| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-02-28 | clean up slot machine until AwardPayout | hondew | |
| 2019-02-28 | document slot machine | hondew | |
| 2019-02-27 | Document easy chat screen types | Marcus Huderle | |
| 2019-02-26 | Decompile easy_chat data | Marcus Huderle | |
| 2019-02-26 | Finish decompiling easy_chat.c code | Marcus Huderle | |
| 2019-02-25 | Merge pull request #583 from huderlem/easy_chat | huderlem | |
| Decompile more easy_chat.c | |||
| 2019-02-25 | Decompile more easy_chat.c | Marcus Huderle | |
| 2019-02-25 | Merge pull request #581 from arantonitis/pokemon_summary | huderlem | |
| Documented/polished pokemon_summary_screen.c | |||
| 2019-02-25 | Merge pull request #577 from Phlosioneer/weather-15 | huderlem | |
| Document the weather state functions | |||
| 2019-02-25 | Merge pull request #574 from Phlosioneer/event-vars | huderlem | |
| Event vars | |||
| 2019-02-25 | Source file part of map script renaming | Phlosioneer | |
| 2019-02-25 | Merge branch 'master' into weather-15 | Phlosioneer | |
| 2019-02-25 | Adjust formatting, rename function | Phlosioneer | |
| 2019-02-25 | Merge branch 'master' into event-vars | Phlosioneer | |
| 2019-02-25 | Fix flag formatting for fun | Phlosioneer | |
| 2019-02-23 | Documented/polished pokemon_summary_screen.c | Ariel Antonitis | |
| Mostly variables mislabeled as global and some formerly unknown stuff. | |||
| 2019-02-23 | Merge pull request #578 from DizzyEggg/pokenav | Diegoisawesome | |
| pokenav | |||
| 2019-02-23 | Decompile more easy_chat.c | Marcus Huderle | |
| 2019-02-23 | pokenav | DizzyEggg | |
| 2019-02-22 | Document the weather state functions | Phlosioneer | |
| All weather types are now documented (including WEATHER_15) | |||
| 2019-02-22 | Decompile more easy_chat | Marcus Huderle | |
| 2019-02-22 | Finish moving pokeruby vars | Phlosioneer | |
| 2019-02-22 | Start porting pokeruby vars to pokeemerald | Phlosioneer | |
| 2019-02-21 | Decompile chunk of easy_chat.c | Marcus Huderle | |
| 2019-02-20 | Decompile contest_link_80F57C4.c | Marcus Huderle | |
| 2019-02-18 | Merge pull request #559 from Phlosioneer/finish-newgame-docs | Diegoisawesome | |
| Finish and polish new_game.c | |||
| 2019-02-18 | Merge pull request #560 from Phlosioneer/regi-documentation | Diegoisawesome | |
| Document the regi* code more | |||
| 2019-02-18 | Make flag names more consistent | Phlosioneer | |
| 2019-02-18 | Rename some flags, and use map ID macros | Phlosioneer | |
| 2019-02-18 | Fix some names | Phlosioneer | |
| 2019-02-17 | More data moved into C code | Phlosioneer | |
| 2019-02-17 | Move more data into pokenav, name some strings | Phlosioneer | |
| 2019-02-17 | Decompiled sub_81C7764 | Phlosioneer | |
| 2019-02-15 | Document the regi* code more | Phlosioneer | |
| Fixed some confusing naming, named some unknown symbols, and fixed the names of some flags. | |||
| 2019-02-15 | Finish and polish new_game.c | Phlosioneer | |
| Only one function is left undocumented. I tried to go into the assembly to at least name it, but it clears fields in the save block that aren't even documented yet. | |||
| 2019-02-13 | Merge pull request #548 from Phlosioneer/intro-movie-state-machine | Diegoisawesome | |
| Document the intro movie state machine | |||
| 2019-02-13 | Merge pull request #550 from Phlosioneer/name-palette-return-values | Diegoisawesome | |
| Name the possible return values of palette fading functions | |||
| 2019-02-12 | Merge branch 'master' of github.com:pret/pokeemerald | Diegoisawesome | |
| 2019-02-12 | Clear up misnamed time-based flags and functions | Diegoisawesome | |
| 2019-02-09 | Change negative constant into unsigned hex constant | Phlosioneer | |
| 2019-02-09 | Name the possible return values of palette fading functions | Phlosioneer | |
| Also replace implicit conversion from gPalette.active into a status with if statements, to make the return value clear. I've also added comments when the check is redundant. | |||
| 2019-02-09 | Document the intro movie state machine | Phlosioneer | |
| Need to study the water droplet animation more closely before they can be renamed; otherwise, this names every major symbol in this file. | |||
| 2019-02-09 | Give proper names to dynamic map layouts | Marcus Huderle | |
| 2019-02-08 | Fully document tileset animations | Marcus Huderle | |
| 2019-02-08 | Cleanup externs in overworld.c | Marcus Huderle | |
| 2019-02-08 | Document some battle dome stuff | Marcus Huderle | |
| 2019-02-08 | Document battle arena | Marcus Huderle | |
| 2019-02-07 | Remove old rom_818CFC8.h header | Marcus Huderle | |
| 2019-02-07 | Document battle pike | Marcus Huderle | |
| 2019-02-07 | Document battle factory functions | Marcus Huderle | |
