From a54fa23b5f30b0c6cc24f211137b3f6c892b3cd5 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Wed, 15 Aug 2018 15:49:50 +0200 Subject: Begin battle frontier 1 --- asm/battle_frontier_1.s | 1792 ----------------------------------------------- include/global.h | 60 +- ld_script.txt | 2 + src/battle_frontier_1.c | 1235 ++++++++++++++++++++++++++++++++ 4 files changed, 1285 insertions(+), 1804 deletions(-) create mode 100644 src/battle_frontier_1.c diff --git a/asm/battle_frontier_1.s b/asm/battle_frontier_1.s index e353cb475..6715dadea 100644 --- a/asm/battle_frontier_1.s +++ b/asm/battle_frontier_1.s @@ -5,1798 +5,6 @@ .text - thumb_func_start sub_818E9AC -sub_818E9AC: @ 818E9AC - push {lr} - ldr r1, =gUnknown_0860D090 - ldr r0, =gSpecialVar_0x8004 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - bl _call_via_r0 - pop {r0} - bx r0 - .pool - thumb_func_end sub_818E9AC - - thumb_func_start sub_818E9CC -sub_818E9CC: @ 818E9CC - push {r4-r7,lr} - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r5, r0, 30 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r7, r0, 16 - ldr r0, [r4] - ldr r2, =0x00000ca8 - adds r0, r2 - movs r6, 0 - strb r6, [r0] - ldr r1, [r4] - adds r2, 0xA - adds r0, r1, r2 - strh r6, [r0] - ldr r0, =0x00000ca9 - adds r1, r0 - ldrb r2, [r1] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldr r1, [r4] - ldr r2, =0x00000ca9 - adds r1, r2 - ldrb r2, [r1] - movs r0, 0x9 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldr r4, [r4] - ldr r0, =0x00000cdc - adds r3, r4, r0 - ldr r2, =gUnknown_0860D0EC - lsls r1, r5, 2 - lsls r0, r7, 3 - adds r1, r0 - adds r1, r2 - ldr r0, [r3] - ldr r1, [r1] - ands r0, r1 - cmp r0, 0 - bne _0818EA3E - lsls r0, r5, 1 - lsls r1, r7, 2 - adds r0, r1 - ldr r2, =0x00000d0c - adds r1, r4, r2 - adds r1, r0 - strh r6, [r1] -_0818EA3E: - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0x4 - ldrsb r1, [r0, r1] - movs r2, 0x5 - ldrsb r2, [r0, r2] - movs r3, 0x1 - negs r3, r3 - movs r0, 0 - bl saved_warp2_set - ldr r0, =gTrainerBattleOpponent_A - strh r6, [r0] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_818E9CC - - thumb_func_start sub_818EA84 -sub_818EA84: @ 818EA84 - push {r4-r6,lr} - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r5, r0, 30 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r6, r0, 16 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0x9 - bls _0818EAA8 - b _0818ED10 -_0818EAA8: - lsls r0, 2 - ldr r1, =_0818EAC8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0818EAC8: - .4byte _0818EAF0 - .4byte _0818EB14 - .4byte _0818EB48 - .4byte _0818EB64 - .4byte _0818EB80 - .4byte _0818EB98 - .4byte _0818EBB4 - .4byte _0818EC40 - .4byte _0818ECD0 - .4byte _0818ECF4 -_0818EAF0: - ldr r3, =gSpecialVar_Result - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r5, 1 - lsls r2, r6, 2 - adds r1, r2 - ldr r2, =0x00000d0c - adds r0, r2 - adds r0, r1 - ldrh r0, [r0] - strh r0, [r3] - b _0818ED10 - .pool -_0818EB14: - ldr r4, =gSpecialVar_Result - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r3, =0x00000cdc - adds r2, r3 - ldr r3, =gUnknown_0860D0EC - lsls r0, r5, 2 - lsls r1, r6, 3 - adds r0, r1 - adds r0, r3 - ldr r1, [r2] - ldr r0, [r0] - ands r1, r0 - negs r0, r1 - orrs r0, r1 - lsrs r0, 31 - strh r0, [r4] - b _0818ED10 - .pool -_0818EB48: - ldr r1, =gSpecialVar_Result - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, =0x00000d08 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 31 - b _0818ECBE - .pool -_0818EB64: - ldr r1, =gSpecialVar_Result - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r3, =0x00000d08 - adds r0, r3 - ldrb r0, [r0] - lsls r0, 30 - b _0818ECBE - .pool -_0818EB80: - ldr r1, =gSpecialVar_Result - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, =0x00000d08 - adds r0, r2 - b _0818ECBA - .pool -_0818EB98: - ldr r1, =gSpecialVar_Result - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r3, =0x00000d08 - adds r0, r3 - ldrb r0, [r0] - lsls r0, 28 - b _0818ECBE - .pool -_0818EBB4: - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - bne _0818EC04 - cmp r5, 0 - beq _0818EBE8 - ldr r1, =gSpecialVar_Result - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, =0x00000d08 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 26 - b _0818ECBE - .pool -_0818EBE8: - ldr r1, =gSpecialVar_Result - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r3, =0x00000d08 - adds r0, r3 - ldrb r0, [r0] - lsls r0, 27 - b _0818ECBE - .pool -_0818EC04: - cmp r5, 0 - beq _0818EC24 - ldr r1, =gSpecialVar_Result - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, =0x00000d08 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 30 - b _0818ECBE - .pool -_0818EC24: - ldr r1, =gSpecialVar_Result - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r3, =0x00000d08 - adds r0, r3 - ldrb r0, [r0] - lsls r0, 31 - b _0818ECBE - .pool -_0818EC40: - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - bne _0818EC90 - cmp r5, 0 - beq _0818EC74 - ldr r1, =gSpecialVar_Result - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, =0x00000d08 - adds r0, r2 - ldrb r0, [r0] - lsrs r0, 7 - strh r0, [r1] - b _0818ED10 - .pool -_0818EC74: - ldr r1, =gSpecialVar_Result - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r3, =0x00000d08 - adds r0, r3 - ldrb r0, [r0] - lsls r0, 25 - b _0818ECBE - .pool -_0818EC90: - cmp r5, 0 - beq _0818ECB0 - ldr r1, =gSpecialVar_Result - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, =0x00000d08 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 28 - b _0818ECBE - .pool -_0818ECB0: - ldr r1, =gSpecialVar_Result - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r3, =0x00000d08 - adds r0, r3 -_0818ECBA: - ldrb r0, [r0] - lsls r0, 29 -_0818ECBE: - lsrs r0, 31 - strh r0, [r1] - b _0818ED10 - .pool -_0818ECD0: - bl sub_81B8558 - ldr r2, =gUnknown_0203CEF8 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - movs r1, 0xCB - lsls r1, 4 - adds r0, r1 - ldrh r1, [r0] - strb r1, [r2] - ldrh r0, [r0] - lsrs r0, 8 - strb r0, [r2, 0x1] - b _0818ED10 - .pool -_0818ECF4: - ldr r2, =gSpecialVar_Result - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r3, =0x00000d0a - adds r0, r1, r3 - ldrb r0, [r0] - lsls r0, 1 - adds r3, 0x1 - adds r1, r3 - ldr r3, =0x0000fffd - adds r0, r3 - ldrb r1, [r1] - adds r0, r1 - strh r0, [r2] -_0818ED10: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_818EA84 - - thumb_func_start sub_818ED28 -sub_818ED28: @ 818ED28 - push {r4,r5,lr} - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r4, r0, 30 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r5, r0, 16 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0x8 - bls _0818ED4C - b _0818F01E -_0818ED4C: - lsls r0, 2 - ldr r1, =_0818ED6C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0818ED6C: - .4byte _0818ED90 - .4byte _0818EDB4 - .4byte _0818EE10 - .4byte _0818EE34 - .4byte _0818EE5C - .4byte _0818EE78 - .4byte _0818EEA0 - .4byte _0818EF50 - .4byte _0818F008 -_0818ED90: - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - lsls r0, r4, 1 - lsls r1, r5, 2 - adds r0, r1 - ldr r1, =0x00000d0c - adds r2, r1 - adds r2, r0 - ldr r0, =gSpecialVar_0x8006 - ldrh r0, [r0] - strh r0, [r2] - b _0818F01E - .pool -_0818EDB4: - ldr r0, =gSpecialVar_0x8006 - ldrh r0, [r0] - cmp r0, 0 - beq _0818EDE8 - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r0, =0x00000cdc - adds r2, r0 - ldr r3, =gUnknown_0860D0EC - lsls r1, r4, 2 - lsls r0, r5, 3 - adds r1, r0 - adds r1, r3 - ldr r0, [r2] - ldr r1, [r1] - orrs r0, r1 - str r0, [r2] - b _0818F01E - .pool -_0818EDE8: - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r1, =0x00000cdc - adds r2, r1 - ldr r3, =gUnknown_0860D0FC - lsls r1, r4, 2 - lsls r0, r5, 3 - adds r1, r0 - adds r1, r3 - ldr r0, [r2] - ldr r1, [r1] - ands r0, r1 - str r0, [r2] - b _0818F01E - .pool -_0818EE10: - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r0, =gSpecialVar_0x8006 - ldrb r0, [r0] - ldr r1, =0x00000d08 - adds r2, r1 - movs r1, 0x1 - ands r1, r0 - ldrb r3, [r2] - movs r0, 0x2 - negs r0, r0 - b _0818EF74 - .pool -_0818EE34: - ldr r0, =gSaveBlock2Ptr - ldr r3, [r0] - ldr r0, =gSpecialVar_0x8006 - ldrb r0, [r0] - ldr r2, =0x00000d08 - adds r3, r2 - movs r1, 0x1 - ands r1, r0 - lsls r1, 1 - ldrb r2, [r3] - movs r0, 0x3 - negs r0, r0 - b _0818EFF4 - .pool -_0818EE5C: - ldr r0, =gSaveBlock2Ptr - ldr r3, [r0] - ldr r0, =gSpecialVar_0x8006 - ldrb r0, [r0] - ldr r1, =0x00000d08 - adds r3, r1 - b _0818EFE8 - .pool -_0818EE78: - ldr r0, =gSaveBlock2Ptr - ldr r3, [r0] - ldr r0, =gSpecialVar_0x8006 - ldrb r0, [r0] - ldr r2, =0x00000d08 - adds r3, r2 - movs r1, 0x1 - ands r1, r0 - lsls r1, 3 - ldrb r2, [r3] - movs r0, 0x9 - negs r0, r0 - b _0818EFF4 - .pool -_0818EEA0: - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, 0x1 - bne _0818EF00 - cmp r4, 0 - beq _0818EEDC - ldr r0, =gSaveBlock2Ptr - ldr r3, [r0] - ldr r0, =gSpecialVar_0x8006 - ldrb r0, [r0] - ldr r2, =0x00000d08 - adds r3, r2 - ands r1, r0 - lsls r1, 5 - ldrb r2, [r3] - movs r0, 0x21 - negs r0, r0 - b _0818EFF4 - .pool -_0818EEDC: - ldr r0, =gSaveBlock2Ptr - ldr r3, [r0] - ldr r0, =gSpecialVar_0x8006 - ldrb r0, [r0] - ldr r2, =0x00000d08 - adds r3, r2 - ands r1, r0 - lsls r1, 4 - ldrb r2, [r3] - movs r0, 0x11 - negs r0, r0 - b _0818EFF4 - .pool -_0818EF00: - cmp r4, 0 - beq _0818EF2C - ldr r0, =gSaveBlock2Ptr - ldr r3, [r0] - ldr r0, =gSpecialVar_0x8006 - ldrb r0, [r0] - ldr r1, =0x00000d08 - adds r3, r1 - movs r1, 0x1 - ands r1, r0 - lsls r1, 1 - ldrb r2, [r3] - movs r0, 0x3 - negs r0, r0 - b _0818EFF4 - .pool -_0818EF2C: - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r0, =gSpecialVar_0x8006 - ldrb r0, [r0] - ldr r1, =0x00000d08 - adds r2, r1 - movs r1, 0x1 - ands r1, r0 - ldrb r3, [r2] - movs r0, 0x2 - negs r0, r0 - b _0818EF74 - .pool -_0818EF50: - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, 0x1 - bne _0818EFB0 - cmp r4, 0 - beq _0818EF8C - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r0, =gSpecialVar_0x8006 - ldrb r1, [r0] - ldr r0, =0x00000d08 - adds r2, r0 - lsls r1, 7 - ldrb r3, [r2] - movs r0, 0x7F -_0818EF74: - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - b _0818F01E - .pool -_0818EF8C: - ldr r0, =gSaveBlock2Ptr - ldr r3, [r0] - ldr r0, =gSpecialVar_0x8006 - ldrb r0, [r0] - ldr r2, =0x00000d08 - adds r3, r2 - ands r1, r0 - lsls r1, 6 - ldrb r2, [r3] - movs r0, 0x41 - negs r0, r0 - b _0818EFF4 - .pool -_0818EFB0: - cmp r4, 0 - beq _0818EFDC - ldr r0, =gSaveBlock2Ptr - ldr r3, [r0] - ldr r0, =gSpecialVar_0x8006 - ldrb r0, [r0] - ldr r1, =0x00000d08 - adds r3, r1 - movs r1, 0x1 - ands r1, r0 - lsls r1, 3 - ldrb r2, [r3] - movs r0, 0x9 - negs r0, r0 - b _0818EFF4 - .pool -_0818EFDC: - ldr r0, =gSaveBlock2Ptr - ldr r3, [r0] - ldr r0, =gSpecialVar_0x8006 - ldrb r0, [r0] - ldr r2, =0x00000d08 - adds r3, r2 -_0818EFE8: - movs r1, 0x1 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r3] - movs r0, 0x5 - negs r0, r0 -_0818EFF4: - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - b _0818F01E - .pool -_0818F008: - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r0, =gUnknown_0203CEF8 - ldrb r1, [r0] - ldrb r0, [r0, 0x1] - lsls r0, 8 - orrs r1, r0 - movs r0, 0xCB - lsls r0, 4 - adds r2, r0 - strh r1, [r2] -_0818F01E: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_818ED28 - - thumb_func_start sub_818F02C -sub_818F02C: @ 818F02C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x3C - movs r0, 0 - str r0, [sp, 0x8] - str r0, [sp, 0xC] - str r0, [sp, 0x10] - movs r0, 0x20 - bl AllocZeroed - str r0, [sp, 0x18] - movs r0, 0x18 - bl AllocZeroed - str r0, [sp, 0x1C] - ldr r4, =gSaveBlock2Ptr - ldr r1, [r4] - ldr r2, =0x00000ca9 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 30 - adds r0, 0x1 - ldr r3, =0x00000d0a - adds r1, r3 - strb r0, [r1] - ldr r0, =0x000040ce - bl VarGet - ldr r1, [r4] - adds r0, 0x1 - ldr r5, =0x00000d0b - adds r1, r5 - strb r0, [r1] - ldr r2, [r4] - ldr r7, =0x00000d24 - adds r3, r2, r7 - ldrh r0, [r3] - ldr r5, =0x000003ff - adds r1, r5, 0 - orrs r0, r1 - strh r0, [r3] - ldr r3, =0x00000d25 - adds r2, r3 - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - ldr r1, [r4] - adds r1, r3 - ldrb r2, [r1] - movs r0, 0x19 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldr r1, [r4] - adds r1, r3 - ldrb r2, [r1] - movs r0, 0x1F - ands r0, r2 - strb r0, [r1] - movs r7, 0 - mov r10, r7 - mov r8, r4 - ldr r0, =gBattleScripting + 0x14 - mov r9, r0 - movs r4, 0 -_0818F0BA: - mov r1, r8 - ldr r0, [r1] - ldr r2, =0x00000caa - adds r0, r2 - adds r0, r4 - ldrh r0, [r0] - movs r3, 0x64 - muls r0, r3 - add r0, r9 - movs r1, 0xB - movs r2, 0 - bl GetMonData - mov r5, r8 - ldr r1, [r5] - ldr r7, =0x00000d64 - adds r1, r7 - adds r1, r4 - strh r0, [r1] - movs r5, 0 - mov r0, r10 - lsls r7, r0, 4 - adds r6, r7, 0 -_0818F0E8: - mov r1, r8 - ldr r0, [r1] - ldr r2, =0x00000caa - adds r0, r2 - adds r0, r4 - ldrh r0, [r0] - movs r3, 0x64 - muls r0, r3 - add r0, r9 - adds r1, r5, 0 - adds r1, 0xD - movs r2, 0 - bl GetMonData - mov r2, r8 - ldr r1, [r2] - ldr r3, =0x00000efc - adds r1, r3 - adds r1, r6 - strh r0, [r1] - adds r6, 0x2 - adds r5, 0x1 - cmp r5, 0x3 - ble _0818F0E8 - movs r5, 0 - ldr r6, =gSaveBlock2Ptr -_0818F11C: - ldr r0, [r6] - ldr r1, =0x00000caa - adds r0, r1 - adds r0, r4 - ldrh r0, [r0] - movs r2, 0x64 - muls r0, r2 - add r0, r9 - adds r1, r5, 0 - adds r1, 0x1A - movs r2, 0 - bl GetMonData - ldr r1, [r6] - adds r2, r5, r7 - ldr r3, =0x00000f04 - adds r1, r3 - adds r1, r2 - strb r0, [r1] - adds r5, 0x1 - cmp r5, 0x5 - ble _0818F11C - mov r5, r8 - ldr r0, [r5] - ldr r1, =0x00000caa - adds r0, r1 - adds r0, r4 - ldrh r0, [r0] - movs r2, 0x64 - muls r0, r2 - add r0, r9 - bl GetNature - ldr r1, [r5] - adds r1, r7 - ldr r3, =0x00000f0a - adds r1, r3 - strb r0, [r1] - adds r4, 0x2 - movs r5, 0x1 - add r10, r5 - mov r7, r10 - cmp r7, 0x2 - ble _0818F0BA - mov r10, r5 - movs r0, 0x4 - str r0, [sp, 0x34] - movs r1, 0x6 - str r1, [sp, 0x38] -_0818F17E: - mov r2, r10 - cmp r2, 0x5 - ble _0818F22C -_0818F184: - bl sub_81A39C4 - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - bl sub_8162548 - lsls r0, 16 - lsrs r4, r0, 16 - movs r5, 0x1 - cmp r5, r10 - bge _0818F1CA - ldr r3, =gSaveBlock2Ptr - ldr r0, [r3] - ldr r7, =0x00000d28 - adds r0, r7 - ldrh r0, [r0] - lsls r0, 22 - lsrs r0, 22 - adds r2, r3, 0 - cmp r0, r4 - beq _0818F1CA - ldr r3, =0x00000d24 -_0818F1B2: - adds r5, 0x1 - cmp r5, r10 - bge _0818F1CA - ldr r0, [r2] - lsls r1, r5, 2 - adds r0, r1 - adds r0, r3 - ldrh r0, [r0] - lsls r0, 22 - lsrs r0, 22 - cmp r0, r4 - bne _0818F1B2 -_0818F1CA: - cmp r5, r10 - bne _0818F184 - ldr r0, =gSaveBlock2Ptr - ldr r3, [r0] - ldr r1, [sp, 0x34] - adds r3, r1 - ldr r2, =0x00000d24 - adds r3, r2 - ldr r5, =0x000003ff - adds r0, r5, 0 - adds r2, r4, 0 - ands r2, r0 - ldrh r0, [r3] - ldr r7, =0xfffffc00 - adds r1, r7, 0 - b _0818F292 - .pool -_0818F22C: - bl sub_81A39C4 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - bl sub_8162548 - lsls r0, 16 - lsrs r4, r0, 16 - movs r5, 0x1 - cmp r5, r10 - bge _0818F274 - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - ldr r2, =0x00000d28 - adds r0, r2 - ldrh r0, [r0] - lsls r0, 22 - lsrs r0, 22 - adds r2, r1, 0 - cmp r0, r4 - beq _0818F274 - ldr r3, =0x00000d24 -_0818F25C: - adds r5, 0x1 - cmp r5, r10 - bge _0818F274 - ldr r0, [r2] - lsls r1, r5, 2 - adds r0, r1 - adds r0, r3 - ldrh r0, [r0] - lsls r0, 22 - lsrs r0, 22 - cmp r0, r4 - bne _0818F25C -_0818F274: - cmp r5, r10 - bne _0818F22C - ldr r5, =gSaveBlock2Ptr - ldr r3, [r5] - ldr r7, [sp, 0x34] - adds r3, r7 - ldr r0, =0x00000d24 - adds r3, r0 - ldr r1, =0x000003ff - adds r0, r1, 0 - adds r2, r4, 0 - ands r2, r0 - ldrh r0, [r3] - ldr r5, =0xfffffc00 - adds r1, r5, 0 -_0818F292: - ands r0, r1 - orrs r0, r2 - strh r0, [r3] - movs r5, 0 - lsls r4, 16 - str r4, [sp, 0x2C] - ldr r7, [sp, 0x38] - str r7, [sp, 0x20] -_0818F2A2: - lsls r0, r5, 1 - mov r9, r0 - adds r1, r5, 0x1 - str r1, [sp, 0x24] - lsls r2, r5, 2 - str r2, [sp, 0x28] -_0818F2AE: - ldr r3, [sp, 0x2C] - lsrs r0, r3, 16 - bl sub_8163524 - lsls r0, 16 - lsrs r6, r0, 16 - movs r7, 0 - cmp r7, r5 - bge _0818F300 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, [sp, 0x8] - mov r8, r1 - ldr r2, [sp, 0xC] - mov r12, r2 - ldr r3, =0x00000d64 - adds r0, r3 - ldr r1, [sp, 0x20] - adds r4, r1, r0 -_0818F2D4: - ldrh r3, [r4] - cmp r3, r6 - beq _0818F300 - ldr r2, =gUnknown_0203BC8C - ldr r1, [r2] - lsls r0, r6, 4 - adds r2, r0, r1 - ldrh r0, [r2] - cmp r8, r0 - beq _0818F300 - cmp r12, r0 - beq _0818F300 - lsls r0, r3, 4 - adds r0, r1 - ldrb r0, [r0, 0xA] - ldrb r2, [r2, 0xA] - cmp r0, r2 - beq _0818F300 - adds r4, 0x2 - adds r7, 0x1 - cmp r7, r5 - blt _0818F2D4 -_0818F300: - cmp r7, r5 - bne _0818F2AE - ldr r3, =gSaveBlock2Ptr - ldr r0, [r3] - ldr r1, [sp, 0x38] - add r1, r9 - ldr r5, =0x00000d64 - adds r0, r5 - adds r0, r1 - strh r6, [r0] - ldr r2, [sp, 0x28] - add r2, sp - adds r2, 0x8 - ldr r0, =gUnknown_0203BC8C - ldr r1, [r0] - lsls r0, r6, 4 - adds r0, r1 - ldrh r0, [r0] - str r0, [r2] - ldr r5, [sp, 0x24] - cmp r5, 0x2 - ble _0818F2A2 - ldr r2, [r3] - ldr r7, [sp, 0x34] - adds r2, r7 - ldr r0, =0x00000d25 - adds r2, r0 - ldrb r0, [r2] - movs r3, 0x5 - negs r3, r3 - adds r1, r3, 0 - ands r0, r1 - strb r0, [r2] - ldr r5, =gSaveBlock2Ptr - ldr r2, [r5] - adds r2, r7 - ldr r7, =0x00000d25 - adds r2, r7 - ldrb r0, [r2] - subs r3, 0x14 - adds r1, r3, 0 - ands r0, r1 - strb r0, [r2] - ldr r1, [r5] - ldr r5, [sp, 0x34] - adds r1, r5 - adds r1, r7 - ldrb r2, [r1] - movs r0, 0x1F - ands r0, r2 - strb r0, [r1] - adds r5, 0x4 - str r5, [sp, 0x34] - ldr r7, [sp, 0x38] - adds r7, 0x6 - str r7, [sp, 0x38] - movs r0, 0x1 - add r10, r0 - mov r1, r10 - cmp r1, 0xF - bgt _0818F37C - b _0818F17E -_0818F37C: - movs r7, 0 - ldr r2, [sp, 0x18] - strh r7, [r2] - movs r3, 0 - mov r10, r3 - ldr r6, =gBitTable - ldr r5, =gBaseStats -_0818F38A: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - mov r2, r10 - lsls r1, r2, 1 - ldr r3, =0x00000caa - adds r0, r3 - adds r0, r1 - ldrh r0, [r0] - subs r4, r0, 0x1 - movs r0, 0x64 - muls r4, r0 - ldr r0, =gPlayerParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x3B - movs r2, 0 - bl GetMonData - ldr r2, [sp, 0x18] - ldrh r1, [r2] - adds r1, r0 - strh r1, [r2] - adds r0, r4, 0 - movs r1, 0x3C - movs r2, 0 - bl GetMonData - ldr r3, [sp, 0x18] - ldrh r1, [r3] - adds r1, r0 - strh r1, [r3] - adds r0, r4, 0 - movs r1, 0x3E - movs r2, 0 - bl GetMonData - ldr r2, [sp, 0x18] - ldrh r1, [r2] - adds r1, r0 - strh r1, [r2] - adds r0, r4, 0 - movs r1, 0x3F - movs r2, 0 - bl GetMonData - ldr r3, [sp, 0x18] - ldrh r1, [r3] - adds r1, r0 - strh r1, [r3] - adds r0, r4, 0 - movs r1, 0x3D - movs r2, 0 - bl GetMonData - ldr r2, [sp, 0x18] - ldrh r1, [r2] - adds r1, r0 - strh r1, [r2] - adds r0, r4, 0 - movs r1, 0x3A - movs r2, 0 - bl GetMonData - ldr r3, [sp, 0x18] - ldrh r1, [r3] - adds r1, r0 - strh r1, [r3] - adds r0, r4, 0 - movs r1, 0xB - movs r2, 0 - bl GetMonData - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r5 - ldrb r0, [r1, 0x6] - lsls r0, 2 - adds r0, r6 - ldr r0, [r0] - orrs r7, r0 - adds r0, r4, 0 - movs r1, 0xB - movs r2, 0 - bl GetMonData - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r5 - ldrb r0, [r1, 0x7] - lsls r0, 2 - adds r0, r6 - ldr r0, [r0] - orrs r7, r0 - movs r0, 0x1 - add r10, r0 - mov r1, r10 - cmp r1, 0x2 - ble _0818F38A - movs r4, 0 - movs r1, 0x1 - movs r5, 0x1F -_0818F458: - adds r0, r7, 0 - ands r0, r1 - cmp r0, 0 - beq _0818F462 - adds r4, 0x1 -_0818F462: - asrs r7, 1 - subs r5, 0x1 - cmp r5, 0 - bge _0818F458 - bl sub_8165C40 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x14] - adds r2, r0, 0 - adds r0, r4, 0 - muls r0, r2 - movs r1, 0x14 - bl __divsi3 - ldr r3, [sp, 0x18] - ldrh r1, [r3] - adds r1, r0 - strh r1, [r3] - movs r5, 0x1 - mov r10, r5 - adds r6, r3, 0 - adds r6, 0x2 - movs r7, 0x2 - str r7, [sp, 0x30] -_0818F494: - movs r7, 0 - strh r7, [r6] - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - mov r2, r10 - lsls r1, r2, 2 - adds r0, r1 - ldr r3, =0x00000d24 - adds r0, r3 - ldrh r0, [r0] - lsls r0, 22 - lsrs r0, 22 - bl sub_8190168 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r5, 0 - ldr r0, [sp, 0x30] - mov r9, r0 -_0818F4BC: - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - mov r4, r9 - add r4, r10 - adds r4, r5 - lsls r4, 1 - ldr r2, =0x00000d64 - adds r0, r2 - adds r0, r4 - ldrh r1, [r0] - ldr r3, =gUnknown_0203BC8C - ldr r0, [r3] - lsls r1, 4 - adds r1, r0 - ldrh r0, [r1] - ldrb r3, [r1, 0xB] - ldrb r1, [r1, 0xC] - str r1, [sp] - ldr r1, [sp, 0x1C] - str r1, [sp, 0x4] - ldr r1, [sp, 0x14] - mov r2, r8 - bl sub_818F720 - ldr r2, [sp, 0x1C] - ldr r1, [r2, 0x4] - ldrh r0, [r6] - adds r0, r1 - ldr r1, [r2, 0x8] - adds r0, r1 - ldr r1, [r2, 0x10] - adds r0, r1 - ldr r1, [r2, 0x14] - adds r0, r1 - ldr r1, [r2, 0xC] - adds r0, r1 - ldr r1, [r2] - adds r0, r1 - strh r0, [r6] - ldr r3, =gSaveBlock2Ptr - ldr r0, [r3] - ldr r1, =0x00000d64 - adds r0, r1 - adds r0, r4 - ldrh r0, [r0] - ldr r2, =gUnknown_0203BC8C - ldr r1, [r2] - lsls r0, 4 - adds r0, r1 - ldrh r0, [r0] - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - ldr r3, =gBaseStats - adds r1, r3 - ldrb r0, [r1, 0x6] - lsls r0, 2 - ldr r2, =gBitTable - adds r0, r2 - ldr r0, [r0] - orrs r7, r0 - ldrb r0, [r1, 0x7] - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - orrs r7, r0 - adds r5, 0x1 - cmp r5, 0x2 - ble _0818F4BC - movs r4, 0 - movs r1, 0x1 - movs r5, 0x1F -_0818F54C: - adds r0, r7, 0 - ands r0, r1 - cmp r0, 0 - beq _0818F556 - adds r4, 0x1 -_0818F556: - asrs r7, 1 - subs r5, 0x1 - cmp r5, 0 - bge _0818F54C - ldr r3, [sp, 0x14] - adds r0, r4, 0 - muls r0, r3 - movs r1, 0x14 - bl __divsi3 - ldrh r1, [r6] - adds r1, r0 - strh r1, [r6] - adds r6, 0x2 - ldr r5, [sp, 0x30] - adds r5, 0x2 - str r5, [sp, 0x30] - movs r7, 0x1 - add r10, r7 - mov r0, r10 - cmp r0, 0xF - ble _0818F494 - movs r1, 0 - mov r10, r1 - ldr r2, =0x000003ff - mov r8, r2 -_0818F58A: - mov r5, r10 - adds r5, 0x1 - adds r7, r5, 0 - cmp r5, 0xF - bgt _0818F626 - mov r3, r10 - lsls r0, r3, 1 - ldr r1, [sp, 0x18] - adds r6, r0, r1 - lsls r0, r5, 1 - adds r4, r0, r1 -_0818F5A0: - ldrh r1, [r6] - ldrh r0, [r4] - cmp r1, r0 - bcc _0818F5C2 - cmp r1, r0 - bne _0818F61E - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - lsls r0, r5, 2 - adds r0, r1, r0 - ldr r2, =0x00000d24 - adds r0, r2 - ldrh r0, [r0] - lsls r2, r0, 22 - lsrs r0, r2, 22 - cmp r0, r8 - bne _0818F602 -_0818F5C2: - mov r0, r10 - adds r1, r5, 0 - ldr r2, [sp, 0x18] - bl sub_818F904 - b _0818F600 - .pool -_0818F600: - b _0818F61E -_0818F602: - mov r3, r10 - lsls r0, r3, 2 - adds r0, r1, r0 - ldr r1, =0x00000d24 - adds r0, r1 - ldrh r0, [r0] - lsls r0, 22 - cmp r0, r2 - bls _0818F61E - mov r0, r10 - adds r1, r5, 0 - ldr r2, [sp, 0x18] - bl sub_818F904 -_0818F61E: - adds r4, 0x2 - adds r5, 0x1 - cmp r5, 0xF - ble _0818F5A0 -_0818F626: - mov r10, r7 - mov r2, r10 - cmp r2, 0xE - ble _0818F58A - bl sub_81A3610 - lsls r0, 24 - cmp r0, 0 - beq _0818F6EE - movs r3, 0 - mov r10, r3 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r4, =0x00000d24 - adds r1, r4 - ldrh r1, [r1] - lsls r1, 22 - lsrs r1, 22 - ldr r3, =0x000003ff - adds r2, r0, 0 - ldr r6, =gUnknown_0860D3F1 - cmp r1, r3 - beq _0818F674 - adds r5, r2, 0 -_0818F656: - movs r7, 0x1 - add r10, r7 - mov r0, r10 - cmp r0, 0xF - bgt _0818F674 - ldr r0, [r5] - mov r7, r10 - lsls r1, r7, 2 - adds r0, r1 - adds r0, r4 - ldrh r0, [r0] - lsls r0, 22 - lsrs r0, 22 - cmp r0, r3 - bne _0818F656 -_0818F674: - mov r1, r10 - lsls r0, r1, 1 - adds r0, r6 - ldrb r0, [r0] - cmp r0, 0 - beq _0818F6AC - movs r5, 0 - ldr r2, [r2] - ldr r3, =0x00000d24 - adds r2, r3 - ldrh r1, [r2] - ldr r0, =0xfffffc00 - ands r0, r1 - ldr r7, =0x000003fe - adds r1, r7, 0 - b _0818F6BE - .pool -_0818F6AC: - movs r5, 0x1 - ldr r2, [r2] - ldr r0, =0x00000d28 - adds r2, r0 - ldrh r1, [r2] - ldr r0, =0xfffffc00 - ands r0, r1 - ldr r3, =0x000003fe - adds r1, r3, 0 -_0818F6BE: - orrs r0, r1 - strh r0, [r2] - movs r7, 0 - mov r10, r7 - lsls r0, r5, 1 - adds r0, r5 - lsls r4, r0, 1 -_0818F6CC: - mov r1, r10 - lsls r0, r1, 24 - lsrs r0, 24 - bl sub_81A4FF0 - ldr r1, =gSaveBlock2Ptr - ldr r1, [r1] - ldr r2, =0x00000d64 - adds r1, r2 - adds r1, r4 - strh r0, [r1] - adds r4, 0x2 - movs r3, 0x1 - add r10, r3 - mov r5, r10 - cmp r5, 0x2 - ble _0818F6CC -_0818F6EE: - ldr r0, [sp, 0x18] - bl Free - ldr r0, [sp, 0x1C] - bl Free - add sp, 0x3C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_818F02C - - thumb_func_start sub_818F720 -sub_818F720: @ 818F720 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x1C - adds r7, r1, 0 - mov r9, r2 - ldr r1, [sp, 0x3C] - ldr r2, [sp, 0x40] - mov r8, r2 - lsls r0, 16 - lsrs r6, r0, 16 - lsls r3, 24 - lsrs r5, r3, 24 - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0x18] - movs r1, 0 - adds r4, r5, 0 - movs r3, 0x1 - movs r2, 0x5 -_0818F74C: - adds r0, r4, 0 - ands r0, r3 - cmp r0, 0 - beq _0818F756 - adds r1, 0x1 -_0818F756: - lsrs r4, 1 - subs r2, 0x1 - cmp r2, 0 - bge _0818F74C - movs r0, 0xFF - lsls r0, 1 - bl __divsi3 - lsls r0, 16 - lsrs r3, r0, 16 - lsls r0, r6, 3 - mov r10, r0 - movs r1, 0 - mov r12, r1 - mov r1, sp - movs r2, 0x5 -_0818F776: - mov r0, r12 - str r0, [r1] - adds r0, r5, 0 - ands r0, r4 - cmp r0, 0 - beq _0818F784 - str r3, [r1] -_0818F784: - lsls r0, r4, 25 - lsrs r4, r0, 24 - adds r1, 0x4 - subs r2, 0x1 - cmp r2, 0 - bge _0818F776 - ldr r0, =0x0000012f - cmp r6, r0 - bne _0818F7A0 - movs r0, 0x1 - b _0818F7CA - .pool -_0818F7A0: - mov r2, r10 - subs r0, r2, r6 - lsls r0, 2 - ldr r1, =gBaseStats - adds r0, r1 - ldrb r0, [r0] - lsls r0, 1 - mov r2, r9 - adds r1, r0, r2 - ldr r0, [sp] - cmp r0, 0 - bge _0818F7BA - adds r0, 0x3 -_0818F7BA: - asrs r0, 2 - adds r0, r1, r0 - muls r0, r7 - movs r1, 0x64 - bl __divsi3 - adds r0, r7 - adds r0, 0xA -_0818F7CA: - mov r1, r8 - str r0, [r1] - mov r2, r10 - subs r0, r2, r6 - lsls r0, 2 - ldr r1, =gBaseStats - adds r4, r0, r1 - ldrb r0, [r4, 0x1] - lsls r0, 1 - mov r2, r9 - adds r1, r0, r2 - ldr r0, [sp, 0x4] - cmp r0, 0 - bge _0818F7E8 - adds r0, 0x3 -_0818F7E8: - asrs r0, 2 - adds r0, r1, r0 - muls r0, r7 - movs r1, 0x64 - bl __divsi3 - adds r1, r0, 0 - adds r1, 0x5 - mov r0, r8 - str r1, [r0, 0x4] - lsls r1, 16 - lsrs r1, 16 - ldr r0, [sp, 0x18] - movs r2, 0x1 - bl ModifyStatByNature - lsls r0, 24 - lsrs r0, 24 - mov r1, r8 - str r0, [r1, 0x4] - ldrb r0, [r4, 0x2] - lsls r0, 1 - mov r2, r9 - adds r1, r0, r2 - ldr r0, [sp, 0x8] - cmp r0, 0 - bge _0818F820 - adds r0, 0x3 -_0818F820: - asrs r0, 2 - adds r0, r1, r0 - muls r0, r7 - movs r1, 0x64 - bl __divsi3 - adds r1, r0, 0 - adds r1, 0x5 - mov r0, r8 - str r1, [r0, 0x8] - lsls r1, 16 - lsrs r1, 16 - ldr r0, [sp, 0x18] - movs r2, 0x2 - bl ModifyStatByNature - lsls r0, 24 - lsrs r0, 24 - mov r1, r8 - str r0, [r1, 0x8] - ldrb r0, [r4, 0x3] - lsls r0, 1 - mov r2, r9 - adds r1, r0, r2 - ldr r0, [sp, 0xC] - cmp r0, 0 - bge _0818F858 - adds r0, 0x3 -_0818F858: - asrs r0, 2 - adds r0, r1, r0 - muls r0, r7 - movs r1, 0x64 - bl __divsi3 - adds r1, r0, 0 - adds r1, 0x5 - mov r0, r8 - str r1, [r0, 0xC] - lsls r1, 16 - lsrs r1, 16 - ldr r0, [sp, 0x18] - movs r2, 0x3 - bl ModifyStatByNature - lsls r0, 24 - lsrs r0, 24 - mov r1, r8 - str r0, [r1, 0xC] - ldrb r0, [r4, 0x4] - lsls r0, 1 - mov r2, r9 - adds r1, r0, r2 - ldr r0, [sp, 0x10] - cmp r0, 0 - bge _0818F890 - adds r0, 0x3 -_0818F890: - asrs r0, 2 - adds r0, r1, r0 - muls r0, r7 - movs r1, 0x64 - bl __divsi3 - adds r1, r0, 0 - adds r1, 0x5 - mov r0, r8 - str r1, [r0, 0x10] - lsls r1, 16 - lsrs r1, 16 - ldr r0, [sp, 0x18] - movs r2, 0x4 - bl ModifyStatByNature - lsls r0, 24 - lsrs r0, 24 - mov r1, r8 - str r0, [r1, 0x10] - ldrb r0, [r4, 0x5] - lsls r0, 1 - mov r1, r9 - adds r2, r0, r1 - ldr r0, [sp, 0x14] - cmp r0, 0 - bge _0818F8C8 - adds r0, 0x3 -_0818F8C8: - asrs r0, 2 - adds r0, r2, r0 - muls r0, r7 - movs r1, 0x64 - bl __divsi3 - adds r1, r0, 0 - adds r1, 0x5 - mov r2, r8 - str r1, [r2, 0x14] - lsls r1, 16 - lsrs r1, 16 - ldr r0, [sp, 0x18] - movs r2, 0x5 - bl ModifyStatByNature - lsls r0, 24 - lsrs r0, 24 - mov r1, r8 - str r0, [r1, 0x14] - add sp, 0x1C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_818F720 - - thumb_func_start sub_818F904 -sub_818F904: @ 818F904 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r3, r0, 1 - mov r12, r3 - adds r4, r3, r2 - ldrh r5, [r4] - lsls r7, r1, 1 - mov r9, r7 - add r2, r9 - ldrh r3, [r2] - strh r3, [r4] - strh r5, [r2] - ldr r2, =gSaveBlock2Ptr - ldr r5, [r2] - lsls r6, r0, 2 - adds r6, r5, r6 - ldr r3, =0x00000d24 - adds r6, r3 - ldrh r7, [r6] - mov r10, r7 - mov r2, r10 - lsls r2, 22 - mov r8, r2 - lsls r2, r1, 2 - adds r5, r2 - adds r5, r3 - ldrh r4, [r5] - lsls r4, 22 - lsrs r4, 22 - ldr r3, =0xfffffc00 - adds r2, r3, 0 - mov r7, r10 - ands r2, r7 - orrs r2, r4 - strh r2, [r6] - mov r2, r8 - lsrs r2, 22 - mov r8, r2 - ldrh r2, [r5] - ands r3, r2 - mov r7, r8 - orrs r3, r7 - strh r3, [r5] - ldr r2, =gSaveBlock2Ptr - mov r8, r2 - add r12, r0 - add r9, r1 - mov r3, r9 - lsls r4, r3, 1 - mov r7, r12 - lsls r3, r7, 1 - ldr r7, =0x00000d64 - movs r6, 0x2 -_0818F974: - mov r1, r8 - ldr r0, [r1] - adds r0, r7 - adds r2, r0, r3 - ldrh r5, [r2] - adds r0, r4 - ldrh r1, [r0] - strh r1, [r2] - strh r5, [r0] - adds r4, 0x2 - adds r3, 0x2 - subs r6, 0x1 - cmp r6, 0 - bge _0818F974 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_818F904 thumb_func_start sub_818F9B0 sub_818F9B0: @ 818F9B0 diff --git a/include/global.h b/include/global.h index 1a179d858..0d2167c47 100644 --- a/include/global.h +++ b/include/global.h @@ -330,6 +330,21 @@ struct EmeraldBattleTowerRecord /*0xE8*/ u32 checksum; }; +struct FrontierMonData +{ + u16 moves[4]; + u8 evs[6]; + u8 nature; +}; + +struct FrontierUnkStruct1 +{ + u16 unk0:10; + u16 unk1:1; + u16 unk2:2; + u16 unk3:3; +}; + struct BattleFrontier { /*0x64C*/ struct EmeraldBattleTowerRecord battleTower; @@ -352,9 +367,11 @@ struct BattleFrontier /*0xCA9*/ u8 field_CA9_d:1; // 0x20 /*0xCA9*/ u8 field_CA9_e:1; // 0x40 /*0xCA9*/ u8 field_CA9_f:1; // 0x80 - /*0xCAA*/ u16 field_CAA[4]; + /*0xCAA*/ u16 field_CAA[3]; + /*0xCB0*/ u16 field_CB0; /*0xCB2*/ u16 field_CB2; - /*0xCB4*/ u16 field_CB4[22]; + /*0xCB4*/ u16 field_CB4[20]; + /*0xCDC*/ u32 field_CDC; /*0xCE0*/ u16 field_CE0[4][2]; /*0xCF0*/ u16 field_CF0[2]; /*0xCF4*/ u16 field_CF4[2]; @@ -362,17 +379,33 @@ struct BattleFrontier /*0xCFC*/ u16 field_CFC[5]; /*0xD06*/ u8 field_D06; /*0xD07*/ u8 field_D07; - /*0xD08*/ u8 filler_D08; + /*0xD08*/ u8 field_D08_0:1; + /*0xD08*/ u8 field_D08_1:1; + /*0xD08*/ u8 field_D08_2:1; + /*0xD08*/ u8 field_D08_3:1; + /*0xD08*/ u8 field_D08_4:1; + /*0xD08*/ u8 field_D08_5:1; + /*0xD08*/ u8 field_D08_6:1; + /*0xD08*/ u8 field_D08_7:1; /*0xD09*/ u8 filler_D09; - /*0xD0A*/ u8 filler_D0A; - /*0xD0B*/ u8 filler_D0B; - /*0xD0C*/ u16 field_D0C[2]; - /*0xD10*/ u8 filler_D10; - /*0xD11*/ u8 filler_D11; - /*0xD12*/ u8 filler_D12; - /*0xD13*/ u8 filler_D13; + /*0xD0A*/ u8 field_D0A; + /*0xD0B*/ u8 field_D0B; + /*0xD0C*/ u16 field_D0C[2][2]; /*0xD14*/ u16 field_D14[2]; - /*0xD18*/ u8 field_D18[0xB0]; + /*0xD18*/ u8 field_D18; + /*0xD19*/ u8 field_D19; + /*0xD1A*/ u8 field_D1A; + /*0xD1B*/ u8 field_D1B; + /*0xD1C*/ u8 field_D1C; + /*0xD1D*/ u8 field_D1D; + /*0xD1E*/ u8 field_D1E; + /*0xD1F*/ u8 field_D1F; + /*0xD20*/ u8 field_D20; + /*0xD21*/ u8 field_D21; + /*0xD22*/ u8 field_D22; + /*0xD23*/ u8 field_D23; + /*0xD24*/ struct FrontierUnkStruct1 field_D24[16]; + /*0xD64*/ u16 field_D64[16][3]; /*0xDC8*/ u16 field_DC8[2]; /*0xDCC*/ u8 filler_DCC[4]; /*0xDD0*/ u16 field_DD0[2]; @@ -409,7 +442,10 @@ struct BattleFrontier /*0xEBA*/ u8 field_EBA[39]; /*0xEE1*/ u8 field_EE1[2][PLAYER_NAME_LENGTH]; /*0xEF1*/ u8 field_EF1[2][4]; - /*0xEF9*/ u8 field_EF9[51]; + /*0xEF9*/ u8 field_EF9; + /*0xEFA*/ u8 field_EFA; + /*0xEFB*/ u8 field_EFB; + /*0xEFC*/ struct FrontierMonData field_EFC[3]; }; struct SaveBlock2 diff --git a/ld_script.txt b/ld_script.txt index 5f9d35617..0ee9c61c2 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -242,6 +242,7 @@ SECTIONS { src/battle_controller_recorded_player.o(.text); src/battle_dome_cards.o(.text); src/lilycove_lady.o(.text); + src/battle_frontier_1.o(.text); asm/battle_frontier_1.o(.text); src/menu.o(.text); asm/battle_frontier_2.o(.text); @@ -521,6 +522,7 @@ SECTIONS { src/battle_controller_recorded_player.o(.rodata); src/battle_dome_cards.o(.rodata); src/lilycove_lady.o(.rodata); + src/battle_frontier_1.o(.rodata); data/battle_frontier_1.o(.rodata); src/menu.o(.rodata); data/battle_frontier_2.o(.rodata); diff --git a/src/battle_frontier_1.c b/src/battle_frontier_1.c new file mode 100644 index 000000000..b84e91973 --- /dev/null +++ b/src/battle_frontier_1.c @@ -0,0 +1,1235 @@ +#include "global.h" +#include "battle.h" +#include "battle_setup.h" +#include "battle_frontier_1.h" +#include "event_data.h" +#include "overworld.h" +#include "util.h" +#include "malloc.h" +#include "constants/species.h" + +struct Unknown_0203BC8C_Struct +{ + u16 field_0; + u8 field_2; + u8 field_3; + u8 field_4; + u8 field_5; + u8 field_6; + u8 field_7; + u8 field_8; + u8 field_9; + u8 field_A; + u8 field_B; + u8 field_C; + u8 field_D; + u8 field_E; +}; + +extern struct Unknown_0203BC8C_Struct *gUnknown_0203BC8C; + +extern void sub_81B8558(void); +extern u32 sub_81A39C4(void); +extern u16 sub_8162548(u8, u8); +extern u16 sub_8163524(u16); +extern u8 sub_8165C40(void); + +extern u8 gUnknown_0203CEF8[]; + +extern void (* const gUnknown_0860D090[])(void); +extern const u32 gUnknown_0860D0EC[][2]; +extern const u32 gUnknown_0860D0FC[][2]; + +// This file's functions. +u8 sub_8190168(u16); +void sub_818F720(u16 species, s32 level, s32 ivs, u8 evBits, u8 nature, s32 *stats); + +// code +void sub_818E9AC(void) +{ + gUnknown_0860D090[gSpecialVar_0x8004](); +} + +void sub_818E9CC(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.chosenLvl; + u32 id = VarGet(VAR_0x40CE); + + gSaveBlock2Ptr->frontier.field_CA8 = 0; + gSaveBlock2Ptr->frontier.field_CB2 = 0; + gSaveBlock2Ptr->frontier.field_CA9_a = 0; + gSaveBlock2Ptr->frontier.field_CA9_b = 0; + if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860D0EC[id][lvlMode])) + gSaveBlock2Ptr->frontier.field_D0C[id][lvlMode] = 0; + + saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + gTrainerBattleOpponent_A = 0; +} + +void sub_818EA84(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.chosenLvl; + u32 id = VarGet(VAR_0x40CE); + + switch (gSpecialVar_0x8005) + { + case 0: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D0C[id][lvlMode]; + break; + case 1: + gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860D0EC[id][lvlMode]) != 0); + break; + case 2: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_0; + break; + case 3: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_1; + break; + case 4: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_2; + break; + case 5: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_3; + break; + case 6: + if (VarGet(VAR_0x40CE) == 1) + { + if (lvlMode) + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_5; + else + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_4; + } + else + { + if (lvlMode) + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_1; + else + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_0; + } + break; + case 7: + if (VarGet(VAR_0x40CE) == 1) + { + if (lvlMode) + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_7; + else + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_6; + } + else + { + if (lvlMode) + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_3; + else + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_2; + } + break; + case 8: + sub_81B8558(); + gUnknown_0203CEF8[0] = gSaveBlock2Ptr->frontier.field_CB0; + gUnknown_0203CEF8[1] = gSaveBlock2Ptr->frontier.field_CB0 >> 8; + break; + case 9: + gSpecialVar_Result = (gSaveBlock2Ptr->frontier.field_D0A * 2) - 3 + gSaveBlock2Ptr->frontier.field_D0B; + break; + } +} + +void sub_818ED28(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.chosenLvl; + u32 id = VarGet(VAR_0x40CE); + + switch (gSpecialVar_0x8005) + { + case 0: + gSaveBlock2Ptr->frontier.field_D0C[id][lvlMode] = gSpecialVar_0x8006; + break; + case 1: + if (gSpecialVar_0x8006) + gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_0860D0EC[id][lvlMode]; + else + gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_0860D0FC[id][lvlMode]; + break; + case 2: + gSaveBlock2Ptr->frontier.field_D08_0 = gSpecialVar_0x8006; + break; + case 3: + gSaveBlock2Ptr->frontier.field_D08_1 = gSpecialVar_0x8006; + break; + case 4: + gSaveBlock2Ptr->frontier.field_D08_2 = gSpecialVar_0x8006; + break; + case 5: + gSaveBlock2Ptr->frontier.field_D08_3 = gSpecialVar_0x8006; + break; + case 6: + if (VarGet(VAR_0x40CE) == 1) + { + if (lvlMode) + gSaveBlock2Ptr->frontier.field_D08_5 = gSpecialVar_0x8006; + else + gSaveBlock2Ptr->frontier.field_D08_4 = gSpecialVar_0x8006; + } + else + { + if (lvlMode) + gSaveBlock2Ptr->frontier.field_D08_1 = gSpecialVar_0x8006; + else + gSaveBlock2Ptr->frontier.field_D08_0 = gSpecialVar_0x8006; + } + break; + case 7: + if (VarGet(VAR_0x40CE) == 1) + { + if (lvlMode) + gSaveBlock2Ptr->frontier.field_D08_7 = gSpecialVar_0x8006; + else + gSaveBlock2Ptr->frontier.field_D08_6 = gSpecialVar_0x8006; + } + else + { + if (lvlMode) + gSaveBlock2Ptr->frontier.field_D08_3 = gSpecialVar_0x8006; + else + gSaveBlock2Ptr->frontier.field_D08_2 = gSpecialVar_0x8006; + } + break; + case 8: + gSaveBlock2Ptr->frontier.field_CB0 = T1_READ_16(gUnknown_0203CEF8); + break; + } +} + +#ifdef NONMATCHING +// Not even close, this function is insane. +void sub_818F02C(void) +{ + s32 i, j, k, l; + u32 array[16]; + u32 var_28; + u32 var_24; + s32 var_38; + s32 monTypesBits, monTypesCount; + u32 var_54 = 0; + u32 var_50 = 0; + u32 var_4C = 0; + u32 *var_40 = AllocZeroed(0x20); + u16 *var_44 = AllocZeroed(0x18); + u32 var_48; + + gSaveBlock2Ptr->frontier.field_D0A = gSaveBlock2Ptr->frontier.chosenLvl + 1; + gSaveBlock2Ptr->frontier.field_D0B = VarGet(VAR_0x40CE) + 1; + gSaveBlock2Ptr->frontier.field_D24[0].unk0 = 0x3FF; + gSaveBlock2Ptr->frontier.field_D24[0].unk1 = 0; + gSaveBlock2Ptr->frontier.field_D24[0].unk2 = 0; + gSaveBlock2Ptr->frontier.field_D24[0].unk3 = 0; + + for (i = 0; i < 3; i++) + { + gSaveBlock2Ptr->frontier.field_D64[i] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_SPECIES, NULL); + for (j = 0; j < 4; j++) + gSaveBlock2Ptr->frontier.field_EFC[i].moves[j] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_MOVE1 + j, NULL); + for (j = 0; j < 6; j++) + gSaveBlock2Ptr->frontier.field_EFC[i].evs[j] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_HP_EV + j, NULL); + + gSaveBlock2Ptr->frontier.field_EFC[i].nature = GetNature(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1]); + } + + var_28 = 4; + var_24 = 6; + for (l = j; l < 16; l++) + { + u16 val; + if (l > 5) + { + while (1) + { + val = sub_8162548(sub_81A39C4(), 0); + for (k = 1; k < l; k++) + { + if (gSaveBlock2Ptr->frontier.field_D24[k].unk0 == val) + break; + } + if (k != l) + { + gSaveBlock2Ptr->frontier.field_D24[var_28].unk0 = val; + break; + } + } + } + else + { + while (1) + { + val = sub_8162548(sub_81A39C4() + 1, 0); + for (k = 1; k < l; k++) + { + if (gSaveBlock2Ptr->frontier.field_D24[k].unk0 == val) + break; + } + if (k != l) + { + gSaveBlock2Ptr->frontier.field_D24[var_28].unk0 = val; + break; + } + } + } + + for (var_38 = 0; var_38 < 3; var_38++) + { + u16 val2; + do + { + val2 = sub_8163524(val); + for (i = 0; i < l; i++) + { + if (gSaveBlock2Ptr->frontier.field_D64[i] == val2) + break; + if (var_54 == gUnknown_0203BC8C[val2].field_0) + break; + if (var_50 == gUnknown_0203BC8C[val2].field_0) + break; + if (gUnknown_0203BC8C[gSaveBlock2Ptr->frontier.field_D64[i]].field_A == gUnknown_0203BC8C[val2].field_A) + break; + } + } while (i != var_38); + + gSaveBlock2Ptr->frontier.field_D64[var_24] = val2; + array[var_38] = gUnknown_0203BC8C[val2].field_0; + } + + gSaveBlock2Ptr->frontier.field_D24[var_28].unk1 = 0; + gSaveBlock2Ptr->frontier.field_D24[var_28].unk2 = 0; + gSaveBlock2Ptr->frontier.field_D24[var_28].unk3 = 0; + } + + for (i = 0; i < 3; i++) + { + struct Pokemon *mon = &gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1]; + var_44[0] += GetMonData(mon, MON_DATA_ATK, NULL); + var_44[0] += GetMonData(mon, MON_DATA_DEF, NULL); + var_44[0] += GetMonData(mon, MON_DATA_SPATK, NULL); + var_44[0] += GetMonData(mon, MON_DATA_SPDEF, NULL); + var_44[0] += GetMonData(mon, MON_DATA_SPEED, NULL); + var_44[0] += GetMonData(mon, MON_DATA_MAX_HP, NULL); + monTypesBits |= gBitTable[gBaseStats[GetMonData(mon, MON_DATA_SPECIES, NULL)].type1]; + monTypesBits |= gBitTable[gBaseStats[GetMonData(mon, MON_DATA_SPECIES, NULL)].type2]; + } + + for (monTypesCount = 0, i = 0; i < 31; i++) + { + if (monTypesBits & 1) + monTypesCount++; + monTypesBits >>= 1; + } + + var_48 = sub_8165C40(); + var_44[0] += (monTypesCount * var_48) / 20; + + for (i = 0; i < 16; i++) + { + u8 r8; + + var_44[i + 1] = 0; + r8 = sub_8190168(gSaveBlock2Ptr->frontier.field_D24[i].unk0); + for (j = 0; j < 3; j++) + { + sub_818F720(gSaveBlock2Ptr->frontier.field_D64[i]); + } + } + + Free(var_44); + Free(var_40); +} +#else +NAKED +void sub_818F02C(void) +{ + asm_unified("\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x3C\n\ + movs r0, 0\n\ + str r0, [sp, 0x8]\n\ + str r0, [sp, 0xC]\n\ + str r0, [sp, 0x10]\n\ + movs r0, 0x20\n\ + bl AllocZeroed\n\ + str r0, [sp, 0x18]\n\ + movs r0, 0x18\n\ + bl AllocZeroed\n\ + str r0, [sp, 0x1C]\n\ + ldr r4, =gSaveBlock2Ptr\n\ + ldr r1, [r4]\n\ + ldr r2, =0x00000ca9\n\ + adds r0, r1, r2\n\ + ldrb r0, [r0]\n\ + lsls r0, 30\n\ + lsrs r0, 30\n\ + adds r0, 0x1\n\ + ldr r3, =0x00000d0a\n\ + adds r1, r3\n\ + strb r0, [r1]\n\ + ldr r0, =0x000040ce\n\ + bl VarGet\n\ + ldr r1, [r4]\n\ + adds r0, 0x1\n\ + ldr r5, =0x00000d0b\n\ + adds r1, r5\n\ + strb r0, [r1]\n\ + ldr r2, [r4]\n\ + ldr r7, =0x00000d24\n\ + adds r3, r2, r7\n\ + ldrh r0, [r3]\n\ + ldr r5, =0x000003ff\n\ + adds r1, r5, 0\n\ + orrs r0, r1\n\ + strh r0, [r3]\n\ + ldr r3, =0x00000d25\n\ + adds r2, r3\n\ + ldrb r1, [r2]\n\ + movs r0, 0x5\n\ + negs r0, r0\n\ + ands r0, r1\n\ + strb r0, [r2]\n\ + ldr r1, [r4]\n\ + adds r1, r3\n\ + ldrb r2, [r1]\n\ + movs r0, 0x19\n\ + negs r0, r0\n\ + ands r0, r2\n\ + strb r0, [r1]\n\ + ldr r1, [r4]\n\ + adds r1, r3\n\ + ldrb r2, [r1]\n\ + movs r0, 0x1F\n\ + ands r0, r2\n\ + strb r0, [r1]\n\ + movs r7, 0\n\ + mov r10, r7\n\ + mov r8, r4\n\ + ldr r0, =gBattleScripting + 0x14\n\ + mov r9, r0\n\ + movs r4, 0\n\ +_0818F0BA:\n\ + mov r1, r8\n\ + ldr r0, [r1]\n\ + ldr r2, =0x00000caa\n\ + adds r0, r2\n\ + adds r0, r4\n\ + ldrh r0, [r0]\n\ + movs r3, 0x64\n\ + muls r0, r3\n\ + add r0, r9\n\ + movs r1, 0xB\n\ + movs r2, 0\n\ + bl GetMonData\n\ + mov r5, r8\n\ + ldr r1, [r5]\n\ + ldr r7, =0x00000d64\n\ + adds r1, r7\n\ + adds r1, r4\n\ + strh r0, [r1]\n\ + movs r5, 0\n\ + mov r0, r10\n\ + lsls r7, r0, 4\n\ + adds r6, r7, 0\n\ +_0818F0E8:\n\ + mov r1, r8\n\ + ldr r0, [r1]\n\ + ldr r2, =0x00000caa\n\ + adds r0, r2\n\ + adds r0, r4\n\ + ldrh r0, [r0]\n\ + movs r3, 0x64\n\ + muls r0, r3\n\ + add r0, r9\n\ + adds r1, r5, 0\n\ + adds r1, 0xD\n\ + movs r2, 0\n\ + bl GetMonData\n\ + mov r2, r8\n\ + ldr r1, [r2]\n\ + ldr r3, =0x00000efc\n\ + adds r1, r3\n\ + adds r1, r6\n\ + strh r0, [r1]\n\ + adds r6, 0x2\n\ + adds r5, 0x1\n\ + cmp r5, 0x3\n\ + ble _0818F0E8\n\ + movs r5, 0\n\ + ldr r6, =gSaveBlock2Ptr\n\ +_0818F11C:\n\ + ldr r0, [r6]\n\ + ldr r1, =0x00000caa\n\ + adds r0, r1\n\ + adds r0, r4\n\ + ldrh r0, [r0]\n\ + movs r2, 0x64\n\ + muls r0, r2\n\ + add r0, r9\n\ + adds r1, r5, 0\n\ + adds r1, 0x1A\n\ + movs r2, 0\n\ + bl GetMonData\n\ + ldr r1, [r6]\n\ + adds r2, r5, r7\n\ + ldr r3, =0x00000f04\n\ + adds r1, r3\n\ + adds r1, r2\n\ + strb r0, [r1]\n\ + adds r5, 0x1\n\ + cmp r5, 0x5\n\ + ble _0818F11C\n\ + mov r5, r8\n\ + ldr r0, [r5]\n\ + ldr r1, =0x00000caa\n\ + adds r0, r1\n\ + adds r0, r4\n\ + ldrh r0, [r0]\n\ + movs r2, 0x64\n\ + muls r0, r2\n\ + add r0, r9\n\ + bl GetNature\n\ + ldr r1, [r5]\n\ + adds r1, r7\n\ + ldr r3, =0x00000f0a\n\ + adds r1, r3\n\ + strb r0, [r1]\n\ + adds r4, 0x2\n\ + movs r5, 0x1\n\ + add r10, r5\n\ + mov r7, r10\n\ + cmp r7, 0x2\n\ + ble _0818F0BA\n\ + mov r10, r5\n\ + movs r0, 0x4\n\ + str r0, [sp, 0x34]\n\ + movs r1, 0x6\n\ + str r1, [sp, 0x38]\n\ +_0818F17E:\n\ + mov r2, r10\n\ + cmp r2, 0x5\n\ + ble _0818F22C\n\ +_0818F184:\n\ + bl sub_81A39C4\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + movs r1, 0\n\ + bl sub_8162548\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + movs r5, 0x1\n\ + cmp r5, r10\n\ + bge _0818F1CA\n\ + ldr r3, =gSaveBlock2Ptr\n\ + ldr r0, [r3]\n\ + ldr r7, =0x00000d28\n\ + adds r0, r7\n\ + ldrh r0, [r0]\n\ + lsls r0, 22\n\ + lsrs r0, 22\n\ + adds r2, r3, 0\n\ + cmp r0, r4\n\ + beq _0818F1CA\n\ + ldr r3, =0x00000d24\n\ +_0818F1B2:\n\ + adds r5, 0x1\n\ + cmp r5, r10\n\ + bge _0818F1CA\n\ + ldr r0, [r2]\n\ + lsls r1, r5, 2\n\ + adds r0, r1\n\ + adds r0, r3\n\ + ldrh r0, [r0]\n\ + lsls r0, 22\n\ + lsrs r0, 22\n\ + cmp r0, r4\n\ + bne _0818F1B2\n\ +_0818F1CA:\n\ + cmp r5, r10\n\ + bne _0818F184\n\ + ldr r0, =gSaveBlock2Ptr\n\ + ldr r3, [r0]\n\ + ldr r1, [sp, 0x34]\n\ + adds r3, r1\n\ + ldr r2, =0x00000d24\n\ + adds r3, r2\n\ + ldr r5, =0x000003ff\n\ + adds r0, r5, 0\n\ + adds r2, r4, 0\n\ + ands r2, r0\n\ + ldrh r0, [r3]\n\ + ldr r7, =0xfffffc00\n\ + adds r1, r7, 0\n\ + b _0818F292\n\ + .pool\n\ +_0818F22C:\n\ + bl sub_81A39C4\n\ + adds r0, 0x1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + movs r1, 0\n\ + bl sub_8162548\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + movs r5, 0x1\n\ + cmp r5, r10\n\ + bge _0818F274\n\ + ldr r1, =gSaveBlock2Ptr\n\ + ldr r0, [r1]\n\ + ldr r2, =0x00000d28\n\ + adds r0, r2\n\ + ldrh r0, [r0]\n\ + lsls r0, 22\n\ + lsrs r0, 22\n\ + adds r2, r1, 0\n\ + cmp r0, r4\n\ + beq _0818F274\n\ + ldr r3, =0x00000d24\n\ +_0818F25C:\n\ + adds r5, 0x1\n\ + cmp r5, r10\n\ + bge _0818F274\n\ + ldr r0, [r2]\n\ + lsls r1, r5, 2\n\ + adds r0, r1\n\ + adds r0, r3\n\ + ldrh r0, [r0]\n\ + lsls r0, 22\n\ + lsrs r0, 22\n\ + cmp r0, r4\n\ + bne _0818F25C\n\ +_0818F274:\n\ + cmp r5, r10\n\ + bne _0818F22C\n\ + ldr r5, =gSaveBlock2Ptr\n\ + ldr r3, [r5]\n\ + ldr r7, [sp, 0x34]\n\ + adds r3, r7\n\ + ldr r0, =0x00000d24\n\ + adds r3, r0\n\ + ldr r1, =0x000003ff\n\ + adds r0, r1, 0\n\ + adds r2, r4, 0\n\ + ands r2, r0\n\ + ldrh r0, [r3]\n\ + ldr r5, =0xfffffc00\n\ + adds r1, r5, 0\n\ +_0818F292:\n\ + ands r0, r1\n\ + orrs r0, r2\n\ + strh r0, [r3]\n\ + movs r5, 0\n\ + lsls r4, 16\n\ + str r4, [sp, 0x2C]\n\ + ldr r7, [sp, 0x38]\n\ + str r7, [sp, 0x20]\n\ +_0818F2A2:\n\ + lsls r0, r5, 1\n\ + mov r9, r0\n\ + adds r1, r5, 0x1\n\ + str r1, [sp, 0x24]\n\ + lsls r2, r5, 2\n\ + str r2, [sp, 0x28]\n\ +_0818F2AE:\n\ + ldr r3, [sp, 0x2C]\n\ + lsrs r0, r3, 16\n\ + bl sub_8163524\n\ + lsls r0, 16\n\ + lsrs r6, r0, 16\n\ + movs r7, 0\n\ + cmp r7, r5\n\ + bge _0818F300\n\ + ldr r0, =gSaveBlock2Ptr\n\ + ldr r0, [r0]\n\ + ldr r1, [sp, 0x8]\n\ + mov r8, r1\n\ + ldr r2, [sp, 0xC]\n\ + mov r12, r2\n\ + ldr r3, =0x00000d64\n\ + adds r0, r3\n\ + ldr r1, [sp, 0x20]\n\ + adds r4, r1, r0\n\ +_0818F2D4:\n\ + ldrh r3, [r4]\n\ + cmp r3, r6\n\ + beq _0818F300\n\ + ldr r2, =gUnknown_0203BC8C\n\ + ldr r1, [r2]\n\ + lsls r0, r6, 4\n\ + adds r2, r0, r1\n\ + ldrh r0, [r2]\n\ + cmp r8, r0\n\ + beq _0818F300\n\ + cmp r12, r0\n\ + beq _0818F300\n\ + lsls r0, r3, 4\n\ + adds r0, r1\n\ + ldrb r0, [r0, 0xA]\n\ + ldrb r2, [r2, 0xA]\n\ + cmp r0, r2\n\ + beq _0818F300\n\ + adds r4, 0x2\n\ + adds r7, 0x1\n\ + cmp r7, r5\n\ + blt _0818F2D4\n\ +_0818F300:\n\ + cmp r7, r5\n\ + bne _0818F2AE\n\ + ldr r3, =gSaveBlock2Ptr\n\ + ldr r0, [r3]\n\ + ldr r1, [sp, 0x38]\n\ + add r1, r9\n\ + ldr r5, =0x00000d64\n\ + adds r0, r5\n\ + adds r0, r1\n\ + strh r6, [r0]\n\ + ldr r2, [sp, 0x28]\n\ + add r2, sp\n\ + adds r2, 0x8\n\ + ldr r0, =gUnknown_0203BC8C\n\ + ldr r1, [r0]\n\ + lsls r0, r6, 4\n\ + adds r0, r1\n\ + ldrh r0, [r0]\n\ + str r0, [r2]\n\ + ldr r5, [sp, 0x24]\n\ + cmp r5, 0x2\n\ + ble _0818F2A2\n\ + ldr r2, [r3]\n\ + ldr r7, [sp, 0x34]\n\ + adds r2, r7\n\ + ldr r0, =0x00000d25\n\ + adds r2, r0\n\ + ldrb r0, [r2]\n\ + movs r3, 0x5\n\ + negs r3, r3\n\ + adds r1, r3, 0\n\ + ands r0, r1\n\ + strb r0, [r2]\n\ + ldr r5, =gSaveBlock2Ptr\n\ + ldr r2, [r5]\n\ + adds r2, r7\n\ + ldr r7, =0x00000d25\n\ + adds r2, r7\n\ + ldrb r0, [r2]\n\ + subs r3, 0x14\n\ + adds r1, r3, 0\n\ + ands r0, r1\n\ + strb r0, [r2]\n\ + ldr r1, [r5]\n\ + ldr r5, [sp, 0x34]\n\ + adds r1, r5\n\ + adds r1, r7\n\ + ldrb r2, [r1]\n\ + movs r0, 0x1F\n\ + ands r0, r2\n\ + strb r0, [r1]\n\ + adds r5, 0x4\n\ + str r5, [sp, 0x34]\n\ + ldr r7, [sp, 0x38]\n\ + adds r7, 0x6\n\ + str r7, [sp, 0x38]\n\ + movs r0, 0x1\n\ + add r10, r0\n\ + mov r1, r10\n\ + cmp r1, 0xF\n\ + bgt _0818F37C\n\ + b _0818F17E\n\ +_0818F37C:\n\ + movs r7, 0\n\ + ldr r2, [sp, 0x18]\n\ + strh r7, [r2]\n\ + movs r3, 0\n\ + mov r10, r3\n\ + ldr r6, =gBitTable\n\ + ldr r5, =gBaseStats\n\ +_0818F38A:\n\ + ldr r0, =gSaveBlock2Ptr\n\ + ldr r0, [r0]\n\ + mov r2, r10\n\ + lsls r1, r2, 1\n\ + ldr r3, =0x00000caa\n\ + adds r0, r3\n\ + adds r0, r1\n\ + ldrh r0, [r0]\n\ + subs r4, r0, 0x1\n\ + movs r0, 0x64\n\ + muls r4, r0\n\ + ldr r0, =gPlayerParty\n\ + adds r4, r0\n\ + adds r0, r4, 0\n\ + movs r1, 0x3B\n\ + movs r2, 0\n\ + bl GetMonData\n\ + ldr r2, [sp, 0x18]\n\ + ldrh r1, [r2]\n\ + adds r1, r0\n\ + strh r1, [r2]\n\ + adds r0, r4, 0\n\ + movs r1, 0x3C\n\ + movs r2, 0\n\ + bl GetMonData\n\ + ldr r3, [sp, 0x18]\n\ + ldrh r1, [r3]\n\ + adds r1, r0\n\ + strh r1, [r3]\n\ + adds r0, r4, 0\n\ + movs r1, 0x3E\n\ + movs r2, 0\n\ + bl GetMonData\n\ + ldr r2, [sp, 0x18]\n\ + ldrh r1, [r2]\n\ + adds r1, r0\n\ + strh r1, [r2]\n\ + adds r0, r4, 0\n\ + movs r1, 0x3F\n\ + movs r2, 0\n\ + bl GetMonData\n\ + ldr r3, [sp, 0x18]\n\ + ldrh r1, [r3]\n\ + adds r1, r0\n\ + strh r1, [r3]\n\ + adds r0, r4, 0\n\ + movs r1, 0x3D\n\ + movs r2, 0\n\ + bl GetMonData\n\ + ldr r2, [sp, 0x18]\n\ + ldrh r1, [r2]\n\ + adds r1, r0\n\ + strh r1, [r2]\n\ + adds r0, r4, 0\n\ + movs r1, 0x3A\n\ + movs r2, 0\n\ + bl GetMonData\n\ + ldr r3, [sp, 0x18]\n\ + ldrh r1, [r3]\n\ + adds r1, r0\n\ + strh r1, [r3]\n\ + adds r0, r4, 0\n\ + movs r1, 0xB\n\ + movs r2, 0\n\ + bl GetMonData\n\ + lsls r1, r0, 3\n\ + subs r1, r0\n\ + lsls r1, 2\n\ + adds r1, r5\n\ + ldrb r0, [r1, 0x6]\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldr r0, [r0]\n\ + orrs r7, r0\n\ + adds r0, r4, 0\n\ + movs r1, 0xB\n\ + movs r2, 0\n\ + bl GetMonData\n\ + lsls r1, r0, 3\n\ + subs r1, r0\n\ + lsls r1, 2\n\ + adds r1, r5\n\ + ldrb r0, [r1, 0x7]\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldr r0, [r0]\n\ + orrs r7, r0\n\ + movs r0, 0x1\n\ + add r10, r0\n\ + mov r1, r10\n\ + cmp r1, 0x2\n\ + ble _0818F38A\n\ + movs r4, 0\n\ + movs r1, 0x1\n\ + movs r5, 0x1F\n\ +_0818F458:\n\ + adds r0, r7, 0\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0818F462\n\ + adds r4, 0x1\n\ +_0818F462:\n\ + asrs r7, 1\n\ + subs r5, 0x1\n\ + cmp r5, 0\n\ + bge _0818F458\n\ + bl sub_8165C40\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + str r0, [sp, 0x14]\n\ + adds r2, r0, 0\n\ + adds r0, r4, 0\n\ + muls r0, r2\n\ + movs r1, 0x14\n\ + bl __divsi3\n\ + ldr r3, [sp, 0x18]\n\ + ldrh r1, [r3]\n\ + adds r1, r0\n\ + strh r1, [r3]\n\ + movs r5, 0x1\n\ + mov r10, r5\n\ + adds r6, r3, 0\n\ + adds r6, 0x2\n\ + movs r7, 0x2\n\ + str r7, [sp, 0x30]\n\ +_0818F494:\n\ + movs r7, 0\n\ + strh r7, [r6]\n\ + ldr r1, =gSaveBlock2Ptr\n\ + ldr r0, [r1]\n\ + mov r2, r10\n\ + lsls r1, r2, 2\n\ + adds r0, r1\n\ + ldr r3, =0x00000d24\n\ + adds r0, r3\n\ + ldrh r0, [r0]\n\ + lsls r0, 22\n\ + lsrs r0, 22\n\ + bl sub_8190168\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r8, r0\n\ + movs r5, 0\n\ + ldr r0, [sp, 0x30]\n\ + mov r9, r0\n\ +_0818F4BC:\n\ + ldr r1, =gSaveBlock2Ptr\n\ + ldr r0, [r1]\n\ + mov r4, r9\n\ + add r4, r10\n\ + adds r4, r5\n\ + lsls r4, 1\n\ + ldr r2, =0x00000d64\n\ + adds r0, r2\n\ + adds r0, r4\n\ + ldrh r1, [r0]\n\ + ldr r3, =gUnknown_0203BC8C\n\ + ldr r0, [r3]\n\ + lsls r1, 4\n\ + adds r1, r0\n\ + ldrh r0, [r1]\n\ + ldrb r3, [r1, 0xB]\n\ + ldrb r1, [r1, 0xC]\n\ + str r1, [sp]\n\ + ldr r1, [sp, 0x1C]\n\ + str r1, [sp, 0x4]\n\ + ldr r1, [sp, 0x14]\n\ + mov r2, r8\n\ + bl sub_818F720\n\ + ldr r2, [sp, 0x1C]\n\ + ldr r1, [r2, 0x4]\n\ + ldrh r0, [r6]\n\ + adds r0, r1\n\ + ldr r1, [r2, 0x8]\n\ + adds r0, r1\n\ + ldr r1, [r2, 0x10]\n\ + adds r0, r1\n\ + ldr r1, [r2, 0x14]\n\ + adds r0, r1\n\ + ldr r1, [r2, 0xC]\n\ + adds r0, r1\n\ + ldr r1, [r2]\n\ + adds r0, r1\n\ + strh r0, [r6]\n\ + ldr r3, =gSaveBlock2Ptr\n\ + ldr r0, [r3]\n\ + ldr r1, =0x00000d64\n\ + adds r0, r1\n\ + adds r0, r4\n\ + ldrh r0, [r0]\n\ + ldr r2, =gUnknown_0203BC8C\n\ + ldr r1, [r2]\n\ + lsls r0, 4\n\ + adds r0, r1\n\ + ldrh r0, [r0]\n\ + lsls r1, r0, 3\n\ + subs r1, r0\n\ + lsls r1, 2\n\ + ldr r3, =gBaseStats\n\ + adds r1, r3\n\ + ldrb r0, [r1, 0x6]\n\ + lsls r0, 2\n\ + ldr r2, =gBitTable\n\ + adds r0, r2\n\ + ldr r0, [r0]\n\ + orrs r7, r0\n\ + ldrb r0, [r1, 0x7]\n\ + lsls r0, 2\n\ + adds r0, r2\n\ + ldr r0, [r0]\n\ + orrs r7, r0\n\ + adds r5, 0x1\n\ + cmp r5, 0x2\n\ + ble _0818F4BC\n\ + movs r4, 0\n\ + movs r1, 0x1\n\ + movs r5, 0x1F\n\ +_0818F54C:\n\ + adds r0, r7, 0\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0818F556\n\ + adds r4, 0x1\n\ +_0818F556:\n\ + asrs r7, 1\n\ + subs r5, 0x1\n\ + cmp r5, 0\n\ + bge _0818F54C\n\ + ldr r3, [sp, 0x14]\n\ + adds r0, r4, 0\n\ + muls r0, r3\n\ + movs r1, 0x14\n\ + bl __divsi3\n\ + ldrh r1, [r6]\n\ + adds r1, r0\n\ + strh r1, [r6]\n\ + adds r6, 0x2\n\ + ldr r5, [sp, 0x30]\n\ + adds r5, 0x2\n\ + str r5, [sp, 0x30]\n\ + movs r7, 0x1\n\ + add r10, r7\n\ + mov r0, r10\n\ + cmp r0, 0xF\n\ + ble _0818F494\n\ + movs r1, 0\n\ + mov r10, r1\n\ + ldr r2, =0x000003ff\n\ + mov r8, r2\n\ +_0818F58A:\n\ + mov r5, r10\n\ + adds r5, 0x1\n\ + adds r7, r5, 0\n\ + cmp r5, 0xF\n\ + bgt _0818F626\n\ + mov r3, r10\n\ + lsls r0, r3, 1\n\ + ldr r1, [sp, 0x18]\n\ + adds r6, r0, r1\n\ + lsls r0, r5, 1\n\ + adds r4, r0, r1\n\ +_0818F5A0:\n\ + ldrh r1, [r6]\n\ + ldrh r0, [r4]\n\ + cmp r1, r0\n\ + bcc _0818F5C2\n\ + cmp r1, r0\n\ + bne _0818F61E\n\ + ldr r0, =gSaveBlock2Ptr\n\ + ldr r1, [r0]\n\ + lsls r0, r5, 2\n\ + adds r0, r1, r0\n\ + ldr r2, =0x00000d24\n\ + adds r0, r2\n\ + ldrh r0, [r0]\n\ + lsls r2, r0, 22\n\ + lsrs r0, r2, 22\n\ + cmp r0, r8\n\ + bne _0818F602\n\ +_0818F5C2:\n\ + mov r0, r10\n\ + adds r1, r5, 0\n\ + ldr r2, [sp, 0x18]\n\ + bl sub_818F904\n\ + b _0818F600\n\ + .pool\n\ +_0818F600:\n\ + b _0818F61E\n\ +_0818F602:\n\ + mov r3, r10\n\ + lsls r0, r3, 2\n\ + adds r0, r1, r0\n\ + ldr r1, =0x00000d24\n\ + adds r0, r1\n\ + ldrh r0, [r0]\n\ + lsls r0, 22\n\ + cmp r0, r2\n\ + bls _0818F61E\n\ + mov r0, r10\n\ + adds r1, r5, 0\n\ + ldr r2, [sp, 0x18]\n\ + bl sub_818F904\n\ +_0818F61E:\n\ + adds r4, 0x2\n\ + adds r5, 0x1\n\ + cmp r5, 0xF\n\ + ble _0818F5A0\n\ +_0818F626:\n\ + mov r10, r7\n\ + mov r2, r10\n\ + cmp r2, 0xE\n\ + ble _0818F58A\n\ + bl sub_81A3610\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _0818F6EE\n\ + movs r3, 0\n\ + mov r10, r3\n\ + ldr r0, =gSaveBlock2Ptr\n\ + ldr r1, [r0]\n\ + ldr r4, =0x00000d24\n\ + adds r1, r4\n\ + ldrh r1, [r1]\n\ + lsls r1, 22\n\ + lsrs r1, 22\n\ + ldr r3, =0x000003ff\n\ + adds r2, r0, 0\n\ + ldr r6, =gUnknown_0860D3F1\n\ + cmp r1, r3\n\ + beq _0818F674\n\ + adds r5, r2, 0\n\ +_0818F656:\n\ + movs r7, 0x1\n\ + add r10, r7\n\ + mov r0, r10\n\ + cmp r0, 0xF\n\ + bgt _0818F674\n\ + ldr r0, [r5]\n\ + mov r7, r10\n\ + lsls r1, r7, 2\n\ + adds r0, r1\n\ + adds r0, r4\n\ + ldrh r0, [r0]\n\ + lsls r0, 22\n\ + lsrs r0, 22\n\ + cmp r0, r3\n\ + bne _0818F656\n\ +_0818F674:\n\ + mov r1, r10\n\ + lsls r0, r1, 1\n\ + adds r0, r6\n\ + ldrb r0, [r0]\n\ + cmp r0, 0\n\ + beq _0818F6AC\n\ + movs r5, 0\n\ + ldr r2, [r2]\n\ + ldr r3, =0x00000d24\n\ + adds r2, r3\n\ + ldrh r1, [r2]\n\ + ldr r0, =0xfffffc00\n\ + ands r0, r1\n\ + ldr r7, =0x000003fe\n\ + adds r1, r7, 0\n\ + b _0818F6BE\n\ + .pool\n\ +_0818F6AC:\n\ + movs r5, 0x1\n\ + ldr r2, [r2]\n\ + ldr r0, =0x00000d28\n\ + adds r2, r0\n\ + ldrh r1, [r2]\n\ + ldr r0, =0xfffffc00\n\ + ands r0, r1\n\ + ldr r3, =0x000003fe\n\ + adds r1, r3, 0\n\ +_0818F6BE:\n\ + orrs r0, r1\n\ + strh r0, [r2]\n\ + movs r7, 0\n\ + mov r10, r7\n\ + lsls r0, r5, 1\n\ + adds r0, r5\n\ + lsls r4, r0, 1\n\ +_0818F6CC:\n\ + mov r1, r10\n\ + lsls r0, r1, 24\n\ + lsrs r0, 24\n\ + bl sub_81A4FF0\n\ + ldr r1, =gSaveBlock2Ptr\n\ + ldr r1, [r1]\n\ + ldr r2, =0x00000d64\n\ + adds r1, r2\n\ + adds r1, r4\n\ + strh r0, [r1]\n\ + adds r4, 0x2\n\ + movs r3, 0x1\n\ + add r10, r3\n\ + mov r5, r10\n\ + cmp r5, 0x2\n\ + ble _0818F6CC\n\ +_0818F6EE:\n\ + ldr r0, [sp, 0x18]\n\ + bl Free\n\ + ldr r0, [sp, 0x1C]\n\ + bl Free\n\ + add sp, 0x3C\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .pool\n\ +\n\ + "); +} +#endif // NONMATCHING + +#define CALC_STAT(base, statIndex) \ +{ \ + u8 baseStat = gBaseStats[species].base; \ + stats[statIndex] = (((2 * baseStat + ivs + evs[statIndex] / 4) * level) / 100) + 5; \ + stats[statIndex] = (u8) ModifyStatByNature(nature, stats[statIndex], statIndex); \ +} + +void sub_818F720(u16 species, s32 level, s32 ivs, u8 evBits, u8 nature, s32 *stats) +{ + s32 i, count; + u8 bits; + u16 resultingEvs; + s32 evs[6]; + + count = 0, bits = evBits; + for (i = 0; i < 6; bits >>= 1, i++) + { + if (bits & 1) + count++; + } + + resultingEvs = 510 / count; + for (i = 0; i < 6; bits <<= 1, i++) + { + evs[i] = 0; + if (evBits & bits) + evs[i] = resultingEvs; + } + + if (species == SPECIES_SHEDINJA) + { + stats[STAT_HP] = 1; + } + else + { + s32 n = 2 * gBaseStats[species].baseHP; + stats[STAT_HP] = (((n + ivs + evs[STAT_HP] / 4) * level) / 100) + level + 10; + } + + CALC_STAT(baseAttack, STAT_ATK); + CALC_STAT(baseDefense, STAT_DEF); + CALC_STAT(baseSpeed, STAT_SPEED); + CALC_STAT(baseSpAttack, STAT_SPATK); + CALC_STAT(baseSpDefense, STAT_SPDEF); +} + +#define SWAP_16(x, y) \ +{ \ + temp = x; \ + x = y; \ + y = temp; \ +} + +void sub_818F904(s32 id1, s32 id2, u16 *dst) +{ + s32 i; + u16 temp; + + SWAP_16(dst[id1], dst[id2]); + SWAP_16(gSaveBlock2Ptr->frontier.field_D24[id1].unk0, gSaveBlock2Ptr->frontier.field_D24[id2].unk0); + + for (i = 0; i < 3; i++) + SWAP_16(gSaveBlock2Ptr->frontier.field_D64[id1][i], gSaveBlock2Ptr->frontier.field_D64[id2][i]); +} -- cgit v1.2.3 From e2f5e7344593c980b1fbce0a67ab4d57ff76fcd7 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Wed, 15 Aug 2018 23:04:46 +0200 Subject: More battle dome --- asm/battle_frontier_1.s | 1048 ++-------------------------------------------- asm/battle_frontier_2.s | 80 ++-- asm/battle_tent.s | 18 +- asm/battle_tower.s | 92 ++-- include/battle_message.h | 1 + include/global.h | 10 +- src/battle_frontier_1.c | 440 +++++++++++++++++-- src/battle_message.c | 2 +- sym_ewram.txt | 2 +- 9 files changed, 532 insertions(+), 1161 deletions(-) diff --git a/asm/battle_frontier_1.s b/asm/battle_frontier_1.s index 6715dadea..11f215a83 100644 --- a/asm/battle_frontier_1.s +++ b/asm/battle_frontier_1.s @@ -6,991 +6,11 @@ .text - thumb_func_start sub_818F9B0 -sub_818F9B0: @ 818F9B0 - push {lr} - ldr r0, =gStringVar1 - ldr r2, =gRoundsStringTable - ldr r1, =gSaveBlock2Ptr - ldr r1, [r1] - ldr r3, =0x00000cb2 - adds r1, r3 - ldrh r1, [r1] - lsls r1, 2 - adds r1, r2 - ldr r1, [r1] - bl StringCopy - pop {r0} - bx r0 - .pool - thumb_func_end sub_818F9B0 - - thumb_func_start sub_818F9E0 -sub_818F9E0: @ 818F9E0 - push {lr} - ldr r0, =gStringVar1 - ldr r2, =gRoundsStringTable - ldr r1, =gSaveBlock2Ptr - ldr r1, [r1] - ldr r3, =0x00000cb2 - adds r1, r3 - ldrh r1, [r1] - lsls r1, 2 - adds r1, r2 - ldr r1, [r1] - bl StringCopy - ldr r0, =gStringVar2 - ldr r1, =gTrainerBattleOpponent_A - ldrh r1, [r1] - bl sub_8195898 - pop {r0} - bx r0 - .pool - thumb_func_end sub_818F9E0 - - thumb_func_start sub_818FA20 -sub_818FA20: @ 818FA20 - push {r4,r5,lr} - ldr r1, =gUnknown_0203CD70 - movs r0, 0 - str r0, [r1] - ldr r4, =gPlayerParty - adds r0, r4, 0 - movs r1, 0x3A - movs r2, 0 - bl GetMonData - ldr r5, =gUnknown_0203CD74 - str r0, [r5] - adds r4, 0x64 - adds r0, r4, 0 - movs r1, 0x3A - movs r2, 0 - bl GetMonData - ldr r1, [r5] - adds r1, r0 - str r1, [r5] - bl CalculatePlayerPartyCount - ldr r0, =gTrainerBattleOpponent_A - ldrh r0, [r0] - bl sub_8195358 - lsls r0, 16 - lsrs r0, 16 - bl sub_818FBDC - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_818FA20 - - thumb_func_start sub_818FA74 -sub_818FA74: @ 818FA74 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x30 - adds r5, r2, 0 - str r3, [sp, 0x14] - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x10] - lsls r1, 16 - lsrs r1, 16 - str r1, [sp, 0x28] - lsls r5, 24 - lsrs r5, 24 - add r0, sp, 0xC - movs r1, 0x1 - negs r1, r1 - strb r1, [r0] - ldr r0, [sp, 0x28] - bl sub_8190168 - adds r6, r0, 0 - lsls r6, 24 - lsrs r6, 24 - str r6, [sp, 0x2C] - bl sub_8165C40 - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x64 - ldr r4, [sp, 0x10] - adds r3, r4, 0 - muls r3, r0 - str r3, [sp, 0x18] - ldr r6, =gEnemyParty - adds r0, r3, r6 - ldr r7, =gSaveBlock2Ptr - ldr r4, [r7] - lsls r5, 1 - ldr r3, [sp, 0x28] - lsls r1, r3, 1 - adds r1, r3 - lsls r1, 1 - adds r1, r5, r1 - ldr r6, =0x00000d64 - adds r4, r6 - adds r4, r1 - ldrh r3, [r4] - ldr r7, =gUnknown_0203BC8C - ldr r7, [r7] - mov r8, r7 - lsls r3, 4 - add r3, r8 - ldrh r1, [r3] - ldrb r3, [r3, 0xC] - ldr r6, [sp, 0x2C] - str r6, [sp] - ldrh r4, [r4] - lsls r4, 4 - add r4, r8 - ldrb r4, [r4, 0xB] - str r4, [sp, 0x4] - ldr r7, [sp, 0x14] - str r7, [sp, 0x8] - bl CreateMonWithEVSpreadPersonalityOTID - add r0, sp, 0xC - movs r1, 0x1 - negs r1, r1 - strb r1, [r0] - movs r6, 0 - ldr r2, [sp, 0x18] - str r2, [sp, 0x1C] - mov r10, r5 - ldr r3, =0x00000d64 - mov r9, r3 - ldr r3, =gUnknown_0203BC8C - mov r4, r10 - str r4, [sp, 0x20] -_0818FB18: - ldr r7, =gSaveBlock2Ptr - ldr r1, [r7] - ldr r2, [sp, 0x28] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 1 - mov r8, r0 - mov r5, r10 - add r5, r8 - add r1, r9 - adds r1, r5 - ldrh r0, [r1] - ldr r1, [r3] - lsls r0, 4 - adds r0, r1 - lsls r4, r6, 1 - adds r0, 0x2 - adds r0, r4 - ldrh r1, [r0] - lsls r2, r6, 24 - lsrs r2, 24 - mov r12, r2 - ldr r7, [sp, 0x1C] - ldr r2, =gEnemyParty - adds r0, r7, r2 - mov r2, r12 - str r3, [sp, 0x24] - bl SetMonMoveSlot - ldr r7, =gSaveBlock2Ptr - ldr r0, [r7] - add r0, r9 - adds r0, r5 - ldrh r0, [r0] - ldr r3, [sp, 0x24] - ldr r1, [r3] - lsls r0, 4 - adds r0, r1 - adds r0, 0x2 - adds r0, r4 - ldrh r0, [r0] - cmp r0, 0xDA - bne _0818FB74 - movs r1, 0 - add r0, sp, 0xC - strb r1, [r0] -_0818FB74: - adds r6, 0x1 - cmp r6, 0x3 - ble _0818FB18 - movs r0, 0x64 - ldr r1, [sp, 0x10] - adds r4, r1, 0 - muls r4, r0 - ldr r0, =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x20 - add r2, sp, 0xC - bl SetMonData - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, [sp, 0x20] - add r1, r8 - ldr r2, =0x00000d64 - adds r0, r2 - adds r0, r1 - ldrh r0, [r0] - ldr r1, =gUnknown_0203BC8C - ldr r1, [r1] - lsls r0, 4 - adds r0, r1 - ldrb r2, [r0, 0xA] - lsls r2, 1 - ldr r0, =gBattleFrontierHeldItems - adds r2, r0 - adds r0, r4, 0 - movs r1, 0xC - bl SetMonData - add sp, 0x30 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_818FA74 - - thumb_func_start sub_818FBDC -sub_818FBDC: @ 818FBDC - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - movs r6, 0 - bl ZeroEnemyPartyMons - mov r0, r8 - bl sub_818FC78 - adds r5, r0, 0 - bl Random - adds r4, r0, 0 - bl Random - lsls r4, 16 - lsrs r7, r4, 16 - lsls r0, 16 - orrs r7, r0 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xA - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x5 - bls _0818FC46 - movs r4, 0 -_0818FC20: - movs r0, 0x1 - ands r0, r5 - cmp r0, 0 - beq _0818FC3C - lsls r2, r4, 24 - lsrs r2, 24 - adds r0, r6, 0 - mov r1, r8 - adds r3, r7, 0 - bl sub_818FA74 - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 -_0818FC3C: - asrs r5, 1 - adds r4, 0x1 - cmp r4, 0x2 - ble _0818FC20 - b _0818FC6C -_0818FC46: - movs r4, 0x2 -_0818FC48: - movs r0, 0x4 - ands r0, r5 - cmp r0, 0 - beq _0818FC64 - lsls r2, r4, 24 - lsrs r2, 24 - adds r0, r6, 0 - mov r1, r8 - adds r3, r7, 0 - bl sub_818FA74 - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 -_0818FC64: - lsls r5, 1 - subs r4, 0x1 - cmp r4, 0 - bge _0818FC48 -_0818FC6C: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_818FBDC - - thumb_func_start sub_818FC78 -sub_818FC78: @ 818FC78 - push {r4,r5,lr} - lsls r0, 16 - lsrs r4, r0, 16 - adds r5, r4, 0 - bl Random - movs r1, 0x1 - ands r1, r0 - cmp r1, 0 - beq _0818FCA2 - adds r0, r4, 0 - movs r1, 0 - bl sub_818FCBC - cmp r0, 0 - bne _0818FCB6 - adds r0, r4, 0 - movs r1, 0x1 - bl sub_818FDB8 - b _0818FCB6 -_0818FCA2: - adds r0, r5, 0 - movs r1, 0 - bl sub_818FDB8 - cmp r0, 0 - bne _0818FCB6 - adds r0, r5, 0 - movs r1, 0x1 - bl sub_818FCBC -_0818FCB6: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_818FC78 - - thumb_func_start sub_818FCBC -sub_818FCBC: @ 818FCBC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x1C - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0xC] - movs r0, 0 - mov r9, r0 - mov r1, r8 - lsls r1, 2 - str r1, [sp, 0x18] -_0818FCDE: - mov r2, r9 - lsls r0, r2, 2 - mov r2, sp - adds r1, r2, r0 - movs r0, 0 - str r0, [r1] - movs r7, 0 - mov r0, r9 - adds r0, 0x1 - str r0, [sp, 0x14] - adds r5, r1, 0 - mov r1, r9 - lsls r1, 1 - str r1, [sp, 0x10] -_0818FCFA: - movs r6, 0 - adds r2, r7, 0x1 - mov r10, r2 -_0818FD00: - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r2, [sp, 0x18] - adds r0, r1, r2 - ldr r2, =0x00000d24 - adds r0, r2 - ldrh r0, [r0] - lsls r0, 22 - lsrs r0, 22 - ldr r2, =0x000003fe - cmp r0, r2 - bne _0818FD3C - mov r1, r9 - lsls r0, r1, 24 - lsls r1, r7, 24 - lsrs r0, 24 - lsrs r1, 24 - bl sub_81A5060 - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - b _0818FD60 - .pool -_0818FD3C: - mov r2, r8 - lsls r0, r2, 1 - add r0, r8 - lsls r0, 1 - ldr r2, [sp, 0x10] - adds r0, r2, r0 - ldr r2, =0x00000d64 - adds r1, r2 - adds r1, r0 - ldrh r0, [r1] - ldr r1, =gUnknown_0203BC8C - ldr r1, [r1] - lsls r0, 4 - adds r0, r1 - lsls r1, r7, 1 - adds r0, 0x2 - adds r0, r1 - ldrh r4, [r0] -_0818FD60: - movs r0, 0x64 - muls r0, r6 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0xB - movs r2, 0 - bl GetMonData - adds r1, r0, 0 - adds r0, r4, 0 - movs r2, 0 - bl sub_818FFC0 - ldr r1, [r5] - adds r1, r0 - str r1, [r5] - adds r6, 0x1 - cmp r6, 0x2 - ble _0818FD00 - mov r7, r10 - cmp r7, 0x3 - ble _0818FCFA - ldr r0, [sp, 0x14] - mov r9, r0 - cmp r0, 0x2 - ble _0818FCDE - mov r0, sp - ldr r1, [sp, 0xC] - bl sub_818FEB4 - add sp, 0x1C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_818FCBC - - thumb_func_start sub_818FDB8 -sub_818FDB8: @ 818FDB8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x1C - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0xC] - movs r0, 0 - mov r9, r0 - mov r1, r8 - lsls r1, 2 - str r1, [sp, 0x18] -_0818FDDA: - mov r2, r9 - lsls r0, r2, 2 - mov r2, sp - adds r1, r2, r0 - movs r0, 0 - str r0, [r1] - movs r7, 0 - mov r0, r9 - adds r0, 0x1 - str r0, [sp, 0x14] - adds r5, r1, 0 - mov r1, r9 - lsls r1, 1 - str r1, [sp, 0x10] -_0818FDF6: - movs r6, 0 - adds r2, r7, 0x1 - mov r10, r2 -_0818FDFC: - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r2, [sp, 0x18] - adds r0, r1, r2 - ldr r2, =0x00000d24 - adds r0, r2 - ldrh r0, [r0] - lsls r0, 22 - lsrs r0, 22 - ldr r2, =0x000003fe - cmp r0, r2 - bne _0818FE38 - mov r1, r9 - lsls r0, r1, 24 - lsls r1, r7, 24 - lsrs r0, 24 - lsrs r1, 24 - bl sub_81A5060 - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - b _0818FE5C - .pool -_0818FE38: - mov r2, r8 - lsls r0, r2, 1 - add r0, r8 - lsls r0, 1 - ldr r2, [sp, 0x10] - adds r0, r2, r0 - ldr r2, =0x00000d64 - adds r1, r2 - adds r1, r0 - ldrh r0, [r1] - ldr r1, =gUnknown_0203BC8C - ldr r1, [r1] - lsls r0, 4 - adds r0, r1 - lsls r1, r7, 1 - adds r0, 0x2 - adds r0, r1 - ldrh r4, [r0] -_0818FE5C: - movs r0, 0x64 - muls r0, r6 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0xB - movs r2, 0 - bl GetMonData - adds r1, r0, 0 - adds r0, r4, 0 - movs r2, 0x1 - bl sub_818FFC0 - ldr r1, [r5] - adds r1, r0 - str r1, [r5] - adds r6, 0x1 - cmp r6, 0x2 - ble _0818FDFC - mov r7, r10 - cmp r7, 0x3 - ble _0818FDF6 - ldr r0, [sp, 0x14] - mov r9, r0 - cmp r0, 0x2 - ble _0818FDDA - mov r0, sp - ldr r1, [sp, 0xC] - bl sub_818FEB4 - add sp, 0x1C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_818FDB8 - thumb_func_start sub_818FEB4 -sub_818FEB4: @ 818FEB4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x18 - mov r10, r0 - lsls r1, 24 - lsrs r1, 24 - movs r0, 0 - str r0, [sp, 0xC] - movs r3, 0x2 - add r0, sp, 0x8 -_0818FECE: - str r3, [r0] - subs r0, 0x4 - subs r3, 0x1 - cmp r3, 0 - bge _0818FECE - mov r3, r10 - ldr r2, [r3] - ldr r0, [r3, 0x4] - cmp r2, r0 - bne _0818FF20 - ldr r0, [r3, 0x8] - cmp r2, r0 - bne _0818FF20 - cmp r1, 0 - beq _0818FFAA - movs r3, 0 - ldr r4, =gBitTable -_0818FEF0: - str r3, [sp, 0x14] - bl Random - movs r1, 0x3 - ands r1, r0 - ldr r3, [sp, 0x14] - cmp r1, 0x3 - beq _0818FF16 - lsls r0, r1, 2 - adds r0, r4 - ldr r1, [r0] - ldr r0, [sp, 0xC] - ands r0, r1 - cmp r0, 0 - bne _0818FF16 - ldr r0, [sp, 0xC] - orrs r0, r1 - str r0, [sp, 0xC] - adds r3, 0x1 -_0818FF16: - cmp r3, 0x2 - bne _0818FEF0 - b _0818FFAA - .pool -_0818FF20: - movs r3, 0 - mov r9, sp - mov r8, r10 -_0818FF26: - adds r2, r3, 0x1 - cmp r2, 0x2 - bgt _0818FF84 - mov r6, r8 - mov r7, r9 - lsls r0, r2, 2 - mov r1, sp - adds r5, r0, r1 - mov r1, r10 - adds r4, r0, r1 -_0818FF3A: - ldr r0, [r6] - ldr r1, [r4] - cmp r0, r1 - bge _0818FF4E - str r1, [r6] - str r0, [r4] - ldr r1, [r7] - ldr r0, [r5] - str r0, [r7] - str r1, [r5] -_0818FF4E: - ldr r1, [r6] - ldr r0, [r4] - cmp r1, r0 - bne _0818FF7A - str r2, [sp, 0x10] - str r3, [sp, 0x14] - bl Random - movs r1, 0x1 - ands r1, r0 - ldr r2, [sp, 0x10] - ldr r3, [sp, 0x14] - cmp r1, 0 - beq _0818FF7A - ldr r1, [r6] - ldr r0, [r4] - str r0, [r6] - str r1, [r4] - ldr r1, [r7] - ldr r0, [r5] - str r0, [r7] - str r1, [r5] -_0818FF7A: - adds r5, 0x4 - adds r4, 0x4 - adds r2, 0x1 - cmp r2, 0x2 - ble _0818FF3A -_0818FF84: - movs r4, 0x4 - add r9, r4 - add r8, r4 - adds r3, 0x1 - cmp r3, 0x1 - ble _0818FF26 - ldr r2, =gBitTable - mov r1, sp - movs r3, 0x1 -_0818FF96: - ldm r1!, {r0} - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - ldr r4, [sp, 0xC] - orrs r4, r0 - str r4, [sp, 0xC] - subs r3, 0x1 - cmp r3, 0 - bge _0818FF96 -_0818FFAA: - ldr r0, [sp, 0xC] - add sp, 0x18 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_818FEB4 - thumb_func_start sub_818FFC0 -sub_818FFC0: @ 818FFC0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - adds r3, r0, 0 - adds r4, r1, 0 - str r2, [sp] - movs r6, 0 - movs r2, 0x14 - cmp r3, 0 - beq _0818FFF0 - ldr r0, =0x0000ffff - cmp r3, r0 - beq _0818FFF0 - ldr r0, =gBattleMoves - lsls r1, r3, 1 - adds r1, r3 - lsls r1, 2 - adds r3, r1, r0 - ldrb r0, [r3, 0x1] - cmp r0, 0 - bne _0818FFFC -_0818FFF0: - movs r0, 0 - b _08190156 - .pool -_0818FFFC: - ldr r1, =gBaseStats - lsls r0, r4, 3 - subs r0, r4 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x6] - mov r10, r1 - ldrb r1, [r0, 0x7] - mov r9, r1 - ldrb r0, [r0, 0x16] - mov r8, r0 - ldrb r3, [r3, 0x2] - str r3, [sp, 0x4] - cmp r0, 0x1A - bne _0819002C - cmp r3, 0x4 - bne _0819002C - ldr r0, [sp] - cmp r0, 0x1 - bne _081900AA - movs r2, 0x8 - b _081900A4 - .pool -_0819002C: - ldr r0, =gTypeEffectiveness - adds r1, r6, r0 - ldrb r0, [r1] - ldr r7, =gTypeEffectiveness - cmp r0, 0xFF - beq _081900A4 - adds r4, r1, 0 -_0819003A: - ldrb r0, [r4] - cmp r0, 0xFE - beq _08190096 - ldrb r0, [r4] - ldr r1, [sp, 0x4] - cmp r0, r1 - bne _08190096 - ldrb r0, [r4, 0x1] - adds r5, r6, 0x1 - cmp r0, r10 - bne _0819006C - adds r1, r6, 0x2 - mov r0, r8 - cmp r0, 0x19 - bne _0819005E - ldrb r0, [r4, 0x2] - cmp r0, 0x28 - bne _0819006C -_0819005E: - adds r0, r1, r7 - ldrb r0, [r0] - muls r0, r2 - movs r1, 0xA - bl __divsi3 - adds r2, r0, 0 -_0819006C: - adds r0, r5, r7 - ldrb r0, [r0] - cmp r0, r9 - bne _08190096 - cmp r10, r9 - beq _08190096 - adds r1, r6, 0x2 - mov r0, r8 - cmp r0, 0x19 - bne _08190088 - adds r0, r1, r7 - ldrb r0, [r0] - cmp r0, 0x28 - bne _08190096 -_08190088: - adds r0, r1, r7 - ldrb r0, [r0] - muls r0, r2 - movs r1, 0xA - bl __divsi3 - adds r2, r0, 0 -_08190096: - adds r4, 0x3 - adds r6, 0x3 - ldr r1, =gTypeEffectiveness - adds r0, r6, r1 - ldrb r0, [r0] - cmp r0, 0xFF - bne _0819003A -_081900A4: - ldr r0, [sp] - cmp r0, 0x1 - beq _081900E0 -_081900AA: - ldr r1, [sp] - cmp r1, 0x1 - bgt _081900BC - cmp r1, 0 - beq _081900C4 - b _08190154 - .pool -_081900BC: - ldr r0, [sp] - cmp r0, 0x2 - beq _08190114 - b _08190154 -_081900C4: - cmp r2, 0xA - beq _08190146 - cmp r2, 0xA - ble _08190146 - cmp r2, 0x28 - beq _0819014A - cmp r2, 0x28 - bgt _081900DA - cmp r2, 0x14 - beq _08190104 - b _08190146 -_081900DA: - cmp r2, 0x50 - bne _08190146 - b _08190100 -_081900E0: - cmp r2, 0xA - beq _08190104 - cmp r2, 0xA - bgt _081900F2 - cmp r2, 0 - beq _08190100 - cmp r2, 0x5 - beq _0819014A - b _08190146 -_081900F2: - cmp r2, 0x28 - beq _08190108 - cmp r2, 0x28 - ble _08190146 - cmp r2, 0x50 - beq _0819010E - b _08190146 -_08190100: - movs r2, 0x8 - b _08190154 -_08190104: - movs r2, 0x2 - b _08190154 -_08190108: - movs r2, 0x2 - negs r2, r2 - b _08190154 -_0819010E: - movs r2, 0x4 - negs r2, r2 - b _08190154 -_08190114: - cmp r2, 0xA - beq _08190146 - cmp r2, 0xA - bgt _08190126 - cmp r2, 0 - beq _0819013A - cmp r2, 0x5 - beq _08190140 - b _08190146 -_08190126: - cmp r2, 0x28 - beq _0819014E - cmp r2, 0x28 - bgt _08190134 - cmp r2, 0x14 - beq _0819014A - b _08190146 -_08190134: - cmp r2, 0x50 - beq _08190152 - b _08190146 -_0819013A: - movs r2, 0x10 - negs r2, r2 - b _08190154 -_08190140: - movs r2, 0x8 - negs r2, r2 - b _08190154 -_08190146: - movs r2, 0 - b _08190154 -_0819014A: - movs r2, 0x4 - b _08190154 -_0819014E: - movs r2, 0xC - b _08190154 -_08190152: - movs r2, 0x14 -_08190154: - adds r0, r2, 0 -_08190156: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_818FFC0 - thumb_func_start sub_8190168 -sub_8190168: @ 8190168 + thumb_func_start GetDomeTrainerMonIvs +GetDomeTrainerMonIvs: @ 8190168 push {lr} lsls r0, 16 lsrs r0, 16 @@ -1020,7 +40,7 @@ _0819019A: adds r0, r1, 0 pop {r1} bx r1 - thumb_func_end sub_8190168 + thumb_func_end GetDomeTrainerMonIvs thumb_func_start sub_81901A0 sub_81901A0: @ 81901A0 @@ -1292,7 +312,7 @@ sub_81903B8: @ 81903B8 bl sub_81902AC lsls r0, 16 lsrs r0, 16 - bl sub_8195358 + bl TrainerIdToTournamentId strh r0, [r4, 0xA] strh r5, [r4, 0xC] strh r5, [r4, 0xE] @@ -5282,7 +4302,7 @@ _08192690: adds r0, r3 adds r0, r5 ldrh r1, [r0] - ldr r0, =gUnknown_0203BC8C + ldr r0, =gFacilityTrainerMons ldr r0, [r0] lsls r1, 4 adds r1, r0 @@ -5538,7 +4558,7 @@ _081928E4: adds r1, r2 adds r1, r0 ldrh r1, [r1] - ldr r0, =gUnknown_0203BC8C + ldr r0, =gFacilityTrainerMons ldr r0, [r0] lsls r1, 4 _081928FA: @@ -5683,7 +4703,7 @@ _08192A20: add r1, r12 adds r1, r0 ldrh r0, [r1] - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r1, [r1] lsls r0, 4 adds r0, r1 @@ -5919,7 +4939,7 @@ _08192C0C: bge _08192C0C b _08192D70 _08192C24: - ldr r4, =gUnknown_0203BC8C + ldr r4, =gFacilityTrainerMons mov r10, r4 ldr r1, [sp, 0x3C] ldr r2, [sp, 0x20] @@ -6965,7 +5985,7 @@ _08193490: adds r2, r1 adds r2, r0 ldrh r1, [r2] - ldr r0, =gUnknown_0203BC8C + ldr r0, =gFacilityTrainerMons ldr r0, [r0] lsls r1, 4 adds r1, r0 @@ -7114,7 +6134,7 @@ _081935D8: adds r2, r1 adds r2, r0 ldrh r1, [r2] - ldr r0, =gUnknown_0203BC8C + ldr r0, =gFacilityTrainerMons ldr r0, [r0] lsls r1, 4 adds r1, r0 @@ -7974,7 +6994,7 @@ sub_8193D7C: @ 8193D7C bne _08193E10 ldr r5, =gTrainerBattleOpponent_A ldrh r0, [r5] - bl sub_8195358 + bl TrainerIdToTournamentId ldr r4, =gSaveBlock2Ptr ldr r2, [r4] lsls r0, 2 @@ -7986,7 +7006,7 @@ sub_8193D7C: @ 8193D7C orrs r0, r1 strb r0, [r2] ldrh r0, [r5] - bl sub_8195358 + bl TrainerIdToTournamentId ldr r1, [r4] lsls r0, 2 adds r0, r1, r0 @@ -8005,7 +7025,7 @@ sub_8193D7C: @ 8193D7C orrs r1, r2 strb r1, [r0] ldrh r0, [r5] - bl sub_8195358 + bl TrainerIdToTournamentId ldr r2, [r4] lsls r0, 1 movs r3, 0xEC @@ -8027,7 +7047,7 @@ sub_8193D7C: @ 8193D7C _08193E10: ldr r5, =0x000003ff adds r0, r5, 0 - bl sub_8195358 + bl TrainerIdToTournamentId ldr r4, =gSaveBlock2Ptr ldr r2, [r4] lsls r0, 2 @@ -8039,7 +7059,7 @@ _08193E10: orrs r0, r1 strb r0, [r2] adds r0, r5, 0 - bl sub_8195358 + bl TrainerIdToTournamentId ldr r1, [r4] lsls r0, 2 adds r0, r1, r0 @@ -8057,7 +7077,7 @@ _08193E10: orrs r1, r2 strb r1, [r0] adds r0, r5, 0 - bl sub_8195358 + bl TrainerIdToTournamentId ldr r1, [r4] lsls r0, 1 movs r3, 0xEC @@ -8076,7 +7096,7 @@ _08193E10: bne _08193E92 _08193E78: adds r0, r5, 0 - bl sub_8195358 + bl TrainerIdToTournamentId ldr r2, [r4] lsls r0, 2 adds r2, r0 @@ -8127,7 +7147,7 @@ sub_8193ED0: @ 8193ED0 str r0, [sp, 0x54] movs r1, 0 str r1, [sp, 0x58] - bl sub_8165C40 + bl GetFrontierEnemyMonLevel movs r2, 0 str r2, [sp, 0x50] add r3, sp, 0x30 @@ -8193,7 +7213,7 @@ _08193F60: adds r1, r3, r5 adds r1, r0 ldrh r0, [r1] - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r1, [r1] lsls r0, 4 adds r0, r1 @@ -8266,7 +7286,7 @@ _08193FEE: adds r0, r4 add r0, r8 ldrh r4, [r0] - ldr r3, =gUnknown_0203BC8C + ldr r3, =gFacilityTrainerMons ldr r0, [r3] lsls r4, 4 adds r4, r0 @@ -9729,7 +8749,7 @@ sub_8194CE4: @ 8194CE4 thumb_func_start sub_8194D48 sub_8194D48: @ 8194D48 - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r0, =gBattleFrontierMons str r0, [r1] ldr r1, =gUnknown_0203BC88 @@ -9909,10 +8929,10 @@ sub_8194EC0: @ 8194EC0 push {r4,lr} ldr r0, =gTrainerBattleOpponent_A ldrh r0, [r0] - bl sub_8195358 + bl TrainerIdToTournamentId adds r4, r0, 0 ldr r0, =0x000003ff - bl sub_8195358 + bl TrainerIdToTournamentId cmp r4, r0 ble _08194EE8 ldr r1, =gSpecialVar_Result @@ -10141,7 +9161,7 @@ _0819509E: bge _081950F4 ldr r0, =gSaveBlock2Ptr ldr r0, [r0] - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons mov r9, r1 ldr r2, [sp, 0x8] mov r8, r2 @@ -10189,7 +9209,7 @@ _081950F4: ldr r2, [sp, 0x2C] add r2, sp adds r2, 0x8 - ldr r3, =gUnknown_0203BC8C + ldr r3, =gFacilityTrainerMons ldr r1, [r3] lsls r0, r5, 4 adds r0, r1 @@ -10260,7 +9280,7 @@ _08195182: ldrh r0, [r0] lsls r0, 22 lsrs r0, 22 - bl sub_8190168 + bl GetDomeTrainerMonIvs lsls r0, 24 lsrs r0, 24 mov r8, r0 @@ -10278,7 +9298,7 @@ _081951AA: adds r0, r2 adds r0, r4 ldrh r1, [r0] - ldr r3, =gUnknown_0203BC8C + ldr r3, =gFacilityTrainerMons ldr r0, [r3] lsls r1, 4 adds r1, r0 @@ -10312,7 +9332,7 @@ _081951AA: adds r0, r1 adds r0, r4 ldrh r0, [r0] - ldr r2, =gUnknown_0203BC8C + ldr r2, =gFacilityTrainerMons ldr r1, [r2] lsls r0, 4 adds r0, r1 @@ -10465,8 +9485,8 @@ _0819533E: .pool thumb_func_end sub_8194F58 - thumb_func_start sub_8195358 -sub_8195358: @ 8195358 + thumb_func_start TrainerIdToTournamentId +TrainerIdToTournamentId: @ 8195358 push {r4,r5,lr} lsls r0, 16 lsrs r3, r0, 16 @@ -10501,7 +9521,7 @@ _0819538E: pop {r1} bx r1 .pool - thumb_func_end sub_8195358 + thumb_func_end TrainerIdToTournamentId thumb_func_start sub_81953A0 sub_81953A0: @ 81953A0 @@ -10768,7 +9788,7 @@ _081955B0: ldr r2, [sp, 0x38] adds r0, r1, r2 ldrh r0, [r0] - ldr r3, =gUnknown_0203BC8C + ldr r3, =gFacilityTrainerMons mov r8, r3 ldr r2, [r3] lsls r0, 4 @@ -10873,7 +9893,7 @@ _08195682: mov r2, r8 adds r0, r1, r2 ldrh r0, [r0] - ldr r5, =gUnknown_0203BC8C + ldr r5, =gFacilityTrainerMons mov r9, r5 ldr r2, [r5] lsls r0, 4 @@ -11121,7 +10141,7 @@ sub_8195898: @ 8195898 lsls r1, 16 lsrs r5, r1, 16 movs r4, 0 - bl sub_8165C40 + bl GetFrontierEnemyMonLevel ldr r0, =0x000003fe cmp r5, r0 bne _081958B8 diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s index 8f2d7b0e0..46204bb64 100644 --- a/asm/battle_frontier_2.s +++ b/asm/battle_frontier_2.s @@ -1867,7 +1867,7 @@ sub_819B484: @ 819B484 lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x18] - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r0, =gBattleFrontierMons str r0, [r1] ldrb r1, [r4] @@ -1948,7 +1948,7 @@ _0819B572: ldr r0, [r2] adds r0, r4 adds r0, 0x8 - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r2, [r1] lsls r5, 4 adds r2, r5, r2 @@ -1973,7 +1973,7 @@ _0819B5B8: ldr r0, [r3] adds r0, r4 adds r0, 0x8 - ldr r5, =gUnknown_0203BC8C + ldr r5, =gFacilityTrainerMons ldr r1, [r5] adds r1, r7, r1 lsls r2, r6, 1 @@ -2045,7 +2045,7 @@ sub_819B63C: @ 819B63C add r0, sp, 0xC movs r1, 0 strb r1, [r0] - ldr r2, =gUnknown_0203BC8C + ldr r2, =gFacilityTrainerMons ldr r0, =gSlateportBattleTentMons str r0, [r2] ldr r0, =gSaveBlock2Ptr @@ -2089,7 +2089,7 @@ _0819B678: adds r4, 0xC adds r0, r4 adds r0, 0x8 - ldr r3, =gUnknown_0203BC8C + ldr r3, =gFacilityTrainerMons ldr r2, [r3] mov r7, r8 lsls r5, r7, 4 @@ -2114,7 +2114,7 @@ _0819B6D4: ldr r0, [r1] adds r0, r4 adds r0, 0x8 - ldr r3, =gUnknown_0203BC8C + ldr r3, =gFacilityTrainerMons ldr r2, [r3] mov r3, r8 lsls r1, r3, 4 @@ -2145,7 +2145,7 @@ _0819B6D4: ldr r0, [r2] adds r0, r4 adds r0, 0x8 - ldr r3, =gUnknown_0203BC8C + ldr r3, =gFacilityTrainerMons ldr r1, [r3] adds r1, r5, r1 ldrb r2, [r1, 0xA] @@ -3936,7 +3936,7 @@ sub_819C5D0: @ 819C5D0 sub_819C634: @ 819C634 push {r4-r7,lr} lsls r0, 16 - ldr r2, =gUnknown_0203BC8C + ldr r2, =gFacilityTrainerMons ldr r1, [r2] lsrs r0, 12 adds r0, r1 @@ -20059,7 +20059,7 @@ _081A4E46: bl ZeroEnemyPartyMons movs r1, 0 str r1, [sp, 0x18] - bl sub_8165C40 + bl GetFrontierEnemyMonLevel lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x1C] @@ -22413,7 +22413,7 @@ _081A627A: lsls r0, 16 lsrs r0, 16 mov r9, r0 - ldr r4, =gUnknown_0203BC8C + ldr r4, =gFacilityTrainerMons ldr r2, [r4] lsls r1, r0, 4 adds r0, r1, r2 @@ -22458,7 +22458,7 @@ _081A62D0: cmp r0, r5 beq _081A6302 adds r6, r4, 0 - ldr r3, =gUnknown_0203BC8C + ldr r3, =gFacilityTrainerMons mov r12, r3 mov r5, r8 ldr r3, [sp, 0x14] @@ -22493,7 +22493,7 @@ _081A631C: ldrh r1, [r3] cmp r1, 0 beq _081A6336 - ldr r6, =gUnknown_0203BC8C + ldr r6, =gFacilityTrainerMons ldr r0, [r6] ldr r6, [sp, 0x24] adds r0, r6, r0 @@ -22512,7 +22512,7 @@ _081A633E: cmp r2, r4 bne _081A636E lsls r4, r7, 1 - ldr r0, =gUnknown_0203BC8C + ldr r0, =gFacilityTrainerMons ldr r1, [r0] add r1, r8 ldrh r0, [r1] @@ -22573,12 +22573,12 @@ sub_81A63CC: @ 81A63CC ands r0, r1 cmp r0, 0x2 beq _081A63FC - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r0, =gBattleFrontierMons b _081A6400 .pool _081A63FC: - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r0, =gSlateportBattleTentMons _081A6400: str r0, [r1] @@ -22637,7 +22637,7 @@ _081A6408: adds r1, r2 strb r0, [r1] ldrh r1, [r6] - ldr r0, =gUnknown_0203BC8C + ldr r0, =gFacilityTrainerMons ldr r0, [r0] lsls r1, 4 adds r1, r0 @@ -22679,7 +22679,7 @@ sub_81A64C4: @ 81A64C4 ands r0, r1 cmp r0, 0x2 bne _081A6500 - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r0, =gSlateportBattleTentMons str r0, [r1] movs r2, 0x1E @@ -22687,7 +22687,7 @@ sub_81A64C4: @ 81A64C4 b _081A6518 .pool _081A6500: - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r0, =gBattleFrontierMons str r0, [r1] ldrb r1, [r2] @@ -22712,7 +22712,7 @@ _081A6522: mov r1, sp adds r1, 0x12 str r1, [sp, 0x1C] - ldr r2, =gUnknown_0203BC8C + ldr r2, =gFacilityTrainerMons mov r9, r2 _081A6534: ldr r4, =gSaveBlock2Ptr @@ -22879,7 +22879,7 @@ _081A666C: _081A667A: movs r2, 0 mov r8, r2 - ldr r4, =gUnknown_0203BC8C + ldr r4, =gFacilityTrainerMons mov r9, r4 _081A6682: ldr r5, =gSaveBlock2Ptr @@ -23113,7 +23113,7 @@ _081A681A: bne _081A6878 movs r2, 0x1 _081A6878: - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r0, =gBattleFrontierMons str r0, [r1] mov r1, r9 @@ -23166,7 +23166,7 @@ _081A68F2: bl sub_81A6EF0 lsls r0, 16 lsrs r7, r0, 16 - ldr r0, =gUnknown_0203BC8C + ldr r0, =gFacilityTrainerMons ldr r1, [r0] lsls r2, r7, 4 adds r4, r2, r1 @@ -23226,7 +23226,7 @@ _081A6964: ldrh r4, [r5] cmp r4, 0 beq _081A6994 - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r0, [r1] mov r2, r9 adds r1, r2, r0 @@ -23262,7 +23262,7 @@ _081A699C: lsls r0, 4 adds r1, r0 strh r7, [r1] - ldr r2, =gUnknown_0203BC8C + ldr r2, =gFacilityTrainerMons ldr r1, [r2] add r1, r9 ldrh r0, [r1] @@ -23307,7 +23307,7 @@ sub_81A6A08: @ 81A6A08 mov r7, r8 push {r7} sub sp, 0x18 - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r0, =gBattleFrontierMons str r0, [r1] movs r4, 0 @@ -23326,7 +23326,7 @@ _081A6A1E: movs r4, 0 ldr r0, =gUnknown_03006298 mov r8, r0 - ldr r0, =gUnknown_0203BC8C + ldr r0, =gFacilityTrainerMons ldr r6, [r0] ldr r1, =gBaseStats mov r12, r1 @@ -23423,7 +23423,7 @@ sub_81A6AEC: @ 81A6AEC push {r4-r7,lr} sub sp, 0x8 movs r7, 0 - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r0, =gBattleFrontierMons str r0, [r1] movs r4, 0 @@ -23445,7 +23445,7 @@ _081A6B0E: ldrh r6, [r0] movs r5, 0 _081A6B18: - ldr r0, =gUnknown_0203BC8C + ldr r0, =gFacilityTrainerMons ldr r1, [r0] lsls r0, r6, 4 adds r0, r1 @@ -23590,12 +23590,12 @@ sub_81A6C1C: @ 81A6C1C ands r0, r1 cmp r0, 0x2 beq _081A6C48 - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r0, =gBattleFrontierMons b _081A6C4C .pool _081A6C48: - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r0, =gSlateportBattleTentMons _081A6C4C: str r0, [r1] @@ -23615,7 +23615,7 @@ _081A6C50: lsls r1, 4 adds r2, r1 ldrh r2, [r2] - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r1, [r1] lsls r2, 4 adds r2, r1 @@ -23702,7 +23702,7 @@ sub_81A6CD0: @ 81A6CD0 lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x24] - bl sub_8165C40 + bl GetFrontierEnemyMonLevel lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x20] @@ -23727,7 +23727,7 @@ _081A6D4C: bl sub_81A6EF0 lsls r0, 16 lsrs r5, r0, 16 - ldr r7, =gUnknown_0203BC8C + ldr r7, =gFacilityTrainerMons ldr r1, [r7] lsls r0, r5, 4 adds r0, r1 @@ -23775,7 +23775,7 @@ _081A6DA8: cmp r4, r9 bge _081A6DDC add r2, sp, 0xC - ldr r7, =gUnknown_0203BC8C + ldr r7, =gFacilityTrainerMons ldr r0, [r7] lsls r1, r5, 4 adds r0, r1, r0 @@ -23784,7 +23784,7 @@ _081A6DA8: ldrh r0, [r0] cmp r2, r0 beq _081A6DDC - ldr r6, =gUnknown_0203BC8C + ldr r6, =gFacilityTrainerMons adds r3, r7, 0 add r2, sp, 0xC _081A6DC8: @@ -23805,7 +23805,7 @@ _081A6DDC: cmp r4, r9 bge _081A6E0C ldr r7, =gBattleFrontierHeldItems - ldr r6, =gUnknown_0203BC8C + ldr r6, =gFacilityTrainerMons add r2, sp, 0x14 lsls r3, r5, 4 _081A6DEE: @@ -23833,7 +23833,7 @@ _081A6E0C: mov r1, sp adds r1, r2 adds r1, 0xC - ldr r3, =gUnknown_0203BC8C + ldr r3, =gFacilityTrainerMons ldr r4, [r3] lsls r5, 4 mov r8, r5 @@ -23875,7 +23875,7 @@ _081A6E0C: add r0, r9 mov r8, r0 _081A6E6E: - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r0, [r1] adds r0, r7, r0 lsls r1, r4, 1 @@ -23898,7 +23898,7 @@ _081A6E6E: movs r1, 0x20 mov r2, r10 bl SetMonData - ldr r2, =gUnknown_0203BC8C + ldr r2, =gFacilityTrainerMons ldr r0, [r2] adds r0, r7, r0 ldrb r2, [r0, 0xA] @@ -29517,7 +29517,7 @@ _081A9C56: bl SetMonData cmp r5, 0 beq _081A9CD4 - bl sub_8165C40 + bl GetFrontierEnemyMonLevel lsls r0, 24 lsrs r5, r0, 24 ldr r1, [sp, 0x10] diff --git a/asm/battle_tent.s b/asm/battle_tent.s index c967390d0..d64345730 100644 --- a/asm/battle_tent.s +++ b/asm/battle_tent.s @@ -22,7 +22,7 @@ sub_81B9EC0: @ 81B9EC0 mov r1, sp adds r1, 0x18 str r1, [sp, 0x2C] - ldr r5, =gUnknown_0203BC8C + ldr r5, =gFacilityTrainerMons ldr r4, =gSlateportBattleTentMons movs r2, 0 adds r3, r1, 0 @@ -73,7 +73,7 @@ _081B9F1E: ldrh r0, [r1] cmp r0, r5 beq _081B9F7C - ldr r0, =gUnknown_0203BC8C + ldr r0, =gFacilityTrainerMons ldr r1, [r0] lsls r0, r5, 4 adds r4, r0, r1 @@ -112,7 +112,7 @@ _081B9F7C: bge _081B9FD4 ldr r0, =gBattleFrontierHeldItems mov r12, r0 - ldr r7, =gUnknown_0203BC8C + ldr r7, =gFacilityTrainerMons ldr r1, [sp, 0x24] ldr r0, [sp, 0x2C] adds r4, r1, r0 @@ -155,7 +155,7 @@ _081B9FD4: lsls r6, 4 adds r1, r6 strh r5, [r1] - ldr r0, =gUnknown_0203BC8C + ldr r0, =gFacilityTrainerMons ldr r0, [r0] lsls r1, r5, 4 adds r1, r0 @@ -208,7 +208,7 @@ sub_81BA040: @ 81BA040 ldr r1, =gUnknown_0203BC88 ldr r0, =gSlateportBattleTentTrainers str r0, [r1] - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r0, =gSlateportBattleTentMons str r0, [r1] ldr r7, =gSaveBlock2Ptr @@ -324,7 +324,7 @@ _081BA13E: strh r0, [r7] movs r2, 0 ldrh r0, [r7] - ldr r4, =gUnknown_0203BC8C + ldr r4, =gFacilityTrainerMons ldr r3, [r4] lsls r0, 4 adds r0, r3 @@ -356,7 +356,7 @@ _081BA180: cmp r0, r6 beq _081BA1B0 ldr r6, =gUnknown_03001298 - ldr r3, =gUnknown_0203BC8C + ldr r3, =gFacilityTrainerMons mov r2, sp _081BA198: adds r2, 0x2 @@ -386,7 +386,7 @@ _081BA1C0: beq _081BA1DE ldr r1, =gUnknown_03001298 ldrh r0, [r1] - ldr r6, =gUnknown_0203BC8C + ldr r6, =gFacilityTrainerMons ldr r1, [r6] lsls r0, 4 adds r0, r1 @@ -406,7 +406,7 @@ _081BA1E6: bne _081BA220 lsls r2, r5, 1 ldrh r0, [r7] - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r4, [r1] lsls r0, 4 adds r0, r4 diff --git a/asm/battle_tower.s b/asm/battle_tower.s index 7340ea1ce..43dc9b19b 100644 --- a/asm/battle_tower.s +++ b/asm/battle_tower.s @@ -551,7 +551,7 @@ _08162414: bl __udivsi3 lsls r0, 16 lsrs r5, r0, 16 - bl sub_8165C40 + bl GetFrontierEnemyMonLevel subs r4, 0x2 cmp r4, 0x1 bhi _08162488 @@ -784,7 +784,7 @@ sub_8162614: @ 8162614 adds r6, r4, 0 lsls r1, 24 lsrs r5, r1, 24 - bl sub_8165C40 + bl GetFrontierEnemyMonLevel movs r0, 0xFA lsls r0, 1 cmp r4, r0 @@ -962,7 +962,7 @@ sub_81627A4: @ 81627A4 lsls r0, 16 lsrs r4, r0, 16 adds r5, r4, 0 - bl sub_8165C40 + bl GetFrontierEnemyMonLevel movs r0, 0xFA lsls r0, 1 cmp r4, r0 @@ -1335,7 +1335,7 @@ GetFrontierTrainerFrontSpriteId: @ 8162AA0 lsls r0, 16 lsrs r4, r0, 16 adds r5, r4, 0 - bl sub_8165C40 + bl GetFrontierEnemyMonLevel movs r0, 0xFA lsls r0, 1 cmp r4, r0 @@ -1462,7 +1462,7 @@ GetFrontierOpponentClass: @ 8162BD8 lsls r0, 16 lsrs r4, r0, 16 adds r5, r4, 0 - bl sub_8165C40 + bl GetFrontierEnemyMonLevel movs r0, 0xFA lsls r0, 1 cmp r4, r0 @@ -1602,7 +1602,7 @@ sub_8162D34: @ 8162D34 lsls r0, 16 lsrs r4, r0, 16 adds r5, r4, 0 - bl sub_8165C40 + bl GetFrontierEnemyMonLevel movs r0, 0xFA lsls r0, 1 cmp r4, r0 @@ -1704,7 +1704,7 @@ GetFrontierTrainerName: @ 8162E20 lsls r1, 16 lsrs r5, r1, 16 movs r4, 0 - bl sub_8165C40 + bl GetFrontierEnemyMonLevel movs r0, 0xFA lsls r0, 1 cmp r5, r0 @@ -1854,7 +1854,7 @@ sub_8162F68: @ 8162F68 lsls r0, 16 lsrs r4, r0, 16 adds r5, r4, 0 - bl sub_8165C40 + bl GetFrontierEnemyMonLevel movs r0, 0xFA lsls r0, 1 cmp r4, r0 @@ -2025,7 +2025,7 @@ sub_81630C4: @ 81630C4 add r4, sp, 0x14 movs r0, 0xFF strb r0, [r4] - bl sub_8165C40 + bl GetFrontierEnemyMonLevel lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x20] @@ -2258,7 +2258,7 @@ _081632D2: movs r1, 0xB movs r2, 0 bl GetMonData - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r2, [r1] lsls r1, r4, 4 adds r1, r2 @@ -2291,7 +2291,7 @@ _08163308: movs r1, 0xC movs r2, 0 bl GetMonData - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r2, [r1] lsls r1, r4, 4 adds r1, r2 @@ -2338,7 +2338,7 @@ _08163368: muls r0, r1 ldr r2, =gEnemyParty adds r0, r2 - ldr r5, =gUnknown_0203BC8C + ldr r5, =gFacilityTrainerMons ldr r2, [r5] lsls r4, 4 adds r2, r4, r2 @@ -2405,7 +2405,7 @@ _081633EC: movs r1, 0x20 add r2, sp, 0x14 bl SetMonData - ldr r0, =gUnknown_0203BC8C + ldr r0, =gFacilityTrainerMons ldr r0, [r0] add r0, r9 ldrb r2, [r0, 0xA] @@ -2551,7 +2551,7 @@ sub_8163524: @ 8163524 adds r4, r0, 0 lsls r4, 16 lsrs r4, 16 - bl sub_8165C40 + bl GetFrontierEnemyMonLevel lsls r0, 24 lsrs r6, r0, 24 ldr r0, =gUnknown_0203BC88 @@ -2728,7 +2728,7 @@ _081636A4: movs r0, 0x1F _081636A6: str r0, [sp, 0x18] - bl sub_8165C40 + bl GetFrontierEnemyMonLevel lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x14] @@ -2759,7 +2759,7 @@ _081636CE: muls r6, r0 ldr r1, =gEnemyParty adds r0, r6, r1 - ldr r3, =gUnknown_0203BC8C + ldr r3, =gFacilityTrainerMons ldr r2, [r3] mov r1, r9 lsls r4, r1, 4 @@ -2784,7 +2784,7 @@ _081636CE: mov r10, r7 adds r7, r4, 0 _08163718: - ldr r0, =gUnknown_0203BC8C + ldr r0, =gFacilityTrainerMons ldr r1, [r0] mov r2, r9 lsls r0, r2, 4 @@ -2813,7 +2813,7 @@ _08163718: movs r1, 0x20 add r2, sp, 0xC bl SetMonData - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r0, [r1] adds r0, r7, r0 ldrb r2, [r0, 0xA] @@ -2881,7 +2881,7 @@ _081637D0: muls r6, r7 ldr r1, =gEnemyParty adds r0, r6, r1 - ldr r7, =gUnknown_0203BC8C + ldr r7, =gFacilityTrainerMons ldr r2, [r7] lsls r4, 4 adds r2, r4, r2 @@ -2905,7 +2905,7 @@ _081637D0: mov r8, r4 mov r5, r8 _08163818: - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r0, [r1] adds r0, r5, r0 lsls r4, r7, 1 @@ -2916,7 +2916,7 @@ _08163818: adds r0, r6, r2 adds r2, r7, 0 bl sub_81A7024 - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r0, [r1] adds r0, r5, r0 adds r0, 0x2 @@ -2942,7 +2942,7 @@ _08163846: movs r1, 0x20 add r2, sp, 0xC bl SetMonData - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r0, [r1] add r0, r8 ldrb r2, [r0, 0xA] @@ -3029,7 +3029,7 @@ _0816390A: thumb_func_start sub_8163914 sub_8163914: @ 8163914 push {lr} - bl sub_8165C40 + bl GetFrontierEnemyMonLevel ldr r0, =gSpecialVar_0x8005 ldrh r0, [r0] cmp r0, 0 @@ -4091,7 +4091,7 @@ sub_81642A0: @ 81642A0 movs r2, 0 bl GetMonData str r0, [sp, 0x20] - bl sub_8165C40 + bl GetFrontierEnemyMonLevel movs r7, 0 ldr r0, [sp, 0x18] lsls r0, 24 @@ -4200,7 +4200,7 @@ _081643C0: ldr r1, [sp, 0x28] adds r0, r1 ldrh r2, [r0] - ldr r0, =gUnknown_0203BC8C + ldr r0, =gFacilityTrainerMons ldr r0, [r0] lsls r2, 4 adds r2, r0 @@ -4216,7 +4216,7 @@ _081643F4: bge _08164430 ldr r2, =gSaveBlock2Ptr ldr r0, [r2] - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r3, [r1] lsls r1, r6, 4 adds r1, r3 @@ -4556,7 +4556,7 @@ sub_81646BC: @ 81646BC movs r0, 0 mov r9, r0 mov r10, r0 - bl sub_8165C40 + bl GetFrontierEnemyMonLevel movs r0, 0xFA lsls r0, 1 cmp r5, r0 @@ -4564,7 +4564,7 @@ sub_81646BC: @ 81646BC subs r0, 0xC9 cmp r5, r0 bhi _081646FC - ldr r0, =gUnknown_0203BC8C + ldr r0, =gFacilityTrainerMons ldr r1, [r0] lsls r0, r4, 4 adds r0, r1 @@ -4705,7 +4705,7 @@ sub_8164828: @ 8164828 mov r5, r8 push {r5-r7} sub sp, 0x8 - bl sub_8165C40 + bl GetFrontierEnemyMonLevel bl sub_81A39C4 lsls r0, 16 lsrs r0, 16 @@ -6073,7 +6073,7 @@ sub_8165404: @ 8165404 sub sp, 0x70 lsls r0, 16 lsrs r7, r0, 16 - bl sub_8165C40 + bl GetFrontierEnemyMonLevel ldr r0, =0x00000c03 cmp r7, r0 beq _08165420 @@ -6228,7 +6228,7 @@ _08165564: bls _0816556C b _081656E8 _0816556C: - bl sub_8165C40 + bl GetFrontierEnemyMonLevel lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x50] @@ -6272,7 +6272,7 @@ _081655A6: mov r9, r0 mov r0, r8 add r0, r9 - ldr r6, =gUnknown_0203BC8C + ldr r6, =gFacilityTrainerMons ldr r4, [r6] lsls r5, r1, 4 adds r4, r5, r4 @@ -6339,7 +6339,7 @@ _08165634: movs r1, 0x20 ldr r2, [sp, 0x5C] bl SetMonData - ldr r0, =gUnknown_0203BC8C + ldr r0, =gFacilityTrainerMons ldr r1, [r0] ldr r2, [sp, 0x54] lsls r0, r2, 4 @@ -7083,8 +7083,8 @@ _08165C2A: .pool thumb_func_end sub_8165B88 - thumb_func_start sub_8165C40 -sub_8165C40: @ 8165C40 + thumb_func_start GetFrontierEnemyMonLevel +GetFrontierEnemyMonLevel: @ 8165C40 push {lr} ldr r0, =gSaveBlock2Ptr ldr r0, [r0] @@ -7098,7 +7098,7 @@ sub_8165C40: @ 8165C40 ldr r1, =gUnknown_0203BC88 ldr r0, =gBattleFrontierTrainers str r0, [r1] - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r0, =gBattleFrontierMons str r0, [r1] ldrb r0, [r2] @@ -7114,7 +7114,7 @@ _08165C88: lsrs r0, 24 pop {r1} bx r1 - thumb_func_end sub_8165C40 + thumb_func_end GetFrontierEnemyMonLevel thumb_func_start BattleFrontierGetOpponentLvl BattleFrontierGetOpponentLvl: @ 8165C90 @@ -7258,7 +7258,7 @@ sub_8165D78: @ 8165D78 ldr r1, =gUnknown_0203BC88 ldr r0, =gSlateportBattleTentTrainers str r0, [r1] - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r0, =gSlateportBattleTentMons b _08165DF2 .pool @@ -7268,7 +7268,7 @@ _08165DA8: ldr r1, =gUnknown_0203BC88 ldr r0, =gVerdanturfBattleTentTrainers str r0, [r1] - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r0, =gVerdanturfBattleTentMons b _08165DF2 .pool @@ -7278,7 +7278,7 @@ _08165DC8: ldr r1, =gUnknown_0203BC88 ldr r0, =gFallarborBattleTentTrainers str r0, [r1] - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r0, =gFallarborBattleTentMons b _08165DF2 .pool @@ -7286,7 +7286,7 @@ _08165DE8: ldr r1, =gUnknown_0203BC88 ldr r0, =gBattleFrontierTrainers str r0, [r1] - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r0, =gBattleFrontierMons _08165DF2: str r0, [r1] @@ -7456,7 +7456,7 @@ _08165F44: movs r1, 0xB movs r2, 0 bl GetMonData - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r2, [r1] lsls r1, r4, 4 adds r1, r2 @@ -7489,7 +7489,7 @@ _08165F7A: movs r1, 0xC movs r2, 0 bl GetMonData - ldr r1, =gUnknown_0203BC8C + ldr r1, =gFacilityTrainerMons ldr r2, [r1] lsls r1, r4, 4 adds r1, r2 @@ -7537,7 +7537,7 @@ _08165FDA: muls r0, r6 ldr r1, =gEnemyParty adds r0, r1 - ldr r5, =gUnknown_0203BC8C + ldr r5, =gFacilityTrainerMons ldr r2, [r5] lsls r4, 4 adds r2, r4, r2 @@ -7603,7 +7603,7 @@ _0816605E: movs r1, 0x20 add r2, sp, 0x14 bl SetMonData - ldr r0, =gUnknown_0203BC8C + ldr r0, =gFacilityTrainerMons ldr r0, [r0] add r0, r9 ldrb r2, [r0, 0xA] @@ -7756,7 +7756,7 @@ sub_8166188: @ 8166188 ands r0, r1 cmp r0, 0 beq _081661E8 - bl sub_8165C40 + bl GetFrontierEnemyMonLevel lsls r0, 24 movs r5, 0 ldr r7, =gBaseStats diff --git a/include/battle_message.h b/include/battle_message.h index 147bfa501..c68607246 100644 --- a/include/battle_message.h +++ b/include/battle_message.h @@ -224,6 +224,7 @@ extern const u8* const gStatNamesTable[]; extern const u8* const gPokeblockWasTooXStringTable[]; extern const u8* const gRefereeStringsTable[]; extern const u8* const gStatNamesTable2[]; +extern const u8 *const gRoundsStringTable[]; extern const u8 gText_PkmnIsEvolving[]; extern const u8 gText_CongratsPkmnEvolved[]; diff --git a/include/global.h b/include/global.h index 0d2167c47..5b78fc4c0 100644 --- a/include/global.h +++ b/include/global.h @@ -337,14 +337,16 @@ struct FrontierMonData u8 nature; }; -struct FrontierUnkStruct1 +struct BattleDomeTrainer { - u16 unk0:10; + u16 trainerId:10; u16 unk1:1; u16 unk2:2; u16 unk3:3; }; +#define DOME_TOURNAMENT_TRAINERS_COUNT 16 + struct BattleFrontier { /*0x64C*/ struct EmeraldBattleTowerRecord battleTower; @@ -404,8 +406,8 @@ struct BattleFrontier /*0xD21*/ u8 field_D21; /*0xD22*/ u8 field_D22; /*0xD23*/ u8 field_D23; - /*0xD24*/ struct FrontierUnkStruct1 field_D24[16]; - /*0xD64*/ u16 field_D64[16][3]; + /*0xD24*/ struct BattleDomeTrainer domeTrainers[DOME_TOURNAMENT_TRAINERS_COUNT]; + /*0xD64*/ u16 domeMonId[DOME_TOURNAMENT_TRAINERS_COUNT][3]; /*0xDC8*/ u16 field_DC8[2]; /*0xDCC*/ u8 filler_DCC[4]; /*0xDD0*/ u16 field_DD0[2]; diff --git a/src/battle_frontier_1.c b/src/battle_frontier_1.c index b84e91973..3c97215e3 100644 --- a/src/battle_frontier_1.c +++ b/src/battle_frontier_1.c @@ -2,47 +2,56 @@ #include "battle.h" #include "battle_setup.h" #include "battle_frontier_1.h" +#include "battle_message.h" #include "event_data.h" #include "overworld.h" #include "util.h" #include "malloc.h" +#include "string_util.h" +#include "random.h" #include "constants/species.h" +#include "constants/moves.h" +#include "constants/trainers.h" +#include "constants/abilities.h" struct Unknown_0203BC8C_Struct { - u16 field_0; - u8 field_2; - u8 field_3; - u8 field_4; - u8 field_5; - u8 field_6; - u8 field_7; - u8 field_8; - u8 field_9; - u8 field_A; - u8 field_B; - u8 field_C; - u8 field_D; - u8 field_E; + u16 species; + u16 moves[4]; + u8 itemTableId; + u8 evSpread; + u8 nature; }; -extern struct Unknown_0203BC8C_Struct *gUnknown_0203BC8C; +extern struct Unknown_0203BC8C_Struct *gFacilityTrainerMons; extern void sub_81B8558(void); extern u32 sub_81A39C4(void); extern u16 sub_8162548(u8, u8); extern u16 sub_8163524(u16); -extern u8 sub_8165C40(void); +extern u8 GetFrontierEnemyMonLevel(void); +extern void sub_8195898(u8 *dst, u16 trainerId); +extern u16 sub_81A5060(u8, u8); extern u8 gUnknown_0203CEF8[]; +extern u32 gUnknown_0203CD70; +extern u32 gUnknown_0203CD74; extern void (* const gUnknown_0860D090[])(void); extern const u32 gUnknown_0860D0EC[][2]; extern const u32 gUnknown_0860D0FC[][2]; +extern const u16 gBattleFrontierHeldItems[]; // This file's functions. -u8 sub_8190168(u16); +u8 GetDomeTrainerMonIvs(u16 trainerId); void sub_818F720(u16 species, s32 level, s32 ivs, u8 evBits, u8 nature, s32 *stats); +void CreateDomeTrainerMons(u16 tournamentTrainerId); +u16 TrainerIdToTournamentId(u16 trainerId); +s32 sub_818FC78(u16 tournamentTrainerId); +s32 sub_818FCBC(u16 tournamentTrainerId, bool8 arg1); +s32 sub_818FDB8(u16 tournamentTrainerId, bool8 arg1); +s32 sub_818FFC0(s32 move, s32 species, s32 arg2); +s32 sub_818FEB4(s32 *arr, bool8 arg1); // code void sub_818E9AC(void) @@ -219,14 +228,14 @@ void sub_818F02C(void) gSaveBlock2Ptr->frontier.field_D0A = gSaveBlock2Ptr->frontier.chosenLvl + 1; gSaveBlock2Ptr->frontier.field_D0B = VarGet(VAR_0x40CE) + 1; - gSaveBlock2Ptr->frontier.field_D24[0].unk0 = 0x3FF; - gSaveBlock2Ptr->frontier.field_D24[0].unk1 = 0; - gSaveBlock2Ptr->frontier.field_D24[0].unk2 = 0; - gSaveBlock2Ptr->frontier.field_D24[0].unk3 = 0; + gSaveBlock2Ptr->frontier.domeTrainers[0].trainerId = 0x3FF; + gSaveBlock2Ptr->frontier.domeTrainers[0].unk1 = 0; + gSaveBlock2Ptr->frontier.domeTrainers[0].unk2 = 0; + gSaveBlock2Ptr->frontier.domeTrainers[0].unk3 = 0; for (i = 0; i < 3; i++) { - gSaveBlock2Ptr->frontier.field_D64[i] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_SPECIES, NULL); + gSaveBlock2Ptr->frontier.domeMonId[i] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_SPECIES, NULL); for (j = 0; j < 4; j++) gSaveBlock2Ptr->frontier.field_EFC[i].moves[j] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_MOVE1 + j, NULL); for (j = 0; j < 6; j++) @@ -247,12 +256,12 @@ void sub_818F02C(void) val = sub_8162548(sub_81A39C4(), 0); for (k = 1; k < l; k++) { - if (gSaveBlock2Ptr->frontier.field_D24[k].unk0 == val) + if (gSaveBlock2Ptr->frontier.domeTrainers[k].trainerId == val) break; } if (k != l) { - gSaveBlock2Ptr->frontier.field_D24[var_28].unk0 = val; + gSaveBlock2Ptr->frontier.domeTrainers[var_28].trainerId = val; break; } } @@ -264,12 +273,12 @@ void sub_818F02C(void) val = sub_8162548(sub_81A39C4() + 1, 0); for (k = 1; k < l; k++) { - if (gSaveBlock2Ptr->frontier.field_D24[k].unk0 == val) + if (gSaveBlock2Ptr->frontier.domeTrainers[k].trainerId == val) break; } if (k != l) { - gSaveBlock2Ptr->frontier.field_D24[var_28].unk0 = val; + gSaveBlock2Ptr->frontier.domeTrainers[var_28].trainerId = val; break; } } @@ -283,24 +292,24 @@ void sub_818F02C(void) val2 = sub_8163524(val); for (i = 0; i < l; i++) { - if (gSaveBlock2Ptr->frontier.field_D64[i] == val2) + if (gSaveBlock2Ptr->frontier.domeMonId[i] == val2) break; - if (var_54 == gUnknown_0203BC8C[val2].field_0) + if (var_54 == gFacilityTrainerMons[val2].field_0) break; - if (var_50 == gUnknown_0203BC8C[val2].field_0) + if (var_50 == gFacilityTrainerMons[val2].field_0) break; - if (gUnknown_0203BC8C[gSaveBlock2Ptr->frontier.field_D64[i]].field_A == gUnknown_0203BC8C[val2].field_A) + if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i]].field_A == gFacilityTrainerMons[val2].field_A) break; } } while (i != var_38); - gSaveBlock2Ptr->frontier.field_D64[var_24] = val2; - array[var_38] = gUnknown_0203BC8C[val2].field_0; + gSaveBlock2Ptr->frontier.domeMonId[var_24] = val2; + array[var_38] = gFacilityTrainerMons[val2].field_0; } - gSaveBlock2Ptr->frontier.field_D24[var_28].unk1 = 0; - gSaveBlock2Ptr->frontier.field_D24[var_28].unk2 = 0; - gSaveBlock2Ptr->frontier.field_D24[var_28].unk3 = 0; + gSaveBlock2Ptr->frontier.domeTrainers[var_28].unk1 = 0; + gSaveBlock2Ptr->frontier.domeTrainers[var_28].unk2 = 0; + gSaveBlock2Ptr->frontier.domeTrainers[var_28].unk3 = 0; } for (i = 0; i < 3; i++) @@ -323,7 +332,7 @@ void sub_818F02C(void) monTypesBits >>= 1; } - var_48 = sub_8165C40(); + var_48 = GetFrontierEnemyMonLevel(); var_44[0] += (monTypesCount * var_48) / 20; for (i = 0; i < 16; i++) @@ -331,10 +340,10 @@ void sub_818F02C(void) u8 r8; var_44[i + 1] = 0; - r8 = sub_8190168(gSaveBlock2Ptr->frontier.field_D24[i].unk0); + r8 = GetDomeTrainerMonIvs(gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId); for (j = 0; j < 3; j++) { - sub_818F720(gSaveBlock2Ptr->frontier.field_D64[i]); + sub_818F720(gSaveBlock2Ptr->frontier.domeMonId[i]); } } @@ -659,7 +668,7 @@ _0818F2D4:\n\ ldrh r3, [r4]\n\ cmp r3, r6\n\ beq _0818F300\n\ - ldr r2, =gUnknown_0203BC8C\n\ + ldr r2, =gFacilityTrainerMons\n\ ldr r1, [r2]\n\ lsls r0, r6, 4\n\ adds r2, r0, r1\n\ @@ -692,7 +701,7 @@ _0818F300:\n\ ldr r2, [sp, 0x28]\n\ add r2, sp\n\ adds r2, 0x8\n\ - ldr r0, =gUnknown_0203BC8C\n\ + ldr r0, =gFacilityTrainerMons\n\ ldr r1, [r0]\n\ lsls r0, r6, 4\n\ adds r0, r1\n\ @@ -856,7 +865,7 @@ _0818F462:\n\ subs r5, 0x1\n\ cmp r5, 0\n\ bge _0818F458\n\ - bl sub_8165C40\n\ + bl GetFrontierEnemyMonLevel\n\ lsls r0, 24\n\ lsrs r0, 24\n\ str r0, [sp, 0x14]\n\ @@ -888,7 +897,7 @@ _0818F494:\n\ ldrh r0, [r0]\n\ lsls r0, 22\n\ lsrs r0, 22\n\ - bl sub_8190168\n\ + bl GetDomeTrainerMonIvs\n\ lsls r0, 24\n\ lsrs r0, 24\n\ mov r8, r0\n\ @@ -906,7 +915,7 @@ _0818F4BC:\n\ adds r0, r2\n\ adds r0, r4\n\ ldrh r1, [r0]\n\ - ldr r3, =gUnknown_0203BC8C\n\ + ldr r3, =gFacilityTrainerMons\n\ ldr r0, [r3]\n\ lsls r1, 4\n\ adds r1, r0\n\ @@ -940,7 +949,7 @@ _0818F4BC:\n\ adds r0, r1\n\ adds r0, r4\n\ ldrh r0, [r0]\n\ - ldr r2, =gUnknown_0203BC8C\n\ + ldr r2, =gFacilityTrainerMons\n\ ldr r1, [r2]\n\ lsls r0, 4\n\ adds r0, r1\n\ @@ -1228,8 +1237,347 @@ void sub_818F904(s32 id1, s32 id2, u16 *dst) u16 temp; SWAP_16(dst[id1], dst[id2]); - SWAP_16(gSaveBlock2Ptr->frontier.field_D24[id1].unk0, gSaveBlock2Ptr->frontier.field_D24[id2].unk0); + SWAP_16(gSaveBlock2Ptr->frontier.domeTrainers[id1].trainerId, gSaveBlock2Ptr->frontier.domeTrainers[id2].trainerId); for (i = 0; i < 3; i++) - SWAP_16(gSaveBlock2Ptr->frontier.field_D64[id1][i], gSaveBlock2Ptr->frontier.field_D64[id2][i]); + SWAP_16(gSaveBlock2Ptr->frontier.domeMonId[id1][i], gSaveBlock2Ptr->frontier.domeMonId[id2][i]); } + +void sub_818F9B0(void) +{ + StringCopy(gStringVar1, gRoundsStringTable[gSaveBlock2Ptr->frontier.field_CB2]); +} + +void sub_818F9E0(void) +{ + StringCopy(gStringVar1, gRoundsStringTable[gSaveBlock2Ptr->frontier.field_CB2]); + sub_8195898(gStringVar2, gTrainerBattleOpponent_A); +} + +void sub_818FA20(void) +{ + gUnknown_0203CD70 = 0; + gUnknown_0203CD74 = GetMonData(&gPlayerParty[0], MON_DATA_MAX_HP, NULL); + gUnknown_0203CD74 += GetMonData(&gPlayerParty[1], MON_DATA_MAX_HP, NULL); + CalculatePlayerPartyCount(); + CreateDomeTrainerMons(TrainerIdToTournamentId(gTrainerBattleOpponent_A)); +} + +void CreateDomeMon(u8 monPartyId, u16 tournamentTrainerId, u8 tournamentMonId, u32 otId) +{ + s32 i; + u8 happiness = 0xFF; + u8 fixedIv = GetDomeTrainerMonIvs(tournamentTrainerId); // UB: Should be using trainerId instead of tournamentTrainerId. As a result, all Pokemon have ivs of 3. + u8 level = GetFrontierEnemyMonLevel(); + CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[monPartyId], + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].species, + level, + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].nature, + fixedIv, + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].evSpread, otId); + + happiness = 0xFF; + for (i = 0; i < 4; i++) + { + SetMonMoveSlot(&gEnemyParty[monPartyId], + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].moves[i], i); + if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].moves[i] == MOVE_FRUSTRATION) + happiness = 0; + } + + SetMonData(&gEnemyParty[monPartyId], MON_DATA_FRIENDSHIP, &happiness); + SetMonData(&gEnemyParty[monPartyId], MON_DATA_HELD_ITEM, + &gBattleFrontierHeldItems[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].itemTableId]); +} + +void CreateDomeTrainerMons(u16 tournamentTrainerId) +{ + u8 monsCount = 0; + u32 otId = 0; + s32 i, bits; + + ZeroEnemyPartyMons(); + bits = sub_818FC78(tournamentTrainerId); + otId = Random32(); + if (Random() % 10 > 5) + { + for (i = 0; i < 3; i++) + { + if (bits & 1) + { + CreateDomeMon(monsCount, tournamentTrainerId, i, otId); + monsCount++; + } + bits >>= 1; + } + } + else + { + for (i = 2; i >= 0; i--) + { + if (bits & 4) + { + CreateDomeMon(monsCount, tournamentTrainerId, i, otId); + monsCount++; + } + bits <<= 1; + } + } +} + +s32 sub_818FC78(u16 tournamentTrainerId) +{ + s32 bits; + if (Random() & 1) + { + bits = sub_818FCBC(tournamentTrainerId, FALSE); + if (bits == 0) + bits = sub_818FDB8(tournamentTrainerId, TRUE); + } + else + { + bits = sub_818FDB8(tournamentTrainerId, FALSE); + if (bits == 0) + bits = sub_818FCBC(tournamentTrainerId, TRUE); + } + + return bits; +} + +s32 sub_818FCBC(u16 tournamentTrainerId, bool8 arg1) +{ + s32 i, moveId, playerMonId; + s32 array[3]; + + for (i = 0; i < 3; i++) + { + array[i] = 0; + for (moveId = 0; moveId < 4; moveId++) + { + for (playerMonId = 0; playerMonId < 3; playerMonId++) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentTrainerId].trainerId == TRAINER_FRONTIER_BRAIN) + { + array[i] += sub_818FFC0(sub_81A5060(i, moveId), + GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 0); + } + else + { + array[i] += sub_818FFC0(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][i]].moves[moveId], + GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 0); + } + } + } + } + return sub_818FEB4(array, arg1); +} + +s32 sub_818FDB8(u16 tournamentTrainerId, bool8 arg1) +{ + s32 i, moveId, playerMonId; + s32 array[3]; + + for (i = 0; i < 3; i++) + { + array[i] = 0; + for (moveId = 0; moveId < 4; moveId++) + { + for (playerMonId = 0; playerMonId < 3; playerMonId++) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentTrainerId].trainerId == TRAINER_FRONTIER_BRAIN) + { + array[i] += sub_818FFC0(sub_81A5060(i, moveId), + GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 1); + } + else + { + array[i] += sub_818FFC0(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][i]].moves[moveId], + GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 1); + } + } + } + } + return sub_818FEB4(array, arg1); +} + +s32 sub_818FEB4(s32 *arr, bool8 arg1) +{ + s32 i, j; + s32 bits = 0; + s32 array[3]; + + for (i = 0; i < 3; i++) + array[i] = i; + + if (arr[0] == arr[1] && arr[0] == arr[2]) + { + if (arg1) + { + i = 0; + while (i != 2) + { + u32 rand = Random() & 3; + if (rand != 3 && !(bits & gBitTable[rand])) + { + bits |= gBitTable[rand]; + i++; + } + } + } + } + else + { + for (i = 0; i < 2; i++) + { + for (j = i + 1; j < 3; j++) + { + s32 temp; + + if (arr[i] < arr[j]) + { + temp = arr[i]; + arr[i] = arr[j]; + arr[j] = temp; + + temp = array[i]; + array[i] = array[j]; + array[j] = temp; + } + + if (arr[i] == arr[j] && (Random() & 1)) + { + temp = arr[i]; + arr[i] = arr[j]; + arr[j] = temp; + + temp = array[i]; + array[i] = array[j]; + array[j] = temp; + } + } + } + + for (i = 0; i < 2; i++) + { + bits |= gBitTable[array[i]]; + } + } + + return bits; +} + +/* +s32 sub_818FFC0(s32 move, s32 species, s32 arg2) +{ + u8 type1, type2, ability, moveType; + s32 i = 0; + s32 typePower = 20; + + if (move == MOVE_NONE || move == 0xFFFF || gBattleMoves[move].power == 0) + return 0; + + type1 = gBaseStats[species].type1; + type2 = gBaseStats[species].type2; + ability = gBaseStats[species].ability1; + moveType = gBattleMoves[move].type; + + if (ability == ABILITY_LEVITATE && moveType == TYPE_GROUND) + { + if (arg2 == 1) + typePower = 8; + } + else + { + while (TYPE_EFFECT_ATK_TYPE(i) != TYPE_ENDTABLE) + { + if (TYPE_EFFECT_ATK_TYPE(i) == TYPE_FORESIGHT) + { + i += 3; + continue; + } + else if (TYPE_EFFECT_ATK_TYPE(i) == moveType) + { + // BUG: * 2 is not necessary and makes the condition always false if the ability is wonder guard. + if (TYPE_EFFECT_DEF_TYPE(i) == type1 && (ability != ABILITY_WONDER_GUARD || TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_SUPER_EFFECTIVE * 2)) + typePower = (TYPE_EFFECT_MULTIPLIER(i) * typePower) / 10; + if (TYPE_EFFECT_DEF_TYPE(i) == type2 && type1 != type2 && (ability != ABILITY_WONDER_GUARD || TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_SUPER_EFFECTIVE * 2)) + typePower = (TYPE_EFFECT_MULTIPLIER(i) * typePower) / 10; + } + i += 3; + } + } + + switch (arg2) + { + case 0: + switch (typePower) + { + case 10: + case 5: + case 0: + default: + typePower = 0; + break; + case 20: + typePower = 2; + break; + case 40: + typePower = 4; + break; + case 80: + typePower = 8; + break; + } + break; + case 1: + switch (typePower) + { + default: + case 20: + typePower = 0; + break; + case 5: + typePower = 4; + break; + case 0: + typePower = 8; + break; + case 10: + typePower = 2; + break; + case 40: + typePower = -2; + break; + case 80: + typePower = -4; + break; + } + break; + case 2: + switch (typePower) + { + case 0: + typePower = -16; + break; + case 5: + typePower = -8; + break; + case 10: + default: + typePower = 0; + break; + case 20: + typePower = 4; + break; + case 40: + typePower = 12; + break; + case 80: + typePower = 20; + break; + } + break; + } + + return typePower; +}*/ diff --git a/src/battle_message.c b/src/battle_message.c index 13502d6f2..78b9ac53b 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -1248,7 +1248,7 @@ static const u8 sText_Round2[] = _("Round 2"); static const u8 sText_Semifinal[] = _("Semifinal"); static const u8 sText_Final[] = _("Final"); -const u8 * const gRoundsStringTable[] = +const u8 *const gRoundsStringTable[] = { sText_Round1, sText_Round2, diff --git a/sym_ewram.txt b/sym_ewram.txt index cf1c8b8d7..cb887bd90 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -615,7 +615,7 @@ gUnknown_0203ABB8: @ 203ABB8 gUnknown_0203BC88: @ 203BC88 .space 0x4 -gUnknown_0203BC8C: @ 203BC8C +gFacilityTrainerMons: @ 203BC8C .space 0x4 .include "src/use_pokeblock.o" -- cgit v1.2.3 From 7669a94f0d01c0a825d2ae48c12adef0be445d81 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Thu, 16 Aug 2018 22:46:02 +0200 Subject: this function is driving me insane --- src/battle_frontier_1.c | 28 +++++++++++++++------------- 1 file changed, 15 insertions(+), 13 deletions(-) diff --git a/src/battle_frontier_1.c b/src/battle_frontier_1.c index 3c97215e3..04faad6cd 100644 --- a/src/battle_frontier_1.c +++ b/src/battle_frontier_1.c @@ -1466,10 +1466,9 @@ s32 sub_818FEB4(s32 *arr, bool8 arg1) return bits; } -/* s32 sub_818FFC0(s32 move, s32 species, s32 arg2) { - u8 type1, type2, ability, moveType; + s32 type1, type2, ability, moveType; s32 i = 0; s32 typePower = 20; @@ -1488,22 +1487,25 @@ s32 sub_818FFC0(s32 move, s32 species, s32 arg2) } else { - while (TYPE_EFFECT_ATK_TYPE(i) != TYPE_ENDTABLE) + while (gTypeEffectiveness[i + 0] != TYPE_ENDTABLE) { - if (TYPE_EFFECT_ATK_TYPE(i) == TYPE_FORESIGHT) + if (gTypeEffectiveness[i + 0] == TYPE_FORESIGHT) { i += 3; - continue; } - else if (TYPE_EFFECT_ATK_TYPE(i) == moveType) + else { - // BUG: * 2 is not necessary and makes the condition always false if the ability is wonder guard. - if (TYPE_EFFECT_DEF_TYPE(i) == type1 && (ability != ABILITY_WONDER_GUARD || TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_SUPER_EFFECTIVE * 2)) - typePower = (TYPE_EFFECT_MULTIPLIER(i) * typePower) / 10; - if (TYPE_EFFECT_DEF_TYPE(i) == type2 && type1 != type2 && (ability != ABILITY_WONDER_GUARD || TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_SUPER_EFFECTIVE * 2)) - typePower = (TYPE_EFFECT_MULTIPLIER(i) * typePower) / 10; + u8 val = gTypeEffectiveness[i + 0]; + if (val == moveType) + { + // BUG: * 2 is not necessary and makes the condition always false if the ability is wonder guard. + if (gTypeEffectiveness[i + 1] == type1 && (ability != ABILITY_WONDER_GUARD || gTypeEffectiveness[i + 2] == TYPE_MUL_SUPER_EFFECTIVE * 2)) + typePower = (gTypeEffectiveness[i + 2] * typePower) / 10; + if (gTypeEffectiveness[i + 1] == type2 && type1 != type2 && (ability != ABILITY_WONDER_GUARD || gTypeEffectiveness[i + 2] == TYPE_MUL_SUPER_EFFECTIVE * 2)) + typePower = (gTypeEffectiveness[i + 2] * typePower) / 10; + } + i += 3; } - i += 3; } } @@ -1580,4 +1582,4 @@ s32 sub_818FFC0(s32 move, s32 species, s32 arg2) } return typePower; -}*/ +} -- cgit v1.2.3 From 63cbc8f3ccb11b05c627717a2de82d3134d599d9 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 18 Aug 2018 00:54:18 +0200 Subject: battle dome - a couple more functions --- asm/battle_frontier_1.s | 1386 +----------------------------------------- asm/easy_chat.s | 4 +- asm/pokemon_storage_system.s | 4 +- asm/rom_8011DC0.s | 4 +- asm/trade.s | 4 +- include/global.h | 15 +- include/menu.h | 2 +- src/battle_frontier_1.c | 812 ++++++++++++++++++++++++- src/egg_hatch.c | 2 +- src/evolution_scene.c | 2 +- src/fieldmap.c | 2 +- src/link.c | 2 +- src/menu.c | 2 +- src/pokedex.c | 12 +- 14 files changed, 827 insertions(+), 1426 deletions(-) diff --git a/asm/battle_frontier_1.s b/asm/battle_frontier_1.s index 11f215a83..d2700fff0 100644 --- a/asm/battle_frontier_1.s +++ b/asm/battle_frontier_1.s @@ -8,1384 +8,6 @@ - - thumb_func_start GetDomeTrainerMonIvs -GetDomeTrainerMonIvs: @ 8190168 - push {lr} - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - cmp r0, 0x63 - bls _0819019A - movs r1, 0x6 - cmp r0, 0x77 - bls _0819019A - movs r1, 0x9 - cmp r0, 0x8B - bls _0819019A - movs r1, 0xC - cmp r0, 0x9F - bls _0819019A - movs r1, 0xF - cmp r0, 0xB3 - bls _0819019A - movs r1, 0x12 - cmp r0, 0xC7 - bls _0819019A - movs r1, 0x1F - cmp r0, 0xDB - bhi _0819019A - movs r1, 0x15 -_0819019A: - adds r0, r1, 0 - pop {r1} - bx r1 - thumb_func_end GetDomeTrainerMonIvs - - thumb_func_start sub_81901A0 -sub_81901A0: @ 81901A0 - push {r4-r7,lr} - adds r3, r0, 0 - adds r2, r1, 0 - movs r5, 0 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r4, =0x00000d24 - adds r1, r4 - ldrh r1, [r1] - lsls r1, 22 - lsrs r1, 22 - mov r12, r0 - ldr r6, =gUnknown_0860D10C - cmp r1, r2 - beq _081901D8 - mov r7, r12 -_081901C0: - adds r5, 0x1 - cmp r5, 0xF - bgt _081901D8 - ldr r0, [r7] - lsls r1, r5, 2 - adds r0, r1 - adds r0, r4 - ldrh r0, [r0] - lsls r0, 22 - lsrs r0, 22 - cmp r0, r2 - bne _081901C0 -_081901D8: - cmp r3, 0 - beq _0819026C - cmp r3, 0x3 - bne _081901FC - lsls r0, r5, 2 - adds r1, r0, 0x3 - adds r1, r6 - ldrb r1, [r1] - adds r4, r1, 0 - adds r4, 0x8 - b _08190206 - .pool -_081901FC: - lsls r0, r5, 2 - adds r1, r3, r0 - adds r1, r6 - ldrb r1, [r1] - adds r4, r1, 0x4 -_08190206: - adds r0, r3, r0 - adds r0, r6 - ldrb r2, [r0] - cmp r2, r4 - bge _08190256 - ldr r1, =gUnknown_0860D14C - adds r0, r2, r1 - ldrb r3, [r0] - adds r6, r1, 0 - cmp r3, r5 - beq _08190234 - mov r1, r12 - ldr r0, [r1] - lsls r1, r3, 2 - adds r0, r1 - ldr r3, =0x00000d25 - adds r0, r3 - b _0819024E - .pool -_08190234: - adds r2, 0x1 - cmp r2, r4 - bge _08190256 - adds r0, r2, r6 - ldrb r1, [r0] - cmp r1, r5 - beq _08190234 - mov r3, r12 - ldr r0, [r3] - lsls r1, 2 - adds r0, r1 - ldr r1, =0x00000d25 - adds r0, r1 -_0819024E: - ldrb r0, [r0] - lsls r0, 29 - cmp r0, 0 - blt _08190234 -_08190256: - cmp r2, r4 - beq _08190286 - ldr r0, =gUnknown_0860D14C - adds r0, r2, r0 - ldrb r0, [r0] - b _08190292 - .pool -_0819026C: - mov r3, r12 - ldr r1, [r3] - lsls r0, r5, 2 - adds r0, r6 - ldrb r2, [r0] - lsls r0, r2, 2 - adds r1, r0 - ldr r0, =0x00000d25 - adds r1, r0 - ldrb r0, [r1] - lsls r0, 29 - cmp r0, 0 - bge _08190290 -_08190286: - movs r0, 0xFF - b _08190292 - .pool -_08190290: - adds r0, r2, 0 -_08190292: - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81901A0 - - thumb_func_start sub_8190298 -sub_8190298: @ 8190298 - push {lr} - bl sub_81902AC - ldr r1, =gTrainerBattleOpponent_A - strh r0, [r1] - pop {r0} - bx r0 - .pool - thumb_func_end sub_8190298 - - thumb_func_start sub_81902AC -sub_81902AC: @ 81902AC - push {r4,lr} - ldr r0, =gSaveBlock2Ptr - ldr r4, [r0] - ldr r1, =0x00000cb2 - adds r0, r4, r1 - ldrh r0, [r0] - ldr r1, =0x000003ff - bl sub_81901A0 - lsls r0, 2 - adds r4, r0 - ldr r0, =0x00000d24 - adds r4, r0 - ldrh r0, [r4] - lsls r0, 22 - lsrs r0, 22 - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81902AC - - thumb_func_start sub_81902E4 -sub_81902E4: @ 81902E4 - push {lr} - ldr r0, =gTrainerBattleOpponent_A - ldrh r0, [r0] - movs r1, 0 - bl sub_8162614 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81902E4 - - thumb_func_start sub_81902F8 -sub_81902F8: @ 81902F8 - push {r4,lr} - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =gSpecialVar_0x8005 - ldrh r1, [r1] - ldr r2, =0x00000ca8 - adds r0, r2 - strb r1, [r0] - movs r0, 0x80 - lsls r0, 7 - movs r1, 0 - bl VarSet - ldr r1, [r4] - ldr r0, =0x00000ca9 - adds r1, r0 - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - bl sub_81A4C30 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81902F8 - - thumb_func_start sub_819033C -sub_819033C: @ 819033C - push {r4,r5,lr} - ldr r5, =gSaveBlock2Ptr - ldr r0, [r5] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r4, [r0] - lsls r4, 30 - lsrs r4, 30 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 24 - ldr r1, [r5] - lsls r4, 1 - lsrs r0, 22 - adds r4, r0 - ldr r3, =0x00000d0c - adds r1, r3 - adds r1, r4 - ldrh r0, [r1] - ldr r2, =0x000003e6 - cmp r0, r2 - bhi _0819036E - adds r0, 0x1 - strh r0, [r1] -_0819036E: - ldr r0, [r5] - ldr r1, =0x00000d1c - adds r0, r1 - adds r1, r0, r4 - ldrh r0, [r1] - cmp r0, r2 - bhi _08190380 - adds r0, 0x1 - strh r0, [r1] -_08190380: - ldr r0, [r5] - adds r1, r0, r3 - adds r1, r4 - ldr r2, =0x00000d14 - adds r0, r2 - adds r0, r4 - ldrh r1, [r1] - ldrh r2, [r0] - cmp r1, r2 - bls _08190396 - strh r1, [r0] -_08190396: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_819033C - - thumb_func_start sub_81903B8 -sub_81903B8: @ 81903B8 - push {r4,r5,lr} - ldr r0, =sub_8190400 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gTasks - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - adds r4, r1 - movs r5, 0 - strh r5, [r4, 0x8] - bl sub_81902AC - lsls r0, 16 - lsrs r0, 16 - bl TrainerIdToTournamentId - strh r0, [r4, 0xA] - strh r5, [r4, 0xC] - strh r5, [r4, 0xE] - ldr r0, =sub_8194B54 - bl SetMainCallback2 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81903B8 - - thumb_func_start sub_8190400 -sub_8190400: @ 8190400 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - ldr r1, =gTasks - lsls r0, 2 - add r0, r10 - lsls r0, 3 - adds r6, r0, r1 - movs r0, 0xA - ldrsh r5, [r6, r0] - movs r2, 0xC - ldrsh r1, [r6, r2] - mov r9, r1 - movs r0, 0xE - ldrsh r7, [r6, r0] - movs r1, 0x8 - ldrsh r4, [r6, r1] - cmp r4, 0x1 - beq _08190508 - cmp r4, 0x1 - bgt _08190440 - cmp r4, 0 - beq _0819044E - b _08190772 - .pool -_08190440: - cmp r4, 0x2 - bne _08190446 - b _08190570 -_08190446: - cmp r4, 0x3 - bne _0819044C - b _08190634 -_0819044C: - b _08190772 -_0819044E: - movs r0, 0 - bl SetHBlankCallback - movs r0, 0 - bl SetVBlankCallback - movs r0, 0x1 - bl EnableInterrupts - str r4, [sp, 0x4] - movs r1, 0xC0 - lsls r1, 19 - ldr r2, =0x05006000 - add r0, sp, 0x4 - bl CpuSet - movs r0, 0 - bl ResetBgsAndClearDma3BusyFlags - ldr r1, =gUnknown_0860CE84 - movs r0, 0 - movs r2, 0x4 - bl InitBgsFromTemplates - ldr r0, =gUnknown_0860CEB4 - bl InitWindows - bl DeactivateAllTextPrinters - ldr r0, =gBattle_BG0_X - strh r4, [r0] - ldr r0, =gBattle_BG0_Y - strh r4, [r0] - ldr r0, =gBattle_BG1_X - strh r4, [r0] - ldr r0, =gBattle_BG1_Y - strh r4, [r0] - ldr r0, =gBattle_BG3_X - strh r4, [r0] - ldr r0, =gBattle_BG3_Y - strh r4, [r0] - mov r2, r9 - cmp r2, 0x2 - bne _081904DC - ldr r0, =gBattle_BG2_X - strh r4, [r0] - ldr r0, =gBattle_BG2_Y - strh r4, [r0] - b _081904E6 - .pool -_081904DC: - ldr r0, =gBattle_BG2_X - strh r4, [r0] - ldr r1, =gBattle_BG2_Y - movs r0, 0xA0 - strh r0, [r1] -_081904E6: - ldr r0, =gTasks - mov r2, r10 - lsls r1, r2, 2 - add r1, r10 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - b _08190772 - .pool -_08190508: - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - movs r0, 0x4C - movs r1, 0 - bl SetGpuReg - movs r0, 0x40 - movs r1, 0 - bl SetGpuReg - movs r0, 0x44 - movs r1, 0 - bl SetGpuReg - movs r0, 0x42 - movs r1, 0 - bl SetGpuReg - movs r0, 0x46 - movs r1, 0 - bl SetGpuReg - movs r0, 0x48 - movs r1, 0 - bl SetGpuReg - movs r0, 0x4A - movs r1, 0x3F - bl SetGpuReg - bl ResetPaletteFade - bl ResetSpriteData - bl FreeAllSpritePalettes - ldr r1, =gReservedSpritePaletteCount - movs r0, 0x4 - strb r0, [r1] - b _08190602 - .pool -_08190570: - ldr r1, =gUnknown_08D83D50 - movs r5, 0x80 - lsls r5, 6 - movs r7, 0 - str r7, [sp] - movs r0, 0x2 - adds r2, r5, 0 - movs r3, 0 - bl copy_decompressed_tile_data_to_vram_autofree - ldr r1, =gUnknown_08D84970 - movs r4, 0x1 - str r4, [sp] - movs r0, 0x2 - adds r2, r5, 0 - movs r3, 0 - bl copy_decompressed_tile_data_to_vram_autofree - ldr r1, =gUnknown_08D84F00 - movs r2, 0x80 - lsls r2, 4 - str r4, [sp] - movs r0, 0x3 - movs r3, 0 - bl copy_decompressed_tile_data_to_vram_autofree - ldr r0, =gUnknown_0860CF50 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_08D85358 - movs r4, 0x80 - lsls r4, 2 - movs r1, 0 - adds r2, r4, 0 - bl LoadCompressedPalette - ldr r0, =gUnknown_08D85444 - movs r1, 0x80 - lsls r1, 1 - adds r2, r4, 0 - bl LoadCompressedPalette - ldr r0, =gUnknown_08D85600 - movs r1, 0xF0 - movs r2, 0x20 - bl LoadCompressedPalette - mov r0, r9 - cmp r0, 0x2 - bne _081905DE - ldr r0, =gUnknown_08D854C8 - movs r1, 0x50 - movs r2, 0x20 - bl LoadCompressedPalette -_081905DE: - str r7, [sp, 0x8] - add r0, sp, 0x8 - ldr r1, =gPlttBufferFaded - ldr r2, =0x05000100 - bl CpuSet - movs r0, 0 - bl ShowBg - movs r0, 0x1 - bl ShowBg - movs r0, 0x2 - bl ShowBg - movs r0, 0x3 - bl ShowBg -_08190602: - ldrh r0, [r6, 0x8] - adds r0, 0x1 - strh r0, [r6, 0x8] - b _08190772 - .pool -_08190634: - ldr r0, =sub_8194B70 - bl SetVBlankCallback - ldr r4, =gUnknown_0203CD78 - movs r0, 0x14 - bl AllocZeroed - str r0, [r4] - movs r6, 0 - lsls r5, 24 - movs r2, 0xFF -_0819064A: - ldr r1, [r4] - adds r1, r6 - ldrb r0, [r1] - orrs r0, r2 - strb r0, [r1] - adds r6, 0x1 - cmp r6, 0xF - ble _0819064A - bl LoadMonIconPalettes - ldr r0, =sub_8190CD4 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - movs r1, 0 - strh r1, [r0, 0x8] - strh r1, [r0, 0xC] - mov r1, r9 - strh r1, [r0, 0xE] - strh r7, [r0, 0x10] - mov r2, r9 - cmp r2, 0x2 - bne _081906A8 - lsrs r1, r5, 24 - movs r0, 0 - bl sub_819314C - ldr r0, =gUnknown_0203CD78 - ldr r1, [r0] - movs r0, 0x1 - strb r0, [r1, 0x10] - b _081906B0 - .pool -_081906A8: - lsrs r1, r5, 24 - movs r0, 0 - bl sub_81924E0 -_081906B0: - movs r1, 0xFA - lsls r1, 5 - movs r0, 0 - bl SetGpuReg - mov r0, r9 - cmp r0, 0 - beq _0819076C - ldr r5, =gUnknown_0860D068 - adds r0, r5, 0 - movs r1, 0x78 - movs r2, 0x4 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r7, r0, 24 - lsls r4, r7, 4 - adds r4, r7 - lsls r4, 2 - ldr r1, =gSprites - mov r8, r1 - add r4, r8 - adds r0, r4, 0 - movs r1, 0 - bl StartSpriteAnim - strh r6, [r4, 0x2E] - adds r0, r5, 0 - movs r1, 0x78 - movs r2, 0x9C - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r7, r0, 24 - lsls r4, r7, 4 - adds r4, r7 - lsls r4, 2 - add r4, r8 - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAnim - strh r6, [r4, 0x2E] - ldr r5, =gUnknown_0860D050 - adds r0, r5, 0 - movs r1, 0x6 - movs r2, 0x50 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r7, r0, 24 - lsls r0, r7, 4 - adds r0, r7 - lsls r0, 2 - mov r2, r8 - adds r4, r0, r2 - adds r0, r4, 0 - movs r1, 0 - bl StartSpriteAnim - strh r6, [r4, 0x2E] - movs r0, 0 - strh r0, [r4, 0x30] - mov r1, r9 - cmp r1, 0x1 - bne _08190746 - adds r0, r4, 0 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] -_08190746: - adds r0, r5, 0 - movs r1, 0xEA - movs r2, 0x50 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r7, r0, 24 - lsls r4, r7, 4 - adds r4, r7 - lsls r4, 2 - add r4, r8 - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAnim - strh r6, [r4, 0x2E] - movs r0, 0x1 - strh r0, [r4, 0x30] -_0819076C: - mov r0, r10 - bl DestroyTask -_08190772: - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8190400 - - thumb_func_start sub_8190790 -sub_8190790: @ 8190790 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x22] - adds r1, r0, 0x4 - strh r1, [r2, 0x22] - movs r3, 0x2E - ldrsh r0, [r2, r3] - cmp r0, 0 - beq _081907D4 - lsls r0, r1, 16 - asrs r0, 16 - movs r1, 0x20 - negs r1, r1 - cmp r0, r1 - blt _081907BC - adds r3, r2, 0 - adds r3, 0x3E - ldrb r1, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r3] -_081907BC: - ldrh r0, [r2, 0x30] - adds r0, 0x1 - strh r0, [r2, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x28 - bne _081907F0 - ldr r0, =SpriteCallbackDummy - str r0, [r2, 0x1C] - b _081907F0 - .pool -_081907D4: - lsls r0, r1, 16 - asrs r0, 16 - cmp r0, 0xBF - ble _081907F0 - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - movs r3, 0x32 - ldrsh r1, [r2, r3] - adds r0, r1 - movs r1, 0xFF - strb r1, [r0] - ldrh r0, [r2, 0x34] - bl sub_818D8F0 -_081907F0: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8190790 - - thumb_func_start sub_81907F8 -sub_81907F8: @ 81907F8 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x22] - subs r1, r0, 0x4 - strh r1, [r2, 0x22] - movs r3, 0x2E - ldrsh r0, [r2, r3] - cmp r0, 0 - beq _08190838 - lsls r0, r1, 16 - asrs r0, 16 - cmp r0, 0xC0 - bgt _08190820 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r1, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r3] -_08190820: - ldrh r0, [r2, 0x30] - adds r0, 0x1 - strh r0, [r2, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x28 - bne _08190858 - ldr r0, =SpriteCallbackDummy - str r0, [r2, 0x1C] - b _08190858 - .pool -_08190838: - lsls r0, r1, 16 - asrs r0, 16 - movs r1, 0x20 - negs r1, r1 - cmp r0, r1 - bgt _08190858 - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - movs r3, 0x32 - ldrsh r1, [r2, r3] - adds r0, r1 - movs r1, 0xFF - strb r1, [r0] - ldrh r0, [r2, 0x34] - bl sub_818D8F0 -_08190858: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81907F8 - - thumb_func_start sub_8190860 -sub_8190860: @ 8190860 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x20] - adds r1, r0, 0x4 - strh r1, [r2, 0x20] - movs r3, 0x2E - ldrsh r0, [r2, r3] - cmp r0, 0 - beq _081908A4 - lsls r0, r1, 16 - asrs r0, 16 - movs r1, 0x20 - negs r1, r1 - cmp r0, r1 - blt _0819088C - adds r3, r2, 0 - adds r3, 0x3E - ldrb r1, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r3] -_0819088C: - ldrh r0, [r2, 0x30] - adds r0, 0x1 - strh r0, [r2, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x40 - bne _081908C0 - ldr r0, =SpriteCallbackDummy - str r0, [r2, 0x1C] - b _081908C0 - .pool -_081908A4: - lsls r1, 16 - ldr r0, =0x010f0000 - cmp r1, r0 - ble _081908C0 - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - movs r3, 0x32 - ldrsh r1, [r2, r3] - adds r0, r1 - movs r1, 0xFF - strb r1, [r0] - ldrh r0, [r2, 0x34] - bl sub_818D8F0 -_081908C0: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8190860 - - thumb_func_start sub_81908CC -sub_81908CC: @ 81908CC - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x20] - subs r1, r0, 0x4 - strh r1, [r2, 0x20] - movs r3, 0x2E - ldrsh r0, [r2, r3] - cmp r0, 0 - beq _08190910 - lsls r1, 16 - movs r0, 0x88 - lsls r0, 17 - cmp r1, r0 - bgt _081908F6 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r1, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r3] -_081908F6: - ldrh r0, [r2, 0x30] - adds r0, 0x1 - strh r0, [r2, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x40 - bne _08190930 - ldr r0, =SpriteCallbackDummy - str r0, [r2, 0x1C] - b _08190930 - .pool -_08190910: - lsls r0, r1, 16 - asrs r0, 16 - movs r1, 0x20 - negs r1, r1 - cmp r0, r1 - bgt _08190930 - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - movs r3, 0x32 - ldrsh r1, [r2, r3] - adds r0, r1 - movs r1, 0xFF - strb r1, [r0] - ldrh r0, [r2, 0x34] - bl sub_818D8F0 -_08190930: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81908CC - - thumb_func_start sub_8190938 -sub_8190938: @ 8190938 - push {lr} - adds r1, r0, 0 - movs r2, 0x34 - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _0819094A - adds r0, r1, 0 - bl UpdateMonIconFrame -_0819094A: - pop {r0} - bx r0 - thumb_func_end sub_8190938 - - thumb_func_start sub_8190950 -sub_8190950: @ 8190950 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08190962 - adds r0, r4, 0 - bl UpdateMonIconFrame -_08190962: - ldrh r0, [r4, 0x22] - adds r1, r0, 0x4 - strh r1, [r4, 0x22] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _081909A4 - lsls r0, r1, 16 - asrs r0, 16 - movs r1, 0x10 - negs r1, r1 - cmp r0, r1 - blt _0819098A - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] -_0819098A: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x28 - bne _081909C0 - ldr r0, =sub_8190938 - str r0, [r4, 0x1C] - b _081909C0 - .pool -_081909A4: - lsls r0, r1, 16 - asrs r0, 16 - cmp r0, 0xAF - ble _081909C0 - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - movs r2, 0x32 - ldrsh r1, [r4, r2] - adds r0, r1 - movs r1, 0xFF - strb r1, [r0] - adds r0, r4, 0 - bl sub_80D2EF8 -_081909C0: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8190950 - - thumb_func_start sub_81909CC -sub_81909CC: @ 81909CC - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081909DE - adds r0, r4, 0 - bl UpdateMonIconFrame -_081909DE: - ldrh r0, [r4, 0x22] - subs r1, r0, 0x4 - strh r1, [r4, 0x22] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _08190A1C - lsls r0, r1, 16 - asrs r0, 16 - cmp r0, 0xB0 - bgt _08190A02 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] -_08190A02: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x28 - bne _08190A3C - ldr r0, =sub_8190938 - str r0, [r4, 0x1C] - b _08190A3C - .pool -_08190A1C: - lsls r0, r1, 16 - asrs r0, 16 - movs r1, 0x10 - negs r1, r1 - cmp r0, r1 - bgt _08190A3C - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - movs r2, 0x32 - ldrsh r1, [r4, r2] - adds r0, r1 - movs r1, 0xFF - strb r1, [r0] - adds r0, r4, 0 - bl sub_80D2EF8 -_08190A3C: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81909CC - - thumb_func_start sub_8190A48 -sub_8190A48: @ 8190A48 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08190A5A - adds r0, r4, 0 - bl UpdateMonIconFrame -_08190A5A: - ldrh r0, [r4, 0x20] - adds r1, r0, 0x4 - strh r1, [r4, 0x20] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _08190A9C - lsls r0, r1, 16 - asrs r0, 16 - movs r1, 0x10 - negs r1, r1 - cmp r0, r1 - blt _08190A82 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] -_08190A82: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x40 - bne _08190AB8 - ldr r0, =sub_8190938 - str r0, [r4, 0x1C] - b _08190AB8 - .pool -_08190A9C: - lsls r0, r1, 16 - asrs r0, 16 - cmp r0, 0xFF - ble _08190AB8 - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - movs r2, 0x32 - ldrsh r1, [r4, r2] - adds r0, r1 - movs r1, 0xFF - strb r1, [r0] - adds r0, r4, 0 - bl sub_80D2EF8 -_08190AB8: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8190A48 - - thumb_func_start sub_8190AC4 -sub_8190AC4: @ 8190AC4 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08190AD6 - adds r0, r4, 0 - bl UpdateMonIconFrame -_08190AD6: - ldrh r0, [r4, 0x20] - subs r1, r0, 0x4 - strh r1, [r4, 0x20] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _08190B14 - lsls r1, 16 - movs r0, 0x80 - lsls r0, 17 - cmp r1, r0 - bgt _08190AFC - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] -_08190AFC: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x40 - bne _08190B34 - ldr r0, =sub_8190938 - str r0, [r4, 0x1C] - b _08190B34 - .pool -_08190B14: - lsls r0, r1, 16 - asrs r0, 16 - movs r1, 0x10 - negs r1, r1 - cmp r0, r1 - bgt _08190B34 - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - movs r2, 0x32 - ldrsh r1, [r4, r2] - adds r0, r1 - movs r1, 0xFF - strb r1, [r0] - adds r0, r4, 0 - bl sub_80D2EF8 -_08190B34: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8190AC4 - - thumb_func_start sub_8190B40 -sub_8190B40: @ 8190B40 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - adds r3, r0, 0 - movs r0, 0x2E - ldrsh r6, [r3, r0] - ldr r2, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r4, r0, r2 - movs r7, 0x10 - ldrsh r1, [r4, r7] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - movs r1, 0xA - ldrsh r0, [r0, r1] - ldr r1, =gUnknown_0860D080 - adds r0, r1 - ldrb r0, [r0] - mov r10, r0 - ldr r1, =gSaveBlock2Ptr - ldr r5, [r1] - ldr r7, =0x00000cb2 - adds r0, r5, r7 - ldrh r0, [r0] - mov r12, r0 - movs r7, 0xE - ldrsh r0, [r4, r7] - mov r9, r2 - mov r8, r1 - cmp r0, 0x1 - bne _08190C0C - movs r1, 0x30 - ldrsh r0, [r3, r1] - cmp r0, 0 - beq _08190BFC - mov r2, r10 - lsls r0, r2, 2 - adds r1, r5, r0 - ldr r7, =0x00000d25 - adds r1, r7 - ldrb r2, [r1] - lsls r1, r2, 29 - adds r4, r0, 0 - cmp r1, 0 - bge _08190BB6 - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - ldrb r1, [r0, 0x10] - subs r1, 0x1 - lsls r0, r2, 27 - lsrs r0, 30 - cmp r1, r0 - blt _08190C32 -_08190BB6: - mov r1, r8 - ldr r0, [r1] - adds r0, r4 - ldr r2, =0x00000d25 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 29 - cmp r0, 0 - blt _08190BD4 - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - ldrb r0, [r0, 0x10] - subs r0, 0x1 - cmp r0, r12 - blt _08190C32 -_08190BD4: - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - add r0, r9 - movs r7, 0x8 - ldrsh r0, [r0, r7] - b _08190C4C - .pool -_08190BFC: - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - ldrb r0, [r0, 0x10] - cmp r0, 0 - bne _08190C32 - b _08190C48 - .pool -_08190C0C: - movs r2, 0x30 - ldrsh r0, [r3, r2] - cmp r0, 0 - beq _08190C28 - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - ldrb r0, [r0, 0x10] - cmp r0, 0x1 - bls _08190C32 - movs r7, 0x8 - ldrsh r0, [r4, r7] - b _08190C4C - .pool -_08190C28: - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - ldrb r0, [r0, 0x10] - cmp r0, 0 - beq _08190C48 -_08190C32: - adds r2, r3, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - b _08190C5C - .pool -_08190C48: - movs r1, 0x8 - ldrsh r0, [r4, r1] -_08190C4C: - cmp r0, 0x2 - bne _08190C5C - adds r0, r3, 0 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] -_08190C5C: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8190B40 - - thumb_func_start sub_8190C6C -sub_8190C6C: @ 8190C6C - push {lr} - adds r3, r0, 0 - movs r0, 0x2E - ldrsh r1, [r3, r0] - ldr r2, =gTasks - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r1, r0, r2 - movs r2, 0xE - ldrsh r0, [r1, r2] - cmp r0, 0x1 - bne _08190C9C - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - ldrb r0, [r0, 0x10] - cmp r0, 0 - bne _08190CA6 - b _08190CC0 - .pool -_08190C9C: - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - ldrb r0, [r0, 0x10] - cmp r0, 0x1 - beq _08190CC0 -_08190CA6: - movs r2, 0x8 - ldrsh r0, [r1, r2] - cmp r0, 0x2 - bne _08190CCE - adds r0, r3, 0 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - b _08190CCE - .pool -_08190CC0: - adds r2, r3, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] -_08190CCE: - pop {r0} - bx r0 - thumb_func_end sub_8190C6C - thumb_func_start sub_8190CD4 sub_8190CD4: @ 8190CD4 push {r4-r7,lr} @@ -7719,26 +6341,26 @@ _0819438C: movs r0, 0x1 adds r2, r5, 0 movs r3, 0 - bl copy_decompressed_tile_data_to_vram_autofree + bl DecompressAndLoadBgGfxUsingHeap ldr r1, =gUnknown_08D834FC str r6, [sp] movs r0, 0x2 adds r2, r5, 0 movs r3, 0 - bl copy_decompressed_tile_data_to_vram_autofree + bl DecompressAndLoadBgGfxUsingHeap ldr r1, =gUnknown_08D83B2C movs r4, 0x1 str r4, [sp] movs r0, 0x2 adds r2, r5, 0 movs r3, 0 - bl copy_decompressed_tile_data_to_vram_autofree + bl DecompressAndLoadBgGfxUsingHeap ldr r1, =gUnknown_08D83C3C str r4, [sp] movs r0, 0x3 adds r2, r5, 0 movs r3, 0 - bl copy_decompressed_tile_data_to_vram_autofree + bl DecompressAndLoadBgGfxUsingHeap ldr r0, =gUnknown_08D85358 movs r4, 0x80 lsls r4, 2 diff --git a/asm/easy_chat.s b/asm/easy_chat.s index 276267043..768311639 100644 --- a/asm/easy_chat.s +++ b/asm/easy_chat.s @@ -2706,7 +2706,7 @@ _0811C044: movs r0, 0x3 movs r2, 0 movs r3, 0 - bl copy_decompressed_tile_data_to_vram_autofree + bl DecompressAndLoadBgGfxUsingHeap ldr r1, =gEasyChatWindow_Tilemap movs r0, 0x3 movs r2, 0 @@ -2732,7 +2732,7 @@ _0811C090: movs r0, 0x1 movs r2, 0 movs r3, 0 - bl copy_decompressed_tile_data_to_vram_autofree + bl DecompressAndLoadBgGfxUsingHeap movs r0, 0x1 bl CopyBgTilemapBufferToVram b _0811C124 diff --git a/asm/pokemon_storage_system.s b/asm/pokemon_storage_system.s index 2633db13f..2a14d1e9f 100644 --- a/asm/pokemon_storage_system.s +++ b/asm/pokemon_storage_system.s @@ -3805,7 +3805,7 @@ sub_80C9FEC: @ 80C9FEC movs r0, 0x3 movs r2, 0 movs r3, 0 - bl copy_decompressed_tile_data_to_vram_autofree + bl DecompressAndLoadBgGfxUsingHeap ldr