Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-02-17 | Decompiled three more functions. | Phlosioneer | |
2019-02-17 | Decompiled 4 more functions | Phlosioneer | |
2019-02-17 | Decompiled 5 functions | Phlosioneer | |
Was unable to decompile sub_81C79BC. | |||
2019-02-17 | Decompiled sub_81C7990 | Phlosioneer | |
2019-02-17 | With help, sub_81C795C has been tamed. | Phlosioneer | |
Thanks to Garak on the discord server. | |||
2019-02-17 | Decompiled 2 functions, unable to decompile 1. | Phlosioneer | |
sub_81C795C could not be decompiled due to register naming issues. However, its structure was correctly matched, so I have left the C code and a comment explaining the issue. | |||
2019-02-17 | Decompiled 5 functions for unknown structs | Phlosioneer | |
2019-02-17 | Decompiled sub_81C7764 | Phlosioneer | |
2019-02-17 | Decompiled three more small functions | Phlosioneer | |
2019-02-17 | Decompiled sub_81C76C4 | Phlosioneer | |
2019-02-17 | Decompiled several setters and getters | Phlosioneer | |
2019-02-17 | Decompiled several trivial functions | Phlosioneer | |
2019-02-17 | Decompiled sub_81C756C | Phlosioneer | |
Also discovered a constant that may be useful for future decompiling. Comments were added in the asm that references the constant. | |||
2019-02-17 | Decompiled sub_81C742C | Phlosioneer | |
2019-02-17 | Decompiled sub_81C7418 | Phlosioneer | |
2019-02-17 | Decompiled sub_81C7400 | Phlosioneer | |
2019-02-17 | Decompiled AnyMonHasRibbon | Phlosioneer | |
2019-02-17 | Decompiled sub_81C7360 | Phlosioneer | |
2019-02-17 | Decompiled sub_81C7334 | Phlosioneer | |
2019-02-17 | Decompiled sub_81C72BC | Phlosioneer | |
2019-02-17 | Decompiled sub_81C72A4 | Phlosioneer | |
2019-02-17 | Decompiled CB2_PokeNav | Phlosioneer | |
2019-02-17 | Decompiled sub_81C71E4 | Phlosioneer | |
2019-02-17 | Decompiled sub_81C7170. | Phlosioneer | |
2019-02-17 | Decompiled sub_81C7124 | Phlosioneer | |
2019-02-17 | Decompiled sub_81C70D8 | Phlosioneer | |
2019-02-17 | Decompiled sub_81C7078 | Phlosioneer | |
2019-02-17 | Merge pull request #558 from Phlosioneer/check-pokedex-asm | Diegoisawesome | |
Add comments explaining the remaining asm in pokedex.c | |||
2019-02-17 | use BG_SCREEN_ADDR macro for tilemap addresses | garak | |
2019-02-16 | use BG_CHAR_ADDR define | garak | |
2019-02-15 | Document the regi* code more | Phlosioneer | |
Fixed some confusing naming, named some unknown symbols, and fixed the names of some flags. | |||
2019-02-15 | Finish and polish new_game.c | Phlosioneer | |
Only one function is left undocumented. I tried to go into the assembly to at least name it, but it clears fields in the save block that aren't even documented yet. | |||
2019-02-15 | Add comments explaining asm in pokedex.c | Phlosioneer | |
I added comments to each of the asm functions explaining why they won't match with the C. I also got one of the functions much closer to matching. | |||
2019-02-13 | Merge branch 'master' of github.com:pret/pokeemerald into ↵ | Phlosioneer | |
main-menu-state-machine | |||
2019-02-13 | Merge pull request #548 from Phlosioneer/intro-movie-state-machine | Diegoisawesome | |
Document the intro movie state machine | |||
2019-02-13 | Fix spelling of Rayquaza | Phlosioneer | |
2019-02-13 | Merge pull request #550 from Phlosioneer/name-palette-return-values | Diegoisawesome | |
Name the possible return values of palette fading functions | |||
2019-02-12 | Merge branch 'master' of github.com:pret/pokeemerald | Diegoisawesome | |
2019-02-12 | Clear up misnamed time-based flags and functions | Diegoisawesome | |
2019-02-11 | Document main_menu state machine, name window constants | Phlosioneer | |
The new names for the constants (and newly named functions) give a much better understanding of what the window system is trying to do. | |||
2019-02-10 | Adjust constants returned by FlipVerticalAndClearForced | Phlosioneer | |
2019-02-10 | Reverse engineered many of the multiplayer events | Phlosioneer | |
Some corrections to the way events are handled and identified. | |||
2019-02-10 | Done documenting link code in overworld.c | Phlosioneer | |
2019-02-10 | Start renaming symbols | Phlosioneer | |
I finally figured out what the code is trying to do. I have a foothold; the rest should follow. | |||
2019-02-09 | Name the possible return values of palette fading functions | Phlosioneer | |
Also replace implicit conversion from gPalette.active into a status with if statements, to make the return value clear. I've also added comments when the check is redundant. | |||
2019-02-09 | Document the intro movie state machine | Phlosioneer | |
Need to study the water droplet animation more closely before they can be renamed; otherwise, this names every major symbol in this file. | |||
2019-02-09 | Give proper names to dynamic map layouts | Marcus Huderle | |
2019-02-08 | Fully document tileset animations | Marcus Huderle | |
2019-02-08 | Cleanup externs in overworld.c | Marcus Huderle | |
2019-02-08 | Document some battle dome stuff | Marcus Huderle | |