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path: root/src/field_effect.c
AgeCommit message (Collapse)Author
2019-02-28Pick better names for constantsPhlosioneer
2019-02-28Add macros for metatile manipulationPhlosioneer
2019-02-27Finish documenting event varsPhlosioneer
2019-02-17use BG_SCREEN_ADDR macro for tilemap addressesgarak
2019-02-16use BG_CHAR_ADDR definegarak
2018-12-29Document deoxys rockMarcus Huderle
2018-12-27Misc overworld documentationMarcus Huderle
2018-12-25Document mirage_tower.c. (Combine fldeff_groundshake.c and fossil_specials.c)Marcus Huderle
2018-12-24asm party and fldeff clean-upDizzyEggg
2018-12-20Merge with masterDizzyEggg
2018-12-173.5 asm leftDizzyEggg
2018-12-09Merge branch 'master' into weatherDizzyEggg
2018-12-08Finish field screenDizzyEggg
2018-12-08decompile field screenDizzyEggg
2018-12-06Remove uses of INVALID_ defines, clean up some arrays with constants, and ↵nullableVoidPtr
spaces -> tabs
2018-12-06Fix alloc.c as per #386, define INVALID_ constants and rename malloc to ↵nullableVoidPtr
alloc as per #325 Some of the INVALID_ are likely erroneously placed, due to lack of documentation
2018-11-30Match 2 field effect functionsDizzyEggg
2018-11-28Use MAX_SPRITES defineDizzyEggg
2018-11-26Fix indentationDizzyEggg
2018-11-25Match some functionsDizzyEggg
2018-11-13Move field effects enum to definesSlawter666
2018-11-12Merge branch 'master' of https://github.com/pret/pokeemerald into synchroniseSlawter666
2018-11-06Finish decompiling/porting script_menuDiegoisawesome
2018-10-17Further synchronisationSlawter666
2018-10-16Begin synchronising with pokerubySlawter666
2018-09-10Standardize sprite visibility to booleanDiegoisawesome
2018-09-04Bring labels for overworld.c over from pokerubySlawter666
2018-08-19battle dome cards sensibly renamedDizzyEggg
2018-06-17review cut changesDizzyEggg
2018-06-13Bring all movement function names up-to-date with pokerubyMarcus Huderle
2018-06-11Rebrand 'map object' and 'field object' to 'event object'Marcus Huderle
2018-06-11Move all field object data into src/data and event_object_movement.cMarcus Huderle
2018-06-11Update event object struct membersMarcus Huderle
2018-06-11Rename field_map_obj to event_object_movementMarcus Huderle
2018-05-11Update naked attribute and ASM_DIRECT to NAKED macroDiegoisawesome
2018-05-10Finish porting/decompiling field_effect.cDiegoisawesome
2018-05-10Begin porting field_effectDiegoisawesome
2017-10-02BSS: field_screen, field_effect, pokemon_storage_system, fldeff_cut, script_menuPikalaxALT