| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-02-25 | Adjust formatting, rename function | Phlosioneer | |
| 2019-02-25 | Merge branch 'master' into event-vars | Phlosioneer | |
| 2019-02-25 | Fix flag formatting for fun | Phlosioneer | |
| 2019-02-23 | Documented/polished pokemon_summary_screen.c | Ariel Antonitis | |
| Mostly variables mislabeled as global and some formerly unknown stuff. | |||
| 2019-02-23 | Merge pull request #578 from DizzyEggg/pokenav | Diegoisawesome | |
| pokenav | |||
| 2019-02-23 | Decompile more easy_chat.c | Marcus Huderle | |
| 2019-02-23 | Decompile through sub_8167930. | ultima-soul | |
| 2019-02-23 | pokenav | DizzyEggg | |
| 2019-02-22 | Document the weather state functions | Phlosioneer | |
| All weather types are now documented (including WEATHER_15) | |||
| 2019-02-22 | Decompile more easy_chat | Marcus Huderle | |
| 2019-02-22 | Finish moving pokeruby vars | Phlosioneer | |
| 2019-02-22 | Start porting pokeruby vars to pokeemerald | Phlosioneer | |
| 2019-02-22 | Give window drawing functions better names | Phlosioneer | |
| 2019-02-21 | Improve window palette macros | Phlosioneer | |
| 2019-02-21 | Merge branch 'master' into main-menu-state-machine | Phlosioneer | |
| 2019-02-21 | Merge branch 'master' into multiplayer-stuff | Phlosioneer | |
| 2019-02-21 | Decompile chunk of easy_chat.c | Marcus Huderle | |
| 2019-02-20 | Decompile contest_link_80F57C4.c | Marcus Huderle | |
| 2019-02-18 | Merge pull request #559 from Phlosioneer/finish-newgame-docs | Diegoisawesome | |
| Finish and polish new_game.c | |||
| 2019-02-18 | Merge pull request #560 from Phlosioneer/regi-documentation | Diegoisawesome | |
| Document the regi* code more | |||
| 2019-02-18 | Make flag names more consistent | Phlosioneer | |
| 2019-02-18 | Rename some flags, and use map ID macros | Phlosioneer | |
| 2019-02-18 | Fix some names | Phlosioneer | |
| 2019-02-18 | Merge branch 'master' into multiplayer-stuff | Phlosioneer | |
| 2019-02-18 | Clean up mistakes and bad formatting | Phlosioneer | |
| 2019-02-17 | More data moved into C code | Phlosioneer | |
| 2019-02-17 | Move more data into pokenav, name some strings | Phlosioneer | |
| 2019-02-17 | Decompiled sub_81C7764 | Phlosioneer | |
| 2019-02-15 | Document the regi* code more | Phlosioneer | |
| Fixed some confusing naming, named some unknown symbols, and fixed the names of some flags. | |||
| 2019-02-15 | Finish and polish new_game.c | Phlosioneer | |
| Only one function is left undocumented. I tried to go into the assembly to at least name it, but it clears fields in the save block that aren't even documented yet. | |||
| 2019-02-13 | Merge branch 'master' of github.com:pret/pokeemerald into ↵ | Phlosioneer | |
| main-menu-state-machine | |||
| 2019-02-13 | Merge pull request #548 from Phlosioneer/intro-movie-state-machine | Diegoisawesome | |
| Document the intro movie state machine | |||
| 2019-02-13 | Merge pull request #550 from Phlosioneer/name-palette-return-values | Diegoisawesome | |
| Name the possible return values of palette fading functions | |||
| 2019-02-12 | Merge branch 'master' of github.com:pret/pokeemerald | Diegoisawesome | |
| 2019-02-12 | Clear up misnamed time-based flags and functions | Diegoisawesome | |
| 2019-02-11 | Document main_menu state machine, name window constants | Phlosioneer | |
| The new names for the constants (and newly named functions) give a much better understanding of what the window system is trying to do. | |||
| 2019-02-10 | Reverse engineered many of the multiplayer events | Phlosioneer | |
| Some corrections to the way events are handled and identified. | |||
| 2019-02-10 | Done documenting link code in overworld.c | Phlosioneer | |
| 2019-02-10 | Start renaming symbols | Phlosioneer | |
| I finally figured out what the code is trying to do. I have a foothold; the rest should follow. | |||
| 2019-02-09 | Change negative constant into unsigned hex constant | Phlosioneer | |
| 2019-02-09 | Name the possible return values of palette fading functions | Phlosioneer | |
| Also replace implicit conversion from gPalette.active into a status with if statements, to make the return value clear. I've also added comments when the check is redundant. | |||
| 2019-02-09 | Document the intro movie state machine | Phlosioneer | |
| Need to study the water droplet animation more closely before they can be renamed; otherwise, this names every major symbol in this file. | |||
| 2019-02-09 | Give proper names to dynamic map layouts | Marcus Huderle | |
| 2019-02-08 | Fully document tileset animations | Marcus Huderle | |
| 2019-02-08 | Cleanup externs in overworld.c | Marcus Huderle | |
| 2019-02-08 | Document some battle dome stuff | Marcus Huderle | |
| 2019-02-08 | Document battle arena | Marcus Huderle | |
| 2019-02-07 | Remove old rom_818CFC8.h header | Marcus Huderle | |
| 2019-02-07 | Document battle pike | Marcus Huderle | |
| 2019-02-07 | Document battle factory functions | Marcus Huderle | |