r0, =gUnknown_08572174 ldr r1, =0x0600f800 bl LZ77UnCompVram @@ -3844,7 +3844,7 @@ sub_80CA044: @ 80CA044 movs r0, 0x1 movs r2, 0 movs r3, 0 - bl copy_decompressed_tile_data_to_vram_autofree + bl DecompressAndLoadBgGfxUsingHeap ldr r0, =gUnknown_085722A0 ldr r5, =gUnknown_02039D08 ldr r1, [r5] diff --git a/asm/rom_8011DC0.s b/asm/rom_8011DC0.s index 306e2892d..01f29e0a5 100644 --- a/asm/rom_8011DC0.s +++ b/asm/rom_8011DC0.s @@ -7909,7 +7909,7 @@ bgid_upload_textbox_1: @ 8019938 lsls r2, 1 movs r3, 0 str r3, [sp] - bl copy_decompressed_tile_data_to_vram_autofree + bl DecompressAndLoadBgGfxUsingHeap add sp, 0x4 pop {r0} bx r0 @@ -9386,7 +9386,7 @@ sub_801A43C: @ 801A43C movs r0, 0x1 movs r2, 0 movs r3, 0 - bl copy_decompressed_tile_data_to_vram_autofree + bl DecompressAndLoadBgGfxUsingHeap ldr r1, =gWirelessInfoScreenTilemap movs r0, 0x1 movs r2, 0 diff --git a/asm/trade.s b/asm/trade.s index 19dfd5ff9..3267fa950 100644 --- a/asm/trade.s +++ b/asm/trade.s @@ -7609,7 +7609,7 @@ sub_807B170: @ 807B170 mov r1, r10 movs r2, 0 movs r3, 0 - bl copy_decompressed_tile_data_to_vram_autofree + bl DecompressAndLoadBgGfxUsingHeap ldr r0, =gBattleTextboxTilemap mov r8, r0 ldr r4, =gDecompressionBuffer @@ -7633,7 +7633,7 @@ sub_807B170: @ 807B170 mov r1, r10 movs r2, 0 movs r3, 0 - bl copy_decompressed_tile_data_to_vram_autofree + bl DecompressAndLoadBgGfxUsingHeap mov r0, r8 adds r1, r4, 0 bl LZDecompressWram diff --git a/include/global.h b/include/global.h index 5b78fc4c0..4bfa6194d 100644 --- a/include/global.h +++ b/include/global.h @@ -393,19 +393,8 @@ struct BattleFrontier /*0xD0A*/ u8 field_D0A; /*0xD0B*/ u8 field_D0B; /*0xD0C*/ u16 field_D0C[2][2]; - /*0xD14*/ u16 field_D14[2]; - /*0xD18*/ u8 field_D18; - /*0xD19*/ u8 field_D19; - /*0xD1A*/ u8 field_D1A; - /*0xD1B*/ u8 field_D1B; - /*0xD1C*/ u8 field_D1C; - /*0xD1D*/ u8 field_D1D; - /*0xD1E*/ u8 field_D1E; - /*0xD1F*/ u8 field_D1F; - /*0xD20*/ u8 field_D20; - /*0xD21*/ u8 field_D21; - /*0xD22*/ u8 field_D22; - /*0xD23*/ u8 field_D23; + /*0xD14*/ u16 field_D14[2][2]; + /*0xD1C*/ u16 field_D1C[2][2]; /*0xD24*/ struct BattleDomeTrainer domeTrainers[DOME_TOURNAMENT_TRAINERS_COUNT]; /*0xD64*/ u16 domeMonId[DOME_TOURNAMENT_TRAINERS_COUNT][3]; /*0xDC8*/ u16 field_DC8[2]; diff --git a/include/menu.h b/include/menu.h index 5dfd99c64..627374758 100644 --- a/include/menu.h +++ b/include/menu.h @@ -53,7 +53,7 @@ void *decompress_and_copy_tile_data_to_vram(u8 bgId, const void *src, int size, bool8 free_temp_tile_data_buffers_if_possible(void); struct WindowTemplate CreateWindowTemplate(u8, u8, u8, u8, u8, u8, u16); void CreateYesNoMenu(const struct WindowTemplate *windowTemplate, u16 borderFirstTileNum, u8 borderPalette, u8 initialCursorPos); -void copy_decompressed_tile_data_to_vram_autofree(u8 bgId, const void *src, int size, u16 offset, u8 mode); +void DecompressAndLoadBgGfxUsingHeap(u8 bgId, const void *src, int size, u16 offset, u8 mode); s8 Menu_ProcessInputNoWrap_(void); s8 ProcessMenuInput_other(void); void do_scheduled_bg_tilemap_copies_to_vram(void); diff --git a/src/battle_frontier_1.c b/src/battle_frontier_1.c index 04faad6cd..d217bfa60 100644 --- a/src/battle_frontier_1.c +++ b/src/battle_frontier_1.c @@ -9,6 +9,16 @@ #include "malloc.h" #include "string_util.h" #include "random.h" +#include "task.h" +#include "main.h" +#include "gpu_regs.h" +#include "text.h" +#include "bg.h" +#include "window.h" +#include "palette.h" +#include "decompress.h" +#include "menu.h" +#include "pokemon_icon.h" #include "constants/species.h" #include "constants/moves.h" #include "constants/trainers.h" @@ -23,6 +33,12 @@ struct Unknown_0203BC8C_Struct u8 nature; }; +struct Unknown_0203CD78_Struct +{ + u8 arr[16]; + u8 unk_11; +}; + extern struct Unknown_0203BC8C_Struct *gFacilityTrainerMons; extern void sub_81B8558(void); @@ -32,10 +48,22 @@ extern u16 sub_8163524(u16); extern u8 GetFrontierEnemyMonLevel(void); extern void sub_8195898(u8 *dst, u16 trainerId); extern u16 sub_81A5060(u8, u8); +extern void sub_8162614(u16, u8); +extern void sub_81A4C30(void); +extern u16 sub_818D8F0(u16); extern u8 gUnknown_0203CEF8[]; extern u32 gUnknown_0203CD70; extern u32 gUnknown_0203CD74; +extern u16 gBattle_BG0_X; +extern u16 gBattle_BG0_Y; +extern u16 gBattle_BG1_X; +extern u16 gBattle_BG1_Y; +extern u16 gBattle_BG2_X; +extern u16 gBattle_BG2_Y; +extern u16 gBattle_BG3_X; +extern u16 gBattle_BG3_Y; +extern struct Unknown_0203CD78_Struct *gUnknown_0203CD78; extern void (* const gUnknown_0860D090[])(void); extern const u32 gUnknown_0860D0EC[][2]; @@ -52,6 +80,13 @@ s32 sub_818FCBC(u16 tournamentTrainerId, bool8 arg1); s32 sub_818FDB8(u16 tournamentTrainerId, bool8 arg1); s32 sub_818FFC0(s32 move, s32 species, s32 arg2); s32 sub_818FEB4(s32 *arr, bool8 arg1); +u16 sub_81902AC(void); +void sub_8190400(u8 taskId); +void sub_8190CD4(u8 taskId); +void sub_8194B54(void); +void sub_8194B70(void); +void sub_819314C(u8, u8); +void sub_81924E0(u8, u8); // code void sub_818E9AC(void) @@ -62,14 +97,14 @@ void sub_818E9AC(void) void sub_818E9CC(void) { u32 lvlMode = gSaveBlock2Ptr->frontier.chosenLvl; - u32 id = VarGet(VAR_0x40CE); + u32 battleMode = VarGet(VAR_0x40CE); gSaveBlock2Ptr->frontier.field_CA8 = 0; gSaveBlock2Ptr->frontier.field_CB2 = 0; gSaveBlock2Ptr->frontier.field_CA9_a = 0; gSaveBlock2Ptr->frontier.field_CA9_b = 0; - if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860D0EC[id][lvlMode])) - gSaveBlock2Ptr->frontier.field_D0C[id][lvlMode] = 0; + if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860D0EC[battleMode][lvlMode])) + gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode] = 0; saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); gTrainerBattleOpponent_A = 0; @@ -78,15 +113,15 @@ void sub_818E9CC(void) void sub_818EA84(void) { u32 lvlMode = gSaveBlock2Ptr->frontier.chosenLvl; - u32 id = VarGet(VAR_0x40CE); + u32 battleMode = VarGet(VAR_0x40CE); switch (gSpecialVar_0x8005) { case 0: - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D0C[id][lvlMode]; + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode]; break; case 1: - gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860D0EC[id][lvlMode]) != 0); + gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860D0EC[battleMode][lvlMode]) != 0); break; case 2: gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_0; @@ -146,18 +181,18 @@ void sub_818EA84(void) void sub_818ED28(void) { u32 lvlMode = gSaveBlock2Ptr->frontier.chosenLvl; - u32 id = VarGet(VAR_0x40CE); + u32 battleMode = VarGet(VAR_0x40CE); switch (gSpecialVar_0x8005) { case 0: - gSaveBlock2Ptr->frontier.field_D0C[id][lvlMode] = gSpecialVar_0x8006; + gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode] = gSpecialVar_0x8006; break; case 1: if (gSpecialVar_0x8006) - gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_0860D0EC[id][lvlMode]; + gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_0860D0EC[battleMode][lvlMode]; else - gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_0860D0FC[id][lvlMode]; + gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_0860D0FC[battleMode][lvlMode]; break; case 2: gSaveBlock2Ptr->frontier.field_D08_0 = gSpecialVar_0x8006; @@ -1267,7 +1302,7 @@ void CreateDomeMon(u8 monPartyId, u16 tournamentTrainerId, u8 tournamentMonId, u { s32 i; u8 happiness = 0xFF; - u8 fixedIv = GetDomeTrainerMonIvs(tournamentTrainerId); // UB: Should be using trainerId instead of tournamentTrainerId. As a result, all Pokemon have ivs of 3. + u8 fixedIv = GetDomeTrainerMonIvs(tournamentTrainerId); // BUG: Should be using trainerId instead of tournamentTrainerId. As a result, all Pokemon have ivs of 3. u8 level = GetFrontierEnemyMonLevel(); CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[monPartyId], gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].species, @@ -1466,6 +1501,8 @@ s32 sub_818FEB4(s32 *arr, bool8 arg1) return bits; } +// Functionally equivalent, while loop is impossible to match. +#ifdef NONMATCHING s32 sub_818FFC0(s32 move, s32 species, s32 arg2) { s32 type1, type2, ability, moveType; @@ -1583,3 +1620,756 @@ s32 sub_818FFC0(s32 move, s32 species, s32 arg2) return typePower; } +#else +NAKED +s32 sub_818FFC0(s32 move, s32 species, s32 arg2) +{ + asm_unified("\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x8\n\ + adds r3, r0, 0\n\ + adds r4, r1, 0\n\ + str r2, [sp]\n\ + movs r6, 0\n\ + movs r2, 0x14\n\ + cmp r3, 0\n\ + beq _0818FFF0\n\ + ldr r0, =0x0000ffff\n\ + cmp r3, r0\n\ + beq _0818FFF0\n\ + ldr r0, =gBattleMoves\n\ + lsls r1, r3, 1\n\ + adds r1, r3\n\ + lsls r1, 2\n\ + adds r3, r1, r0\n\ + ldrb r0, [r3, 0x1]\n\ + cmp r0, 0\n\ + bne _0818FFFC\n\ +_0818FFF0:\n\ + movs r0, 0\n\ + b _08190156\n\ + .pool\n\ +_0818FFFC:\n\ + ldr r1, =gBaseStats\n\ + lsls r0, r4, 3\n\ + subs r0, r4\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldrb r1, [r0, 0x6]\n\ + mov r10, r1\n\ + ldrb r1, [r0, 0x7]\n\ + mov r9, r1\n\ + ldrb r0, [r0, 0x16]\n\ + mov r8, r0\n\ + ldrb r3, [r3, 0x2]\n\ + str r3, [sp, 0x4]\n\ + cmp r0, 0x1A\n\ + bne _0819002C\n\ + cmp r3, 0x4\n\ + bne _0819002C\n\ + ldr r0, [sp]\n\ + cmp r0, 0x1\n\ + bne _081900AA\n\ + movs r2, 0x8\n\ + b _081900A4\n\ + .pool\n\ +_0819002C:\n\ + ldr r0, =gTypeEffectiveness\n\ + adds r1, r6, r0\n\ + ldrb r0, [r1]\n\ + ldr r7, =gTypeEffectiveness\n\ + cmp r0, 0xFF\n\ + beq _081900A4\n\ + adds r4, r1, 0\n\ +_0819003A:\n\ + ldrb r0, [r4]\n\ + cmp r0, 0xFE\n\ + beq _08190096\n\ + ldrb r0, [r4]\n\ + ldr r1, [sp, 0x4]\n\ + cmp r0, r1\n\ + bne _08190096\n\ + ldrb r0, [r4, 0x1]\n\ + adds r5, r6, 0x1\n\ + cmp r0, r10\n\ + bne _0819006C\n\ + adds r1, r6, 0x2\n\ + mov r0, r8\n\ + cmp r0, 0x19\n\ + bne _0819005E\n\ + ldrb r0, [r4, 0x2]\n\ + cmp r0, 0x28\n\ + bne _0819006C\n\ +_0819005E:\n\ + adds r0, r1, r7\n\ + ldrb r0, [r0]\n\ + muls r0, r2\n\ + movs r1, 0xA\n\ + bl __divsi3\n\ + adds r2, r0, 0\n\ +_0819006C:\n\ + adds r0, r5, r7\n\ + ldrb r0, [r0]\n\ + cmp r0, r9\n\ + bne _08190096\n\ + cmp r10, r9\n\ + beq _08190096\n\ + adds r1, r6, 0x2\n\ + mov r0, r8\n\ + cmp r0, 0x19\n\ + bne _08190088\n\ + adds r0, r1, r7\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x28\n\ + bne _08190096\n\ +_08190088:\n\ + adds r0, r1, r7\n\ + ldrb r0, [r0]\n\ + muls r0, r2\n\ + movs r1, 0xA\n\ + bl __divsi3\n\ + adds r2, r0, 0\n\ +_08190096:\n\ + adds r4, 0x3\n\ + adds r6, 0x3\n\ + ldr r1, =gTypeEffectiveness\n\ + adds r0, r6, r1\n\ + ldrb r0, [r0]\n\ + cmp r0, 0xFF\n\ + bne _0819003A\n\ +_081900A4:\n\ + ldr r0, [sp]\n\ + cmp r0, 0x1\n\ + beq _081900E0\n\ +_081900AA:\n\ + ldr r1, [sp]\n\ + cmp r1, 0x1\n\ + bgt _081900BC\n\ + cmp r1, 0\n\ + beq _081900C4\n\ + b _08190154\n\ + .pool\n\ +_081900BC:\n\ + ldr r0, [sp]\n\ + cmp r0, 0x2\n\ + beq _08190114\n\ + b _08190154\n\ +_081900C4:\n\ + cmp r2, 0xA\n\ + beq _08190146\n\ + cmp r2, 0xA\n\ + ble _08190146\n\ + cmp r2, 0x28\n\ + beq _0819014A\n\ + cmp r2, 0x28\n\ + bgt _081900DA\n\ + cmp r2, 0x14\n\ + beq _08190104\n\ + b _08190146\n\ +_081900DA:\n\ + cmp r2, 0x50\n\ + bne _08190146\n\ + b _08190100\n\ +_081900E0:\n\ + cmp r2, 0xA\n\ + beq _08190104\n\ + cmp r2, 0xA\n\ + bgt _081900F2\n\ + cmp r2, 0\n\ + beq _08190100\n\ + cmp r2, 0x5\n\ + beq _0819014A\n\ + b _08190146\n\ +_081900F2:\n\ + cmp r2, 0x28\n\ + beq _08190108\n\ + cmp r2, 0x28\n\ + ble _08190146\n\ + cmp r2, 0x50\n\ + beq _0819010E\n\ + b _08190146\n\ +_08190100:\n\ + movs r2, 0x8\n\ + b _08190154\n\ +_08190104:\n\ + movs r2, 0x2\n\ + b _08190154\n\ +_08190108:\n\ + movs r2, 0x2\n\ + negs r2, r2\n\ + b _08190154\n\ +_0819010E:\n\ + movs r2, 0x4\n\ + negs r2, r2\n\ + b _08190154\n\ +_08190114:\n\ + cmp r2, 0xA\n\ + beq _08190146\n\ + cmp r2, 0xA\n\ + bgt _08190126\n\ + cmp r2, 0\n\ + beq _0819013A\n\ + cmp r2, 0x5\n\ + beq _08190140\n\ + b _08190146\n\ +_08190126:\n\ + cmp r2, 0x28\n\ + beq _0819014E\n\ + cmp r2, 0x28\n\ + bgt _08190134\n\ + cmp r2, 0x14\n\ + beq _0819014A\n\ + b _08190146\n\ +_08190134:\n\ + cmp r2, 0x50\n\ + beq _08190152\n\ + b _08190146\n\ +_0819013A:\n\ + movs r2, 0x10\n\ + negs r2, r2\n\ + b _08190154\n\ +_08190140:\n\ + movs r2, 0x8\n\ + negs r2, r2\n\ + b _08190154\n\ +_08190146:\n\ + movs r2, 0\n\ + b _08190154\n\ +_0819014A:\n\ + movs r2, 0x4\n\ + b _08190154\n\ +_0819014E:\n\ + movs r2, 0xC\n\ + b _08190154\n\ +_08190152:\n\ + movs r2, 0x14\n\ +_08190154:\n\ + adds r0, r2, 0\n\ +_08190156:\n\ + add sp, 0x8\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r1}\n\ + bx r1\n\ + "); +} +#endif // NONMATCHING + +u8 GetDomeTrainerMonIvs(u16 trainerId) +{ + u8 fixedIv; + if (trainerId <= 99) + fixedIv = 3; + else if (trainerId <= 119) + fixedIv = 6; + else if (trainerId <= 139) + fixedIv = 9; + else if (trainerId <= 159) + fixedIv = 12; + else if (trainerId <= 179) + fixedIv = 15; + else if (trainerId <= 199) + fixedIv = 18; + else if (trainerId <= 219) + fixedIv = 21; + else + fixedIv = 31; + + return fixedIv; +} + +extern const u8 gUnknown_0860D10C[][4]; +extern const u8 gUnknown_0860D14C[]; + +s32 sub_81901A0(s32 arg0, s32 trainerId) +{ + s32 i, j, val; + + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == trainerId) + break; + } + + if (arg0 != 0) + { + if (arg0 == 3) + val = gUnknown_0860D10C[i][arg0] + 8; + else + val = gUnknown_0860D10C[i][arg0] + 4; + + for (j = gUnknown_0860D10C[i][arg0]; j < val; j++) + { + if (gUnknown_0860D14C[j] != i && !gSaveBlock2Ptr->frontier.domeTrainers[gUnknown_0860D14C[j]].unk1) + break; + } + + if (j != val) + return gUnknown_0860D14C[j]; + else + return 0xFF; + } + else + { + if (!gSaveBlock2Ptr->frontier.domeTrainers[gUnknown_0860D10C[i][0]].unk1) + return gUnknown_0860D10C[i][0]; + else + return 0xFF; + } +} + +void sub_8190298(void) +{ + gTrainerBattleOpponent_A = sub_81902AC(); +} + +u16 sub_81902AC(void) +{ + return gSaveBlock2Ptr->frontier.domeTrainers[sub_81901A0(gSaveBlock2Ptr->frontier.field_CB2, 0x3FF)].trainerId; +} + +void sub_81902E4(void) +{ + sub_8162614(gTrainerBattleOpponent_A, 0); +} + +void sub_81902F8(void) +{ + gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005; + VarSet(VAR_TEMP_0, 0); + gSaveBlock2Ptr->frontier.field_CA9_a = 1; + sub_81A4C30(); +} + +void sub_819033C(void) +{ + u8 lvlMode = gSaveBlock2Ptr->frontier.chosenLvl; + u8 battleMode = VarGet(VAR_0x40CE); + + if (gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode] < 999) + gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode]++; + if (gSaveBlock2Ptr->frontier.field_D1C[battleMode][lvlMode] < 999) + gSaveBlock2Ptr->frontier.field_D1C[battleMode][lvlMode]++; + + if (gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode] > gSaveBlock2Ptr->frontier.field_D14[battleMode][lvlMode]) + gSaveBlock2Ptr->frontier.field_D14[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode]; +} + +void sub_81903B8(void) +{ + u8 taskId = CreateTask(sub_8190400, 0); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = TrainerIdToTournamentId(sub_81902AC()); + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[3] = 0; + + SetMainCallback2(sub_8194B54); +} + +extern const struct BgTemplate gUnknown_0860CE84[4]; +extern const struct WindowTemplate gUnknown_0860CEB4[]; +extern const u8 gUnknown_08D83D50[]; +extern const u8 gUnknown_08D84970[]; +extern const u8 gUnknown_08D84F00[]; +extern const u8 gUnknown_08D85444[]; +extern const u8 gUnknown_08D85358[]; +extern const u8 gUnknown_08D85600[]; +extern const u8 gUnknown_08D854C8[]; +extern const struct CompressedSpriteSheet gUnknown_0860CF50; +extern const struct SpriteTemplate gUnknown_0860D068; +extern const struct SpriteTemplate gUnknown_0860D050; + +void sub_8190400(u8 taskId) +{ + s32 i; + s32 r5 = gTasks[taskId].data[1]; + s32 r9 = gTasks[taskId].data[2]; + s32 r7 = gTasks[taskId].data[3]; + + switch (gTasks[taskId].data[0]) + { + case 0: + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + EnableInterrupts(INTR_FLAG_VBLANK); + CpuFill32(0, (void *)VRAM, VRAM_SIZE); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, gUnknown_0860CE84, ARRAY_COUNT(gUnknown_0860CE84)); + InitWindows(gUnknown_0860CEB4); + DeactivateAllTextPrinters(); + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + gBattle_BG3_X = 0; + gBattle_BG3_Y = 0; + if (r9 == 2) + gBattle_BG2_X = 0, gBattle_BG2_Y = 0; + else + gBattle_BG2_X = 0, gBattle_BG2_Y = 160; + + gTasks[taskId].data[0]++; + break; + case 1: + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + SetGpuReg(REG_OFFSET_MOSAIC, 0); + SetGpuReg(REG_OFFSET_WIN0H, 0); + SetGpuReg(REG_OFFSET_WIN0V, 0); + SetGpuReg(REG_OFFSET_WIN1H, 0); + SetGpuReg(REG_OFFSET_WIN1V, 0); + SetGpuReg(REG_OFFSET_WININ, 0); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR); + ResetPaletteFade(); + ResetSpriteData(); + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 4; + gTasks[taskId].data[0]++; + break; + case 2: + DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D83D50, 0x2000, 0, 0); + DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D84970, 0x2000, 0, 1); + DecompressAndLoadBgGfxUsingHeap(3, gUnknown_08D84F00, 0x800, 0, 1); + LoadCompressedObjectPic(&gUnknown_0860CF50); + LoadCompressedPalette(gUnknown_08D85358, 0, 0x200); + LoadCompressedPalette(gUnknown_08D85444, 0x100, 0x200); + LoadCompressedPalette(gUnknown_08D85600, 0xF0, 0x20); + if (r9 == 2) + LoadCompressedPalette(gUnknown_08D854C8, 0x50, 0x20); + CpuFill32(0, gPlttBufferFaded, 0x400); + ShowBg(0); + ShowBg(1); + ShowBg(2); + ShowBg(3); + gTasks[taskId].data[0]++; + break; + case 3: + SetVBlankCallback(sub_8194B70); + gUnknown_0203CD78 = AllocZeroed(sizeof(*gUnknown_0203CD78)); + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + gUnknown_0203CD78->arr[i] |= 0xFF; + LoadMonIconPalettes(); + i = CreateTask(sub_8190CD4, 0); + gTasks[i].data[0] = 0; + gTasks[i].data[2] = 0; + gTasks[i].data[3] = r9; + gTasks[i].data[4] = r7; + if (r9 == 2) + { + sub_819314C(0, r5); + gUnknown_0203CD78->arr[16] = 1; + } + else + { + sub_81924E0(0, r5); + } + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP); + if (r9 != 0) + { + r7 = CreateSprite(&gUnknown_0860D068, 120, 4, 0); + StartSpriteAnim(&gSprites[r7], 0); + gSprites[r7].data[0] = i; + + r7 = CreateSprite(&gUnknown_0860D068, 120, 156, 0); + StartSpriteAnim(&gSprites[r7], 1); + gSprites[r7].data[0] = i; + + r7 = CreateSprite(&gUnknown_0860D050, 6, 80, 0); + StartSpriteAnim(&gSprites[r7], 0); + gSprites[r7].data[0] = i; + gSprites[r7].data[1] = 0; + if (r9 == 1) + gSprites[r7].invisible = 1; + + r7 = CreateSprite(&gUnknown_0860D050, 234, 80, 0); + StartSpriteAnim(&gSprites[r7], 1); + gSprites[r7].data[0] = i; + gSprites[r7].data[1] = 1; + } + DestroyTask(taskId); + break; + } +} + +void sub_8190790(struct Sprite *sprite) +{ + sprite->pos1.y += 4; + if (sprite->data[0] != 0) + { + if (sprite->pos1.y >= -32) + sprite->invisible = 0; + if (++sprite->data[1] == 40) + sprite->callback = SpriteCallbackDummy; + } + else + { + if (sprite->pos1.y >= 192) + { + gUnknown_0203CD78->arr[sprite->data[2]] = 0xFF; + sub_818D8F0(sprite->data[3]); + } + } +} + +void sub_81907F8(struct Sprite *sprite) +{ + sprite->pos1.y -= 4; + if (sprite->data[0] != 0) + { + if (sprite->pos1.y <= 192) + sprite->invisible = 0; + if (++sprite->data[1] == 40) + sprite->callback = SpriteCallbackDummy; + } + else + { + if (sprite->pos1.y <= -32) + { + gUnknown_0203CD78->arr[sprite->data[2]] = 0xFF; + sub_818D8F0(sprite->data[3]); + } + } +} + +void sub_8190860(struct Sprite *sprite) +{ + sprite->pos1.x += 4; + if (sprite->data[0] != 0) + { + if (sprite->pos1.x >= -32) + sprite->invisible = 0; + if (++sprite->data[1] == 64) + sprite->callback = SpriteCallbackDummy; + } + else + { + if (sprite->pos1.x >= 272) + { + gUnknown_0203CD78->arr[sprite->data[2]] = 0xFF; + sub_818D8F0(sprite->data[3]); + } + } +} + +void sub_81908CC(struct Sprite *sprite) +{ + sprite->pos1.x -= 4; + if (sprite->data[0] != 0) + { + if (sprite->pos1.x <= 272) + sprite->invisible = 0; + if (++sprite->data[1] == 64) + sprite->callback = SpriteCallbackDummy; + } + else + { + if (sprite->pos1.x <= -32) + { + gUnknown_0203CD78->arr[sprite->data[2]] = 0xFF; + sub_818D8F0(sprite->data[3]); + } + } +} + +void sub_8190938(struct Sprite *sprite) +{ + if (!sprite->data[3]) + UpdateMonIconFrame(sprite); +} + +void sub_8190950(struct Sprite *sprite) +{ + if (!sprite->data[3]) + UpdateMonIconFrame(sprite); + sprite->pos1.y += 4; + if (sprite->data[0] != 0) + { + if (sprite->pos1.y >= -16) + sprite->invisible = 0; + if (++sprite->data[1] == 40) + sprite->callback = sub_8190938; + } + else + { + if (sprite->pos1.y >= 176) + { + gUnknown_0203CD78->arr[sprite->data[2]] = 0xFF; + sub_80D2EF8(sprite); + } + } +} + +void sub_81909CC(struct Sprite *sprite) +{ + if (!sprite->data[3]) + UpdateMonIconFrame(sprite); + sprite->pos1.y -= 4; + if (sprite->data[0] != 0) + { + if (sprite->pos1.y <= 176) + sprite->invisible = 0; + if (++sprite->data[1] == 40) + sprite->callback = sub_8190938; + } + else + { + if (sprite->pos1.y <= -16) + { + gUnknown_0203CD78->arr[sprite->data[2]] = 0xFF; + sub_80D2EF8(sprite); + } + } +} + +void sub_8190A48(struct Sprite *sprite) +{ + if (!sprite->data[3]) + UpdateMonIconFrame(sprite); + sprite->pos1.x += 4; + if (sprite->data[0] != 0) + { + if (sprite->pos1.x >= -16) + sprite->invisible = 0; + if (++sprite->data[1] == 64) + sprite->callback = sub_8190938; + } + else + { + if (sprite->pos1.x >= 256) + { + gUnknown_0203CD78->arr[sprite->data[2]] = 0xFF; + sub_80D2EF8(sprite); + } + } +} + +void sub_8190AC4(struct Sprite *sprite) +{ + if (!sprite->data[3]) + UpdateMonIconFrame(sprite); + sprite->pos1.x -= 4; + if (sprite->data[0] != 0) + { + if (sprite->pos1.x <= 256) + sprite->invisible = 0; + if (++sprite->data[1] == 64) + sprite->callback = sub_8190938; + } + else + { + if (sprite->pos1.x <= -16) + { + gUnknown_0203CD78->arr[sprite->data[2]] = 0xFF; + sub_80D2EF8(sprite); + } + } +} + +extern const u8 gUnknown_0860D080[]; + +void sub_8190B40(struct Sprite *sprite) +{ + s32 taskId1 = sprite->data[0]; + s32 arrId = gTasks[gTasks[taskId1].data[4]].data[1]; + s32 tournmanetTrainerId = gUnknown_0860D080[arrId]; + s32 r12 = gSaveBlock2Ptr->frontier.field_CB2; + + if (gTasks[taskId1].data[3] == 1) + { + if (sprite->data[1]) + { + if ((gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].unk1 + && gUnknown_0203CD78->arr[16] - 1 < gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].unk2)) + { + sprite->invisible = 0; + } + else if (!gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].unk1 + && gUnknown_0203CD78->arr[16] - 1 < r12) + { + sprite->invisible = 0; + } + else + { + if (gTasks[taskId1].data[0] == 2) + sprite->invisible = 1; + } + } + else + { + if (gUnknown_0203CD78->arr[16] != 0) + { + sprite->invisible = 0; + } + else + { + if (gTasks[taskId1].data[0] == 2) + sprite->invisible = 1; + } + } + } + else + { + if (sprite->data[1]) + { + if (gUnknown_0203CD78->arr[16] > 1) + { + if (gTasks[taskId1].data[0] == 2) + sprite->invisible = 1; + } + else + { + sprite->invisible = 0; + } + } + else + { + if (gUnknown_0203CD78->arr[16] != 0) + { + sprite->invisible = 0; + } + else + { + if (gTasks[taskId1].data[0] == 2) + sprite->invisible = 1; + } + } + } +} + +void sub_8190C6C(struct Sprite *sprite) +{ + s32 taskId1 = sprite->data[0]; + + if (gTasks[taskId1].data[3] == 1) + { + if (gUnknown_0203CD78->arr[16] != 0) + { + if (gTasks[taskId1].data[0] == 2) + sprite->invisible = 1; + } + else + { + sprite->invisible = 0; + } + } + else + { + if (gUnknown_0203CD78->arr[16] != 1) + { + if (gTasks[taskId1].data[0] == 2) + sprite->invisible = 1; + } + else + { + sprite->invisible = 0; + } + } +} diff --git a/src/egg_hatch.c b/src/egg_hatch.c index ab0cd92a2..1c626cc86 100644 --- a/src/egg_hatch.c +++ b/src/egg_hatch.c @@ -512,7 +512,7 @@ static void CB2_EggHatch_0(void) gMain.state++; break; case 2: - copy_decompressed_tile_data_to_vram_autofree(0, gBattleTextboxTiles, 0, 0, 0); + DecompressAndLoadBgGfxUsingHeap(0, gBattleTextboxTiles, 0, 0, 0); CopyToBgTilemapBuffer(0, gBattleTextboxTilemap, 0, 0); LoadCompressedPalette(gBattleTextboxPalette, 0, 0x20); gMain.state++; diff --git a/src/evolution_scene.c b/src/evolution_scene.c index 7960d6cba..ae15e79fe 100644 --- a/src/evolution_scene.c +++ b/src/evolution_scene.c @@ -1484,7 +1484,7 @@ static void InitMovingBackgroundTask(bool8 isLink) LoadPalette(sUnknown_085B51E4, 0xA0, 0x20); - copy_decompressed_tile_data_to_vram_autofree(1, sUnknown_085B4134, FALSE, 0, 0); + DecompressAndLoadBgGfxUsingHeap(1, sUnknown_085B4134, FALSE, 0, 0); CopyToBgTilemapBuffer(1, sUnknown_085B482C, 0, 0); CopyToBgTilemapBuffer(outerBgId, sUnknown_085B4D10, 0, 0); CopyBgTilemapBufferToVram(1); diff --git a/src/fieldmap.c b/src/fieldmap.c index f57c4b48f..8d1988686 100644 --- a/src/fieldmap.c +++ b/src/fieldmap.c @@ -951,7 +951,7 @@ void copy_tileset_patterns_to_vram2(struct Tileset const *tileset, u16 numTiles, if (!tileset->isCompressed) LoadBgTiles(2, tileset->tiles, numTiles * 32, offset); else - copy_decompressed_tile_data_to_vram_autofree(2, tileset->tiles, numTiles * 32, offset, 0); + DecompressAndLoadBgGfxUsingHeap(2, tileset->tiles, numTiles * 32, offset, 0); } } diff --git a/src/link.c b/src/link.c index b729f86eb..457e44a01 100644 --- a/src/link.c +++ b/src/link.c @@ -1679,7 +1679,7 @@ void CB2_LinkError(void) static void sub_800B080(void) { LoadBgTiles(0, g2BlankTilesGfx, 0x20, 0); - copy_decompressed_tile_data_to_vram_autofree(1, gWirelessLinkDisplayGfx, FALSE, 0, 0); + DecompressAndLoadBgGfxUsingHeap(1, gWirelessLinkDisplayGfx, FALSE, 0, 0); CopyToBgTilemapBuffer(1, gWirelessLinkDisplayTilemap, 0, 0); CopyBgTilemapBufferToVram(1); LoadPalette(gWirelessLinkDisplayPal, 0, 0x20); diff --git a/src/menu.c b/src/menu.c index eda9513ba..8a4b4fce5 100644 --- a/src/menu.c +++ b/src/menu.c @@ -1801,7 +1801,7 @@ void *decompress_and_copy_tile_data_to_vram(u8 bgId, const void *src, int size, return NULL; } -void copy_decompressed_tile_data_to_vram_autofree(u8 bgId, const void *src, int size, u16 offset, u8 mode) +void DecompressAndLoadBgGfxUsingHeap(u8 bgId, const void *src, int size, u16 offset, u8 mode) { int sizeOut; void *ptr = malloc_and_decompress(src, &sizeOut); diff --git a/src/pokedex.c b/src/pokedex.c index 0d73a9fe1..2a0033306 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -1377,7 +1377,7 @@ bool8 sub_80BC514(u8 a) SetBgTilemapBuffer(2, AllocZeroed(0x800)); SetBgTilemapBuffer(1, AllocZeroed(0x800)); SetBgTilemapBuffer(0, AllocZeroed(0x800)); - copy_decompressed_tile_data_to_vram_autofree(3, gPokedexMenu_Gfx, 0x2000, 0, 0); + DecompressAndLoadBgGfxUsingHeap(3, gPokedexMenu_Gfx, 0x2000, 0, 0); CopyToBgTilemapBuffer(1, gUnknown_08DC2C5C, 0, 0); CopyToBgTilemapBuffer(3, gUnknown_08DC2DAC, 0, 0); if (a == 0) @@ -2518,7 +2518,7 @@ void sub_80BEA24(u8 taskId) } break; case 1: - copy_decompressed_tile_data_to_vram_autofree(3, gPokedexMenu_Gfx, 0x2000, 0, 0); + DecompressAndLoadBgGfxUsingHeap(3, gPokedexMenu_Gfx, 0x2000, 0, 0); CopyToBgTilemapBuffer(3, gUnknown_08DC3080, 0, 0); FillWindowPixelBuffer(0, 0); PutWindowTilemap(0); @@ -2813,7 +2813,7 @@ void sub_80BF250(u8 taskId) } break; case 1: - copy_decompressed_tile_data_to_vram_autofree(3, &gPokedexMenu_Gfx, 0x2000, 0, 0); + DecompressAndLoadBgGfxUsingHeap(3, &gPokedexMenu_Gfx, 0x2000, 0, 0); CopyToBgTilemapBuffer(3, &gUnknown_08DC3198, 0, 0); FillWindowPixelBuffer(0, 0); PutWindowTilemap(0); @@ -3007,7 +3007,7 @@ void sub_80BF82C(u8 taskId) } break; case 1: - copy_decompressed_tile_data_to_vram_autofree(3, gPokedexMenu_Gfx, 0x2000, 0, 0); + DecompressAndLoadBgGfxUsingHeap(3, gPokedexMenu_Gfx, 0x2000, 0, 0); CopyToBgTilemapBuffer(3, gUnknown_08DC2E6C, 0, 0); FillWindowPixelBuffer(0, 0); PutWindowTilemap(0); @@ -3354,7 +3354,7 @@ void sub_80BFE38(u8 taskId) } break; case 1: - copy_decompressed_tile_data_to_vram_autofree(3, gPokedexMenu_Gfx, 0x2000, 0, 0); + DecompressAndLoadBgGfxUsingHeap(3, gPokedexMenu_Gfx, 0x2000, 0, 0); CopyToBgTilemapBuffer(3, gUnknown_08DC3080, 0, 0); FillWindowPixelBuffer(0, 0); PutWindowTilemap(0); @@ -4397,7 +4397,7 @@ void sub_80C12E0(u8 taskId) InitWindows(gUnknown_0856F008); DeactivateAllTextPrinters(); PutWindowTilemap(0); - copy_decompressed_tile_data_to_vram_autofree(3, gPokedexSearchMenu_Gfx, 0x2000, 0, 0); + DecompressAndLoadBgGfxUsingHeap(3, gPokedexSearchMenu_Gfx, 0x2000, 0, 0); if (!IsNationalPokedexEnabled()) CopyToBgTilemapBuffer(3, gPokedexSearch2_Tilemap, 0, 0); -- cgit v1.2.3 From f7fd5ce75c481ff1f019d661b4e817c6a8d1a34f Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 18 Aug 2018 18:23:40 +0200 Subject: Match one of the hardest battle dome functions --- src/battle_frontier_1.c | 1829 +++++++++++++++++++++++------------------------ 1 file changed, 889 insertions(+), 940 deletions(-) diff --git a/src/battle_frontier_1.c b/src/battle_frontier_1.c index d217bfa60..c977f7d76 100644 --- a/src/battle_frontier_1.c +++ b/src/battle_frontier_1.c @@ -36,21 +36,22 @@ struct Unknown_0203BC8C_Struct struct Unknown_0203CD78_Struct { u8 arr[16]; - u8 unk_11; + u8 unk_10; + u8 unk_11[3]; }; -extern struct Unknown_0203BC8C_Struct *gFacilityTrainerMons; - extern void sub_81B8558(void); extern u32 sub_81A39C4(void); extern u16 sub_8162548(u8, u8); -extern u16 sub_8163524(u16); +extern u16 RandomizeFacilityTrainerMonId(u16); extern u8 GetFrontierEnemyMonLevel(void); extern void sub_8195898(u8 *dst, u16 trainerId); extern u16 sub_81A5060(u8, u8); extern void sub_8162614(u16, u8); extern void sub_81A4C30(void); extern u16 sub_818D8F0(u16); +extern bool8 sub_81A3610(void); +extern u16 sub_81A4FF0(u8); extern u8 gUnknown_0203CEF8[]; extern u32 gUnknown_0203CD70; @@ -63,16 +64,37 @@ extern u16 gBattle_BG2_X; extern u16 gBattle_BG2_Y; extern u16 gBattle_BG3_X; extern u16 gBattle_BG3_Y; +extern struct Unknown_0203BC8C_Struct *gFacilityTrainerMons; extern struct Unknown_0203CD78_Struct *gUnknown_0203CD78; extern void (* const gUnknown_0860D090[])(void); extern const u32 gUnknown_0860D0EC[][2]; extern const u32 gUnknown_0860D0FC[][2]; extern const u16 gBattleFrontierHeldItems[]; +extern const u8 gUnknown_0860D10C[][4]; +extern const u8 gUnknown_0860D14C[]; +extern const struct BgTemplate gUnknown_0860CE84[4]; +extern const struct WindowTemplate gUnknown_0860CEB4[]; +extern const struct CompressedSpriteSheet gUnknown_0860CF50; +extern const struct SpriteTemplate gUnknown_0860D068; +extern const struct SpriteTemplate gUnknown_0860D050; +extern const u8 gUnknown_0860D080[]; +extern const u8 gUnknown_0860D15C[]; +extern const u8 gUnknown_0860D3F1[][2]; + +// gfx +extern const u8 gUnknown_08D83D50[]; +extern const u8 gUnknown_08D84970[]; +extern const u8 gUnknown_08D84F00[]; +extern const u8 gUnknown_08D85444[]; +extern const u8 gUnknown_08D85358[]; +extern const u8 gUnknown_08D85600[]; +extern const u8 gUnknown_08D854C8[]; // This file's functions. u8 GetDomeTrainerMonIvs(u16 trainerId); -void sub_818F720(u16 species, s32 level, s32 ivs, u8 evBits, u8 nature, s32 *stats); +void SwapDomeTrainers(s32 id1, s32 id2, u16 *statsArray); +void CalcDomeMonStats(u16 species, s32 level, s32 ivs, u8 evBits, u8 nature, s32 *stats); void CreateDomeTrainerMons(u16 tournamentTrainerId); u16 TrainerIdToTournamentId(u16 trainerId); s32 sub_818FC78(u16 tournamentTrainerId); @@ -83,10 +105,13 @@ s32 sub_818FEB4(s32 *arr, bool8 arg1); u16 sub_81902AC(void); void sub_8190400(u8 taskId); void sub_8190CD4(u8 taskId); +void sub_8194220(u8 taskId); void sub_8194B54(void); void sub_8194B70(void); void sub_819314C(u8, u8); void sub_81924E0(u8, u8); +u8 sub_819221C(u8 taskId); +s32 sub_8192F08(u8, u8*); // code void sub_818E9AC(void) @@ -244,33 +269,34 @@ void sub_818ED28(void) } } -#ifdef NONMATCHING -// Not even close, this function is insane. -void sub_818F02C(void) +void SetDomeTrainersAndMons(void) { - s32 i, j, k, l; - u32 array[16]; - u32 var_28; - u32 var_24; - s32 var_38; + s32 i, j, k; + s32 monLevel; + s32 species[3]; s32 monTypesBits, monTypesCount; - u32 var_54 = 0; - u32 var_50 = 0; - u32 var_4C = 0; - u32 *var_40 = AllocZeroed(0x20); - u16 *var_44 = AllocZeroed(0x18); - u32 var_48; + s32 trainerId; + s32 monTournamentId; + u16 *statSums; + s32 *statValues; + u8 ivs = 0; + + species[0] = 0; + species[1] = 0; + species[2] = 0; + statSums = AllocZeroed(sizeof(u16) * DOME_TOURNAMENT_TRAINERS_COUNT); + statValues = AllocZeroed(sizeof(s32) * 6); gSaveBlock2Ptr->frontier.field_D0A = gSaveBlock2Ptr->frontier.chosenLvl + 1; gSaveBlock2Ptr->frontier.field_D0B = VarGet(VAR_0x40CE) + 1; - gSaveBlock2Ptr->frontier.domeTrainers[0].trainerId = 0x3FF; + gSaveBlock2Ptr->frontier.domeTrainers[0].trainerId = TRAINER_PLAYER; gSaveBlock2Ptr->frontier.domeTrainers[0].unk1 = 0; gSaveBlock2Ptr->frontier.domeTrainers[0].unk2 = 0; gSaveBlock2Ptr->frontier.domeTrainers[0].unk3 = 0; for (i = 0; i < 3; i++) { - gSaveBlock2Ptr->frontier.domeMonId[i] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_SPECIES, NULL); + gSaveBlock2Ptr->frontier.domeMonId[0][i] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_SPECIES, NULL); for (j = 0; j < 4; j++) gSaveBlock2Ptr->frontier.field_EFC[i].moves[j] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_MOVE1 + j, NULL); for (j = 0; j < 6; j++) @@ -279,939 +305,165 @@ void sub_818F02C(void) gSaveBlock2Ptr->frontier.field_EFC[i].nature = GetNature(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1]); } - var_28 = 4; - var_24 = 6; - for (l = j; l < 16; l++) + for (i = 1; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) { - u16 val; - if (l > 5) + if (i > 5) { - while (1) + do { - val = sub_8162548(sub_81A39C4(), 0); - for (k = 1; k < l; k++) + trainerId = sub_8162548(sub_81A39C4(), 0); + for (j = 1; j < i; j++) { - if (gSaveBlock2Ptr->frontier.domeTrainers[k].trainerId == val) + if (gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId == trainerId) break; } - if (k != l) - { - gSaveBlock2Ptr->frontier.domeTrainers[var_28].trainerId = val; - break; - } - } + } while (j != i); + gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId = trainerId; } else { - while (1) + do { - val = sub_8162548(sub_81A39C4() + 1, 0); - for (k = 1; k < l; k++) + trainerId = sub_8162548(sub_81A39C4() + 1, 0); + for (j = 1; j < i; j++) { - if (gSaveBlock2Ptr->frontier.domeTrainers[k].trainerId == val) + if (gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId == trainerId) break; } - if (k != l) - { - gSaveBlock2Ptr->frontier.domeTrainers[var_28].trainerId = val; - break; - } - } + } while (j != i); + gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId = trainerId; } - for (var_38 = 0; var_38 < 3; var_38++) + for (j = 0; j < 3; j++) { - u16 val2; + // Make sure the mon is valid. do { - val2 = sub_8163524(val); - for (i = 0; i < l; i++) + monTournamentId = RandomizeFacilityTrainerMonId(trainerId); + for (k = 0; k < j; k++) { - if (gSaveBlock2Ptr->frontier.domeMonId[i] == val2) - break; - if (var_54 == gFacilityTrainerMons[val2].field_0) - break; - if (var_50 == gFacilityTrainerMons[val2].field_0) - break; - if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i]].field_A == gFacilityTrainerMons[val2].field_A) + s32 checkingMonId = gSaveBlock2Ptr->frontier.domeMonId[i][k]; + if (checkingMonId == monTournamentId + || species[0] == gFacilityTrainerMons[monTournamentId].species + || species[1] == gFacilityTrainerMons[monTournamentId].species + || gFacilityTrainerMons[checkingMonId].itemTableId == gFacilityTrainerMons[monTournamentId].itemTableId) break; } - } while (i != var_38); + } while (k != j); - gSaveBlock2Ptr->frontier.domeMonId[var_24] = val2; - array[var_38] = gFacilityTrainerMons[val2].field_0; + gSaveBlock2Ptr->frontier.domeMonId[i][j] = monTournamentId; + species[j] = gFacilityTrainerMons[monTournamentId].species; } - gSaveBlock2Ptr->frontier.domeTrainers[var_28].unk1 = 0; - gSaveBlock2Ptr->frontier.domeTrainers[var_28].unk2 = 0; - gSaveBlock2Ptr->frontier.domeTrainers[var_28].unk3 = 0; + gSaveBlock2Ptr->frontier.domeTrainers[i].unk1 = 0; + gSaveBlock2Ptr->frontier.domeTrainers[i].unk2 = 0; + gSaveBlock2Ptr->frontier.domeTrainers[i].unk3 = 0; } + monTypesBits = 0; + statSums[0] = 0; for (i = 0; i < 3; i++) { - struct Pokemon *mon = &gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1]; - var_44[0] += GetMonData(mon, MON_DATA_ATK, NULL); - var_44[0] += GetMonData(mon, MON_DATA_DEF, NULL); - var_44[0] += GetMonData(mon, MON_DATA_SPATK, NULL); - var_44[0] += GetMonData(mon, MON_DATA_SPDEF, NULL); - var_44[0] += GetMonData(mon, MON_DATA_SPEED, NULL); - var_44[0] += GetMonData(mon, MON_DATA_MAX_HP, NULL); - monTypesBits |= gBitTable[gBaseStats[GetMonData(mon, MON_DATA_SPECIES, NULL)].type1]; - monTypesBits |= gBitTable[gBaseStats[GetMonData(mon, MON_DATA_SPECIES, NULL)].type2]; + trainerId = gSaveBlock2Ptr->frontier.field_CAA[i] - 1; // Great variable choice, gamefreak. + statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_ATK, NULL); + statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_DEF, NULL); + statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_SPATK, NULL); + statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_SPDEF, NULL); + statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_SPEED, NULL); + statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_MAX_HP, NULL); + monTypesBits |= gBitTable[gBaseStats[GetMonData(&gPlayerParty[trainerId], MON_DATA_SPECIES, NULL)].type1]; + monTypesBits |= gBitTable[gBaseStats[GetMonData(&gPlayerParty[trainerId], MON_DATA_SPECIES, NULL)].type2]; } - for (monTypesCount = 0, i = 0; i < 31; i++) + for (monTypesCount = 0, j = 0; j < 32; j++) { if (monTypesBits & 1) monTypesCount++; monTypesBits >>= 1; } - var_48 = GetFrontierEnemyMonLevel(); - var_44[0] += (monTypesCount * var_48) / 20; + monLevel = GetFrontierEnemyMonLevel(); + statSums[0] += (monTypesCount * monLevel) / 20; - for (i = 0; i < 16; i++) + for (i = 1; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) { - u8 r8; - - var_44[i + 1] = 0; - r8 = GetDomeTrainerMonIvs(gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId); + monTypesBits = 0; + statSums[i] = 0; + ivs = GetDomeTrainerMonIvs(gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId); for (j = 0; j < 3; j++) { - sub_818F720(gSaveBlock2Ptr->frontier.domeMonId[i]); + CalcDomeMonStats(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species, + monLevel, ivs, + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].evSpread, + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].nature, + statValues); + + statSums[i] += statValues[STAT_ATK]; + statSums[i] += statValues[STAT_DEF]; + statSums[i] += statValues[STAT_SPATK]; + statSums[i] += statValues[STAT_SPDEF]; + statSums[i] += statValues[STAT_SPEED]; + statSums[i] += statValues[STAT_HP]; + monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species].type1]; + monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species].type2]; + } + + for (monTypesCount = 0, j = 0; j < 32; j++) + { + if (monTypesBits & 1) + monTypesCount++; + monTypesBits >>= 1; } + statSums[i] += (monTypesCount * monLevel) / 20; } - Free(var_44); - Free(var_40); -} -#else -NAKED -void sub_818F02C(void) -{ - asm_unified("\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x3C\n\ - movs r0, 0\n\ - str r0, [sp, 0x8]\n\ - str r0, [sp, 0xC]\n\ - str r0, [sp, 0x10]\n\ - movs r0, 0x20\n\ - bl AllocZeroed\n\ - str r0, [sp, 0x18]\n\ - movs r0, 0x18\n\ - bl AllocZeroed\n\ - str r0, [sp, 0x1C]\n\ - ldr r4, =gSaveBlock2Ptr\n\ - ldr r1, [r4]\n\ - ldr r2, =0x00000ca9\n\ - adds r0, r1, r2\n\ - ldrb r0, [r0]\n\ - lsls r0, 30\n\ - lsrs r0, 30\n\ - adds r0, 0x1\n\ - ldr r3, =0x00000d0a\n\ - adds r1, r3\n\ - strb r0, [r1]\n\ - ldr r0, =0x000040ce\n\ - bl VarGet\n\ - ldr r1, [r4]\n\ - adds r0, 0x1\n\ - ldr r5, =0x00000d0b\n\ - adds r1, r5\n\ - strb r0, [r1]\n\ - ldr r2, [r4]\n\ - ldr r7, =0x00000d24\n\ - adds r3, r2, r7\n\ - ldrh r0, [r3]\n\ - ldr r5, =0x000003ff\n\ - adds r1, r5, 0\n\ - orrs r0, r1\n\ - strh r0, [r3]\n\ - ldr r3, =0x00000d25\n\ - adds r2, r3\n\ - ldrb r1, [r2]\n\ - movs r0, 0x5\n\ - negs r0, r0\n\ - ands r0, r1\n\ - strb r0, [r2]\n\ - ldr r1, [r4]\n\ - adds r1, r3\n\ - ldrb r2, [r1]\n\ - movs r0, 0x19\n\ - negs r0, r0\n\ - ands r0, r2\n\ - strb r0, [r1]\n\ - ldr r1, [r4]\n\ - adds r1, r3\n\ - ldrb r2, [r1]\n\ - movs r0, 0x1F\n\ - ands r0, r2\n\ - strb r0, [r1]\n\ - movs r7, 0\n\ - mov r10, r7\n\ - mov r8, r4\n\ - ldr r0, =gBattleScripting + 0x14\n\ - mov r9, r0\n\ - movs r4, 0\n\ -_0818F0BA:\n\ - mov r1, r8\n\ - ldr r0, [r1]\n\ - ldr r2, =0x00000caa\n\ - adds r0, r2\n\ - adds r0, r4\n\ - ldrh r0, [r0]\n\ - movs r3, 0x64\n\ - muls r0, r3\n\ - add r0, r9\n\ - movs r1, 0xB\n\ - movs r2, 0\n\ - bl GetMonData\n\ - mov r5, r8\n\ - ldr r1, [r5]\n\ - ldr r7, =0x00000d64\n\ - adds r1, r7\n\ - adds r1, r4\n\ - strh r0, [r1]\n\ - movs r5, 0\n\ - mov r0, r10\n\ - lsls r7, r0, 4\n\ - adds r6, r7, 0\n\ -_0818F0E8:\n\ - mov r1, r8\n\ - ldr r0, [r1]\n\ - ldr r2, =0x00000caa\n\ - adds r0, r2\n\ - adds r0, r4\n\ - ldrh r0, [r0]\n\ - movs r3, 0x64\n\ - muls r0, r3\n\ - add r0, r9\n\ - adds r1, r5, 0\n\ - adds r1, 0xD\n\ - movs r2, 0\n\ - bl GetMonData\n\ - mov r2, r8\n\ - ldr r1, [r2]\n\ - ldr r3, =0x00000efc\n\ - adds r1, r3\n\ - adds r1, r6\n\ - strh r0, [r1]\n\ - adds r6, 0x2\n\ - adds r5, 0x1\n\ - cmp r5, 0x3\n\ - ble _0818F0E8\n\ - movs r5, 0\n\ - ldr r6, =gSaveBlock2Ptr\n\ -_0818F11C:\n\ - ldr r0, [r6]\n\ - ldr r1, =0x00000caa\n\ - adds r0, r1\n\ - adds r0, r4\n\ - ldrh r0, [r0]\n\ - movs r2, 0x64\n\ - muls r0, r2\n\ - add r0, r9\n\ - adds r1, r5, 0\n\ - adds r1, 0x1A\n\ - movs r2, 0\n\ - bl GetMonData\n\ - ldr r1, [r6]\n\ - adds r2, r5, r7\n\ - ldr r3, =0x00000f04\n\ - adds r1, r3\n\ - adds r1, r2\n\ - strb r0, [r1]\n\ - adds r5, 0x1\n\ - cmp r5, 0x5\n\ - ble _0818F11C\n\ - mov r5, r8\n\ - ldr r0, [r5]\n\ - ldr r1, =0x00000caa\n\ - adds r0, r1\n\ - adds r0, r4\n\ - ldrh r0, [r0]\n\ - movs r2, 0x64\n\ - muls r0, r2\n\ - add r0, r9\n\ - bl GetNature\n\ - ldr r1, [r5]\n\ - adds r1, r7\n\ - ldr r3, =0x00000f0a\n\ - adds r1, r3\n\ - strb r0, [r1]\n\ - adds r4, 0x2\n\ - movs r5, 0x1\n\ - add r10, r5\n\ - mov r7, r10\n\ - cmp r7, 0x2\n\ - ble _0818F0BA\n\ - mov r10, r5\n\ - movs r0, 0x4\n\ - str r0, [sp, 0x34]\n\ - movs r1, 0x6\n\ - str r1, [sp, 0x38]\n\ -_0818F17E:\n\ - mov r2, r10\n\ - cmp r2, 0x5\n\ - ble _0818F22C\n\ -_0818F184:\n\ - bl sub_81A39C4\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - movs r1, 0\n\ - bl sub_8162548\n\ - lsls r0, 16\n\ - lsrs r4, r0, 16\n\ - movs r5, 0x1\n\ - cmp r5, r10\n\ - bge _0818F1CA\n\ - ldr r3, =gSaveBlock2Ptr\n\ - ldr r0, [r3]\n\ - ldr r7, =0x00000d28\n\ - adds r0, r7\n\ - ldrh r0, [r0]\n\ - lsls r0, 22\n\ - lsrs r0, 22\n\ - adds r2, r3, 0\n\ - cmp r0, r4\n\ - beq _0818F1CA\n\ - ldr r3, =0x00000d24\n\ -_0818F1B2:\n\ - adds r5, 0x1\n\ - cmp r5, r10\n\ - bge _0818F1CA\n\ - ldr r0, [r2]\n\ - lsls r1, r5, 2\n\ - adds r0, r1\n\ - adds r0, r3\n\ - ldrh r0, [r0]\n\ - lsls r0, 22\n\ - lsrs r0, 22\n\ - cmp r0, r4\n\ - bne _0818F1B2\n\ -_0818F1CA:\n\ - cmp r5, r10\n\ - bne _0818F184\n\ - ldr r0, =gSaveBlock2Ptr\n\ - ldr r3, [r0]\n\ - ldr r1, [sp, 0x34]\n\ - adds r3, r1\n\ - ldr r2, =0x00000d24\n\ - adds r3, r2\n\ - ldr r5, =0x000003ff\n\ - adds r0, r5, 0\n\ - adds r2, r4, 0\n\ - ands r2, r0\n\ - ldrh r0, [r3]\n\ - ldr r7, =0xfffffc00\n\ - adds r1, r7, 0\n\ - b _0818F292\n\ - .pool\n\ -_0818F22C:\n\ - bl sub_81A39C4\n\ - adds r0, 0x1\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - movs r1, 0\n\ - bl sub_8162548\n\ - lsls r0, 16\n\ - lsrs r4, r0, 16\n\ - movs r5, 0x1\n\ - cmp r5, r10\n\ - bge _0818F274\n\ - ldr r1, =gSaveBlock2Ptr\n\ - ldr r0, [r1]\n\ - ldr r2, =0x00000d28\n\ - adds r0, r2\n\ - ldrh r0, [r0]\n\ - lsls r0, 22\n\ - lsrs r0, 22\n\ - adds r2, r1, 0\n\ - cmp r0, r4\n\ - beq _0818F274\n\ - ldr r3, =0x00000d24\n\ -_0818F25C:\n\ - adds r5, 0x1\n\ - cmp r5, r10\n\ - bge _0818F274\n\ - ldr r0, [r2]\n\ - lsls r1, r5, 2\n\ - adds r0, r1\n\ - adds r0, r3\n\ - ldrh r0, [r0]\n\ - lsls r0, 22\n\ - lsrs r0, 22\n\ - cmp r0, r4\n\ - bne _0818F25C\n\ -_0818F274:\n\ - cmp r5, r10\n\ - bne _0818F22C\n\ - ldr r5, =gSaveBlock2Ptr\n\ - ldr r3, [r5]\n\ - ldr r7, [sp, 0x34]\n\ - adds r3, r7\n\ - ldr r0, =0x00000d24\n\ - adds r3, r0\n\ - ldr r1, =0x000003ff\n\ - adds r0, r1, 0\n\ - adds r2, r4, 0\n\ - ands r2, r0\n\ - ldrh r0, [r3]\n\ - ldr r5, =0xfffffc00\n\ - adds r1, r5, 0\n\ -_0818F292:\n\ - ands r0, r1\n\ - orrs r0, r2\n\ - strh r0, [r3]\n\ - movs r5, 0\n\ - lsls r4, 16\n\ - str r4, [sp, 0x2C]\n\ - ldr r7, [sp, 0x38]\n\ - str r7, [sp, 0x20]\n\ -_0818F2A2:\n\ - lsls r0, r5, 1\n\ - mov r9, r0\n\ - adds r1, r5, 0x1\n\ - str r1, [sp, 0x24]\n\ - lsls r2, r5, 2\n\ - str r2, [sp, 0x28]\n\ -_0818F2AE:\n\ - ldr r3, [sp, 0x2C]\n\ - lsrs r0, r3, 16\n\ - bl sub_8163524\n\ - lsls r0, 16\n\ - lsrs r6, r0, 16\n\ - movs r7, 0\n\ - cmp r7, r5\n\ - bge _0818F300\n\ - ldr r0, =gSaveBlock2Ptr\n\ - ldr r0, [r0]\n\ - ldr r1, [sp, 0x8]\n\ - mov r8, r1\n\ - ldr r2, [sp, 0xC]\n\ - mov r12, r2\n\ - ldr r3, =0x00000d64\n\ - adds r0, r3\n\ - ldr r1, [sp, 0x20]\n\ - adds r4, r1, r0\n\ -_0818F2D4:\n\ - ldrh r3, [r4]\n\ - cmp r3, r6\n\ - beq _0818F300\n\ - ldr r2, =gFacilityTrainerMons\n\ - ldr r1, [r2]\n\ - lsls r0, r6, 4\n\ - adds r2, r0, r1\n\ - ldrh r0, [r2]\n\ - cmp r8, r0\n\ - beq _0818F300\n\ - cmp r12, r0\n\ - beq _0818F300\n\ - lsls r0, r3, 4\n\ - adds r0, r1\n\ - ldrb r0, [r0, 0xA]\n\ - ldrb r2, [r2, 0xA]\n\ - cmp r0, r2\n\ - beq _0818F300\n\ - adds r4, 0x2\n\ - adds r7, 0x1\n\ - cmp r7, r5\n\ - blt _0818F2D4\n\ -_0818F300:\n\ - cmp r7, r5\n\ - bne _0818F2AE\n\ - ldr r3, =gSaveBlock2Ptr\n\ - ldr r0, [r3]\n\ - ldr r1, [sp, 0x38]\n\ - add r1, r9\n\ - ldr r5, =0x00000d64\n\ - adds r0, r5\n\ - adds r0, r1\n\ - strh r6, [r0]\n\ - ldr r2, [sp, 0x28]\n\ - add r2, sp\n\ - adds r2, 0x8\n\ - ldr r0, =gFacilityTrainerMons\n\ - ldr r1, [r0]\n\ - lsls r0, r6, 4\n\ - adds r0, r1\n\ - ldrh r0, [r0]\n\ - str r0, [r2]\n\ - ldr r5, [sp, 0x24]\n\ - cmp r5, 0x2\n\ - ble _0818F2A2\n\ - ldr r2, [r3]\n\ - ldr r7, [sp, 0x34]\n\ - adds r2, r7\n\ - ldr r0, =0x00000d25\n\ - adds r2, r0\n\ - ldrb r0, [r2]\n\ - movs r3, 0x5\n\ - negs r3, r3\n\ - adds r1, r3, 0\n\ - ands r0, r1\n\ - strb r0, [r2]\n\ - ldr r5, =gSaveBlock2Ptr\n\ - ldr r2, [r5]\n\ - adds r2, r7\n\ - ldr r7, =0x00000d25\n\ - adds r2, r7\n\ - ldrb r0, [r2]\n\ - subs r3, 0x14\n\ - adds r1, r3, 0\n\ - ands r0, r1\n\ - strb r0, [r2]\n\ - ldr r1, [r5]\n\ - ldr r5, [sp, 0x34]\n\ - adds r1, r5\n\ - adds r1, r7\n\ - ldrb r2, [r1]\n\ - movs r0, 0x1F\n\ - ands r0, r2\n\ - strb r0, [r1]\n\ - adds r5, 0x4\n\ - str r5, [sp, 0x34]\n\ - ldr r7, [sp, 0x38]\n\ - adds r7, 0x6\n\ - str r7, [sp, 0x38]\n\ - movs r0, 0x1\n\ - add r10, r0\n\ - mov r1, r10\n\ - cmp r1, 0xF\n\ - bgt _0818F37C\n\ - b _0818F17E\n\ -_0818F37C:\n\ - movs r7, 0\n\ - ldr r2, [sp, 0x18]\n\ - strh r7, [r2]\n\ - movs r3, 0\n\ - mov r10, r3\n\ - ldr r6, =gBitTable\n\ - ldr r5, =gBaseStats\n\ -_0818F38A:\n\ - ldr r0, =gSaveBlock2Ptr\n\ - ldr r0, [r0]\n\ - mov r2, r10\n\ - lsls r1, r2, 1\n\ - ldr r3, =0x00000caa\n\ - adds r0, r3\n\ - adds r0, r1\n\ - ldrh r0, [r0]\n\ - subs r4, r0, 0x1\n\ - movs r0, 0x64\n\ - muls r4, r0\n\ - ldr r0, =gPlayerParty\n\ - adds r4, r0\n\ - adds r0, r4, 0\n\ - movs r1, 0x3B\n\ - movs r2, 0\n\ - bl GetMonData\n\ - ldr r2, [sp, 0x18]\n\ - ldrh r1, [r2]\n\ - adds r1, r0\n\ - strh r1, [r2]\n\ - adds r0, r4, 0\n\ - movs r1, 0x3C\n\ - movs r2, 0\n\ - bl GetMonData\n\ - ldr r3, [sp, 0x18]\n\ - ldrh r1, [r3]\n\ - adds r1, r0\n\ - strh r1, [r3]\n\ - adds r0, r4, 0\n\ - movs r1, 0x3E\n\ - movs r2, 0\n\ - bl GetMonData\n\ - ldr r2, [sp, 0x18]\n\ - ldrh r1, [r2]\n\ - adds r1, r0\n\ - strh r1, [r2]\n\ - adds r0, r4, 0\n\ - movs r1, 0x3F\n\ - movs r2, 0\n\ - bl GetMonData\n\ - ldr r3, [sp, 0x18]\n\ - ldrh r1, [r3]\n\ - adds r1, r0\n\ - strh r1, [r3]\n\ - adds r0, r4, 0\n\ - movs r1, 0x3D\n\ - movs r2, 0\n\ - bl GetMonData\n\ - ldr r2, [sp, 0x18]\n\ - ldrh r1, [r2]\n\ - adds r1, r0\n\ - strh r1, [r2]\n\ - adds r0, r4, 0\n\ - movs r1, 0x3A\n\ - movs r2, 0\n\ - bl GetMonData\n\ - ldr r3, [sp, 0x18]\n\ - ldrh r1, [r3]\n\ - adds r1, r0\n\ - strh r1, [r3]\n\ - adds r0, r4, 0\n\ - movs r1, 0xB\n\ - movs r2, 0\n\ - bl GetMonData\n\ - lsls r1, r0, 3\n\ - subs r1, r0\n\ - lsls r1, 2\n\ - adds r1, r5\n\ - ldrb r0, [r1, 0x6]\n\ - lsls r0, 2\n\ - adds r0, r6\n\ - ldr r0, [r0]\n\ - orrs r7, r0\n\ - adds r0, r4, 0\n\ - movs r1, 0xB\n\ - movs r2, 0\n\ - bl GetMonData\n\ - lsls r1, r0, 3\n\ - subs r1, r0\n\ - lsls r1, 2\n\ - adds r1, r5\n\ - ldrb r0, [r1, 0x7]\n\ - lsls r0, 2\n\ - adds r0, r6\n\ - ldr r0, [r0]\n\ - orrs r7, r0\n\ - movs r0, 0x1\n\ - add r10, r0\n\ - mov r1, r10\n\ - cmp r1, 0x2\n\ - ble _0818F38A\n\ - movs r4, 0\n\ - movs r1, 0x1\n\ - movs r5, 0x1F\n\ -_0818F458:\n\ - adds r0, r7, 0\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0818F462\n\ - adds r4, 0x1\n\ -_0818F462:\n\ - asrs r7, 1\n\ - subs r5, 0x1\n\ - cmp r5, 0\n\ - bge _0818F458\n\ - bl GetFrontierEnemyMonLevel\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - str r0, [sp, 0x14]\n\ - adds r2, r0, 0\n\ - adds r0, r4, 0\n\ - muls r0, r2\n\ - movs r1, 0x14\n\ - bl __divsi3\n\ - ldr r3, [sp, 0x18]\n\ - ldrh r1, [r3]\n\ - adds r1, r0\n\ - strh r1, [r3]\n\ - movs r5, 0x1\n\ - mov r10, r5\n\ - adds r6, r3, 0\n\ - adds r6, 0x2\n\ - movs r7, 0x2\n\ - str r7, [sp, 0x30]\n\ -_0818F494:\n\ - movs r7, 0\n\ - strh r7, [r6]\n\ - ldr r1, =gSaveBlock2Ptr\n\ - ldr r0, [r1]\n\ - mov r2, r10\n\ - lsls r1, r2, 2\n\ - adds r0, r1\n\ - ldr r3, =0x00000d24\n\ - adds r0, r3\n\ - ldrh r0, [r0]\n\ - lsls r0, 22\n\ - lsrs r0, 22\n\ - bl GetDomeTrainerMonIvs\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r8, r0\n\ - movs r5, 0\n\ - ldr r0, [sp, 0x30]\n\ - mov r9, r0\n\ -_0818F4BC:\n\ - ldr r1, =gSaveBlock2Ptr\n\ - ldr r0, [r1]\n\ - mov r4, r9\n\ - add r4, r10\n\ - adds r4, r5\n\ - lsls r4, 1\n\ - ldr r2, =0x00000d64\n\ - adds r0, r2\n\ - adds r0, r4\n\ - ldrh r1, [r0]\n\ - ldr r3, =gFacilityTrainerMons\n\ - ldr r0, [r3]\n\ - lsls r1, 4\n\ - adds r1, r0\n\ - ldrh r0, [r1]\n\ - ldrb r3, [r1, 0xB]\n\ - ldrb r1, [r1, 0xC]\n\ - str r1, [sp]\n\ - ldr r1, [sp, 0x1C]\n\ - str r1, [sp, 0x4]\n\ - ldr r1, [sp, 0x14]\n\ - mov r2, r8\n\ - bl sub_818F720\n\ - ldr r2, [sp, 0x1C]\n\ - ldr r1, [r2, 0x4]\n\ - ldrh r0, [r6]\n\ - adds r0, r1\n\ - ldr r1, [r2, 0x8]\n\ - adds r0, r1\n\ - ldr r1, [r2, 0x10]\n\ - adds r0, r1\n\ - ldr r1, [r2, 0x14]\n\ - adds r0, r1\n\ - ldr r1, [r2, 0xC]\n\ - adds r0, r1\n\ - ldr r1, [r2]\n\ - adds r0, r1\n\ - strh r0, [r6]\n\ - ldr r3, =gSaveBlock2Ptr\n\ - ldr r0, [r3]\n\ - ldr r1, =0x00000d64\n\ - adds r0, r1\n\ - adds r0, r4\n\ - ldrh r0, [r0]\n\ - ldr r2, =gFacilityTrainerMons\n\ - ldr r1, [r2]\n\ - lsls r0, 4\n\ - adds r0, r1\n\ - ldrh r0, [r0]\n\ - lsls r1, r0, 3\n\ - subs r1, r0\n\ - lsls r1, 2\n\ - ldr r3, =gBaseStats\n\ - adds r1, r3\n\ - ldrb r0, [r1, 0x6]\n\ - lsls r0, 2\n\ - ldr r2, =gBitTable\n\ - adds r0, r2\n\ - ldr r0, [r0]\n\ - orrs r7, r0\n\ - ldrb r0, [r1, 0x7]\n\ - lsls r0, 2\n\ - adds r0, r2\n\ - ldr r0, [r0]\n\ - orrs r7, r0\n\ - adds r5, 0x1\n\ - cmp r5, 0x2\n\ - ble _0818F4BC\n\ - movs r4, 0\n\ - movs r1, 0x1\n\ - movs r5, 0x1F\n\ -_0818F54C:\n\ - adds r0, r7, 0\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0818F556\n\ - adds r4, 0x1\n\ -_0818F556:\n\ - asrs r7, 1\n\ - subs r5, 0x1\n\ - cmp r5, 0\n\ - bge _0818F54C\n\ - ldr r3, [sp, 0x14]\n\ - adds r0, r4, 0\n\ - muls r0, r3\n\ - movs r1, 0x14\n\ - bl __divsi3\n\ - ldrh r1, [r6]\n\ - adds r1, r0\n\ - strh r1, [r6]\n\ - adds r6, 0x2\n\ - ldr r5, [sp, 0x30]\n\ - adds r5, 0x2\n\ - str r5, [sp, 0x30]\n\ - movs r7, 0x1\n\ - add r10, r7\n\ - mov r0, r10\n\ - cmp r0, 0xF\n\ - ble _0818F494\n\ - movs r1, 0\n\ - mov r10, r1\n\ - ldr r2, =0x000003ff\n\ - mov r8, r2\n\ -_0818F58A:\n\ - mov r5, r10\n\ - adds r5, 0x1\n\ - adds r7, r5, 0\n\ - cmp r5, 0xF\n\ - bgt _0818F626\n\ - mov r3, r10\n\ - lsls r0, r3, 1\n\ - ldr r1, [sp, 0x18]\n\ - adds r6, r0, r1\n\ - lsls r0, r5, 1\n\ - adds r4, r0, r1\n\ -_0818F5A0:\n\ - ldrh r1, [r6]\n\ - ldrh r0, [r4]\n\ - cmp r1, r0\n\ - bcc _0818F5C2\n\ - cmp r1, r0\n\ - bne _0818F61E\n\ - ldr r0, =gSaveBlock2Ptr\n\ - ldr r1, [r0]\n\ - lsls r0, r5, 2\n\ - adds r0, r1, r0\n\ - ldr r2, =0x00000d24\n\ - adds r0, r2\n\ - ldrh r0, [r0]\n\ - lsls r2, r0, 22\n\ - lsrs r0, r2, 22\n\ - cmp r0, r8\n\ - bne _0818F602\n\ -_0818F5C2:\n\ - mov r0, r10\n\ - adds r1, r5, 0\n\ - ldr r2, [sp, 0x18]\n\ - bl sub_818F904\n\ - b _0818F600\n\ - .pool\n\ -_0818F600:\n\ - b _0818F61E\n\ -_0818F602:\n\ - mov r3, r10\n\ - lsls r0, r3, 2\n\ - adds r0, r1, r0\n\ - ldr r1, =0x00000d24\n\ - adds r0, r1\n\ - ldrh r0, [r0]\n\ - lsls r0, 22\n\ - cmp r0, r2\n\ - bls _0818F61E\n\ - mov r0, r10\n\ - adds r1, r5, 0\n\ - ldr r2, [sp, 0x18]\n\ - bl sub_818F904\n\ -_0818F61E:\n\ - adds r4, 0x2\n\ - adds r5, 0x1\n\ - cmp r5, 0xF\n\ - ble _0818F5A0\n\ -_0818F626:\n\ - mov r10, r7\n\ - mov r2, r10\n\ - cmp r2, 0xE\n\ - ble _0818F58A\n\ - bl sub_81A3610\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - beq _0818F6EE\n\ - movs r3, 0\n\ - mov r10, r3\n\ - ldr r0, =gSaveBlock2Ptr\n\ - ldr r1, [r0]\n\ - ldr r4, =0x00000d24\n\ - adds r1, r4\n\ - ldrh r1, [r1]\n\ - lsls r1, 22\n\ - lsrs r1, 22\n\ - ldr r3, =0x000003ff\n\ - adds r2, r0, 0\n\ - ldr r6, =gUnknown_0860D3F1\n\ - cmp r1, r3\n\ - beq _0818F674\n\ - adds r5, r2, 0\n\ -_0818F656:\n\ - movs r7, 0x1\n\ - add r10, r7\n\ - mov r0, r10\n\ - cmp r0, 0xF\n\ - bgt _0818F674\n\ - ldr r0, [r5]\n\ - mov r7, r10\n\ - lsls r1, r7, 2\n\ - adds r0, r1\n\ - adds r0, r4\n\ - ldrh r0, [r0]\n\ - lsls r0, 22\n\ - lsrs r0, 22\n\ - cmp r0, r3\n\ - bne _0818F656\n\ -_0818F674:\n\ - mov r1, r10\n\ - lsls r0, r1, 1\n\ - adds r0, r6\n\ - ldrb r0, [r0]\n\ - cmp r0, 0\n\ - beq _0818F6AC\n\ - movs r5, 0\n\ - ldr r2, [r2]\n\ - ldr r3, =0x00000d24\n\ - adds r2, r3\n\ - ldrh r1, [r2]\n\ - ldr r0, =0xfffffc00\n\ - ands r0, r1\n\ - ldr r7, =0x000003fe\n\ - adds r1, r7, 0\n\ - b _0818F6BE\n\ - .pool\n\ -_0818F6AC:\n\ - movs r5, 0x1\n\ - ldr r2, [r2]\n\ - ldr r0, =0x00000d28\n\ - adds r2, r0\n\ - ldrh r1, [r2]\n\ - ldr r0, =0xfffffc00\n\ - ands r0, r1\n\ - ldr r3, =0x000003fe\n\ - adds r1, r3, 0\n\ -_0818F6BE:\n\ - orrs r0, r1\n\ - strh r0, [r2]\n\ - movs r7, 0\n\ - mov r10, r7\n\ - lsls r0, r5, 1\n\ - adds r0, r5\n\ - lsls r4, r0, 1\n\ -_0818F6CC:\n\ - mov r1, r10\n\ - lsls r0, r1, 24\n\ - lsrs r0, 24\n\ - bl sub_81A4FF0\n\ - ldr r1, =gSaveBlock2Ptr\n\ - ldr r1, [r1]\n\ - ldr r2, =0x00000d64\n\ - adds r1, r2\n\ - adds r1, r4\n\ - strh r0, [r1]\n\ - adds r4, 0x2\n\ - movs r3, 0x1\n\ - add r10, r3\n\ - mov r5, r10\n\ - cmp r5, 0x2\n\ - ble _0818F6CC\n\ -_0818F6EE:\n\ - ldr r0, [sp, 0x18]\n\ - bl Free\n\ - ldr r0, [sp, 0x1C]\n\ - bl Free\n\ - add sp, 0x3C\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .pool\n\ -\n\ - "); + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT - 1; i++) + { + for (j = i + 1; j < DOME_TOURNAMENT_TRAINERS_COUNT; j++) + { + if (statSums[i] < statSums[j]) + { + SwapDomeTrainers(i, j, statSums); + } + else + { + if (statSums[i] == statSums[j]) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId == TRAINER_PLAYER) + SwapDomeTrainers(i, j, statSums); + else if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId > gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId) + SwapDomeTrainers(i, j, statSums); + } + } + } + } + + if (sub_81A3610()) + { + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == TRAINER_PLAYER) + break; + } + + if (gUnknown_0860D3F1[i][0] != 0) + { + j = 0; + gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId = TRAINER_FRONTIER_BRAIN; + } + else + { + j = 1; + gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId = TRAINER_FRONTIER_BRAIN; + } + + for (i = 0; i < 3; i++) + gSaveBlock2Ptr->frontier.domeMonId[j][i] = sub_81A4FF0(i); + } + + Free(statSums); + Free(statValues); } -#endif // NONMATCHING #define CALC_STAT(base, statIndex) \ { \ @@ -1220,7 +472,7 @@ _0818F6EE:\n\ stats[statIndex] = (u8) ModifyStatByNature(nature, stats[statIndex], statIndex); \ } -void sub_818F720(u16 species, s32 level, s32 ivs, u8 evBits, u8 nature, s32 *stats) +void CalcDomeMonStats(u16 species, s32 level, s32 ivs, u8 evBits, u8 nature, s32 *stats) { s32 i, count; u8 bits; @@ -1266,12 +518,12 @@ void sub_818F720(u16 species, s32 level, s32 ivs, u8 evBits, u8 nature, s32 *sta y = temp; \ } -void sub_818F904(s32 id1, s32 id2, u16 *dst) +void SwapDomeTrainers(s32 id1, s32 id2, u16 *statsArray) { s32 i; u16 temp; - SWAP_16(dst[id1], dst[id2]); + SWAP_16(statsArray[id1], statsArray[id2]); SWAP_16(gSaveBlock2Ptr->frontier.domeTrainers[id1].trainerId, gSaveBlock2Ptr->frontier.domeTrainers[id2].trainerId); for (i = 0; i < 3; i++) @@ -1885,9 +1137,6 @@ u8 GetDomeTrainerMonIvs(u16 trainerId) return fixedIv; } -extern const u8 gUnknown_0860D10C[][4]; -extern const u8 gUnknown_0860D14C[]; - s32 sub_81901A0(s32 arg0, s32 trainerId) { s32 i, j, val; @@ -1932,7 +1181,7 @@ void sub_8190298(void) u16 sub_81902AC(void) { - return gSaveBlock2Ptr->frontier.domeTrainers[sub_81901A0(gSaveBlock2Ptr->frontier.field_CB2, 0x3FF)].trainerId; + return gSaveBlock2Ptr->frontier.domeTrainers[sub_81901A0(gSaveBlock2Ptr->frontier.field_CB2, TRAINER_PLAYER)].trainerId; } void sub_81902E4(void) @@ -1973,19 +1222,6 @@ void sub_81903B8(void) SetMainCallback2(sub_8194B54); } -extern const struct BgTemplate gUnknown_0860CE84[4]; -extern const struct WindowTemplate gUnknown_0860CEB4[]; -extern const u8 gUnknown_08D83D50[]; -extern const u8 gUnknown_08D84970[]; -extern const u8 gUnknown_08D84F00[]; -extern const u8 gUnknown_08D85444[]; -extern const u8 gUnknown_08D85358[]; -extern const u8 gUnknown_08D85600[]; -extern const u8 gUnknown_08D854C8[]; -extern const struct CompressedSpriteSheet gUnknown_0860CF50; -extern const struct SpriteTemplate gUnknown_0860D068; -extern const struct SpriteTemplate gUnknown_0860D050; - void sub_8190400(u8 taskId) { s32 i; @@ -2065,7 +1301,7 @@ void sub_8190400(u8 taskId) if (r9 == 2) { sub_819314C(0, r5); - gUnknown_0203CD78->arr[16] = 1; + gUnknown_0203CD78->unk_10 = 1; } else { @@ -2273,8 +1509,6 @@ void sub_8190AC4(struct Sprite *sprite) } } -extern const u8 gUnknown_0860D080[]; - void sub_8190B40(struct Sprite *sprite) { s32 taskId1 = sprite->data[0]; @@ -2287,12 +1521,12 @@ void sub_8190B40(struct Sprite *sprite) if (sprite->data[1]) { if ((gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].unk1 - && gUnknown_0203CD78->arr[16] - 1 < gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].unk2)) + && gUnknown_0203CD78->unk_10 - 1 < gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].unk2)) { sprite->invisible = 0; } else if (!gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].unk1 - && gUnknown_0203CD78->arr[16] - 1 < r12) + && gUnknown_0203CD78->unk_10 - 1 < r12) { sprite->invisible = 0; } @@ -2304,7 +1538,7 @@ void sub_8190B40(struct Sprite *sprite) } else { - if (gUnknown_0203CD78->arr[16] != 0) + if (gUnknown_0203CD78->unk_10 != 0) { sprite->invisible = 0; } @@ -2319,7 +1553,7 @@ void sub_8190B40(struct Sprite *sprite) { if (sprite->data[1]) { - if (gUnknown_0203CD78->arr[16] > 1) + if (gUnknown_0203CD78->unk_10 > 1) { if (gTasks[taskId1].data[0] == 2) sprite->invisible = 1; @@ -2331,7 +1565,7 @@ void sub_8190B40(struct Sprite *sprite) } else { - if (gUnknown_0203CD78->arr[16] != 0) + if (gUnknown_0203CD78->unk_10 != 0) { sprite->invisible = 0; } @@ -2350,7 +1584,7 @@ void sub_8190C6C(struct Sprite *sprite) if (gTasks[taskId1].data[3] == 1) { - if (gUnknown_0203CD78->arr[16] != 0) + if (gUnknown_0203CD78->unk_10 != 0) { if (gTasks[taskId1].data[0] == 2) sprite->invisible = 1; @@ -2362,7 +1596,7 @@ void sub_8190C6C(struct Sprite *sprite) } else { - if (gUnknown_0203CD78->arr[16] != 1) + if (gUnknown_0203CD78->unk_10 != 1) { if (gTasks[taskId1].data[0] == 2) sprite->invisible = 1; @@ -2373,3 +1607,718 @@ void sub_8190C6C(struct Sprite *sprite) } } } + +void sub_8190CD4(u8 taskId) +{ + s32 i; + s32 var; + s32 r9 = gTasks[taskId].data[3]; + s32 taskId2 = gTasks[taskId].data[4]; + s32 arg, arg2; + + switch (gTasks[taskId].data[0]) + { + case 0: + if (!gPaletteFade.active) + { + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); + gTasks[taskId].data[0] = 1; + } + break; + case 1: + if (!gPaletteFade.active) + gTasks[taskId].data[0] = 2; + break; + case 2: + i = sub_819221C(taskId); + switch (i) + { + case 9: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + gTasks[taskId].data[0] = 8; + break; + case 1 ... 8: + gTasks[taskId].data[5] = i; + if (gTasks[taskId].data[2] != 0) + var = 9; + else + var = 0; + + for (i = var; i < var + 9; i++) + { + CopyWindowToVram(i, 2); + FillWindowPixelBuffer(i, 0); + } + gTasks[taskId].data[0] = 3; + break; + case 0: + break; + } + break; + case 3: + i = gTasks[taskId].data[5]; + switch (i) + { + case 1: + case 5: + if (gTasks[taskId].data[2]) + { + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 160; + } + else + { + gBattle_BG0_X = 0; + gBattle_BG0_Y = 160; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + } + + if (i == 1) + { + if (gUnknown_0203CD78->unk_10 == 0) + { + gBattle_BG2_X = 0; + gBattle_BG2_Y = 320; + arg = gUnknown_0860D080[gTasks[taskId2].data[1]]; + sub_81924E0(gTasks[taskId].data[2] | 0x10, arg); + } + else + { + gBattle_BG2_X = 256; + gBattle_BG2_Y = 0; + arg = gUnknown_0860D080[gTasks[taskId2].data[1]]; + sub_81924E0(gTasks[taskId].data[2] | 0x10, arg); + gUnknown_0203CD78->unk_10 = 0; + } + } + else + { + if (gUnknown_0203CD78->unk_10 == 0) + { + arg2 = gTasks[taskId2].data[1] - 16; + sub_8192F08(arg2, gUnknown_0203CD78->unk_11); + gBattle_BG2_X = 0; + gBattle_BG2_Y = 320; + arg = gUnknown_0203CD78->unk_11[0]; + sub_81924E0(gTasks[taskId].data[2] | 0x10, arg); + } + else if (gUnknown_0203CD78->unk_10 == 2) + { + arg2 = gTasks[taskId2].data[1] - 16; + sub_8192F08(arg2, gUnknown_0203CD78->unk_11); + gBattle_BG2_X = 0; + gBattle_BG2_Y = 320; + arg = gUnknown_0203CD78->unk_11[1]; + sub_81924E0(gTasks[taskId].data[2] | 0x10, arg); + } + else + { + gBattle_BG2_X = 256; + gBattle_BG2_Y = 160; + arg2 = gTasks[taskId2].data[1] - 16; + sub_819314C(gTasks[taskId].data[2] | 0x10, arg2); + } + } + + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) + { + if (i < 2) + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + { + gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190790; + gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; + gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; + gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; + gSprites[gUnknown_0203CD78->arr[i]].data[3] = gUnknown_0203CD78->arr[i]; + } + } + else + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + { + gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190950; + gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; + gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; + gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; + } + } + } + for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (i < 10) + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + { + gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190790; + gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; + gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; + gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; + gSprites[gUnknown_0203CD78->arr[i]].data[3] = gUnknown_0203CD78->arr[i]; + } + } + else + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + { + gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190950; + gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; + gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; + gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; + } + } + } + + gTasks[taskId].data[0] = 4; + gTasks[taskId].data[5] = 0; + break; + case 2: + case 6: + if (gTasks[taskId].data[2]) + { + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = -160; + } + else + { + gBattle_BG0_X = 0; + gBattle_BG0_Y = -160; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + } + + if (i == 2) + { + if (gUnknown_0203CD78->unk_10 == 0) + { + gBattle_BG2_X = 0; + gBattle_BG2_Y = 160; + arg = gUnknown_0860D080[gTasks[taskId2].data[1]]; + sub_81924E0(gTasks[taskId].data[2] | 4, arg); + } + else + { + gBattle_BG2_X = 0; + gBattle_BG2_Y = 0; + arg = gUnknown_0860D080[gTasks[taskId2].data[1]]; + sub_81924E0(gTasks[taskId].data[2] | 4, arg); + gUnknown_0203CD78->unk_10 = 0; + } + } + else + { + if (gUnknown_0203CD78->unk_10 == 0) + { + arg2 = gTasks[taskId2].data[1] - 16; + sub_8192F08(arg2, gUnknown_0203CD78->unk_11); + gBattle_BG2_X = 0; + gBattle_BG2_Y = 160; + arg = gUnknown_0203CD78->unk_11[0]; + sub_81924E0(gTasks[taskId].data[2] | 4, arg); + } + else if (gUnknown_0203CD78->unk_10 == 2) + { + arg2 = gTasks[taskId2].data[1] - 16; + sub_8192F08(arg2, gUnknown_0203CD78->unk_11); + gBattle_BG2_X = 0; + gBattle_BG2_Y = 160; + arg = gUnknown_0203CD78->unk_11[1]; + sub_81924E0(gTasks[taskId].data[2] | 4, arg); + } + else + { + gBattle_BG2_X = 256; + gBattle_BG2_Y = 0; + arg2 = gTasks[taskId2].data[1] - 16; + sub_819314C(gTasks[taskId].data[2] | 4, arg2); + } + } + + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) + { + if (i < 2) + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + { + gSprites[gUnknown_0203CD78->arr[i]].callback = sub_81907F8; + gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; + gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; + gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; + gSprites[gUnknown_0203CD78->arr[i]].data[3] = gUnknown_0203CD78->arr[i]; + } + } + else + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + { + gSprites[gUnknown_0203CD78->arr[i]].callback = sub_81909CC; + gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; + gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; + gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; + } + } + } + for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (i < 10) + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + { + gSprites[gUnknown_0203CD78->arr[i]].callback = sub_81907F8; + gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; + gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; + gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; + gSprites[gUnknown_0203CD78->arr[i]].data[3] = gUnknown_0203CD78->arr[i]; + } + } + else + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + { + gSprites[gUnknown_0203CD78->arr[i]].callback = sub_81909CC; + gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; + gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; + gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; + } + } + } + + gTasks[taskId].data[0] = 5; + gTasks[taskId].data[5] = 0; + break; + case 3: + if (gTasks[taskId].data[2]) + { + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 256; + gBattle_BG1_Y = 0; + } + else + { + gBattle_BG0_X = 256; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + } + + if (gUnknown_0203CD78->unk_10 == 0) + { + gBattle_BG2_X = 256; + gBattle_BG2_Y = 160; + arg = gUnknown_0860D080[gTasks[taskId2].data[1]]; + sub_81924E0(gTasks[taskId].data[2] | 8, arg); + } + else + { + gBattle_BG2_X = 256; + gBattle_BG2_Y = 0; + arg = gUnknown_0860D15C[(gTasks[taskId2].data[1] * 4) + (gUnknown_0203CD78->unk_10 - 1)]; + sub_819314C(gTasks[taskId].data[2] | 8, arg); + } + + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) + { + if (i < 2) + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + { + gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190860; + gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; + gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; + gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; + gSprites[gUnknown_0203CD78->arr[i]].data[3] = gUnknown_0203CD78->arr[i]; + } + } + else + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + { + gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190A48; + gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; + gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; + gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; + } + } + } + for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (i < 10) + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + { + gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190860; + gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; + gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; + gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; + gSprites[gUnknown_0203CD78->arr[i]].data[3] = gUnknown_0203CD78->arr[i]; + } + } + else + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + { + gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190A48; + gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; + gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; + gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; + } + } + } + + gTasks[taskId].data[0] = 6; + gTasks[taskId].data[5] = 0; + break; + case 7: + if (gTasks[taskId].data[2]) + { + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 256; + gBattle_BG1_Y = 0; + } + else + { + gBattle_BG0_X = 256; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + } + + if (gUnknown_0203CD78->unk_10 == 0) + { + gBattle_BG2_X = 256; + gBattle_BG2_Y = 160; + arg = gUnknown_0203CD78->unk_11[0]; + sub_81924E0(gTasks[taskId].data[2] | 8, arg); + } + else + { + gBattle_BG2_X = 0; + gBattle_BG2_Y = 160; + arg2 = gTasks[taskId2].data[1] - 16; + sub_819314C(gTasks[taskId].data[2] | 8, arg2); + } + + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) + { + if (i < 2) + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + { + gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190860; + gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; + gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; + gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; + gSprites[gUnknown_0203CD78->arr[i]].data[3] = gUnknown_0203CD78->arr[i]; + } + } + else + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + { + gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190A48; + gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; + gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; + gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; + } + } + } + for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (i < 10) + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + { + gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190860; + gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; + gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; + gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; + gSprites[gUnknown_0203CD78->arr[i]].data[3] = gUnknown_0203CD78->arr[i]; + } + } + else + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + { + gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190A48; + gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; + gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; + gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; + } + } + } + + gTasks[taskId].data[0] = 6; + gTasks[taskId].data[5] = 0; + break; + case 4: + if (gTasks[taskId].data[2]) + { + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = -256; + gBattle_BG1_Y = 0; + } + else + { + gBattle_BG0_X = -256; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + } + + if (gUnknown_0203CD78->unk_10 == 1) + { + gBattle_BG2_X = 0; + gBattle_BG2_Y = 160; + } + else + { + gBattle_BG2_X = 0; + gBattle_BG2_Y = 0; + } + arg = gUnknown_0860D15C[(gUnknown_0203CD78->unk_10 - 1) + (gTasks[taskId2].data[1] * 4)]; + sub_819314C(gTasks[taskId].data[2] | 2, arg); + + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) + { + if (i < 2) + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + { + gSprites[gUnknown_0203CD78->arr[i]].callback = sub_81908CC; + gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; + gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; + gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; + gSprites[gUnknown_0203CD78->arr[i]].data[3] = gUnknown_0203CD78->arr[i]; + } + } + else + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + { + gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190AC4; + gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; + gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; + gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; + } + } + } + for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (i < 10) + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + { + gSprites[gUnknown_0203CD78->arr[i]].callback = sub_81908CC; + gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; + gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; + gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; + gSprites[gUnknown_0203CD78->arr[i]].data[3] = gUnknown_0203CD78->arr[i]; + } + } + else + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + { + gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190AC4; + gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; + gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; + gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; + } + } + } + + gTasks[taskId].data[0] = 7; + gTasks[taskId].data[5] = 0; + break; + case 8: + if (gTasks[taskId].data[2]) + { + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = -256; + gBattle_BG1_Y = 0; + } + else + { + gBattle_BG0_X = -256; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + } + + if (gUnknown_0203CD78->unk_10 == 2) + { + gBattle_BG2_X = 256; + gBattle_BG2_Y = 160; + arg = gUnknown_0203CD78->unk_11[1]; + sub_81924E0(gTasks[taskId].data[2] | 2, arg); + } + else + { + gBattle_BG2_X = 0; + gBattle_BG2_Y = 160; + arg2 = gTasks[taskId2].data[1] - 16; + sub_819314C(gTasks[taskId].data[2] | 2, arg2); + } + + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) + { + if (i < 2) + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + { + gSprites[gUnknown_0203CD78->arr[i]].callback = sub_81908CC; + gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; + gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; + gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; + gSprites[gUnknown_0203CD78->arr[i]].data[3] = gUnknown_0203CD78->arr[i]; + } + } + else + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + { + gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190AC4; + gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; + gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; + gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; + } + } + } + for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (i < 10) + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + { + gSprites[gUnknown_0203CD78->arr[i]].callback = sub_81908CC; + gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; + gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; + gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; + gSprites[gUnknown_0203CD78->arr[i]].data[3] = gUnknown_0203CD78->arr[i]; + } + } + else + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + { + gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190AC4; + gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; + gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; + gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; + } + } + } + + gTasks[taskId].data[0] = 7; + gTasks[taskId].data[5] = 0; + break; + } + break; + case 4: + if (++gTasks[taskId].data[5] != 41) + { + gBattle_BG0_Y -= 4; + gBattle_BG1_Y -= 4; + gBattle_BG2_Y -= 4; + } + else + { + gTasks[taskId].data[0] = 2; + } + break; + case 5: + if (++gTasks[taskId].data[5] != 41) + { + gBattle_BG0_Y += 4; + gBattle_BG1_Y += 4; + gBattle_BG2_Y += 4; + } + else + { + gTasks[taskId].data[0] = 2; + } + break; + case 6: + if (++gTasks[taskId].data[5] != 65) + { + gBattle_BG0_X -= 4; + gBattle_BG1_X -= 4; + gBattle_BG2_X -= 4; + } + else + { + gTasks[taskId].data[0] = 2; + } + break; + case 7: + if (++gTasks[taskId].data[5] != 65) + { + gBattle_BG0_X += 4; + gBattle_BG1_X += 4; + gBattle_BG2_X += 4; + } + else + { + gTasks[taskId].data[0] = 2; + } + break; + case 8: + if (!gPaletteFade.active) + { + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) + { + if (i < 2) + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + sub_818D8F0(gUnknown_0203CD78->arr[i]); + } + else + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + sub_80D2EF8(&gSprites[gUnknown_0203CD78->arr[i]]); + } + } + for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (i < 10) + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + sub_818D8F0(gUnknown_0203CD78->arr[i]); + } + else + { + if (gUnknown_0203CD78->arr[i] != 0xFF) + sub_80D2EF8(&gSprites[gUnknown_0203CD78->arr[i]]); + } + } + + FreeMonIconPalettes(); + FREE_AND_SET_NULL(gUnknown_0203CD78); + FreeAllWindowBuffers(); + if (r9 == 0) + { + SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); + } + else + { + i = CreateTask(sub_8194220, 0); + gTasks[i].data[0] = 0; + gTasks[i].data[1] = 0; + gTasks[i].data[2] = 3; + gTasks[i].data[3] = gTasks[taskId].data[4]; + gTasks[i].data[4] = gTasks[taskId2].data[6]; + } + DestroyTask(taskId); + } + break; + } +} -- cgit v1.2.3 From e4649245bac064d700413e922b067ecb50133175 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 18 Aug 2018 19:52:25 +0200 Subject: this file is too much --- asm/battle_frontier_1.s | 2725 +----------------------------------------- asm/battle_tower.s | 8 +- data/battle_frontier_1.s | 4 +- include/constants/trainers.h | 1 + include/global.h | 1 + src/battle_frontier_1.c | 146 ++- 6 files changed, 146 insertions(+), 2739 deletions(-) diff --git a/asm/battle_frontier_1.s b/asm/battle_frontier_1.s index d2700fff0..0f8af28a9 100644 --- a/asm/battle_frontier_1.s +++ b/asm/battle_frontier_1.s @@ -6,2721 +6,6 @@ .text - - - thumb_func_start sub_8190CD4 -sub_8190CD4: @ 8190CD4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r1, =gTasks - lsls r0, 2 - add r0, r8 - lsls r0, 3 - adds r0, r1 - movs r3, 0xE - ldrsh r2, [r0, r3] - mov r9, r2 - movs r4, 0x10 - ldrsh r7, [r0, r4] - movs r5, 0x8 - ldrsh r0, [r0, r5] - cmp r0, 0x8 - bls _08190D06 - bl _08192202 -_08190D06: - lsls r0, 2 - ldr r1, =_08190D18 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08190D18: - .4byte _08190D3C - .4byte _08190D7C - .4byte _08190DA8 - .4byte _08190E48 - .4byte _08191FF8 - .4byte _08192038 - .4byte _08192078 - .4byte _081920BC - .4byte _08192106 -_08190D3C: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - beq _08190D50 - bl _08192202 -_08190D50: - movs r0, 0x1 - negs r0, r0 - str r1, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - ldr r1, =gTasks - mov r6, r8 - lsls r0, r6, 2 - add r0, r8 - lsls r0, 3 - adds r0, r1 - movs r1, 0x1 - strh r1, [r0, 0x8] - bl _08192202 - .pool -_08190D7C: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _08190D8C - bl _08192202 -_08190D8C: - mov r1, r8 - lsls r0, r1, 2 - add r0, r8 - lsls r0, 3 - ldr r2, =gTasks - adds r0, r2 - movs r1, 0x2 - strh r1, [r0, 0x8] - bl _08192202 - .pool -_08190DA8: - mov r0, r8 - bl sub_819221C - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x8 - bgt _08190DBE - cmp r6, 0x1 - bge _08190DF0 - bl _08192202 -_08190DBE: - cmp r6, 0x9 - beq _08190DC6 - bl _08192202 -_08190DC6: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, =gTasks - mov r3, r8 - lsls r0, r3, 2 - add r0, r8 - lsls r0, 3 - adds r0, r1 - movs r1, 0x8 - strh r1, [r0, 0x8] - bl _08192202 - .pool -_08190DF0: - ldr r1, =gTasks - mov r4, r8 - lsls r2, r4, 2 - adds r0, r2, r4 - lsls r0, 3 - adds r0, r1 - strh r6, [r0, 0x12] - movs r5, 0xC - ldrsh r0, [r0, r5] - movs r1, 0 - mov r9, r2 - cmp r0, 0 - beq _08190E0C - movs r1, 0x9 -_08190E0C: - adds r6, r1, 0 - adds r0, r6, 0 - adds r0, 0x9 - cmp r6, r0 - bge _08190E32 - adds r5, r0, 0 -_08190E18: - lsls r4, r6, 24 - lsrs r4, 24 - adds r0, r4, 0 - movs r1, 0x2 - bl CopyWindowToVram - adds r0, r4, 0 - movs r1, 0 - bl FillWindowPixelBuffer - adds r6, 0x1 - cmp r6, r5 - blt _08190E18 -_08190E32: - ldr r0, =gTasks - mov r1, r9 - add r1, r8 - lsls r1, 3 - adds r1, r0 - movs r0, 0x3 - strh r0, [r1, 0x8] - bl _08192202 - .pool -_08190E48: - mov r6, r8 - lsls r1, r6, 2 - adds r0, r1, r6 - lsls r0, 3 - ldr r2, =gTasks - adds r0, r2 - movs r3, 0x12 - ldrsh r6, [r0, r3] - subs r0, r6, 0x1 - mov r9, r1 - cmp r0, 0x7 - bls _08190E64 - bl _08192202 -_08190E64: - lsls r0, 2 - ldr r1, =_08190E78 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08190E78: - .4byte _08190E98 - .4byte _08191234 - .4byte _081915CC - .4byte _08191B08 - .4byte _08190E98 - .4byte _08191234 - .4byte _0819187C - .4byte _08191D68 -_08190E98: - mov r0, r9 - add r0, r8 - lsls r0, 3 - ldr r4, =gTasks - adds r0, r4 - movs r5, 0xC - ldrsh r2, [r0, r5] - cmp r2, 0 - beq _08190ED4 - ldr r0, =gBattle_BG0_X - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_BG0_Y - strh r1, [r0] - ldr r0, =gBattle_BG1_X - strh r1, [r0] - ldr r1, =gBattle_BG1_Y - movs r0, 0xA0 - strh r0, [r1] - b _08190EE6 - .pool -_08190ED4: - ldr r0, =gBattle_BG0_X - strh r2, [r0] - ldr r1, =gBattle_BG0_Y - movs r0, 0xA0 - strh r0, [r1] - ldr r0, =gBattle_BG1_X - strh r2, [r0] - ldr r0, =gBattle_BG1_Y - strh r2, [r0] -_08190EE6: - cmp r6, 0x1 - bne _08190F9C - ldr r5, =gUnknown_0203CD78 - ldr r0, [r5] - ldrb r1, [r0, 0x10] - cmp r1, 0 - bne _08190F50 - ldr r0, =gBattle_BG2_X - strh r1, [r0] - ldr r1, =gBattle_BG2_Y - movs r6, 0xA0 - lsls r6, 1 - adds r0, r6, 0 - strh r0, [r1] - ldr r3, =gUnknown_0860D080 - ldr r2, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r2 - movs r4, 0xA - ldrsh r1, [r0, r4] - adds r1, r3 - mov r0, r9 - add r0, r8 - lsls r0, 3 - adds r0, r2 - ldrb r2, [r0, 0xC] - movs r0, 0x10 - orrs r0, r2 - ldrb r1, [r1] - bl sub_81924E0 - b _08191084 - .pool -_08190F50: - ldr r1, =gBattle_BG2_X - movs r6, 0x80 - lsls r6, 1 - adds r0, r6, 0 - strh r0, [r1] - ldr r0, =gBattle_BG2_Y - movs r4, 0 - strh r4, [r0] - ldr r3, =gUnknown_0860D080 - ldr r2, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r2 - movs r6, 0xA - ldrsh r1, [r0, r6] - adds r1, r3 - mov r0, r9 - add r0, r8 - lsls r0, 3 - adds r0, r2 - ldrb r2, [r0, 0xC] - movs r0, 0x10 - orrs r0, r2 - ldrb r1, [r1] - bl sub_81924E0 - ldr r0, [r5] - strb r4, [r0, 0x10] - b _08191084 - .pool -_08190F9C: - ldr r6, =gUnknown_0203CD78 - ldr r1, [r6] - ldrb r5, [r1, 0x10] - cmp r5, 0 - bne _08190FF8 - ldr r4, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r4 - movs r2, 0xA - ldrsh r0, [r0, r2] - adds r2, r0, 0 - subs r2, 0x10 - lsls r0, r2, 24 - lsrs r0, 24 - adds r1, 0x11 - bl sub_8192F08 - ldr r0, =gBattle_BG2_X - strh r5, [r0] - ldr r1, =gBattle_BG2_Y - movs r3, 0xA0 - lsls r3, 1 - adds r0, r3, 0 - strh r0, [r1] - ldr r2, [r6] - mov r0, r9 - add r0, r8 - lsls r0, 3 - adds r0, r4 - ldrb r1, [r0, 0xC] - movs r0, 0x10 - orrs r0, r1 - ldrb r1, [r2, 0x11] - bl sub_81924E0 - b _08191084 - .pool -_08190FF8: - cmp r5, 0x2 - bne _0819104C - ldr r4, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r4 - movs r5, 0xA - ldrsh r0, [r0, r5] - adds r2, r0, 0 - subs r2, 0x10 - lsls r0, r2, 24 - lsrs r0, 24 - adds r1, 0x11 - bl sub_8192F08 - ldr r1, =gBattle_BG2_X - movs r0, 0 - strh r0, [r1] - ldr r1, =gBattle_BG2_Y - movs r2, 0xA0 - lsls r2, 1 - adds r0, r2, 0 - strh r0, [r1] - ldr r2, [r6] - mov r0, r9 - add r0, r8 - lsls r0, 3 - adds r0, r4 - ldrb r1, [r0, 0xC] - movs r0, 0x10 - orrs r0, r1 - ldrb r1, [r2, 0x12] - bl sub_81924E0 - b _08191084 - .pool -_0819104C: - ldr r1, =gBattle_BG2_X - movs r3, 0x80 - lsls r3, 1 - adds r0, r3, 0 - strh r0, [r1] - ldr r1, =gBattle_BG2_Y - movs r0, 0xA0 - strh r0, [r1] - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - movs r4, 0xA - ldrsh r0, [r0, r4] - adds r2, r0, 0 - subs r2, 0x10 - mov r0, r9 - add r0, r8 - lsls r0, 3 - adds r0, r1 - ldrb r1, [r0, 0xC] - movs r0, 0x10 - orrs r0, r1 - lsls r1, r2, 24 - lsrs r1, 24 - bl sub_819314C -_08191084: - movs r6, 0 - ldr r5, =gUnknown_0203CD78 - mov r10, r5 - ldr r3, =gSprites - mov r0, r9 - add r0, r8 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - mov r12, r6 - adds r4, r3, 0 - adds r4, 0x1C - movs r7, 0x1 -_0819109E: - cmp r6, 0x1 - bgt _0819110C - mov r2, r10 - ldr r0, [r2] - adds r2, r0, r6 - ldrb r0, [r2] - cmp r0, 0xFF - beq _08191150 - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, =sub_8190790 - str r1, [r0] - ldrb r0, [r2] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - ldrh r0, [r5, 0xC] - eors r0, r7 - strh r0, [r1, 0x2E] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - mov r1, r12 - strh r1, [r0, 0x30] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r6, [r0, 0x32] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r1, [r0, 0x34] - b _08191150 - .pool -_0819110C: - mov r2, r10 - ldr r0, [r2] - adds r2, r0, r6 - ldrb r0, [r2] - cmp r0, 0xFF - beq _08191150 - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, =sub_8190950 - str r1, [r0] - ldrb r0, [r2] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - ldrh r0, [r5, 0xC] - eors r0, r7 - strh r0, [r1, 0x2E] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - mov r1, r12 - strh r1, [r0, 0x30] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r6, [r0, 0x32] -_08191150: - adds r6, 0x1 - cmp r6, 0x7 - ble _0819109E - movs r6, 0x8 - ldr r2, =gUnknown_0203CD78 - mov r12, r2 - ldr r3, =gSprites - ldr r1, =gTasks - mov r0, r9 - add r0, r8 - lsls r0, 3 - adds r5, r0, r1 - movs r4, 0 - adds r7, r3, 0 - adds r7, 0x1C -_0819116E: - cmp r6, 0x9 - bgt _081911D4 - mov r1, r12 - ldr r0, [r1] - adds r2, r0, r6 - ldrb r0, [r2] - cmp r0, 0xFF - beq _08191214 - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldr r1, =sub_8190790 - str r1, [r0] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r5, 0xC] - strh r1, [r0, 0x2E] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r4, [r0, 0x30] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r6, [r0, 0x32] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r1, [r0, 0x34] - b _08191214 - .pool -_081911D4: - mov r2, r12 - ldr r0, [r2] - adds r2, r0, r6 - ldrb r0, [r2] - cmp r0, 0xFF - beq _08191214 - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldr r1, =sub_8190950 - str r1, [r0] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r5, 0xC] - strh r1, [r0, 0x2E] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r4, [r0, 0x30] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r6, [r0, 0x32] -_08191214: - adds r6, 0x1 - cmp r6, 0xF - ble _0819116E - mov r0, r9 - add r0, r8 - lsls r0, 3 - ldr r3, =gTasks - adds r0, r3 - movs r2, 0 - movs r1, 0x4 - bl _08191FE8 - .pool -_08191234: - mov r0, r9 - add r0, r8 - lsls r0, 3 - ldr r4, =gTasks - adds r0, r4 - movs r5, 0xC - ldrsh r2, [r0, r5] - cmp r2, 0 - beq _08191278 - ldr r0, =gBattle_BG0_X - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_BG0_Y - strh r1, [r0] - ldr r0, =gBattle_BG1_X - strh r1, [r0] - ldr r1, =gBattle_BG1_Y - ldr r2, =0x0000ff60 - adds r0, r2, 0 - strh r0, [r1] - b _0819128C - .pool -_08191278: - ldr r0, =gBattle_BG0_X - strh r2, [r0] - ldr r1, =gBattle_BG0_Y - ldr r3, =0x0000ff60 - adds r0, r3, 0 - strh r0, [r1] - ldr r0, =gBattle_BG1_X - strh r2, [r0] - ldr r0, =gBattle_BG1_Y - strh r2, [r0] -_0819128C: - cmp r6, 0x2 - bne _0819133C - ldr r5, =gUnknown_0203CD78 - ldr r0, [r5] - ldrb r1, [r0, 0x10] - cmp r1, 0 - bne _081912F4 - ldr r0, =gBattle_BG2_X - strh r1, [r0] - ldr r1, =gBattle_BG2_Y - movs r0, 0xA0 - strh r0, [r1] - ldr r3, =gUnknown_0860D080 - ldr r2, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r2 - movs r4, 0xA - ldrsh r1, [r0, r4] - adds r1, r3 - mov r0, r9 - add r0, r8 - lsls r0, 3 - adds r0, r2 - ldrb r2, [r0, 0xC] - movs r0, 0x4 - orrs r0, r2 - ldrb r1, [r1] - bl sub_81924E0 - b _0819141C - .pool -_081912F4: - ldr r0, =gBattle_BG2_X - movs r4, 0 - strh r4, [r0] - ldr r0, =gBattle_BG2_Y - strh r4, [r0] - ldr r3, =gUnknown_0860D080 - ldr r2, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r2 - movs r6, 0xA - ldrsh r1, [r0, r6] - adds r1, r3 - mov r0, r9 - add r0, r8 - lsls r0, 3 - adds r0, r2 - ldrb r2, [r0, 0xC] - movs r0, 0x4 - orrs r0, r2 - ldrb r1, [r1] - bl sub_81924E0 - ldr r0, [r5] - strb r4, [r0, 0x10] - b _0819141C - .pool -_0819133C: - ldr r6, =gUnknown_0203CD78 - ldr r1, [r6] - ldrb r5, [r1, 0x10] - cmp r5, 0 - bne _08191394 - ldr r4, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r4 - movs r2, 0xA - ldrsh r0, [r0, r2] - adds r2, r0, 0 - subs r2, 0x10 - lsls r0, r2, 24 - lsrs r0, 24 - adds r1, 0x11 - bl sub_8192F08 - ldr r0, =gBattle_BG2_X - strh r5, [r0] - ldr r1, =gBattle_BG2_Y - movs r0, 0xA0 - strh r0, [r1] - ldr r2, [r6] - mov r0, r9 - add r0, r8 - lsls r0, 3 - adds r0, r4 - ldrb r1, [r0, 0xC] - movs r0, 0x4 - orrs r0, r1 - ldrb r1, [r2, 0x11] - bl sub_81924E0 - b _0819141C - .pool -_08191394: - cmp r5, 0x2 - bne _081913E4 - ldr r4, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r4 - movs r3, 0xA - ldrsh r0, [r0, r3] - adds r2, r0, 0 - subs r2, 0x10 - lsls r0, r2, 24 - lsrs r0, 24 - adds r1, 0x11 - bl sub_8192F08 - ldr r1, =gBattle_BG2_X - movs r0, 0 - strh r0, [r1] - ldr r1, =gBattle_BG2_Y - movs r0, 0xA0 - strh r0, [r1] - ldr r2, [r6] - mov r0, r9 - add r0, r8 - lsls r0, 3 - adds r0, r4 - ldrb r1, [r0, 0xC] - movs r0, 0x4 - orrs r0, r1 - ldrb r1, [r2, 0x12] - bl sub_81924E0 - b _0819141C - .pool -_081913E4: - ldr r1, =gBattle_BG2_X - movs r4, 0x80 - lsls r4, 1 - adds r0, r4, 0 - strh r0, [r1] - ldr r1, =gBattle_BG2_Y - movs r0, 0 - strh r0, [r1] - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - movs r5, 0xA - ldrsh r0, [r0, r5] - adds r2, r0, 0 - subs r2, 0x10 - mov r0, r9 - add r0, r8 - lsls r0, 3 - adds r0, r1 - ldrb r1, [r0, 0xC] - movs r0, 0x4 - orrs r0, r1 - lsls r1, r2, 24 - lsrs r1, 24 - bl sub_819314C -_0819141C: - movs r6, 0 - ldr r0, =gUnknown_0203CD78 - mov r10, r0 - ldr r3, =gSprites - mov r0, r9 - add r0, r8 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - mov r12, r6 - adds r4, r3, 0 - adds r4, 0x1C - movs r7, 0x1 -_08191436: - cmp r6, 0x1 - bgt _081914A4 - mov r2, r10 - ldr r0, [r2] - adds r2, r0, r6 - ldrb r0, [r2] - cmp r0, 0xFF - beq _081914E8 - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, =sub_81907F8 - str r1, [r0] - ldrb r0, [r2] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - ldrh r0, [r5, 0xC] - eors r0, r7 - strh r0, [r1, 0x2E] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - mov r1, r12 - strh r1, [r0, 0x30] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r6, [r0, 0x32] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r1, [r0, 0x34] - b _081914E8 - .pool -_081914A4: - mov r2, r10 - ldr r0, [r2] - adds r2, r0, r6 - ldrb r0, [r2] - cmp r0, 0xFF - beq _081914E8 - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, =sub_81909CC - str r1, [r0] - ldrb r0, [r2] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - ldrh r0, [r5, 0xC] - eors r0, r7 - strh r0, [r1, 0x2E] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - mov r1, r12 - strh r1, [r0, 0x30] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r6, [r0, 0x32] -_081914E8: - adds r6, 0x1 - cmp r6, 0x7 - ble _08191436 - movs r6, 0x8 - ldr r2, =gUnknown_0203CD78 - mov r12, r2 - ldr r3, =gSprites - ldr r1, =gTasks - mov r0, r9 - add r0, r8 - lsls r0, 3 - adds r5, r0, r1 - movs r4, 0 - adds r7, r3, 0 - adds r7, 0x1C -_08191506: - cmp r6, 0x9 - bgt _0819156C - mov r1, r12 - ldr r0, [r1] - adds r2, r0, r6 - ldrb r0, [r2] - cmp r0, 0xFF - beq _081915AC - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldr r1, =sub_81907F8 - str r1, [r0] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r5, 0xC] - strh r1, [r0, 0x2E] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r4, [r0, 0x30] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r6, [r0, 0x32] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r1, [r0, 0x34] - b _081915AC - .pool -_0819156C: - mov r2, r12 - ldr r0, [r2] - adds r2, r0, r6 - ldrb r0, [r2] - cmp r0, 0xFF - beq _081915AC - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldr r1, =sub_81909CC - str r1, [r0] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r5, 0xC] - strh r1, [r0, 0x2E] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r4, [r0, 0x30] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r6, [r0, 0x32] -_081915AC: - adds r6, 0x1 - cmp r6, 0xF - ble _08191506 - mov r0, r9 - add r0, r8 - lsls r0, 3 - ldr r3, =gTasks - adds r0, r3 - movs r2, 0 - movs r1, 0x5 - bl _08191FE8 - .pool -_081915CC: - mov r0, r9 - add r0, r8 - lsls r0, 3 - ldr r4, =gTasks - adds r0, r4 - movs r5, 0xC - ldrsh r2, [r0, r5] - cmp r2, 0 - beq _0819160C - ldr r0, =gBattle_BG0_X - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_BG0_Y - strh r1, [r0] - ldr r2, =gBattle_BG1_X - movs r6, 0x80 - lsls r6, 1 - adds r0, r6, 0 - strh r0, [r2] - ldr r0, =gBattle_BG1_Y - strh r1, [r0] - b _08191622 - .pool -_0819160C: - ldr r1, =gBattle_BG0_X - movs r3, 0x80 - lsls r3, 1 - adds r0, r3, 0 - strh r0, [r1] - ldr r0, =gBattle_BG0_Y - strh r2, [r0] - ldr r0, =gBattle_BG1_X - strh r2, [r0] - ldr r0, =gBattle_BG1_Y - strh r2, [r0] -_08191622: - ldr r0, =gUnknown_0203CD78 - ldr r4, [r0] - ldrb r0, [r4, 0x10] - cmp r0, 0 - bne _08191688 - ldr r1, =gBattle_BG2_X - movs r4, 0x80 - lsls r4, 1 - adds r0, r4, 0 - strh r0, [r1] - ldr r1, =gBattle_BG2_Y - movs r0, 0xA0 - strh r0, [r1] - ldr r3, =gUnknown_0860D080 - ldr r2, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r2 - movs r5, 0xA - ldrsh r1, [r0, r5] - adds r1, r3 - mov r0, r9 - add r0, r8 - lsls r0, 3 - adds r0, r2 - ldrb r2, [r0, 0xC] - movs r0, 0x8 - orrs r0, r2 - ldrb r1, [r1] - bl sub_81924E0 - b _081916C6 - .pool -_08191688: - ldr r1, =gBattle_BG2_X - movs r6, 0x80 - lsls r6, 1 - adds r0, r6, 0 - strh r0, [r1] - ldr r1, =gBattle_BG2_Y - movs r0, 0 - strh r0, [r1] - ldr r3, =gUnknown_0860D15C - ldr r2, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r2 - movs r5, 0xA - ldrsh r1, [r0, r5] - lsls r1, 2 - subs r1, 0x1 - ldrb r4, [r4, 0x10] - adds r1, r4 - adds r1, r3 - mov r0, r9 - add r0, r8 - lsls r0, 3 - adds r0, r2 - ldrb r2, [r0, 0xC] - movs r0, 0x8 - orrs r0, r2 - ldrb r1, [r1] - bl sub_819314C -_081916C6: - movs r6, 0 - ldr r0, =gUnknown_0203CD78 - mov r10, r0 - ldr r3, =gSprites - mov r0, r9 - add r0, r8 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - mov r12, r6 - adds r4, r3, 0 - adds r4, 0x1C - movs r7, 0x1 -_081916E0: - cmp r6, 0x1 - bgt _08191754 - mov r2, r10 - ldr r0, [r2] - adds r2, r0, r6 - ldrb r0, [r2] - cmp r0, 0xFF - beq _08191798 - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, =sub_8190860 - str r1, [r0] - ldrb r0, [r2] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - ldrh r0, [r5, 0xC] - eors r0, r7 - strh r0, [r1, 0x2E] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - mov r1, r12 - strh r1, [r0, 0x30] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r6, [r0, 0x32] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r1, [r0, 0x34] - b _08191798 - .pool -_08191754: - mov r2, r10 - ldr r0, [r2] - adds r2, r0, r6 - ldrb r0, [r2] - cmp r0, 0xFF - beq _08191798 - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, =sub_8190A48 - str r1, [r0] - ldrb r0, [r2] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - ldrh r0, [r5, 0xC] - eors r0, r7 - strh r0, [r1, 0x2E] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - mov r1, r12 - strh r1, [r0, 0x30] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r6, [r0, 0x32] -_08191798: - adds r6, 0x1 - cmp r6, 0x7 - ble _081916E0 - movs r6, 0x8 - ldr r2, =gUnknown_0203CD78 - mov r12, r2 - ldr r3, =gSprites - ldr r1, =gTasks - mov r0, r9 - add r0, r8 - lsls r0, 3 - adds r5, r0, r1 - movs r4, 0 - adds r7, r3, 0 - adds r7, 0x1C -_081917B6: - cmp r6, 0x9 - bgt _0819181C - mov r1, r12 - ldr r0, [r1] - adds r2, r0, r6 - ldrb r0, [r2] - cmp r0, 0xFF - beq _0819185C - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldr r1, =sub_8190860 - str r1, [r0] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r5, 0xC] - strh r1, [r0, 0x2E] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r4, [r0, 0x30] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r6, [r0, 0x32] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r1, [r0, 0x34] - b _0819185C - .pool -_0819181C: - mov r2, r12 - ldr r0, [r2] - adds r2, r0, r6 - ldrb r0, [r2] - cmp r0, 0xFF - beq _0819185C - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldr r1, =sub_8190A48 - str r1, [r0] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r5, 0xC] - strh r1, [r0, 0x2E] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r4, [r0, 0x30] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r6, [r0, 0x32] -_0819185C: - adds r6, 0x1 - cmp r6, 0xF - ble _081917B6 - mov r0, r9 - add r0, r8 - lsls r0, 3 - ldr r3, =gTasks - adds r0, r3 - movs r2, 0 - movs r1, 0x6 - b _08191FE8 - .pool -_0819187C: - mov r0, r9 - add r0, r8 - lsls r0, 3 - ldr r4, =gTasks - adds r0, r4 - movs r5, 0xC - ldrsh r2, [r0, r5] - cmp r2, 0 - beq _081918BC - ldr r0, =gBattle_BG0_X - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_BG0_Y - strh r1, [r0] - ldr r2, =gBattle_BG1_X - movs r6, 0x80 - lsls r6, 1 - adds r0, r6, 0 - strh r0, [r2] - ldr r0, =gBattle_BG1_Y - strh r1, [r0] - b _081918D2 - .pool -_081918BC: - ldr r1, =gBattle_BG0_X - movs r3, 0x80 - lsls r3, 1 - adds r0, r3, 0 - strh r0, [r1] - ldr r0, =gBattle_BG0_Y - strh r2, [r0] - ldr r0, =gBattle_BG1_X - strh r2, [r0] - ldr r0, =gBattle_BG1_Y - strh r2, [r0] -_081918D2: - ldr r0, =gUnknown_0203CD78 - ldr r2, [r0] - ldrb r0, [r2, 0x10] - cmp r0, 0 - bne _08191924 - ldr r1, =gBattle_BG2_X - movs r4, 0x80 - lsls r4, 1 - adds r0, r4, 0 - strh r0, [r1] - ldr r1, =gBattle_BG2_Y - movs r0, 0xA0 - strh r0, [r1] - ldr r1, =gTasks - mov r0, r9 - add r0, r8 - lsls r0, 3 - adds r0, r1 - ldrb r1, [r0, 0xC] - movs r0, 0x8 - orrs r0, r1 - ldrb r1, [r2, 0x11] - bl sub_81924E0 - b _08191958 - .pool -_08191924: - ldr r1, =gBattle_BG2_X - movs r0, 0 - strh r0, [r1] - ldr r1, =gBattle_BG2_Y - movs r0, 0xA0 - strh r0, [r1] - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - movs r5, 0xA - ldrsh r0, [r0, r5] - adds r2, r0, 0 - subs r2, 0x10 - mov r0, r9 - add r0, r8 - lsls r0, 3 - adds r0, r1 - ldrb r1, [r0, 0xC] - movs r0, 0x8 - orrs r0, r1 - lsls r1, r2, 24 - lsrs r1, 24 - bl sub_819314C -_08191958: - movs r6, 0 - ldr r0, =gUnknown_0203CD78 - mov r10, r0 - ldr r3, =gSprites - mov r0, r9 - add r0, r8 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - mov r12, r6 - adds r4, r3, 0 - adds r4, 0x1C - movs r7, 0x1 -_08191972: - cmp r6, 0x1 - bgt _081919E0 - mov r2, r10 - ldr r0, [r2] - adds r2, r0, r6 - ldrb r0, [r2] - cmp r0, 0xFF - beq _08191A24 - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, =sub_8190860 - str r1, [r0] - ldrb r0, [r2] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - ldrh r0, [r5, 0xC] - eors r0, r7 - strh r0, [r1, 0x2E] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - mov r1, r12 - strh r1, [r0, 0x30] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r6, [r0, 0x32] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r1, [r0, 0x34] - b _08191A24 - .pool -_081919E0: - mov r2, r10 - ldr r0, [r2] - adds r2, r0, r6 - ldrb r0, [r2] - cmp r0, 0xFF - beq _08191A24 - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, =sub_8190A48 - str r1, [r0] - ldrb r0, [r2] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - ldrh r0, [r5, 0xC] - eors r0, r7 - strh r0, [r1, 0x2E] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - mov r1, r12 - strh r1, [r0, 0x30] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r6, [r0, 0x32] -_08191A24: - adds r6, 0x1 - cmp r6, 0x7 - ble _08191972 - movs r6, 0x8 - ldr r2, =gUnknown_0203CD78 - mov r12, r2 - ldr r3, =gSprites - ldr r1, =gTasks - mov r0, r9 - add r0, r8 - lsls r0, 3 - adds r5, r0, r1 - movs r4, 0 - adds r7, r3, 0 - adds r7, 0x1C -_08191A42: - cmp r6, 0x9 - bgt _08191AA8 - mov r1, r12 - ldr r0, [r1] - adds r2, r0, r6 - ldrb r0, [r2] - cmp r0, 0xFF - beq _08191AE8 - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldr r1, =sub_8190860 - str r1, [r0] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r5, 0xC] - strh r1, [r0, 0x2E] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r4, [r0, 0x30] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r6, [r0, 0x32] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r1, [r0, 0x34] - b _08191AE8 - .pool -_08191AA8: - mov r2, r12 - ldr r0, [r2] - adds r2, r0, r6 - ldrb r0, [r2] - cmp r0, 0xFF - beq _08191AE8 - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldr r1, =sub_8190A48 - str r1, [r0] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r5, 0xC] - strh r1, [r0, 0x2E] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r4, [r0, 0x30] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r6, [r0, 0x32] -_08191AE8: - adds r6, 0x1 - cmp r6, 0xF - ble _08191A42 - mov r0, r9 - add r0, r8 - lsls r0, 3 - ldr r3, =gTasks - adds r0, r3 - movs r2, 0 - movs r1, 0x6 - b _08191FE8 - .pool -_08191B08: - mov r0, r9 - add r0, r8 - lsls r0, 3 - ldr r4, =gTasks - adds r0, r4 - movs r5, 0xC - ldrsh r2, [r0, r5] - cmp r2, 0 - beq _08191B48 - ldr r0, =gBattle_BG0_X - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_BG0_Y - strh r1, [r0] - ldr r2, =gBattle_BG1_X - movs r6, 0xFF - lsls r6, 8 - adds r0, r6, 0 - strh r0, [r2] - ldr r0, =gBattle_BG1_Y - strh r1, [r0] - b _08191B5E - .pool -_08191B48: - ldr r1, =gBattle_BG0_X - movs r3, 0xFF - lsls r3, 8 - adds r0, r3, 0 - strh r0, [r1] - ldr r0, =gBattle_BG0_Y - strh r2, [r0] - ldr r0, =gBattle_BG1_X - strh r2, [r0] - ldr r0, =gBattle_BG1_Y - strh r2, [r0] -_08191B5E: - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - ldrb r0, [r0, 0x10] - cmp r0, 0x1 - bne _08191B94 - ldr r1, =gBattle_BG2_X - movs r0, 0 - strh r0, [r1] - ldr r1, =gBattle_BG2_Y - movs r0, 0xA0 - strh r0, [r1] - b _08191B9E - .pool -_08191B94: - ldr r0, =gBattle_BG2_X - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_BG2_Y - strh r1, [r0] -_08191B9E: - ldr r4, =gUnknown_0860D15C - ldr r5, =gUnknown_0203CD78 - ldr r3, [r5] - ldr r2, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r2 - movs r6, 0xA - ldrsh r1, [r0, r6] - lsls r1, 2 - subs r1, 0x1 - ldrb r3, [r3, 0x10] - adds r1, r3 - adds r1, r4 - mov r4, r9 - add r4, r8 - lsls r4, 3 - adds r4, r2 - ldrb r2, [r4, 0xC] - movs r0, 0x2 - orrs r0, r2 - ldrb r1, [r1] - bl sub_819314C - movs r6, 0 - ldr r7, =gSprites - mov r12, r6 - mov r10, r5 - adds r5, r7, 0 - adds r5, 0x1C -_08191BDC: - cmp r6, 0x1 - bgt _08191C50 - mov r1, r10 - ldr r0, [r1] - adds r3, r0, r6 - ldrb r0, [r3] - cmp r0, 0xFF - beq _08191C96 - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, =sub_81908CC - str r1, [r0] - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r4, 0xC] - movs r2, 0x1 - eors r1, r2 - strh r1, [r0, 0x2E] - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - mov r2, r12 - strh r2, [r0, 0x30] - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r6, [r0, 0x32] - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r1, [r0, 0x34] - b _08191C96 - .pool -_08191C50: - mov r3, r10 - ldr r0, [r3] - adds r3, r0, r6 - ldrb r0, [r3] - cmp r0, 0xFF - beq _08191C96 - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, =sub_8190AC4 - str r1, [r0] - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r4, 0xC] - movs r2, 0x1 - eors r1, r2 - strh r1, [r0, 0x2E] - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - mov r1, r12 - strh r1, [r0, 0x30] - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r6, [r0, 0x32] -_08191C96: - adds r6, 0x1 - cmp r6, 0x7 - ble _08191BDC - movs r6, 0x8 - ldr r2, =gUnknown_0203CD78 - mov r12, r2 - ldr r3, =gSprites - ldr r1, =gTasks - mov r0, r9 - add r0, r8 - lsls r0, 3 - adds r5, r0, r1 - movs r4, 0 - adds r7, r3, 0 - adds r7, 0x1C -_08191CB4: - cmp r6, 0x9 - bgt _08191D1C - mov r1, r12 - ldr r0, [r1] - adds r2, r0, r6 - ldrb r0, [r2] - cmp r0, 0xFF - beq _08191D5C - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldr r1, =sub_81908CC - str r1, [r0] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r5, 0xC] - strh r1, [r0, 0x2E] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r4, [r0, 0x30] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r6, [r0, 0x32] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r1, [r0, 0x34] - b _08191D5C - .pool -_08191D1C: - mov r2, r12 - ldr r0, [r2] - adds r2, r0, r6 - ldrb r0, [r2] - cmp r0, 0xFF - beq _08191D5C - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldr r1, =sub_8190AC4 - str r1, [r0] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r5, 0xC] - strh r1, [r0, 0x2E] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r4, [r0, 0x30] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r6, [r0, 0x32] -_08191D5C: - adds r6, 0x1 - cmp r6, 0xF - ble _08191CB4 - b _08191FDA - .pool -_08191D68: - mov r0, r9 - add r0, r8 - lsls r0, 3 - ldr r4, =gTasks - adds r0, r4 - movs r5, 0xC - ldrsh r2, [r0, r5] - cmp r2, 0 - beq _08191DA8 - ldr r0, =gBattle_BG0_X - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_BG0_Y - strh r1, [r0] - ldr r2, =gBattle_BG1_X - movs r6, 0xFF - lsls r6, 8 - adds r0, r6, 0 - strh r0, [r2] - ldr r0, =gBattle_BG1_Y - strh r1, [r0] - b _08191DBE - .pool -_08191DA8: - ldr r1, =gBattle_BG0_X - movs r3, 0xFF - lsls r3, 8 - adds r0, r3, 0 - strh r0, [r1] - ldr r0, =gBattle_BG0_Y - strh r2, [r0] - ldr r0, =gBattle_BG1_X - strh r2, [r0] - ldr r0, =gBattle_BG1_Y - strh r2, [r0] -_08191DBE: - ldr r0, =gUnknown_0203CD78 - ldr r2, [r0] - ldrb r0, [r2, 0x10] - cmp r0, 0x2 - bne _08191E10 - ldr r1, =gBattle_BG2_X - movs r4, 0x80 - lsls r4, 1 - adds r0, r4, 0 - strh r0, [r1] - ldr r1, =gBattle_BG2_Y - movs r0, 0xA0 - strh r0, [r1] - ldr r1, =gTasks - mov r0, r9 - add r0, r8 - lsls r0, 3 - adds r0, r1 - ldrb r1, [r0, 0xC] - movs r0, 0x2 - orrs r0, r1 - ldrb r1, [r2, 0x12] - bl sub_81924E0 - b _08191E44 - .pool -_08191E10: - ldr r1, =gBattle_BG2_X - movs r0, 0 - strh r0, [r1] - ldr r1, =gBattle_BG2_Y - movs r0, 0xA0 - strh r0, [r1] - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - movs r5, 0xA - ldrsh r0, [r0, r5] - adds r2, r0, 0 - subs r2, 0x10 - mov r0, r9 - add r0, r8 - lsls r0, 3 - adds r0, r1 - ldrb r1, [r0, 0xC] - movs r0, 0x2 - orrs r0, r1 - lsls r1, r2, 24 - lsrs r1, 24 - bl sub_819314C -_08191E44: - movs r6, 0 - ldr r0, =gUnknown_0203CD78 - mov r10, r0 - ldr r3, =gSprites - mov r0, r9 - add r0, r8 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - mov r12, r6 - adds r4, r3, 0 - adds r4, 0x1C - movs r7, 0x1 -_08191E5E: - cmp r6, 0x1 - bgt _08191ECC - mov r2, r10 - ldr r0, [r2] - adds r2, r0, r6 - ldrb r0, [r2] - cmp r0, 0xFF - beq _08191F10 - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, =sub_81908CC - str r1, [r0] - ldrb r0, [r2] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - ldrh r0, [r5, 0xC] - eors r0, r7 - strh r0, [r1, 0x2E] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - mov r1, r12 - strh r1, [r0, 0x30] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r6, [r0, 0x32] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r1, [r0, 0x34] - b _08191F10 - .pool -_08191ECC: - mov r2, r10 - ldr r0, [r2] - adds r2, r0, r6 - ldrb r0, [r2] - cmp r0, 0xFF - beq _08191F10 - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, =sub_8190AC4 - str r1, [r0] - ldrb r0, [r2] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - ldrh r0, [r5, 0xC] - eors r0, r7 - strh r0, [r1, 0x2E] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - mov r1, r12 - strh r1, [r0, 0x30] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r6, [r0, 0x32] -_08191F10: - adds r6, 0x1 - cmp r6, 0x7 - ble _08191E5E - movs r6, 0x8 - ldr r2, =gUnknown_0203CD78 - mov r12, r2 - ldr r3, =gSprites - ldr r1, =gTasks - mov r0, r9 - add r0, r8 - lsls r0, 3 - adds r5, r0, r1 - movs r4, 0 - adds r7, r3, 0 - adds r7, 0x1C -_08191F2E: - cmp r6, 0x9 - bgt _08191F94 - mov r1, r12 - ldr r0, [r1] - adds r2, r0, r6 - ldrb r0, [r2] - cmp r0, 0xFF - beq _08191FD4 - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldr r1, =sub_81908CC - str r1, [r0] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r5, 0xC] - strh r1, [r0, 0x2E] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r4, [r0, 0x30] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r6, [r0, 0x32] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r1, [r0, 0x34] - b _08191FD4 - .pool -_08191F94: - mov r2, r12 - ldr r0, [r2] - adds r2, r0, r6 - ldrb r0, [r2] - cmp r0, 0xFF - beq _08191FD4 - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldr r1, =sub_8190AC4 - str r1, [r0] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r5, 0xC] - strh r1, [r0, 0x2E] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r4, [r0, 0x30] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r6, [r0, 0x32] -_08191FD4: - adds r6, 0x1 - cmp r6, 0xF - ble _08191F2E -_08191FDA: - mov r0, r9 - add r0, r8 - lsls r0, 3 - ldr r3, =gTasks - adds r0, r3 - movs r2, 0 - movs r1, 0x7 -_08191FE8: - strh r1, [r0, 0x8] - strh r2, [r0, 0x12] - b _08192202 - .pool -_08191FF8: - mov r4, r8 - lsls r0, r4, 2 - add r0, r8 - lsls r0, 3 - ldr r5, =gTasks - adds r1, r0, r5 - ldrh r0, [r1, 0x12] - adds r0, 0x1 - strh r0, [r1, 0x12] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x29 - beq _08192100 - ldr r1, =gBattle_BG0_Y - ldrh r0, [r1] - subs r0, 0x4 - strh r0, [r1] - ldr r1, =gBattle_BG1_Y - ldrh r0, [r1] - subs r0, 0x4 - strh r0, [r1] - ldr r1, =gBattle_BG2_Y - b _081920A4 - .pool -_08192038: - mov r6, r8 - lsls r0, r6, 2 - add r0, r8 - lsls r0, 3 - ldr r2, =gTasks - adds r1, r0, r2 - ldrh r0, [r1, 0x12] - adds r0, 0x1 - strh r0, [r1, 0x12] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x29 - beq _08192100 - ldr r1, =gBattle_BG0_Y - ldrh r0, [r1] - adds r0, 0x4 - strh r0, [r1] - ldr r1, =gBattle_BG1_Y - ldrh r0, [r1] - adds r0, 0x4 - strh r0, [r1] - ldr r1, =gBattle_BG2_Y - b _081920E8 - .pool -_08192078: - mov r3, r8 - lsls r0, r3, 2 - add r0, r8 - lsls r0, 3 - ldr r4, =gTasks - adds r1, r0, r4 - ldrh r0, [r1, 0x12] - adds r0, 0x1 - strh r0, [r1, 0x12] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x41 - beq _08192100 - ldr r1, =gBattle_BG0_X - ldrh r0, [r1] - subs r0, 0x4 - strh r0, [r1] - ldr r1, =gBattle_BG1_X - ldrh r0, [r1] - subs r0, 0x4 - strh r0, [r1] - ldr r1, =gBattle_BG2_X -_081920A4: - ldrh r0, [r1] - subs r0, 0x4 - strh r0, [r1] - b _08192202 - .pool -_081920BC: - mov r5, r8 - lsls r0, r5, 2 - add r0, r8 - lsls r0, 3 - ldr r6, =gTasks - adds r1, r0, r6 - ldrh r0, [r1, 0x12] - adds r0, 0x1 - strh r0, [r1, 0x12] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x41 - beq _08192100 - ldr r1, =gBattle_BG0_X - ldrh r0, [r1] - adds r0, 0x4 - strh r0, [r1] - ldr r1, =gBattle_BG1_X - ldrh r0, [r1] - adds r0, 0x4 - strh r0, [r1] - ldr r1, =gBattle_BG2_X -_081920E8: - ldrh r0, [r1] - adds r0, 0x4 - strh r0, [r1] - b _08192202 - .pool -_08192100: - movs r0, 0x2 - strh r0, [r1, 0x8] - b _08192202 -_08192106: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08192202 - movs r6, 0 - ldr r4, =gUnknown_0203CD78 -_08192116: - cmp r6, 0x1 - bgt _08192134 - ldr r0, [r4] - adds r1, r0, r6 - ldrb r0, [r1] - cmp r0, 0xFF - beq _0819214E - bl sub_818D8F0 - b _0819214E - .pool -_08192134: - ldr r0, [r4] - adds r1, r0, r6 - ldrb r0, [r1] - cmp r0, 0xFF - beq _0819214E - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - bl sub_80D2EF8 -_0819214E: - adds r6, 0x1 - cmp r6, 0x7 - ble _08192116 - movs r6, 0x8 - ldr r4, =gUnknown_0203CD78 -_08192158: - cmp r6, 0x9 - bgt _08192174 - ldr r0, [r4] - adds r1, r0, r6 - ldrb r0, [r1] - cmp r0, 0xFF - beq _0819218E - bl sub_818D8F0 - b _0819218E - .pool -_08192174: - ldr r0, [r4] - adds r1, r0, r6 - ldrb r0, [r1] - cmp r0, 0xFF - beq _0819218E - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - bl sub_80D2EF8 -_0819218E: - adds r6, 0x1 - cmp r6, 0xF - ble _08192158 - bl FreeMonIconPalettes - ldr r4, =gUnknown_0203CD78 - ldr r0, [r4] - bl Free - movs r5, 0 - str r5, [r4] - bl FreeAllWindowBuffers - mov r0, r9 - cmp r0, 0 - bne _081921C4 - ldr r0, =CB2_ReturnToFieldContinueScriptPlayMapMusic - bl SetMainCallback2 - b _081921FC - .pool -_081921C4: - ldr r0, =sub_8194220 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r6, r0, 24 - ldr r2, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r2 - strh r5, [r1, 0x8] - strh r5, [r1, 0xA] - movs r0, 0x3 - strh r0, [r1, 0xC] - mov r3, r8 - lsls r0, r3, 2 - add r0, r8 - lsls r0, 3 - adds r0, r2 - ldrh r0, [r0, 0x10] - strh r0, [r1, 0xE] - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r2 - ldrh r0, [r0, 0x14] - strh r0, [r1, 0x10] -_081921FC: - mov r0, r8 - bl DestroyTask -_08192202: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8190CD4 - - thumb_func_start sub_819221C -sub_819221C: @ 819221C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - movs r7, 0 - ldr r2, =gTasks - lsls r0, 2 - add r0, r9 - lsls r0, 3 - adds r0, r2 - mov r12, r0 - movs r1, 0x10 - ldrsh r6, [r0, r1] - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r2 - movs r3, 0xA - ldrsh r5, [r0, r3] - ldr r0, =gUnknown_0860D080 - adds r0, r5, r0 - ldrb r0, [r0] - mov r10, r0 - ldr r3, =gSaveBlock2Ptr - ldr r0, [r3] - ldr r1, =0x00000cb2 - adds r0, r1 - ldrh r0, [r0] - mov r8, r0 - ldr r1, =gMain - ldrh r4, [r1, 0x2E] - movs r0, 0x3 - ands r0, r4 - adds r2, r1, 0 - cmp r0, 0 - beq _0819226E - movs r7, 0x9 -_0819226E: - mov r3, r12 - movs r1, 0xE - ldrsh r0, [r3, r1] - cmp r0, 0 - bne _0819227A - b _081924CC -_0819227A: - cmp r0, 0x1 - beq _08192280 - b _081923B0 -_08192280: - movs r0, 0x40 - ands r0, r4 - cmp r0, 0 - beq _081922BA - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - ldrb r0, [r0, 0x10] - cmp r0, 0 - bne _081922BA - cmp r5, 0 - bne _081922B4 - movs r5, 0xF - b _081922B6 - .pool -_081922B4: - subs r5, 0x1 -_081922B6: - movs r7, 0x1 - b _08192360 -_081922BA: - ldrh r1, [r2, 0x2E] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _081922E2 - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - ldrb r0, [r0, 0x10] - cmp r0, 0 - bne _081922E2 - cmp r5, 0xF - bne _081922DC - movs r5, 0 - b _081922DE - .pool -_081922DC: - adds r5, 0x1 -_081922DE: - movs r7, 0x2 - b _08192360 -_081922E2: - ldrh r1, [r2, 0x2E] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _08192304 - ldr r0, =gUnknown_0203CD78 - ldr r1, [r0] - ldrb r0, [r1, 0x10] - cmp r0, 0 - beq _08192304 - subs r0, 0x1 - strb r0, [r1, 0x10] - movs r7, 0x3 - b _08192360 - .pool -_08192304: - ldrh r1, [r2, 0x2E] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08192360 - ldr r2, =gSaveBlock2Ptr - ldr r0, [r2] - mov r3, r10 - lsls r1, r3, 2 - adds r0, r1 - ldr r2, =0x00000d25 - adds r0, r2 - ldrb r3, [r0] - lsls r0, r3, 29 - mov r12, r1 - cmp r0, 0 - bge _0819233C - ldr r0, =gUnknown_0203CD78 - ldr r2, [r0] - ldrb r4, [r2, 0x10] - subs r1, r4, 0x1 - lsls r0, r3, 27 - lsrs r0, 30 - cmp r1, r0 - bge _0819233C - adds r0, r4, 0x1 - strb r0, [r2, 0x10] - movs r7, 0x4 -_0819233C: - ldr r3, =gSaveBlock2Ptr - ldr r0, [r3] - add r0, r12 - ldr r1, =0x00000d25 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 29 - cmp r0, 0 - blt _08192360 - ldr r0, =gUnknown_0203CD78 - ldr r3, [r0] - ldrb r1, [r3, 0x10] - subs r0, r1, 0x1 - cmp r0, r8 - bge _08192360 - adds r0, r1, 0x1 - strb r0, [r3, 0x10] - movs r7, 0x4 -_08192360: - cmp r7, 0x9 - beq _08192366 - b _081924A0 -_08192366: - ldr r0, =gUnknown_0203CD78 - ldr r3, [r0] - ldrb r0, [r3, 0x10] - cmp r0, 0 - beq _081923A0 - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - ldr r2, =gTasks - adds r1, r2 - ldr r2, =gUnknown_0860D1A0 - lsrs r0, r5, 31 - adds r0, r5, r0 - asrs r0, 1 - lsls r0, 2 - subs r0, 0x1 - ldrb r3, [r3, 0x10] - adds r0, r3 - b _08192482 - .pool -_081923A0: - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r3, =gTasks - adds r0, r3 - b _0819249E - .pool -_081923B0: - movs r0, 0x40 - ands r0, r4 - cmp r0, 0 - beq _081923DE - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - ldrb r0, [r0, 0x10] - cmp r0, 0x1 - bne _081923DE - cmp r5, 0x10 - bne _081923D8 - ldr r0, =gUnknown_0860D19C - add r0, r8 - ldrb r5, [r0] - b _081923DA - .pool -_081923D8: - subs r5, 0x1 -_081923DA: - movs r7, 0x5 - b _08192446 -_081923DE: - ldrh r1, [r2, 0x2E] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0819240E - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - ldrb r0, [r0, 0x10] - cmp r0, 0x1 - bne _0819240E - ldr r0, =gUnknown_0860D19C - add r0, r8 - ldrb r0, [r0] - cmp r5, r0 - bne _08192408 - movs r5, 0x10 - b _0819240A - .pool -_08192408: - adds r5, 0x1 -_0819240A: - movs r7, 0x6 - b _08192446 -_0819240E: - ldrh r1, [r2, 0x2E] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0819242C - ldr r0, =gUnknown_0203CD78 - ldr r1, [r0] - ldrb r0, [r1, 0x10] - cmp r0, 0 - beq _0819242C - movs r7, 0x7 - subs r0, 0x1 - b _08192444 - .pool -_0819242C: - ldrh r1, [r2, 0x2E] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08192446 - ldr r0, =gUnknown_0203CD78 - ldr r1, [r0] - ldrb r0, [r1, 0x10] - cmp r0, 0x1 - bhi _08192446 - movs r7, 0x8 - adds r0, 0x1 -_08192444: - strb r0, [r1, 0x10] -_08192446: - cmp r7, 0x9 - bne _081924A0 - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - ldrb r1, [r0, 0x10] - cmp r1, 0 - bne _08192470 - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - ldr r2, =gTasks - adds r1, r2 - ldr r2, =gUnknown_0860D1C0 - ldrb r0, [r0, 0x11] - b _08192482 - .pool -_08192470: - cmp r1, 0x2 - bne _08192494 - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - ldr r3, =gTasks - adds r1, r3 - ldr r2, =gUnknown_0860D1C0 - ldrb r0, [r0, 0x12] -_08192482: - adds r0, r2 - ldrb r0, [r0] - strh r0, [r1, 0xA] - b _081924A0 - .pool -_08192494: - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks - adds r0, r1 -_0819249E: - strh r5, [r0, 0xA] -_081924A0: - cmp r7, 0 - beq _081924CC - cmp r7, 0x9 - beq _081924CC - movs r0, 0x5 - bl PlaySE - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - strh r5, [r0, 0xA] - mov r2, r9 - lsls r0, r2, 2 - add r0, r9 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0xC] - movs r2, 0x1 - eors r1, r2 - strh r1, [r0, 0xC] -_081924CC: - adds r0, r7, 0 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_819221C - thumb_func_start sub_81924E0 sub_81924E0: @ 81924E0 push {r4-r7,lr} @@ -7775,7 +5060,7 @@ _08195092: _0819509E: ldr r4, [sp, 0x30] lsrs r0, r4, 16 - bl sub_8163524 + bl RandomizeFacilityTrainerMonId lsls r0, 16 lsrs r5, r0, 16 movs r7, 0 @@ -7932,7 +5217,7 @@ _081951AA: str r1, [sp, 0x4] movs r1, 0x32 mov r2, r8 - bl sub_818F720 + bl CalcDomeMonStats ldr r2, [sp, 0x1C] ldr r1, [r2, 0x4] ldrh r0, [r5] @@ -8031,7 +5316,7 @@ _08195288: mov r0, r10 adds r1, r6, 0 ldr r2, [sp, 0x18] - bl sub_818F904 + bl SwapDomeTrainers b _081952F0 .pool _081952C4: @@ -8055,7 +5340,7 @@ _081952C4: mov r0, r10 adds r1, r6, 0 ldr r2, [sp, 0x18] - bl sub_818F904 + bl SwapDomeTrainers _081952F0: adds r4, 0x2 adds r6, 0x1 @@ -8272,7 +5557,7 @@ _08195488: str r5, [sp, 0x4] lsrs r1, 22 ldr r0, [sp] - bl sub_81901A0 + bl TournamentIdOfOpponent str r0, [sp, 0x8] ldr r0, =gSaveBlock2Ptr ldr r3, [r0] diff --git a/asm/battle_tower.s b/asm/battle_tower.s index 43dc9b19b..e90534266 100644 --- a/asm/battle_tower.s +++ b/asm/battle_tower.s @@ -2545,8 +2545,8 @@ _081634D4: .pool thumb_func_end sub_8163444 - thumb_func_start sub_8163524 -sub_8163524: @ 8163524 + thumb_func_start RandomizeFacilityTrainerMonId +RandomizeFacilityTrainerMonId: @ 8163524 push {r4-r6,lr} adds r4, r0, 0 lsls r4, 16 @@ -2598,7 +2598,7 @@ _08163580: pop {r1} bx r1 .pool - thumb_func_end sub_8163524 + thumb_func_end RandomizeFacilityTrainerMonId thumb_func_start sub_8163590 sub_8163590: @ 8163590 @@ -4186,7 +4186,7 @@ _081643A8: str r0, [sp, 0x28] _081643C0: mov r0, r8 - bl sub_8163524 + bl RandomizeFacilityTrainerMonId lsls r0, 16 lsrs r6, r0, 16 movs r0, 0x1 diff --git a/data/battle_frontier_1.s b/data/battle_frontier_1.s index e2eb99505..e0e2b73b4 100644 --- a/data/battle_frontier_1.s +++ b/data/battle_frontier_1.s @@ -393,7 +393,7 @@ gUnknown_0860D090:: @ 860D090 .4byte sub_818F9B0 .4byte sub_818F9E0 .4byte sub_818FA20 - .4byte sub_81903B8 + .4byte ShowDomeOpponentInfo .4byte sub_81938A4 .4byte sub_81938E0 .4byte sub_8190298 @@ -409,7 +409,7 @@ gUnknown_0860D090:: @ 860D090 .4byte sub_8194EC0 .4byte sub_8194EF8 .4byte sub_8194F58 - .4byte sub_818F02C + .4byte InitDomeTrainers .align 2 gUnknown_0860D0EC:: @ 860D0EC diff --git a/include/constants/trainers.h b/include/constants/trainers.h index 57c7fd523..df908c8bf 100644 --- a/include/constants/trainers.h +++ b/include/constants/trainers.h @@ -5,6 +5,7 @@ // Special Trainer Ids. #define TRAINER_FRONTIER_BRAIN 1022 +#define TRAINER_PLAYER 1023 #define TRAINER_SECRET_BASE 1024 #define TRAINER_LINK_OPPONENT 2048 #define TRAINER_OPPONENT_C00 3072 diff --git a/include/global.h b/include/global.h index 4bfa6194d..9f2c7c9a2 100644 --- a/include/global.h +++ b/include/global.h @@ -397,6 +397,7 @@ struct BattleFrontier /*0xD1C*/ u16 field_D1C[2][2]; /*0xD24*/ struct BattleDomeTrainer domeTrainers[DOME_TOURNAMENT_TRAINERS_COUNT]; /*0xD64*/ u16 domeMonId[DOME_TOURNAMENT_TRAINERS_COUNT][3]; + /*0xD64*/ u16 field_DC4[2]; /*0xDC8*/ u16 field_DC8[2]; /*0xDCC*/ u8 filler_DCC[4]; /*0xDD0*/ u16 field_DD0[2]; diff --git a/src/battle_frontier_1.c b/src/battle_frontier_1.c index c977f7d76..784ad3656 100644 --- a/src/battle_frontier_1.c +++ b/src/battle_frontier_1.c @@ -18,11 +18,19 @@ #include "palette.h" #include "decompress.h" #include "menu.h" +#include "sound.h" #include "pokemon_icon.h" #include "constants/species.h" #include "constants/moves.h" #include "constants/trainers.h" #include "constants/abilities.h" +#include "constants/songs.h" + +#define DOME_ROUND1 0 +#define DOME_ROUND2 1 +#define DOME_QUARTERFINAL 1 // Different name for the same round. +#define DOME_SEMIFINAL 2 +#define DOME_FINAL 3 struct Unknown_0203BC8C_Struct { @@ -80,6 +88,9 @@ extern const struct SpriteTemplate gUnknown_0860D068; extern const struct SpriteTemplate gUnknown_0860D050; extern const u8 gUnknown_0860D080[]; extern const u8 gUnknown_0860D15C[]; +extern const u8 gUnknown_0860D1A0[]; +extern const u8 gUnknown_0860D19C[]; +extern const u8 gUnknown_0860D1C0[]; extern const u8 gUnknown_0860D3F1[][2]; // gfx @@ -102,7 +113,7 @@ s32 sub_818FCBC(u16 tournamentTrainerId, bool8 arg1); s32 sub_818FDB8(u16 tournamentTrainerId, bool8 arg1); s32 sub_818FFC0(s32 move, s32 species, s32 arg2); s32 sub_818FEB4(s32 *arr, bool8 arg1); -u16 sub_81902AC(void); +u16 TrainerIdOfPlayerOpponent(void); void sub_8190400(u8 taskId); void sub_8190CD4(u8 taskId); void sub_8194220(u8 taskId); @@ -269,7 +280,7 @@ void sub_818ED28(void) } } -void SetDomeTrainersAndMons(void) +void InitDomeTrainers(void) { s32 i, j, k; s32 monLevel; @@ -1137,7 +1148,7 @@ u8 GetDomeTrainerMonIvs(u16 trainerId) return fixedIv; } -s32 sub_81901A0(s32 arg0, s32 trainerId) +s32 TournamentIdOfOpponent(s32 roundId, s32 trainerId) { s32 i, j, val; @@ -1147,14 +1158,14 @@ s32 sub_81901A0(s32 arg0, s32 trainerId) break; } - if (arg0 != 0) + if (roundId != DOME_ROUND1) { - if (arg0 == 3) - val = gUnknown_0860D10C[i][arg0] + 8; + if (roundId == DOME_FINAL) + val = gUnknown_0860D10C[i][roundId] + 8; else - val = gUnknown_0860D10C[i][arg0] + 4; + val = gUnknown_0860D10C[i][roundId] + 4; - for (j = gUnknown_0860D10C[i][arg0]; j < val; j++) + for (j = gUnknown_0860D10C[i][roundId]; j < val; j++) { if (gUnknown_0860D14C[j] != i && !gSaveBlock2Ptr->frontier.domeTrainers[gUnknown_0860D14C[j]].unk1) break; @@ -1176,12 +1187,12 @@ s32 sub_81901A0(s32 arg0, s32 trainerId) void sub_8190298(void) { - gTrainerBattleOpponent_A = sub_81902AC(); + gTrainerBattleOpponent_A = TrainerIdOfPlayerOpponent(); } -u16 sub_81902AC(void) +u16 TrainerIdOfPlayerOpponent(void) { - return gSaveBlock2Ptr->frontier.domeTrainers[sub_81901A0(gSaveBlock2Ptr->frontier.field_CB2, TRAINER_PLAYER)].trainerId; + return gSaveBlock2Ptr->frontier.domeTrainers[TournamentIdOfOpponent(gSaveBlock2Ptr->frontier.field_CB2, TRAINER_PLAYER)].trainerId; } void sub_81902E4(void) @@ -1211,11 +1222,11 @@ void sub_819033C(void) gSaveBlock2Ptr->frontier.field_D14[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode]; } -void sub_81903B8(void) +void ShowDomeOpponentInfo(void) { u8 taskId = CreateTask(sub_8190400, 0); gTasks[taskId].data[0] = 0; - gTasks[taskId].data[1] = TrainerIdToTournamentId(sub_81902AC()); + gTasks[taskId].data[1] = TrainerIdToTournamentId(TrainerIdOfPlayerOpponent()); gTasks[taskId].data[2] = 0; gTasks[taskId].data[3] = 0; @@ -2322,3 +2333,112 @@ void sub_8190CD4(u8 taskId) break; } } + +u8 sub_819221C(u8 taskId) +{ + u8 retVal = 0; + s32 taskId2 = gTasks[taskId].data[4]; + s32 r5 = gTasks[taskId2].data[1]; + u8 r10 = gUnknown_0860D080[r5]; + u16 roundId = gSaveBlock2Ptr->frontier.field_CB2; + + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + retVal = 9; + + if (gTasks[taskId].data[3] != 0) + { + if (gTasks[taskId].data[3] == 1) + { + if (gMain.newKeys & DPAD_UP && gUnknown_0203CD78->unk_10 == 0) + { + if (r5 == 0) + r5 = 15; + else + r5--; + retVal = 1; + } + else if (gMain.newKeys & DPAD_DOWN && gUnknown_0203CD78->unk_10 != 0) + { + if (r5 == 15) + r5 = 0; + else + r5++; + retVal = 2; + } + else if (gMain.newKeys & DPAD_LEFT && gUnknown_0203CD78->unk_10 != 0) + { + gUnknown_0203CD78->unk_10--; + retVal = 3; + } + else if (gMain.newKeys & DPAD_RIGHT) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[r10].unk1 && gUnknown_0203CD78->unk_10 - 1 < gSaveBlock2Ptr->frontier.domeTrainers[r10].unk2) + { + gUnknown_0203CD78->unk_10++; + retVal = 4; + } + if (!gSaveBlock2Ptr->frontier.domeTrainers[r10].unk1 && gUnknown_0203CD78->unk_10 - 1 < roundId) + { + gUnknown_0203CD78->unk_10++; + retVal = 4; + } + } + + if (retVal == 9) + { + if (gUnknown_0203CD78->unk_10 != 0) + gTasks[taskId2].data[1] = gUnknown_0860D1A0[(r5 / 2) * 4 + (gUnknown_0203CD78->unk_10 - 1)]; + else + gTasks[taskId2].data[1] = r5; + } + } + else + { + if (gMain.newKeys & DPAD_UP && gUnknown_0203CD78->unk_10 == 1) + { + if (r5 == 16) + r5 = gUnknown_0860D19C[roundId]; + else + r5--; + retVal = 5; + } + else if (gMain.newKeys & DPAD_DOWN && gUnknown_0203CD78->unk_10 == 1) + { + if (r5 == gUnknown_0860D19C[roundId]) + r5 = 16; + else + r5++; + retVal = 6; + } + else if (gMain.newKeys & DPAD_LEFT && gUnknown_0203CD78->unk_10 != 0) + { + retVal = 7; + gUnknown_0203CD78->unk_10--; + } + else if (gMain.newKeys & DPAD_RIGHT && (gUnknown_0203CD78->unk_10 == 0 || gUnknown_0203CD78->unk_10 == 1)) + { + retVal = 8; + gUnknown_0203CD78->unk_10++; + } + + if (retVal == 9) + { + if (gUnknown_0203CD78->unk_10 == 0) + gTasks[taskId2].data[1] = gUnknown_0860D1C0[gUnknown_0203CD78->unk_11[0]]; + else if (gUnknown_0203CD78->unk_10 == 2) + gTasks[taskId2].data[1] = gUnknown_0860D1C0[gUnknown_0203CD78->unk_11[1]]; + else + gTasks[taskId2].data[1] = r5; + } + } + + if (retVal != 0 && retVal != 9) + { + PlaySE(SE_SELECT); + gTasks[taskId2].data[1] = r5; + gTasks[taskId].data[2] ^= 1; + } + } + + return retVal; +} -- cgit v1.2.3 From fb19a8fc59fcf67c6d4ddfd696e172bcacff27b7 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 19 Aug 2018 01:06:10 +0200 Subject: battle dome cards sensibly renamed --- asm/battle_frontier_1.s | 6 +- asm/battle_frontier_2.s | 22 +- asm/pokenav.s | 8 +- include/battle_dome_cards.h | 13 -- include/constants/trainers.h | 4 +- include/trainer_pokemon_sprites.h | 13 ++ ld_script.txt | 4 +- src/battle_dome_cards.c | 433 -------------------------------------- src/battle_frontier_1.c | 180 ++++++++-------- src/credits.c | 9 +- src/field_effect.c | 12 +- src/field_specials.c | 34 +-- src/hall_of_fame.c | 28 +-- src/main_menu.c | 16 +- src/new_game.c | 4 +- src/overworld.c | 4 +- src/pokedex.c | 116 +++++----- src/pokemon.c | 4 +- src/record_mixing.c | 2 +- src/starter_choose.c | 15 +- src/trainer_pokemon_sprites.c | 413 ++++++++++++++++++++++++++++++++++++ sym_ewram.txt | 2 +- 22 files changed, 656 insertions(+), 686 deletions(-) delete mode 100644 include/battle_dome_cards.h create mode 100644 include/trainer_pokemon_sprites.h delete mode 100644 src/battle_dome_cards.c create mode 100644 src/trainer_pokemon_sprites.c diff --git a/asm/battle_frontier_1.s b/asm/battle_frontier_1.s index 0f8af28a9..f1508c297 100644 --- a/asm/battle_frontier_1.s +++ b/asm/battle_frontier_1.s @@ -121,7 +121,7 @@ _081925B6: ldr r1, =0x0000ffff str r1, [sp, 0x4] movs r1, 0x1 - bl sub_818D8AC + bl CreateTrainerPicSprite ldr r1, =gUnknown_0203CD78 ldr r1, [r1] adds r1, r5 @@ -1701,7 +1701,7 @@ _081932F8: ldr r1, =0x0000ffff str r1, [sp, 0x4] movs r1, 0x1 - bl sub_818D8AC + bl CreateTrainerPicSprite ldr r1, =gUnknown_0203CD78 ldr r1, [r1] ldr r2, [sp, 0x3C] @@ -1789,7 +1789,7 @@ _081933B8: ldr r1, =0x0000ffff str r1, [sp, 0x4] movs r1, 0x1 - bl sub_818D8AC + bl CreateTrainerPicSprite ldr r1, =gUnknown_0203CD78 ldr r1, [r1] add r1, r9 diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s index 46204bb64..ad7975875 100644 --- a/asm/battle_frontier_2.s +++ b/asm/battle_frontier_2.s @@ -2935,7 +2935,7 @@ sub_819BD70: @ 819BD70 adds r0, r5, 0 mov r2, r8 movs r3, 0x1 - bl sub_818D7D8 + bl CreateMonPicSprite_HandleDeoxys ldr r1, [r6] movs r2, 0xA6 lsls r2, 2 @@ -3053,7 +3053,7 @@ sub_819BE34: @ 819BE34 adds r0, r5, 0 mov r2, r9 movs r3, 0x1 - bl sub_818D7D8 + bl CreateMonPicSprite_HandleDeoxys ldr r1, [r6] movs r2, 0xA6 lsls r2, 2 @@ -3166,7 +3166,7 @@ _0819BF48: adds r0, r5, 0 adds r2, r6, 0 movs r3, 0x1 - bl sub_818D7D8 + bl CreateMonPicSprite_HandleDeoxys mov r2, r9 ldr r1, [r2] add r1, r8 @@ -3846,19 +3846,19 @@ sub_819C568: @ 819C568 lsls r1, 2 adds r0, r1 ldrb r0, [r0] - bl sub_818D820 + bl FreeAndDestroyMonPicSprite ldr r0, [r4] movs r1, 0xA6 lsls r1, 2 adds r0, r1 ldrb r0, [r0] - bl sub_818D820 + bl FreeAndDestroyMonPicSprite ldr r0, [r4] movs r1, 0xA7 lsls r1, 2 adds r0, r1 ldrb r0, [r0] - bl sub_818D820 + bl FreeAndDestroyMonPicSprite ldr r0, =sub_819C2D4 movs r1, 0x1 bl CreateTask @@ -6709,7 +6709,7 @@ _0819DDA8: bl ResetSpriteData bl ResetTasks bl FreeAllSpritePalettes - bl dp13_810BB8C + bl ResetAllPicSprites ldr r0, =gFrontierFactorySelectMenu_Gfx ldr r5, =gUnknown_0203CE40 ldr r1, [r5] @@ -9315,7 +9315,7 @@ sub_819F304: @ 819F304 adds r0, r5, 0 mov r1, r9 movs r3, 0x1 - bl sub_818D7D8 + bl CreateMonPicSprite_HandleDeoxys ldr r1, [r6] adds r1, 0x2C strb r0, [r1] @@ -9370,7 +9370,7 @@ sub_819F3F8: @ 819F3F8 lsrs r5, 24 lsls r0, r4, 24 lsrs r0, 24 - bl sub_818D820 + bl FreeAndDestroyMonPicSprite ldr r0, =sub_819F7B4 movs r1, 0x1 bl CreateTask @@ -9403,7 +9403,7 @@ sub_819F444: @ 819F444 adds r6, r1, 0 lsls r0, r4, 24 lsrs r0, 24 - bl sub_818D820 + bl FreeAndDestroyMonPicSprite ldr r5, =gSprites lsls r4, 16 lsrs r1, r4, 24 @@ -9996,7 +9996,7 @@ _0819F908: adds r0, r4, 0 adds r2, r5, 0 movs r3, 0x1 - bl sub_818D7D8 + bl CreateMonPicSprite_HandleDeoxys ldr r2, =gUnknown_03001284 ldr r1, [r2] adds r1, 0x2C diff --git a/asm/pokenav.s b/asm/pokenav.s index 250eca0f2..8adb3cbd9 100644 --- a/asm/pokenav.s +++ b/asm/pokenav.s @@ -20169,7 +20169,7 @@ sub_81D1148: @ 81D1148 add r2, sp, 0x8 mov r0, sp bl sub_81D0760 - bl dp13_810BB8C + bl ResetAllPicSprites movs r0, 0x28 movs r1, 0x68 bl sub_81D1184 @@ -20187,7 +20187,7 @@ sub_81D1148: @ 81D1148 sub_81D1178: @ 81D1178 push {lr} ldrh r0, [r0, 0x10] - bl sub_818D820 + bl FreeAndDestroyMonPicSprite pop {r0} bx r0 thumb_func_end sub_81D1178 @@ -20213,7 +20213,7 @@ sub_81D1184: @ 81D1184 ldr r3, =0x0000ffff str r3, [sp, 0xC] movs r3, 0x1 - bl sub_818D7D8 + bl CreateMonPicSprite_HandleDeoxys lsls r0, 16 lsrs r0, 16 ldr r1, =gSprites @@ -20256,7 +20256,7 @@ sub_81D11FC: @ 81D11FC push {r4,r5,lr} adds r4, r0, 0 ldrh r0, [r4, 0x10] - bl sub_818D820 + bl FreeAndDestroyMonPicSprite movs r5, 0x20 negs r5, r5 adds r0, r5, 0 diff --git a/include/battle_dome_cards.h b/include/battle_dome_cards.h deleted file mode 100644 index a0696d156..000000000 --- a/include/battle_dome_cards.h +++ /dev/null @@ -1,13 +0,0 @@ -#ifndef GUARD_BATTLE_DOME_CARDS_H -#define GUARD_BATTLE_DOME_CARDS_H - -bool16 dp13_810BB8C(void); -u16 sub_818D3E4(u16 species, u32 otId, u32 personality, u8 flags, s16 x, s16 y, u8 paletteSlot, u16 paletteTag); -u16 sub_818D7D8(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag); -u16 sub_818D820(u16 spriteId); -u16 sub_818D8AC(u16 species, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag); -u16 sub_818D8F0(u16 spriteId); -u16 sub_818D938(u16 species, bool8 isFrontPic, u16 destX, u16 destY, u8 paletteSlot, u8 windowId); -u8 sub_818D97C(u8 a0, u8 a1); - -#endif //GUARD_BATTLE_DOME_CARDS_H diff --git a/include/constants/trainers.h b/include/constants/trainers.h index df908c8bf..f79216d94 100644 --- a/include/constants/trainers.h +++ b/include/constants/trainers.h @@ -174,10 +174,10 @@ #define FACILITY_CLASS_TWINS 0x39 #define FACILITY_CLASS_SAILOR 0x3a #define FACILITY_CLASS_PKMN_TRAINER_1 0x3b -#define FACILITY_CLASS_PKMN_TRAINER_MAY 0x3c +#define FACILITY_CLASS_PKMN_TRAINER_BRENDAN 0x3c #define FACILITY_CLASS_PKMN_TRAINER_3 0x3d #define FACILITY_CLASS_PKMN_TRAINER_4 0x3e -#define FACILITY_CLASS_PKMN_TRAINER_BRENDAN 0x3f +#define FACILITY_CLASS_PKMN_TRAINER_MAY 0x3f #define FACILITY_CLASS_PKMN_TRAINER_6 0x40 #define FACILITY_CLASS_PKMN_TRAINER_7 0x41 #define FACILITY_CLASS_PKMN_BREEDER_2 0x42 diff --git a/include/trainer_pokemon_sprites.h b/include/trainer_pokemon_sprites.h new file mode 100644 index 000000000..90ceedaf5 --- /dev/null +++ b/include/trainer_pokemon_sprites.h @@ -0,0 +1,13 @@ +#ifndef GUARD_TRAINER_POKEMON_SPRITES_H +#define GUARD_TRAINER_POKEMON_SPRITES_H + +bool16 ResetAllPicSprites(void); +u16 CreatePicSprite2(u16 species, u32 otId, u32 personality, u8 flags, s16 x, s16 y, u8 paletteSlot, u16 paletteTag); +u16 CreateMonPicSprite_HandleDeoxys(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag); +u16 FreeAndDestroyMonPicSprite(u16 spriteId); +u16 CreateTrainerPicSprite(u16 species, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag); +u16 FreeAndDestroyTrainerPicSprite(u16 spriteId); +u16 sub_818D938(u16 species, bool8 isFrontPic, u16 destX, u16 destY, u8 paletteSlot, u8 windowId); +u16 PlayerGenderToFrontTrainerPicId_Debug(u8 gender, bool8 getClass); + +#endif // GUARD_TRAINER_POKEMON_SPRITES_H diff --git a/ld_script.txt b/ld_script.txt index 0ee9c61c2..0eee2e8ce 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -240,7 +240,7 @@ SECTIONS { src/recorded_battle.o(.text); src/battle_controller_recorded_opponent.o(.text); src/battle_controller_recorded_player.o(.text); - src/battle_dome_cards.o(.text); + src/trainer_pokemon_sprites.o(.text); src/lilycove_lady.o(.text); src/battle_frontier_1.o(.text); asm/battle_frontier_1.o(.text); @@ -520,7 +520,7 @@ SECTIONS { src/pokemon_animation.o(.rodata); src/battle_controller_recorded_opponent.o(.rodata); src/battle_controller_recorded_player.o(.rodata); - src/battle_dome_cards.o(.rodata); + src/trainer_pokemon_sprites.o(.rodata); src/lilycove_lady.o(.rodata); src/battle_frontier_1.o(.rodata); data/battle_frontier_1.o(.rodata); diff --git a/src/battle_dome_cards.c b/src/battle_dome_cards.c deleted file mode 100644 index 5e659a2e8..000000000 --- a/src/battle_dome_cards.c +++ /dev/null @@ -1,433 +0,0 @@ - -// Includes -#include "global.h" -#include "sprite.h" -#include "window.h" -#include "malloc.h" -#include "constants/species.h" -#include "palette.h" -#include "decompress.h" -#include "battle_dome_cards.h" - -extern const struct CompressedSpriteSheet gMonFrontPicTable[NUM_SPECIES]; -extern const struct CompressedSpriteSheet gMonBackPicTable[NUM_SPECIES]; -extern const struct CompressedSpriteSheet gTrainerFrontPicTable[]; -extern const struct CompressedSpriteSheet gTrainerBackPicTable[]; -extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; -extern const union AffineAnimCmd *const gUnknown_082FF618[]; -extern const union AffineAnimCmd *const gUnknown_082FF694[]; -extern const union AnimCmd *const gPlayerMonSpriteAnimsTable[]; -extern const union AnimCmd *const *const gMonAnimationsSpriteAnimsPtrTable[NUM_SPECIES]; -extern const union AnimCmd *const *const gUnknown_0830536C[]; -extern const u8 gFacilityClassToPicIndex[]; - -// Static type declarations - -struct BattleDomeCard -{ - u8 *frames; - struct SpriteFrameImage *images; - u16 paletteTag; - u8 spriteId; - u8 active; -}; - -// Static RAM declarations - -static EWRAM_DATA struct SpriteTemplate gUnknown_0203CCEC = {}; -static EWRAM_DATA struct BattleDomeCard gUnknown_0203CD04[8] = {}; - -// Static ROM declarations - -// .rodata - -static const struct BattleDomeCard gUnknown_0860B058 = {}; -static const struct OamData gUnknown_0860B064 = -{ - .size = 3 -}; -static const struct OamData gUnknown_0860B06C = -{ - .affineMode = 1, .size = 3 -}; - -// .text - -static void nullsub_122(struct Sprite *sprite) -{ - -} - -bool16 dp13_810BB8C(void) -{ - int i; - - for (i = 0; i < 8; i ++) - { - gUnknown_0203CD04[i] = gUnknown_0860B058; - } - return FALSE; -} - -static bool16 load_pokemon_image_TODO(u16 species, u32 personality, bool8 isFrontPic, u8 *dest, bool8 isTrainer, bool8 ignoreDeoxys) -{ - if (!isTrainer) - { - if (isFrontPic) - { - if (!ignoreDeoxys) - { - LoadSpecialPokePic(&gMonFrontPicTable[species], dest, species, personality, isFrontPic); - } - else - { - LoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], dest, species, personality, isFrontPic); - } - } - else - { - if (!ignoreDeoxys) - { - LoadSpecialPokePic(&gMonBackPicTable[species], dest, species, personality, isFrontPic); - } - else - { - LoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[species], dest, species, personality, isFrontPic); - } - } - } - else - { - if (isFrontPic) - { - DecompressPicFromTable(&gTrainerFrontPicTable[species], dest, species); - } - else - { - DecompressPicFromTable(&gTrainerBackPicTable[species], dest, species); - } - } - return FALSE; -} - -static bool16 sub_818D09C(u16 species, u32 personality, bool8 isFrontPic, u8 *dest, bool8 isTrainer) -{ - return load_pokemon_image_TODO(species, personality, isFrontPic, dest, isTrainer, FALSE); -} - -static void sub_818D0C4(u16 species, u32 otId, u32 personality, u8 paletteSlot, u16 paletteTag, bool8 isTrainer) -{ - if (!isTrainer) - { - if (paletteTag == 0xFFFF) - { - gUnknown_0203CCEC.paletteTag |= 0xFFFF; - LoadCompressedPalette(GetFrontSpritePalFromSpeciesAndPersonality(species, otId, personality), 0x100 + paletteSlot * 0x10, 0x20); - } - else - { - gUnknown_0203CCEC.paletteTag = paletteTag; - LoadCompressedObjectPalette(GetMonSpritePalStructFromOtIdPersonality(species, otId, personality)); - } - } - else - { - if (paletteTag == 0xFFFF) - { - gUnknown_0203CCEC.paletteTag |= 0xFFFF; - LoadCompressedPalette(gTrainerFrontPicPaletteTable[species].data, 0x100 + paletteSlot * 0x10, 0x20); - } - else - { - gUnknown_0203CCEC.paletteTag = paletteTag; - LoadCompressedObjectPalette(&gTrainerFrontPicPaletteTable[species]); - } - } -} - -static void sub_818D180(u16 species, u32 otId, u32 personality, u8 paletteSlot, bool8 isTrainer) -{ - if (!isTrainer) - { - LoadCompressedPalette(GetFrontSpritePalFromSpeciesAndPersonality(species, otId, personality), paletteSlot * 0x10, 0x20); - } - else - { - LoadCompressedPalette(gTrainerFrontPicPaletteTable[species].data, paletteSlot * 0x10, 0x20); - } -} - -static void uns_builder_assign_animtable1(bool8 isTrainer) -{ - if (!isTrainer) - { - gUnknown_0203CCEC.anims = gPlayerMonSpriteAnimsTable; - } - else - { - gUnknown_0203CCEC.anims = gUnknown_0830536C[0]; - } -} - -static u16 oamt_spawn_poke_or_trainer_picture(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 isTrainer, bool8 ignoreDeoxys) -{ - u8 i; - u8 *framePics; - struct SpriteFrameImage *images; - int j; - u8 spriteId; - - for (i = 0; i < 8; i ++) - { - if (!gUnknown_0203CD04[i].active) - { - break; - } - } - if (i == 8) - { - return 0xFFFF; - } - framePics = Alloc(4 * 0x800); - if (!framePics) - { - return 0xFFFF; - } - images = Alloc(4 * sizeof(struct SpriteFrameImage)); - if (!images) - { - Free(framePics); - return 0xFFFF; - } - if (load_pokemon_image_TODO(species, personality, isFrontPic, framePics, isTrainer, ignoreDeoxys)) - { - // debug trap? - return 0xFFFF; - } - for (j = 0; j < 4; j ++) - { - images[j].data = framePics + 0x800 * j; - images[j].size = 0x800; - } - gUnknown_0203CCEC.tileTag = 0xFFFF; - gUnknown_0203CCEC.oam = &gUnknown_0860B064; - uns_builder_assign_animtable1(isTrainer); - gUnknown_0203CCEC.images = images; - gUnknown_0203CCEC.affineAnims = gDummySpriteAffineAnimTable; - gUnknown_0203CCEC.callback = nullsub_122; - sub_818D0C4(species, otId, personality, paletteSlot, paletteTag, isTrainer); - spriteId = CreateSprite(&gUnknown_0203CCEC, x, y, 0); - if (paletteTag == 0xFFFF) - { - gSprites[spriteId].oam.paletteNum = paletteSlot; - } - gUnknown_0203CD04[i].frames = framePics; - gUnknown_0203CD04[i].images = images; - gUnknown_0203CD04[i].paletteTag = paletteTag; - gUnknown_0203CD04[i].spriteId = spriteId; - gUnknown_0203CD04[i].active = TRUE; - return spriteId; -} - -static u16 sub_818D384(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 isTrainer) -{ - return oamt_spawn_poke_or_trainer_picture(species, otId, personality, isFrontPic, x, y, paletteSlot, paletteTag, isTrainer, FALSE); -} - -u16 sub_818D3E4(u16 species, u32 otId, u32 personality, u8 flags, s16 x, s16 y, u8 paletteSlot, u16 paletteTag) -{ - u8 *framePics; - struct SpriteFrameImage *images; - int j; - u8 i; - u8 spriteId; - u8 flags2; - - for (i = 0; i < 8; i ++) - { - if (!gUnknown_0203CD04[i].active) - { - break; - } - } - if (i == 8) - { - return 0xFFFF; - } - framePics = Alloc(4 * 0x800); - if (!framePics) - { - return 0xFFFF; - } - if (flags & 0x80) - { - flags &= 0x7F; - flags2 = 3; - } - else - { - flags2 = flags; - } - images = Alloc(4 * sizeof(struct SpriteFrameImage)); - if (!images) - { - Free(framePics); - return 0xFFFF; - } - if (load_pokemon_image_TODO(species, personality, flags, framePics, FALSE, FALSE)) - { - // debug trap? - return 0xFFFF; - } - for (j = 0; j < 4; j ++) - { - images[j].data = framePics + 0x800 * j; - images[j].size = 0x800; - } - gUnknown_0203CCEC.tileTag = 0xFFFF; - gUnknown_0203CCEC.anims = gMonAnimationsSpriteAnimsPtrTable[species]; - gUnknown_0203CCEC.images = images; - if (flags2 == 0x01) - { - gUnknown_0203CCEC.affineAnims = gUnknown_082FF694; - gUnknown_0203CCEC.oam = &gUnknown_0860B06C; - } - else if (flags2 == 0x00) - { - gUnknown_0203CCEC.affineAnims = gUnknown_082FF618; - gUnknown_0203CCEC.oam = &gUnknown_0860B06C; - } - else - { - gUnknown_0203CCEC.oam = &gUnknown_0860B064; - gUnknown_0203CCEC.affineAnims = gDummySpriteAffineAnimTable; - } - gUnknown_0203CCEC.callback = nullsub_122; - sub_818D0C4(species, otId, personality, paletteSlot, paletteTag, FALSE); - spriteId = CreateSprite(&gUnknown_0203CCEC, x, y, 0); - if (paletteTag == 0xFFFF) - { - gSprites[spriteId].oam.paletteNum = paletteSlot; - } - gUnknown_0203CD04[i].frames = framePics; - gUnknown_0203CD04[i].images = images; - gUnknown_0203CD04[i].paletteTag = paletteTag; - gUnknown_0203CD04[i].spriteId = spriteId; - gUnknown_0203CD04[i].active = TRUE; - return spriteId; -} - -static u16 sub_818D5B0(u16 spriteId) -{ - u8 i; - u8 *framePics; - struct SpriteFrameImage *images; - - for (i = 0; i < 8; i ++) - { - if (gUnknown_0203CD04[i].spriteId == spriteId) - { - break; - } - } - if (i == 8) - { - return 0xFFFF; - } - framePics = gUnknown_0203CD04[i].frames; - images = gUnknown_0203CD04[i].images; - if (gUnknown_0203CD04[i].paletteTag != 0xFFFF) - { - FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(gSprites[spriteId].oam.paletteNum)); - } - DestroySprite(&gSprites[spriteId]); - Free(framePics); - Free(images); - gUnknown_0203CD04[i] = gUnknown_0860B058; - return 0; -} - -static u16 sub_818D65C(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u8 paletteSlot, u8 windowId, bool8 isTrainer) -{ - if (sub_818D09C(species, personality, isFrontPic, (u8 *)GetWindowAttribute(windowId, WINDOW_TILE_DATA), FALSE)) - { - return 0xFFFF; - } - sub_818D180(species, otId, personality, paletteSlot, isTrainer); - return 0; -} - -static u16 sub_818D6CC(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u16 destX, u16 destY, u8 paletteSlot, u8 windowId, bool8 isTrainer) -{ - u8 *framePics; - - framePics = Alloc(4 * 0x800); - if (framePics && !sub_818D09C(species, personality, isFrontPic, framePics, isTrainer)) - { - BlitBitmapRectToWindow(windowId, framePics, 0, 0, 0x40, 0x40, destX, destY, 0x40, 0x40); - sub_818D180(species, otId, personality, paletteSlot, isTrainer); - Free(framePics); - return 0; - } - return 0xFFFF; -} - -static u16 sub_818D778(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 ignoreDeoxys) -{ - return oamt_spawn_poke_or_trainer_picture(species, otId, personality, isFrontPic, x, y, paletteSlot, paletteTag, FALSE, ignoreDeoxys); -} - -u16 sub_818D7D8(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag) -{ - return sub_818D778(species, otId, personality, isFrontPic, x, y, paletteSlot, paletteTag, FALSE); -} - -u16 sub_818D820(u16 spriteId) -{ - return sub_818D5B0(spriteId); -} - -u16 sub_818D834(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u8 paletteSlot, u8 windowId) -{ - return sub_818D65C(species, otId, personality, isFrontPic, paletteSlot, windowId, FALSE); -} - -u16 sub_818D864(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u16 destX, u16 destY, u8 paletteSlot, u8 windowId) -{ - return sub_818D6CC(species, otId, personality, isFrontPic, destX, destY, paletteSlot, windowId, FALSE); -} - -u16 sub_818D8AC(u16 species, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag) -{ - return sub_818D384(species, 0, 0, isFrontPic, x, y, paletteSlot, paletteTag, TRUE); -} - -u16 sub_818D8F0(u16 spriteId) -{ - return sub_818D5B0(spriteId); -} - -u16 sub_818D904(u16 species, bool8 isFrontPic, u8 paletteSlot, u8 windowId) -{ - return sub_818D65C(species, 0, 0, isFrontPic, paletteSlot, windowId, TRUE); -} - -u16 sub_818D938(u16 species, bool8 isFrontPic, u16 destX, u16 destY, u8 paletteSlot, u8 windowId) -{ - return sub_818D6CC(species, 0, 0, isFrontPic, destX, destY, paletteSlot, windowId, TRUE); -} - -u8 sub_818D97C(u8 a0, u8 a1) -{ - if (a1 == 1) - { - switch (a0) - { - default: - return gFacilityClassToPicIndex[0x3F]; - case 0: - return gFacilityClassToPicIndex[0x3C]; - } - } - return a0; -} diff --git a/src/battle_frontier_1.c b/src/battle_frontier_1.c index 784ad3656..a1d8b2c31 100644 --- a/src/battle_frontier_1.c +++ b/src/battle_frontier_1.c @@ -20,6 +20,7 @@ #include "menu.h" #include "sound.h" #include "pokemon_icon.h" +#include "trainer_pokemon_sprites.h" #include "constants/species.h" #include "constants/moves.h" #include "constants/trainers.h" @@ -57,7 +58,6 @@ extern void sub_8195898(u8 *dst, u16 trainerId); extern u16 sub_81A5060(u8, u8); extern void sub_8162614(u16, u8); extern void sub_81A4C30(void); -extern u16 sub_818D8F0(u16); extern bool8 sub_81A3610(void); extern u16 sub_81A4FF0(u8); @@ -1361,7 +1361,7 @@ void sub_8190790(struct Sprite *sprite) if (sprite->pos1.y >= 192) { gUnknown_0203CD78->arr[sprite->data[2]] = 0xFF; - sub_818D8F0(sprite->data[3]); + FreeAndDestroyTrainerPicSprite(sprite->data[3]); } } } @@ -1381,7 +1381,7 @@ void sub_81907F8(struct Sprite *sprite) if (sprite->pos1.y <= -32) { gUnknown_0203CD78->arr[sprite->data[2]] = 0xFF; - sub_818D8F0(sprite->data[3]); + FreeAndDestroyTrainerPicSprite(sprite->data[3]); } } } @@ -1401,7 +1401,7 @@ void sub_8190860(struct Sprite *sprite) if (sprite->pos1.x >= 272) { gUnknown_0203CD78->arr[sprite->data[2]] = 0xFF; - sub_818D8F0(sprite->data[3]); + FreeAndDestroyTrainerPicSprite(sprite->data[3]); } } } @@ -1421,7 +1421,7 @@ void sub_81908CC(struct Sprite *sprite) if (sprite->pos1.x <= -32) { gUnknown_0203CD78->arr[sprite->data[2]] = 0xFF; - sub_818D8F0(sprite->data[3]); + FreeAndDestroyTrainerPicSprite(sprite->data[3]); } } } @@ -2290,7 +2290,7 @@ void sub_8190CD4(u8 taskId) if (i < 2) { if (gUnknown_0203CD78->arr[i] != 0xFF) - sub_818D8F0(gUnknown_0203CD78->arr[i]); + FreeAndDestroyTrainerPicSprite(gUnknown_0203CD78->arr[i]); } else { @@ -2303,7 +2303,7 @@ void sub_8190CD4(u8 taskId) if (i < 10) { if (gUnknown_0203CD78->arr[i] != 0xFF) - sub_818D8F0(gUnknown_0203CD78->arr[i]); + FreeAndDestroyTrainerPicSprite(gUnknown_0203CD78->arr[i]); } else { @@ -2345,100 +2345,108 @@ u8 sub_819221C(u8 taskId) if (gMain.newKeys & (A_BUTTON | B_BUTTON)) retVal = 9; - if (gTasks[taskId].data[3] != 0) + if (gTasks[taskId].data[3] == 0) + return retVal; + + if (gTasks[taskId].data[3] == 1) { - if (gTasks[taskId].data[3] == 1) + if (gMain.newKeys & DPAD_UP && gUnknown_0203CD78->unk_10 == 0) { - if (gMain.newKeys & DPAD_UP && gUnknown_0203CD78->unk_10 == 0) - { - if (r5 == 0) - r5 = 15; - else - r5--; - retVal = 1; - } - else if (gMain.newKeys & DPAD_DOWN && gUnknown_0203CD78->unk_10 != 0) - { - if (r5 == 15) - r5 = 0; - else - r5++; - retVal = 2; - } - else if (gMain.newKeys & DPAD_LEFT && gUnknown_0203CD78->unk_10 != 0) - { - gUnknown_0203CD78->unk_10--; - retVal = 3; - } - else if (gMain.newKeys & DPAD_RIGHT) - { - if (gSaveBlock2Ptr->frontier.domeTrainers[r10].unk1 && gUnknown_0203CD78->unk_10 - 1 < gSaveBlock2Ptr->frontier.domeTrainers[r10].unk2) - { - gUnknown_0203CD78->unk_10++; - retVal = 4; - } - if (!gSaveBlock2Ptr->frontier.domeTrainers[r10].unk1 && gUnknown_0203CD78->unk_10 - 1 < roundId) - { - gUnknown_0203CD78->unk_10++; - retVal = 4; - } - } - - if (retVal == 9) - { - if (gUnknown_0203CD78->unk_10 != 0) - gTasks[taskId2].data[1] = gUnknown_0860D1A0[(r5 / 2) * 4 + (gUnknown_0203CD78->unk_10 - 1)]; - else - gTasks[taskId2].data[1] = r5; - } + if (r5 == 0) + r5 = 15; + else + r5--; + retVal = 1; } - else + else if (gMain.newKeys & DPAD_DOWN && gUnknown_0203CD78->unk_10 == 0) { - if (gMain.newKeys & DPAD_UP && gUnknown_0203CD78->unk_10 == 1) - { - if (r5 == 16) - r5 = gUnknown_0860D19C[roundId]; - else - r5--; - retVal = 5; - } - else if (gMain.newKeys & DPAD_DOWN && gUnknown_0203CD78->unk_10 == 1) - { - if (r5 == gUnknown_0860D19C[roundId]) - r5 = 16; - else - r5++; - retVal = 6; - } - else if (gMain.newKeys & DPAD_LEFT && gUnknown_0203CD78->unk_10 != 0) + if (r5 == 15) + r5 = 0; + else + r5++; + retVal = 2; + } + else if (gMain.newKeys & DPAD_LEFT && gUnknown_0203CD78->unk_10 != 0) + { + gUnknown_0203CD78->unk_10--; + retVal = 3; + } + else if (gMain.newKeys & DPAD_RIGHT) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[r10].unk1 && gUnknown_0203CD78->unk_10 - 1 < gSaveBlock2Ptr->frontier.domeTrainers[r10].unk2) { - retVal = 7; - gUnknown_0203CD78->unk_10--; + gUnknown_0203CD78->unk_10++; + retVal = 4; } - else if (gMain.newKeys & DPAD_RIGHT && (gUnknown_0203CD78->unk_10 == 0 || gUnknown_0203CD78->unk_10 == 1)) + if (!gSaveBlock2Ptr->frontier.domeTrainers[r10].unk1 && gUnknown_0203CD78->unk_10 - 1 < roundId) { - retVal = 8; gUnknown_0203CD78->unk_10++; + retVal = 4; } + } - if (retVal == 9) - { - if (gUnknown_0203CD78->unk_10 == 0) - gTasks[taskId2].data[1] = gUnknown_0860D1C0[gUnknown_0203CD78->unk_11[0]]; - else if (gUnknown_0203CD78->unk_10 == 2) - gTasks[taskId2].data[1] = gUnknown_0860D1C0[gUnknown_0203CD78->unk_11[1]]; - else - gTasks[taskId2].data[1] = r5; - } + if (retVal == 9) + { + if (gUnknown_0203CD78->unk_10 != 0) + gTasks[taskId2].data[1] = gUnknown_0860D1A0[(r5 / 2) * 4 + (gUnknown_0203CD78->unk_10 - 1)]; + else + gTasks[taskId2].data[1] = r5; + } + } + else + { + if (gMain.newKeys & DPAD_UP && gUnknown_0203CD78->unk_10 == 1) + { + if (r5 == 16) + r5 = gUnknown_0860D19C[roundId]; + else + r5--; + retVal = 5; + } + else if (gMain.newKeys & DPAD_DOWN && gUnknown_0203CD78->unk_10 == 1) + { + if (r5 == gUnknown_0860D19C[roundId]) + r5 = 16; + else + r5++; + retVal = 6; + } + else if (gMain.newKeys & DPAD_LEFT && gUnknown_0203CD78->unk_10 != 0) + { + retVal = 7; + gUnknown_0203CD78->unk_10--; + } + else if (gMain.newKeys & DPAD_RIGHT && (gUnknown_0203CD78->unk_10 == 0 || gUnknown_0203CD78->unk_10 == 1)) + { + retVal = 8; + gUnknown_0203CD78->unk_10++; } - if (retVal != 0 && retVal != 9) + if (retVal == 9) { - PlaySE(SE_SELECT); - gTasks[taskId2].data[1] = r5; - gTasks[taskId].data[2] ^= 1; + if (gUnknown_0203CD78->unk_10 == 0) + gTasks[taskId2].data[1] = gUnknown_0860D1C0[gUnknown_0203CD78->unk_11[0]]; + else if (gUnknown_0203CD78->unk_10 == 2) + gTasks[taskId2].data[1] = gUnknown_0860D1C0[gUnknown_0203CD78->unk_11[1]]; + else + gTasks[taskId2].data[1] = r5; } } + if (retVal != 0 && retVal != 9) + { + PlaySE(SE_SELECT); + gTasks[taskId2].data[1] = r5; + gTasks[taskId].data[2] ^= 1; + } + + return retVal; } + +/* +void sub_81924E0(u8 arg0, u8 arg1) +{ + +} +*/ diff --git a/src/credits.c b/src/credits.c index a88e4b549..c054958ce 100644 --- a/src/credits.c +++ b/src/credits.c @@ -12,7 +12,7 @@ #include "gpu_regs.h" #include "m4a.h" #include "constants/rgb.h" -#include "battle_dome_cards.h" +#include "trainer_pokemon_sprites.h" #include "starter_choose.h" #include "decompress.h" #include "intro_credits_graphics.h" @@ -1197,7 +1197,6 @@ void sub_8175620(void) u8 taskIdA; s16 taskIdC; u8 taskIdB; - u16 savedIme; sub_8175CE4(); SetVBlankCallback(NULL); @@ -1333,7 +1332,7 @@ static void sub_81758E4(u8 taskIdA) u16 *temp; ResetSpriteData(); - dp13_810BB8C(); + ResetAllPicSprites(); FreeAllSpritePalettes(); gReservedSpritePaletteCount = 8; LZ77UnCompVram(&gBirchHelpGfx, (void *)VRAM); @@ -2164,7 +2163,7 @@ static void sub_8177050(struct Sprite *sprite) { if (gUnknown_0203BD28) { - sub_818D820(sprite->data[6]); + FreeAndDestroyMonPicSprite(sprite->data[6]); return; } @@ -2242,7 +2241,7 @@ static void sub_8177050(struct Sprite *sprite) case 10: SetGpuReg(REG_OFFSET_BLDCNT, 0); SetGpuReg(REG_OFFSET_BLDALPHA, 0); - sub_818D820(sprite->data[6]); + FreeAndDestroyMonPicSprite(sprite->data[6]); break; } } diff --git a/src/field_effect.c b/src/field_effect.c index f047c78a3..13de58aa4 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -1,8 +1,6 @@ - -// Includes #include "global.h" #include "field_effect.h" -#include "battle_dome_cards.h" +#include "trainer_pokemon_sprites.h" #include "decompress.h" #include "field_camera.h" #include "field_effect_helpers.h" @@ -557,7 +555,7 @@ u8 AddNewGameBirchObject(s16 x, s16 y, u8 subpriority) #ifdef NONMATCHING u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y) { - u16 spriteId = sub_818D7D8(species, 0, 0x8000, 1, x, y, 0, gMonPaletteTable[species].tag); + u16 spriteId = CreateMonPicSprite_HandleDeoxys(species, 0, 0x8000, 1, x, y, 0, gMonPaletteTable[species].tag); PreservePaletteInWeather(IndexOfSpritePaletteTag(gMonPaletteTable[species].tag) + 0x10); if (spriteId == 0xFFFF) return 0x40; @@ -590,7 +588,7 @@ u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y) movs r1, 0\n\ adds r2, r3, 0\n\ movs r3, 0x1\n\ - bl sub_818D7D8\n\ + bl CreateMonPicSprite_HandleDeoxys\n\ lsls r0, 16\n\ lsrs r5, r0, 16\n\ ldrh r0, [r4, 0x4]\n\ @@ -619,7 +617,7 @@ _080B5FDE:\n\ u8 CreateMonSprite_FieldMove(u16 species, u32 d, u32 g, s16 x, s16 y, u8 subpriority) { const struct CompressedSpritePalette *spritePalette = GetMonSpritePalStructFromOtIdPersonality(species, d, g); - u16 spriteId = sub_818D7D8(species, d, g, 1, x, y, 0, spritePalette->tag); + u16 spriteId = CreateMonPicSprite_HandleDeoxys(species, d, g, 1, x, y, 0, spritePalette->tag); PreservePaletteInWeather(IndexOfSpritePaletteTag(spritePalette->tag) + 0x10); if (spriteId == 0xFFFF) return 0x40; @@ -634,7 +632,7 @@ void FreeResourcesAndDestroySprite(struct Sprite *sprite, u8 spriteId) { FreeOamMatrix(sprite->oam.matrixNum); } - sub_818D820(spriteId); + FreeAndDestroyMonPicSprite(spriteId); } #ifdef NONMATCHING diff --git a/src/field_specials.c b/src/field_specials.c index 897bcc8d7..e20ccf618 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -1645,7 +1645,7 @@ bool8 sub_81398C0(void) StringCopy(gStringVar2, gMoveNames[ItemIdToBattleMoveId(gSpecialVar_0x8004)]); return TRUE; } - + return FALSE; } @@ -1799,7 +1799,7 @@ void ShakeScreenInElevator(void) if (floorDelta > 8) floorDelta = 8; - + data[5] = gUnknown_085B2C18[floorDelta]; SetCameraPanningCallback(NULL); @@ -1830,16 +1830,16 @@ static void sub_8139AF4(u8 taskId) void sub_8139B60(void) { int xPos; - + gUnknown_0203AB5E = AddWindow(&gUnknown_085B2BAC); SetStandardWindowBorderStyle(gUnknown_0203AB5E, 0); - + xPos = GetStringCenterAlignXOffset(1, gText_ElevatorNowOn, 64); PrintTextOnWindow(gUnknown_0203AB5E, 1, gText_ElevatorNowOn, xPos, 1, TEXT_SPEED_FF, NULL); - + xPos = GetStringCenterAlignXOffset(1, gElevatorFloorsTable[gSpecialVar_0x8005], 64); PrintTextOnWindow(gUnknown_0203AB5E, 1, gElevatorFloorsTable[gSpecialVar_0x8005], xPos, 17, TEXT_SPEED_FF, NULL); - + PutWindowTilemap(gUnknown_0203AB5E); CopyWindowToVram(gUnknown_0203AB5E, 3); } @@ -2167,13 +2167,13 @@ void sub_8139F20(void) } break; case 4: - if (gSaveBlock2Ptr->frontier.field_D0C[0] >= gSaveBlock2Ptr->frontier.field_D0C[1]) + if (gSaveBlock2Ptr->frontier.field_D0C[0][0] >= gSaveBlock2Ptr->frontier.field_D0C[0][1]) { - unk = gSaveBlock2Ptr->frontier.field_D0C[0]; + unk = gSaveBlock2Ptr->frontier.field_D0C[0][0]; } else { - unk = gSaveBlock2Ptr->frontier.field_D0C[1]; + unk = gSaveBlock2Ptr->frontier.field_D0C[0][1]; } break; case 5: @@ -2662,8 +2662,8 @@ static void sub_813A2DC(u8 taskId) } task->data[4] = convert_pixel_width_to_tile_width(unk1); - - if (task->data[2] + task->data[4] > 0x1D) + + if (task->data[2] + task->data[4] > 0x1D) { int unk2 = 0x1D - task->data[4]; if (unk2 < 0) @@ -3363,7 +3363,7 @@ void sub_813ADD4(void) struct Task *task = &gTasks[taskId]; ListMenuGetScrollAndRow(task->data[14], &scrollOffset, &selectedRow); SetStandardWindowBorderStyle(task->data[13], 0); - + for (i = 0; i < 6; i++) { sub_8199F74(task->data[13], 1, gUnknown_085B2CF0[gSpecialVar_0x8004][scrollOffset + i], 10, i * 16, TEXT_SPEED_FF, NULL, 0, 0); @@ -3381,7 +3381,7 @@ void sub_813AEB4(void) u16 temp1 = 0; u16 temp2 = 0; gSpecialVar_0x8005 = 0; - + temp1 = VarGet(VAR_TEMP_E); temp2 = VarGet(VAR_TEMP_D); @@ -3509,7 +3509,7 @@ static void sub_813B0B4(u8 a0) u8 eventObjectId; LoadPalette(&gUnknown_085B3280[a0], 0x1A0, 8); TryGetEventObjectIdByLocalIdAndMap(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &eventObjectId); - + if (a0 == 0) { PlaySE(SE_W109); @@ -3656,7 +3656,7 @@ bool32 sub_813B374(void) u16 var = VarGet(VAR_0x4037); GetMapName(gStringVar1, gUnknown_085B3400[var - 1], 0); - + if (var < 9) { return FALSE; @@ -3697,7 +3697,7 @@ bool32 sub_813B3B0(void) break; } } - + if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(UNDERWATER3)) { switch (gSaveBlock1Ptr->location.mapNum) @@ -4159,7 +4159,7 @@ static u16 sub_813BC00(void) } } } - + if (((gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_1 - VARS_START] >> gUnknown_085B347C[retVal]) & 1)) { gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_1 - VARS_START] ^= 1 << gUnknown_085B347C[retVal]; diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c index f5c4ba491..33c85d448 100644 --- a/src/hall_of_fame.c +++ b/src/hall_of_fame.c @@ -5,6 +5,7 @@ #include "sprite.h" #include "pokemon.h" #include "text.h" +#include "text_window.h" #include "malloc.h" #include "gpu_regs.h" #include "main.h" @@ -26,6 +27,7 @@ #include "event_data.h" #include "overworld.h" #include "menu.h" +#include "trainer_pokemon_sprites.h" struct HallofFameMon { @@ -81,18 +83,10 @@ extern const u8 gText_MainMenuTime[]; extern const u8 gContestConfetti_Gfx[]; extern const u8 gContestConfetti_Pal[]; -extern void NewMenuHelpers_DrawDialogueFrame(u8, u8); extern void sub_8175620(void); extern u8 TrySavingData(u8); -extern u8 sub_818D3E4(u16 species, u32 trainerId, u32 personality, u8 flags, s16 x, s16 y, u8, u16); extern void sub_8197434(u8, u8); extern u16 sub_818D97C(u8 playerGender, u8); -extern u16 sub_818D8AC(u16, u8, s16, s16, u8, u16); -extern const void* stdpal_get(u8); -extern void LoadWindowGfx(u8, u8, u16, u8); -extern u16 sub_818D820(u16); -extern u16 sub_818D8F0(u16); -extern u16 sub_818D7D8(u16 species, u32 trainerId, u32 personality, u8 arg3, s16 sp0, s16 sp1, u8 sp2, u16 sp3); extern void sub_8198204(u8 *dst, const u8 *src, u8, u8, u8); extern bool8 sub_80F9C30(void); extern void sub_8198314(void); @@ -102,8 +96,6 @@ extern void sub_80F9BF4(u16, u16, u8); extern void sub_81980F0(u8, u8, u8, u8, u16); extern void sub_80F9BCC(u16, u16, u8); extern bool8 sub_80F9C1C(void); -extern u16 SpeciesToPokedexNum(u16 species); -extern void dp13_810BB8C(void); extern void sub_81971D0(void); extern void sub_8197200(void); extern void sub_8152254(void); @@ -611,7 +603,7 @@ static void Task_Hof_DisplayMon(u8 taskId) if (currMon->species == SPECIES_EGG) field6 += 10; - spriteId = sub_818D3E4(currMon->species, currMon->tid, currMon->personality, 1, xPos, yPos, currMonId, 0xFFFF); + spriteId = CreatePicSprite2(currMon->species, currMon->tid, currMon->personality, 1, xPos, yPos, currMonId, 0xFFFF); gSprites[spriteId].tDestinationX = field4; gSprites[spriteId].tDestinationY = field6; gSprites[spriteId].data[0] = 0; @@ -723,7 +715,7 @@ static void sub_8173EE4(u8 taskId) ShowBg(0); ShowBg(1); ShowBg(3); - gTasks[taskId].tPlayerSpriteID = sub_818D8AC(sub_818D97C(gSaveBlock2Ptr->playerGender, 1), 1, 120, 72, 6, 0xFFFF); + gTasks[taskId].tPlayerSpriteID = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId_Debug(gSaveBlock2Ptr->playerGender, TRUE), 1, 120, 72, 6, 0xFFFF); AddWindow(&sHof_WindowTemplate); LoadWindowGfx(1, gSaveBlock2Ptr->optionsWindowFrameType, 0x21D, 0xD0); LoadPalette(stdpal_get(1), 0xE0, 0x20); @@ -780,11 +772,11 @@ static void Task_Hof_HandleExit(u8 taskId) if (spriteId != 0xFF) { FreeOamMatrix(gSprites[spriteId].oam.matrixNum); - sub_818D820(spriteId); + FreeAndDestroyMonPicSprite(spriteId); } } - sub_818D8F0(gTasks[taskId].tPlayerSpriteID); + FreeAndDestroyTrainerPicSprite(gTasks[taskId].tPlayerSpriteID); HideBg(0); HideBg(1); HideBg(3); @@ -956,7 +948,7 @@ static void Task_HofPC_DrawSpritesPrintText(u8 taskId) if (currMon->species == SPECIES_EGG) posY += 10; - spriteId = sub_818D7D8(currMon->species, currMon->tid, currMon->personality, 1, posX, posY, i, 0xFFFF); + spriteId = CreateMonPicSprite_HandleDeoxys(currMon->species, currMon->tid, currMon->personality, 1, posX, posY, i, 0xFFFF); gSprites[spriteId].oam.priority = 1; gTasks[taskId].tMonSpriteId(i) = spriteId; } @@ -1026,7 +1018,7 @@ static void Task_HofPC_HandleInput(u8 taskId) u8 spriteId = gTasks[taskId].tMonSpriteId(i); if (spriteId != 0xFF) { - sub_818D820(spriteId); + FreeAndDestroyMonPicSprite(spriteId); gTasks[taskId].tMonSpriteId(i) = 0xFF; } } @@ -1087,7 +1079,7 @@ static void Task_HofPC_HandleExit(u8 taskId) u16 spriteId = gTasks[taskId].tMonSpriteId(i); if (spriteId != 0xFF) { - sub_818D820(spriteId); + FreeAndDestroyMonPicSprite(spriteId); gTasks[taskId].tMonSpriteId(i) = 0xFF; } } @@ -1305,7 +1297,7 @@ static void sub_8174F70(void) ResetTasks(); ResetSpriteData(); reset_temp_tile_data_buffers(); - dp13_810BB8C(); + ResetAllPicSprites(); FreeAllSpritePalettes(); gReservedSpritePaletteCount = 8; LoadCompressedObjectPic(&sHallOfFame_ConfettiSpriteSheet); diff --git a/src/main_menu.c b/src/main_menu.c index 052035e34..e28faf986 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -1,7 +1,5 @@ - -// Includes #include "global.h" -#include "battle_dome_cards.h" +#include "trainer_pokemon_sprites.h" #include "bg.h" #include "constants/flags.h" #include "constants/rgb.h" @@ -1018,7 +1016,7 @@ void task_new_game_prof_birch_speech_1(u8 taskId) ScanlineEffect_Stop(); ResetSpriteData(); FreeAllSpritePalettes(); - dp13_810BB8C(); + ResetAllPicSprites(); AddBirchSpeechObjects(taskId); BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0); gTasks[taskId].data[4] = 0; @@ -1336,7 +1334,7 @@ void task_new_game_prof_birch_speech_17(u8 taskId) if (!gPaletteFade.active) { FreeAllWindowBuffers(); - sub_818D820(gTasks[taskId].data[9]); + FreeAndDestroyMonPicSprite(gTasks[taskId].data[9]); set_default_player_name(Random() % 20); DestroyTask(taskId); DoNamingScreen(0, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, new_game_prof_birch_speech_part2_start); @@ -1515,8 +1513,8 @@ void task_new_game_prof_birch_speech_part2_12(u8 taskId) if (!gPaletteFade.active) { FreeAllWindowBuffers(); - sub_818D820(gTasks[taskId].data[9]); - dp13_810BB8C(); + FreeAndDestroyMonPicSprite(gTasks[taskId].data[9]); + ResetAllPicSprites(); SetMainCallback2(CB2_NewGame); DestroyTask(taskId); } @@ -1558,7 +1556,7 @@ void new_game_prof_birch_speech_part2_start(void) ScanlineEffect_Stop(); ResetSpriteData(); FreeAllSpritePalettes(); - dp13_810BB8C(); + ResetAllPicSprites(); AddBirchSpeechObjects(taskId); if (gSaveBlock2Ptr->playerGender != MALE) { @@ -1613,7 +1611,7 @@ void sub_80318D8(struct Sprite *sprite) u8 sub_80318F4(u8 a, u8 b) { - return sub_818D3E4(SPECIES_LOTAD, 8, 0, 1, a, b, 14, -1); + return CreatePicSprite2(SPECIES_LOTAD, 8, 0, 1, a, b, 14, -1); } void AddBirchSpeechObjects(u8 taskId) diff --git a/src/new_game.c b/src/new_game.c index 8b8436d10..da5e91229 100644 --- a/src/new_game.c +++ b/src/new_game.c @@ -23,6 +23,8 @@ #include "overworld.h" #include "mail.h" #include "battle_records.h" +#include "item.h" +#include "pokedex.h" extern u8 gDifferentSaveFile; extern u16 gSaveFileStatus; @@ -33,13 +35,11 @@ extern u16 GetGeneratedTrainerIdLower(void); extern void ClearContestWinnerPicsInContestHall(void); extern void sub_80BB358(void); extern void ResetBagScrollPositions(void); -extern void ResetPokedex(void); extern void ResetGabbyAndTy(void); extern void ResetSecretBases(void); extern void ResetLinkContestBoolean(void); extern void sub_8052DA8(void); extern void ResetPokemonStorageSystem(void); -extern void ClearBag(void); extern void NewGameInitPCItems(void); extern void ClearDecorationInventories(void); extern void ResetFanClub(void); diff --git a/src/overworld.c b/src/overworld.c index d85af9e4d..1cf830cf7 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -151,7 +151,7 @@ extern void TransferTilesetAnimsBuffer(void); extern bool32 sub_81D5F48(void); extern u8 GetCurrentTrainerHillMapId(void); extern bool8 warp0_in_pokecenter(void); -extern void dp13_810BB8C(void); +extern void ResetAllPicSprites(void); extern void FieldEffectActiveListClear(void); extern void SetUpFieldTasks(void); extern void sub_81BE6B8(void); @@ -2149,7 +2149,7 @@ static void sub_8086988(u32 a1) ResetSpriteData(); ResetPaletteFade(); ScanlineEffect_Clear(); - dp13_810BB8C(); + ResetAllPicSprites(); ResetCameraUpdateInfo(); InstallCameraPanAheadCallback(); if (!a1) diff --git a/src/pokedex.c b/src/pokedex.c index 2a0033306..2cb3c153f 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -11,7 +11,7 @@ #include "main.h" #include "sound.h" #include "task.h" -#include "battle_dome_cards.h" +#include "trainer_pokemon_sprites.h" #include "scanline_effect.h" #include "malloc.h" #include "gpu_regs.h" @@ -821,7 +821,7 @@ const u8 sText_TenDashes[] = _("----------"); void ResetPokedex(void) { u16 i; - + gUnknown_02039B50 = 0; gUnknown_02039B52 = 64; gUnknown_030060B0 = 0; @@ -910,7 +910,7 @@ void sub_80BB534(void) { u8 *addr; u32 size; - + switch (gMain.state) { case 0: @@ -929,7 +929,7 @@ void sub_80BB534(void) ResetPaletteFade(); FreeAllSpritePalettes(); gReservedSpritePaletteCount = 8; - dp13_810BB8C(); + ResetAllPicSprites(); gMain.state++; break; case 2: @@ -984,7 +984,7 @@ void sub_80BB78C(u8 taskId) void sub_80BB7D4(u8 taskId) { SetGpuReg(REG_OFFSET_BG0VOFS, gUnknown_02039B4C->menuY); - + if (gUnknown_02039B4C->menuY) { gUnknown_02039B4C->menuY -= 8; @@ -1467,7 +1467,7 @@ void sub_80BC844(u8 a) void sub_80BC890(void) { void* tilemapBuffer; - + FreeAllWindowBuffers(); tilemapBuffer = GetBgTilemapBuffer(0); if (tilemapBuffer) @@ -1487,7 +1487,7 @@ void sub_80BC8D4(u8 dexMode, u8 sortMode) { u16 vars[3]; //I have no idea why three regular variables are stored in an array, but whatever. s16 i; - + gUnknown_02039B4C->pokemonListCount = 0; switch (dexMode) @@ -1633,7 +1633,7 @@ void sub_80BC8D4(u8 dexMode, u8 sortMode) void sub_80BCE2C(u8 windowId, u8 fontId, const u8* str, u8 left, u8 top) { u8 color[3]; - + color[0] = 0; color[1] = 15; color[2] = 3; @@ -1731,7 +1731,7 @@ void sub_80BD154(u16 a, u8 left, u8 top, u16 unused) { u8 text[6]; u16 r6; - + memcpy(text, gUnknown_0855D2B8, 6); r6 = gUnknown_02039B4C->unk0[a].dexNum; if (gUnknown_02039B4C->dexMode == DEX_MODE_HOENN) @@ -1753,7 +1753,7 @@ void sub_80BD1F4(u16 a, u8 x, u8 y, u16 unused) u8 sub_80BD23C(u16 num, u8 left, u8 top) { const u8* str; - + num = NationalPokedexNumToSpecies(num); if (num) str = gSpeciesNames[num]; @@ -1773,7 +1773,7 @@ void sub_80BD2B4(u16 a, u16 b) u8 i; u16 unk; u8 spriteId; - + gPaletteFade.bufferTransferDisabled = TRUE; for (i = 0; i < 4; i++) @@ -1803,13 +1803,13 @@ void sub_80BD2B4(u16 a, u16 b) gSprites[spriteId].callback = sub_80BE4E0; gSprites[spriteId].data[5] = 32; } - + sub_80BCE84(0, a, b); SetGpuReg(REG_OFFSET_BG2VOFS, gUnknown_02039B4C->unk62D); gUnknown_02039B4C->unk630 = 0; gUnknown_02039B4C->unk632 = 0; - + gPaletteFade.bufferTransferDisabled = FALSE; } @@ -1897,7 +1897,7 @@ u16 sub_80BD69C(u16 a, u16 b) u8 i; u16 r6; u8 r10 = 0; - + if ((gMain.heldKeys & DPAD_UP) && (a > 0)) { r10 = 1; @@ -1917,7 +1917,7 @@ u16 sub_80BD69C(u16 a, u16 b) else if ((gMain.newKeys & DPAD_LEFT) && (a > 0)) { r6 = a; - + for (i = 0; i < 7; i++) a = sub_80C0E0C(1, a, 0, gUnknown_02039B4C->pokemonListCount - 1); gUnknown_02039B4C->unk62C += 16 * (a - r6); @@ -1935,13 +1935,13 @@ u16 sub_80BD69C(u16 a, u16 b) sub_80BD2B4(a, 0xE); PlaySE(SE_Z_PAGE); } - + if (r10 == 0) { gUnknown_02039B4C->unk638 = 0; return a; } - + r5 = gUnknown_0855D28C[gUnknown_02039B4C->unk638 / 4]; r3 = gUnknown_0855D291[gUnknown_02039B4C->unk638 / 4]; gUnknown_02039B4C->unk62E = r3; @@ -2030,7 +2030,7 @@ u8 sub_80BDA40(void) { if (gUnknown_02039B4C->unk61E[i] != 0xFFFF) { - sub_818D820(gUnknown_02039B4C->unk61E[i]); + FreeAndDestroyMonPicSprite(gUnknown_02039B4C->unk61E[i]); gUnknown_02039B4C->unk61E[i] |= 0xFFFF; } } @@ -2109,7 +2109,7 @@ void sub_80BDB7C(u8 a) if (a == 0) { u32 _a; - + if (!IsNationalPokedexEnabled()) { CreateSprite(&gUnknown_0855D1F4, 32, 40, 1); @@ -2160,22 +2160,22 @@ void sub_80BDB7C(u8 a) else { u16 r6; - + CreateSprite(&gUnknown_0855D1F4, 32, 40, 1); spriteId = CreateSprite(&gUnknown_0855D1F4, 32, 76, 1); StartSpriteAnim(&gSprites[spriteId], 1); CreateSprite(&gUnknown_0855D20C, 17, 45, 1); - + spriteId = CreateSprite(&gUnknown_0855D20C, 17, 55, 1); StartSpriteAnim(&gSprites[spriteId], 1); CreateSprite(&gUnknown_0855D20C, 17, 81, 1); - + spriteId = CreateSprite(&gUnknown_0855D20C, 17, 91, 1); StartSpriteAnim(&gSprites[spriteId], 1); - + r6 = GetHoennPokedexCount(0); _a = 0; @@ -2197,9 +2197,9 @@ void sub_80BDB7C(u8 a) spriteId = CreateSprite(&gUnknown_0855D23C, 56, 45, 1); r5 = (r6 % 100) % 10; StartSpriteAnim(&gSprites[spriteId], r5); - + _a = 0; - + spriteId = CreateSprite(&gUnknown_0855D23C, 40, 55, 1); r5 = gUnknown_02039B4C->unk61A / 100; StartSpriteAnim(&gSprites[spriteId], r5); @@ -2207,21 +2207,21 @@ void sub_80BDB7C(u8 a) _a = 1; else gSprites[spriteId].invisible = TRUE; - + spriteId = CreateSprite(&gUnknown_0855D23C, 48, 55, 1); r5 = (gUnknown_02039B4C->unk61A % 100) / 10; if (r5 != 0 || _a != 0) StartSpriteAnim(&gSprites[spriteId], r5); else gSprites[spriteId].invisible = TRUE; - + spriteId = CreateSprite(&gUnknown_0855D23C, 56, 55, 1); r5 = (gUnknown_02039B4C->unk61A % 100) % 10; StartSpriteAnim(&gSprites[spriteId], r5); - + r6 = GetHoennPokedexCount(1); _a = 0; - + spriteId = CreateSprite(&gUnknown_0855D23C, 40, 81, 1); r5 = r6 / 100; StartSpriteAnim(&gSprites[spriteId], r5); @@ -2229,20 +2229,20 @@ void sub_80BDB7C(u8 a) _a = 1; else gSprites[spriteId].invisible = TRUE; - + spriteId = CreateSprite(&gUnknown_0855D23C, 48, 81, 1); r5 = (r6 % 100) / 10; if (r5 != 0 || _a != 0) StartSpriteAnim(&gSprites[spriteId], r5); else gSprites[spriteId].invisible = TRUE; - + spriteId = CreateSprite(&gUnknown_0855D23C, 56, 81, 1); r5 = (r6 % 100) % 10; StartSpriteAnim(&gSprites[spriteId], r5); - + _a = 0; - + spriteId = CreateSprite(&gUnknown_0855D23C, 40, 91, 1); r5 = gUnknown_02039B4C->unk61C / 100; StartSpriteAnim(&gSprites[spriteId], r5); @@ -2250,14 +2250,14 @@ void sub_80BDB7C(u8 a) _a = 1; else gSprites[spriteId].invisible = TRUE; - + spriteId = CreateSprite(&gUnknown_0855D23C, 48, 91, 1); r5 = (gUnknown_02039B4C->unk61C % 100) / 10; if (r5 != 0 || _a != 0) StartSpriteAnim(&gSprites[spriteId], r5); else gSprites[spriteId].invisible = TRUE; - + spriteId = CreateSprite(&gUnknown_0855D23C, 56, 91, 1); r5 = (gUnknown_02039B4C->unk61C % 100) % 10; StartSpriteAnim(&gSprites[spriteId], r5); @@ -2313,7 +2313,7 @@ void sub_80BE4E0(struct Sprite *sprite) if (gUnknown_02039B4C->unk64A != 0 && gUnknown_02039B4C->unk64A != 3) { - sub_818D820(gUnknown_02039B4C->unk61E[data1]); + FreeAndDestroyMonPicSprite(gUnknown_02039B4C->unk61E[data1]); gUnknown_02039B4C->unk61E[data1] = 0xFFFF; } else @@ -2339,7 +2339,7 @@ void sub_80BE4E0(struct Sprite *sprite) if ((sprite->data[5] <= -64 || sprite->data[5] >= 64) && sprite->data[0] != 0) { - sub_818D820(gUnknown_02039B4C->unk61E[data1]); + FreeAndDestroyMonPicSprite(gUnknown_02039B4C->unk61E[data1]); gUnknown_02039B4C->unk61E[data1] = 0xFFFF; } } @@ -2449,14 +2449,14 @@ void sub_80BE8DC(const u8* str, u8 left, u8 top) color[0] = 0; color[1] = 15; color[2] = 3; - + AddTextPrinterParameterized2(0, 1, left, top, 0, 0, color, -1, str); } u8 sub_80BE91C(struct PokedexListItem* item, u8 b) { u8 taskId; - + gUnknown_02039B54 = item; taskId = CreateTask(sub_80BEA24, 0); gTasks[taskId].data[0] = 0; @@ -2473,7 +2473,7 @@ u8 sub_80BE91C(struct PokedexListItem* item, u8 b) SetBgTilemapBuffer(0, AllocZeroed(0x800)); InitWindows(gUnknown_0856E640); DeactivateAllTextPrinters(); - + return taskId; } @@ -2703,7 +2703,7 @@ void sub_80BEFD0(u8 taskId) { if (!gPaletteFade.active) { - sub_818D820(gTasks[taskId].data[4]); + FreeAndDestroyMonPicSprite(gTasks[taskId].data[4]); switch (gUnknown_02039B4C->unk64E) { case 1: @@ -2724,7 +2724,7 @@ void sub_80BF038(u8 taskId) { if (!gPaletteFade.active) { - sub_818D820(gTasks[taskId].data[4]); + FreeAndDestroyMonPicSprite(gTasks[taskId].data[4]); gTasks[taskId].func = sub_80BEA24; } } @@ -2733,7 +2733,7 @@ void sub_80BF070(u8 taskId) { if (!gPaletteFade.active) { - sub_818D820(gTasks[taskId].data[4]); + FreeAndDestroyMonPicSprite(gTasks[taskId].data[4]); sub_80BEDB0(); DestroyTask(taskId); } @@ -2960,7 +2960,7 @@ void sub_80BF790(u8 taskId) if (!gPaletteFade.active) { sub_8145914(); - sub_818D820(gTasks[taskId].data[4]); + FreeAndDestroyMonPicSprite(gTasks[taskId].data[4]); switch (gUnknown_02039B4C->unk64E) { default: @@ -3109,8 +3109,8 @@ void sub_80BFC78(u8 taskId) { if (!gPaletteFade.active) { - sub_818D820(gTasks[taskId].data[4]); - sub_818D8F0(gTasks[taskId].data[5]); + FreeAndDestroyMonPicSprite(gTasks[taskId].data[4]); + FreeAndDestroyTrainerPicSprite(gTasks[taskId].data[5]); switch (gUnknown_02039B4C->unk64E) { default: @@ -3334,7 +3334,7 @@ void sub_80BFE38(u8 taskId) { u8 spriteId; u16 dexNum = gTasks[taskId].data[1]; - + switch (gTasks[taskId].data[0]) { case 0: @@ -3440,7 +3440,7 @@ void blockset_load_palette_to_gpu(u8 taskId) buffer = GetBgTilemapBuffer(3); if (buffer) Free(buffer); - + species = NationalPokedexNumToSpecies(gTasks[taskId].data[1]); otId = ((u16)gTasks[taskId].data[13] << 16) | (u16)gTasks[taskId].data[12]; personality = ((u16)gTasks[taskId].data[15] << 16) | (u16)gTasks[taskId].data[14]; @@ -3472,7 +3472,7 @@ void sub_80C020C(u32 num, u32 value, u32 c, u32 d) const u8 *text; const u8 *text2; const u8 *text3; - + if (d) sub_80BE8DC(gText_PokedexRegistration, GetStringCenterAlignXOffset(1, gText_PokedexRegistration, 0xF0), 0); if (value == 0) @@ -4064,7 +4064,7 @@ void sub_80C0A88(u8 windowId, const u8 *str, u8 left, u8 top) color[0] = 0; color[1] = 15; color[2] = 3; - + AddTextPrinterParameterized2(windowId, 1, left, top, 0, 0, color, -1, str); } @@ -4107,7 +4107,7 @@ void sub_80C0BF0(u8 windowId, const u8* str, u8 left, u8 top) u8 str2[11]; u8 i; u8 count; - + for (i = 0; i < 11; i++) str2[i] = CHAR_SPACE; for (count = 0; str[count] != CHAR_SPACE && count < 11; count++) @@ -4232,12 +4232,12 @@ u32 sub_80C0E68(u16 a) u16 sub_80C0E9C(u16 num, s16 x, s16 y, u16 paletteSlot) { num = NationalPokedexNumToSpecies(num); - return sub_818D7D8(num, 8, sub_80C0E68(num), TRUE, x, y, paletteSlot, 0xFFFF); + return CreateMonPicSprite_HandleDeoxys(num, 8, sub_80C0E68(num), TRUE, x, y, paletteSlot, 0xFFFF); } u16 sub_80C0EF8(u16 species, s16 x, s16 y, s8 paletteSlot) { - return sub_818D8AC(species, TRUE, x, y, paletteSlot, 0xFFFF); + return CreateTrainerPicSprite(species, TRUE, x, y, paletteSlot, 0xFFFF); } int sub_80C0F30(u8 dexMode, u8 sortMode, u8 abcGroup, u8 bodyColor, u8 type1, u8 type2) @@ -4364,7 +4364,7 @@ u8 sub_80C1258(void) void sub_80C1270(const u8 *str, u32 left, u32 top) { u8 color[3]; - + color[0] = 0; color[1] = 15; color[2] = 2; @@ -4398,7 +4398,7 @@ void sub_80C12E0(u8 taskId) DeactivateAllTextPrinters(); PutWindowTilemap(0); DecompressAndLoadBgGfxUsingHeap(3, gPokedexSearchMenu_Gfx, 0x2000, 0, 0); - + if (!IsNationalPokedexEnabled()) CopyToBgTilemapBuffer(3, gPokedexSearch2_Tilemap, 0, 0); else @@ -4450,7 +4450,7 @@ void sub_80C12E0(u8 taskId) void sub_80C152C(void) { void* tilemapBuffer; - + FreeAllWindowBuffers(); tilemapBuffer = GetBgTilemapBuffer(0); if (tilemapBuffer) @@ -4992,12 +4992,12 @@ void sub_80C2064(u8 a, u8 b) void sub_80C20F8(u8 taskId) { u16 var; - + sub_80C12B0(0x28, 0x10, 0x60, 0x50); var = gTasks[taskId].data[6] + gTasks[taskId].data[7]; sub_80C1270(gUnknown_0856EE5C[var].text2, 0x2D, 0x11); - + var = gTasks[taskId].data[8] + gTasks[taskId].data[9]; sub_80C1270(gUnknown_0856EEB4[var].text2, 0x2D, 0x21); diff --git a/src/pokemon.c b/src/pokemon.c index 7c010cd39..7dedc917f 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -5874,9 +5874,9 @@ u16 FacilityClassToPicIndex(u16 facilityClass) u16 PlayerGenderToFrontTrainerPicId(u8 playerGender) { if (playerGender != MALE) - return FacilityClassToPicIndex(FACILITY_CLASS_PKMN_TRAINER_BRENDAN); - else return FacilityClassToPicIndex(FACILITY_CLASS_PKMN_TRAINER_MAY); + else + return FacilityClassToPicIndex(FACILITY_CLASS_PKMN_TRAINER_BRENDAN); } void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality) diff --git a/src/record_mixing.c b/src/record_mixing.c index 8b21e214f..8e85fed18 100644 --- a/src/record_mixing.c +++ b/src/record_mixing.c @@ -1635,7 +1635,7 @@ void sub_80E8260(struct UnkRecordMixingStruct2 *dst) dst->field_0[0][i].field_4 = gSaveBlock2Ptr->frontier.field_CF0[i]; dst->field_0[1][i].field_4 = gSaveBlock2Ptr->frontier.field_CF4[i]; dst->field_0[2][i].field_4 = gSaveBlock2Ptr->frontier.field_CF8[i]; - dst->field_0[3][i].field_4 = gSaveBlock2Ptr->frontier.field_D14[i]; + dst->field_0[3][i].field_4 = gSaveBlock2Ptr->frontier.field_D14[0][i]; dst->field_0[4][i].field_4 = gSaveBlock2Ptr->frontier.field_DD0[i]; dst->field_0[5][i].field_4 = gSaveBlock2Ptr->frontier.field_DDE[i]; dst->field_0[6][i].field_4 = gSaveBlock2Ptr->frontier.field_DEA[i]; diff --git a/src/starter_choose.c b/src/starter_choose.c index 36e2b121a..c1e7eea40 100644 --- a/src/starter_choose.c +++ b/src/starter_choose.c @@ -20,6 +20,7 @@ #include "international_string_util.h" #include "trig.h" #include "scanline_effect.h" +#include "trainer_pokemon_sprites.h" #define STARTER_MON_COUNT 3 @@ -48,12 +49,6 @@ extern const u8 gStarterChoose_LabelCoords[][2]; extern const u8 gUnknown_085B1E0C[]; extern const u8 gUnknown_085B1E28[][2]; -extern void clear_scheduled_bg_copies_to_vram(void); -extern void dp13_810BB8C(void); -extern void do_scheduled_bg_tilemap_copies_to_vram(void); -extern u16 sub_818D820(u16); -extern u8 sub_818D3E4(u16 species, u32 trainerId, u32 personality, u8 flags, s16 x, s16 y, u8, u16); - // this file's functions static void MainCallback2_StarterChoose(void); static void sub_8134604(void); @@ -132,7 +127,7 @@ void CB2_ChooseStarter(void) ResetSpriteData(); ResetPaletteFade(); FreeAllSpritePalettes(); - dp13_810BB8C(); + ResetAllPicSprites(); LoadPalette(GetOverworldTextboxPalettePtr(), 0xE0, 0x20); LoadPalette(gBirchBagGrassPal, 0, 0x40); @@ -263,7 +258,7 @@ static void Task_StarterChoose5(u8 taskId) case 0: // YES // Return the starter choice and exit. gSpecialVar_Result = gTasks[taskId].tStarterSelection; - dp13_810BB8C(); + ResetAllPicSprites(); SetMainCallback2(gMain.savedCallback); break; case 1: // NO @@ -271,7 +266,7 @@ static void Task_StarterChoose5(u8 taskId) PlaySE(SE_SELECT); spriteId = gTasks[taskId].tPkmnSpriteId; FreeOamMatrix(gSprites[spriteId].oam.matrixNum); - sub_818D820(spriteId); + FreeAndDestroyMonPicSprite(spriteId); spriteId = gTasks[taskId].tCircleSpriteId; FreeOamMatrix(gSprites[spriteId].oam.matrixNum); @@ -349,7 +344,7 @@ static u8 CreatePokemonFrontSprite(u16 species, u8 x, u8 y) { u8 spriteId; - spriteId = sub_818D3E4(species, 8, 0, 1, x, y, 0xE, 0xFFFF); + spriteId = CreatePicSprite2(species, 8, 0, 1, x, y, 0xE, 0xFFFF); gSprites[spriteId].oam.priority = 0; return spriteId; } diff --git a/src/trainer_pokemon_sprites.c b/src/trainer_pokemon_sprites.c new file mode 100644 index 000000000..085e66214 --- /dev/null +++ b/src/trainer_pokemon_sprites.c @@ -0,0 +1,413 @@ +#include "global.h" +#include "sprite.h" +#include "window.h" +#include "malloc.h" +#include "constants/species.h" +#include "palette.h" +#include "decompress.h" +#include "trainer_pokemon_sprites.h" +#include "data2.h" +#include "pokemon.h" +#include "constants/trainers.h" + +extern const struct CompressedSpriteSheet gMonFrontPicTable[NUM_SPECIES]; +extern const struct CompressedSpriteSheet gMonBackPicTable[NUM_SPECIES]; +extern const struct CompressedSpriteSheet gTrainerFrontPicTable[]; +extern const struct CompressedSpriteSheet gTrainerBackPicTable[]; +extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; +extern const union AffineAnimCmd *const gUnknown_082FF618[]; +extern const union AffineAnimCmd *const gUnknown_082FF694[]; +extern const union AnimCmd *const gPlayerMonSpriteAnimsTable[]; +extern const union AnimCmd *const *const gMonAnimationsSpriteAnimsPtrTable[NUM_SPECIES]; +extern const union AnimCmd *const *const gUnknown_0830536C[]; + +// Static type declarations + +struct PicData +{ + u8 *frames; + struct SpriteFrameImage *images; + u16 paletteTag; + u8 spriteId; + u8 active; +}; + +// Static RAM declarations +#define PICS_COUNT 8 + +static EWRAM_DATA struct SpriteTemplate sCreatingSpriteTemplate = {}; +static EWRAM_DATA struct PicData sSpritePics[PICS_COUNT] = {}; + +// Static ROM declarations + +// .rodata + +static const struct PicData sDummyPicData = {}; +static const struct OamData gUnknown_0860B064 = +{ + .size = 3 +}; +static const struct OamData gUnknown_0860B06C = +{ + .affineMode = 1, .size = 3 +}; + +// .text + +static void DummyPicSpriteCallback(struct Sprite *sprite) +{ + +} + +bool16 ResetAllPicSprites(void) +{ + int i; + + for (i = 0; i < PICS_COUNT; i ++) + sSpritePics[i] = sDummyPicData; + + return FALSE; +} + +static bool16 DecompressPic(u16 species, u32 personality, bool8 isFrontPic, u8 *dest, bool8 isTrainer, bool8 ignoreDeoxys) +{ + if (!isTrainer) + { + if (isFrontPic) + { + if (!ignoreDeoxys) + LoadSpecialPokePic(&gMonFrontPicTable[species], dest, species, personality, isFrontPic); + else + LoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], dest, species, personality, isFrontPic); + } + else + { + if (!ignoreDeoxys) + LoadSpecialPokePic(&gMonBackPicTable[species], dest, species, personality, isFrontPic); + else + LoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[species], dest, species, personality, isFrontPic); + } + } + else + { + if (isFrontPic) + DecompressPicFromTable(&gTrainerFrontPicTable[species], dest, species); + else + DecompressPicFromTable(&gTrainerBackPicTable[species], dest, species); + } + return FALSE; +} + +static bool16 DecompressPic_HandleDeoxys(u16 species, u32 personality, bool8 isFrontPic, u8 *dest, bool8 isTrainer) +{ + return DecompressPic(species, personality, isFrontPic, dest, isTrainer, FALSE); +} + +static void LoadPicPaletteByTagOrSlot(u16 species, u32 otId, u32 personality, u8 paletteSlot, u16 paletteTag, bool8 isTrainer) +{ + if (!isTrainer) + { + if (paletteTag == 0xFFFF) + { + sCreatingSpriteTemplate.paletteTag |= 0xFFFF; + LoadCompressedPalette(GetFrontSpritePalFromSpeciesAndPersonality(species, otId, personality), 0x100 + paletteSlot * 0x10, 0x20); + } + else + { + sCreatingSpriteTemplate.paletteTag = paletteTag; + LoadCompressedObjectPalette(GetMonSpritePalStructFromOtIdPersonality(species, otId, personality)); + } + } + else + { + if (paletteTag == 0xFFFF) + { + sCreatingSpriteTemplate.paletteTag |= 0xFFFF; + LoadCompressedPalette(gTrainerFrontPicPaletteTable[species].data, 0x100 + paletteSlot * 0x10, 0x20); + } + else + { + sCreatingSpriteTemplate.paletteTag = paletteTag; + LoadCompressedObjectPalette(&gTrainerFrontPicPaletteTable[species]); + } + } +} + +static void LoadPicPaletteBySlot(u16 species, u32 otId, u32 personality, u8 paletteSlot, bool8 isTrainer) +{ + if (!isTrainer) + LoadCompressedPalette(GetFrontSpritePalFromSpeciesAndPersonality(species, otId, personality), paletteSlot * 0x10, 0x20); + else + LoadCompressedPalette(gTrainerFrontPicPaletteTable[species].data, paletteSlot * 0x10, 0x20); +} + +static void AssignSpriteAnimsTable(bool8 isTrainer) +{ + if (!isTrainer) + sCreatingSpriteTemplate.anims = gPlayerMonSpriteAnimsTable; + else + sCreatingSpriteTemplate.anims = gUnknown_0830536C[0]; +} + +static u16 CreatePicSprite(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 isTrainer, bool8 ignoreDeoxys) +{ + u8 i; + u8 *framePics; + struct SpriteFrameImage *images; + int j; + u8 spriteId; + + for (i = 0; i < PICS_COUNT; i ++) + { + if (!sSpritePics[i].active) + { + break; + } + } + if (i == PICS_COUNT) + { + return 0xFFFF; + } + framePics = Alloc(4 * 0x800); + if (!framePics) + { + return 0xFFFF; + } + images = Alloc(4 * sizeof(struct SpriteFrameImage)); + if (!images) + { + Free(framePics); + return 0xFFFF; + } + if (DecompressPic(species, personality, isFrontPic, framePics, isTrainer, ignoreDeoxys)) + { + // debug trap? + return 0xFFFF; + } + for (j = 0; j < 4; j ++) + { + images[j].data = framePics + 0x800 * j; + images[j].size = 0x800; + } + sCreatingSpriteTemplate.tileTag = 0xFFFF; + sCreatingSpriteTemplate.oam = &gUnknown_0860B064; + AssignSpriteAnimsTable(isTrainer); + sCreatingSpriteTemplate.images = images; + sCreatingSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable; + sCreatingSpriteTemplate.callback = DummyPicSpriteCallback; + LoadPicPaletteByTagOrSlot(species, otId, personality, paletteSlot, paletteTag, isTrainer); + spriteId = CreateSprite(&sCreatingSpriteTemplate, x, y, 0); + if (paletteTag == 0xFFFF) + { + gSprites[spriteId].oam.paletteNum = paletteSlot; + } + sSpritePics[i].frames = framePics; + sSpritePics[i].images = images; + sSpritePics[i].paletteTag = paletteTag; + sSpritePics[i].spriteId = spriteId; + sSpritePics[i].active = TRUE; + return spriteId; +} + +static u16 CreatePicSprite_HandleDeoxys(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 isTrainer) +{ + return CreatePicSprite(species, otId, personality, isFrontPic, x, y, paletteSlot, paletteTag, isTrainer, FALSE); +} + +u16 CreatePicSprite2(u16 species, u32 otId, u32 personality, u8 flags, s16 x, s16 y, u8 paletteSlot, u16 paletteTag) +{ + u8 *framePics; + struct SpriteFrameImage *images; + int j; + u8 i; + u8 spriteId; + u8 flags2; + + for (i = 0; i < PICS_COUNT; i ++) + { + if (!sSpritePics[i].active) + { + break; + } + } + if (i == PICS_COUNT) + { + return 0xFFFF; + } + framePics = Alloc(4 * 0x800); + if (!framePics) + { + return 0xFFFF; + } + if (flags & 0x80) + { + flags &= 0x7F; + flags2 = 3; + } + else + { + flags2 = flags; + } + images = Alloc(4 * sizeof(struct SpriteFrameImage)); + if (!images) + { + Free(framePics); + return 0xFFFF; + } + if (DecompressPic(species, personality, flags, framePics, FALSE, FALSE)) + { + // debug trap? + return 0xFFFF; + } + for (j = 0; j < 4; j ++) + { + images[j].data = framePics + 0x800 * j; + images[j].size = 0x800; + } + sCreatingSpriteTemplate.tileTag = 0xFFFF; + sCreatingSpriteTemplate.anims = gMonAnimationsSpriteAnimsPtrTable[species]; + sCreatingSpriteTemplate.images = images; + if (flags2 == 0x01) + { + sCreatingSpriteTemplate.affineAnims = gUnknown_082FF694; + sCreatingSpriteTemplate.oam = &gUnknown_0860B06C; + } + else if (flags2 == 0x00) + { + sCreatingSpriteTemplate.affineAnims = gUnknown_082FF618; + sCreatingSpriteTemplate.oam = &gUnknown_0860B06C; + } + else + { + sCreatingSpriteTemplate.oam = &gUnknown_0860B064; + sCreatingSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable; + } + sCreatingSpriteTemplate.callback = DummyPicSpriteCallback; + LoadPicPaletteByTagOrSlot(species, otId, personality, paletteSlot, paletteTag, FALSE); + spriteId = CreateSprite(&sCreatingSpriteTemplate, x, y, 0); + if (paletteTag == 0xFFFF) + { + gSprites[spriteId].oam.paletteNum = paletteSlot; + } + sSpritePics[i].frames = framePics; + sSpritePics[i].images = images; + sSpritePics[i].paletteTag = paletteTag; + sSpritePics[i].spriteId = spriteId; + sSpritePics[i].active = TRUE; + return spriteId; +} + +static u16 FreeAndDestroyPicSpriteInternal(u16 spriteId) +{ + u8 i; + u8 *framePics; + struct SpriteFrameImage *images; + + for (i = 0; i < PICS_COUNT; i ++) + { + if (sSpritePics[i].spriteId == spriteId) + { + break; + } + } + if (i == PICS_COUNT) + { + return 0xFFFF; + } + framePics = sSpritePics[i].frames; + images = sSpritePics[i].images; + if (sSpritePics[i].paletteTag != 0xFFFF) + { + FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(gSprites[spriteId].oam.paletteNum)); + } + DestroySprite(&gSprites[spriteId]); + Free(framePics); + Free(images); + sSpritePics[i] = sDummyPicData; + return 0; +} + +static u16 sub_818D65C(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u8 paletteSlot, u8 windowId, bool8 isTrainer) +{ + if (DecompressPic_HandleDeoxys(species, personality, isFrontPic, (u8 *)GetWindowAttribute(windowId, WINDOW_TILE_DATA), FALSE)) + { + return 0xFFFF; + } + LoadPicPaletteBySlot(species, otId, personality, paletteSlot, isTrainer); + return 0; +} + +static u16 sub_818D6CC(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u16 destX, u16 destY, u8 paletteSlot, u8 windowId, bool8 isTrainer) +{ + u8 *framePics; + + framePics = Alloc(4 * 0x800); + if (framePics && !DecompressPic_HandleDeoxys(species, personality, isFrontPic, framePics, isTrainer)) + { + BlitBitmapRectToWindow(windowId, framePics, 0, 0, 0x40, 0x40, destX, destY, 0x40, 0x40); + LoadPicPaletteBySlot(species, otId, personality, paletteSlot, isTrainer); + Free(framePics); + return 0; + } + return 0xFFFF; +} + +static u16 CreateMonPicSprite(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 ignoreDeoxys) +{ + return CreatePicSprite(species, otId, personality, isFrontPic, x, y, paletteSlot, paletteTag, FALSE, ignoreDeoxys); +} + +u16 CreateMonPicSprite_HandleDeoxys(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag) +{ + return CreateMonPicSprite(species, otId, personality, isFrontPic, x, y, paletteSlot, paletteTag, FALSE); +} + +u16 FreeAndDestroyMonPicSprite(u16 spriteId) +{ + return FreeAndDestroyPicSpriteInternal(spriteId); +} + +u16 sub_818D834(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u8 paletteSlot, u8 windowId) +{ + return sub_818D65C(species, otId, personality, isFrontPic, paletteSlot, windowId, FALSE); +} + +u16 sub_818D864(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u16 destX, u16 destY, u8 paletteSlot, u8 windowId) +{ + return sub_818D6CC(species, otId, personality, isFrontPic, destX, destY, paletteSlot, windowId, FALSE); +} + +u16 CreateTrainerPicSprite(u16 species, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag) +{ + return CreatePicSprite_HandleDeoxys(species, 0, 0, isFrontPic, x, y, paletteSlot, paletteTag, TRUE); +} + +u16 FreeAndDestroyTrainerPicSprite(u16 spriteId) +{ + return FreeAndDestroyPicSpriteInternal(spriteId); +} + +u16 sub_818D904(u16 species, bool8 isFrontPic, u8 paletteSlot, u8 windowId) +{ + return sub_818D65C(species, 0, 0, isFrontPic, paletteSlot, windowId, TRUE); +} + +u16 sub_818D938(u16 species, bool8 isFrontPic, u16 destX, u16 destY, u8 paletteSlot, u8 windowId) +{ + return sub_818D6CC(species, 0, 0, isFrontPic, destX, destY, paletteSlot, windowId, TRUE); +} + +u16 PlayerGenderToFrontTrainerPicId_Debug(u8 gender, bool8 getClass) +{ + if (getClass == TRUE) + { + switch (gender) + { + default: + return gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_MAY]; + case MALE: + return gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_BRENDAN]; + } + } + return gender; +} diff --git a/sym_ewram.txt b/sym_ewram.txt index cb887bd90..05c5a5950 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -633,7 +633,7 @@ gFacilityTrainerMons: @ 203BC8C .include "src/pokeblock_feed.o" .include "src/intro_credits_graphics.o" .include "src/recorded_battle.o" - .include "src/battle_dome_cards.o" + .include "src/trainer_pokemon_sprites.o" .include "src/lilycove_lady.o" gUnknown_0203CD70: @ 203CD70 -- cgit v1.2.3 From 239c56496b2bc88f485b6305ddce44155735410b Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 19 Aug 2018 17:13:05 +0200 Subject: This is impossible --- asm/battle_frontier_1.s | 60 ++++---- include/pokemon.h | 1 + src/battle_frontier_1.c | 388 +++++++++++++++++++++++++++++++++++++++++++++++- 3 files changed, 413 insertions(+), 36 deletions(-) diff --git a/asm/battle_frontier_1.s b/asm/battle_frontier_1.s index f1508c297..f18f5dbf6 100644 --- a/asm/battle_frontier_1.s +++ b/asm/battle_frontier_1.s @@ -101,7 +101,7 @@ _08192598: ldr r3, [sp, 0x24] cmp r3, r0 bne _081925AC - bl sub_8195910 + bl GetDomeBrainTrainerPicId b _081925B2 .pool _081925AC: @@ -316,7 +316,7 @@ _08192784: ldr r1, [sp, 0x24] cmp r1, r0 bne _08192798 - bl sub_8195924 + bl GetDomeBrainTrainerClass b _0819279E .pool _08192798: @@ -373,7 +373,7 @@ _08192800: bne _08192824 ldr r4, =gStringVar2 adds r0, r4, 0 - bl sub_8195938 + bl CopyDomeBrainTrainerName adds r0, r5, 0 adds r1, r4, 0 bl StringAppend @@ -383,7 +383,7 @@ _08192824: ldr r4, =gStringVar2 ldr r1, [sp, 0x24] adds r0, r4, 0 - bl sub_8195898 + bl CopyDomeOpponentName adds r0, r5, 0 adds r1, r4, 0 bl StringAppend @@ -1296,13 +1296,13 @@ _08192F9C: cmp r0, r9 bne _08192FB0 ldr r0, =gStringVar1 - bl sub_8195938 + bl CopyDomeBrainTrainerName b _08192FB8 .pool _08192FB0: lsrs r1, 22 ldr r0, =gStringVar1 - bl sub_8195898 + bl CopyDomeOpponentName _08192FB8: movs r2, 0x1 add r8, r2 @@ -1442,13 +1442,13 @@ _081930E0: cmp r1, r0 bne _081930F8 ldr r0, =gStringVar1 - bl sub_8195938 + bl CopyDomeBrainTrainerName b _08193100 .pool _081930F8: lsrs r1, 22 ldr r0, =gStringVar1 - bl sub_8195898 + bl CopyDomeOpponentName _08193100: mov r0, r8 cmp r0, 0x2 @@ -1683,7 +1683,7 @@ _081932D4: ldr r0, =0x000003fe cmp r1, r0 bne _081932E4 - bl sub_8195910 + bl GetDomeBrainTrainerPicId b _081932EC .pool _081932E4: @@ -1765,7 +1765,7 @@ _08193388: ldr r0, =0x000003fe cmp r1, r0 bne _081933A4 - bl sub_8195910 + bl GetDomeBrainTrainerPicId lsls r0, 24 lsrs r0, 24 ldr r2, [sp, 0x7C] @@ -2207,14 +2207,14 @@ _0819375C: cmp r1, r0 bne _08193774 ldr r0, =gStringVar1 - bl sub_8195938 + bl CopyDomeBrainTrainerName b _0819377E .pool _08193774: ldr r0, =gStringVar1 lsls r1, 16 lsrs r1, 16 - bl sub_8195898 + bl CopyDomeOpponentName _0819377E: add r0, sp, 0xC movs r4, 0x2 @@ -2262,14 +2262,14 @@ _081937E4: cmp r1, r0 bne _081937F8 adds r0, r5, 0 - bl sub_8195938 + bl CopyDomeBrainTrainerName b _08193802 .pool _081937F8: lsls r1, 16 lsrs r1, 16 adds r0, r5, 0 - bl sub_8195898 + bl CopyDomeOpponentName _08193802: ldr r0, =gStringVar1 str r0, [sp, 0xC] @@ -3800,7 +3800,7 @@ _0819456C: lsls r1, 22 lsrs r1, 22 ldr r0, =gDisplayedStringBattle - bl sub_8195898 + bl CopyDomeOpponentName mov r2, r10 cmp r2, 0x1 bne _081945C4 @@ -4342,7 +4342,7 @@ _08194A1C: lsls r1, 22 lsrs r1, 22 mov r0, r9 - bl sub_8195898 + bl CopyDomeOpponentName mov r0, r8 ldr r2, [r0] adds r0, r2, r5 @@ -4895,7 +4895,7 @@ _08194F2A: ldrh r1, [r1] lsls r1, 22 lsrs r1, 22 - bl sub_8195898 + bl CopyDomeOpponentName pop {r4} pop {r0} bx r0 @@ -6041,8 +6041,8 @@ _0819587E: .pool thumb_func_end sub_8195438 - thumb_func_start sub_8195898 -sub_8195898: @ 8195898 + thumb_func_start CopyDomeOpponentName +CopyDomeOpponentName: @ 8195898 push {r4-r6,lr} adds r6, r0, 0 lsls r1, 16 @@ -6053,7 +6053,7 @@ sub_8195898: @ 8195898 cmp r5, r0 bne _081958B8 adds r0, r6, 0 - bl sub_8195938 + bl CopyDomeBrainTrainerName b _08195902 .pool _081958B8: @@ -6099,30 +6099,30 @@ _08195902: pop {r0} bx r0 .pool - thumb_func_end sub_8195898 + thumb_func_end CopyDomeOpponentName - thumb_func_start sub_8195910 -sub_8195910: @ 8195910 + thumb_func_start GetDomeBrainTrainerPicId +GetDomeBrainTrainerPicId: @ 8195910 ldr r0, =gTrainers ldr r1, =0x00007df3 adds r0, r1 ldrb r0, [r0] bx lr .pool - thumb_func_end sub_8195910 + thumb_func_end GetDomeBrainTrainerPicId - thumb_func_start sub_8195924 -sub_8195924: @ 8195924 + thumb_func_start GetDomeBrainTrainerClass +GetDomeBrainTrainerClass: @ 8195924 ldr r0, =gTrainers ldr r1, =0x00007df1 adds r0, r1 ldrb r0, [r0] bx lr .pool - thumb_func_end sub_8195924 + thumb_func_end GetDomeBrainTrainerClass - thumb_func_start sub_8195938 -sub_8195938: @ 8195938 + thumb_func_start CopyDomeBrainTrainerName +CopyDomeBrainTrainerName: @ 8195938 push {r4,lr} adds r3, r0, 0 movs r2, 0 @@ -6142,7 +6142,7 @@ _08195940: pop {r0} bx r0 .pool - thumb_func_end sub_8195938 + thumb_func_end CopyDomeBrainTrainerName thumb_func_start sub_8195960 sub_8195960: @ 8195960 diff --git a/include/pokemon.h b/include/pokemon.h index a60ad66be..09496b5c3 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -456,6 +456,7 @@ extern const u8 gStatStageRatios[][2]; extern const u16 gUnknown_08329D54[]; extern const struct SpriteTemplate gUnknown_08329D98[]; extern const struct CompressedSpritePalette gMonPaletteTable[]; +extern const s8 gNatureStatTable[][5]; void ZeroBoxMonData(struct BoxPokemon *boxMon); void ZeroMonData(struct Pokemon *mon); diff --git a/src/battle_frontier_1.c b/src/battle_frontier_1.c index a1d8b2c31..692f942fc 100644 --- a/src/battle_frontier_1.c +++ b/src/battle_frontier_1.c @@ -20,6 +20,8 @@ #include "menu.h" #include "sound.h" #include "pokemon_icon.h" +#include "data2.h" +#include "international_string_util.h" #include "trainer_pokemon_sprites.h" #include "constants/species.h" #include "constants/moves.h" @@ -54,12 +56,16 @@ extern u32 sub_81A39C4(void); extern u16 sub_8162548(u8, u8); extern u16 RandomizeFacilityTrainerMonId(u16); extern u8 GetFrontierEnemyMonLevel(void); -extern void sub_8195898(u8 *dst, u16 trainerId); +extern void CopyDomeOpponentName(u8 *dst, u16 trainerId); extern u16 sub_81A5060(u8, u8); +extern u8 sub_81A50F0(u8, u8); +extern u8 sub_81A50B0(u8); extern void sub_8162614(u16, u8); extern void sub_81A4C30(void); extern bool8 sub_81A3610(void); extern u16 sub_81A4FF0(u8); +extern u8 GetFrontierTrainerFrontSpriteId(u16); +extern u8 GetFrontierOpponentClass(u16); extern u8 gUnknown_0203CEF8[]; extern u32 gUnknown_0203CD70; @@ -90,8 +96,17 @@ extern const u8 gUnknown_0860D080[]; extern const u8 gUnknown_0860D15C[]; extern const u8 gUnknown_0860D1A0[]; extern const u8 gUnknown_0860D19C[]; +extern const u8 gUnknown_0860D349[]; extern const u8 gUnknown_0860D1C0[]; +extern const u8 gUnknown_0860D343[]; +extern const u8 gUnknown_0860D340[]; +extern const u8 gUnknown_0860D346[]; +extern const u8 gUnknown_0860B358[][16]; +extern const u8 gUnknown_0860C988[31][16]; extern const u8 gUnknown_0860D3F1[][2]; +extern const u8 *const gBattleDomePotentialPointers[]; +extern const u8 *const gBattleDomeOpponentStylePointers[]; +extern const u8 *const gBattleDomeOpponentStatsPointers[]; // gfx extern const u8 gUnknown_08D83D50[]; @@ -102,6 +117,9 @@ extern const u8 gUnknown_08D85358[]; extern const u8 gUnknown_08D85600[]; extern const u8 gUnknown_08D854C8[]; +// text +extern const u8 gTrainerClassNames[][0xD]; + // This file's functions. u8 GetDomeTrainerMonIvs(u16 trainerId); void SwapDomeTrainers(s32 id1, s32 id2, u16 *statsArray); @@ -120,9 +138,13 @@ void sub_8194220(u8 taskId); void sub_8194B54(void); void sub_8194B70(void); void sub_819314C(u8, u8); -void sub_81924E0(u8, u8); +void sub_81924E0(u8, u8 trainerTournamentId); u8 sub_819221C(u8 taskId); s32 sub_8192F08(u8, u8*); +u8 GetDomeBrainTrainerPicId(void); +u8 GetDomeBrainTrainerClass(void); +void CopyDomeBrainTrainerName(u8 *dst); +void CopyDomeOpponentName(u8 *dst, u16 trainerId); // code void sub_818E9AC(void) @@ -549,7 +571,7 @@ void sub_818F9B0(void) void sub_818F9E0(void) { StringCopy(gStringVar1, gRoundsStringTable[gSaveBlock2Ptr->frontier.field_CB2]); - sub_8195898(gStringVar2, gTrainerBattleOpponent_A); + CopyDomeOpponentName(gStringVar2, gTrainerBattleOpponent_A); } void sub_818FA20(void) @@ -2444,9 +2466,363 @@ u8 sub_819221C(u8 taskId) return retVal; } -/* -void sub_81924E0(u8 arg0, u8 arg1) +void sub_81924E0(u8 arg0, u8 trainerTournamentId) { + s32 i, j, k; + s16 *allocatedArray; + struct TextSubPrinter textPrinter; + s32 trainerId; + s32 windowId; + s32 x, y; + u8 palSlot; + u8 nature; + + j = 0; + windowId = 0; + x = 0; + y = 0; + palSlot = 0; + allocatedArray = AllocZeroed(sizeof(s16) * 18); + trainerId = gSaveBlock2Ptr->frontier.domeTrainers[trainerTournamentId].trainerId; + + if (arg0 & 1) + j = 8, windowId = 9, palSlot = 2; + if (arg0 & 2) + x = 256; + if (arg0 & 4) + y = 160; + if (arg0 & 8) + x = -256; + if (arg0 & 0x10) + y = -160; + + if (trainerId == TRAINER_PLAYER) + gUnknown_0203CD78->arr[j] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), TRUE, x + 48, y + 64, palSlot + 12, 0xFFFF); + else if (trainerId == TRAINER_FRONTIER_BRAIN) + gUnknown_0203CD78->arr[j] = CreateTrainerPicSprite(GetDomeBrainTrainerPicId(), TRUE, x + 48, y + 64, palSlot + 12, 0xFFFF); + else + gUnknown_0203CD78->arr[j] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerId), TRUE, x + 48, y + 64, palSlot + 12, 0xFFFF); + + if (arg0 & 0x1E) + gSprites[gUnknown_0203CD78->arr[j]].invisible = 1; + + for (i = 0; i < 3; i++) + { + if (trainerId == TRAINER_PLAYER) + gUnknown_0203CD78->arr[i + 2 + j] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i], + sub_8190938, + x | gUnknown_0860D340[i], + y + gUnknown_0860D343[i], + 0, 0, TRUE); + else if (trainerId == TRAINER_FRONTIER_BRAIN) + gUnknown_0203CD78->arr[i + 2 + j] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i], + sub_8190938, + x | gUnknown_0860D340[i], + y + gUnknown_0860D343[i], + 0, 0, TRUE); + else + gUnknown_0203CD78->arr[i + 2 + j] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].species, + sub_8190938, + x | gUnknown_0860D340[i], + y + gUnknown_0860D343[i], + 0, 0, TRUE); + gSprites[gUnknown_0203CD78->arr[i + 2 + j]].oam.priority = 0; + if (arg0 & 0x1E) + gSprites[gUnknown_0203CD78->arr[i + 2 + j]].invisible = 1; + } + textPrinter.fontId = 2; + textPrinter.x = 0; + textPrinter.y = 0; + textPrinter.currentX = 0; + textPrinter.currentY = 0; + textPrinter.letterSpacing = 2; + textPrinter.lineSpacing = 0; + textPrinter.fontColor_l = 0; + textPrinter.fgColor = 14; + textPrinter.bgColor = 0; + textPrinter.shadowColor = 13; + + i = 0; + if (trainerId == TRAINER_PLAYER) + j = gFacilityClassToTrainerClass[FACILITY_CLASS_PKMN_TRAINER_BRENDAN]; + else if (trainerId == TRAINER_FRONTIER_BRAIN) + j = GetDomeBrainTrainerClass(); + else + j = GetFrontierOpponentClass(trainerId); + + for (;gTrainerClassNames[j][i] != EOS; i++) + gStringVar1[i] = gTrainerClassNames[j][i]; + gStringVar1[i] = CHAR_SPACE; + gStringVar1[i + 1] = EOS; + + if (trainerId == TRAINER_PLAYER) + { + StringAppend(gStringVar1, gSaveBlock2Ptr->playerName); + } + else if (trainerId == TRAINER_FRONTIER_BRAIN) + { + CopyDomeBrainTrainerName(gStringVar2); + StringAppend(gStringVar1, gStringVar2); + } + else + { + CopyDomeOpponentName(gStringVar2, trainerId); + StringAppend(gStringVar1, gStringVar2); + } + + textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, gStringVar1, 0xD0, textPrinter.letterSpacing); + textPrinter.current_text_offset = gStringVar1; + textPrinter.windowId = windowId; + PutWindowTilemap(windowId); + CopyWindowToVram(windowId, 3); + AddTextPrinter(&textPrinter, 0, NULL); + textPrinter.letterSpacing = 0; + + for (i = 0; i < 3; i++) + { + textPrinter.currentY = gUnknown_0860D346[i]; + if (trainerId == TRAINER_PLAYER) + textPrinter.current_text_offset = gSpeciesNames[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]]; + else if (trainerId == TRAINER_FRONTIER_BRAIN) + textPrinter.current_text_offset = gSpeciesNames[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]]; + else + textPrinter.current_text_offset = gSpeciesNames[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].species]; + + textPrinter.windowId = windowId + i + 1; + if (i == 1) + textPrinter.currentX = 7; + else + textPrinter.currentX = 0; + + j = i + 1; + PutWindowTilemap(windowId + j); + CopyWindowToVram(windowId + j, 3); + AddTextPrinter(&textPrinter, 0, NULL); + } + + PutWindowTilemap(windowId + 4); + CopyWindowToVram(windowId + 4, 3); + if (trainerId == TRAINER_FRONTIER_BRAIN) + textPrinter.current_text_offset = gBattleDomePotentialPointers[16]; + else + textPrinter.current_text_offset = gBattleDomePotentialPointers[trainerTournamentId]; + + textPrinter.fontId = 1; + textPrinter.windowId = windowId + 4; + textPrinter.currentX = 0; + textPrinter.y = 4; + textPrinter.currentY = 4; + AddTextPrinter(&textPrinter, 0, NULL); + + for (i = 0; i < 3; i++) + { + for (j = 0; j < 4; j++) + { + for (k = 0; k < DOME_TOURNAMENT_TRAINERS_COUNT; k++) + { + if (trainerId == TRAINER_FRONTIER_BRAIN) + allocatedArray[k] += gUnknown_0860B358[sub_81A5060(i, j)][k]; + else if (trainerId == TRAINER_PLAYER) + allocatedArray[k] += gUnknown_0860B358[gSaveBlock2Ptr->frontier.field_EFC[i].moves[j]][k]; + else + allocatedArray[k] += gUnknown_0860B358[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].moves[j]][k]; + } + } + } + + for (i = 0; i < ARRAY_COUNT(gUnknown_0860C988); i++) + { + s32 r4 = 0; + + for (k = 0, j = 0; j < DOME_TOURNAMENT_TRAINERS_COUNT; j++) + { + if (gUnknown_0860C988[i][j] != 0) + { + r4++; + if (allocatedArray[j] != 0 && allocatedArray[j] >= gUnknown_0860C988[i][j]) + k++; + } + } + if (r4 == k) + break; + } + + textPrinter.current_text_offset = gBattleDomeOpponentStylePointers[i]; + textPrinter.y = 20; + textPrinter.currentY = 20; + AddTextPrinter(&textPrinter, 0, NULL); + + for (i = 0; i < 18; i++) + allocatedArray[i] = 0; + + if (trainerId == TRAINER_FRONTIER_BRAIN || trainerId == TRAINER_PLAYER) + { + for (i = 0; i < 3; i++) + { + for (j = 0; j < 6; j++) + { + if (trainerId == TRAINER_FRONTIER_BRAIN) + allocatedArray[j] = sub_81A50F0(i, j); + else + allocatedArray[j] = gSaveBlock2Ptr->frontier.field_EFC[i].evs[j]; + } + allocatedArray[6] += allocatedArray[0]; + for (j = 0; j < 5; j++) + { + if (trainerId == TRAINER_FRONTIER_BRAIN) + nature = sub_81A50B0(i); + else + nature = gSaveBlock2Ptr->frontier.field_EFC[i].nature; + + if (gNatureStatTable[nature][j] > 0) + { + allocatedArray[j + 7] += (allocatedArray[j + 1] * 110) / 100; + } + else if (gNatureStatTable[nature][j] < 0) + { + allocatedArray[j + 7] += (allocatedArray[j + 1] * 90) / 100; + allocatedArray[j + 13]++; + } + else + { + allocatedArray[j + 7] += allocatedArray[j + 1]; + } + } + } + for (j = 0, i = 0; i < 6; i++) + j += allocatedArray[6 + i]; + for (i = 0; i < 6; i++) + allocatedArray[i] = (allocatedArray[6 + i] * 100) / j; + } + else + { + for (i = 0; i < 3; i++) + { + s32 evBits = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].evSpread; + for (k = 0, j = 0; j < 6; j++) + { + allocatedArray[j] = 0; + if (evBits & 1) + k++; + evBits >>= 1; + } + k = 510 / k; + evBits = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].evSpread; + for (j = 0; j < 6; j++) + { + if (evBits & 1) + allocatedArray[j] = k; + evBits >>= 1; + } + + allocatedArray[6] += allocatedArray[0]; + for (j = 0; j < 5; j++) + { + nature = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].nature; + if (gNatureStatTable[nature][j] > 0) + { + allocatedArray[j + 7] += (allocatedArray[j + 1] * 110) / 100; + } + else if (gNatureStatTable[nature][j] < 0) + { + allocatedArray[j + 7] += (allocatedArray[j + 1] * 90) / 100; + allocatedArray[j + 13]++; + } + else + { + allocatedArray[j + 7] += allocatedArray[j + 1]; + } + } + } + for (j = 0, i = 0; i < 6; i++) + j += allocatedArray[i + 6]; + for (i = 0; i < 6; i++) + allocatedArray[i] = (allocatedArray[6 + i] * 100) / j; + } + + for (i = 0, j = 0, k = 0; k < 6; k++) + { + if (allocatedArray[k] > 29) + { + if (i == 2) + { + if (allocatedArray[6] < allocatedArray[k]) + { + s16 var_24 = allocatedArray[7]; + if (allocatedArray[7] < allocatedArray[k]) + { + if (allocatedArray[6] < allocatedArray[7]) + { + allocatedArray[6] = var_24; + allocatedArray[7] = k; + } + else + { + allocatedArray[7] = k; + } + } + else + { + allocatedArray[6] = var_24; + allocatedArray[7] = k; + } + } + else + { + if (allocatedArray[7] < allocatedArray[k]) + allocatedArray[7] = k; + } + } + else + { + allocatedArray[i + 7] = k; + i++; + } + } + if (allocatedArray[k] == 0) + { + if (j == 2) + { + if (allocatedArray[k + 12] >= 2 + || ((allocatedArray[k + 12] == 1 && (allocatedArray[12 + allocatedArray[8]] != 0 || allocatedArray[12 + allocatedArray[9]] == 0)) + ) + ) + { + allocatedArray[8] = allocatedArray[9]; + allocatedArray[9] = k; + } + else if (allocatedArray[k + 12] == 1 && allocatedArray[12 + allocatedArray[8]] == 0) + { + allocatedArray[8] = allocatedArray[9]; + allocatedArray[9] = k; + } + else if (allocatedArray[k + 12] == 1 && allocatedArray[12 + allocatedArray[9]] == 0) + { + allocatedArray[9] = k; + } + } + else + { + allocatedArray[j + 8] = k; + j++; + } + } + } + + if (i == 2) + i = gUnknown_0860D349[allocatedArray[6]] + (allocatedArray[7] - (allocatedArray[6] + 1)); + else if (i == 1) + i = allocatedArray[6] + 15; + else if (j == 2) + i = gUnknown_0860D349[allocatedArray[8]] + (allocatedArray[9] - (allocatedArray[8] + 1)) + 21; + else if (j == 1) + i = allocatedArray[8] + 36; + else + i = 42; + textPrinter.current_text_offset = gBattleDomeOpponentStatsPointers[i]; + textPrinter.y = 36; + textPrinter.currentY = 36; + AddTextPrinter(&textPrinter, 0, NULL); + Free(allocatedArray); } -*/ -- cgit v1.2.3 From 4a0f7398ece5d07e432c555ed75106554db8f97c Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 19 Aug 2018 20:21:37 +0200 Subject: Cant believe Ive matched this --- asm/battle_frontier_1.s | 1225 ----------------------------------------------- src/battle_frontier_1.c | 146 +++--- 2 files changed, 73 insertions(+), 1298 deletions(-) diff --git a/asm/battle_frontier_1.s b/asm/battle_frontier_1.s index f18f5dbf6..d662e4741 100644 --- a/asm/battle_frontier_1.s +++ b/asm/battle_frontier_1.s @@ -5,1231 +5,6 @@ .text - - thumb_func_start sub_81924E0 -sub_81924E0: @ 81924E0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x58 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x1C] - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0x20] - movs r5, 0 - movs r0, 0 - str r0, [sp, 0x28] - movs r1, 0 - str r1, [sp, 0x2C] - movs r2, 0 - str r2, [sp, 0x30] - movs r4, 0 - movs r0, 0x24 - bl AllocZeroed - mov r8, r0 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r3, [sp, 0x20] - lsls r0, r3, 2 - adds r0, r1, r0 - ldr r2, =0x00000d24 - adds r0, r2 - ldrh r0, [r0] - lsls r0, 22 - lsrs r0, 22 - str r0, [sp, 0x24] - movs r0, 0x1 - ldr r3, [sp, 0x1C] - ands r0, r3 - cmp r0, 0 - beq _08192538 - movs r5, 0x8 - movs r4, 0x9 - str r4, [sp, 0x28] - movs r4, 0x2 -_08192538: - movs r0, 0x2 - ldr r2, [sp, 0x1C] - ands r0, r2 - cmp r0, 0 - beq _08192548 - movs r3, 0x80 - lsls r3, 1 - str r3, [sp, 0x2C] -_08192548: - movs r0, 0x4 - ldr r2, [sp, 0x1C] - ands r0, r2 - cmp r0, 0 - beq _08192556 - movs r3, 0xA0 - str r3, [sp, 0x30] -_08192556: - movs r0, 0x8 - ldr r2, [sp, 0x1C] - ands r0, r2 - cmp r0, 0 - beq _08192564 - ldr r3, =0xffffff00 - str r3, [sp, 0x2C] -_08192564: - movs r0, 0x10 - ldr r2, [sp, 0x1C] - ands r0, r2 - cmp r0, 0 - beq _08192574 - movs r3, 0xA0 - negs r3, r3 - str r3, [sp, 0x30] -_08192574: - ldr r0, =0x000003ff - ldr r2, [sp, 0x24] - cmp r2, r0 - bne _08192598 - ldrb r0, [r1, 0x8] - bl PlayerGenderToFrontTrainerPicId - lsls r0, 16 - lsrs r0, 16 - b _081925B6 - .pool -_08192598: - ldr r0, =0x000003fe - ldr r3, [sp, 0x24] - cmp r3, r0 - bne _081925AC - bl GetDomeBrainTrainerPicId - b _081925B2 - .pool -_081925AC: - ldr r0, [sp, 0x24] - bl GetFrontierTrainerFrontSpriteId -_081925B2: - lsls r0, 24 - lsrs r0, 24 -_081925B6: - ldr r2, [sp, 0x2C] - adds r2, 0x30 - ldr r3, [sp, 0x30] - adds r3, 0x40 - adds r1, r4, 0 - adds r1, 0xC - str r1, [sp] - ldr r1, =0x0000ffff - str r1, [sp, 0x4] - movs r1, 0x1 - bl CreateTrainerPicSprite - ldr r1, =gUnknown_0203CD78 - ldr r1, [r1] - adds r1, r5 - strb r0, [r1] - movs r0, 0x1E - ldr r4, [sp, 0x1C] - ands r0, r4 - cmp r0, 0 - beq _081925FC - ldr r2, =gSprites - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] -_081925FC: - movs r7, 0 - ldr r0, [sp, 0x20] - lsls r0, 1 - str r0, [sp, 0x3C] - adds r1, r5, 0x2 - ldr r2, [sp, 0x28] - lsls r2, 24 - str r2, [sp, 0x44] - ldr r3, [sp, 0x28] - adds r3, 0x4 - str r3, [sp, 0x40] - ldr r4, [sp, 0x20] - adds r0, r4 - ldr r6, =gUnknown_0203CD78 - ldr r2, =gSprites - mov r10, r2 - adds r4, r1, 0 - lsls r5, r0, 1 - movs r3, 0 - mov r9, r3 -_08192624: - ldr r0, =0x000003ff - ldr r1, [sp, 0x24] - cmp r1, r0 - bne _08192660 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, =0x00000d64 - adds r0, r2 - adds r0, r5 - ldrh r0, [r0] - ldr r1, =gUnknown_0860D340 - adds r1, r7, r1 - ldrb r2, [r1] - ldr r3, [sp, 0x2C] - orrs r2, r3 - b _081926B0 - .pool -_08192660: - ldr r0, =0x000003fe - ldr r3, [sp, 0x24] - cmp r3, r0 - bne _08192690 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000d64 - adds r0, r1 - adds r0, r5 - ldrh r0, [r0] - ldr r1, =gUnknown_0860D340 - adds r1, r7, r1 - ldrb r2, [r1] - ldr r3, [sp, 0x2C] - orrs r2, r3 - b _081926B0 - .pool -_08192690: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r3, =0x00000d64 - adds r0, r3 - adds r0, r5 - ldrh r1, [r0] - ldr r0, =gFacilityTrainerMons - ldr r0, [r0] - lsls r1, 4 - adds r1, r0 - ldrh r0, [r1] - ldr r1, =gUnknown_0860D340 - adds r1, r7, r1 - ldrb r2, [r1] - ldr r1, [sp, 0x2C] - orrs r2, r1 -_081926B0: - ldr r1, =gUnknown_0860D343 - adds r1, r7, r1 - ldrb r3, [r1] - ldr r1, [sp, 0x30] - adds r3, r1 - mov r1, r9 - str r1, [sp] - str r1, [sp, 0x4] - movs r1, 0x1 - str r1, [sp, 0x8] - ldr r1, =sub_8190938 - bl CreateMonIcon - ldr r1, [r6] - adds r1, r4 - strb r0, [r1] - ldr r0, [r6] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r10 - ldrb r1, [r0, 0x5] - movs r2, 0xD - negs r2, r2 - ands r1, r2 - strb r1, [r0, 0x5] - movs r0, 0x1E - ldr r3, [sp, 0x1C] - ands r0, r3 - cmp r0, 0 - beq _0819270A - ldr r0, [r6] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r10 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] -_0819270A: - adds r4, 0x1 - adds r5, 0x2 - adds r7, 0x1 - cmp r7, 0x2 - ble _08192624 - add r0, sp, 0xC - movs r2, 0 - movs r3, 0x2 - strb r3, [r0, 0x5] - strb r2, [r0, 0x6] - strb r2, [r0, 0x7] - adds r1, r0, 0 - adds r0, r2, 0 - strb r0, [r1, 0x8] - adds r0, r1, 0 - ldrb r0, [r0, 0x7] - strb r0, [r1, 0x9] - adds r0, r1, 0 - strb r3, [r0, 0xA] - strb r2, [r0, 0xB] - adds r3, r0, 0 - ldrb r2, [r3, 0xC] - movs r1, 0x10 - negs r1, r1 - adds r0, r1, 0 - ands r0, r2 - strb r0, [r3, 0xC] - adds r2, r3, 0 - movs r0, 0xE0 - strb r0, [r2, 0xC] - ldrb r0, [r2, 0xD] - ands r1, r0 - strb r1, [r2, 0xD] - adds r1, r2, 0 - movs r0, 0xD0 - strb r0, [r1, 0xD] - movs r7, 0 - ldr r0, =0x000003ff - ldr r4, [sp, 0x24] - cmp r4, r0 - bne _08192784 - ldr r0, =gFacilityClassToTrainerClass - adds r0, 0x3C - ldrb r5, [r0] - b _081927A2 - .pool -_08192784: - ldr r0, =0x000003fe - ldr r1, [sp, 0x24] - cmp r1, r0 - bne _08192798 - bl GetDomeBrainTrainerClass - b _0819279E - .pool -_08192798: - ldr r0, [sp, 0x24] - bl GetFrontierOpponentClass -_0819279E: - lsls r0, 24 - lsrs r5, r0, 24 -_081927A2: - ldr r2, =gTrainerClassNames - movs r0, 0xD - adds r1, r5, 0 - muls r1, r0 - adds r0, r7, r1 - adds r0, r2 - ldrb r0, [r0] - cmp r0, 0xFF - beq _081927CA - ldr r3, =gStringVar1 - adds r0, r1, r2 - adds r2, r7, r0 -_081927BA: - adds r0, r7, r3 - ldrb r1, [r2] - strb r1, [r0] - adds r2, 0x1 - adds r7, 0x1 - ldrb r0, [r2] - cmp r0, 0xFF - bne _081927BA -_081927CA: - ldr r5, =gStringVar1 - adds r1, r7, r5 - movs r0, 0 - strb r0, [r1] - adds r0, r7, 0x1 - adds r0, r5 - movs r1, 0xFF - strb r1, [r0] - ldr r0, =0x000003ff - ldr r2, [sp, 0x24] - cmp r2, r0 - bne _08192800 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - adds r0, r5, 0 - bl StringAppend - b _08192836 - .pool -_08192800: - ldr r0, =0x000003fe - ldr r3, [sp, 0x24] - cmp r3, r0 - bne _08192824 - ldr r4, =gStringVar2 - adds r0, r4, 0 - bl CopyDomeBrainTrainerName - adds r0, r5, 0 - adds r1, r4, 0 - bl StringAppend - b _08192836 - .pool -_08192824: - ldr r4, =gStringVar2 - ldr r1, [sp, 0x24] - adds r0, r4, 0 - bl CopyDomeOpponentName - adds r0, r5, 0 - adds r1, r4, 0 - bl StringAppend -_08192836: - add r0, sp, 0xC - ldrb r0, [r0, 0x5] - ldr r4, =gStringVar1 - add r1, sp, 0xC - ldrb r3, [r1, 0xA] - adds r1, r4, 0 - movs r2, 0xD0 - bl GetStringCenterAlignXOffsetWithLetterSpacing - add r1, sp, 0xC - movs r5, 0 - strb r0, [r1, 0x8] - str r4, [sp, 0xC] - adds r0, r1, 0 - add r4, sp, 0x28 - ldrb r4, [r4] - strb r4, [r0, 0x4] - ldr r0, [sp, 0x44] - lsrs r4, r0, 24 - adds r0, r4, 0 - bl PutWindowTilemap - adds r0, r4, 0 - movs r1, 0x3 - bl CopyWindowToVram - add r0, sp, 0xC - movs r1, 0 - movs r2, 0 - bl AddTextPrinter - add r0, sp, 0xC - strb r5, [r0, 0xA] - movs r7, 0 - adds r6, r0, 0 - ldr r1, [sp, 0x3C] - ldr r2, [sp, 0x20] - adds r0, r1, r2 - lsls r0, 1 - mov r9, r0 - movs r3, 0xB - mov r10, r3 -_0819288A: - ldr r0, =gUnknown_0860D346 - adds r0, r7, r0 - ldrb r0, [r0] - strb r0, [r6, 0x9] - ldr r0, =0x000003ff - ldr r4, [sp, 0x24] - cmp r4, r0 - bne _081928C0 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - lsls r0, r7, 1 - add r0, r9 - ldr r2, =0x00000d64 - adds r1, r2 - b _081928FA - .pool -_081928C0: - ldr r0, =0x000003fe - ldr r4, [sp, 0x24] - cmp r4, r0 - bne _081928E4 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - lsls r0, r7, 1 - add r0, r9 - ldr r2, =0x00000d64 - adds r1, r2 - b _081928FA - .pool -_081928E4: - ldr r4, =gSaveBlock2Ptr - ldr r1, [r4] - lsls r0, r7, 1 - add r0, r9 - ldr r2, =0x00000d64 - adds r1, r2 - adds r1, r0 - ldrh r1, [r1] - ldr r0, =gFacilityTrainerMons - ldr r0, [r0] - lsls r1, 4 -_081928FA: - adds r1, r0 - ldrh r0, [r1] - mov r3, r10 - muls r3, r0 - adds r0, r3, 0 - ldr r1, =gSpeciesNames - adds r0, r1 - str r0, [sp, 0xC] - adds r0, r7, 0x1 - ldr r4, [sp, 0x28] - adds r0, r4 - movs r1, 0 - strb r0, [r6, 0x4] - cmp r7, 0x1 - bne _08192930 - movs r0, 0x7 - strb r0, [r6, 0x8] - b _08192932 - .pool -_08192930: - strb r1, [r6, 0x8] -_08192932: - adds r5, r7, 0x1 - ldr r0, [sp, 0x28] - adds r4, r5, r0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r4, 0 - bl PutWindowTilemap - adds r0, r4, 0 - movs r1, 0x3 - bl CopyWindowToVram - add r0, sp, 0xC - movs r1, 0 - movs r2, 0 - bl AddTextPrinter - adds r7, r5, 0 - cmp r7, 0x2 - ble _0819288A - ldr r4, [sp, 0x40] - adds r0, r4, 0 - bl PutWindowTilemap - adds r0, r4, 0 - movs r1, 0x3 - bl CopyWindowToVram - ldr r0, =0x000003fe - ldr r1, [sp, 0x24] - cmp r1, r0 - bne _08192980 - ldr r0, =gBattleDomePotentialPointers - ldr r0, [r0, 0x40] - b _0819298A - .pool -_08192980: - ldr r0, =gBattleDomePotentialPointers - ldr r2, [sp, 0x20] - lsls r1, r2, 2 - adds r1, r0 - ldr r0, [r1] -_0819298A: - str r0, [sp, 0xC] - add r1, sp, 0xC - movs r2, 0 - movs r0, 0x1 - strb r0, [r1, 0x5] - adds r0, r1, 0 - add r3, sp, 0x40 - ldrb r3, [r3] - strb r3, [r0, 0x4] - strb r2, [r0, 0x8] - movs r1, 0x4 - strb r1, [r0, 0x7] - strb r1, [r0, 0x9] - movs r1, 0 - bl AddTextPrinter - movs r7, 0 - ldr r3, =gUnknown_0860B358 -_081929AE: - movs r5, 0 - adds r4, r7, 0x1 - str r4, [sp, 0x38] - lsls r0, r7, 1 - str r0, [sp, 0x34] - lsls r2, r7, 4 -_081929BA: - movs r6, 0 - lsls r1, r5, 1 - mov r10, r1 - mov r4, r8 - mov r9, r2 -_081929C4: - ldr r0, =0x000003fe - ldr r1, [sp, 0x24] - cmp r1, r0 - bne _08192A00 - lsls r0, r7, 24 - lsls r1, r5, 24 - lsrs r0, 24 - lsrs r1, 24 - str r2, [sp, 0x48] - str r3, [sp, 0x4C] - bl sub_81A5060 - lsls r0, 16 - lsrs r0, 12 - adds r0, r6, r0 - ldr r3, [sp, 0x4C] - adds r0, r3 - ldrh r1, [r4] - ldrb r0, [r0] - adds r1, r0 - strh r1, [r4] - ldr r2, [sp, 0x48] - b _08192A58 - .pool -_08192A00: - ldr r0, =0x000003ff - ldr r1, [sp, 0x24] - cmp r1, r0 - bne _08192A20 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000efc - adds r0, r1 - add r0, r9 - b _08192A48 - .pool -_08192A20: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - mov r12, r0 - ldr r0, [sp, 0x3C] - ldr r1, [sp, 0x20] - adds r0, r1 - str r0, [sp, 0x50] - lsls r0, 1 - ldr r1, [sp, 0x34] - adds r0, r1, r0 - ldr r1, =0x00000d64 - add r1, r12 - adds r1, r0 - ldrh r0, [r1] - ldr r1, =gFacilityTrainerMons - ldr r1, [r1] - lsls r0, 4 - adds r0, r1 - adds r0, 0x2 - add r0, r10 -_08192A48: - ldrh r0, [r0] - lsls r0, 4 - adds r0, r6, r0 - adds r0, r3 - ldrh r1, [r4] - ldrb r0, [r0] - adds r1, r0 - strh r1, [r4] -_08192A58: - adds r4, 0x2 - adds r6, 0x1 - cmp r6, 0xF - ble _081929C4 - adds r2, 0x2 - adds r5, 0x1 - cmp r5, 0x3 - ble _081929BA - ldr r7, [sp, 0x38] - cmp r7, 0x2 - ble _081929AE - movs r7, 0 - ldr r2, =gBattleDomeOpponentStylePointers - mov r9, r2 - ldr r3, =gUnknown_0860C988 - mov r10, r3 -_08192A78: - movs r4, 0 - movs r6, 0 - movs r5, 0 - mov r3, r8 - lsls r0, r7, 4 - mov r1, r10 - adds r2, r0, r1 -_08192A86: - ldrb r0, [r2] - cmp r0, 0 - beq _08192A9E - adds r4, 0x1 - movs r1, 0 - ldrsh r0, [r3, r1] - cmp r0, 0 - beq _08192A9E - ldrb r1, [r2] - cmp r0, r1 - blt _08192A9E - adds r6, 0x1 -_08192A9E: - adds r3, 0x2 - adds r2, 0x1 - adds r5, 0x1 - cmp r5, 0xF - ble _08192A86 - cmp r4, r6 - beq _08192AB2 - adds r7, 0x1 - cmp r7, 0x1E - bls _08192A78 -_08192AB2: - lsls r0, r7, 2 - add r0, r9 - ldr r0, [r0] - str r0, [sp, 0xC] - add r0, sp, 0xC - movs r1, 0x14 - strb r1, [r0, 0x7] - strb r1, [r0, 0x9] - movs r1, 0 - movs r2, 0 - bl AddTextPrinter - movs r1, 0 - mov r0, r8 - adds r0, 0x22 -_08192AD0: - strh r1, [r0] - subs r0, 0x2 - cmp r0, r8 - bge _08192AD0 - ldr r2, [sp, 0x24] - ldr r3, =0xfffffc02 - adds r0, r2, r3 - cmp r0, 0x1 - bls _08192AE4 - b _08192C24 -_08192AE4: - movs r7, 0 - movs r4, 0 - mov r9, r4 -_08192AEA: - movs r5, 0 - mov r4, r8 - mov r6, r9 -_08192AF0: - ldr r0, =0x000003fe - ldr r1, [sp, 0x24] - cmp r1, r0 - bne _08192B24 - lsls r1, r5, 24 - lsrs r1, 24 - lsrs r0, r6, 24 - bl sub_81A50F0 - lsls r0, 24 - lsrs r0, 24 - b _08192B34 - .pool -_08192B24: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r7, 4 - adds r1, r5, r1 - ldr r2, =0x00000f04 - adds r0, r2 - adds r0, r1 - ldrb r0, [r0] -_08192B34: - strh r0, [r4] - adds r4, 0x2 - adds r5, 0x1 - cmp r5, 0x5 - ble _08192AF0 - mov r3, r8 - ldrh r0, [r3] - ldrh r4, [r3, 0xC] - adds r0, r4 - strh r0, [r3, 0xC] - movs r5, 0 - mov r4, r8 -_08192B4C: - ldr r0, =0x000003fe - ldr r1, [sp, 0x24] - cmp r1, r0 - bne _08192B70 - mov r2, r9 - lsrs r0, r2, 24 - bl sub_81A50B0 - lsls r0, 24 - lsrs r2, r0, 24 - b _08192B7E - .pool -_08192B70: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r7, 4 - adds r0, r1 - ldr r3, =0x00000f0a - adds r0, r3 - ldrb r2, [r0] -_08192B7E: - ldr r1, =gNatureStatTable - lsls r0, r2, 2 - adds r0, r2 - adds r0, r5, r0 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - cmp r0, 0 - ble _08192BB4 - movs r0, 0x2 - ldrsh r1, [r4, r0] - movs r0, 0x6E - muls r0, r1 - movs r1, 0x64 - bl __divsi3 - ldrh r1, [r4, 0xE] - adds r1, r0 - strh r1, [r4, 0xE] - b _08192BDC - .pool -_08192BB4: - cmp r0, 0 - bge _08192BD4 - movs r2, 0x2 - ldrsh r1, [r4, r2] - movs r0, 0x5A - muls r0, r1 - movs r1, 0x64 - bl __divsi3 - ldrh r1, [r4, 0xE] - adds r1, r0 - strh r1, [r4, 0xE] - ldrh r0, [r4, 0x1A] - adds r0, 0x1 - strh r0, [r4, 0x1A] - b _08192BDC -_08192BD4: - ldrh r0, [r4, 0x2] - ldrh r3, [r4, 0xE] - adds r0, r3 - strh r0, [r4, 0xE] -_08192BDC: - adds r4, 0x2 - adds r5, 0x1 - cmp r5, 0x4 - ble _08192B4C - movs r4, 0x80 - lsls r4, 17 - add r9, r4 - adds r7, 0x1 - cmp r7, 0x2 - bgt _08192BF2 - b _08192AEA -_08192BF2: - movs r5, 0 - mov r1, r8 - movs r7, 0x5 -_08192BF8: - movs r2, 0xC - ldrsh r0, [r1, r2] - adds r5, r0 - adds r1, 0x2 - subs r7, 0x1 - cmp r7, 0 - bge _08192BF8 - movs r6, 0x64 - mov r4, r8 - movs r7, 0x5 -_08192C0C: - movs r3, 0xC - ldrsh r0, [r4, r3] - muls r0, r6 - adds r1, r5, 0 - bl __divsi3 - strh r0, [r4] - adds r4, 0x2 - subs r7, 0x1 - cmp r7, 0 - bge _08192C0C - b _08192D70 -_08192C24: - ldr r4, =gFacilityTrainerMons - mov r10, r4 - ldr r1, [sp, 0x3C] - ldr r2, [sp, 0x20] - adds r0, r1, r2 - lsls r0, 1 - mov r9, r0 - movs r7, 0x2 -_08192C34: - ldr r3, =gSaveBlock2Ptr - ldr r0, [r3] - ldr r4, =0x00000d64 - adds r0, r4 - add r0, r9 - ldrh r0, [r0] - mov r2, r10 - ldr r1, [r2] - lsls r0, 4 - adds r0, r1 - ldrb r2, [r0, 0xB] - movs r6, 0 - movs r4, 0 - movs r3, 0x1 - mov r1, r8 - movs r5, 0x5 -_08192C54: - strh r4, [r1] - adds r0, r2, 0 - ands r0, r3 - cmp r0, 0 - beq _08192C60 - adds r6, 0x1 -_08192C60: - asrs r2, 1 - adds r1, 0x2 - subs r5, 0x1 - cmp r5, 0 - bge _08192C54 - movs r0, 0xFF - lsls r0, 1 - adds r1, r6, 0 - bl __divsi3 - adds r6, r0, 0 - ldr r3, =gSaveBlock2Ptr - ldr r0, [r3] - ldr r4, =0x00000d64 - adds r0, r4 - add r0, r9 - ldrh r0, [r0] - mov r2, r10 - ldr r1, [r2] - lsls r0, 4 - adds r0, r1 - ldrb r2, [r0, 0xB] - movs r3, 0x1 - mov r1, r8 - movs r5, 0x5 -_08192C92: - adds r0, r2, 0 - ands r0, r3 - cmp r0, 0 - beq _08192C9C - strh r6, [r1] -_08192C9C: - asrs r2, 1 - adds r1, 0x2 - subs r5, 0x1 - cmp r5, 0 - bge _08192C92 - mov r3, r8 - ldrh r0, [r3] - ldrh r4, [r3, 0xC] - adds r0, r4 - strh r0, [r3, 0xC] - movs r5, 0 - mov r4, r8 -_08192CB4: - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - ldr r2, =0x00000d64 - adds r0, r2 - add r0, r9 - ldrh r0, [r0] - mov r3, r10 - ldr r1, [r3] - lsls r0, 4 - adds r0, r1 - ldrb r2, [r0, 0xC] - lsls r0, r2, 2 - adds r0, r2 - adds r0, r5, r0 - ldr r1, =gNatureStatTable - adds r0, r1 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - cmp r0, 0 - ble _08192D04 - movs r2, 0x2 - ldrsh r1, [r4, r2] - movs r0, 0x6E - muls r0, r1 - movs r1, 0x64 - bl __divsi3 - ldrh r1, [r4, 0xE] - adds r1, r0 - strh r1, [r4, 0xE] - b _08192D2C - .pool -_08192D04: - cmp r0, 0 - bge _08192D24 - movs r3, 0x2 - ldrsh r1, [r4, r3] - movs r0, 0x5A - muls r0, r1 - movs r1, 0x64 - bl __divsi3 - ldrh r1, [r4, 0xE] - adds r1, r0 - strh r1, [r4, 0xE] - ldrh r0, [r4, 0x1A] - adds r0, 0x1 - strh r0, [r4, 0x1A] - b _08192D2C -_08192D24: - ldrh r0, [r4, 0x2] - ldrh r1, [r4, 0xE] - adds r0, r1 - strh r0, [r4, 0xE] -_08192D2C: - adds r4, 0x2 - adds r5, 0x1 - cmp r5, 0x4 - ble _08192CB4 - movs r2, 0x2 - add r9, r2 - subs r7, 0x1 - cmp r7, 0 - blt _08192D40 - b _08192C34 -_08192D40: - movs r5, 0 - mov r1, r8 - movs r7, 0x5 -_08192D46: - movs r3, 0xC - ldrsh r0, [r1, r3] - adds r5, r0 - adds r1, 0x2 - subs r7, 0x1 - cmp r7, 0 - bge _08192D46 - movs r6, 0x64 - mov r4, r8 - movs r7, 0x5 -_08192D5A: - movs r1, 0xC - ldrsh r0, [r4, r1] - muls r0, r6 - adds r1, r5, 0 - bl __divsi3 - strh r0, [r4] - adds r4, 0x2 - subs r7, 0x1 - cmp r7, 0 - bge _08192D5A -_08192D70: - movs r7, 0 - movs r5, 0 - movs r6, 0 - mov r4, r8 - mov r10, r8 - mov r9, r8 -_08192D7C: - movs r2, 0 - ldrsh r1, [r4, r2] - cmp r1, 0x1D - ble _08192DDE - cmp r7, 0x2 - bne _08192DD4 - mov r3, r8 - movs r0, 0xC - ldrsh r3, [r3, r0] - mov r12, r3 - cmp r12, r1 - bge _08192DC6 - mov r2, r8 - ldrh r2, [r2, 0xE] - add r3, sp, 0x54 - strh r2, [r3] - mov r2, r8 - movs r3, 0xE - ldrsh r0, [r2, r3] - cmp r0, r1 - bge _08192DBA - cmp r12, r0 - bge _08192DB4 - add r0, sp, 0x54 - ldrh r0, [r0] - strh r0, [r2, 0xC] - strh r6, [r2, 0xE] - b _08192DDE -_08192DB4: - mov r1, r8 - strh r6, [r1, 0xE] - b _08192DDE -_08192DBA: - add r2, sp, 0x54 - ldrh r3, [r2] - mov r2, r8 - strh r3, [r2, 0xC] - strh r6, [r2, 0xE] - b _08192DDE -_08192DC6: - mov r3, r8 - movs r2, 0xE - ldrsh r0, [r3, r2] - cmp r0, r1 - bge _08192DDE - strh r6, [r3, 0xE] - b _08192DDE -_08192DD4: - mov r3, r9 - strh r6, [r3, 0xC] - movs r0, 0x2 - add r9, r0 - adds r7, 0x1 -_08192DDE: - movs r1, 0 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08192E64 - cmp r5, 0x2 - bne _08192E5A - movs r2, 0x18 - ldrsh r0, [r4, r2] - cmp r0, 0x1 - bgt _08192E18 - cmp r0, 0x1 - bne _08192E64 - mov r3, r8 - movs r1, 0x10 - ldrsh r0, [r3, r1] - lsls r0, 1 - add r0, r8 - movs r2, 0x18 - ldrsh r0, [r0, r2] - cmp r0, 0 - bne _08192E22 - movs r1, 0x12 - ldrsh r0, [r3, r1] - lsls r0, 1 - add r0, r8 - movs r2, 0x18 - ldrsh r0, [r0, r2] - cmp r0, 0 - bne _08192E22 -_08192E18: - mov r3, r8 - ldrh r0, [r3, 0x12] - strh r0, [r3, 0x10] - strh r6, [r3, 0x12] - b _08192E64 -_08192E22: - movs r1, 0x18 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - bne _08192E64 - mov r2, r8 - movs r3, 0x10 - ldrsh r0, [r2, r3] - lsls r0, 1 - add r0, r8 - movs r1, 0x18 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08192E44 - ldrh r0, [r2, 0x12] - strh r0, [r2, 0x10] - strh r6, [r2, 0x12] - b _08192E64 -_08192E44: - mov r2, r8 - movs r3, 0x12 - ldrsh r0, [r2, r3] - lsls r0, 1 - add r0, r8 - movs r1, 0x18 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08192E64 - strh r6, [r2, 0x12] - b _08192E64 -_08192E5A: - mov r2, r10 - strh r6, [r2, 0x10] - movs r3, 0x2 - add r10, r3 - adds r5, 0x1 -_08192E64: - adds r4, 0x2 - adds r6, 0x1 - cmp r6, 0x5 - ble _08192D7C - cmp r7, 0x2 - bne _08192E8C - ldr r0, =gUnknown_0860D349 - mov r4, r8 - movs r1, 0xC - ldrsh r2, [r4, r1] - adds r0, r2, r0 - movs r3, 0xE - ldrsh r1, [r4, r3] - subs r1, 0x1 - subs r1, r2 - ldrb r0, [r0] - adds r7, r1, r0 - b _08192ED2 - .pool -_08192E8C: - cmp r7, 0x1 - bne _08192E9C - mov r4, r8 - movs r1, 0xC - ldrsh r0, [r4, r1] - adds r7, r0, 0 - adds r7, 0xF - b _08192ED2 -_08192E9C: - cmp r5, 0x2 - bne _08192EC0 - ldr r0, =gUnknown_0860D349 - mov r3, r8 - movs r4, 0x10 - ldrsh r2, [r3, r4] - adds r0, r2, r0 - movs r4, 0x12 - ldrsh r1, [r3, r4] - subs r1, 0x1 - subs r1, r2 - ldrb r0, [r0] - adds r1, r0 - adds r7, r1, 0 - adds r7, 0x15 - b _08192ED2 - .pool -_08192EC0: - cmp r5, 0x1 - bne _08192ED0 - mov r1, r8 - movs r2, 0x10 - ldrsh r0, [r1, r2] - adds r7, r0, 0 - adds r7, 0x24 - b _08192ED2 -_08192ED0: - movs r7, 0x2A -_08192ED2: - lsls r0, r7, 2 - ldr r3, =gBattleDomeOpponentStatsPointers - adds r0, r3 - ldr r0, [r0] - str r0, [sp, 0xC] - add r0, sp, 0xC - movs r1, 0x24 - strb r1, [r0, 0x7] - strb r1, [r0, 0x9] - movs r1, 0 - movs r2, 0 - bl AddTextPrinter - mov r0, r8 - bl Free - add sp, 0x58 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81924E0 - thumb_func_start sub_8192F08 sub_8192F08: @ 8192F08 push {r4-r7,lr} diff --git a/src/battle_frontier_1.c b/src/battle_frontier_1.c index 692f942fc..f65a25a16 100644 --- a/src/battle_frontier_1.c +++ b/src/battle_frontier_1.c @@ -138,7 +138,7 @@ void sub_8194220(u8 taskId); void sub_8194B54(void); void sub_8194B70(void); void sub_819314C(u8, u8); -void sub_81924E0(u8, u8 trainerTournamentId); +static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId); u8 sub_819221C(u8 taskId); s32 sub_8192F08(u8, u8*); u8 GetDomeBrainTrainerPicId(void); @@ -1338,7 +1338,7 @@ void sub_8190400(u8 taskId) } else { - sub_81924E0(0, r5); + DisplayTrainerInfoOnCard(0, r5); } SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP); if (r9 != 0) @@ -1647,7 +1647,7 @@ void sub_8190CD4(u8 taskId) s32 var; s32 r9 = gTasks[taskId].data[3]; s32 taskId2 = gTasks[taskId].data[4]; - s32 arg, arg2; + s32 trainerTournamentId, arg2; switch (gTasks[taskId].data[0]) { @@ -1715,15 +1715,15 @@ void sub_8190CD4(u8 taskId) { gBattle_BG2_X = 0; gBattle_BG2_Y = 320; - arg = gUnknown_0860D080[gTasks[taskId2].data[1]]; - sub_81924E0(gTasks[taskId].data[2] | 0x10, arg); + trainerTournamentId = gUnknown_0860D080[gTasks[taskId2].data[1]]; + DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 0x10, trainerTournamentId); } else { gBattle_BG2_X = 256; gBattle_BG2_Y = 0; - arg = gUnknown_0860D080[gTasks[taskId2].data[1]]; - sub_81924E0(gTasks[taskId].data[2] | 0x10, arg); + trainerTournamentId = gUnknown_0860D080[gTasks[taskId2].data[1]]; + DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 0x10, trainerTournamentId); gUnknown_0203CD78->unk_10 = 0; } } @@ -1735,8 +1735,8 @@ void sub_8190CD4(u8 taskId) sub_8192F08(arg2, gUnknown_0203CD78->unk_11); gBattle_BG2_X = 0; gBattle_BG2_Y = 320; - arg = gUnknown_0203CD78->unk_11[0]; - sub_81924E0(gTasks[taskId].data[2] | 0x10, arg); + trainerTournamentId = gUnknown_0203CD78->unk_11[0]; + DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 0x10, trainerTournamentId); } else if (gUnknown_0203CD78->unk_10 == 2) { @@ -1744,8 +1744,8 @@ void sub_8190CD4(u8 taskId) sub_8192F08(arg2, gUnknown_0203CD78->unk_11); gBattle_BG2_X = 0; gBattle_BG2_Y = 320; - arg = gUnknown_0203CD78->unk_11[1]; - sub_81924E0(gTasks[taskId].data[2] | 0x10, arg); + trainerTournamentId = gUnknown_0203CD78->unk_11[1]; + DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 0x10, trainerTournamentId); } else { @@ -1831,15 +1831,15 @@ void sub_8190CD4(u8 taskId) { gBattle_BG2_X = 0; gBattle_BG2_Y = 160; - arg = gUnknown_0860D080[gTasks[taskId2].data[1]]; - sub_81924E0(gTasks[taskId].data[2] | 4, arg); + trainerTournamentId = gUnknown_0860D080[gTasks[taskId2].data[1]]; + DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 4, trainerTournamentId); } else { gBattle_BG2_X = 0; gBattle_BG2_Y = 0; - arg = gUnknown_0860D080[gTasks[taskId2].data[1]]; - sub_81924E0(gTasks[taskId].data[2] | 4, arg); + trainerTournamentId = gUnknown_0860D080[gTasks[taskId2].data[1]]; + DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 4, trainerTournamentId); gUnknown_0203CD78->unk_10 = 0; } } @@ -1851,8 +1851,8 @@ void sub_8190CD4(u8 taskId) sub_8192F08(arg2, gUnknown_0203CD78->unk_11); gBattle_BG2_X = 0; gBattle_BG2_Y = 160; - arg = gUnknown_0203CD78->unk_11[0]; - sub_81924E0(gTasks[taskId].data[2] | 4, arg); + trainerTournamentId = gUnknown_0203CD78->unk_11[0]; + DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 4, trainerTournamentId); } else if (gUnknown_0203CD78->unk_10 == 2) { @@ -1860,8 +1860,8 @@ void sub_8190CD4(u8 taskId) sub_8192F08(arg2, gUnknown_0203CD78->unk_11); gBattle_BG2_X = 0; gBattle_BG2_Y = 160; - arg = gUnknown_0203CD78->unk_11[1]; - sub_81924E0(gTasks[taskId].data[2] | 4, arg); + trainerTournamentId = gUnknown_0203CD78->unk_11[1]; + DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 4, trainerTournamentId); } else { @@ -1944,15 +1944,15 @@ void sub_8190CD4(u8 taskId) { gBattle_BG2_X = 256; gBattle_BG2_Y = 160; - arg = gUnknown_0860D080[gTasks[taskId2].data[1]]; - sub_81924E0(gTasks[taskId].data[2] | 8, arg); + trainerTournamentId = gUnknown_0860D080[gTasks[taskId2].data[1]]; + DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 8, trainerTournamentId); } else { gBattle_BG2_X = 256; gBattle_BG2_Y = 0; - arg = gUnknown_0860D15C[(gTasks[taskId2].data[1] * 4) + (gUnknown_0203CD78->unk_10 - 1)]; - sub_819314C(gTasks[taskId].data[2] | 8, arg); + trainerTournamentId = gUnknown_0860D15C[(gTasks[taskId2].data[1] * 4) + (gUnknown_0203CD78->unk_10 - 1)]; + sub_819314C(gTasks[taskId].data[2] | 8, trainerTournamentId); } for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) @@ -2027,8 +2027,8 @@ void sub_8190CD4(u8 taskId) { gBattle_BG2_X = 256; gBattle_BG2_Y = 160; - arg = gUnknown_0203CD78->unk_11[0]; - sub_81924E0(gTasks[taskId].data[2] | 8, arg); + trainerTournamentId = gUnknown_0203CD78->unk_11[0]; + DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 8, trainerTournamentId); } else { @@ -2116,8 +2116,8 @@ void sub_8190CD4(u8 taskId) gBattle_BG2_X = 0; gBattle_BG2_Y = 0; } - arg = gUnknown_0860D15C[(gUnknown_0203CD78->unk_10 - 1) + (gTasks[taskId2].data[1] * 4)]; - sub_819314C(gTasks[taskId].data[2] | 2, arg); + trainerTournamentId = gUnknown_0860D15C[(gUnknown_0203CD78->unk_10 - 1) + (gTasks[taskId2].data[1] * 4)]; + sub_819314C(gTasks[taskId].data[2] | 2, trainerTournamentId); for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) { @@ -2191,8 +2191,8 @@ void sub_8190CD4(u8 taskId) { gBattle_BG2_X = 256; gBattle_BG2_Y = 160; - arg = gUnknown_0203CD78->unk_11[1]; - sub_81924E0(gTasks[taskId].data[2] | 2, arg); + trainerTournamentId = gUnknown_0203CD78->unk_11[1]; + DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 2, trainerTournamentId); } else { @@ -2462,79 +2462,81 @@ u8 sub_819221C(u8 taskId) gTasks[taskId].data[2] ^= 1; } - return retVal; } -void sub_81924E0(u8 arg0, u8 trainerTournamentId) +static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) { - s32 i, j, k; - s16 *allocatedArray; struct TextSubPrinter textPrinter; - s32 trainerId; - s32 windowId; - s32 x, y; - u8 palSlot; - u8 nature; - - j = 0; - windowId = 0; - x = 0; - y = 0; - palSlot = 0; - allocatedArray = AllocZeroed(sizeof(s16) * 18); + s32 i, j, k; + s32 trainerId = 0; + u8 nature = 0; + s32 arrId = 0; + s32 windowId = 0; + s32 x = 0, y = 0; + u8 palSlot = 0; + s16 *allocatedArray = AllocZeroed(sizeof(s16) * 18); trainerId = gSaveBlock2Ptr->frontier.domeTrainers[trainerTournamentId].trainerId; - if (arg0 & 1) - j = 8, windowId = 9, palSlot = 2; - if (arg0 & 2) + if (flags & 1) + arrId = 8, windowId = 9, palSlot = 2; + if (flags & 2) x = 256; - if (arg0 & 4) + if (flags & 4) y = 160; - if (arg0 & 8) + if (flags & 8) x = -256; - if (arg0 & 0x10) + if (flags & 0x10) y = -160; if (trainerId == TRAINER_PLAYER) - gUnknown_0203CD78->arr[j] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), TRUE, x + 48, y + 64, palSlot + 12, 0xFFFF); + gUnknown_0203CD78->arr[arrId] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), TRUE, x + 48, y + 64, palSlot + 12, 0xFFFF); else if (trainerId == TRAINER_FRONTIER_BRAIN) - gUnknown_0203CD78->arr[j] = CreateTrainerPicSprite(GetDomeBrainTrainerPicId(), TRUE, x + 48, y + 64, palSlot + 12, 0xFFFF); + gUnknown_0203CD78->arr[arrId] = CreateTrainerPicSprite(GetDomeBrainTrainerPicId(), TRUE, x + 48, y + 64, palSlot + 12, 0xFFFF); else - gUnknown_0203CD78->arr[j] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerId), TRUE, x + 48, y + 64, palSlot + 12, 0xFFFF); + gUnknown_0203CD78->arr[arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerId), TRUE, x + 48, y + 64, palSlot + 12, 0xFFFF); - if (arg0 & 0x1E) - gSprites[gUnknown_0203CD78->arr[j]].invisible = 1; + if (flags & 0x1E) + gSprites[gUnknown_0203CD78->arr[arrId]].invisible = 1; for (i = 0; i < 3; i++) { if (trainerId == TRAINER_PLAYER) - gUnknown_0203CD78->arr[i + 2 + j] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i], + { + gUnknown_0203CD78->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i], sub_8190938, x | gUnknown_0860D340[i], y + gUnknown_0860D343[i], 0, 0, TRUE); + gSprites[gUnknown_0203CD78->arr[2 + i + arrId]].oam.priority = 0; + } else if (trainerId == TRAINER_FRONTIER_BRAIN) - gUnknown_0203CD78->arr[i + 2 + j] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i], + { + gUnknown_0203CD78->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i], sub_8190938, x | gUnknown_0860D340[i], y + gUnknown_0860D343[i], 0, 0, TRUE); + gSprites[gUnknown_0203CD78->arr[2 + i + arrId]].oam.priority = 0; + } else - gUnknown_0203CD78->arr[i + 2 + j] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].species, + { + gUnknown_0203CD78->arr[2 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].species, sub_8190938, x | gUnknown_0860D340[i], y + gUnknown_0860D343[i], 0, 0, TRUE); - gSprites[gUnknown_0203CD78->arr[i + 2 + j]].oam.priority = 0; - if (arg0 & 0x1E) - gSprites[gUnknown_0203CD78->arr[i + 2 + j]].invisible = 1; + gSprites[gUnknown_0203CD78->arr[2 + i + arrId]].oam.priority = 0; + } + + if (flags & 0x1E) + gSprites[gUnknown_0203CD78->arr[2 + i + arrId]].invisible = 1; } textPrinter.fontId = 2; textPrinter.x = 0; textPrinter.y = 0; - textPrinter.currentX = 0; - textPrinter.currentY = 0; + textPrinter.currentX = textPrinter.x; + textPrinter.currentY = textPrinter.y; textPrinter.letterSpacing = 2; textPrinter.lineSpacing = 0; textPrinter.fontColor_l = 0; @@ -2588,15 +2590,14 @@ void sub_81924E0(u8 arg0, u8 trainerTournamentId) else textPrinter.current_text_offset = gSpeciesNames[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].species]; - textPrinter.windowId = windowId + i + 1; + textPrinter.windowId = 1 + i + windowId; if (i == 1) textPrinter.currentX = 7; else textPrinter.currentX = 0; - j = i + 1; - PutWindowTilemap(windowId + j); - CopyWindowToVram(windowId + j, 3); + PutWindowTilemap(1 + i + windowId); + CopyWindowToVram(1 + i + windowId, 3); AddTextPrinter(&textPrinter, 0, NULL); } @@ -2748,12 +2749,11 @@ void sub_81924E0(u8 arg0, u8 trainerTournamentId) { if (allocatedArray[6] < allocatedArray[k]) { - s16 var_24 = allocatedArray[7]; if (allocatedArray[7] < allocatedArray[k]) { if (allocatedArray[6] < allocatedArray[7]) { - allocatedArray[6] = var_24; + allocatedArray[6] = allocatedArray[7]; allocatedArray[7] = k; } else @@ -2763,7 +2763,7 @@ void sub_81924E0(u8 arg0, u8 trainerTournamentId) } else { - allocatedArray[6] = var_24; + allocatedArray[6] = allocatedArray[7]; allocatedArray[7] = k; } } @@ -2775,7 +2775,7 @@ void sub_81924E0(u8 arg0, u8 trainerTournamentId) } else { - allocatedArray[i + 7] = k; + allocatedArray[i + 6] = k; i++; } } @@ -2784,7 +2784,7 @@ void sub_81924E0(u8 arg0, u8 trainerTournamentId) if (j == 2) { if (allocatedArray[k + 12] >= 2 - || ((allocatedArray[k + 12] == 1 && (allocatedArray[12 + allocatedArray[8]] != 0 || allocatedArray[12 + allocatedArray[9]] == 0)) + || ((allocatedArray[k + 12] == 1 && allocatedArray[12 + allocatedArray[8]] == 0 && allocatedArray[12 + allocatedArray[9]] == 0) ) ) { -- cgit v1.2.3 From 5da12f2b21e5e9018fc151b2765587cb84109cfb Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 19 Aug 2018 22:26:07 +0200 Subject: battle dome - more work --- asm/battle_frontier_1.s | 260 ---------------------------- data/battle_frontier_1.s | 180 -------------------- include/global.h | 9 +- src/battle_frontier_1.c | 432 ++++++++++++++++++++++++++++++++++++++++++++++- 4 files changed, 436 insertions(+), 445 deletions(-) diff --git a/asm/battle_frontier_1.s b/asm/battle_frontier_1.s index d662e4741..1aa100d79 100644 --- a/asm/battle_frontier_1.s +++ b/asm/battle_frontier_1.s @@ -5,266 +5,6 @@ .text - thumb_func_start sub_8192F08 -sub_8192F08: @ 8192F08 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - str r1, [sp] - lsls r0, 24 - lsrs r7, r0, 24 - movs r0, 0 - str r0, [sp, 0x4] - mov r8, r0 - ldr r2, =gUnknown_0860D3C4 - lsls r0, r7, 1 - adds r0, r7 - adds r1, r0, r2 - ldrb r6, [r1] - adds r1, r2, 0x1 - adds r0, r1 - ldrb r0, [r0] - adds r0, r6, r0 - adds r3, r2, 0 - cmp r6, r0 - bge _08192FD4 - ldr r5, =gSaveBlock2Ptr - ldr r1, =0x000003ff - mov r10, r1 - ldr r2, =0x000003fe - mov r9, r2 -_08192F42: - ldr r0, =gUnknown_0860D3B4 - adds r0, r6, r0 - ldrb r4, [r0] - ldr r0, [r5] - lsls r1, r4, 2 - adds r0, r1 - ldr r2, =0x00000d25 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 29 - cmp r0, 0 - blt _08192FBE - ldr r0, [sp] - add r0, r8 - strb r4, [r0] - ldr r2, [r5] - adds r0, r2, r1 - ldr r1, =0x00000d24 - adds r0, r1 - ldrh r0, [r0] - lsls r1, r0, 22 - lsrs r0, r1, 22 - cmp r0, r10 - bne _08192F9C - ldr r0, =gStringVar1 - adds r1, r2, 0 - bl StringCopy - b _08192FB8 - .pool -_08192F9C: - lsrs r0, r1, 22 - cmp r0, r9 - bne _08192FB0 - ldr r0, =gStringVar1 - bl CopyDomeBrainTrainerName - b _08192FB8 - .pool -_08192FB0: - lsrs r1, 22 - ldr r0, =gStringVar1 - bl CopyDomeOpponentName -_08192FB8: - movs r2, 0x1 - add r8, r2 - ldr r3, =gUnknown_0860D3C4 -_08192FBE: - adds r6, 0x1 - lsls r1, r7, 1 - adds r1, r7 - adds r0, r1, r3 - ldrb r2, [r0] - adds r0, r3, 0x1 - adds r1, r0 - ldrb r0, [r1] - adds r2, r0 - cmp r6, r2 - blt _08192F42 -_08192FD4: - mov r5, r8 - cmp r5, 0x2 - bne _08192FE8 - movs r0, 0 - b _0819313C - .pool -_08192FE8: - mov r12, r3 - lsls r3, r7, 1 - adds r0, r3, r7 - mov r2, r12 - adds r1, r0, r2 - ldrb r6, [r1] - mov r1, r12 - adds r1, 0x1 - adds r0, r1 - ldrb r0, [r0] - adds r0, r6, r0 - str r3, [sp, 0x8] - cmp r6, r0 - blt _08193006 - b _08193126 -_08193006: - ldr r5, =gSaveBlock2Ptr - mov r10, r5 - ldr r0, =0x00000d25 - mov r9, r0 -_0819300E: - ldr r0, =gUnknown_0860D3B4 - adds r0, r6, r0 - ldrb r4, [r0] - mov r1, r10 - ldr r0, [r1] - lsls r2, r4, 2 - str r2, [sp, 0xC] - adds r0, r2 - add r0, r9 - ldrb r2, [r0] - lsls r0, r2, 29 - cmp r0, 0 - bge _08193100 - lsls r2, 27 - adds r1, r3, r7 - mov r0, r12 - adds r0, 0x2 - adds r1, r0 - lsrs r2, 30 - ldrb r1, [r1] - cmp r2, r1 - bcc _08193100 - ldr r0, [sp] - add r0, r8 - strb r4, [r0] - movs r5, 0x1 - add r8, r5 - mov r0, r10 - ldr r3, [r0] - ldr r5, [sp, 0xC] - adds r2, r3, r5 - adds r0, r2, 0 - add r0, r9 - ldrb r5, [r0] - mov r12, r5 - mov r0, r12 - lsls r0, 27 - lsrs r0, 30 - cmp r0, r1 - bne _081930BC - lsls r4, 1 - movs r1, 0xEC - lsls r1, 4 - adds r0, r3, r1 - adds r0, r4 - ldrh r1, [r0] - movs r0, 0xD - muls r1, r0 - ldr r0, =gMoveNames - adds r1, r0 - ldr r0, =gStringVar2 - bl StringCopy - mov r2, r10 - ldr r1, [r2] - ldr r5, [sp, 0xC] - adds r0, r1, r5 - add r0, r9 - ldrb r0, [r0] - lsls r2, r0, 24 - lsrs r0, r2, 29 - lsls r0, 1 - str r0, [sp, 0x4] - movs r0, 0xEC - lsls r0, 4 - adds r1, r0 - adds r1, r4 - ldrh r0, [r1] - cmp r0, 0 - bne _08193100 - lsrs r0, r2, 29 - cmp r0, 0 - bne _08193100 - movs r1, 0x4 - str r1, [sp, 0x4] - b _08193100 - .pool -_081930BC: - ldr r5, =0x00000d24 - adds r0, r2, r5 - ldrh r0, [r0] - lsls r1, r0, 22 - ldr r0, =0xffc00000 - cmp r1, r0 - bne _081930E0 - ldr r0, =gStringVar1 - adds r1, r3, 0 - bl StringCopy - b _08193100 - .pool -_081930E0: - ldr r0, =0xff800000 - cmp r1, r0 - bne _081930F8 - ldr r0, =gStringVar1 - bl CopyDomeBrainTrainerName - b _08193100 - .pool -_081930F8: - lsrs r1, 22 - ldr r0, =gStringVar1 - bl CopyDomeOpponentName -_08193100: - mov r0, r8 - cmp r0, 0x2 - beq _08193126 - adds r6, 0x1 - ldr r1, =gUnknown_0860D3C4 - mov r12, r1 - ldr r3, [sp, 0x8] - adds r1, r3, r7 - mov r2, r12 - adds r0, r1, r2 - ldrb r2, [r0] - mov r0, r12 - adds r0, 0x1 - adds r1, r0 - ldrb r0, [r1] - adds r2, r0 - cmp r6, r2 - bge _08193126 - b _0819300E -_08193126: - cmp r7, 0xE - beq _08193138 - ldr r0, [sp, 0x4] - adds r0, 0x1 - b _0819313C - .pool -_08193138: - ldr r0, [sp, 0x4] - adds r0, 0x2 -_0819313C: - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_8192F08 - thumb_func_start sub_819314C sub_819314C: @ 819314C push {r4-r7,lr} diff --git a/data/battle_frontier_1.s b/data/battle_frontier_1.s index e0e2b73b4..3901d3b86 100644 --- a/data/battle_frontier_1.s +++ b/data/battle_frontier_1.s @@ -5,186 +5,6 @@ .section .rodata -gUnknown_0860B358:: @ 860B358 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - .byte 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - .byte 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x01, 0x00 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x01, 0x01 - gUnknown_0860C988:: @ 860C988 .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 .byte 0x01, 0x01, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 diff --git a/include/global.h b/include/global.h index 9f2c7c9a2..a4db847a4 100644 --- a/include/global.h +++ b/include/global.h @@ -431,7 +431,14 @@ struct BattleFrontier /*0xE6E*/ u16 field_E6E; /*0xE70*/ u8 field_E70[72]; /*0xEB8*/ u16 frontierBattlePoints; - /*0xEBA*/ u8 field_EBA[39]; + /*0xEBA*/ u8 field_EBA; + /*0xEBB*/ u8 field_EBB; + /*0xEBC*/ u8 field_EBC; + /*0xEBD*/ u8 field_EBD; + /*0xEBE*/ u8 field_EBE; + /*0xEBF*/ u8 field_EBF; + /*0xEC0*/ u16 field_EC0[16]; + /*0xEE0*/ u8 field_EE0; /*0xEE1*/ u8 field_EE1[2][PLAYER_NAME_LENGTH]; /*0xEF1*/ u8 field_EF1[2][4]; /*0xEF9*/ u8 field_EF9; diff --git a/src/battle_frontier_1.c b/src/battle_frontier_1.c index f65a25a16..0c718ed74 100644 --- a/src/battle_frontier_1.c +++ b/src/battle_frontier_1.c @@ -101,9 +101,10 @@ extern const u8 gUnknown_0860D1C0[]; extern const u8 gUnknown_0860D343[]; extern const u8 gUnknown_0860D340[]; extern const u8 gUnknown_0860D346[]; -extern const u8 gUnknown_0860B358[][16]; extern const u8 gUnknown_0860C988[31][16]; extern const u8 gUnknown_0860D3F1[][2]; +extern const u8 gUnknown_0860D3C4[][3]; +extern const u8 gUnknown_0860D3B4[]; extern const u8 *const gBattleDomePotentialPointers[]; extern const u8 *const gBattleDomeOpponentStylePointers[]; extern const u8 *const gBattleDomeOpponentStatsPointers[]; @@ -146,6 +147,367 @@ u8 GetDomeBrainTrainerClass(void); void CopyDomeBrainTrainerName(u8 *dst); void CopyDomeOpponentName(u8 *dst, u16 trainerId); +// const rom data +ALIGNED(4) +static const u8 sMovePoints[MOVES_COUNT][DOME_TOURNAMENT_TRAINERS_COUNT] = +{ + [MOVE_NONE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_POUND] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_KARATE_CHOP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_DOUBLE_SLAP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_COMET_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_MEGA_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_PAY_DAY] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_FIRE_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_ICE_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_THUNDER_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_SCRATCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_VICE_GRIP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_GUILLOTINE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0}, + [MOVE_RAZOR_WIND] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_SWORDS_DANCE] = {1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0}, + [MOVE_CUT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_GUST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_WING_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_WHIRLWIND] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_FLY] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_BIND] = {0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_SLAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_VINE_WHIP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_STOMP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_DOUBLE_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_MEGA_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0}, + [MOVE_JUMP_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_ROLLING_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_SAND_ATTACK] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_HEADBUTT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_HORN_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_FURY_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_HORN_DRILL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0}, + [MOVE_TACKLE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_BODY_SLAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_WRAP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_TAKE_DOWN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_THRASH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_DOUBLE_EDGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_TAIL_WHIP] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_POISON_STING] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_TWINEEDLE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_PIN_MISSILE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_LEER] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_BITE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_GROWL] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_ROAR] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_SING] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SUPERSONIC] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SONIC_BOOM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_DISABLE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_ACID] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_EMBER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_FLAMETHROWER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1}, + [MOVE_MIST] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_WATER_GUN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_HYDRO_PUMP] = {1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0}, + [MOVE_SURF] = {1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0}, + [MOVE_ICE_BEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1}, + [MOVE_BLIZZARD] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 1}, + [MOVE_PSYBEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_BUBBLE_BEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_AURORA_BEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_HYPER_BEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 1, 1, 0}, + [MOVE_PECK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_DRILL_PECK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_SUBMISSION] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_LOW_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_COUNTER] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0}, + [MOVE_SEISMIC_TOSS] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_STRENGTH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_ABSORB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_MEGA_DRAIN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_LEECH_SEED] = {1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_GROWTH] = {0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_RAZOR_LEAF] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SOLAR_BEAM] = {1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0}, + [MOVE_POISON_POWDER] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_STUN_SPORE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SLEEP_POWDER] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_PETAL_DANCE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_STRING_SHOT] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_DRAGON_RAGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_FIRE_SPIN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_THUNDER_SHOCK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_THUNDERBOLT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1}, + [MOVE_THUNDER_WAVE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_THUNDER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1}, + [MOVE_ROCK_THROW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_EARTHQUAKE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0}, + [MOVE_FISSURE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0}, + [MOVE_DIG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_TOXIC] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_CONFUSION] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_PSYCHIC] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1}, + [MOVE_HYPNOSIS] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_MEDITATE] = {1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_AGILITY] = {0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_QUICK_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_RAGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_TELEPORT] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_NIGHT_SHADE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_MIMIC] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_SCREECH] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_DOUBLE_TEAM] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_RECOVER] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_HARDEN] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_MINIMIZE] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SMOKESCREEN] = {0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_CONFUSE_RAY] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_WITHDRAW] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_DEFENSE_CURL] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_BARRIER] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_LIGHT_SCREEN] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_HAZE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_REFLECT] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_FOCUS_ENERGY] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_BIDE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_METRONOME] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0}, + [MOVE_MIRROR_MOVE] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0}, + [MOVE_SELF_DESTRUCT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0}, + [MOVE_EGG_BOMB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0}, + [MOVE_LICK] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_SMOG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_SLUDGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_BONE_CLUB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_FIRE_BLAST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1}, + [MOVE_WATERFALL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_CLAMP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_SWIFT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SKULL_BASH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0}, + [MOVE_SPIKE_CANNON] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_CONSTRICT] = {0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_AMNESIA] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_KINESIS] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SOFT_BOILED] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_HI_JUMP_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_GLARE] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_DREAM_EATER] = {1, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0}, + [MOVE_POISON_GAS] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_BARRAGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_LEECH_LIFE] = {0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_LOVELY_KISS] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SKY_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1}, + [MOVE_TRANSFORM] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_BUBBLE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_DIZZY_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_SPORE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_FLASH] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_PSYWAVE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SPLASH] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_ACID_ARMOR] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_CRABHAMMER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, + [MOVE_EXPLOSION] = {0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 0}, + [MOVE_FURY_SWIPES] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_BONEMERANG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_REST] = {1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_ROCK_SLIDE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_HYPER_FANG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_SHARPEN] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_CONVERSION] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_TRI_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_SUPER_FANG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SLASH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_SUBSTITUTE] = {0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_STRUGGLE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0}, + [MOVE_SKETCH] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0}, + [MOVE_TRIPLE_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_THIEF] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_SPIDER_WEB] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_MIND_READER] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0}, + [MOVE_NIGHTMARE] = {1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_FLAME_WHEEL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_SNORE] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_CURSE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_FLAIL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_CONVERSION_2] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_AEROBLAST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0}, + [MOVE_COTTON_SPORE] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_REVERSAL] = {1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_SPITE] = {0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_POWDER_SNOW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_PROTECT] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0}, + [MOVE_MACH_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_SCARY_FACE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_FAINT_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SWEET_KISS] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_BELLY_DRUM] = {1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SLUDGE_BOMB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1}, + [MOVE_MUD_SLAP] = {0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_OCTAZOOKA] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_SPIKES] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_ZAP_CANNON] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 1, 1, 1}, + [MOVE_FORESIGHT] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_DESTINY_BOND] = {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, + [MOVE_PERISH_SONG] = {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, + [MOVE_ICY_WIND] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_DETECT] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0}, + [MOVE_BONE_RUSH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_LOCK_ON] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0}, + [MOVE_OUTRAGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1}, + [MOVE_SANDSTORM] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_GIGA_DRAIN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0}, + [MOVE_ENDURE] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_CHARM] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_ROLLOUT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_FALSE_SWIPE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_SWAGGER] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_MILK_DRINK] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SPARK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_FURY_CUTTER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_STEEL_WING] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_MEAN_LOOK] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0}, + [MOVE_ATTRACT] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_SLEEP_TALK] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0}, + [MOVE_HEAL_BELL] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, + [MOVE_RETURN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_PRESENT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0}, + [MOVE_FRUSTRATION] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_SAFEGUARD] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_PAIN_SPLIT] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_SACRED_FIRE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1}, + [MOVE_MAGNITUDE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_DYNAMIC_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1}, + [MOVE_MEGAHORN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, + [MOVE_DRAGON_BREATH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_BATON_PASS] = {1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_ENCORE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0}, + [MOVE_PURSUIT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_RAPID_SPIN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_SWEET_SCENT] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_IRON_TAIL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1}, + [MOVE_METAL_CLAW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_VITAL_THROW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_MORNING_SUN] = {1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, + [MOVE_SYNTHESIS] = {1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, + [MOVE_MOONLIGHT] = {1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, + [MOVE_HIDDEN_POWER] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_CROSS_CHOP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0}, + [MOVE_TWISTER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_RAIN_DANCE] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, + [MOVE_SUNNY_DAY] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, + [MOVE_CRUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_MIRROR_COAT] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_PSYCH_UP] = {0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_EXTREME_SPEED] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0}, + [MOVE_ANCIENT_POWER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1}, + [MOVE_SHADOW_BALL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_FUTURE_SIGHT] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_ROCK_SMASH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_WHIRLPOOL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_BEAT_UP] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_FAKE_OUT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_UPROAR] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_STOCKPILE] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SPIT_UP] = {1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0}, + [MOVE_SWALLOW] = {1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_HEAT_WAVE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1}, + [MOVE_HAIL] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_TORMENT] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_FLATTER] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_WILL_O_WISP] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_MEMENTO] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_FACADE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_FOCUS_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0}, + [MOVE_SMELLING_SALT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_FOLLOW_ME] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_NATURE_POWER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_CHARGE] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_TAUNT] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_HELPING_HAND] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_TRICK] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_ROLE_PLAY] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_WISH] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_ASSIST] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0}, + [MOVE_INGRAIN] = {1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_SUPERPOWER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 1, 0}, + [MOVE_MAGIC_COAT] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0}, + [MOVE_RECYCLE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_REVENGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 0}, + [MOVE_BRICK_BREAK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_YAWN] = {1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_KNOCK_OFF] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_ENDEAVOR] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0}, + [MOVE_ERUPTION] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0}, + [MOVE_SKILL_SWAP] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_IMPRISON] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0}, + [MOVE_REFRESH] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_GRUDGE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0}, + [MOVE_SNATCH] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0}, + [MOVE_SECRET_POWER] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_DIVE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_ARM_THRUST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_CAMOUFLAGE] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_TAIL_GLOW] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_LUSTER_PURGE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1}, + [MOVE_MIST_BALL] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1}, + [MOVE_FEATHER_DANCE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_TEETER_DANCE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_BLAZE_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_MUD_SPORT] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_ICE_BALL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_NEEDLE_ARM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_SLACK_OFF] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_HYPER_VOICE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0}, + [MOVE_POISON_FANG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_CRUSH_CLAW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_BLAST_BURN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0}, + [MOVE_HYDRO_CANNON] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0}, + [MOVE_METEOR_MASH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1}, + [MOVE_ASTONISH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_WEATHER_BALL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_AROMATHERAPY] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, + [MOVE_FAKE_TEARS] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_AIR_CUTTER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_OVERHEAT] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1}, + [MOVE_ODOR_SLEUTH] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_ROCK_TOMB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_SILVER_WIND] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1}, + [MOVE_METAL_SOUND] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_GRASS_WHISTLE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_TICKLE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_COSMIC_POWER] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_WATER_SPOUT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0}, + [MOVE_SIGNAL_BEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_SHADOW_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_EXTRASENSORY] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_SKY_UPPERCUT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SAND_TOMB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_SHEER_COLD] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0}, + [MOVE_MUDDY_WATER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1}, + [MOVE_BULLET_SEED] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_AERIAL_ACE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_ICICLE_SPEAR] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_IRON_DEFENSE] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_BLOCK] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0}, + [MOVE_HOWL] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_DRAGON_CLAW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_FRENZY_PLANT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0}, + [MOVE_BULK_UP] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_BOUNCE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1}, + [MOVE_MUD_SHOT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_POISON_TAIL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_COVET] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_VOLT_TACKLE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 0, 0}, + [MOVE_MAGICAL_LEAF] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_WATER_SPORT] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_CALM_MIND] = {1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_LEAF_BLADE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_DRAGON_DANCE] = {1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_ROCK_BLAST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SHOCK_WAVE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_WATER_PULSE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_DOOM_DESIRE] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0}, + [MOVE_PSYCHO_BOOST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1}, +}; + // code void sub_818E9AC(void) { @@ -2622,11 +2984,11 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) for (k = 0; k < DOME_TOURNAMENT_TRAINERS_COUNT; k++) { if (trainerId == TRAINER_FRONTIER_BRAIN) - allocatedArray[k] += gUnknown_0860B358[sub_81A5060(i, j)][k]; + allocatedArray[k] += sMovePoints[sub_81A5060(i, j)][k]; else if (trainerId == TRAINER_PLAYER) - allocatedArray[k] += gUnknown_0860B358[gSaveBlock2Ptr->frontier.field_EFC[i].moves[j]][k]; + allocatedArray[k] += sMovePoints[gSaveBlock2Ptr->frontier.field_EFC[i].moves[j]][k]; else - allocatedArray[k] += gUnknown_0860B358[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].moves[j]][k]; + allocatedArray[k] += sMovePoints[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].moves[j]][k]; } } } @@ -2826,3 +3188,65 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) AddTextPrinter(&textPrinter, 0, NULL); Free(allocatedArray); } + +s32 sub_8192F08(u8 arg0, u8 *arg1) +{ + s32 i; + u8 tournamentId; + s32 retVal = 0; + s32 count = 0; + + for (i = gUnknown_0860D3C4[arg0][0]; i < gUnknown_0860D3C4[arg0][0] + gUnknown_0860D3C4[arg0][1]; i++) + { + tournamentId = gUnknown_0860D3B4[i]; + if (!gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].unk1) + { + arg1[count] = tournamentId; + if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId == TRAINER_PLAYER) + StringCopy(gStringVar1, gSaveBlock2Ptr->playerName); + else if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId == TRAINER_FRONTIER_BRAIN) + CopyDomeBrainTrainerName(gStringVar1); + else + CopyDomeOpponentName(gStringVar1, gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId); + count++; + } + } + + if (count == 2) + return 0; + + for (i = gUnknown_0860D3C4[arg0][0]; i < gUnknown_0860D3C4[arg0][0] + gUnknown_0860D3C4[arg0][1]; i++) + { + tournamentId = gUnknown_0860D3B4[i]; + if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].unk1 + && gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].unk2 >= gUnknown_0860D3C4[arg0][2]) + { + arg1[count] = tournamentId; + count++; + if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].unk2 == gUnknown_0860D3C4[arg0][2]) + { + StringCopy(gStringVar2, gMoveNames[gSaveBlock2Ptr->frontier.field_EC0[tournamentId]]); + retVal = gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].unk3 * 2; + if (gSaveBlock2Ptr->frontier.field_EC0[tournamentId] == 0 && gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].unk3 == 0) + retVal = 4; + } + else + { + if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId == TRAINER_PLAYER) + StringCopy(gStringVar1, gSaveBlock2Ptr->playerName); + else if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId == TRAINER_FRONTIER_BRAIN) + CopyDomeBrainTrainerName(gStringVar1); + else + CopyDomeOpponentName(gStringVar1, gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId); + } + } + + if (count == 2) + break; + } + + if (arg0 == 14) + return retVal + 2; + else + return retVal + 1; +} -- cgit v1.2.3 From a12b69eae1d24168e0135b42c766b3b5d64d7007 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 20 Aug 2018 22:56:05 +0200 Subject: DisplayMatchInfoOnCard decompiled --- asm/battle_frontier_1.s | 853 ------------------------------------------------ asm/battle_frontier_2.s | 2 +- src/battle_frontier_1.c | 372 ++++++++++++++++----- 3 files changed, 298 insertions(+), 929 deletions(-) diff --git a/asm/battle_frontier_1.s b/asm/battle_frontier_1.s index 1aa100d79..a68dbf329 100644 --- a/asm/battle_frontier_1.s +++ b/asm/battle_frontier_1.s @@ -5,859 +5,6 @@ .text - thumb_func_start sub_819314C -sub_819314C: @ 819314C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x80 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x34] - lsls r1, 24 - lsrs r6, r1, 24 - movs r0, 0 - str r0, [sp, 0x3C] - movs r7, 0 - movs r1, 0 - str r1, [sp, 0x40] - movs r2, 0 - str r2, [sp, 0x44] - mov r9, r2 - movs r0, 0x1 - ldr r3, [sp, 0x34] - ands r0, r3 - cmp r0, 0 - beq _08193186 - movs r7, 0x8 - str r7, [sp, 0x3C] - movs r7, 0x9 - movs r0, 0x2 - mov r9, r0 -_08193186: - movs r0, 0x2 - ldr r1, [sp, 0x34] - ands r0, r1 - cmp r0, 0 - beq _08193196 - movs r2, 0x80 - lsls r2, 1 - str r2, [sp, 0x40] -_08193196: - movs r0, 0x4 - ldr r3, [sp, 0x34] - ands r0, r3 - cmp r0, 0 - beq _081931A4 - movs r0, 0xA0 - str r0, [sp, 0x44] -_081931A4: - movs r0, 0x8 - ldr r1, [sp, 0x34] - ands r0, r1 - cmp r0, 0 - beq _081931B2 - ldr r2, =0xffffff00 - str r2, [sp, 0x40] -_081931B2: - movs r0, 0x10 - ldr r3, [sp, 0x34] - ands r0, r3 - cmp r0, 0 - beq _081931C2 - movs r0, 0xA0 - negs r0, r0 - str r0, [sp, 0x44] -_081931C2: - ldr r4, =gUnknown_0203CD78 - ldr r1, [r4] - adds r1, 0x11 - adds r0, r6, 0 - bl sub_8192F08 - str r0, [sp, 0x38] - movs r5, 0 - mov r1, sp - adds r1, 0x1C - str r1, [sp, 0x48] - mov r2, sp - adds r2, 0x24 - str r2, [sp, 0x4C] - lsls r1, r6, 1 - mov r3, sp - adds r3, 0x2C - str r3, [sp, 0x50] - ldr r0, [sp, 0x40] - adds r0, 0x30 - mov r8, r0 - ldr r2, [sp, 0x44] - adds r2, 0x58 - str r2, [sp, 0x78] - movs r3, 0xC - add r3, r9 - mov r10, r3 - ldr r0, [sp, 0x40] - adds r0, 0xC0 - str r0, [sp, 0x7C] - mov r2, r9 - adds r2, 0xD - str r2, [sp, 0x74] - ldr r3, [sp, 0x3C] - adds r3, 0x1 - mov r9, r3 - ldr r0, [sp, 0x3C] - adds r0, 0x2 - str r0, [sp, 0x54] - ldr r2, [sp, 0x3C] - adds r2, 0x5 - str r2, [sp, 0x5C] - adds r3, r7, 0 - adds r3, 0x8 - str r3, [sp, 0x6C] - adds r0, r7, 0x6 - str r0, [sp, 0x64] - adds r2, r7, 0x7 - str r2, [sp, 0x68] - lsls r3, r6, 2 - str r3, [sp, 0x58] - adds r0, r7, 0x5 - str r0, [sp, 0x60] - ldr r0, [r4] - adds r0, 0x11 - mov r12, r0 - ldr r0, =gSaveBlock2Ptr - ldr r4, [r0] - ldr r0, =gUnknown_0860D3C6 - movs r3, 0 - adds r1, r6 - adds r1, r0 - ldrb r6, [r1] -_08193240: - ldr r1, [sp, 0x48] - adds r2, r3, r1 - mov r7, r12 - adds r0, r7, r5 - ldrb r0, [r0] - str r0, [r2] - ldr r7, [sp, 0x4C] - adds r1, r3, r7 - lsls r0, 2 - adds r0, r4, r0 - ldr r7, =0x00000d24 - adds r0, r7 - ldrh r0, [r0] - lsls r0, 22 - lsrs r0, 22 - str r0, [r1] - ldr r0, [r2] - lsls r0, 2 - adds r0, r4, r0 - ldr r1, =0x00000d25 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 27 - lsrs r0, 30 - cmp r0, r6 - bhi _0819329C - lsls r0, r1, 29 - cmp r0, 0 - bge _0819329C - ldr r2, [sp, 0x50] - adds r1, r3, r2 - movs r0, 0x1 - b _081932A2 - .pool -_0819329C: - ldr r7, [sp, 0x50] - adds r1, r3, r7 - movs r0, 0 -_081932A2: - str r0, [r1] - adds r3, 0x4 - adds r5, 0x1 - cmp r5, 0x1 - ble _08193240 - ldr r1, [sp, 0x24] - ldr r0, =0x000003ff - cmp r1, r0 - bne _081932D4 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldrb r0, [r0, 0x8] - bl PlayerGenderToFrontTrainerPicId - lsls r0, 16 - lsrs r0, 16 - mov r2, r8 - ldr r3, [sp, 0x78] - mov r1, r10 - str r1, [sp] - b _081932F8 - .pool -_081932D4: - ldr r0, =0x000003fe - cmp r1, r0 - bne _081932E4 - bl GetDomeBrainTrainerPicId - b _081932EC - .pool -_081932E4: - lsls r0, r1, 16 - lsrs r0, 16 - bl GetFrontierTrainerFrontSpriteId -_081932EC: - lsls r0, 24 - lsrs r0, 24 - mov r2, r8 - ldr r3, [sp, 0x78] - mov r7, r10 - str r7, [sp] -_081932F8: - ldr r1, =0x0000ffff - str r1, [sp, 0x4] - movs r1, 0x1 - bl CreateTrainerPicSprite - ldr r1, =gUnknown_0203CD78 - ldr r1, [r1] - ldr r2, [sp, 0x3C] - adds r1, r2 - strb r0, [r1] - movs r0, 0x1E - ldr r3, [sp, 0x34] - ands r0, r3 - cmp r0, 0 - beq _08193334 - ldr r2, =gSprites - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - ldr r7, [sp, 0x3C] - adds r0, r7 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] -_08193334: - ldr r0, [sp, 0x2C] - cmp r0, 0 - beq _0819335A - ldr r2, =gSprites - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - ldr r1, [sp, 0x3C] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r2, [r0, 0x5] - movs r1, 0xF - ands r1, r2 - movs r2, 0x30 - orrs r1, r2 - strb r1, [r0, 0x5] -_0819335A: - ldr r2, [sp, 0x4C] - ldr r1, [r2, 0x4] - ldr r0, =0x000003ff - cmp r1, r0 - bne _08193388 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldrb r0, [r0, 0x8] - bl PlayerGenderToFrontTrainerPicId - lsls r0, 16 - lsrs r0, 16 - b _081933B0 - .pool -_08193388: - ldr r0, =0x000003fe - cmp r1, r0 - bne _081933A4 - bl GetDomeBrainTrainerPicId - lsls r0, 24 - lsrs r0, 24 - ldr r2, [sp, 0x7C] - ldr r3, [sp, 0x78] - ldr r1, [sp, 0x74] - str r1, [sp] - b _081933B8 - .pool -_081933A4: - lsls r0, r1, 16 - lsrs r0, 16 - bl GetFrontierTrainerFrontSpriteId - lsls r0, 24 - lsrs r0, 24 -_081933B0: - ldr r2, [sp, 0x7C] - ldr r3, [sp, 0x78] - ldr r7, [sp, 0x74] - str r7, [sp] -_081933B8: - ldr r1, =0x0000ffff - str r1, [sp, 0x4] - movs r1, 0x1 - bl CreateTrainerPicSprite - ldr r1, =gUnknown_0203CD78 - ldr r1, [r1] - add r1, r9 - strb r0, [r1] - movs r0, 0x1E - ldr r1, [sp, 0x34] - ands r0, r1 - cmp r0, 0 - beq _081933F0 - ldr r2, =gSprites - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - add r0, r9 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] -_081933F0: - ldr r2, [sp, 0x50] - ldr r0, [r2, 0x4] - cmp r0, 0 - beq _08193416 - ldr r2, =gSprites - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - add r0, r9 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r2, [r0, 0x5] - movs r1, 0xF - ands r1, r2 - movs r2, 0x30 - orrs r1, r2 - strb r1, [r0, 0x5] -_08193416: - movs r5, 0 - ldr r3, [sp, 0x38] - lsls r3, 2 - str r3, [sp, 0x70] - mov r8, r5 - ldr r6, =gUnknown_0203CD78 - ldr r7, =gSprites - ldr r4, [sp, 0x54] - mov r9, r5 - movs r0, 0x1 - mov r10, r0 -_0819342C: - ldr r1, [sp, 0x24] - ldr r0, =0x000003ff - cmp r1, r0 - bne _08193464 - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r1, [sp, 0x1C] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 1 - add r0, r9 - ldr r1, =0x00000d64 - adds r2, r1 - adds r2, r0 - ldrh r0, [r2] - b _081934B0 - .pool -_08193464: - ldr r0, =0x000003fe - cmp r1, r0 - bne _08193490 - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r1, [sp, 0x1C] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 1 - add r0, r9 - ldr r1, =0x00000d64 - adds r2, r1 - adds r2, r0 - ldrh r0, [r2] - b _081934B0 - .pool -_08193490: - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r1, [sp, 0x1C] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 1 - add r0, r9 - ldr r1, =0x00000d64 - adds r2, r1 - adds r2, r0 - ldrh r1, [r2] - ldr r0, =gFacilityTrainerMons - ldr r0, [r0] - lsls r1, 4 - adds r1, r0 - ldrh r0, [r1] -_081934B0: - ldr r1, =gUnknown_0860D3A8 - adds r1, r5, r1 - ldrb r2, [r1] - ldr r3, [sp, 0x40] - orrs r2, r3 - ldr r1, =gUnknown_0860D3AB - adds r1, r5, r1 - ldrb r3, [r1] - ldr r1, [sp, 0x44] - adds r3, r1 - mov r1, r8 - str r1, [sp] - str r1, [sp, 0x4] - mov r1, r10 - str r1, [sp, 0x8] - ldr r1, =sub_8190938 - bl CreateMonIcon - ldr r1, [r6] - adds r1, r4 - strb r0, [r1] - ldr r0, [r6] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrb r1, [r0, 0x5] - movs r3, 0xD - negs r3, r3 - adds r2, r3, 0 - ands r1, r2 - strb r1, [r0, 0x5] - movs r0, 0x1E - ldr r1, [sp, 0x34] - ands r0, r1 - cmp r0, 0 - beq _08193516 - ldr r0, [r6] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] -_08193516: - ldr r0, [sp, 0x2C] - cmp r0, 0 - beq _08193548 - ldr r0, [r6] - adds r0, r4 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r7 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - movs r2, 0x30 - orrs r0, r2 - strb r0, [r1, 0x5] - ldr r0, [r6] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - mov r2, r10 - strh r2, [r0, 0x34] -_08193548: - adds r4, 0x1 - movs r3, 0x2 - add r9, r3 - adds r5, 0x1 - cmp r5, 0x2 - bgt _08193556 - b _0819342C -_08193556: - movs r5, 0 - ldr r6, =gUnknown_0203CD78 - ldr r7, =gSprites - mov r8, r7 - ldr r4, [sp, 0x5C] - mov r9, r5 - movs r7, 0 -_08193564: - ldr r0, [sp, 0x4C] - ldr r1, [r0, 0x4] - ldr r0, =0x000003ff - cmp r1, r0 - bne _081935AC - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r3, [sp, 0x48] - ldr r1, [r3, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 1 - add r0, r9 - ldr r1, =0x00000d64 - adds r2, r1 - adds r2, r0 - ldrh r0, [r2] - b _081935FA - .pool -_081935AC: - ldr r0, =0x000003fe - cmp r1, r0 - bne _081935D8 - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r0, [sp, 0x48] - ldr r1, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 1 - add r0, r9 - ldr r1, =0x00000d64 - adds r2, r1 - adds r2, r0 - ldrh r0, [r2] - b _081935FA - .pool -_081935D8: - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r0, [sp, 0x48] - ldr r1, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 1 - add r0, r9 - ldr r1, =0x00000d64 - adds r2, r1 - adds r2, r0 - ldrh r1, [r2] - ldr r0, =gFacilityTrainerMons - ldr r0, [r0] - lsls r1, 4 - adds r1, r0 - ldrh r0, [r1] -_081935FA: - ldr r1, =gUnknown_0860D3AE - adds r1, r5, r1 - ldrb r2, [r1] - ldr r3, [sp, 0x40] - orrs r2, r3 - ldr r1, =gUnknown_0860D3B1 - adds r1, r5, r1 - ldrb r3, [r1] - ldr r1, [sp, 0x44] - adds r3, r1 - str r7, [sp] - str r7, [sp, 0x4] - movs r1, 0x1 - str r1, [sp, 0x8] - ldr r1, =sub_8190938 - bl CreateMonIcon - ldr r1, [r6] - adds r1, r4 - strb r0, [r1] - ldr r0, [r6] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r8 - ldrb r1, [r0, 0x5] - movs r3, 0xD - negs r3, r3 - adds r2, r3, 0 - ands r1, r2 - strb r1, [r0, 0x5] - movs r0, 0x1E - ldr r1, [sp, 0x34] - ands r0, r1 - cmp r0, 0 - beq _0819365E - ldr r0, [r6] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r8 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] -_0819365E: - ldr r2, [sp, 0x50] - ldr r0, [r2, 0x4] - cmp r0, 0 - beq _08193692 - ldr r0, [r6] - adds r0, r4 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - add r1, r8 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - movs r2, 0x30 - orrs r0, r2 - strb r0, [r1, 0x5] - ldr r0, [r6] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r8 - movs r1, 0x1 - strh r1, [r0, 0x34] -_08193692: - adds r4, 0x1 - movs r3, 0x2 - add r9, r3 - adds r5, 0x1 - cmp r5, 0x2 - bgt _081936A0 - b _08193564 -_081936A0: - add r0, sp, 0xC - movs r5, 0 - strb r5, [r0, 0x6] - adds r1, r0, 0 - movs r0, 0x2 - strb r0, [r1, 0x7] - adds r0, r1, 0 - ldrb r0, [r0, 0x6] - strb r0, [r1, 0x8] - adds r0, r1, 0 - ldrb r0, [r0, 0x7] - strb r0, [r1, 0x9] - adds r0, r1, 0 - strb r5, [r0, 0xA] - strb r5, [r0, 0xB] - adds r3, r0, 0 - ldrb r2, [r3, 0xC] - movs r1, 0x10 - negs r1, r1 - adds r0, r1, 0 - ands r0, r2 - strb r0, [r3, 0xC] - adds r2, r3, 0 - movs r0, 0xE0 - strb r0, [r2, 0xC] - ldrb r0, [r2, 0xD] - ands r1, r0 - strb r1, [r2, 0xD] - adds r1, r2, 0 - movs r0, 0xD0 - strb r0, [r1, 0xD] - ldr r4, =gStringVar4 - ldr r0, =gBattleDomeWinStringsPointers - ldr r7, [sp, 0x70] - adds r0, r7, r0 - ldr r1, [r0] - adds r0, r4, 0 - bl StringExpandPlaceholders - str r4, [sp, 0xC] - add r0, sp, 0xC - add r1, sp, 0x6C - ldrb r1, [r1] - strb r1, [r0, 0x4] - adds r1, r0, 0 - movs r0, 0x1 - strb r0, [r1, 0x5] - ldr r4, [sp, 0x6C] - adds r0, r4, 0 - bl PutWindowTilemap - adds r0, r4, 0 - movs r1, 0x3 - bl CopyWindowToVram - add r0, sp, 0xC - strb r5, [r0, 0x8] - adds r1, r0, 0 - strb r5, [r0, 0x7] - strb r5, [r1, 0x9] - movs r1, 0 - movs r2, 0 - bl AddTextPrinter - ldr r1, [sp, 0x24] - ldr r0, =0x000003ff - cmp r1, r0 - bne _0819375C - ldr r0, =gStringVar1 - ldr r1, =gSaveBlock2Ptr - ldr r1, [r1] - bl StringCopy - b _0819377E - .pool -_0819375C: - ldr r0, =0x000003fe - cmp r1, r0 - bne _08193774 - ldr r0, =gStringVar1 - bl CopyDomeBrainTrainerName - b _0819377E - .pool -_08193774: - ldr r0, =gStringVar1 - lsls r1, 16 - lsrs r1, 16 - bl CopyDomeOpponentName -_0819377E: - add r0, sp, 0xC - movs r4, 0x2 - strb r4, [r0, 0x5] - strb r4, [r0, 0xA] - ldr r5, =gStringVar1 - str r5, [sp, 0xC] - add r2, sp, 0x64 - ldrb r2, [r2] - strb r2, [r0, 0x4] - ldrb r0, [r0, 0x5] - ldr r1, [sp, 0xC] - add r2, sp, 0xC - ldrb r3, [r2, 0xA] - movs r2, 0x40 - bl GetStringCenterAlignXOffsetWithLetterSpacing - add r1, sp, 0xC - strb r0, [r1, 0x8] - adds r0, r1, 0 - strb r4, [r0, 0x7] - strb r4, [r1, 0x9] - ldr r4, [sp, 0x64] - adds r0, r4, 0 - bl PutWindowTilemap - adds r0, r4, 0 - movs r1, 0x3 - bl CopyWindowToVram - add r0, sp, 0xC - movs r1, 0 - movs r2, 0 - bl AddTextPrinter - ldr r3, [sp, 0x4C] - ldr r1, [r3, 0x4] - ldr r0, =0x000003ff - cmp r1, r0 - bne _081937E4 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - adds r0, r5, 0 - bl StringCopy - b _08193802 - .pool -_081937E4: - ldr r0, =0x000003fe - cmp r1, r0 - bne _081937F8 - adds r0, r5, 0 - bl CopyDomeBrainTrainerName - b _08193802 - .pool -_081937F8: - lsls r1, 16 - lsrs r1, 16 - adds r0, r5, 0 - bl CopyDomeOpponentName -_08193802: - ldr r0, =gStringVar1 - str r0, [sp, 0xC] - add r0, sp, 0xC - movs r6, 0 - add r7, sp, 0x68 - ldrb r7, [r7] - strb r7, [r0, 0x4] - ldrb r0, [r0, 0x5] - ldr r1, [sp, 0xC] - add r2, sp, 0xC - ldrb r3, [r2, 0xA] - movs r2, 0x40 - bl GetStringCenterAlignXOffsetWithLetterSpacing - add r1, sp, 0xC - strb r0, [r1, 0x8] - adds r0, r1, 0 - movs r5, 0x2 - strb r5, [r0, 0x7] - strb r5, [r1, 0x9] - ldr r4, [sp, 0x68] - adds r0, r4, 0 - bl PutWindowTilemap - adds r0, r4, 0 - movs r1, 0x3 - bl CopyWindowToVram - add r0, sp, 0xC - movs r1, 0 - movs r2, 0 - bl AddTextPrinter - add r0, sp, 0xC - strb r6, [r0, 0xA] - ldr r0, =gBattleDomeMatchNumberPointers - ldr r1, [sp, 0x58] - adds r0, r1, r0 - ldr r0, [r0] - str r0, [sp, 0xC] - add r0, sp, 0xC - add r2, sp, 0x60 - ldrb r2, [r2] - strb r2, [r0, 0x4] - ldrb r0, [r0, 0x5] - ldr r1, [sp, 0xC] - add r2, sp, 0xC - ldrb r3, [r2, 0xA] - movs r2, 0xA0 - bl GetStringCenterAlignXOffsetWithLetterSpacing - add r1, sp, 0xC - strb r0, [r1, 0x8] - adds r0, r1, 0 - strb r5, [r0, 0x7] - strb r5, [r1, 0x9] - ldr r4, [sp, 0x60] - adds r0, r4, 0 - bl PutWindowTilemap - adds r0, r4, 0 - movs r1, 0x3 - bl CopyWindowToVram - add r0, sp, 0xC - movs r1, 0 - movs r2, 0 - bl AddTextPrinter - add sp, 0x80 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_819314C - thumb_func_start sub_81938A4 sub_81938A4: @ 81938A4 push {lr} diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s index ad7975875..7d17f5c6c 100644 --- a/asm/battle_frontier_2.s +++ b/asm/battle_frontier_2.s @@ -20049,7 +20049,7 @@ sub_81A4E04: @ 81A4E04 bl sub_81953A0 lsls r0, 16 lsrs r0, 16 - bl sub_818FC78 + bl GetTrainerMonCountInBits adds r4, r0, 0 b _081A4E46 .pool diff --git a/src/battle_frontier_1.c b/src/battle_frontier_1.c index 0c718ed74..ccead0845 100644 --- a/src/battle_frontier_1.c +++ b/src/battle_frontier_1.c @@ -105,9 +105,15 @@ extern const u8 gUnknown_0860C988[31][16]; extern const u8 gUnknown_0860D3F1[][2]; extern const u8 gUnknown_0860D3C4[][3]; extern const u8 gUnknown_0860D3B4[]; +extern const u8 gUnknown_0860D3A8[]; +extern const u8 gUnknown_0860D3AB[]; +extern const u8 gUnknown_0860D3AE[]; +extern const u8 gUnknown_0860D3B1[]; extern const u8 *const gBattleDomePotentialPointers[]; extern const u8 *const gBattleDomeOpponentStylePointers[]; extern const u8 *const gBattleDomeOpponentStatsPointers[]; +extern const u8 *const gBattleDomeWinStringsPointers[]; +extern const u8 *const gBattleDomeMatchNumberPointers[]; // gfx extern const u8 gUnknown_08D83D50[]; @@ -127,7 +133,7 @@ void SwapDomeTrainers(s32 id1, s32 id2, u16 *statsArray); void CalcDomeMonStats(u16 species, s32 level, s32 ivs, u8 evBits, u8 nature, s32 *stats); void CreateDomeTrainerMons(u16 tournamentTrainerId); u16 TrainerIdToTournamentId(u16 trainerId); -s32 sub_818FC78(u16 tournamentTrainerId); +s32 GetTrainerMonCountInBits(u16 tournamentTrainerId); s32 sub_818FCBC(u16 tournamentTrainerId, bool8 arg1); s32 sub_818FDB8(u16 tournamentTrainerId, bool8 arg1); s32 sub_818FFC0(s32 move, s32 species, s32 arg2); @@ -138,7 +144,7 @@ void sub_8190CD4(u8 taskId); void sub_8194220(u8 taskId); void sub_8194B54(void); void sub_8194B70(void); -void sub_819314C(u8, u8); +static void DrawMatchInfoOnCard(u8 flags, u8 matchNo); static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId); u8 sub_819221C(u8 taskId); s32 sub_8192F08(u8, u8*); @@ -979,7 +985,7 @@ void CreateDomeTrainerMons(u16 tournamentTrainerId) s32 i, bits; ZeroEnemyPartyMons(); - bits = sub_818FC78(tournamentTrainerId); + bits = GetTrainerMonCountInBits(tournamentTrainerId); otId = Random32(); if (Random() % 10 > 5) { @@ -1007,7 +1013,7 @@ void CreateDomeTrainerMons(u16 tournamentTrainerId) } } -s32 sub_818FC78(u16 tournamentTrainerId) +s32 GetTrainerMonCountInBits(u16 tournamentTrainerId) { s32 bits; if (Random() & 1) @@ -1695,7 +1701,7 @@ void sub_8190400(u8 taskId) gTasks[i].data[4] = r7; if (r9 == 2) { - sub_819314C(0, r5); + DrawMatchInfoOnCard(0, r5); gUnknown_0203CD78->unk_10 = 1; } else @@ -1730,7 +1736,11 @@ void sub_8190400(u8 taskId) } } -void sub_8190790(struct Sprite *sprite) +// Note: Card scrolling up means the current card goes down and another one appears from top. +// The same is true for scrolling left. +// That means that the sprite needs to move with the moving card in the opposite scrolling direction. + +static void SpriteCb_TrainerIconCardScrollUp(struct Sprite *sprite) { sprite->pos1.y += 4; if (sprite->data[0] != 0) @@ -1750,7 +1760,7 @@ void sub_8190790(struct Sprite *sprite) } } -void sub_81907F8(struct Sprite *sprite) +static void SpriteCb_TrainerIconCardScrollDown(struct Sprite *sprite) { sprite->pos1.y -= 4; if (sprite->data[0] != 0) @@ -1770,7 +1780,7 @@ void sub_81907F8(struct Sprite *sprite) } } -void sub_8190860(struct Sprite *sprite) +static void SpriteCb_TrainerIconCardScrollLeft(struct Sprite *sprite) { sprite->pos1.x += 4; if (sprite->data[0] != 0) @@ -1790,7 +1800,7 @@ void sub_8190860(struct Sprite *sprite) } } -void sub_81908CC(struct Sprite *sprite) +static void SpriteCb_TrainerIconCardScrollRight(struct Sprite *sprite) { sprite->pos1.x -= 4; if (sprite->data[0] != 0) @@ -1810,15 +1820,17 @@ void sub_81908CC(struct Sprite *sprite) } } -void sub_8190938(struct Sprite *sprite) +#define sMonIconStill data[3] + +static void SpriteCb_MonIcon(struct Sprite *sprite) { - if (!sprite->data[3]) + if (!sprite->sMonIconStill) UpdateMonIconFrame(sprite); } -void sub_8190950(struct Sprite *sprite) +static void SpriteCb_MonIconCardScrollUp(struct Sprite *sprite) { - if (!sprite->data[3]) + if (!sprite->sMonIconStill) UpdateMonIconFrame(sprite); sprite->pos1.y += 4; if (sprite->data[0] != 0) @@ -1826,7 +1838,7 @@ void sub_8190950(struct Sprite *sprite) if (sprite->pos1.y >= -16) sprite->invisible = 0; if (++sprite->data[1] == 40) - sprite->callback = sub_8190938; + sprite->callback = SpriteCb_MonIcon; } else { @@ -1838,9 +1850,9 @@ void sub_8190950(struct Sprite *sprite) } } -void sub_81909CC(struct Sprite *sprite) +static void SpriteCb_MonIconCardScrollDown(struct Sprite *sprite) { - if (!sprite->data[3]) + if (!sprite->sMonIconStill) UpdateMonIconFrame(sprite); sprite->pos1.y -= 4; if (sprite->data[0] != 0) @@ -1848,7 +1860,7 @@ void sub_81909CC(struct Sprite *sprite) if (sprite->pos1.y <= 176) sprite->invisible = 0; if (++sprite->data[1] == 40) - sprite->callback = sub_8190938; + sprite->callback = SpriteCb_MonIcon; } else { @@ -1860,9 +1872,9 @@ void sub_81909CC(struct Sprite *sprite) } } -void sub_8190A48(struct Sprite *sprite) +static void SpriteCb_MonIconCardScrollLeft(struct Sprite *sprite) { - if (!sprite->data[3]) + if (!sprite->sMonIconStill) UpdateMonIconFrame(sprite); sprite->pos1.x += 4; if (sprite->data[0] != 0) @@ -1870,7 +1882,7 @@ void sub_8190A48(struct Sprite *sprite) if (sprite->pos1.x >= -16) sprite->invisible = 0; if (++sprite->data[1] == 64) - sprite->callback = sub_8190938; + sprite->callback = SpriteCb_MonIcon; } else { @@ -1882,9 +1894,9 @@ void sub_8190A48(struct Sprite *sprite) } } -void sub_8190AC4(struct Sprite *sprite) +static void SpriteCb_MonIconCardScrollRight(struct Sprite *sprite) { - if (!sprite->data[3]) + if (!sprite->sMonIconStill) UpdateMonIconFrame(sprite); sprite->pos1.x -= 4; if (sprite->data[0] != 0) @@ -1892,7 +1904,7 @@ void sub_8190AC4(struct Sprite *sprite) if (sprite->pos1.x <= 256) sprite->invisible = 0; if (++sprite->data[1] == 64) - sprite->callback = sub_8190938; + sprite->callback = SpriteCb_MonIcon; } else { @@ -2006,10 +2018,11 @@ void sub_8190C6C(struct Sprite *sprite) void sub_8190CD4(u8 taskId) { s32 i; - s32 var; + s32 windowId = 0; s32 r9 = gTasks[taskId].data[3]; s32 taskId2 = gTasks[taskId].data[4]; - s32 trainerTournamentId, arg2; + s32 trainerTournamentId = 0; + s32 matchNo = 0; switch (gTasks[taskId].data[0]) { @@ -2035,11 +2048,11 @@ void sub_8190CD4(u8 taskId) case 1 ... 