Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-12-06 | More usage of ST_OAM constants and SPRITE macros | GriffinR | |
2019-03-16 | Clean up intro_credits_graphics constants | Phlosioneer | |
2019-03-16 | Apply new macros to intro graphics struct | Phlosioneer | |
2019-03-16 | Use constants for Oam .shape and .size fields | Phlosioneer | |
Also some general formatting fixes for constants. | |||
2019-02-17 | use BG_SCREEN_ADDR macro for tilemap addresses | garak | |
2019-02-16 | use BG_CHAR_ADDR define | garak | |
2019-02-09 | Document the intro movie state machine | Phlosioneer | |
Need to study the water droplet animation more closely before they can be renamed; otherwise, this names every major symbol in this file. | |||
2018-12-17 | 3.5 asm left | DizzyEggg | |
2018-10-21 | Fix LZ compressed data alignment | Diegoisawesome | |
2018-02-17 | Fix nonmatching in intro_credits_graphics | Diegoisawesome | |
2018-02-17 | Decompile credits | Diegoisawesome | |
2018-02-16 | Start intro_credits_graphics decomp | Diegoisawesome | |
2018-02-15 | Finish decompiling intro | Diegoisawesome | |