Age | Commit message (Collapse) | Author |
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Document battle factory screen
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Minor field_screen_effect / field_player_avatar documentation
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fakematch fixes, begin documenting Berry Crush (based on #1187)
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refactor m4a.c/m4a_1.s constant/variable/type naming
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Use BUGFIX for some inline fixes
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There is a small typo in include/constants/battle_frontier.h.
Should read `redundant` rather than `redunant`.
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Undo PokeCodec's PRs and port changes
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into reverts
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a lot of functions and a bit of data had to be moved from battle_main.c
to battle_util.c; I have added a note to battle_util.c stating the
reason for this
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also re-define RBG macros
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changes to data structs are necessary. other things that look
unnecessary, like the order of operands, are also necessary. fuck this
function.
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start pokenav documentation
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