8: gTasks[taskId].data[5] = i; if (gTasks[taskId].data[2] != 0) - var = 9; + windowId = 9; else - var = 0; + windowId = 0; - for (i = var; i < var + 9; i++) + for (i = windowId; i < windowId + 9; i++) { CopyWindowToVram(i, 2); FillWindowPixelBuffer(i, 0); @@ -2093,8 +2106,8 @@ void sub_8190CD4(u8 taskId) { if (gUnknown_0203CD78->unk_10 == 0) { - arg2 = gTasks[taskId2].data[1] - 16; - sub_8192F08(arg2, gUnknown_0203CD78->unk_11); + matchNo = gTasks[taskId2].data[1] - 16; + sub_8192F08(matchNo, gUnknown_0203CD78->unk_11); gBattle_BG2_X = 0; gBattle_BG2_Y = 320; trainerTournamentId = gUnknown_0203CD78->unk_11[0]; @@ -2102,8 +2115,8 @@ void sub_8190CD4(u8 taskId) } else if (gUnknown_0203CD78->unk_10 == 2) { - arg2 = gTasks[taskId2].data[1] - 16; - sub_8192F08(arg2, gUnknown_0203CD78->unk_11); + matchNo = gTasks[taskId2].data[1] - 16; + sub_8192F08(matchNo, gUnknown_0203CD78->unk_11); gBattle_BG2_X = 0; gBattle_BG2_Y = 320; trainerTournamentId = gUnknown_0203CD78->unk_11[1]; @@ -2113,8 +2126,8 @@ void sub_8190CD4(u8 taskId) { gBattle_BG2_X = 256; gBattle_BG2_Y = 160; - arg2 = gTasks[taskId2].data[1] - 16; - sub_819314C(gTasks[taskId].data[2] | 0x10, arg2); + matchNo = gTasks[taskId2].data[1] - 16; + DrawMatchInfoOnCard(gTasks[taskId].data[2] | 0x10, matchNo); } } @@ -2124,7 +2137,7 @@ void sub_8190CD4(u8 taskId) { if (gUnknown_0203CD78->arr[i] != 0xFF) { - gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190790; + gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_TrainerIconCardScrollUp; gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; @@ -2135,7 +2148,7 @@ void sub_8190CD4(u8 taskId) { if (gUnknown_0203CD78->arr[i] != 0xFF) { - gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190950; + gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_MonIconCardScrollUp; gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; @@ -2148,7 +2161,7 @@ void sub_8190CD4(u8 taskId) { if (gUnknown_0203CD78->arr[i] != 0xFF) { - gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190790; + gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_TrainerIconCardScrollUp; gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; @@ -2159,7 +2172,7 @@ void sub_8190CD4(u8 taskId) { if (gUnknown_0203CD78->arr[i] != 0xFF) { - gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190950; + gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_MonIconCardScrollUp; gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; @@ -2209,8 +2222,8 @@ void sub_8190CD4(u8 taskId) { if (gUnknown_0203CD78->unk_10 == 0) { - arg2 = gTasks[taskId2].data[1] - 16; - sub_8192F08(arg2, gUnknown_0203CD78->unk_11); + matchNo = gTasks[taskId2].data[1] - 16; + sub_8192F08(matchNo, gUnknown_0203CD78->unk_11); gBattle_BG2_X = 0; gBattle_BG2_Y = 160; trainerTournamentId = gUnknown_0203CD78->unk_11[0]; @@ -2218,8 +2231,8 @@ void sub_8190CD4(u8 taskId) } else if (gUnknown_0203CD78->unk_10 == 2) { - arg2 = gTasks[taskId2].data[1] - 16; - sub_8192F08(arg2, gUnknown_0203CD78->unk_11); + matchNo = gTasks[taskId2].data[1] - 16; + sub_8192F08(matchNo, gUnknown_0203CD78->unk_11); gBattle_BG2_X = 0; gBattle_BG2_Y = 160; trainerTournamentId = gUnknown_0203CD78->unk_11[1]; @@ -2229,8 +2242,8 @@ void sub_8190CD4(u8 taskId) { gBattle_BG2_X = 256; gBattle_BG2_Y = 0; - arg2 = gTasks[taskId2].data[1] - 16; - sub_819314C(gTasks[taskId].data[2] | 4, arg2); + matchNo = gTasks[taskId2].data[1] - 16; + DrawMatchInfoOnCard(gTasks[taskId].data[2] | 4, matchNo); } } @@ -2240,7 +2253,7 @@ void sub_8190CD4(u8 taskId) { if (gUnknown_0203CD78->arr[i] != 0xFF) { - gSprites[gUnknown_0203CD78->arr[i]].callback = sub_81907F8; + gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_TrainerIconCardScrollDown; gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; @@ -2251,7 +2264,7 @@ void sub_8190CD4(u8 taskId) { if (gUnknown_0203CD78->arr[i] != 0xFF) { - gSprites[gUnknown_0203CD78->arr[i]].callback = sub_81909CC; + gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_MonIconCardScrollDown; gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; @@ -2264,7 +2277,7 @@ void sub_8190CD4(u8 taskId) { if (gUnknown_0203CD78->arr[i] != 0xFF) { - gSprites[gUnknown_0203CD78->arr[i]].callback = sub_81907F8; + gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_TrainerIconCardScrollDown; gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; @@ -2275,7 +2288,7 @@ void sub_8190CD4(u8 taskId) { if (gUnknown_0203CD78->arr[i] != 0xFF) { - gSprites[gUnknown_0203CD78->arr[i]].callback = sub_81909CC; + gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_MonIconCardScrollDown; gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; @@ -2313,8 +2326,8 @@ void sub_8190CD4(u8 taskId) { gBattle_BG2_X = 256; gBattle_BG2_Y = 0; - trainerTournamentId = gUnknown_0860D15C[(gTasks[taskId2].data[1] * 4) + (gUnknown_0203CD78->unk_10 - 1)]; - sub_819314C(gTasks[taskId].data[2] | 8, trainerTournamentId); + matchNo = gUnknown_0860D15C[(gTasks[taskId2].data[1] * 4) + (gUnknown_0203CD78->unk_10 - 1)]; + DrawMatchInfoOnCard(gTasks[taskId].data[2] | 8, matchNo); } for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) @@ -2323,7 +2336,7 @@ void sub_8190CD4(u8 taskId) { if (gUnknown_0203CD78->arr[i] != 0xFF) { - gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190860; + gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft; gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; @@ -2334,7 +2347,7 @@ void sub_8190CD4(u8 taskId) { if (gUnknown_0203CD78->arr[i] != 0xFF) { - gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190A48; + gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_MonIconCardScrollLeft; gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; @@ -2347,7 +2360,7 @@ void sub_8190CD4(u8 taskId) { if (gUnknown_0203CD78->arr[i] != 0xFF) { - gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190860; + gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft; gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; @@ -2358,7 +2371,7 @@ void sub_8190CD4(u8 taskId) { if (gUnknown_0203CD78->arr[i] != 0xFF) { - gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190A48; + gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_MonIconCardScrollLeft; gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; @@ -2396,8 +2409,8 @@ void sub_8190CD4(u8 taskId) { gBattle_BG2_X = 0; gBattle_BG2_Y = 160; - arg2 = gTasks[taskId2].data[1] - 16; - sub_819314C(gTasks[taskId].data[2] | 8, arg2); + matchNo = gTasks[taskId2].data[1] - 16; + DrawMatchInfoOnCard(gTasks[taskId].data[2] | 8, matchNo); } for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) @@ -2406,7 +2419,7 @@ void sub_8190CD4(u8 taskId) { if (gUnknown_0203CD78->arr[i] != 0xFF) { - gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190860; + gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft; gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; @@ -2417,7 +2430,7 @@ void sub_8190CD4(u8 taskId) { if (gUnknown_0203CD78->arr[i] != 0xFF) { - gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190A48; + gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_MonIconCardScrollLeft; gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; @@ -2430,7 +2443,7 @@ void sub_8190CD4(u8 taskId) { if (gUnknown_0203CD78->arr[i] != 0xFF) { - gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190860; + gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft; gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; @@ -2441,7 +2454,7 @@ void sub_8190CD4(u8 taskId) { if (gUnknown_0203CD78->arr[i] != 0xFF) { - gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190A48; + gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_MonIconCardScrollLeft; gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; @@ -2478,8 +2491,8 @@ void sub_8190CD4(u8 taskId) gBattle_BG2_X = 0; gBattle_BG2_Y = 0; } - trainerTournamentId = gUnknown_0860D15C[(gUnknown_0203CD78->unk_10 - 1) + (gTasks[taskId2].data[1] * 4)]; - sub_819314C(gTasks[taskId].data[2] | 2, trainerTournamentId); + matchNo = gUnknown_0860D15C[(gUnknown_0203CD78->unk_10 - 1) + (gTasks[taskId2].data[1] * 4)]; + DrawMatchInfoOnCard(gTasks[taskId].data[2] | 2, matchNo); for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) { @@ -2487,7 +2500,7 @@ void sub_8190CD4(u8 taskId) { if (gUnknown_0203CD78->arr[i] != 0xFF) { - gSprites[gUnknown_0203CD78->arr[i]].callback = sub_81908CC; + gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight; gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; @@ -2498,7 +2511,7 @@ void sub_8190CD4(u8 taskId) { if (gUnknown_0203CD78->arr[i] != 0xFF) { - gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190AC4; + gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_MonIconCardScrollRight; gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; @@ -2511,7 +2524,7 @@ void sub_8190CD4(u8 taskId) { if (gUnknown_0203CD78->arr[i] != 0xFF) { - gSprites[gUnknown_0203CD78->arr[i]].callback = sub_81908CC; + gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight; gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; @@ -2522,7 +2535,7 @@ void sub_8190CD4(u8 taskId) { if (gUnknown_0203CD78->arr[i] != 0xFF) { - gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190AC4; + gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_MonIconCardScrollRight; gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; @@ -2560,8 +2573,8 @@ void sub_8190CD4(u8 taskId) { gBattle_BG2_X = 0; gBattle_BG2_Y = 160; - arg2 = gTasks[taskId2].data[1] - 16; - sub_819314C(gTasks[taskId].data[2] | 2, arg2); + matchNo = gTasks[taskId2].data[1] - 16; + DrawMatchInfoOnCard(gTasks[taskId].data[2] | 2, matchNo); } for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) @@ -2570,7 +2583,7 @@ void sub_8190CD4(u8 taskId) { if (gUnknown_0203CD78->arr[i] != 0xFF) { - gSprites[gUnknown_0203CD78->arr[i]].callback = sub_81908CC; + gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight; gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; @@ -2581,7 +2594,7 @@ void sub_8190CD4(u8 taskId) { if (gUnknown_0203CD78->arr[i] != 0xFF) { - gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190AC4; + gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_MonIconCardScrollRight; gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; @@ -2594,7 +2607,7 @@ void sub_8190CD4(u8 taskId) { if (gUnknown_0203CD78->arr[i] != 0xFF) { - gSprites[gUnknown_0203CD78->arr[i]].callback = sub_81908CC; + gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight; gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; @@ -2605,7 +2618,7 @@ void sub_8190CD4(u8 taskId) { if (gUnknown_0203CD78->arr[i] != 0xFF) { - gSprites[gUnknown_0203CD78->arr[i]].callback = sub_8190AC4; + gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_MonIconCardScrollRight; gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; @@ -2866,7 +2879,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) if (trainerId == TRAINER_PLAYER) { gUnknown_0203CD78->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i], - sub_8190938, + SpriteCb_MonIcon, x | gUnknown_0860D340[i], y + gUnknown_0860D343[i], 0, 0, TRUE); @@ -2875,7 +2888,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) else if (trainerId == TRAINER_FRONTIER_BRAIN) { gUnknown_0203CD78->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i], - sub_8190938, + SpriteCb_MonIcon, x | gUnknown_0860D340[i], y + gUnknown_0860D343[i], 0, 0, TRUE); @@ -2884,7 +2897,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) else { gUnknown_0203CD78->arr[2 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].species, - sub_8190938, + SpriteCb_MonIcon, x | gUnknown_0860D340[i], y + gUnknown_0860D343[i], 0, 0, TRUE); @@ -3250,3 +3263,212 @@ s32 sub_8192F08(u8 arg0, u8 *arg1) else return retVal + 1; } + +static void DrawMatchInfoOnCard(u8 flags, u8 matchNo) +{ + struct TextSubPrinter textPrinter; + s32 tournamentIds[2]; + s32 trainerIds[2]; + bool32 lost[2]; + s32 i; + s32 winStringId = 0; + s32 arrId = 0; + s32 windowId = 0; + s32 x = 0, y = 0; + u8 palSlot = 0; + + if (flags & 1) + arrId = 8, windowId = 9, palSlot = 2; + if (flags & 2) + x = 256; + if (flags & 4) + y = 160; + if (flags & 8) + x = -256; + if (flags & 0x10) + y = -160; + + // Copy trainers information to handy arrays. + winStringId = sub_8192F08(matchNo, gUnknown_0203CD78->unk_11); + for (i = 0; i < 2; i++) + { + tournamentIds[i] = gUnknown_0203CD78->unk_11[i]; + trainerIds[i] = gSaveBlock2Ptr->frontier.domeTrainers[tournamentIds[i]].trainerId; + if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentIds[i]].unk2 <= gUnknown_0860D3C4[matchNo][2] + && gSaveBlock2Ptr->frontier.domeTrainers[tournamentIds[i]].unk1) + lost[i] = TRUE; + else + lost[i] = FALSE; + } + + // Draw first trainer sprite. + if (trainerIds[0] == TRAINER_PLAYER) + gUnknown_0203CD78->arr[arrId] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), TRUE, x + 48, y + 88, palSlot + 12, 0xFFFF); + else if (trainerIds[0] == TRAINER_FRONTIER_BRAIN) + gUnknown_0203CD78->arr[arrId] = CreateTrainerPicSprite(GetDomeBrainTrainerPicId(), TRUE, x + 48, y + 88, palSlot + 12, 0xFFFF); + else + gUnknown_0203CD78->arr[arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerIds[0]), TRUE, x + 48, y + 88, palSlot + 12, 0xFFFF); + + if (flags & 0x1E) + gSprites[gUnknown_0203CD78->arr[arrId]].invisible = 1; + if (lost[0]) + gSprites[gUnknown_0203CD78->arr[arrId]].oam.paletteNum = 3; + + // Draw second trainer sprite. + if (trainerIds[1] == TRAINER_PLAYER) + gUnknown_0203CD78->arr[1 + arrId] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), TRUE, x + 192, y + 88, palSlot + 13, 0xFFFF); + else if (trainerIds[1] == TRAINER_FRONTIER_BRAIN) + gUnknown_0203CD78->arr[1 + arrId] = CreateTrainerPicSprite(GetDomeBrainTrainerPicId(), TRUE, x + 192, y + 88, palSlot + 13, 0xFFFF); + else + gUnknown_0203CD78->arr[1 + arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerIds[1]), TRUE, x + 192, y + 88, palSlot + 13, 0xFFFF); + + if (flags & 0x1E) + gSprites[gUnknown_0203CD78->arr[1 + arrId]].invisible = 1; + if (lost[1]) + gSprites[gUnknown_0203CD78->arr[1 + arrId]].oam.paletteNum = 3; + + // Draw first trainer's pokemon icons. + for (i = 0; i < 3; i++) + { + if (trainerIds[0] == TRAINER_PLAYER) + { + gUnknown_0203CD78->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[0]][i], + SpriteCb_MonIcon, + x | gUnknown_0860D3A8[i], + y + gUnknown_0860D3AB[i], + 0, 0, TRUE); + gSprites[gUnknown_0203CD78->arr[2 + i + arrId]].oam.priority = 0; + } + else if (trainerIds[0] == TRAINER_FRONTIER_BRAIN) + { + gUnknown_0203CD78->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[0]][i], + SpriteCb_MonIcon, + x | gUnknown_0860D3A8[i], + y + gUnknown_0860D3AB[i], + 0, 0, TRUE); + gSprites[gUnknown_0203CD78->arr[2 + i + arrId]].oam.priority = 0; + } + else + { + gUnknown_0203CD78->arr[2 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[0]][i]].species, + SpriteCb_MonIcon, + x | gUnknown_0860D3A8[i], + y + gUnknown_0860D3AB[i], + 0, 0, TRUE); + gSprites[gUnknown_0203CD78->arr[2 + i + arrId]].oam.priority = 0; + } + + if (flags & 0x1E) + gSprites[gUnknown_0203CD78->arr[2 + i + arrId]].invisible = 1; + if (lost[0]) + { + gSprites[gUnknown_0203CD78->arr[2 + i + arrId]].oam.paletteNum = 3; + gSprites[gUnknown_0203CD78->arr[2 + i + arrId]].sMonIconStill = TRUE; + } + } + + // Draw second trainer's pokemon icons. + for (i = 0; i < 3; i++) + { + if (trainerIds[1] == TRAINER_PLAYER) + { + gUnknown_0203CD78->arr[5 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[1]][i], + SpriteCb_MonIcon, + x | gUnknown_0860D3AE[i], + y + gUnknown_0860D3B1[i], + 0, 0, TRUE); + gSprites[gUnknown_0203CD78->arr[5 + i + arrId]].oam.priority = 0; + } + else if (trainerIds[1] == TRAINER_FRONTIER_BRAIN) + { + gUnknown_0203CD78->arr[5 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[1]][i], + SpriteCb_MonIcon, + x | gUnknown_0860D3AE[i], + y + gUnknown_0860D3B1[i], + 0, 0, TRUE); + gSprites[gUnknown_0203CD78->arr[5 + i + arrId]].oam.priority = 0; + } + else + { + gUnknown_0203CD78->arr[5 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[1]][i]].species, + SpriteCb_MonIcon, + x | gUnknown_0860D3AE[i], + y + gUnknown_0860D3B1[i], + 0, 0, TRUE); + gSprites[gUnknown_0203CD78->arr[5 + i + arrId]].oam.priority = 0; + } + + if (flags & 0x1E) + gSprites[gUnknown_0203CD78->arr[5 + i + arrId]].invisible = 1; + if (lost[1]) + { + gSprites[gUnknown_0203CD78->arr[5 + i + arrId]].oam.paletteNum = 3; + gSprites[gUnknown_0203CD78->arr[5 + i + arrId]].sMonIconStill = TRUE; + } + } + + // Print the win string (or 'Let the battle begin!' one). + textPrinter.x = 0; + textPrinter.y = 2; + textPrinter.currentX = textPrinter.x; + textPrinter.currentY = textPrinter.y; + textPrinter.letterSpacing = 0; + textPrinter.lineSpacing = 0; + textPrinter.fontColor_l = 0; + textPrinter.fgColor = 14; + textPrinter.bgColor = 0; + textPrinter.shadowColor = 13; + StringExpandPlaceholders(gStringVar4, gBattleDomeWinStringsPointers[winStringId]); + textPrinter.current_text_offset = gStringVar4; + textPrinter.windowId = windowId + 8; + textPrinter.fontId = 1; + PutWindowTilemap(windowId + 8); + CopyWindowToVram(windowId + 8, 3); + textPrinter.currentX = 0; + textPrinter.currentY = textPrinter.y = 0; + AddTextPrinter(&textPrinter, 0, NULL); + + // Print first trainer's name. + if (trainerIds[0] == TRAINER_PLAYER) + StringCopy(gStringVar1, gSaveBlock2Ptr->playerName); + else if (trainerIds[0] == TRAINER_FRONTIER_BRAIN) + CopyDomeBrainTrainerName(gStringVar1); + else + CopyDomeOpponentName(gStringVar1, trainerIds[0]); + + textPrinter.fontId = 2; + textPrinter.letterSpacing = 2; + textPrinter.current_text_offset = gStringVar1; + textPrinter.windowId = windowId + 6; + textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.current_text_offset, 0x40, textPrinter.letterSpacing); + textPrinter.currentY = textPrinter.y = 2; + PutWindowTilemap(windowId + 6); + CopyWindowToVram(windowId + 6, 3); + AddTextPrinter(&textPrinter, 0, NULL); + + // Print second trainer's name. + if (trainerIds[1] == TRAINER_PLAYER) + StringCopy(gStringVar1, gSaveBlock2Ptr->playerName); + else if (trainerIds[1] == TRAINER_FRONTIER_BRAIN) + CopyDomeBrainTrainerName(gStringVar1); + else + CopyDomeOpponentName(gStringVar1, trainerIds[1]); + + textPrinter.current_text_offset = gStringVar1; + textPrinter.windowId = windowId + 7; + textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.current_text_offset, 0x40, textPrinter.letterSpacing); + textPrinter.currentY = textPrinter.y = 2; + PutWindowTilemap(windowId + 7); + CopyWindowToVram(windowId + 7, 3); + AddTextPrinter(&textPrinter, 0, NULL); + + // Print match number. + textPrinter.letterSpacing = 0; + textPrinter.current_text_offset = gBattleDomeMatchNumberPointers[matchNo]; + textPrinter.windowId = windowId + 5; + textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.current_text_offset, 0xA0, textPrinter.letterSpacing); + textPrinter.currentY = textPrinter.y = 2; + PutWindowTilemap(windowId + 5); + CopyWindowToVram(windowId + 5, 3); + AddTextPrinter(&textPrinter, 0, NULL); +} -- cgit v1.2.3 From dea1de3fed1e47323dd148fa62225712fc0d52b2 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Tue, 21 Aug 2018 23:36:59 +0200 Subject: More battle dome --- asm/battle_frontier_1.s | 518 ------------------------------------------------ src/battle_frontier_1.c | 186 ++++++++++++++++- 2 files changed, 177 insertions(+), 527 deletions(-) diff --git a/asm/battle_frontier_1.s b/asm/battle_frontier_1.s index a68dbf329..c6866ebf0 100644 --- a/asm/battle_frontier_1.s +++ b/asm/battle_frontier_1.s @@ -5,525 +5,7 @@ .text - thumb_func_start sub_81938A4 -sub_81938A4: @ 81938A4 - push {lr} - ldr r0, =sub_8194220 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - movs r2, 0 - strh r2, [r1, 0x8] - strh r2, [r1, 0xA] - movs r0, 0x2 - strh r0, [r1, 0xC] - strh r2, [r1, 0x10] - ldr r0, =sub_8194B54 - bl SetMainCallback2 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81938A4 - - thumb_func_start sub_81938E0 -sub_81938E0: @ 81938E0 - push {r4,lr} - bl sub_8194D48 - ldr r4, =gSaveBlock2Ptr - ldr r2, [r4] - ldr r1, =0x00000d0a - adds r0, r2, r1 - ldrb r1, [r0] - subs r1, 0x1 - ldr r0, =0x00000ca9 - adds r2, r0 - movs r0, 0x3 - ands r1, r0 - ldrb r3, [r2] - movs r0, 0x4 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - ldr r0, [r4] - ldr r1, =0x00000cb2 - adds r0, r1 - movs r4, 0 - movs r1, 0x3 - strh r1, [r0] - ldr r0, =sub_8194220 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - strh r4, [r1, 0x8] - strh r4, [r1, 0xA] - movs r0, 0x2 - strh r0, [r1, 0xC] - movs r0, 0x1 - strh r0, [r1, 0x10] - ldr r0, =sub_8194B54 - bl SetMainCallback2 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81938E0 - - thumb_func_start sub_819395C -sub_819395C: @ 819395C - push {r4-r7,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - movs r2, 0xA - ldrsh r7, [r0, r2] - movs r2, 0x8 - ldrsh r0, [r0, r2] - adds r2, r1, 0 - cmp r0, 0x7 - bls _0819397E - b _08193BC2 -_0819397E: - lsls r0, 2 - ldr r1, =_08193990 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08193990: - .4byte _081939B0 - .4byte _08193A00 - .4byte _08193A20 - .4byte _08193AA8 - .4byte _08193BC2 - .4byte _08193B20 - .4byte _08193BC2 - .4byte _08193B84 -_081939B0: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - beq _081939C2 - b _08193BC2 -_081939C2: - movs r0, 0x1 - negs r0, r0 - str r1, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - movs r1, 0x1 - strh r1, [r0, 0x8] - lsls r0, r7, 4 - adds r0, r7 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - movs r1, 0x1 - bl StartSpriteAnim - b _08193BC2 - .pool -_08193A00: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _08193A0E - b _08193BC2 -_08193A0E: - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r2 - movs r1, 0x2 - strh r1, [r0, 0x8] - b _08193BC2 - .pool -_08193A20: - adds r0, r5, 0 - bl sub_8193BDC - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08193A30 - b _08193BC2 -_08193A30: - cmp r0, 0x1 - ble _08193A3C - cmp r0, 0x2 - beq _08193A60 - cmp r0, 0x3 - beq _08193A84 -_08193A3C: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - movs r1, 0x7 - strh r1, [r0, 0x8] - b _08193BC2 - .pool -_08193A60: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - movs r1, 0x3 - strh r1, [r0, 0x8] - b _08193BC2 - .pool -_08193A84: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - movs r1, 0x5 - strh r1, [r0, 0x8] - b _08193BC2 - .pool -_08193AA8: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0 - beq _08193ABA - b _08193BC2 -_08193ABA: - bl FreeAllWindowBuffers - bl ScanlineEffect_Stop - ldr r4, =gUnknown_0203CD7C - ldr r0, [r4] - bl Free - str r6, [r4] - ldr r0, =sub_8190400 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r3, r0, 24 - ldr r2, =gTasks - lsls r1, r3, 2 - adds r1, r3 - lsls r1, 3 - adds r1, r2 - movs r3, 0 - strh r6, [r1, 0x8] - ldr r0, =gUnknown_0860D080 - adds r0, r7, r0 - ldrb r0, [r0] - strh r0, [r1, 0xA] - movs r0, 0x1 - strh r0, [r1, 0xC] - strh r5, [r1, 0xE] - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r2 - movs r1, 0x4 - strh r1, [r0, 0x8] - ldr r0, =gUnknown_0203CD78 - ldr r0, [r0] - strb r3, [r0, 0x10] - b _08193BC2 - .pool -_08193B20: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0 - bne _08193BC2 - bl FreeAllWindowBuffers - bl ScanlineEffect_Stop - ldr r4, =gUnknown_0203CD7C - ldr r0, [r4] - bl Free - str r6, [r4] - ldr r0, =sub_8190400 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r3, r0, 24 - ldr r2, =gTasks - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 3 - adds r0, r2 - strh r6, [r0, 0x8] - adds r1, r7, 0 - subs r1, 0x10 - strh r1, [r0, 0xA] - movs r1, 0x2 - strh r1, [r0, 0xC] - strh r5, [r0, 0xE] - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r2 - movs r1, 0x6 - strh r1, [r0, 0x8] - b _08193BC2 - .pool -_08193B84: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0 - bne _08193BC2 - bl FreeAllWindowBuffers - bl ScanlineEffect_Stop - ldr r4, =gUnknown_0203CD7C - ldr r0, [r4] - bl Free - str r6, [r4] - ldr r0, =CB2_ReturnToFieldContinueScriptPlayMapMusic - bl SetMainCallback2 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldrb r0, [r0, 0x16] - bl DestroyTask - adds r0, r5, 0 - bl DestroyTask -_08193BC2: - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_819395C - thumb_func_start sub_8193BDC -sub_8193BDC: @ 8193BDC - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r7, r0, 24 - movs r0, 0x1 - mov r9, r0 - movs r1, 0x4 - mov r8, r1 - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - movs r1, 0xA - ldrsh r5, [r0, r1] - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000cb2 - adds r0, r1 - ldrh r6, [r0] - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - adds r2, r1, 0 - adds r3, r0, 0 - cmp r2, 0x2 - beq _08193C20 - mov r0, r9 - ands r0, r1 - cmp r0, 0 - beq _08193C58 - cmp r5, 0x1F - bne _08193C3C -_08193C20: - movs r0, 0x5 - bl PlaySE - movs r0, 0 - mov r9, r0 - b _08193CDE - .pool -_08193C3C: - cmp r5, 0xF - bgt _08193C4C - movs r0, 0x5 - bl PlaySE - movs r1, 0x2 - mov r9, r1 - b _08193CDE -_08193C4C: - movs r0, 0x5 - bl PlaySE - movs r0, 0x3 - mov r9, r0 - b _08193CDE -_08193C58: - cmp r2, 0x40 - bne _08193C78 - ldr r0, =gUnknown_0860CBF1 - lsls r1, r5, 2 - adds r1, r5 - adds r1, r6 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1] - cmp r0, 0xFF - beq _08193C78 - movs r1, 0 - mov r8, r1 - b _08193CDE - .pool -_08193C78: - ldrh r0, [r3, 0x2E] - cmp r0, 0x80 - bne _08193C9C - ldr r0, =gUnknown_0860CBF1 - lsls r1, r5, 2 - adds r1, r5 - adds r1, r6 - lsls r1, 2 - adds r0, 0x1 - adds r1, r0 - ldrb r0, [r1] - cmp r0, 0xFF - beq _08193C9C - movs r0, 0x1 - b _08193CDC - .pool -_08193C9C: - ldrh r0, [r3, 0x2E] - cmp r0, 0x20 - bne _08193CC0 - ldr r0, =gUnknown_0860CBF1 - lsls r1, r5, 2 - adds r1, r5 - adds r1, r6 - lsls r1, 2 - adds r0, 0x2 - adds r1, r0 - ldrb r0, [r1] - cmp r0, 0xFF - beq _08193CC0 - movs r1, 0x2 - mov r8, r1 - b _08193CDE - .pool -_08193CC0: - ldrh r0, [r3, 0x2E] - cmp r0, 0x10 - bne _08193CDE - ldr r0, =gUnknown_0860CBF1 - lsls r1, r5, 2 - adds r1, r5 - adds r1, r6 - lsls r1, 2 - adds r0, 0x3 - adds r1, r0 - ldrb r0, [r1] - cmp r0, 0xFF - beq _08193CDE - movs r0, 0x3 -_08193CDC: - mov r8, r0 -_08193CDE: - mov r1, r8 - cmp r1, 0x4 - beq _08193D26 - movs r0, 0x5 - bl PlaySE - lsls r0, r5, 4 - adds r0, r5 - lsls r0, 2 - ldr r4, =gSprites - adds r0, r4 - movs r1, 0 - bl StartSpriteAnim - ldr r2, =gUnknown_0860CBF1 - lsls r1, r6, 2 - add r1, r8 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 2 - adds r1, r0 - adds r1, r2 - ldrb r5, [r1] - lsls r0, r5, 4 - adds r0, r5 - lsls r0, 2 - adds r0, r4 - movs r1, 0x1 - bl StartSpriteAnim - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - strh r5, [r0, 0xA] -_08193D26: - mov r0, r9 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8193BDC thumb_func_start sub_8193D40 sub_8193D40: @ 8193D40 diff --git a/src/battle_frontier_1.c b/src/battle_frontier_1.c index ccead0845..db6f99c8c 100644 --- a/src/battle_frontier_1.c +++ b/src/battle_frontier_1.c @@ -23,6 +23,7 @@ #include "data2.h" #include "international_string_util.h" #include "trainer_pokemon_sprites.h" +#include "scanline_effect.h" #include "constants/species.h" #include "constants/moves.h" #include "constants/trainers.h" @@ -80,6 +81,7 @@ extern u16 gBattle_BG3_X; extern u16 gBattle_BG3_Y; extern struct Unknown_0203BC8C_Struct *gFacilityTrainerMons; extern struct Unknown_0203CD78_Struct *gUnknown_0203CD78; +extern void *gUnknown_0203CD7C; extern void (* const gUnknown_0860D090[])(void); extern const u32 gUnknown_0860D0EC[][2]; @@ -109,6 +111,8 @@ extern const u8 gUnknown_0860D3A8[]; extern const u8 gUnknown_0860D3AB[]; extern const u8 gUnknown_0860D3AE[]; extern const u8 gUnknown_0860D3B1[]; +extern const u8 gUnknown_0860D080[]; +extern const u8 gUnknown_0860CBF1[][5][4]; extern const u8 *const gBattleDomePotentialPointers[]; extern const u8 *const gBattleDomeOpponentStylePointers[]; extern const u8 *const gBattleDomeOpponentStatsPointers[]; @@ -144,7 +148,7 @@ void sub_8190CD4(u8 taskId); void sub_8194220(u8 taskId); void sub_8194B54(void); void sub_8194B70(void); -static void DrawMatchInfoOnCard(u8 flags, u8 matchNo); +static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo); static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId); u8 sub_819221C(u8 taskId); s32 sub_8192F08(u8, u8*); @@ -152,6 +156,8 @@ u8 GetDomeBrainTrainerPicId(void); u8 GetDomeBrainTrainerClass(void); void CopyDomeBrainTrainerName(u8 *dst); void CopyDomeOpponentName(u8 *dst, u16 trainerId); +void sub_8194D48(void); +u8 sub_8193BDC(u8 taskId); // const rom data ALIGNED(4) @@ -1701,7 +1707,7 @@ void sub_8190400(u8 taskId) gTasks[i].data[4] = r7; if (r9 == 2) { - DrawMatchInfoOnCard(0, r5); + DisplayMatchInfoOnCard(0, r5); gUnknown_0203CD78->unk_10 = 1; } else @@ -2127,7 +2133,7 @@ void sub_8190CD4(u8 taskId) gBattle_BG2_X = 256; gBattle_BG2_Y = 160; matchNo = gTasks[taskId2].data[1] - 16; - DrawMatchInfoOnCard(gTasks[taskId].data[2] | 0x10, matchNo); + DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 0x10, matchNo); } } @@ -2243,7 +2249,7 @@ void sub_8190CD4(u8 taskId) gBattle_BG2_X = 256; gBattle_BG2_Y = 0; matchNo = gTasks[taskId2].data[1] - 16; - DrawMatchInfoOnCard(gTasks[taskId].data[2] | 4, matchNo); + DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 4, matchNo); } } @@ -2327,7 +2333,7 @@ void sub_8190CD4(u8 taskId) gBattle_BG2_X = 256; gBattle_BG2_Y = 0; matchNo = gUnknown_0860D15C[(gTasks[taskId2].data[1] * 4) + (gUnknown_0203CD78->unk_10 - 1)]; - DrawMatchInfoOnCard(gTasks[taskId].data[2] | 8, matchNo); + DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 8, matchNo); } for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) @@ -2410,7 +2416,7 @@ void sub_8190CD4(u8 taskId) gBattle_BG2_X = 0; gBattle_BG2_Y = 160; matchNo = gTasks[taskId2].data[1] - 16; - DrawMatchInfoOnCard(gTasks[taskId].data[2] | 8, matchNo); + DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 8, matchNo); } for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) @@ -2492,7 +2498,7 @@ void sub_8190CD4(u8 taskId) gBattle_BG2_Y = 0; } matchNo = gUnknown_0860D15C[(gUnknown_0203CD78->unk_10 - 1) + (gTasks[taskId2].data[1] * 4)]; - DrawMatchInfoOnCard(gTasks[taskId].data[2] | 2, matchNo); + DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 2, matchNo); for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) { @@ -2574,7 +2580,7 @@ void sub_8190CD4(u8 taskId) gBattle_BG2_X = 0; gBattle_BG2_Y = 160; matchNo = gTasks[taskId2].data[1] - 16; - DrawMatchInfoOnCard(gTasks[taskId].data[2] | 2, matchNo); + DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 2, matchNo); } for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) @@ -3264,7 +3270,7 @@ s32 sub_8192F08(u8 arg0, u8 *arg1) return retVal + 1; } -static void DrawMatchInfoOnCard(u8 flags, u8 matchNo) +static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) { struct TextSubPrinter textPrinter; s32 tournamentIds[2]; @@ -3472,3 +3478,165 @@ static void DrawMatchInfoOnCard(u8 flags, u8 matchNo) CopyWindowToVram(windowId + 5, 3); AddTextPrinter(&textPrinter, 0, NULL); } + +void sub_81938A4(void) +{ + u8 taskId = CreateTask(sub_8194220, 0); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = 2; + gTasks[taskId].data[4] = 0; + SetMainCallback2(sub_8194B54); +} + +void sub_81938E0(void) +{ + u8 taskId; + + sub_8194D48(); + gSaveBlock2Ptr->frontier.chosenLvl = gSaveBlock2Ptr->frontier.field_D0A - 1; + gSaveBlock2Ptr->frontier.field_CB2 = 3; + taskId = CreateTask(sub_8194220, 0); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = 2; + gTasks[taskId].data[4] = 1; + SetMainCallback2(sub_8194B54); +} + +void sub_819395C(u8 taskId) +{ + u8 newTaskId = 0; + s32 spriteId = gTasks[taskId].data[1]; + + switch (gTasks[taskId].data[0]) + { + case 0: + if (!gPaletteFade.active) + { + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); + gTasks[taskId].data[0] = 1; + StartSpriteAnim(&gSprites[spriteId], 1); + } + break; + case 1: + if (!gPaletteFade.active) + gTasks[taskId].data[0] = 2; + break; + case 2: + switch (sub_8193BDC(taskId)) + { + case 0: + default: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + gTasks[taskId].data[0] = 7; + break; + case 1: + break; + case 2: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + gTasks[taskId].data[0] = 3; + break; + case 3: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + gTasks[taskId].data[0] = 5; + break; + } + break; + case 3: + if (!gPaletteFade.active) + { + FreeAllWindowBuffers(); + ScanlineEffect_Stop(); + FREE_AND_SET_NULL(gUnknown_0203CD7C); + newTaskId = CreateTask(sub_8190400, 0); + gTasks[newTaskId].data[0] = 0; + gTasks[newTaskId].data[1] = gUnknown_0860D080[spriteId]; + gTasks[newTaskId].data[2] = 1; + gTasks[newTaskId].data[3] = taskId; + + gTasks[taskId].data[0] = 4; + gUnknown_0203CD78->unk_10 = 0; + } + break; + case 4: + break; + case 5: + if (!gPaletteFade.active) + { + FreeAllWindowBuffers(); + ScanlineEffect_Stop(); + FREE_AND_SET_NULL(gUnknown_0203CD7C); + newTaskId = CreateTask(sub_8190400, 0); + gTasks[newTaskId].data[0] = 0; + gTasks[newTaskId].data[1] = spriteId - 16; + gTasks[newTaskId].data[2] = 2; + gTasks[newTaskId].data[3] = taskId; + + gTasks[taskId].data[0] = 6; + } + break; + case 6: + break; + case 7: + if (!gPaletteFade.active) + { + FreeAllWindowBuffers(); + ScanlineEffect_Stop(); + FREE_AND_SET_NULL(gUnknown_0203CD7C); + SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); + DestroyTask(gTasks[taskId].data[7]); + DestroyTask(taskId); + } + break; + } +} + +u8 sub_8193BDC(u8 taskId) +{ + u8 retVal = 1; + s32 arrId = 4; + s32 spriteId = gTasks[taskId].data[1]; + s32 roundId = gSaveBlock2Ptr->frontier.field_CB2; + + if (gMain.newKeys == B_BUTTON || (gMain.newKeys & A_BUTTON && spriteId == 31)) + { + PlaySE(SE_SELECT); + retVal = 0; + } + else if (gMain.newKeys & A_BUTTON) + { + if (spriteId < 16) + { + PlaySE(SE_SELECT); + retVal = 2; + } + else + { + PlaySE(SE_SELECT); + retVal = 3; + } + } + else + { + if (gMain.newKeys == DPAD_UP && gUnknown_0860CBF1[spriteId][roundId][0] != 0xFF) + arrId = 0; + else if (gMain.newKeys == DPAD_DOWN && gUnknown_0860CBF1[spriteId][roundId][1] != 0xFF) + arrId = 1; + else if (gMain.newKeys == DPAD_LEFT && gUnknown_0860CBF1[spriteId][roundId][2] != 0xFF) + arrId = 2; + else if (gMain.newKeys == DPAD_RIGHT && gUnknown_0860CBF1[spriteId][roundId][3] != 0xFF) + arrId = 3; + } + + if (arrId != 4) + { + PlaySE(SE_SELECT); + StartSpriteAnim(&gSprites[spriteId], 0); + spriteId = gUnknown_0860CBF1[spriteId][roundId][arrId]; + StartSpriteAnim(&gSprites[spriteId], 1); + gTasks[taskId].data[1] = spriteId; + } + + return retVal; +} -- cgit v1.2.3 From 91349324c619309ca605a04115d0c9b7d78cbb26 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 25 Aug 2018 11:55:16 +0200 Subject: up to CB2_BattleDome --- asm/battle_frontier_1.s | 1640 +---------------------------------------------- src/battle_frontier_1.c | 526 ++++++++++++++- 2 files changed, 519 insertions(+), 1647 deletions(-) diff --git a/asm/battle_frontier_1.s b/asm/battle_frontier_1.s index c6866ebf0..acf2a7b81 100644 --- a/asm/battle_frontier_1.s +++ b/asm/battle_frontier_1.s @@ -6,1626 +6,6 @@ .text - - thumb_func_start sub_8193D40 -sub_8193D40: @ 8193D40 - push {lr} - ldr r0, =sub_8194220 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - movs r2, 0 - strh r2, [r1, 0x8] - movs r0, 0x1 - strh r0, [r1, 0xA] - movs r0, 0x2 - strh r0, [r1, 0xC] - strh r2, [r1, 0x10] - ldr r0, =sub_8194B54 - bl SetMainCallback2 - pop {r0} - bx r0 - .pool - thumb_func_end sub_8193D40 - - thumb_func_start sub_8193D7C -sub_8193D7C: @ 8193D7C - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r7, =gSpecialVar_0x8005 - ldrh r0, [r7] - cmp r0, 0x1 - bne _08193E10 - ldr r5, =gTrainerBattleOpponent_A - ldrh r0, [r5] - bl TrainerIdToTournamentId - ldr r4, =gSaveBlock2Ptr - ldr r2, [r4] - lsls r0, 2 - adds r2, r0 - ldr r6, =0x00000d25 - adds r2, r6 - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldrh r0, [r5] - bl TrainerIdToTournamentId - ldr r1, [r4] - lsls r0, 2 - adds r0, r1, r0 - ldr r2, =0x00000cb2 - mov r8, r2 - add r1, r8 - adds r0, r6 - movs r3, 0x3 - ldrb r2, [r1] - ands r2, r3 - lsls r2, 3 - ldrb r3, [r0] - movs r1, 0x19 - negs r1, r1 - ands r1, r3 - orrs r1, r2 - strb r1, [r0] - ldrh r0, [r5] - bl TrainerIdToTournamentId - ldr r2, [r4] - lsls r0, 1 - movs r3, 0xEC - lsls r3, 4 - adds r1, r2, r3 - adds r1, r0 - ldr r0, =gBattleResults - ldrh r0, [r0, 0x22] - strh r0, [r1] - add r2, r8 - ldrh r0, [r2] - cmp r0, 0x2 - bhi _08193EAE - lsls r0, 24 - lsrs r0, 24 - bl sub_8195438 - b _08193EAE - .pool -_08193E10: - ldr r5, =0x000003ff - adds r0, r5, 0 - bl TrainerIdToTournamentId - ldr r4, =gSaveBlock2Ptr - ldr r2, [r4] - lsls r0, 2 - adds r2, r0 - ldr r6, =0x00000d25 - adds r2, r6 - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - adds r0, r5, 0 - bl TrainerIdToTournamentId - ldr r1, [r4] - lsls r0, 2 - adds r0, r1, r0 - ldr r2, =0x00000cb2 - adds r1, r2 - adds r0, r6 - movs r3, 0x3 - ldrb r2, [r1] - ands r2, r3 - lsls r2, 3 - ldrb r3, [r0] - movs r1, 0x19 - negs r1, r1 - ands r1, r3 - orrs r1, r2 - strb r1, [r0] - adds r0, r5, 0 - bl TrainerIdToTournamentId - ldr r1, [r4] - lsls r0, 1 - movs r3, 0xEC - lsls r3, 4 - adds r1, r3 - adds r1, r0 - ldr r0, =gBattleResults - ldrh r0, [r0, 0x24] - strh r0, [r1] - ldr r0, =gBattleOutcome - ldrb r0, [r0] - cmp r0, 0x9 - beq _08193E78 - ldrh r0, [r7] - cmp r0, 0x9 - bne _08193E92 -_08193E78: - adds r0, r5, 0 - bl TrainerIdToTournamentId - ldr r2, [r4] - lsls r0, 2 - adds r2, r0 - adds r2, r6 - ldrb r1, [r2] - movs r0, 0x1F - ands r0, r1 - movs r1, 0x20 - orrs r0, r1 - strb r0, [r2] -_08193E92: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000cb2 - adds r0, r1 - ldrh r4, [r0] - cmp r4, 0x3 - bgt _08193EAE -_08193EA0: - lsls r0, r4, 24 - lsrs r0, 24 - bl sub_8195438 - adds r4, 0x1 - cmp r4, 0x3 - ble _08193EA0 -_08193EAE: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8193D7C - - thumb_func_start sub_8193ED0 -sub_8193ED0: @ 8193ED0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x84 - str r0, [sp, 0x48] - str r1, [sp, 0x4C] - lsls r4, r2, 24 - lsrs r4, 24 - movs r0, 0 - str r0, [sp, 0x54] - movs r1, 0 - str r1, [sp, 0x58] - bl GetFrontierEnemyMonLevel - movs r2, 0 - str r2, [sp, 0x50] - add r3, sp, 0x30 - mov r10, r3 - ldr r5, [sp, 0x4C] - lsls r5, 1 - str r5, [sp, 0x70] - subs r4, 0x1 - str r4, [sp, 0x78] -_08193F02: - movs r0, 0 - mov r9, r0 - ldr r1, [sp, 0x50] - lsls r1, 2 - str r1, [sp, 0x74] - ldr r2, [sp, 0x48] - lsls r2, 2 - str r2, [sp, 0x6C] - ldr r3, [sp, 0x50] - adds r3, 0x1 - str r3, [sp, 0x60] -_08193F18: - ldr r4, [sp, 0x74] - add r4, r9 - lsls r0, r4, 2 - mov r5, sp - adds r1, r5, r0 - movs r0, 0 - str r0, [r1] - ldr r0, =gSaveBlock2Ptr - ldr r3, [r0] - ldr r1, [sp, 0x6C] - adds r0, r3, r1 - ldr r2, =0x00000d24 - adds r0, r2 - ldrh r0, [r0] - lsls r0, 22 - ldr r1, =0xff800000 - cmp r0, r1 - bne _08193F60 - ldr r3, [sp, 0x50] - lsls r0, r3, 24 - mov r5, r9 - lsls r1, r5, 24 - lsrs r1, 24 - lsrs r0, 24 - bl sub_81A5060 - lsls r1, r4, 1 - add r1, r10 - strh r0, [r1] - b _08193F8C - .pool -_08193F60: - lsls r2, r4, 1 - add r2, r10 - ldr r1, [sp, 0x48] - lsls r0, r1, 1 - adds r0, r1 - ldr r4, [sp, 0x50] - adds r0, r4 - lsls r0, 1 - ldr r5, =0x00000d64 - adds r1, r3, r5 - adds r1, r0 - ldrh r0, [r1] - ldr r1, =gFacilityTrainerMons - ldr r1, [r1] - lsls r0, 4 - adds r0, r1 - mov r3, r9 - lsls r1, r3, 1 - adds r0, 0x2 - adds r0, r1 - ldrh r0, [r0] - strh r0, [r2] -_08193F8C: - ldr r0, =gBattleMoves - ldr r1, [sp, 0x74] - add r1, r9 - lsls r1, 1 - add r1, r10 - ldrh r2, [r1] - lsls r1, r2, 1 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r6, [r1, 0x1] - cmp r6, 0 - bne _08193FB8 - movs r6, 0x28 - b _08193FD0 - .pool -_08193FB8: - cmp r6, 0x1 - bne _08193FC0 - movs r6, 0x3C - b _08193FD0 -_08193FC0: - adds r1, r2, 0 - cmp r1, 0x78 - beq _08193FCA - cmp r1, 0x99 - bne _08193FD0 -_08193FCA: - lsrs r0, r6, 31 - adds r0, r6, r0 - asrs r6, r0, 1 -_08193FD0: - movs r1, 0 - mov r4, r9 - adds r4, 0x1 - str r4, [sp, 0x64] - ldr r5, [sp, 0x70] - ldr r2, [sp, 0x4C] - adds r0, r5, r2 - lsls r0, 1 - str r0, [sp, 0x5C] -_08193FE2: - lsls r7, r1, 1 - adds r1, 0x1 - str r1, [sp, 0x68] - ldr r3, [sp, 0x5C] - adds r3, r7 - mov r8, r3 -_08193FEE: - bl Random - adds r4, r0, 0 - bl Random - lsls r4, 16 - lsrs r5, r4, 16 - lsls r0, 16 - orrs r5, r0 - ldr r2, =gSaveBlock2Ptr - ldr r0, [r2] - ldr r4, =0x00000d64 - adds r0, r4 - add r0, r8 - ldrh r4, [r0] - ldr r3, =gFacilityTrainerMons - ldr r0, [r3] - lsls r4, 4 - adds r4, r0 - adds r0, r5, 0 - str r2, [sp, 0x7C] - str r3, [sp, 0x80] - bl GetNatureFromPersonality - ldrb r1, [r4, 0xC] - lsls r0, 24 - lsrs r0, 24 - ldr r2, [sp, 0x7C] - ldr r3, [sp, 0x80] - cmp r1, r0 - bne _08193FEE - ldr r0, [r2] - ldr r2, [sp, 0x5C] - adds r1, r7, r2 - ldr r4, =0x00000d64 - adds r0, r4 - adds r0, r1 - ldrh r0, [r0] - ldr r1, [r3] - lsls r0, 4 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x1 - ands r5, r0 - cmp r5, 0 - beq _08194068 - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - ldr r5, =gBaseStats - adds r0, r5 - ldrb r2, [r0, 0x17] - b _08194074 - .pool -_08194068: - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - ldr r2, =gBaseStats - adds r0, r2 - ldrb r2, [r0, 0x16] -_08194074: - ldr r4, [sp, 0x74] - add r4, r9 - lsls r0, r4, 1 - add r0, r10 - ldrh r0, [r0] - bl AI_TypeCalc - lsls r0, 24 - lsrs r5, r0, 24 - movs r0, 0x6 - ands r0, r5 - cmp r0, 0x6 - bne _0819409C - lsls r0, r4, 2 - mov r3, sp - adds r1, r3, r0 - b _081940D8 - .pool -_0819409C: - movs r0, 0x29 - ands r0, r5 - cmp r0, 0 - bne _081940DE - movs r0, 0x2 - ands r0, r5 - cmp r0, 0 - beq _081940B6 - lsls r0, r4, 2 - mov r5, sp - adds r2, r5, r0 - lsls r1, r6, 1 - b _081940CA -_081940B6: - movs r0, 0x4 - ands r5, r0 - cmp r5, 0 - beq _081940D2 - lsls r0, r4, 2 - mov r1, sp - adds r2, r1, r0 - lsrs r1, r6, 31 - adds r1, r6, r1 - asrs r1, 1 -_081940CA: - ldr r0, [r2] - adds r0, r1 - str r0, [r2] - b _081940DE -_081940D2: - lsls r0, r4, 2 - mov r2, sp - adds r1, r2, r0 -_081940D8: - ldr r0, [r1] - adds r0, r6 - str r0, [r1] -_081940DE: - ldr r1, [sp, 0x68] - cmp r1, 0x2 - bgt _081940E6 - b _08193FE2 -_081940E6: - ldr r2, [sp, 0x74] - add r2, r9 - lsls r0, r2, 2 - add r0, sp - ldr r1, [r0] - ldr r3, [sp, 0x54] - cmp r3, r1 - bge _08194104 - lsls r0, r2, 16 - lsrs r0, 16 - str r0, [sp, 0x58] - lsls r0, r1, 16 - lsrs r0, 16 - str r0, [sp, 0x54] - b _08194122 -_08194104: - ldr r4, [sp, 0x54] - cmp r4, r1 - bne _08194122 - ldr r5, [sp, 0x58] - lsls r0, r5, 1 - add r0, r10 - lsls r1, r2, 1 - add r1, r10 - ldrh r0, [r0] - ldrh r1, [r1] - cmp r0, r1 - bcs _08194122 - lsls r0, r2, 16 - lsrs r0, 16 - str r0, [sp, 0x58] -_08194122: - ldr r0, [sp, 0x64] - mov r9, r0 - cmp r0, 0x3 - bgt _0819412C - b _08193F18 -_0819412C: - ldr r1, [sp, 0x60] - str r1, [sp, 0x50] - cmp r1, 0x2 - bgt _08194136 - b _08193F02 -_08194136: - ldr r2, [sp, 0x58] - mov r9, r2 - b _08194182 -_0819413C: - movs r3, 0 - mov r9, r3 - movs r1, 0 - mov r4, r10 - mov r3, r10 - mov r2, sp -_08194148: - ldr r0, [r2] - ldr r5, [sp, 0x54] - cmp r5, r0 - bge _0819415A - mov r9, r1 - lsls r0, 16 - lsrs r0, 16 - str r0, [sp, 0x54] - b _08194170 -_0819415A: - ldr r5, [sp, 0x54] - cmp r5, r0 - bne _08194170 - mov r5, r9 - lsls r0, r5, 1 - adds r0, r4, r0 - ldrh r0, [r0] - ldrh r5, [r3] - cmp r0, r5 - bcs _08194170 - mov r9, r1 -_08194170: - adds r3, 0x2 - adds r2, 0x4 - adds r1, 0x1 - cmp r1, 0xB - ble _08194148 - ldr r0, [sp, 0x50] - ldr r1, [sp, 0x78] - cmp r0, r1 - beq _081941F4 -_08194182: - movs r2, 0 - str r2, [sp, 0x50] - mov r3, r9 - lsls r7, r3, 2 - ldr r4, [sp, 0x78] - cmp r2, r4 - bge _081941CA - lsls r0, r3, 1 - mov r5, r10 - adds r6, r5, r0 - ldr r0, [sp, 0x48] - lsls r5, r0, 24 -_0819419A: - ldr r0, =gSaveBlock2Ptr - ldr r4, [r0] - ldr r2, [sp, 0x50] - lsls r1, r2, 24 - lsrs r1, 24 - lsrs r0, r5, 24 - bl sub_81953E8 - lsls r0, 24 - lsrs r0, 23 - movs r3, 0xEC - lsls r3, 4 - adds r4, r3 - adds r4, r0 - ldrh r0, [r4] - ldrh r4, [r6] - cmp r0, r4 - beq _081941CA - ldr r0, [sp, 0x50] - adds r0, 0x1 - str r0, [sp, 0x50] - ldr r1, [sp, 0x78] - cmp r0, r1 - blt _0819419A -_081941CA: - ldr r2, [sp, 0x50] - ldr r3, [sp, 0x78] - cmp r2, r3 - beq _081941F4 - mov r4, sp - adds r1, r4, r7 - movs r0, 0 - str r0, [r1] - movs r5, 0 - str r5, [sp, 0x54] - mov r9, r5 - mov r2, sp - movs r1, 0xB -_081941E4: - ldm r2!, {r0} - add r9, r0 - subs r1, 0x1 - cmp r1, 0 - bge _081941E4 - mov r0, r9 - cmp r0, 0 - bne _0819413C -_081941F4: - mov r1, r9 - lsls r0, r1, 2 - add r0, sp - ldr r0, [r0] - cmp r0, 0 - bne _08194204 - ldr r2, [sp, 0x58] - mov r9, r2 -_08194204: - mov r3, r9 - lsls r0, r3, 1 - add r0, r10 - ldrh r0, [r0] - add sp, 0x84 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8193ED0 - - thumb_func_start sub_8194220 -sub_8194220: @ 8194220 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x28 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r1, =gTasks - lsls r0, 2 - add r0, r8 - lsls r0, 3 - adds r0, r1 - movs r2, 0xA - ldrsh r1, [r0, r2] - mov r10, r1 - movs r3, 0xC - ldrsh r4, [r0, r3] - movs r1, 0x8 - ldrsh r0, [r0, r1] - cmp r0, 0x5 - bls _08194250 - b _081948C2 -_08194250: - lsls r0, 2 - ldr r1, =_08194264 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08194264: - .4byte _0819427C - .4byte _0819431C - .4byte _0819438C - .4byte _0819447C - .4byte _081944FC - .4byte _081947C8 -_0819427C: - movs r0, 0 - bl SetHBlankCallback - movs r0, 0 - bl SetVBlankCallback - movs r0, 0x3 - bl EnableInterrupts - movs r4, 0 - str r4, [sp, 0x14] - add r0, sp, 0x14 - movs r1, 0xC0 - lsls r1, 19 - ldr r2, =0x05006000 - bl CpuSet - movs r0, 0 - bl ResetBgsAndClearDma3BusyFlags - ldr r1, =gUnknown_0860CE74 - movs r0, 0 - movs r2, 0x4 - bl InitBgsFromTemplates - ldr r0, =gUnknown_0860CE94 - bl InitWindows - bl DeactivateAllTextPrinters - ldr r0, =gBattle_BG0_X - strh r4, [r0] - ldr r0, =gBattle_BG0_Y - strh r4, [r0] - ldr r0, =gBattle_BG1_X - strh r4, [r0] - ldr r0, =gBattle_BG1_Y - strh r4, [r0] - movs r0, 0x2 - movs r1, 0 - movs r2, 0 - bl ChangeBgX - movs r0, 0x2 - movs r1, 0 - movs r2, 0 - bl ChangeBgY - movs r0, 0x3 - movs r1, 0 - movs r2, 0 - bl ChangeBgX - movs r1, 0xB0 - lsls r1, 4 - movs r0, 0x3 - movs r2, 0 - bl ChangeBgY - ldr r1, =gTasks - mov r2, r8 - lsls r0, r2, 2 - b _0819443C - .pool -_0819431C: - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - movs r0, 0x4C - movs r1, 0 - bl SetGpuReg - ldr r1, =0x00005860 - movs r0, 0x40 - bl SetGpuReg - movs r0, 0x44 - movs r1, 0x9F - bl SetGpuReg - ldr r1, =0x00009098 - movs r0, 0x42 - bl SetGpuReg - movs r0, 0x46 - movs r1, 0x9F - bl SetGpuReg - movs r0, 0x48 - movs r1, 0 - bl SetGpuReg - movs r0, 0x4A - movs r1, 0x3F - bl SetGpuReg - bl ResetPaletteFade - bl ResetSpriteData - bl FreeAllSpritePalettes - ldr r1, =gTasks - mov r3, r8 - lsls r0, r3, 2 - b _0819443C - .pool -_0819438C: - ldr r4, =gUnknown_0203CD7C - movs r0, 0x80 - lsls r0, 4 - bl AllocZeroed - adds r1, r0, 0 - str r1, [r4] - ldr r0, =gUnknown_08D83900 - bl LZDecompressWram - ldr r1, [r4] - movs r0, 0x1 - bl SetBgTilemapBuffer - movs r0, 0x1 - bl CopyBgTilemapBufferToVram - ldr r1, =gUnknown_08D82F10 - movs r5, 0x80 - lsls r5, 6 - movs r6, 0 - str r6, [sp] - movs r0, 0x1 - adds r2, r5, 0 - movs r3, 0 - bl DecompressAndLoadBgGfxUsingHeap - ldr r1, =gUnknown_08D834FC - str r6, [sp] - movs r0, 0x2 - adds r2, r5, 0 - movs r3, 0 - bl DecompressAndLoadBgGfxUsingHeap - ldr r1, =gUnknown_08D83B2C - movs r4, 0x1 - str r4, [sp] - movs r0, 0x2 - adds r2, r5, 0 - movs r3, 0 - bl DecompressAndLoadBgGfxUsingHeap - ldr r1, =gUnknown_08D83C3C - str r4, [sp] - movs r0, 0x3 - adds r2, r5, 0 - movs r3, 0 - bl DecompressAndLoadBgGfxUsingHeap - ldr r0, =gUnknown_08D85358 - movs r4, 0x80 - lsls r4, 2 - movs r1, 0 - adds r2, r4, 0 - bl LoadCompressedPalette - ldr r0, =gUnknown_08D85444 - movs r1, 0x80 - lsls r1, 1 - adds r2, r4, 0 - bl LoadCompressedPalette - ldr r0, =gUnknown_08D85600 - movs r1, 0xF0 - movs r2, 0x20 - bl LoadCompressedPalette - str r6, [sp, 0x18] - add r0, sp, 0x18 - ldr r1, =gPlttBufferFaded - ldr r2, =0x05000100 - bl CpuSet - movs r0, 0 - bl ShowBg - movs r0, 0x1 - bl ShowBg - movs r0, 0x2 - bl ShowBg - movs r0, 0x3 - bl ShowBg - ldr r1, =gTasks - mov r4, r8 - lsls r0, r4, 2 -_0819443C: - add r0, r8 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0x8] - adds r1, 0x1 - strh r1, [r0, 0x8] - b _081948C2 - .pool -_0819447C: - ldr r0, =gUnknown_0860CF50 - bl LoadCompressedObjectPic - mov r0, r8 - lsls r0, 2 - str r0, [sp, 0x1C] - mov r1, r10 - cmp r1, 0 - bne _081944E8 - movs r5, 0 - ldr r4, =gUnknown_0860D411 -_08194492: - ldrb r1, [r4] - ldrb r2, [r4, 0x1] - ldr r0, =gUnknown_0860CFA8 - movs r3, 0 - bl CreateSprite - adds r4, 0x2 - adds r5, 0x1 - cmp r5, 0x1E - bls _08194492 - ldr r0, =gTasks - ldr r1, [sp, 0x1C] - add r1, r8 - lsls r1, 3 - adds r1, r0 - movs r2, 0x10 - ldrsh r0, [r1, r2] - cmp r0, 0 - beq _081944DC - ldr r0, =gUnknown_0860D008 - movs r1, 0xDA - movs r2, 0xC - movs r3, 0 - bl CreateSprite - b _081944E8 - .pool -_081944DC: - ldr r0, =gUnknown_0860CFD8 - movs r1, 0xDA - movs r2, 0xC - movs r3, 0 - bl CreateSprite -_081944E8: - ldr r1, =0x00007f40 - movs r0, 0 - bl SetGpuReg - b _081947A6 - .pool -_081944FC: - add r0, sp, 0x4 - movs r2, 0 - movs r1, 0x2 - strb r1, [r0, 0x5] - ldr r0, =gText_BattleTourney - str r0, [sp, 0x4] - add r0, sp, 0x4 - strb r1, [r0, 0x4] - strb r2, [r0, 0x6] - strb r2, [r0, 0x7] - strb r1, [r0, 0xA] - strb r2, [r0, 0xB] - ldrb r0, [r0, 0x5] - ldr r1, [sp, 0x4] - add r2, sp, 0x4 - ldrb r3, [r2, 0xA] - movs r2, 0x70 - bl GetStringCenterAlignXOffsetWithLetterSpacing - add r1, sp, 0x4 - strb r0, [r1, 0x8] - movs r0, 0x1 - strb r0, [r1, 0x9] - adds r3, r1, 0 - ldrb r2, [r3, 0xC] - movs r1, 0x10 - negs r1, r1 - adds r0, r1, 0 - ands r0, r2 - strb r0, [r3, 0xC] - adds r2, r3, 0 - movs r0, 0xE0 - strb r0, [r2, 0xC] - ldrb r0, [r2, 0xD] - ands r1, r0 - strb r1, [r2, 0xD] - adds r1, r2, 0 - movs r0, 0xD0 - strb r0, [r1, 0xD] - adds r0, r1, 0 - movs r1, 0 - movs r2, 0 - bl AddTextPrinter - mov r3, r8 - lsls r3, 2 - str r3, [sp, 0x1C] - add r4, sp, 0x4 - movs r0, 0xF - mov r9, r0 - movs r1, 0 - str r1, [sp, 0x20] - movs r2, 0 - str r2, [sp, 0x24] - movs r7, 0 - movs r5, 0xF -_0819456C: - ldr r3, =gSaveBlock2Ptr - ldr r0, [r3] - adds r0, r7 - ldr r1, =0x00000d24 - adds r0, r1 - ldrh r1, [r0] - lsls r1, 22 - lsrs r1, 22 - ldr r0, =gDisplayedStringBattle - bl CopyDomeOpponentName - mov r2, r10 - cmp r2, 0x1 - bne _081945C4 - ldr r3, =gSaveBlock2Ptr - ldr r2, [r3] - adds r0, r2, r7 - ldr r1, =0x00000d25 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 29 - cmp r0, 0 - blt _081945DC - ldr r3, =0x00000cb2 - adds r0, r2, r3 - ldrh r1, [r0] - cmp r1, 0x1 - beq _08194634 - ldr r2, [sp, 0x24] - lsrs r0, r2, 24 - subs r1, 0x2 - b _081945EA - .pool -_081945C4: - mov r3, r10 - cmp r3, 0 - bne _08194634 - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - adds r0, r2, r7 - ldr r1, =0x00000d25 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 29 - cmp r0, 0 - bge _081945FC -_081945DC: - lsls r1, 27 - lsrs r0, r1, 30 - cmp r0, 0 - beq _08194634 - subs r1, r0, 0x1 - ldr r2, [sp, 0x24] - lsrs r0, r2, 24 -_081945EA: - lsls r1, 24 - lsrs r1, 24 - bl sub_81948EC - b _08194634 - .pool -_081945FC: - ldr r3, =0x00000cb2 - adds r1, r2, r3 - ldrh r0, [r1] - cmp r0, 0 - beq _08194634 - ldr r0, [sp, 0x1C] - add r0, r8 - lsls r0, 3 - ldr r2, =gTasks - adds r0, r2 - movs r3, 0x10 - ldrsh r0, [r0, r3] - cmp r0, 0 - beq _08194624 - ldrh r1, [r1] - b _08194628 - .pool -_08194624: - ldrh r0, [r1] - subs r1, r0, 0x1 -_08194628: - ldr r2, [sp, 0x24] - lsrs r0, r2, 24 - lsls r1, 24 - lsrs r1, 24 - bl sub_81948EC -_08194634: - ldr r0, [sp, 0x1C] - add r0, r8 - lsls r0, 3 - ldr r3, =gTasks - adds r0, r3 - movs r1, 0x10 - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _08194660 - ldr r2, =gSaveBlock2Ptr - ldr r0, [r2] - ldr r3, =0x00000cb2 - adds r0, r3 - ldrh r3, [r0] - adds r6, r2, 0 - b _0819466E - .pool -_08194660: - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - ldr r2, =0x00000cb2 - adds r0, r2 - ldrh r0, [r0] - subs r3, r0, 0x1 - adds r6, r1, 0 -_0819466E: - mov r0, r10 - cmp r0, 0x1 - bne _0819468E - ldr r2, [r6] - adds r0, r2, r7 - ldr r1, =0x00000d25 - adds r0, r1 - ldrb r1, [r0] - lsls r1, 27 - lsrs r1, 30 - ldr r0, =0x00000cb2 - adds r2, r0 - ldrh r0, [r2] - subs r0, 0x1 - cmp r1, r0 - blt _081946A6 -_0819468E: - mov r1, r10 - cmp r1, 0 - bne _081946FA - ldr r0, [r6] - adds r0, r7 - ldr r2, =0x00000d25 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 27 - lsrs r0, 30 - cmp r0, r3 - bgt _081946FA -_081946A6: - ldr r0, [r6] - adds r1, r0, r7 - ldr r3, =0x00000d25 - adds r0, r1, r3 - ldrb r0, [r0] - lsls r0, 29 - cmp r0, 0 - bge _081946FA - ldr r2, =0x00000d24 - adds r0, r1, r2 - ldrh r0, [r0] - lsls r0, 22 - lsrs r0, 22 - ldr r3, =0x000003ff - cmp r0, r3 - bne _081946F0 - ldrb r1, [r4, 0xC] - mov r0, r9 - ands r0, r1 - movs r1, 0x30 - orrs r0, r1 - strb r0, [r4, 0xC] - ldrb r1, [r4, 0xD] - mov r0, r9 - ands r0, r1 - movs r1, 0x40 - b _08194740 - .pool -_081946F0: - ldrb r1, [r4, 0xC] - mov r0, r9 - ands r0, r1 - movs r1, 0xB0 - b _08194734 -_081946FA: - ldr r0, [r6] - adds r0, r7 - ldr r1, =0x00000d24 - adds r0, r1 - ldrh r0, [r0] - lsls r0, 22 - lsrs r0, 22 - ldr r2, =0x000003ff - cmp r0, r2 - bne _0819472C - ldrb r1, [r4, 0xC] - mov r0, r9 - ands r0, r1 - movs r1, 0x30 - orrs r0, r1 - strb r0, [r4, 0xC] - ldrb r1, [r4, 0xD] - mov r0, r9 - ands r0, r1 - movs r1, 0x40 - b _08194740 - .pool -_0819472C: - ldrb r1, [r4, 0xC] - mov r0, r9 - ands r0, r1 - movs r1, 0xE0 -_08194734: - orrs r0, r1 - strb r0, [r4, 0xC] - ldrb r1, [r4, 0xD] - mov r0, r9 - ands r0, r1 - movs r1, 0xD0 -_08194740: - orrs r0, r1 - strb r0, [r4, 0xD] - ldr r0, =gUnknown_0860D3F1 - ldr r3, [sp, 0x20] - adds r0, r3, r0 - ldrb r0, [r0] - cmp r0, 0 - bne _08194768 - ldrb r0, [r4, 0x5] - ldrb r3, [r4, 0xA] - ldr r1, =gDisplayedStringBattle - movs r2, 0x3D - bl GetStringWidthDifference - b _0819476A - .pool -_08194768: - movs r0, 0x3 -_0819476A: - strb r0, [r4, 0x8] - ldr r0, =gDisplayedStringBattle - str r0, [sp, 0x4] - ldr r0, =gUnknown_0860D3F1 - ldr r1, [sp, 0x20] - adds r0, r1, r0 - ldrb r0, [r0] - strb r0, [r4, 0x4] - ldr r2, =gUnknown_0860D3F2 - adds r0, r1, r2 - ldrb r0, [r0] - strb r0, [r4, 0x9] - add r0, sp, 0x4 - movs r1, 0 - movs r2, 0 - bl AddTextPrinter - ldr r3, [sp, 0x20] - adds r3, 0x2 - str r3, [sp, 0x20] - ldr r0, [sp, 0x24] - movs r1, 0x80 - lsls r1, 17 - adds r0, r1 - str r0, [sp, 0x24] - adds r7, 0x4 - subs r5, 0x1 - cmp r5, 0 - blt _081947A6 - b _0819456C -_081947A6: - ldr r0, =gTasks - ldr r1, [sp, 0x1C] - add r1, r8 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - b _081948C2 - .pool -_081947C8: - movs r0, 0 - bl PutWindowTilemap - movs r0, 0x1 - bl PutWindowTilemap - movs r0, 0x2 - bl PutWindowTilemap - movs r0, 0 - movs r1, 0x3 - bl CopyWindowToVram - movs r0, 0x1 - movs r1, 0x3 - bl CopyWindowToVram - movs r0, 0x2 - movs r1, 0x3 - bl CopyWindowToVram - ldr r0, =sub_8194BEC - bl SetHBlankCallback - ldr r0, =sub_8194CE4 - bl SetVBlankCallback - cmp r4, 0x2 - bne _0819485C - mov r2, r10 - cmp r2, 0 - bne _08194844 - ldr r0, =sub_819395C - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r5, r0, 24 - ldr r2, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r2 - mov r3, r10 - strh r3, [r1, 0x8] - strh r3, [r1, 0xA] - mov r4, r8 - lsls r0, r4, 2 - add r0, r8 - lsls r0, 3 - adds r0, r2 - ldrh r0, [r0, 0x10] - strh r0, [r1, 0x14] - b _08194878 - .pool -_08194844: - ldr r0, =sub_8194950 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - b _0819486C - .pool -_0819485C: - ldr r1, =gTasks - mov r2, r8 - lsls r0, r2, 2 - add r0, r8 - lsls r0, 3 - adds r0, r1 - movs r3, 0xE - ldrsh r5, [r0, r3] -_0819486C: - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - movs r1, 0 - strh r1, [r0, 0x8] -_08194878: - bl ScanlineEffect_Clear - ldr r0, =gScanlineEffectRegBuffers - ldr r2, =0x00001f0a - movs r4, 0xF0 - lsls r4, 3 - adds r1, r0, r4 - movs r5, 0x5A -_08194888: - strh r2, [r0] - strh r2, [r1] - adds r1, 0x2 - adds r0, 0x2 - subs r5, 0x1 - cmp r5, 0 - bge _08194888 - movs r5, 0x5B - ldr r3, =gUnknown_0860CF44 - ldr r0, =gScanlineEffectRegBuffers - ldr r2, =0x00001f09 - ldr r4, =0x00000836 - adds r1, r0, r4 - adds r0, 0xB6 -_081948A4: - strh r2, [r0] - strh r2, [r1] - adds r1, 0x2 - adds r0, 0x2 - adds r5, 0x1 - cmp r5, 0x9F - ble _081948A4 - ldr r0, [r3] - ldr r1, [r3, 0x4] - ldr r2, [r3, 0x8] - bl ScanlineEffect_SetParams - mov r0, r8 - bl DestroyTask -_081948C2: - add sp, 0x28 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8194220 - - thumb_func_start sub_81948EC -sub_81948EC: @ 81948EC - push {r4-r7,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r1, 24 - ldr r4, =gUnknown_0860DD10 - lsls r2, r1, 2 - lsls r3, r0, 4 - adds r2, r3 - adds r2, r4 - ldr r3, [r2] - ldr r2, =gUnknown_0860DE10 - lsls r0, 2 - adds r1, r0 - adds r1, r2 - ldrb r0, [r1] - cmp r0, 0 - beq _08194938 - movs r7, 0x1 - adds r4, r3, 0 - adds r5, r4, 0x2 - adds r6, r0, 0 -_0819491A: - ldrb r2, [r4] - ldrb r3, [r4, 0x1] - str r7, [sp] - str r7, [sp, 0x4] - movs r0, 0x11 - str r0, [sp, 0x8] - movs r0, 0x1 - adds r1, r5, 0 - bl CopyToBgTilemapBufferRect_ChangePalette - adds r4, 0x4 - adds r5, 0x4 - subs r6, 0x1 - cmp r6, 0 - bne _0819491A -_08194938: - movs r0, 0x1 - bl CopyBgTilemapBufferToVram - add sp, 0xC - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81948EC - - thumb_func_start sub_8194950 -sub_8194950: @ 8194950 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x14 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r2, 0x8 - ldrsh r0, [r0, r2] - adds r2, r1, 0 - cmp r0, 0x4 - bls _08194974 - b _08194B3C -_08194974: - lsls r0, 2 - ldr r1, =_08194988 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08194988: - .4byte _0819499C - .4byte _081949C0 - .4byte _08194AD4 - .4byte _08194AEE - .4byte _08194B24 -_0819499C: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r1, 0x1 - strh r1, [r0, 0x8] - b _08194B3C - .pool -_081949C0: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _081949CE - b _08194B3C -_081949CE: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r2 - movs r2, 0 - movs r3, 0x2 - movs r1, 0x2 - strh r1, [r0, 0x8] - movs r1, 0x40 - strh r1, [r0, 0xE] - add r0, sp, 0x4 - strb r3, [r0, 0x5] - strb r2, [r0, 0x6] - strb r2, [r0, 0x7] - strb r3, [r0, 0xA] - strb r2, [r0, 0xB] - adds r3, r0, 0 - ldrb r2, [r3, 0xC] - subs r1, 0x50 - adds r0, r1, 0 - ands r0, r2 - strb r0, [r3, 0xC] - adds r2, r3, 0 - movs r0, 0xB0 - strb r0, [r2, 0xC] - ldrb r0, [r2, 0xD] - ands r1, r0 - strb r1, [r2, 0xD] - adds r1, r2, 0 - movs r0, 0xD0 - strb r0, [r1, 0xD] - movs r7, 0 - ldr r0, =gDisplayedStringBattle - mov r9, r0 - ldr r1, =gSaveBlock2Ptr - mov r8, r1 - adds r4, r2, 0 - ldr r6, =gUnknown_0860D3F1 - movs r5, 0 -_08194A1C: - mov r2, r8 - ldr r0, [r2] - adds r0, r5 - ldr r1, =0x00000d24 - adds r0, r1 - ldrh r1, [r0] - lsls r1, 22 - lsrs r1, 22 - mov r0, r9 - bl CopyDomeOpponentName - mov r0, r8 - ldr r2, [r0] - adds r0, r2, r5 - ldr r1, =0x00000d25 - adds r0, r1 - ldrb r3, [r0] - lsls r1, r3, 27 - lsrs r1, 30 - ldr r0, =0x00000cb2 - adds r2, r0 - ldrh r0, [r2] - subs r0, 0x1 - cmp r1, r0 - bne _08194A9E - lsls r0, r3, 29 - cmp r0, 0 - bge _08194A9E - ldrb r0, [r6] - cmp r0, 0 - bne _08194A84 - ldrb r0, [r4, 0x5] - ldrb r3, [r4, 0xA] - mov r1, r9 - movs r2, 0x3D - bl GetStringWidthDifference - b _08194A86 - .pool -_08194A84: - movs r0, 0x3 -_08194A86: - strb r0, [r4, 0x8] - mov r1, r9 - str r1, [sp, 0x4] - ldrb r0, [r6] - strb r0, [r4, 0x4] - ldrb r0, [r6, 0x1] - strb r0, [r4, 0x9] - add r0, sp, 0x4 - movs r1, 0 - movs r2, 0 - bl AddTextPrinter -_08194A9E: - mov r2, r8 - ldr r1, [r2] - adds r0, r1, r5 - ldr r2, =0x00000d25 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 29 - cmp r0, 0 - blt _08194AC4 - subs r2, 0x73 - adds r0, r1, r2 - ldrh r1, [r0] - subs r1, 0x1 - lsls r0, r7, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r1, 24 - bl sub_81948EC -_08194AC4: - adds r6, 0x2 - adds r5, 0x4 - adds r7, 0x1 - cmp r7, 0xF - ble _08194A1C - b _08194B3C - .pool -_08194AD4: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r1, r0, r2 - ldrh r0, [r1, 0xE] - subs r0, 0x1 - strh r0, [r1, 0xE] - lsls r0, 16 - cmp r0, 0 - bne _08194B3C - movs r0, 0x3 - strh r0, [r1, 0x8] - b _08194B3C -_08194AEE: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0 - beq _08194B3C - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r1, 0x4 - strh r1, [r0, 0x8] - b _08194B3C - .pool -_08194B24: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08194B3C - ldr r0, =CB2_ReturnToFieldContinueScriptPlayMapMusic - bl SetMainCallback2 - adds r0, r4, 0 - bl DestroyTask -_08194B3C: - add sp, 0x14 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8194950 - - thumb_func_start sub_8194B54 -sub_8194B54: @ 8194B54 - push {lr} - bl AnimateSprites - bl BuildOamBuffer - bl RunTextPrinters - bl UpdatePaletteFade - bl RunTasks - pop {r0} - bx r0 - thumb_func_end sub_8194B54 - thumb_func_start sub_8194B70 sub_8194B70: @ 8194B70 push {lr} @@ -2039,7 +419,7 @@ _08194F2A: ldrh r1, [r1] lsls r1, 22 lsrs r1, 22 - bl CopyDomeOpponentName + bl CopyDomeTrainerName pop {r4} pop {r0} bx r0 @@ -2738,7 +1118,7 @@ _08195488: adds r0, r5, 0 ldr r1, [sp, 0x8] ldr r2, [sp] - bl sub_8193ED0 + bl GetWinningMove ldr r3, =gSaveBlock2Ptr ldr r1, [r3] ldr r5, [sp, 0x8] @@ -2788,7 +1168,7 @@ _08195504: ldr r0, [sp, 0x8] ldr r1, [sp, 0x4] ldr r2, [sp] - bl sub_8193ED0 + bl GetWinningMove ldr r1, [r4] ldr r3, [sp, 0x4] lsls r2, r3, 1 @@ -3043,7 +1423,7 @@ _08195682: ldr r0, [sp, 0x4] ldr r1, [sp, 0x8] ldr r2, [sp] - bl sub_8193ED0 + bl GetWinningMove ldr r3, =gSaveBlock2Ptr ldr r1, [r3] movs r5, 0xEC @@ -3084,7 +1464,7 @@ _08195784: ldr r0, [sp, 0x8] ldr r1, [sp, 0x4] ldr r2, [sp] - bl sub_8193ED0 + bl GetWinningMove ldr r1, [r5] movs r5, 0xEC lsls r5, 4 @@ -3122,7 +1502,7 @@ _081957DC: ldr r0, [sp, 0x4] ldr r1, [sp, 0x8] ldr r2, [sp] - bl sub_8193ED0 + bl GetWinningMove ldr r5, =gSaveBlock2Ptr ldr r1, [r5] movs r2, 0xEC @@ -3157,7 +1537,7 @@ _08195830: ldr r0, [sp, 0x8] ldr r1, [sp, 0x4] ldr r2, [sp] - bl sub_8193ED0 + bl GetWinningMove ldr r5, =gSaveBlock2Ptr ldr r1, [r5] movs r2, 0xEC @@ -3185,8 +1565,8 @@ _0819587E: .pool thumb_func_end sub_8195438 - thumb_func_start CopyDomeOpponentName -CopyDomeOpponentName: @ 8195898 + thumb_func_start CopyDomeTrainerName +CopyDomeTrainerName: @ 8195898 push {r4-r6,lr} adds r6, r0, 0 lsls r1, 16 @@ -3243,7 +1623,7 @@ _08195902: pop {r0} bx r0 .pool - thumb_func_end CopyDomeOpponentName + thumb_func_end CopyDomeTrainerName thumb_func_start GetDomeBrainTrainerPicId GetDomeBrainTrainerPicId: @ 8195910 diff --git a/src/battle_frontier_1.c b/src/battle_frontier_1.c index db6f99c8c..332446d75 100644 --- a/src/battle_frontier_1.c +++ b/src/battle_frontier_1.c @@ -35,6 +35,7 @@ #define DOME_QUARTERFINAL 1 // Different name for the same round. #define DOME_SEMIFINAL 2 #define DOME_FINAL 3 +#define DOME_ROUNDS_COUNT 4 struct Unknown_0203BC8C_Struct { @@ -57,8 +58,8 @@ extern u32 sub_81A39C4(void); extern u16 sub_8162548(u8, u8); extern u16 RandomizeFacilityTrainerMonId(u16); extern u8 GetFrontierEnemyMonLevel(void); -extern void CopyDomeOpponentName(u8 *dst, u16 trainerId); -extern u16 sub_81A5060(u8, u8); +extern void CopyDomeTrainerName(u8 *dst, u16 trainerId); +extern u16 sub_81A5060(u8 monId, u8 moveSlotId); extern u8 sub_81A50F0(u8, u8); extern u8 sub_81A50B0(u8); extern void sub_8162614(u16, u8); @@ -81,7 +82,7 @@ extern u16 gBattle_BG3_X; extern u16 gBattle_BG3_Y; extern struct Unknown_0203BC8C_Struct *gFacilityTrainerMons; extern struct Unknown_0203CD78_Struct *gUnknown_0203CD78; -extern void *gUnknown_0203CD7C; +extern u8 *gUnknown_0203CD7C; extern void (* const gUnknown_0860D090[])(void); extern const u32 gUnknown_0860D0EC[][2]; @@ -91,7 +92,7 @@ extern const u8 gUnknown_0860D10C[][4]; extern const u8 gUnknown_0860D14C[]; extern const struct BgTemplate gUnknown_0860CE84[4]; extern const struct WindowTemplate gUnknown_0860CEB4[]; -extern const struct CompressedSpriteSheet gUnknown_0860CF50; +extern const struct CompressedSpriteSheet gUnknown_0860CF50[]; extern const struct SpriteTemplate gUnknown_0860D068; extern const struct SpriteTemplate gUnknown_0860D050; extern const u8 gUnknown_0860D080[]; @@ -112,6 +113,7 @@ extern const u8 gUnknown_0860D3AB[]; extern const u8 gUnknown_0860D3AE[]; extern const u8 gUnknown_0860D3B1[]; extern const u8 gUnknown_0860D080[]; +extern const u8 gUnknown_08D83900[]; extern const u8 gUnknown_0860CBF1[][5][4]; extern const u8 *const gBattleDomePotentialPointers[]; extern const u8 *const gBattleDomeOpponentStylePointers[]; @@ -127,6 +129,10 @@ extern const u8 gUnknown_08D85444[]; extern const u8 gUnknown_08D85358[]; extern const u8 gUnknown_08D85600[]; extern const u8 gUnknown_08D854C8[]; +extern const u8 gUnknown_08D82F10[]; +extern const u8 gUnknown_08D834FC[]; +extern const u8 gUnknown_08D83B2C[]; +extern const u8 gUnknown_08D83C3C[]; // text extern const u8 gTrainerClassNames[][0xD]; @@ -136,7 +142,7 @@ u8 GetDomeTrainerMonIvs(u16 trainerId); void SwapDomeTrainers(s32 id1, s32 id2, u16 *statsArray); void CalcDomeMonStats(u16 species, s32 level, s32 ivs, u8 evBits, u8 nature, s32 *stats); void CreateDomeTrainerMons(u16 tournamentTrainerId); -u16 TrainerIdToTournamentId(u16 trainerId); +s32 TrainerIdToTournamentId(u16 trainerId); s32 GetTrainerMonCountInBits(u16 tournamentTrainerId); s32 sub_818FCBC(u16 tournamentTrainerId, bool8 arg1); s32 sub_818FDB8(u16 tournamentTrainerId, bool8 arg1); @@ -146,7 +152,8 @@ u16 TrainerIdOfPlayerOpponent(void); void sub_8190400(u8 taskId); void sub_8190CD4(u8 taskId); void sub_8194220(u8 taskId); -void sub_8194B54(void); +void sub_8194950(u8 taskId); +static void CB2_BattleDome(void); void sub_8194B70(void); static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo); static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId); @@ -155,9 +162,14 @@ s32 sub_8192F08(u8, u8*); u8 GetDomeBrainTrainerPicId(void); u8 GetDomeBrainTrainerClass(void); void CopyDomeBrainTrainerName(u8 *dst); -void CopyDomeOpponentName(u8 *dst, u16 trainerId); +void CopyDomeTrainerName(u8 *dst, u16 trainerId); void sub_8194D48(void); +void sub_8194BEC(void); +void sub_8194CE4(void); u8 sub_8193BDC(u8 taskId); +void sub_8195438(u8 roundId); +u8 sub_81953E8(u8 tournamentId, u8); +void sub_81948EC(u8, u8); // const rom data ALIGNED(4) @@ -945,7 +957,7 @@ void sub_818F9B0(void) void sub_818F9E0(void) { StringCopy(gStringVar1, gRoundsStringTable[gSaveBlock2Ptr->frontier.field_CB2]); - CopyDomeOpponentName(gStringVar2, gTrainerBattleOpponent_A); + CopyDomeTrainerName(gStringVar2, gTrainerBattleOpponent_A); } void sub_818FA20(void) @@ -1626,7 +1638,7 @@ void ShowDomeOpponentInfo(void) gTasks[taskId].data[2] = 0; gTasks[taskId].data[3] = 0; - SetMainCallback2(sub_8194B54); + SetMainCallback2(CB2_BattleDome); } void sub_8190400(u8 taskId) @@ -1681,7 +1693,7 @@ void sub_8190400(u8 taskId) DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D83D50, 0x2000, 0, 0); DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D84970, 0x2000, 0, 1); DecompressAndLoadBgGfxUsingHeap(3, gUnknown_08D84F00, 0x800, 0, 1); - LoadCompressedObjectPic(&gUnknown_0860CF50); + LoadCompressedObjectPic(gUnknown_0860CF50); LoadCompressedPalette(gUnknown_08D85358, 0, 0x200); LoadCompressedPalette(gUnknown_08D85444, 0x100, 0x200); LoadCompressedPalette(gUnknown_08D85600, 0xF0, 0x20); @@ -2949,7 +2961,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) } else { - CopyDomeOpponentName(gStringVar2, trainerId); + CopyDomeTrainerName(gStringVar2, trainerId); StringAppend(gStringVar1, gStringVar2); } @@ -3226,7 +3238,7 @@ s32 sub_8192F08(u8 arg0, u8 *arg1) else if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId == TRAINER_FRONTIER_BRAIN) CopyDomeBrainTrainerName(gStringVar1); else - CopyDomeOpponentName(gStringVar1, gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId); + CopyDomeTrainerName(gStringVar1, gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId); count++; } } @@ -3256,7 +3268,7 @@ s32 sub_8192F08(u8 arg0, u8 *arg1) else if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId == TRAINER_FRONTIER_BRAIN) CopyDomeBrainTrainerName(gStringVar1); else - CopyDomeOpponentName(gStringVar1, gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId); + CopyDomeTrainerName(gStringVar1, gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId); } } @@ -3440,7 +3452,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) else if (trainerIds[0] == TRAINER_FRONTIER_BRAIN) CopyDomeBrainTrainerName(gStringVar1); else - CopyDomeOpponentName(gStringVar1, trainerIds[0]); + CopyDomeTrainerName(gStringVar1, trainerIds[0]); textPrinter.fontId = 2; textPrinter.letterSpacing = 2; @@ -3458,7 +3470,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) else if (trainerIds[1] == TRAINER_FRONTIER_BRAIN) CopyDomeBrainTrainerName(gStringVar1); else - CopyDomeOpponentName(gStringVar1, trainerIds[1]); + CopyDomeTrainerName(gStringVar1, trainerIds[1]); textPrinter.current_text_offset = gStringVar1; textPrinter.windowId = windowId + 7; @@ -3486,7 +3498,7 @@ void sub_81938A4(void) gTasks[taskId].data[1] = 0; gTasks[taskId].data[2] = 2; gTasks[taskId].data[4] = 0; - SetMainCallback2(sub_8194B54); + SetMainCallback2(CB2_BattleDome); } void sub_81938E0(void) @@ -3501,7 +3513,7 @@ void sub_81938E0(void) gTasks[taskId].data[1] = 0; gTasks[taskId].data[2] = 2; gTasks[taskId].data[4] = 1; - SetMainCallback2(sub_8194B54); + SetMainCallback2(CB2_BattleDome); } void sub_819395C(u8 taskId) @@ -3640,3 +3652,483 @@ u8 sub_8193BDC(u8 taskId) return retVal; } + +void sub_8193D40(void) +{ + u8 taskId = CreateTask(sub_8194220, 0); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = 1; + gTasks[taskId].data[2] = 2; + gTasks[taskId].data[4] = 0; + SetMainCallback2(CB2_BattleDome); +} + +void sub_8193D7C(void) +{ + s32 i; + + if (gSpecialVar_0x8005 == 1) + { + gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(gTrainerBattleOpponent_A)].unk1 = 1; + gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(gTrainerBattleOpponent_A)].unk2 = gSaveBlock2Ptr->frontier.field_CB2; + gSaveBlock2Ptr->frontier.field_EC0[TrainerIdToTournamentId(gTrainerBattleOpponent_A)] = gBattleResults.lastUsedMovePlayer; + if (gSaveBlock2Ptr->frontier.field_CB2 < DOME_FINAL) + sub_8195438(gSaveBlock2Ptr->frontier.field_CB2); + } + else + { + gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(TRAINER_PLAYER)].unk1 = 1; + gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(TRAINER_PLAYER)].unk2 = gSaveBlock2Ptr->frontier.field_CB2; + gSaveBlock2Ptr->frontier.field_EC0[TrainerIdToTournamentId(TRAINER_PLAYER)] = gBattleResults.lastUsedMoveOpponent; + if (gBattleOutcome == B_OUTCOME_FORFEITED || gSpecialVar_0x8005 == 9) + gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(TRAINER_PLAYER)].unk3 = 1; + for (i = gSaveBlock2Ptr->frontier.field_CB2; i < DOME_ROUNDS_COUNT; i++) + sub_8195438(i); + } +} + +u16 GetWinningMove(s32 winnerTournamentId, s32 loserTournamentId, u8 roundId) +{ + s32 i, j, k; + s32 moveScores[4 * 3]; + u16 moveIds[4 * 3]; + u16 bestScore = 0; + u16 bestId = 0; + s32 movePower = 0; + GetFrontierEnemyMonLevel(); // Unused return variable. + + // Calc move points of all 4 moves for all 3 pokemon hitting all 3 target mons. + for (i = 0; i < 3; i++) + { + for (j = 0; j < 4; j++) + { + moveScores[i * 4 + j] = 0; + if (gSaveBlock2Ptr->frontier.domeTrainers[winnerTournamentId].trainerId == TRAINER_FRONTIER_BRAIN) + moveIds[i * 4 + j] = sub_81A5060(i, j); + else + moveIds[i * 4 + j] = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[winnerTournamentId][i]].moves[j]; + + movePower = gBattleMoves[moveIds[i * 4 + j]].power; + if (movePower == 0) + movePower = 40; + else if (movePower == 1) + movePower = 60; + else if (moveIds[i * 4 + j] == MOVE_SELF_DESTRUCT || moveIds[i * 4 + j] == MOVE_EXPLOSION) + movePower /= 2; + + for (k = 0; k < 3; k++) + { + u32 var = 0; + u32 targetSpecies = 0; + u32 targetAbility = 0; + do + { + var = Random32(); + } while (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[loserTournamentId][k]].nature != GetNatureFromPersonality(var)); + + targetSpecies = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[loserTournamentId][k]].species; + if (var & 1) + targetAbility = gBaseStats[targetSpecies].ability2; + else + targetAbility = gBaseStats[targetSpecies].ability1; + + var = AI_TypeCalc(moveIds[i * 4 + j], targetSpecies, targetAbility); + if (var & MOVE_RESULT_NOT_VERY_EFFECTIVE && var & MOVE_RESULT_SUPER_EFFECTIVE) + moveScores[i * 4 + j] += movePower; + else if (var & MOVE_RESULT_NO_EFFECT) + moveScores[i * 4 + j] += 0; + else if (var & MOVE_RESULT_SUPER_EFFECTIVE) + moveScores[i * 4 + j] += movePower * 2; + else if (var & MOVE_RESULT_NOT_VERY_EFFECTIVE) + moveScores[i * 4 + j] += movePower / 2; + else + moveScores[i * 4 + j] += movePower; + } + + if (bestScore < moveScores[i * 4 + j]) + { + bestId = i * 4 + j; + bestScore = moveScores[i * 4 + j]; + } + else if (bestScore == moveScores[i * 4 + j]) + { + if (moveIds[bestId] < moveIds[i * 4 + j]) // Why not use (Random() & 1) instead of promoting moves with a higher id? + bestId = i * 4 + j; + } + } + } + + j = bestId; + goto LABEL; + while (j != 0) + { + for (j = 0, k = 0; k < 4 * 3; k++) + { + if (bestScore < moveScores[k]) + { + j = k; + bestScore = moveScores[k]; + } + else if (bestScore == moveScores[k] && moveIds[j] < moveIds[k]) + { + j = k; + } + } + if (i == roundId - 1) + break; + LABEL: + { + for (i = 0; i < roundId - 1; i++) + { + if (gSaveBlock2Ptr->frontier.field_EC0[sub_81953E8(winnerTournamentId, i)] == moveIds[j]) + break; + } + if (i == roundId - 1) + break; + + moveScores[j] = 0; + bestScore = 0; + j = 0; + for (k = 0; k < 4 * 3; k++) + j += moveScores[k]; + } + } + + if (moveScores[j] == 0) + j = bestId; + + return moveIds[j]; +} + +extern const struct BgTemplate gUnknown_0860CE74[4]; +extern const struct WindowTemplate gUnknown_0860CE94[]; +extern const u8 gUnknown_0860D411[][2]; +extern const struct SpriteTemplate gUnknown_0860CFA8; +extern const struct SpriteTemplate gUnknown_0860D008; +extern const struct SpriteTemplate gUnknown_0860CFD8; +extern const struct ScanlineEffectParams gUnknown_0860CF44; + +void sub_8194220(u8 taskId) +{ + s32 i; + struct TextSubPrinter textPrinter; + s32 r10 = gTasks[taskId].data[1]; + s32 r4 = gTasks[taskId].data[2]; + + switch (gTasks[taskId].data[0]) + { + case 0: + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + EnableInterrupts(INTR_FLAG_HBLANK | INTR_FLAG_VBLANK); + CpuFill32(0, (void *)VRAM, VRAM_SIZE); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, gUnknown_0860CE74, ARRAY_COUNT(gUnknown_0860CE74)); + InitWindows(gUnknown_0860CE94); + DeactivateAllTextPrinters(); + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + ChangeBgX(2, 0, 0); + ChangeBgY(2, 0, 0); + ChangeBgX(3, 0, 0); + ChangeBgY(3, 0xB00, 0); + gTasks[taskId].data[0]++; + break; + case 1: + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + SetGpuReg(REG_OFFSET_MOSAIC, 0); + SetGpuReg(REG_OFFSET_WIN0H, 0x5860); + SetGpuReg(REG_OFFSET_WIN0V, 0x9F); + SetGpuReg(REG_OFFSET_WIN1H, 0x9098); + SetGpuReg(REG_OFFSET_WIN1V, 0x9F); + SetGpuReg(REG_OFFSET_WININ, 0); + SetGpuReg(REG_OFFSET_WINOUT, 0x3F); + ResetPaletteFade(); + ResetSpriteData(); + FreeAllSpritePalettes(); + gTasks[taskId].data[0]++; + break; + case 2: + gUnknown_0203CD7C = AllocZeroed(0x800); + LZDecompressWram(gUnknown_08D83900, gUnknown_0203CD7C); + SetBgTilemapBuffer(1, gUnknown_0203CD7C); + CopyBgTilemapBufferToVram(1); + DecompressAndLoadBgGfxUsingHeap(1, gUnknown_08D82F10, 0x2000, 0, 0); + DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D834FC, 0x2000, 0, 0); + DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D83B2C, 0x2000, 0, 1); + DecompressAndLoadBgGfxUsingHeap(3, gUnknown_08D83C3C, 0x2000, 0, 1); + LoadCompressedPalette(gUnknown_08D85358, 0, 0x200); + LoadCompressedPalette(gUnknown_08D85444, 0x100, 0x200); + LoadCompressedPalette(gUnknown_08D85600, 0xF0, 0x20); + CpuFill32(0, gPlttBufferFaded, 0x400); + ShowBg(0); + ShowBg(1); + ShowBg(2); + ShowBg(3); + gTasks[taskId].data[0]++; + break; + case 3: + LoadCompressedObjectPic(gUnknown_0860CF50); + if (r10 == 0) + { + for (i = 0; i < (unsigned) 31; i++) + CreateSprite(&gUnknown_0860CFA8, gUnknown_0860D411[i][0], gUnknown_0860D411[i][1], 0); + if (gTasks[taskId].data[4]) + CreateSprite(&gUnknown_0860D008, 218, 12, 0); + else + CreateSprite(&gUnknown_0860CFD8, 218, 12, 0); + } + + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON | DISPCNT_WIN1_ON | DISPCNT_OBJ_1D_MAP); + gTasks[taskId].data[0]++; + break; + case 4: + textPrinter.fontId = 2; + textPrinter.current_text_offset = gText_BattleTourney; + textPrinter.windowId = 2; + textPrinter.x = 0; + textPrinter.y = 0; + textPrinter.letterSpacing = 2; + textPrinter.lineSpacing = 0; + textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.current_text_offset, 0x70, textPrinter.letterSpacing); + textPrinter.currentY = 1; + textPrinter.fontColor_l = 0; + textPrinter.fgColor = 14; + textPrinter.bgColor = 0; + textPrinter.shadowColor = 13; + AddTextPrinter(&textPrinter, 0, NULL); + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + s32 var, var2; + + CopyDomeTrainerName(gDisplayedStringBattle, gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId); + if (r10 == 1) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[i].unk1) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[i].unk2 != 0) + { + var2 = gSaveBlock2Ptr->frontier.domeTrainers[i].unk2 - 1; + sub_81948EC(i, var2); + } + } + else if (gSaveBlock2Ptr->frontier.field_CB2 != DOME_ROUND2) + { + sub_81948EC(i, gSaveBlock2Ptr->frontier.field_CB2 - 2); + } + } + else if (r10 == 0) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[i].unk1) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[i].unk2 != 0) + { + var2 = gSaveBlock2Ptr->frontier.domeTrainers[i].unk2 - 1; + sub_81948EC(i, var2); + } + } + else if (gSaveBlock2Ptr->frontier.field_CB2 != DOME_ROUND1) + { + if (gTasks[taskId].data[4]) + var2 = gSaveBlock2Ptr->frontier.field_CB2; + else + var2 = gSaveBlock2Ptr->frontier.field_CB2 - 1; + sub_81948EC(i, var2); + } + } + + if (gTasks[taskId].data[4]) + var = gSaveBlock2Ptr->frontier.field_CB2; + else + var = gSaveBlock2Ptr->frontier.field_CB2 - 1; + + if ( ((r10 == 1 && gSaveBlock2Ptr->frontier.domeTrainers[i].unk2 < gSaveBlock2Ptr->frontier.field_CB2 - 1) + || (r10 == 0 && gSaveBlock2Ptr->frontier.domeTrainers[i].unk2 <= var)) + && gSaveBlock2Ptr->frontier.domeTrainers[i].unk1) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == TRAINER_PLAYER) + { + textPrinter.fgColor = 3; + textPrinter.shadowColor = 4; + } + else + { + textPrinter.fgColor = 11; + textPrinter.shadowColor = 13; + } + } + else + { + if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == TRAINER_PLAYER) + { + textPrinter.fgColor = 3; + textPrinter.shadowColor = 4; + } + else + { + textPrinter.fgColor = 14; + textPrinter.shadowColor = 13; + } + } + + if (gUnknown_0860D3F1[i][0] == 0) + textPrinter.currentX = GetStringWidthDifference(textPrinter.fontId, gDisplayedStringBattle, 0x3D, textPrinter.letterSpacing); + else + textPrinter.currentX = 3; + textPrinter.current_text_offset = gDisplayedStringBattle; + textPrinter.windowId = gUnknown_0860D3F1[i][0]; + textPrinter.currentY = gUnknown_0860D3F1[i][1]; + AddTextPrinter(&textPrinter, 0, NULL); + } + gTasks[taskId].data[0]++; + break; + case 5: + PutWindowTilemap(0); + PutWindowTilemap(1); + PutWindowTilemap(2); + CopyWindowToVram(0, 3); + CopyWindowToVram(1, 3); + CopyWindowToVram(2, 3); + SetHBlankCallback(sub_8194BEC); + SetVBlankCallback(sub_8194CE4); + if (r4 == 2) + { + if (r10 == 0) + { + i = CreateTask(sub_819395C, 0); + gTasks[i].data[0] = r10; + gTasks[i].data[1] = r10; + gTasks[i].data[6] = gTasks[taskId].data[4]; + } + else + { + i = CreateTask(sub_8194950, 0); + gTasks[i].data[0] = 0; + } + } + else + { + i = gTasks[taskId].data[3]; + gTasks[i].data[0] = 0; + } + ScanlineEffect_Clear(); + for (i = 0; i < 91; i++) + { + gScanlineEffectRegBuffers[0][i] = 0x1F0A; + gScanlineEffectRegBuffers[1][i] = 0x1F0A; + } + for (i = 91; i < 160; i++) + { + asm(""::"r"(i)); + gScanlineEffectRegBuffers[0][i] = 0x1F09; + gScanlineEffectRegBuffers[1][i] = 0x1F09; + } + ScanlineEffect_SetParams(gUnknown_0860CF44); + DestroyTask(taskId); + break; + } +} + +struct UnkStruct_860DD10 +{ + u8 x; + u8 y; + u16 src; +}; + +extern struct UnkStruct_860DD10 *gUnknown_0860DD10[][4]; +extern const u8 gUnknown_0860DE10[][4]; + +void sub_81948EC(u8 tournamentId, u8 arg1) +{ + s32 i; + struct UnkStruct_860DD10 *structPtr = gUnknown_0860DD10[tournamentId][arg1]; + + for (i = 0; i < gUnknown_0860DE10[tournamentId][arg1]; i++) + CopyToBgTilemapBufferRect_ChangePalette(1, &structPtr[i].src, structPtr[i].x, structPtr[i].y, 1, 1, 0x11); + + CopyBgTilemapBufferToVram(1); +} + +void sub_8194950(u8 taskId) +{ + s32 i; + struct TextSubPrinter textPrinter; + + switch (gTasks[taskId].data[0]) + { + case 0: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); + gTasks[taskId].data[0] = 1; + break; + case 1: + if (!gPaletteFade.active) + { + gTasks[taskId].data[0] = 2; + gTasks[taskId].data[3] = 64; + textPrinter.fontId = 2; + textPrinter.x = 0; + textPrinter.y = 0; + textPrinter.letterSpacing = 2; + textPrinter.lineSpacing = 0; + textPrinter.fontColor_l = 0; + textPrinter.fgColor = 11; + textPrinter.bgColor = 0; + textPrinter.shadowColor = 13; + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + CopyDomeTrainerName(gDisplayedStringBattle, gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId); + if (gSaveBlock2Ptr->frontier.domeTrainers[i].unk2 == gSaveBlock2Ptr->frontier.field_CB2 - 1 + && gSaveBlock2Ptr->frontier.domeTrainers[i].unk1) + { + if (gUnknown_0860D3F1[i][0] == 0) + textPrinter.currentX = GetStringWidthDifference(textPrinter.fontId, gDisplayedStringBattle, 0x3D, textPrinter.letterSpacing); + else + textPrinter.currentX = 3; + + textPrinter.current_text_offset = gDisplayedStringBattle; + textPrinter.windowId = gUnknown_0860D3F1[i][0]; + textPrinter.currentY = gUnknown_0860D3F1[i][1]; + AddTextPrinter(&textPrinter, 0, NULL); + } + if (!gSaveBlock2Ptr->frontier.domeTrainers[i].unk1) + { + s32 var = gSaveBlock2Ptr->frontier.field_CB2 - 1; + sub_81948EC(i, var); + } + } + } + break; + case 2: + if (--gTasks[taskId].data[3] == 0) + gTasks[taskId].data[0] = 3; + break; + case 3: + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + gTasks[taskId].data[0] = 4; + } + break; + case 4: + if (!gPaletteFade.active) + { + SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); + DestroyTask(taskId); + } + break; + } +} + +static void CB2_BattleDome(void) +{ + AnimateSprites(); + BuildOamBuffer(); + RunTextPrinters(); + UpdatePaletteFade(); + RunTasks(); +} -- cgit v1.2.3 From 62a645abafdd17b737562b4ab6b40739d13722c2 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 25 Aug 2018 18:46:15 +0200 Subject: Up To CopyDomeTrainerName --- asm/battle_frontier_1.s | 1661 +---------------------------------------------- asm/battle_frontier_2.s | 36 +- asm/battle_tent.s | 6 +- asm/battle_tower.s | 36 +- include/battle_tower.h | 6 +- include/global.h | 4 +- src/battle_frontier_1.c | 581 +++++++++++++++-- src/battle_tent.c | 4 +- sym_ewram.txt | 3 +- 9 files changed, 583 insertions(+), 1754 deletions(-) diff --git a/asm/battle_frontier_1.s b/asm/battle_frontier_1.s index acf2a7b81..193bd5e34 100644 --- a/asm/battle_frontier_1.s +++ b/asm/battle_frontier_1.s @@ -6,1667 +6,8 @@ .text - thumb_func_start sub_8194B70 -sub_8194B70: @ 8194B70 - push {lr} - movs r0, 0x3 - movs r1, 0x80 - movs r2, 0x1 - bl ChangeBgX - movs r0, 0x3 - movs r1, 0x80 - movs r2, 0x2 - bl ChangeBgY - ldr r0, =gBattle_BG0_X - ldrh r1, [r0] - movs r0, 0x10 - bl SetGpuReg - ldr r0, =gBattle_BG0_Y - ldrh r1, [r0] - movs r0, 0x12 - bl SetGpuReg - ldr r0, =gBattle_BG1_X - ldrh r1, [r0] - movs r0, 0x14 - bl SetGpuReg - ldr r0, =gBattle_BG1_Y - ldrh r1, [r0] - movs r0, 0x16 - bl SetGpuReg - ldr r0, =gBattle_BG2_X - ldrh r1, [r0] - movs r0, 0x18 - bl SetGpuReg - ldr r0, =gBattle_BG2_Y - ldrh r1, [r0] - movs r0, 0x1A - bl SetGpuReg - bl LoadOam - bl ProcessSpriteCopyRequests - bl TransferPlttBuffer - pop {r0} - bx r0 - .pool - thumb_func_end sub_8194B70 - - thumb_func_start sub_8194BEC -sub_8194BEC: @ 8194BEC - push {lr} - ldr r0, =0x04000006 - ldrh r0, [r0] - adds r1, r0, 0 - cmp r0, 0x29 - bls _08194CC8 - cmp r0, 0x31 - bhi _08194C1C - ldr r1, =0x04000048 - ldr r2, =0x00003b3b - adds r0, r2, 0 - strh r0, [r1] - subs r1, 0x8 - ldr r0, =0x989b5558 - b _08194CD4 - .pool -_08194C1C: - cmp r0, 0x39 - bls _08194CC8 - cmp r0, 0x4A - bhi _08194C40 - ldr r1, =0x04000048 - ldr r2, =0x00003b3b - adds r0, r2, 0 - strh r0, [r1] - subs r1, 0x8 - ldr r0, =0x90985860 - b _08194CD4 - .pool -_08194C40: - cmp r0, 0x51 - bhi _08194C60 - ldr r1, =0x04000048 - ldr r2, =0x00003b3b - adds r0, r2, 0 - strh r0, [r1] - subs r1, 0x8 - ldr r0, =0x989b5558 - b _08194CD4 - .pool -_08194C60: - cmp r0, 0x5E - bls _08194CC8 - cmp r0, 0x66 - bhi _08194C84 - ldr r1, =0x04000048 - ldr r2, =0x00003737 - adds r0, r2, 0 - strh r0, [r1] - subs r1, 0x8 - ldr r0, =0x989b5558 - b _08194CD4 - .pool -_08194C84: - cmp r0, 0x76 - bhi _08194CA4 - ldr r1, =0x04000048 - ldr r2, =0x00003737 - adds r0, r2, 0 - strh r0, [r1] - subs r1, 0x8 - ldr r0, =0x90985860 - b _08194CD4 - .pool -_08194CA4: - cmp r0, 0x7E - bls _08194CC8 - cmp r1, 0x86 - bhi _08194CC8 - ldr r1, =0x04000048 - ldr r2, =0x00003737 - adds r0, r2, 0 - strh r0, [r1] - subs r1, 0x8 - ldr r0, =0x989b5558 - b _08194CD4 - .pool -_08194CC8: - ldr r1, =0x04000048 - ldr r2, =0x00003f3f - adds r0, r2, 0 - strh r0, [r1] - subs r1, 0x8 - movs r0, 0 -_08194CD4: - str r0, [r1] - pop {r0} - bx r0 - .pool - thumb_func_end sub_8194BEC - - thumb_func_start sub_8194CE4 -sub_8194CE4: @ 8194CE4 - push {lr} - ldr r0, =gBattle_BG0_X - ldrh r1, [r0] - movs r0, 0x10 - bl SetGpuReg - ldr r0, =gBattle_BG0_Y - ldrh r1, [r0] - movs r0, 0x12 - bl SetGpuReg - ldr r0, =gBattle_BG1_X - ldrh r1, [r0] - movs r0, 0x14 - bl SetGpuReg - ldr r0, =gBattle_BG1_Y - ldrh r1, [r0] - movs r0, 0x16 - bl SetGpuReg - movs r0, 0x2 - movs r1, 0x80 - movs r2, 0x2 - bl ChangeBgY - movs r0, 0x3 - movs r1, 0x80 - movs r2, 0x1 - bl ChangeBgY - bl LoadOam - bl ProcessSpriteCopyRequests - bl TransferPlttBuffer - bl ScanlineEffect_InitHBlankDmaTransfer - pop {r0} - bx r0 - .pool - thumb_func_end sub_8194CE4 - - thumb_func_start sub_8194D48 -sub_8194D48: @ 8194D48 - ldr r1, =gFacilityTrainerMons - ldr r0, =gBattleFrontierMons - str r0, [r1] - ldr r1, =gUnknown_0203BC88 - ldr r0, =gBattleFrontierTrainers - str r0, [r1] - bx lr - .pool - thumb_func_end sub_8194D48 - - thumb_func_start sub_8194D68 -sub_8194D68: @ 8194D68 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - movs r3, 0 -_08194D76: - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r0, =gUnknown_0203CEF8 - adds r0, r3, r0 - ldrb r0, [r0] - subs r0, 0x1 - lsls r0, 1 - ldr r2, =0x00000caa - adds r1, r2 - adds r1, r0 - ldrh r0, [r1] - subs r0, 0x1 - mov r10, r0 - movs r6, 0 - adds r0, r3, 0x1 - str r0, [sp] - movs r1, 0x64 - mov r0, r10 - muls r0, r1 - movs r2, 0x8E - lsls r2, 2 - adds r2, r0 - mov r9, r2 - adds r7, r3, 0 - muls r7, r1 -_08194DA8: - movs r5, 0 - adds r0, r6, 0x1 - mov r8, r0 - b _08194DBE - .pool -_08194DBC: - adds r5, 0x1 -_08194DBE: - cmp r5, 0x3 - bgt _08194DEA - ldr r1, =gSaveBlock1Ptr - ldr r0, [r1] - add r0, r9 - adds r1, r5, 0 - adds r1, 0xD - movs r2, 0 - str r3, [sp, 0x4] - bl GetMonData - adds r4, r0, 0 - adds r1, r6, 0 - adds r1, 0xD - ldr r2, =gPlayerParty - adds r0, r7, r2 - movs r2, 0 - bl GetMonData - ldr r3, [sp, 0x4] - cmp r4, r0 - bne _08194DBC -_08194DEA: - cmp r5, 0x4 - bne _08194E00 - lsls r2, r6, 24 - lsrs r2, 24 - ldr r1, =gPlayerParty - adds r0, r7, r1 - movs r1, 0xA6 - str r3, [sp, 0x4] - bl SetMonMoveSlot - ldr r3, [sp, 0x4] -_08194E00: - mov r6, r8 - cmp r6, 0x3 - ble _08194DA8 - ldr r2, =gSaveBlock1Ptr - ldr r0, [r2] - movs r2, 0x64 - mov r1, r10 - muls r1, r2 - adds r0, r1 - movs r1, 0x8E - lsls r1, 2 - adds r0, r1 - adds r1, r3, 0 - muls r1, r2 - ldr r2, =gPlayerParty - adds r1, r2 - movs r2, 0x64 - bl memcpy - ldr r3, [sp] - cmp r3, 0x1 - ble _08194D76 - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8194D68 - - thumb_func_start sub_8194E44 -sub_8194E44: @ 8194E44 - push {r4-r7,lr} - sub sp, 0x4 - movs r4, 0 - ldr r7, =gSaveBlock1Ptr - movs r6, 0x64 - movs r5, 0 -_08194E50: - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r0, =gUnknown_0203CEF8 - adds r0, r4, r0 - ldrb r0, [r0] - subs r0, 0x1 - lsls r0, 1 - ldr r2, =0x00000caa - adds r1, r2 - adds r1, r0 - ldrh r0, [r1] - subs r0, 0x1 - adds r1, r0, 0 - muls r1, r6 - movs r0, 0x8E - lsls r0, 2 - adds r1, r0 - ldr r0, [r7] - adds r0, r1 - movs r1, 0xC - movs r2, 0 - bl GetMonData - mov r1, sp - strh r0, [r1] - ldr r0, =gPlayerParty - adds r0, r5, r0 - movs r1, 0xC - mov r2, sp - bl SetMonData - adds r5, 0x64 - adds r4, 0x1 - cmp r4, 0x1 - ble _08194E50 - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8194E44 - - thumb_func_start sub_8194EB4 -sub_8194EB4: @ 8194EB4 - push {lr} - bl sub_80F94E8 - pop {r0} - bx r0 - thumb_func_end sub_8194EB4 - - thumb_func_start sub_8194EC0 -sub_8194EC0: @ 8194EC0 - push {r4,lr} - ldr r0, =gTrainerBattleOpponent_A - ldrh r0, [r0] - bl TrainerIdToTournamentId - adds r4, r0, 0 - ldr r0, =0x000003ff - bl TrainerIdToTournamentId - cmp r4, r0 - ble _08194EE8 - ldr r1, =gSpecialVar_Result - movs r0, 0x1 - b _08194EEC - .pool -_08194EE8: - ldr r1, =gSpecialVar_Result - movs r0, 0x2 -_08194EEC: - strh r0, [r1] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8194EC0 - - thumb_func_start sub_8194EF8 -sub_8194EF8: @ 8194EF8 - push {r4,lr} - bl sub_8194D48 - movs r2, 0 - ldr r3, =gSaveBlock2Ptr - ldr r0, [r3] - ldr r1, =0x00000d25 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 29 - cmp r0, 0 - bge _08194F2A - adds r4, r3, 0 - adds r3, r1, 0 -_08194F14: - adds r2, 0x1 - cmp r2, 0xF - bgt _08194F2A - ldr r0, [r4] - lsls r1, r2, 2 - adds r0, r1 - adds r0, r3 - ldrb r0, [r0] - lsls r0, 29 - cmp r0, 0 - blt _08194F14 -_08194F2A: - ldr r0, =gStringVar1 - ldr r1, =gSaveBlock2Ptr - ldr r1, [r1] - lsls r2, 2 - adds r1, r2 - ldr r2, =0x00000d24 - adds r1, r2 - ldrh r1, [r1] - lsls r1, 22 - lsrs r1, 22 - bl CopyDomeTrainerName - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8194EF8 - - thumb_func_start sub_8194F58 -sub_8194F58: @ 8194F58 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x40 - movs r0, 0 - str r0, [sp, 0x8] - str r0, [sp, 0xC] - str r0, [sp, 0x10] - ldr r4, =gSaveBlock2Ptr - ldr r2, [r4] - ldr r5, =0x00000d0a - adds r0, r2, r5 - ldrb r1, [r0] - ldr r6, =0x00000d0b - adds r0, r2, r6 - ldrb r0, [r0] - cmn r1, r0 - beq _08194F8C - ldr r1, =0x00000ca8 - adds r0, r2, r1 - ldrb r0, [r0] - cmp r0, 0x1 - beq _08194F8C - b _0819533E -_08194F8C: - movs r0, 0x20 - bl AllocZeroed - str r0, [sp, 0x18] - movs r0, 0x18 - bl AllocZeroed - str r0, [sp, 0x1C] - ldr r1, [r4] - ldr r2, =0x00000ca9 - adds r1, r2 - ldrb r2, [r1] - lsls r0, r2, 30 - lsrs r0, 30 - str r0, [sp, 0x14] - movs r0, 0x4 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldr r0, [r4] - movs r1, 0x1 - adds r0, r5 - strb r1, [r0] - ldr r0, [r4] - adds r0, r6 - strb r1, [r0] - movs r3, 0 - mov r10, r3 - movs r4, 0 - str r4, [sp, 0x38] - movs r5, 0 - str r5, [sp, 0x3C] -_08194FCC: - mov r0, r10 - cmp r0, 0x4 - bgt _08194FFC - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xA - bl __umodsi3 - lsls r0, 16 - lsrs r4, r0, 16 - b _08195030 - .pool -_08194FFC: - mov r1, r10 - cmp r1, 0xE - bgt _0819501A - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x14 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - adds r4, r0, 0 - adds r4, 0xA - b _08195030 -_0819501A: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xA - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - adds r4, r0, 0 - adds r4, 0x1E -_08195030: - movs r6, 0 - cmp r6, r10 - bge _08195064 - ldr r2, =gSaveBlock2Ptr - ldr r0, [r2] - ldr r3, =0x00000d24 - adds r0, r3 - ldrh r0, [r0] - lsls r0, 22 - lsrs r0, 22 - cmp r0, r4 - beq _08195064 - adds r3, r2, 0 - ldr r2, =0x00000d24 -_0819504C: - adds r6, 0x1 - cmp r6, r10 - bge _08195064 - ldr r0, [r3] - lsls r1, r6, 2 - adds r0, r1 - adds r0, r2 - ldrh r0, [r0] - lsls r0, 22 - lsrs r0, 22 - cmp r0, r4 - bne _0819504C -_08195064: - cmp r6, r10 - bne _08194FCC - ldr r5, =gSaveBlock2Ptr - ldr r3, [r5] - ldr r0, [sp, 0x38] - adds r3, r0 - ldr r1, =0x00000d24 - adds r3, r1 - ldr r2, =0x000003ff - adds r0, r2, 0 - adds r2, r4, 0 - ands r2, r0 - ldrh r0, [r3] - ldr r5, =0xfffffc00 - adds r1, r5, 0 - ands r0, r1 - orrs r0, r2 - strh r0, [r3] - movs r6, 0 - lsls r4, 16 - str r4, [sp, 0x30] - ldr r0, [sp, 0x3C] - str r0, [sp, 0x20] -_08195092: - adds r1, r6, 0x1 - str r1, [sp, 0x24] - lsls r2, r6, 2 - str r2, [sp, 0x2C] - lsls r3, r6, 1 - str r3, [sp, 0x28] -_0819509E: - ldr r4, [sp, 0x30] - lsrs r0, r4, 16 - bl RandomizeFacilityTrainerMonId - lsls r0, 16 - lsrs r5, r0, 16 - movs r7, 0 - cmp r7, r6 - bge _081950F4 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =gFacilityTrainerMons - mov r9, r1 - ldr r2, [sp, 0x8] - mov r8, r2 - ldr r3, [sp, 0xC] - mov r12, r3 - ldr r4, =0x00000d64 - adds r0, r4 - ldr r1, [sp, 0x20] - adds r4, r1, r0 -_081950C8: - ldrh r3, [r4] - cmp r3, r5 - beq _081950F4 - mov r2, r9 - ldr r1, [r2] - lsls r0, r5, 4 - adds r2, r0, r1 - ldrh r0, [r2] - cmp r8, r0 - beq _081950F4 - cmp r12, r0 - beq _081950F4 - lsls r0, r3, 4 - adds r0, r1 - ldrb r0, [r0, 0xA] - ldrb r2, [r2, 0xA] - cmp r0, r2 - beq _081950F4 - adds r4, 0x2 - adds r7, 0x1 - cmp r7, r6 - blt _081950C8 -_081950F4: - cmp r7, r6 - bne _0819509E - ldr r3, =gSaveBlock2Ptr - ldr r0, [r3] - ldr r4, [sp, 0x28] - ldr r2, [sp, 0x3C] - adds r1, r4, r2 - ldr r3, =0x00000d64 - adds r0, r3 - adds r0, r1 - strh r5, [r0] - ldr r2, [sp, 0x2C] - add r2, sp - adds r2, 0x8 - ldr r3, =gFacilityTrainerMons - ldr r1, [r3] - lsls r0, r5, 4 - adds r0, r1 - ldrh r0, [r0] - str r0, [r2] - ldr r6, [sp, 0x24] - cmp r6, 0x2 - ble _08195092 - ldr r4, =gSaveBlock2Ptr - ldr r2, [r4] - ldr r5, [sp, 0x38] - adds r2, r5 - ldr r0, =0x00000d25 - adds r2, r0 - ldrb r0, [r2] - movs r4, 0x5 - negs r4, r4 - adds r1, r4, 0 - ands r0, r1 - strb r0, [r2] - ldr r5, =gSaveBlock2Ptr - ldr r2, [r5] - ldr r0, [sp, 0x38] - adds r2, r0 - ldr r1, =0x00000d25 - adds r2, r1 - ldrb r0, [r2] - subs r4, 0x14 - adds r1, r4, 0 - ands r0, r1 - strb r0, [r2] - ldr r1, [r5] - ldr r5, [sp, 0x38] - adds r1, r5 - ldr r0, =0x00000d25 - adds r1, r0 - ldrb r2, [r1] - movs r0, 0x1F - ands r0, r2 - strb r0, [r1] - adds r5, 0x4 - str r5, [sp, 0x38] - ldr r1, [sp, 0x3C] - adds r1, 0x6 - str r1, [sp, 0x3C] - movs r2, 0x1 - add r10, r2 - mov r4, r10 - cmp r4, 0xF - bgt _08195178 - b _08194FCC -_08195178: - movs r5, 0 - mov r10, r5 - ldr r5, [sp, 0x18] - movs r0, 0 - str r0, [sp, 0x34] -_08195182: - movs r7, 0 - strh r7, [r5] - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - mov r2, r10 - lsls r1, r2, 2 - adds r0, r1 - ldr r3, =0x00000d24 - adds r0, r3 - ldrh r0, [r0] - lsls r0, 22 - lsrs r0, 22 - bl GetDomeTrainerMonIvs - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r6, 0 - ldr r4, [sp, 0x34] - mov r9, r4 -_081951AA: - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - mov r4, r9 - add r4, r10 - adds r4, r6 - lsls r4, 1 - ldr r2, =0x00000d64 - adds r0, r2 - adds r0, r4 - ldrh r1, [r0] - ldr r3, =gFacilityTrainerMons - ldr r0, [r3] - lsls r1, 4 - adds r1, r0 - ldrh r0, [r1] - ldrb r3, [r1, 0xB] - ldrb r1, [r1, 0xC] - str r1, [sp] - ldr r1, [sp, 0x1C] - str r1, [sp, 0x4] - movs r1, 0x32 - mov r2, r8 - bl CalcDomeMonStats - ldr r2, [sp, 0x1C] - ldr r1, [r2, 0x4] - ldrh r0, [r5] - adds r0, r1 - ldr r1, [r2, 0x8] - adds r0, r1 - ldr r1, [r2, 0x10] - adds r0, r1 - ldr r1, [r2, 0x14] - adds r0, r1 - ldr r1, [r2, 0xC] - adds r0, r1 - ldr r1, [r2] - adds r0, r1 - strh r0, [r5] - ldr r3, =gSaveBlock2Ptr - ldr r0, [r3] - ldr r1, =0x00000d64 - adds r0, r1 - adds r0, r4 - ldrh r0, [r0] - ldr r2, =gFacilityTrainerMons - ldr r1, [r2] - lsls r0, 4 - adds r0, r1 - ldrh r0, [r0] - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - ldr r3, =gBaseStats - adds r1, r3 - ldrb r0, [r1, 0x6] - lsls r0, 2 - ldr r4, =gBitTable - adds r0, r4 - ldr r0, [r0] - orrs r7, r0 - ldrb r0, [r1, 0x7] - lsls r0, 2 - adds r0, r4 - ldr r0, [r0] - orrs r7, r0 - adds r6, 0x1 - cmp r6, 0x2 - ble _081951AA - movs r4, 0 - movs r1, 0x1 - movs r6, 0x1F -_0819523A: - adds r0, r7, 0 - ands r0, r1 - cmp r0, 0 - beq _08195244 - adds r4, 0x1 -_08195244: - asrs r7, 1 - subs r6, 0x1 - cmp r6, 0 - bge _0819523A - movs r1, 0x32 - adds r0, r4, 0 - muls r0, r1 - movs r1, 0x14 - bl __divsi3 - ldrh r1, [r5] - adds r1, r0 - strh r1, [r5] - adds r5, 0x2 - ldr r2, [sp, 0x34] - adds r2, 0x2 - str r2, [sp, 0x34] - movs r3, 0x1 - add r10, r3 - mov r4, r10 - cmp r4, 0xF - ble _08195182 - movs r5, 0 - mov r10, r5 - ldr r7, [sp, 0x18] -_08195276: - mov r6, r10 - adds r6, 0x1 - cmp r6, 0xF - bgt _081952F8 - mov r8, r7 - ldr r5, =0x00000d24 - lsls r0, r6, 1 - ldr r1, [sp, 0x18] - adds r4, r0, r1 -_08195288: - mov r2, r8 - ldrh r1, [r2] - ldrh r0, [r4] - cmp r1, r0 - bcs _081952C4 - mov r0, r10 - adds r1, r6, 0 - ldr r2, [sp, 0x18] - bl SwapDomeTrainers - b _081952F0 - .pool -_081952C4: - cmp r1, r0 - bne _081952F0 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - mov r3, r10 - lsls r0, r3, 2 - adds r0, r1, r0 - adds r0, r5 - ldrh r2, [r0] - lsls r2, 22 - lsls r0, r6, 2 - adds r1, r0 - adds r1, r5 - ldrh r0, [r1] - lsls r0, 22 - cmp r2, r0 - bls _081952F0 - mov r0, r10 - adds r1, r6, 0 - ldr r2, [sp, 0x18] - bl SwapDomeTrainers -_081952F0: - adds r4, 0x2 - adds r6, 0x1 - cmp r6, 0xF - ble _08195288 -_081952F8: - adds r7, 0x2 - movs r4, 0x1 - add r10, r4 - mov r5, r10 - cmp r5, 0xE - ble _08195276 - ldr r0, [sp, 0x18] - bl Free - ldr r0, [sp, 0x1C] - bl Free - movs r0, 0 - mov r10, r0 -_08195314: - mov r1, r10 - lsls r0, r1, 24 - lsrs r0, 24 - bl sub_8195438 - movs r2, 0x1 - add r10, r2 - mov r3, r10 - cmp r3, 0x3 - ble _08195314 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r4, =0x00000ca9 - adds r1, r4 - ldrb r2, [r1] - movs r0, 0x4 - negs r0, r0 - ands r0, r2 - ldr r5, [sp, 0x14] - orrs r0, r5 - strb r0, [r1] -_0819533E: - add sp, 0x40 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8194F58 - - thumb_func_start TrainerIdToTournamentId -TrainerIdToTournamentId: @ 8195358 - push {r4,r5,lr} - lsls r0, 16 - lsrs r3, r0, 16 - movs r2, 0 - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =0x00000d24 - adds r0, r1 - ldrh r0, [r0] - lsls r0, 22 - lsrs r0, 22 - cmp r0, r3 - beq _0819538E - adds r5, r4, 0 - adds r4, r1, 0 -_08195376: - adds r2, 0x1 - cmp r2, 0xF - bgt _0819538E - ldr r0, [r5] - lsls r1, r2, 2 - adds r0, r1 - adds r0, r4 - ldrh r0, [r0] - lsls r0, 22 - lsrs r0, 22 - cmp r0, r3 - bne _08195376 -_0819538E: - adds r0, r2, 0 - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end TrainerIdToTournamentId - - thumb_func_start sub_81953A0 -sub_81953A0: @ 81953A0 - push {r4,r5,lr} - lsls r0, 16 - lsrs r3, r0, 16 - movs r2, 0 - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =0x00000d24 - adds r0, r1 - ldrh r0, [r0] - lsls r0, 22 - lsrs r0, 22 - cmp r0, r3 - beq _081953D6 - adds r5, r4, 0 - adds r4, r1, 0 -_081953BE: - adds r2, 0x1 - cmp r2, 0xF - bgt _081953D6 - ldr r0, [r5] - lsls r1, r2, 2 - adds r0, r1 - adds r0, r4 - ldrh r0, [r0] - lsls r0, 22 - lsrs r0, 22 - cmp r0, r3 - bne _081953BE -_081953D6: - adds r0, r2, 0 - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81953A0 - - thumb_func_start sub_81953E8 -sub_81953E8: @ 81953E8 - push {r4,lr} - sub sp, 0x4 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r1, 24 - lsrs r1, 24 - ldr r2, =gUnknown_0860D1A0 - ldr r0, =gUnknown_0860D1C0 - adds r0, r4, r0 - ldrb r0, [r0] - lsrs r0, 1 - lsls r0, 2 - adds r1, r0 - adds r1, r2 - ldrb r0, [r1] - subs r0, 0x10 - lsls r0, 24 - lsrs r0, 24 - mov r1, sp - bl sub_8192F08 - mov r0, sp - ldrb r0, [r0] - cmp r4, r0 - beq _0819542C - mov r0, sp - ldrb r0, [r0] - b _08195430 - .pool -_0819542C: - mov r0, sp - ldrb r0, [r0, 0x1] -_08195430: - add sp, 0x4 - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_81953E8 - - thumb_func_start sub_8195438 -sub_8195438: @ 8195438 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x40 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - movs r0, 0 - str r0, [sp, 0xC] - movs r1, 0 - str r1, [sp, 0x10] - movs r5, 0 - movs r1, 0x3 - ldr r0, [sp] - ands r0, r1 - lsls r0, 3 - str r0, [sp, 0x14] -_0819545E: - ldr r2, =gSaveBlock2Ptr - ldr r0, [r2] - lsls r4, r5, 2 - adds r1, r0, r4 - ldr r3, =0x00000d25 - adds r0, r1, r3 - ldrb r0, [r0] - lsls r0, 29 - adds r2, r5, 0x1 - str r2, [sp, 0x24] - cmp r0, 0 - bge _08195478 - b _08195876 -_08195478: - subs r3, 0x1 - adds r0, r1, r3 - ldrh r0, [r0] - lsls r1, r0, 22 - ldr r0, =0xffc00000 - cmp r1, r0 - bne _08195488 - b _08195876 -_08195488: - str r5, [sp, 0x4] - lsrs r1, 22 - ldr r0, [sp] - bl TournamentIdOfOpponent - str r0, [sp, 0x8] - ldr r0, =gSaveBlock2Ptr - ldr r3, [r0] - adds r0, r3, r4 - ldr r1, =0x00000d24 - adds r0, r1 - ldrh r0, [r0] - lsls r0, 22 - ldr r1, =0xff800000 - cmp r0, r1 - bne _08195504 - ldr r2, [sp, 0x8] - cmp r2, 0xFF - beq _08195504 - lsls r2, 2 - adds r1, r3, r2 - ldr r3, =0x00000d25 - adds r1, r3 - ldrb r0, [r1] - movs r3, 0x4 - orrs r0, r3 - strb r0, [r1] - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - adds r1, r2 - ldr r2, =0x00000d25 - adds r1, r2 - ldrb r0, [r1] - subs r3, 0x1D - ands r0, r3 - ldr r2, [sp, 0x14] - orrs r0, r2 - strb r0, [r1] - adds r0, r5, 0 - ldr r1, [sp, 0x8] - ldr r2, [sp] - bl GetWinningMove - ldr r3, =gSaveBlock2Ptr - ldr r1, [r3] - ldr r5, [sp, 0x8] - lsls r2, r5, 1 - movs r3, 0xEC - lsls r3, 4 - adds r1, r3 - adds r1, r2 - b _08195874 - .pool -_08195504: - ldr r4, =gSaveBlock2Ptr - ldr r3, [r4] - ldr r0, [sp, 0x8] - lsls r2, r0, 2 - adds r0, r3, r2 - ldr r1, =0x00000d24 - adds r0, r1 - ldrh r0, [r0] - lsls r0, 22 - ldr r1, =0xff800000 - str r2, [sp, 0x30] - cmp r0, r1 - bne _0819557C - ldr r2, [sp, 0x4] - cmp r2, 0xFF - beq _0819557C - lsls r2, 2 - adds r1, r3, r2 - ldr r3, =0x00000d25 - adds r1, r3 - ldrb r0, [r1] - movs r3, 0x4 - orrs r0, r3 - strb r0, [r1] - ldr r1, [r4] - adds r1, r2 - ldr r0, =0x00000d25 - adds r1, r0 - ldrb r0, [r1] - movs r2, 0x19 - negs r2, r2 - ands r0, r2 - ldr r3, [sp, 0x14] - orrs r0, r3 - strb r0, [r1] - ldr r0, [sp, 0x8] - ldr r1, [sp, 0x4] - ldr r2, [sp] - bl GetWinningMove - ldr r1, [r4] - ldr r3, [sp, 0x4] - lsls r2, r3, 1 - movs r3, 0xEC - lsls r3, 4 - adds r1, r3 - adds r1, r2 - strh r0, [r1] - adds r5, 0x1 - str r5, [sp, 0x24] - b _08195876 - .pool -_0819557C: - adds r5, 0x1 - str r5, [sp, 0x24] - ldr r5, [sp, 0x8] - cmp r5, 0xFF - bne _08195588 - b _08195876 -_08195588: - movs r0, 0 - mov r10, r0 - lsls r1, r5, 1 - str r1, [sp, 0x2C] - ldr r2, [sp, 0x4] - lsls r2, 1 - str r2, [sp, 0x28] - ldr r3, [sp, 0x4] - adds r0, r2, r3 - lsls r0, 1 - mov r9, r0 - adds r0, r1, r5 - lsls r0, 1 - str r0, [sp, 0x18] -_081955A4: - movs r5, 0 - mov r0, r9 - str r0, [sp, 0x38] -_081955AA: - movs r6, 0 - lsls r7, r5, 1 - ldr r4, [sp, 0x18] -_081955B0: - ldr r2, =gSaveBlock2Ptr - ldr r1, [r2] - ldr r3, =0x00000d64 - adds r1, r3 - ldr r2, [sp, 0x38] - adds r0, r1, r2 - ldrh r0, [r0] - ldr r3, =gFacilityTrainerMons - mov r8, r3 - ldr r2, [r3] - lsls r0, 4 - adds r0, r2 - adds r0, 0x2 - adds r0, r7 - ldrh r0, [r0] - adds r1, r4 - ldrh r1, [r1] - lsls r1, 4 - adds r1, r2 - ldrh r1, [r1] - movs r2, 0x2 - bl sub_818FFC0 - ldr r1, [sp, 0xC] - adds r1, r0 - str r1, [sp, 0xC] - adds r4, 0x2 - adds r6, 0x1 - cmp r6, 0x2 - ble _081955B0 - adds r5, 0x1 - cmp r5, 0x3 - ble _081955AA - ldr r2, =gSaveBlock2Ptr - ldr r0, [r2] - ldr r3, =0x00000d64 - adds r0, r3 - add r0, r9 - ldrh r0, [r0] - mov r5, r8 - ldr r1, [r5] - lsls r0, 4 - adds r0, r1 - ldrh r2, [r0] - ldr r0, =gBaseStats - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1] - ldrb r2, [r1, 0x1] - adds r0, r2 - ldrb r2, [r1, 0x2] - adds r0, r2 - ldrb r2, [r1, 0x3] - adds r0, r2 - ldrb r3, [r1, 0x4] - adds r0, r3 - ldrb r1, [r1, 0x5] - adds r0, r1 - movs r1, 0xA - bl __divsi3 - ldr r5, [sp, 0xC] - adds r5, r0 - str r5, [sp, 0xC] - movs r0, 0x2 - add r9, r0 - movs r1, 0x1 - add r10, r1 - mov r2, r10 - cmp r2, 0x2 - ble _081955A4 - bl Random - movs r1, 0x1F - ands r1, r0 - adds r5, r1 - ldr r3, [sp, 0x4] - adds r5, r3 - str r5, [sp, 0xC] - movs r5, 0 - mov r10, r5 - ldr r1, [sp, 0x2C] - ldr r2, [sp, 0x8] - adds r0, r1, r2 - lsls r0, 1 - str r0, [sp, 0x1C] - ldr r5, [sp, 0x28] - adds r0, r5, r3 - lsls r0, 1 - str r0, [sp, 0x20] -_08195668: - movs r5, 0 - mov r0, r10 - lsls r3, r0, 1 - movs r1, 0x1 - add r10, r1 - ldr r2, [sp, 0x1C] - adds r2, r3 - mov r8, r2 -_08195678: - movs r6, 0 - lsls r7, r5, 1 - adds r5, 0x1 - str r5, [sp, 0x3C] - ldr r4, [sp, 0x20] -_08195682: - ldr r5, =gSaveBlock2Ptr - ldr r1, [r5] - ldr r0, =0x00000d64 - adds r1, r0 - mov r2, r8 - adds r0, r1, r2 - ldrh r0, [r0] - ldr r5, =gFacilityTrainerMons - mov r9, r5 - ldr r2, [r5] - lsls r0, 4 - adds r0, r2 - adds r0, 0x2 - adds r0, r7 - ldrh r0, [r0] - adds r1, r4 - ldrh r1, [r1] - lsls r1, 4 - adds r1, r2 - ldrh r1, [r1] - movs r2, 0x2 - str r3, [sp, 0x34] - bl sub_818FFC0 - ldr r1, [sp, 0x10] - adds r1, r0 - str r1, [sp, 0x10] - adds r4, 0x2 - adds r6, 0x1 - ldr r3, [sp, 0x34] - cmp r6, 0x2 - ble _08195682 - ldr r5, [sp, 0x3C] - cmp r5, 0x3 - ble _08195678 - ldr r2, =gSaveBlock2Ptr - ldr r0, [r2] - ldr r5, [sp, 0x1C] - adds r1, r3, r5 - ldr r2, =0x00000d64 - adds r0, r2 - adds r0, r1 - ldrh r0, [r0] - mov r3, r9 - ldr r1, [r3] - lsls r0, 4 - adds r0, r1 - ldrh r2, [r0] - ldr r0, =gBaseStats - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1] - ldrb r2, [r1, 0x1] - adds r0, r2 - ldrb r5, [r1, 0x2] - adds r0, r5 - ldrb r2, [r1, 0x3] - adds r0, r2 - ldrb r2, [r1, 0x4] - adds r0, r2 - ldrb r1, [r1, 0x5] - adds r0, r1 - movs r1, 0xA - bl __divsi3 - ldr r3, [sp, 0x10] - adds r3, r0 - str r3, [sp, 0x10] - mov r5, r10 - cmp r5, 0x2 - ble _08195668 - bl Random - movs r1, 0x1F - ands r1, r0 - ldr r0, [sp, 0x10] - adds r0, r1 - ldr r1, [sp, 0x8] - adds r0, r1 - str r0, [sp, 0x10] - ldr r2, [sp, 0xC] - cmp r2, r0 - ble _08195784 - ldr r3, =gSaveBlock2Ptr - ldr r1, [r3] - ldr r5, [sp, 0x30] - adds r1, r5 - ldr r0, =0x00000d25 - adds r1, r0 - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - ldr r1, [r3] - adds r1, r5 - ldr r3, =0x00000d25 - adds r1, r3 - ldrb r0, [r1] - movs r5, 0x19 - negs r5, r5 - ands r0, r5 - ldr r2, [sp, 0x14] - orrs r0, r2 - strb r0, [r1] - ldr r0, [sp, 0x4] - ldr r1, [sp, 0x8] - ldr r2, [sp] - bl GetWinningMove - ldr r3, =gSaveBlock2Ptr - ldr r1, [r3] - movs r5, 0xEC - lsls r5, 4 - adds r1, r5 - ldr r2, [sp, 0x2C] - adds r1, r2 - b _08195874 - .pool -_08195784: - ldr r3, [sp, 0xC] - ldr r5, [sp, 0x10] - cmp r3, r5 - bge _081957DC - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r3, [sp, 0x4] - lsls r2, r3, 2 - adds r1, r2 - ldr r5, =0x00000d25 - adds r1, r5 - ldrb r0, [r1] - movs r3, 0x4 - orrs r0, r3 - strb r0, [r1] - ldr r5, =gSaveBlock2Ptr - ldr r1, [r5] - adds r1, r2 - ldr r0, =0x00000d25 - adds r1, r0 - ldrb r0, [r1] - movs r2, 0x19 - negs r2, r2 - ands r0, r2 - ldr r3, [sp, 0x14] - orrs r0, r3 - strb r0, [r1] - ldr r0, [sp, 0x8] - ldr r1, [sp, 0x4] - ldr r2, [sp] - bl GetWinningMove - ldr r1, [r5] - movs r5, 0xEC - lsls r5, 4 - adds r1, r5 - ldr r2, [sp, 0x28] - adds r1, r2 - b _08195874 - .pool -_081957DC: - ldr r3, [sp, 0x4] - ldr r5, [sp, 0x8] - cmp r3, r5 - ble _08195830 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r2, [sp, 0x30] - adds r1, r2 - ldr r3, =0x00000d25 - adds r1, r3 - ldrb r0, [r1] - movs r5, 0x4 - orrs r0, r5 - strb r0, [r1] - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - adds r1, r2 - adds r1, r3 - ldrb r0, [r1] - movs r2, 0x19 - negs r2, r2 - ands r0, r2 - ldr r3, [sp, 0x14] - orrs r0, r3 - strb r0, [r1] - ldr r0, [sp, 0x4] - ldr r1, [sp, 0x8] - ldr r2, [sp] - bl GetWinningMove - ldr r5, =gSaveBlock2Ptr - ldr r1, [r5] - movs r2, 0xEC - lsls r2, 4 - adds r1, r2 - ldr r3, [sp, 0x2C] - b _08195872 - .pool -_08195830: - ldr r5, =gSaveBlock2Ptr - ldr r1, [r5] - ldr r0, [sp, 0x4] - lsls r2, r0, 2 - adds r1, r2 - ldr r3, =0x00000d25 - adds r1, r3 - ldrb r0, [r1] - movs r5, 0x4 - orrs r0, r5 - strb r0, [r1] - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - adds r1, r2 - adds r1, r3 - ldrb r0, [r1] - movs r2, 0x19 - negs r2, r2 - ands r0, r2 - ldr r3, [sp, 0x14] - orrs r0, r3 - strb r0, [r1] - ldr r0, [sp, 0x8] - ldr r1, [sp, 0x4] - ldr r2, [sp] - bl GetWinningMove - ldr r5, =gSaveBlock2Ptr - ldr r1, [r5] - movs r2, 0xEC - lsls r2, 4 - adds r1, r2 - ldr r3, [sp, 0x28] -_08195872: - adds r1, r3 -_08195874: - strh r0, [r1] -_08195876: - ldr r5, [sp, 0x24] - cmp r5, 0xF - bgt _0819587E - b _0819545E -_0819587E: - add sp, 0x40 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8195438 - - thumb_func_start CopyDomeTrainerName -CopyDomeTrainerName: @ 8195898 - push {r4-r6,lr} - adds r6, r0, 0 - lsls r1, 16 - lsrs r5, r1, 16 - movs r4, 0 - bl GetFrontierEnemyMonLevel - ldr r0, =0x000003fe - cmp r5, r0 - bne _081958B8 - adds r0, r6, 0 - bl CopyDomeBrainTrainerName - b _08195902 - .pool -_081958B8: - ldr r0, =0x000003ff - cmp r5, r0 - bne _081958DC - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] -_081958C2: - adds r0, r6, r4 - adds r1, r2, r4 - ldrb r1, [r1] - strb r1, [r0] - adds r4, 0x1 - cmp r4, 0x6 - ble _081958C2 - b _081958FC - .pool -_081958DC: - ldr r0, =0x0000012b - cmp r5, r0 - bhi _081958FC - ldr r0, =gUnknown_0203BC88 - ldr r1, [r0] - movs r0, 0x34 - muls r0, r5 - adds r0, r1 - adds r2, r0, 0x4 -_081958EE: - adds r0, r6, r4 - adds r1, r2, r4 - ldrb r1, [r1] - strb r1, [r0] - adds r4, 0x1 - cmp r4, 0x6 - ble _081958EE -_081958FC: - adds r1, r6, r4 - movs r0, 0xFF - strb r0, [r1] -_08195902: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end CopyDomeTrainerName - - thumb_func_start GetDomeBrainTrainerPicId -GetDomeBrainTrainerPicId: @ 8195910 - ldr r0, =gTrainers - ldr r1, =0x00007df3 - adds r0, r1 - ldrb r0, [r0] - bx lr - .pool - thumb_func_end GetDomeBrainTrainerPicId - thumb_func_start GetDomeBrainTrainerClass -GetDomeBrainTrainerClass: @ 8195924 - ldr r0, =gTrainers - ldr r1, =0x00007df1 - adds r0, r1 - ldrb r0, [r0] - bx lr - .pool - thumb_func_end GetDomeBrainTrainerClass - thumb_func_start CopyDomeBrainTrainerName -CopyDomeBrainTrainerName: @ 8195938 - push {r4,lr} - adds r3, r0, 0 - movs r2, 0 - ldr r4, =(gTrainers + 806 * 0x28 + 0x4) @ TRAINER_TUCKER name -_08195940: - adds r0, r3, r2 - adds r1, r2, r4 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, 0x6 - ble _08195940 - adds r1, r3, r2 - movs r0, 0xFF - strb r0, [r1] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end CopyDomeBrainTrainerName thumb_func_start sub_8195960 sub_8195960: @ 8195960 @@ -2004,7 +345,7 @@ sub_8195C50: @ 8195C50 ldr r0, =0x0000012b cmp r1, r0 bhi _08195C6C - ldr r2, =gUnknown_0203BC88 + ldr r2, =gFacilityTrainers movs r0, 0x34 muls r1, r0 ldr r0, [r2] diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s index 7d17f5c6c..97279d8fa 100644 --- a/asm/battle_frontier_2.s +++ b/asm/battle_frontier_2.s @@ -14195,7 +14195,7 @@ sub_81A1B1C: @ 81A1B1C thumb_func_start sub_81A1B28 sub_81A1B28: @ 81A1B28 - ldr r1, =gUnknown_0203BC88 + ldr r1, =gFacilityTrainers ldr r0, =gBattleFrontierTrainers str r0, [r1] bx lr @@ -17391,7 +17391,7 @@ _081A370C: ldr r0, =0x0000012b cmp r3, r0 bhi _081A3738 - ldr r2, =gUnknown_0203BC88 + ldr r2, =gFacilityTrainers movs r0, 0x34 adds r1, r3, 0 muls r1, r0 @@ -17443,7 +17443,7 @@ _081A3794: ldr r0, =0x0000012b cmp r3, r0 bhi _081A37B8 - ldr r2, =gUnknown_0203BC88 + ldr r2, =gFacilityTrainers movs r0, 0x34 adds r1, r3, 0 muls r1, r0 @@ -17511,7 +17511,7 @@ _081A3844: ldr r0, =0x0000012b cmp r3, r0 bhi _081A3868 - ldr r2, =gUnknown_0203BC88 + ldr r2, =gFacilityTrainers movs r0, 0x34 adds r1, r3, 0 muls r1, r0 @@ -20046,7 +20046,7 @@ sub_81A4E04: @ 81A4E04 cmp r0, 0x1 bne _081A4E44 ldr r0, =0x000003fe - bl sub_81953A0 + bl TrainerIdToDomeTournamentId lsls r0, 16 lsrs r0, 16 bl GetTrainerMonCountInBits @@ -22329,7 +22329,7 @@ sub_81A61B0: @ 81A61B0 ldrh r0, [r1] movs r1, 0x7 bl __udivsi3 - ldr r2, =gUnknown_0203BC88 + ldr r2, =gFacilityTrainers ldr r1, =gBattleFrontierTrainers str r1, [r2] ldr r5, =0x00000cb2 @@ -23050,7 +23050,7 @@ sub_81A67EC: @ 81A67EC mov r5, r8 push {r5-r7} sub sp, 0x4C - ldr r1, =gUnknown_0203BC88 + ldr r1, =gFacilityTrainers ldr r0, =gBattleFrontierTrainers str r0, [r1] mov r0, sp @@ -26455,7 +26455,7 @@ _081A831A: bne _081A82D2 ldr r5, =gTrainerBattleOpponent_A strh r4, [r5] - ldr r1, =gUnknown_0203BC88 + ldr r1, =gFacilityTrainers ldr r0, =gBattleFrontierTrainers str r0, [r1] ldrh r0, [r5] @@ -26500,7 +26500,7 @@ sub_81A8374: @ 81A8374 bl __udivsi3 lsls r0, 16 lsrs r5, r0, 16 - ldr r1, =gUnknown_0203BC88 + ldr r1, =gFacilityTrainers ldr r0, =gBattleFrontierTrainers str r0, [r1] lsls r7, r5, 24 @@ -26667,7 +26667,7 @@ sub_81A84EC: @ 81A84EC ldr r0, =0x0000012b cmp r1, r0 bhi _081A8542 - ldr r2, =gUnknown_0203BC88 + ldr r2, =gFacilityTrainers movs r0, 0x34 muls r1, r0 ldr r0, [r2] @@ -26684,7 +26684,7 @@ _081A8524: ldr r0, =0x0000012b cmp r1, r0 bhi _081A8542 - ldr r2, =gUnknown_0203BC88 + ldr r2, =gFacilityTrainers movs r0, 0x34 muls r1, r0 ldr r0, [r2] @@ -28498,7 +28498,7 @@ _081A940A: thumb_func_start sub_81A9414 sub_81A9414: @ 81A9414 - ldr r1, =gUnknown_0203BC88 + ldr r1, =gFacilityTrainers ldr r0, =gBattleFrontierTrainers str r0, [r1] bx lr @@ -28534,7 +28534,7 @@ sub_81A9424: @ 81A9424 lsrs r5, r0, 16 movs r6, 0 ldr r2, =gUnknown_08613C1C - ldr r0, =gUnknown_0203BC88 + ldr r0, =gFacilityTrainers ldr r1, [r0] movs r0, 0x34 muls r0, r5 @@ -28554,7 +28554,7 @@ _081A9488: ldr r4, =gUnknown_08613C1C lsls r3, r6, 1 adds r2, r3, r4 - ldr r0, =gUnknown_0203BC88 + ldr r0, =gFacilityTrainers ldr r1, [r0] movs r0, 0x34 muls r0, r5 @@ -29795,7 +29795,7 @@ sub_81A9EDC: @ 81A9EDC push {lr} lsls r0, 16 lsrs r0, 16 - ldr r2, =gUnknown_0203BC88 + ldr r2, =gFacilityTrainers movs r1, 0x34 muls r1, r0 ldr r0, [r2] @@ -29812,7 +29812,7 @@ sub_81A9EFC: @ 81A9EFC push {lr} lsls r0, 16 lsrs r0, 16 - ldr r2, =gUnknown_0203BC88 + ldr r2, =gFacilityTrainers movs r1, 0x34 muls r1, r0 ldr r0, [r2] @@ -29829,7 +29829,7 @@ sub_81A9F1C: @ 81A9F1C push {lr} lsls r0, 16 lsrs r0, 16 - ldr r2, =gUnknown_0203BC88 + ldr r2, =gFacilityTrainers movs r1, 0x34 muls r1, r0 ldr r0, [r2] @@ -29848,7 +29848,7 @@ GetTrainerEncounterMusicIdInBattlePyramind: @ 81A9F3C lsrs r0, 16 movs r4, 0 ldr r3, =gFacilityClassToTrainerClass - ldr r1, =gUnknown_0203BC88 + ldr r1, =gFacilityTrainers ldr r2, [r1] movs r1, 0x34 muls r0, r1 diff --git a/asm/battle_tent.s b/asm/battle_tent.s index d64345730..ba4a31530 100644 --- a/asm/battle_tent.s +++ b/asm/battle_tent.s @@ -14,7 +14,7 @@ sub_81B9EC0: @ 81B9EC0 mov r5, r8 push {r5-r7} sub sp, 0x3C - ldr r1, =gUnknown_0203BC88 + ldr r1, =gFacilityTrainers ldr r0, =gSlateportBattleTentTrainers str r0, [r1] add r0, sp, 0xC @@ -205,7 +205,7 @@ sub_81BA040: @ 81BA040 sub sp, 0x10 movs r0, 0 mov r10, r0 - ldr r1, =gUnknown_0203BC88 + ldr r1, =gFacilityTrainers ldr r0, =gSlateportBattleTentTrainers str r0, [r1] ldr r1, =gFacilityTrainerMons @@ -261,7 +261,7 @@ _081BA0AA: ldr r2, =gTrainerBattleOpponent_A strh r3, [r2] ldrh r3, [r2] - ldr r4, =gUnknown_0203BC88 + ldr r4, =gFacilityTrainers ldr r1, [r4] movs r0, 0x34 muls r0, r3 diff --git a/asm/battle_tower.s b/asm/battle_tower.s index e90534266..1ece38af9 100644 --- a/asm/battle_tower.s +++ b/asm/battle_tower.s @@ -806,7 +806,7 @@ _08162650: ldr r0, =0x0000012b cmp r4, r0 bhi _0816266C - ldr r0, =gUnknown_0203BC88 + ldr r0, =gFacilityTrainers ldr r1, [r0] movs r0, 0x34 muls r0, r4 @@ -977,7 +977,7 @@ _081627CC: ldr r0, =0x0000012b cmp r4, r0 bhi _081627E8 - ldr r0, =gUnknown_0203BC88 + ldr r0, =gFacilityTrainers ldr r1, [r0] movs r0, 0x34 muls r0, r4 @@ -1363,7 +1363,7 @@ _08162AE4: cmp r4, r0 bhi _08162B08 ldr r2, =gFacilityClassToPicIndex - ldr r0, =gUnknown_0203BC88 + ldr r0, =gFacilityTrainers ldr r1, [r0] movs r0, 0x34 muls r0, r4 @@ -1500,7 +1500,7 @@ _08162C38: cmp r4, r0 bhi _08162C60 ldr r2, =gFacilityClassToTrainerClass - ldr r0, =gUnknown_0203BC88 + ldr r0, =gFacilityTrainers ldr r1, [r0] movs r0, 0x34 muls r0, r4 @@ -1617,7 +1617,7 @@ _08162D5C: ldr r0, =0x0000012b cmp r4, r0 bhi _08162D78 - ldr r0, =gUnknown_0203BC88 + ldr r0, =gFacilityTrainers ldr r1, [r0] movs r0, 0x34 muls r0, r4 @@ -1751,7 +1751,7 @@ _08162E88: ldr r0, =0x0000012b cmp r5, r0 bhi _08162EB4 - ldr r0, =gUnknown_0203BC88 + ldr r0, =gFacilityTrainers ldr r1, [r0] movs r0, 0x34 muls r0, r5 @@ -1878,7 +1878,7 @@ _08162FA4: ldr r0, =0x0000012b cmp r4, r0 bhi _08162FC0 - ldr r0, =gUnknown_0203BC88 + ldr r0, =gFacilityTrainers ldr r1, [r0] movs r0, 0x34 muls r0, r4 @@ -2039,7 +2039,7 @@ sub_81630C4: @ 81630C4 str r0, [sp, 0x24] ldr r0, =gTrainerBattleOpponent_A ldrh r2, [r0] - ldr r0, =gUnknown_0203BC88 + ldr r0, =gFacilityTrainers ldr r1, [r0] movs r0, 0x34 muls r0, r2 @@ -2554,7 +2554,7 @@ RandomizeFacilityTrainerMonId: @ 8163524 bl GetFrontierEnemyMonLevel lsls r0, 24 lsrs r6, r0, 24 - ldr r0, =gUnknown_0203BC88 + ldr r0, =gFacilityTrainers ldr r1, [r0] movs r0, 0x34 muls r0, r4 @@ -3054,7 +3054,7 @@ _08163950: ldr r0, =0x0000012b cmp r3, r0 bhi _08163974 - ldr r2, =gUnknown_0203BC88 + ldr r2, =gFacilityTrainers movs r0, 0x34 adds r1, r3, 0 muls r1, r0 @@ -4116,7 +4116,7 @@ _0816431A: ldrh r0, [r1] cmp r0, r8 beq _08164368 - ldr r0, =gUnknown_0203BC88 + ldr r0, =gFacilityTrainers ldr r2, [r0] movs r4, 0x34 mov r0, r8 @@ -6354,7 +6354,7 @@ _08165634: movs r0, 0 str r0, [sp, 0x44] movs r2, 0 - ldr r0, =gUnknown_0203BC88 + ldr r0, =gFacilityTrainers ldr r1, [r0] movs r0, 0x34 muls r0, r7 @@ -7095,7 +7095,7 @@ GetFrontierEnemyMonLevel: @ 8165C40 ands r0, r1 cmp r0, 0x2 beq _08165C84 - ldr r1, =gUnknown_0203BC88 + ldr r1, =gFacilityTrainers ldr r0, =gBattleFrontierTrainers str r0, [r1] ldr r1, =gFacilityTrainerMons @@ -7255,7 +7255,7 @@ sub_8165D78: @ 8165D78 lsrs r0, 16 cmp r0, 0x4 bne _08165DA8 - ldr r1, =gUnknown_0203BC88 + ldr r1, =gFacilityTrainers ldr r0, =gSlateportBattleTentTrainers str r0, [r1] ldr r1, =gFacilityTrainerMons @@ -7265,7 +7265,7 @@ sub_8165D78: @ 8165D78 _08165DA8: cmp r0, 0x2 bne _08165DC8 - ldr r1, =gUnknown_0203BC88 + ldr r1, =gFacilityTrainers ldr r0, =gVerdanturfBattleTentTrainers str r0, [r1] ldr r1, =gFacilityTrainerMons @@ -7275,7 +7275,7 @@ _08165DA8: _08165DC8: cmp r0, 0x3 bne _08165DE8 - ldr r1, =gUnknown_0203BC88 + ldr r1, =gFacilityTrainers ldr r0, =gFallarborBattleTentTrainers str r0, [r1] ldr r1, =gFacilityTrainerMons @@ -7283,7 +7283,7 @@ _08165DC8: b _08165DF2 .pool _08165DE8: - ldr r1, =gUnknown_0203BC88 + ldr r1, =gFacilityTrainers ldr r0, =gBattleFrontierTrainers str r0, [r1] ldr r1, =gFacilityTrainerMons @@ -7390,7 +7390,7 @@ sub_8165EA4: @ 8165EA4 str r0, [sp, 0x20] ldr r0, =gTrainerBattleOpponent_A ldrh r2, [r0] - ldr r0, =gUnknown_0203BC88 + ldr r0, =gFacilityTrainers ldr r1, [r0] movs r0, 0x34 muls r0, r2 diff --git a/include/battle_tower.h b/include/battle_tower.h index e1655f2c6..87581074e 100644 --- a/include/battle_tower.h +++ b/include/battle_tower.h @@ -24,7 +24,7 @@ union BattleTowerRecord struct BattleFrontierTrainer { - u32 trainerClass; + u32 facilityClass; u8 trainerName[8]; u16 speechBefore[6]; u16 speechWin[6]; @@ -32,7 +32,7 @@ struct BattleFrontierTrainer u16 *btMonPool; }; -extern struct BattleFrontierTrainer *gUnknown_0203BC88; +extern const struct BattleFrontierTrainer *gFacilityTrainers; u16 sub_8164FCC(u8, u8); void sub_81659DC(struct RSBattleTowerRecord *a0, struct RSBattleTowerRecord *a1); @@ -40,7 +40,7 @@ bool32 sub_816587C(union BattleTowerRecord *, union BattleTowerRecord *); void CalcEmeraldBattleTowerChecksum(struct EmeraldBattleTowerRecord *); void sub_81628A0(union BattleTowerRecord *); void sub_8162614(u16 trainerId, u8); -void ConvertBattleFrontierTrainerSpeechToString(u16 *words); +void ConvertBattleFrontierTrainerSpeechToString(const u16 *words); void GetFrontierTrainerName(u8 *dest, u16 trainerIdx); void GetEreaderTrainerName(u8 *dest); diff --git a/include/global.h b/include/global.h index a4db847a4..d3abb8269 100644 --- a/include/global.h +++ b/include/global.h @@ -340,8 +340,8 @@ struct FrontierMonData struct BattleDomeTrainer { u16 trainerId:10; - u16 unk1:1; - u16 unk2:2; + u16 isEliminated:1; + u16 eliminatedAt:2; u16 unk3:3; }; diff --git a/src/battle_frontier_1.c b/src/battle_frontier_1.c index 332446d75..1ac84962f 100644 --- a/src/battle_frontier_1.c +++ b/src/battle_frontier_1.c @@ -2,6 +2,7 @@ #include "battle.h" #include "battle_setup.h" #include "battle_frontier_1.h" +#include "battle_tower.h" #include "battle_message.h" #include "event_data.h" #include "overworld.h" @@ -37,7 +38,7 @@ #define DOME_FINAL 3 #define DOME_ROUNDS_COUNT 4 -struct Unknown_0203BC8C_Struct +struct FacilityMon { u16 species; u16 moves[4]; @@ -68,6 +69,7 @@ extern bool8 sub_81A3610(void); extern u16 sub_81A4FF0(u8); extern u8 GetFrontierTrainerFrontSpriteId(u16); extern u8 GetFrontierOpponentClass(u16); +extern void sub_80F94E8(void); extern u8 gUnknown_0203CEF8[]; extern u32 gUnknown_0203CD70; @@ -80,7 +82,7 @@ extern u16 gBattle_BG2_X; extern u16 gBattle_BG2_Y; extern u16 gBattle_BG3_X; extern u16 gBattle_BG3_Y; -extern struct Unknown_0203BC8C_Struct *gFacilityTrainerMons; +extern const struct FacilityMon *gFacilityTrainerMons; extern struct Unknown_0203CD78_Struct *gUnknown_0203CD78; extern u8 *gUnknown_0203CD7C; @@ -97,7 +99,7 @@ extern const struct SpriteTemplate gUnknown_0860D068; extern const struct SpriteTemplate gUnknown_0860D050; extern const u8 gUnknown_0860D080[]; extern const u8 gUnknown_0860D15C[]; -extern const u8 gUnknown_0860D1A0[]; +extern const u8 gUnknown_0860D1A0[][4]; extern const u8 gUnknown_0860D19C[]; extern const u8 gUnknown_0860D349[]; extern const u8 gUnknown_0860D1C0[]; @@ -120,6 +122,8 @@ extern const u8 *const gBattleDomeOpponentStylePointers[]; extern const u8 *const gBattleDomeOpponentStatsPointers[]; extern const u8 *const gBattleDomeWinStringsPointers[]; extern const u8 *const gBattleDomeMatchNumberPointers[]; +extern const struct FacilityMon gBattleFrontierMons[]; +extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; // gfx extern const u8 gUnknown_08D83D50[]; @@ -142,7 +146,7 @@ u8 GetDomeTrainerMonIvs(u16 trainerId); void SwapDomeTrainers(s32 id1, s32 id2, u16 *statsArray); void CalcDomeMonStats(u16 species, s32 level, s32 ivs, u8 evBits, u8 nature, s32 *stats); void CreateDomeTrainerMons(u16 tournamentTrainerId); -s32 TrainerIdToTournamentId(u16 trainerId); +static s32 TrainerIdToTournamentId(u16 trainerId); s32 GetTrainerMonCountInBits(u16 tournamentTrainerId); s32 sub_818FCBC(u16 tournamentTrainerId, bool8 arg1); s32 sub_818FDB8(u16 tournamentTrainerId, bool8 arg1); @@ -154,7 +158,7 @@ void sub_8190CD4(u8 taskId); void sub_8194220(u8 taskId); void sub_8194950(u8 taskId); static void CB2_BattleDome(void); -void sub_8194B70(void); +static void VblankCb0_BattleDome(void); static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo); static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId); u8 sub_819221C(u8 taskId); @@ -165,9 +169,9 @@ void CopyDomeBrainTrainerName(u8 *dst); void CopyDomeTrainerName(u8 *dst, u16 trainerId); void sub_8194D48(void); void sub_8194BEC(void); -void sub_8194CE4(void); +static void VblankCb1_BattleDome(void); u8 sub_8193BDC(u8 taskId); -void sub_8195438(u8 roundId); +void DecideRoundWinners(u8 roundId); u8 sub_81953E8(u8 tournamentId, u8); void sub_81948EC(u8, u8); @@ -709,8 +713,8 @@ void InitDomeTrainers(void) gSaveBlock2Ptr->frontier.field_D0A = gSaveBlock2Ptr->frontier.chosenLvl + 1; gSaveBlock2Ptr->frontier.field_D0B = VarGet(VAR_0x40CE) + 1; gSaveBlock2Ptr->frontier.domeTrainers[0].trainerId = TRAINER_PLAYER; - gSaveBlock2Ptr->frontier.domeTrainers[0].unk1 = 0; - gSaveBlock2Ptr->frontier.domeTrainers[0].unk2 = 0; + gSaveBlock2Ptr->frontier.domeTrainers[0].isEliminated = 0; + gSaveBlock2Ptr->frontier.domeTrainers[0].eliminatedAt = 0; gSaveBlock2Ptr->frontier.domeTrainers[0].unk3 = 0; for (i = 0; i < 3; i++) @@ -774,8 +778,8 @@ void InitDomeTrainers(void) species[j] = gFacilityTrainerMons[monTournamentId].species; } - gSaveBlock2Ptr->frontier.domeTrainers[i].unk1 = 0; - gSaveBlock2Ptr->frontier.domeTrainers[i].unk2 = 0; + gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated = 0; + gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt = 0; gSaveBlock2Ptr->frontier.domeTrainers[i].unk3 = 0; } @@ -1575,7 +1579,7 @@ s32 TournamentIdOfOpponent(s32 roundId, s32 trainerId) for (j = gUnknown_0860D10C[i][roundId]; j < val; j++) { - if (gUnknown_0860D14C[j] != i && !gSaveBlock2Ptr->frontier.domeTrainers[gUnknown_0860D14C[j]].unk1) + if (gUnknown_0860D14C[j] != i && !gSaveBlock2Ptr->frontier.domeTrainers[gUnknown_0860D14C[j]].isEliminated) break; } @@ -1586,8 +1590,8 @@ s32 TournamentIdOfOpponent(s32 roundId, s32 trainerId) } else { - if (!gSaveBlock2Ptr->frontier.domeTrainers[gUnknown_0860D10C[i][0]].unk1) - return gUnknown_0860D10C[i][0]; + if (!gSaveBlock2Ptr->frontier.domeTrainers[gUnknown_0860D10C[i][roundId]].isEliminated) + return gUnknown_0860D10C[i][roundId]; else return 0xFF; } @@ -1707,7 +1711,7 @@ void sub_8190400(u8 taskId) gTasks[taskId].data[0]++; break; case 3: - SetVBlankCallback(sub_8194B70); + SetVBlankCallback(VblankCb0_BattleDome); gUnknown_0203CD78 = AllocZeroed(sizeof(*gUnknown_0203CD78)); for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) gUnknown_0203CD78->arr[i] |= 0xFF; @@ -1945,12 +1949,12 @@ void sub_8190B40(struct Sprite *sprite) { if (sprite->data[1]) { - if ((gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].unk1 - && gUnknown_0203CD78->unk_10 - 1 < gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].unk2)) + if ((gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].isEliminated + && gUnknown_0203CD78->unk_10 - 1 < gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].eliminatedAt)) { sprite->invisible = 0; } - else if (!gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].unk1 + else if (!gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].isEliminated && gUnknown_0203CD78->unk_10 - 1 < r12) { sprite->invisible = 0; @@ -2788,12 +2792,12 @@ u8 sub_819221C(u8 taskId) } else if (gMain.newKeys & DPAD_RIGHT) { - if (gSaveBlock2Ptr->frontier.domeTrainers[r10].unk1 && gUnknown_0203CD78->unk_10 - 1 < gSaveBlock2Ptr->frontier.domeTrainers[r10].unk2) + if (gSaveBlock2Ptr->frontier.domeTrainers[r10].isEliminated && gUnknown_0203CD78->unk_10 - 1 < gSaveBlock2Ptr->frontier.domeTrainers[r10].eliminatedAt) { gUnknown_0203CD78->unk_10++; retVal = 4; } - if (!gSaveBlock2Ptr->frontier.domeTrainers[r10].unk1 && gUnknown_0203CD78->unk_10 - 1 < roundId) + if (!gSaveBlock2Ptr->frontier.domeTrainers[r10].isEliminated && gUnknown_0203CD78->unk_10 - 1 < roundId) { gUnknown_0203CD78->unk_10++; retVal = 4; @@ -2803,7 +2807,7 @@ u8 sub_819221C(u8 taskId) if (retVal == 9) { if (gUnknown_0203CD78->unk_10 != 0) - gTasks[taskId2].data[1] = gUnknown_0860D1A0[(r5 / 2) * 4 + (gUnknown_0203CD78->unk_10 - 1)]; + gTasks[taskId2].data[1] = gUnknown_0860D1A0[r5 / 2][gUnknown_0203CD78->unk_10 - 1]; else gTasks[taskId2].data[1] = r5; } @@ -3230,7 +3234,7 @@ s32 sub_8192F08(u8 arg0, u8 *arg1) for (i = gUnknown_0860D3C4[arg0][0]; i < gUnknown_0860D3C4[arg0][0] + gUnknown_0860D3C4[arg0][1]; i++) { tournamentId = gUnknown_0860D3B4[i]; - if (!gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].unk1) + if (!gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].isEliminated) { arg1[count] = tournamentId; if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId == TRAINER_PLAYER) @@ -3249,12 +3253,12 @@ s32 sub_8192F08(u8 arg0, u8 *arg1) for (i = gUnknown_0860D3C4[arg0][0]; i < gUnknown_0860D3C4[arg0][0] + gUnknown_0860D3C4[arg0][1]; i++) { tournamentId = gUnknown_0860D3B4[i]; - if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].unk1 - && gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].unk2 >= gUnknown_0860D3C4[arg0][2]) + if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].isEliminated + && gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].eliminatedAt >= gUnknown_0860D3C4[arg0][2]) { arg1[count] = tournamentId; count++; - if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].unk2 == gUnknown_0860D3C4[arg0][2]) + if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].eliminatedAt == gUnknown_0860D3C4[arg0][2]) { StringCopy(gStringVar2, gMoveNames[gSaveBlock2Ptr->frontier.field_EC0[tournamentId]]); retVal = gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].unk3 * 2; @@ -3312,8 +3316,8 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) { tournamentIds[i] = gUnknown_0203CD78->unk_11[i]; trainerIds[i] = gSaveBlock2Ptr->frontier.domeTrainers[tournamentIds[i]].trainerId; - if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentIds[i]].unk2 <= gUnknown_0860D3C4[matchNo][2] - && gSaveBlock2Ptr->frontier.domeTrainers[tournamentIds[i]].unk1) + if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentIds[i]].eliminatedAt <= gUnknown_0860D3C4[matchNo][2] + && gSaveBlock2Ptr->frontier.domeTrainers[tournamentIds[i]].isEliminated) lost[i] = TRUE; else lost[i] = FALSE; @@ -3669,21 +3673,21 @@ void sub_8193D7C(void) if (gSpecialVar_0x8005 == 1) { - gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(gTrainerBattleOpponent_A)].unk1 = 1; - gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(gTrainerBattleOpponent_A)].unk2 = gSaveBlock2Ptr->frontier.field_CB2; + gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(gTrainerBattleOpponent_A)].isEliminated = 1; + gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(gTrainerBattleOpponent_A)].eliminatedAt = gSaveBlock2Ptr->frontier.field_CB2; gSaveBlock2Ptr->frontier.field_EC0[TrainerIdToTournamentId(gTrainerBattleOpponent_A)] = gBattleResults.lastUsedMovePlayer; if (gSaveBlock2Ptr->frontier.field_CB2 < DOME_FINAL) - sub_8195438(gSaveBlock2Ptr->frontier.field_CB2); + DecideRoundWinners(gSaveBlock2Ptr->frontier.field_CB2); } else { - gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(TRAINER_PLAYER)].unk1 = 1; - gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(TRAINER_PLAYER)].unk2 = gSaveBlock2Ptr->frontier.field_CB2; + gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(TRAINER_PLAYER)].isEliminated = 1; + gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(TRAINER_PLAYER)].eliminatedAt = gSaveBlock2Ptr->frontier.field_CB2; gSaveBlock2Ptr->frontier.field_EC0[TrainerIdToTournamentId(TRAINER_PLAYER)] = gBattleResults.lastUsedMoveOpponent; if (gBattleOutcome == B_OUTCOME_FORFEITED || gSpecialVar_0x8005 == 9) gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(TRAINER_PLAYER)].unk3 = 1; for (i = gSaveBlock2Ptr->frontier.field_CB2; i < DOME_ROUNDS_COUNT; i++) - sub_8195438(i); + DecideRoundWinners(i); } } @@ -3908,11 +3912,11 @@ void sub_8194220(u8 taskId) CopyDomeTrainerName(gDisplayedStringBattle, gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId); if (r10 == 1) { - if (gSaveBlock2Ptr->frontier.domeTrainers[i].unk1) + if (gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated) { - if (gSaveBlock2Ptr->frontier.domeTrainers[i].unk2 != 0) + if (gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt != 0) { - var2 = gSaveBlock2Ptr->frontier.domeTrainers[i].unk2 - 1; + var2 = gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt - 1; sub_81948EC(i, var2); } } @@ -3923,11 +3927,11 @@ void sub_8194220(u8 taskId) } else if (r10 == 0) { - if (gSaveBlock2Ptr->frontier.domeTrainers[i].unk1) + if (gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated) { - if (gSaveBlock2Ptr->frontier.domeTrainers[i].unk2 != 0) + if (gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt != 0) { - var2 = gSaveBlock2Ptr->frontier.domeTrainers[i].unk2 - 1; + var2 = gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt - 1; sub_81948EC(i, var2); } } @@ -3946,9 +3950,9 @@ void sub_8194220(u8 taskId) else var = gSaveBlock2Ptr->frontier.field_CB2 - 1; - if ( ((r10 == 1 && gSaveBlock2Ptr->frontier.domeTrainers[i].unk2 < gSaveBlock2Ptr->frontier.field_CB2 - 1) - || (r10 == 0 && gSaveBlock2Ptr->frontier.domeTrainers[i].unk2 <= var)) - && gSaveBlock2Ptr->frontier.domeTrainers[i].unk1) + if ( ((r10 == 1 && gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt < gSaveBlock2Ptr->frontier.field_CB2 - 1) + || (r10 == 0 && gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt <= var)) + && gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated) { if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == TRAINER_PLAYER) { @@ -3994,7 +3998,7 @@ void sub_8194220(u8 taskId) CopyWindowToVram(1, 3); CopyWindowToVram(2, 3); SetHBlankCallback(sub_8194BEC); - SetVBlankCallback(sub_8194CE4); + SetVBlankCallback(VblankCb1_BattleDome); if (r4 == 2) { if (r10 == 0) @@ -4082,8 +4086,8 @@ void sub_8194950(u8 taskId) for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) { CopyDomeTrainerName(gDisplayedStringBattle, gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId); - if (gSaveBlock2Ptr->frontier.domeTrainers[i].unk2 == gSaveBlock2Ptr->frontier.field_CB2 - 1 - && gSaveBlock2Ptr->frontier.domeTrainers[i].unk1) + if (gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt == gSaveBlock2Ptr->frontier.field_CB2 - 1 + && gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated) { if (gUnknown_0860D3F1[i][0] == 0) textPrinter.currentX = GetStringWidthDifference(textPrinter.fontId, gDisplayedStringBattle, 0x3D, textPrinter.letterSpacing); @@ -4095,7 +4099,7 @@ void sub_8194950(u8 taskId) textPrinter.currentY = gUnknown_0860D3F1[i][1]; AddTextPrinter(&textPrinter, 0, NULL); } - if (!gSaveBlock2Ptr->frontier.domeTrainers[i].unk1) + if (!gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated) { s32 var = gSaveBlock2Ptr->frontier.field_CB2 - 1; sub_81948EC(i, var); @@ -4132,3 +4136,488 @@ static void CB2_BattleDome(void) UpdatePaletteFade(); RunTasks(); } + +static void VblankCb0_BattleDome(void) +{ + ChangeBgX(3, 0x80, 1); + ChangeBgY(3, 0x80, 2); + SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_X); + SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_Y); + SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X); + SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y); + SetGpuReg(REG_OFFSET_BG2HOFS, gBattle_BG2_X); + SetGpuReg(REG_OFFSET_BG2VOFS, gBattle_BG2_Y); + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +#define SET_WIN0H_WIN1H(win0H, win1H) \ +{ \ + *(vu32*)(REG_ADDR_WIN0H) = ((win0H << 16) | (win1H)); \ +} + +void sub_8194BEC(void) +{ + register u32 vCount asm("r0") = REG_VCOUNT; + register u32 vCount_ asm("r1") = vCount; + if (vCount > 41) + { + if (vCount < 50) + { + REG_WININ = 0x3B3B; + SET_WIN0H_WIN1H(0x989B, 0x5558); + return; + } + else if (vCount > 57) + { + if (vCount < 75) + { + REG_WININ = 0x3B3B; + SET_WIN0H_WIN1H(0x9098, 0x5860); + return; + } + else if (vCount < 82) + { + REG_WININ = 0x3B3B; + SET_WIN0H_WIN1H(0x989B, 0x5558); + return; + } + else if (vCount > 94) + { + if (vCount < 103) + { + REG_WININ = 0x3737; + SET_WIN0H_WIN1H(0x989B, 0x5558); + return; + } + else if (vCount < 119) + { + REG_WININ = 0x3737; + SET_WIN0H_WIN1H(0x9098, 0x5860); + return; + } + else if (vCount > 126) + { + if (vCount_ < 135) + { + REG_WININ = 0x3737; + SET_WIN0H_WIN1H(0x989B, 0x5558); + return; + } + } + } + } + } + + REG_WININ = 0x3F3F; + SET_WIN0H_WIN1H(0, 0); +} + +static void VblankCb1_BattleDome(void) +{ + SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_X); + SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_Y); + SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X); + SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y); + ChangeBgY(2, 0x80, 2); + ChangeBgY(3, 0x80, 1); + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); + ScanlineEffect_InitHBlankDmaTransfer(); +} + +void sub_8194D48(void) +{ + gFacilityTrainerMons = gBattleFrontierMons; + gFacilityTrainers = gBattleFrontierTrainers; +} + +void sub_8194D68(void) +{ + s32 i, moveSlot; + + for (i = 0; i < 2; i++) + { + s32 playerMonId = gSaveBlock2Ptr->frontier.field_CAA[gUnknown_0203CEF8[i] - 1] - 1; + s32 count; + + for (moveSlot = 0; moveSlot < 4; moveSlot++) + { + count = 0; + while (count < 4) + { + if (GetMonData(&gSaveBlock1Ptr->playerParty[playerMonId], MON_DATA_MOVE1 + count, NULL) == GetMonData(&gPlayerParty[i], MON_DATA_MOVE1 + moveSlot, NULL)) + break; + count++; + } + if (count == 4) + SetMonMoveSlot(&gPlayerParty[i], MOVE_SKETCH, moveSlot); + } + + gSaveBlock1Ptr->playerParty[playerMonId] = gPlayerParty[i]; + } +} + +void sub_8194E44(void) +{ + s32 i; + + for (i = 0; i < 2; i++) + { + s32 playerMonId = gSaveBlock2Ptr->frontier.field_CAA[gUnknown_0203CEF8[i] - 1] - 1; + u16 item = GetMonData(&gSaveBlock1Ptr->playerParty[playerMonId], MON_DATA_HELD_ITEM, NULL); + SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &item); + } +} + +void sub_8194EB4(void) +{ + sub_80F94E8(); +} + +void sub_8194EC0(void) +{ + if (TrainerIdToTournamentId(gTrainerBattleOpponent_A) > TrainerIdToTournamentId(TRAINER_PLAYER)) + gSpecialVar_Result = 1; + else + gSpecialVar_Result = 2; +} + +void sub_8194EF8(void) +{ + s32 i; + + sub_8194D48(); + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (!gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated) + break; + } + CopyDomeTrainerName(gStringVar1, gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId); +} + +void sub_8194F58(void) +{ + s32 i, j, k; + s32 monLevel; + s32 species[3]; + s32 monTypesBits; + s32 trainerId; + s32 monTournamentId; + u8 lvlMode; + u16 *statSums; + s32 *statValues; + u8 ivs = 0; + + species[0] = 0; + species[1] = 0; + species[2] = 0; + if ((gSaveBlock2Ptr->frontier.field_D0A != -gSaveBlock2Ptr->frontier.field_D0B) && gSaveBlock2Ptr->frontier.field_CA8 != 1) + return; + + statSums = AllocZeroed(sizeof(u16) * DOME_TOURNAMENT_TRAINERS_COUNT); + statValues = AllocZeroed(sizeof(s32) * 6); + lvlMode = gSaveBlock2Ptr->frontier.chosenLvl; + gSaveBlock2Ptr->frontier.chosenLvl = 0; + // This one, I'd like to call a 'C fakematching'. + { + u8 one; + gSaveBlock2Ptr->frontier.field_D0A = (one = 1); + gSaveBlock2Ptr->frontier.field_D0B = one; + } + + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + do + { + if (i < 5) + trainerId = Random() % 10; + else if (i < 15) + trainerId = Random() % 20 + 10; + else + trainerId = Random() % 10 + 30; + + for (j = 0; j < i; j++) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId == trainerId) + break; + } + } while (j != i); + + gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId = trainerId; + for (j = 0; j < 3; j++) + { + // Make sure the mon is valid. + do + { + monTournamentId = RandomizeFacilityTrainerMonId(trainerId); + for (k = 0; k < j; k++) + { + s32 checkingMonId = gSaveBlock2Ptr->frontier.domeMonId[i][k]; + if (checkingMonId == monTournamentId + || species[0] == gFacilityTrainerMons[monTournamentId].species + || species[1] == gFacilityTrainerMons[monTournamentId].species + || gFacilityTrainerMons[checkingMonId].itemTableId == gFacilityTrainerMons[monTournamentId].itemTableId) + break; + } + } while (k != j); + + gSaveBlock2Ptr->frontier.domeMonId[i][j] = monTournamentId; + species[j] = gFacilityTrainerMons[monTournamentId].species; + } + gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated = 0; + gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt = 0; + gSaveBlock2Ptr->frontier.domeTrainers[i].unk3 = 0; + } + + monLevel = 50; + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + monTypesBits = 0; + statSums[i] = 0; + ivs = GetDomeTrainerMonIvs(gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId); + for (j = 0; j < 3; j++) + { + CalcDomeMonStats(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species, + monLevel, ivs, + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].evSpread, + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].nature, + statValues); + + statSums[i] += statValues[STAT_ATK]; + statSums[i] += statValues[STAT_DEF]; + statSums[i] += statValues[STAT_SPATK]; + statSums[i] += statValues[STAT_SPDEF]; + statSums[i] += statValues[STAT_SPEED]; + statSums[i] += statValues[STAT_HP]; + monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species].type1]; + monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species].type2]; + } + + // Because GF hates temporary vars, trainerId acts like monTypesCount here. + for (trainerId = 0, j = 0; j < 32; j++) + { + if (monTypesBits & 1) + trainerId++; + monTypesBits >>= 1; + } + statSums[i] += (trainerId * monLevel) / 20; + } + + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT - 1; i++) + { + for (j = i + 1; j < DOME_TOURNAMENT_TRAINERS_COUNT; j++) + { + if (statSums[i] < statSums[j]) + { + SwapDomeTrainers(i, j, statSums); + } + else if (statSums[i] == statSums[j]) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId > gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId) + SwapDomeTrainers(i, j, statSums); + } + } + } + + Free(statSums); + Free(statValues); + + for (i = 0; i < 4; i++) + DecideRoundWinners(i); + + gSaveBlock2Ptr->frontier.chosenLvl = lvlMode; +} + +static s32 TrainerIdToTournamentId(u16 trainerId) +{ + s32 i; + + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == trainerId) + break; + } + + return i; +} + +// The same as the above one, but has global scope. +s32 TrainerIdToDomeTournamentId(u16 trainerId) +{ + s32 i; + + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == trainerId) + break; + } + + return i; +} + +u8 sub_81953E8(u8 tournamentId, u8 arg1) +{ + u8 arr[2]; + sub_8192F08(gUnknown_0860D1A0[gUnknown_0860D1C0[tournamentId] / 2][arg1] - 16, arr); + if (tournamentId == arr[0]) + return arr[1]; + else + return arr[0]; +} + +void DecideRoundWinners(u8 roundId) +{ + s32 i; + s32 moveSlot, monId1, monId2; + s32 tournamentId1, tournamentId2; + s32 species; + s32 points1 = 0, points2 = 0; + + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated || gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == TRAINER_PLAYER) + continue; + + tournamentId1 = i; + tournamentId2 = TournamentIdOfOpponent(roundId, gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].trainerId); + // Frontier Brain always wins, check tournamentId1. + if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].trainerId == TRAINER_FRONTIER_BRAIN && tournamentId2 != 0xFF) + { + gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].isEliminated = 1; + gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].eliminatedAt = roundId; + gSaveBlock2Ptr->frontier.field_EC0[tournamentId2] = GetWinningMove(tournamentId1, tournamentId2, roundId); + } + // Frontier Brain always wins, check tournamentId2. + else if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].trainerId == TRAINER_FRONTIER_BRAIN && tournamentId1 != 0xFF) + { + gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].isEliminated = 1; + gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].eliminatedAt = roundId; + gSaveBlock2Ptr->frontier.field_EC0[tournamentId1] = GetWinningMove(tournamentId2, tournamentId1, roundId); + } + // Decide which one of two trainers wins! + else if (tournamentId2 != 0xFF) + { + // BUG: points1 and points2 are not cleared at the beginning of the loop resulting in not fair results. + + // Calculate points for both trainers. + for (monId1 = 0; monId1 < 3; monId1++) + { + for (moveSlot = 0; moveSlot < 4; moveSlot++) + { + for (monId2 = 0; monId2 < 3; monId2++) + { + points1 += sub_818FFC0(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId1][monId1]].moves[moveSlot], + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId2][monId2]].species, 2); + } + } + species = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId1][monId1]].species; + points1 += ( gBaseStats[species].baseHP + + gBaseStats[species].baseAttack + + gBaseStats[species].baseDefense + + gBaseStats[species].baseSpeed + + gBaseStats[species].baseSpAttack + + gBaseStats[species].baseSpDefense) / 10; + } + // Random part of the formula. + points1 += (Random() & 0x1F); + // Favor trainers with higher id; + points1 += tournamentId1; + + for (monId1 = 0; monId1 < 3; monId1++) + { + for (moveSlot = 0; moveSlot < 4; moveSlot++) + { + for (monId2 = 0; monId2 < 3; monId2++) + { + points2 += sub_818FFC0(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId2][monId1]].moves[moveSlot], + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId1][monId2]].species, 2); + } + } + species = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId2][monId1]].species; + points2 += ( gBaseStats[species].baseHP + + gBaseStats[species].baseAttack + + gBaseStats[species].baseDefense + + gBaseStats[species].baseSpeed + + gBaseStats[species].baseSpAttack + + gBaseStats[species].baseSpDefense) / 10; + } + // Random part of the formula. + points2 += (Random() & 0x1F); + // Favor trainers with higher id; + points2 += tournamentId2; + + if (points1 > points2) + { + gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].isEliminated = 1; + gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].eliminatedAt = roundId; + gSaveBlock2Ptr->frontier.field_EC0[tournamentId2] = GetWinningMove(tournamentId1, tournamentId2, roundId); + } + else if (points1 < points2) + { + gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].isEliminated = 1; + gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].eliminatedAt = roundId; + gSaveBlock2Ptr->frontier.field_EC0[tournamentId1] = GetWinningMove(tournamentId2, tournamentId1, roundId); + } + // Points are the same, so we favor the one with the higher id. + else if (tournamentId1 > tournamentId2) + { + gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].isEliminated = 1; + gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].eliminatedAt = roundId; + gSaveBlock2Ptr->frontier.field_EC0[tournamentId2] = GetWinningMove(tournamentId1, tournamentId2, roundId); + } + else + { + gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].isEliminated = 1; + gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].eliminatedAt = roundId; + gSaveBlock2Ptr->frontier.field_EC0[tournamentId1] = GetWinningMove(tournamentId2, tournamentId1, roundId); + } + } + } +} + +void CopyDomeTrainerName(u8 *dst, u16 trainerId) +{ + s32 i = 0; + GetFrontierEnemyMonLevel(); // Unused return value. + + if (trainerId == TRAINER_FRONTIER_BRAIN) + { + CopyDomeBrainTrainerName(dst); + } + else + { + if (trainerId == TRAINER_PLAYER) + { + for (i = 0; i < OT_NAME_LENGTH; i++) + dst[i] = gSaveBlock2Ptr->playerName[i]; + } + else if (trainerId < 300) + { + for (i = 0; i < 7; i++) + dst[i] = gFacilityTrainers[trainerId].trainerName[i]; + } + dst[i] = EOS; + } +} + +u8 GetDomeBrainTrainerPicId(void) +{ + return gTrainers[TRAINER_TUCKER].trainerPic; +} + +u8 GetDomeBrainTrainerClass(void) +{ + return gTrainers[TRAINER_TUCKER].trainerClass; +} + +void CopyDomeBrainTrainerName(u8 *dst) +{ + s32 i; + + for (i = 0; i < 7; i++) + dst[i] = gTrainers[TRAINER_TUCKER].trainerName[i]; + dst[i] = EOS; +} diff --git a/src/battle_tent.c b/src/battle_tent.c index 68d7c5e83..dbea37fb7 100644 --- a/src/battle_tent.c +++ b/src/battle_tent.c @@ -11,7 +11,7 @@ #include "constants/items.h" #include "constants/region_map_sections.h" -// this file's functions +// This file's functions. void sub_81B99D4(void); void sub_81B9A28(void); void sub_81B9A44(void); @@ -115,7 +115,7 @@ void sub_81B9A60(void) void sub_81B9A90(void) { if (gTrainerBattleOpponent_A < 300) - ConvertBattleFrontierTrainerSpeechToString(gUnknown_0203BC88[gTrainerBattleOpponent_A].speechBefore); + ConvertBattleFrontierTrainerSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore); } void sub_81B9ABC(void) diff --git a/sym_ewram.txt b/sym_ewram.txt index 05c5a5950..c0c8e8a2f 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -607,12 +607,11 @@ gUnknown_0203ABB8: @ 203ABB8 .space 0x4 /*unused var?*/ .include "src/mystery_event_script.o" - .include "src/learn_move.o" .include "src/decoration_inventory.o" .include "src/roamer.o" -gUnknown_0203BC88: @ 203BC88 +gFacilityTrainers: @ 203BC88 .space 0x4 gFacilityTrainerMons: @ 203BC8C -- cgit v1.2.3 From edcf04b665a9fa13d086dd486c4fe7b1649a7bbf Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 25 Aug 2018 19:59:47 +0200 Subject: Document battle dome. --- .../BattleFrontier_BattleArenaLobby/scripts.inc | 2 +- .../scripts.inc | 32 +- .../BattleFrontier_BattleDomeLobby/scripts.inc | 66 +- .../scripts.inc | 16 +- .../scripts.inc | 2 +- .../BattleFrontier_BattleFactoryLobby/scripts.inc | 20 +- .../scripts.inc | 2 +- .../BattleFrontier_BattlePalaceLobby/scripts.inc | 26 +- .../BattleFrontier_BattlePikeLobby/scripts.inc | 2 +- .../BattleFrontier_BattlePyramidLobby/scripts.inc | 2 +- .../scripts.inc | 4 +- .../scripts.inc | 14 +- .../scripts.inc | 12 +- .../BattleFrontier_BattleTowerElevator/scripts.inc | 8 +- .../BattleFrontier_BattleTowerLobby/scripts.inc | 50 +- data/maps/BattleFrontier_ScottsHouse/scripts.inc | 4 +- .../maps/FallarborTown_BattleTentLobby/scripts.inc | 2 +- .../maps/SlateportCity_BattleTentLobby/scripts.inc | 2 +- .../VerdanturfTown_BattleTentLobby/scripts.inc | 2 +- data/specials.inc | 2 +- include/battle_dome.h | 9 + include/battle_frontier_1.h | 8 - include/bg.h | 2 +- include/constants/battle_frontier.h | 10 + include/constants/vars.h | 2 +- include/global.h | 2 +- ld_script.txt | 4 +- src/battle_controller_player.c | 2 +- src/battle_dome.c | 4622 +++++++++++++++++++ src/battle_frontier_1.c | 4623 -------------------- src/battle_setup.c | 5 +- src/bg.c | 2 +- src/field_specials.c | 17 +- src/item.c | 16 +- src/pokemon.c | 5 +- src/recorded_battle.c | 6 +- src/rom_8011DC0.c | 5 +- sym_ewram.txt | 13 +- 38 files changed, 4813 insertions(+), 4810 deletions(-) create mode 100644 include/battle_dome.h delete mode 100644 include/battle_frontier_1.h create mode 100644 src/battle_dome.c delete mode 100644 src/battle_frontier_1.c diff --git a/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc b/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc index a376bfe22..9ef9a2812 100644 --- a/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc @@ -133,7 +133,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255DF4:: @ 8255DF4 lock faceplayer setvar VAR_FRONTIER_FACILITY, 3 - setvar VAR_0x40CE, 0 + setvar VAR_FRONTIER_BATTLE_MODE, 0 special SavePlayerParty msgbox BattleFrontier_BattleArenaLobby_Text_256166, 4 diff --git a/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc index e853afda0..3d5704dba 100644 --- a/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc @@ -7,7 +7,7 @@ BattleFrontier_BattleDomeBattleRoom_MapScripts:: @ 824BC9C BattleFrontier_BattleDomeBattleRoom_MapScript1_24BCB1: @ 824BCB1 setvar VAR_0x8004, 10 - special sub_818E9AC + special CallBattleDomeFunction setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 special sub_81A1780 @@ -72,7 +72,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BD61:: @ 824BD61 BattleFrontier_BattleDomeBattleRoom_EventScript_24BD82:: @ 824BD82 setvar VAR_0x8004, 4 - special sub_818E9AC + special CallBattleDomeFunction msgbox BattleFrontier_BattleDomeBattleRoom_Text_24C990, 4 closemessage applymovement 13, BattleFrontier_BattleDomeBattleRoom_Movement_24C77B @@ -84,7 +84,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BD82:: @ 824BD82 msgbox 0x2021fc4, 4 closemessage setvar VAR_0x8004, 5 - special sub_818E9AC + special CallBattleDomeFunction call BattleFrontier_BattleDomeBattleRoom_EventScript_24C440 setvar VAR_TEMP_2, 0 switch VAR_RESULT @@ -109,7 +109,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BDF7:: @ 824BDF7 compare VAR_TEMP_2, 2 goto_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24BE4F setvar VAR_0x8004, 19 - special sub_818E9AC + special CallBattleDomeFunction switch VAR_RESULT case 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24BEE0 @@ -117,7 +117,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BE4F:: @ 824BE4F applymovement 1, BattleFrontier_BattleDomeBattleRoom_Movement_2725B4 waitmovement 0 setvar VAR_0x8004, 4 - special sub_818E9AC + special CallBattleDomeFunction compare VAR_TEMP_2, 0 call_if 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24BEB1 compare VAR_TEMP_2, 1 @@ -131,7 +131,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BE4F:: @ 824BE4F BattleFrontier_BattleDomeBattleRoom_EventScript_24BE8D:: @ 824BE8D setvar VAR_0x8004, 12 setvar VAR_0x8005, 2 - special sub_818E9AC + special CallBattleDomeFunction BattleFrontier_BattleDomePreBattleRoom_EventScript_24BE9A:: @ 824BE9A setvar VAR_0x8004, 2 @@ -173,10 +173,10 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BEE0:: @ 824BEE0 call BattleFrontier_BattleDomeBattleRoom_EventScript_24C82E delay 60 setvar VAR_0x8004, 3 - special sub_818E9AC + special CallBattleDomeFunction setvar VAR_0x8004, 12 setvar VAR_0x8005, 1 - special sub_818E9AC + special CallBattleDomeFunction setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 special sub_81A1780 @@ -227,17 +227,17 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BFCC:: @ 824BFCC BattleFrontier_BattleDomeBattleRoom_EventScript_24BFD5:: @ 824BFD5 setvar VAR_0x8004, 1 setvar VAR_0x8005, 6 - special sub_818E9AC + special CallBattleDomeFunction compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24C023 setvar VAR_0x8004, 1 setvar VAR_0x8005, 7 - special sub_818E9AC + special CallBattleDomeFunction compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24C076 setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 - special sub_818E9AC + special CallBattleDomeFunction compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24C16A goto BattleFrontier_BattleDomeBattleRoom_EventScript_24C0C9 @@ -446,7 +446,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C2B9:: @ 824C2B9 msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D0F6, 4 setvar VAR_0x8004, 12 setvar VAR_0x8005, 1 - special sub_818E9AC + special CallBattleDomeFunction setvar VAR_0x8004, 12 special sub_81A1780 compare VAR_RESULT, 0 @@ -485,7 +485,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C373:: @ 824C373 msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D0F6, 4 setvar VAR_0x8004, 12 setvar VAR_0x8005, 1 - special sub_818E9AC + special CallBattleDomeFunction setvar VAR_0x8004, 12 special sub_81A1780 compare VAR_RESULT, 2 @@ -536,10 +536,10 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C440:: @ 824C440 waitstate setvar VAR_TEMP_9, 0 setvar VAR_0x8004, 17 - special sub_818E9AC + special CallBattleDomeFunction special HealPlayerParty setvar VAR_0x8004, 16 - special sub_818E9AC + special CallBattleDomeFunction return BattleFrontier_BattleDomeBattleRoom_MapScript2_24C481: @ 824C481 @@ -950,7 +950,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C82E:: @ 824C82E BattleFrontier_BattleDomeBattleRoom_EventScript_24C8F5:: @ 824C8F5 BattleFrontier_BattleDomePreBattleRoom_EventScript_24C8F5:: @ 824C8F5 - copyvar VAR_RESULT, VAR_0x40CE + copyvar VAR_RESULT, VAR_FRONTIER_BATTLE_MODE compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24C90F warp MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY, 255, 5, 11 diff --git a/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc b/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc index 1e50357bc..6a879df16 100644 --- a/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc @@ -6,7 +6,7 @@ BattleFrontier_BattleDomeLobby_MapScripts:: @ 82497E2 BattleFrontier_BattleDomeLobby_MapScript1_2497F2: @ 82497F2 setvar VAR_0x8004, 21 - special sub_818E9AC + special CallBattleDomeFunction end BattleFrontier_BattleDomeLobby_MapScript2_2497FB: @ 82497FB @@ -39,15 +39,15 @@ BattleFrontier_BattleDomeLobby_EventScript_249842:: @ 8249842 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_818E9AC + special CallBattleDomeFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 - special sub_818E9AC + special CallBattleDomeFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 6 setvar VAR_0x8006, 1 - special sub_818E9AC + special CallBattleDomeFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 @@ -85,15 +85,15 @@ BattleFrontier_BattleDomeLobby_EventScript_2498C9:: @ 82498C9 setvar VAR_0x8004, 2 setvar VAR_0x8005, 6 setvar VAR_0x8006, 1 - special sub_818E9AC + special CallBattleDomeFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 setvar VAR_0x8006, 1 - special sub_818E9AC + special CallBattleDomeFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 1 - special sub_818E9AC + special CallBattleDomeFunction special LoadPlayerParty special HealPlayerParty goto BattleFrontier_BattleDomeLobby_EventScript_249991 @@ -112,18 +112,18 @@ BattleFrontier_BattleDomeLobby_EventScript_249940:: @ 8249940 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 - special sub_818E9AC + special CallBattleDomeFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 6 setvar VAR_0x8006, 1 - special sub_818E9AC + special CallBattleDomeFunction special LoadPlayerParty special HealPlayerParty BattleFrontier_BattleDomeLobby_EventScript_249991:: @ 8249991 setvar VAR_0x8004, 13 setvar VAR_0x8005, 0 - special sub_818E9AC + special CallBattleDomeFunction playse SE_SAVE waitse call BattleFrontier_BattleDomeLobby_EventScript_23E8E0 @@ -154,7 +154,7 @@ BattleFrontier_BattleDomeLobby_EventScript_2499F9:: @ 82499F9 waitmessage setvar VAR_0x8004, 13 setvar VAR_0x8005, 1 - special sub_818E9AC + special CallBattleDomeFunction playse SE_SAVE waitse setvar VAR_0x8004, 2 @@ -168,7 +168,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249A35:: @ 8249A35 lock faceplayer setvar VAR_FRONTIER_FACILITY, 1 - setvar VAR_0x40CE, 0 + setvar VAR_FRONTIER_BATTLE_MODE, 0 goto BattleFrontier_BattleDomeLobby_EventScript_249A59 end @@ -176,21 +176,21 @@ BattleFrontier_BattleDomeLobby_EventScript_249A47:: @ 8249A47 lock faceplayer setvar VAR_FRONTIER_FACILITY, 1 - setvar VAR_0x40CE, 1 + setvar VAR_FRONTIER_BATTLE_MODE, 1 goto BattleFrontier_BattleDomeLobby_EventScript_249A59 end BattleFrontier_BattleDomeLobby_EventScript_249A59:: @ 8249A59 special SavePlayerParty - compare VAR_0x40CE, 0 + compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249CFD - compare VAR_0x40CE, 1 + compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249D06 BattleFrontier_BattleDomeLobby_EventScript_249A72:: @ 8249A72 - compare VAR_0x40CE, 0 + compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249D0F - compare VAR_0x40CE, 1 + compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249D15 waitmessage multichoice 17, 6, 23, 0 @@ -236,7 +236,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249B60:: @ 8249B60 setvar VAR_0x8005, 4 special sub_81A1780 setvar VAR_0x8004, 0 - special sub_818E9AC + special CallBattleDomeFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 1 @@ -253,7 +253,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249B60:: @ 8249B60 compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleDomeLobby_EventScript_249C4A setvar VAR_0x8004, 22 - special sub_818E9AC + special CallBattleDomeFunction BattleFrontier_BattleDomeLobby_EventScript_249BC2:: @ 8249BC2 special SavePlayerParty @@ -261,7 +261,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249BC2:: @ 8249BC2 setvar VAR_0x8005, 3 special sub_81A1780 setvar VAR_0x8004, 15 - special sub_818E9AC + special CallBattleDomeFunction msgbox BattleFrontier_BattleDomeLobby_Text_24A437, 4 closemessage call BattleFrontier_BattleDomeLobby_EventScript_249C6E @@ -272,9 +272,9 @@ BattleFrontier_BattleDomeLobby_EventScript_249BC2:: @ 8249BC2 end BattleFrontier_BattleDomeLobby_EventScript_249BFA:: @ 8249BFA - compare VAR_0x40CE, 0 + compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249D1B - compare VAR_0x40CE, 1 + compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249D24 goto BattleFrontier_BattleDomeLobby_EventScript_249A72 @@ -309,26 +309,26 @@ BattleFrontier_BattleDomeLobby_EventScript_249C6C:: @ 8249C6C end BattleFrontier_BattleDomeLobby_EventScript_249C6E:: @ 8249C6E - compare VAR_0x40CE, 0 + compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249CDD - compare VAR_0x40CE, 1 + compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249CE5 applymovement 255, BattleFrontier_BattleDomeLobby_Movement_249D45 waitmovement 0 - compare VAR_0x40CE, 0 + compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249D2D - compare VAR_0x40CE, 1 + compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249D33 waitdooranim - compare VAR_0x40CE, 0 + compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249CED - compare VAR_0x40CE, 1 + compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249CF5 applymovement 255, BattleFrontier_BattleDomeLobby_Movement_249D4E waitmovement 0 - compare VAR_0x40CE, 0 + compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249D39 - compare VAR_0x40CE, 1 + compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249D3F waitdooranim return @@ -433,7 +433,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249D6B:: @ 8249D6B BattleFrontier_BattleDomeLobby_EventScript_249D84:: @ 8249D84 setvar VAR_0x8004, 1 setvar VAR_0x8005, 9 - special sub_818E9AC + special CallBattleDomeFunction compare VAR_RESULT, 0 call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249DC9 compare VAR_RESULT, 1 @@ -444,7 +444,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249D84:: @ 8249D84 call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249DE4 fadescreen 1 setvar VAR_0x8004, 8 - special sub_818E9AC + special CallBattleDomeFunction waitstate end @@ -466,7 +466,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249DE4:: @ 8249DE4 BattleFrontier_BattleDomeLobby_EventScript_249DED:: @ 8249DED setvar VAR_0x8004, 20 - special sub_818E9AC + special CallBattleDomeFunction msgbox BattleFrontier_BattleDomeLobby_Text_24AA76, 2 end diff --git a/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc index 024162cee..e004eafac 100644 --- a/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc @@ -87,7 +87,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B377:: @ 824B377 BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3A9:: @ 824B3A9 setvar VAR_0x8004, 12 setvar VAR_0x8005, 9 - special sub_818E9AC + special CallBattleDomeFunction goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24BE9A BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3BB:: @ 824B3BB @@ -95,7 +95,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3BB:: @ 824B3BB waitmessage setvar VAR_0x8004, 13 setvar VAR_0x8005, 2 - special sub_818E9AC + special CallBattleDomeFunction playse SE_SAVE waitse fadescreen 1 @@ -107,7 +107,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3DD:: @ 824B3DD msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B9B5, 4 fadescreen 1 setvar VAR_0x8004, 6 - special sub_818E9AC + special CallBattleDomeFunction waitstate goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F @@ -115,7 +115,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3F5:: @ 824B3F5 call BattleFrontier_BattleDomePreBattleRoom_EventScript_24B40A fadescreen 1 setvar VAR_0x8004, 7 - special sub_818E9AC + special CallBattleDomeFunction waitstate goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F @@ -162,11 +162,11 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B46D:: @ 824B46D goto_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F setvar VAR_0x8004, 2 setvar VAR_0x8005, 8 - special sub_818E9AC + special CallBattleDomeFunction setvar VAR_0x8004, 18 - special sub_818E9AC + special CallBattleDomeFunction setvar VAR_0x8004, 9 - special sub_818E9AC + special CallBattleDomeFunction msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B748, 4 closemessage applymovement 1, BattleFrontier_BattleDomePreBattleRoom_Movement_24B64F @@ -253,7 +253,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5C7:: @ 824B5C7 call BattleFrontier_BattleDomePreBattleRoom_EventScript_24B600 fadescreen 1 setvar VAR_0x8004, 11 - special sub_818E9AC + special CallBattleDomeFunction waitstate goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F diff --git a/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc index 5b6a674fb..2968e2c0f 100644 --- a/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc @@ -291,7 +291,7 @@ BattleFrontier_BattleFactoryBattleRoom_Movement_25B18B: @ 825B18B BattleFrontier_BattleFactoryBattleRoom_EventScript_25B190:: @ 825B190 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25B190:: @ 825B190 - copyvar VAR_RESULT, VAR_0x40CE + copyvar VAR_RESULT, VAR_FRONTIER_BATTLE_MODE compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25B1AA warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY, 255, 4, 8 diff --git a/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc b/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc index ec2483390..7846da874 100644 --- a/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc @@ -143,27 +143,27 @@ BattleFrontier_BattleFactoryLobby_EventScript_2585CB:: @ 82585CB lock faceplayer setvar VAR_FRONTIER_FACILITY, 4 - setvar VAR_0x40CE, 0 + setvar VAR_FRONTIER_BATTLE_MODE, 0 goto BattleFrontier_BattleFactoryLobby_EventScript_2585ED end BattleFrontier_BattleFactoryLobby_EventScript_2585DD:: @ 82585DD setvar VAR_FRONTIER_FACILITY, 4 - setvar VAR_0x40CE, 1 + setvar VAR_FRONTIER_BATTLE_MODE, 1 goto BattleFrontier_BattleFactoryLobby_EventScript_2585ED end BattleFrontier_BattleFactoryLobby_EventScript_2585ED:: @ 82585ED special SavePlayerParty - compare VAR_0x40CE, 0 + compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587B1 - compare VAR_0x40CE, 1 + compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587BA BattleFrontier_BattleFactoryLobby_EventScript_258606:: @ 8258606 - compare VAR_0x40CE, 0 + compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587C3 - compare VAR_0x40CE, 1 + compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587C9 waitmessage multichoice 17, 6, 23, 0 @@ -218,9 +218,9 @@ BattleFrontier_BattleFactoryLobby_EventScript_25871A:: @ 825871A special SavePlayerParty msgbox BattleFrontier_BattleFactoryLobby_Text_258CB1, 4 closemessage - compare VAR_0x40CE, 0 + compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_25875C - compare VAR_0x40CE, 1 + compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_258762 applymovement VAR_LAST_TALKED, BattleFrontier_BattleFactoryLobby_Movement_2587A7 applymovement 255, BattleFrontier_BattleFactoryLobby_Movement_2587AC @@ -239,9 +239,9 @@ BattleFrontier_BattleFactoryLobby_EventScript_258762:: @ 8258762 return BattleFrontier_BattleFactoryLobby_EventScript_258768:: @ 8258768 - compare VAR_0x40CE, 0 + compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587CF - compare VAR_0x40CE, 1 + compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587D8 goto BattleFrontier_BattleFactoryLobby_EventScript_258606 diff --git a/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc index 2ae154927..372b5da76 100644 --- a/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc @@ -459,7 +459,7 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FEB6: @ 824FEB6 step_end BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB:: @ 824FEBB - copyvar VAR_RESULT, VAR_0x40CE + copyvar VAR_RESULT, VAR_FRONTIER_BATTLE_MODE compare VAR_RESULT, 1 goto_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FED5 warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY, 255, 5, 7 diff --git a/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc b/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc index 91c1abd0f..b86ffa2fb 100644 --- a/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc @@ -134,7 +134,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D944:: @ 824D944 lock faceplayer setvar VAR_FRONTIER_FACILITY, 2 - setvar VAR_0x40CE, 0 + setvar VAR_FRONTIER_BATTLE_MODE, 0 goto BattleFrontier_BattlePalaceLobby_EventScript_24D968 end @@ -142,7 +142,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D956:: @ 824D956 lock faceplayer setvar VAR_FRONTIER_FACILITY, 2 - setvar VAR_0x40CE, 1 + setvar VAR_FRONTIER_BATTLE_MODE, 1 goto BattleFrontier_BattlePalaceLobby_EventScript_24D968 end @@ -153,15 +153,15 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D968:: @ 824D968 compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattlePalaceLobby_EventScript_24D817 special SavePlayerParty - compare VAR_0x40CE, 0 + compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattlePalaceLobby_EventScript_24DB9E - compare VAR_0x40CE, 1 + compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattlePalaceLobby_EventScript_24DBA7 BattleFrontier_BattlePalaceLobby_EventScript_24D999:: @ 824D999 - compare VAR_0x40CE, 0 + compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattlePalaceLobby_EventScript_24DBB0 - compare VAR_0x40CE, 1 + compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattlePalaceLobby_EventScript_24DBB6 waitmessage multichoice 17, 6, 23, 0 @@ -242,7 +242,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DAF3:: @ 824DAF3 end BattleFrontier_BattlePalaceLobby_EventScript_24DB20:: @ 824DB20 - compare VAR_0x40CE, 1 + compare VAR_FRONTIER_BATTLE_MODE, 1 goto_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB38 msgbox BattleFrontier_BattlePalaceLobby_Text_24DE17, 4 goto BattleFrontier_BattlePalaceLobby_EventScript_24D999 @@ -298,24 +298,24 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DBB6:: @ 824DBB6 return BattleFrontier_BattlePalaceLobby_EventScript_24DBBC:: @ 824DBBC - compare VAR_0x40CE, 0 + compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattlePalaceLobby_EventScript_24DC23 - compare VAR_0x40CE, 1 + compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattlePalaceLobby_EventScript_24DC29 applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_24DC47 applymovement 255, BattleFrontier_BattlePalaceLobby_Movement_24DC47 waitmovement 0 - compare VAR_0x40CE, 0 + compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattlePalaceLobby_EventScript_24DC2F - compare VAR_0x40CE, 1 + compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattlePalaceLobby_EventScript_24DC35 waitdooranim applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_24DC49 applymovement 255, BattleFrontier_BattlePalaceLobby_Movement_24DC4C waitmovement 0 - compare VAR_0x40CE, 0 + compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattlePalaceLobby_EventScript_24DC3B - compare VAR_0x40CE, 1 + compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattlePalaceLobby_EventScript_24DC41 waitdooranim return diff --git a/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc b/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc index 5323c4a6b..0b356792f 100644 --- a/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc @@ -126,7 +126,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B868:: @ 825B868 lock faceplayer setvar VAR_FRONTIER_FACILITY, 5 - setvar VAR_0x40CE, 0 + setvar VAR_FRONTIER_BATTLE_MODE, 0 special SavePlayerParty msgbox BattleFrontier_BattlePikeLobby_Text_25BB52, 4 diff --git a/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc b/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc index 07b9fee47..ccc7b1032 100644 --- a/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc @@ -130,7 +130,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_2508B1:: @ 82508B1 lock faceplayer setvar VAR_FRONTIER_FACILITY, 6 - setvar VAR_0x40CE, 0 + setvar VAR_FRONTIER_BATTLE_MODE, 0 special SavePlayerParty msgbox BattleFrontier_BattlePyramidLobby_Text_250F31, 4 diff --git a/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc index f684e215d..d687f83dd 100644 --- a/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc @@ -366,7 +366,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_24210E:: @ 824210E setvar VAR_0x8005, 0 special sub_8163AC4 waitstate - copyvar VAR_0x8004, VAR_0x40CE + copyvar VAR_0x8004, VAR_FRONTIER_BATTLE_MODE compare VAR_0x8004, 3 goto_eq BattleFrontier_BattleTowerBattleRoom_EventScript_24215A setvar VAR_0x8004, 18 @@ -484,7 +484,7 @@ BattleFrontier_BattleTowerBattleRoom_Movement_2421B2: @ 82421B2 BattleFrontier_BattleTowerBattleRoom2_EventScript_2421B8:: @ 82421B8 BattleFrontier_BattleTowerBattleRoom_EventScript_2421B8:: @ 82421B8 - copyvar VAR_RESULT, VAR_0x40CE + copyvar VAR_RESULT, VAR_FRONTIER_BATTLE_MODE compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleTowerBattleRoom_EventScript_2421E8 compare VAR_RESULT, 2 diff --git a/data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc b/data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc index d1b07451c..556d4499a 100644 --- a/data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc @@ -5,9 +5,9 @@ BattleFrontier_BattleTowerBattleRoom2_MapScripts:: @ 8248EE8 .byte 0 BattleFrontier_BattleTowerBattleRoom2_MapScript1_248EF8: @ 8248EF8 - compare VAR_0x40CE, 2 + compare VAR_FRONTIER_BATTLE_MODE, 2 call_if 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_248F0F - compare VAR_0x40CE, 3 + compare VAR_FRONTIER_BATTLE_MODE, 3 call_if 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_248F2F end @@ -70,7 +70,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4:: @ 8248FB4 applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249528 applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_24952E waitmovement 0 - compare VAR_0x40CE, 3 + compare VAR_FRONTIER_BATTLE_MODE, 3 goto_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249026 setvar VAR_0x8004, 7 setvar VAR_0x8005, 0 @@ -142,7 +142,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_2490AA:: @ 82490AA applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249524 applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_249524 waitmovement 0 - compare VAR_0x40CE, 3 + compare VAR_FRONTIER_BATTLE_MODE, 3 goto_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249118 msgbox BattleFrontier_BattleTowerBattleRoom2_Text_242217, 4 goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249121 @@ -157,7 +157,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_249121:: @ 8249121 setvar VAR_0x8004, 3 setvar VAR_0x8005, 2 special sub_81A1780 - compare VAR_0x40CE, 3 + compare VAR_FRONTIER_BATTLE_MODE, 3 call_if 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249514 playfanfare MUS_ME_ASA waitfanfare @@ -168,7 +168,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_249143:: @ 8249143 setvar VAR_0x8005, 2 special sub_81A1780 call BattleFrontier_BattleTowerBattleRoom2_EventScript_2492FD - compare VAR_0x40CE, 3 + compare VAR_FRONTIER_BATTLE_MODE, 3 goto_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249283 call BattleFrontier_BattleTowerBattleRoom2_EventScript_23E8E0 compare VAR_RESULT, 1 @@ -256,7 +256,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_2492DB:: @ 82492DB end BattleFrontier_BattleTowerBattleRoom2_EventScript_2492FD:: @ 82492FD - compare VAR_0x40CE, 3 + compare VAR_FRONTIER_BATTLE_MODE, 3 goto_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_24937E copyvar VAR_TEMP_F, VAR_RESULT switch VAR_TEMP_F diff --git a/data/maps/BattleFrontier_BattleTowerCorridor2/scripts.inc b/data/maps/BattleFrontier_BattleTowerCorridor2/scripts.inc index 36cf93ada..d28fa105d 100644 --- a/data/maps/BattleFrontier_BattleTowerCorridor2/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerCorridor2/scripts.inc @@ -5,9 +5,9 @@ BattleFrontier_BattleTowerCorridor2_MapScripts:: @ 8248D4A .byte 0 BattleFrontier_BattleTowerCorridor2_MapScript1_248D5A: @ 8248D5A - compare VAR_0x40CE, 2 + compare VAR_FRONTIER_BATTLE_MODE, 2 call_if 1, BattleFrontier_BattleTowerCorridor2_EventScript_248D71 - compare VAR_0x40CE, 3 + compare VAR_FRONTIER_BATTLE_MODE, 3 call_if 1, BattleFrontier_BattleTowerCorridor2_EventScript_248D91 end @@ -87,13 +87,13 @@ BattleFrontier_BattleTowerCorridor2_EventScript_248DBC:: @ 8248DBC end BattleFrontier_BattleTowerCorridor2_EventScript_248E71:: @ 8248E71 - compare VAR_0x40CE, 0 + compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattleTowerCorridor2_EventScript_248E9E - compare VAR_0x40CE, 1 + compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattleTowerCorridor2_EventScript_248E9E - compare VAR_0x40CE, 2 + compare VAR_FRONTIER_BATTLE_MODE, 2 call_if 1, BattleFrontier_BattleTowerCorridor2_EventScript_248EA8 - compare VAR_0x40CE, 3 + compare VAR_FRONTIER_BATTLE_MODE, 3 call_if 1, BattleFrontier_BattleTowerCorridor2_EventScript_248EB2 return diff --git a/data/maps/BattleFrontier_BattleTowerElevator/scripts.inc b/data/maps/BattleFrontier_BattleTowerElevator/scripts.inc index 072d27137..968d45772 100644 --- a/data/maps/BattleFrontier_BattleTowerElevator/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerElevator/scripts.inc @@ -24,13 +24,13 @@ BattleFrontier_BattleTowerElevator_EventScript_2419F0:: @ 82419F0 end BattleFrontier_BattleTowerElevator_EventScript_241A28:: @ 8241A28 - compare VAR_0x40CE, 0 + compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattleTowerElevator_EventScript_241A55 - compare VAR_0x40CE, 1 + compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattleTowerElevator_EventScript_241A55 - compare VAR_0x40CE, 2 + compare VAR_FRONTIER_BATTLE_MODE, 2 call_if 1, BattleFrontier_BattleTowerElevator_EventScript_241A5F - compare VAR_0x40CE, 3 + compare VAR_FRONTIER_BATTLE_MODE, 3 call_if 1, BattleFrontier_BattleTowerElevator_EventScript_241A72 return diff --git a/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc b/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc index 1cd2ff74a..2b07b7ea4 100644 --- a/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc @@ -119,7 +119,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E7E2:: @ 823E7E2 end BattleFrontier_BattleTowerLobby_EventScript_23E7F2:: @ 823E7F2 - compare VAR_0x40CE, 2 + compare VAR_FRONTIER_BATTLE_MODE, 2 goto_if 5, BattleFrontier_BattleTowerLobby_EventScript_23E81E checkflag FLAG_0x152 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23E81E @@ -214,7 +214,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E8E0:: @ 823E8E0 BattleFrontier_BattleTowerLobby_EventScript_23E8EE:: @ 823E8EE lock faceplayer - compare VAR_0x40CE, 0 + compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23E930 message BattleFrontier_BattleTowerLobby_Text_23F737 waitmessage @@ -254,7 +254,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E948:: @ 823E948 case 127, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 BattleFrontier_BattleTowerLobby_EventScript_23E984:: @ 823E984 - setvar VAR_0x40CE, 0 + setvar VAR_FRONTIER_BATTLE_MODE, 0 message BattleFrontier_BattleTowerLobby_Text_23FD3B waitmessage multichoice 17, 6, 24, 0 @@ -334,7 +334,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EAB1:: @ 823EAB1 case 127, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 BattleFrontier_BattleTowerLobby_EventScript_23EAED:: @ 823EAED - setvar VAR_0x40CE, 1 + setvar VAR_FRONTIER_BATTLE_MODE, 1 message BattleFrontier_BattleTowerLobby_Text_23FD3B waitmessage multichoice 17, 6, 24, 0 @@ -415,7 +415,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EC1D:: @ 823EC1D case 127, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 BattleFrontier_BattleTowerLobby_EventScript_23EC59:: @ 823EC59 - setvar VAR_0x40CE, 2 + setvar VAR_FRONTIER_BATTLE_MODE, 2 message BattleFrontier_BattleTowerLobby_Text_23FD3B waitmessage multichoice 17, 6, 24, 0 @@ -495,7 +495,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23ED86:: @ 823ED86 case 127, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 BattleFrontier_BattleTowerLobby_EventScript_23EDC2:: @ 823EDC2 - setvar VAR_0x40CE, 3 + setvar VAR_FRONTIER_BATTLE_MODE, 3 message BattleFrontier_BattleTowerLobby_Text_23FD3B waitmessage multichoice 17, 6, 24, 0 @@ -679,7 +679,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23F02B:: @ 823F02B case 1, BattleFrontier_BattleTowerLobby_EventScript_23F08B BattleFrontier_BattleTowerLobby_EventScript_23F046:: @ 823F046 - switch VAR_0x40CE + switch VAR_FRONTIER_BATTLE_MODE case 0, BattleFrontier_BattleTowerLobby_EventScript_23F06F case 1, BattleFrontier_BattleTowerLobby_EventScript_23F07D msgbox BattleFrontier_BattleTowerLobby_Text_24038B, 4 @@ -697,7 +697,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23F07D:: @ 823F07D end BattleFrontier_BattleTowerLobby_EventScript_23F08B:: @ 823F08B - switch VAR_0x40CE + switch VAR_FRONTIER_BATTLE_MODE case 0, BattleFrontier_BattleTowerLobby_EventScript_23F0B4 case 1, BattleFrontier_BattleTowerLobby_EventScript_23F0C2 msgbox BattleFrontier_BattleTowerLobby_Text_24046B, 4 @@ -754,7 +754,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23F108:: @ 823F108 BattleFrontier_BattleTowerLobby_EventScript_23F135:: @ 823F135 call BattleFrontier_BattleTowerLobby_EventScript_23F1A7 - compare VAR_0x40CE, 3 + compare VAR_FRONTIER_BATTLE_MODE, 3 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F152 msgbox BattleFrontier_BattleTowerLobby_Text_23FE11, 4 goto BattleFrontier_BattleTowerLobby_EventScript_23F15B @@ -807,13 +807,13 @@ BattleFrontier_BattleTowerLobby_Movement_23F1A0: @ 823F1A0 step_end BattleFrontier_BattleTowerLobby_EventScript_23F1A7:: @ 823F1A7 - compare VAR_0x40CE, 0 + compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F1D4 - compare VAR_0x40CE, 1 + compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F1D9 - compare VAR_0x40CE, 2 + compare VAR_FRONTIER_BATTLE_MODE, 2 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F1DE - compare VAR_0x40CE, 3 + compare VAR_FRONTIER_BATTLE_MODE, 3 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F1E3 return @@ -834,13 +834,13 @@ BattleFrontier_BattleTowerLobby_EventScript_23F1E3:: @ 823F1E3 return BattleFrontier_BattleTowerLobby_EventScript_23F1E8:: @ 823F1E8 - compare VAR_0x40CE, 0 + compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F215 - compare VAR_0x40CE, 1 + compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F21B - compare VAR_0x40CE, 2 + compare VAR_FRONTIER_BATTLE_MODE, 2 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F221 - compare VAR_0x40CE, 3 + compare VAR_FRONTIER_BATTLE_MODE, 3 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F227 return @@ -861,13 +861,13 @@ BattleFrontier_BattleTowerLobby_EventScript_23F227:: @ 823F227 return BattleFrontier_BattleTowerLobby_EventScript_23F22D:: @ 823F22D - compare VAR_0x40CE, 0 + compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F25A - compare VAR_0x40CE, 1 + compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F260 - compare VAR_0x40CE, 2 + compare VAR_FRONTIER_BATTLE_MODE, 2 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F266 - compare VAR_0x40CE, 3 + compare VAR_FRONTIER_BATTLE_MODE, 3 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F26C return @@ -888,13 +888,13 @@ BattleFrontier_BattleTowerLobby_EventScript_23F26C:: @ 823F26C return BattleFrontier_BattleTowerLobby_EventScript_23F272:: @ 823F272 - compare VAR_0x40CE, 0 + compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F29F - compare VAR_0x40CE, 1 + compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F2A5 - compare VAR_0x40CE, 2 + compare VAR_FRONTIER_BATTLE_MODE, 2 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F2AB - compare VAR_0x40CE, 3 + compare VAR_FRONTIER_BATTLE_MODE, 3 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F2B1 return diff --git a/data/maps/BattleFrontier_ScottsHouse/scripts.inc b/data/maps/BattleFrontier_ScottsHouse/scripts.inc index 5be72b9b5..da73da354 100644 --- a/data/maps/BattleFrontier_ScottsHouse/scripts.inc +++ b/data/maps/BattleFrontier_ScottsHouse/scripts.inc @@ -110,7 +110,7 @@ BattleFrontier_ScottsHouse_EventScript_263811:: @ 8263811 end BattleFrontier_ScottsHouse_EventScript_26381B:: @ 826381B - setvar VAR_0x40CE, 0 + setvar VAR_FRONTIER_BATTLE_MODE, 0 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 @@ -153,7 +153,7 @@ BattleFrontier_ScottsHouse_EventScript_2638AA:: @ 82638AA end BattleFrontier_ScottsHouse_EventScript_2638B4:: @ 82638B4 - setvar VAR_0x40CE, 0 + setvar VAR_FRONTIER_BATTLE_MODE, 0 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 diff --git a/data/maps/FallarborTown_BattleTentLobby/scripts.inc b/data/maps/FallarborTown_BattleTentLobby/scripts.inc index 00efa5394..daf76cba2 100644 --- a/data/maps/FallarborTown_BattleTentLobby/scripts.inc +++ b/data/maps/FallarborTown_BattleTentLobby/scripts.inc @@ -149,7 +149,7 @@ FallarborTown_BattleTentLobby_EventScript_200021:: @ 8200021 FallarborTown_BattleTentLobby_EventScript_20005D:: @ 820005D setvar VAR_FRONTIER_FACILITY, 3 - setvar VAR_0x40CE, 0 + setvar VAR_FRONTIER_BATTLE_MODE, 0 setvar VAR_RESULT, 2 setvar VAR_0x8004, 15 special sub_81A1780 diff --git a/data/maps/SlateportCity_BattleTentLobby/scripts.inc b/data/maps/SlateportCity_BattleTentLobby/scripts.inc index fc66d7387..76b12e31e 100644 --- a/data/maps/SlateportCity_BattleTentLobby/scripts.inc +++ b/data/maps/SlateportCity_BattleTentLobby/scripts.inc @@ -137,7 +137,7 @@ SlateportCity_BattleTentLobby_EventScript_2088CA:: @ 82088CA SlateportCity_BattleTentLobby_EventScript_208906:: @ 8208906 setvar VAR_FRONTIER_FACILITY, 4 - setvar VAR_0x40CE, 0 + setvar VAR_FRONTIER_BATTLE_MODE, 0 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 2 diff --git a/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc b/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc index 26f0680a0..a4cfc20c2 100644 --- a/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc +++ b/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc @@ -150,7 +150,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201893:: @ 8201893 VerdanturfTown_BattleTentLobby_EventScript_2018CF:: @ 82018CF setvar VAR_FRONTIER_FACILITY, 2 - setvar VAR_0x40CE, 0 + setvar VAR_FRONTIER_BATTLE_MODE, 0 setvar VAR_RESULT, 2 setvar VAR_0x8004, 15 special sub_81A1780 diff --git a/data/specials.inc b/data/specials.inc index 9cc3d41ea..5d31c425f 100644 --- a/data/specials.inc +++ b/data/specials.inc @@ -244,7 +244,7 @@ gSpecials:: @ 81DBA64 def_special GetLeadMonFriendshipScore def_special sub_81A1780 def_special sub_8161F74 - def_special sub_818E9AC + def_special CallBattleDomeFunction def_special sub_8195960 def_special sub_8165360 def_special sub_8163AC4 diff --git a/include/battle_dome.h b/include/battle_dome.h new file mode 100644 index 000000000..d05b08689 --- /dev/null +++ b/include/battle_dome.h @@ -0,0 +1,9 @@ +#ifndef GUARD_BATTLE_DOME_H +#define GUARD_BATTLE_DOME_H + +extern u32 gUnknown_0203CD70; + +s32 GetTrainerMonCountInBits(u16 tournamentTrainerId); +s32 TrainerIdToDomeTournamentId(u16 trainerId); + +#endif // GUARD_BATTLE_DOME_H diff --git a/include/battle_frontier_1.h b/include/battle_frontier_1.h deleted file mode 100644 index b9c633efc..000000000 --- a/include/battle_frontier_1.h +++ /dev/null @@ -1,8 +0,0 @@ -#ifndef GUARD_BATTLE_FRONTIER_1_H -#define GUARD_BATTLE_FRONTIER_1_H - -bool32 sub_8196094(void); -void sub_8197080(u8 *); -void sub_8196080(const u8 *str); - -#endif // GUARD_BATTLE_FRONTIER_1_H diff --git a/include/bg.h b/include/bg.h index ea84c1573..f2d4e7948 100644 --- a/include/bg.h +++ b/include/bg.h @@ -69,7 +69,7 @@ void* GetBgTilemapBuffer(u8 bg); void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset); void CopyBgTilemapBufferToVram(u8 bg); void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 width, u8 height); -void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, void *src, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette); +void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, const void *src, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette); void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, u16 tileOffset, u16 palette2); void FillBgTilemapBufferRect_Palette0(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height); void FillBgTilemapBufferRect(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height, u8 palette); diff --git a/include/constants/battle_frontier.h b/include/constants/battle_frontier.h index 4145805c4..fddcdc8fe 100644 --- a/include/constants/battle_frontier.h +++ b/include/constants/battle_frontier.h @@ -10,4 +10,14 @@ #define FRONTIER_FACILITY_PIKE 5 #define FRONTIER_FACILITY_PYRAMID 6 +// Battle Frontier lvl modes. +#define FRONTIER_LVL_50 0 +#define FRONTIER_LVL_OPEN 1 + +// Battle Frontier battle modes. +#define FRONTIER_MODE_SINGLES 0 +#define FRONTIER_MODE_DOUBLES 1 +#define FRONTIER_MODE_MULTIS 2 +#define FRONTIER_MODE_LINK_MULTIS 3 + #endif // GUARD_CONSTANTS_BATTLE_FRONTIER_H diff --git a/include/constants/vars.h b/include/constants/vars.h index e2c59b4fb..9854ec5a2 100644 --- a/include/constants/vars.h +++ b/include/constants/vars.h @@ -222,7 +222,7 @@ #define VAR_0x40CB 0x40CB #define VAR_0x40CC 0x40CC #define VAR_0x40CD 0x40CD -#define VAR_0x40CE 0x40CE +#define VAR_FRONTIER_BATTLE_MODE 0x40CE #define VAR_FRONTIER_FACILITY 0x40CF #define VAR_0x40D0 0x40D0 #define VAR_0x40D1 0x40D1 diff --git a/include/global.h b/include/global.h index d3abb8269..bb843bddd 100644 --- a/include/global.h +++ b/include/global.h @@ -362,7 +362,7 @@ struct BattleFrontier /*0xC14*/ u16 ecwords_C14[6]; /*0xC20*/ u8 filler_C20[0x88]; /*0xCA8*/ u8 field_CA8; - /*0xCA9*/ u8 chosenLvl:2; // 0x1, 0x2 -> 0x3 + /*0xCA9*/ u8 lvlMode:2; // 0x1, 0x2 -> 0x3 /*0xCA9*/ u8 field_CA9_a:1; // 0x4 /*0xCA9*/ u8 field_CA9_b:1; // 0x8 /*0xCA9*/ u8 field_CA9_c:1; // 0x10 diff --git a/ld_script.txt b/ld_script.txt index 0eee2e8ce..2c4dc6609 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -242,7 +242,7 @@ SECTIONS { src/battle_controller_recorded_player.o(.text); src/trainer_pokemon_sprites.o(.text); src/lilycove_lady.o(.text); - src/battle_frontier_1.o(.text); + src/battle_dome.o(.text); asm/battle_frontier_1.o(.text); src/menu.o(.text); asm/battle_frontier_2.o(.text); @@ -522,7 +522,7 @@ SECTIONS { src/battle_controller_recorded_player.o(.rodata); src/trainer_pokemon_sprites.o(.rodata); src/lilycove_lady.o(.rodata); - src/battle_frontier_1.o(.rodata); + src/battle_dome.o(.rodata); data/battle_frontier_1.o(.rodata); src/menu.o(.rodata); data/battle_frontier_2.o(.rodata); diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 6ab19e368..ffe8936a0 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -31,13 +31,13 @@ #include "item_use.h" #include "recorded_battle.h" #include "party_menu.h" +#include "battle_dome.h" extern u8 gUnknown_0203CEE8; extern u8 gUnknown_0203CEE9; extern u8 gUnknown_0203CF00[]; extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; -extern s32 gUnknown_0203CD70; extern struct UnusedControllerStruct gUnknown_02022D0C; extern struct MusicPlayerInfo gMPlayInfo_BGM; extern struct SpriteTemplate gMultiuseSpriteTemplate; diff --git a/src/battle_dome.c b/src/battle_dome.c new file mode 100644 index 000000000..058d253ab --- /dev/null +++ b/src/battle_dome.c @@ -0,0 +1,4622 @@ +#include "global.h" +#include "battle_dome.h" +#include "battle.h" +#include "battle_setup.h" +#include "battle_tower.h" +#include "battle_message.h" +#include "event_data.h" +#include "overworld.h" +#include "util.h" +#include "malloc.h" +#include "string_util.h" +#include "random.h" +#include "task.h" +#include "main.h" +#include "gpu_regs.h" +#include "text.h" +#include "bg.h" +#include "window.h" +#include "palette.h" +#include "decompress.h" +#include "menu.h" +#include "sound.h" +#include "pokemon_icon.h" +#include "data2.h" +#include "international_string_util.h" +#include "trainer_pokemon_sprites.h" +#include "scanline_effect.h" +#include "constants/species.h" +#include "constants/moves.h" +#include "constants/trainers.h" +#include "constants/abilities.h" +#include "constants/songs.h" +#include "constants/battle_frontier.h" + +#define DOME_ROUND1 0 +#define DOME_ROUND2 1 +#define DOME_QUARTERFINAL 1 // Different name for the same round. +#define DOME_SEMIFINAL 2 +#define DOME_FINAL 3 +#define DOME_ROUNDS_COUNT 4 + +struct FacilityMon +{ + u16 species; + u16 moves[4]; + u8 itemTableId; + u8 evSpread; + u8 nature; +}; + +struct BattleDomeStruct +{ + u8 arr[DOME_TOURNAMENT_TRAINERS_COUNT]; + u8 unk_10; + u8 unk_11[3]; +}; + +struct UnkStruct_860DD10 +{ + u8 x; + u8 y; + u16 src; +}; + +extern void sub_81B8558(void); +extern u32 sub_81A39C4(void); +extern u16 sub_8162548(u8, u8); +extern u16 RandomizeFacilityTrainerMonId(u16); +extern u8 GetFrontierEnemyMonLevel(void); +extern u16 sub_81A5060(u8 monId, u8 moveSlotId); +extern u8 sub_81A50F0(u8, u8); +extern u8 sub_81A50B0(u8); +extern void sub_8162614(u16, u8); +extern void sub_81A4C30(void); +extern bool8 sub_81A3610(void); +extern u16 sub_81A4FF0(u8); +extern u8 GetFrontierTrainerFrontSpriteId(u16); +extern u8 GetFrontierOpponentClass(u16); +extern void sub_80F94E8(void); + +extern u8 gUnknown_0203CEF8[]; +extern u16 gBattle_BG0_X; +extern u16 gBattle_BG0_Y; +extern u16 gBattle_BG1_X; +extern u16 gBattle_BG1_Y; +extern u16 gBattle_BG2_X; +extern u16 gBattle_BG2_Y; +extern u16 gBattle_BG3_X; +extern u16 gBattle_BG3_Y; +extern const struct FacilityMon *gFacilityTrainerMons; + +extern void (* const gUnknown_0860D090[])(void); +extern const u32 gUnknown_0860D0EC[][2]; +extern const u32 gUnknown_0860D0FC[][2]; +extern const u16 gBattleFrontierHeldItems[]; +extern const u8 gUnknown_0860D10C[][4]; +extern const u8 gUnknown_0860D14C[]; +extern const struct BgTemplate gUnknown_0860CE84[4]; +extern const struct WindowTemplate gUnknown_0860CEB4[]; +extern const struct CompressedSpriteSheet gUnknown_0860CF50[]; +extern const struct SpriteTemplate gUnknown_0860D068; +extern const struct SpriteTemplate gUnknown_0860D050; +extern const u8 gUnknown_0860D080[]; +extern const u8 gUnknown_0860D15C[]; +extern const u8 gUnknown_0860D1A0[][4]; +extern const u8 gUnknown_0860D19C[]; +extern const u8 gUnknown_0860D349[]; +extern const u8 gUnknown_0860D1C0[]; +extern const u8 gUnknown_0860D343[]; +extern const u8 gUnknown_0860D340[]; +extern const u8 gUnknown_0860D346[]; +extern const u8 gUnknown_0860C988[31][16]; +extern const u8 gUnknown_0860D3F1[][2]; +extern const u8 gUnknown_0860D3C4[][3]; +extern const u8 gUnknown_0860D3B4[]; +extern const u8 gUnknown_0860D3A8[]; +extern const u8 gUnknown_0860D3AB[]; +extern const u8 gUnknown_0860D3AE[]; +extern const u8 gUnknown_0860D3B1[]; +extern const u8 gUnknown_0860D080[]; +extern const u8 gUnknown_08D83900[]; +extern const u8 gUnknown_0860CBF1[][5][4]; +extern const u8 *const gBattleDomePotentialPointers[]; +extern const u8 *const gBattleDomeOpponentStylePointers[]; +extern const u8 *const gBattleDomeOpponentStatsPointers[]; +extern const u8 *const gBattleDomeWinStringsPointers[]; +extern const u8 *const gBattleDomeMatchNumberPointers[]; +extern const struct FacilityMon gBattleFrontierMons[]; +extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; +extern const struct BgTemplate gUnknown_0860CE74[4]; +extern const struct WindowTemplate gUnknown_0860CE94[]; +extern const u8 gUnknown_0860D411[][2]; +extern const struct SpriteTemplate gUnknown_0860CFA8; +extern const struct SpriteTemplate gUnknown_0860D008; +extern const struct SpriteTemplate gUnknown_0860CFD8; +extern const struct ScanlineEffectParams gUnknown_0860CF44; +extern const struct UnkStruct_860DD10 *gUnknown_0860DD10[][4]; +extern const u8 gUnknown_0860DE10[][4]; + +// gfx +extern const u8 gUnknown_08D83D50[]; +extern const u8 gUnknown_08D84970[]; +extern const u8 gUnknown_08D84F00[]; +extern const u8 gUnknown_08D85444[]; +extern const u8 gUnknown_08D85358[]; +extern const u8 gUnknown_08D85600[]; +extern const u8 gUnknown_08D854C8[]; +extern const u8 gUnknown_08D82F10[]; +extern const u8 gUnknown_08D834FC[]; +extern const u8 gUnknown_08D83B2C[]; +extern const u8 gUnknown_08D83C3C[]; + +// text +extern const u8 gTrainerClassNames[][0xD]; + +// This file's functions. +static u8 GetDomeTrainerMonIvs(u16 trainerId); +static void SwapDomeTrainers(s32 id1, s32 id2, u16 *statsArray); +static void CalcDomeMonStats(u16 species, s32 level, s32 ivs, u8 evBits, u8 nature, s32 *stats); +static void CreateDomeTrainerMons(u16 tournamentTrainerId); +static s32 sub_818FCBC(u16 tournamentTrainerId, bool8 arg1); +static s32 sub_818FDB8(u16 tournamentTrainerId, bool8 arg1); +static s32 sub_818FFC0(s32 move, s32 species, s32 arg2); +static s32 sub_818FEB4(s32 *arr, bool8 arg1); +static void sub_8190400(u8 taskId); +static void sub_8190CD4(u8 taskId); +static u8 sub_819221C(u8 taskId); +void sub_8194D48(void); +static s32 TrainerIdToTournamentId(u16 trainerId); +static u16 TrainerIdOfPlayerOpponent(void); +static void sub_8194220(u8 taskId); +static void sub_8194950(u8 taskId); +static void CB2_BattleDome(void); +static void VblankCb0_BattleDome(void); +static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo); +static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId); +static s32 sub_8192F08(u8, u8*); +static u8 GetDomeBrainTrainerPicId(void); +static u8 GetDomeBrainTrainerClass(void); +static void CopyDomeBrainTrainerName(u8 *dst); +static void CopyDomeTrainerName(u8 *dst, u16 trainerId); +static void HblankCb_BattleDome(void); +static void VblankCb1_BattleDome(void); +static u8 sub_8193BDC(u8 taskId); +static void DecideRoundWinners(u8 roundId); +static u8 sub_81953E8(u8 tournamentId, u8); +static void sub_81948EC(u8, u8); + +// EWRAM variables. +EWRAM_DATA u32 gUnknown_0203CD70 = 0; +static EWRAM_DATA u32 gUnknown_0203CD74 = 0; +static EWRAM_DATA struct BattleDomeStruct *sBattleDomeStruct = {0}; +static EWRAM_DATA u8 *sTilemapBuffer = NULL; + +// Const rom data. +ALIGNED(4) +static const u8 sMovePointsForDomeTrainers[MOVES_COUNT][DOME_TOURNAMENT_TRAINERS_COUNT] = +{ + [MOVE_NONE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_POUND] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_KARATE_CHOP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_DOUBLE_SLAP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_COMET_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_MEGA_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_PAY_DAY] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_FIRE_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_ICE_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_THUNDER_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_SCRATCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_VICE_GRIP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_GUILLOTINE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0}, + [MOVE_RAZOR_WIND] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_SWORDS_DANCE] = {1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0}, + [MOVE_CUT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_GUST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_WING_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_WHIRLWIND] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_FLY] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_BIND] = {0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_SLAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_VINE_WHIP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_STOMP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_DOUBLE_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_MEGA_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0}, + [MOVE_JUMP_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_ROLLING_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_SAND_ATTACK] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_HEADBUTT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_HORN_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_FURY_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_HORN_DRILL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0}, + [MOVE_TACKLE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_BODY_SLAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_WRAP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_TAKE_DOWN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_THRASH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_DOUBLE_EDGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_TAIL_WHIP] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_POISON_STING] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_TWINEEDLE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_PIN_MISSILE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_LEER] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_BITE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_GROWL] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_ROAR] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_SING] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SUPERSONIC] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SONIC_BOOM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_DISABLE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_ACID] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_EMBER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_FLAMETHROWER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1}, + [MOVE_MIST] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_WATER_GUN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_HYDRO_PUMP] = {1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0}, + [MOVE_SURF] = {1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0}, + [MOVE_ICE_BEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1}, + [MOVE_BLIZZARD] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 1}, + [MOVE_PSYBEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_BUBBLE_BEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_AURORA_BEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_HYPER_BEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 1, 1, 0}, + [MOVE_PECK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_DRILL_PECK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_SUBMISSION] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_LOW_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_COUNTER] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0}, + [MOVE_SEISMIC_TOSS] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_STRENGTH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_ABSORB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_MEGA_DRAIN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_LEECH_SEED] = {1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_GROWTH] = {0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_RAZOR_LEAF] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SOLAR_BEAM] = {1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0}, + [MOVE_POISON_POWDER] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_STUN_SPORE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SLEEP_POWDER] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_PETAL_DANCE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_STRING_SHOT] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_DRAGON_RAGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_FIRE_SPIN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_THUNDER_SHOCK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_THUNDERBOLT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1}, + [MOVE_THUNDER_WAVE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_THUNDER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1}, + [MOVE_ROCK_THROW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_EARTHQUAKE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0}, + [MOVE_FISSURE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0}, + [MOVE_DIG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_TOXIC] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_CONFUSION] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_PSYCHIC] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1}, + [MOVE_HYPNOSIS] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_MEDITATE] = {1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_AGILITY] = {0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_QUICK_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_RAGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_TELEPORT] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_NIGHT_SHADE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_MIMIC] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_SCREECH] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_DOUBLE_TEAM] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_RECOVER] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_HARDEN] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_MINIMIZE] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SMOKESCREEN] = {0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_CONFUSE_RAY] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_WITHDRAW] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_DEFENSE_CURL] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_BARRIER] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_LIGHT_SCREEN] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_HAZE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_REFLECT] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_FOCUS_ENERGY] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_BIDE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_METRONOME] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0}, + [MOVE_MIRROR_MOVE] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0}, + [MOVE_SELF_DESTRUCT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0}, + [MOVE_EGG_BOMB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0}, + [MOVE_LICK] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_SMOG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_SLUDGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_BONE_CLUB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_FIRE_BLAST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1}, + [MOVE_WATERFALL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_CLAMP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_SWIFT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SKULL_BASH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0}, + [MOVE_SPIKE_CANNON] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_CONSTRICT] = {0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_AMNESIA] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_KINESIS] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SOFT_BOILED] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_HI_JUMP_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_GLARE] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_DREAM_EATER] = {1, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0}, + [MOVE_POISON_GAS] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_BARRAGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_LEECH_LIFE] = {0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_LOVELY_KISS] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SKY_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1}, + [MOVE_TRANSFORM] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_BUBBLE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_DIZZY_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_SPORE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_FLASH] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_PSYWAVE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SPLASH] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_ACID_ARMOR] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_CRABHAMMER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, + [MOVE_EXPLOSION] = {0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 0}, + [MOVE_FURY_SWIPES] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_BONEMERANG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_REST] = {1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_ROCK_SLIDE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_HYPER_FANG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_SHARPEN] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_CONVERSION] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_TRI_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_SUPER_FANG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SLASH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_SUBSTITUTE] = {0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_STRUGGLE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0}, + [MOVE_SKETCH] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0}, + [MOVE_TRIPLE_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_THIEF] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_SPIDER_WEB] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_MIND_READER] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0}, + [MOVE_NIGHTMARE] = {1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_FLAME_WHEEL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_SNORE] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_CURSE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_FLAIL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_CONVERSION_2] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_AEROBLAST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0}, + [MOVE_COTTON_SPORE] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_REVERSAL] = {1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_SPITE] = {0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_POWDER_SNOW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_PROTECT] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0}, + [MOVE_MACH_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_SCARY_FACE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_FAINT_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SWEET_KISS] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_BELLY_DRUM] = {1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SLUDGE_BOMB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1}, + [MOVE_MUD_SLAP] = {0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_OCTAZOOKA] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_SPIKES] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_ZAP_CANNON] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 1, 1, 1}, + [MOVE_FORESIGHT] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_DESTINY_BOND] = {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, + [MOVE_PERISH_SONG] = {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, + [MOVE_ICY_WIND] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_DETECT] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0}, + [MOVE_BONE_RUSH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_LOCK_ON] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0}, + [MOVE_OUTRAGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1}, + [MOVE_SANDSTORM] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_GIGA_DRAIN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0}, + [MOVE_ENDURE] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_CHARM] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_ROLLOUT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_FALSE_SWIPE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_SWAGGER] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_MILK_DRINK] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SPARK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_FURY_CUTTER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_STEEL_WING] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_MEAN_LOOK] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0}, + [MOVE_ATTRACT] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_SLEEP_TALK] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0}, + [MOVE_HEAL_BELL] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, + [MOVE_RETURN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_PRESENT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0}, + [MOVE_FRUSTRATION] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_SAFEGUARD] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_PAIN_SPLIT] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_SACRED_FIRE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1}, + [MOVE_MAGNITUDE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_DYNAMIC_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1}, + [MOVE_MEGAHORN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, + [MOVE_DRAGON_BREATH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_BATON_PASS] = {1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_ENCORE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0}, + [MOVE_PURSUIT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_RAPID_SPIN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_SWEET_SCENT] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_IRON_TAIL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1}, + [MOVE_METAL_CLAW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_VITAL_THROW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_MORNING_SUN] = {1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, + [MOVE_SYNTHESIS] = {1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, + [MOVE_MOONLIGHT] = {1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, + [MOVE_HIDDEN_POWER] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_CROSS_CHOP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0}, + [MOVE_TWISTER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_RAIN_DANCE] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, + [MOVE_SUNNY_DAY] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, + [MOVE_CRUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_MIRROR_COAT] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_PSYCH_UP] = {0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_EXTREME_SPEED] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0}, + [MOVE_ANCIENT_POWER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1}, + [MOVE_SHADOW_BALL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_FUTURE_SIGHT] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_ROCK_SMASH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_WHIRLPOOL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_BEAT_UP] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_FAKE_OUT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_UPROAR] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_STOCKPILE] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SPIT_UP] = {1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0}, + [MOVE_SWALLOW] = {1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_HEAT_WAVE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1}, + [MOVE_HAIL] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_TORMENT] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_FLATTER] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_WILL_O_WISP] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_MEMENTO] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_FACADE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_FOCUS_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0}, + [MOVE_SMELLING_SALT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_FOLLOW_ME] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_NATURE_POWER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_CHARGE] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_TAUNT] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_HELPING_HAND] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_TRICK] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_ROLE_PLAY] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_WISH] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_ASSIST] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0}, + [MOVE_INGRAIN] = {1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_SUPERPOWER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 1, 0}, + [MOVE_MAGIC_COAT] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0}, + [MOVE_RECYCLE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_REVENGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 0}, + [MOVE_BRICK_BREAK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_YAWN] = {1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_KNOCK_OFF] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_ENDEAVOR] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0}, + [MOVE_ERUPTION] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0}, + [MOVE_SKILL_SWAP] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_IMPRISON] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0}, + [MOVE_REFRESH] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_GRUDGE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0}, + [MOVE_SNATCH] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0}, + [MOVE_SECRET_POWER] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_DIVE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_ARM_THRUST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_CAMOUFLAGE] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_TAIL_GLOW] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_LUSTER_PURGE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1}, + [MOVE_MIST_BALL] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1}, + [MOVE_FEATHER_DANCE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_TEETER_DANCE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_BLAZE_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_MUD_SPORT] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_ICE_BALL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_NEEDLE_ARM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_SLACK_OFF] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_HYPER_VOICE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0}, + [MOVE_POISON_FANG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_CRUSH_CLAW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_BLAST_BURN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0}, + [MOVE_HYDRO_CANNON] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0}, + [MOVE_METEOR_MASH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1}, + [MOVE_ASTONISH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_WEATHER_BALL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_AROMATHERAPY] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, + [MOVE_FAKE_TEARS] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_AIR_CUTTER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_OVERHEAT] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1}, + [MOVE_ODOR_SLEUTH] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_ROCK_TOMB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_SILVER_WIND] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1}, + [MOVE_METAL_SOUND] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_GRASS_WHISTLE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_TICKLE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_COSMIC_POWER] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_WATER_SPOUT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0}, + [MOVE_SIGNAL_BEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_SHADOW_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_EXTRASENSORY] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_SKY_UPPERCUT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SAND_TOMB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_SHEER_COLD] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0}, + [MOVE_MUDDY_WATER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1}, + [MOVE_BULLET_SEED] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_AERIAL_ACE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_ICICLE_SPEAR] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_IRON_DEFENSE] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_BLOCK] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0}, + [MOVE_HOWL] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_DRAGON_CLAW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_FRENZY_PLANT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0}, + [MOVE_BULK_UP] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_BOUNCE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1}, + [MOVE_MUD_SHOT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, + [MOVE_POISON_TAIL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_COVET] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_VOLT_TACKLE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 0, 0}, + [MOVE_MAGICAL_LEAF] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_WATER_SPORT] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_CALM_MIND] = {1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_LEAF_BLADE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, + [MOVE_DRAGON_DANCE] = {1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_ROCK_BLAST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_SHOCK_WAVE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, + [MOVE_WATER_PULSE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, + [MOVE_DOOM_DESIRE] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0}, + [MOVE_PSYCHO_BOOST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1}, +}; + +// code +void CallBattleDomeFunction(void) +{ + gUnknown_0860D090[gSpecialVar_0x8004](); +} + +void sub_818E9CC(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + gSaveBlock2Ptr->frontier.field_CA8 = 0; + gSaveBlock2Ptr->frontier.field_CB2 = 0; + gSaveBlock2Ptr->frontier.field_CA9_a = 0; + gSaveBlock2Ptr->frontier.field_CA9_b = 0; + if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860D0EC[battleMode][lvlMode])) + gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode] = 0; + + saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + gTrainerBattleOpponent_A = 0; +} + +void sub_818EA84(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + switch (gSpecialVar_0x8005) + { + case 0: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode]; + break; + case 1: + gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860D0EC[battleMode][lvlMode]) != 0); + break; + case 2: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_0; + break; + case 3: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_1; + break; + case 4: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_2; + break; + case 5: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_3; + break; + case 6: + if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES) + { + if (lvlMode) + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_5; + else + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_4; + } + else + { + if (lvlMode) + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_1; + else + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_0; + } + break; + case 7: + if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES) + { + if (lvlMode) + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_7; + else + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_6; + } + else + { + if (lvlMode) + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_3; + else + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_2; + } + break; + case 8: + sub_81B8558(); + gUnknown_0203CEF8[0] = gSaveBlock2Ptr->frontier.field_CB0; + gUnknown_0203CEF8[1] = gSaveBlock2Ptr->frontier.field_CB0 >> 8; + break; + case 9: + gSpecialVar_Result = (gSaveBlock2Ptr->frontier.field_D0A * 2) - 3 + gSaveBlock2Ptr->frontier.field_D0B; + break; + } +} + +void sub_818ED28(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + switch (gSpecialVar_0x8005) + { + case 0: + gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode] = gSpecialVar_0x8006; + break; + case 1: + if (gSpecialVar_0x8006) + gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_0860D0EC[battleMode][lvlMode]; + else + gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_0860D0FC[battleMode][lvlMode]; + break; + case 2: + gSaveBlock2Ptr->frontier.field_D08_0 = gSpecialVar_0x8006; + break; + case 3: + gSaveBlock2Ptr->frontier.field_D08_1 = gSpecialVar_0x8006; + break; + case 4: + gSaveBlock2Ptr->frontier.field_D08_2 = gSpecialVar_0x8006; + break; + case 5: + gSaveBlock2Ptr->frontier.field_D08_3 = gSpecialVar_0x8006; + break; + case 6: + if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES) + { + if (lvlMode) + gSaveBlock2Ptr->frontier.field_D08_5 = gSpecialVar_0x8006; + else + gSaveBlock2Ptr->frontier.field_D08_4 = gSpecialVar_0x8006; + } + else + { + if (lvlMode) + gSaveBlock2Ptr->frontier.field_D08_1 = gSpecialVar_0x8006; + else + gSaveBlock2Ptr->frontier.field_D08_0 = gSpecialVar_0x8006; + } + break; + case 7: + if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES) + { + if (lvlMode) + gSaveBlock2Ptr->frontier.field_D08_7 = gSpecialVar_0x8006; + else + gSaveBlock2Ptr->frontier.field_D08_6 = gSpecialVar_0x8006; + } + else + { + if (lvlMode) + gSaveBlock2Ptr->frontier.field_D08_3 = gSpecialVar_0x8006; + else + gSaveBlock2Ptr->frontier.field_D08_2 = gSpecialVar_0x8006; + } + break; + case 8: + gSaveBlock2Ptr->frontier.field_CB0 = T1_READ_16(gUnknown_0203CEF8); + break; + } +} + +void InitDomeTrainers(void) +{ + s32 i, j, k; + s32 monLevel; + s32 species[3]; + s32 monTypesBits, monTypesCount; + s32 trainerId; + s32 monTournamentId; + u16 *statSums; + s32 *statValues; + u8 ivs = 0; + + species[0] = 0; + species[1] = 0; + species[2] = 0; + statSums = AllocZeroed(sizeof(u16) * DOME_TOURNAMENT_TRAINERS_COUNT); + statValues = AllocZeroed(sizeof(s32) * 6); + + gSaveBlock2Ptr->frontier.field_D0A = gSaveBlock2Ptr->frontier.lvlMode + 1; + gSaveBlock2Ptr->frontier.field_D0B = VarGet(VAR_FRONTIER_BATTLE_MODE) + 1; + gSaveBlock2Ptr->frontier.domeTrainers[0].trainerId = TRAINER_PLAYER; + gSaveBlock2Ptr->frontier.domeTrainers[0].isEliminated = 0; + gSaveBlock2Ptr->frontier.domeTrainers[0].eliminatedAt = 0; + gSaveBlock2Ptr->frontier.domeTrainers[0].unk3 = 0; + + for (i = 0; i < 3; i++) + { + gSaveBlock2Ptr->frontier.domeMonId[0][i] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_SPECIES, NULL); + for (j = 0; j < 4; j++) + gSaveBlock2Ptr->frontier.field_EFC[i].moves[j] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_MOVE1 + j, NULL); + for (j = 0; j < 6; j++) + gSaveBlock2Ptr->frontier.field_EFC[i].evs[j] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_HP_EV + j, NULL); + + gSaveBlock2Ptr->frontier.field_EFC[i].nature = GetNature(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1]); + } + + for (i = 1; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (i > 5) + { + do + { + trainerId = sub_8162548(sub_81A39C4(), 0); + for (j = 1; j < i; j++) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId == trainerId) + break; + } + } while (j != i); + gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId = trainerId; + } + else + { + do + { + trainerId = sub_8162548(sub_81A39C4() + 1, 0); + for (j = 1; j < i; j++) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId == trainerId) + break; + } + } while (j != i); + gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId = trainerId; + } + + for (j = 0; j < 3; j++) + { + // Make sure the mon is valid. + do + { + monTournamentId = RandomizeFacilityTrainerMonId(trainerId); + for (k = 0; k < j; k++) + { + s32 checkingMonId = gSaveBlock2Ptr->frontier.domeMonId[i][k]; + if (checkingMonId == monTournamentId + || species[0] == gFacilityTrainerMons[monTournamentId].species + || species[1] == gFacilityTrainerMons[monTournamentId].species + || gFacilityTrainerMons[checkingMonId].itemTableId == gFacilityTrainerMons[monTournamentId].itemTableId) + break; + } + } while (k != j); + + gSaveBlock2Ptr->frontier.domeMonId[i][j] = monTournamentId; + species[j] = gFacilityTrainerMons[monTournamentId].species; + } + + gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated = 0; + gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt = 0; + gSaveBlock2Ptr->frontier.domeTrainers[i].unk3 = 0; + } + + monTypesBits = 0; + statSums[0] = 0; + for (i = 0; i < 3; i++) + { + trainerId = gSaveBlock2Ptr->frontier.field_CAA[i] - 1; // Great variable choice, gamefreak. + statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_ATK, NULL); + statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_DEF, NULL); + statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_SPATK, NULL); + statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_SPDEF, NULL); + statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_SPEED, NULL); + statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_MAX_HP, NULL); + monTypesBits |= gBitTable[gBaseStats[GetMonData(&gPlayerParty[trainerId], MON_DATA_SPECIES, NULL)].type1]; + monTypesBits |= gBitTable[gBaseStats[GetMonData(&gPlayerParty[trainerId], MON_DATA_SPECIES, NULL)].type2]; + } + + for (monTypesCount = 0, j = 0; j < 32; j++) + { + if (monTypesBits & 1) + monTypesCount++; + monTypesBits >>= 1; + } + + monLevel = GetFrontierEnemyMonLevel(); + statSums[0] += (monTypesCount * monLevel) / 20; + + for (i = 1; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + monTypesBits = 0; + statSums[i] = 0; + ivs = GetDomeTrainerMonIvs(gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId); + for (j = 0; j < 3; j++) + { + CalcDomeMonStats(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species, + monLevel, ivs, + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].evSpread, + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].nature, + statValues); + + statSums[i] += statValues[STAT_ATK]; + statSums[i] += statValues[STAT_DEF]; + statSums[i] += statValues[STAT_SPATK]; + statSums[i] += statValues[STAT_SPDEF]; + statSums[i] += statValues[STAT_SPEED]; + statSums[i] += statValues[STAT_HP]; + monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species].type1]; + monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species].type2]; + } + + for (monTypesCount = 0, j = 0; j < 32; j++) + { + if (monTypesBits & 1) + monTypesCount++; + monTypesBits >>= 1; + } + statSums[i] += (monTypesCount * monLevel) / 20; + } + + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT - 1; i++) + { + for (j = i + 1; j < DOME_TOURNAMENT_TRAINERS_COUNT; j++) + { + if (statSums[i] < statSums[j]) + { + SwapDomeTrainers(i, j, statSums); + } + else + { + if (statSums[i] == statSums[j]) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId == TRAINER_PLAYER) + SwapDomeTrainers(i, j, statSums); + else if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId > gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId) + SwapDomeTrainers(i, j, statSums); + } + } + } + } + + if (sub_81A3610()) + { + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == TRAINER_PLAYER) + break; + } + + if (gUnknown_0860D3F1[i][0] != 0) + { + j = 0; + gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId = TRAINER_FRONTIER_BRAIN; + } + else + { + j = 1; + gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId = TRAINER_FRONTIER_BRAIN; + } + + for (i = 0; i < 3; i++) + gSaveBlock2Ptr->frontier.domeMonId[j][i] = sub_81A4FF0(i); + } + + Free(statSums); + Free(statValues); +} + +#define CALC_STAT(base, statIndex) \ +{ \ + u8 baseStat = gBaseStats[species].base; \ + stats[statIndex] = (((2 * baseStat + ivs + evs[statIndex] / 4) * level) / 100) + 5; \ + stats[statIndex] = (u8) ModifyStatByNature(nature, stats[statIndex], statIndex); \ +} + +static void CalcDomeMonStats(u16 species, s32 level, s32 ivs, u8 evBits, u8 nature, s32 *stats) +{ + s32 i, count; + u8 bits; + u16 resultingEvs; + s32 evs[6]; + + count = 0, bits = evBits; + for (i = 0; i < 6; bits >>= 1, i++) + { + if (bits & 1) + count++; + } + + resultingEvs = 510 / count; + for (i = 0; i < 6; bits <<= 1, i++) + { + evs[i] = 0; + if (evBits & bits) + evs[i] = resultingEvs; + } + + if (species == SPECIES_SHEDINJA) + { + stats[STAT_HP] = 1; + } + else + { + s32 n = 2 * gBaseStats[species].baseHP; + stats[STAT_HP] = (((n + ivs + evs[STAT_HP] / 4) * level) / 100) + level + 10; + } + + CALC_STAT(baseAttack, STAT_ATK); + CALC_STAT(baseDefense, STAT_DEF); + CALC_STAT(baseSpeed, STAT_SPEED); + CALC_STAT(baseSpAttack, STAT_SPATK); + CALC_STAT(baseSpDefense, STAT_SPDEF); +} + +#define SWAP_16(x, y) \ +{ \ + temp = x; \ + x = y; \ + y = temp; \ +} + +static void SwapDomeTrainers(s32 id1, s32 id2, u16 *statsArray) +{ + s32 i; + u16 temp; + + SWAP_16(statsArray[id1], statsArray[id2]); + SWAP_16(gSaveBlock2Ptr->frontier.domeTrainers[id1].trainerId, gSaveBlock2Ptr->frontier.domeTrainers[id2].trainerId); + + for (i = 0; i < 3; i++) + SWAP_16(gSaveBlock2Ptr->frontier.domeMonId[id1][i], gSaveBlock2Ptr->frontier.domeMonId[id2][i]); +} + +void sub_818F9B0(void) +{ + StringCopy(gStringVar1, gRoundsStringTable[gSaveBlock2Ptr->frontier.field_CB2]); +} + +void sub_818F9E0(void) +{ + StringCopy(gStringVar1, gRoundsStringTable[gSaveBlock2Ptr->frontier.field_CB2]); + CopyDomeTrainerName(gStringVar2, gTrainerBattleOpponent_A); +} + +void sub_818FA20(void) +{ + gUnknown_0203CD70 = 0; + gUnknown_0203CD74 = GetMonData(&gPlayerParty[0], MON_DATA_MAX_HP, NULL); + gUnknown_0203CD74 += GetMonData(&gPlayerParty[1], MON_DATA_MAX_HP, NULL); + CalculatePlayerPartyCount(); + CreateDomeTrainerMons(TrainerIdToTournamentId(gTrainerBattleOpponent_A)); +} + +static void CreateDomeMon(u8 monPartyId, u16 tournamentTrainerId, u8 tournamentMonId, u32 otId) +{ + s32 i; + u8 happiness = 0xFF; + u8 fixedIv = GetDomeTrainerMonIvs(tournamentTrainerId); // BUG: Should be using trainerId instead of tournamentTrainerId. As a result, all Pokemon have ivs of 3. + u8 level = GetFrontierEnemyMonLevel(); + CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[monPartyId], + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].species, + level, + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].nature, + fixedIv, + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].evSpread, otId); + + happiness = 0xFF; + for (i = 0; i < 4; i++) + { + SetMonMoveSlot(&gEnemyParty[monPartyId], + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].moves[i], i); + if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].moves[i] == MOVE_FRUSTRATION) + happiness = 0; + } + + SetMonData(&gEnemyParty[monPartyId], MON_DATA_FRIENDSHIP, &happiness); + SetMonData(&gEnemyParty[monPartyId], MON_DATA_HELD_ITEM, + &gBattleFrontierHeldItems[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].itemTableId]); +} + +static void CreateDomeTrainerMons(u16 tournamentTrainerId) +{ + u8 monsCount = 0; + u32 otId = 0; + s32 i, bits; + + ZeroEnemyPartyMons(); + bits = GetTrainerMonCountInBits(tournamentTrainerId); + otId = Random32(); + if (Random() % 10 > 5) + { + for (i = 0; i < 3; i++) + { + if (bits & 1) + { + CreateDomeMon(monsCount, tournamentTrainerId, i, otId); + monsCount++; + } + bits >>= 1; + } + } + else + { + for (i = 2; i >= 0; i--) + { + if (bits & 4) + { + CreateDomeMon(monsCount, tournamentTrainerId, i, otId); + monsCount++; + } + bits <<= 1; + } + } +} + +s32 GetTrainerMonCountInBits(u16 tournamentTrainerId) +{ + s32 bits; + if (Random() & 1) + { + bits = sub_818FCBC(tournamentTrainerId, FALSE); + if (bits == 0) + bits = sub_818FDB8(tournamentTrainerId, TRUE); + } + else + { + bits = sub_818FDB8(tournamentTrainerId, FALSE); + if (bits == 0) + bits = sub_818FCBC(tournamentTrainerId, TRUE); + } + + return bits; +} + +static s32 sub_818FCBC(u16 tournamentTrainerId, bool8 arg1) +{ + s32 i, moveId, playerMonId; + s32 array[3]; + + for (i = 0; i < 3; i++) + { + array[i] = 0; + for (moveId = 0; moveId < 4; moveId++) + { + for (playerMonId = 0; playerMonId < 3; playerMonId++) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentTrainerId].trainerId == TRAINER_FRONTIER_BRAIN) + { + array[i] += sub_818FFC0(sub_81A5060(i, moveId), + GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 0); + } + else + { + array[i] += sub_818FFC0(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][i]].moves[moveId], + GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 0); + } + } + } + } + return sub_818FEB4(array, arg1); +} + +static s32 sub_818FDB8(u16 tournamentTrainerId, bool8 arg1) +{ + s32 i, moveId, playerMonId; + s32 array[3]; + + for (i = 0; i < 3; i++) + { + array[i] = 0; + for (moveId = 0; moveId < 4; moveId++) + { + for (playerMonId = 0; playerMonId < 3; playerMonId++) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentTrainerId].trainerId == TRAINER_FRONTIER_BRAIN) + { + array[i] += sub_818FFC0(sub_81A5060(i, moveId), + GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 1); + } + else + { + array[i] += sub_818FFC0(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][i]].moves[moveId], + GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 1); + } + } + } + } + return sub_818FEB4(array, arg1); +} + +static s32 sub_818FEB4(s32 *arr, bool8 arg1) +{ + s32 i, j; + s32 bits = 0; + s32 array[3]; + + for (i = 0; i < 3; i++) + array[i] = i; + + if (arr[0] == arr[1] && arr[0] == arr[2]) + { + if (arg1) + { + i = 0; + while (i != 2) + { + u32 rand = Random() & 3; + if (rand != 3 && !(bits & gBitTable[rand])) + { + bits |= gBitTable[rand]; + i++; + } + } + } + } + else + { + for (i = 0; i < 2; i++) + { + for (j = i + 1; j < 3; j++) + { + s32 temp; + + if (arr[i] < arr[j]) + { + temp = arr[i]; + arr[i] = arr[j]; + arr[j] = temp; + + temp = array[i]; + array[i] = array[j]; + array[j] = temp; + } + + if (arr[i] == arr[j] && (Random() & 1)) + { + temp = arr[i]; + arr[i] = arr[j]; + arr[j] = temp; + + temp = array[i]; + array[i] = array[j]; + array[j] = temp; + } + } + } + + for (i = 0; i < 2; i++) + { + bits |= gBitTable[array[i]]; + } + } + + return bits; +} + +// Functionally equivalent, while loop is impossible to match. +#ifdef NONMATCHING +static s32 sub_818FFC0(s32 move, s32 species, s32 arg2) +{ + s32 type1, type2, ability, moveType; + s32 i = 0; + s32 typePower = 20; + + if (move == MOVE_NONE || move == 0xFFFF || gBattleMoves[move].power == 0) + return 0; + + type1 = gBaseStats[species].type1; + type2 = gBaseStats[species].type2; + ability = gBaseStats[species].ability1; + moveType = gBattleMoves[move].type; + + if (ability == ABILITY_LEVITATE && moveType == TYPE_GROUND) + { + if (arg2 == 1) + typePower = 8; + } + else + { + while (gTypeEffectiveness[i + 0] != TYPE_ENDTABLE) + { + if (gTypeEffectiveness[i + 0] == TYPE_FORESIGHT) + { + i += 3; + } + else + { + u8 val = gTypeEffectiveness[i + 0]; + if (val == moveType) + { + // BUG: * 2 is not necessary and makes the condition always false if the ability is wonder guard. + if (gTypeEffectiveness[i + 1] == type1 && (ability != ABILITY_WONDER_GUARD || gTypeEffectiveness[i + 2] == TYPE_MUL_SUPER_EFFECTIVE * 2)) + typePower = (gTypeEffectiveness[i + 2] * typePower) / 10; + if (gTypeEffectiveness[i + 1] == type2 && type1 != type2 && (ability != ABILITY_WONDER_GUARD || gTypeEffectiveness[i + 2] == TYPE_MUL_SUPER_EFFECTIVE * 2)) + typePower = (gTypeEffectiveness[i + 2] * typePower) / 10; + } + i += 3; + } + } + } + + switch (arg2) + { + case 0: + switch (typePower) + { + case 10: + case 5: + case 0: + default: + typePower = 0; + break; + case 20: + typePower = 2; + break; + case 40: + typePower = 4; + break; + case 80: + typePower = 8; + break; + } + break; + case 1: + switch (typePower) + { + default: + case 20: + typePower = 0; + break; + case 5: + typePower = 4; + break; + case 0: + typePower = 8; + break; + case 10: + typePower = 2; + break; + case 40: + typePower = -2; + break; + case 80: + typePower = -4; + break; + } + break; + case 2: + switch (typePower) + { + case 0: + typePower = -16; + break; + case 5: + typePower = -8; + break; + case 10: + default: + typePower = 0; + break; + case 20: + typePower = 4; + break; + case 40: + typePower = 12; + break; + case 80: + typePower = 20; + break; + } + break; + } + + return typePower; +} +#else +NAKED +static s32 sub_818FFC0(s32 move, s32 species, s32 arg2) +{ + asm_unified("\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x8\n\ + adds r3, r0, 0\n\ + adds r4, r1, 0\n\ + str r2, [sp]\n\ + movs r6, 0\n\ + movs r2, 0x14\n\ + cmp r3, 0\n\ + beq _0818FFF0\n\ + ldr r0, =0x0000ffff\n\ + cmp r3, r0\n\ + beq _0818FFF0\n\ + ldr r0, =gBattleMoves\n\ + lsls r1, r3, 1\n\ + adds r1, r3\n\ + lsls r1, 2\n\ + adds r3, r1, r0\n\ + ldrb r0, [r3, 0x1]\n\ + cmp r0, 0\n\ + bne _0818FFFC\n\ +_0818FFF0:\n\ + movs r0, 0\n\ + b _08190156\n\ + .pool\n\ +_0818FFFC:\n\ + ldr r1, =gBaseStats\n\ + lsls r0, r4, 3\n\ + subs r0, r4\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldrb r1, [r0, 0x6]\n\ + mov r10, r1\n\ + ldrb r1, [r0, 0x7]\n\ + mov r9, r1\n\ + ldrb r0, [r0, 0x16]\n\ + mov r8, r0\n\ + ldrb r3, [r3, 0x2]\n\ + str r3, [sp, 0x4]\n\ + cmp r0, 0x1A\n\ + bne _0819002C\n\ + cmp r3, 0x4\n\ + bne _0819002C\n\ + ldr r0, [sp]\n\ + cmp r0, 0x1\n\ + bne _081900AA\n\ + movs r2, 0x8\n\ + b _081900A4\n\ + .pool\n\ +_0819002C:\n\ + ldr r0, =gTypeEffectiveness\n\ + adds r1, r6, r0\n\ + ldrb r0, [r1]\n\ + ldr r7, =gTypeEffectiveness\n\ + cmp r0, 0xFF\n\ + beq _081900A4\n\ + adds r4, r1, 0\n\ +_0819003A:\n\ + ldrb r0, [r4]\n\ + cmp r0, 0xFE\n\ + beq _08190096\n\ + ldrb r0, [r4]\n\ + ldr r1, [sp, 0x4]\n\ + cmp r0, r1\n\ + bne _08190096\n\ + ldrb r0, [r4, 0x1]\n\ + adds r5, r6, 0x1\n\ + cmp r0, r10\n\ + bne _0819006C\n\ + adds r1, r6, 0x2\n\ + mov r0, r8\n\ + cmp r0, 0x19\n\ + bne _0819005E\n\ + ldrb r0, [r4, 0x2]\n\ + cmp r0, 0x28\n\ + bne _0819006C\n\ +_0819005E:\n\ + adds r0, r1, r7\n\ + ldrb r0, [r0]\n\ + muls r0, r2\n\ + movs r1, 0xA\n\ + bl __divsi3\n\ + adds r2, r0, 0\n\ +_0819006C:\n\ + adds r0, r5, r7\n\ + ldrb r0, [r0]\n\ + cmp r0, r9\n\ + bne _08190096\n\ + cmp r10, r9\n\ + beq _08190096\n\ + adds r1, r6, 0x2\n\ + mov r0, r8\n\ + cmp r0, 0x19\n\ + bne _08190088\n\ + adds r0, r1, r7\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x28\n\ + bne _08190096\n\ +_08190088:\n\ + adds r0, r1, r7\n\ + ldrb r0, [r0]\n\ + muls r0, r2\n\ + movs r1, 0xA\n\ + bl __divsi3\n\ + adds r2, r0, 0\n\ +_08190096:\n\ + adds r4, 0x3\n\ + adds r6, 0x3\n\ + ldr r1, =gTypeEffectiveness\n\ + adds r0, r6, r1\n\ + ldrb r0, [r0]\n\ + cmp r0, 0xFF\n\ + bne _0819003A\n\ +_081900A4:\n\ + ldr r0, [sp]\n\ + cmp r0, 0x1\n\ + beq _081900E0\n\ +_081900AA:\n\ + ldr r1, [sp]\n\ + cmp r1, 0x1\n\ + bgt _081900BC\n\ + cmp r1, 0\n\ + beq _081900C4\n\ + b _08190154\n\ + .pool\n\ +_081900BC:\n\ + ldr r0, [sp]\n\ + cmp r0, 0x2\n\ + beq _08190114\n\ + b _08190154\n\ +_081900C4:\n\ + cmp r2, 0xA\n\ + beq _08190146\n\ + cmp r2, 0xA\n\ + ble _08190146\n\ + cmp r2, 0x28\n\ + beq _0819014A\n\ + cmp r2, 0x28\n\ + bgt _081900DA\n\ + cmp r2, 0x14\n\ + beq _08190104\n\ + b _08190146\n\ +_081900DA:\n\ + cmp r2, 0x50\n\ + bne _08190146\n\ + b _08190100\n\ +_081900E0:\n\ + cmp r2, 0xA\n\ + beq _08190104\n\ + cmp r2, 0xA\n\ + bgt _081900F2\n\ + cmp r2, 0\n\ + beq _08190100\n\ + cmp r2, 0x5\n\ + beq _0819014A\n\ + b _08190146\n\ +_081900F2:\n\ + cmp r2, 0x28\n\ + beq _08190108\n\ + cmp r2, 0x28\n\ + ble _08190146\n\ + cmp r2, 0x50\n\ + beq _0819010E\n\ + b _08190146\n\ +_08190100:\n\ + movs r2, 0x8\n\ + b _08190154\n\ +_08190104:\n\ + movs r2, 0x2\n\ + b _08190154\n\ +_08190108:\n\ + movs r2, 0x2\n\ + negs r2, r2\n\ + b _08190154\n\ +_0819010E:\n\ + movs r2, 0x4\n\ + negs r2, r2\n\ + b _08190154\n\ +_08190114:\n\ + cmp r2, 0xA\n\ + beq _08190146\n\ + cmp r2, 0xA\n\ + bgt _08190126\n\ + cmp r2, 0\n\ + beq _0819013A\n\ + cmp r2, 0x5\n\ + beq _08190140\n\ + b _08190146\n\ +_08190126:\n\ + cmp r2, 0x28\n\ + beq _0819014E\n\ + cmp r2, 0x28\n\ + bgt _08190134\n\ + cmp r2, 0x14\n\ + beq _0819014A\n\ + b _08190146\n\ +_08190134:\n\ + cmp r2, 0x50\n\ + beq _08190152\n\ + b _08190146\n\ +_0819013A:\n\ + movs r2, 0x10\n\ + negs r2, r2\n\ + b _08190154\n\ +_08190140:\n\ + movs r2, 0x8\n\ + negs r2, r2\n\ + b _08190154\n\ +_08190146:\n\ + movs r2, 0\n\ + b _08190154\n\ +_0819014A:\n\ + movs r2, 0x4\n\ + b _08190154\n\ +_0819014E:\n\ + movs r2, 0xC\n\ + b _08190154\n\ +_08190152:\n\ + movs r2, 0x14\n\ +_08190154:\n\ + adds r0, r2, 0\n\ +_08190156:\n\ + add sp, 0x8\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r1}\n\ + bx r1\n\ + "); +} +#endif // NONMATCHING + +static u8 GetDomeTrainerMonIvs(u16 trainerId) +{ + u8 fixedIv; + if (trainerId <= 99) + fixedIv = 3; + else if (trainerId <= 119) + fixedIv = 6; + else if (trainerId <= 139) + fixedIv = 9; + else if (trainerId <= 159) + fixedIv = 12; + else if (trainerId <= 179) + fixedIv = 15; + else if (trainerId <= 199) + fixedIv = 18; + else if (trainerId <= 219) + fixedIv = 21; + else + fixedIv = 31; + + return fixedIv; +} + +static s32 TournamentIdOfOpponent(s32 roundId, s32 trainerId) +{ + s32 i, j, val; + + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == trainerId) + break; + } + + if (roundId != DOME_ROUND1) + { + if (roundId == DOME_FINAL) + val = gUnknown_0860D10C[i][roundId] + 8; + else + val = gUnknown_0860D10C[i][roundId] + 4; + + for (j = gUnknown_0860D10C[i][roundId]; j < val; j++) + { + if (gUnknown_0860D14C[j] != i && !gSaveBlock2Ptr->frontier.domeTrainers[gUnknown_0860D14C[j]].isEliminated) + break; + } + + if (j != val) + return gUnknown_0860D14C[j]; + else + return 0xFF; + } + else + { + if (!gSaveBlock2Ptr->frontier.domeTrainers[gUnknown_0860D10C[i][roundId]].isEliminated) + return gUnknown_0860D10C[i][roundId]; + else + return 0xFF; + } +} + +void sub_8190298(void) +{ + gTrainerBattleOpponent_A = TrainerIdOfPlayerOpponent(); +} + +static u16 TrainerIdOfPlayerOpponent(void) +{ + return gSaveBlock2Ptr->frontier.domeTrainers[TournamentIdOfOpponent(gSaveBlock2Ptr->frontier.field_CB2, TRAINER_PLAYER)].trainerId; +} + +void sub_81902E4(void) +{ + sub_8162614(gTrainerBattleOpponent_A, 0); +} + +void sub_81902F8(void) +{ + gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005; + VarSet(VAR_TEMP_0, 0); + gSaveBlock2Ptr->frontier.field_CA9_a = 1; + sub_81A4C30(); +} + +void sub_819033C(void) +{ + u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + if (gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode] < 999) + gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode]++; + if (gSaveBlock2Ptr->frontier.field_D1C[battleMode][lvlMode] < 999) + gSaveBlock2Ptr->frontier.field_D1C[battleMode][lvlMode]++; + + if (gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode] > gSaveBlock2Ptr->frontier.field_D14[battleMode][lvlMode]) + gSaveBlock2Ptr->frontier.field_D14[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode]; +} + +void ShowDomeOpponentInfo(void) +{ + u8 taskId = CreateTask(sub_8190400, 0); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = TrainerIdToTournamentId(TrainerIdOfPlayerOpponent()); + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[3] = 0; + + SetMainCallback2(CB2_BattleDome); +} + +static void sub_8190400(u8 taskId) +{ + s32 i; + s32 r5 = gTasks[taskId].data[1]; + s32 r9 = gTasks[taskId].data[2]; + s32 r7 = gTasks[taskId].data[3]; + + switch (gTasks[taskId].data[0]) + { + case 0: + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + EnableInterrupts(INTR_FLAG_VBLANK); + CpuFill32(0, (void *)VRAM, VRAM_SIZE); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, gUnknown_0860CE84, ARRAY_COUNT(gUnknown_0860CE84)); + InitWindows(gUnknown_0860CEB4); + DeactivateAllTextPrinters(); + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + gBattle_BG3_X = 0; + gBattle_BG3_Y = 0; + if (r9 == 2) + gBattle_BG2_X = 0, gBattle_BG2_Y = 0; + else + gBattle_BG2_X = 0, gBattle_BG2_Y = 160; + + gTasks[taskId].data[0]++; + break; + case 1: + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + SetGpuReg(REG_OFFSET_MOSAIC, 0); + SetGpuReg(REG_OFFSET_WIN0H, 0); + SetGpuReg(REG_OFFSET_WIN0V, 0); + SetGpuReg(REG_OFFSET_WIN1H, 0); + SetGpuReg(REG_OFFSET_WIN1V, 0); + SetGpuReg(REG_OFFSET_WININ, 0); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR); + ResetPaletteFade(); + ResetSpriteData(); + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 4; + gTasks[taskId].data[0]++; + break; + case 2: + DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D83D50, 0x2000, 0, 0); + DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D84970, 0x2000, 0, 1); + DecompressAndLoadBgGfxUsingHeap(3, gUnknown_08D84F00, 0x800, 0, 1); + LoadCompressedObjectPic(gUnknown_0860CF50); + LoadCompressedPalette(gUnknown_08D85358, 0, 0x200); + LoadCompressedPalette(gUnknown_08D85444, 0x100, 0x200); + LoadCompressedPalette(gUnknown_08D85600, 0xF0, 0x20); + if (r9 == 2) + LoadCompressedPalette(gUnknown_08D854C8, 0x50, 0x20); + CpuFill32(0, gPlttBufferFaded, 0x400); + ShowBg(0); + ShowBg(1); + ShowBg(2); + ShowBg(3); + gTasks[taskId].data[0]++; + break; + case 3: + SetVBlankCallback(VblankCb0_BattleDome); + sBattleDomeStruct = AllocZeroed(sizeof(*sBattleDomeStruct)); + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + sBattleDomeStruct->arr[i] |= 0xFF; + LoadMonIconPalettes(); + i = CreateTask(sub_8190CD4, 0); + gTasks[i].data[0] = 0; + gTasks[i].data[2] = 0; + gTasks[i].data[3] = r9; + gTasks[i].data[4] = r7; + if (r9 == 2) + { + DisplayMatchInfoOnCard(0, r5); + sBattleDomeStruct->unk_10 = 1; + } + else + { + DisplayTrainerInfoOnCard(0, r5); + } + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP); + if (r9 != 0) + { + r7 = CreateSprite(&gUnknown_0860D068, 120, 4, 0); + StartSpriteAnim(&gSprites[r7], 0); + gSprites[r7].data[0] = i; + + r7 = CreateSprite(&gUnknown_0860D068, 120, 156, 0); + StartSpriteAnim(&gSprites[r7], 1); + gSprites[r7].data[0] = i; + + r7 = CreateSprite(&gUnknown_0860D050, 6, 80, 0); + StartSpriteAnim(&gSprites[r7], 0); + gSprites[r7].data[0] = i; + gSprites[r7].data[1] = 0; + if (r9 == 1) + gSprites[r7].invisible = 1; + + r7 = CreateSprite(&gUnknown_0860D050, 234, 80, 0); + StartSpriteAnim(&gSprites[r7], 1); + gSprites[r7].data[0] = i; + gSprites[r7].data[1] = 1; + } + DestroyTask(taskId); + break; + } +} + +// Note: Card scrolling up means the current card goes down and another one appears from top. +// The same is true for scrolling left. +// That means that the sprite needs to move with the moving card in the opposite scrolling direction. + +static void SpriteCb_TrainerIconCardScrollUp(struct Sprite *sprite) +{ + sprite->pos1.y += 4; + if (sprite->data[0] != 0) + { + if (sprite->pos1.y >= -32) + sprite->invisible = 0; + if (++sprite->data[1] == 40) + sprite->callback = SpriteCallbackDummy; + } + else + { + if (sprite->pos1.y >= 192) + { + sBattleDomeStruct->arr[sprite->data[2]] = 0xFF; + FreeAndDestroyTrainerPicSprite(sprite->data[3]); + } + } +} + +static void SpriteCb_TrainerIconCardScrollDown(struct Sprite *sprite) +{ + sprite->pos1.y -= 4; + if (sprite->data[0] != 0) + { + if (sprite->pos1.y <= 192) + sprite->invisible = 0; + if (++sprite->data[1] == 40) + sprite->callback = SpriteCallbackDummy; + } + else + { + if (sprite->pos1.y <= -32) + { + sBattleDomeStruct->arr[sprite->data[2]] = 0xFF; + FreeAndDestroyTrainerPicSprite(sprite->data[3]); + } + } +} + +static void SpriteCb_TrainerIconCardScrollLeft(struct Sprite *sprite) +{ + sprite->pos1.x += 4; + if (sprite->data[0] != 0) + { + if (sprite->pos1.x >= -32) + sprite->invisible = 0; + if (++sprite->data[1] == 64) + sprite->callback = SpriteCallbackDummy; + } + else + { + if (sprite->pos1.x >= 272) + { + sBattleDomeStruct->arr[sprite->data[2]] = 0xFF; + FreeAndDestroyTrainerPicSprite(sprite->data[3]); + } + } +} + +static void SpriteCb_TrainerIconCardScrollRight(struct Sprite *sprite) +{ + sprite->pos1.x -= 4; + if (sprite->data[0] != 0) + { + if (sprite->pos1.x <= 272) + sprite->invisible = 0; + if (++sprite->data[1] == 64) + sprite->callback = SpriteCallbackDummy; + } + else + { + if (sprite->pos1.x <= -32) + { + sBattleDomeStruct->arr[sprite->data[2]] = 0xFF; + FreeAndDestroyTrainerPicSprite(sprite->data[3]); + } + } +} + +#define sMonIconStill data[3] + +static void SpriteCb_MonIcon(struct Sprite *sprite) +{ + if (!sprite->sMonIconStill) + UpdateMonIconFrame(sprite); +} + +static void SpriteCb_MonIconCardScrollUp(struct Sprite *sprite) +{ + if (!sprite->sMonIconStill) + UpdateMonIconFrame(sprite); + sprite->pos1.y += 4; + if (sprite->data[0] != 0) + { + if (sprite->pos1.y >= -16) + sprite->invisible = 0; + if (++sprite->data[1] == 40) + sprite->callback = SpriteCb_MonIcon; + } + else + { + if (sprite->pos1.y >= 176) + { + sBattleDomeStruct->arr[sprite->data[2]] = 0xFF; + sub_80D2EF8(sprite); + } + } +} + +static void SpriteCb_MonIconCardScrollDown(struct Sprite *sprite) +{ + if (!sprite->sMonIconStill) + UpdateMonIconFrame(sprite); + sprite->pos1.y -= 4; + if (sprite->data[0] != 0) + { + if (sprite->pos1.y <= 176) + sprite->invisible = 0; + if (++sprite->data[1] == 40) + sprite->callback = SpriteCb_MonIcon; + } + else + { + if (sprite->pos1.y <= -16) + { + sBattleDomeStruct->arr[sprite->data[2]] = 0xFF; + sub_80D2EF8(sprite); + } + } +} + +static void SpriteCb_MonIconCardScrollLeft(struct Sprite *sprite) +{ + if (!sprite->sMonIconStill) + UpdateMonIconFrame(sprite); + sprite->pos1.x += 4; + if (sprite->data[0] != 0) + { + if (sprite->pos1.x >= -16) + sprite->invisible = 0; + if (++sprite->data[1] == 64) + sprite->callback = SpriteCb_MonIcon; + } + else + { + if (sprite->pos1.x >= 256) + { + sBattleDomeStruct->arr[sprite->data[2]] = 0xFF; + sub_80D2EF8(sprite); + } + } +} + +static void SpriteCb_MonIconCardScrollRight(struct Sprite *sprite) +{ + if (!sprite->sMonIconStill) + UpdateMonIconFrame(sprite); + sprite->pos1.x -= 4; + if (sprite->data[0] != 0) + { + if (sprite->pos1.x <= 256) + sprite->invisible = 0; + if (++sprite->data[1] == 64) + sprite->callback = SpriteCb_MonIcon; + } + else + { + if (sprite->pos1.x <= -16) + { + sBattleDomeStruct->arr[sprite->data[2]] = 0xFF; + sub_80D2EF8(sprite); + } + } +} + +void sub_8190B40(struct Sprite *sprite) +{ + s32 taskId1 = sprite->data[0]; + s32 arrId = gTasks[gTasks[taskId1].data[4]].data[1]; + s32 tournmanetTrainerId = gUnknown_0860D080[arrId]; + s32 r12 = gSaveBlock2Ptr->frontier.field_CB2; + + if (gTasks[taskId1].data[3] == 1) + { + if (sprite->data[1]) + { + if ((gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].isEliminated + && sBattleDomeStruct->unk_10 - 1 < gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].eliminatedAt)) + { + sprite->invisible = 0; + } + else if (!gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].isEliminated + && sBattleDomeStruct->unk_10 - 1 < r12) + { + sprite->invisible = 0; + } + else + { + if (gTasks[taskId1].data[0] == 2) + sprite->invisible = 1; + } + } + else + { + if (sBattleDomeStruct->unk_10 != 0) + { + sprite->invisible = 0; + } + else + { + if (gTasks[taskId1].data[0] == 2) + sprite->invisible = 1; + } + } + } + else + { + if (sprite->data[1]) + { + if (sBattleDomeStruct->unk_10 > 1) + { + if (gTasks[taskId1].data[0] == 2) + sprite->invisible = 1; + } + else + { + sprite->invisible = 0; + } + } + else + { + if (sBattleDomeStruct->unk_10 != 0) + { + sprite->invisible = 0; + } + else + { + if (gTasks[taskId1].data[0] == 2) + sprite->invisible = 1; + } + } + } +} + +void sub_8190C6C(struct Sprite *sprite) +{ + s32 taskId1 = sprite->data[0]; + + if (gTasks[taskId1].data[3] == 1) + { + if (sBattleDomeStruct->unk_10 != 0) + { + if (gTasks[taskId1].data[0] == 2) + sprite->invisible = 1; + } + else + { + sprite->invisible = 0; + } + } + else + { + if (sBattleDomeStruct->unk_10 != 1) + { + if (gTasks[taskId1].data[0] == 2) + sprite->invisible = 1; + } + else + { + sprite->invisible = 0; + } + } +} + +static void sub_8190CD4(u8 taskId) +{ + s32 i; + s32 windowId = 0; + s32 r9 = gTasks[taskId].data[3]; + s32 taskId2 = gTasks[taskId].data[4]; + s32 trainerTournamentId = 0; + s32 matchNo = 0; + + switch (gTasks[taskId].data[0]) + { + case 0: + if (!gPaletteFade.active) + { + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); + gTasks[taskId].data[0] = 1; + } + break; + case 1: + if (!gPaletteFade.active) + gTasks[taskId].data[0] = 2; + break; + case 2: + i = sub_819221C(taskId); + switch (i) + { + case 9: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + gTasks[taskId].data[0] = 8; + break; + case 1 ... 