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2020-02-08Document Trainer CardGriffinR
2020-01-13Merge branch 'master' of https://github.com/pret/pokeemerald into fix-eventobjGriffinR
2020-01-12Give/Take to Add/Remove for silent script macrosGriffinR
2019-12-21Merge master into ObjEvent renameGriffinR
2019-12-20Merge pull request #935 from GriffinRichards/doc-warpDiegoisawesome
Document some warp/field screen effect
2019-12-18Merge branch 'master' into fix-eventobjGriffinR
2019-12-17Document some warp/field screen effectGriffinR
2019-12-15Use fadescreen constantsGriffinR
2019-12-06Rename event_obj_lock to event_object_lockGriffinR
2019-11-21Rename EventObj to ObjEventGriffinR
2019-11-20Standardize EVENT_OBJECT to OBJECT_EVENTGriffinR
2019-11-20Standardize Event Object to Object EventGriffinR
2019-11-13Document Contest scriptsGriffinR
2019-11-10Document contest painting image processing effectsMarcus Huderle
2019-11-01Document aqua/magma hideout scriptsGriffinR
2019-10-31Merge pull request #863 from GriffinRichards/doc-partymenuhuderlem
Document party menu
2019-10-31Document legendary scriptsGriffinR
2019-10-31Merge branch 'master' into doc-partymenuGriffinR
2019-10-25Document party_menu first passGriffinR
2019-10-16Merge branch 'master' into document-gyms2GriffinR
2019-10-16Document rotating_tile_puzzleGriffinR
2019-10-15Document Gym scripts first halfGriffinR
2019-10-15Finish Mossdeep Gym doc, beging documenting rotating tile puzzleGriffinR
2019-10-13Merge branch 'master' into doc-inc2GriffinR
2019-10-12Document cable_club.incGriffinR
2019-10-07Document roulette.incGriffinR
2019-09-30Use STR_CONV constantsGriffinR
2019-09-18Initial script_menu documentationGriffinR
2019-09-16Clean up script_movement documentationGriffinR
2019-09-16Document script_movementGriffinR
2019-08-21initial documentation commitGriffinR
2019-08-17Added note about addvarTustin2121
The contest scripts actually use addvar to add a -1 to a variable instead of using subvar to subtract a positive number. This is fine in vanilla, where addvar script command does NOT support adding the value of a variable to another variable (like subvar supports), but should anyone want to change it, contests will be inexplicably broken.
2019-08-17Document the braille window id.Tustin2121
2019-08-17Rename movobjectoffscreen to copyobjectxytopermTustin2121
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-06-26Modernize codePikalaxALT
Can compile with arm-none-eabi-gcc 8.3.0 gbafix correctly handles ELF input
2019-04-05Document secret baseMarcus Huderle
2019-04-05Clean up data headersDizzyEggg
2019-04-03Minor fixesPikalaxALT
gotoram --> returnram cmdCF/execram --> gotoram fix indentation in sym_ewram.txt fix mevent_client.h guard name
2019-04-03Some symbol documentationPikalaxALT
2019-03-02Merge branch 'master' into main-menu-state-machinePhlosioneer
2019-03-02Rename macro with correct name for pixel valuesPhlosioneer
2019-03-01Merge pull request #551 from Phlosioneer/multiplayer-stuffhuderlem
Document overworld.c and link stuff in general
2019-02-28Pick better names for constantsPhlosioneer
2019-02-28Add macros for metatile manipulationPhlosioneer
2019-02-22Give window drawing functions better namesPhlosioneer
2019-02-21Improve window palette macrosPhlosioneer
2019-02-18Merge branch 'master' into multiplayer-stuffPhlosioneer
2019-02-13Merge branch 'master' of github.com:pret/pokeemerald into ↵Phlosioneer
main-menu-state-machine
2019-02-12Clear up misnamed time-based flags and functionsDiegoisawesome
2019-02-11Document main_menu state machine, name window constantsPhlosioneer
The new names for the constants (and newly named functions) give a much better understanding of what the window system is trying to do.