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path: root/src/battle_interface.c
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2019-08-21Remove MNUM from oam flip constant namesPikalaxALT
2019-08-21Use HFLIP, VFLIPPikalaxALT
2019-04-05Clean up data headersDizzyEggg
2019-03-16Use constants for Oam .shape and .size fieldsPhlosioneer
Also some general formatting fixes for constants.
2019-03-02Rename macro with correct name for pixel valuesPhlosioneer
2019-02-26Merge branch 'master' into main-menu-state-machinePhlosioneer
2019-02-24Changing descriptions to not be file namesTustin2121
2019-02-24Document HEALTHBOX_GRX_* in battle_interface.ctustin2121
Most of these are referenced via offsets, like the HP bar, which uses [0 pixels] + (number of pixels) to reference which chunk to draw. Each corresponds to a 16x16 pixel in the graphic named. Up to you guys if you want to rename the constants.
2019-02-21Improve window palette macrosPhlosioneer
2018-12-26Fix Bldalpha argsDizzyEggg
2018-12-173.5 asm leftDizzyEggg
2018-12-06Remove uses of INVALID_ defines, clean up some arrays with constants, and ↵nullableVoidPtr
spaces -> tabs
2018-12-06Fix alloc.c as per #386, define INVALID_ constants and rename malloc to ↵nullableVoidPtr
alloc as per #325 Some of the INVALID_ are likely erroneously placed, due to lack of documentation
2018-11-22Document battle uiSlawter666
2018-11-11Document battle arenaDizzyEggg
2018-10-21Fix LZ compressed data alignmentDiegoisawesome
2018-10-19Merge remote-tracking branch 'upstream/master' into pan-constantsgarak
2018-10-19use sound panning constants in battle_anim_scriptsgarak
2018-10-16Port/decompile field_control_avatarDiegoisawesome
2018-09-10Standardize sprite visibility to booleanDiegoisawesome
2018-09-08Standartize AddTextPrinterParametrized functions,DizzyEggg
2018-07-16Battle files - review changesDizzyEggg
2018-07-01document frontier relatedDizzyEggg
2018-06-28document party status summaryDizzyEggg
2018-06-20document bounce effectDizzyEggg
2018-06-19document battle barsDizzyEggg
2018-05-11Update naked attribute and ASM_DIRECT to NAKED macroDiegoisawesome
2018-03-01more battle files cleaningDizzyEggg
2018-02-11Merge branch 'master' into linkPikalaxALT
2018-02-09get rid of unnecessary externsDizzyEggg
2018-02-09battle labels merge with masterDizzyEggg
2018-02-08pokemon and battle constantsDizzyEggg
2018-02-07Merge branch 'master' of https://github.com/pret/pokeemerald into menuDiegoisawesome
2018-02-08get rid of unnecessary externsDizzyEggg
2018-02-06Finish menu.s and eliminate TextColorDiegoisawesome
2018-02-06more renamingcamthesaxman
2018-02-06more renamingcamthesaxman
2018-02-05rename bank to battlercamthesaxman
2018-02-05Merge branch 'master' into battle_refactorcamthesaxman
2018-02-03Merge branch 'master' into linkPikalaxALT
2018-01-29mon anim with masterDizzyEggg
2018-01-29add rgb constantsDizzyEggg
2018-01-24Fix spelling of 'Parametrized' to 'Parameterized'Diegoisawesome
2018-01-21nonmatching sub_801120CPikalaxALT
2018-01-16more renamingcamthesaxman
2018-01-16identity -> positioncamthesaxman
2017-12-16pokeblock.s is decompiledDizzyEggg
2017-12-11convert more constantscamthesaxman
2017-12-02sprite data fields to arrayDizzyEggg
2017-11-04make it compileDizzyEggg