8: + gTasks[taskId].data[5] = i; + if (gTasks[taskId].data[2] != 0) + windowId = 9; + else + windowId = 0; + + for (i = windowId; i < windowId + 9; i++) + { + CopyWindowToVram(i, 2); + FillWindowPixelBuffer(i, 0); + } + gTasks[taskId].data[0] = 3; + break; + case 0: + break; + } + break; + case 3: + i = gTasks[taskId].data[5]; + switch (i) + { + case 1: + case 5: + if (gTasks[taskId].data[2]) + { + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 160; + } + else + { + gBattle_BG0_X = 0; + gBattle_BG0_Y = 160; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + } + + if (i == 1) + { + if (sBattleDomeStruct->unk_10 == 0) + { + gBattle_BG2_X = 0; + gBattle_BG2_Y = 320; + trainerTournamentId = gUnknown_0860D080[gTasks[taskId2].data[1]]; + DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 0x10, trainerTournamentId); + } + else + { + gBattle_BG2_X = 256; + gBattle_BG2_Y = 0; + trainerTournamentId = gUnknown_0860D080[gTasks[taskId2].data[1]]; + DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 0x10, trainerTournamentId); + sBattleDomeStruct->unk_10 = 0; + } + } + else + { + if (sBattleDomeStruct->unk_10 == 0) + { + matchNo = gTasks[taskId2].data[1] - 16; + sub_8192F08(matchNo, sBattleDomeStruct->unk_11); + gBattle_BG2_X = 0; + gBattle_BG2_Y = 320; + trainerTournamentId = sBattleDomeStruct->unk_11[0]; + DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 0x10, trainerTournamentId); + } + else if (sBattleDomeStruct->unk_10 == 2) + { + matchNo = gTasks[taskId2].data[1] - 16; + sub_8192F08(matchNo, sBattleDomeStruct->unk_11); + gBattle_BG2_X = 0; + gBattle_BG2_Y = 320; + trainerTournamentId = sBattleDomeStruct->unk_11[1]; + DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 0x10, trainerTournamentId); + } + else + { + gBattle_BG2_X = 256; + gBattle_BG2_Y = 160; + matchNo = gTasks[taskId2].data[1] - 16; + DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 0x10, matchNo); + } + } + + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) + { + if (i < 2) + { + if (sBattleDomeStruct->arr[i] != 0xFF) + { + gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollUp; + gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; + gSprites[sBattleDomeStruct->arr[i]].data[1] = 0; + gSprites[sBattleDomeStruct->arr[i]].data[2] = i; + gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i]; + } + } + else + { + if (sBattleDomeStruct->arr[i] != 0xFF) + { + gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollUp; + gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; + gSprites[sBattleDomeStruct->arr[i]].data[1] = 0; + gSprites[sBattleDomeStruct->arr[i]].data[2] = i; + } + } + } + for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (i < 10) + { + if (sBattleDomeStruct->arr[i] != 0xFF) + { + gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollUp; + gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2]; + gSprites[sBattleDomeStruct->arr[i]].data[1] = 0; + gSprites[sBattleDomeStruct->arr[i]].data[2] = i; + gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i]; + } + } + else + { + if (sBattleDomeStruct->arr[i] != 0xFF) + { + gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollUp; + gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2]; + gSprites[sBattleDomeStruct->arr[i]].data[1] = 0; + gSprites[sBattleDomeStruct->arr[i]].data[2] = i; + } + } + } + + gTasks[taskId].data[0] = 4; + gTasks[taskId].data[5] = 0; + break; + case 2: + case 6: + if (gTasks[taskId].data[2]) + { + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = -160; + } + else + { + gBattle_BG0_X = 0; + gBattle_BG0_Y = -160; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + } + + if (i == 2) + { + if (sBattleDomeStruct->unk_10 == 0) + { + gBattle_BG2_X = 0; + gBattle_BG2_Y = 160; + trainerTournamentId = gUnknown_0860D080[gTasks[taskId2].data[1]]; + DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 4, trainerTournamentId); + } + else + { + gBattle_BG2_X = 0; + gBattle_BG2_Y = 0; + trainerTournamentId = gUnknown_0860D080[gTasks[taskId2].data[1]]; + DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 4, trainerTournamentId); + sBattleDomeStruct->unk_10 = 0; + } + } + else + { + if (sBattleDomeStruct->unk_10 == 0) + { + matchNo = gTasks[taskId2].data[1] - 16; + sub_8192F08(matchNo, sBattleDomeStruct->unk_11); + gBattle_BG2_X = 0; + gBattle_BG2_Y = 160; + trainerTournamentId = sBattleDomeStruct->unk_11[0]; + DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 4, trainerTournamentId); + } + else if (sBattleDomeStruct->unk_10 == 2) + { + matchNo = gTasks[taskId2].data[1] - 16; + sub_8192F08(matchNo, sBattleDomeStruct->unk_11); + gBattle_BG2_X = 0; + gBattle_BG2_Y = 160; + trainerTournamentId = sBattleDomeStruct->unk_11[1]; + DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 4, trainerTournamentId); + } + else + { + gBattle_BG2_X = 256; + gBattle_BG2_Y = 0; + matchNo = gTasks[taskId2].data[1] - 16; + DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 4, matchNo); + } + } + + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) + { + if (i < 2) + { + if (sBattleDomeStruct->arr[i] != 0xFF) + { + gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollDown; + gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; + gSprites[sBattleDomeStruct->arr[i]].data[1] = 0; + gSprites[sBattleDomeStruct->arr[i]].data[2] = i; + gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i]; + } + } + else + { + if (sBattleDomeStruct->arr[i] != 0xFF) + { + gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollDown; + gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; + gSprites[sBattleDomeStruct->arr[i]].data[1] = 0; + gSprites[sBattleDomeStruct->arr[i]].data[2] = i; + } + } + } + for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (i < 10) + { + if (sBattleDomeStruct->arr[i] != 0xFF) + { + gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollDown; + gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2]; + gSprites[sBattleDomeStruct->arr[i]].data[1] = 0; + gSprites[sBattleDomeStruct->arr[i]].data[2] = i; + gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i]; + } + } + else + { + if (sBattleDomeStruct->arr[i] != 0xFF) + { + gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollDown; + gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2]; + gSprites[sBattleDomeStruct->arr[i]].data[1] = 0; + gSprites[sBattleDomeStruct->arr[i]].data[2] = i; + } + } + } + + gTasks[taskId].data[0] = 5; + gTasks[taskId].data[5] = 0; + break; + case 3: + if (gTasks[taskId].data[2]) + { + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 256; + gBattle_BG1_Y = 0; + } + else + { + gBattle_BG0_X = 256; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + } + + if (sBattleDomeStruct->unk_10 == 0) + { + gBattle_BG2_X = 256; + gBattle_BG2_Y = 160; + trainerTournamentId = gUnknown_0860D080[gTasks[taskId2].data[1]]; + DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 8, trainerTournamentId); + } + else + { + gBattle_BG2_X = 256; + gBattle_BG2_Y = 0; + matchNo = gUnknown_0860D15C[(gTasks[taskId2].data[1] * 4) + (sBattleDomeStruct->unk_10 - 1)]; + DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 8, matchNo); + } + + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) + { + if (i < 2) + { + if (sBattleDomeStruct->arr[i] != 0xFF) + { + gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft; + gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; + gSprites[sBattleDomeStruct->arr[i]].data[1] = 0; + gSprites[sBattleDomeStruct->arr[i]].data[2] = i; + gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i]; + } + } + else + { + if (sBattleDomeStruct->arr[i] != 0xFF) + { + gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollLeft; + gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; + gSprites[sBattleDomeStruct->arr[i]].data[1] = 0; + gSprites[sBattleDomeStruct->arr[i]].data[2] = i; + } + } + } + for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (i < 10) + { + if (sBattleDomeStruct->arr[i] != 0xFF) + { + gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft; + gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2]; + gSprites[sBattleDomeStruct->arr[i]].data[1] = 0; + gSprites[sBattleDomeStruct->arr[i]].data[2] = i; + gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i]; + } + } + else + { + if (sBattleDomeStruct->arr[i] != 0xFF) + { + gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollLeft; + gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2]; + gSprites[sBattleDomeStruct->arr[i]].data[1] = 0; + gSprites[sBattleDomeStruct->arr[i]].data[2] = i; + } + } + } + + gTasks[taskId].data[0] = 6; + gTasks[taskId].data[5] = 0; + break; + case 7: + if (gTasks[taskId].data[2]) + { + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 256; + gBattle_BG1_Y = 0; + } + else + { + gBattle_BG0_X = 256; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + } + + if (sBattleDomeStruct->unk_10 == 0) + { + gBattle_BG2_X = 256; + gBattle_BG2_Y = 160; + trainerTournamentId = sBattleDomeStruct->unk_11[0]; + DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 8, trainerTournamentId); + } + else + { + gBattle_BG2_X = 0; + gBattle_BG2_Y = 160; + matchNo = gTasks[taskId2].data[1] - 16; + DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 8, matchNo); + } + + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) + { + if (i < 2) + { + if (sBattleDomeStruct->arr[i] != 0xFF) + { + gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft; + gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; + gSprites[sBattleDomeStruct->arr[i]].data[1] = 0; + gSprites[sBattleDomeStruct->arr[i]].data[2] = i; + gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i]; + } + } + else + { + if (sBattleDomeStruct->arr[i] != 0xFF) + { + gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollLeft; + gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; + gSprites[sBattleDomeStruct->arr[i]].data[1] = 0; + gSprites[sBattleDomeStruct->arr[i]].data[2] = i; + } + } + } + for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (i < 10) + { + if (sBattleDomeStruct->arr[i] != 0xFF) + { + gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft; + gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2]; + gSprites[sBattleDomeStruct->arr[i]].data[1] = 0; + gSprites[sBattleDomeStruct->arr[i]].data[2] = i; + gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i]; + } + } + else + { + if (sBattleDomeStruct->arr[i] != 0xFF) + { + gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollLeft; + gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2]; + gSprites[sBattleDomeStruct->arr[i]].data[1] = 0; + gSprites[sBattleDomeStruct->arr[i]].data[2] = i; + } + } + } + + gTasks[taskId].data[0] = 6; + gTasks[taskId].data[5] = 0; + break; + case 4: + if (gTasks[taskId].data[2]) + { + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = -256; + gBattle_BG1_Y = 0; + } + else + { + gBattle_BG0_X = -256; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + } + + if (sBattleDomeStruct->unk_10 == 1) + { + gBattle_BG2_X = 0; + gBattle_BG2_Y = 160; + } + else + { + gBattle_BG2_X = 0; + gBattle_BG2_Y = 0; + } + matchNo = gUnknown_0860D15C[(sBattleDomeStruct->unk_10 - 1) + (gTasks[taskId2].data[1] * 4)]; + DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 2, matchNo); + + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) + { + if (i < 2) + { + if (sBattleDomeStruct->arr[i] != 0xFF) + { + gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight; + gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; + gSprites[sBattleDomeStruct->arr[i]].data[1] = 0; + gSprites[sBattleDomeStruct->arr[i]].data[2] = i; + gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i]; + } + } + else + { + if (sBattleDomeStruct->arr[i] != 0xFF) + { + gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollRight; + gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; + gSprites[sBattleDomeStruct->arr[i]].data[1] = 0; + gSprites[sBattleDomeStruct->arr[i]].data[2] = i; + } + } + } + for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (i < 10) + { + if (sBattleDomeStruct->arr[i] != 0xFF) + { + gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight; + gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2]; + gSprites[sBattleDomeStruct->arr[i]].data[1] = 0; + gSprites[sBattleDomeStruct->arr[i]].data[2] = i; + gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i]; + } + } + else + { + if (sBattleDomeStruct->arr[i] != 0xFF) + { + gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollRight; + gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2]; + gSprites[sBattleDomeStruct->arr[i]].data[1] = 0; + gSprites[sBattleDomeStruct->arr[i]].data[2] = i; + } + } + } + + gTasks[taskId].data[0] = 7; + gTasks[taskId].data[5] = 0; + break; + case 8: + if (gTasks[taskId].data[2]) + { + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = -256; + gBattle_BG1_Y = 0; + } + else + { + gBattle_BG0_X = -256; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + } + + if (sBattleDomeStruct->unk_10 == 2) + { + gBattle_BG2_X = 256; + gBattle_BG2_Y = 160; + trainerTournamentId = sBattleDomeStruct->unk_11[1]; + DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 2, trainerTournamentId); + } + else + { + gBattle_BG2_X = 0; + gBattle_BG2_Y = 160; + matchNo = gTasks[taskId2].data[1] - 16; + DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 2, matchNo); + } + + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) + { + if (i < 2) + { + if (sBattleDomeStruct->arr[i] != 0xFF) + { + gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight; + gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; + gSprites[sBattleDomeStruct->arr[i]].data[1] = 0; + gSprites[sBattleDomeStruct->arr[i]].data[2] = i; + gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i]; + } + } + else + { + if (sBattleDomeStruct->arr[i] != 0xFF) + { + gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollRight; + gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; + gSprites[sBattleDomeStruct->arr[i]].data[1] = 0; + gSprites[sBattleDomeStruct->arr[i]].data[2] = i; + } + } + } + for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (i < 10) + { + if (sBattleDomeStruct->arr[i] != 0xFF) + { + gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight; + gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2]; + gSprites[sBattleDomeStruct->arr[i]].data[1] = 0; + gSprites[sBattleDomeStruct->arr[i]].data[2] = i; + gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i]; + } + } + else + { + if (sBattleDomeStruct->arr[i] != 0xFF) + { + gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollRight; + gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2]; + gSprites[sBattleDomeStruct->arr[i]].data[1] = 0; + gSprites[sBattleDomeStruct->arr[i]].data[2] = i; + } + } + } + + gTasks[taskId].data[0] = 7; + gTasks[taskId].data[5] = 0; + break; + } + break; + case 4: + if (++gTasks[taskId].data[5] != 41) + { + gBattle_BG0_Y -= 4; + gBattle_BG1_Y -= 4; + gBattle_BG2_Y -= 4; + } + else + { + gTasks[taskId].data[0] = 2; + } + break; + case 5: + if (++gTasks[taskId].data[5] != 41) + { + gBattle_BG0_Y += 4; + gBattle_BG1_Y += 4; + gBattle_BG2_Y += 4; + } + else + { + gTasks[taskId].data[0] = 2; + } + break; + case 6: + if (++gTasks[taskId].data[5] != 65) + { + gBattle_BG0_X -= 4; + gBattle_BG1_X -= 4; + gBattle_BG2_X -= 4; + } + else + { + gTasks[taskId].data[0] = 2; + } + break; + case 7: + if (++gTasks[taskId].data[5] != 65) + { + gBattle_BG0_X += 4; + gBattle_BG1_X += 4; + gBattle_BG2_X += 4; + } + else + { + gTasks[taskId].data[0] = 2; + } + break; + case 8: + if (!gPaletteFade.active) + { + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) + { + if (i < 2) + { + if (sBattleDomeStruct->arr[i] != 0xFF) + FreeAndDestroyTrainerPicSprite(sBattleDomeStruct->arr[i]); + } + else + { + if (sBattleDomeStruct->arr[i] != 0xFF) + sub_80D2EF8(&gSprites[sBattleDomeStruct->arr[i]]); + } + } + for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (i < 10) + { + if (sBattleDomeStruct->arr[i] != 0xFF) + FreeAndDestroyTrainerPicSprite(sBattleDomeStruct->arr[i]); + } + else + { + if (sBattleDomeStruct->arr[i] != 0xFF) + sub_80D2EF8(&gSprites[sBattleDomeStruct->arr[i]]); + } + } + + FreeMonIconPalettes(); + FREE_AND_SET_NULL(sBattleDomeStruct); + FreeAllWindowBuffers(); + if (r9 == 0) + { + SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); + } + else + { + i = CreateTask(sub_8194220, 0); + gTasks[i].data[0] = 0; + gTasks[i].data[1] = 0; + gTasks[i].data[2] = 3; + gTasks[i].data[3] = gTasks[taskId].data[4]; + gTasks[i].data[4] = gTasks[taskId2].data[6]; + } + DestroyTask(taskId); + } + break; + } +} + +static u8 sub_819221C(u8 taskId) +{ + u8 retVal = 0; + s32 taskId2 = gTasks[taskId].data[4]; + s32 r5 = gTasks[taskId2].data[1]; + u8 r10 = gUnknown_0860D080[r5]; + u16 roundId = gSaveBlock2Ptr->frontier.field_CB2; + + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + retVal = 9; + + if (gTasks[taskId].data[3] == 0) + return retVal; + + if (gTasks[taskId].data[3] == 1) + { + if (gMain.newKeys & DPAD_UP && sBattleDomeStruct->unk_10 == 0) + { + if (r5 == 0) + r5 = 15; + else + r5--; + retVal = 1; + } + else if (gMain.newKeys & DPAD_DOWN && sBattleDomeStruct->unk_10 == 0) + { + if (r5 == 15) + r5 = 0; + else + r5++; + retVal = 2; + } + else if (gMain.newKeys & DPAD_LEFT && sBattleDomeStruct->unk_10 != 0) + { + sBattleDomeStruct->unk_10--; + retVal = 3; + } + else if (gMain.newKeys & DPAD_RIGHT) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[r10].isEliminated && sBattleDomeStruct->unk_10 - 1 < gSaveBlock2Ptr->frontier.domeTrainers[r10].eliminatedAt) + { + sBattleDomeStruct->unk_10++; + retVal = 4; + } + if (!gSaveBlock2Ptr->frontier.domeTrainers[r10].isEliminated && sBattleDomeStruct->unk_10 - 1 < roundId) + { + sBattleDomeStruct->unk_10++; + retVal = 4; + } + } + + if (retVal == 9) + { + if (sBattleDomeStruct->unk_10 != 0) + gTasks[taskId2].data[1] = gUnknown_0860D1A0[r5 / 2][sBattleDomeStruct->unk_10 - 1]; + else + gTasks[taskId2].data[1] = r5; + } + } + else + { + if (gMain.newKeys & DPAD_UP && sBattleDomeStruct->unk_10 == 1) + { + if (r5 == 16) + r5 = gUnknown_0860D19C[roundId]; + else + r5--; + retVal = 5; + } + else if (gMain.newKeys & DPAD_DOWN && sBattleDomeStruct->unk_10 == 1) + { + if (r5 == gUnknown_0860D19C[roundId]) + r5 = 16; + else + r5++; + retVal = 6; + } + else if (gMain.newKeys & DPAD_LEFT && sBattleDomeStruct->unk_10 != 0) + { + retVal = 7; + sBattleDomeStruct->unk_10--; + } + else if (gMain.newKeys & DPAD_RIGHT && (sBattleDomeStruct->unk_10 == 0 || sBattleDomeStruct->unk_10 == 1)) + { + retVal = 8; + sBattleDomeStruct->unk_10++; + } + + if (retVal == 9) + { + if (sBattleDomeStruct->unk_10 == 0) + gTasks[taskId2].data[1] = gUnknown_0860D1C0[sBattleDomeStruct->unk_11[0]]; + else if (sBattleDomeStruct->unk_10 == 2) + gTasks[taskId2].data[1] = gUnknown_0860D1C0[sBattleDomeStruct->unk_11[1]]; + else + gTasks[taskId2].data[1] = r5; + } + } + + if (retVal != 0 && retVal != 9) + { + PlaySE(SE_SELECT); + gTasks[taskId2].data[1] = r5; + gTasks[taskId].data[2] ^= 1; + } + + return retVal; +} + +static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) +{ + struct TextSubPrinter textPrinter; + s32 i, j, k; + s32 trainerId = 0; + u8 nature = 0; + s32 arrId = 0; + s32 windowId = 0; + s32 x = 0, y = 0; + u8 palSlot = 0; + s16 *allocatedArray = AllocZeroed(sizeof(s16) * 18); + trainerId = gSaveBlock2Ptr->frontier.domeTrainers[trainerTournamentId].trainerId; + + if (flags & 1) + arrId = 8, windowId = 9, palSlot = 2; + if (flags & 2) + x = 256; + if (flags & 4) + y = 160; + if (flags & 8) + x = -256; + if (flags & 0x10) + y = -160; + + if (trainerId == TRAINER_PLAYER) + sBattleDomeStruct->arr[arrId] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), TRUE, x + 48, y + 64, palSlot + 12, 0xFFFF); + else if (trainerId == TRAINER_FRONTIER_BRAIN) + sBattleDomeStruct->arr[arrId] = CreateTrainerPicSprite(GetDomeBrainTrainerPicId(), TRUE, x + 48, y + 64, palSlot + 12, 0xFFFF); + else + sBattleDomeStruct->arr[arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerId), TRUE, x + 48, y + 64, palSlot + 12, 0xFFFF); + + if (flags & 0x1E) + gSprites[sBattleDomeStruct->arr[arrId]].invisible = 1; + + for (i = 0; i < 3; i++) + { + if (trainerId == TRAINER_PLAYER) + { + sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i], + SpriteCb_MonIcon, + x | gUnknown_0860D340[i], + y + gUnknown_0860D343[i], + 0, 0, TRUE); + gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.priority = 0; + } + else if (trainerId == TRAINER_FRONTIER_BRAIN) + { + sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i], + SpriteCb_MonIcon, + x | gUnknown_0860D340[i], + y + gUnknown_0860D343[i], + 0, 0, TRUE); + gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.priority = 0; + } + else + { + sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].species, + SpriteCb_MonIcon, + x | gUnknown_0860D340[i], + y + gUnknown_0860D343[i], + 0, 0, TRUE); + gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.priority = 0; + } + + if (flags & 0x1E) + gSprites[sBattleDomeStruct->arr[2 + i + arrId]].invisible = 1; + } + textPrinter.fontId = 2; + textPrinter.x = 0; + textPrinter.y = 0; + textPrinter.currentX = textPrinter.x; + textPrinter.currentY = textPrinter.y; + textPrinter.letterSpacing = 2; + textPrinter.lineSpacing = 0; + textPrinter.fontColor_l = 0; + textPrinter.fgColor = 14; + textPrinter.bgColor = 0; + textPrinter.shadowColor = 13; + + i = 0; + if (trainerId == TRAINER_PLAYER) + j = gFacilityClassToTrainerClass[FACILITY_CLASS_PKMN_TRAINER_BRENDAN]; + else if (trainerId == TRAINER_FRONTIER_BRAIN) + j = GetDomeBrainTrainerClass(); + else + j = GetFrontierOpponentClass(trainerId); + + for (;gTrainerClassNames[j][i] != EOS; i++) + gStringVar1[i] = gTrainerClassNames[j][i]; + gStringVar1[i] = CHAR_SPACE; + gStringVar1[i + 1] = EOS; + + if (trainerId == TRAINER_PLAYER) + { + StringAppend(gStringVar1, gSaveBlock2Ptr->playerName); + } + else if (trainerId == TRAINER_FRONTIER_BRAIN) + { + CopyDomeBrainTrainerName(gStringVar2); + StringAppend(gStringVar1, gStringVar2); + } + else + { + CopyDomeTrainerName(gStringVar2, trainerId); + StringAppend(gStringVar1, gStringVar2); + } + + textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, gStringVar1, 0xD0, textPrinter.letterSpacing); + textPrinter.current_text_offset = gStringVar1; + textPrinter.windowId = windowId; + PutWindowTilemap(windowId); + CopyWindowToVram(windowId, 3); + AddTextPrinter(&textPrinter, 0, NULL); + textPrinter.letterSpacing = 0; + + for (i = 0; i < 3; i++) + { + textPrinter.currentY = gUnknown_0860D346[i]; + if (trainerId == TRAINER_PLAYER) + textPrinter.current_text_offset = gSpeciesNames[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]]; + else if (trainerId == TRAINER_FRONTIER_BRAIN) + textPrinter.current_text_offset = gSpeciesNames[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]]; + else + textPrinter.current_text_offset = gSpeciesNames[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].species]; + + textPrinter.windowId = 1 + i + windowId; + if (i == 1) + textPrinter.currentX = 7; + else + textPrinter.currentX = 0; + + PutWindowTilemap(1 + i + windowId); + CopyWindowToVram(1 + i + windowId, 3); + AddTextPrinter(&textPrinter, 0, NULL); + } + + PutWindowTilemap(windowId + 4); + CopyWindowToVram(windowId + 4, 3); + if (trainerId == TRAINER_FRONTIER_BRAIN) + textPrinter.current_text_offset = gBattleDomePotentialPointers[16]; + else + textPrinter.current_text_offset = gBattleDomePotentialPointers[trainerTournamentId]; + + textPrinter.fontId = 1; + textPrinter.windowId = windowId + 4; + textPrinter.currentX = 0; + textPrinter.y = 4; + textPrinter.currentY = 4; + AddTextPrinter(&textPrinter, 0, NULL); + + for (i = 0; i < 3; i++) + { + for (j = 0; j < 4; j++) + { + for (k = 0; k < DOME_TOURNAMENT_TRAINERS_COUNT; k++) + { + if (trainerId == TRAINER_FRONTIER_BRAIN) + allocatedArray[k] += sMovePointsForDomeTrainers[sub_81A5060(i, j)][k]; + else if (trainerId == TRAINER_PLAYER) + allocatedArray[k] += sMovePointsForDomeTrainers[gSaveBlock2Ptr->frontier.field_EFC[i].moves[j]][k]; + else + allocatedArray[k] += sMovePointsForDomeTrainers[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].moves[j]][k]; + } + } + } + + for (i = 0; i < ARRAY_COUNT(gUnknown_0860C988); i++) + { + s32 r4 = 0; + + for (k = 0, j = 0; j < DOME_TOURNAMENT_TRAINERS_COUNT; j++) + { + if (gUnknown_0860C988[i][j] != 0) + { + r4++; + if (allocatedArray[j] != 0 && allocatedArray[j] >= gUnknown_0860C988[i][j]) + k++; + } + } + if (r4 == k) + break; + } + + textPrinter.current_text_offset = gBattleDomeOpponentStylePointers[i]; + textPrinter.y = 20; + textPrinter.currentY = 20; + AddTextPrinter(&textPrinter, 0, NULL); + + for (i = 0; i < 18; i++) + allocatedArray[i] = 0; + + if (trainerId == TRAINER_FRONTIER_BRAIN || trainerId == TRAINER_PLAYER) + { + for (i = 0; i < 3; i++) + { + for (j = 0; j < 6; j++) + { + if (trainerId == TRAINER_FRONTIER_BRAIN) + allocatedArray[j] = sub_81A50F0(i, j); + else + allocatedArray[j] = gSaveBlock2Ptr->frontier.field_EFC[i].evs[j]; + } + allocatedArray[6] += allocatedArray[0]; + for (j = 0; j < 5; j++) + { + if (trainerId == TRAINER_FRONTIER_BRAIN) + nature = sub_81A50B0(i); + else + nature = gSaveBlock2Ptr->frontier.field_EFC[i].nature; + + if (gNatureStatTable[nature][j] > 0) + { + allocatedArray[j + 7] += (allocatedArray[j + 1] * 110) / 100; + } + else if (gNatureStatTable[nature][j] < 0) + { + allocatedArray[j + 7] += (allocatedArray[j + 1] * 90) / 100; + allocatedArray[j + 13]++; + } + else + { + allocatedArray[j + 7] += allocatedArray[j + 1]; + } + } + } + for (j = 0, i = 0; i < 6; i++) + j += allocatedArray[6 + i]; + for (i = 0; i < 6; i++) + allocatedArray[i] = (allocatedArray[6 + i] * 100) / j; + } + else + { + for (i = 0; i < 3; i++) + { + s32 evBits = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].evSpread; + for (k = 0, j = 0; j < 6; j++) + { + allocatedArray[j] = 0; + if (evBits & 1) + k++; + evBits >>= 1; + } + k = 510 / k; + evBits = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].evSpread; + for (j = 0; j < 6; j++) + { + if (evBits & 1) + allocatedArray[j] = k; + evBits >>= 1; + } + + allocatedArray[6] += allocatedArray[0]; + for (j = 0; j < 5; j++) + { + nature = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].nature; + if (gNatureStatTable[nature][j] > 0) + { + allocatedArray[j + 7] += (allocatedArray[j + 1] * 110) / 100; + } + else if (gNatureStatTable[nature][j] < 0) + { + allocatedArray[j + 7] += (allocatedArray[j + 1] * 90) / 100; + allocatedArray[j + 13]++; + } + else + { + allocatedArray[j + 7] += allocatedArray[j + 1]; + } + } + } + for (j = 0, i = 0; i < 6; i++) + j += allocatedArray[i + 6]; + for (i = 0; i < 6; i++) + allocatedArray[i] = (allocatedArray[6 + i] * 100) / j; + } + + for (i = 0, j = 0, k = 0; k < 6; k++) + { + if (allocatedArray[k] > 29) + { + if (i == 2) + { + if (allocatedArray[6] < allocatedArray[k]) + { + if (allocatedArray[7] < allocatedArray[k]) + { + if (allocatedArray[6] < allocatedArray[7]) + { + allocatedArray[6] = allocatedArray[7]; + allocatedArray[7] = k; + } + else + { + allocatedArray[7] = k; + } + } + else + { + allocatedArray[6] = allocatedArray[7]; + allocatedArray[7] = k; + } + } + else + { + if (allocatedArray[7] < allocatedArray[k]) + allocatedArray[7] = k; + } + } + else + { + allocatedArray[i + 6] = k; + i++; + } + } + if (allocatedArray[k] == 0) + { + if (j == 2) + { + if (allocatedArray[k + 12] >= 2 + || ((allocatedArray[k + 12] == 1 && allocatedArray[12 + allocatedArray[8]] == 0 && allocatedArray[12 + allocatedArray[9]] == 0) + ) + ) + { + allocatedArray[8] = allocatedArray[9]; + allocatedArray[9] = k; + } + else if (allocatedArray[k + 12] == 1 && allocatedArray[12 + allocatedArray[8]] == 0) + { + allocatedArray[8] = allocatedArray[9]; + allocatedArray[9] = k; + } + else if (allocatedArray[k + 12] == 1 && allocatedArray[12 + allocatedArray[9]] == 0) + { + allocatedArray[9] = k; + } + } + else + { + allocatedArray[j + 8] = k; + j++; + } + } + } + + if (i == 2) + i = gUnknown_0860D349[allocatedArray[6]] + (allocatedArray[7] - (allocatedArray[6] + 1)); + else if (i == 1) + i = allocatedArray[6] + 15; + else if (j == 2) + i = gUnknown_0860D349[allocatedArray[8]] + (allocatedArray[9] - (allocatedArray[8] + 1)) + 21; + else if (j == 1) + i = allocatedArray[8] + 36; + else + i = 42; + + textPrinter.current_text_offset = gBattleDomeOpponentStatsPointers[i]; + textPrinter.y = 36; + textPrinter.currentY = 36; + AddTextPrinter(&textPrinter, 0, NULL); + Free(allocatedArray); +} + +static s32 sub_8192F08(u8 arg0, u8 *arg1) +{ + s32 i; + u8 tournamentId; + s32 retVal = 0; + s32 count = 0; + + for (i = gUnknown_0860D3C4[arg0][0]; i < gUnknown_0860D3C4[arg0][0] + gUnknown_0860D3C4[arg0][1]; i++) + { + tournamentId = gUnknown_0860D3B4[i]; + if (!gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].isEliminated) + { + arg1[count] = tournamentId; + if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId == TRAINER_PLAYER) + StringCopy(gStringVar1, gSaveBlock2Ptr->playerName); + else if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId == TRAINER_FRONTIER_BRAIN) + CopyDomeBrainTrainerName(gStringVar1); + else + CopyDomeTrainerName(gStringVar1, gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId); + count++; + } + } + + if (count == 2) + return 0; + + for (i = gUnknown_0860D3C4[arg0][0]; i < gUnknown_0860D3C4[arg0][0] + gUnknown_0860D3C4[arg0][1]; i++) + { + tournamentId = gUnknown_0860D3B4[i]; + if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].isEliminated + && gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].eliminatedAt >= gUnknown_0860D3C4[arg0][2]) + { + arg1[count] = tournamentId; + count++; + if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].eliminatedAt == gUnknown_0860D3C4[arg0][2]) + { + StringCopy(gStringVar2, gMoveNames[gSaveBlock2Ptr->frontier.field_EC0[tournamentId]]); + retVal = gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].unk3 * 2; + if (gSaveBlock2Ptr->frontier.field_EC0[tournamentId] == 0 && gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].unk3 == 0) + retVal = 4; + } + else + { + if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId == TRAINER_PLAYER) + StringCopy(gStringVar1, gSaveBlock2Ptr->playerName); + else if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId == TRAINER_FRONTIER_BRAIN) + CopyDomeBrainTrainerName(gStringVar1); + else + CopyDomeTrainerName(gStringVar1, gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId); + } + } + + if (count == 2) + break; + } + + if (arg0 == 14) + return retVal + 2; + else + return retVal + 1; +} + +static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) +{ + struct TextSubPrinter textPrinter; + s32 tournamentIds[2]; + s32 trainerIds[2]; + bool32 lost[2]; + s32 i; + s32 winStringId = 0; + s32 arrId = 0; + s32 windowId = 0; + s32 x = 0, y = 0; + u8 palSlot = 0; + + if (flags & 1) + arrId = 8, windowId = 9, palSlot = 2; + if (flags & 2) + x = 256; + if (flags & 4) + y = 160; + if (flags & 8) + x = -256; + if (flags & 0x10) + y = -160; + + // Copy trainers information to handy arrays. + winStringId = sub_8192F08(matchNo, sBattleDomeStruct->unk_11); + for (i = 0; i < 2; i++) + { + tournamentIds[i] = sBattleDomeStruct->unk_11[i]; + trainerIds[i] = gSaveBlock2Ptr->frontier.domeTrainers[tournamentIds[i]].trainerId; + if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentIds[i]].eliminatedAt <= gUnknown_0860D3C4[matchNo][2] + && gSaveBlock2Ptr->frontier.domeTrainers[tournamentIds[i]].isEliminated) + lost[i] = TRUE; + else + lost[i] = FALSE; + } + + // Draw first trainer sprite. + if (trainerIds[0] == TRAINER_PLAYER) + sBattleDomeStruct->arr[arrId] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), TRUE, x + 48, y + 88, palSlot + 12, 0xFFFF); + else if (trainerIds[0] == TRAINER_FRONTIER_BRAIN) + sBattleDomeStruct->arr[arrId] = CreateTrainerPicSprite(GetDomeBrainTrainerPicId(), TRUE, x + 48, y + 88, palSlot + 12, 0xFFFF); + else + sBattleDomeStruct->arr[arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerIds[0]), TRUE, x + 48, y + 88, palSlot + 12, 0xFFFF); + + if (flags & 0x1E) + gSprites[sBattleDomeStruct->arr[arrId]].invisible = 1; + if (lost[0]) + gSprites[sBattleDomeStruct->arr[arrId]].oam.paletteNum = 3; + + // Draw second trainer sprite. + if (trainerIds[1] == TRAINER_PLAYER) + sBattleDomeStruct->arr[1 + arrId] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), TRUE, x + 192, y + 88, palSlot + 13, 0xFFFF); + else if (trainerIds[1] == TRAINER_FRONTIER_BRAIN) + sBattleDomeStruct->arr[1 + arrId] = CreateTrainerPicSprite(GetDomeBrainTrainerPicId(), TRUE, x + 192, y + 88, palSlot + 13, 0xFFFF); + else + sBattleDomeStruct->arr[1 + arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerIds[1]), TRUE, x + 192, y + 88, palSlot + 13, 0xFFFF); + + if (flags & 0x1E) + gSprites[sBattleDomeStruct->arr[1 + arrId]].invisible = 1; + if (lost[1]) + gSprites[sBattleDomeStruct->arr[1 + arrId]].oam.paletteNum = 3; + + // Draw first trainer's pokemon icons. + for (i = 0; i < 3; i++) + { + if (trainerIds[0] == TRAINER_PLAYER) + { + sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[0]][i], + SpriteCb_MonIcon, + x | gUnknown_0860D3A8[i], + y + gUnknown_0860D3AB[i], + 0, 0, TRUE); + gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.priority = 0; + } + else if (trainerIds[0] == TRAINER_FRONTIER_BRAIN) + { + sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[0]][i], + SpriteCb_MonIcon, + x | gUnknown_0860D3A8[i], + y + gUnknown_0860D3AB[i], + 0, 0, TRUE); + gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.priority = 0; + } + else + { + sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[0]][i]].species, + SpriteCb_MonIcon, + x | gUnknown_0860D3A8[i], + y + gUnknown_0860D3AB[i], + 0, 0, TRUE); + gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.priority = 0; + } + + if (flags & 0x1E) + gSprites[sBattleDomeStruct->arr[2 + i + arrId]].invisible = 1; + if (lost[0]) + { + gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.paletteNum = 3; + gSprites[sBattleDomeStruct->arr[2 + i + arrId]].sMonIconStill = TRUE; + } + } + + // Draw second trainer's pokemon icons. + for (i = 0; i < 3; i++) + { + if (trainerIds[1] == TRAINER_PLAYER) + { + sBattleDomeStruct->arr[5 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[1]][i], + SpriteCb_MonIcon, + x | gUnknown_0860D3AE[i], + y + gUnknown_0860D3B1[i], + 0, 0, TRUE); + gSprites[sBattleDomeStruct->arr[5 + i + arrId]].oam.priority = 0; + } + else if (trainerIds[1] == TRAINER_FRONTIER_BRAIN) + { + sBattleDomeStruct->arr[5 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[1]][i], + SpriteCb_MonIcon, + x | gUnknown_0860D3AE[i], + y + gUnknown_0860D3B1[i], + 0, 0, TRUE); + gSprites[sBattleDomeStruct->arr[5 + i + arrId]].oam.priority = 0; + } + else + { + sBattleDomeStruct->arr[5 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[1]][i]].species, + SpriteCb_MonIcon, + x | gUnknown_0860D3AE[i], + y + gUnknown_0860D3B1[i], + 0, 0, TRUE); + gSprites[sBattleDomeStruct->arr[5 + i + arrId]].oam.priority = 0; + } + + if (flags & 0x1E) + gSprites[sBattleDomeStruct->arr[5 + i + arrId]].invisible = 1; + if (lost[1]) + { + gSprites[sBattleDomeStruct->arr[5 + i + arrId]].oam.paletteNum = 3; + gSprites[sBattleDomeStruct->arr[5 + i + arrId]].sMonIconStill = TRUE; + } + } + + // Print the win string (or 'Let the battle begin!' one). + textPrinter.x = 0; + textPrinter.y = 2; + textPrinter.currentX = textPrinter.x; + textPrinter.currentY = textPrinter.y; + textPrinter.letterSpacing = 0; + textPrinter.lineSpacing = 0; + textPrinter.fontColor_l = 0; + textPrinter.fgColor = 14; + textPrinter.bgColor = 0; + textPrinter.shadowColor = 13; + StringExpandPlaceholders(gStringVar4, gBattleDomeWinStringsPointers[winStringId]); + textPrinter.current_text_offset = gStringVar4; + textPrinter.windowId = windowId + 8; + textPrinter.fontId = 1; + PutWindowTilemap(windowId + 8); + CopyWindowToVram(windowId + 8, 3); + textPrinter.currentX = 0; + textPrinter.currentY = textPrinter.y = 0; + AddTextPrinter(&textPrinter, 0, NULL); + + // Print first trainer's name. + if (trainerIds[0] == TRAINER_PLAYER) + StringCopy(gStringVar1, gSaveBlock2Ptr->playerName); + else if (trainerIds[0] == TRAINER_FRONTIER_BRAIN) + CopyDomeBrainTrainerName(gStringVar1); + else + CopyDomeTrainerName(gStringVar1, trainerIds[0]); + + textPrinter.fontId = 2; + textPrinter.letterSpacing = 2; + textPrinter.current_text_offset = gStringVar1; + textPrinter.windowId = windowId + 6; + textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.current_text_offset, 0x40, textPrinter.letterSpacing); + textPrinter.currentY = textPrinter.y = 2; + PutWindowTilemap(windowId + 6); + CopyWindowToVram(windowId + 6, 3); + AddTextPrinter(&textPrinter, 0, NULL); + + // Print second trainer's name. + if (trainerIds[1] == TRAINER_PLAYER) + StringCopy(gStringVar1, gSaveBlock2Ptr->playerName); + else if (trainerIds[1] == TRAINER_FRONTIER_BRAIN) + CopyDomeBrainTrainerName(gStringVar1); + else + CopyDomeTrainerName(gStringVar1, trainerIds[1]); + + textPrinter.current_text_offset = gStringVar1; + textPrinter.windowId = windowId + 7; + textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.current_text_offset, 0x40, textPrinter.letterSpacing); + textPrinter.currentY = textPrinter.y = 2; + PutWindowTilemap(windowId + 7); + CopyWindowToVram(windowId + 7, 3); + AddTextPrinter(&textPrinter, 0, NULL); + + // Print match number. + textPrinter.letterSpacing = 0; + textPrinter.current_text_offset = gBattleDomeMatchNumberPointers[matchNo]; + textPrinter.windowId = windowId + 5; + textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.current_text_offset, 0xA0, textPrinter.letterSpacing); + textPrinter.currentY = textPrinter.y = 2; + PutWindowTilemap(windowId + 5); + CopyWindowToVram(windowId + 5, 3); + AddTextPrinter(&textPrinter, 0, NULL); +} + +void sub_81938A4(void) +{ + u8 taskId = CreateTask(sub_8194220, 0); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = 2; + gTasks[taskId].data[4] = 0; + SetMainCallback2(CB2_BattleDome); +} + +void sub_81938E0(void) +{ + u8 taskId; + + sub_8194D48(); + gSaveBlock2Ptr->frontier.lvlMode = gSaveBlock2Ptr->frontier.field_D0A - 1; + gSaveBlock2Ptr->frontier.field_CB2 = 3; + taskId = CreateTask(sub_8194220, 0); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = 2; + gTasks[taskId].data[4] = 1; + SetMainCallback2(CB2_BattleDome); +} + +void sub_819395C(u8 taskId) +{ + u8 newTaskId = 0; + s32 spriteId = gTasks[taskId].data[1]; + + switch (gTasks[taskId].data[0]) + { + case 0: + if (!gPaletteFade.active) + { + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); + gTasks[taskId].data[0] = 1; + StartSpriteAnim(&gSprites[spriteId], 1); + } + break; + case 1: + if (!gPaletteFade.active) + gTasks[taskId].data[0] = 2; + break; + case 2: + switch (sub_8193BDC(taskId)) + { + case 0: + default: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + gTasks[taskId].data[0] = 7; + break; + case 1: + break; + case 2: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + gTasks[taskId].data[0] = 3; + break; + case 3: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + gTasks[taskId].data[0] = 5; + break; + } + break; + case 3: + if (!gPaletteFade.active) + { + FreeAllWindowBuffers(); + ScanlineEffect_Stop(); + FREE_AND_SET_NULL(sTilemapBuffer); + newTaskId = CreateTask(sub_8190400, 0); + gTasks[newTaskId].data[0] = 0; + gTasks[newTaskId].data[1] = gUnknown_0860D080[spriteId]; + gTasks[newTaskId].data[2] = 1; + gTasks[newTaskId].data[3] = taskId; + + gTasks[taskId].data[0] = 4; + sBattleDomeStruct->unk_10 = 0; + } + break; + case 4: + break; + case 5: + if (!gPaletteFade.active) + { + FreeAllWindowBuffers(); + ScanlineEffect_Stop(); + FREE_AND_SET_NULL(sTilemapBuffer); + newTaskId = CreateTask(sub_8190400, 0); + gTasks[newTaskId].data[0] = 0; + gTasks[newTaskId].data[1] = spriteId - 16; + gTasks[newTaskId].data[2] = 2; + gTasks[newTaskId].data[3] = taskId; + + gTasks[taskId].data[0] = 6; + } + break; + case 6: + break; + case 7: + if (!gPaletteFade.active) + { + FreeAllWindowBuffers(); + ScanlineEffect_Stop(); + FREE_AND_SET_NULL(sTilemapBuffer); + SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); + DestroyTask(gTasks[taskId].data[7]); + DestroyTask(taskId); + } + break; + } +} + +static u8 sub_8193BDC(u8 taskId) +{ + u8 retVal = 1; + s32 arrId = 4; + s32 spriteId = gTasks[taskId].data[1]; + s32 roundId = gSaveBlock2Ptr->frontier.field_CB2; + + if (gMain.newKeys == B_BUTTON || (gMain.newKeys & A_BUTTON && spriteId == 31)) + { + PlaySE(SE_SELECT); + retVal = 0; + } + else if (gMain.newKeys & A_BUTTON) + { + if (spriteId < 16) + { + PlaySE(SE_SELECT); + retVal = 2; + } + else + { + PlaySE(SE_SELECT); + retVal = 3; + } + } + else + { + if (gMain.newKeys == DPAD_UP && gUnknown_0860CBF1[spriteId][roundId][0] != 0xFF) + arrId = 0; + else if (gMain.newKeys == DPAD_DOWN && gUnknown_0860CBF1[spriteId][roundId][1] != 0xFF) + arrId = 1; + else if (gMain.newKeys == DPAD_LEFT && gUnknown_0860CBF1[spriteId][roundId][2] != 0xFF) + arrId = 2; + else if (gMain.newKeys == DPAD_RIGHT && gUnknown_0860CBF1[spriteId][roundId][3] != 0xFF) + arrId = 3; + } + + if (arrId != 4) + { + PlaySE(SE_SELECT); + StartSpriteAnim(&gSprites[spriteId], 0); + spriteId = gUnknown_0860CBF1[spriteId][roundId][arrId]; + StartSpriteAnim(&gSprites[spriteId], 1); + gTasks[taskId].data[1] = spriteId; + } + + return retVal; +} + +void sub_8193D40(void) +{ + u8 taskId = CreateTask(sub_8194220, 0); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = 1; + gTasks[taskId].data[2] = 2; + gTasks[taskId].data[4] = 0; + SetMainCallback2(CB2_BattleDome); +} + +void sub_8193D7C(void) +{ + s32 i; + + if (gSpecialVar_0x8005 == 1) + { + gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(gTrainerBattleOpponent_A)].isEliminated = 1; + gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(gTrainerBattleOpponent_A)].eliminatedAt = gSaveBlock2Ptr->frontier.field_CB2; + gSaveBlock2Ptr->frontier.field_EC0[TrainerIdToTournamentId(gTrainerBattleOpponent_A)] = gBattleResults.lastUsedMovePlayer; + if (gSaveBlock2Ptr->frontier.field_CB2 < DOME_FINAL) + DecideRoundWinners(gSaveBlock2Ptr->frontier.field_CB2); + } + else + { + gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(TRAINER_PLAYER)].isEliminated = 1; + gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(TRAINER_PLAYER)].eliminatedAt = gSaveBlock2Ptr->frontier.field_CB2; + gSaveBlock2Ptr->frontier.field_EC0[TrainerIdToTournamentId(TRAINER_PLAYER)] = gBattleResults.lastUsedMoveOpponent; + if (gBattleOutcome == B_OUTCOME_FORFEITED || gSpecialVar_0x8005 == 9) + gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(TRAINER_PLAYER)].unk3 = 1; + for (i = gSaveBlock2Ptr->frontier.field_CB2; i < DOME_ROUNDS_COUNT; i++) + DecideRoundWinners(i); + } +} + +static u16 GetWinningMove(s32 winnerTournamentId, s32 loserTournamentId, u8 roundId) +{ + s32 i, j, k; + s32 moveScores[4 * 3]; + u16 moveIds[4 * 3]; + u16 bestScore = 0; + u16 bestId = 0; + s32 movePower = 0; + GetFrontierEnemyMonLevel(); // Unused return variable. + + // Calc move points of all 4 moves for all 3 pokemon hitting all 3 target mons. + for (i = 0; i < 3; i++) + { + for (j = 0; j < 4; j++) + { + moveScores[i * 4 + j] = 0; + if (gSaveBlock2Ptr->frontier.domeTrainers[winnerTournamentId].trainerId == TRAINER_FRONTIER_BRAIN) + moveIds[i * 4 + j] = sub_81A5060(i, j); + else + moveIds[i * 4 + j] = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[winnerTournamentId][i]].moves[j]; + + movePower = gBattleMoves[moveIds[i * 4 + j]].power; + if (movePower == 0) + movePower = 40; + else if (movePower == 1) + movePower = 60; + else if (moveIds[i * 4 + j] == MOVE_SELF_DESTRUCT || moveIds[i * 4 + j] == MOVE_EXPLOSION) + movePower /= 2; + + for (k = 0; k < 3; k++) + { + u32 var = 0; + u32 targetSpecies = 0; + u32 targetAbility = 0; + do + { + var = Random32(); + } while (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[loserTournamentId][k]].nature != GetNatureFromPersonality(var)); + + targetSpecies = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[loserTournamentId][k]].species; + if (var & 1) + targetAbility = gBaseStats[targetSpecies].ability2; + else + targetAbility = gBaseStats[targetSpecies].ability1; + + var = AI_TypeCalc(moveIds[i * 4 + j], targetSpecies, targetAbility); + if (var & MOVE_RESULT_NOT_VERY_EFFECTIVE && var & MOVE_RESULT_SUPER_EFFECTIVE) + moveScores[i * 4 + j] += movePower; + else if (var & MOVE_RESULT_NO_EFFECT) + moveScores[i * 4 + j] += 0; + else if (var & MOVE_RESULT_SUPER_EFFECTIVE) + moveScores[i * 4 + j] += movePower * 2; + else if (var & MOVE_RESULT_NOT_VERY_EFFECTIVE) + moveScores[i * 4 + j] += movePower / 2; + else + moveScores[i * 4 + j] += movePower; + } + + if (bestScore < moveScores[i * 4 + j]) + { + bestId = i * 4 + j; + bestScore = moveScores[i * 4 + j]; + } + else if (bestScore == moveScores[i * 4 + j]) + { + if (moveIds[bestId] < moveIds[i * 4 + j]) // Why not use (Random() & 1) instead of promoting moves with a higher id? + bestId = i * 4 + j; + } + } + } + + j = bestId; + goto LABEL; + while (j != 0) + { + for (j = 0, k = 0; k < 4 * 3; k++) + { + if (bestScore < moveScores[k]) + { + j = k; + bestScore = moveScores[k]; + } + else if (bestScore == moveScores[k] && moveIds[j] < moveIds[k]) + { + j = k; + } + } + if (i == roundId - 1) + break; + LABEL: + { + for (i = 0; i < roundId - 1; i++) + { + if (gSaveBlock2Ptr->frontier.field_EC0[sub_81953E8(winnerTournamentId, i)] == moveIds[j]) + break; + } + if (i == roundId - 1) + break; + + moveScores[j] = 0; + bestScore = 0; + j = 0; + for (k = 0; k < 4 * 3; k++) + j += moveScores[k]; + } + } + + if (moveScores[j] == 0) + j = bestId; + + return moveIds[j]; +} + +static void sub_8194220(u8 taskId) +{ + s32 i; + struct TextSubPrinter textPrinter; + s32 r10 = gTasks[taskId].data[1]; + s32 r4 = gTasks[taskId].data[2]; + + switch (gTasks[taskId].data[0]) + { + case 0: + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + EnableInterrupts(INTR_FLAG_HBLANK | INTR_FLAG_VBLANK); + CpuFill32(0, (void *)VRAM, VRAM_SIZE); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, gUnknown_0860CE74, ARRAY_COUNT(gUnknown_0860CE74)); + InitWindows(gUnknown_0860CE94); + DeactivateAllTextPrinters(); + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + ChangeBgX(2, 0, 0); + ChangeBgY(2, 0, 0); + ChangeBgX(3, 0, 0); + ChangeBgY(3, 0xB00, 0); + gTasks[taskId].data[0]++; + break; + case 1: + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + SetGpuReg(REG_OFFSET_MOSAIC, 0); + SetGpuReg(REG_OFFSET_WIN0H, 0x5860); + SetGpuReg(REG_OFFSET_WIN0V, 0x9F); + SetGpuReg(REG_OFFSET_WIN1H, 0x9098); + SetGpuReg(REG_OFFSET_WIN1V, 0x9F); + SetGpuReg(REG_OFFSET_WININ, 0); + SetGpuReg(REG_OFFSET_WINOUT, 0x3F); + ResetPaletteFade(); + ResetSpriteData(); + FreeAllSpritePalettes(); + gTasks[taskId].data[0]++; + break; + case 2: + sTilemapBuffer = AllocZeroed(0x800); + LZDecompressWram(gUnknown_08D83900, sTilemapBuffer); + SetBgTilemapBuffer(1, sTilemapBuffer); + CopyBgTilemapBufferToVram(1); + DecompressAndLoadBgGfxUsingHeap(1, gUnknown_08D82F10, 0x2000, 0, 0); + DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D834FC, 0x2000, 0, 0); + DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D83B2C, 0x2000, 0, 1); + DecompressAndLoadBgGfxUsingHeap(3, gUnknown_08D83C3C, 0x2000, 0, 1); + LoadCompressedPalette(gUnknown_08D85358, 0, 0x200); + LoadCompressedPalette(gUnknown_08D85444, 0x100, 0x200); + LoadCompressedPalette(gUnknown_08D85600, 0xF0, 0x20); + CpuFill32(0, gPlttBufferFaded, 0x400); + ShowBg(0); + ShowBg(1); + ShowBg(2); + ShowBg(3); + gTasks[taskId].data[0]++; + break; + case 3: + LoadCompressedObjectPic(gUnknown_0860CF50); + if (r10 == 0) + { + for (i = 0; i < (unsigned) 31; i++) + CreateSprite(&gUnknown_0860CFA8, gUnknown_0860D411[i][0], gUnknown_0860D411[i][1], 0); + if (gTasks[taskId].data[4]) + CreateSprite(&gUnknown_0860D008, 218, 12, 0); + else + CreateSprite(&gUnknown_0860CFD8, 218, 12, 0); + } + + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON | DISPCNT_WIN1_ON | DISPCNT_OBJ_1D_MAP); + gTasks[taskId].data[0]++; + break; + case 4: + textPrinter.fontId = 2; + textPrinter.current_text_offset = gText_BattleTourney; + textPrinter.windowId = 2; + textPrinter.x = 0; + textPrinter.y = 0; + textPrinter.letterSpacing = 2; + textPrinter.lineSpacing = 0; + textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.current_text_offset, 0x70, textPrinter.letterSpacing); + textPrinter.currentY = 1; + textPrinter.fontColor_l = 0; + textPrinter.fgColor = 14; + textPrinter.bgColor = 0; + textPrinter.shadowColor = 13; + AddTextPrinter(&textPrinter, 0, NULL); + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + s32 var, var2; + + CopyDomeTrainerName(gDisplayedStringBattle, gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId); + if (r10 == 1) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt != 0) + { + var2 = gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt - 1; + sub_81948EC(i, var2); + } + } + else if (gSaveBlock2Ptr->frontier.field_CB2 != DOME_ROUND2) + { + sub_81948EC(i, gSaveBlock2Ptr->frontier.field_CB2 - 2); + } + } + else if (r10 == 0) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt != 0) + { + var2 = gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt - 1; + sub_81948EC(i, var2); + } + } + else if (gSaveBlock2Ptr->frontier.field_CB2 != DOME_ROUND1) + { + if (gTasks[taskId].data[4]) + var2 = gSaveBlock2Ptr->frontier.field_CB2; + else + var2 = gSaveBlock2Ptr->frontier.field_CB2 - 1; + sub_81948EC(i, var2); + } + } + + if (gTasks[taskId].data[4]) + var = gSaveBlock2Ptr->frontier.field_CB2; + else + var = gSaveBlock2Ptr->frontier.field_CB2 - 1; + + if ( ((r10 == 1 && gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt < gSaveBlock2Ptr->frontier.field_CB2 - 1) + || (r10 == 0 && gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt <= var)) + && gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == TRAINER_PLAYER) + { + textPrinter.fgColor = 3; + textPrinter.shadowColor = 4; + } + else + { + textPrinter.fgColor = 11; + textPrinter.shadowColor = 13; + } + } + else + { + if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == TRAINER_PLAYER) + { + textPrinter.fgColor = 3; + textPrinter.shadowColor = 4; + } + else + { + textPrinter.fgColor = 14; + textPrinter.shadowColor = 13; + } + } + + if (gUnknown_0860D3F1[i][0] == 0) + textPrinter.currentX = GetStringWidthDifference(textPrinter.fontId, gDisplayedStringBattle, 0x3D, textPrinter.letterSpacing); + else + textPrinter.currentX = 3; + textPrinter.current_text_offset = gDisplayedStringBattle; + textPrinter.windowId = gUnknown_0860D3F1[i][0]; + textPrinter.currentY = gUnknown_0860D3F1[i][1]; + AddTextPrinter(&textPrinter, 0, NULL); + } + gTasks[taskId].data[0]++; + break; + case 5: + PutWindowTilemap(0); + PutWindowTilemap(1); + PutWindowTilemap(2); + CopyWindowToVram(0, 3); + CopyWindowToVram(1, 3); + CopyWindowToVram(2, 3); + SetHBlankCallback(HblankCb_BattleDome); + SetVBlankCallback(VblankCb1_BattleDome); + if (r4 == 2) + { + if (r10 == 0) + { + i = CreateTask(sub_819395C, 0); + gTasks[i].data[0] = r10; + gTasks[i].data[1] = r10; + gTasks[i].data[6] = gTasks[taskId].data[4]; + } + else + { + i = CreateTask(sub_8194950, 0); + gTasks[i].data[0] = 0; + } + } + else + { + i = gTasks[taskId].data[3]; + gTasks[i].data[0] = 0; + } + ScanlineEffect_Clear(); + for (i = 0; i < 91; i++) + { + gScanlineEffectRegBuffers[0][i] = 0x1F0A; + gScanlineEffectRegBuffers[1][i] = 0x1F0A; + } + for (i = 91; i < 160; i++) + { + asm(""::"r"(i)); + gScanlineEffectRegBuffers[0][i] = 0x1F09; + gScanlineEffectRegBuffers[1][i] = 0x1F09; + } + ScanlineEffect_SetParams(gUnknown_0860CF44); + DestroyTask(taskId); + break; + } +} + +static void sub_81948EC(u8 tournamentId, u8 arg1) +{ + s32 i; + const struct UnkStruct_860DD10 *structPtr = gUnknown_0860DD10[tournamentId][arg1]; + + for (i = 0; i < gUnknown_0860DE10[tournamentId][arg1]; i++) + CopyToBgTilemapBufferRect_ChangePalette(1, &structPtr[i].src, structPtr[i].x, structPtr[i].y, 1, 1, 0x11); + + CopyBgTilemapBufferToVram(1); +} + +static void sub_8194950(u8 taskId) +{ + s32 i; + struct TextSubPrinter textPrinter; + + switch (gTasks[taskId].data[0]) + { + case 0: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); + gTasks[taskId].data[0] = 1; + break; + case 1: + if (!gPaletteFade.active) + { + gTasks[taskId].data[0] = 2; + gTasks[taskId].data[3] = 64; + textPrinter.fontId = 2; + textPrinter.x = 0; + textPrinter.y = 0; + textPrinter.letterSpacing = 2; + textPrinter.lineSpacing = 0; + textPrinter.fontColor_l = 0; + textPrinter.fgColor = 11; + textPrinter.bgColor = 0; + textPrinter.shadowColor = 13; + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + CopyDomeTrainerName(gDisplayedStringBattle, gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId); + if (gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt == gSaveBlock2Ptr->frontier.field_CB2 - 1 + && gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated) + { + if (gUnknown_0860D3F1[i][0] == 0) + textPrinter.currentX = GetStringWidthDifference(textPrinter.fontId, gDisplayedStringBattle, 0x3D, textPrinter.letterSpacing); + else + textPrinter.currentX = 3; + + textPrinter.current_text_offset = gDisplayedStringBattle; + textPrinter.windowId = gUnknown_0860D3F1[i][0]; + textPrinter.currentY = gUnknown_0860D3F1[i][1]; + AddTextPrinter(&textPrinter, 0, NULL); + } + if (!gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated) + { + s32 var = gSaveBlock2Ptr->frontier.field_CB2 - 1; + sub_81948EC(i, var); + } + } + } + break; + case 2: + if (--gTasks[taskId].data[3] == 0) + gTasks[taskId].data[0] = 3; + break; + case 3: + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + gTasks[taskId].data[0] = 4; + } + break; + case 4: + if (!gPaletteFade.active) + { + SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); + DestroyTask(taskId); + } + break; + } +} + +static void CB2_BattleDome(void) +{ + AnimateSprites(); + BuildOamBuffer(); + RunTextPrinters(); + UpdatePaletteFade(); + RunTasks(); +} + +static void VblankCb0_BattleDome(void) +{ + ChangeBgX(3, 0x80, 1); + ChangeBgY(3, 0x80, 2); + SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_X); + SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_Y); + SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X); + SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y); + SetGpuReg(REG_OFFSET_BG2HOFS, gBattle_BG2_X); + SetGpuReg(REG_OFFSET_BG2VOFS, gBattle_BG2_Y); + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +#define SET_WIN0H_WIN1H(win0H, win1H) \ +{ \ + *(vu32*)(REG_ADDR_WIN0H) = ((win0H << 16) | (win1H)); \ +} + +static void HblankCb_BattleDome(void) +{ + register u32 vCount asm("r0") = REG_VCOUNT; + register u32 vCount_ asm("r1") = vCount; + if (vCount > 41) + { + if (vCount < 50) + { + REG_WININ = 0x3B3B; + SET_WIN0H_WIN1H(0x989B, 0x5558); + return; + } + else if (vCount > 57) + { + if (vCount < 75) + { + REG_WININ = 0x3B3B; + SET_WIN0H_WIN1H(0x9098, 0x5860); + return; + } + else if (vCount < 82) + { + REG_WININ = 0x3B3B; + SET_WIN0H_WIN1H(0x989B, 0x5558); + return; + } + else if (vCount > 94) + { + if (vCount < 103) + { + REG_WININ = 0x3737; + SET_WIN0H_WIN1H(0x989B, 0x5558); + return; + } + else if (vCount < 119) + { + REG_WININ = 0x3737; + SET_WIN0H_WIN1H(0x9098, 0x5860); + return; + } + else if (vCount > 126) + { + if (vCount_ < 135) + { + REG_WININ = 0x3737; + SET_WIN0H_WIN1H(0x989B, 0x5558); + return; + } + } + } + } + } + + REG_WININ = 0x3F3F; + SET_WIN0H_WIN1H(0, 0); +} + +static void VblankCb1_BattleDome(void) +{ + SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_X); + SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_Y); + SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X); + SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y); + ChangeBgY(2, 0x80, 2); + ChangeBgY(3, 0x80, 1); + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); + ScanlineEffect_InitHBlankDmaTransfer(); +} + +void sub_8194D48(void) +{ + gFacilityTrainerMons = gBattleFrontierMons; + gFacilityTrainers = gBattleFrontierTrainers; +} + +void sub_8194D68(void) +{ + s32 i, moveSlot; + + for (i = 0; i < 2; i++) + { + s32 playerMonId = gSaveBlock2Ptr->frontier.field_CAA[gUnknown_0203CEF8[i] - 1] - 1; + s32 count; + + for (moveSlot = 0; moveSlot < 4; moveSlot++) + { + count = 0; + while (count < 4) + { + if (GetMonData(&gSaveBlock1Ptr->playerParty[playerMonId], MON_DATA_MOVE1 + count, NULL) == GetMonData(&gPlayerParty[i], MON_DATA_MOVE1 + moveSlot, NULL)) + break; + count++; + } + if (count == 4) + SetMonMoveSlot(&gPlayerParty[i], MOVE_SKETCH, moveSlot); + } + + gSaveBlock1Ptr->playerParty[playerMonId] = gPlayerParty[i]; + } +} + +void sub_8194E44(void) +{ + s32 i; + + for (i = 0; i < 2; i++) + { + s32 playerMonId = gSaveBlock2Ptr->frontier.field_CAA[gUnknown_0203CEF8[i] - 1] - 1; + u16 item = GetMonData(&gSaveBlock1Ptr->playerParty[playerMonId], MON_DATA_HELD_ITEM, NULL); + SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &item); + } +} + +void sub_8194EB4(void) +{ + sub_80F94E8(); +} + +void sub_8194EC0(void) +{ + if (TrainerIdToTournamentId(gTrainerBattleOpponent_A) > TrainerIdToTournamentId(TRAINER_PLAYER)) + gSpecialVar_Result = 1; + else + gSpecialVar_Result = 2; +} + +void sub_8194EF8(void) +{ + s32 i; + + sub_8194D48(); + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (!gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated) + break; + } + CopyDomeTrainerName(gStringVar1, gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId); +} + +void sub_8194F58(void) +{ + s32 i, j, k; + s32 monLevel; + s32 species[3]; + s32 monTypesBits; + s32 trainerId; + s32 monTournamentId; + u8 lvlMode; + u16 *statSums; + s32 *statValues; + u8 ivs = 0; + + species[0] = 0; + species[1] = 0; + species[2] = 0; + if ((gSaveBlock2Ptr->frontier.field_D0A != -gSaveBlock2Ptr->frontier.field_D0B) && gSaveBlock2Ptr->frontier.field_CA8 != 1) + return; + + statSums = AllocZeroed(sizeof(u16) * DOME_TOURNAMENT_TRAINERS_COUNT); + statValues = AllocZeroed(sizeof(s32) * 6); + lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + gSaveBlock2Ptr->frontier.lvlMode = 0; + // This one, I'd like to call a 'C fakematching'. + { + u8 one; + gSaveBlock2Ptr->frontier.field_D0A = (one = 1); + gSaveBlock2Ptr->frontier.field_D0B = one; + } + + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + do + { + if (i < 5) + trainerId = Random() % 10; + else if (i < 15) + trainerId = Random() % 20 + 10; + else + trainerId = Random() % 10 + 30; + + for (j = 0; j < i; j++) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId == trainerId) + break; + } + } while (j != i); + + gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId = trainerId; + for (j = 0; j < 3; j++) + { + // Make sure the mon is valid. + do + { + monTournamentId = RandomizeFacilityTrainerMonId(trainerId); + for (k = 0; k < j; k++) + { + s32 checkingMonId = gSaveBlock2Ptr->frontier.domeMonId[i][k]; + if (checkingMonId == monTournamentId + || species[0] == gFacilityTrainerMons[monTournamentId].species + || species[1] == gFacilityTrainerMons[monTournamentId].species + || gFacilityTrainerMons[checkingMonId].itemTableId == gFacilityTrainerMons[monTournamentId].itemTableId) + break; + } + } while (k != j); + + gSaveBlock2Ptr->frontier.domeMonId[i][j] = monTournamentId; + species[j] = gFacilityTrainerMons[monTournamentId].species; + } + gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated = 0; + gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt = 0; + gSaveBlock2Ptr->frontier.domeTrainers[i].unk3 = 0; + } + + monLevel = 50; + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + monTypesBits = 0; + statSums[i] = 0; + ivs = GetDomeTrainerMonIvs(gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId); + for (j = 0; j < 3; j++) + { + CalcDomeMonStats(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species, + monLevel, ivs, + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].evSpread, + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].nature, + statValues); + + statSums[i] += statValues[STAT_ATK]; + statSums[i] += statValues[STAT_DEF]; + statSums[i] += statValues[STAT_SPATK]; + statSums[i] += statValues[STAT_SPDEF]; + statSums[i] += statValues[STAT_SPEED]; + statSums[i] += statValues[STAT_HP]; + monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species].type1]; + monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species].type2]; + } + + // Because GF hates temporary vars, trainerId acts like monTypesCount here. + for (trainerId = 0, j = 0; j < 32; j++) + { + if (monTypesBits & 1) + trainerId++; + monTypesBits >>= 1; + } + statSums[i] += (trainerId * monLevel) / 20; + } + + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT - 1; i++) + { + for (j = i + 1; j < DOME_TOURNAMENT_TRAINERS_COUNT; j++) + { + if (statSums[i] < statSums[j]) + { + SwapDomeTrainers(i, j, statSums); + } + else if (statSums[i] == statSums[j]) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId > gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId) + SwapDomeTrainers(i, j, statSums); + } + } + } + + Free(statSums); + Free(statValues); + + for (i = 0; i < 4; i++) + DecideRoundWinners(i); + + gSaveBlock2Ptr->frontier.lvlMode = lvlMode; +} + +static s32 TrainerIdToTournamentId(u16 trainerId) +{ + s32 i; + + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == trainerId) + break; + } + + return i; +} + +// The same as the above one, but has global scope. +s32 TrainerIdToDomeTournamentId(u16 trainerId) +{ + s32 i; + + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == trainerId) + break; + } + + return i; +} + +static u8 sub_81953E8(u8 tournamentId, u8 arg1) +{ + u8 arr[2]; + sub_8192F08(gUnknown_0860D1A0[gUnknown_0860D1C0[tournamentId] / 2][arg1] - 16, arr); + if (tournamentId == arr[0]) + return arr[1]; + else + return arr[0]; +} + +static void DecideRoundWinners(u8 roundId) +{ + s32 i; + s32 moveSlot, monId1, monId2; + s32 tournamentId1, tournamentId2; + s32 species; + s32 points1 = 0, points2 = 0; + + for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) + { + if (gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated || gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == TRAINER_PLAYER) + continue; + + tournamentId1 = i; + tournamentId2 = TournamentIdOfOpponent(roundId, gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].trainerId); + // Frontier Brain always wins, check tournamentId1. + if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].trainerId == TRAINER_FRONTIER_BRAIN && tournamentId2 != 0xFF) + { + gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].isEliminated = 1; + gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].eliminatedAt = roundId; + gSaveBlock2Ptr->frontier.field_EC0[tournamentId2] = GetWinningMove(tournamentId1, tournamentId2, roundId); + } + // Frontier Brain always wins, check tournamentId2. + else if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].trainerId == TRAINER_FRONTIER_BRAIN && tournamentId1 != 0xFF) + { + gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].isEliminated = 1; + gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].eliminatedAt = roundId; + gSaveBlock2Ptr->frontier.field_EC0[tournamentId1] = GetWinningMove(tournamentId2, tournamentId1, roundId); + } + // Decide which one of two trainers wins! + else if (tournamentId2 != 0xFF) + { + // BUG: points1 and points2 are not cleared at the beginning of the loop resulting in not fair results. + + // Calculate points for both trainers. + for (monId1 = 0; monId1 < 3; monId1++) + { + for (moveSlot = 0; moveSlot < 4; moveSlot++) + { + for (monId2 = 0; monId2 < 3; monId2++) + { + points1 += sub_818FFC0(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId1][monId1]].moves[moveSlot], + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId2][monId2]].species, 2); + } + } + species = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId1][monId1]].species; + points1 += ( gBaseStats[species].baseHP + + gBaseStats[species].baseAttack + + gBaseStats[species].baseDefense + + gBaseStats[species].baseSpeed + + gBaseStats[species].baseSpAttack + + gBaseStats[species].baseSpDefense) / 10; + } + // Random part of the formula. + points1 += (Random() & 0x1F); + // Favor trainers with higher id; + points1 += tournamentId1; + + for (monId1 = 0; monId1 < 3; monId1++) + { + for (moveSlot = 0; moveSlot < 4; moveSlot++) + { + for (monId2 = 0; monId2 < 3; monId2++) + { + points2 += sub_818FFC0(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId2][monId1]].moves[moveSlot], + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId1][monId2]].species, 2); + } + } + species = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId2][monId1]].species; + points2 += ( gBaseStats[species].baseHP + + gBaseStats[species].baseAttack + + gBaseStats[species].baseDefense + + gBaseStats[species].baseSpeed + + gBaseStats[species].baseSpAttack + + gBaseStats[species].baseSpDefense) / 10; + } + // Random part of the formula. + points2 += (Random() & 0x1F); + // Favor trainers with higher id; + points2 += tournamentId2; + + if (points1 > points2) + { + gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].isEliminated = 1; + gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].eliminatedAt = roundId; + gSaveBlock2Ptr->frontier.field_EC0[tournamentId2] = GetWinningMove(tournamentId1, tournamentId2, roundId); + } + else if (points1 < points2) + { + gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].isEliminated = 1; + gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].eliminatedAt = roundId; + gSaveBlock2Ptr->frontier.field_EC0[tournamentId1] = GetWinningMove(tournamentId2, tournamentId1, roundId); + } + // Points are the same, so we favor the one with the higher id. + else if (tournamentId1 > tournamentId2) + { + gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].isEliminated = 1; + gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].eliminatedAt = roundId; + gSaveBlock2Ptr->frontier.field_EC0[tournamentId2] = GetWinningMove(tournamentId1, tournamentId2, roundId); + } + else + { + gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].isEliminated = 1; + gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].eliminatedAt = roundId; + gSaveBlock2Ptr->frontier.field_EC0[tournamentId1] = GetWinningMove(tournamentId2, tournamentId1, roundId); + } + } + } +} + +static void CopyDomeTrainerName(u8 *dst, u16 trainerId) +{ + s32 i = 0; + GetFrontierEnemyMonLevel(); // Unused return value. + + if (trainerId == TRAINER_FRONTIER_BRAIN) + { + CopyDomeBrainTrainerName(dst); + } + else + { + if (trainerId == TRAINER_PLAYER) + { + for (i = 0; i < OT_NAME_LENGTH; i++) + dst[i] = gSaveBlock2Ptr->playerName[i]; + } + else if (trainerId < 300) + { + for (i = 0; i < 7; i++) + dst[i] = gFacilityTrainers[trainerId].trainerName[i]; + } + dst[i] = EOS; + } +} + +static u8 GetDomeBrainTrainerPicId(void) +{ + return gTrainers[TRAINER_TUCKER].trainerPic; +} + +static u8 GetDomeBrainTrainerClass(void) +{ + return gTrainers[TRAINER_TUCKER].trainerClass; +} + +static void CopyDomeBrainTrainerName(u8 *dst) +{ + s32 i; + + for (i = 0; i < 7; i++) + dst[i] = gTrainers[TRAINER_TUCKER].trainerName[i]; + dst[i] = EOS; +} diff --git a/src/battle_frontier_1.c b/src/battle_frontier_1.c deleted file mode 100644 index 1ac84962f..000000000 --- a/src/battle_frontier_1.c +++ /dev/null @@ -1,4623 +0,0 @@ -#include "global.h" -#include "battle.h" -#include "battle_setup.h" -#include "battle_frontier_1.h" -#include "battle_tower.h" -#include "battle_message.h" -#include "event_data.h" -#include "overworld.h" -#include "util.h" -#include "malloc.h" -#include "string_util.h" -#include "random.h" -#include "task.h" -#include "main.h" -#include "gpu_regs.h" -#include "text.h" -#include "bg.h" -#include "window.h" -#include "palette.h" -#include "decompress.h" -#include "menu.h" -#include "sound.h" -#include "pokemon_icon.h" -#include "data2.h" -#include "international_string_util.h" -#include "trainer_pokemon_sprites.h" -#include "scanline_effect.h" -#include "constants/species.h" -#include "constants/moves.h" -#include "constants/trainers.h" -#include "constants/abilities.h" -#include "constants/songs.h" - -#define DOME_ROUND1 0 -#define DOME_ROUND2 1 -#define DOME_QUARTERFINAL 1 // Different name for the same round. -#define DOME_SEMIFINAL 2 -#define DOME_FINAL 3 -#define DOME_ROUNDS_COUNT 4 - -struct FacilityMon -{ - u16 species; - u16 moves[4]; - u8 itemTableId; - u8 evSpread; - u8 nature; -}; - -struct Unknown_0203CD78_Struct -{ - u8 arr[16]; - u8 unk_10; - u8 unk_11[3]; -}; - -extern void sub_81B8558(void); -extern u32 sub_81A39C4(void); -extern u16 sub_8162548(u8, u8); -extern u16 RandomizeFacilityTrainerMonId(u16); -extern u8 GetFrontierEnemyMonLevel(void); -extern void CopyDomeTrainerName(u8 *dst, u16 trainerId); -extern u16 sub_81A5060(u8 monId, u8 moveSlotId); -extern u8 sub_81A50F0(u8, u8); -extern u8 sub_81A50B0(u8); -extern void sub_8162614(u16, u8); -extern void sub_81A4C30(void); -extern bool8 sub_81A3610(void); -extern u16 sub_81A4FF0(u8); -extern u8 GetFrontierTrainerFrontSpriteId(u16); -extern u8 GetFrontierOpponentClass(u16); -extern void sub_80F94E8(void); - -extern u8 gUnknown_0203CEF8[]; -extern u32 gUnknown_0203CD70; -extern u32 gUnknown_0203CD74; -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG0_Y; -extern u16 gBattle_BG1_X; -extern u16 gBattle_BG1_Y; -extern u16 gBattle_BG2_X; -extern u16 gBattle_BG2_Y; -extern u16 gBattle_BG3_X; -extern u16 gBattle_BG3_Y; -extern const struct FacilityMon *gFacilityTrainerMons; -extern struct Unknown_0203CD78_Struct *gUnknown_0203CD78; -extern u8 *gUnknown_0203CD7C; - -extern void (* const gUnknown_0860D090[])(void); -extern const u32 gUnknown_0860D0EC[][2]; -extern const u32 gUnknown_0860D0FC[][2]; -extern const u16 gBattleFrontierHeldItems[]; -extern const u8 gUnknown_0860D10C[][4]; -extern const u8 gUnknown_0860D14C[]; -extern const struct BgTemplate gUnknown_0860CE84[4]; -extern const struct WindowTemplate gUnknown_0860CEB4[]; -extern const struct CompressedSpriteSheet gUnknown_0860CF50[]; -extern const struct SpriteTemplate gUnknown_0860D068; -extern const struct SpriteTemplate gUnknown_0860D050; -extern const u8 gUnknown_0860D080[]; -extern const u8 gUnknown_0860D15C[]; -extern const u8 gUnknown_0860D1A0[][4]; -extern const u8 gUnknown_0860D19C[]; -extern const u8 gUnknown_0860D349[]; -extern const u8 gUnknown_0860D1C0[]; -extern const u8 gUnknown_0860D343[]; -extern const u8 gUnknown_0860D340[]; -extern const u8 gUnknown_0860D346[]; -extern const u8 gUnknown_0860C988[31][16]; -extern const u8 gUnknown_0860D3F1[][2]; -extern const u8 gUnknown_0860D3C4[][3]; -extern const u8 gUnknown_0860D3B4[]; -extern const u8 gUnknown_0860D3A8[]; -extern const u8 gUnknown_0860D3AB[]; -extern const u8 gUnknown_0860D3AE[]; -extern const u8 gUnknown_0860D3B1[]; -extern const u8 gUnknown_0860D080[]; -extern const u8 gUnknown_08D83900[]; -extern const u8 gUnknown_0860CBF1[][5][4]; -extern const u8 *const gBattleDomePotentialPointers[]; -extern const u8 *const gBattleDomeOpponentStylePointers[]; -extern const u8 *const gBattleDomeOpponentStatsPointers[]; -extern const u8 *const gBattleDomeWinStringsPointers[]; -extern const u8 *const gBattleDomeMatchNumberPointers[]; -extern const struct FacilityMon gBattleFrontierMons[]; -extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; - -// gfx -extern const u8 gUnknown_08D83D50[]; -extern const u8 gUnknown_08D84970[]; -extern const u8 gUnknown_08D84F00[]; -extern const u8 gUnknown_08D85444[]; -extern const u8 gUnknown_08D85358[]; -extern const u8 gUnknown_08D85600[]; -extern const u8 gUnknown_08D854C8[]; -extern const u8 gUnknown_08D82F10[]; -extern const u8 gUnknown_08D834FC[]; -extern const u8 gUnknown_08D83B2C[]; -extern const u8 gUnknown_08D83C3C[]; - -// text -extern const u8 gTrainerClassNames[][0xD]; - -// This file's functions. -u8 GetDomeTrainerMonIvs(u16 trainerId); -void SwapDomeTrainers(s32 id1, s32 id2, u16 *statsArray); -void CalcDomeMonStats(u16 species, s32 level, s32 ivs, u8 evBits, u8 nature, s32 *stats); -void CreateDomeTrainerMons(u16 tournamentTrainerId); -static s32 TrainerIdToTournamentId(u16 trainerId); -s32 GetTrainerMonCountInBits(u16 tournamentTrainerId); -s32 sub_818FCBC(u16 tournamentTrainerId, bool8 arg1); -s32 sub_818FDB8(u16 tournamentTrainerId, bool8 arg1); -s32 sub_818FFC0(s32 move, s32 species, s32 arg2); -s32 sub_818FEB4(s32 *arr, bool8 arg1); -u16 TrainerIdOfPlayerOpponent(void); -void sub_8190400(u8 taskId); -void sub_8190CD4(u8 taskId); -void sub_8194220(u8 taskId); -void sub_8194950(u8 taskId); -static void CB2_BattleDome(void); -static void VblankCb0_BattleDome(void); -static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo); -static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId); -u8 sub_819221C(u8 taskId); -s32 sub_8192F08(u8, u8*); -u8 GetDomeBrainTrainerPicId(void); -u8 GetDomeBrainTrainerClass(void); -void CopyDomeBrainTrainerName(u8 *dst); -void CopyDomeTrainerName(u8 *dst, u16 trainerId); -void sub_8194D48(void); -void sub_8194BEC(void); -static void VblankCb1_BattleDome(void); -u8 sub_8193BDC(u8 taskId); -void DecideRoundWinners(u8 roundId); -u8 sub_81953E8(u8 tournamentId, u8); -void sub_81948EC(u8, u8); - -// const rom data -ALIGNED(4) -static const u8 sMovePoints[MOVES_COUNT][DOME_TOURNAMENT_TRAINERS_COUNT] = -{ - [MOVE_NONE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_POUND] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_KARATE_CHOP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_DOUBLE_SLAP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_COMET_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_MEGA_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_PAY_DAY] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_FIRE_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_ICE_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_THUNDER_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_SCRATCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_VICE_GRIP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_GUILLOTINE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0}, - [MOVE_RAZOR_WIND] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_SWORDS_DANCE] = {1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0}, - [MOVE_CUT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_GUST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_WING_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_WHIRLWIND] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_FLY] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_BIND] = {0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1}, - [MOVE_SLAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_VINE_WHIP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_STOMP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_DOUBLE_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_MEGA_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0}, - [MOVE_JUMP_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_ROLLING_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, - [MOVE_SAND_ATTACK] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_HEADBUTT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_HORN_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_FURY_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_HORN_DRILL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0}, - [MOVE_TACKLE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_BODY_SLAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_WRAP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, - [MOVE_TAKE_DOWN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_THRASH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_DOUBLE_EDGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_TAIL_WHIP] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_POISON_STING] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_TWINEEDLE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_PIN_MISSILE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_LEER] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_BITE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_GROWL] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_ROAR] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_SING] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_SUPERSONIC] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_SONIC_BOOM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_DISABLE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_ACID] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_EMBER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_FLAMETHROWER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1}, - [MOVE_MIST] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_WATER_GUN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_HYDRO_PUMP] = {1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0}, - [MOVE_SURF] = {1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0}, - [MOVE_ICE_BEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1}, - [MOVE_BLIZZARD] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 1}, - [MOVE_PSYBEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_BUBBLE_BEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_AURORA_BEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_HYPER_BEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 1, 1, 0}, - [MOVE_PECK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_DRILL_PECK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_SUBMISSION] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_LOW_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_COUNTER] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0}, - [MOVE_SEISMIC_TOSS] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_STRENGTH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_ABSORB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_MEGA_DRAIN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_LEECH_SEED] = {1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_GROWTH] = {0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_RAZOR_LEAF] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_SOLAR_BEAM] = {1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0}, - [MOVE_POISON_POWDER] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_STUN_SPORE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_SLEEP_POWDER] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_PETAL_DANCE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_STRING_SHOT] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_DRAGON_RAGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_FIRE_SPIN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, - [MOVE_THUNDER_SHOCK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_THUNDERBOLT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1}, - [MOVE_THUNDER_WAVE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_THUNDER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1}, - [MOVE_ROCK_THROW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_EARTHQUAKE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0}, - [MOVE_FISSURE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0}, - [MOVE_DIG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_TOXIC] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1}, - [MOVE_CONFUSION] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_PSYCHIC] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1}, - [MOVE_HYPNOSIS] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_MEDITATE] = {1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_AGILITY] = {0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_QUICK_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_RAGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_TELEPORT] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_NIGHT_SHADE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_MIMIC] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_SCREECH] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_DOUBLE_TEAM] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_RECOVER] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_HARDEN] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_MINIMIZE] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_SMOKESCREEN] = {0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_CONFUSE_RAY] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_WITHDRAW] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_DEFENSE_CURL] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_BARRIER] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_LIGHT_SCREEN] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_HAZE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_REFLECT] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_FOCUS_ENERGY] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_BIDE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_METRONOME] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0}, - [MOVE_MIRROR_MOVE] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0}, - [MOVE_SELF_DESTRUCT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0}, - [MOVE_EGG_BOMB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0}, - [MOVE_LICK] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_SMOG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, - [MOVE_SLUDGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_BONE_CLUB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, - [MOVE_FIRE_BLAST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1}, - [MOVE_WATERFALL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_CLAMP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, - [MOVE_SWIFT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_SKULL_BASH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0}, - [MOVE_SPIKE_CANNON] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_CONSTRICT] = {0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_AMNESIA] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_KINESIS] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_SOFT_BOILED] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_HI_JUMP_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_GLARE] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_DREAM_EATER] = {1, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0}, - [MOVE_POISON_GAS] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_BARRAGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_LEECH_LIFE] = {0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_LOVELY_KISS] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_SKY_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1}, - [MOVE_TRANSFORM] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_BUBBLE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_DIZZY_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_SPORE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_FLASH] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_PSYWAVE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_SPLASH] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_ACID_ARMOR] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_CRABHAMMER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, - [MOVE_EXPLOSION] = {0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 0}, - [MOVE_FURY_SWIPES] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_BONEMERANG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_REST] = {1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_ROCK_SLIDE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, - [MOVE_HYPER_FANG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, - [MOVE_SHARPEN] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_CONVERSION] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_TRI_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_SUPER_FANG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_SLASH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_SUBSTITUTE] = {0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_STRUGGLE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0}, - [MOVE_SKETCH] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0}, - [MOVE_TRIPLE_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_THIEF] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_SPIDER_WEB] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_MIND_READER] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0}, - [MOVE_NIGHTMARE] = {1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_FLAME_WHEEL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_SNORE] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_CURSE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_FLAIL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_CONVERSION_2] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_AEROBLAST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0}, - [MOVE_COTTON_SPORE] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_REVERSAL] = {1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_SPITE] = {0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_POWDER_SNOW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_PROTECT] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0}, - [MOVE_MACH_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_SCARY_FACE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_FAINT_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_SWEET_KISS] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_BELLY_DRUM] = {1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_SLUDGE_BOMB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1}, - [MOVE_MUD_SLAP] = {0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_OCTAZOOKA] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, - [MOVE_SPIKES] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_ZAP_CANNON] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 1, 1, 1}, - [MOVE_FORESIGHT] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_DESTINY_BOND] = {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, - [MOVE_PERISH_SONG] = {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, - [MOVE_ICY_WIND] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, - [MOVE_DETECT] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0}, - [MOVE_BONE_RUSH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_LOCK_ON] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0}, - [MOVE_OUTRAGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1}, - [MOVE_SANDSTORM] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_GIGA_DRAIN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0}, - [MOVE_ENDURE] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_CHARM] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_ROLLOUT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_FALSE_SWIPE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_SWAGGER] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1}, - [MOVE_MILK_DRINK] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_SPARK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_FURY_CUTTER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_STEEL_WING] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, - [MOVE_MEAN_LOOK] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0}, - [MOVE_ATTRACT] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_SLEEP_TALK] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0}, - [MOVE_HEAL_BELL] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, - [MOVE_RETURN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_PRESENT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0}, - [MOVE_FRUSTRATION] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_SAFEGUARD] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_PAIN_SPLIT] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_SACRED_FIRE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1}, - [MOVE_MAGNITUDE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_DYNAMIC_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1}, - [MOVE_MEGAHORN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, - [MOVE_DRAGON_BREATH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_BATON_PASS] = {1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_ENCORE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0}, - [MOVE_PURSUIT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_RAPID_SPIN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_SWEET_SCENT] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_IRON_TAIL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1}, - [MOVE_METAL_CLAW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, - [MOVE_VITAL_THROW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_MORNING_SUN] = {1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, - [MOVE_SYNTHESIS] = {1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, - [MOVE_MOONLIGHT] = {1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, - [MOVE_HIDDEN_POWER] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_CROSS_CHOP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0}, - [MOVE_TWISTER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_RAIN_DANCE] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, - [MOVE_SUNNY_DAY] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, - [MOVE_CRUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_MIRROR_COAT] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_PSYCH_UP] = {0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_EXTREME_SPEED] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0}, - [MOVE_ANCIENT_POWER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1}, - [MOVE_SHADOW_BALL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_FUTURE_SIGHT] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_ROCK_SMASH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_WHIRLPOOL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, - [MOVE_BEAT_UP] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_FAKE_OUT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_UPROAR] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_STOCKPILE] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_SPIT_UP] = {1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0}, - [MOVE_SWALLOW] = {1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_HEAT_WAVE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1}, - [MOVE_HAIL] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_TORMENT] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_FLATTER] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_WILL_O_WISP] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_MEMENTO] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_FACADE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_FOCUS_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0}, - [MOVE_SMELLING_SALT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_FOLLOW_ME] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_NATURE_POWER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_CHARGE] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_TAUNT] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_HELPING_HAND] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_TRICK] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_ROLE_PLAY] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_WISH] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_ASSIST] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0}, - [MOVE_INGRAIN] = {1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_SUPERPOWER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 1, 0}, - [MOVE_MAGIC_COAT] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0}, - [MOVE_RECYCLE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_REVENGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 0}, - [MOVE_BRICK_BREAK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_YAWN] = {1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_KNOCK_OFF] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_ENDEAVOR] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0}, - [MOVE_ERUPTION] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0}, - [MOVE_SKILL_SWAP] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_IMPRISON] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0}, - [MOVE_REFRESH] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_GRUDGE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0}, - [MOVE_SNATCH] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0}, - [MOVE_SECRET_POWER] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_DIVE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_ARM_THRUST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_CAMOUFLAGE] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_TAIL_GLOW] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_LUSTER_PURGE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1}, - [MOVE_MIST_BALL] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1}, - [MOVE_FEATHER_DANCE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_TEETER_DANCE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_BLAZE_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, - [MOVE_MUD_SPORT] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_ICE_BALL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_NEEDLE_ARM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_SLACK_OFF] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_HYPER_VOICE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0}, - [MOVE_POISON_FANG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_CRUSH_CLAW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, - [MOVE_BLAST_BURN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0}, - [MOVE_HYDRO_CANNON] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0}, - [MOVE_METEOR_MASH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1}, - [MOVE_ASTONISH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_WEATHER_BALL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_AROMATHERAPY] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}, - [MOVE_FAKE_TEARS] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_AIR_CUTTER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_OVERHEAT] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1}, - [MOVE_ODOR_SLEUTH] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_ROCK_TOMB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, - [MOVE_SILVER_WIND] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1}, - [MOVE_METAL_SOUND] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_GRASS_WHISTLE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_TICKLE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_COSMIC_POWER] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_WATER_SPOUT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0}, - [MOVE_SIGNAL_BEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_SHADOW_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_EXTRASENSORY] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_SKY_UPPERCUT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_SAND_TOMB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, - [MOVE_SHEER_COLD] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0}, - [MOVE_MUDDY_WATER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1}, - [MOVE_BULLET_SEED] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_AERIAL_ACE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_ICICLE_SPEAR] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_IRON_DEFENSE] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_BLOCK] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0}, - [MOVE_HOWL] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_DRAGON_CLAW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_FRENZY_PLANT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0}, - [MOVE_BULK_UP] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_BOUNCE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1}, - [MOVE_MUD_SHOT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, - [MOVE_POISON_TAIL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_COVET] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_VOLT_TACKLE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 0, 0}, - [MOVE_MAGICAL_LEAF] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_WATER_SPORT] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_CALM_MIND] = {1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_LEAF_BLADE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0}, - [MOVE_DRAGON_DANCE] = {1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_ROCK_BLAST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_SHOCK_WAVE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}, - [MOVE_WATER_PULSE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1}, - [MOVE_DOOM_DESIRE] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0}, - [MOVE_PSYCHO_BOOST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1}, -}; - -// code -void sub_818E9AC(void) -{ - gUnknown_0860D090[gSpecialVar_0x8004](); -} - -void sub_818E9CC(void) -{ - u32 lvlMode = gSaveBlock2Ptr->frontier.chosenLvl; - u32 battleMode = VarGet(VAR_0x40CE); - - gSaveBlock2Ptr->frontier.field_CA8 = 0; - gSaveBlock2Ptr->frontier.field_CB2 = 0; - gSaveBlock2Ptr->frontier.field_CA9_a = 0; - gSaveBlock2Ptr->frontier.field_CA9_b = 0; - if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860D0EC[battleMode][lvlMode])) - gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode] = 0; - - saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); - gTrainerBattleOpponent_A = 0; -} - -void sub_818EA84(void) -{ - u32 lvlMode = gSaveBlock2Ptr->frontier.chosenLvl; - u32 battleMode = VarGet(VAR_0x40CE); - - switch (gSpecialVar_0x8005) - { - case 0: - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode]; - break; - case 1: - gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860D0EC[battleMode][lvlMode]) != 0); - break; - case 2: - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_0; - break; - case 3: - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_1; - break; - case 4: - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_2; - break; - case 5: - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_3; - break; - case 6: - if (VarGet(VAR_0x40CE) == 1) - { - if (lvlMode) - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_5; - else - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_4; - } - else - { - if (lvlMode) - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_1; - else - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_0; - } - break; - case 7: - if (VarGet(VAR_0x40CE) == 1) - { - if (lvlMode) - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_7; - else - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_6; - } - else - { - if (lvlMode) - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_3; - else - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_2; - } - break; - case 8: - sub_81B8558(); - gUnknown_0203CEF8[0] = gSaveBlock2Ptr->frontier.field_CB0; - gUnknown_0203CEF8[1] = gSaveBlock2Ptr->frontier.field_CB0 >> 8; - break; - case 9: - gSpecialVar_Result = (gSaveBlock2Ptr->frontier.field_D0A * 2) - 3 + gSaveBlock2Ptr->frontier.field_D0B; - break; - } -} - -void sub_818ED28(void) -{ - u32 lvlMode = gSaveBlock2Ptr->frontier.chosenLvl; - u32 battleMode = VarGet(VAR_0x40CE); - - switch (gSpecialVar_0x8005) - { - case 0: - gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode] = gSpecialVar_0x8006; - break; - case 1: - if (gSpecialVar_0x8006) - gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_0860D0EC[battleMode][lvlMode]; - else - gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_0860D0FC[battleMode][lvlMode]; - break; - case 2: - gSaveBlock2Ptr->frontier.field_D08_0 = gSpecialVar_0x8006; - break; - case 3: - gSaveBlock2Ptr->frontier.field_D08_1 = gSpecialVar_0x8006; - break; - case 4: - gSaveBlock2Ptr->frontier.field_D08_2 = gSpecialVar_0x8006; - break; - case 5: - gSaveBlock2Ptr->frontier.field_D08_3 = gSpecialVar_0x8006; - break; - case 6: - if (VarGet(VAR_0x40CE) == 1) - { - if (lvlMode) - gSaveBlock2Ptr->frontier.field_D08_5 = gSpecialVar_0x8006; - else - gSaveBlock2Ptr->frontier.field_D08_4 = gSpecialVar_0x8006; - } - else - { - if (lvlMode) - gSaveBlock2Ptr->frontier.field_D08_1 = gSpecialVar_0x8006; - else - gSaveBlock2Ptr->frontier.field_D08_0 = gSpecialVar_0x8006; - } - break; - case 7: - if (VarGet(VAR_0x40CE) == 1) - { - if (lvlMode) - gSaveBlock2Ptr->frontier.field_D08_7 = gSpecialVar_0x8006; - else - gSaveBlock2Ptr->frontier.field_D08_6 = gSpecialVar_0x8006; - } - else - { - if (lvlMode) - gSaveBlock2Ptr->frontier.field_D08_3 = gSpecialVar_0x8006; - else - gSaveBlock2Ptr->frontier.field_D08_2 = gSpecialVar_0x8006; - } - break; - case 8: - gSaveBlock2Ptr->frontier.field_CB0 = T1_READ_16(gUnknown_0203CEF8); - break; - } -} - -void InitDomeTrainers(void) -{ - s32 i, j, k; - s32 monLevel; - s32 species[3]; - s32 monTypesBits, monTypesCount; - s32 trainerId; - s32 monTournamentId; - u16 *statSums; - s32 *statValues; - u8 ivs = 0; - - species[0] = 0; - species[1] = 0; - species[2] = 0; - statSums = AllocZeroed(sizeof(u16) * DOME_TOURNAMENT_TRAINERS_COUNT); - statValues = AllocZeroed(sizeof(s32) * 6); - - gSaveBlock2Ptr->frontier.field_D0A = gSaveBlock2Ptr->frontier.chosenLvl + 1; - gSaveBlock2Ptr->frontier.field_D0B = VarGet(VAR_0x40CE) + 1; - gSaveBlock2Ptr->frontier.domeTrainers[0].trainerId = TRAINER_PLAYER; - gSaveBlock2Ptr->frontier.domeTrainers[0].isEliminated = 0; - gSaveBlock2Ptr->frontier.domeTrainers[0].eliminatedAt = 0; - gSaveBlock2Ptr->frontier.domeTrainers[0].unk3 = 0; - - for (i = 0; i < 3; i++) - { - gSaveBlock2Ptr->frontier.domeMonId[0][i] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_SPECIES, NULL); - for (j = 0; j < 4; j++) - gSaveBlock2Ptr->frontier.field_EFC[i].moves[j] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_MOVE1 + j, NULL); - for (j = 0; j < 6; j++) - gSaveBlock2Ptr->frontier.field_EFC[i].evs[j] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_HP_EV + j, NULL); - - gSaveBlock2Ptr->frontier.field_EFC[i].nature = GetNature(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1]); - } - - for (i = 1; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) - { - if (i > 5) - { - do - { - trainerId = sub_8162548(sub_81A39C4(), 0); - for (j = 1; j < i; j++) - { - if (gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId == trainerId) - break; - } - } while (j != i); - gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId = trainerId; - } - else - { - do - { - trainerId = sub_8162548(sub_81A39C4() + 1, 0); - for (j = 1; j < i; j++) - { - if (gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId == trainerId) - break; - } - } while (j != i); - gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId = trainerId; - } - - for (j = 0; j < 3; j++) - { - // Make sure the mon is valid. - do - { - monTournamentId = RandomizeFacilityTrainerMonId(trainerId); - for (k = 0; k < j; k++) - { - s32 checkingMonId = gSaveBlock2Ptr->frontier.domeMonId[i][k]; - if (checkingMonId == monTournamentId - || species[0] == gFacilityTrainerMons[monTournamentId].species - || species[1] == gFacilityTrainerMons[monTournamentId].species - || gFacilityTrainerMons[checkingMonId].itemTableId == gFacilityTrainerMons[monTournamentId].itemTableId) - break; - } - } while (k != j); - - gSaveBlock2Ptr->frontier.domeMonId[i][j] = monTournamentId; - species[j] = gFacilityTrainerMons[monTournamentId].species; - } - - gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated = 0; - gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt = 0; - gSaveBlock2Ptr->frontier.domeTrainers[i].unk3 = 0; - } - - monTypesBits = 0; - statSums[0] = 0; - for (i = 0; i < 3; i++) - { - trainerId = gSaveBlock2Ptr->frontier.field_CAA[i] - 1; // Great variable choice, gamefreak. - statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_ATK, NULL); - statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_DEF, NULL); - statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_SPATK, NULL); - statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_SPDEF, NULL); - statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_SPEED, NULL); - statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_MAX_HP, NULL); - monTypesBits |= gBitTable[gBaseStats[GetMonData(&gPlayerParty[trainerId], MON_DATA_SPECIES, NULL)].type1]; - monTypesBits |= gBitTable[gBaseStats[GetMonData(&gPlayerParty[trainerId], MON_DATA_SPECIES, NULL)].type2]; - } - - for (monTypesCount = 0, j = 0; j < 32; j++) - { - if (monTypesBits & 1) - monTypesCount++; - monTypesBits >>= 1; - } - - monLevel = GetFrontierEnemyMonLevel(); - statSums[0] += (monTypesCount * monLevel) / 20; - - for (i = 1; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) - { - monTypesBits = 0; - statSums[i] = 0; - ivs = GetDomeTrainerMonIvs(gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId); - for (j = 0; j < 3; j++) - { - CalcDomeMonStats(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species, - monLevel, ivs, - gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].evSpread, - gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].nature, - statValues); - - statSums[i] += statValues[STAT_ATK]; - statSums[i] += statValues[STAT_DEF]; - statSums[i] += statValues[STAT_SPATK]; - statSums[i] += statValues[STAT_SPDEF]; - statSums[i] += statValues[STAT_SPEED]; - statSums[i] += statValues[STAT_HP]; - monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species].type1]; - monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species].type2]; - } - - for (monTypesCount = 0, j = 0; j < 32; j++) - { - if (monTypesBits & 1) - monTypesCount++; - monTypesBits >>= 1; - } - statSums[i] += (monTypesCount * monLevel) / 20; - } - - for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT - 1; i++) - { - for (j = i + 1; j < DOME_TOURNAMENT_TRAINERS_COUNT; j++) - { - if (statSums[i] < statSums[j]) - { - SwapDomeTrainers(i, j, statSums); - } - else - { - if (statSums[i] == statSums[j]) - { - if (gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId == TRAINER_PLAYER) - SwapDomeTrainers(i, j, statSums); - else if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId > gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId) - SwapDomeTrainers(i, j, statSums); - } - } - } - } - - if (sub_81A3610()) - { - for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) - { - if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == TRAINER_PLAYER) - break; - } - - if (gUnknown_0860D3F1[i][0] != 0) - { - j = 0; - gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId = TRAINER_FRONTIER_BRAIN; - } - else - { - j = 1; - gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId = TRAINER_FRONTIER_BRAIN; - } - - for (i = 0; i < 3; i++) - gSaveBlock2Ptr->frontier.domeMonId[j][i] = sub_81A4FF0(i); - } - - Free(statSums); - Free(statValues); -} - -#define CALC_STAT(base, statIndex) \ -{ \ - u8 baseStat = gBaseStats[species].base; \ - stats[statIndex] = (((2 * baseStat + ivs + evs[statIndex] / 4) * level) / 100) + 5; \ - stats[statIndex] = (u8) ModifyStatByNature(nature, stats[statIndex], statIndex); \ -} - -void CalcDomeMonStats(u16 species, s32 level, s32 ivs, u8 evBits, u8 nature, s32 *stats) -{ - s32 i, count; - u8 bits; - u16 resultingEvs; - s32 evs[6]; - - count = 0, bits = evBits; - for (i = 0; i < 6; bits >>= 1, i++) - { - if (bits & 1) - count++; - } - - resultingEvs = 510 / count; - for (i = 0; i < 6; bits <<= 1, i++) - { - evs[i] = 0; - if (evBits & bits) - evs[i] = resultingEvs; - } - - if (species == SPECIES_SHEDINJA) - { - stats[STAT_HP] = 1; - } - else - { - s32 n = 2 * gBaseStats[species].baseHP; - stats[STAT_HP] = (((n + ivs + evs[STAT_HP] / 4) * level) / 100) + level + 10; - } - - CALC_STAT(baseAttack, STAT_ATK); - CALC_STAT(baseDefense, STAT_DEF); - CALC_STAT(baseSpeed, STAT_SPEED); - CALC_STAT(baseSpAttack, STAT_SPATK); - CALC_STAT(baseSpDefense, STAT_SPDEF); -} - -#define SWAP_16(x, y) \ -{ \ - temp = x; \ - x = y; \ - y = temp; \ -} - -void SwapDomeTrainers(s32 id1, s32 id2, u16 *statsArray) -{ - s32 i; - u16 temp; - - SWAP_16(statsArray[id1], statsArray[id2]); - SWAP_16(gSaveBlock2Ptr->frontier.domeTrainers[id1].trainerId, gSaveBlock2Ptr->frontier.domeTrainers[id2].trainerId); - - for (i = 0; i < 3; i++) - SWAP_16(gSaveBlock2Ptr->frontier.domeMonId[id1][i], gSaveBlock2Ptr->frontier.domeMonId[id2][i]); -} - -void sub_818F9B0(void) -{ - StringCopy(gStringVar1, gRoundsStringTable[gSaveBlock2Ptr->frontier.field_CB2]); -} - -void sub_818F9E0(void) -{ - StringCopy(gStringVar1, gRoundsStringTable[gSaveBlock2Ptr->frontier.field_CB2]); - CopyDomeTrainerName(gStringVar2, gTrainerBattleOpponent_A); -} - -void sub_818FA20(void) -{ - gUnknown_0203CD70 = 0; - gUnknown_0203CD74 = GetMonData(&gPlayerParty[0], MON_DATA_MAX_HP, NULL); - gUnknown_0203CD74 += GetMonData(&gPlayerParty[1], MON_DATA_MAX_HP, NULL); - CalculatePlayerPartyCount(); - CreateDomeTrainerMons(TrainerIdToTournamentId(gTrainerBattleOpponent_A)); -} - -void CreateDomeMon(u8 monPartyId, u16 tournamentTrainerId, u8 tournamentMonId, u32 otId) -{ - s32 i; - u8 happiness = 0xFF; - u8 fixedIv = GetDomeTrainerMonIvs(tournamentTrainerId); // BUG: Should be using trainerId instead of tournamentTrainerId. As a result, all Pokemon have ivs of 3. - u8 level = GetFrontierEnemyMonLevel(); - CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[monPartyId], - gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].species, - level, - gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].nature, - fixedIv, - gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].evSpread, otId); - - happiness = 0xFF; - for (i = 0; i < 4; i++) - { - SetMonMoveSlot(&gEnemyParty[monPartyId], - gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].moves[i], i); - if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].moves[i] == MOVE_FRUSTRATION) - happiness = 0; - } - - SetMonData(&gEnemyParty[monPartyId], MON_DATA_FRIENDSHIP, &happiness); - SetMonData(&gEnemyParty[monPartyId], MON_DATA_HELD_ITEM, - &gBattleFrontierHeldItems[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].itemTableId]); -} - -void CreateDomeTrainerMons(u16 tournamentTrainerId) -{ - u8 monsCount = 0; - u32 otId = 0; - s32 i, bits; - - ZeroEnemyPartyMons(); - bits = GetTrainerMonCountInBits(tournamentTrainerId); - otId = Random32(); - if (Random() % 10 > 5) - { - for (i = 0; i < 3; i++) - { - if (bits & 1) - { - CreateDomeMon(monsCount, tournamentTrainerId, i, otId); - monsCount++; - } - bits >>= 1; - } - } - else - { - for (i = 2; i >= 0; i--) - { - if (bits & 4) - { - CreateDomeMon(monsCount, tournamentTrainerId, i, otId); - monsCount++; - } - bits <<= 1; - } - } -} - -s32 GetTrainerMonCountInBits(u16 tournamentTrainerId) -{ - s32 bits; - if (Random() & 1) - { - bits = sub_818FCBC(tournamentTrainerId, FALSE); - if (bits == 0) - bits = sub_818FDB8(tournamentTrainerId, TRUE); - } - else - { - bits = sub_818FDB8(tournamentTrainerId, FALSE); - if (bits == 0) - bits = sub_818FCBC(tournamentTrainerId, TRUE); - } - - return bits; -} - -s32 sub_818FCBC(u16 tournamentTrainerId, bool8 arg1) -{ - s32 i, moveId, playerMonId; - s32 array[3]; - - for (i = 0; i < 3; i++) - { - array[i] = 0; - for (moveId = 0; moveId < 4; moveId++) - { - for (playerMonId = 0; playerMonId < 3; playerMonId++) - { - if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentTrainerId].trainerId == TRAINER_FRONTIER_BRAIN) - { - array[i] += sub_818FFC0(sub_81A5060(i, moveId), - GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 0); - } - else - { - array[i] += sub_818FFC0(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][i]].moves[moveId], - GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 0); - } - } - } - } - return sub_818FEB4(array, arg1); -} - -s32 sub_818FDB8(u16 tournamentTrainerId, bool8 arg1) -{ - s32 i, moveId, playerMonId; - s32 array[3]; - - for (i = 0; i < 3; i++) - { - array[i] = 0; - for (moveId = 0; moveId < 4; moveId++) - { - for (playerMonId = 0; playerMonId < 3; playerMonId++) - { - if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentTrainerId].trainerId == TRAINER_FRONTIER_BRAIN) - { - array[i] += sub_818FFC0(sub_81A5060(i, moveId), - GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 1); - } - else - { - array[i] += sub_818FFC0(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][i]].moves[moveId], - GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 1); - } - } - } - } - return sub_818FEB4(array, arg1); -} - -s32 sub_818FEB4(s32 *arr, bool8 arg1) -{ - s32 i, j; - s32 bits = 0; - s32 array[3]; - - for (i = 0; i < 3; i++) - array[i] = i; - - if (arr[0] == arr[1] && arr[0] == arr[2]) - { - if (arg1) - { - i = 0; - while (i != 2) - { - u32 rand = Random() & 3; - if (rand != 3 && !(bits & gBitTable[rand])) - { - bits |= gBitTable[rand]; - i++; - } - } - } - } - else - { - for (i = 0; i < 2; i++) - { - for (j = i + 1; j < 3; j++) - { - s32 temp; - - if (arr[i] < arr[j]) - { - temp = arr[i]; - arr[i] = arr[j]; - arr[j] = temp; - - temp = array[i]; - array[i] = array[j]; - array[j] = temp; - } - - if (arr[i] == arr[j] && (Random() & 1)) - { - temp = arr[i]; - arr[i] = arr[j]; - arr[j] = temp; - - temp = array[i]; - array[i] = array[j]; - array[j] = temp; - } - } - } - - for (i = 0; i < 2; i++) - { - bits |= gBitTable[array[i]]; - } - } - - return bits; -} - -// Functionally equivalent, while loop is impossible to match. -#ifdef NONMATCHING -s32 sub_818FFC0(s32 move, s32 species, s32 arg2) -{ - s32 type1, type2, ability, moveType; - s32 i = 0; - s32 typePower = 20; - - if (move == MOVE_NONE || move == 0xFFFF || gBattleMoves[move].power == 0) - return 0; - - type1 = gBaseStats[species].type1; - type2 = gBaseStats[species].type2; - ability = gBaseStats[species].ability1; - moveType = gBattleMoves[move].type; - - if (ability == ABILITY_LEVITATE && moveType == TYPE_GROUND) - { - if (arg2 == 1) - typePower = 8; - } - else - { - while (gTypeEffectiveness[i + 0] != TYPE_ENDTABLE) - { - if (gTypeEffectiveness[i + 0] == TYPE_FORESIGHT) - { - i += 3; - } - else - { - u8 val = gTypeEffectiveness[i + 0]; - if (val == moveType) - { - // BUG: * 2 is not necessary and makes the condition always false if the ability is wonder guard. - if (gTypeEffectiveness[i + 1] == type1 && (ability != ABILITY_WONDER_GUARD || gTypeEffectiveness[i + 2] == TYPE_MUL_SUPER_EFFECTIVE * 2)) - typePower = (gTypeEffectiveness[i + 2] * typePower) / 10; - if (gTypeEffectiveness[i + 1] == type2 && type1 != type2 && (ability != ABILITY_WONDER_GUARD || gTypeEffectiveness[i + 2] == TYPE_MUL_SUPER_EFFECTIVE * 2)) - typePower = (gTypeEffectiveness[i + 2] * typePower) / 10; - } - i += 3; - } - } - } - - switch (arg2) - { - case 0: - switch (typePower) - { - case 10: - case 5: - case 0: - default: - typePower = 0; - break; - case 20: - typePower = 2; - break; - case 40: - typePower = 4; - break; - case 80: - typePower = 8; - break; - } - break; - case 1: - switch (typePower) - { - default: - case 20: - typePower = 0; - break; - case 5: - typePower = 4; - break; - case 0: - typePower = 8; - break; - case 10: - typePower = 2; - break; - case 40: - typePower = -2; - break; - case 80: - typePower = -4; - break; - } - break; - case 2: - switch (typePower) - { - case 0: - typePower = -16; - break; - case 5: - typePower = -8; - break; - case 10: - default: - typePower = 0; - break; - case 20: - typePower = 4; - break; - case 40: - typePower = 12; - break; - case 80: - typePower = 20; - break; - } - break; - } - - return typePower; -} -#else -NAKED -s32 sub_818FFC0(s32 move, s32 species, s32 arg2) -{ - asm_unified("\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x8\n\ - adds r3, r0, 0\n\ - adds r4, r1, 0\n\ - str r2, [sp]\n\ - movs r6, 0\n\ - movs r2, 0x14\n\ - cmp r3, 0\n\ - beq _0818FFF0\n\ - ldr r0, =0x0000ffff\n\ - cmp r3, r0\n\ - beq _0818FFF0\n\ - ldr r0, =gBattleMoves\n\ - lsls r1, r3, 1\n\ - adds r1, r3\n\ - lsls r1, 2\n\ - adds r3, r1, r0\n\ - ldrb r0, [r3, 0x1]\n\ - cmp r0, 0\n\ - bne _0818FFFC\n\ -_0818FFF0:\n\ - movs r0, 0\n\ - b _08190156\n\ - .pool\n\ -_0818FFFC:\n\ - ldr r1, =gBaseStats\n\ - lsls r0, r4, 3\n\ - subs r0, r4\n\ - lsls r0, 2\n\ - adds r0, r1\n\ - ldrb r1, [r0, 0x6]\n\ - mov r10, r1\n\ - ldrb r1, [r0, 0x7]\n\ - mov r9, r1\n\ - ldrb r0, [r0, 0x16]\n\ - mov r8, r0\n\ - ldrb r3, [r3, 0x2]\n\ - str r3, [sp, 0x4]\n\ - cmp r0, 0x1A\n\ - bne _0819002C\n\ - cmp r3, 0x4\n\ - bne _0819002C\n\ - ldr r0, [sp]\n\ - cmp r0, 0x1\n\ - bne _081900AA\n\ - movs r2, 0x8\n\ - b _081900A4\n\ - .pool\n\ -_0819002C:\n\ - ldr r0, =gTypeEffectiveness\n\ - adds r1, r6, r0\n\ - ldrb r0, [r1]\n\ - ldr r7, =gTypeEffectiveness\n\ - cmp r0, 0xFF\n\ - beq _081900A4\n\ - adds r4, r1, 0\n\ -_0819003A:\n\ - ldrb r0, [r4]\n\ - cmp r0, 0xFE\n\ - beq _08190096\n\ - ldrb r0, [r4]\n\ - ldr r1, [sp, 0x4]\n\ - cmp r0, r1\n\ - bne _08190096\n\ - ldrb r0, [r4, 0x1]\n\ - adds r5, r6, 0x1\n\ - cmp r0, r10\n\ - bne _0819006C\n\ - adds r1, r6, 0x2\n\ - mov r0, r8\n\ - cmp r0, 0x19\n\ - bne _0819005E\n\ - ldrb r0, [r4, 0x2]\n\ - cmp r0, 0x28\n\ - bne _0819006C\n\ -_0819005E:\n\ - adds r0, r1, r7\n\ - ldrb r0, [r0]\n\ - muls r0, r2\n\ - movs r1, 0xA\n\ - bl __divsi3\n\ - adds r2, r0, 0\n\ -_0819006C:\n\ - adds r0, r5, r7\n\ - ldrb r0, [r0]\n\ - cmp r0, r9\n\ - bne _08190096\n\ - cmp r10, r9\n\ - beq _08190096\n\ - adds r1, r6, 0x2\n\ - mov r0, r8\n\ - cmp r0, 0x19\n\ - bne _08190088\n\ - adds r0, r1, r7\n\ - ldrb r0, [r0]\n\ - cmp r0, 0x28\n\ - bne _08190096\n\ -_08190088:\n\ - adds r0, r1, r7\n\ - ldrb r0, [r0]\n\ - muls r0, r2\n\ - movs r1, 0xA\n\ - bl __divsi3\n\ - adds r2, r0, 0\n\ -_08190096:\n\ - adds r4, 0x3\n\ - adds r6, 0x3\n\ - ldr r1, =gTypeEffectiveness\n\ - adds r0, r6, r1\n\ - ldrb r0, [r0]\n\ - cmp r0, 0xFF\n\ - bne _0819003A\n\ -_081900A4:\n\ - ldr r0, [sp]\n\ - cmp r0, 0x1\n\ - beq _081900E0\n\ -_081900AA:\n\ - ldr r1, [sp]\n\ - cmp r1, 0x1\n\ - bgt _081900BC\n\ - cmp r1, 0\n\ - beq _081900C4\n\ - b _08190154\n\ - .pool\n\ -_081900BC:\n\ - ldr r0, [sp]\n\ - cmp r0, 0x2\n\ - beq _08190114\n\ - b _08190154\n\ -_081900C4:\n\ - cmp r2, 0xA\n\ - beq _08190146\n\ - cmp r2, 0xA\n\ - ble _08190146\n\ - cmp r2, 0x28\n\ - beq _0819014A\n\ - cmp r2, 0x28\n\ - bgt _081900DA\n\ - cmp r2, 0x14\n\ - beq _08190104\n\ - b _08190146\n\ -_081900DA:\n\ - cmp r2, 0x50\n\ - bne _08190146\n\ - b _08190100\n\ -_081900E0:\n\ - cmp r2, 0xA\n\ - beq _08190104\n\ - cmp r2, 0xA\n\ - bgt _081900F2\n\ - cmp r2, 0\n\ - beq _08190100\n\ - cmp r2, 0x5\n\ - beq _0819014A\n\ - b _08190146\n\ -_081900F2:\n\ - cmp r2, 0x28\n\ - beq _08190108\n\ - cmp r2, 0x28\n\ - ble _08190146\n\ - cmp r2, 0x50\n\ - beq _0819010E\n\ - b _08190146\n\ -_08190100:\n\ - movs r2, 0x8\n\ - b _08190154\n\ -_08190104:\n\ - movs r2, 0x2\n\ - b _08190154\n\ -_08190108:\n\ - movs r2, 0x2\n\ - negs r2, r2\n\ - b _08190154\n\ -_0819010E:\n\ - movs r2, 0x4\n\ - negs r2, r2\n\ - b _08190154\n\ -_08190114:\n\ - cmp r2, 0xA\n\ - beq _08190146\n\ - cmp r2, 0xA\n\ - bgt _08190126\n\ - cmp r2, 0\n\ - beq _0819013A\n\ - cmp r2, 0x5\n\ - beq _08190140\n\ - b _08190146\n\ -_08190126:\n\ - cmp r2, 0x28\n\ - beq _0819014E\n\ - cmp r2, 0x28\n\ - bgt _08190134\n\ - cmp r2, 0x14\n\ - beq _0819014A\n\ - b _08190146\n\ -_08190134:\n\ - cmp r2, 0x50\n\ - beq _08190152\n\ - b _08190146\n\ -_0819013A:\n\ - movs r2, 0x10\n\ - negs r2, r2\n\ - b _08190154\n\ -_08190140:\n\ - movs r2, 0x8\n\ - negs r2, r2\n\ - b _08190154\n\ -_08190146:\n\ - movs r2, 0\n\ - b _08190154\n\ -_0819014A:\n\ - movs r2, 0x4\n\ - b _08190154\n\ -_0819014E:\n\ - movs r2, 0xC\n\ - b _08190154\n\ -_08190152:\n\ - movs r2, 0x14\n\ -_08190154:\n\ - adds r0, r2, 0\n\ -_08190156:\n\ - add sp, 0x8\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r1}\n\ - bx r1\n\ - "); -} -#endif // NONMATCHING - -u8 GetDomeTrainerMonIvs(u16 trainerId) -{ - u8 fixedIv; - if (trainerId <= 99) - fixedIv = 3; - else if (trainerId <= 119) - fixedIv = 6; - else if (trainerId <= 139) - fixedIv = 9; - else if (trainerId <= 159) - fixedIv = 12; - else if (trainerId <= 179) - fixedIv = 15; - else if (trainerId <= 199) - fixedIv = 18; - else if (trainerId <= 219) - fixedIv = 21; - else - fixedIv = 31; - - return fixedIv; -} - -s32 TournamentIdOfOpponent(s32 roundId, s32 trainerId) -{ - s32 i, j, val; - - for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) - { - if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == trainerId) - break; - } - - if (roundId != DOME_ROUND1) - { - if (roundId == DOME_FINAL) - val = gUnknown_0860D10C[i][roundId] + 8; - else - val = gUnknown_0860D10C[i][roundId] + 4; - - for (j = gUnknown_0860D10C[i][roundId]; j < val; j++) - { - if (gUnknown_0860D14C[j] != i && !gSaveBlock2Ptr->frontier.domeTrainers[gUnknown_0860D14C[j]].isEliminated) - break; - } - - if (j != val) - return gUnknown_0860D14C[j]; - else - return 0xFF; - } - else - { - if (!gSaveBlock2Ptr->frontier.domeTrainers[gUnknown_0860D10C[i][roundId]].isEliminated) - return gUnknown_0860D10C[i][roundId]; - else - return 0xFF; - } -} - -void sub_8190298(void) -{ - gTrainerBattleOpponent_A = TrainerIdOfPlayerOpponent(); -} - -u16 TrainerIdOfPlayerOpponent(void) -{ - return gSaveBlock2Ptr->frontier.domeTrainers[TournamentIdOfOpponent(gSaveBlock2Ptr->frontier.field_CB2, TRAINER_PLAYER)].trainerId; -} - -void sub_81902E4(void) -{ - sub_8162614(gTrainerBattleOpponent_A, 0); -} - -void sub_81902F8(void) -{ - gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005; - VarSet(VAR_TEMP_0, 0); - gSaveBlock2Ptr->frontier.field_CA9_a = 1; - sub_81A4C30(); -} - -void sub_819033C(void) -{ - u8 lvlMode = gSaveBlock2Ptr->frontier.chosenLvl; - u8 battleMode = VarGet(VAR_0x40CE); - - if (gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode] < 999) - gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode]++; - if (gSaveBlock2Ptr->frontier.field_D1C[battleMode][lvlMode] < 999) - gSaveBlock2Ptr->frontier.field_D1C[battleMode][lvlMode]++; - - if (gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode] > gSaveBlock2Ptr->frontier.field_D14[battleMode][lvlMode]) - gSaveBlock2Ptr->frontier.field_D14[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode]; -} - -void ShowDomeOpponentInfo(void) -{ - u8 taskId = CreateTask(sub_8190400, 0); - gTasks[taskId].data[0] = 0; - gTasks[taskId].data[1] = TrainerIdToTournamentId(TrainerIdOfPlayerOpponent()); - gTasks[taskId].data[2] = 0; - gTasks[taskId].data[3] = 0; - - SetMainCallback2(CB2_BattleDome); -} - -void sub_8190400(u8 taskId) -{ - s32 i; - s32 r5 = gTasks[taskId].data[1]; - s32 r9 = gTasks[taskId].data[2]; - s32 r7 = gTasks[taskId].data[3]; - - switch (gTasks[taskId].data[0]) - { - case 0: - SetHBlankCallback(NULL); - SetVBlankCallback(NULL); - EnableInterrupts(INTR_FLAG_VBLANK); - CpuFill32(0, (void *)VRAM, VRAM_SIZE); - ResetBgsAndClearDma3BusyFlags(0); - InitBgsFromTemplates(0, gUnknown_0860CE84, ARRAY_COUNT(gUnknown_0860CE84)); - InitWindows(gUnknown_0860CEB4); - DeactivateAllTextPrinters(); - gBattle_BG0_X = 0; - gBattle_BG0_Y = 0; - gBattle_BG1_X = 0; - gBattle_BG1_Y = 0; - gBattle_BG3_X = 0; - gBattle_BG3_Y = 0; - if (r9 == 2) - gBattle_BG2_X = 0, gBattle_BG2_Y = 0; - else - gBattle_BG2_X = 0, gBattle_BG2_Y = 160; - - gTasks[taskId].data[0]++; - break; - case 1: - SetGpuReg(REG_OFFSET_BLDCNT, 0); - SetGpuReg(REG_OFFSET_BLDALPHA, 0); - SetGpuReg(REG_OFFSET_BLDY, 0); - SetGpuReg(REG_OFFSET_MOSAIC, 0); - SetGpuReg(REG_OFFSET_WIN0H, 0); - SetGpuReg(REG_OFFSET_WIN0V, 0); - SetGpuReg(REG_OFFSET_WIN1H, 0); - SetGpuReg(REG_OFFSET_WIN1V, 0); - SetGpuReg(REG_OFFSET_WININ, 0); - SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR); - ResetPaletteFade(); - ResetSpriteData(); - FreeAllSpritePalettes(); - gReservedSpritePaletteCount = 4; - gTasks[taskId].data[0]++; - break; - case 2: - DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D83D50, 0x2000, 0, 0); - DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D84970, 0x2000, 0, 1); - DecompressAndLoadBgGfxUsingHeap(3, gUnknown_08D84F00, 0x800, 0, 1); - LoadCompressedObjectPic(gUnknown_0860CF50); - LoadCompressedPalette(gUnknown_08D85358, 0, 0x200); - LoadCompressedPalette(gUnknown_08D85444, 0x100, 0x200); - LoadCompressedPalette(gUnknown_08D85600, 0xF0, 0x20); - if (r9 == 2) - LoadCompressedPalette(gUnknown_08D854C8, 0x50, 0x20); - CpuFill32(0, gPlttBufferFaded, 0x400); - ShowBg(0); - ShowBg(1); - ShowBg(2); - ShowBg(3); - gTasks[taskId].data[0]++; - break; - case 3: - SetVBlankCallback(VblankCb0_BattleDome); - gUnknown_0203CD78 = AllocZeroed(sizeof(*gUnknown_0203CD78)); - for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) - gUnknown_0203CD78->arr[i] |= 0xFF; - LoadMonIconPalettes(); - i = CreateTask(sub_8190CD4, 0); - gTasks[i].data[0] = 0; - gTasks[i].data[2] = 0; - gTasks[i].data[3] = r9; - gTasks[i].data[4] = r7; - if (r9 == 2) - { - DisplayMatchInfoOnCard(0, r5); - gUnknown_0203CD78->unk_10 = 1; - } - else - { - DisplayTrainerInfoOnCard(0, r5); - } - SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP); - if (r9 != 0) - { - r7 = CreateSprite(&gUnknown_0860D068, 120, 4, 0); - StartSpriteAnim(&gSprites[r7], 0); - gSprites[r7].data[0] = i; - - r7 = CreateSprite(&gUnknown_0860D068, 120, 156, 0); - StartSpriteAnim(&gSprites[r7], 1); - gSprites[r7].data[0] = i; - - r7 = CreateSprite(&gUnknown_0860D050, 6, 80, 0); - StartSpriteAnim(&gSprites[r7], 0); - gSprites[r7].data[0] = i; - gSprites[r7].data[1] = 0; - if (r9 == 1) - gSprites[r7].invisible = 1; - - r7 = CreateSprite(&gUnknown_0860D050, 234, 80, 0); - StartSpriteAnim(&gSprites[r7], 1); - gSprites[r7].data[0] = i; - gSprites[r7].data[1] = 1; - } - DestroyTask(taskId); - break; - } -} - -// Note: Card scrolling up means the current card goes down and another one appears from top. -// The same is true for scrolling left. -// That means that the sprite needs to move with the moving card in the opposite scrolling direction. - -static void SpriteCb_TrainerIconCardScrollUp(struct Sprite *sprite) -{ - sprite->pos1.y += 4; - if (sprite->data[0] != 0) - { - if (sprite->pos1.y >= -32) - sprite->invisible = 0; - if (++sprite->data[1] == 40) - sprite->callback = SpriteCallbackDummy; - } - else - { - if (sprite->pos1.y >= 192) - { - gUnknown_0203CD78->arr[sprite->data[2]] = 0xFF; - FreeAndDestroyTrainerPicSprite(sprite->data[3]); - } - } -} - -static void SpriteCb_TrainerIconCardScrollDown(struct Sprite *sprite) -{ - sprite->pos1.y -= 4; - if (sprite->data[0] != 0) - { - if (sprite->pos1.y <= 192) - sprite->invisible = 0; - if (++sprite->data[1] == 40) - sprite->callback = SpriteCallbackDummy; - } - else - { - if (sprite->pos1.y <= -32) - { - gUnknown_0203CD78->arr[sprite->data[2]] = 0xFF; - FreeAndDestroyTrainerPicSprite(sprite->data[3]); - } - } -} - -static void SpriteCb_TrainerIconCardScrollLeft(struct Sprite *sprite) -{ - sprite->pos1.x += 4; - if (sprite->data[0] != 0) - { - if (sprite->pos1.x >= -32) - sprite->invisible = 0; - if (++sprite->data[1] == 64) - sprite->callback = SpriteCallbackDummy; - } - else - { - if (sprite->pos1.x >= 272) - { - gUnknown_0203CD78->arr[sprite->data[2]] = 0xFF; - FreeAndDestroyTrainerPicSprite(sprite->data[3]); - } - } -} - -static void SpriteCb_TrainerIconCardScrollRight(struct Sprite *sprite) -{ - sprite->pos1.x -= 4; - if (sprite->data[0] != 0) - { - if (sprite->pos1.x <= 272) - sprite->invisible = 0; - if (++sprite->data[1] == 64) - sprite->callback = SpriteCallbackDummy; - } - else - { - if (sprite->pos1.x <= -32) - { - gUnknown_0203CD78->arr[sprite->data[2]] = 0xFF; - FreeAndDestroyTrainerPicSprite(sprite->data[3]); - } - } -} - -#define sMonIconStill data[3] - -static void SpriteCb_MonIcon(struct Sprite *sprite) -{ - if (!sprite->sMonIconStill) - UpdateMonIconFrame(sprite); -} - -static void SpriteCb_MonIconCardScrollUp(struct Sprite *sprite) -{ - if (!sprite->sMonIconStill) - UpdateMonIconFrame(sprite); - sprite->pos1.y += 4; - if (sprite->data[0] != 0) - { - if (sprite->pos1.y >= -16) - sprite->invisible = 0; - if (++sprite->data[1] == 40) - sprite->callback = SpriteCb_MonIcon; - } - else - { - if (sprite->pos1.y >= 176) - { - gUnknown_0203CD78->arr[sprite->data[2]] = 0xFF; - sub_80D2EF8(sprite); - } - } -} - -static void SpriteCb_MonIconCardScrollDown(struct Sprite *sprite) -{ - if (!sprite->sMonIconStill) - UpdateMonIconFrame(sprite); - sprite->pos1.y -= 4; - if (sprite->data[0] != 0) - { - if (sprite->pos1.y <= 176) - sprite->invisible = 0; - if (++sprite->data[1] == 40) - sprite->callback = SpriteCb_MonIcon; - } - else - { - if (sprite->pos1.y <= -16) - { - gUnknown_0203CD78->arr[sprite->data[2]] = 0xFF; - sub_80D2EF8(sprite); - } - } -} - -static void SpriteCb_MonIconCardScrollLeft(struct Sprite *sprite) -{ - if (!sprite->sMonIconStill) - UpdateMonIconFrame(sprite); - sprite->pos1.x += 4; - if (sprite->data[0] != 0) - { - if (sprite->pos1.x >= -16) - sprite->invisible = 0; - if (++sprite->data[1] == 64) - sprite->callback = SpriteCb_MonIcon; - } - else - { - if (sprite->pos1.x >= 256) - { - gUnknown_0203CD78->arr[sprite->data[2]] = 0xFF; - sub_80D2EF8(sprite); - } - } -} - -static void SpriteCb_MonIconCardScrollRight(struct Sprite *sprite) -{ - if (!sprite->sMonIconStill) - UpdateMonIconFrame(sprite); - sprite->pos1.x -= 4; - if (sprite->data[0] != 0) - { - if (sprite->pos1.x <= 256) - sprite->invisible = 0; - if (++sprite->data[1] == 64) - sprite->callback = SpriteCb_MonIcon; - } - else - { - if (sprite->pos1.x <= -16) - { - gUnknown_0203CD78->arr[sprite->data[2]] = 0xFF; - sub_80D2EF8(sprite); - } - } -} - -void sub_8190B40(struct Sprite *sprite) -{ - s32 taskId1 = sprite->data[0]; - s32 arrId = gTasks[gTasks[taskId1].data[4]].data[1]; - s32 tournmanetTrainerId = gUnknown_0860D080[arrId]; - s32 r12 = gSaveBlock2Ptr->frontier.field_CB2; - - if (gTasks[taskId1].data[3] == 1) - { - if (sprite->data[1]) - { - if ((gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].isEliminated - && gUnknown_0203CD78->unk_10 - 1 < gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].eliminatedAt)) - { - sprite->invisible = 0; - } - else if (!gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].isEliminated - && gUnknown_0203CD78->unk_10 - 1 < r12) - { - sprite->invisible = 0; - } - else - { - if (gTasks[taskId1].data[0] == 2) - sprite->invisible = 1; - } - } - else - { - if (gUnknown_0203CD78->unk_10 != 0) - { - sprite->invisible = 0; - } - else - { - if (gTasks[taskId1].data[0] == 2) - sprite->invisible = 1; - } - } - } - else - { - if (sprite->data[1]) - { - if (gUnknown_0203CD78->unk_10 > 1) - { - if (gTasks[taskId1].data[0] == 2) - sprite->invisible = 1; - } - else - { - sprite->invisible = 0; - } - } - else - { - if (gUnknown_0203CD78->unk_10 != 0) - { - sprite->invisible = 0; - } - else - { - if (gTasks[taskId1].data[0] == 2) - sprite->invisible = 1; - } - } - } -} - -void sub_8190C6C(struct Sprite *sprite) -{ - s32 taskId1 = sprite->data[0]; - - if (gTasks[taskId1].data[3] == 1) - { - if (gUnknown_0203CD78->unk_10 != 0) - { - if (gTasks[taskId1].data[0] == 2) - sprite->invisible = 1; - } - else - { - sprite->invisible = 0; - } - } - else - { - if (gUnknown_0203CD78->unk_10 != 1) - { - if (gTasks[taskId1].data[0] == 2) - sprite->invisible = 1; - } - else - { - sprite->invisible = 0; - } - } -} - -void sub_8190CD4(u8 taskId) -{ - s32 i; - s32 windowId = 0; - s32 r9 = gTasks[taskId].data[3]; - s32 taskId2 = gTasks[taskId].data[4]; - s32 trainerTournamentId = 0; - s32 matchNo = 0; - - switch (gTasks[taskId].data[0]) - { - case 0: - if (!gPaletteFade.active) - { - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); - gTasks[taskId].data[0] = 1; - } - break; - case 1: - if (!gPaletteFade.active) - gTasks[taskId].data[0] = 2; - break; - case 2: - i = sub_819221C(taskId); - switch (i) - { - case 9: - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); - gTasks[taskId].data[0] = 8; - break; - case 1 ... 