map layoutsMarcus Huderle
2019-02-08Fully document tileset animationsMarcus Huderle
2019-02-08Cleanup externs in overworld.cMarcus Huderle
2019-02-08Document some battle dome stuffMarcus Huderle
2019-02-08Document battle arenaMarcus Huderle
2019-02-07Remove old rom_818CFC8.h headerMarcus Huderle
2019-02-07Document battle pikeMarcus Huderle
2019-02-07Document battle factory functionsMarcus Huderle
2019-02-07Document more battle pyramidMarcus Huderle
2019-02-06Document a bunch of battle pyramidMarcus Huderle
2019-02-06Document some battle anim thingsMarcus Huderle
2019-02-04Merge pull request #543 from pret/mapdatahuderlem
Convert map data to JSON
2019-02-04Cleanup and add game version flag to mapjson toolMarcus Huderle
2019-02-02Merge pull request #536 from DizzyEggg/menuDiegoisawesome
Use Menu and List Menu input defines
2019-02-02Merge pull request #539 from DizzyEggg/ram_varsDiegoisawesome
Move ram vars in sym files to C
2019-02-02Merge pull request #538 from DizzyEggg/dataDiegoisawesome
Dump last battle anim file
2019-02-02Clean up ram varsDizzyEggg
2019-02-02Dump last battle anim fileDizzyEggg
2019-02-02Name action 11DizzyEggg
2019-02-02Fix Menu and List Menu input definesDizzyEggg
2019-02-01CgbSound is decompiled.DizzyEggg
2019-01-31Convert map data to JSONMarcus Huderle
2019-01-29Define layout constantsMarcus Huderle
2019-01-29Rename a palace battle fieldDizzyEggg
2019-01-29Misc. documentation and move some data into .c filesMarcus Huderle
2019-01-28Define double single left right qutoation marks charDizzyEggg
2019-01-28Decompile whole contestDizzyEggg
2019-01-27Merge pull request #458 from ultima-soul/contestDiegoisawesome
Decompile more of contest