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Decompile apprentice
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Clean a couple of battlestructs' fields
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Move HEAP_SIZE to malloc and use void instead of empty argument list
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Decompile field effect helpers
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Use defines for text chars
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# Conflicts:
# asm/shop.s
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Decompile/Port battle_anim_80A5C6C
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Fill out VERSION_ enum with all possible values
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Document battle animation scripts
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After transferring Pokemon up to Gen 6 and then to Gen 7, I discovered that invalid version IDs display the "a distant land" string that is used for the Gamecube games, so that information was added in a comment.
Also clarified that it's not just Gen 4 that displays the Johto string, it's Gen 4 and up.
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pokeruby
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Rename voicegroups
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