8: - gTasks[taskId].data[5] = i; - if (gTasks[taskId].data[2] != 0) - windowId = 9; - else - windowId = 0; - - for (i = windowId; i < windowId + 9; i++) - { - CopyWindowToVram(i, 2); - FillWindowPixelBuffer(i, 0); - } - gTasks[taskId].data[0] = 3; - break; - case 0: - break; - } - break; - case 3: - i = gTasks[taskId].data[5]; - switch (i) - { - case 1: - case 5: - if (gTasks[taskId].data[2]) - { - gBattle_BG0_X = 0; - gBattle_BG0_Y = 0; - gBattle_BG1_X = 0; - gBattle_BG1_Y = 160; - } - else - { - gBattle_BG0_X = 0; - gBattle_BG0_Y = 160; - gBattle_BG1_X = 0; - gBattle_BG1_Y = 0; - } - - if (i == 1) - { - if (gUnknown_0203CD78->unk_10 == 0) - { - gBattle_BG2_X = 0; - gBattle_BG2_Y = 320; - trainerTournamentId = gUnknown_0860D080[gTasks[taskId2].data[1]]; - DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 0x10, trainerTournamentId); - } - else - { - gBattle_BG2_X = 256; - gBattle_BG2_Y = 0; - trainerTournamentId = gUnknown_0860D080[gTasks[taskId2].data[1]]; - DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 0x10, trainerTournamentId); - gUnknown_0203CD78->unk_10 = 0; - } - } - else - { - if (gUnknown_0203CD78->unk_10 == 0) - { - matchNo = gTasks[taskId2].data[1] - 16; - sub_8192F08(matchNo, gUnknown_0203CD78->unk_11); - gBattle_BG2_X = 0; - gBattle_BG2_Y = 320; - trainerTournamentId = gUnknown_0203CD78->unk_11[0]; - DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 0x10, trainerTournamentId); - } - else if (gUnknown_0203CD78->unk_10 == 2) - { - matchNo = gTasks[taskId2].data[1] - 16; - sub_8192F08(matchNo, gUnknown_0203CD78->unk_11); - gBattle_BG2_X = 0; - gBattle_BG2_Y = 320; - trainerTournamentId = gUnknown_0203CD78->unk_11[1]; - DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 0x10, trainerTournamentId); - } - else - { - gBattle_BG2_X = 256; - gBattle_BG2_Y = 160; - matchNo = gTasks[taskId2].data[1] - 16; - DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 0x10, matchNo); - } - } - - for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) - { - if (i < 2) - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - { - gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_TrainerIconCardScrollUp; - gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; - gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; - gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; - gSprites[gUnknown_0203CD78->arr[i]].data[3] = gUnknown_0203CD78->arr[i]; - } - } - else - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - { - gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_MonIconCardScrollUp; - gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; - gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; - gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; - } - } - } - for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) - { - if (i < 10) - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - { - gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_TrainerIconCardScrollUp; - gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; - gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; - gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; - gSprites[gUnknown_0203CD78->arr[i]].data[3] = gUnknown_0203CD78->arr[i]; - } - } - else - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - { - gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_MonIconCardScrollUp; - gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; - gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; - gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; - } - } - } - - gTasks[taskId].data[0] = 4; - gTasks[taskId].data[5] = 0; - break; - case 2: - case 6: - if (gTasks[taskId].data[2]) - { - gBattle_BG0_X = 0; - gBattle_BG0_Y = 0; - gBattle_BG1_X = 0; - gBattle_BG1_Y = -160; - } - else - { - gBattle_BG0_X = 0; - gBattle_BG0_Y = -160; - gBattle_BG1_X = 0; - gBattle_BG1_Y = 0; - } - - if (i == 2) - { - if (gUnknown_0203CD78->unk_10 == 0) - { - gBattle_BG2_X = 0; - gBattle_BG2_Y = 160; - trainerTournamentId = gUnknown_0860D080[gTasks[taskId2].data[1]]; - DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 4, trainerTournamentId); - } - else - { - gBattle_BG2_X = 0; - gBattle_BG2_Y = 0; - trainerTournamentId = gUnknown_0860D080[gTasks[taskId2].data[1]]; - DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 4, trainerTournamentId); - gUnknown_0203CD78->unk_10 = 0; - } - } - else - { - if (gUnknown_0203CD78->unk_10 == 0) - { - matchNo = gTasks[taskId2].data[1] - 16; - sub_8192F08(matchNo, gUnknown_0203CD78->unk_11); - gBattle_BG2_X = 0; - gBattle_BG2_Y = 160; - trainerTournamentId = gUnknown_0203CD78->unk_11[0]; - DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 4, trainerTournamentId); - } - else if (gUnknown_0203CD78->unk_10 == 2) - { - matchNo = gTasks[taskId2].data[1] - 16; - sub_8192F08(matchNo, gUnknown_0203CD78->unk_11); - gBattle_BG2_X = 0; - gBattle_BG2_Y = 160; - trainerTournamentId = gUnknown_0203CD78->unk_11[1]; - DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 4, trainerTournamentId); - } - else - { - gBattle_BG2_X = 256; - gBattle_BG2_Y = 0; - matchNo = gTasks[taskId2].data[1] - 16; - DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 4, matchNo); - } - } - - for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) - { - if (i < 2) - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - { - gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_TrainerIconCardScrollDown; - gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; - gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; - gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; - gSprites[gUnknown_0203CD78->arr[i]].data[3] = gUnknown_0203CD78->arr[i]; - } - } - else - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - { - gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_MonIconCardScrollDown; - gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; - gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; - gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; - } - } - } - for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) - { - if (i < 10) - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - { - gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_TrainerIconCardScrollDown; - gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; - gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; - gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; - gSprites[gUnknown_0203CD78->arr[i]].data[3] = gUnknown_0203CD78->arr[i]; - } - } - else - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - { - gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_MonIconCardScrollDown; - gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; - gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; - gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; - } - } - } - - gTasks[taskId].data[0] = 5; - gTasks[taskId].data[5] = 0; - break; - case 3: - if (gTasks[taskId].data[2]) - { - gBattle_BG0_X = 0; - gBattle_BG0_Y = 0; - gBattle_BG1_X = 256; - gBattle_BG1_Y = 0; - } - else - { - gBattle_BG0_X = 256; - gBattle_BG0_Y = 0; - gBattle_BG1_X = 0; - gBattle_BG1_Y = 0; - } - - if (gUnknown_0203CD78->unk_10 == 0) - { - gBattle_BG2_X = 256; - gBattle_BG2_Y = 160; - trainerTournamentId = gUnknown_0860D080[gTasks[taskId2].data[1]]; - DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 8, trainerTournamentId); - } - else - { - gBattle_BG2_X = 256; - gBattle_BG2_Y = 0; - matchNo = gUnknown_0860D15C[(gTasks[taskId2].data[1] * 4) + (gUnknown_0203CD78->unk_10 - 1)]; - DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 8, matchNo); - } - - for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) - { - if (i < 2) - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - { - gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft; - gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; - gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; - gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; - gSprites[gUnknown_0203CD78->arr[i]].data[3] = gUnknown_0203CD78->arr[i]; - } - } - else - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - { - gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_MonIconCardScrollLeft; - gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; - gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; - gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; - } - } - } - for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) - { - if (i < 10) - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - { - gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft; - gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; - gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; - gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; - gSprites[gUnknown_0203CD78->arr[i]].data[3] = gUnknown_0203CD78->arr[i]; - } - } - else - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - { - gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_MonIconCardScrollLeft; - gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; - gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; - gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; - } - } - } - - gTasks[taskId].data[0] = 6; - gTasks[taskId].data[5] = 0; - break; - case 7: - if (gTasks[taskId].data[2]) - { - gBattle_BG0_X = 0; - gBattle_BG0_Y = 0; - gBattle_BG1_X = 256; - gBattle_BG1_Y = 0; - } - else - { - gBattle_BG0_X = 256; - gBattle_BG0_Y = 0; - gBattle_BG1_X = 0; - gBattle_BG1_Y = 0; - } - - if (gUnknown_0203CD78->unk_10 == 0) - { - gBattle_BG2_X = 256; - gBattle_BG2_Y = 160; - trainerTournamentId = gUnknown_0203CD78->unk_11[0]; - DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 8, trainerTournamentId); - } - else - { - gBattle_BG2_X = 0; - gBattle_BG2_Y = 160; - matchNo = gTasks[taskId2].data[1] - 16; - DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 8, matchNo); - } - - for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) - { - if (i < 2) - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - { - gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft; - gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; - gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; - gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; - gSprites[gUnknown_0203CD78->arr[i]].data[3] = gUnknown_0203CD78->arr[i]; - } - } - else - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - { - gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_MonIconCardScrollLeft; - gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; - gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; - gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; - } - } - } - for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) - { - if (i < 10) - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - { - gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft; - gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; - gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; - gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; - gSprites[gUnknown_0203CD78->arr[i]].data[3] = gUnknown_0203CD78->arr[i]; - } - } - else - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - { - gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_MonIconCardScrollLeft; - gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; - gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; - gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; - } - } - } - - gTasks[taskId].data[0] = 6; - gTasks[taskId].data[5] = 0; - break; - case 4: - if (gTasks[taskId].data[2]) - { - gBattle_BG0_X = 0; - gBattle_BG0_Y = 0; - gBattle_BG1_X = -256; - gBattle_BG1_Y = 0; - } - else - { - gBattle_BG0_X = -256; - gBattle_BG0_Y = 0; - gBattle_BG1_X = 0; - gBattle_BG1_Y = 0; - } - - if (gUnknown_0203CD78->unk_10 == 1) - { - gBattle_BG2_X = 0; - gBattle_BG2_Y = 160; - } - else - { - gBattle_BG2_X = 0; - gBattle_BG2_Y = 0; - } - matchNo = gUnknown_0860D15C[(gUnknown_0203CD78->unk_10 - 1) + (gTasks[taskId2].data[1] * 4)]; - DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 2, matchNo); - - for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) - { - if (i < 2) - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - { - gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight; - gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; - gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; - gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; - gSprites[gUnknown_0203CD78->arr[i]].data[3] = gUnknown_0203CD78->arr[i]; - } - } - else - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - { - gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_MonIconCardScrollRight; - gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; - gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; - gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; - } - } - } - for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) - { - if (i < 10) - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - { - gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight; - gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; - gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; - gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; - gSprites[gUnknown_0203CD78->arr[i]].data[3] = gUnknown_0203CD78->arr[i]; - } - } - else - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - { - gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_MonIconCardScrollRight; - gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; - gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; - gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; - } - } - } - - gTasks[taskId].data[0] = 7; - gTasks[taskId].data[5] = 0; - break; - case 8: - if (gTasks[taskId].data[2]) - { - gBattle_BG0_X = 0; - gBattle_BG0_Y = 0; - gBattle_BG1_X = -256; - gBattle_BG1_Y = 0; - } - else - { - gBattle_BG0_X = -256; - gBattle_BG0_Y = 0; - gBattle_BG1_X = 0; - gBattle_BG1_Y = 0; - } - - if (gUnknown_0203CD78->unk_10 == 2) - { - gBattle_BG2_X = 256; - gBattle_BG2_Y = 160; - trainerTournamentId = gUnknown_0203CD78->unk_11[1]; - DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 2, trainerTournamentId); - } - else - { - gBattle_BG2_X = 0; - gBattle_BG2_Y = 160; - matchNo = gTasks[taskId2].data[1] - 16; - DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 2, matchNo); - } - - for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) - { - if (i < 2) - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - { - gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight; - gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; - gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; - gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; - gSprites[gUnknown_0203CD78->arr[i]].data[3] = gUnknown_0203CD78->arr[i]; - } - } - else - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - { - gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_MonIconCardScrollRight; - gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; - gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; - gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; - } - } - } - for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) - { - if (i < 10) - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - { - gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight; - gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; - gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; - gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; - gSprites[gUnknown_0203CD78->arr[i]].data[3] = gUnknown_0203CD78->arr[i]; - } - } - else - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - { - gSprites[gUnknown_0203CD78->arr[i]].callback = SpriteCb_MonIconCardScrollRight; - gSprites[gUnknown_0203CD78->arr[i]].data[0] = gTasks[taskId].data[2]; - gSprites[gUnknown_0203CD78->arr[i]].data[1] = 0; - gSprites[gUnknown_0203CD78->arr[i]].data[2] = i; - } - } - } - - gTasks[taskId].data[0] = 7; - gTasks[taskId].data[5] = 0; - break; - } - break; - case 4: - if (++gTasks[taskId].data[5] != 41) - { - gBattle_BG0_Y -= 4; - gBattle_BG1_Y -= 4; - gBattle_BG2_Y -= 4; - } - else - { - gTasks[taskId].data[0] = 2; - } - break; - case 5: - if (++gTasks[taskId].data[5] != 41) - { - gBattle_BG0_Y += 4; - gBattle_BG1_Y += 4; - gBattle_BG2_Y += 4; - } - else - { - gTasks[taskId].data[0] = 2; - } - break; - case 6: - if (++gTasks[taskId].data[5] != 65) - { - gBattle_BG0_X -= 4; - gBattle_BG1_X -= 4; - gBattle_BG2_X -= 4; - } - else - { - gTasks[taskId].data[0] = 2; - } - break; - case 7: - if (++gTasks[taskId].data[5] != 65) - { - gBattle_BG0_X += 4; - gBattle_BG1_X += 4; - gBattle_BG2_X += 4; - } - else - { - gTasks[taskId].data[0] = 2; - } - break; - case 8: - if (!gPaletteFade.active) - { - for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) - { - if (i < 2) - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - FreeAndDestroyTrainerPicSprite(gUnknown_0203CD78->arr[i]); - } - else - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - sub_80D2EF8(&gSprites[gUnknown_0203CD78->arr[i]]); - } - } - for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) - { - if (i < 10) - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - FreeAndDestroyTrainerPicSprite(gUnknown_0203CD78->arr[i]); - } - else - { - if (gUnknown_0203CD78->arr[i] != 0xFF) - sub_80D2EF8(&gSprites[gUnknown_0203CD78->arr[i]]); - } - } - - FreeMonIconPalettes(); - FREE_AND_SET_NULL(gUnknown_0203CD78); - FreeAllWindowBuffers(); - if (r9 == 0) - { - SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); - } - else - { - i = CreateTask(sub_8194220, 0); - gTasks[i].data[0] = 0; - gTasks[i].data[1] = 0; - gTasks[i].data[2] = 3; - gTasks[i].data[3] = gTasks[taskId].data[4]; - gTasks[i].data[4] = gTasks[taskId2].data[6]; - } - DestroyTask(taskId); - } - break; - } -} - -u8 sub_819221C(u8 taskId) -{ - u8 retVal = 0; - s32 taskId2 = gTasks[taskId].data[4]; - s32 r5 = gTasks[taskId2].data[1]; - u8 r10 = gUnknown_0860D080[r5]; - u16 roundId = gSaveBlock2Ptr->frontier.field_CB2; - - if (gMain.newKeys & (A_BUTTON | B_BUTTON)) - retVal = 9; - - if (gTasks[taskId].data[3] == 0) - return retVal; - - if (gTasks[taskId].data[3] == 1) - { - if (gMain.newKeys & DPAD_UP && gUnknown_0203CD78->unk_10 == 0) - { - if (r5 == 0) - r5 = 15; - else - r5--; - retVal = 1; - } - else if (gMain.newKeys & DPAD_DOWN && gUnknown_0203CD78->unk_10 == 0) - { - if (r5 == 15) - r5 = 0; - else - r5++; - retVal = 2; - } - else if (gMain.newKeys & DPAD_LEFT && gUnknown_0203CD78->unk_10 != 0) - { - gUnknown_0203CD78->unk_10--; - retVal = 3; - } - else if (gMain.newKeys & DPAD_RIGHT) - { - if (gSaveBlock2Ptr->frontier.domeTrainers[r10].isEliminated && gUnknown_0203CD78->unk_10 - 1 < gSaveBlock2Ptr->frontier.domeTrainers[r10].eliminatedAt) - { - gUnknown_0203CD78->unk_10++; - retVal = 4; - } - if (!gSaveBlock2Ptr->frontier.domeTrainers[r10].isEliminated && gUnknown_0203CD78->unk_10 - 1 < roundId) - { - gUnknown_0203CD78->unk_10++; - retVal = 4; - } - } - - if (retVal == 9) - { - if (gUnknown_0203CD78->unk_10 != 0) - gTasks[taskId2].data[1] = gUnknown_0860D1A0[r5 / 2][gUnknown_0203CD78->unk_10 - 1]; - else - gTasks[taskId2].data[1] = r5; - } - } - else - { - if (gMain.newKeys & DPAD_UP && gUnknown_0203CD78->unk_10 == 1) - { - if (r5 == 16) - r5 = gUnknown_0860D19C[roundId]; - else - r5--; - retVal = 5; - } - else if (gMain.newKeys & DPAD_DOWN && gUnknown_0203CD78->unk_10 == 1) - { - if (r5 == gUnknown_0860D19C[roundId]) - r5 = 16; - else - r5++; - retVal = 6; - } - else if (gMain.newKeys & DPAD_LEFT && gUnknown_0203CD78->unk_10 != 0) - { - retVal = 7; - gUnknown_0203CD78->unk_10--; - } - else if (gMain.newKeys & DPAD_RIGHT && (gUnknown_0203CD78->unk_10 == 0 || gUnknown_0203CD78->unk_10 == 1)) - { - retVal = 8; - gUnknown_0203CD78->unk_10++; - } - - if (retVal == 9) - { - if (gUnknown_0203CD78->unk_10 == 0) - gTasks[taskId2].data[1] = gUnknown_0860D1C0[gUnknown_0203CD78->unk_11[0]]; - else if (gUnknown_0203CD78->unk_10 == 2) - gTasks[taskId2].data[1] = gUnknown_0860D1C0[gUnknown_0203CD78->unk_11[1]]; - else - gTasks[taskId2].data[1] = r5; - } - } - - if (retVal != 0 && retVal != 9) - { - PlaySE(SE_SELECT); - gTasks[taskId2].data[1] = r5; - gTasks[taskId].data[2] ^= 1; - } - - return retVal; -} - -static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) -{ - struct TextSubPrinter textPrinter; - s32 i, j, k; - s32 trainerId = 0; - u8 nature = 0; - s32 arrId = 0; - s32 windowId = 0; - s32 x = 0, y = 0; - u8 palSlot = 0; - s16 *allocatedArray = AllocZeroed(sizeof(s16) * 18); - trainerId = gSaveBlock2Ptr->frontier.domeTrainers[trainerTournamentId].trainerId; - - if (flags & 1) - arrId = 8, windowId = 9, palSlot = 2; - if (flags & 2) - x = 256; - if (flags & 4) - y = 160; - if (flags & 8) - x = -256; - if (flags & 0x10) - y = -160; - - if (trainerId == TRAINER_PLAYER) - gUnknown_0203CD78->arr[arrId] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), TRUE, x + 48, y + 64, palSlot + 12, 0xFFFF); - else if (trainerId == TRAINER_FRONTIER_BRAIN) - gUnknown_0203CD78->arr[arrId] = CreateTrainerPicSprite(GetDomeBrainTrainerPicId(), TRUE, x + 48, y + 64, palSlot + 12, 0xFFFF); - else - gUnknown_0203CD78->arr[arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerId), TRUE, x + 48, y + 64, palSlot + 12, 0xFFFF); - - if (flags & 0x1E) - gSprites[gUnknown_0203CD78->arr[arrId]].invisible = 1; - - for (i = 0; i < 3; i++) - { - if (trainerId == TRAINER_PLAYER) - { - gUnknown_0203CD78->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i], - SpriteCb_MonIcon, - x | gUnknown_0860D340[i], - y + gUnknown_0860D343[i], - 0, 0, TRUE); - gSprites[gUnknown_0203CD78->arr[2 + i + arrId]].oam.priority = 0; - } - else if (trainerId == TRAINER_FRONTIER_BRAIN) - { - gUnknown_0203CD78->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i], - SpriteCb_MonIcon, - x | gUnknown_0860D340[i], - y + gUnknown_0860D343[i], - 0, 0, TRUE); - gSprites[gUnknown_0203CD78->arr[2 + i + arrId]].oam.priority = 0; - } - else - { - gUnknown_0203CD78->arr[2 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].species, - SpriteCb_MonIcon, - x | gUnknown_0860D340[i], - y + gUnknown_0860D343[i], - 0, 0, TRUE); - gSprites[gUnknown_0203CD78->arr[2 + i + arrId]].oam.priority = 0; - } - - if (flags & 0x1E) - gSprites[gUnknown_0203CD78->arr[2 + i + arrId]].invisible = 1; - } - textPrinter.fontId = 2; - textPrinter.x = 0; - textPrinter.y = 0; - textPrinter.currentX = textPrinter.x; - textPrinter.currentY = textPrinter.y; - textPrinter.letterSpacing = 2; - textPrinter.lineSpacing = 0; - textPrinter.fontColor_l = 0; - textPrinter.fgColor = 14; - textPrinter.bgColor = 0; - textPrinter.shadowColor = 13; - - i = 0; - if (trainerId == TRAINER_PLAYER) - j = gFacilityClassToTrainerClass[FACILITY_CLASS_PKMN_TRAINER_BRENDAN]; - else if (trainerId == TRAINER_FRONTIER_BRAIN) - j = GetDomeBrainTrainerClass(); - else - j = GetFrontierOpponentClass(trainerId); - - for (;gTrainerClassNames[j][i] != EOS; i++) - gStringVar1[i] = gTrainerClassNames[j][i]; - gStringVar1[i] = CHAR_SPACE; - gStringVar1[i + 1] = EOS; - - if (trainerId == TRAINER_PLAYER) - { - StringAppend(gStringVar1, gSaveBlock2Ptr->playerName); - } - else if (trainerId == TRAINER_FRONTIER_BRAIN) - { - CopyDomeBrainTrainerName(gStringVar2); - StringAppend(gStringVar1, gStringVar2); - } - else - { - CopyDomeTrainerName(gStringVar2, trainerId); - StringAppend(gStringVar1, gStringVar2); - } - - textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, gStringVar1, 0xD0, textPrinter.letterSpacing); - textPrinter.current_text_offset = gStringVar1; - textPrinter.windowId = windowId; - PutWindowTilemap(windowId); - CopyWindowToVram(windowId, 3); - AddTextPrinter(&textPrinter, 0, NULL); - textPrinter.letterSpacing = 0; - - for (i = 0; i < 3; i++) - { - textPrinter.currentY = gUnknown_0860D346[i]; - if (trainerId == TRAINER_PLAYER) - textPrinter.current_text_offset = gSpeciesNames[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]]; - else if (trainerId == TRAINER_FRONTIER_BRAIN) - textPrinter.current_text_offset = gSpeciesNames[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]]; - else - textPrinter.current_text_offset = gSpeciesNames[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].species]; - - textPrinter.windowId = 1 + i + windowId; - if (i == 1) - textPrinter.currentX = 7; - else - textPrinter.currentX = 0; - - PutWindowTilemap(1 + i + windowId); - CopyWindowToVram(1 + i + windowId, 3); - AddTextPrinter(&textPrinter, 0, NULL); - } - - PutWindowTilemap(windowId + 4); - CopyWindowToVram(windowId + 4, 3); - if (trainerId == TRAINER_FRONTIER_BRAIN) - textPrinter.current_text_offset = gBattleDomePotentialPointers[16]; - else - textPrinter.current_text_offset = gBattleDomePotentialPointers[trainerTournamentId]; - - textPrinter.fontId = 1; - textPrinter.windowId = windowId + 4; - textPrinter.currentX = 0; - textPrinter.y = 4; - textPrinter.currentY = 4; - AddTextPrinter(&textPrinter, 0, NULL); - - for (i = 0; i < 3; i++) - { - for (j = 0; j < 4; j++) - { - for (k = 0; k < DOME_TOURNAMENT_TRAINERS_COUNT; k++) - { - if (trainerId == TRAINER_FRONTIER_BRAIN) - allocatedArray[k] += sMovePoints[sub_81A5060(i, j)][k]; - else if (trainerId == TRAINER_PLAYER) - allocatedArray[k] += sMovePoints[gSaveBlock2Ptr->frontier.field_EFC[i].moves[j]][k]; - else - allocatedArray[k] += sMovePoints[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].moves[j]][k]; - } - } - } - - for (i = 0; i < ARRAY_COUNT(gUnknown_0860C988); i++) - { - s32 r4 = 0; - - for (k = 0, j = 0; j < DOME_TOURNAMENT_TRAINERS_COUNT; j++) - { - if (gUnknown_0860C988[i][j] != 0) - { - r4++; - if (allocatedArray[j] != 0 && allocatedArray[j] >= gUnknown_0860C988[i][j]) - k++; - } - } - if (r4 == k) - break; - } - - textPrinter.current_text_offset = gBattleDomeOpponentStylePointers[i]; - textPrinter.y = 20; - textPrinter.currentY = 20; - AddTextPrinter(&textPrinter, 0, NULL); - - for (i = 0; i < 18; i++) - allocatedArray[i] = 0; - - if (trainerId == TRAINER_FRONTIER_BRAIN || trainerId == TRAINER_PLAYER) - { - for (i = 0; i < 3; i++) - { - for (j = 0; j < 6; j++) - { - if (trainerId == TRAINER_FRONTIER_BRAIN) - allocatedArray[j] = sub_81A50F0(i, j); - else - allocatedArray[j] = gSaveBlock2Ptr->frontier.field_EFC[i].evs[j]; - } - allocatedArray[6] += allocatedArray[0]; - for (j = 0; j < 5; j++) - { - if (trainerId == TRAINER_FRONTIER_BRAIN) - nature = sub_81A50B0(i); - else - nature = gSaveBlock2Ptr->frontier.field_EFC[i].nature; - - if (gNatureStatTable[nature][j] > 0) - { - allocatedArray[j + 7] += (allocatedArray[j + 1] * 110) / 100; - } - else if (gNatureStatTable[nature][j] < 0) - { - allocatedArray[j + 7] += (allocatedArray[j + 1] * 90) / 100; - allocatedArray[j + 13]++; - } - else - { - allocatedArray[j + 7] += allocatedArray[j + 1]; - } - } - } - for (j = 0, i = 0; i < 6; i++) - j += allocatedArray[6 + i]; - for (i = 0; i < 6; i++) - allocatedArray[i] = (allocatedArray[6 + i] * 100) / j; - } - else - { - for (i = 0; i < 3; i++) - { - s32 evBits = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].evSpread; - for (k = 0, j = 0; j < 6; j++) - { - allocatedArray[j] = 0; - if (evBits & 1) - k++; - evBits >>= 1; - } - k = 510 / k; - evBits = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].evSpread; - for (j = 0; j < 6; j++) - { - if (evBits & 1) - allocatedArray[j] = k; - evBits >>= 1; - } - - allocatedArray[6] += allocatedArray[0]; - for (j = 0; j < 5; j++) - { - nature = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].nature; - if (gNatureStatTable[nature][j] > 0) - { - allocatedArray[j + 7] += (allocatedArray[j + 1] * 110) / 100; - } - else if (gNatureStatTable[nature][j] < 0) - { - allocatedArray[j + 7] += (allocatedArray[j + 1] * 90) / 100; - allocatedArray[j + 13]++; - } - else - { - allocatedArray[j + 7] += allocatedArray[j + 1]; - } - } - } - for (j = 0, i = 0; i < 6; i++) - j += allocatedArray[i + 6]; - for (i = 0; i < 6; i++) - allocatedArray[i] = (allocatedArray[6 + i] * 100) / j; - } - - for (i = 0, j = 0, k = 0; k < 6; k++) - { - if (allocatedArray[k] > 29) - { - if (i == 2) - { - if (allocatedArray[6] < allocatedArray[k]) - { - if (allocatedArray[7] < allocatedArray[k]) - { - if (allocatedArray[6] < allocatedArray[7]) - { - allocatedArray[6] = allocatedArray[7]; - allocatedArray[7] = k; - } - else - { - allocatedArray[7] = k; - } - } - else - { - allocatedArray[6] = allocatedArray[7]; - allocatedArray[7] = k; - } - } - else - { - if (allocatedArray[7] < allocatedArray[k]) - allocatedArray[7] = k; - } - } - else - { - allocatedArray[i + 6] = k; - i++; - } - } - if (allocatedArray[k] == 0) - { - if (j == 2) - { - if (allocatedArray[k + 12] >= 2 - || ((allocatedArray[k + 12] == 1 && allocatedArray[12 + allocatedArray[8]] == 0 && allocatedArray[12 + allocatedArray[9]] == 0) - ) - ) - { - allocatedArray[8] = allocatedArray[9]; - allocatedArray[9] = k; - } - else if (allocatedArray[k + 12] == 1 && allocatedArray[12 + allocatedArray[8]] == 0) - { - allocatedArray[8] = allocatedArray[9]; - allocatedArray[9] = k; - } - else if (allocatedArray[k + 12] == 1 && allocatedArray[12 + allocatedArray[9]] == 0) - { - allocatedArray[9] = k; - } - } - else - { - allocatedArray[j + 8] = k; - j++; - } - } - } - - if (i == 2) - i = gUnknown_0860D349[allocatedArray[6]] + (allocatedArray[7] - (allocatedArray[6] + 1)); - else if (i == 1) - i = allocatedArray[6] + 15; - else if (j == 2) - i = gUnknown_0860D349[allocatedArray[8]] + (allocatedArray[9] - (allocatedArray[8] + 1)) + 21; - else if (j == 1) - i = allocatedArray[8] + 36; - else - i = 42; - - textPrinter.current_text_offset = gBattleDomeOpponentStatsPointers[i]; - textPrinter.y = 36; - textPrinter.currentY = 36; - AddTextPrinter(&textPrinter, 0, NULL); - Free(allocatedArray); -} - -s32 sub_8192F08(u8 arg0, u8 *arg1) -{ - s32 i; - u8 tournamentId; - s32 retVal = 0; - s32 count = 0; - - for (i = gUnknown_0860D3C4[arg0][0]; i < gUnknown_0860D3C4[arg0][0] + gUnknown_0860D3C4[arg0][1]; i++) - { - tournamentId = gUnknown_0860D3B4[i]; - if (!gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].isEliminated) - { - arg1[count] = tournamentId; - if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId == TRAINER_PLAYER) - StringCopy(gStringVar1, gSaveBlock2Ptr->playerName); - else if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId == TRAINER_FRONTIER_BRAIN) - CopyDomeBrainTrainerName(gStringVar1); - else - CopyDomeTrainerName(gStringVar1, gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId); - count++; - } - } - - if (count == 2) - return 0; - - for (i = gUnknown_0860D3C4[arg0][0]; i < gUnknown_0860D3C4[arg0][0] + gUnknown_0860D3C4[arg0][1]; i++) - { - tournamentId = gUnknown_0860D3B4[i]; - if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].isEliminated - && gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].eliminatedAt >= gUnknown_0860D3C4[arg0][2]) - { - arg1[count] = tournamentId; - count++; - if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].eliminatedAt == gUnknown_0860D3C4[arg0][2]) - { - StringCopy(gStringVar2, gMoveNames[gSaveBlock2Ptr->frontier.field_EC0[tournamentId]]); - retVal = gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].unk3 * 2; - if (gSaveBlock2Ptr->frontier.field_EC0[tournamentId] == 0 && gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].unk3 == 0) - retVal = 4; - } - else - { - if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId == TRAINER_PLAYER) - StringCopy(gStringVar1, gSaveBlock2Ptr->playerName); - else if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId == TRAINER_FRONTIER_BRAIN) - CopyDomeBrainTrainerName(gStringVar1); - else - CopyDomeTrainerName(gStringVar1, gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId); - } - } - - if (count == 2) - break; - } - - if (arg0 == 14) - return retVal + 2; - else - return retVal + 1; -} - -static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) -{ - struct TextSubPrinter textPrinter; - s32 tournamentIds[2]; - s32 trainerIds[2]; - bool32 lost[2]; - s32 i; - s32 winStringId = 0; - s32 arrId = 0; - s32 windowId = 0; - s32 x = 0, y = 0; - u8 palSlot = 0; - - if (flags & 1) - arrId = 8, windowId = 9, palSlot = 2; - if (flags & 2) - x = 256; - if (flags & 4) - y = 160; - if (flags & 8) - x = -256; - if (flags & 0x10) - y = -160; - - // Copy trainers information to handy arrays. - winStringId = sub_8192F08(matchNo, gUnknown_0203CD78->unk_11); - for (i = 0; i < 2; i++) - { - tournamentIds[i] = gUnknown_0203CD78->unk_11[i]; - trainerIds[i] = gSaveBlock2Ptr->frontier.domeTrainers[tournamentIds[i]].trainerId; - if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentIds[i]].eliminatedAt <= gUnknown_0860D3C4[matchNo][2] - && gSaveBlock2Ptr->frontier.domeTrainers[tournamentIds[i]].isEliminated) - lost[i] = TRUE; - else - lost[i] = FALSE; - } - - // Draw first trainer sprite. - if (trainerIds[0] == TRAINER_PLAYER) - gUnknown_0203CD78->arr[arrId] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), TRUE, x + 48, y + 88, palSlot + 12, 0xFFFF); - else if (trainerIds[0] == TRAINER_FRONTIER_BRAIN) - gUnknown_0203CD78->arr[arrId] = CreateTrainerPicSprite(GetDomeBrainTrainerPicId(), TRUE, x + 48, y + 88, palSlot + 12, 0xFFFF); - else - gUnknown_0203CD78->arr[arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerIds[0]), TRUE, x + 48, y + 88, palSlot + 12, 0xFFFF); - - if (flags & 0x1E) - gSprites[gUnknown_0203CD78->arr[arrId]].invisible = 1; - if (lost[0]) - gSprites[gUnknown_0203CD78->arr[arrId]].oam.paletteNum = 3; - - // Draw second trainer sprite. - if (trainerIds[1] == TRAINER_PLAYER) - gUnknown_0203CD78->arr[1 + arrId] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), TRUE, x + 192, y + 88, palSlot + 13, 0xFFFF); - else if (trainerIds[1] == TRAINER_FRONTIER_BRAIN) - gUnknown_0203CD78->arr[1 + arrId] = CreateTrainerPicSprite(GetDomeBrainTrainerPicId(), TRUE, x + 192, y + 88, palSlot + 13, 0xFFFF); - else - gUnknown_0203CD78->arr[1 + arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerIds[1]), TRUE, x + 192, y + 88, palSlot + 13, 0xFFFF); - - if (flags & 0x1E) - gSprites[gUnknown_0203CD78->arr[1 + arrId]].invisible = 1; - if (lost[1]) - gSprites[gUnknown_0203CD78->arr[1 + arrId]].oam.paletteNum = 3; - - // Draw first trainer's pokemon icons. - for (i = 0; i < 3; i++) - { - if (trainerIds[0] == TRAINER_PLAYER) - { - gUnknown_0203CD78->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[0]][i], - SpriteCb_MonIcon, - x | gUnknown_0860D3A8[i], - y + gUnknown_0860D3AB[i], - 0, 0, TRUE); - gSprites[gUnknown_0203CD78->arr[2 + i + arrId]].oam.priority = 0; - } - else if (trainerIds[0] == TRAINER_FRONTIER_BRAIN) - { - gUnknown_0203CD78->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[0]][i], - SpriteCb_MonIcon, - x | gUnknown_0860D3A8[i], - y + gUnknown_0860D3AB[i], - 0, 0, TRUE); - gSprites[gUnknown_0203CD78->arr[2 + i + arrId]].oam.priority = 0; - } - else - { - gUnknown_0203CD78->arr[2 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[0]][i]].species, - SpriteCb_MonIcon, - x | gUnknown_0860D3A8[i], - y + gUnknown_0860D3AB[i], - 0, 0, TRUE); - gSprites[gUnknown_0203CD78->arr[2 + i + arrId]].oam.priority = 0; - } - - if (flags & 0x1E) - gSprites[gUnknown_0203CD78->arr[2 + i + arrId]].invisible = 1; - if (lost[0]) - { - gSprites[gUnknown_0203CD78->arr[2 + i + arrId]].oam.paletteNum = 3; - gSprites[gUnknown_0203CD78->arr[2 + i + arrId]].sMonIconStill = TRUE; - } - } - - // Draw second trainer's pokemon icons. - for (i = 0; i < 3; i++) - { - if (trainerIds[1] == TRAINER_PLAYER) - { - gUnknown_0203CD78->arr[5 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[1]][i], - SpriteCb_MonIcon, - x | gUnknown_0860D3AE[i], - y + gUnknown_0860D3B1[i], - 0, 0, TRUE); - gSprites[gUnknown_0203CD78->arr[5 + i + arrId]].oam.priority = 0; - } - else if (trainerIds[1] == TRAINER_FRONTIER_BRAIN) - { - gUnknown_0203CD78->arr[5 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[1]][i], - SpriteCb_MonIcon, - x | gUnknown_0860D3AE[i], - y + gUnknown_0860D3B1[i], - 0, 0, TRUE); - gSprites[gUnknown_0203CD78->arr[5 + i + arrId]].oam.priority = 0; - } - else - { - gUnknown_0203CD78->arr[5 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[1]][i]].species, - SpriteCb_MonIcon, - x | gUnknown_0860D3AE[i], - y + gUnknown_0860D3B1[i], - 0, 0, TRUE); - gSprites[gUnknown_0203CD78->arr[5 + i + arrId]].oam.priority = 0; - } - - if (flags & 0x1E) - gSprites[gUnknown_0203CD78->arr[5 + i + arrId]].invisible = 1; - if (lost[1]) - { - gSprites[gUnknown_0203CD78->arr[5 + i + arrId]].oam.paletteNum = 3; - gSprites[gUnknown_0203CD78->arr[5 + i + arrId]].sMonIconStill = TRUE; - } - } - - // Print the win string (or 'Let the battle begin!' one). - textPrinter.x = 0; - textPrinter.y = 2; - textPrinter.currentX = textPrinter.x; - textPrinter.currentY = textPrinter.y; - textPrinter.letterSpacing = 0; - textPrinter.lineSpacing = 0; - textPrinter.fontColor_l = 0; - textPrinter.fgColor = 14; - textPrinter.bgColor = 0; - textPrinter.shadowColor = 13; - StringExpandPlaceholders(gStringVar4, gBattleDomeWinStringsPointers[winStringId]); - textPrinter.current_text_offset = gStringVar4; - textPrinter.windowId = windowId + 8; - textPrinter.fontId = 1; - PutWindowTilemap(windowId + 8); - CopyWindowToVram(windowId + 8, 3); - textPrinter.currentX = 0; - textPrinter.currentY = textPrinter.y = 0; - AddTextPrinter(&textPrinter, 0, NULL); - - // Print first trainer's name. - if (trainerIds[0] == TRAINER_PLAYER) - StringCopy(gStringVar1, gSaveBlock2Ptr->playerName); - else if (trainerIds[0] == TRAINER_FRONTIER_BRAIN) - CopyDomeBrainTrainerName(gStringVar1); - else - CopyDomeTrainerName(gStringVar1, trainerIds[0]); - - textPrinter.fontId = 2; - textPrinter.letterSpacing = 2; - textPrinter.current_text_offset = gStringVar1; - textPrinter.windowId = windowId + 6; - textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.current_text_offset, 0x40, textPrinter.letterSpacing); - textPrinter.currentY = textPrinter.y = 2; - PutWindowTilemap(windowId + 6); - CopyWindowToVram(windowId + 6, 3); - AddTextPrinter(&textPrinter, 0, NULL); - - // Print second trainer's name. - if (trainerIds[1] == TRAINER_PLAYER) - StringCopy(gStringVar1, gSaveBlock2Ptr->playerName); - else if (trainerIds[1] == TRAINER_FRONTIER_BRAIN) - CopyDomeBrainTrainerName(gStringVar1); - else - CopyDomeTrainerName(gStringVar1, trainerIds[1]); - - textPrinter.current_text_offset = gStringVar1; - textPrinter.windowId = windowId + 7; - textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.current_text_offset, 0x40, textPrinter.letterSpacing); - textPrinter.currentY = textPrinter.y = 2; - PutWindowTilemap(windowId + 7); - CopyWindowToVram(windowId + 7, 3); - AddTextPrinter(&textPrinter, 0, NULL); - - // Print match number. - textPrinter.letterSpacing = 0; - textPrinter.current_text_offset = gBattleDomeMatchNumberPointers[matchNo]; - textPrinter.windowId = windowId + 5; - textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.current_text_offset, 0xA0, textPrinter.letterSpacing); - textPrinter.currentY = textPrinter.y = 2; - PutWindowTilemap(windowId + 5); - CopyWindowToVram(windowId + 5, 3); - AddTextPrinter(&textPrinter, 0, NULL); -} - -void sub_81938A4(void) -{ - u8 taskId = CreateTask(sub_8194220, 0); - gTasks[taskId].data[0] = 0; - gTasks[taskId].data[1] = 0; - gTasks[taskId].data[2] = 2; - gTasks[taskId].data[4] = 0; - SetMainCallback2(CB2_BattleDome); -} - -void sub_81938E0(void) -{ - u8 taskId; - - sub_8194D48(); - gSaveBlock2Ptr->frontier.chosenLvl = gSaveBlock2Ptr->frontier.field_D0A - 1; - gSaveBlock2Ptr->frontier.field_CB2 = 3; - taskId = CreateTask(sub_8194220, 0); - gTasks[taskId].data[0] = 0; - gTasks[taskId].data[1] = 0; - gTasks[taskId].data[2] = 2; - gTasks[taskId].data[4] = 1; - SetMainCallback2(CB2_BattleDome); -} - -void sub_819395C(u8 taskId) -{ - u8 newTaskId = 0; - s32 spriteId = gTasks[taskId].data[1]; - - switch (gTasks[taskId].data[0]) - { - case 0: - if (!gPaletteFade.active) - { - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); - gTasks[taskId].data[0] = 1; - StartSpriteAnim(&gSprites[spriteId], 1); - } - break; - case 1: - if (!gPaletteFade.active) - gTasks[taskId].data[0] = 2; - break; - case 2: - switch (sub_8193BDC(taskId)) - { - case 0: - default: - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); - gTasks[taskId].data[0] = 7; - break; - case 1: - break; - case 2: - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); - gTasks[taskId].data[0] = 3; - break; - case 3: - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); - gTasks[taskId].data[0] = 5; - break; - } - break; - case 3: - if (!gPaletteFade.active) - { - FreeAllWindowBuffers(); - ScanlineEffect_Stop(); - FREE_AND_SET_NULL(gUnknown_0203CD7C); - newTaskId = CreateTask(sub_8190400, 0); - gTasks[newTaskId].data[0] = 0; - gTasks[newTaskId].data[1] = gUnknown_0860D080[spriteId]; - gTasks[newTaskId].data[2] = 1; - gTasks[newTaskId].data[3] = taskId; - - gTasks[taskId].data[0] = 4; - gUnknown_0203CD78->unk_10 = 0; - } - break; - case 4: - break; - case 5: - if (!gPaletteFade.active) - { - FreeAllWindowBuffers(); - ScanlineEffect_Stop(); - FREE_AND_SET_NULL(gUnknown_0203CD7C); - newTaskId = CreateTask(sub_8190400, 0); - gTasks[newTaskId].data[0] = 0; - gTasks[newTaskId].data[1] = spriteId - 16; - gTasks[newTaskId].data[2] = 2; - gTasks[newTaskId].data[3] = taskId; - - gTasks[taskId].data[0] = 6; - } - break; - case 6: - break; - case 7: - if (!gPaletteFade.active) - { - FreeAllWindowBuffers(); - ScanlineEffect_Stop(); - FREE_AND_SET_NULL(gUnknown_0203CD7C); - SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); - DestroyTask(gTasks[taskId].data[7]); - DestroyTask(taskId); - } - break; - } -} - -u8 sub_8193BDC(u8 taskId) -{ - u8 retVal = 1; - s32 arrId = 4; - s32 spriteId = gTasks[taskId].data[1]; - s32 roundId = gSaveBlock2Ptr->frontier.field_CB2; - - if (gMain.newKeys == B_BUTTON || (gMain.newKeys & A_BUTTON && spriteId == 31)) - { - PlaySE(SE_SELECT); - retVal = 0; - } - else if (gMain.newKeys & A_BUTTON) - { - if (spriteId < 16) - { - PlaySE(SE_SELECT); - retVal = 2; - } - else - { - PlaySE(SE_SELECT); - retVal = 3; - } - } - else - { - if (gMain.newKeys == DPAD_UP && gUnknown_0860CBF1[spriteId][roundId][0] != 0xFF) - arrId = 0; - else if (gMain.newKeys == DPAD_DOWN && gUnknown_0860CBF1[spriteId][roundId][1] != 0xFF) - arrId = 1; - else if (gMain.newKeys == DPAD_LEFT && gUnknown_0860CBF1[spriteId][roundId][2] != 0xFF) - arrId = 2; - else if (gMain.newKeys == DPAD_RIGHT && gUnknown_0860CBF1[spriteId][roundId][3] != 0xFF) - arrId = 3; - } - - if (arrId != 4) - { - PlaySE(SE_SELECT); - StartSpriteAnim(&gSprites[spriteId], 0); - spriteId = gUnknown_0860CBF1[spriteId][roundId][arrId]; - StartSpriteAnim(&gSprites[spriteId], 1); - gTasks[taskId].data[1] = spriteId; - } - - return retVal; -} - -void sub_8193D40(void) -{ - u8 taskId = CreateTask(sub_8194220, 0); - gTasks[taskId].data[0] = 0; - gTasks[taskId].data[1] = 1; - gTasks[taskId].data[2] = 2; - gTasks[taskId].data[4] = 0; - SetMainCallback2(CB2_BattleDome); -} - -void sub_8193D7C(void) -{ - s32 i; - - if (gSpecialVar_0x8005 == 1) - { - gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(gTrainerBattleOpponent_A)].isEliminated = 1; - gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(gTrainerBattleOpponent_A)].eliminatedAt = gSaveBlock2Ptr->frontier.field_CB2; - gSaveBlock2Ptr->frontier.field_EC0[TrainerIdToTournamentId(gTrainerBattleOpponent_A)] = gBattleResults.lastUsedMovePlayer; - if (gSaveBlock2Ptr->frontier.field_CB2 < DOME_FINAL) - DecideRoundWinners(gSaveBlock2Ptr->frontier.field_CB2); - } - else - { - gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(TRAINER_PLAYER)].isEliminated = 1; - gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(TRAINER_PLAYER)].eliminatedAt = gSaveBlock2Ptr->frontier.field_CB2; - gSaveBlock2Ptr->frontier.field_EC0[TrainerIdToTournamentId(TRAINER_PLAYER)] = gBattleResults.lastUsedMoveOpponent; - if (gBattleOutcome == B_OUTCOME_FORFEITED || gSpecialVar_0x8005 == 9) - gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(TRAINER_PLAYER)].unk3 = 1; - for (i = gSaveBlock2Ptr->frontier.field_CB2; i < DOME_ROUNDS_COUNT; i++) - DecideRoundWinners(i); - } -} - -u16 GetWinningMove(s32 winnerTournamentId, s32 loserTournamentId, u8 roundId) -{ - s32 i, j, k; - s32 moveScores[4 * 3]; - u16 moveIds[4 * 3]; - u16 bestScore = 0; - u16 bestId = 0; - s32 movePower = 0; - GetFrontierEnemyMonLevel(); // Unused return variable. - - // Calc move points of all 4 moves for all 3 pokemon hitting all 3 target mons. - for (i = 0; i < 3; i++) - { - for (j = 0; j < 4; j++) - { - moveScores[i * 4 + j] = 0; - if (gSaveBlock2Ptr->frontier.domeTrainers[winnerTournamentId].trainerId == TRAINER_FRONTIER_BRAIN) - moveIds[i * 4 + j] = sub_81A5060(i, j); - else - moveIds[i * 4 + j] = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[winnerTournamentId][i]].moves[j]; - - movePower = gBattleMoves[moveIds[i * 4 + j]].power; - if (movePower == 0) - movePower = 40; - else if (movePower == 1) - movePower = 60; - else if (moveIds[i * 4 + j] == MOVE_SELF_DESTRUCT || moveIds[i * 4 + j] == MOVE_EXPLOSION) - movePower /= 2; - - for (k = 0; k < 3; k++) - { - u32 var = 0; - u32 targetSpecies = 0; - u32 targetAbility = 0; - do - { - var = Random32(); - } while (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[loserTournamentId][k]].nature != GetNatureFromPersonality(var)); - - targetSpecies = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[loserTournamentId][k]].species; - if (var & 1) - targetAbility = gBaseStats[targetSpecies].ability2; - else - targetAbility = gBaseStats[targetSpecies].ability1; - - var = AI_TypeCalc(moveIds[i * 4 + j], targetSpecies, targetAbility); - if (var & MOVE_RESULT_NOT_VERY_EFFECTIVE && var & MOVE_RESULT_SUPER_EFFECTIVE) - moveScores[i * 4 + j] += movePower; - else if (var & MOVE_RESULT_NO_EFFECT) - moveScores[i * 4 + j] += 0; - else if (var & MOVE_RESULT_SUPER_EFFECTIVE) - moveScores[i * 4 + j] += movePower * 2; - else if (var & MOVE_RESULT_NOT_VERY_EFFECTIVE) - moveScores[i * 4 + j] += movePower / 2; - else - moveScores[i * 4 + j] += movePower; - } - - if (bestScore < moveScores[i * 4 + j]) - { - bestId = i * 4 + j; - bestScore = moveScores[i * 4 + j]; - } - else if (bestScore == moveScores[i * 4 + j]) - { - if (moveIds[bestId] < moveIds[i * 4 + j]) // Why not use (Random() & 1) instead of promoting moves with a higher id? - bestId = i * 4 + j; - } - } - } - - j = bestId; - goto LABEL; - while (j != 0) - { - for (j = 0, k = 0; k < 4 * 3; k++) - { - if (bestScore < moveScores[k]) - { - j = k; - bestScore = moveScores[k]; - } - else if (bestScore == moveScores[k] && moveIds[j] < moveIds[k]) - { - j = k; - } - } - if (i == roundId - 1) - break; - LABEL: - { - for (i = 0; i < roundId - 1; i++) - { - if (gSaveBlock2Ptr->frontier.field_EC0[sub_81953E8(winnerTournamentId, i)] == moveIds[j]) - break; - } - if (i == roundId - 1) - break; - - moveScores[j] = 0; - bestScore = 0; - j = 0; - for (k = 0; k < 4 * 3; k++) - j += moveScores[k]; - } - } - - if (moveScores[j] == 0) - j = bestId; - - return moveIds[j]; -} - -extern const struct BgTemplate gUnknown_0860CE74[4]; -extern const struct WindowTemplate gUnknown_0860CE94[]; -extern const u8 gUnknown_0860D411[][2]; -extern const struct SpriteTemplate gUnknown_0860CFA8; -extern const struct SpriteTemplate gUnknown_0860D008; -extern const struct SpriteTemplate gUnknown_0860CFD8; -extern const struct ScanlineEffectParams gUnknown_0860CF44; - -void sub_8194220(u8 taskId) -{ - s32 i; - struct TextSubPrinter textPrinter; - s32 r10 = gTasks[taskId].data[1]; - s32 r4 = gTasks[taskId].data[2]; - - switch (gTasks[taskId].data[0]) - { - case 0: - SetHBlankCallback(NULL); - SetVBlankCallback(NULL); - EnableInterrupts(INTR_FLAG_HBLANK | INTR_FLAG_VBLANK); - CpuFill32(0, (void *)VRAM, VRAM_SIZE); - ResetBgsAndClearDma3BusyFlags(0); - InitBgsFromTemplates(0, gUnknown_0860CE74, ARRAY_COUNT(gUnknown_0860CE74)); - InitWindows(gUnknown_0860CE94); - DeactivateAllTextPrinters(); - gBattle_BG0_X = 0; - gBattle_BG0_Y = 0; - gBattle_BG1_X = 0; - gBattle_BG1_Y = 0; - ChangeBgX(2, 0, 0); - ChangeBgY(2, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0xB00, 0); - gTasks[taskId].data[0]++; - break; - case 1: - SetGpuReg(REG_OFFSET_BLDCNT, 0); - SetGpuReg(REG_OFFSET_BLDALPHA, 0); - SetGpuReg(REG_OFFSET_BLDY, 0); - SetGpuReg(REG_OFFSET_MOSAIC, 0); - SetGpuReg(REG_OFFSET_WIN0H, 0x5860); - SetGpuReg(REG_OFFSET_WIN0V, 0x9F); - SetGpuReg(REG_OFFSET_WIN1H, 0x9098); - SetGpuReg(REG_OFFSET_WIN1V, 0x9F); - SetGpuReg(REG_OFFSET_WININ, 0); - SetGpuReg(REG_OFFSET_WINOUT, 0x3F); - ResetPaletteFade(); - ResetSpriteData(); - FreeAllSpritePalettes(); - gTasks[taskId].data[0]++; - break; - case 2: - gUnknown_0203CD7C = AllocZeroed(0x800); - LZDecompressWram(gUnknown_08D83900, gUnknown_0203CD7C); - SetBgTilemapBuffer(1, gUnknown_0203CD7C); - CopyBgTilemapBufferToVram(1); - DecompressAndLoadBgGfxUsingHeap(1, gUnknown_08D82F10, 0x2000, 0, 0); - DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D834FC, 0x2000, 0, 0); - DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D83B2C, 0x2000, 0, 1); - DecompressAndLoadBgGfxUsingHeap(3, gUnknown_08D83C3C, 0x2000, 0, 1); - LoadCompressedPalette(gUnknown_08D85358, 0, 0x200); - LoadCompressedPalette(gUnknown_08D85444, 0x100, 0x200); - LoadCompressedPalette(gUnknown_08D85600, 0xF0, 0x20); - CpuFill32(0, gPlttBufferFaded, 0x400); - ShowBg(0); - ShowBg(1); - ShowBg(2); - ShowBg(3); - gTasks[taskId].data[0]++; - break; - case 3: - LoadCompressedObjectPic(gUnknown_0860CF50); - if (r10 == 0) - { - for (i = 0; i < (unsigned) 31; i++) - CreateSprite(&gUnknown_0860CFA8, gUnknown_0860D411[i][0], gUnknown_0860D411[i][1], 0); - if (gTasks[taskId].data[4]) - CreateSprite(&gUnknown_0860D008, 218, 12, 0); - else - CreateSprite(&gUnknown_0860CFD8, 218, 12, 0); - } - - SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON | DISPCNT_WIN1_ON | DISPCNT_OBJ_1D_MAP); - gTasks[taskId].data[0]++; - break; - case 4: - textPrinter.fontId = 2; - textPrinter.current_text_offset = gText_BattleTourney; - textPrinter.windowId = 2; - textPrinter.x = 0; - textPrinter.y = 0; - textPrinter.letterSpacing = 2; - textPrinter.lineSpacing = 0; - textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.current_text_offset, 0x70, textPrinter.letterSpacing); - textPrinter.currentY = 1; - textPrinter.fontColor_l = 0; - textPrinter.fgColor = 14; - textPrinter.bgColor = 0; - textPrinter.shadowColor = 13; - AddTextPrinter(&textPrinter, 0, NULL); - for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) - { - s32 var, var2; - - CopyDomeTrainerName(gDisplayedStringBattle, gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId); - if (r10 == 1) - { - if (gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated) - { - if (gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt != 0) - { - var2 = gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt - 1; - sub_81948EC(i, var2); - } - } - else if (gSaveBlock2Ptr->frontier.field_CB2 != DOME_ROUND2) - { - sub_81948EC(i, gSaveBlock2Ptr->frontier.field_CB2 - 2); - } - } - else if (r10 == 0) - { - if (gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated) - { - if (gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt != 0) - { - var2 = gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt - 1; - sub_81948EC(i, var2); - } - } - else if (gSaveBlock2Ptr->frontier.field_CB2 != DOME_ROUND1) - { - if (gTasks[taskId].data[4]) - var2 = gSaveBlock2Ptr->frontier.field_CB2; - else - var2 = gSaveBlock2Ptr->frontier.field_CB2 - 1; - sub_81948EC(i, var2); - } - } - - if (gTasks[taskId].data[4]) - var = gSaveBlock2Ptr->frontier.field_CB2; - else - var = gSaveBlock2Ptr->frontier.field_CB2 - 1; - - if ( ((r10 == 1 && gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt < gSaveBlock2Ptr->frontier.field_CB2 - 1) - || (r10 == 0 && gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt <= var)) - && gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated) - { - if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == TRAINER_PLAYER) - { - textPrinter.fgColor = 3; - textPrinter.shadowColor = 4; - } - else - { - textPrinter.fgColor = 11; - textPrinter.shadowColor = 13; - } - } - else - { - if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == TRAINER_PLAYER) - { - textPrinter.fgColor = 3; - textPrinter.shadowColor = 4; - } - else - { - textPrinter.fgColor = 14; - textPrinter.shadowColor = 13; - } - } - - if (gUnknown_0860D3F1[i][0] == 0) - textPrinter.currentX = GetStringWidthDifference(textPrinter.fontId, gDisplayedStringBattle, 0x3D, textPrinter.letterSpacing); - else - textPrinter.currentX = 3; - textPrinter.current_text_offset = gDisplayedStringBattle; - textPrinter.windowId = gUnknown_0860D3F1[i][0]; - textPrinter.currentY = gUnknown_0860D3F1[i][1]; - AddTextPrinter(&textPrinter, 0, NULL); - } - gTasks[taskId].data[0]++; - break; - case 5: - PutWindowTilemap(0); - PutWindowTilemap(1); - PutWindowTilemap(2); - CopyWindowToVram(0, 3); - CopyWindowToVram(1, 3); - CopyWindowToVram(2, 3); - SetHBlankCallback(sub_8194BEC); - SetVBlankCallback(VblankCb1_BattleDome); - if (r4 == 2) - { - if (r10 == 0) - { - i = CreateTask(sub_819395C, 0); - gTasks[i].data[0] = r10; - gTasks[i].data[1] = r10; - gTasks[i].data[6] = gTasks[taskId].data[4]; - } - else - { - i = CreateTask(sub_8194950, 0); - gTasks[i].data[0] = 0; - } - } - else - { - i = gTasks[taskId].data[3]; - gTasks[i].data[0] = 0; - } - ScanlineEffect_Clear(); - for (i = 0; i < 91; i++) - { - gScanlineEffectRegBuffers[0][i] = 0x1F0A; - gScanlineEffectRegBuffers[1][i] = 0x1F0A; - } - for (i = 91; i < 160; i++) - { - asm(""::"r"(i)); - gScanlineEffectRegBuffers[0][i] = 0x1F09; - gScanlineEffectRegBuffers[1][i] = 0x1F09; - } - ScanlineEffect_SetParams(gUnknown_0860CF44); - DestroyTask(taskId); - break; - } -} - -struct UnkStruct_860DD10 -{ - u8 x; - u8 y; - u16 src; -}; - -extern struct UnkStruct_860DD10 *gUnknown_0860DD10[][4]; -extern const u8 gUnknown_0860DE10[][4]; - -void sub_81948EC(u8 tournamentId, u8 arg1) -{ - s32 i; - struct UnkStruct_860DD10 *structPtr = gUnknown_0860DD10[tournamentId][arg1]; - - for (i = 0; i < gUnknown_0860DE10[tournamentId][arg1]; i++) - CopyToBgTilemapBufferRect_ChangePalette(1, &structPtr[i].src, structPtr[i].x, structPtr[i].y, 1, 1, 0x11); - - CopyBgTilemapBufferToVram(1); -} - -void sub_8194950(u8 taskId) -{ - s32 i; - struct TextSubPrinter textPrinter; - - switch (gTasks[taskId].data[0]) - { - case 0: - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); - gTasks[taskId].data[0] = 1; - break; - case 1: - if (!gPaletteFade.active) - { - gTasks[taskId].data[0] = 2; - gTasks[taskId].data[3] = 64; - textPrinter.fontId = 2; - textPrinter.x = 0; - textPrinter.y = 0; - textPrinter.letterSpacing = 2; - textPrinter.lineSpacing = 0; - textPrinter.fontColor_l = 0; - textPrinter.fgColor = 11; - textPrinter.bgColor = 0; - textPrinter.shadowColor = 13; - for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) - { - CopyDomeTrainerName(gDisplayedStringBattle, gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId); - if (gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt == gSaveBlock2Ptr->frontier.field_CB2 - 1 - && gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated) - { - if (gUnknown_0860D3F1[i][0] == 0) - textPrinter.currentX = GetStringWidthDifference(textPrinter.fontId, gDisplayedStringBattle, 0x3D, textPrinter.letterSpacing); - else - textPrinter.currentX = 3; - - textPrinter.current_text_offset = gDisplayedStringBattle; - textPrinter.windowId = gUnknown_0860D3F1[i][0]; - textPrinter.currentY = gUnknown_0860D3F1[i][1]; - AddTextPrinter(&textPrinter, 0, NULL); - } - if (!gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated) - { - s32 var = gSaveBlock2Ptr->frontier.field_CB2 - 1; - sub_81948EC(i, var); - } - } - } - break; - case 2: - if (--gTasks[taskId].data[3] == 0) - gTasks[taskId].data[0] = 3; - break; - case 3: - if (gMain.newKeys & (A_BUTTON | B_BUTTON)) - { - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); - gTasks[taskId].data[0] = 4; - } - break; - case 4: - if (!gPaletteFade.active) - { - SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); - DestroyTask(taskId); - } - break; - } -} - -static void CB2_BattleDome(void) -{ - AnimateSprites(); - BuildOamBuffer(); - RunTextPrinters(); - UpdatePaletteFade(); - RunTasks(); -} - -static void VblankCb0_BattleDome(void) -{ - ChangeBgX(3, 0x80, 1); - ChangeBgY(3, 0x80, 2); - SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_X); - SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_Y); - SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X); - SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y); - SetGpuReg(REG_OFFSET_BG2HOFS, gBattle_BG2_X); - SetGpuReg(REG_OFFSET_BG2VOFS, gBattle_BG2_Y); - LoadOam(); - ProcessSpriteCopyRequests(); - TransferPlttBuffer(); -} - -#define SET_WIN0H_WIN1H(win0H, win1H) \ -{ \ - *(vu32*)(REG_ADDR_WIN0H) = ((win0H << 16) | (win1H)); \ -} - -void sub_8194BEC(void) -{ - register u32 vCount asm("r0") = REG_VCOUNT; - register u32 vCount_ asm("r1") = vCount; - if (vCount > 41) - { - if (vCount < 50) - { - REG_WININ = 0x3B3B; - SET_WIN0H_WIN1H(0x989B, 0x5558); - return; - } - else if (vCount > 57) - { - if (vCount < 75) - { - REG_WININ = 0x3B3B; - SET_WIN0H_WIN1H(0x9098, 0x5860); - return; - } - else if (vCount < 82) - { - REG_WININ = 0x3B3B; - SET_WIN0H_WIN1H(0x989B, 0x5558); - return; - } - else if (vCount > 94) - { - if (vCount < 103) - { - REG_WININ = 0x3737; - SET_WIN0H_WIN1H(0x989B, 0x5558); - return; - } - else if (vCount < 119) - { - REG_WININ = 0x3737; - SET_WIN0H_WIN1H(0x9098, 0x5860); - return; - } - else if (vCount > 126) - { - if (vCount_ < 135) - { - REG_WININ = 0x3737; - SET_WIN0H_WIN1H(0x989B, 0x5558); - return; - } - } - } - } - } - - REG_WININ = 0x3F3F; - SET_WIN0H_WIN1H(0, 0); -} - -static void VblankCb1_BattleDome(void) -{ - SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_X); - SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_Y); - SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X); - SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y); - ChangeBgY(2, 0x80, 2); - ChangeBgY(3, 0x80, 1); - LoadOam(); - ProcessSpriteCopyRequests(); - TransferPlttBuffer(); - ScanlineEffect_InitHBlankDmaTransfer(); -} - -void sub_8194D48(void) -{ - gFacilityTrainerMons = gBattleFrontierMons; - gFacilityTrainers = gBattleFrontierTrainers; -} - -void sub_8194D68(void) -{ - s32 i, moveSlot; - - for (i = 0; i < 2; i++) - { - s32 playerMonId = gSaveBlock2Ptr->frontier.field_CAA[gUnknown_0203CEF8[i] - 1] - 1; - s32 count; - - for (moveSlot = 0; moveSlot < 4; moveSlot++) - { - count = 0; - while (count < 4) - { - if (GetMonData(&gSaveBlock1Ptr->playerParty[playerMonId], MON_DATA_MOVE1 + count, NULL) == GetMonData(&gPlayerParty[i], MON_DATA_MOVE1 + moveSlot, NULL)) - break; - count++; - } - if (count == 4) - SetMonMoveSlot(&gPlayerParty[i], MOVE_SKETCH, moveSlot); - } - - gSaveBlock1Ptr->playerParty[playerMonId] = gPlayerParty[i]; - } -} - -void sub_8194E44(void) -{ - s32 i; - - for (i = 0; i < 2; i++) - { - s32 playerMonId = gSaveBlock2Ptr->frontier.field_CAA[gUnknown_0203CEF8[i] - 1] - 1; - u16 item = GetMonData(&gSaveBlock1Ptr->playerParty[playerMonId], MON_DATA_HELD_ITEM, NULL); - SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &item); - } -} - -void sub_8194EB4(void) -{ - sub_80F94E8(); -} - -void sub_8194EC0(void) -{ - if (TrainerIdToTournamentId(gTrainerBattleOpponent_A) > TrainerIdToTournamentId(TRAINER_PLAYER)) - gSpecialVar_Result = 1; - else - gSpecialVar_Result = 2; -} - -void sub_8194EF8(void) -{ - s32 i; - - sub_8194D48(); - for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) - { - if (!gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated) - break; - } - CopyDomeTrainerName(gStringVar1, gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId); -} - -void sub_8194F58(void) -{ - s32 i, j, k; - s32 monLevel; - s32 species[3]; - s32 monTypesBits; - s32 trainerId; - s32 monTournamentId; - u8 lvlMode; - u16 *statSums; - s32 *statValues; - u8 ivs = 0; - - species[0] = 0; - species[1] = 0; - species[2] = 0; - if ((gSaveBlock2Ptr->frontier.field_D0A != -gSaveBlock2Ptr->frontier.field_D0B) && gSaveBlock2Ptr->frontier.field_CA8 != 1) - return; - - statSums = AllocZeroed(sizeof(u16) * DOME_TOURNAMENT_TRAINERS_COUNT); - statValues = AllocZeroed(sizeof(s32) * 6); - lvlMode = gSaveBlock2Ptr->frontier.chosenLvl; - gSaveBlock2Ptr->frontier.chosenLvl = 0; - // This one, I'd like to call a 'C fakematching'. - { - u8 one; - gSaveBlock2Ptr->frontier.field_D0A = (one = 1); - gSaveBlock2Ptr->frontier.field_D0B = one; - } - - for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) - { - do - { - if (i < 5) - trainerId = Random() % 10; - else if (i < 15) - trainerId = Random() % 20 + 10; - else - trainerId = Random() % 10 + 30; - - for (j = 0; j < i; j++) - { - if (gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId == trainerId) - break; - } - } while (j != i); - - gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId = trainerId; - for (j = 0; j < 3; j++) - { - // Make sure the mon is valid. - do - { - monTournamentId = RandomizeFacilityTrainerMonId(trainerId); - for (k = 0; k < j; k++) - { - s32 checkingMonId = gSaveBlock2Ptr->frontier.domeMonId[i][k]; - if (checkingMonId == monTournamentId - || species[0] == gFacilityTrainerMons[monTournamentId].species - || species[1] == gFacilityTrainerMons[monTournamentId].species - || gFacilityTrainerMons[checkingMonId].itemTableId == gFacilityTrainerMons[monTournamentId].itemTableId) - break; - } - } while (k != j); - - gSaveBlock2Ptr->frontier.domeMonId[i][j] = monTournamentId; - species[j] = gFacilityTrainerMons[monTournamentId].species; - } - gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated = 0; - gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt = 0; - gSaveBlock2Ptr->frontier.domeTrainers[i].unk3 = 0; - } - - monLevel = 50; - for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) - { - monTypesBits = 0; - statSums[i] = 0; - ivs = GetDomeTrainerMonIvs(gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId); - for (j = 0; j < 3; j++) - { - CalcDomeMonStats(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species, - monLevel, ivs, - gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].evSpread, - gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].nature, - statValues); - - statSums[i] += statValues[STAT_ATK]; - statSums[i] += statValues[STAT_DEF]; - statSums[i] += statValues[STAT_SPATK]; - statSums[i] += statValues[STAT_SPDEF]; - statSums[i] += statValues[STAT_SPEED]; - statSums[i] += statValues[STAT_HP]; - monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species].type1]; - monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species].type2]; - } - - // Because GF hates temporary vars, trainerId acts like monTypesCount here. - for (trainerId = 0, j = 0; j < 32; j++) - { - if (monTypesBits & 1) - trainerId++; - monTypesBits >>= 1; - } - statSums[i] += (trainerId * monLevel) / 20; - } - - for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT - 1; i++) - { - for (j = i + 1; j < DOME_TOURNAMENT_TRAINERS_COUNT; j++) - { - if (statSums[i] < statSums[j]) - { - SwapDomeTrainers(i, j, statSums); - } - else if (statSums[i] == statSums[j]) - { - if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId > gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId) - SwapDomeTrainers(i, j, statSums); - } - } - } - - Free(statSums); - Free(statValues); - - for (i = 0; i < 4; i++) - DecideRoundWinners(i); - - gSaveBlock2Ptr->frontier.chosenLvl = lvlMode; -} - -static s32 TrainerIdToTournamentId(u16 trainerId) -{ - s32 i; - - for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) - { - if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == trainerId) - break; - } - - return i; -} - -// The same as the above one, but has global scope. -s32 TrainerIdToDomeTournamentId(u16 trainerId) -{ - s32 i; - - for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) - { - if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == trainerId) - break; - } - - return i; -} - -u8 sub_81953E8(u8 tournamentId, u8 arg1) -{ - u8 arr[2]; - sub_8192F08(gUnknown_0860D1A0[gUnknown_0860D1C0[tournamentId] / 2][arg1] - 16, arr); - if (tournamentId == arr[0]) - return arr[1]; - else - return arr[0]; -} - -void DecideRoundWinners(u8 roundId) -{ - s32 i; - s32 moveSlot, monId1, monId2; - s32 tournamentId1, tournamentId2; - s32 species; - s32 points1 = 0, points2 = 0; - - for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) - { - if (gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated || gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == TRAINER_PLAYER) - continue; - - tournamentId1 = i; - tournamentId2 = TournamentIdOfOpponent(roundId, gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].trainerId); - // Frontier Brain always wins, check tournamentId1. - if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].trainerId == TRAINER_FRONTIER_BRAIN && tournamentId2 != 0xFF) - { - gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].isEliminated = 1; - gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].eliminatedAt = roundId; - gSaveBlock2Ptr->frontier.field_EC0[tournamentId2] = GetWinningMove(tournamentId1, tournamentId2, roundId); - } - // Frontier Brain always wins, check tournamentId2. - else if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].trainerId == TRAINER_FRONTIER_BRAIN && tournamentId1 != 0xFF) - { - gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].isEliminated = 1; - gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].eliminatedAt = roundId; - gSaveBlock2Ptr->frontier.field_EC0[tournamentId1] = GetWinningMove(tournamentId2, tournamentId1, roundId); - } - // Decide which one of two trainers wins! - else if (tournamentId2 != 0xFF) - { - // BUG: points1 and points2 are not cleared at the beginning of the loop resulting in not fair results. - - // Calculate points for both trainers. - for (monId1 = 0; monId1 < 3; monId1++) - { - for (moveSlot = 0; moveSlot < 4; moveSlot++) - { - for (monId2 = 0; monId2 < 3; monId2++) - { - points1 += sub_818FFC0(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId1][monId1]].moves[moveSlot], - gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId2][monId2]].species, 2); - } - } - species = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId1][monId1]].species; - points1 += ( gBaseStats[species].baseHP - + gBaseStats[species].baseAttack - + gBaseStats[species].baseDefense - + gBaseStats[species].baseSpeed - + gBaseStats[species].baseSpAttack - + gBaseStats[species].baseSpDefense) / 10; - } - // Random part of the formula. - points1 += (Random() & 0x1F); - // Favor trainers with higher id; - points1 += tournamentId1; - - for (monId1 = 0; monId1 < 3; monId1++) - { - for (moveSlot = 0; moveSlot < 4; moveSlot++) - { - for (monId2 = 0; monId2 < 3; monId2++) - { - points2 += sub_818FFC0(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId2][monId1]].moves[moveSlot], - gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId1][monId2]].species, 2); - } - } - species = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId2][monId1]].species; - points2 += ( gBaseStats[species].baseHP - + gBaseStats[species].baseAttack - + gBaseStats[species].baseDefense - + gBaseStats[species].baseSpeed - + gBaseStats[species].baseSpAttack - + gBaseStats[species].baseSpDefense) / 10; - } - // Random part of the formula. - points2 += (Random() & 0x1F); - // Favor trainers with higher id; - points2 += tournamentId2; - - if (points1 > points2) - { - gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].isEliminated = 1; - gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].eliminatedAt = roundId; - gSaveBlock2Ptr->frontier.field_EC0[tournamentId2] = GetWinningMove(tournamentId1, tournamentId2, roundId); - } - else if (points1 < points2) - { - gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].isEliminated = 1; - gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].eliminatedAt = roundId; - gSaveBlock2Ptr->frontier.field_EC0[tournamentId1] = GetWinningMove(tournamentId2, tournamentId1, roundId); - } - // Points are the same, so we favor the one with the higher id. - else if (tournamentId1 > tournamentId2) - { - gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].isEliminated = 1; - gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].eliminatedAt = roundId; - gSaveBlock2Ptr->frontier.field_EC0[tournamentId2] = GetWinningMove(tournamentId1, tournamentId2, roundId); - } - else - { - gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].isEliminated = 1; - gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].eliminatedAt = roundId; - gSaveBlock2Ptr->frontier.field_EC0[tournamentId1] = GetWinningMove(tournamentId2, tournamentId1, roundId); - } - } - } -} - -void CopyDomeTrainerName(u8 *dst, u16 trainerId) -{ - s32 i = 0; - GetFrontierEnemyMonLevel(); // Unused return value. - - if (trainerId == TRAINER_FRONTIER_BRAIN) - { - CopyDomeBrainTrainerName(dst); - } - else - { - if (trainerId == TRAINER_PLAYER) - { - for (i = 0; i < OT_NAME_LENGTH; i++) - dst[i] = gSaveBlock2Ptr->playerName[i]; - } - else if (trainerId < 300) - { - for (i = 0; i < 7; i++) - dst[i] = gFacilityTrainers[trainerId].trainerName[i]; - } - dst[i] = EOS; - } -} - -u8 GetDomeBrainTrainerPicId(void) -{ - return gTrainers[TRAINER_TUCKER].trainerPic; -} - -u8 GetDomeBrainTrainerClass(void) -{ - return gTrainers[TRAINER_TUCKER].trainerClass; -} - -void CopyDomeBrainTrainerName(u8 *dst) -{ - s32 i; - - for (i = 0; i < 7; i++) - dst[i] = gTrainers[TRAINER_TUCKER].trainerName[i]; - dst[i] = EOS; -} diff --git a/src/battle_setup.c b/src/battle_setup.c index 2955a33fc..17ab20ccd 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -33,6 +33,7 @@ #include "field_weather.h" #include "gym_leader_rematch.h" #include "constants/map_types.h" +#include "constants/battle_frontier.h" enum { @@ -863,7 +864,7 @@ u8 sub_80B100C(s32 arg0) return sUnknown_0854FEA7[Random() % ARRAY_COUNT(sUnknown_0854FEA7)]; } - if (VarGet(VAR_0x40CE) != 3) + if (VarGet(VAR_FRONTIER_BATTLE_MODE) != FRONTIER_MODE_LINK_MULTIS) return sUnknown_0854FE98[Random() % ARRAY_COUNT(sUnknown_0854FE98)]; } else @@ -880,7 +881,7 @@ u8 sub_80B100C(s32 arg0) return sUnknown_0854FEA7[Random() % ARRAY_COUNT(sUnknown_0854FEA7)]; } - if (VarGet(VAR_0x40CE) != 3) + if (VarGet(VAR_FRONTIER_BATTLE_MODE) != FRONTIER_MODE_LINK_MULTIS) return sUnknown_0854FE98[Random() % ARRAY_COUNT(sUnknown_0854FE98)]; } diff --git a/src/bg.c b/src/bg.c index 2f4cdc856..7c55410b1 100644 --- a/src/bg.c +++ b/src/bg.c @@ -1001,7 +1001,7 @@ void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 wi } } -void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, void *src, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette) +void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, const void *src, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette) { CopyRectToBgTilemapBufferRect(bg, src, 0, 0, rectWidth, rectHeight, destX, destY, rectWidth, rectHeight, palette, 0, 0); } diff --git a/src/field_specials.c b/src/field_specials.c index e20ccf618..f5728c3a4 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -52,6 +52,7 @@ #include "constants/species.h" #include "constants/moves.h" #include "constants/vars.h" +#include "constants/battle_frontier.h" EWRAM_DATA bool8 gBikeCyclingChallenge = FALSE; EWRAM_DATA u8 gBikeCollisions = 0; @@ -1667,7 +1668,7 @@ bool8 InMultiBattleRoom(void) { if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM) && - VarGet(VAR_0x40CE) == 2) + VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_MULTIS) return TRUE; return FALSE; } @@ -2240,10 +2241,10 @@ void sub_813A080(void) }; u8 i; - u16 var = VarGet(VAR_0x40CE); - u8 chosenLevel = gSaveBlock2Ptr->frontier.chosenLvl; + u16 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; - if (var == 2 && !FlagGet(FLAG_0x152)) + if (battleMode == 2 && !FlagGet(FLAG_0x152)) { gSpecialVar_0x8005 = 5; gSpecialVar_0x8006 = 4; @@ -2252,7 +2253,7 @@ void sub_813A080(void) for (i = 0; i < 9; i++) { - if (gUnknown_085B2CDC[i] > gSaveBlock2Ptr->frontier.field_CE0[var][chosenLevel]) + if (gUnknown_085B2CDC[i] > gSaveBlock2Ptr->frontier.field_CE0[battleMode][lvlMode]) { gSpecialVar_0x8005 = 4; gSpecialVar_0x8006 = i + 5; @@ -3036,13 +3037,13 @@ void sub_813A878(u8 a0) { static const u16 gUnknown_085B3104[] = {0x0000, 0x0001, 0x0002, 0x0100, 0x0101, 0x0400, 0x0401, 0x0200, 0x0201, 0x0300, 0x0500, 0x0600}; - u16 var1 = VarGet(VAR_0x40CE); + u16 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); u16 var2 = VarGet(VAR_FRONTIER_GAMBLER_SET_FACILITY_F); - u16 var3 = VarGet(VAR_FRONTIER_FACILITY); + u16 frontierFacilityId = VarGet(VAR_FRONTIER_FACILITY); if (VarGet(VAR_FRONTIER_GAMBLER_PLACED_BET_F) == 1) { - if (gUnknown_085B3104[var2] == (var3 << 8) + var1) + if (gUnknown_085B3104[var2] == (frontierFacilityId << 8) + battleMode) { if (a0 != 0) { diff --git a/src/item.c b/src/item.c index c94f29910..22894bbff 100644 --- a/src/item.c +++ b/src/item.c @@ -845,8 +845,8 @@ u16 CountTotalItemQuantityInBag(u16 itemId) static bool8 CheckPyramidBagHasItem(u16 itemId, u16 count) { u8 i; - u16 *items = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.chosenLvl]; - u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.chosenLvl]; + u16 *items = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode]; + u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode]; for (i = 0; i < PYRAMID_BAG_ITEMS_COUNT; i++) { @@ -867,8 +867,8 @@ static bool8 CheckPyramidBagHasItem(u16 itemId, u16 count) static bool8 CheckPyramidBagHasSpace(u16 itemId, u16 count) { u8 i; - u16 *items = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.chosenLvl]; - u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.chosenLvl]; + u16 *items = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode]; + u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode]; for (i = 0; i < PYRAMID_BAG_ITEMS_COUNT; i++) { @@ -890,8 +890,8 @@ bool8 AddPyramidBagItem(u16 itemId, u16 count) { u16 i; - u16 *items = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.chosenLvl]; - u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.chosenLvl]; + u16 *items = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode]; + u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode]; u16 *newItems = Alloc(PYRAMID_BAG_ITEMS_COUNT * sizeof(u16)); u8 *newQuantities = Alloc(PYRAMID_BAG_ITEMS_COUNT * sizeof(u8)); @@ -963,8 +963,8 @@ bool8 RemovePyramidBagItem(u16 itemId, u16 count) { u16 i; - u16 *items = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.chosenLvl]; - u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.chosenLvl]; + u16 *items = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode]; + u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode]; i = gUnknown_0203CF30[3] + gUnknown_0203CF30[4]; if (items[i] == itemId && quantities[i] >= count) diff --git a/src/pokemon.c b/src/pokemon.c index 7dedc917f..5157853c1 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -13,6 +13,7 @@ #include "constants/hold_effects.h" #include "constants/battle_move_effects.h" #include "constants/songs.h" +#include "constants/battle_frontier.h" #include "string_util.h" #include "text.h" #include "link.h" @@ -1575,8 +1576,8 @@ void sub_8068338(struct Pokemon *mon, struct UnknownPokemonStruct *src, bool8 lv u8 language; u8 value; - if (gSaveBlock2Ptr->frontier.chosenLvl != 0) - level = BattleFrontierGetOpponentLvl(gSaveBlock2Ptr->frontier.chosenLvl); + if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_50) + level = BattleFrontierGetOpponentLvl(gSaveBlock2Ptr->frontier.lvlMode); else if (lvl50) level = 50; else diff --git a/src/recorded_battle.c b/src/recorded_battle.c index 45b07ca7a..e19f3047f 100644 --- a/src/recorded_battle.c +++ b/src/recorded_battle.c @@ -1293,7 +1293,7 @@ static bool32 AllocTryCopyRecordedBattleSaveData(struct RecordedBattleSave *dst) static void CB2_RecordedBattleEnd(void) { - gSaveBlock2Ptr->frontier.chosenLvl = sUnknown_0203C7AD; + gSaveBlock2Ptr->frontier.lvlMode = sUnknown_0203C7AD; gBattleOutcome = 0; gBattleTypeFlags = 0; gTrainerBattleOpponent_A = 0; @@ -1353,7 +1353,7 @@ static void SetRecordedBattleVarsFromSave(struct RecordedBattleSave *src) gTrainerBattleOpponent_B = src->opponentB; gPartnerTrainerId = src->partnerId; gUnknown_0203C7B4 = src->field_4FA; - sUnknown_0203C7AD = gSaveBlock2Ptr->frontier.chosenLvl; + sUnknown_0203C7AD = gSaveBlock2Ptr->frontier.lvlMode; sFrontierFacility = src->field_4FD; sUnknown_0203C7AF = src->field_4FE; sBattleStyle = src->battleStyle; @@ -1375,7 +1375,7 @@ static void SetRecordedBattleVarsFromSave(struct RecordedBattleSave *src) sUnknown_0203CCDC[i] = src->field_50E[i]; } - gSaveBlock2Ptr->frontier.chosenLvl = src->field_4FC; + gSaveBlock2Ptr->frontier.lvlMode = src->field_4FC; for (i = 0; i < MAX_BATTLERS_COUNT; i++) { diff --git a/src/rom_8011DC0.c b/src/rom_8011DC0.c index 55e3fe32b..993dc0f4f 100644 --- a/src/rom_8011DC0.c +++ b/src/rom_8011DC0.c @@ -18,6 +18,7 @@ #include "constants/maps.h" #include "constants/species.h" #include "constants/rgb.h" +#include "constants/battle_frontier.h" #include "trade.h" #include "trainer_card.h" #include "overworld.h" @@ -468,7 +469,7 @@ void sub_8012780(u8 taskId) switch (data->state) { case 0: - if (gSpecialVar_0x8004 == 20 && gSaveBlock2Ptr->frontier.chosenLvl == 1) + if (gSpecialVar_0x8004 == 20 && gSaveBlock2Ptr->frontier.lvlMode == FRONTIER_LVL_OPEN) gSpecialVar_0x8004++; gUnknown_02022C2C = gUnknown_082F00C4[gSpecialVar_0x8004]; gUnknown_02022C2D = gUnknown_082F00C4[gSpecialVar_0x8004] >> 8; @@ -1050,7 +1051,7 @@ void sub_80134E8(u8 taskId) switch (data->state) { case 0: - if (gSpecialVar_0x8004 == 20 && gSaveBlock2Ptr->frontier.chosenLvl == 1) + if (gSpecialVar_0x8004 == 20 && gSaveBlock2Ptr->frontier.lvlMode == FRONTIER_LVL_OPEN) gSpecialVar_0x8004++; gUnknown_02022C2C = gUnknown_082F0530[gSpecialVar_0x8004]; sub_8010F84(gUnknown_02022C2C, 0, 0); diff --git a/sym_ewram.txt b/sym_ewram.txt index c0c8e8a2f..e153fd271 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -634,18 +634,7 @@ gFacilityTrainerMons: @ 203BC8C .include "src/recorded_battle.o" .include "src/trainer_pokemon_sprites.o" .include "src/lilycove_lady.o" - -gUnknown_0203CD70: @ 203CD70 - .space 0x4 - -gUnknown_0203CD74: @ 203CD74 - .space 0x4 - -gUnknown_0203CD78: @ 203CD78 - .space 0x4 - -gUnknown_0203CD7C: @ 203CD7C - .space 0x4 + .include "src/battle_dome.o" gUnknown_0203CD80: @ 203CD80 .space 0x8 -- cgit v1.2.3 From 0d8c5b613eda48e48d25615e710c34388072858c Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 25 Aug 2018 20:14:10 +0200 Subject: make battle dome compile --- src/field_message_box.c | 10 ++++++---- src/match_call.c | 2 +- 2 files changed, 7 insertions(+), 5 deletions(-) diff --git a/src/field_message_box.c b/src/field_message_box.c index 8ca291e33..7ed87e837 100755 --- a/src/field_message_box.c +++ b/src/field_message_box.c @@ -4,7 +4,9 @@ #include "string_util.h" #include "task.h" #include "text.h" -#include "battle_frontier_1.h" + +extern bool32 sub_8196094(void); +extern void sub_8196080(u8*); EWRAM_DATA u8 gUnknown_020375BC = 0; @@ -23,7 +25,7 @@ void sub_8098128(void) void sub_8098154(u8 taskId) { struct Task *task = &gTasks[taskId]; - + switch (task->data[0]) { case 0: @@ -61,12 +63,12 @@ bool8 ShowFieldMessage(u8 *str) return FALSE; textbox_fdecode_auto_and_task_add(str, 1); gUnknown_020375BC = 2; - return TRUE; + return TRUE; } void sub_8098214(u8 taskId) { - if (sub_8196094() == 0) + if (!sub_8196094()) { gUnknown_020375BC = 0; DestroyTask(taskId); diff --git a/src/match_call.c b/src/match_call.c index 99eb6d65a..2879881bf 100644 --- a/src/match_call.c +++ b/src/match_call.c @@ -5,9 +5,9 @@ #include "event_data.h" #include "string_util.h" #include "battle.h" -#include "battle_frontier_1.h" #include "gym_leader_rematch.h" +extern void sub_8197080(u8 *dest); extern const u8 gTrainerClassNames[][13]; // Static type declarations -- cgit v1.2.3 From 2b7c138cbe165cdfa0ad8f7044efc439d9888cd2 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 25 Aug 2018 21:04:12 +0200 Subject: Some labels --- asm/macros/battle_script.inc | 300 ++++++++++++++--------------- data/battle_scripts_1.s | 12 +- include/battle_scripts.h | 2 +- include/constants/battle_script_commands.h | 2 + src/battle_controller_opponent.c | 18 +- src/battle_main.c | 4 +- src/battle_script_commands.c | 4 +- 7 files changed, 172 insertions(+), 170 deletions(-) diff --git a/asm/macros/battle_script.inc b/asm/macros/battle_script.inc index c03d78df7..34d529cc7 100644 --- a/asm/macros/battle_script.inc +++ b/asm/macros/battle_script.inc @@ -45,14 +45,14 @@ .byte 0xa .endm - .macro healthbarupdate bank + .macro healthbarupdate battler .byte 0xb - .byte \bank + .byte \battler .endm - .macro datahpupdate bank + .macro datahpupdate battler .byte 0xc - .byte \bank + .byte \battler .endm .macro critmessage @@ -104,38 +104,38 @@ .byte 0x17 .endm - .macro clearstatusfromeffect bank + .macro clearstatusfromeffect battler .byte 0x18 - .byte \bank + .byte \battler .endm - .macro tryfaintmon bank, param1, param2 + .macro tryfaintmon battler, param1, param2 .byte 0x19 - .byte \bank + .byte \battler .byte \param1 .4byte \param2 .endm - .macro dofaintanimation bank + .macro dofaintanimation battler .byte 0x1a - .byte \bank + .byte \battler .endm - .macro cleareffectsonfaint bank + .macro cleareffectsonfaint battler .byte 0x1b - .byte \bank + .byte \battler .endm - .macro jumpifstatus bank, status1, param2 + .macro jumpifstatus battler, status1, param2 .byte 0x1c - .byte \bank + .byte \battler .4byte \status1 .4byte \param2 .endm - .macro jumpifstatus2 bank, status2, param2 + .macro jumpifstatus2 battler, status2, param2 .byte 0x1d - .byte \bank + .byte \battler .4byte \status2 .4byte \param2 .endm @@ -147,40 +147,40 @@ .4byte \param2 .endm - .macro jumpifsideaffecting bank, sidestatus, param2 + .macro jumpifsideaffecting battler, sidestatus, param2 .byte 0x1f - .byte \bank + .byte \battler .2byte \sidestatus .4byte \param2 .endm - .macro jumpifstat bank, ifflag, stat, param3, param4 + .macro jumpifstat battler, ifflag, stat, param3, param4 .byte 0x20 - .byte \bank + .byte \battler .byte \ifflag .byte \stat .byte \param3 .4byte \param4 .endm - .macro jumpifstatus3condition bank, status3, param2, param3 + .macro jumpifstatus3condition battler, status3, param2, param3 .byte 0x21 - .byte \bank + .byte \battler .4byte \status3 .byte \param2 .4byte \param3 .endm - .macro jumpiftype bank, type, param2 + .macro jumpiftype battler, type, param2 .byte 0x22 - .byte \bank + .byte \battler .byte \type .4byte \param2 .endm - .macro getexp bank + .macro getexp battler .byte 0x23 - .byte \bank + .byte \battler .endm .macro atk24 param0 @@ -325,9 +325,9 @@ .byte 0x3a .endm - .macro healthbar_update bank + .macro healthbar_update battler .byte 0x3b - .byte \bank + .byte \battler .endm .macro return @@ -356,9 +356,9 @@ .4byte \param0 .endm - .macro jumpiftype2 bank, type, param2 + .macro jumpiftype2 battler, type, param2 .byte 0x42 - .byte \bank + .byte \battler .byte \type .4byte \param2 .endm @@ -373,16 +373,16 @@ .byte 0x44 .endm - .macro playanimation bank, param1, param2 + .macro playanimation battler, param1, param2 .byte 0x45 - .byte \bank + .byte \battler .byte \param1 .4byte \param2 .endm - .macro playanimation2 bank, param1, param2 + .macro playanimation2 battler, param1, param2 .byte 0x46 - .byte \bank + .byte \battler .4byte \param1 .4byte \param2 .endm @@ -391,9 +391,9 @@ .byte 0x47 .endm - .macro playstatchangeanimation bank, param1, param2 + .macro playstatchangeanimation battler, param1, param2 .byte 0x48 - .byte \bank + .byte \battler .byte \param1 .byte \param2 .endm @@ -412,25 +412,25 @@ .byte 0x4b .endm - .macro getswitchedmondata bank + .macro getswitchedmondata battler .byte 0x4c - .byte \bank + .byte \battler .endm - .macro switchindataupdate bank + .macro switchindataupdate battler .byte 0x4d - .byte \bank + .byte \battler .endm - .macro switchinanim bank, dontclearsubstitutebit + .macro switchinanim battler, dontclearsubstitutebit .byte 0x4e - .byte \bank + .byte \battler .byte \dontclearsubstitutebit .endm - .macro jumpifcantswitch bank, param1 + .macro jumpifcantswitch battler, param1 .byte 0x4f - .byte \bank + .byte \battler .4byte \param1 .endm @@ -440,20 +440,20 @@ .4byte \param1 .endm - .macro switchhandleorder bank, param1 + .macro switchhandleorder battler, param1 .byte 0x51 - .byte \bank + .byte \battler .byte \param1 .endm - .macro switchineffects bank + .macro switchineffects battler .byte 0x52 - .byte \bank + .byte \battler .endm - .macro trainerslidein bank + .macro trainerslidein battler .byte 0x53 - .byte \bank + .byte \battler .endm .macro playse param0 @@ -466,18 +466,18 @@ .2byte \param0 .endm - .macro playfaintcry bank + .macro playfaintcry battler .byte 0x56 - .byte \bank + .byte \battler .endm .macro atk57 .byte 0x57 .endm - .macro returntoball bank + .macro returntoball battler .byte 0x58 - .byte \bank + .byte \battler .endm .macro handlelearnnewmove param0, param1, param2 @@ -497,18 +497,18 @@ .4byte \param0 .endm - .macro hitanimation bank + .macro hitanimation battler .byte 0x5c - .byte \bank + .byte \battler .endm .macro getmoneyreward .byte 0x5d .endm - .macro atk5E bank + .macro atk5E battler .byte 0x5e - .byte \bank + .byte \battler .endm .macro swapattackerwithtarget @@ -520,14 +520,14 @@ .byte \param0 .endm - .macro drawpartystatussummary bank + .macro drawpartystatussummary battler .byte 0x61 - .byte \bank + .byte \battler .endm - .macro hidepartystatussummary bank + .macro hidepartystatussummary battler .byte 0x62 - .byte \bank + .byte \battler .endm .macro jumptorandomattack param0 @@ -535,20 +535,20 @@ .byte \param0 .endm - .macro statusanimation bank + .macro statusanimation battler .byte 0x64 - .byte \bank + .byte \battler .endm - .macro status2animation bank, status2 + .macro status2animation battler, status2 .byte 0x65 - .byte \bank + .byte \battler .4byte \status2 .endm - .macro chosenstatusanimation bank, param1, param2 + .macro chosenstatusanimation battler, param1, param2 .byte 0x66 - .byte \bank + .byte \battler .byte \param1 .4byte \param2 .endm @@ -565,9 +565,9 @@ .byte 0x69 .endm - .macro removeitem bank + .macro removeitem battler .byte 0x6a - .byte \bank + .byte \battler .endm .macro atknameinbuff1 @@ -586,14 +586,14 @@ .byte 0x6e .endm - .macro makevisible bank + .macro makevisible battler .byte 0x6f - .byte \bank + .byte \battler .endm - .macro recordlastability bank + .macro recordlastability battler .byte 0x70 - .byte \bank + .byte \battler .endm .macro buffermovetolearn @@ -605,23 +605,23 @@ .4byte \param0 .endm - .macro hpthresholds bank + .macro hpthresholds battler .byte 0x73 - .byte \bank + .byte \battler .endm - .macro hpthresholds2 bank + .macro hpthresholds2 battler .byte 0x74 - .byte \bank + .byte \battler .endm .macro useitemonopponent .byte 0x75 .endm - .macro various bank, param1 + .macro various battler, param1 .byte 0x76 - .byte \bank + .byte \battler .byte \param1 .endm @@ -642,10 +642,10 @@ .4byte \param0 .endm - .macro tryhealhalfhealth param0, bank + .macro tryhealhalfhealth param0, battler .byte 0x7b .4byte \param0 - .byte \bank + .byte \battler .endm .macro trymirrormove @@ -773,9 +773,9 @@ .4byte \param0 .endm - .macro updatestatusicon bank + .macro updatestatusicon battler .byte 0x98 - .byte \bank + .byte \battler .endm .macro setmist @@ -1112,14 +1112,14 @@ .4byte \param0 .endm - .macro switchoutabilities bank + .macro switchoutabilities battler .byte 0xe2 - .byte \bank + .byte \battler .endm - .macro jumpifhasnohp bank, param1 + .macro jumpifhasnohp battler, param1 .byte 0xe3 - .byte \bank + .byte \battler .4byte \param1 .endm @@ -1215,112 +1215,112 @@ .endm @ various command changed to more readable macros - .macro cancelmultiturnmoves bank - various \bank, VARIOUS_CANCEL_MULTI_TURN_MOVES + .macro cancelmultiturnmoves battler + various \battler, VARIOUS_CANCEL_MULTI_TURN_MOVES .endm - .macro setmagiccoattarget bank - various \bank, VARIOUS_SET_MAGIC_COAT_TARGET + .macro setmagiccoattarget battler + various \battler, VARIOUS_SET_MAGIC_COAT_TARGET .endm - .macro getifcantrunfrombattle bank - various \bank, VARIOUS_IS_RUNNING_IMPOSSIBLE + .macro getifcantrunfrombattle battler + various \battler, VARIOUS_IS_RUNNING_IMPOSSIBLE .endm - .macro getmovetarget bank - various \bank, VARIOUS_GET_MOVE_TARGET + .macro getmovetarget battler + various \battler, VARIOUS_GET_MOVE_TARGET .endm - .macro various4 bank - various \bank, 4 + .macro various4 battler + various \battler, 4 .endm - .macro resetintrimidatetracebits bank - various \bank, VARIOUS_RESET_INTIMIDATE_TRACE_BITS + .macro resetintrimidatetracebits battler + various \battler, VARIOUS_RESET_INTIMIDATE_TRACE_BITS .endm - .macro updatechoicemoveonlvlup bank - various \bank, VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP + .macro updatechoicemoveonlvlup battler + various \battler, VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP .endm - .macro various7 bank - various \bank, 7 + .macro various7 battler + various \battler, 7 .endm - .macro various8 bank - various \bank, 8 + .macro various8 battler + various \battler, 8 .endm - .macro various9 bank - various \bank, 9 + .macro various9 battler + various \battler, 9 .endm - .macro various10 bank - various \bank, 10 + .macro various10 battler + various \battler, 10 .endm - .macro various11 bank - various \bank, 11 + .macro various11 battler + various \battler, 11 .endm - .macro various12 bank - various \bank, 12 + .macro various12 battler + various \battler, 12 .endm - .macro forfeityesnobox bank - various \bank, VARIOUS_EMIT_YESNOBOX + .macro forfeityesnobox battler + various \battler, VARIOUS_EMIT_YESNOBOX .endm - .macro various14 bank - various \bank, 14 + .macro various14 battler + various \battler, 14 .endm - .macro various15 bank - various \bank, 15 + .macro various15 battler + various \battler, 15 .endm - .macro various16 bank - various \bank, 16 + .macro various16 battler + various \battler, 16 .endm - .macro various17 bank - various \bank, 17 + .macro various17 battler + various \battler, 17 .endm - .macro waitcry bank - various \bank, VARIOUS_WAIT_CRY + .macro waitcry battler + various \battler, VARIOUS_WAIT_CRY .endm - .macro returnopponentmon1toball bank - various \bank, VARIOUS_RETURN_OPPONENT_MON1 + .macro returnopponentmon1toball battler + various \battler, VARIOUS_RETURN_OPPONENT_MON1 .endm - .macro returnopponentmon2toball bank - various \bank, VARIOUS_RETURN_OPPONENT_MON2 + .macro returnopponentmon2toball battler + various \battler, VARIOUS_RETURN_OPPONENT_MON2 .endm - .macro various21 bank - various \bank, 21 + .macro volumedown + various BS_ATTACKER, VARIOUS_VOLUME_DOWN .endm - .macro various22 bank - various \bank, 22 + .macro volumeup + various BS_ATTACKER, VARIOUS_VOLUME_UP .endm - .macro various23 bank - various \bank, 23 + .macro various23 battler + various \battler, 23 .endm - .macro various24 bank - various \bank, 24 + .macro various24 battler + various \battler, 24 .endm - .macro setoutcomeonteleport bank - various \bank, VARIOUS_SET_TELEPORT_OUTCOME + .macro setoutcomeonteleport battler + various \battler, VARIOUS_SET_TELEPORT_OUTCOME .endm - .macro playtrainerdefeatbgm bank - various \bank, VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC + .macro playtrainerdefeatbgm battler + various \battler, VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC .endm @ helpful macros @@ -1332,12 +1332,12 @@ setbyte cEFFECT_CHOOSER \effect .endm - .macro chosenstatus1animation bank, status - chosenstatusanimation \bank 0x0 \status + .macro chosenstatus1animation battler, status + chosenstatusanimation \battler 0x0 \status .endm - .macro chosenstatus2animation bank, status - chosenstatusanimation \bank 0x1 \status + .macro chosenstatus2animation battler, status + chosenstatusanimation \battler 0x1 \status .endm .macro sethword dst, value @@ -1380,12 +1380,12 @@ jumpifhalfword CMP_NOT_EQUAL, gCurrentMove, \move, \jumpptr .endm - .macro jumpifstatus3 bank, status, jumpptr - jumpifstatus3condition \bank, \status, 0x0, \jumpptr + .macro jumpifstatus3 battler, status, jumpptr + jumpifstatus3condition \battler, \status, 0x0, \jumpptr .endm - .macro jumpifnostatus3 bank, status, jumpptr - jumpifstatus3condition \bank, \status, 0x1, \jumpptr + .macro jumpifnostatus3 battler, status, jumpptr + jumpifstatus3condition \battler, \status, 0x1, \jumpptr .endm .macro jumpifmovehadnoeffect jumpptr diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 959258ea0..2125fc47e 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -4481,18 +4481,18 @@ BattleScript_82DB89D:: setbyte gBattleCommunication + 1, 0x0 end2 -BattleScript_82DB8BE:: +BattleScript_ArenaTurnBeginning:: waitcry BS_ATTACKER - various21 BS_ATTACKER - playse 0x109 + volumedown + playse SE_HANTEI1 pause 0x8 - playse 0x109 + playse SE_HANTEI1 various14 BS_ATTACKER various16 8 various17 8 pause 0x40 various15 BS_ATTACKER - various22 BS_ATTACKER + volumeup end2 BattleScript_82DB8E0:: @@ -4509,7 +4509,7 @@ BattleScript_82DB8F3:: waitstate makevisible BS_OPPONENT1 waitstate - various21 BS_ATTACKER + volumedown playse 0x109 pause 0x8 playse 0x109 diff --git a/include/battle_scripts.h b/include/battle_scripts.h index ffd999660..1197dfb6e 100644 --- a/include/battle_scripts.h +++ b/include/battle_scripts.h @@ -256,7 +256,7 @@ extern const u8 BattleScript_82DB87D[]; extern const u8 BattleScript_82DB881[]; extern const u8 BattleScript_82DB887[]; extern const u8 BattleScript_82DB89D[]; -extern const u8 BattleScript_82DB8BE[]; +extern const u8 BattleScript_ArenaTurnBeginning[]; extern const u8 BattleScript_82DB8E0[]; extern const u8 BattleScript_82DB8F3[]; extern const u8 BattleScript_82DB973[]; diff --git a/include/constants/battle_script_commands.h b/include/constants/battle_script_commands.h index 84ec9d512..bd9d8e67d 100644 --- a/include/constants/battle_script_commands.h +++ b/include/constants/battle_script_commands.h @@ -71,6 +71,8 @@ #define VARIOUS_WAIT_CRY 18 #define VARIOUS_RETURN_OPPONENT_MON1 19 #define VARIOUS_RETURN_OPPONENT_MON2 20 +#define VARIOUS_VOLUME_DOWN 21 +#define VARIOUS_VOLUME_UP 22 #define VARIOUS_SET_TELEPORT_OUTCOME 25 #define VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC 26 diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 1eaa9da18..6148587f8 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -1606,22 +1606,22 @@ static void OpponentHandleChoosePokemon(void) { s32 chosenMonId; - if (*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) == 6) + if (*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) == PARTY_SIZE) { chosenMonId = GetMostSuitableMonToSwitchInto(); - if (chosenMonId == 6) + if (chosenMonId == PARTY_SIZE) { - s32 bank1, bank2, firstId, lastId; + s32 battler1, battler2, firstId, lastId; if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) { - bank2 = bank1 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + battler2 = battler1 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); } else { - bank1 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); - bank2 = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); + battler1 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + battler2 = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); } if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000)) @@ -1639,8 +1639,8 @@ static void OpponentHandleChoosePokemon(void) for (chosenMonId = firstId; chosenMonId < lastId; chosenMonId++) { if (GetMonData(&gEnemyParty[chosenMonId], MON_DATA_HP) != 0 - && chosenMonId != gBattlerPartyIndexes[bank1] - && chosenMonId != gBattlerPartyIndexes[bank2]) + && chosenMonId != gBattlerPartyIndexes[battler1] + && chosenMonId != gBattlerPartyIndexes[battler2]) { break; } @@ -1650,7 +1650,7 @@ static void OpponentHandleChoosePokemon(void) else { chosenMonId = *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler); - *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = 6; + *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = PARTY_SIZE; } diff --git a/src/battle_main.c b/src/battle_main.c index 86937f85f..9f9511c38 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -3929,7 +3929,7 @@ static void TryDoEventsBeforeFirstTurn(void) if (gBattleTypeFlags & BATTLE_TYPE_ARENA) { StopCryAndClearCrySongs(); - BattleScriptExecute(BattleScript_82DB8BE); + BattleScriptExecute(BattleScript_ArenaTurnBeginning); } } @@ -4019,7 +4019,7 @@ void BattleTurnPassed(void) if (gBattleTypeFlags & BATTLE_TYPE_PALACE) BattleScriptExecute(BattleScript_82DB881); else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->field_DA == 0) - BattleScriptExecute(BattleScript_82DB8BE); + BattleScriptExecute(BattleScript_ArenaTurnBeginning); } u8 IsRunningFromBattleImpossible(void) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index b13727a12..12a66df80 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -6750,10 +6750,10 @@ static void atk76_various(void) } } break; - case 21: + case VARIOUS_VOLUME_DOWN: m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x55); break; - case 22: + case VARIOUS_VOLUME_UP: m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); break; case 23: -- cgit v1.2.3 From 69c20f18ac2ce196205c84b463b361403f23ccdd Mon Sep 17 00:00:00 2001 From: Slawter666 <38655737+Slawter666@users.noreply.github.com> Date: Sun, 26 Aug 2018 13:40:36 +0100 Subject: Convert battle dome data to C --- data/battle_frontier_1.s | 1256 ------------------------------ src/battle_dome.c | 1901 ++++++++++++++++++++++++++++++++++++++++++++-- 2 files changed, 1858 insertions(+), 1299 deletions(-) diff --git a/data/battle_frontier_1.s b/data/battle_frontier_1.s index 3901d3b86..4074c360c 100644 --- a/data/battle_frontier_1.s +++ b/data/battle_frontier_1.s @@ -5,1262 +5,6 @@ .section .rodata -gUnknown_0860C988:: @ 860C988 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - .byte 0x01, 0x01, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00 - .byte 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00 - .byte 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0x00, 0x00 - .byte 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x04, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - .byte 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0xfd, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfd, 0x00 - .byte 0x00, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfd, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00 - -gUnknown_0860CBF1:: @ 860CBF1 - .byte 0x07, 0x01, 0x08, 0x10, 0x07, 0x01, 0x08, 0x10, 0x07, 0x01, 0x08, 0x10, 0x07, 0x01, 0x08, 0x10, 0x07, 0x01, 0x08, 0x10, 0x00, 0x02, 0x09, 0x10, 0x00, 0x02, 0x09, 0x10, 0x00, 0x02, 0x09, 0x10 - .byte 0x00, 0x02, 0x09, 0x10, 0x00, 0x02, 0x09, 0x10, 0x01, 0x03, 0x0a, 0x11, 0x01, 0x03, 0x0a, 0x11, 0x01, 0x03, 0x0a, 0x11, 0x01, 0x03, 0x0a, 0x11, 0x01, 0x03, 0x0a, 0x11, 0x02, 0x04, 0x0b, 0x11 - .byte 0x02, 0x04, 0x0b, 0x11, 0x02, 0x04, 0x0b, 0x11, 0x02, 0x04, 0x0b, 0x11, 0x02, 0x04, 0x0b, 0x11, 0x03, 0x05, 0x0c, 0x12, 0x03, 0x05, 0x0c, 0x12, 0x03, 0x05, 0x0c, 0x12, 0x03, 0x05, 0x0c, 0x12 - .byte 0x03, 0x05, 0x0c, 0x12, 0x04, 0x06, 0x0d, 0x12, 0x04, 0x06, 0x0d, 0x12, 0x04, 0x06, 0x0d, 0x12, 0x04, 0x06, 0x0d, 0x12, 0x04, 0x06, 0x0d, 0x12, 0x05, 0x07, 0x0e, 0x13, 0x05, 0x07, 0x0e, 0x13 - .byte 0x05, 0x07, 0x0e, 0x13, 0x05, 0x07, 0x0e, 0x13, 0x05, 0x07, 0x0e, 0x13, 0x06, 0x00, 0x0f, 0x13, 0x06, 0x00, 0x0f, 0x13, 0x06, 0x00, 0x0f, 0x13, 0x06, 0x00, 0x0f, 0x13, 0x06, 0x00, 0x0f, 0x13 - .byte 0x1f, 0x09, 0x14, 0x1f, 0x1f, 0x09, 0x14, 0x1f, 0x1f, 0x09, 0x14, 0x1f, 0x1f, 0x09, 0x14, 0x1f, 0x1f, 0x09, 0x14, 0x1f, 0x08, 0x0a, 0x14, 0x01, 0x08, 0x0a, 0x14, 0x01, 0x08, 0x0a, 0x14, 0x01 - .byte 0x08, 0x0a, 0x14, 0x01, 0x08, 0x0a, 0x14, 0x01, 0x09, 0x0b, 0x15, 0x02, 0x09, 0x0b, 0x15, 0x02, 0x09, 0x0b, 0x15, 0x02, 0x09, 0x0b, 0x15, 0x02, 0x09, 0x0b, 0x15, 0x02, 0x0a, 0x0c, 0x15, 0x03 - .byte 0x0a, 0x0c, 0x15, 0x03, 0x0a, 0x0c, 0x15, 0x03, 0x0a, 0x0c, 0x15, 0x03, 0x0a, 0x0c, 0x15, 0x03, 0x0b, 0x0d, 0x16, 0x04, 0x0b, 0x0d, 0x16, 0x04, 0x0b, 0x0d, 0x16, 0x04, 0x0b, 0x0d, 0x16, 0x04 - .byte 0x0b, 0x0d, 0x16, 0x04, 0x0c, 0x0e, 0x16, 0x05, 0x0c, 0x0e, 0x16, 0x05, 0x0c, 0x0e, 0x16, 0x05, 0x0c, 0x0e, 0x16, 0x05, 0x0c, 0x0e, 0x16, 0x05, 0x0d, 0x0f, 0x17, 0x06, 0x0d, 0x0f, 0x17, 0x06 - .byte 0x0d, 0x0f, 0x17, 0x06, 0x0d, 0x0f, 0x17, 0x06, 0x0d, 0x0f, 0x17, 0x06, 0x0e, 0x1f, 0x17, 0x07, 0x0e, 0x1f, 0x17, 0x07, 0x0e, 0x1f, 0x17, 0x07, 0x0e, 0x1f, 0x17, 0x07, 0x0e, 0x1f, 0x17, 0x07 - .byte 0x13, 0x11, 0x00, 0x14, 0x13, 0x11, 0x00, 0x18, 0x13, 0x11, 0x00, 0x18, 0x13, 0x11, 0x00, 0x18, 0x13, 0x11, 0x00, 0x18, 0x10, 0x12, 0x02, 0x15, 0x10, 0x12, 0x02, 0x18, 0x10, 0x12, 0x02, 0x18 - .byte 0x10, 0x12, 0x02, 0x18, 0x10, 0x12, 0x02, 0x18, 0x11, 0x13, 0x04, 0x16, 0x11, 0x13, 0x04, 0x19, 0x11, 0x13, 0x04, 0x19, 0x11, 0x13, 0x04, 0x19, 0x11, 0x13, 0x04, 0x19, 0x12, 0x10, 0x06, 0x17 - .byte 0x12, 0x10, 0x06, 0x19, 0x12, 0x10, 0x06, 0x19, 0x12, 0x10, 0x06, 0x19, 0x12, 0x10, 0x06, 0x19, 0x17, 0x15, 0x10, 0x08, 0x17, 0x15, 0x1a, 0x08, 0x17, 0x15, 0x1a, 0x08, 0x17, 0x15, 0x1a, 0x08 - .byte 0x17, 0x15, 0x1a, 0x08, 0x14, 0x16, 0x11, 0x0a, 0x14, 0x16, 0x1a, 0x0a, 0x14, 0x16, 0x1a, 0x0a, 0x14, 0x16, 0x1a, 0x0a, 0x14, 0x16, 0x1a, 0x0a, 0x15, 0x17, 0x12, 0x0c, 0x15, 0x17, 0x1b, 0x0c - .byte 0x15, 0x17, 0x1b, 0x0c, 0x15, 0x17, 0x1b, 0x0c, 0x15, 0x17, 0x1b, 0x0c, 0x16, 0x14, 0x13, 0x0e, 0x16, 0x14, 0x1b, 0x0e, 0x16, 0x14, 0x1b, 0x0e, 0x16, 0x14, 0x1b, 0x0e, 0x16, 0x14, 0x1b, 0x0e - .byte 0xff, 0xff, 0xff, 0xff, 0x19, 0x19, 0x10, 0x1a, 0x19, 0x19, 0x10, 0x1c, 0x19, 0x19, 0x10, 0x1c, 0x19, 0x19, 0x10, 0x1c, 0xff, 0xff, 0xff, 0xff, 0x18, 0x18, 0x12, 0x1b, 0x18, 0x18, 0x12, 0x1c - .byte 0x18, 0x18, 0x12, 0x1c, 0x18, 0x18, 0x12, 0x1c, 0xff, 0xff, 0xff, 0xff, 0x1b, 0x1b, 0x18, 0x14, 0x1b, 0x1b, 0x1d, 0x14, 0x1b, 0x1b, 0x1d, 0x14, 0x1b, 0x1b, 0x1d, 0x14, 0xff, 0xff, 0xff, 0xff - .byte 0x1a, 0x1a, 0x19, 0x16, 0x1a, 0x1a, 0x1d, 0x16, 0x1a, 0x1a, 0x1d, 0x16, 0x1a, 0x1a, 0x1d, 0x16, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x18, 0x1d, 0xff, 0xff, 0x18, 0x1e - .byte 0xff, 0xff, 0x18, 0x1e, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1c, 0x1a, 0xff, 0xff, 0x1e, 0x1a, 0xff, 0xff, 0x1e, 0x1a, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff - .byte 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1c, 0x1d, 0xff, 0xff, 0x1c, 0x1d, 0x0f, 0x08, 0x08, 0x00, 0x0f, 0x08, 0x08, 0x00, 0x0f, 0x08, 0x08, 0x00, 0x0f, 0x08, 0x08, 0x00, 0x0f, 0x08, 0x08, 0x00 - .byte 0x00, 0x00, 0x00 - - .align 2 -gUnknown_0860CE74:: @ 860CE74 - .4byte 0x000001c0, 0x000011d5, 0x000021ea, 0x000021fb - - .align 2 -gUnknown_0860CE84:: @ 860CE84 - .4byte 0x00000740, 0x00000785, 0x000017ca, 0x0000107b - - .align 2 -gUnknown_0860CE94:: @ 860CE94 - window_template 0x00, 0x00, 0x03, 0x08, 0x10, 0x0f, 0x0010 - window_template 0x00, 0x16, 0x03, 0x08, 0x10, 0x0f, 0x0090 - window_template 0x00, 0x08, 0x01, 0x0e, 0x02, 0x0f, 0x0110 - null_window_template - - .align 2 -gUnknown_0860CEB4:: @ 860CEB4 - window_template 0x00, 0x02, 0x02, 0x1a, 0x02, 0x0f, 0x0001 - window_template 0x00, 0x10, 0x05, 0x08, 0x02, 0x0f, 0x0035 - window_template 0x00, 0x13, 0x07, 0x09, 0x03, 0x0f, 0x0045 - window_template 0x00, 0x10, 0x0a, 0x08, 0x02, 0x0f, 0x0060 - window_template 0x00, 0x02, 0x0c, 0x1a, 0x07, 0x0f, 0x0070 - window_template 0x00, 0x05, 0x02, 0x17, 0x02, 0x0f, 0x0126 - window_template 0x00, 0x02, 0x05, 0x08, 0x02, 0x0f, 0x0154 - window_template 0x00, 0x14, 0x05, 0x08, 0x02, 0x0f, 0x0164 - window_template 0x00, 0x02, 0x10, 0x1a, 0x02, 0x0f, 0x0174 - window_template 0x01, 0x02, 0x02, 0x1a, 0x02, 0x0f, 0x0001 - window_template 0x01, 0x10, 0x05, 0x08, 0x02, 0x0f, 0x0035 - window_template 0x01, 0x13, 0x07, 0x09, 0x03, 0x0f, 0x0045 - window_template 0x01, 0x10, 0x0a, 0x08, 0x02, 0x0f, 0x0060 - window_template 0x01, 0x02, 0x0c, 0x1a, 0x07, 0x0f, 0x0070 - window_template 0x01, 0x05, 0x02, 0x17, 0x02, 0x0f, 0x0126 - window_template 0x01, 0x02, 0x05, 0x08, 0x02, 0x0f, 0x0154 - window_template 0x01, 0x14, 0x05, 0x08, 0x02, 0x0f, 0x0164 - window_template 0x01, 0x02, 0x10, 0x1a, 0x02, 0x0f, 0x0174 - - .align 2 -gUnknown_0860CF44:: @ 860CF44 - .4byte 0x0400000e, 0xa2600001, 0x00000001 - - .align 2 -gUnknown_0860CF50:: @ 860CF50 - obj_tiles gBattleFrontierGfx_DomeOptions, 0x0600, 0x0000 - null_obj_tiles - - .align 2 -gUnknown_0860CF60:: @ 860CF60 - obj_pal gUnknown_08D85444, 0x0000 - null_obj_pal - - .align 2 -gUnknown_0860CF70:: @ 860CF70 - .byte 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00 - - .align 2 -gUnknown_0860CF78:: @ 860CF78 - .byte 0x00, 0x40, 0x00, 0x80, 0x00, 0x10, 0x00, 0x00 - - .align 2 -gUnknown_0860CF80:: @ 860CF80 - .byte 0x00, 0x40, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00 - - .align 2 -gUnknown_0860CF88:: @ 860CF88 - .byte 0x00, 0x80, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00 - - .align 2 -gUnknown_0860CF90:: @ 860CF90 - .2byte 0x0014, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_0860CF98:: @ 860CF98 - .2byte 0x0018, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_0860CFA0:: @ 860CFA0 - .4byte gUnknown_0860CF90 - .4byte gUnknown_0860CF98 - - .align 2 -gUnknown_0860CFA8:: @ 860CFA8 - spr_template 0x0000, 0xffff, gUnknown_0860CF70, gUnknown_0860CFA0, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy - - .align 2 -gUnknown_0860CFC0:: @ 860CFC0 - .2byte 0x0008, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_0860CFC8:: @ 860CFC8 - .2byte 0x0000, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_0860CFD0:: @ 860CFD0 - .4byte gUnknown_0860CFC0 - .4byte gUnknown_0860CFC8 - - .align 2 -gUnknown_0860CFD8:: @ 860CFD8 - spr_template 0x0000, 0xffff, gUnknown_0860CF78, gUnknown_0860CFD0, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy - - .align 2 -gUnknown_0860CFF0:: @ 860CFF0 - .2byte 0x0028, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_0860CFF8:: @ 860CFF8 - .2byte 0x0020, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_0860D000:: @ 860D000 - .4byte gUnknown_0860CFF0 - .4byte gUnknown_0860CFF8 - - .align 2 -gUnknown_0860D008:: @ 860D008 - spr_template 0x0000, 0xffff, gUnknown_0860CF78, gUnknown_0860D000, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy - - .align 2 -gUnknown_0860D020:: @ 860D020 - .2byte 0x0012, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_0860D028:: @ 860D028 - .2byte 0x0012, 0x0081, 0xffff, 0x0000 - - .align 2 -gUnknown_0860D030:: @ 860D030 - .2byte 0x0010, 0x0041, 0xffff, 0x0000 - - .align 2 -gUnknown_0860D038:: @ 860D038 - .2byte 0x0010, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_0860D040:: @ 860D040 - .4byte gUnknown_0860D020 - .4byte gUnknown_0860D028 - - .align 2 -gUnknown_0860D048:: @ 860D048 - .4byte gUnknown_0860D030 - .4byte gUnknown_0860D038 - - .align 2 -gUnknown_0860D050:: @ 860D050 - spr_template 0x0000, 0xffff, gUnknown_0860CF88, gUnknown_0860D048, NULL, gDummySpriteAffineAnimTable, sub_8190B40 - - .align 2 -gUnknown_0860D068:: @ 860D068 - spr_template 0x0000, 0xffff, gUnknown_0860CF80, gUnknown_0860D040, NULL, gDummySpriteAffineAnimTable, sub_8190C6C - - .align 2 -gUnknown_0860D080:: @ 860D080 - .byte 0x00, 0x08, 0x0c, 0x04, 0x07, 0x0f, 0x0b, 0x03, 0x02, 0x0a, 0x0e, 0x06, 0x05, 0x0d, 0x09, 0x01 - - .align 2 -gUnknown_0860D090:: @ 860D090 - .4byte sub_818E9CC - .4byte sub_818EA84 - .4byte sub_818ED28 - .4byte sub_818F9B0 - .4byte sub_818F9E0 - .4byte sub_818FA20 - .4byte ShowDomeOpponentInfo - .4byte sub_81938A4 - .4byte sub_81938E0 - .4byte sub_8190298 - .4byte sub_81902E4 - .4byte sub_8193D40 - .4byte sub_8193D7C - .4byte sub_81902F8 - .4byte sub_819033C - .4byte sub_8194D48 - .4byte sub_8194D68 - .4byte sub_8194E44 - .4byte sub_8194EB4 - .4byte sub_8194EC0 - .4byte sub_8194EF8 - .4byte sub_8194F58 - .4byte InitDomeTrainers - - .align 2 -gUnknown_0860D0EC:: @ 860D0EC - .4byte 0x00000004, 0x00000008, 0x00100000, 0x00200000 - - .align 2 -gUnknown_0860D0FC:: @ 860D0FC - .4byte 0xfffffffb, 0xfffffff7, 0xffefffff, 0xffdfffff - - .align 2 -gUnknown_0860D10C:: @ 860D10C - .byte 0x08, 0x00, 0x04, 0x08, 0x09, 0x0c, 0x08, 0x00, 0x0a, 0x08, 0x0c, 0x00, 0x0b, 0x04, 0x00, 0x08, 0x0c, 0x00, 0x04, 0x08, 0x0d, 0x0c, 0x08, 0x00, 0x0e, 0x08, 0x0c, 0x00, 0x0f, 0x04, 0x00, 0x08 - .byte 0x00, 0x00, 0x04, 0x08, 0x01, 0x0c, 0x08, 0x00, 0x02, 0x08, 0x0c, 0x00, 0x03, 0x04, 0x00, 0x08, 0x04, 0x00, 0x04, 0x08, 0x05, 0x0c, 0x08, 0x00, 0x06, 0x08, 0x0c, 0x00, 0x07, 0x04, 0x00, 0x08 - - .align 2 -gUnknown_0860D14C:: @ 860D14C - .byte 0x00, 0x08, 0x04, 0x0c, 0x07, 0x0f, 0x03, 0x0b, 0x02, 0x0a, 0x06, 0x0e, 0x05, 0x0d, 0x01, 0x09 - - .align 2 -gUnknown_0860D15C:: @ 860D15C - .byte 0x00, 0x08, 0x0c, 0x0e, 0x00, 0x08, 0x0c, 0x0e, 0x01, 0x08, 0x0c, 0x0e, 0x01, 0x08, 0x0c, 0x0e, 0x02, 0x09, 0x0c, 0x0e, 0x02, 0x09, 0x0c, 0x0e, 0x03, 0x09, 0x0c, 0x0e, 0x03, 0x09, 0x0c, 0x0e - .byte 0x04, 0x0a, 0x0d, 0x0e, 0x04, 0x0a, 0x0d, 0x0e, 0x05, 0x0a, 0x0d, 0x0e, 0x05, 0x0a, 0x0d, 0x0e, 0x06, 0x0b, 0x0d, 0x0e, 0x06, 0x0b, 0x0d, 0x0e, 0x07, 0x0b, 0x0d, 0x0e, 0x07, 0x0b, 0x0d, 0x0e - - .align 2 -gUnknown_0860D19C:: @ 860D19C - .byte 0x17, 0x1b, 0x1d, 0x1e - - .align 2 -gUnknown_0860D1A0:: @ 860D1A0 - .byte 0x10, 0x18, 0x1c, 0x1e, 0x11, 0x18, 0x1c, 0x1e, 0x12, 0x19, 0x1c, 0x1e, 0x13, 0x19, 0x1c, 0x1e, 0x14, 0x1a, 0x1d, 0x1e, 0x15, 0x1a, 0x1d, 0x1e, 0x16, 0x1b, 0x1d, 0x1e, 0x17, 0x1b, 0x1d, 0x1e - - .align 2 -gUnknown_0860D1C0:: @ 860D1C0 - .byte 0x00, 0x0f, 0x08, 0x07, 0x03, 0x0c, 0x0b, 0x04, 0x01, 0x0e, 0x09, 0x06, 0x02, 0x0d, 0x0a, 0x05 - - .align 2 -gBattleDomePotentialPointers:: @ 860D1D0 - .4byte gBattleDomeOpponentPotential1 - .4byte gBattleDomeOpponentPotential2 - .4byte gBattleDomeOpponentPotential3 - .4byte gBattleDomeOpponentPotential4 - .4byte gBattleDomeOpponentPotential5 - .4byte gBattleDomeOpponentPotential6 - .4byte gBattleDomeOpponentPotential7 - .4byte gBattleDomeOpponentPotential8 - .4byte gBattleDomeOpponentPotential9 - .4byte gBattleDomeOpponentPotential10 - .4byte gBattleDomeOpponentPotential11 - .4byte gBattleDomeOpponentPotential12 - .4byte gBattleDomeOpponentPotential13 - .4byte gBattleDomeOpponentPotential14 - .4byte gBattleDomeOpponentPotential15 - .4byte gBattleDomeOpponentPotential16 - .4byte gBattleDomeOpponentPotential17 - - .align 2 -gBattleDomeOpponentStylePointers:: @ 860D214 - .4byte gBattleDomeOpponentStyle1 - .4byte gBattleDomeOpponentStyle2 - .4byte gBattleDomeOpponentStyle3 - .4byte gBattleDomeOpponentStyle4 - .4byte gBattleDomeOpponentStyle5 - .4byte gBattleDomeOpponentStyle6 - .4byte gBattleDomeOpponentStyle7 - .4byte gBattleDomeOpponentStyle8 - .4byte gBattleDomeOpponentStyle9 - .4byte gBattleDomeOpponentStyle10 - .4byte gBattleDomeOpponentStyle11 - .4byte gBattleDomeOpponentStyle12 - .4byte gBattleDomeOpponentStyle13 - .4byte gBattleDomeOpponentStyle14 - .4byte gBattleDomeOpponentStyle15 - .4byte gBattleDomeOpponentStyle16 - .4byte gBattleDomeOpponentStyle17 - .4byte gBattleDomeOpponentStyle18 - .4byte gBattleDomeOpponentStyle19 - .4byte gBattleDomeOpponentStyle20 - .4byte gBattleDomeOpponentStyle21 - .4byte gBattleDomeOpponentStyle22 - .4byte gBattleDomeOpponentStyle23 - .4byte gBattleDomeOpponentStyle24 - .4byte gBattleDomeOpponentStyle25 - .4byte gBattleDomeOpponentStyle26 - .4byte gBattleDomeOpponentStyle27 - .4byte gBattleDomeOpponentStyle28 - .4byte gBattleDomeOpponentStyleUnused1 - .4byte gBattleDomeOpponentStyleUnused2 - .4byte gBattleDomeOpponentStyleUnused3 - .4byte gBattleDomeOpponentStyleUnused4 - - .align 2 -gBattleDomeOpponentStatsPointers:: @ 860D294 - .4byte gBattleDomeOpponentStats1 - .4byte gBattleDomeOpponentStats2 - .4byte gBattleDomeOpponentStats3 - .4byte gBattleDomeOpponentStats4 - .4byte gBattleDomeOpponentStats5 - .4byte gBattleDomeOpponentStats6 - .4byte gBattleDomeOpponentStats7 - .4byte gBattleDomeOpponentStats8 - .4byte gBattleDomeOpponentStats9 - .4byte gBattleDomeOpponentStats10 - .4byte gBattleDomeOpponentStats11 - .4byte gBattleDomeOpponentStats12 - .4byte gBattleDomeOpponentStats13 - .4byte gBattleDomeOpponentStats14 - .4byte gBattleDomeOpponentStats15 - .4byte gBattleDomeOpponentStats16 - .4byte gBattleDomeOpponentStats17 - .4byte gBattleDomeOpponentStats18 - .4byte gBattleDomeOpponentStats19 - .4byte gBattleDomeOpponentStats20 - .4byte gBattleDomeOpponentStats21 - .4byte gBattleDomeOpponentStats22 - .4byte gBattleDomeOpponentStats23 - .4byte gBattleDomeOpponentStats24 - .4byte gBattleDomeOpponentStats25 - .4byte gBattleDomeOpponentStats26 - .4byte gBattleDomeOpponentStats27 - .4byte gBattleDomeOpponentStats28 - .4byte gBattleDomeOpponentStats29 - .4byte gBattleDomeOpponentStats30 - .4byte gBattleDomeOpponentStats31 - .4byte gBattleDomeOpponentStats32 - .4byte gBattleDomeOpponentStats33 - .4byte gBattleDomeOpponentStats34 - .4byte gBattleDomeOpponentStats35 - .4byte gBattleDomeOpponentStats36 - .4byte gBattleDomeOpponentStats37 - .4byte gBattleDomeOpponentStats38 - .4byte gBattleDomeOpponentStats39 - .4byte gBattleDomeOpponentStats40 - .4byte gBattleDomeOpponentStats41 - .4byte gBattleDomeOpponentStats42 - .4byte gBattleDomeOpponentStats43 - -gUnknown_0860D340:: @ 860D340 - .byte 0x68, 0x88, 0x68 - -gUnknown_0860D343:: @ 860D343 - .byte 0x26, 0x3e, 0x4e - -gUnknown_0860D346:: @ 860D346 - .byte 0x00, 0x04, 0x00 - -gUnknown_0860D349:: @ 860D349 - .byte 0x00, 0x05, 0x09, 0x0c, 0x0e, 0x00, 0x00 - - .align 2 -gBattleDomeMatchNumberPointers:: @ 860D350 - .4byte gBattleDomeMatchNumber1 - .4byte gBattleDomeMatchNumber2 - .4byte gBattleDomeMatchNumber3 - .4byte gBattleDomeMatchNumber4 - .4byte gBattleDomeMatchNumber5 - .4byte gBattleDomeMatchNumber6 - .4byte gBattleDomeMatchNumber7 - .4byte gBattleDomeMatchNumber8 - .4byte gBattleDomeMatchNumber9 - .4byte gBattleDomeMatchNumber10 - .4byte gBattleDomeMatchNumber11 - .4byte gBattleDomeMatchNumber12 - .4byte gBattleDomeMatchNumber13 - .4byte gBattleDomeMatchNumber14 - .4byte gBattleDomeMatchNumber15 - - .align 2 -gBattleDomeWinStringsPointers:: @ 860D38C - .4byte gBattleDomeWinStrings1 - .4byte gBattleDomeWinStrings2 - .4byte gBattleDomeWinStrings3 - .4byte gBattleDomeWinStrings4 - .4byte gBattleDomeWinStrings5 - .4byte gBattleDomeWinStrings6 - .4byte gBattleDomeWinStrings7 - -gUnknown_0860D3A8:: @ 860D3A8 - .byte 0x60, 0x60, 0x60 - -gUnknown_0860D3AB:: @ 860D3AB - .byte 0x38, 0x50, 0x68 - -gUnknown_0860D3AE:: @ 860D3AE - .byte 0x90, 0x90, 0x90 - -gUnknown_0860D3B1:: @ 860D3B1 - .byte 0x38, 0x50, 0x68 - -gUnknown_0860D3B4:: @ 860D3B4 - .byte 0x00, 0x08, 0x0c, 0x04, 0x07, 0x0f, 0x0b, 0x03, 0x02, 0x0a, 0x0e, 0x06, 0x05, 0x0d, 0x09, 0x01 - -gUnknown_0860D3C4:: @ 860D3C4 - .byte 0x00, 0x02 - -gUnknown_0860D3C6:: @ 860D3C6 - .byte 0x00, 0x02, 0x02, 0x00, 0x04, 0x02, 0x00, 0x06, 0x02, 0x00, 0x08, 0x02, 0x00, 0x0a, 0x02, 0x00, 0x0c, 0x02, 0x00, 0x0e, 0x02, 0x00, 0x00, 0x04, 0x01, 0x04, 0x04, 0x01, 0x08, 0x04, 0x01, 0x0c - .byte 0x04, 0x01, 0x00, 0x08, 0x02, 0x08, 0x08, 0x02, 0x00, 0x10, 0x03 - -gUnknown_0860D3F1:: @ 860D3F1 - .byte 0x00 - -gUnknown_0860D3F2:: @ 860D3F2 - .byte 0x00, 0x01, 0x70, 0x01, 0x00, 0x00, 0x70, 0x00, 0x30, 0x01, 0x40, 0x01, 0x30, 0x00, 0x40, 0x00, 0x10, 0x01, 0x60, 0x01, 0x10, 0x00, 0x60, 0x00, 0x20, 0x01, 0x50, 0x01, 0x20, 0x00, 0x50 - -gUnknown_0860D411:: @ 860D411 struct - byte 1 and 2 loaded seperately, 2 added to move 1 addr across - .byte 0x44, 0x21, 0x44, 0x31, 0x44, 0x41, 0x44, 0x51, 0x44, 0x61, 0x44, 0x71, 0x44, 0x81, 0x44, 0x91, 0xac, 0x21, 0xac, 0x31, 0xac, 0x41, 0xac, 0x51, 0xac, 0x61, 0xac, 0x71, 0xac, 0x81, 0xac, 0x91 - .byte 0x57, 0x29, 0x57, 0x49, 0x57, 0x69, 0x57, 0x89, 0x99, 0x29, 0x99, 0x49, 0x99, 0x69, 0x99, 0x89, 0x5f, 0x39, 0x5f, 0x79, 0x91, 0x39, 0x91, 0x79, 0x67, 0x59, 0x89, 0x59, 0x78, 0x59, 0x00 - - .align 2 -gUnknown_0860d450:: @ 860D450 - .4byte 0x60210409 - .4byte 0x6023040a - .4byte 0x6047050a - .4byte 0x6043050b - - .align 2 -gUnknown_0860d460:: @ 860D460 - .4byte 0x60210409 - .4byte 0x6023040a - .4byte 0x6047050a - .4byte 0x6023050b - .4byte 0x6027060b - .4byte 0x6047070b - .4byte 0x6043070c - - .align 2 -gUnknown_0860d47c:: @ 860D47C - .4byte 0x60210409 - .4byte 0x6023040a - .4byte 0x6047050a - .4byte 0x6023050b - .4byte 0x6027060b - .4byte 0x6047070b - .4byte 0x6023070c - .4byte 0x6027080c - .4byte 0x6027090c - .4byte 0x60270a0c - .4byte 0x603b0b0c - - .align 2 -gUnknown_0860d4a8:: @ 860D4A8 - .4byte 0x60210409 - .4byte 0x6023040a - .4byte 0x6047050a - .4byte 0x6023050b - .4byte 0x6027060b - .4byte 0x6047070b - .4byte 0x6023070c - .4byte 0x6027080c - .4byte 0x6027090c - .4byte 0x60270a0c - .4byte 0x603b0b0c - .4byte 0x602c0b0d - .4byte 0x602d0b0e - - .align 2 -gUnknown_0860d4dc:: @ 860D4DC - .4byte 0x60210609 - .4byte 0x6021060a - .4byte 0x6027050a - .4byte 0x6043050b - - .align 2 -gUnknown_0860d4ec:: @ 860D4EC - .4byte 0x60210609 - .4byte 0x6021060a - .4byte 0x6027050a - .4byte 0x6023050b - .4byte 0x6027060b - .4byte 0x6047070b - .4byte 0x6043070c - - .align 2 -gUnknown_0860d508:: @ 860D508 - .4byte 0x60210609 - .4byte 0x6021060a - .4byte 0x6027050a - .4byte 0x6023050b - .4byte 0x6027060b - .4byte 0x6047070b - .4byte 0x6023070c - .4byte 0x6027080c - .4byte 0x6027090c - .4byte 0x60270a0c - .4byte 0x603b0b0c - - .align 2 -gUnknown_0860d534:: @ 860D534 - .4byte 0x60210609 - .4byte 0x6021060a - .4byte 0x6027050a - .4byte 0x6023050b - .4byte 0x6027060b - .4byte 0x6047070b - .4byte 0x6023070c - .4byte 0x6027080c - .4byte 0x6027090c - .4byte 0x60270a0c - .4byte 0x603b0b0c - .4byte 0x602c0b0d - .4byte 0x602d0b0e - - .align 2 -gUnknown_0860d568:: @ 860D568 - .4byte 0x60210809 - .4byte 0x6023080a - .4byte 0x6047090a - .4byte 0x6021090b - - .align 2 -gUnknown_0860d578:: @ 860D578 - .4byte 0x60210809 - .4byte 0x6023080a - .4byte 0x6047090a - .4byte 0x6021090b - .4byte 0x6027080b - .4byte 0x6027070b - .4byte 0x6043070c - - .align 2 -gUnknown_0860d594:: @ 860D594 - .4byte 0x60210809 - .4byte 0x6023080a - .4byte 0x6047090a - .4byte 0x6021090b - .4byte 0x6027080b - .4byte 0x6027070b - .4byte 0x6023070c - .4byte 0x6027080c - .4byte 0x6027090c - .4byte 0x60270a0c - .4byte 0x603b0b0c - - .align 2 -gUnknown_0860d5c0:: @ 860D5C0 - .4byte 0x60210809 - .4byte 0x6023080a - .4byte 0x6047090a - .4byte 0x6021090b - .4byte 0x6027080b - .4byte 0x6027070b - .4byte 0x6023070c - .4byte 0x6027080c - .4byte 0x6027090c - .4byte 0x60270a0c - .4byte 0x603b0b0c - .4byte 0x602c0b0d - .4byte 0x602d0b0e - - .align 2 -gUnknown_0860d5f4:: @ 860D5F4 - .4byte 0x60210a09 - .4byte 0x60210a0a - .4byte 0x6027090a - .4byte 0x6021090b - - .align 2 -gUnknown_0860d604:: @ 860D604 - .4byte 0x60210a09 - .4byte 0x60210a0a - .4byte 0x6027090a - .4byte 0x6021090b - .4byte 0x6027080b - .4byte 0x6027070b - .4byte 0x6043070c - - .align 2 -gUnknown_0860d620:: @ 860D620 - .4byte 0x60210a09 - .4byte 0x60210a0a - .4byte 0x6027090a - .4byte 0x6021090b - .4byte 0x6027080b - .4byte 0x6027070b - .4byte 0x6023070c - .4byte 0x6027080c - .4byte 0x6027090c - .4byte 0x60270a0c - .4byte 0x603b0b0c - - .align 2 -gUnknown_0860d64c:: @ 860D64C - .4byte 0x60210a09 - .4byte 0x60210a0a - .4byte 0x6027090a - .4byte 0x6021090b - .4byte 0x6027080b - .4byte 0x6027070b - .4byte 0x6023070c - .4byte 0x6027080c - .4byte 0x6027090c - .4byte 0x60270a0c - .4byte 0x603b0b0c - .4byte 0x602c0b0d - .4byte 0x602d0b0e - - .align 2 -gUnknown_0860d680:: @ 860D680 - .4byte 0x60210c09 - .4byte 0x60230c0a - .4byte 0x60470d0a - .4byte 0x60430d0b - - .align 2 -gUnknown_0860d690:: @ 860D690 - .4byte 0x60210c09 - .4byte 0x60230c0a - .4byte 0x60470d0a - .4byte 0x60230d0b - .4byte 0x60270e0b - .4byte 0x60470f0b - .4byte 0x60210f0c - - .align 2 -gUnknown_0860d6ac:: @ 860D6AC - .4byte 0x60210c09 - .4byte 0x60230c0a - .4byte 0x60470d0a - .4byte 0x60230d0b - .4byte 0x60270e0b - .4byte 0x60470f0b - .4byte 0x60210f0c - .4byte 0x60330e0c - .4byte 0x60320d0c - .4byte 0x60310c0c - .4byte 0x60300b0c - - .align 2 -gUnknown_0860d6d8:: @ 860D6D8 - .4byte 0x60210c09 - .4byte 0x60230c0a - .4byte 0x60470d0a - .4byte 0x60230d0b - .4byte 0x60270e0b - .4byte 0x60470f0b - .4byte 0x60210f0c - .4byte 0x60330e0c - .4byte 0x60320d0c - .4byte 0x60310c0c - .4byte 0x60300b0c - .4byte 0x602c0b0d - .4byte 0x602d0b0e - - .align 2 -gUnknown_0860d70c:: @ 860D70C - .4byte 0x60210e09 - .4byte 0x60210e0a - .4byte 0x60270d0a - .4byte 0x60430d0b - - .align 2 -gUnknown_0860d71c:: @ 860D71C - .4byte 0x60210e09 - .4byte 0x60210e0a - .4byte 0x60270d0a - .4byte 0x60230d0b - .4byte 0x60270e0b - .4byte 0x60470f0b - .4byte 0x60210f0c - - .align 2 -gUnknown_0860d738:: @ 860D738 - .4byte 0x60210e09 - .4byte 0x60210e0a - .4byte 0x60270d0a - .4byte 0x60230d0b - .4byte 0x60270e0b - .4byte 0x60470f0b - .4byte 0x60210f0c - .4byte 0x60330e0c - .4byte 0x60320d0c - .4byte 0x60310c0c - .4byte 0x60300b0c - - .align 2 -gUnknown_0860d764:: @ 860D764 - .4byte 0x60210e09 - .4byte 0x60210e0a - .4byte 0x60270d0a - .4byte 0x60230d0b - .4byte 0x60270e0b - .4byte 0x60470f0b - .4byte 0x60210f0c - .4byte 0x60330e0c - .4byte 0x60320d0c - .4byte 0x60310c0c - .4byte 0x60300b0c - .4byte 0x602c0b0d - .4byte 0x602d0b0e - - .align 2 -gUnknown_0860d798:: @ 860D798 - .4byte 0x60211009 - .4byte 0x6023100a - .4byte 0x6047110a - .4byte 0x6021110b - - .align 2 -gUnknown_0860d7a8:: @ 860D7A8 - .4byte 0x60211009 - .4byte 0x6023100a - .4byte 0x6047110a - .4byte 0x6021110b - .4byte 0x6027100b - .4byte 0x60270f0b - .4byte 0x60210f0c - - .align 2 -gUnknown_0860d7c4:: @ 860D7C4 - .4byte 0x60211009 - .4byte 0x6023100a - .4byte 0x6047110a - .4byte 0x6021110b - .4byte 0x6027100b - .4byte 0x60270f0b - .4byte 0x60210f0c - .4byte 0x60330e0c - .4byte 0x60320d0c - .4byte 0x60310c0c - .4byte 0x60300b0c - - .align 2 -gUnknown_0860d7f0:: @ 860D7F0 - .4byte 0x60211009 - .4byte 0x6023100a - .4byte 0x6047110a - .4byte 0x6021110b - .4byte 0x6027100b - .4byte 0x60270f0b - .4byte 0x60210f0c - .4byte 0x60330e0c - .4byte 0x60320d0c - .4byte 0x60310c0c - .4byte 0x60300b0c - .4byte 0x602c0b0d - .4byte 0x602d0b0e - - .align 2 -gUnknown_0860d824:: @ 860D824 - .4byte 0x602b1209 - .4byte 0x602b120a - .4byte 0x6027110a - .4byte 0x6021110b - - .align 2 -gUnknown_0860d834:: @ 860D834 - .4byte 0x602b1209 - .4byte 0x602b120a - .4byte 0x6027110a - .4byte 0x6021110b - .4byte 0x6027100b - .4byte 0x60270f0b - .4byte 0x60210f0c - - .align 2 -gUnknown_0860d850:: @ 860D850 - .4byte 0x602b1209 - .4byte 0x602b120a - .4byte 0x6027110a - .4byte 0x6021110b - .4byte 0x6027100b - .4byte 0x60270f0b - .4byte 0x60210f0c - .4byte 0x60330e0c - .4byte 0x60320d0c - .4byte 0x60310c0c - .4byte 0x60300b0c - - .align 2 -gUnknown_0860d87c:: @ 860D87C - .4byte 0x602b1209 - .4byte 0x602b120a - .4byte 0x6027110a - .4byte 0x6021110b - .4byte 0x6027100b - .4byte 0x60270f0b - .4byte 0x60210f0c - .4byte 0x60330e0c - .4byte 0x60320d0c - .4byte 0x60310c0c - .4byte 0x60300b0c - .4byte 0x602c0b0d - .4byte 0x602d0b0e - - .align 2 -gUnknown_0860d8b0:: @ 860D8B0 - .4byte 0x60210414 - .4byte 0x60250413 - .4byte 0x60490513 - .4byte 0x60450512 - - .align 2 -gUnknown_0860d8c0:: @ 860D8C0 - .4byte 0x60210414 - .4byte 0x60250413 - .4byte 0x60490513 - .4byte 0x60250512 - .4byte 0x60290612 - .4byte 0x60490712 - .4byte 0x60450711 - - .align 2 -gUnknown_0860d8dc:: @ 860D8DC - .4byte 0x60210414 - .4byte 0x60250413 - .4byte 0x60490513 - .4byte 0x60250512 - .4byte 0x60290612 - .4byte 0x60490712 - .4byte 0x60250711 - .4byte 0x60290811 - .4byte 0x60290911 - .4byte 0x60290a11 - .4byte 0x603c0b11 - - .align 2 -gUnknown_0860d908:: @ 860D908 - .4byte 0x60210414 - .4byte 0x60250413 - .4byte 0x60490513 - .4byte 0x60250512 - .4byte 0x60290612 - .4byte 0x60490712 - .4byte 0x60250711 - .4byte 0x60290811 - .4byte 0x60290911 - .4byte 0x60290a11 - .4byte 0x603c0b11 - .4byte 0x602f0b10 - .4byte 0x602e0b0f - - .align 2 -gUnknown_0860d93c:: @ 860D93C - .4byte 0x60210614 - .4byte 0x60210613 - .4byte 0x60290513 - .4byte 0x60450512 - - .align 2 -gUnknown_0860d94c:: @ 860D94C - .4byte 0x60210614 - .4byte 0x60210613 - .4byte 0x60290513 - .4byte 0x60250512 - .4byte 0x60290612 - .4byte 0x60490712 - .4byte 0x60450711 - - .align 2 -gUnknown_0860d968:: @ 860D968 - .4byte 0x60210614 - .4byte 0x60210613 - .4byte 0x60290513 - .4byte 0x60250512 - .4byte 0x60290612 - .4byte 0x60490712 - .4byte 0x60250711 - .4byte 0x60290811 - .4byte 0x60290911 - .4byte 0x60290a11 - .4byte 0x603c0b11 - - .align 2 -gUnknown_0860d994:: @ 860D994 - .4byte 0x60210614 - .4byte 0x60210613 - .4byte 0x60290513 - .4byte 0x60250512 - .4byte 0x60290612 - .4byte 0x60490712 - .4byte 0x60250711 - .4byte 0x60290811 - .4byte 0x60290911 - .4byte 0x60290a11 - .4byte 0x603c0b11 - .4byte 0x602f0b10 - .4byte 0x602e0b0f - - .align 2 -gUnknown_0860d9c8:: @ 860D9C8 - .4byte 0x60210814 - .4byte 0x60250813 - .4byte 0x60490913 - .4byte 0x60210912 - - .align 2 -gUnknown_0860d9d8:: @ 860D9D8 - .4byte 0x60210814 - .4byte 0x60250813 - .4byte 0x60490913 - .4byte 0x60210912 - .4byte 0x60290812 - .4byte 0x60290712 - .4byte 0x60450711 - - .align 2 -gUnknown_0860d9f4:: @ 860D9F4 - .4byte 0x60210814 - .4byte 0x60250813 - .4byte 0x60490913 - .4byte 0x60210912 - .4byte 0x60290812 - .4byte 0x60290712 - .4byte 0x60250711 - .4byte 0x60290811 - .4byte 0x60290911 - .4byte 0x60290a11 - .4byte 0x603c0b11 - - .align 2 -gUnknown_0860da20:: @ 860DA20 - .4byte 0x60210814 - .4byte 0x60250813 - .4byte 0x60490913 - .4byte 0x60210912 - .4byte 0x60290812 - .4byte 0x60290712 - .4byte 0x60250711 - .4byte 0x60290811 - .4byte 0x60290911 - .4byte 0x60290a11 - .4byte 0x603c0b11 - .4byte 0x602f0b10 - .4byte 0x602e0b0f - - .align 2 -gUnknown_0860da54:: @ 860DA54 - .4byte 0x60210a14 - .4byte 0x60210a13 - .4byte 0x60290913 - .4byte 0x60210912 - - .align 2 -gUnknown_0860da64:: @ 860DA64 - .4byte 0x60210a14 - .4byte 0x60210a13 - .4byte 0x60290913 - .4byte 0x60210912 - .4byte 0x60290812 - .4byte 0x60290712 - .4byte 0x60450711 - - .align 2 -gUnknown_0860da80:: @ 860DA80 - .4byte 0x60210a14 - .4byte 0x60210a13 - .4byte 0x60290913 - .4byte 0x60210912 - .4byte 0x60290812 - .4byte 0x60290712 - .4byte 0x60250711 - .4byte 0x60290811 - .4byte 0x60290911 - .4byte 0x60290a11 - .4byte 0x603c0b11 - - .align 2 -gUnknown_0860daac:: @ 860DAAC - .4byte 0x60210a14 - .4byte 0x60210a13 - .4byte 0x60290913 - .4byte 0x60210912 - .4byte 0x60290812 - .4byte 0x60290712 - .4byte 0x60250711 - .4byte 0x60290811 - .4byte 0x60290911 - .4byte 0x60290a11 - .4byte 0x603c0b11 - .4byte 0x602f0b10 - .4byte 0x602e0b0f - - .align 2 -gUnknown_0860dae0:: @ 860DAE0 - .4byte 0x60210c14 - .4byte 0x60250c13 - .4byte 0x60490d13 - .4byte 0x60450d12 - - .align 2 -gUnknown_0860daf0:: @ 860DAF0 - .4byte 0x60210c14 - .4byte 0x60250c13 - .4byte 0x60490d13 - .4byte 0x60250d12 - .4byte 0x60290e12 - .4byte 0x60490f12 - .4byte 0x60210f11 - - .align 2 -gUnknown_0860db0c:: @ 860DB0C - .4byte 0x60210c14 - .4byte 0x60250c13 - .4byte 0x60490d13 - .4byte 0x60250d12 - .4byte 0x60290e12 - .4byte 0x60490f12 - .4byte 0x60210f11 - .4byte 0x60380e11 - .4byte 0x60370d11 - .4byte 0x60360c11 - .4byte 0x60350b11 - - .align 2 -gUnknown_0860db38:: @ 860DB38 - .4byte 0x60210c14 - .4byte 0x60250c13 - .4byte 0x60490d13 - .4byte 0x60250d12 - .4byte 0x60290e12 - .4byte 0x60490f12 - .4byte 0x60210f11 - .4byte 0x60380e11 - .4byte 0x60370d11 - .4byte 0x60360c11 - .4byte 0x60350b11 - .4byte 0x602f0b10 - .4byte 0x602e0b0f - - .align 2 -gUnknown_0860db6c:: @ 860DB6C - .4byte 0x60210e14 - .4byte 0x60210e13 - .4byte 0x60290d13 - .4byte 0x60450d12 - - .align 2 -gUnknown_0860db7c:: @ 860DB7C - .4byte 0x60210e14 - .4byte 0x60210e13 - .4byte 0x60290d13 - .4byte 0x60250d12 - .4byte 0x60290e12 - .4byte 0x60490f12 - .4byte 0x60210f11 - - .align 2 -gUnknown_0860db98:: @ 860DB98 - .4byte 0x60210e14 - .4byte 0x60210e13 - .4byte 0x60290d13 - .4byte 0x60250d12 - .4byte 0x60290e12 - .4byte 0x60490f12 - .4byte 0x60210f11 - .4byte 0x60380e11 - .4byte 0x60370d11 - .4byte 0x60360c11 - .4byte 0x60350b11 - - .align 2 -gUnknown_0860dbc4:: @ 860DBC4 - .4byte 0x60210e14 - .4byte 0x60210e13 - .4byte 0x60290d13 - .4byte 0x60250d12 - .4byte 0x60290e12 - .4byte 0x60490f12 - .4byte 0x60210f11 - .4byte 0x60380e11 - .4byte 0x60370d11 - .4byte 0x60360c11 - .4byte 0x60350b11 - .4byte 0x602f0b10 - .4byte 0x602e0b0f - - .align 2 -gUnknown_0860dbf8:: @ 860DBF8 - .4byte 0x60211014 - .4byte 0x60251013 - .4byte 0x60491113 - .4byte 0x60211112 - - .align 2 -gUnknown_0860dc08:: @ 860DC08 - .4byte 0x60211014 - .4byte 0x60251013 - .4byte 0x60491113 - .4byte 0x60211112 - .4byte 0x60291012 - .4byte 0x60290f12 - .4byte 0x60210f11 - - .align 2 -gUnknown_0860dc24:: @ 860DC24 - .4byte 0x60211014 - .4byte 0x60251013 - .4byte 0x60491113 - .4byte 0x60211112 - .4byte 0x60291012 - .4byte 0x60290f12 - .4byte 0x60210f11 - .4byte 0x60380e11 - .4byte 0x60370d11 - .4byte 0x60360c11 - .4byte 0x60350b11 - - .align 2 -gUnknown_0860dc50:: @ 860DC50 - .4byte 0x60211014 - .4byte 0x60251013 - .4byte 0x60491113 - .4byte 0x60211112 - .4byte 0x60291012 - .4byte 0x60290f12 - .4byte 0x60210f11 - .4byte 0x60380e11 - .4byte 0x60370d11 - .4byte 0x60360c11 - .4byte 0x60350b11 - .4byte 0x602f0b10 - .4byte 0x602e0b0f - - .align 2 -gUnknown_0860dc84:: @ 860DC84 - .4byte 0x602b1214 - .4byte 0x602b1213 - .4byte 0x60291113 - .4byte 0x60211112 - - .align 2 -gUnknown_0860dc94:: @ 860DC94 - .4byte 0x602b1214 - .4byte 0x602b1213 - .4byte 0x60291113 - .4byte 0x60211112 - .4byte 0x60291012 - .4byte 0x60290f12 - .4byte 0x60210f11 - - .align 2 -gUnknown_0860dcb0:: @ 860DCB0 - .4byte 0x602b1214 - .4byte 0x602b1213 - .4byte 0x60291113 - .4byte 0x60211112 - .4byte 0x60291012 - .4byte 0x60290f12 - .4byte 0x60210f11 - .4byte 0x60380e11 - .4byte 0x60370d11 - .4byte 0x60360c11 - .4byte 0x60350b11 - - .align 2 -gUnknown_0860dcdc:: @ 860DCDC - .4byte 0x602b1214 - .4byte 0x602b1213 - .4byte 0x60291113 - .4byte 0x60211112 - .4byte 0x60291012 - .4byte 0x60290f12 - .4byte 0x60210f11 - .4byte 0x60380e11 - .4byte 0x60370d11 - .4byte 0x60360c11 - .4byte 0x60350b11 - .4byte 0x602f0b10 - .4byte 0x602e0b0f - - .align 2 -gUnknown_0860DD10:: @ 860DD10 - .4byte gUnknown_0860d450 - .4byte gUnknown_0860d460 - .4byte gUnknown_0860d47c - .4byte gUnknown_0860d4a8 - .4byte gUnknown_0860dc84 - .4byte gUnknown_0860dc94 - .4byte gUnknown_0860dcb0 - .4byte gUnknown_0860dcdc - .4byte gUnknown_0860d8b0 - .4byte gUnknown_0860d8c0 - .4byte gUnknown_0860d8dc - .4byte gUnknown_0860d908 - .4byte gUnknown_0860d824 - .4byte gUnknown_0860d834 - .4byte gUnknown_0860d850 - .4byte gUnknown_0860d87c - .4byte gUnknown_0860d5f4 - .4byte gUnknown_0860d604 - .4byte gUnknown_0860d620 - .4byte gUnknown_0860d64c - .4byte gUnknown_0860dae0 - .4byte gUnknown_0860daf0 - .4byte gUnknown_0860db0c - .4byte gUnknown_0860db38 - .4byte gUnknown_0860da54 - .4byte gUnknown_0860da64 - .4byte gUnknown_0860da80 - .4byte gUnknown_0860daac - .4byte gUnknown_0860d680 - .4byte gUnknown_0860d690 - .4byte gUnknown_0860d6ac - .4byte gUnknown_0860d6d8 - .4byte gUnknown_0860d4dc - .4byte gUnknown_0860d4ec - .4byte gUnknown_0860d508 - .4byte gUnknown_0860d534 - .4byte gUnknown_0860dbf8 - .4byte gUnknown_0860dc08 - .4byte gUnknown_0860dc24 - .4byte gUnknown_0860dc50 - .4byte gUnknown_0860d93c - .4byte gUnknown_0860d94c - .4byte gUnknown_0860d968 - .4byte gUnknown_0860d994 - .4byte gUnknown_0860d798 - .4byte gUnknown_0860d7a8 - .4byte gUnknown_0860d7c4 - .4byte gUnknown_0860d7f0 - .4byte gUnknown_0860d568 - .4byte gUnknown_0860d578 - .4byte gUnknown_0860d594 - .4byte gUnknown_0860d5c0 - .4byte gUnknown_0860db6c - .4byte gUnknown_0860db7c - .4byte gUnknown_0860db98 - .4byte gUnknown_0860dbc4 - .4byte gUnknown_0860d9c8 - .4byte gUnknown_0860d9d8 - .4byte gUnknown_0860d9f4 - .4byte gUnknown_0860da20 - .4byte gUnknown_0860d70c - .4byte gUnknown_0860d71c - .4byte gUnknown_0860d738 - .4byte gUnknown_0860d764 - -gUnknown_0860DE10:: @ 860DE10 - .byte 0x04, 0x07, 0x0b, 0x0d, 0x04, 0x07, 0x0b, 0x0d, 0x04, 0x07, 0x0b, 0x0d, 0x04, 0x07, 0x0b, 0x0d, 0x04, 0x07, 0x0b, 0x0d, 0x04, 0x07, 0x0b, 0x0d, 0x04, 0x07, 0x0b, 0x0d, 0x04, 0x07, 0x0b, 0x0d - .byte 0x04, 0x07, 0x0b, 0x0d, 0x04, 0x07, 0x0b, 0x0d, 0x04, 0x07, 0x0b, 0x0d, 0x04, 0x07, 0x0b, 0x0d, 0x04, 0x07, 0x0b, 0x0d, 0x04, 0x07, 0x0b, 0x0d, 0x04, 0x07, 0x0b, 0x0d, 0x04, 0x07, 0x0b, 0x0d - .align 2 gUnknown_0860DE50:: @ 860DE50 .4byte sub_8195980 diff --git a/src/battle_dome.c b/src/battle_dome.c index 058d253ab..6d9584ea5 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -89,53 +89,11 @@ extern u16 gBattle_BG3_X; extern u16 gBattle_BG3_Y; extern const struct FacilityMon *gFacilityTrainerMons; -extern void (* const gUnknown_0860D090[])(void); -extern const u32 gUnknown_0860D0EC[][2]; -extern const u32 gUnknown_0860D0FC[][2]; extern const u16 gBattleFrontierHeldItems[]; -extern const u8 gUnknown_0860D10C[][4]; -extern const u8 gUnknown_0860D14C[]; -extern const struct BgTemplate gUnknown_0860CE84[4]; -extern const struct WindowTemplate gUnknown_0860CEB4[]; -extern const struct CompressedSpriteSheet gUnknown_0860CF50[]; -extern const struct SpriteTemplate gUnknown_0860D068; -extern const struct SpriteTemplate gUnknown_0860D050; -extern const u8 gUnknown_0860D080[]; -extern const u8 gUnknown_0860D15C[]; -extern const u8 gUnknown_0860D1A0[][4]; -extern const u8 gUnknown_0860D19C[]; -extern const u8 gUnknown_0860D349[]; -extern const u8 gUnknown_0860D1C0[]; -extern const u8 gUnknown_0860D343[]; -extern const u8 gUnknown_0860D340[]; -extern const u8 gUnknown_0860D346[]; -extern const u8 gUnknown_0860C988[31][16]; -extern const u8 gUnknown_0860D3F1[][2]; -extern const u8 gUnknown_0860D3C4[][3]; -extern const u8 gUnknown_0860D3B4[]; -extern const u8 gUnknown_0860D3A8[]; -extern const u8 gUnknown_0860D3AB[]; -extern const u8 gUnknown_0860D3AE[]; -extern const u8 gUnknown_0860D3B1[]; -extern const u8 gUnknown_0860D080[]; extern const u8 gUnknown_08D83900[]; -extern const u8 gUnknown_0860CBF1[][5][4]; -extern const u8 *const gBattleDomePotentialPointers[]; -extern const u8 *const gBattleDomeOpponentStylePointers[]; -extern const u8 *const gBattleDomeOpponentStatsPointers[]; -extern const u8 *const gBattleDomeWinStringsPointers[]; -extern const u8 *const gBattleDomeMatchNumberPointers[]; extern const struct FacilityMon gBattleFrontierMons[]; extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; -extern const struct BgTemplate gUnknown_0860CE74[4]; -extern const struct WindowTemplate gUnknown_0860CE94[]; -extern const u8 gUnknown_0860D411[][2]; extern const struct SpriteTemplate gUnknown_0860CFA8; -extern const struct SpriteTemplate gUnknown_0860D008; -extern const struct SpriteTemplate gUnknown_0860CFD8; -extern const struct ScanlineEffectParams gUnknown_0860CF44; -extern const struct UnkStruct_860DD10 *gUnknown_0860DD10[][4]; -extern const u8 gUnknown_0860DE10[][4]; // gfx extern const u8 gUnknown_08D83D50[]; @@ -149,10 +107,126 @@ extern const u8 gUnknown_08D82F10[]; extern const u8 gUnknown_08D834FC[]; extern const u8 gUnknown_08D83B2C[]; extern const u8 gUnknown_08D83C3C[]; +extern const u8 gBattleFrontierGfx_DomeOptions[]; // text extern const u8 gTrainerClassNames[][0xD]; +extern const u8 gBattleDomeOpponentPotential1[]; +extern const u8 gBattleDomeOpponentPotential2[]; +extern const u8 gBattleDomeOpponentPotential3[]; +extern const u8 gBattleDomeOpponentPotential4[]; +extern const u8 gBattleDomeOpponentPotential5[]; +extern const u8 gBattleDomeOpponentPotential6[]; +extern const u8 gBattleDomeOpponentPotential7[]; +extern const u8 gBattleDomeOpponentPotential8[]; +extern const u8 gBattleDomeOpponentPotential9[]; +extern const u8 gBattleDomeOpponentPotential10[]; +extern const u8 gBattleDomeOpponentPotential11[]; +extern const u8 gBattleDomeOpponentPotential12[]; +extern const u8 gBattleDomeOpponentPotential13[]; +extern const u8 gBattleDomeOpponentPotential14[]; +extern const u8 gBattleDomeOpponentPotential15[]; +extern const u8 gBattleDomeOpponentPotential16[]; +extern const u8 gBattleDomeOpponentPotential17[]; +extern const u8 gBattleDomeOpponentStyle1[]; +extern const u8 gBattleDomeOpponentStyle2[]; +extern const u8 gBattleDomeOpponentStyle3[]; +extern const u8 gBattleDomeOpponentStyle4[]; +extern const u8 gBattleDomeOpponentStyle5[]; +extern const u8 gBattleDomeOpponentStyle6[]; +extern const u8 gBattleDomeOpponentStyle7[]; +extern const u8 gBattleDomeOpponentStyle8[]; +extern const u8 gBattleDomeOpponentStyle9[]; +extern const u8 gBattleDomeOpponentStyle10[]; +extern const u8 gBattleDomeOpponentStyle11[]; +extern const u8 gBattleDomeOpponentStyle12[]; +extern const u8 gBattleDomeOpponentStyle13[]; +extern const u8 gBattleDomeOpponentStyle14[]; +extern const u8 gBattleDomeOpponentStyle15[]; +extern const u8 gBattleDomeOpponentStyle16[]; +extern const u8 gBattleDomeOpponentStyle17[]; +extern const u8 gBattleDomeOpponentStyle18[]; +extern const u8 gBattleDomeOpponentStyle19[]; +extern const u8 gBattleDomeOpponentStyle20[]; +extern const u8 gBattleDomeOpponentStyle21[]; +extern const u8 gBattleDomeOpponentStyle22[]; +extern const u8 gBattleDomeOpponentStyle23[]; +extern const u8 gBattleDomeOpponentStyle24[]; +extern const u8 gBattleDomeOpponentStyle25[]; +extern const u8 gBattleDomeOpponentStyle26[]; +extern const u8 gBattleDomeOpponentStyle27[]; +extern const u8 gBattleDomeOpponentStyle28[]; +extern const u8 gBattleDomeOpponentStyleUnused1[]; +extern const u8 gBattleDomeOpponentStyleUnused2[]; +extern const u8 gBattleDomeOpponentStyleUnused3[]; +extern const u8 gBattleDomeOpponentStyleUnused4[]; +extern const u8 gBattleDomeOpponentStats1[]; +extern const u8 gBattleDomeOpponentStats2[]; +extern const u8 gBattleDomeOpponentStats3[]; +extern const u8 gBattleDomeOpponentStats4[]; +extern const u8 gBattleDomeOpponentStats5[]; +extern const u8 gBattleDomeOpponentStats6[]; +extern const u8 gBattleDomeOpponentStats7[]; +extern const u8 gBattleDomeOpponentStats8[]; +extern const u8 gBattleDomeOpponentStats9[]; +extern const u8 gBattleDomeOpponentStats10[]; +extern const u8 gBattleDomeOpponentStats11[]; +extern const u8 gBattleDomeOpponentStats12[]; +extern const u8 gBattleDomeOpponentStats13[]; +extern const u8 gBattleDomeOpponentStats14[]; +extern const u8 gBattleDomeOpponentStats15[]; +extern const u8 gBattleDomeOpponentStats16[]; +extern const u8 gBattleDomeOpponentStats17[]; +extern const u8 gBattleDomeOpponentStats18[]; +extern const u8 gBattleDomeOpponentStats19[]; +extern const u8 gBattleDomeOpponentStats20[]; +extern const u8 gBattleDomeOpponentStats21[]; +extern const u8 gBattleDomeOpponentStats22[]; +extern const u8 gBattleDomeOpponentStats23[]; +extern const u8 gBattleDomeOpponentStats24[]; +extern const u8 gBattleDomeOpponentStats25[]; +extern const u8 gBattleDomeOpponentStats26[]; +extern const u8 gBattleDomeOpponentStats27[]; +extern const u8 gBattleDomeOpponentStats28[]; +extern const u8 gBattleDomeOpponentStats29[]; +extern const u8 gBattleDomeOpponentStats30[]; +extern const u8 gBattleDomeOpponentStats31[]; +extern const u8 gBattleDomeOpponentStats32[]; +extern const u8 gBattleDomeOpponentStats33[]; +extern const u8 gBattleDomeOpponentStats34[]; +extern const u8 gBattleDomeOpponentStats35[]; +extern const u8 gBattleDomeOpponentStats36[]; +extern const u8 gBattleDomeOpponentStats37[]; +extern const u8 gBattleDomeOpponentStats38[]; +extern const u8 gBattleDomeOpponentStats39[]; +extern const u8 gBattleDomeOpponentStats40[]; +extern const u8 gBattleDomeOpponentStats41[]; +extern const u8 gBattleDomeOpponentStats42[]; +extern const u8 gBattleDomeOpponentStats43[]; +extern const u8 gBattleDomeMatchNumber1[]; +extern const u8 gBattleDomeMatchNumber2[]; +extern const u8 gBattleDomeMatchNumber3[]; +extern const u8 gBattleDomeMatchNumber4[]; +extern const u8 gBattleDomeMatchNumber5[]; +extern const u8 gBattleDomeMatchNumber6[]; +extern const u8 gBattleDomeMatchNumber7[]; +extern const u8 gBattleDomeMatchNumber8[]; +extern const u8 gBattleDomeMatchNumber9[]; +extern const u8 gBattleDomeMatchNumber10[]; +extern const u8 gBattleDomeMatchNumber11[]; +extern const u8 gBattleDomeMatchNumber12[]; +extern const u8 gBattleDomeMatchNumber13[]; +extern const u8 gBattleDomeMatchNumber14[]; +extern const u8 gBattleDomeMatchNumber15[]; +extern const u8 gBattleDomeWinStrings1[]; +extern const u8 gBattleDomeWinStrings2[]; +extern const u8 gBattleDomeWinStrings3[]; +extern const u8 gBattleDomeWinStrings4[]; +extern const u8 gBattleDomeWinStrings5[]; +extern const u8 gBattleDomeWinStrings6[]; +extern const u8 gBattleDomeWinStrings7[]; + // This file's functions. static u8 GetDomeTrainerMonIvs(u16 trainerId); static void SwapDomeTrainers(s32 id1, s32 id2, u16 *statsArray); @@ -186,6 +260,32 @@ static void DecideRoundWinners(u8 roundId); static u8 sub_81953E8(u8 tournamentId, u8); static void sub_81948EC(u8, u8); +void sub_8190B40(struct Sprite *sprite); +void sub_8190C6C(struct Sprite *sprite); + +void sub_818E9CC(void); +void sub_818EA84(void); +void sub_818ED28(void); +void sub_818F9B0(void); +void sub_818F9E0(void); +void sub_818FA20(void); +void ShowDomeOpponentInfo(void); +void sub_81938A4(void); +void sub_81938E0(void); +void sub_8190298(void); +void sub_81902E4(void); +void sub_8193D40(void); +void sub_8193D7C(void); +void sub_81902F8(void); +void sub_819033C(void); +void sub_8194D68(void); +void sub_8194E44(void); +void sub_8194EB4(void); +void sub_8194EC0(void); +void sub_8194EF8(void); +void sub_8194F58(void); +void InitDomeTrainers(void); + // EWRAM variables. EWRAM_DATA u32 gUnknown_0203CD70 = 0; static EWRAM_DATA u32 gUnknown_0203CD74 = 0; @@ -193,7 +293,7 @@ static EWRAM_DATA struct BattleDomeStruct *sBattleDomeStruct = {0}; static EWRAM_DATA u8 *sTilemapBuffer = NULL; // Const rom data. -ALIGNED(4) + static const u8 sMovePointsForDomeTrainers[MOVES_COUNT][DOME_TOURNAMENT_TRAINERS_COUNT] = { [MOVE_NONE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, @@ -553,6 +653,1721 @@ static const u8 sMovePointsForDomeTrainers[MOVES_COUNT][DOME_TOURNAMENT_TRAINERS [MOVE_PSYCHO_BOOST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1}, }; +static const u8 gUnknown_0860C988[31][16] = +{ + {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + {0, 0, 0, 0, 2, 0, 1, 0, 2, 0, 0, 0, 0, 0, 0, 0}, + {1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0}, + {3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + {0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + {0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + {0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + {0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0}, + {0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0}, + {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0}, + {0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + {0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0}, + {0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + {0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0}, + {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0}, + {0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0}, + {0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0}, + {2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + {0, 0, 0, 0, 1, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0}, + {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0}, + {0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0}, + {0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0}, + {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 4, 0, 0}, + {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4}, + {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, +}; +static const u8 sUnusedArray[] = +{ + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, + 0, 0, 3, 0, 0, 0, 0, 0, 3, 2, 0, 0, 0, 0, 0, 2, + 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, + 0, 2, 253, 0, 0, 0, 0, 0, 253, 0, 0, 0, 0, 0, 253, 0, + 0, 0, 0, 0, 253, 0, 0, 0, 0, 0, 253, 254, 0, 0, 0, 0, + 0, 254, 0, 0, 0, 0, 0, 254, 0, 0, 0, 0, 0, 254, 0, 0, + 0, 0, 0, 254, 0, 0, 0, 0, 0, +}; + +static const u8 gUnknown_0860CBF1[][5][4]= +{ + {{0x07, 0x01, 0x08, 0x10}, {0x07, 0x01, 0x08, 0x10}, {0x07, 0x01, 0x08, 0x10}, {0x07, 0x01, 0x08, 0x10}, {0x07, 0x01, 0x08, 0x10}}, + {{0x00, 0x02, 0x09, 0x10}, {0x00, 0x02, 0x09, 0x10}, {0x00, 0x02, 0x09, 0x10}, {0x00, 0x02, 0x09, 0x10}, {0x00, 0x02, 0x09, 0x10}}, + {{0x01, 0x03, 0x0a, 0x11}, {0x01, 0x03, 0x0a, 0x11}, {0x01, 0x03, 0x0a, 0x11}, {0x01, 0x03, 0x0a, 0x11}, {0x01, 0x03, 0x0a, 0x11}}, + {{0x02, 0x04, 0x0b, 0x11}, {0x02, 0x04, 0x0b, 0x11}, {0x02, 0x04, 0x0b, 0x11}, {0x02, 0x04, 0x0b, 0x11}, {0x02, 0x04, 0x0b, 0x11}}, + {{0x03, 0x05, 0x0c, 0x12}, {0x03, 0x05, 0x0c, 0x12}, {0x03, 0x05, 0x0c, 0x12}, {0x03, 0x05, 0x0c, 0x12}, {0x03, 0x05, 0x0c, 0x12}}, + {{0x04, 0x06, 0x0d, 0x12}, {0x04, 0x06, 0x0d, 0x12}, {0x04, 0x06, 0x0d, 0x12}, {0x04, 0x06, 0x0d, 0x12}, {0x04, 0x06, 0x0d, 0x12}}, + {{0x05, 0x07, 0x0e, 0x13}, {0x05, 0x07, 0x0e, 0x13}, {0x05, 0x07, 0x0e, 0x13}, {0x05, 0x07, 0x0e, 0x13}, {0x05, 0x07, 0x0e, 0x13}}, + {{0x06, 0x00, 0x0f, 0x13}, {0x06, 0x00, 0x0f, 0x13}, {0x06, 0x00, 0x0f, 0x13}, {0x06, 0x00, 0x0f, 0x13}, {0x06, 0x00, 0x0f, 0x13}}, + {{0x1f, 0x09, 0x14, 0x1f}, {0x1f, 0x09, 0x14, 0x1f}, {0x1f, 0x09, 0x14, 0x1f}, {0x1f, 0x09, 0x14, 0x1f}, {0x1f, 0x09, 0x14, 0x1f}}, + {{0x08, 0x0a, 0x14, 0x01}, {0x08, 0x0a, 0x14, 0x01}, {0x08, 0x0a, 0x14, 0x01}, {0x08, 0x0a, 0x14, 0x01}, {0x08, 0x0a, 0x14, 0x01}}, + {{0x09, 0x0b, 0x15, 0x02}, {0x09, 0x0b, 0x15, 0x02}, {0x09, 0x0b, 0x15, 0x02}, {0x09, 0x0b, 0x15, 0x02}, {0x09, 0x0b, 0x15, 0x02}}, + {{0x0a, 0x0c, 0x15, 0x03}, {0x0a, 0x0c, 0x15, 0x03}, {0x0a, 0x0c, 0x15, 0x03}, {0x0a, 0x0c, 0x15, 0x03}, {0x0a, 0x0c, 0x15, 0x03}}, + {{0x0b, 0x0d, 0x16, 0x04}, {0x0b, 0x0d, 0x16, 0x04}, {0x0b, 0x0d, 0x16, 0x04}, {0x0b, 0x0d, 0x16, 0x04}, {0x0b, 0x0d, 0x16, 0x04}}, + {{0x0c, 0x0e, 0x16, 0x05}, {0x0c, 0x0e, 0x16, 0x05}, {0x0c, 0x0e, 0x16, 0x05}, {0x0c, 0x0e, 0x16, 0x05}, {0x0c, 0x0e, 0x16, 0x05}}, + {{0x0d, 0x0f, 0x17, 0x06}, {0x0d, 0x0f, 0x17, 0x06}, {0x0d, 0x0f, 0x17, 0x06}, {0x0d, 0x0f, 0x17, 0x06}, {0x0d, 0x0f, 0x17, 0x06}}, + {{0x0e, 0x1f, 0x17, 0x07}, {0x0e, 0x1f, 0x17, 0x07}, {0x0e, 0x1f, 0x17, 0x07}, {0x0e, 0x1f, 0x17, 0x07}, {0x0e, 0x1f, 0x17, 0x07}}, + {{0x13, 0x11, 0x00, 0x14}, {0x13, 0x11, 0x00, 0x18}, {0x13, 0x11, 0x00, 0x18}, {0x13, 0x11, 0x00, 0x18}, {0x13, 0x11, 0x00, 0x18}}, + {{0x10, 0x12, 0x02, 0x15}, {0x10, 0x12, 0x02, 0x18}, {0x10, 0x12, 0x02, 0x18}, {0x10, 0x12, 0x02, 0x18}, {0x10, 0x12, 0x02, 0x18}}, + {{0x11, 0x13, 0x04, 0x16}, {0x11, 0x13, 0x04, 0x19}, {0x11, 0x13, 0x04, 0x19}, {0x11, 0x13, 0x04, 0x19}, {0x11, 0x13, 0x04, 0x19}}, + {{0x12, 0x10, 0x06, 0x17}, {0x12, 0x10, 0x06, 0x19}, {0x12, 0x10, 0x06, 0x19}, {0x12, 0x10, 0x06, 0x19}, {0x12, 0x10, 0x06, 0x19}}, + {{0x17, 0x15, 0x10, 0x08}, {0x17, 0x15, 0x1a, 0x08}, {0x17, 0x15, 0x1a, 0x08}, {0x17, 0x15, 0x1a, 0x08}, {0x17, 0x15, 0x1a, 0x08}}, + {{0x14, 0x16, 0x11, 0x0a}, {0x14, 0x16, 0x1a, 0x0a}, {0x14, 0x16, 0x1a, 0x0a}, {0x14, 0x16, 0x1a, 0x0a}, {0x14, 0x16, 0x1a, 0x0a}}, + {{0x15, 0x17, 0x12, 0x0c}, {0x15, 0x17, 0x1b, 0x0c}, {0x15, 0x17, 0x1b, 0x0c}, {0x15, 0x17, 0x1b, 0x0c}, {0x15, 0x17, 0x1b, 0x0c}}, + {{0x16, 0x14, 0x13, 0x0e}, {0x16, 0x14, 0x1b, 0x0e}, {0x16, 0x14, 0x1b, 0x0e}, {0x16, 0x14, 0x1b, 0x0e}, {0x16, 0x14, 0x1b, 0x0e}}, + {{0xff, 0xff, 0xff, 0xff}, {0x19, 0x19, 0x10, 0x1a}, {0x19, 0x19, 0x10, 0x1c}, {0x19, 0x19, 0x10, 0x1c}, {0x19, 0x19, 0x10, 0x1c}}, + {{0xff, 0xff, 0xff, 0xff}, {0x18, 0x18, 0x12, 0x1b}, {0x18, 0x18, 0x12, 0x1c}, {0x18, 0x18, 0x12, 0x1c}, {0x18, 0x18, 0x12, 0x1c}}, + {{0xff, 0xff, 0xff, 0xff}, {0x1b, 0x1b, 0x18, 0x14}, {0x1b, 0x1b, 0x1d, 0x14}, {0x1b, 0x1b, 0x1d, 0x14}, {0x1b, 0x1b, 0x1d, 0x14}}, + {{0xff, 0xff, 0xff, 0xff}, {0x1a, 0x1a, 0x19, 0x16}, {0x1a, 0x1a, 0x1d, 0x16}, {0x1a, 0x1a, 0x1d, 0x16}, {0x1a, 0x1a, 0x1d, 0x16}}, + {{0xff, 0xff, 0xff, 0xff}, {0xff, 0xff, 0xff, 0xff}, {0xff, 0xff, 0x18, 0x1d}, {0xff, 0xff, 0x18, 0x1e}, {0xff, 0xff, 0x18, 0x1e}}, + {{0xff, 0xff, 0xff, 0xff}, {0xff, 0xff, 0xff, 0xff}, {0xff, 0xff, 0x1c, 0x1a}, {0xff, 0xff, 0x1e, 0x1a}, {0xff, 0xff, 0x1e, 0x1a}}, + {{0xff, 0xff, 0xff, 0xff}, {0xff, 0xff, 0xff, 0xff}, {0xff, 0xff, 0xff, 0xff}, {0xff, 0xff, 0x1c, 0x1d}, {0xff, 0xff, 0x1c, 0x1d}}, + {{0x0f, 0x08, 0x08, 0x00}, {0x0f, 0x08, 0x08, 0x00}, {0x0f, 0x08, 0x08, 0x00}, {0x0f, 0x08, 0x08, 0x00}, {0x0f, 0x08, 0x08, 0x00}}, +}; +static const u8 gUnused_0860CBF1[] = {0x00, 0x00, 0x00}; + +static const struct BgTemplate gUnknown_0860CE74[4] = +{ + { + .bg = 0, + .charBaseIndex = 0, + .mapBaseIndex = 28, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 1, + .charBaseIndex = 1, + .mapBaseIndex = 29, + .screenSize = 0, + .paletteMode = 0, + .priority = 1, + .baseTile = 0 + }, + { + .bg = 2, + .charBaseIndex = 2, + .mapBaseIndex = 30, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0 + }, + { + .bg = 3, + .charBaseIndex = 2, + .mapBaseIndex = 31, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0 + }, +}; + +static const struct BgTemplate gUnknown_0860CE84[4] = +{ + { + .bg = 0, + .charBaseIndex = 0, + .mapBaseIndex = 20, + .screenSize = 3, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 1, + .charBaseIndex = 1, + .mapBaseIndex = 24, + .screenSize = 3, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 2, + .charBaseIndex = 2, + .mapBaseIndex = 28, + .screenSize = 3, + .paletteMode = 0, + .priority = 1, + .baseTile = 0 + }, + { + .bg = 3, + .charBaseIndex = 2, + .mapBaseIndex = 7, + .screenSize = 0, + .paletteMode = 0, + .priority = 1, + .baseTile = 0 + }, +}; + +static const struct WindowTemplate gUnknown_0860CE94[] = +{ + { + .priority = 0, + .tilemapLeft = 0, + .tilemapTop = 3, + .width = 8, + .height = 16, + .paletteNum = 15, + .baseBlock = 16, + }, + { + .priority = 0, + .tilemapLeft = 22, + .tilemapTop = 3, + .width = 8, + .height = 16, + .paletteNum = 15, + .baseBlock = 144, + }, + { + .priority = 0, + .tilemapLeft = 8, + .tilemapTop = 1, + .width = 14, + .height = 2, + .paletteNum = 15, + .baseBlock = 272, + }, + DUMMY_WIN_TEMPLATE, +}; + +static const struct WindowTemplate gUnknown_0860CEB4[] = +{ + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 2, + .width = 26, + .height = 2, + .paletteNum = 15, + .baseBlock = 1, + }, + { + .priority = 0, + .tilemapLeft = 16, + .tilemapTop = 5, + .width = 8, + .height = 2, + .paletteNum = 15, + .baseBlock = 53, + }, + { + .priority = 0, + .tilemapLeft = 19, + .tilemapTop = 7, + .width = 9, + .height = 3, + .paletteNum = 15, + .baseBlock = 69, + }, + { + .priority = 0, + .tilemapLeft = 16, + .tilemapTop = 10, + .width = 8, + .height = 2, + .paletteNum = 15, + .baseBlock = 96, + }, + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 12, + .width = 26, + .height = 7, + .paletteNum = 15, + .baseBlock = 112, + }, + { + .priority = 0, + .tilemapLeft = 5, + .tilemapTop = 2, + .width = 23, + .height = 2, + .paletteNum = 15, + .baseBlock = 294, + }, + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 5, + .width = 8, + .height = 2, + .paletteNum = 15, + .baseBlock = 340, + }, + { + .priority = 0, + .tilemapLeft = 20, + .tilemapTop = 5, + .width = 8, + .height = 2, + .paletteNum = 15, + .baseBlock = 356, + }, + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 16, + .width = 26, + .height = 2, + .paletteNum = 15, + .baseBlock = 372, + }, + { + .priority = 1, + .tilemapLeft = 2, + .tilemapTop = 2, + .width = 26, + .height = 2, + .paletteNum = 15, + .baseBlock = 1, + }, + { + .priority = 1, + .tilemapLeft = 16, + .tilemapTop = 5, + .width = 8, + .height = 2, + .paletteNum = 15, + .baseBlock = 53, + }, + { + .priority = 1, + .tilemapLeft = 19, + .tilemapTop = 7, + .width = 9, + .height = 3, + .paletteNum = 15, + .baseBlock = 69, + }, + { + .priority = 1, + .tilemapLeft = 16, + .tilemapTop = 10, + .width = 8, + .height = 2, + .paletteNum = 15, + .baseBlock = 96, + }, + { + .priority = 1, + .tilemapLeft = 2, + .tilemapTop = 12, + .width = 26, + .height = 7, + .paletteNum = 15, + .baseBlock = 112, + }, + { + .priority = 1, + .tilemapLeft = 5, + .tilemapTop = 2, + .width = 23, + .height = 2, + .paletteNum = 15, + .baseBlock = 294, + }, + { + .priority = 1, + .tilemapLeft = 2, + .tilemapTop = 5, + .width = 8, + .height = 2, + .paletteNum = 15, + .baseBlock = 340, + }, + { + .priority = 1, + .tilemapLeft = 20, + .tilemapTop = 5, + .width = 8, + .height = 2, + .paletteNum = 15, + .baseBlock = 356, + }, + { + .priority = 1, + .tilemapLeft = 2, + .tilemapTop = 16, + .width = 26, + .height = 2, + .paletteNum = 15, + .baseBlock = 372, + }, +}; + +static const struct ScanlineEffectParams gUnknown_0860CF44 = +{ + .dmaDest = (void *)REG_ADDR_BG3CNT, + .dmaControl = 0xa2600001, + .initState = 1, +}; + +static const struct CompressedSpriteSheet gUnknown_0860CF50[] = +{ + gBattleFrontierGfx_DomeOptions, 0x0600, 0x0000, + NULL +}; + +static const struct CompressedSpritePalette gUnknown_0860CF60[] = +{ + gUnknown_08D85444, 0x0000, + NULL +}; + +static const struct OamData gUnknown_0860CF70 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct OamData gUnknown_0860CF78 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 1, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 0, + .paletteNum = 1, + .affineParam = 0, +}; + +static const struct OamData gUnknown_0860CF80 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 1, + .x = 0, + .matrixNum = 0, + .size = 0, + .tileNum = 0, + .priority = 0, + .paletteNum = 2, + .affineParam = 0, +}; + +static const struct OamData gUnknown_0860CF88 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 2, + .x = 0, + .matrixNum = 0, + .size = 0, + .tileNum = 0, + .priority = 0, + .paletteNum = 2, + .affineParam = 0, +}; + +static const union AnimCmd gUnknown_0860CF90[] = +{ + ANIMCMD_FRAME(20, 1), + ANIMCMD_END, +}; +static const union AnimCmd gUnknown_0860CF98[] = +{ + ANIMCMD_FRAME(24, 1), + ANIMCMD_END, +}; + +static const union AnimCmd * const gUnknown_0860CFA0[] = +{ + gUnknown_0860CF90, + gUnknown_0860CF98, +}; + +static const struct SpriteTemplate gUnknown_0860CFA8 = {0x0000, 0xffff, &gUnknown_0860CF70, gUnknown_0860CFA0, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy}; + +static const union AnimCmd gUnknown_0860CFC0[] = +{ + ANIMCMD_FRAME(8, 1), + ANIMCMD_END, +}; + +static const union AnimCmd gUnknown_0860CFC8[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd * const gUnknown_0860CFD0[] = +{ + gUnknown_0860CFC0, + gUnknown_0860CFC8, +}; + +static const struct SpriteTemplate gUnknown_0860CFD8 = {0x0000, 0xffff, &gUnknown_0860CF78, gUnknown_0860CFD0, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy}; + +static const union AnimCmd gUnknown_0860CFF0[] = +{ + ANIMCMD_FRAME(40, 1), + ANIMCMD_END, +}; + +static const union AnimCmd gUnknown_0860CFF8[] = +{ + ANIMCMD_FRAME(32, 1), + ANIMCMD_END, + }; + +static const union AnimCmd * const gUnknown_0860D000[] = +{ + gUnknown_0860CFF0, + gUnknown_0860CFF8, +}; + +static const struct SpriteTemplate gUnknown_0860D008 = {0x0000, 0xffff, &gUnknown_0860CF78, gUnknown_0860D000, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy}; + +static const union AnimCmd gUnknown_0860D020[] = +{ + ANIMCMD_FRAME(18, 1), + ANIMCMD_END, +}; + +static const union AnimCmd gUnknown_0860D028[] = +{ + ANIMCMD_FRAME(18, 129, .vFlip = TRUE), + ANIMCMD_END, + }; + +static const union AnimCmd gUnknown_0860D030[] = +{ + ANIMCMD_FRAME(16, 65, .hFlip = TRUE), + ANIMCMD_END, +}; + +static const union AnimCmd gUnknown_0860D038[] = +{ + ANIMCMD_FRAME(16, 1), + ANIMCMD_END, +}; + +static const union AnimCmd * const gUnknown_0860D040[] = +{ + gUnknown_0860D020, + gUnknown_0860D028, +}; + +static const union AnimCmd * const gUnknown_0860D048[] = +{ + gUnknown_0860D030, + gUnknown_0860D038, +}; + +static const struct SpriteTemplate gUnknown_0860D050 = {0x0000, 0xffff, &gUnknown_0860CF88, gUnknown_0860D048, NULL, gDummySpriteAffineAnimTable, sub_8190B40}; +static const struct SpriteTemplate gUnknown_0860D068 = {0x0000, 0xffff, &gUnknown_0860CF80, gUnknown_0860D040, NULL, gDummySpriteAffineAnimTable, sub_8190C6C}; + +static const u8 gUnknown_0860D080[] = {0x00, 0x08, 0x0c, 0x04, 0x07, 0x0f, 0x0b, 0x03, 0x02, 0x0a, 0x0e, 0x06, 0x05, 0x0d, 0x09, 0x01}; + +static void (* const gUnknown_0860D090[])(void) = +{ + sub_818E9CC, + sub_818EA84, + sub_818ED28, + sub_818F9B0, + sub_818F9E0, + sub_818FA20, + ShowDomeOpponentInfo, + sub_81938A4, + sub_81938E0, + sub_8190298, + sub_81902E4, + sub_8193D40, + sub_8193D7C, + sub_81902F8, + sub_819033C, + sub_8194D48, + sub_8194D68, + sub_8194E44, + sub_8194EB4, + sub_8194EC0, + sub_8194EF8, + sub_8194F58, + InitDomeTrainers, +}; + +static const u32 gUnknown_0860D0EC[][2] = +{ + {0x00000004, 0x00000008}, + {0x00100000, 0x00200000}, +}; + +static const u32 gUnknown_0860D0FC[][2] = +{ + {0xfffffffb, 0xfffffff7}, + {0xffefffff, 0xffdfffff}, +}; + +static const u8 gUnknown_0860D10C[][4] = +{ + {0x08, 0x00, 0x04, 0x08}, + {0x09, 0x0c, 0x08, 0x00}, + {0x0a, 0x08, 0x0c, 0x00}, + {0x0b, 0x04, 0x00, 0x08}, + {0x0c, 0x00, 0x04, 0x08}, + {0x0d, 0x0c, 0x08, 0x00}, + {0x0e, 0x08, 