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path: root/src/field_player_avatar.c
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2019-12-21Merge master into ObjEvent renameGriffinR
2019-12-17Document some warp/field screen effectGriffinR
2019-12-06Merge master into ObjEvent renameGriffinR
2019-12-06More usage of ST_OAM constants and SPRITE macrosGriffinR
2019-11-21Fix event constant file namesGriffinR
2019-11-21Rename EventObj to ObjEventGriffinR
2019-11-20Standardize EVENT_OBJECT to OBJECT_EVENTGriffinR
2019-11-20Standardize Event Object to Object EventGriffinR
2019-10-06Document collision typesMarcus Huderle
2019-07-29Match TryInterruptEventObjectSpecialAnim without asm hack.ultima-soul
2019-05-25Use event object constantsSlawter666
2019-04-05Document secret baseMarcus Huderle
2019-03-08Merge branch 'master' into extern-cleanupPhlosioneer
2019-03-02Rename macro with correct name for pixel valuesPhlosioneer
2019-03-02Eliminate more externsPhlosioneer
2019-02-22Give window drawing functions better namesPhlosioneer
2019-02-21Improve window palette macrosPhlosioneer
2019-02-11Document main_menu state machine, name window constantsPhlosioneer
The new names for the constants (and newly named functions) give a much better understanding of what the window system is trying to do.
2019-02-01Fix field player avatar fakmatchDizzyEggg
2018-12-29Cleanup formattingMarcus Huderle
2018-12-29Use EVENT_OBJ_ID_PLAYER in C codeMarcus Huderle
2018-12-24asm party and fldeff clean-upDizzyEggg
2018-12-15Up to sub 0x80ce580DizzyEggg
2018-11-18Party Size and Num StatsDizzyEggg
2018-11-13Move field effects enum to definesSlawter666
2018-11-03Minor labelling of field effectsSlawter666
2018-10-21Merge branch 'master' of https://github.com/pret/pokeemerald into synchroniseSlawter666
2018-10-19Finish porting/decompiling field_player_avatarDiegoisawesome
2018-10-17Further synchronisationSlawter666
2018-10-16Begin synchronising with pokerubySlawter666
2018-10-14Move HEAP_SIZE to malloc and use void instead of empty argument listDizzyEggg
2018-10-04Move metatile behavior constants to include/constants and sync closer to ↵Marcus Huderle
pokeruby
2018-09-06Move remaining field_player_avatar data acrossSlawter666
2018-09-06Move field_player_avatar data to CSlawter666
2018-08-12apply some changesMCboy
2018-07-25Update field_player_avatar.cMCboy
2018-07-25Update field_player_avatar.cMCboy
2018-07-25made file better ?MCboy
2018-07-24decompiled a bunch of functionsMCboy
i also made TryInterruptEventObjectSpecialAnim functionally equivalent tho its still nonmatching so i need help with that
2018-07-21ported code over from pokerubyMCboy
2018-07-20decompile more codeMCboy
1 non matching need help
2018-07-19decompile player_field_avatarMCboy