0x0c, 0x00}, + {0x0f, 0x04, 0x00, 0x08}, + {0x00, 0x00, 0x04, 0x08}, + {0x01, 0x0c, 0x08, 0x00}, + {0x02, 0x08, 0x0c, 0x00}, + {0x03, 0x04, 0x00, 0x08}, + {0x04, 0x00, 0x04, 0x08}, + {0x05, 0x0c, 0x08, 0x00}, + {0x06, 0x08, 0x0c, 0x00}, + {0x07, 0x04, 0x00, 0x08}, +}; + +static const u8 gUnknown_0860D14C[] = {0x00, 0x08, 0x04, 0x0c, 0x07, 0x0f, 0x03, 0x0b, 0x02, 0x0a, 0x06, 0x0e, 0x05, 0x0d, 0x01, 0x09}; + +static const u8 gUnknown_0860D15C[] = +{ + 0x00, 0x08, 0x0c, 0x0e, 0x00, 0x08, 0x0c, 0x0e, + 0x01, 0x08, 0x0c, 0x0e, 0x01, 0x08, 0x0c, 0x0e, + 0x02, 0x09, 0x0c, 0x0e, 0x02, 0x09, 0x0c, 0x0e, + 0x03, 0x09, 0x0c, 0x0e, 0x03, 0x09, 0x0c, 0x0e, + 0x04, 0x0a, 0x0d, 0x0e, 0x04, 0x0a, 0x0d, 0x0e, + 0x05, 0x0a, 0x0d, 0x0e, 0x05, 0x0a, 0x0d, 0x0e, + 0x06, 0x0b, 0x0d, 0x0e, 0x06, 0x0b, 0x0d, 0x0e, + 0x07, 0x0b, 0x0d, 0x0e, 0x07, 0x0b, 0x0d, 0x0e, +}; + +static const u8 gUnknown_0860D19C[] = {0x17, 0x1b, 0x1d, 0x1e}; + +static const u8 gUnknown_0860D1A0[][4] = +{ + {0x10, 0x18, 0x1c, 0x1e}, + {0x11, 0x18, 0x1c, 0x1e}, + {0x12, 0x19, 0x1c, 0x1e}, + {0x13, 0x19, 0x1c, 0x1e}, + {0x14, 0x1a, 0x1d, 0x1e}, + {0x15, 0x1a, 0x1d, 0x1e}, + {0x16, 0x1b, 0x1d, 0x1e}, + {0x17, 0x1b, 0x1d, 0x1e}, +}; + +static const u8 gUnknown_0860D1C0[] = {0x00, 0x0f, 0x08, 0x07, 0x03, 0x0c, 0x0b, 0x04, 0x01, 0x0e, 0x09, 0x06, 0x02, 0x0d, 0x0a, 0x05}; + +static const u8 *const gBattleDomePotentialPointers[] = +{ + gBattleDomeOpponentPotential1, + gBattleDomeOpponentPotential2, + gBattleDomeOpponentPotential3, + gBattleDomeOpponentPotential4, + gBattleDomeOpponentPotential5, + gBattleDomeOpponentPotential6, + gBattleDomeOpponentPotential7, + gBattleDomeOpponentPotential8, + gBattleDomeOpponentPotential9, + gBattleDomeOpponentPotential10, + gBattleDomeOpponentPotential11, + gBattleDomeOpponentPotential12, + gBattleDomeOpponentPotential13, + gBattleDomeOpponentPotential14, + gBattleDomeOpponentPotential15, + gBattleDomeOpponentPotential16, + gBattleDomeOpponentPotential17, +}; + +static const u8 *const gBattleDomeOpponentStylePointers[] = +{ + gBattleDomeOpponentStyle1, + gBattleDomeOpponentStyle2, + gBattleDomeOpponentStyle3, + gBattleDomeOpponentStyle4, + gBattleDomeOpponentStyle5, + gBattleDomeOpponentStyle6, + gBattleDomeOpponentStyle7, + gBattleDomeOpponentStyle8, + gBattleDomeOpponentStyle9, + gBattleDomeOpponentStyle10, + gBattleDomeOpponentStyle11, + gBattleDomeOpponentStyle12, + gBattleDomeOpponentStyle13, + gBattleDomeOpponentStyle14, + gBattleDomeOpponentStyle15, + gBattleDomeOpponentStyle16, + gBattleDomeOpponentStyle17, + gBattleDomeOpponentStyle18, + gBattleDomeOpponentStyle19, + gBattleDomeOpponentStyle20, + gBattleDomeOpponentStyle21, + gBattleDomeOpponentStyle22, + gBattleDomeOpponentStyle23, + gBattleDomeOpponentStyle24, + gBattleDomeOpponentStyle25, + gBattleDomeOpponentStyle26, + gBattleDomeOpponentStyle27, + gBattleDomeOpponentStyle28, + gBattleDomeOpponentStyleUnused1, + gBattleDomeOpponentStyleUnused2, + gBattleDomeOpponentStyleUnused3, + gBattleDomeOpponentStyleUnused4, +}; + +static const u8 *const gBattleDomeOpponentStatsPointers[] = +{ + gBattleDomeOpponentStats1, + gBattleDomeOpponentStats2, + gBattleDomeOpponentStats3, + gBattleDomeOpponentStats4, + gBattleDomeOpponentStats5, + gBattleDomeOpponentStats6, + gBattleDomeOpponentStats7, + gBattleDomeOpponentStats8, + gBattleDomeOpponentStats9, + gBattleDomeOpponentStats10, + gBattleDomeOpponentStats11, + gBattleDomeOpponentStats12, + gBattleDomeOpponentStats13, + gBattleDomeOpponentStats14, + gBattleDomeOpponentStats15, + gBattleDomeOpponentStats16, + gBattleDomeOpponentStats17, + gBattleDomeOpponentStats18, + gBattleDomeOpponentStats19, + gBattleDomeOpponentStats20, + gBattleDomeOpponentStats21, + gBattleDomeOpponentStats22, + gBattleDomeOpponentStats23, + gBattleDomeOpponentStats24, + gBattleDomeOpponentStats25, + gBattleDomeOpponentStats26, + gBattleDomeOpponentStats27, + gBattleDomeOpponentStats28, + gBattleDomeOpponentStats29, + gBattleDomeOpponentStats30, + gBattleDomeOpponentStats31, + gBattleDomeOpponentStats32, + gBattleDomeOpponentStats33, + gBattleDomeOpponentStats34, + gBattleDomeOpponentStats35, + gBattleDomeOpponentStats36, + gBattleDomeOpponentStats37, + gBattleDomeOpponentStats38, + gBattleDomeOpponentStats39, + gBattleDomeOpponentStats40, + gBattleDomeOpponentStats41, + gBattleDomeOpponentStats42, + gBattleDomeOpponentStats43, +}; + +static const u8 gUnknown_0860D340[] = {0x68, 0x88, 0x68}; +static const u8 gUnknown_0860D343[] = {0x26, 0x3e, 0x4e}; +static const u8 gUnknown_0860D346[] = {0x00, 0x04, 0x00}; + +static const u8 gUnknown_0860D349[] = {0x00, 0x05, 0x09, 0x0c, 0x0e, 0x00, 0x00}; + +static const u8 *const gBattleDomeMatchNumberPointers[] = +{ + gBattleDomeMatchNumber1, + gBattleDomeMatchNumber2, + gBattleDomeMatchNumber3, + gBattleDomeMatchNumber4, + gBattleDomeMatchNumber5, + gBattleDomeMatchNumber6, + gBattleDomeMatchNumber7, + gBattleDomeMatchNumber8, + gBattleDomeMatchNumber9, + gBattleDomeMatchNumber10, + gBattleDomeMatchNumber11, + gBattleDomeMatchNumber12, + gBattleDomeMatchNumber13, + gBattleDomeMatchNumber14, + gBattleDomeMatchNumber15, +}; + +static const u8 *const gBattleDomeWinStringsPointers[] = +{ + gBattleDomeWinStrings1, + gBattleDomeWinStrings2, + gBattleDomeWinStrings3, + gBattleDomeWinStrings4, + gBattleDomeWinStrings5, + gBattleDomeWinStrings6, + gBattleDomeWinStrings7, +}; + +static const u8 gUnknown_0860D3A8[] = {0x60, 0x60, 0x60}; +static const u8 gUnknown_0860D3AB[] = {0x38, 0x50, 0x68}; +static const u8 gUnknown_0860D3AE[] = {0x90, 0x90, 0x90}; +static const u8 gUnknown_0860D3B1[] = {0x38, 0x50, 0x68}; + +static const u8 gUnknown_0860D3B4[] = {0x00, 0x08, 0x0c, 0x04, 0x07, 0x0f, 0x0b, 0x03, 0x02, 0x0a, 0x0e, 0x06, 0x05, 0x0d, 0x09, 0x01}; + +static const u8 gUnknown_0860D3C4[][3] = +{ + {0x00, 0x02, 0x00}, + {0x02, 0x02, 0x00}, + {0x04, 0x02, 0x00}, + {0x06, 0x02, 0x00}, + {0x08, 0x02, 0x00}, + {0x0a, 0x02, 0x00}, + {0x0c, 0x02, 0x00}, + {0x0e, 0x02, 0x00}, + {0x00, 0x04, 0x01}, + {0x04, 0x04, 0x01}, + {0x08, 0x04, 0x01}, + {0x0c, 0x04, 0x01}, + {0x00, 0x08, 0x02}, + {0x08, 0x08, 0x02}, + {0x00, 0x10, 0x03}, +}; + +static const u8 gUnknown_0860D3F1[][2] = +{ + {0x00, 0x00}, + {0x01, 0x70}, + {0x01, 0x00}, + {0x00, 0x70}, + {0x00, 0x30}, + {0x01, 0x40}, + {0x01, 0x30}, + {0x00, 0x40}, + {0x00, 0x10}, + {0x01, 0x60}, + {0x01, 0x10}, + {0x00, 0x60}, + {0x00, 0x20}, + {0x01, 0x50}, + {0x01, 0x20}, + {0x00, 0x50}, +}; + +static const u8 gUnknown_0860D411[][2] = +{ + {0x44, 0x21}, + {0x44, 0x31}, + {0x44, 0x41}, + {0x44, 0x51}, + {0x44, 0x61}, + {0x44, 0x71}, + {0x44, 0x81}, + {0x44, 0x91}, + {0xac, 0x21}, + {0xac, 0x31}, + {0xac, 0x41}, + {0xac, 0x51}, + {0xac, 0x61}, + {0xac, 0x71}, + {0xac, 0x81}, + {0xac, 0x91}, + {0x57, 0x29}, + {0x57, 0x49}, + {0x57, 0x69}, + {0x57, 0x89}, + {0x99, 0x29}, + {0x99, 0x49}, + {0x99, 0x69}, + {0x99, 0x89}, + {0x5f, 0x39}, + {0x5f, 0x79}, + {0x91, 0x39}, + {0x91, 0x79}, + {0x67, 0x59}, + {0x89, 0x59}, + {0x78, 0x59}, +}; +const u8 sExtraByte = 0x00; + +static const struct UnkStruct_860DD10 gUnknown_0860d450[] = +{ + {.src = 0x6021, .y = 0x04, .x = 0x09}, + {.src = 0x6023, .y = 0x04, .x = 0x0a}, + {.src = 0x6047, .y = 0x05, .x = 0x0a}, + {.src = 0x6043, .y = 0x05, .x = 0x0b}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d460[] = +{ + {.src = 0x6021, .y = 0x04, .x = 0x09}, + {.src = 0x6023, .y = 0x04, .x = 0x0a}, + {.src = 0x6047, .y = 0x05, .x = 0x0a}, + {.src = 0x6023, .y = 0x05, .x = 0x0b}, + {.src = 0x6027, .y = 0x06, .x = 0x0b}, + {.src = 0x6047, .y = 0x07, .x = 0x0b}, + {.src = 0x6043, .y = 0x07, .x = 0x0c}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d47c[] = +{ + {.src = 0x6021, .y = 0x04, .x = 0x09}, + {.src = 0x6023, .y = 0x04, .x = 0x0a}, + {.src = 0x6047, .y = 0x05, .x = 0x0a}, + {.src = 0x6023, .y = 0x05, .x = 0x0b}, + {.src = 0x6027, .y = 0x06, .x = 0x0b}, + {.src = 0x6047, .y = 0x07, .x = 0x0b}, + {.src = 0x6023, .y = 0x07, .x = 0x0c}, + {.src = 0x6027, .y = 0x08, .x = 0x0c}, + {.src = 0x6027, .y = 0x09, .x = 0x0c}, + {.src = 0x6027, .y = 0x0a, .x = 0x0c}, + {.src = 0x603b, .y = 0x0b, .x = 0x0c}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d4a8[] = +{ + {.src = 0x6021, .y = 0x04, .x = 0x09}, + {.src = 0x6023, .y = 0x04, .x = 0x0a}, + {.src = 0x6047, .y = 0x05, .x = 0x0a}, + {.src = 0x6023, .y = 0x05, .x = 0x0b}, + {.src = 0x6027, .y = 0x06, .x = 0x0b}, + {.src = 0x6047, .y = 0x07, .x = 0x0b}, + {.src = 0x6023, .y = 0x07, .x = 0x0c}, + {.src = 0x6027, .y = 0x08, .x = 0x0c}, + {.src = 0x6027, .y = 0x09, .x = 0x0c}, + {.src = 0x6027, .y = 0x0a, .x = 0x0c}, + {.src = 0x603b, .y = 0x0b, .x = 0x0c}, + {.src = 0x602c, .y = 0x0b, .x = 0x0d}, + {.src = 0x602d, .y = 0x0b, .x = 0x0e}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d4dc[] = +{ + {.src = 0x6021, .y = 0x06, .x = 0x09}, + {.src = 0x6021, .y = 0x06, .x = 0x0a}, + {.src = 0x6027, .y = 0x05, .x = 0x0a}, + {.src = 0x6043, .y = 0x05, .x = 0x0b}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d4ec[] = +{ + {.src = 0x6021, .y = 0x06, .x = 0x09}, + {.src = 0x6021, .y = 0x06, .x = 0x0a}, + {.src = 0x6027, .y = 0x05, .x = 0x0a}, + {.src = 0x6023, .y = 0x05, .x = 0x0b}, + {.src = 0x6027, .y = 0x06, .x = 0x0b}, + {.src = 0x6047, .y = 0x07, .x = 0x0b}, + {.src = 0x6043, .y = 0x07, .x = 0x0c}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d508[] = +{ + {.src = 0x6021, .y = 0x06, .x = 0x09}, + {.src = 0x6021, .y = 0x06, .x = 0x0a}, + {.src = 0x6027, .y = 0x05, .x = 0x0a}, + {.src = 0x6023, .y = 0x05, .x = 0x0b}, + {.src = 0x6027, .y = 0x06, .x = 0x0b}, + {.src = 0x6047, .y = 0x07, .x = 0x0b}, + {.src = 0x6023, .y = 0x07, .x = 0x0c}, + {.src = 0x6027, .y = 0x08, .x = 0x0c}, + {.src = 0x6027, .y = 0x09, .x = 0x0c}, + {.src = 0x6027, .y = 0x0a, .x = 0x0c}, + {.src = 0x603b, .y = 0x0b, .x = 0x0c}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d534[] = +{ + {.src = 0x6021, .y = 0x06, .x = 0x09}, + {.src = 0x6021, .y = 0x06, .x = 0x0a}, + {.src = 0x6027, .y = 0x05, .x = 0x0a}, + {.src = 0x6023, .y = 0x05, .x = 0x0b}, + {.src = 0x6027, .y = 0x06, .x = 0x0b}, + {.src = 0x6047, .y = 0x07, .x = 0x0b}, + {.src = 0x6023, .y = 0x07, .x = 0x0c}, + {.src = 0x6027, .y = 0x08, .x = 0x0c}, + {.src = 0x6027, .y = 0x09, .x = 0x0c}, + {.src = 0x6027, .y = 0x0a, .x = 0x0c}, + {.src = 0x603b, .y = 0x0b, .x = 0x0c}, + {.src = 0x602c, .y = 0x0b, .x = 0x0d}, + {.src = 0x602d, .y = 0x0b, .x = 0x0e}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d568[] = +{ + {.src = 0x6021, .y = 0x08, .x = 0x09}, + {.src = 0x6023, .y = 0x08, .x = 0x0a}, + {.src = 0x6047, .y = 0x09, .x = 0x0a}, + {.src = 0x6021, .y = 0x09, .x = 0x0b}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d578[] = +{ + {.src = 0x6021, .y = 0x08, .x = 0x09}, + {.src = 0x6023, .y = 0x08, .x = 0x0a}, + {.src = 0x6047, .y = 0x09, .x = 0x0a}, + {.src = 0x6021, .y = 0x09, .x = 0x0b}, + {.src = 0x6027, .y = 0x08, .x = 0x0b}, + {.src = 0x6027, .y = 0x07, .x = 0x0b}, + {.src = 0x6043, .y = 0x07, .x = 0x0c}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d594[] = +{ + {.src = 0x6021, .y = 0x08, .x = 0x09}, + {.src = 0x6023, .y = 0x08, .x = 0x0a}, + {.src = 0x6047, .y = 0x09, .x = 0x0a}, + {.src = 0x6021, .y = 0x09, .x = 0x0b}, + {.src = 0x6027, .y = 0x08, .x = 0x0b}, + {.src = 0x6027, .y = 0x07, .x = 0x0b}, + {.src = 0x6023, .y = 0x07, .x = 0x0c}, + {.src = 0x6027, .y = 0x08, .x = 0x0c}, + {.src = 0x6027, .y = 0x09, .x = 0x0c}, + {.src = 0x6027, .y = 0x0a, .x = 0x0c}, + {.src = 0x603b, .y = 0x0b, .x = 0x0c}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d5c0[] = +{ + {.src = 0x6021, .y = 0x08, .x = 0x09}, + {.src = 0x6023, .y = 0x08, .x = 0x0a}, + {.src = 0x6047, .y = 0x09, .x = 0x0a}, + {.src = 0x6021, .y = 0x09, .x = 0x0b}, + {.src = 0x6027, .y = 0x08, .x = 0x0b}, + {.src = 0x6027, .y = 0x07, .x = 0x0b}, + {.src = 0x6023, .y = 0x07, .x = 0x0c}, + {.src = 0x6027, .y = 0x08, .x = 0x0c}, + {.src = 0x6027, .y = 0x09, .x = 0x0c}, + {.src = 0x6027, .y = 0x0a, .x = 0x0c}, + {.src = 0x603b, .y = 0x0b, .x = 0x0c}, + {.src = 0x602c, .y = 0x0b, .x = 0x0d}, + {.src = 0x602d, .y = 0x0b, .x = 0x0e}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d5f4[] = +{ + {.src = 0x6021, .y = 0x0a, .x = 0x09}, + {.src = 0x6021, .y = 0x0a, .x = 0x0a}, + {.src = 0x6027, .y = 0x09, .x = 0x0a}, + {.src = 0x6021, .y = 0x09, .x = 0x0b}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d604[] = +{ + {.src = 0x6021, .y = 0x0a, .x = 0x09}, + {.src = 0x6021, .y = 0x0a, .x = 0x0a}, + {.src = 0x6027, .y = 0x09, .x = 0x0a}, + {.src = 0x6021, .y = 0x09, .x = 0x0b}, + {.src = 0x6027, .y = 0x08, .x = 0x0b}, + {.src = 0x6027, .y = 0x07, .x = 0x0b}, + {.src = 0x6043, .y = 0x07, .x = 0x0c}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d620[] = +{ + {.src = 0x6021, .y = 0x0a, .x = 0x09}, + {.src = 0x6021, .y = 0x0a, .x = 0x0a}, + {.src = 0x6027, .y = 0x09, .x = 0x0a}, + {.src = 0x6021, .y = 0x09, .x = 0x0b}, + {.src = 0x6027, .y = 0x08, .x = 0x0b}, + {.src = 0x6027, .y = 0x07, .x = 0x0b}, + {.src = 0x6023, .y = 0x07, .x = 0x0c}, + {.src = 0x6027, .y = 0x08, .x = 0x0c}, + {.src = 0x6027, .y = 0x09, .x = 0x0c}, + {.src = 0x6027, .y = 0x0a, .x = 0x0c}, + {.src = 0x603b, .y = 0x0b, .x = 0x0c}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d64c[] = +{ + {.src = 0x6021, .y = 0x0a, .x = 0x09}, + {.src = 0x6021, .y = 0x0a, .x = 0x0a}, + {.src = 0x6027, .y = 0x09, .x = 0x0a}, + {.src = 0x6021, .y = 0x09, .x = 0x0b}, + {.src = 0x6027, .y = 0x08, .x = 0x0b}, + {.src = 0x6027, .y = 0x07, .x = 0x0b}, + {.src = 0x6023, .y = 0x07, .x = 0x0c}, + {.src = 0x6027, .y = 0x08, .x = 0x0c}, + {.src = 0x6027, .y = 0x09, .x = 0x0c}, + {.src = 0x6027, .y = 0x0a, .x = 0x0c}, + {.src = 0x603b, .y = 0x0b, .x = 0x0c}, + {.src = 0x602c, .y = 0x0b, .x = 0x0d}, + {.src = 0x602d, .y = 0x0b, .x = 0x0e}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d680[] = +{ + {.src = 0x6021, .y = 0x0c, .x = 0x09}, + {.src = 0x6023, .y = 0x0c, .x = 0x0a}, + {.src = 0x6047, .y = 0x0d, .x = 0x0a}, + {.src = 0x6043, .y = 0x0d, .x = 0x0b}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d690[] = +{ + {.src = 0x6021, .y = 0x0c, .x = 0x09}, + {.src = 0x6023, .y = 0x0c, .x = 0x0a}, + {.src = 0x6047, .y = 0x0d, .x = 0x0a}, + {.src = 0x6023, .y = 0x0d, .x = 0x0b}, + {.src = 0x6027, .y = 0x0e, .x = 0x0b}, + {.src = 0x6047, .y = 0x0f, .x = 0x0b}, + {.src = 0x6021, .y = 0x0f, .x = 0x0c}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d6ac[] = +{ + {.src = 0x6021, .y = 0x0c, .x = 0x09}, + {.src = 0x6023, .y = 0x0c, .x = 0x0a}, + {.src = 0x6047, .y = 0x0d, .x = 0x0a}, + {.src = 0x6023, .y = 0x0d, .x = 0x0b}, + {.src = 0x6027, .y = 0x0e, .x = 0x0b}, + {.src = 0x6047, .y = 0x0f, .x = 0x0b}, + {.src = 0x6021, .y = 0x0f, .x = 0x0c}, + {.src = 0x6033, .y = 0x0e, .x = 0x0c}, + {.src = 0x6032, .y = 0x0d, .x = 0x0c}, + {.src = 0x6031, .y = 0x0c, .x = 0x0c}, + {.src = 0x6030, .y = 0x0b, .x = 0x0c}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d6d8[] = +{ + {.src = 0x6021, .y = 0x0c, .x = 0x09}, + {.src = 0x6023, .y = 0x0c, .x = 0x0a}, + {.src = 0x6047, .y = 0x0d, .x = 0x0a}, + {.src = 0x6023, .y = 0x0d, .x = 0x0b}, + {.src = 0x6027, .y = 0x0e, .x = 0x0b}, + {.src = 0x6047, .y = 0x0f, .x = 0x0b}, + {.src = 0x6021, .y = 0x0f, .x = 0x0c}, + {.src = 0x6033, .y = 0x0e, .x = 0x0c}, + {.src = 0x6032, .y = 0x0d, .x = 0x0c}, + {.src = 0x6031, .y = 0x0c, .x = 0x0c}, + {.src = 0x6030, .y = 0x0b, .x = 0x0c}, + {.src = 0x602c, .y = 0x0b, .x = 0x0d}, + {.src = 0x602d, .y = 0x0b, .x = 0x0e}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d70c[] = +{ + {.src = 0x6021, .y = 0x0e, .x = 0x09}, + {.src = 0x6021, .y = 0x0e, .x = 0x0a}, + {.src = 0x6027, .y = 0x0d, .x = 0x0a}, + {.src = 0x6043, .y = 0x0d, .x = 0x0b}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d71c[] = +{ + {.src = 0x6021, .y = 0x0e, .x = 0x09}, + {.src = 0x6021, .y = 0x0e, .x = 0x0a}, + {.src = 0x6027, .y = 0x0d, .x = 0x0a}, + {.src = 0x6023, .y = 0x0d, .x = 0x0b}, + {.src = 0x6027, .y = 0x0e, .x = 0x0b}, + {.src = 0x6047, .y = 0x0f, .x = 0x0b}, + {.src = 0x6021, .y = 0x0f, .x = 0x0c}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d738[] = +{ + {.src = 0x6021, .y = 0x0e, .x = 0x09}, + {.src = 0x6021, .y = 0x0e, .x = 0x0a}, + {.src = 0x6027, .y = 0x0d, .x = 0x0a}, + {.src = 0x6023, .y = 0x0d, .x = 0x0b}, + {.src = 0x6027, .y = 0x0e, .x = 0x0b}, + {.src = 0x6047, .y = 0x0f, .x = 0x0b}, + {.src = 0x6021, .y = 0x0f, .x = 0x0c}, + {.src = 0x6033, .y = 0x0e, .x = 0x0c}, + {.src = 0x6032, .y = 0x0d, .x = 0x0c}, + {.src = 0x6031, .y = 0x0c, .x = 0x0c}, + {.src = 0x6030, .y = 0x0b, .x = 0x0c}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d764[] = +{ + {.src = 0x6021, .y = 0x0e, .x = 0x09}, + {.src = 0x6021, .y = 0x0e, .x = 0x0a}, + {.src = 0x6027, .y = 0x0d, .x = 0x0a}, + {.src = 0x6023, .y = 0x0d, .x = 0x0b}, + {.src = 0x6027, .y = 0x0e, .x = 0x0b}, + {.src = 0x6047, .y = 0x0f, .x = 0x0b}, + {.src = 0x6021, .y = 0x0f, .x = 0x0c}, + {.src = 0x6033, .y = 0x0e, .x = 0x0c}, + {.src = 0x6032, .y = 0x0d, .x = 0x0c}, + {.src = 0x6031, .y = 0x0c, .x = 0x0c}, + {.src = 0x6030, .y = 0x0b, .x = 0x0c}, + {.src = 0x602c, .y = 0x0b, .x = 0x0d}, + {.src = 0x602d, .y = 0x0b, .x = 0x0e}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d798[] = +{ + {.src = 0x6021, .y = 0x10, .x = 0x09}, + {.src = 0x6023, .y = 0x10, .x = 0x0a}, + {.src = 0x6047, .y = 0x11, .x = 0x0a}, + {.src = 0x6021, .y = 0x11, .x = 0x0b}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d7a8[] = +{ + {.src = 0x6021, .y = 0x10, .x = 0x09}, + {.src = 0x6023, .y = 0x10, .x = 0x0a}, + {.src = 0x6047, .y = 0x11, .x = 0x0a}, + {.src = 0x6021, .y = 0x11, .x = 0x0b}, + {.src = 0x6027, .y = 0x10, .x = 0x0b}, + {.src = 0x6027, .y = 0x0f, .x = 0x0b}, + {.src = 0x6021, .y = 0x0f, .x = 0x0c}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d7c4[] = +{ + {.src = 0x6021, .y = 0x10, .x = 0x09}, + {.src = 0x6023, .y = 0x10, .x = 0x0a}, + {.src = 0x6047, .y = 0x11, .x = 0x0a}, + {.src = 0x6021, .y = 0x11, .x = 0x0b}, + {.src = 0x6027, .y = 0x10, .x = 0x0b}, + {.src = 0x6027, .y = 0x0f, .x = 0x0b}, + {.src = 0x6021, .y = 0x0f, .x = 0x0c}, + {.src = 0x6033, .y = 0x0e, .x = 0x0c}, + {.src = 0x6032, .y = 0x0d, .x = 0x0c}, + {.src = 0x6031, .y = 0x0c, .x = 0x0c}, + {.src = 0x6030, .y = 0x0b, .x = 0x0c}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d7f0[] = +{ + {.src = 0x6021, .y = 0x10, .x = 0x09}, + {.src = 0x6023, .y = 0x10, .x = 0x0a}, + {.src = 0x6047, .y = 0x11, .x = 0x0a}, + {.src = 0x6021, .y = 0x11, .x = 0x0b}, + {.src = 0x6027, .y = 0x10, .x = 0x0b}, + {.src = 0x6027, .y = 0x0f, .x = 0x0b}, + {.src = 0x6021, .y = 0x0f, .x = 0x0c}, + {.src = 0x6033, .y = 0x0e, .x = 0x0c}, + {.src = 0x6032, .y = 0x0d, .x = 0x0c}, + {.src = 0x6031, .y = 0x0c, .x = 0x0c}, + {.src = 0x6030, .y = 0x0b, .x = 0x0c}, + {.src = 0x602c, .y = 0x0b, .x = 0x0d}, + {.src = 0x602d, .y = 0x0b, .x = 0x0e}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d824[] = +{ + {.src = 0x602b, .y = 0x12, .x = 0x09}, + {.src = 0x602b, .y = 0x12, .x = 0x0a}, + {.src = 0x6027, .y = 0x11, .x = 0x0a}, + {.src = 0x6021, .y = 0x11, .x = 0x0b}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d834[] = +{ + {.src = 0x602b, .y = 0x12, .x = 0x09}, + {.src = 0x602b, .y = 0x12, .x = 0x0a}, + {.src = 0x6027, .y = 0x11, .x = 0x0a}, + {.src = 0x6021, .y = 0x11, .x = 0x0b}, + {.src = 0x6027, .y = 0x10, .x = 0x0b}, + {.src = 0x6027, .y = 0x0f, .x = 0x0b}, + {.src = 0x6021, .y = 0x0f, .x = 0x0c}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d850[] = +{ + {.src = 0x602b, .y = 0x12, .x = 0x09}, + {.src = 0x602b, .y = 0x12, .x = 0x0a}, + {.src = 0x6027, .y = 0x11, .x = 0x0a}, + {.src = 0x6021, .y = 0x11, .x = 0x0b}, + {.src = 0x6027, .y = 0x10, .x = 0x0b}, + {.src = 0x6027, .y = 0x0f, .x = 0x0b}, + {.src = 0x6021, .y = 0x0f, .x = 0x0c}, + {.src = 0x6033, .y = 0x0e, .x = 0x0c}, + {.src = 0x6032, .y = 0x0d, .x = 0x0c}, + {.src = 0x6031, .y = 0x0c, .x = 0x0c}, + {.src = 0x6030, .y = 0x0b, .x = 0x0c}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d87c[] = +{ + {.src = 0x602b, .y = 0x12, .x = 0x09}, + {.src = 0x602b, .y = 0x12, .x = 0x0a}, + {.src = 0x6027, .y = 0x11, .x = 0x0a}, + {.src = 0x6021, .y = 0x11, .x = 0x0b}, + {.src = 0x6027, .y = 0x10, .x = 0x0b}, + {.src = 0x6027, .y = 0x0f, .x = 0x0b}, + {.src = 0x6021, .y = 0x0f, .x = 0x0c}, + {.src = 0x6033, .y = 0x0e, .x = 0x0c}, + {.src = 0x6032, .y = 0x0d, .x = 0x0c}, + {.src = 0x6031, .y = 0x0c, .x = 0x0c}, + {.src = 0x6030, .y = 0x0b, .x = 0x0c}, + {.src = 0x602c, .y = 0x0b, .x = 0x0d}, + {.src = 0x602d, .y = 0x0b, .x = 0x0e}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d8b0[] = +{ + {.src = 0x6021, .y = 0x04, .x = 0x14}, + {.src = 0x6025, .y = 0x04, .x = 0x13}, + {.src = 0x6049, .y = 0x05, .x = 0x13}, + {.src = 0x6045, .y = 0x05, .x = 0x12}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d8c0[] = +{ + {.src = 0x6021, .y = 0x04, .x = 0x14}, + {.src = 0x6025, .y = 0x04, .x = 0x13}, + {.src = 0x6049, .y = 0x05, .x = 0x13}, + {.src = 0x6025, .y = 0x05, .x = 0x12}, + {.src = 0x6029, .y = 0x06, .x = 0x12}, + {.src = 0x6049, .y = 0x07, .x = 0x12}, + {.src = 0x6045, .y = 0x07, .x = 0x11}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d8dc[] = +{ + {.src = 0x6021, .y = 0x04, .x = 0x14}, + {.src = 0x6025, .y = 0x04, .x = 0x13}, + {.src = 0x6049, .y = 0x05, .x = 0x13}, + {.src = 0x6025, .y = 0x05, .x = 0x12}, + {.src = 0x6029, .y = 0x06, .x = 0x12}, + {.src = 0x6049, .y = 0x07, .x = 0x12}, + {.src = 0x6025, .y = 0x07, .x = 0x11}, + {.src = 0x6029, .y = 0x08, .x = 0x11}, + {.src = 0x6029, .y = 0x09, .x = 0x11}, + {.src = 0x6029, .y = 0x0a, .x = 0x11}, + {.src = 0x603c, .y = 0x0b, .x = 0x11}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d908[] = +{ + {.src = 0x6021, .y = 0x04, .x = 0x14}, + {.src = 0x6025, .y = 0x04, .x = 0x13}, + {.src = 0x6049, .y = 0x05, .x = 0x13}, + {.src = 0x6025, .y = 0x05, .x = 0x12}, + {.src = 0x6029, .y = 0x06, .x = 0x12}, + {.src = 0x6049, .y = 0x07, .x = 0x12}, + {.src = 0x6025, .y = 0x07, .x = 0x11}, + {.src = 0x6029, .y = 0x08, .x = 0x11}, + {.src = 0x6029, .y = 0x09, .x = 0x11}, + {.src = 0x6029, .y = 0x0a, .x = 0x11}, + {.src = 0x603c, .y = 0x0b, .x = 0x11}, + {.src = 0x602f, .y = 0x0b, .x = 0x10}, + {.src = 0x602e, .y = 0x0b, .x = 0x0f}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d93c[] = +{ + {.src = 0x6021, .y = 0x06, .x = 0x14}, + {.src = 0x6021, .y = 0x06, .x = 0x13}, + {.src = 0x6029, .y = 0x05, .x = 0x13}, + {.src = 0x6045, .y = 0x05, .x = 0x12}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d94c[] = +{ + {.src = 0x6021, .y = 0x06, .x = 0x14}, + {.src = 0x6021, .y = 0x06, .x = 0x13}, + {.src = 0x6029, .y = 0x05, .x = 0x13}, + {.src = 0x6025, .y = 0x05, .x = 0x12}, + {.src = 0x6029, .y = 0x06, .x = 0x12}, + {.src = 0x6049, .y = 0x07, .x = 0x12}, + {.src = 0x6045, .y = 0x07, .x = 0x11}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d968[] = +{ + {.src = 0x6021, .y = 0x06, .x = 0x14}, + {.src = 0x6021, .y = 0x06, .x = 0x13}, + {.src = 0x6029, .y = 0x05, .x = 0x13}, + {.src = 0x6025, .y = 0x05, .x = 0x12}, + {.src = 0x6029, .y = 0x06, .x = 0x12}, + {.src = 0x6049, .y = 0x07, .x = 0x12}, + {.src = 0x6025, .y = 0x07, .x = 0x11}, + {.src = 0x6029, .y = 0x08, .x = 0x11}, + {.src = 0x6029, .y = 0x09, .x = 0x11}, + {.src = 0x6029, .y = 0x0a, .x = 0x11}, + {.src = 0x603c, .y = 0x0b, .x = 0x11}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d994[] = +{ + {.src = 0x6021, .y = 0x06, .x = 0x14}, + {.src = 0x6021, .y = 0x06, .x = 0x13}, + {.src = 0x6029, .y = 0x05, .x = 0x13}, + {.src = 0x6025, .y = 0x05, .x = 0x12}, + {.src = 0x6029, .y = 0x06, .x = 0x12}, + {.src = 0x6049, .y = 0x07, .x = 0x12}, + {.src = 0x6025, .y = 0x07, .x = 0x11}, + {.src = 0x6029, .y = 0x08, .x = 0x11}, + {.src = 0x6029, .y = 0x09, .x = 0x11}, + {.src = 0x6029, .y = 0x0a, .x = 0x11}, + {.src = 0x603c, .y = 0x0b, .x = 0x11}, + {.src = 0x602f, .y = 0x0b, .x = 0x10}, + {.src = 0x602e, .y = 0x0b, .x = 0x0f}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d9c8[] = +{ + {.src = 0x6021, .y = 0x08, .x = 0x14}, + {.src = 0x6025, .y = 0x08, .x = 0x13}, + {.src = 0x6049, .y = 0x09, .x = 0x13}, + {.src = 0x6021, .y = 0x09, .x = 0x12}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d9d8[] = +{ + {.src = 0x6021, .y = 0x08, .x = 0x14}, + {.src = 0x6025, .y = 0x08, .x = 0x13}, + {.src = 0x6049, .y = 0x09, .x = 0x13}, + {.src = 0x6021, .y = 0x09, .x = 0x12}, + {.src = 0x6029, .y = 0x08, .x = 0x12}, + {.src = 0x6029, .y = 0x07, .x = 0x12}, + {.src = 0x6045, .y = 0x07, .x = 0x11}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860d9f4[] = +{ + {.src = 0x6021, .y = 0x08, .x = 0x14}, + {.src = 0x6025, .y = 0x08, .x = 0x13}, + {.src = 0x6049, .y = 0x09, .x = 0x13}, + {.src = 0x6021, .y = 0x09, .x = 0x12}, + {.src = 0x6029, .y = 0x08, .x = 0x12}, + {.src = 0x6029, .y = 0x07, .x = 0x12}, + {.src = 0x6025, .y = 0x07, .x = 0x11}, + {.src = 0x6029, .y = 0x08, .x = 0x11}, + {.src = 0x6029, .y = 0x09, .x = 0x11}, + {.src = 0x6029, .y = 0x0a, .x = 0x11}, + {.src = 0x603c, .y = 0x0b, .x = 0x11}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860da20[] = +{ + {.src = 0x6021, .y = 0x08, .x = 0x14}, + {.src = 0x6025, .y = 0x08, .x = 0x13}, + {.src = 0x6049, .y = 0x09, .x = 0x13}, + {.src = 0x6021, .y = 0x09, .x = 0x12}, + {.src = 0x6029, .y = 0x08, .x = 0x12}, + {.src = 0x6029, .y = 0x07, .x = 0x12}, + {.src = 0x6025, .y = 0x07, .x = 0x11}, + {.src = 0x6029, .y = 0x08, .x = 0x11}, + {.src = 0x6029, .y = 0x09, .x = 0x11}, + {.src = 0x6029, .y = 0x0a, .x = 0x11}, + {.src = 0x603c, .y = 0x0b, .x = 0x11}, + {.src = 0x602f, .y = 0x0b, .x = 0x10}, + {.src = 0x602e, .y = 0x0b, .x = 0x0f}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860da54[] = +{ + {.src = 0x6021, .y = 0x0a, .x = 0x14}, + {.src = 0x6021, .y = 0x0a, .x = 0x13}, + {.src = 0x6029, .y = 0x09, .x = 0x13}, + {.src = 0x6021, .y = 0x09, .x = 0x12}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860da64[] = +{ + {.src = 0x6021, .y = 0x0a, .x = 0x14}, + {.src = 0x6021, .y = 0x0a, .x = 0x13}, + {.src = 0x6029, .y = 0x09, .x = 0x13}, + {.src = 0x6021, .y = 0x09, .x = 0x12}, + {.src = 0x6029, .y = 0x08, .x = 0x12}, + {.src = 0x6029, .y = 0x07, .x = 0x12}, + {.src = 0x6045, .y = 0x07, .x = 0x11}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860da80[] = +{ + {.src = 0x6021, .y = 0x0a, .x = 0x14}, + {.src = 0x6021, .y = 0x0a, .x = 0x13}, + {.src = 0x6029, .y = 0x09, .x = 0x13}, + {.src = 0x6021, .y = 0x09, .x = 0x12}, + {.src = 0x6029, .y = 0x08, .x = 0x12}, + {.src = 0x6029, .y = 0x07, .x = 0x12}, + {.src = 0x6025, .y = 0x07, .x = 0x11}, + {.src = 0x6029, .y = 0x08, .x = 0x11}, + {.src = 0x6029, .y = 0x09, .x = 0x11}, + {.src = 0x6029, .y = 0x0a, .x = 0x11}, + {.src = 0x603c, .y = 0x0b, .x = 0x11}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860daac[] = +{ + {.src = 0x6021, .y = 0x0a, .x = 0x14}, + {.src = 0x6021, .y = 0x0a, .x = 0x13}, + {.src = 0x6029, .y = 0x09, .x = 0x13}, + {.src = 0x6021, .y = 0x09, .x = 0x12}, + {.src = 0x6029, .y = 0x08, .x = 0x12}, + {.src = 0x6029, .y = 0x07, .x = 0x12}, + {.src = 0x6025, .y = 0x07, .x = 0x11}, + {.src = 0x6029, .y = 0x08, .x = 0x11}, + {.src = 0x6029, .y = 0x09, .x = 0x11}, + {.src = 0x6029, .y = 0x0a, .x = 0x11}, + {.src = 0x603c, .y = 0x0b, .x = 0x11}, + {.src = 0x602f, .y = 0x0b, .x = 0x10}, + {.src = 0x602e, .y = 0x0b, .x = 0x0f}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860dae0[] = +{ + {.src = 0x6021, .y = 0x0c, .x = 0x14}, + {.src = 0x6025, .y = 0x0c, .x = 0x13}, + {.src = 0x6049, .y = 0x0d, .x = 0x13}, + {.src = 0x6045, .y = 0x0d, .x = 0x12}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860daf0[] = +{ + {.src = 0x6021, .y = 0x0c, .x = 0x14}, + {.src = 0x6025, .y = 0x0c, .x = 0x13}, + {.src = 0x6049, .y = 0x0d, .x = 0x13}, + {.src = 0x6025, .y = 0x0d, .x = 0x12}, + {.src = 0x6029, .y = 0x0e, .x = 0x12}, + {.src = 0x6049, .y = 0x0f, .x = 0x12}, + {.src = 0x6021, .y = 0x0f, .x = 0x11}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860db0c[] = +{ + {.src = 0x6021, .y = 0x0c, .x = 0x14}, + {.src = 0x6025, .y = 0x0c, .x = 0x13}, + {.src = 0x6049, .y = 0x0d, .x = 0x13}, + {.src = 0x6025, .y = 0x0d, .x = 0x12}, + {.src = 0x6029, .y = 0x0e, .x = 0x12}, + {.src = 0x6049, .y = 0x0f, .x = 0x12}, + {.src = 0x6021, .y = 0x0f, .x = 0x11}, + {.src = 0x6038, .y = 0x0e, .x = 0x11}, + {.src = 0x6037, .y = 0x0d, .x = 0x11}, + {.src = 0x6036, .y = 0x0c, .x = 0x11}, + {.src = 0x6035, .y = 0x0b, .x = 0x11}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860db38[] = +{ + {.src = 0x6021, .y = 0x0c, .x = 0x14}, + {.src = 0x6025, .y = 0x0c, .x = 0x13}, + {.src = 0x6049, .y = 0x0d, .x = 0x13}, + {.src = 0x6025, .y = 0x0d, .x = 0x12}, + {.src = 0x6029, .y = 0x0e, .x = 0x12}, + {.src = 0x6049, .y = 0x0f, .x = 0x12}, + {.src = 0x6021, .y = 0x0f, .x = 0x11}, + {.src = 0x6038, .y = 0x0e, .x = 0x11}, + {.src = 0x6037, .y = 0x0d, .x = 0x11}, + {.src = 0x6036, .y = 0x0c, .x = 0x11}, + {.src = 0x6035, .y = 0x0b, .x = 0x11}, + {.src = 0x602f, .y = 0x0b, .x = 0x10}, + {.src = 0x602e, .y = 0x0b, .x = 0x0f}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860db6c[] = +{ + {.src = 0x6021, .y = 0x0e, .x = 0x14}, + {.src = 0x6021, .y = 0x0e, .x = 0x13}, + {.src = 0x6029, .y = 0x0d, .x = 0x13}, + {.src = 0x6045, .y = 0x0d, .x = 0x12}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860db7c[] = +{ + {.src = 0x6021, .y = 0x0e, .x = 0x14}, + {.src = 0x6021, .y = 0x0e, .x = 0x13}, + {.src = 0x6029, .y = 0x0d, .x = 0x13}, + {.src = 0x6025, .y = 0x0d, .x = 0x12}, + {.src = 0x6029, .y = 0x0e, .x = 0x12}, + {.src = 0x6049, .y = 0x0f, .x = 0x12}, + {.src = 0x6021, .y = 0x0f, .x = 0x11}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860db98[] = +{ + {.src = 0x6021, .y = 0x0e, .x = 0x14}, + {.src = 0x6021, .y = 0x0e, .x = 0x13}, + {.src = 0x6029, .y = 0x0d, .x = 0x13}, + {.src = 0x6025, .y = 0x0d, .x = 0x12}, + {.src = 0x6029, .y = 0x0e, .x = 0x12}, + {.src = 0x6049, .y = 0x0f, .x = 0x12}, + {.src = 0x6021, .y = 0x0f, .x = 0x11}, + {.src = 0x6038, .y = 0x0e, .x = 0x11}, + {.src = 0x6037, .y = 0x0d, .x = 0x11}, + {.src = 0x6036, .y = 0x0c, .x = 0x11}, + {.src = 0x6035, .y = 0x0b, .x = 0x11}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860dbc4[] = +{ + {.src = 0x6021, .y = 0x0e, .x = 0x14}, + {.src = 0x6021, .y = 0x0e, .x = 0x13}, + {.src = 0x6029, .y = 0x0d, .x = 0x13}, + {.src = 0x6025, .y = 0x0d, .x = 0x12}, + {.src = 0x6029, .y = 0x0e, .x = 0x12}, + {.src = 0x6049, .y = 0x0f, .x = 0x12}, + {.src = 0x6021, .y = 0x0f, .x = 0x11}, + {.src = 0x6038, .y = 0x0e, .x = 0x11}, + {.src = 0x6037, .y = 0x0d, .x = 0x11}, + {.src = 0x6036, .y = 0x0c, .x = 0x11}, + {.src = 0x6035, .y = 0x0b, .x = 0x11}, + {.src = 0x602f, .y = 0x0b, .x = 0x10}, + {.src = 0x602e, .y = 0x0b, .x = 0x0f}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860dbf8[] = +{ + {.src = 0x6021, .y = 0x10, .x = 0x14}, + {.src = 0x6025, .y = 0x10, .x = 0x13}, + {.src = 0x6049, .y = 0x11, .x = 0x13}, + {.src = 0x6021, .y = 0x11, .x = 0x12}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860dc08[] = +{ + {.src = 0x6021, .y = 0x10, .x = 0x14}, + {.src = 0x6025, .y = 0x10, .x = 0x13}, + {.src = 0x6049, .y = 0x11, .x = 0x13}, + {.src = 0x6021, .y = 0x11, .x = 0x12}, + {.src = 0x6029, .y = 0x10, .x = 0x12}, + {.src = 0x6029, .y = 0x0f, .x = 0x12}, + {.src = 0x6021, .y = 0x0f, .x = 0x11}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860dc24[] = +{ + {.src = 0x6021, .y = 0x10, .x = 0x14}, + {.src = 0x6025, .y = 0x10, .x = 0x13}, + {.src = 0x6049, .y = 0x11, .x = 0x13}, + {.src = 0x6021, .y = 0x11, .x = 0x12}, + {.src = 0x6029, .y = 0x10, .x = 0x12}, + {.src = 0x6029, .y = 0x0f, .x = 0x12}, + {.src = 0x6021, .y = 0x0f, .x = 0x11}, + {.src = 0x6038, .y = 0x0e, .x = 0x11}, + {.src = 0x6037, .y = 0x0d, .x = 0x11}, + {.src = 0x6036, .y = 0x0c, .x = 0x11}, + {.src = 0x6035, .y = 0x0b, .x = 0x11}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860dc50[] = +{ + {.src = 0x6021, .y = 0x10, .x = 0x14}, + {.src = 0x6025, .y = 0x10, .x = 0x13}, + {.src = 0x6049, .y = 0x11, .x = 0x13}, + {.src = 0x6021, .y = 0x11, .x = 0x12}, + {.src = 0x6029, .y = 0x10, .x = 0x12}, + {.src = 0x6029, .y = 0x0f, .x = 0x12}, + {.src = 0x6021, .y = 0x0f, .x = 0x11}, + {.src = 0x6038, .y = 0x0e, .x = 0x11}, + {.src = 0x6037, .y = 0x0d, .x = 0x11}, + {.src = 0x6036, .y = 0x0c, .x = 0x11}, + {.src = 0x6035, .y = 0x0b, .x = 0x11}, + {.src = 0x602f, .y = 0x0b, .x = 0x10}, + {.src = 0x602e, .y = 0x0b, .x = 0x0f}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860dc84[] = +{ + {.src = 0x602b, .y = 0x12, .x = 0x14}, + {.src = 0x602b, .y = 0x12, .x = 0x13}, + {.src = 0x6029, .y = 0x11, .x = 0x13}, + {.src = 0x6021, .y = 0x11, .x = 0x12}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860dc94[] = +{ + {.src = 0x602b, .y = 0x12, .x = 0x14}, + {.src = 0x602b, .y = 0x12, .x = 0x13}, + {.src = 0x6029, .y = 0x11, .x = 0x13}, + {.src = 0x6021, .y = 0x11, .x = 0x12}, + {.src = 0x6029, .y = 0x10, .x = 0x12}, + {.src = 0x6029, .y = 0x0f, .x = 0x12}, + {.src = 0x6021, .y = 0x0f, .x = 0x11}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860dcb0[] = +{ + {.src = 0x602b, .y = 0x12, .x = 0x14}, + {.src = 0x602b, .y = 0x12, .x = 0x13}, + {.src = 0x6029, .y = 0x11, .x = 0x13}, + {.src = 0x6021, .y = 0x11, .x = 0x12}, + {.src = 0x6029, .y = 0x10, .x = 0x12}, + {.src = 0x6029, .y = 0x0f, .x = 0x12}, + {.src = 0x6021, .y = 0x0f, .x = 0x11}, + {.src = 0x6038, .y = 0x0e, .x = 0x11}, + {.src = 0x6037, .y = 0x0d, .x = 0x11}, + {.src = 0x6036, .y = 0x0c, .x = 0x11}, + {.src = 0x6035, .y = 0x0b, .x = 0x11}, +}; + +static const struct UnkStruct_860DD10 gUnknown_0860dcdc[] = +{ + {.src = 0x602b, .y = 0x12, .x = 0x14}, + {.src = 0x602b, .y = 0x12, .x = 0x13}, + {.src = 0x6029, .y = 0x11, .x = 0x13}, + {.src = 0x6021, .y = 0x11, .x = 0x12}, + {.src = 0x6029, .y = 0x10, .x = 0x12}, + {.src = 0x6029, .y = 0x0f, .x = 0x12}, + {.src = 0x6021, .y = 0x0f, .x = 0x11}, + {.src = 0x6038, .y = 0x0e, .x = 0x11}, + {.src = 0x6037, .y = 0x0d, .x = 0x11}, + {.src = 0x6036, .y = 0x0c, .x = 0x11}, + {.src = 0x6035, .y = 0x0b, .x = 0x11}, + {.src = 0x602f, .y = 0x0b, .x = 0x10}, + {.src = 0x602e, .y = 0x0b, .x = 0x0f}, +}; + +static const struct UnkStruct_860DD10 * const gUnknown_0860DD10[][4] = +{ + {gUnknown_0860d450, gUnknown_0860d460, gUnknown_0860d47c, gUnknown_0860d4a8}, + {gUnknown_0860dc84, gUnknown_0860dc94, gUnknown_0860dcb0, gUnknown_0860dcdc}, + {gUnknown_0860d8b0, gUnknown_0860d8c0, gUnknown_0860d8dc, gUnknown_0860d908}, + {gUnknown_0860d824, gUnknown_0860d834, gUnknown_0860d850, gUnknown_0860d87c}, + {gUnknown_0860d5f4, gUnknown_0860d604, gUnknown_0860d620, gUnknown_0860d64c}, + {gUnknown_0860dae0, gUnknown_0860daf0, gUnknown_0860db0c, gUnknown_0860db38}, + {gUnknown_0860da54, gUnknown_0860da64, gUnknown_0860da80, gUnknown_0860daac}, + {gUnknown_0860d680, gUnknown_0860d690, gUnknown_0860d6ac, gUnknown_0860d6d8}, + {gUnknown_0860d4dc, gUnknown_0860d4ec, gUnknown_0860d508, gUnknown_0860d534}, + {gUnknown_0860dbf8, gUnknown_0860dc08, gUnknown_0860dc24, gUnknown_0860dc50}, + {gUnknown_0860d93c, gUnknown_0860d94c, gUnknown_0860d968, gUnknown_0860d994}, + {gUnknown_0860d798, gUnknown_0860d7a8, gUnknown_0860d7c4, gUnknown_0860d7f0}, + {gUnknown_0860d568, gUnknown_0860d578, gUnknown_0860d594, gUnknown_0860d5c0}, + {gUnknown_0860db6c, gUnknown_0860db7c, gUnknown_0860db98, gUnknown_0860dbc4}, + {gUnknown_0860d9c8, gUnknown_0860d9d8, gUnknown_0860d9f4, gUnknown_0860da20}, + {gUnknown_0860d70c, gUnknown_0860d71c, gUnknown_0860d738, gUnknown_0860d764}, +}; + +static const u8 gUnknown_0860DE10[][4] = +{ + {0x04, 0x07, 0x0b, 0x0d}, + {0x04, 0x07, 0x0b, 0x0d}, + {0x04, 0x07, 0x0b, 0x0d}, + {0x04, 0x07, 0x0b, 0x0d}, + {0x04, 0x07, 0x0b, 0x0d}, + {0x04, 0x07, 0x0b, 0x0d}, + {0x04, 0x07, 0x0b, 0x0d}, + {0x04, 0x07, 0x0b, 0x0d}, + {0x04, 0x07, 0x0b, 0x0d}, + {0x04, 0x07, 0x0b, 0x0d}, + {0x04, 0x07, 0x0b, 0x0d}, + {0x04, 0x07, 0x0b, 0x0d}, + {0x04, 0x07, 0x0b, 0x0d}, + {0x04, 0x07, 0x0b, 0x0d}, + {0x04, 0x07, 0x0b, 0x0d}, + {0x04, 0x07, 0x0b, 0x0d}, +}; + // code void CallBattleDomeFunction(void) { -- cgit v1.2.3 From 78cad0dee52e69ab7cca6b8ddc793820697ba01f Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 26 Aug 2018 15:27:06 +0200 Subject: try battle tent and fail --- asm/battle_frontier_1.s | 351 ------------------------------------------------ asm/battle_frontier_2.s | 6 +- asm/battle_tower.s | 66 ++++----- include/battle_tower.h | 10 ++ include/global.h | 14 +- ld_script.txt | 1 + src/battle_dome.c | 20 +-- src/battle_frontier_1.c | 118 ++++++++++++++++ src/battle_tent.c | 83 +++++++++++- src/field_specials.c | 6 +- src/pokemon.c | 9 +- src/unk_text_util_2.c | 1 + 12 files changed, 264 insertions(+), 421 deletions(-) create mode 100644 src/battle_frontier_1.c diff --git a/asm/battle_frontier_1.s b/asm/battle_frontier_1.s index 193bd5e34..7ebc2f256 100644 --- a/asm/battle_frontier_1.s +++ b/asm/battle_frontier_1.s @@ -7,357 +7,6 @@ - - - thumb_func_start sub_8195960 -sub_8195960: @ 8195960 - push {lr} - ldr r1, =gUnknown_0860DE50 - ldr r0, =gSpecialVar_0x8004 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - bl _call_via_r0 - pop {r0} - bx r0 - .pool - thumb_func_end sub_8195960 - - thumb_func_start sub_8195980 -sub_8195980: @ 8195980 - push {r4-r7,lr} - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r5, r0, 30 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r7, r0, 16 - ldr r0, [r4] - ldr r2, =0x00000ca8 - adds r0, r2 - movs r6, 0 - strb r6, [r0] - ldr r1, [r4] - adds r2, 0xA - adds r0, r1, r2 - strh r6, [r0] - ldr r0, =0x00000ca9 - adds r1, r0 - ldrb r2, [r1] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldr r1, [r4] - ldr r2, =0x00000ca9 - adds r1, r2 - ldrb r2, [r1] - movs r0, 0x9 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldr r4, [r4] - ldr r0, =0x00000cdc - adds r3, r4, r0 - ldr r2, =gUnknown_0860DE98 - lsls r1, r5, 2 - lsls r0, r7, 3 - adds r1, r0 - adds r1, r2 - ldr r0, [r3] - ldr r1, [r1] - ands r0, r1 - cmp r0, 0 - bne _081959F2 - lsls r0, r5, 1 - lsls r1, r7, 2 - adds r0, r1 - ldr r2, =0x00000dc8 - adds r1, r4, r2 - adds r1, r0 - strh r6, [r1] -_081959F2: - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0x4 - ldrsb r1, [r0, r1] - movs r2, 0x5 - ldrsb r2, [r0, r2] - movs r3, 0x1 - negs r3, r3 - movs r0, 0 - bl saved_warp2_set - ldr r0, =gTrainerBattleOpponent_A - strh r6, [r0] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8195980 - - thumb_func_start sub_8195A38 -sub_8195A38: @ 8195A38 - push {r4-r7,lr} - ldr r5, =gSaveBlock2Ptr - ldr r0, [r5] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r7, r0, 30 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r6, r0, 16 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0x1 - beq _08195A90 - cmp r0, 0x1 - bgt _08195A74 - cmp r0, 0 - beq _08195A7A - b _08195AD0 - .pool -_08195A74: - cmp r0, 0x2 - beq _08195AB0 - b _08195AD0 -_08195A7A: - ldr r0, =gSpecialVar_Result - ldr r1, [r5] - ldr r2, =0x00000dc6 - adds r1, r2 - ldrh r1, [r1] - strh r1, [r0] - b _08195AD0 - .pool -_08195A90: - ldr r3, =gSpecialVar_Result - ldr r0, [r5] - lsls r1, r7, 1 - lsls r2, r6, 2 - adds r1, r2 - ldr r2, =0x00000dc8 - adds r0, r2 - adds r0, r1 - ldrh r0, [r0] - strh r0, [r3] - b _08195AD0 - .pool -_08195AB0: - ldr r4, =gSpecialVar_Result - ldr r2, [r5] - ldr r0, =0x00000cdc - adds r2, r0 - ldr r3, =gUnknown_0860DE98 - lsls r0, r7, 2 - lsls r1, r6, 3 - adds r0, r1 - adds r0, r3 - ldr r1, [r2] - ldr r0, [r0] - ands r1, r0 - negs r0, r1 - orrs r0, r1 - lsrs r0, 31 - strh r0, [r4] -_08195AD0: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8195A38 - - thumb_func_start sub_8195AE4 -sub_8195AE4: @ 8195AE4 - push {r4-r6,lr} - ldr r6, =gSaveBlock2Ptr - ldr r0, [r6] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r5, r0, 30 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r4, r0, 16 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0x1 - beq _08195B3C - cmp r0, 0x1 - bgt _08195B20 - cmp r0, 0 - beq _08195B26 - b _08195BA0 - .pool -_08195B20: - cmp r0, 0x2 - beq _08195B5C - b _08195BA0 -_08195B26: - ldr r0, [r6] - ldr r1, =gSpecialVar_0x8006 - ldrh r1, [r1] - ldr r2, =0x00000dc6 - adds r0, r2 - strh r1, [r0] - b _08195BA0 - .pool -_08195B3C: - ldr r2, [r6] - lsls r0, r5, 1 - lsls r1, r4, 2 - adds r0, r1 - ldr r1, =0x00000dc8 - adds r2, r1 - adds r2, r0 - ldr r0, =gSpecialVar_0x8006 - ldrh r0, [r0] - strh r0, [r2] - b _08195BA0 - .pool -_08195B5C: - ldr r0, =gSpecialVar_0x8006 - ldrh r0, [r0] - cmp r0, 0 - beq _08195B88 - ldr r2, [r6] - ldr r0, =0x00000cdc - adds r2, r0 - ldr r3, =gUnknown_0860DE98 - lsls r1, r5, 2 - lsls r0, r4, 3 - adds r1, r0 - adds r1, r3 - ldr r0, [r2] - ldr r1, [r1] - orrs r0, r1 - b _08195B9E - .pool -_08195B88: - ldr r2, [r6] - ldr r1, =0x00000cdc - adds r2, r1 - ldr r3, =gUnknown_0860DEA8 - lsls r1, r5, 2 - lsls r0, r4, 3 - adds r1, r0 - adds r1, r3 - ldr r0, [r2] - ldr r1, [r1] - ands r0, r1 -_08195B9E: - str r0, [r2] -_08195BA0: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8195AE4 - - thumb_func_start sub_8195BB0 -sub_8195BB0: @ 8195BB0 - push {r4,lr} - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - ldr r1, =gSaveBlock2Ptr - ldr r2, [r1] - ldr r3, =0x00000ca9 - adds r1, r2, r3 - ldrb r1, [r1] - lsls r1, 30 - lsrs r1, 29 - lsrs r0, 14 - adds r1, r0 - ldr r0, =0x00000dc8 - adds r2, r0 - adds r2, r1 - ldrh r0, [r2] - cmp r0, 0x31 - bhi _08195C00 - ldr r4, =gSpecialVar_Result - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - bl __umodsi3 - strh r0, [r4] - b _08195C16 - .pool -_08195C00: - cmp r0, 0x62 - bhi _08195C10 - ldr r1, =gSpecialVar_Result - movs r0, 0x3 - b _08195C14 - .pool -_08195C10: - ldr r1, =gSpecialVar_Result - movs r0, 0x4 -_08195C14: - strh r0, [r1] -_08195C16: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8195BB0 - - thumb_func_start sub_8195C20 -sub_8195C20: @ 8195C20 - push {r4,lr} - ldr r4, =gTrainerBattleOpponent_A - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xFF - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - lsls r1, r0, 2 - adds r1, r0 - lsrs r1, 6 - strh r1, [r4] - ldrh r0, [r4] - movs r1, 0 - bl sub_8162614 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8195C20 - - thumb_func_start sub_8195C50 -sub_8195C50: @ 8195C50 - push {lr} - ldr r3, =gTrainerBattleOpponent_A - ldrh r1, [r3] - ldr r0, =0x0000012b - cmp r1, r0 - bhi _08195C6C - ldr r2, =gFacilityTrainers - movs r0, 0x34 - muls r1, r0 - ldr r0, [r2] - adds r0, r1 - adds r0, 0xC - bl ConvertBattleFrontierTrainerSpeechToString -_08195C6C: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8195C50 - thumb_func_start sub_8195C7C sub_8195C7C: @ 8195C7C push {r4-r7,lr} diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s index e7cb14530..1a2233a97 100644 --- a/asm/battle_frontier_2.s +++ b/asm/battle_frontier_2.s @@ -20059,7 +20059,7 @@ _081A4E46: bl ZeroEnemyPartyMons movs r1, 0 str r1, [sp, 0x18] - bl GetFrontierEnemyMonLevel + bl GetFacilityEnemyMonLevel lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x1C] @@ -23702,7 +23702,7 @@ sub_81A6CD0: @ 81A6CD0 lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x24] - bl GetFrontierEnemyMonLevel + bl GetFacilityEnemyMonLevel lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x20] @@ -29517,7 +29517,7 @@ _081A9C56: bl SetMonData cmp r5, 0 beq _081A9CD4 - bl GetFrontierEnemyMonLevel + bl GetFacilityEnemyMonLevel lsls r0, 24 lsrs r5, r0, 24 ldr r1, [sp, 0x10] diff --git a/asm/battle_tower.s b/asm/battle_tower.s index 1ece38af9..bdc49fed2 100644 --- a/asm/battle_tower.s +++ b/asm/battle_tower.s @@ -391,7 +391,7 @@ _081622B2: adds r4, r1, r0 mov r0, r10 str r2, [sp, 0x38] - bl BattleFrontierGetOpponentLvl + bl GetFrontierEnemyMonLevel ldrb r1, [r4] lsls r0, 24 lsrs r0, 24 @@ -551,7 +551,7 @@ _08162414: bl __udivsi3 lsls r0, 16 lsrs r5, r0, 16 - bl GetFrontierEnemyMonLevel + bl GetFacilityEnemyMonLevel subs r4, 0x2 cmp r4, 0x1 bhi _08162488 @@ -784,7 +784,7 @@ sub_8162614: @ 8162614 adds r6, r4, 0 lsls r1, 24 lsrs r5, r1, 24 - bl GetFrontierEnemyMonLevel + bl GetFacilityEnemyMonLevel movs r0, 0xFA lsls r0, 1 cmp r4, r0 @@ -962,7 +962,7 @@ sub_81627A4: @ 81627A4 lsls r0, 16 lsrs r4, r0, 16 adds r5, r4, 0 - bl GetFrontierEnemyMonLevel + bl GetFacilityEnemyMonLevel movs r0, 0xFA lsls r0, 1 cmp r4, r0 @@ -1335,7 +1335,7 @@ GetFrontierTrainerFrontSpriteId: @ 8162AA0 lsls r0, 16 lsrs r4, r0, 16 adds r5, r4, 0 - bl GetFrontierEnemyMonLevel + bl GetFacilityEnemyMonLevel movs r0, 0xFA lsls r0, 1 cmp r4, r0 @@ -1462,7 +1462,7 @@ GetFrontierOpponentClass: @ 8162BD8 lsls r0, 16 lsrs r4, r0, 16 adds r5, r4, 0 - bl GetFrontierEnemyMonLevel + bl GetFacilityEnemyMonLevel movs r0, 0xFA lsls r0, 1 cmp r4, r0 @@ -1602,7 +1602,7 @@ sub_8162D34: @ 8162D34 lsls r0, 16 lsrs r4, r0, 16 adds r5, r4, 0 - bl GetFrontierEnemyMonLevel + bl GetFacilityEnemyMonLevel movs r0, 0xFA lsls r0, 1 cmp r4, r0 @@ -1704,7 +1704,7 @@ GetFrontierTrainerName: @ 8162E20 lsls r1, 16 lsrs r5, r1, 16 movs r4, 0 - bl GetFrontierEnemyMonLevel + bl GetFacilityEnemyMonLevel movs r0, 0xFA lsls r0, 1 cmp r5, r0 @@ -1854,7 +1854,7 @@ sub_8162F68: @ 8162F68 lsls r0, 16 lsrs r4, r0, 16 adds r5, r4, 0 - bl GetFrontierEnemyMonLevel + bl GetFacilityEnemyMonLevel movs r0, 0xFA lsls r0, 1 cmp r4, r0 @@ -2025,7 +2025,7 @@ sub_81630C4: @ 81630C4 add r4, sp, 0x14 movs r0, 0xFF strb r0, [r4] - bl GetFrontierEnemyMonLevel + bl GetFacilityEnemyMonLevel lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x20] @@ -2551,7 +2551,7 @@ RandomizeFacilityTrainerMonId: @ 8163524 adds r4, r0, 0 lsls r4, 16 lsrs r4, 16 - bl GetFrontierEnemyMonLevel + bl GetFacilityEnemyMonLevel lsls r0, 24 lsrs r6, r0, 24 ldr r0, =gFacilityTrainers @@ -2728,7 +2728,7 @@ _081636A4: movs r0, 0x1F _081636A6: str r0, [sp, 0x18] - bl GetFrontierEnemyMonLevel + bl GetFacilityEnemyMonLevel lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x14] @@ -3029,7 +3029,7 @@ _0816390A: thumb_func_start sub_8163914 sub_8163914: @ 8163914 push {lr} - bl GetFrontierEnemyMonLevel + bl GetFacilityEnemyMonLevel ldr r0, =gSpecialVar_0x8005 ldrh r0, [r0] cmp r0, 0 @@ -3979,7 +3979,7 @@ _081641E6: lsls r0, r1, 24 lsrs r0, 24 str r2, [sp, 0x18] - bl BattleFrontierGetOpponentLvl + bl GetFrontierEnemyMonLevel ldrb r1, [r4] lsls r0, 24 lsrs r0, 24 @@ -4091,7 +4091,7 @@ sub_81642A0: @ 81642A0 movs r2, 0 bl GetMonData str r0, [sp, 0x20] - bl GetFrontierEnemyMonLevel + bl GetFacilityEnemyMonLevel movs r7, 0 ldr r0, [sp, 0x18] lsls r0, 24 @@ -4464,7 +4464,7 @@ _081645B8: lsls r0, r1, 24 lsrs r0, 24 str r3, [sp, 0x48] - bl BattleFrontierGetOpponentLvl + bl GetFrontierEnemyMonLevel ldrb r1, [r4] lsls r0, 24 lsrs r0, 24 @@ -4556,7 +4556,7 @@ sub_81646BC: @ 81646BC movs r0, 0 mov r9, r0 mov r10, r0 - bl GetFrontierEnemyMonLevel + bl GetFacilityEnemyMonLevel movs r0, 0xFA lsls r0, 1 cmp r5, r0 @@ -4705,7 +4705,7 @@ sub_8164828: @ 8164828 mov r5, r8 push {r5-r7} sub sp, 0x8 - bl GetFrontierEnemyMonLevel + bl GetFacilityEnemyMonLevel bl sub_81A39C4 lsls r0, 16 lsrs r0, 16 @@ -6073,7 +6073,7 @@ sub_8165404: @ 8165404 sub sp, 0x70 lsls r0, 16 lsrs r7, r0, 16 - bl GetFrontierEnemyMonLevel + bl GetFacilityEnemyMonLevel ldr r0, =0x00000c03 cmp r7, r0 beq _08165420 @@ -6228,7 +6228,7 @@ _08165564: bls _0816556C b _081656E8 _0816556C: - bl GetFrontierEnemyMonLevel + bl GetFacilityEnemyMonLevel lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x50] @@ -7083,8 +7083,8 @@ _08165C2A: .pool thumb_func_end sub_8165B88 - thumb_func_start GetFrontierEnemyMonLevel -GetFrontierEnemyMonLevel: @ 8165C40 + thumb_func_start GetFacilityEnemyMonLevel +GetFacilityEnemyMonLevel: @ 8165C40 push {lr} ldr r0, =gSaveBlock2Ptr ldr r0, [r0] @@ -7104,20 +7104,20 @@ GetFrontierEnemyMonLevel: @ 8165C40 ldrb r0, [r2] lsls r0, 30 lsrs r0, 30 - bl BattleFrontierGetOpponentLvl + bl GetFrontierEnemyMonLevel b _08165C88 .pool _08165C84: - bl sub_8165D78 + bl GetTentEnemyMonLevel _08165C88: lsls r0, 24 lsrs r0, 24 pop {r1} bx r1 - thumb_func_end GetFrontierEnemyMonLevel + thumb_func_end GetFacilityEnemyMonLevel - thumb_func_start BattleFrontierGetOpponentLvl -BattleFrontierGetOpponentLvl: @ 8165C90 + thumb_func_start GetFrontierEnemyMonLevel +GetFrontierEnemyMonLevel: @ 8165C90 push {lr} lsls r0, 24 lsrs r0, 24 @@ -7138,7 +7138,7 @@ _08165CA2: _08165CB0: pop {r1} bx r1 - thumb_func_end BattleFrontierGetOpponentLvl + thumb_func_end GetFrontierEnemyMonLevel thumb_func_start sub_8165CB4 sub_8165CB4: @ 8165CB4 @@ -7246,8 +7246,8 @@ _08165D72: bx r1 thumb_func_end sub_8165D40 - thumb_func_start sub_8165D78 -sub_8165D78: @ 8165D78 + thumb_func_start GetTentEnemyMonLevel +GetTentEnemyMonLevel: @ 8165D78 push {lr} ldr r0, =0x000040cf bl VarGet @@ -7300,7 +7300,7 @@ _08165E02: pop {r1} bx r1 .pool - thumb_func_end sub_8165D78 + thumb_func_end GetTentEnemyMonLevel thumb_func_start sub_8165E18 sub_8165E18: @ 8165E18 @@ -7384,7 +7384,7 @@ sub_8165EA4: @ 8165EA4 lsls r2, 24 lsrs r2, 24 str r2, [sp, 0x1C] - bl sub_8165D78 + bl GetTentEnemyMonLevel lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x20] @@ -7756,7 +7756,7 @@ sub_8166188: @ 8166188 ands r0, r1 cmp r0, 0 beq _081661E8 - bl GetFrontierEnemyMonLevel + bl GetFacilityEnemyMonLevel lsls r0, 24 movs r5, 0 ldr r7, =gBaseStats diff --git a/include/battle_tower.h b/include/battle_tower.h index 87581074e..d7ff70006 100644 --- a/include/battle_tower.h +++ b/include/battle_tower.h @@ -32,7 +32,17 @@ struct BattleFrontierTrainer u16 *btMonPool; }; +struct FacilityMon +{ + u16 species; + u16 moves[4]; + u8 itemTableId; + u8 evSpread; + u8 nature; +}; + extern const struct BattleFrontierTrainer *gFacilityTrainers; +extern const struct FacilityMon *gFacilityTrainerMons; u16 sub_8164FCC(u8, u8); void sub_81659DC(struct RSBattleTowerRecord *a0, struct RSBattleTowerRecord *a1); diff --git a/include/global.h b/include/global.h index bb843bddd..ab31e3c5d 100644 --- a/include/global.h +++ b/include/global.h @@ -337,6 +337,12 @@ struct FrontierMonData u8 nature; }; +struct Struct_field_E70 +{ + u16 monId; + u8 unk2[9]; +}; + struct BattleDomeTrainer { u16 trainerId:10; @@ -398,10 +404,8 @@ struct BattleFrontier /*0xD24*/ struct BattleDomeTrainer domeTrainers[DOME_TOURNAMENT_TRAINERS_COUNT]; /*0xD64*/ u16 domeMonId[DOME_TOURNAMENT_TRAINERS_COUNT][3]; /*0xD64*/ u16 field_DC4[2]; - /*0xDC8*/ u16 field_DC8[2]; - /*0xDCC*/ u8 filler_DCC[4]; - /*0xDD0*/ u16 field_DD0[2]; - /*0xDD4*/ u16 field_DD4[2]; + /*0xDC8*/ u16 field_DC8[2][2]; + /*0xDD0*/ u16 field_DD0[2][2]; /*0xDD8*/ u16 field_DD8; /*0xDDA*/ u16 field_DDA[2]; /*0xDDE*/ u16 field_DDE[2]; @@ -429,7 +433,7 @@ struct BattleFrontier /*0xE6A*/ u16 field_E6A; /*0xE6C*/ u16 field_E6C; /*0xE6E*/ u16 field_E6E; - /*0xE70*/ u8 field_E70[72]; + /*0xE70*/ struct Struct_field_E70 field_E70[6]; /*0xEB8*/ u16 frontierBattlePoints; /*0xEBA*/ u8 field_EBA; /*0xEBB*/ u8 field_EBB; diff --git a/ld_script.txt b/ld_script.txt index e2c0151ad..c06b410f1 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -243,6 +243,7 @@ SECTIONS { src/trainer_pokemon_sprites.o(.text); src/lilycove_lady.o(.text); src/battle_dome.o(.text); + src/battle_frontier_1.o(.text); asm/battle_frontier_1.o(.text); src/menu.o(.text); asm/battle_frontier_2.o(.text); diff --git a/src/battle_dome.c b/src/battle_dome.c index 058d253ab..c54b14ccc 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -39,15 +39,6 @@ #define DOME_FINAL 3 #define DOME_ROUNDS_COUNT 4 -struct FacilityMon -{ - u16 species; - u16 moves[4]; - u8 itemTableId; - u8 evSpread; - u8 nature; -}; - struct BattleDomeStruct { u8 arr[DOME_TOURNAMENT_TRAINERS_COUNT]; @@ -66,7 +57,7 @@ extern void sub_81B8558(void); extern u32 sub_81A39C4(void); extern u16 sub_8162548(u8, u8); extern u16 RandomizeFacilityTrainerMonId(u16); -extern u8 GetFrontierEnemyMonLevel(void); +extern u8 GetFacilityEnemyMonLevel(void); extern u16 sub_81A5060(u8 monId, u8 moveSlotId); extern u8 sub_81A50F0(u8, u8); extern u8 sub_81A50B0(u8); @@ -87,7 +78,6 @@ extern u16 gBattle_BG2_X; extern u16 gBattle_BG2_Y; extern u16 gBattle_BG3_X; extern u16 gBattle_BG3_Y; -extern const struct FacilityMon *gFacilityTrainerMons; extern void (* const gUnknown_0860D090[])(void); extern const u32 gUnknown_0860D0EC[][2]; @@ -822,7 +812,7 @@ void InitDomeTrainers(void) monTypesBits >>= 1; } - monLevel = GetFrontierEnemyMonLevel(); + monLevel = GetFacilityEnemyMonLevel(); statSums[0] += (monTypesCount * monLevel) / 20; for (i = 1; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) @@ -995,7 +985,7 @@ static void CreateDomeMon(u8 monPartyId, u16 tournamentTrainerId, u8 tournamentM s32 i; u8 happiness = 0xFF; u8 fixedIv = GetDomeTrainerMonIvs(tournamentTrainerId); // BUG: Should be using trainerId instead of tournamentTrainerId. As a result, all Pokemon have ivs of 3. - u8 level = GetFrontierEnemyMonLevel(); + u8 level = GetFacilityEnemyMonLevel(); CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[monPartyId], gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].species, level, @@ -3716,7 +3706,7 @@ static u16 GetWinningMove(s32 winnerTournamentId, s32 loserTournamentId, u8 roun u16 bestScore = 0; u16 bestId = 0; s32 movePower = 0; - GetFrontierEnemyMonLevel(); // Unused return variable. + GetFacilityEnemyMonLevel(); // Unused return variable. // Calc move points of all 4 moves for all 3 pokemon hitting all 3 target mons. for (i = 0; i < 3; i++) @@ -4580,7 +4570,7 @@ static void DecideRoundWinners(u8 roundId) static void CopyDomeTrainerName(u8 *dst, u16 trainerId) { s32 i = 0; - GetFrontierEnemyMonLevel(); // Unused return value. + GetFacilityEnemyMonLevel(); // Unused return value. if (trainerId == TRAINER_FRONTIER_BRAIN) { diff --git a/src/battle_frontier_1.c b/src/battle_frontier_1.c new file mode 100644 index 000000000..ee8a42954 --- /dev/null +++ b/src/battle_frontier_1.c @@ -0,0 +1,118 @@ +#include "global.h" +#include "event_data.h" +#include "battle_setup.h" +#include "overworld.h" +#include "random.h" +#include "battle_tower.h" + +extern void sub_8162614(u16, u8); + +extern void (* const gUnknown_0860DE50[])(void); +extern const u32 gUnknown_0860DE98[][2]; +extern const u32 gUnknown_0860DEA8[][2]; + +// code +void sub_8195960(void) +{ + gUnknown_0860DE50[gSpecialVar_0x8004](); +} + +void sub_8195980(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + gSaveBlock2Ptr->frontier.field_CA8 = 0; + gSaveBlock2Ptr->frontier.field_CB2 = 0; + gSaveBlock2Ptr->frontier.field_CA9_a = 0; + gSaveBlock2Ptr->frontier.field_CA9_b = 0; + if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode])) + gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] = 0; + + saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + gTrainerBattleOpponent_A = 0; +} + +void sub_8195A38(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + switch (gSpecialVar_0x8005) + { + case 0: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_DC4[1]; + break; + case 1: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode]; + break; + case 2: + gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode]) != 0); + break; + } +} + +void sub_8195AE4(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + switch (gSpecialVar_0x8005) + { + case 0: + gSaveBlock2Ptr->frontier.field_DC4[1] = gSpecialVar_0x8006; + break; + case 1: + gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] = gSpecialVar_0x8006; + break; + case 2: + if (gSpecialVar_0x8006) + gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_0860DE98[battleMode][lvlMode]; + else + gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_0860DEA8[battleMode][lvlMode]; + break; + } +} + +void sub_8195BB0(void) +{ + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + if (gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] < 50) + gSpecialVar_Result = Random() % 3; + else if (gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] < 99) + gSpecialVar_Result = 3; + else + gSpecialVar_Result = 4; +} + +void sub_8195C20(void) +{ + gTrainerBattleOpponent_A = 5 *(Random() % 255) / 64u; + sub_8162614(gTrainerBattleOpponent_A, 0); +} + +void sub_8195C50(void) +{ + if (gTrainerBattleOpponent_A < 300) + ConvertBattleFrontierTrainerSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore); +} + +/* +void sub_8195C7C(void) +{ + u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + if (gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] < 9999) + { + u16 wat = 0; + gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode]++; + if (lvlMode < gSaveBlock2Ptr->frontier.field_DD0[battleMode][lvlMode]) + wat = 1; + if (gSaveBlock2Ptr->frontier.field_DC8[battleMode][wat] != 0) + gSaveBlock2Ptr->frontier.field_DD0[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode]; + } +} +*/ diff --git a/src/battle_tent.c b/src/battle_tent.c index dbea37fb7..f39bf8837 100644 --- a/src/battle_tent.c +++ b/src/battle_tent.c @@ -11,6 +11,10 @@ #include "constants/items.h" #include "constants/region_map_sections.h" +extern const struct BattleFrontierTrainer gSlateportBattleTentTrainers[]; +extern const struct FacilityMon gSlateportBattleTentMons[]; +extern const u16 gBattleFrontierHeldItems[]; + // This file's functions. void sub_81B99D4(void); void sub_81B9A28(void); @@ -51,7 +55,7 @@ void (*const gUnknown_086160B4[])(void) = sub_81B9B28 }; -const u16 gUnknown_086160D4[] = {ITEM_NEST_BALL, ITEM_NONE}; +static const u16 sVerdanturfTentRewards[] = {ITEM_NEST_BALL}; void (*const gUnknown_086160D8[])(void) = { @@ -64,7 +68,7 @@ void (*const gUnknown_086160D8[])(void) = sub_81B9CF0 }; -const u16 gUnknown_086160F4[] = {ITEM_HYPER_POTION, ITEM_NONE}; +static const u16 sFallarborTentRewards[] = {ITEM_HYPER_POTION}; void (*const gUnknown_086160F8[])(void) = { @@ -80,7 +84,7 @@ void (*const gUnknown_086160F8[])(void) = sub_81B9EC0 }; -const u16 gUnknown_08616120[] = {ITEM_FULL_HEAL, ITEM_NONE}; +static const u16 sSlateportTentRewards[] = {ITEM_FULL_HEAL}; // code void sub_81B99B4(void) @@ -128,7 +132,7 @@ void sub_81B9ABC(void) void sub_81B9B00(void) { - gSaveBlock2Ptr->frontier.field_E6A = gUnknown_086160D4[Random() % 1]; + gSaveBlock2Ptr->frontier.field_E6A = sVerdanturfTentRewards[Random() % ARRAY_COUNT(sVerdanturfTentRewards)]; } void sub_81B9B28(void) @@ -178,7 +182,7 @@ void sub_81B9C2C(void) void sub_81B9C70(void) { - gSaveBlock2Ptr->frontier.field_E6C = gUnknown_086160F4[Random() % 1]; + gSaveBlock2Ptr->frontier.field_E6C = sFallarborTentRewards[Random() % ARRAY_COUNT(sFallarborTentRewards)]; } void sub_81B9C98(void) @@ -233,7 +237,7 @@ void sub_81B9DB4(void) void sub_81B9DF8(void) { - gSaveBlock2Ptr->frontier.field_E6E = gUnknown_08616120[Random() % 1]; + gSaveBlock2Ptr->frontier.field_E6E = sSlateportTentRewards[Random() % ARRAY_COUNT(sSlateportTentRewards)]; } void sub_81B9E20(void) @@ -266,3 +270,70 @@ bool8 sub_81B9E94(void) return (gMapHeader.regionMapSectionId == MAPSEC_SLATEPORT_CITY && ((gMapHeader.mapLayoutId == 385) | (gMapHeader.mapLayoutId == 386))); } + +// This function was written very...oddly. +/* +void sub_81B9EC0(void) +{ + s32 i, j; + u16 currMonId, currSpecies; + u16 species[PARTY_SIZE]; + u16 monIds[PARTY_SIZE]; + u16 heldItems[PARTY_SIZE]; + s32 var; + + gFacilityTrainers = gSlateportBattleTentTrainers; + for (i = 0; i < PARTY_SIZE; i++) + { + species[i] = 0; + monIds[i] = 0; + heldItems[i] = 0; + } + gFacilityTrainerMons = gSlateportBattleTentMons; + + currSpecies = 0; + i = 0; + while (i != PARTY_SIZE) + { + // Cannot have two pokemon of the same species. + currMonId = Random() % 70; + j = 0; + var = 0 + i; + while (j < var && monIds[j] != currMonId) + { + if (species[j] == gFacilityTrainerMons[currMonId].species) + { + if (currSpecies == 0) + currSpecies = gFacilityTrainerMons[currMonId].species; + else + break; + } + j++; + } + if (j != var) + continue; + + // Cannot have two same held items. + for (j = 0; j < var; j++) + { + if (heldItems[j] == 0) + continue; + if (heldItems[j] == gBattleFrontierHeldItems[gFacilityTrainerMons[currMonId].itemTableId]) + { + if (gFacilityTrainerMons[currMonId].species == currSpecies) + currSpecies = 0; + else + break; + } + } + if (j != var) + continue; + + gSaveBlock2Ptr->frontier.field_E70[var].monId = currMonId; + species[var] = gFacilityTrainerMons[currMonId].species; + heldItems[var] = gBattleFrontierHeldItems[gFacilityTrainerMons[currMonId].itemTableId]; + monIds[var] = currMonId; + i++; + } +} +*/ diff --git a/src/field_specials.c b/src/field_specials.c index f5728c3a4..84852e6b5 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -2188,13 +2188,13 @@ void sub_8139F20(void) } break; case 6: - if (gSaveBlock2Ptr->frontier.field_DC8[0] >= gSaveBlock2Ptr->frontier.field_DC8[1]) + if (gSaveBlock2Ptr->frontier.field_DC8[0][0] >= gSaveBlock2Ptr->frontier.field_DC8[0][1]) { - unk = gSaveBlock2Ptr->frontier.field_DC8[0]; + unk = gSaveBlock2Ptr->frontier.field_DC8[0][0]; } else { - unk = gSaveBlock2Ptr->frontier.field_DC8[1]; + unk = gSaveBlock2Ptr->frontier.field_DC8[0][1]; } break; case 7: diff --git a/src/pokemon.c b/src/pokemon.c index eafb0c2cd..9022f69ea 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -81,8 +81,7 @@ extern void set_unknown_box_id(u8); extern void sub_803FA70(u8 battlerId); extern u8 sav1_map_get_name(void); extern const u8 *sub_81A1650(u8, u8 language); -extern u8 BattleFrontierGetOpponentLvl(u8); -extern u16 FacilityClassToPicIndex(u16); +extern u8 GetFrontierEnemyMonLevel(u8); extern bool8 InBattlePyramid(void); extern bool8 InBattlePike(void); extern bool8 sub_806F104(void); @@ -956,7 +955,7 @@ const u16 gHoennToNationalOrder[] = // Assigns Hoenn Dex Pokémon (Using Nationa NATIONAL_DEX_BLAZIKEN, // HOENN_DEX_BLAZIKEN NATIONAL_DEX_MUDKIP, // HOENN_DEX_MUDKIP NATIONAL_DEX_MARSHTOMP, // HOENN_DEX_MARSHTOMP - NATIONAL_DEX_SWAMPERT, // HOENN_DEX_SWAMPERT + NATIONAL_DEX_SWAMPERT, // HOENN_DEX_SWAMPERT NATIONAL_DEX_POOCHYENA, // HOENN_DEX_POOCHYENA NATIONAL_DEX_MIGHTYENA, // HOENN_DEX_MIGHTYENA NATIONAL_DEX_ZIGZAGOON, // HOENN_DEX_ZIGZAGOON @@ -2821,7 +2820,7 @@ void sub_8068338(struct Pokemon *mon, struct UnknownPokemonStruct *src, bool8 lv u8 value; if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_50) - level = BattleFrontierGetOpponentLvl(gSaveBlock2Ptr->frontier.lvlMode); + level = GetFrontierEnemyMonLevel(gSaveBlock2Ptr->frontier.lvlMode); else if (lvl50) level = 50; else @@ -2885,7 +2884,7 @@ void sub_8068528(struct Pokemon *mon, const struct UnknownPokemonStruct2 *src, u CreateMon(mon, src->mons[monId].species, - BattleFrontierGetOpponentLvl(src->field_0_1 - 1), + GetFrontierEnemyMonLevel(src->field_0_1 - 1), 0x1F, TRUE, personality, diff --git a/src/unk_text_util_2.c b/src/unk_text_util_2.c index ca8246128..4821ed776 100644 --- a/src/unk_text_util_2.c +++ b/src/unk_text_util_2.c @@ -4,6 +4,7 @@ #include "text.h" #include "sound.h" +ALIGNED(4) static const u8 sUnknown_08616124[] = {1, 2, 4}; static const u16 sFont6BrailleGlyphs[] = INCBIN_U16("data/graphics/fonts/font6.fwjpnfont"); -- cgit v1.2.3 From df3af2d9e1d224516615d79e28c9020c98f6bbaa Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 26 Aug 2018 15:51:14 +0200 Subject: Clean up battle dome code a bit --- src/battle_dome.c | 225 ++++++++++++++++++++++++++++-------------------------- 1 file changed, 116 insertions(+), 109 deletions(-) diff --git a/src/battle_dome.c b/src/battle_dome.c index 0087bd728..104c9fe9b 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -80,7 +80,6 @@ extern u16 gBattle_BG3_X; extern u16 gBattle_BG3_Y; extern const u16 gBattleFrontierHeldItems[]; -extern const u8 gUnknown_08D83900[]; extern const struct FacilityMon gBattleFrontierMons[]; extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; extern const struct SpriteTemplate gUnknown_0860CFA8; @@ -97,6 +96,7 @@ extern const u8 gUnknown_08D82F10[]; extern const u8 gUnknown_08D834FC[]; extern const u8 gUnknown_08D83B2C[]; extern const u8 gUnknown_08D83C3C[]; +extern const u8 gUnknown_08D83900[]; extern const u8 gBattleFrontierGfx_DomeOptions[]; // text @@ -229,7 +229,7 @@ static s32 sub_818FEB4(s32 *arr, bool8 arg1); static void sub_8190400(u8 taskId); static void sub_8190CD4(u8 taskId); static u8 sub_819221C(u8 taskId); -void sub_8194D48(void); +static void sub_8194D48(void); static s32 TrainerIdToTournamentId(u16 trainerId); static u16 TrainerIdOfPlayerOpponent(void); static void sub_8194220(u8 taskId); @@ -249,32 +249,30 @@ static u8 sub_8193BDC(u8 taskId); static void DecideRoundWinners(u8 roundId); static u8 sub_81953E8(u8 tournamentId, u8); static void sub_81948EC(u8, u8); - -void sub_8190B40(struct Sprite *sprite); -void sub_8190C6C(struct Sprite *sprite); - -void sub_818E9CC(void); -void sub_818EA84(void); -void sub_818ED28(void); -void sub_818F9B0(void); -void sub_818F9E0(void); -void sub_818FA20(void); -void ShowDomeOpponentInfo(void); -void sub_81938A4(void); -void sub_81938E0(void); -void sub_8190298(void); -void sub_81902E4(void); -void sub_8193D40(void); -void sub_8193D7C(void); -void sub_81902F8(void); -void sub_819033C(void); -void sub_8194D68(void); -void sub_8194E44(void); -void sub_8194EB4(void); -void sub_8194EC0(void); -void sub_8194EF8(void); -void sub_8194F58(void); -void InitDomeTrainers(void); +static void sub_8190B40(struct Sprite *sprite); +static void sub_8190C6C(struct Sprite *sprite); +static void sub_818E9CC(void); +static void sub_818EA84(void); +static void sub_818ED28(void); +static void sub_818F9B0(void); +static void sub_818F9E0(void); +static void sub_818FA20(void); +static void ShowDomeOpponentInfo(void); +static void sub_81938A4(void); +static void sub_81938E0(void); +static void sub_8190298(void); +static void sub_81902E4(void); +static void sub_8193D40(void); +static void sub_8193D7C(void); +static void sub_81902F8(void); +static void sub_819033C(void); +static void sub_8194D68(void); +static void sub_8194E44(void); +static void sub_8194EB4(void); +static void sub_8194EC0(void); +static void sub_8194EF8(void); +static void sub_8194F58(void); +static void InitDomeTrainers(void); // EWRAM variables. EWRAM_DATA u32 gUnknown_0203CD70 = 0; @@ -283,7 +281,6 @@ static EWRAM_DATA struct BattleDomeStruct *sBattleDomeStruct = {0}; static EWRAM_DATA u8 *sTilemapBuffer = NULL; // Const rom data. - static const u8 sMovePointsForDomeTrainers[MOVES_COUNT][DOME_TOURNAMENT_TRAINERS_COUNT] = { [MOVE_NONE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, @@ -643,7 +640,7 @@ static const u8 sMovePointsForDomeTrainers[MOVES_COUNT][DOME_TOURNAMENT_TRAINERS [MOVE_PSYCHO_BOOST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1}, }; -static const u8 gUnknown_0860C988[31][16] = +static const u8 gUnknown_0860C988[][DOME_TOURNAMENT_TRAINERS_COUNT] = { {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 2, 0, 1, 0, 2, 0, 0, 0, 0, 0, 0, 0}, @@ -724,7 +721,6 @@ static const u8 gUnknown_0860CBF1[][5][4]= {{0xff, 0xff, 0xff, 0xff}, {0xff, 0xff, 0xff, 0xff}, {0xff, 0xff, 0xff, 0xff}, {0xff, 0xff, 0x1c, 0x1d}, {0xff, 0xff, 0x1c, 0x1d}}, {{0x0f, 0x08, 0x08, 0x00}, {0x0f, 0x08, 0x08, 0x00}, {0x0f, 0x08, 0x08, 0x00}, {0x0f, 0x08, 0x08, 0x00}, {0x0f, 0x08, 0x08, 0x00}}, }; -static const u8 gUnused_0860CBF1[] = {0x00, 0x00, 0x00}; static const struct BgTemplate gUnknown_0860CE74[4] = { @@ -806,7 +802,7 @@ static const struct BgTemplate gUnknown_0860CE84[4] = }, }; -static const struct WindowTemplate gUnknown_0860CE94[] = +static const struct WindowTemplate gUnknown_0860CE94[] = { { .priority = 0, @@ -838,7 +834,7 @@ static const struct WindowTemplate gUnknown_0860CE94[] = DUMMY_WIN_TEMPLATE, }; -static const struct WindowTemplate gUnknown_0860CEB4[] = +static const struct WindowTemplate gUnknown_0860CEB4[] = { { .priority = 0, @@ -1002,9 +998,10 @@ static const struct WindowTemplate gUnknown_0860CEB4[] = .paletteNum = 15, .baseBlock = 372, }, + // UB: No DUMMY_WIN_TEMPLATE at the array's end. }; -static const struct ScanlineEffectParams gUnknown_0860CF44 = +static const struct ScanlineEffectParams gUnknown_0860CF44 = { .dmaDest = (void *)REG_ADDR_BG3CNT, .dmaControl = 0xa2600001, @@ -1013,14 +1010,14 @@ static const struct ScanlineEffectParams gUnknown_0860CF44 = static const struct CompressedSpriteSheet gUnknown_0860CF50[] = { - gBattleFrontierGfx_DomeOptions, 0x0600, 0x0000, - NULL + {gBattleFrontierGfx_DomeOptions, 0x0600, 0x0000}, + {}, }; static const struct CompressedSpritePalette gUnknown_0860CF60[] = { - gUnknown_08D85444, 0x0000, - NULL + {gUnknown_08D85444, 0x0000}, + {}, }; static const struct OamData gUnknown_0860CF70 = @@ -1040,7 +1037,7 @@ static const struct OamData gUnknown_0860CF70 = .affineParam = 0, }; -static const struct OamData gUnknown_0860CF78 = +static const struct OamData gUnknown_0860CF78 = { .y = 0, .affineMode = 0, @@ -1112,7 +1109,7 @@ static const struct SpriteTemplate gUnknown_0860CFA8 = {0x0000, 0xffff, &gUnknow static const union AnimCmd gUnknown_0860CFC0[] = { - ANIMCMD_FRAME(8, 1), + ANIMCMD_FRAME(8, 1), ANIMCMD_END, }; @@ -1161,7 +1158,7 @@ static const union AnimCmd gUnknown_0860D028[] = ANIMCMD_FRAME(18, 129, .vFlip = TRUE), ANIMCMD_END, }; - + static const union AnimCmd gUnknown_0860D030[] = { ANIMCMD_FRAME(16, 65, .hFlip = TRUE), @@ -1189,7 +1186,10 @@ static const union AnimCmd * const gUnknown_0860D048[] = static const struct SpriteTemplate gUnknown_0860D050 = {0x0000, 0xffff, &gUnknown_0860CF88, gUnknown_0860D048, NULL, gDummySpriteAffineAnimTable, sub_8190B40}; static const struct SpriteTemplate gUnknown_0860D068 = {0x0000, 0xffff, &gUnknown_0860CF80, gUnknown_0860D040, NULL, gDummySpriteAffineAnimTable, sub_8190C6C}; -static const u8 gUnknown_0860D080[] = {0x00, 0x08, 0x0c, 0x04, 0x07, 0x0f, 0x0b, 0x03, 0x02, 0x0a, 0x0e, 0x06, 0x05, 0x0d, 0x09, 0x01}; +static const u8 gUnknown_0860D080[DOME_TOURNAMENT_TRAINERS_COUNT] = +{ + 0x00, 0x08, 0x0c, 0x04, 0x07, 0x0f, 0x0b, 0x03, 0x02, 0x0a, 0x0e, 0x06, 0x05, 0x0d, 0x09, 0x01 +}; static void (* const gUnknown_0860D090[])(void) = { @@ -1230,7 +1230,7 @@ static const u32 gUnknown_0860D0FC[][2] = {0xffefffff, 0xffdfffff}, }; -static const u8 gUnknown_0860D10C[][4] = +static const u8 gUnknown_0860D10C[DOME_TOURNAMENT_TRAINERS_COUNT][DOME_ROUNDS_COUNT] = { {0x08, 0x00, 0x04, 0x08}, {0x09, 0x0c, 0x08, 0x00}, @@ -1252,16 +1252,24 @@ static const u8 gUnknown_0860D10C[][4] = static const u8 gUnknown_0860D14C[] = {0x00, 0x08, 0x04, 0x0c, 0x07, 0x0f, 0x03, 0x0b, 0x02, 0x0a, 0x06, 0x0e, 0x05, 0x0d, 0x01, 0x09}; -static const u8 gUnknown_0860D15C[] = -{ - 0x00, 0x08, 0x0c, 0x0e, 0x00, 0x08, 0x0c, 0x0e, - 0x01, 0x08, 0x0c, 0x0e, 0x01, 0x08, 0x0c, 0x0e, - 0x02, 0x09, 0x0c, 0x0e, 0x02, 0x09, 0x0c, 0x0e, - 0x03, 0x09, 0x0c, 0x0e, 0x03, 0x09, 0x0c, 0x0e, - 0x04, 0x0a, 0x0d, 0x0e, 0x04, 0x0a, 0x0d, 0x0e, - 0x05, 0x0a, 0x0d, 0x0e, 0x05, 0x0a, 0x0d, 0x0e, - 0x06, 0x0b, 0x0d, 0x0e, 0x06, 0x0b, 0x0d, 0x0e, - 0x07, 0x0b, 0x0d, 0x0e, 0x07, 0x0b, 0x0d, 0x0e, +static const u8 gUnknown_0860D15C[][4] = +{ + {0x00, 0x08, 0x0c, 0x0e}, + {0x00, 0x08, 0x0c, 0x0e}, + {0x01, 0x08, 0x0c, 0x0e}, + {0x01, 0x08, 0x0c, 0x0e}, + {0x02, 0x09, 0x0c, 0x0e}, + {0x02, 0x09, 0x0c, 0x0e}, + {0x03, 0x09, 0x0c, 0x0e}, + {0x03, 0x09, 0x0c, 0x0e}, + {0x04, 0x0a, 0x0d, 0x0e}, + {0x04, 0x0a, 0x0d, 0x0e}, + {0x05, 0x0a, 0x0d, 0x0e}, + {0x05, 0x0a, 0x0d, 0x0e}, + {0x06, 0x0b, 0x0d, 0x0e}, + {0x06, 0x0b, 0x0d, 0x0e}, + {0x07, 0x0b, 0x0d, 0x0e}, + {0x07, 0x0b, 0x0d, 0x0e}, }; static const u8 gUnknown_0860D19C[] = {0x17, 0x1b, 0x1d, 0x1e}; @@ -1384,8 +1392,8 @@ static const u8 *const gBattleDomeOpponentStatsPointers[] = gBattleDomeOpponentStats43, }; -static const u8 gUnknown_0860D340[] = {0x68, 0x88, 0x68}; -static const u8 gUnknown_0860D343[] = {0x26, 0x3e, 0x4e}; +static const u8 sInfoTrainerMonX[] = {0x68, 0x88, 0x68}; +static const u8 sInfoTrainerMonY[] = {0x26, 0x3e, 0x4e}; static const u8 gUnknown_0860D346[] = {0x00, 0x04, 0x00}; static const u8 gUnknown_0860D349[] = {0x00, 0x05, 0x09, 0x0c, 0x0e, 0x00, 0x00}; @@ -1420,10 +1428,10 @@ static const u8 *const gBattleDomeWinStringsPointers[] = gBattleDomeWinStrings7, }; -static const u8 gUnknown_0860D3A8[] = {0x60, 0x60, 0x60}; -static const u8 gUnknown_0860D3AB[] = {0x38, 0x50, 0x68}; -static const u8 gUnknown_0860D3AE[] = {0x90, 0x90, 0x90}; -static const u8 gUnknown_0860D3B1[] = {0x38, 0x50, 0x68}; +static const u8 sFirstTrainerMonX[] = {0x60, 0x60, 0x60}; +static const u8 sFirstTrainerMonY[] = {0x38, 0x50, 0x68}; +static const u8 sSecondTrainerMonX[] = {0x90, 0x90, 0x90}; +static const u8 sSecondTrainerMonY[] = {0x38, 0x50, 0x68}; static const u8 gUnknown_0860D3B4[] = {0x00, 0x08, 0x0c, 0x04, 0x07, 0x0f, 0x0b, 0x03, 0x02, 0x0a, 0x0e, 0x06, 0x05, 0x0d, 0x09, 0x01}; @@ -1446,7 +1454,7 @@ static const u8 gUnknown_0860D3C4[][3] = {0x00, 0x10, 0x03}, }; -static const u8 gUnknown_0860D3F1[][2] = +static const u8 gUnknown_0860D3F1[][2] = { {0x00, 0x00}, {0x01, 0x70}, @@ -1500,7 +1508,6 @@ static const u8 gUnknown_0860D411[][2] = {0x89, 0x59}, {0x78, 0x59}, }; -const u8 sExtraByte = 0x00; static const struct UnkStruct_860DD10 gUnknown_0860d450[] = { @@ -2318,7 +2325,7 @@ static const struct UnkStruct_860DD10 gUnknown_0860dcdc[] = {.src = 0x602e, .y = 0x0b, .x = 0x0f}, }; -static const struct UnkStruct_860DD10 * const gUnknown_0860DD10[][4] = +static const struct UnkStruct_860DD10 * const gUnknown_0860DD10[DOME_TOURNAMENT_TRAINERS_COUNT][4] = { {gUnknown_0860d450, gUnknown_0860d460, gUnknown_0860d47c, gUnknown_0860d4a8}, {gUnknown_0860dc84, gUnknown_0860dc94, gUnknown_0860dcb0, gUnknown_0860dcdc}, @@ -2338,7 +2345,7 @@ static const struct UnkStruct_860DD10 * const gUnknown_0860DD10[][4] = {gUnknown_0860d70c, gUnknown_0860d71c, gUnknown_0860d738, gUnknown_0860d764}, }; -static const u8 gUnknown_0860DE10[][4] = +static const u8 gUnknown_0860DE10[DOME_TOURNAMENT_TRAINERS_COUNT][4] = { {0x04, 0x07, 0x0b, 0x0d}, {0x04, 0x07, 0x0b, 0x0d}, @@ -2364,7 +2371,7 @@ void CallBattleDomeFunction(void) gUnknown_0860D090[gSpecialVar_0x8004](); } -void sub_818E9CC(void) +static void sub_818E9CC(void) { u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); @@ -2380,7 +2387,7 @@ void sub_818E9CC(void) gTrainerBattleOpponent_A = 0; } -void sub_818EA84(void) +static void sub_818EA84(void) { u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); @@ -2448,7 +2455,7 @@ void sub_818EA84(void) } } -void sub_818ED28(void) +static void sub_818ED28(void) { u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); @@ -2514,7 +2521,7 @@ void sub_818ED28(void) } } -void InitDomeTrainers(void) +static void InitDomeTrainers(void) { s32 i, j, k; s32 monLevel; @@ -2775,18 +2782,18 @@ static void SwapDomeTrainers(s32 id1, s32 id2, u16 *statsArray) SWAP_16(gSaveBlock2Ptr->frontier.domeMonId[id1][i], gSaveBlock2Ptr->frontier.domeMonId[id2][i]); } -void sub_818F9B0(void) +static void sub_818F9B0(void) { StringCopy(gStringVar1, gRoundsStringTable[gSaveBlock2Ptr->frontier.field_CB2]); } -void sub_818F9E0(void) +static void sub_818F9E0(void) { StringCopy(gStringVar1, gRoundsStringTable[gSaveBlock2Ptr->frontier.field_CB2]); CopyDomeTrainerName(gStringVar2, gTrainerBattleOpponent_A); } -void sub_818FA20(void) +static void sub_818FA20(void) { gUnknown_0203CD70 = 0; gUnknown_0203CD74 = GetMonData(&gPlayerParty[0], MON_DATA_MAX_HP, NULL); @@ -3419,7 +3426,7 @@ static s32 TournamentIdOfOpponent(s32 roundId, s32 trainerId) } } -void sub_8190298(void) +static void sub_8190298(void) { gTrainerBattleOpponent_A = TrainerIdOfPlayerOpponent(); } @@ -3429,12 +3436,12 @@ static u16 TrainerIdOfPlayerOpponent(void) return gSaveBlock2Ptr->frontier.domeTrainers[TournamentIdOfOpponent(gSaveBlock2Ptr->frontier.field_CB2, TRAINER_PLAYER)].trainerId; } -void sub_81902E4(void) +static void sub_81902E4(void) { sub_8162614(gTrainerBattleOpponent_A, 0); } -void sub_81902F8(void) +static void sub_81902F8(void) { gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005; VarSet(VAR_TEMP_0, 0); @@ -3442,7 +3449,7 @@ void sub_81902F8(void) sub_81A4C30(); } -void sub_819033C(void) +static void sub_819033C(void) { u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); @@ -3456,7 +3463,7 @@ void sub_819033C(void) gSaveBlock2Ptr->frontier.field_D14[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode]; } -void ShowDomeOpponentInfo(void) +static void ShowDomeOpponentInfo(void) { u8 taskId = CreateTask(sub_8190400, 0); gTasks[taskId].data[0] = 0; @@ -3760,7 +3767,7 @@ static void SpriteCb_MonIconCardScrollRight(struct Sprite *sprite) } } -void sub_8190B40(struct Sprite *sprite) +static void sub_8190B40(struct Sprite *sprite) { s32 taskId1 = sprite->data[0]; s32 arrId = gTasks[gTasks[taskId1].data[4]].data[1]; @@ -3829,7 +3836,7 @@ void sub_8190B40(struct Sprite *sprite) } } -void sub_8190C6C(struct Sprite *sprite) +static void sub_8190C6C(struct Sprite *sprite) { s32 taskId1 = sprite->data[0]; @@ -4170,7 +4177,7 @@ static void sub_8190CD4(u8 taskId) { gBattle_BG2_X = 256; gBattle_BG2_Y = 0; - matchNo = gUnknown_0860D15C[(gTasks[taskId2].data[1] * 4) + (sBattleDomeStruct->unk_10 - 1)]; + matchNo = gUnknown_0860D15C[gTasks[taskId2].data[1]][sBattleDomeStruct->unk_10 - 1]; DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 8, matchNo); } @@ -4335,7 +4342,7 @@ static void sub_8190CD4(u8 taskId) gBattle_BG2_X = 0; gBattle_BG2_Y = 0; } - matchNo = gUnknown_0860D15C[(sBattleDomeStruct->unk_10 - 1) + (gTasks[taskId2].data[1] * 4)]; + matchNo = gUnknown_0860D15C[gTasks[taskId2].data[1]][sBattleDomeStruct->unk_10 - 1]; DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 2, matchNo); for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++) @@ -4724,8 +4731,8 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) { sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i], SpriteCb_MonIcon, - x | gUnknown_0860D340[i], - y + gUnknown_0860D343[i], + x | sInfoTrainerMonX[i], + y + sInfoTrainerMonY[i], 0, 0, TRUE); gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.priority = 0; } @@ -4733,8 +4740,8 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) { sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i], SpriteCb_MonIcon, - x | gUnknown_0860D340[i], - y + gUnknown_0860D343[i], + x | sInfoTrainerMonX[i], + y + sInfoTrainerMonY[i], 0, 0, TRUE); gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.priority = 0; } @@ -4742,8 +4749,8 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) { sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].species, SpriteCb_MonIcon, - x | gUnknown_0860D340[i], - y + gUnknown_0860D343[i], + x | sInfoTrainerMonX[i], + y + sInfoTrainerMonY[i], 0, 0, TRUE); gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.priority = 0; } @@ -5178,8 +5185,8 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) { sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[0]][i], SpriteCb_MonIcon, - x | gUnknown_0860D3A8[i], - y + gUnknown_0860D3AB[i], + x | sFirstTrainerMonX[i], + y + sFirstTrainerMonY[i], 0, 0, TRUE); gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.priority = 0; } @@ -5187,8 +5194,8 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) { sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[0]][i], SpriteCb_MonIcon, - x | gUnknown_0860D3A8[i], - y + gUnknown_0860D3AB[i], + x | sFirstTrainerMonX[i], + y + sFirstTrainerMonY[i], 0, 0, TRUE); gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.priority = 0; } @@ -5196,8 +5203,8 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) { sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[0]][i]].species, SpriteCb_MonIcon, - x | gUnknown_0860D3A8[i], - y + gUnknown_0860D3AB[i], + x | sFirstTrainerMonX[i], + y + sFirstTrainerMonY[i], 0, 0, TRUE); gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.priority = 0; } @@ -5218,8 +5225,8 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) { sBattleDomeStruct->arr[5 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[1]][i], SpriteCb_MonIcon, - x | gUnknown_0860D3AE[i], - y + gUnknown_0860D3B1[i], + x | sSecondTrainerMonX[i], + y + sSecondTrainerMonY[i], 0, 0, TRUE); gSprites[sBattleDomeStruct->arr[5 + i + arrId]].oam.priority = 0; } @@ -5227,8 +5234,8 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) { sBattleDomeStruct->arr[5 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[1]][i], SpriteCb_MonIcon, - x | gUnknown_0860D3AE[i], - y + gUnknown_0860D3B1[i], + x | sSecondTrainerMonX[i], + y + sSecondTrainerMonY[i], 0, 0, TRUE); gSprites[sBattleDomeStruct->arr[5 + i + arrId]].oam.priority = 0; } @@ -5236,8 +5243,8 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) { sBattleDomeStruct->arr[5 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[1]][i]].species, SpriteCb_MonIcon, - x | gUnknown_0860D3AE[i], - y + gUnknown_0860D3B1[i], + x | sSecondTrainerMonX[i], + y + sSecondTrainerMonY[i], 0, 0, TRUE); gSprites[sBattleDomeStruct->arr[5 + i + arrId]].oam.priority = 0; } @@ -5317,7 +5324,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) AddTextPrinter(&textPrinter, 0, NULL); } -void sub_81938A4(void) +static void sub_81938A4(void) { u8 taskId = CreateTask(sub_8194220, 0); gTasks[taskId].data[0] = 0; @@ -5327,7 +5334,7 @@ void sub_81938A4(void) SetMainCallback2(CB2_BattleDome); } -void sub_81938E0(void) +static void sub_81938E0(void) { u8 taskId; @@ -5342,7 +5349,7 @@ void sub_81938E0(void) SetMainCallback2(CB2_BattleDome); } -void sub_819395C(u8 taskId) +static void sub_819395C(u8 taskId) { u8 newTaskId = 0; s32 spriteId = gTasks[taskId].data[1]; @@ -5479,7 +5486,7 @@ static u8 sub_8193BDC(u8 taskId) return retVal; } -void sub_8193D40(void) +static void sub_8193D40(void) { u8 taskId = CreateTask(sub_8194220, 0); gTasks[taskId].data[0] = 0; @@ -5489,7 +5496,7 @@ void sub_8193D40(void) SetMainCallback2(CB2_BattleDome); } -void sub_8193D7C(void) +static void sub_8193D7C(void) { s32 i; @@ -6032,13 +6039,13 @@ static void VblankCb1_BattleDome(void) ScanlineEffect_InitHBlankDmaTransfer(); } -void sub_8194D48(void) +static void sub_8194D48(void) { gFacilityTrainerMons = gBattleFrontierMons; gFacilityTrainers = gBattleFrontierTrainers; } -void sub_8194D68(void) +static void sub_8194D68(void) { s32 i, moveSlot; @@ -6064,7 +6071,7 @@ void sub_8194D68(void) } } -void sub_8194E44(void) +static void sub_8194E44(void) { s32 i; @@ -6076,12 +6083,12 @@ void sub_8194E44(void) } } -void sub_8194EB4(void) +static void sub_8194EB4(void) { sub_80F94E8(); } -void sub_8194EC0(void) +static void sub_8194EC0(void) { if (TrainerIdToTournamentId(gTrainerBattleOpponent_A) > TrainerIdToTournamentId(TRAINER_PLAYER)) gSpecialVar_Result = 1; @@ -6089,7 +6096,7 @@ void sub_8194EC0(void) gSpecialVar_Result = 2; } -void sub_8194EF8(void) +static void sub_8194EF8(void) { s32 i; @@ -6102,7 +6109,7 @@ void sub_8194EF8(void) CopyDomeTrainerName(gStringVar1, gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId); } -void sub_8194F58(void) +static void sub_8194F58(void) { s32 i, j, k; s32 monLevel; -- cgit v1.2.3 From a8a2444f93db792f9d88f500e16d825a6db63437 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 26 Aug 2018 15:58:44 +0200 Subject: make battle dome compikle --- src/record_mixing.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/record_mixing.c b/src/record_mixing.c index 8e85fed18..552c32d38 100644 --- a/src/record_mixing.c +++ b/src/record_mixing.c @@ -1636,7 +1636,7 @@ void sub_80E8260(struct UnkRecordMixingStruct2 *dst) dst->field_0[1][i].field_4 = gSaveBlock2Ptr->frontier.field_CF4[i]; dst->field_0[2][i].field_4 = gSaveBlock2Ptr->frontier.field_CF8[i]; dst->field_0[3][i].field_4 = gSaveBlock2Ptr->frontier.field_D14[0][i]; - dst->field_0[4][i].field_4 = gSaveBlock2Ptr->frontier.field_DD0[i]; + dst->field_0[4][i].field_4 = gSaveBlock2Ptr->frontier.field_DD0[0][i]; dst->field_0[5][i].field_4 = gSaveBlock2Ptr->frontier.field_DDE[i]; dst->field_0[6][i].field_4 = gSaveBlock2Ptr->frontier.field_DEA[i]; dst->field_0[7][i].field_4 = gSaveBlock2Ptr->frontier.field_E08[i]; -- cgit v1.2.3 From ca07412686c769bc1072c751053217a7f30da03f Mon Sep 17 00:00:00 2001 From: Slawter666 <38655737+Slawter666@users.noreply.github.com> Date: Sun, 26 Aug 2018 15:45:08 +0100 Subject: Format SpriteTemplate --- src/battle_dome.c | 56 ++++++++++++++++++++++++++++++++++++++++++++++++++----- 1 file changed, 51 insertions(+), 5 deletions(-) diff --git a/src/battle_dome.c b/src/battle_dome.c index 104c9fe9b..41f7d7a95 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -1105,7 +1105,16 @@ static const union AnimCmd * const gUnknown_0860CFA0[] = gUnknown_0860CF98, }; -static const struct SpriteTemplate gUnknown_0860CFA8 = {0x0000, 0xffff, &gUnknown_0860CF70, gUnknown_0860CFA0, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy}; +static const struct SpriteTemplate gUnknown_0860CFA8 = +{ + .tileTag = 0x0000, + .paletteTag = 0xffff, + .oam = &gUnknown_0860CF70, + .anims = gUnknown_0860CFA0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; static const union AnimCmd gUnknown_0860CFC0[] = { @@ -1125,7 +1134,16 @@ static const union AnimCmd * const gUnknown_0860CFD0[] = gUnknown_0860CFC8, }; -static const struct SpriteTemplate gUnknown_0860CFD8 = {0x0000, 0xffff, &gUnknown_0860CF78, gUnknown_0860CFD0, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy}; +static const struct SpriteTemplate gUnknown_0860CFD8 = +{ + .tileTag = 0x0000, + .paletteTag = 0xffff, + .oam = &gUnknown_0860CF78, + .anims = gUnknown_0860CFD0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; static const union AnimCmd gUnknown_0860CFF0[] = { @@ -1145,7 +1163,16 @@ static const union AnimCmd * const gUnknown_0860D000[] = gUnknown_0860CFF8, }; -static const struct SpriteTemplate gUnknown_0860D008 = {0x0000, 0xffff, &gUnknown_0860CF78, gUnknown_0860D000, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy}; +static const struct SpriteTemplate gUnknown_0860D008 = +{ + .tileTag = 0x0000, + .paletteTag = 0xffff, + .oam = &gUnknown_0860CF78, + .anims = gUnknown_0860D000, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; static const union AnimCmd gUnknown_0860D020[] = { @@ -1183,8 +1210,27 @@ static const union AnimCmd * const gUnknown_0860D048[] = gUnknown_0860D038, }; -static const struct SpriteTemplate gUnknown_0860D050 = {0x0000, 0xffff, &gUnknown_0860CF88, gUnknown_0860D048, NULL, gDummySpriteAffineAnimTable, sub_8190B40}; -static const struct SpriteTemplate gUnknown_0860D068 = {0x0000, 0xffff, &gUnknown_0860CF80, gUnknown_0860D040, NULL, gDummySpriteAffineAnimTable, sub_8190C6C}; +static const struct SpriteTemplate gUnknown_0860D050 = +{ + .tileTag = 0x0000, + .paletteTag = 0xffff, + .oam = &gUnknown_0860CF88, + .anims = gUnknown_0860D048, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8190B40 +}; + +static const struct SpriteTemplate gUnknown_0860D068 = +{ + .tileTag = 0x0000, + .paletteTag = 0xffff, + .oam = &gUnknown_0860CF80, + .anims = gUnknown_0860D040, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8190C6C +}; static const u8 gUnknown_0860D080[DOME_TOURNAMENT_TRAINERS_COUNT] = { -- cgit v1.2.3 From ddd4733de341824df578bb3bc5a2c232f41ccb14 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 26 Aug 2018 17:54:58 +0200 Subject: rename battle pyramid to battle pyramid bag --- asm/battle_pyramid.s | 3699 --------------------------------------------- asm/battle_pyramid_bag.s | 3699 +++++++++++++++++++++++++++++++++++++++++++++ asm/battle_tower.s | 253 ---- data/battle_pyramid.s | 94 -- data/battle_pyramid_bag.s | 94 ++ ld_script.txt | 7 +- src/battle_pyramid.c | 248 --- src/battle_pyramid_bag.c | 248 +++ src/battle_tower.c | 85 ++ sym_ewram.txt | 2 +- 10 files changed, 4131 insertions(+), 4298 deletions(-) delete mode 100644 asm/battle_pyramid.s create mode 100644 asm/battle_pyramid_bag.s delete mode 100644 data/battle_pyramid.s create mode 100644 data/battle_pyramid_bag.s delete mode 100644 src/battle_pyramid.c create mode 100644 src/battle_pyramid_bag.c create mode 100644 src/battle_tower.c diff --git a/asm/battle_pyramid.s b/asm/battle_pyramid.s deleted file mode 100644 index ea07fdd0a..000000000 --- a/asm/battle_pyramid.s +++ /dev/null @@ -1,3699 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_81C5238 -sub_81C5238: @ 81C5238 - push {r4,lr} - sub sp, 0x4 - ldr r4, =gUnknown_0203CF2C - ldr r0, [r4] - ldr r1, =0x00000984 - adds r0, r1 - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0x4 - bhi _081C52F0 - lsls r0, 2 - ldr r1, =_081C5264 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081C5264: - .4byte _081C5278 - .4byte _081C5294 - .4byte _081C52B8 - .4byte _081C52C8 - .4byte _081C52D4 -_081C5278: - bl reset_temp_tile_data_buffers - ldr r1, =gBagScreen_Gfx - movs r0, 0 - str r0, [sp] - movs r0, 0x2 - movs r2, 0 - movs r3, 0 - bl decompress_and_copy_tile_data_to_vram - b _081C52D8 - .pool -_081C5294: - bl free_temp_tile_data_buffers_if_possible - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081C5308 - ldr r0, =gUnknown_08D9AE04 - ldr r4, =gUnknown_0203CF2C - ldr r1, [r4] - adds r1, 0x4 - bl LZDecompressWram - ldr r1, [r4] - b _081C52DC - .pool -_081C52B8: - ldr r0, =gUnknown_08D9AF44 - movs r1, 0 - movs r2, 0x20 - bl LoadCompressedPalette - b _081C52D8 - .pool -_081C52C8: - ldr r0, =gUnknown_0861F3CC - bl LoadCompressedObjectPic - b _081C52D8 - .pool -_081C52D4: - bl sub_81C6E98 -_081C52D8: - ldr r0, =gUnknown_0203CF2C - ldr r1, [r0] -_081C52DC: - ldr r0, =0x00000984 - adds r1, r0 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - b _081C5308 - .pool -_081C52F0: - bl LoadListMenuArrowsGfx - ldr r0, [r4] - ldr r1, =0x00000984 - adds r0, r1 - movs r1, 0 - strh r1, [r0] - movs r0, 0x1 - b _081C530A - .pool -_081C5308: - movs r0, 0 -_081C530A: - add sp, 0x4 - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_81C5238 - - thumb_func_start sub_81C5314 -sub_81C5314: @ 81C5314 - push {r4-r7,lr} - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r1, =0x00000ca9 - adds r0, r2, r1 - ldrb r1, [r0] - lsls r1, 30 - lsrs r1, 30 - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - ldr r3, =0x00000e2c - adds r0, r3 - adds r7, r2, r0 - movs r6, 0 - ldr r1, =gUnknown_0203CF2C - ldr r0, [r1] - ldr r4, =0x00000821 - adds r0, r4 - ldrb r0, [r0] - subs r0, 0x1 - cmp r6, r0 - bge _081C5382 - adds r5, r1, 0 -_081C5344: - lsls r1, r6, 1 - adds r4, r1, r6 - lsls r4, 3 - ldr r0, =0x0000087c - adds r4, r0 - ldr r0, [r5] - adds r0, r4 - adds r1, r7 - ldrh r1, [r1] - bl sub_81C540C - ldr r1, [r5] - lsls r2, r6, 3 - ldr r3, =0x00000824 - adds r0, r1, r3 - adds r0, r2 - adds r4, r1, r4 - str r4, [r0] - ldr r4, =0x00000828 - adds r0, r1, r4 - adds r0, r2 - str r6, [r0] - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - ldr r0, =0x00000821 - adds r1, r0 - ldrb r0, [r1] - subs r0, 0x1 - cmp r6, r0 - blt _081C5344 -_081C5382: - ldr r5, =gUnknown_0203CF2C - lsls r4, r6, 1 - adds r4, r6 - lsls r4, 3 - ldr r1, =0x0000087c - adds r4, r1 - ldr r0, [r5] - adds r0, r4 - ldr r1, =gText_CloseBag - bl StringCopy - ldr r1, [r5] - lsls r2, r6, 3 - ldr r3, =0x00000824 - adds r0, r1, r3 - adds r0, r2 - adds r4, r1, r4 - str r4, [r0] - ldr r4, =0x00000828 - adds r1, r4 - adds r1, r2 - movs r0, 0x2 - negs r0, r0 - str r0, [r1] - ldr r2, =gMultiuseListMenuTemplate - adds r1, r2, 0 - ldr r0, =gUnknown_0861F2C0 - ldm r0!, {r4,r6,r7} - stm r1!, {r4,r6,r7} - ldm r0!, {r4,r6,r7} - stm r1!, {r4,r6,r7} - ldr r1, [r5] - ldr r6, =0x00000821 - adds r0, r1, r6 - ldrb r0, [r0] - strh r0, [r2, 0xC] - adds r3, r1, r3 - str r3, [r2] - ldr r7, =0x00000822 - adds r1, r7 - ldrb r0, [r1] - strh r0, [r2, 0xE] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C5314 - - thumb_func_start sub_81C540C -sub_81C540C: @ 81C540C - push {r4,r5,lr} - adds r5, r0, 0 - lsls r1, 16 - lsrs r4, r1, 16 - adds r0, r4, 0 - bl ItemId_GetPocket - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x4 - bne _081C5450 - ldr r0, =gStringVar1 - adds r1, r4, 0 - subs r1, 0x84 - movs r2, 0x2 - movs r3, 0x2 - bl ConvertIntToDecimalStringN - ldr r1, =gStringVar2 - adds r0, r4, 0 - bl CopyItemName - ldr r1, =gText_UnkF908Var1Clear7Var2 - adds r0, r5, 0 - bl StringExpandPlaceholders - b _081C5458 - .pool -_081C5450: - adds r0, r4, 0 - adds r1, r5, 0 - bl CopyItemName -_081C5458: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81C540C - - thumb_func_start sub_81C5460 -sub_81C5460: @ 81C5460 - push {r4,r5,lr} - adds r4, r0, 0 - lsls r1, 24 - lsrs r1, 24 - cmp r1, 0x1 - beq _081C5476 - movs r0, 0x5 - bl PlaySE - bl sub_81C6F20 -_081C5476: - ldr r5, =gUnknown_0203CF2C - ldr r1, [r5] - ldr r2, =0x00000814 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0xFF - bne _081C5504 - adds r2, 0x1 - adds r0, r1, r2 - ldrb r1, [r0] - movs r0, 0x1 - eors r0, r1 - bl sub_81C6FF8 - movs r0, 0x2 - negs r0, r0 - cmp r4, r0 - beq _081C54E0 - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - lsls r3, r4, 1 - ldr r1, =0x00000ca9 - adds r0, r2, r1 - ldrb r1, [r0] - lsls r1, 30 - lsrs r1, 30 - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r3, r0 - ldr r0, =0x00000e2c - adds r2, r0 - adds r2, r3 - ldrh r0, [r2] - ldr r1, [r5] - ldr r2, =0x00000815 - adds r1, r2 - ldrb r1, [r1] - bl sub_81C6F90 - b _081C54EE - .pool -_081C54E0: - ldr r0, =0x0000ffff - ldr r1, [r5] - ldr r2, =0x00000815 - adds r1, r2 - ldrb r1, [r1] - bl sub_81C6F90 -_081C54EE: - ldr r0, =gUnknown_0203CF2C - ldr r1, [r0] - ldr r0, =0x00000815 - adds r1, r0 - ldrb r0, [r1] - movs r2, 0x1 - eors r0, r2 - strb r0, [r1] - adds r0, r4, 0 - bl sub_81C55D8 -_081C5504: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C5460 - - thumb_func_start sub_81C5518 -sub_81C5518: @ 81C5518 - push {r4-r6,lr} - sub sp, 0x10 - adds r4, r1, 0 - lsls r0, 24 - lsrs r6, r0, 24 - lsls r2, 24 - lsrs r5, r2, 24 - movs r0, 0x2 - negs r0, r0 - cmp r4, r0 - beq _081C55B8 - ldr r0, =gUnknown_0203CF2C - ldr r0, [r0] - ldr r1, =0x00000814 - adds r0, r1 - ldrb r1, [r0] - cmp r1, 0xFF - beq _081C5560 - lsls r0, r4, 24 - lsrs r0, 24 - cmp r1, r0 - bne _081C5558 - adds r0, r5, 0 - movs r1, 0x1 - bl sub_81C5AB8 - b _081C5560 - .pool -_081C5558: - adds r0, r5, 0 - movs r1, 0xFF - bl sub_81C5AB8 -_081C5560: - ldr r0, =gStringVar1 - ldr r1, =gSaveBlock2Ptr - ldr r3, [r1] - ldr r2, =0x00000ca9 - adds r1, r3, r2 - ldrb r2, [r1] - lsls r2, 30 - lsrs r2, 30 - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 1 - adds r1, r4, r1 - ldr r2, =0x00000e54 - adds r3, r2 - adds r3, r1 - ldrb r1, [r3] - movs r2, 0x1 - movs r3, 0x2 - bl ConvertIntToDecimalStringN - ldr r4, =gStringVar4 - ldr r1, =gText_xVar1 - adds r0, r4, 0 - bl StringExpandPlaceholders - movs r0, 0x7 - adds r1, r4, 0 - movs r2, 0x77 - bl GetStringRightAlignXOffset - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - movs r1, 0 - str r1, [sp] - str r1, [sp, 0x4] - movs r0, 0xFF - str r0, [sp, 0x8] - str r1, [sp, 0xC] - adds r0, r6, 0 - adds r1, r4, 0 - adds r3, r5, 0 - bl sub_81C6C94 -_081C55B8: - add sp, 0x10 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C5518 - - thumb_func_start sub_81C55D8 -sub_81C55D8: @ 81C55D8 - push {r4,lr} - sub sp, 0x10 - adds r3, r0, 0 - movs r0, 0x2 - negs r0, r0 - cmp r3, r0 - beq _081C561C - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - lsls r3, 1 - ldr r1, =0x00000ca9 - adds r0, r2, r1 - ldrb r1, [r0] - lsls r1, 30 - lsrs r1, 30 - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r3, r0 - ldr r0, =0x00000e2c - adds r2, r0 - adds r2, r3 - ldrh r0, [r2] - bl ItemId_GetDescription - adds r4, r0, 0 - b _081C5638 - .pool -_081C561C: - ldr r0, =gStringVar1 - ldr r2, =gReturnToXStringsTable2 - ldr r1, =gUnknown_0203CF30 - ldrb r1, [r1, 0x4] - lsls r1, 2 - adds r1, r2 - ldr r1, [r1] - bl StringCopy - ldr r4, =gStringVar4 - ldr r1, =gText_ReturnToVar1 - adds r0, r4, 0 - bl StringExpandPlaceholders -_081C5638: - movs r0, 0x1 - movs r1, 0 - bl FillWindowPixelBuffer - movs r1, 0 - str r1, [sp] - movs r0, 0x1 - str r0, [sp, 0x4] - str r1, [sp, 0x8] - str r1, [sp, 0xC] - adds r1, r4, 0 - movs r2, 0x3 - movs r3, 0 - bl sub_81C6C3C - add sp, 0x10 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C55D8 - - thumb_func_start sub_81C5674 -sub_81C5674: @ 81C5674 - push {r4,lr} - sub sp, 0x10 - ldr r4, =gUnknown_0203CF2C - ldr r1, [r4] - ldr r2, =0x00000816 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0xFF - bne _081C56B4 - adds r2, 0xB - adds r0, r1, r2 - ldrb r0, [r0] - adds r2, 0x1 - adds r1, r2 - ldrb r1, [r1] - subs r0, r1 - str r0, [sp] - ldr r0, =0x00000b5e - str r0, [sp, 0x4] - str r0, [sp, 0x8] - ldr r0, =gUnknown_0203CF30+8 - str r0, [sp, 0xC] - movs r0, 0x2 - movs r1, 0xAC - movs r2, 0xC - movs r3, 0x94 - bl AddScrollIndicatorArrowPairParameterized - ldr r1, [r4] - ldr r2, =0x00000816 - adds r1, r2 - strb r0, [r1] -_081C56B4: - add sp, 0x10 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C5674 - - thumb_func_start sub_81C56CC -sub_81C56CC: @ 81C56CC - push {r4,lr} - ldr r4, =gUnknown_0203CF2C - ldr r0, [r4] - ldr r2, =0x00000816 - adds r1, r0, r2 - ldrb r0, [r1] - cmp r0, 0xFF - beq _081C56EA - bl RemoveScrollIndicatorArrowPair - ldr r0, [r4] - ldr r1, =0x00000816 - adds r0, r1 - movs r1, 0xFF - strb r1, [r0] -_081C56EA: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C56CC - - thumb_func_start sub_81C56F8 -sub_81C56F8: @ 81C56F8 - push {r4,lr} - ldr r0, =sub_81C5BC8 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks + 0x8 - adds r4, r0 - ldr r0, =gMultiuseListMenuTemplate - ldr r2, =gUnknown_0203CF30 - ldrh r1, [r2, 0x8] - ldrh r2, [r2, 0x6] - bl ListMenuInit - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C56F8 - - thumb_func_start sub_81C5738 -sub_81C5738: @ 81C5738 - push {r4-r6,lr} - mov r6, r8 - push {r6} - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r1, 24 - ldr r2, =gSaveBlock2Ptr - ldr r6, [r2] - ldr r3, =0x00000ca9 - adds r2, r6, r3 - ldrb r3, [r2] - lsls r3, 30 - lsrs r2, r3, 30 - lsls r4, r2, 2 - adds r4, r2 - lsls r4, 2 - ldr r2, =0x00000e2c - adds r4, r2 - adds r4, r6, r4 - lsrs r3, 30 - lsls r2, r3, 2 - adds r2, r3 - lsls r2, 1 - ldr r3, =0x00000e54 - adds r2, r3 - adds r6, r2 - lsls r5, r0, 1 - adds r5, r4 - ldrh r2, [r5] - mov r8, r2 - lsls r2, r1, 1 - adds r2, r4 - ldrh r3, [r2] - strh r3, [r5] - mov r3, r8 - strh r3, [r2] - adds r0, r6, r0 - ldrb r2, [r0] - adds r6, r1 - ldrb r1, [r6] - strb r1, [r0] - strb r2, [r6] - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C5738 - - thumb_func_start sub_81C57A8 -sub_81C57A8: @ 81C57A8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r4, r0, 24 - adds r7, r4, 0 - lsls r1, 24 - lsrs r5, r1, 24 - ldr r0, =gSaveBlock2Ptr - ldr r3, [r0] - ldr r1, =0x00000ca9 - adds r0, r3, r1 - ldrb r1, [r0] - lsls r1, 30 - lsrs r2, r1, 30 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 2 - ldr r2, =0x00000e2c - adds r0, r2 - adds r6, r3, r0 - lsrs r1, 30 - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 1 - ldr r1, =0x00000e54 - adds r0, r1 - adds r3, r0 - cmp r4, r5 - beq _081C5862 - lsls r0, r4, 1 - adds r0, r6 - ldrh r0, [r0] - mov r12, r0 - adds r0, r3, r4 - ldrb r0, [r0] - mov r8, r0 - cmp r5, r4 - bls _081C5830 - subs r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - lsls r2, r4, 16 - cmp r4, r5 - bge _081C5854 -_081C5802: - asrs r2, 16 - lsls r0, r2, 1 - adds r0, r6 - ldrh r1, [r0, 0x2] - strh r1, [r0] - adds r1, r3, r2 - ldrb r0, [r1, 0x1] - strb r0, [r1] - adds r2, 0x1 - lsls r2, 16 - asrs r0, r2, 16 - cmp r0, r5 - blt _081C5802 - b _081C5854 - .pool -_081C5830: - lsls r2, r7, 16 - cmp r7, r5 - ble _081C5854 -_081C5836: - asrs r2, 16 - lsls r1, r2, 1 - adds r1, r6 - subs r0, r1, 0x2 - ldrh r0, [r0] - strh r0, [r1] - adds r1, r3, r2 - subs r0, r1, 0x1 - ldrb r0, [r0] - strb r0, [r1] - subs r2, 0x1 - lsls r2, 16 - asrs r0, r2, 16 - cmp r0, r5 - bgt _081C5836 -_081C5854: - lsls r0, r5, 1 - adds r0, r6 - mov r2, r12 - strh r2, [r0] - adds r0, r3, r5 - mov r1, r8 - strb r1, [r0] -_081C5862: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81C57A8 - - thumb_func_start sub_81C586C -sub_81C586C: @ 81C586C - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - ldr r0, =gSaveBlock2Ptr - ldr r3, [r0] - ldr r1, =0x00000ca9 - adds r0, r3, r1 - ldrb r1, [r0] - lsls r1, 30 - lsrs r2, r1, 30 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 2 - ldr r2, =0x00000e2c - adds r0, r2 - adds r0, r3 - mov r9, r0 - lsrs r1, 30 - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 1 - ldr r4, =0x00000e54 - adds r0, r4 - adds r3, r0 - mov r8, r3 - movs r5, 0 - movs r3, 0 -_081C58A4: - lsls r0, r5, 1 - mov r1, r9 - adds r2, r0, r1 - ldrh r0, [r2] - mov r4, r8 - adds r1, r4, r5 - cmp r0, 0 - beq _081C58BA - ldrb r0, [r1] - cmp r0, 0 - bne _081C58BE -_081C58BA: - strh r3, [r2] - strb r3, [r1] -_081C58BE: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x9 - bls _081C58A4 - movs r5, 0 -_081C58CA: - adds r1, r5, 0x1 - lsls r0, r1, 24 - lsrs r4, r0, 24 - adds r7, r1, 0 - cmp r4, 0x9 - bhi _081C58FE - lsls r0, r5, 1 - mov r1, r9 - adds r6, r0, r1 -_081C58DC: - ldrh r0, [r6] - cmp r0, 0 - beq _081C58EC - mov r2, r8 - adds r0, r2, r5 - ldrb r0, [r0] - cmp r0, 0 - bne _081C58F4 -_081C58EC: - adds r0, r5, 0 - adds r1, r4, 0 - bl sub_81C5738 -_081C58F4: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x9 - bls _081C58DC -_081C58FE: - lsls r0, r7, 24 - lsrs r5, r0, 24 - cmp r5, 0x8 - bls _081C58CA - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C586C - - thumb_func_start sub_81C5924 -sub_81C5924: @ 81C5924 - push {r4-r6,lr} - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r1, =0x00000ca9 - adds r0, r2, r1 - ldrb r1, [r0] - lsls r1, 30 - lsrs r1, 30 - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - ldr r1, =0x00000e2c - adds r0, r1 - adds r5, r2, r0 - bl sub_81C586C - ldr r3, =gUnknown_0203CF2C - ldr r0, [r3] - ldr r2, =0x00000821 - adds r0, r2 - movs r1, 0 - strb r1, [r0] - movs r4, 0 - adds r6, r3, 0 -_081C5954: - lsls r0, r4, 1 - adds r0, r5 - ldrh r0, [r0] - ldr r3, =gUnknown_0203CF2C - cmp r0, 0 - beq _081C596A - ldr r1, [r6] - adds r1, r2 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] -_081C596A: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x9 - bls _081C5954 - ldr r0, [r3] - ldr r2, =0x00000821 - adds r0, r2 - ldrb r1, [r0] - adds r1, 0x1 - strb r1, [r0] - ldr r0, [r3] - adds r2, r0, r2 - ldrb r2, [r2] - cmp r2, 0x8 - bls _081C59AC - ldr r2, =0x00000822 - adds r1, r0, r2 - movs r0, 0x8 - strb r0, [r1] - b _081C59B2 - .pool -_081C59AC: - ldr r1, =0x00000822 - adds r0, r1 - strb r2, [r0] -_081C59B2: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C5924 - - thumb_func_start sub_81C59BC -sub_81C59BC: @ 81C59BC - push {r4,r5,lr} - ldr r0, =gUnknown_0203CF30 - ldrh r1, [r0, 0x8] - adds r3, r0, 0 - ldr r4, =gUnknown_0203CF2C - cmp r1, 0 - beq _081C59E4 - ldrh r0, [r3, 0x8] - ldr r1, [r4] - ldr r5, =0x00000822 - adds r2, r1, r5 - ldrb r2, [r2] - adds r0, r2 - subs r5, 0x1 - adds r1, r5 - ldrb r1, [r1] - cmp r0, r1 - ble _081C59E4 - subs r0, r1, r2 - strh r0, [r3, 0x8] -_081C59E4: - adds r2, r3, 0 - ldrh r1, [r2, 0x8] - ldrh r0, [r2, 0x6] - adds r1, r0 - ldr r0, [r4] - ldr r4, =0x00000821 - adds r0, r4 - ldrb r0, [r0] - cmp r1, r0 - blt _081C5A18 - adds r1, r0, 0 - cmp r1, 0 - bne _081C5A14 - strh r1, [r2, 0x6] - b _081C5A18 - .pool -_081C5A14: - subs r0, 0x1 - strh r0, [r3, 0x6] -_081C5A18: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81C59BC - - thumb_func_start sub_81C5A20 -sub_81C5A20: @ 81C5A20 - push {r4-r7,lr} - ldr r0, =gUnknown_0203CF30 - ldrh r1, [r0, 0x6] - adds r5, r0, 0 - cmp r1, 0x4 - bls _081C5A80 - movs r4, 0 - ldrh r0, [r5, 0x6] - subs r0, 0x4 - cmp r4, r0 - bgt _081C5A80 - ldrh r2, [r5, 0x8] - ldr r6, =gUnknown_0203CF2C - ldr r0, [r6] - ldr r3, =0x00000822 - adds r1, r0, r3 - ldrb r1, [r1] - adds r2, r1 - ldr r7, =0x00000821 - adds r0, r7 - ldrb r0, [r0] - cmp r2, r0 - beq _081C5A80 - adds r3, r5, 0 -_081C5A50: - ldrh r0, [r3, 0x6] - subs r0, 0x1 - strh r0, [r3, 0x6] - ldrh r0, [r3, 0x8] - adds r0, 0x1 - strh r0, [r3, 0x8] - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - ldrh r0, [r3, 0x6] - subs r0, 0x4 - cmp r4, r0 - bgt _081C5A80 - ldrh r2, [r5, 0x8] - ldr r1, [r6] - ldr r7, =0x00000822 - adds r0, r1, r7 - ldrb r0, [r0] - adds r2, r0 - ldr r0, =0x00000821 - adds r1, r0 - ldrb r1, [r1] - cmp r2, r1 - bne _081C5A50 -_081C5A80: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C5A20 - - thumb_func_start sub_81C5A98 -sub_81C5A98: @ 81C5A98 - push {r4,lr} - adds r4, r1, 0 - lsls r0, 24 - lsrs r0, 24 - lsls r4, 24 - lsrs r4, 24 - bl ListMenuGetYCoordForPrintingArrowCursor - lsls r0, 24 - lsrs r0, 24 - adds r1, r4, 0 - bl sub_81C5AB8 - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81C5A98 - - thumb_func_start sub_81C5AB8 -sub_81C5AB8: @ 81C5AB8 - push {r4,r5,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r5, r0, 24 - lsls r1, 24 - lsrs r2, r1, 24 - cmp r2, 0xFF - bne _081C5AF4 - movs r0, 0x1 - movs r1, 0 - bl GetMenuCursorDimensionByFont - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x1 - movs r1, 0x1 - bl GetMenuCursorDimensionByFont - lsls r0, 24 - lsrs r0, 24 - str r4, [sp] - str r0, [sp, 0x4] - movs r0, 0 - movs r1, 0 - movs r2, 0 - adds r3, r5, 0 - bl FillWindowPixelRect - b _081C5B08 -_081C5AF4: - ldr r1, =gText_SelectorArrow2 - movs r0, 0 - str r0, [sp] - str r0, [sp, 0x4] - str r0, [sp, 0x8] - str r2, [sp, 0xC] - movs r2, 0 - adds r3, r5, 0 - bl sub_81C6C3C -_081C5B08: - add sp, 0x10 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C5AB8 - - thumb_func_start sub_81C5B14 -sub_81C5B14: @ 81C5B14 - push {r4,lr} - sub sp, 0x4 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81C5B4C - str r1, [r0] - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C5B14 - - thumb_func_start sub_81C5B4C -sub_81C5B4C: @ 81C5B4C - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r2, r0, r1 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081C5BBC - ldrb r0, [r2] - ldr r4, =gUnknown_0203CF30+8 - subs r2, r4, 0x2 - adds r1, r4, 0 - bl DestroyListMenuTask - ldr r0, =gUnknown_0203CF2C - ldr r0, [r0] - ldr r0, [r0] - cmp r0, 0 - beq _081C5B94 - bl SetMainCallback2 - b _081C5B9E - .pool -_081C5B94: - adds r0, r4, 0 - subs r0, 0x8 - ldr r0, [r0] - bl SetMainCallback2 -_081C5B9E: - bl sub_81C56CC - bl ResetSpriteData - bl FreeAllSpritePalettes - bl FreeAllWindowBuffers - ldr r0, =gUnknown_0203CF2C - ldr r0, [r0] - bl Free - adds r0, r5, 0 - bl DestroyTask -_081C5BBC: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C5B4C - - thumb_func_start sub_81C5BC8 -sub_81C5BC8: @ 81C5BC8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r7, r0, r1 - bl sub_81221EC - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081C5BEA - b _081C5D16 -_081C5BEA: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _081C5BF8 - b _081C5D16 -_081C5BF8: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x4 - ands r0, r1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0 - beq _081C5C5C - ldr r4, =gUnknown_0203CF30 - ldrb r0, [r4, 0x4] - cmp r0, 0x2 - bne _081C5C12 - b _081C5D16 -_081C5C12: - ldrb r0, [r7] - adds r1, r4, 0 - adds r1, 0x8 - adds r2, r4, 0x6 - bl ListMenuGetScrollAndRow - ldrh r1, [r4, 0x8] - ldrh r0, [r4, 0x6] - adds r1, r0 - ldr r0, =gUnknown_0203CF2C - ldr r0, [r0] - ldr r2, =0x00000821 - adds r0, r2 - ldrb r0, [r0] - subs r0, 0x1 - cmp r1, r0 - beq _081C5D16 - movs r0, 0x5 - bl PlaySE - adds r0, r5, 0 - bl sub_81C67CC - b _081C5D16 - .pool -_081C5C5C: - ldrb r0, [r7] - bl ListMenuHandleInputGetItemId - adds r6, r0, 0 - ldrb r0, [r7] - ldr r1, =gUnknown_0203CF30+8 - mov r8, r1 - mov r2, r8 - subs r2, 0x2 - bl ListMenuGetScrollAndRow - movs r0, 0x2 - negs r0, r0 - cmp r6, r0 - beq _081C5C88 - adds r0, 0x1 - cmp r6, r0 - bne _081C5CA0 - b _081C5D16 - .pool -_081C5C88: - movs r0, 0x5 - bl PlaySE - ldr r0, =gSpecialVar_ItemId - strh r4, [r0] - adds r0, r5, 0 - bl sub_81C5B14 - b _081C5D16 - .pool -_081C5CA0: - movs r0, 0x5 - bl PlaySE - ldr r2, =gSpecialVar_ItemId - mov r12, r2 - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - lsls r3, r6, 1 - ldr r0, =0x00000ca9 - adds r4, r2, r0 - ldrb r1, [r4] - lsls r1, 30 - lsrs r1, 30 - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r3, r0 - ldr r1, =0x00000e2c - adds r0, r2, r1 - adds r0, r3 - ldrh r0, [r0] - mov r1, r12 - strh r0, [r1] - strh r6, [r7, 0x2] - ldrb r1, [r4] - lsls r1, 30 - lsrs r1, 30 - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 1 - adds r0, r6, r0 - ldr r1, =0x00000e54 - adds r2, r1 - adds r2, r0 - ldrb r0, [r2] - strh r0, [r7, 0x4] - mov r0, r8 - subs r0, 0x8 - ldrb r0, [r0, 0x4] - cmp r0, 0x2 - bne _081C5D10 - adds r0, r5, 0 - bl sub_81C674C - b _081C5D16 - .pool -_081C5D10: - adds r0, r5, 0 - bl sub_81C5D20 -_081C5D16: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81C5BC8 - - thumb_func_start sub_81C5D20 -sub_81C5D20: @ 81C5D20 - push {r4,r5,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r5, r0, 24 - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - ldr r0, =gTasks + 0x8 - adds r4, r0 - bl sub_81C56CC - ldrb r0, [r4] - movs r1, 0x1 - bl sub_81C5A98 - ldr r0, =gUnknown_0203CF30 - ldrb r4, [r0, 0x4] - cmp r4, 0x1 - beq _081C5D74 - cmp r4, 0x3 - beq _081C5DC4 - ldr r0, =gUnknown_0203CF2C - ldr r1, [r0] - ldr r0, =0x00000818 - adds r2, r1, r0 - ldr r0, =gUnknown_0861F308 - str r0, [r2] - movs r0, 0x82 - lsls r0, 4 - adds r1, r0 - movs r0, 0x4 - b _081C5DD8 - .pool -_081C5D74: - ldr r0, =gSpecialVar_ItemId - ldrh r0, [r0] - bl ItemId_GetBattleUsage - lsls r0, 24 - cmp r0, 0 - beq _081C5DA0 - ldr r0, =gUnknown_0203CF2C - ldr r1, [r0] - ldr r0, =0x00000818 - adds r2, r1, r0 - ldr r0, =gUnknown_0861F30E - b _081C5DCE - .pool -_081C5DA0: - ldr r0, =gUnknown_0203CF2C - ldr r0, [r0] - ldr r1, =0x00000818 - adds r2, r0, r1 - ldr r1, =gUnknown_0861F310 - str r1, [r2] - movs r1, 0x82 - lsls r1, 4 - adds r0, r1 - strb r4, [r0] - b _081C5DDA - .pool -_081C5DC4: - ldr r0, =gUnknown_0203CF2C - ldr r1, [r0] - ldr r0, =0x00000818 - adds r2, r1, r0 - ldr r0, =gUnknown_0861F30C -_081C5DCE: - str r0, [r2] - movs r0, 0x82 - lsls r0, 4 - adds r1, r0 - movs r0, 0x2 -_081C5DD8: - strb r0, [r1] -_081C5DDA: - ldr r0, =gSpecialVar_ItemId - ldrh r0, [r0] - ldr r1, =gStringVar1 - bl CopyItemName - ldr r4, =gStringVar4 - ldr r1, =gText_Var1IsSelected - adds r0, r4, 0 - bl StringExpandPlaceholders - movs r0, 0x1 - movs r1, 0 - bl FillWindowPixelBuffer - movs r1, 0 - str r1, [sp] - movs r0, 0x1 - str r0, [sp, 0x4] - str r1, [sp, 0x8] - str r1, [sp, 0xC] - adds r1, r4, 0 - movs r2, 0x3 - movs r3, 0 - bl sub_81C6C3C - ldr r0, =gUnknown_0203CF2C - ldr r0, [r0] - movs r1, 0x82 - lsls r1, 4 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x1 - bne _081C5E3C - movs r0, 0 - b _081C5E42 - .pool -_081C5E3C: - cmp r0, 0x2 - bne _081C5E50 - movs r0, 0x1 -_081C5E42: - bl sub_81C6D24 - lsls r0, 24 - lsrs r0, 24 - bl sub_81C5EAC - b _081C5E62 -_081C5E50: - movs r0, 0x2 - bl sub_81C6D24 - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x2 - movs r2, 0x2 - bl sub_81C5F08 -_081C5E62: - ldr r0, =gUnknown_0203CF2C - ldr r0, [r0] - movs r1, 0x82 - lsls r1, 4 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x4 - bne _081C5E8C - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81C5FE4 - b _081C5E98 - .pool -_081C5E8C: - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81C5F68 -_081C5E98: - str r0, [r1] - add sp, 0x10 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C5D20 - - thumb_func_start sub_81C5EAC -sub_81C5EAC: @ 81C5EAC - push {r4-r6,lr} - sub sp, 0x14 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0 - str r0, [sp] - movs r0, 0x10 - str r0, [sp, 0x4] - ldr r6, =gUnknown_0203CF2C - ldr r1, [r6] - movs r5, 0x82 - lsls r5, 4 - adds r0, r1, r5 - ldrb r0, [r0] - str r0, [sp, 0x8] - ldr r0, =gUnknown_0861F2D8 - str r0, [sp, 0xC] - ldr r0, =0x00000818 - adds r1, r0 - ldr r0, [r1] - str r0, [sp, 0x10] - adds r0, r4, 0 - movs r1, 0x7 - movs r2, 0x8 - movs r3, 0x1 - bl AddItemMenuActionTextPrinters - ldr r0, [r6] - adds r0, r5 - ldrb r1, [r0] - adds r0, r4, 0 - movs r2, 0 - bl InitMenuInUpperLeftCornerPlaySoundWhenAPressed - add sp, 0x14 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C5EAC - - thumb_func_start sub_81C5F08 -sub_81C5F08: @ 81C5F08 - push {r4-r6,lr} - sub sp, 0x14 - adds r4, r0, 0 - adds r5, r1, 0 - adds r6, r2, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - lsls r6, 24 - lsrs r6, 24 - movs r0, 0x38 - str r0, [sp] - str r5, [sp, 0x4] - str r6, [sp, 0x8] - ldr r0, =gUnknown_0861F2D8 - str r0, [sp, 0xC] - ldr r0, =gUnknown_0203CF2C - ldr r0, [r0] - ldr r1, =0x00000818 - adds r0, r1 - ldr r0, [r0] - str r0, [sp, 0x10] - adds r0, r4, 0 - movs r1, 0x7 - movs r2, 0x8 - movs r3, 0x1 - bl sub_8198DBC - movs r0, 0 - str r0, [sp] - adds r0, r4, 0 - movs r1, 0x38 - adds r2, r5, 0 - adds r3, r6, 0 - bl sub_8199944 - add sp, 0x14 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C5F08 - - thumb_func_start sub_81C5F68 -sub_81C5F68: @ 81C5F68 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - adds r6, r5, 0 - bl sub_81221EC - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081C5FD0 - bl Menu_ProcessInputNoWrapAround - lsls r0, 24 - asrs r4, r0, 24 - movs r0, 0x2 - negs r0, r0 - cmp r4, r0 - beq _081C5FD0 - adds r0, 0x1 - cmp r4, r0 - bne _081C5FA8 - movs r0, 0x5 - bl PlaySE - ldr r0, =gUnknown_0861F2D8 - ldr r1, [r0, 0x1C] - adds r0, r5, 0 - bl _call_via_r1 - b _081C5FD0 - .pool -_081C5FA8: - movs r0, 0x5 - bl PlaySE - ldr r1, =gUnknown_0861F2D8 - ldr r0, =gUnknown_0203CF2C - ldr r0, [r0] - ldr r2, =0x00000818 - adds r0, r2 - ldr r0, [r0] - adds r0, r4 - ldrb r0, [r0] - lsls r0, 3 - adds r1, 0x4 - adds r0, r1 - ldr r1, [r0] - cmp r1, 0 - beq _081C5FD0 - adds r0, r6, 0 - bl _call_via_r1 -_081C5FD0: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C5F68 - - thumb_func_start sub_81C5FE4 -sub_81C5FE4: @ 81C5FE4 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - bl sub_81221EC - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081C5FF8 - b _081C6160 -_081C5FF8: - bl GetMenuCursorPos - lsls r0, 24 - lsrs r4, r0, 24 - ldr r5, =gMain - ldrh r1, [r5, 0x2E] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _081C6040 - lsls r0, r4, 24 - asrs r0, 24 - cmp r0, 0 - bgt _081C6016 - b _081C6160 -_081C6016: - subs r0, 0x2 - lsls r0, 24 - asrs r0, 24 - bl sub_81C616C - lsls r0, 24 - cmp r0, 0 - bne _081C6028 - b _081C6160 -_081C6028: - movs r0, 0x5 - bl PlaySE - movs r1, 0x1 - negs r1, r1 - movs r0, 0 - bl sub_8199134 - b _081C6160 - .pool -_081C6040: - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _081C6084 - lsls r0, r4, 24 - asrs r1, r0, 24 - ldr r0, =gUnknown_0203CF2C - ldr r0, [r0] - movs r2, 0x82 - lsls r2, 4 - adds r0, r2 - ldrb r0, [r0] - subs r0, 0x2 - cmp r1, r0 - blt _081C6060 - b _081C6160 -_081C6060: - adds r0, r1, 0x2 - lsls r0, 24 - asrs r0, 24 - bl sub_81C616C - lsls r0, 24 - cmp r0, 0 - beq _081C6160 - movs r0, 0x5 - bl PlaySE - movs r0, 0 - movs r1, 0x1 - bl sub_8199134 - b _081C6160 - .pool -_081C6084: - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - bne _081C6098 - bl GetLRKeysState - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081C60C0 -_081C6098: - lsls r0, r4, 24 - asrs r1, r0, 24 - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081C6160 - subs r0, r1, 0x1 - lsls r0, 24 - asrs r0, 24 - bl sub_81C616C - lsls r0, 24 - cmp r0, 0 - beq _081C6160 - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 - negs r0, r0 - b _081C60FA -_081C60C0: - ldrh r1, [r5, 0x2E] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - bne _081C60D6 - bl GetLRKeysState - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - bne _081C6102 -_081C60D6: - lsls r0, r4, 24 - asrs r1, r0, 24 - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _081C6160 - adds r0, r1, 0x1 - lsls r0, 24 - asrs r0, 24 - bl sub_81C616C - lsls r0, 24 - cmp r0, 0 - beq _081C6160 - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 -_081C60FA: - movs r1, 0 - bl sub_8199134 - b _081C6160 -_081C6102: - ldrh r1, [r5, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081C6148 - movs r0, 0x5 - bl PlaySE - ldr r2, =gUnknown_0861F2D8 - ldr r0, =gUnknown_0203CF2C - ldr r0, [r0] - lsls r1, r4, 24 - asrs r1, 24 - ldr r3, =0x00000818 - adds r0, r3 - ldr r0, [r0] - adds r0, r1 - ldrb r0, [r0] - lsls r0, 3 - adds r2, 0x4 - adds r0, r2 - ldr r1, [r0] - cmp r1, 0 - beq _081C6160 - adds r0, r6, 0 - bl _call_via_r1 - b _081C6160 - .pool -_081C6148: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _081C6160 - movs r0, 0x5 - bl PlaySE - ldr r0, =gUnknown_0861F2D8 - ldr r1, [r0, 0x1C] - adds r0, r6, 0 - bl _call_via_r1 -_081C6160: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C5FE4 - - thumb_func_start sub_81C616C -sub_81C616C: @ 81C616C - push {lr} - lsls r0, 24 - asrs r1, r0, 24 - cmp r1, 0 - blt _081C61A0 - ldr r0, =gUnknown_0203CF2C - ldr r2, [r0] - movs r3, 0x82 - lsls r3, 4 - adds r0, r2, r3 - ldrb r0, [r0] - cmp r1, r0 - bgt _081C61A0 - ldr r3, =0x00000818 - adds r0, r2, r3 - ldr r0, [r0] - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x5 - beq _081C61A0 - movs r0, 0x1 - b _081C61A2 - .pool -_081C61A0: - movs r0, 0 -_081C61A2: - pop {r1} - bx r1 - thumb_func_end sub_81C616C - - thumb_func_start sub_81C61A8 -sub_81C61A8: @ 81C61A8 - push {lr} - ldr r0, =gUnknown_0203CF2C - ldr r0, [r0] - movs r1, 0x82 - lsls r1, 4 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x1 - bne _081C61C8 - movs r0, 0 - bl sub_81C6D6C - b _081C61DA - .pool -_081C61C8: - cmp r0, 0x2 - bne _081C61D4 - movs r0, 0x1 - bl sub_81C6D6C - b _081C61DA -_081C61D4: - movs r0, 0x2 - bl sub_81C6D6C -_081C61DA: - pop {r0} - bx r0 - thumb_func_end sub_81C61A8 - - thumb_func_start sub_81C61E0 -sub_81C61E0: @ 81C61E0 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r4, =gSpecialVar_ItemId - ldrh r0, [r4] - bl ItemId_GetPocket - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x5 - beq _081C620C - cmp r0, 0x2 - beq _081C620C - cmp r0, 0x3 - beq _081C620C - ldrh r0, [r4] - bl ItemIsMail - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081C6228 -_081C620C: - bl sub_81C61A8 - ldr r1, =gText_DadsAdvice - ldr r2, =sub_81C6714 - adds r0, r5, 0 - bl DisplayItemMessageInBattlePyramid - b _081C6252 - .pool -_081C6228: - ldrh r0, [r4] - bl ItemId_GetFieldFunc - cmp r0, 0 - beq _081C6252 - bl sub_81C61A8 - movs r0, 0x1 - movs r1, 0 - bl FillWindowPixelBuffer - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - ldrh r0, [r4] - bl ItemId_GetFieldFunc - adds r1, r0, 0 - adds r0, r5, 0 - bl _call_via_r1 -_081C6252: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81C61E0 - - thumb_func_start sub_81C6258 -sub_81C6258: @ 81C6258 - push {r4,r5,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - ldr r0, =gTasks + 0x8 - adds r4, r0 - bl sub_81C61A8 - movs r1, 0x2 - ldrsh r0, [r4, r1] - bl sub_81C55D8 - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - movs r0, 0x1 - bl schedule_bg_copy_tilemap_to_vram - ldrb r0, [r4] - movs r1, 0 - bl sub_81C5A98 - adds r0, r5, 0 - bl sub_81C629C - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C6258 - - thumb_func_start sub_81C629C -sub_81C629C: @ 81C629C - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl sub_81C5674 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81C5BC8 - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C629C - - thumb_func_start sub_81C62C4 -sub_81C62C4: @ 81C62C4 - push {r4-r7,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r6, r0, 3 - ldr r7, =gTasks + 0x8 - adds r4, r6, r7 - bl sub_81C61A8 - movs r0, 0x1 - strh r0, [r4, 0x10] - movs r1, 0x4 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - bne _081C62F4 - adds r0, r5, 0 - bl sub_81C6350 - b _081C6334 - .pool -_081C62F4: - ldr r0, =gSpecialVar_ItemId - ldrh r0, [r0] - ldr r1, =gStringVar1 - bl CopyItemName - ldr r4, =gStringVar4 - ldr r1, =gText_TossHowManyVar1s - adds r0, r4, 0 - bl StringExpandPlaceholders - movs r0, 0x1 - movs r1, 0 - bl FillWindowPixelBuffer - movs r1, 0 - str r1, [sp] - movs r0, 0x1 - str r0, [sp, 0x4] - str r1, [sp, 0x8] - str r1, [sp, 0xC] - adds r1, r4, 0 - movs r2, 0x3 - movs r3, 0 - bl sub_81C6C3C - bl sub_81C6404 - adds r0, r7, 0 - subs r0, 0x8 - adds r0, r6, r0 - ldr r1, =sub_81C64B4 - str r1, [r0] -_081C6334: - add sp, 0x10 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C62C4 - - thumb_func_start sub_81C6350 -sub_81C6350: @ 81C6350 - push {r4,r5,lr} - sub sp, 0x10 - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - ldr r0, =gTasks + 0x8 - adds r4, r0 - ldr r0, =gSpecialVar_ItemId - ldrh r0, [r0] - ldr r1, =gStringVar1 - bl CopyItemName - ldr r0, =gStringVar2 - movs r2, 0x10 - ldrsh r1, [r4, r2] - movs r2, 0 - movs r3, 0x2 - bl ConvertIntToDecimalStringN - ldr r4, =gStringVar4 - ldr r1, =gText_ConfirmTossItems - adds r0, r4, 0 - bl StringExpandPlaceholders - movs r0, 0x1 - movs r1, 0 - bl FillWindowPixelBuffer - movs r1, 0 - str r1, [sp] - movs r0, 0x1 - str r0, [sp, 0x4] - str r1, [sp, 0x8] - str r1, [sp, 0xC] - adds r1, r4, 0 - movs r2, 0x3 - movs r3, 0 - bl sub_81C6C3C - ldr r1, =gUnknown_0861F314 - adds r0, r5, 0 - bl sub_81C6DAC - add sp, 0x10 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C6350 - - thumb_func_start sub_81C63D0 -sub_81C63D0: @ 81C63D0 - push {r4,r5,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - ldr r0, =gTasks + 0x8 - adds r4, r0 - movs r1, 0x2 - ldrsh r0, [r4, r1] - bl sub_81C55D8 - ldrb r0, [r4] - movs r1, 0 - bl sub_81C5A98 - adds r0, r5, 0 - bl sub_81C629C - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C63D0 - - thumb_func_start sub_81C6404 -sub_81C6404: @ 81C6404 - push {r4,lr} - sub sp, 0xC - ldr r0, =gStringVar1 - movs r1, 0x1 - movs r2, 0x2 - movs r3, 0x2 - bl ConvertIntToDecimalStringN - ldr r4, =gStringVar4 - ldr r1, =gText_xVar1 - adds r0, r4, 0 - bl StringExpandPlaceholders - movs r0, 0x3 - bl sub_81C6CEC - movs r0, 0x1 - adds r1, r4, 0 - movs r2, 0x28 - bl GetStringCenterAlignXOffset - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x2 - str r0, [sp] - movs r0, 0 - str r0, [sp, 0x4] - str r0, [sp, 0x8] - movs r0, 0x3 - movs r1, 0x1 - adds r2, r4, 0 - bl PrintTextOnWindow - add sp, 0xC - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C6404 - - thumb_func_start sub_81C645C -sub_81C645C: @ 81C645C - push {r4,lr} - sub sp, 0xC - adds r1, r0, 0 - ldr r0, =gStringVar1 - lsls r1, 16 - asrs r1, 16 - movs r2, 0x2 - movs r3, 0x2 - bl ConvertIntToDecimalStringN - ldr r4, =gStringVar4 - ldr r1, =gText_xVar1 - adds r0, r4, 0 - bl StringExpandPlaceholders - movs r0, 0x1 - adds r1, r4, 0 - movs r2, 0x28 - bl GetStringCenterAlignXOffset - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x2 - str r0, [sp] - movs r0, 0 - str r0, [sp, 0x4] - str r0, [sp, 0x8] - movs r0, 0x3 - movs r1, 0x1 - adds r2, r4, 0 - bl PrintTextOnWindow - add sp, 0xC - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C645C - - thumb_func_start sub_81C64B4 -sub_81C64B4: @ 81C64B4 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - adds r6, r5, 0 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - adds r0, r4, 0 - adds r0, 0x10 - ldrh r1, [r4, 0x4] - bl AdjustQuantityAccordingToDPadInput - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081C64E8 - movs r1, 0x10 - ldrsh r0, [r4, r1] - bl sub_81C645C - b _081C6544 - .pool -_081C64E8: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081C651C - movs r0, 0x5 - bl PlaySE - movs r0, 0x3 - movs r1, 0 - bl sub_8198070 - movs r0, 0x3 - bl ClearWindowTilemap - movs r0, 0x1 - bl schedule_bg_copy_tilemap_to_vram - adds r0, r5, 0 - bl sub_81C6350 - b _081C6544 - .pool -_081C651C: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _081C6544 - movs r0, 0x5 - bl PlaySE - movs r0, 0x3 - movs r1, 0 - bl sub_8198070 - movs r0, 0x3 - bl ClearWindowTilemap - movs r0, 0x1 - bl schedule_bg_copy_tilemap_to_vram - adds r0, r6, 0 - bl sub_81C63D0 -_081C6544: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81C64B4 - - thumb_func_start sub_81C654C -sub_81C654C: @ 81C654C - push {r4-r6,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r5, =gTasks + 0x8 - adds r6, r4, r5 - ldr r0, =gSpecialVar_ItemId - ldrh r0, [r0] - ldr r1, =gStringVar1 - bl CopyItemName - ldr r0, =gStringVar2 - movs r2, 0x10 - ldrsh r1, [r6, r2] - movs r2, 0 - movs r3, 0x2 - bl ConvertIntToDecimalStringN - ldr r6, =gStringVar4 - ldr r1, =gText_ThrewAwayVar2Var1s - adds r0, r6, 0 - bl StringExpandPlaceholders - movs r0, 0x1 - movs r1, 0 - bl FillWindowPixelBuffer - movs r1, 0 - str r1, [sp] - movs r0, 0x1 - str r0, [sp, 0x4] - str r1, [sp, 0x8] - str r1, [sp, 0xC] - adds r1, r6, 0 - movs r2, 0x3 - movs r3, 0 - bl sub_81C6C3C - subs r5, 0x8 - adds r4, r5 - ldr r0, =sub_81C65CC - str r0, [r4] - add sp, 0x10 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C654C - - thumb_func_start sub_81C65CC -sub_81C65CC: @ 81C65CC - push {r4-r7,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - ldr r6, =gUnknown_0203CF30+8 - subs r7, r6, 0x2 - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0 - beq _081C662E - movs r0, 0x5 - bl PlaySE - ldr r0, =gSpecialVar_ItemId - ldrh r0, [r0] - ldrh r1, [r4, 0x10] - bl RemovePyramidBagItem - ldrb r0, [r4] - adds r1, r6, 0 - adds r2, r7, 0 - bl DestroyListMenuTask - bl sub_81C5924 - bl sub_81C59BC - bl sub_81C5314 - ldr r0, =gMultiuseListMenuTemplate - ldrh r1, [r6] - ldrh r2, [r7] - bl ListMenuInit - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - adds r0, r5, 0 - bl sub_81C629C -_081C662E: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C65CC - - thumb_func_start sub_81C6648 -sub_81C6648: @ 81C6648 - push {r4-r6,lr} - lsls r0, 24 - lsrs r4, r0, 24 - adds r6, r4, 0 - bl sub_81C61A8 - ldr r5, =gSpecialVar_ItemId - ldrh r0, [r5] - bl ItemIsMail - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081C667C - ldr r1, =gText_CantWriteMail - ldr r2, =sub_81C66EC - adds r0, r4, 0 - bl DisplayItemMessageInBattlePyramid - b _081C66A6 - .pool -_081C667C: - ldrh r0, [r5] - bl ItemId_GetImportance - lsls r0, 24 - cmp r0, 0 - bne _081C66A0 - ldr r0, =gUnknown_0203CF2C - ldr r1, [r0] - ldr r0, =sub_81B7F60 - str r0, [r1] - adds r0, r4, 0 - bl sub_81C5B14 - b _081C66A6 - .pool -_081C66A0: - adds r0, r6, 0 - bl sub_81C66AC -_081C66A6: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81C6648 - - thumb_func_start sub_81C66AC -sub_81C66AC: @ 81C66AC - push {r4,r5,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gSpecialVar_ItemId - ldrh r0, [r0] - ldr r1, =gStringVar1 - bl CopyItemName - ldr r5, =gStringVar4 - ldr r1, =gText_Var1CantBeHeld - adds r0, r5, 0 - bl StringExpandPlaceholders - ldr r2, =sub_81C66EC - adds r0, r4, 0 - adds r1, r5, 0 - bl DisplayItemMessageInBattlePyramid - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C66AC - - thumb_func_start sub_81C66EC -sub_81C66EC: @ 81C66EC - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081C670A - movs r0, 0x5 - bl PlaySE - adds r0, r4, 0 - bl sub_81C6714 -_081C670A: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C66EC - - thumb_func_start sub_81C6714 -sub_81C6714: @ 81C6714 - push {r4,r5,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - ldr r0, =gTasks + 0x8 - adds r4, r0 - bl sub_81C6E1C - movs r1, 0x2 - ldrsh r0, [r4, r1] - bl sub_81C55D8 - ldrb r0, [r4] - movs r1, 0 - bl sub_81C5A98 - adds r0, r5, 0 - bl sub_81C629C - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C6714 - - thumb_func_start sub_81C674C -sub_81C674C: @ 81C674C - push {r4-r6,lr} - lsls r0, 24 - lsrs r4, r0, 24 - adds r6, r4, 0 - ldr r5, =gSpecialVar_ItemId - ldrh r0, [r5] - bl itemid_80BF6D8_mail_related - lsls r0, 24 - cmp r0, 0 - bne _081C677C - ldr r1, =gText_CantWriteMail - ldr r2, =sub_81C66EC - adds r0, r4, 0 - bl DisplayItemMessageInBattlePyramid - b _081C6796 - .pool -_081C677C: - ldrh r0, [r5] - bl ItemId_GetImportance - lsls r0, 24 - cmp r0, 0 - bne _081C6790 - adds r0, r4, 0 - bl sub_81C5B14 - b _081C6796 -_081C6790: - adds r0, r6, 0 - bl sub_81C66AC -_081C6796: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81C674C - - thumb_func_start sub_81C679C -sub_81C679C: @ 81C679C - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r4, =gSpecialVar_ItemId - ldrh r0, [r4] - bl ItemId_GetBattleFunc - cmp r0, 0 - beq _081C67C0 - bl sub_81C61A8 - ldrh r0, [r4] - bl ItemId_GetBattleFunc - adds r1, r0, 0 - adds r0, r5, 0 - bl _call_via_r1 -_081C67C0: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C679C - - thumb_func_start sub_81C67CC -sub_81C67CC: @ 81C67CC - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - sub sp, 0x10 - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks + 0x8 - mov r9, r0 - adds r5, r4, r0 - ldr r0, =gUnknown_0203CF30 - ldrh r1, [r0, 0x6] - ldrh r0, [r0, 0x8] - adds r1, r0 - strh r1, [r5, 0x2] - ldr r0, =gUnknown_0203CF2C - ldr r0, [r0] - ldr r2, =0x00000814 - adds r0, r2 - movs r2, 0 - mov r8, r2 - strb r1, [r0] - ldrb r0, [r5] - movs r1, 0x10 - movs r2, 0x1 - bl ListMenuSetUnkIndicatorsStructField - ldr r0, =gSaveBlock2Ptr - ldr r3, [r0] - movs r0, 0x2 - ldrsh r2, [r5, r0] - lsls r2, 1 - ldr r1, =0x00000ca9 - adds r0, r3, r1 - ldrb r1, [r0] - lsls r1, 30 - lsrs r1, 30 - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r2, r0 - ldr r0, =0x00000e2c - adds r3, r0 - adds r3, r2 - ldrh r0, [r3] - ldr r1, =gStringVar1 - bl CopyItemName - ldr r6, =gStringVar4 - ldr r1, =gText_MoveVar1Where - adds r0, r6, 0 - bl StringExpandPlaceholders - movs r0, 0x1 - movs r1, 0 - bl FillWindowPixelBuffer - mov r1, r8 - str r1, [sp] - movs r0, 0x1 - str r0, [sp, 0x4] - str r1, [sp, 0x8] - str r1, [sp, 0xC] - adds r1, r6, 0 - movs r2, 0x3 - movs r3, 0 - bl sub_81C6C3C - ldrb r0, [r5] - movs r1, 0x1 - bl sub_81C5A98 - ldrb r0, [r5, 0x2] - bl sub_81C704C - movs r2, 0x8 - negs r2, r2 - add r9, r2 - add r4, r9 - ldr r0, =sub_81C68B0 - str r0, [r4] - add sp, 0x10 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C67CC - - thumb_func_start sub_81C68B0 -sub_81C68B0: @ 81C68B0 - push {r4-r7,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - bl sub_81221EC - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081C695C - ldr r7, =gMain - ldrh r1, [r7, 0x2E] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _081C68F8 - movs r0, 0x5 - bl PlaySE - ldrb r0, [r4] - ldr r1, =gUnknown_0203CF30+8 - subs r2, r1, 0x2 - bl ListMenuGetScrollAndRow - b _081C6940 - .pool -_081C68F8: - ldrb r0, [r4] - bl ListMenuHandleInputGetItemId - adds r6, r0, 0 - ldrb r0, [r4] - ldr r4, =gUnknown_0203CF30+8 - subs r2, r4, 0x2 - adds r1, r4, 0 - bl ListMenuGetScrollAndRow - movs r0, 0 - bl sub_81C7028 - subs r4, 0x8 - ldrb r0, [r4, 0x6] - bl sub_81C704C - movs r0, 0x2 - negs r0, r0 - cmp r6, r0 - beq _081C6930 - adds r0, 0x1 - cmp r6, r0 - bne _081C6950 - b _081C695C - .pool -_081C6930: - movs r0, 0x5 - bl PlaySE - ldrh r1, [r7, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081C6948 -_081C6940: - adds r0, r5, 0 - bl sub_81C6964 - b _081C695C -_081C6948: - adds r0, r5, 0 - bl sub_81C6A14 - b _081C695C -_081C6950: - movs r0, 0x5 - bl PlaySE - adds r0, r5, 0 - bl sub_81C6964 -_081C695C: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81C68B0 - - thumb_func_start sub_81C6964 -sub_81C6964: @ 81C6964 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r5, r0, r1 - ldr r7, =gUnknown_0203CF30+8 - subs r0, r7, 0x2 - mov r8, r0 - ldrh r0, [r0] - ldrh r1, [r7] - adds r0, r1 - lsls r0, 16 - lsrs r4, r0, 16 - movs r3, 0x2 - ldrsh r1, [r5, r3] - cmp r1, r4 - beq _081C6996 - subs r0, r4, 0x1 - cmp r1, r0 - bne _081C69A8 -_081C6996: - adds r0, r6, 0 - bl sub_81C6A14 - b _081C69FC - .pool -_081C69A8: - ldrb r0, [r5, 0x2] - lsls r1, r4, 24 - lsrs r1, 24 - bl sub_81C57A8 - ldr r0, =gUnknown_0203CF2C - ldr r0, [r0] - ldr r1, =0x00000814 - adds r0, r1 - movs r1, 0xFF - strb r1, [r0] - movs r0, 0x1 - bl sub_81C7028 - ldrb r0, [r5] - adds r1, r7, 0 - mov r2, r8 - bl DestroyListMenuTask - movs r3, 0x2 - ldrsh r0, [r5, r3] - cmp r0, r4 - bge _081C69E0 - adds r1, r7, 0 - subs r1, 0x8 - ldrh r0, [r1, 0x6] - subs r0, 0x1 - strh r0, [r1, 0x6] -_081C69E0: - bl sub_81C5314 - ldr r0, =gMultiuseListMenuTemplate - ldrh r1, [r7] - mov r3, r8 - ldrh r2, [r3] - bl ListMenuInit - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5] - adds r0, r6, 0 - bl sub_81C629C -_081C69FC: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C6964 - - thumb_func_start sub_81C6A14 -sub_81C6A14: @ 81C6A14 - push {r4-r7,lr} - lsls r0, 24 - lsrs r0, 24 - adds r6, r0, 0 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - ldr r5, =gUnknown_0203CF30+8 - subs r7, r5, 0x2 - ldr r0, =gUnknown_0203CF2C - ldr r0, [r0] - ldr r1, =0x00000814 - adds r0, r1 - movs r1, 0xFF - strb r1, [r0] - movs r0, 0x1 - bl sub_81C7028 - ldrb r0, [r4] - adds r1, r5, 0 - adds r2, r7, 0 - bl DestroyListMenuTask - movs r0, 0x2 - ldrsh r2, [r4, r0] - ldrh r0, [r5] - ldrh r1, [r7] - adds r0, r1 - cmp r2, r0 - bge _081C6A5E - adds r1, r5, 0 - subs r1, 0x8 - ldrh r0, [r1, 0x6] - subs r0, 0x1 - strh r0, [r1, 0x6] -_081C6A5E: - bl sub_81C5314 - ldr r0, =gMultiuseListMenuTemplate - ldrh r1, [r5] - ldrh r2, [r7] - bl ListMenuInit - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] - adds r0, r6, 0 - bl sub_81C629C - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C6A14 - - thumb_func_start sub_81C6A94 -sub_81C6A94: @ 81C6A94 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - ldr r0, =gPlayerParty - mov r9, r0 - movs r0, 0x14 - bl Alloc - adds r7, r0, 0 - movs r0, 0xA - bl Alloc - adds r5, r0, 0 - ldr r1, =gSaveBlock2Ptr - mov r8, r1 - ldr r2, [r1] - ldr r4, =0x00000ca9 - adds r0, r2, r4 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 30 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldr r0, =0x00000e2c - adds r1, r0 - adds r0, r7, 0 - movs r2, 0x14 - bl memcpy - mov r1, r8 - ldr r2, [r1] - adds r0, r2, r4 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 30 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 1 - adds r1, r2 - ldr r0, =0x00000e54 - adds r1, r0 - adds r0, r5, 0 - movs r2, 0xA - bl memcpy - movs r6, 0 -_081C6AF8: - movs r0, 0x64 - muls r0, r6 - add r0, r9 - movs r1, 0xC - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - mov r1, sp - strh r0, [r1] - cmp r0, 0 - beq _081C6B88 - movs r1, 0x1 - bl AddBagItem - lsls r0, 24 - cmp r0, 0 - bne _081C6B88 - mov r1, r8 - ldr r2, [r1] - adds r0, r2, r4 - ldrb r1, [r0] - lsls r1, 30 - lsrs r1, 30 - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, =0x00000e2c - adds r0, r1 - adds r1, r7, 0 - movs r2, 0x14 - bl memcpy - mov r0, r8 - ldr r2, [r0] - adds r0, r2, r4 - ldrb r1, [r0] - lsls r1, 30 - lsrs r1, 30 - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 1 - adds r0, r2 - ldr r1, =0x00000e54 - adds r0, r1 - adds r1, r5, 0 - movs r2, 0xA - bl memcpy - adds r0, r7, 0 - bl Free - adds r0, r5, 0 - bl Free - ldr r1, =gSpecialVar_Result - movs r0, 0x1 - strh r0, [r1] - b _081C6BC6 - .pool -_081C6B88: - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x2 - bls _081C6AF8 - movs r1, 0 - mov r0, sp - strh r1, [r0] - movs r6, 0 - movs r4, 0x64 -_081C6B9C: - adds r0, r6, 0 - muls r0, r4 - add r0, r9 - movs r1, 0xC - mov r2, sp - bl SetMonData - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x2 - bls _081C6B9C - ldr r1, =gSpecialVar_Result - movs r0, 0 - strh r0, [r1] - adds r0, r7, 0 - bl Free - adds r0, r5, 0 - bl Free -_081C6BC6: - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C6A94 - - thumb_func_start sub_81C6BD8 -sub_81C6BD8: @ 81C6BD8 - push {r4,lr} - ldr r0, =gUnknown_0861F328 - bl InitWindows - bl DeactivateAllTextPrinters - movs r0, 0 - movs r1, 0x1 - movs r2, 0xE0 - bl LoadUserWindowBorderGfx - movs r0, 0 - movs r1, 0xA - movs r2, 0xD0 - bl LoadMessageBoxGfx - ldr r0, =gUnknown_0860F074 - movs r1, 0xF0 - movs r2, 0x20 - bl LoadPalette - movs r4, 0 -_081C6C04: - adds r0, r4, 0 - movs r1, 0 - bl FillWindowPixelBuffer - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x4 - bls _081C6C04 - movs r0, 0 - bl PutWindowTilemap - movs r0, 0x1 - bl PutWindowTilemap - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - movs r0, 0x1 - bl schedule_bg_copy_tilemap_to_vram - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C6BD8 - - thumb_func_start sub_81C6C3C -sub_81C6C3C: @ 81C6C3C - push {r4-r6,lr} - mov r6, r8 - push {r6} - sub sp, 0x14 - ldr r4, [sp, 0x28] - ldr r6, [sp, 0x2C] - ldr r5, [sp, 0x30] - mov r8, r5 - ldr r5, [sp, 0x34] - lsls r0, 24 - lsrs r0, 24 - lsls r2, 24 - lsrs r2, 24 - lsls r3, 24 - lsrs r3, 24 - lsls r4, 24 - lsrs r4, 24 - lsls r6, 24 - lsrs r6, 24 - lsls r5, 24 - lsrs r5, 24 - str r4, [sp] - str r6, [sp, 0x4] - lsls r4, r5, 1 - adds r4, r5 - ldr r5, =gUnknown_0861F31C - adds r4, r5 - str r4, [sp, 0x8] - mov r4, r8 - lsls r4, 24 - asrs r4, 24 - str r4, [sp, 0xC] - str r1, [sp, 0x10] - movs r1, 0x1 - bl AddTextPrinterParameterized2 - add sp, 0x14 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C6C3C - - thumb_func_start sub_81C6C94 -sub_81C6C94: @ 81C6C94 - push {r4-r6,lr} - mov r6, r8 - push {r6} - sub sp, 0x14 - ldr r4, [sp, 0x28] - ldr r6, [sp, 0x2C] - ldr r5, [sp, 0x30] - mov r8, r5 - ldr r5, [sp, 0x34] - lsls r0, 24 - lsrs r0, 24 - lsls r2, 24 - lsrs r2, 24 - lsls r3, 24 - lsrs r3, 24 - lsls r4, 24 - lsrs r4, 24 - lsls r6, 24 - lsrs r6, 24 - lsls r5, 24 - lsrs r5, 24 - str r4, [sp] - str r6, [sp, 0x4] - lsls r4, r5, 1 - adds r4, r5 - ldr r5, =gUnknown_0861F31C - adds r4, r5 - str r4, [sp, 0x8] - mov r4, r8 - lsls r4, 24 - asrs r4, 24 - str r4, [sp, 0xC] - str r1, [sp, 0x10] - movs r1, 0x7 - bl AddTextPrinterParameterized2 - add sp, 0x14 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C6C94 - - thumb_func_start sub_81C6CEC -sub_81C6CEC: @ 81C6CEC - push {lr} - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - movs r2, 0x1 - movs r3, 0xE - bl SetWindowBorderStyle - movs r0, 0x1 - bl schedule_bg_copy_tilemap_to_vram - pop {r0} - bx r0 - thumb_func_end sub_81C6CEC - - thumb_func_start sub_81C6D08 -sub_81C6D08: @ 81C6D08 - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gUnknown_0203CF2C - ldr r1, [r1] - ldr r2, =0x0000080f - adds r1, r2 - adds r1, r0 - ldrb r0, [r1] - bx lr - .pool - thumb_func_end sub_81C6D08 - - thumb_func_start sub_81C6D24 -sub_81C6D24: @ 81C6D24 - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gUnknown_0203CF2C - ldr r3, =0x0000080f - adds r1, r2, r3 - ldr r0, [r0] - adds r4, r0, r1 - ldrb r0, [r4] - cmp r0, 0xFF - bne _081C6D58 - lsls r0, r2, 3 - ldr r1, =gUnknown_0861F350 - adds r0, r1 - bl AddWindow - strb r0, [r4] - ldrb r0, [r4] - movs r1, 0 - movs r2, 0x1 - movs r3, 0xE - bl SetWindowBorderStyle - movs r0, 0x1 - bl schedule_bg_copy_tilemap_to_vram -_081C6D58: - ldrb r0, [r4] - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81C6D24 - - thumb_func_start sub_81C6D6C -sub_81C6D6C: @ 81C6D6C - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gUnknown_0203CF2C - ldr r2, =0x0000080f - adds r0, r2 - ldr r1, [r1] - adds r4, r1, r0 - ldrb r0, [r4] - cmp r0, 0xFF - beq _081C6D9E - movs r1, 0 - bl sub_8198070 - ldrb r0, [r4] - bl ClearWindowTilemap - ldrb r0, [r4] - bl RemoveWindow - movs r0, 0x1 - bl schedule_bg_copy_tilemap_to_vram - movs r0, 0xFF - strb r0, [r4] -_081C6D9E: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C6D6C - - thumb_func_start sub_81C6DAC -sub_81C6DAC: @ 81C6DAC - push {lr} - sub sp, 0x10 - adds r3, r1, 0 - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gUnknown_0861F370 - movs r2, 0x2 - str r2, [sp] - movs r2, 0x1 - str r2, [sp, 0x4] - movs r2, 0xE - str r2, [sp, 0x8] - str r3, [sp, 0xC] - movs r2, 0x1 - movs r3, 0 - bl CreateYesNoMenuWithCallbacks - add sp, 0x10 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C6DAC - - thumb_func_start DisplayItemMessageInBattlePyramid -@ void DisplayItemMessageInBattlePyramid(u8 taskId, u8 *str, void ( *callback)(u8 taskId)) -DisplayItemMessageInBattlePyramid: @ 81C6DD8 - push {r4-r6,lr} - sub sp, 0x10 - adds r4, r0, 0 - adds r5, r1, 0 - adds r6, r2, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x2 - movs r1, 0x11 - bl FillWindowPixelBuffer - bl GetPlayerTextSpeed - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x1 - str r1, [sp] - str r0, [sp, 0x4] - str r5, [sp, 0x8] - str r6, [sp, 0xC] - adds r0, r4, 0 - movs r1, 0x2 - movs r2, 0xA - movs r3, 0xD - bl DisplayMessageAndContinueTask - movs r0, 0x1 - bl schedule_bg_copy_tilemap_to_vram - add sp, 0x10 - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end DisplayItemMessageInBattlePyramid - - thumb_func_start sub_81C6E1C -sub_81C6E1C: @ 81C6E1C - push {lr} - movs r0, 0x2 - movs r1, 0 - bl sub_8197DF8 - movs r0, 0x2 - bl ClearWindowTilemap - movs r0, 0x1 - bl schedule_bg_copy_tilemap_to_vram - pop {r0} - bx r0 - thumb_func_end sub_81C6E1C - - thumb_func_start sub_81C6E38 -sub_81C6E38: @ 81C6E38 - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gUnknown_0203CF2C - ldr r2, =0x00000804 - adds r1, r4, r2 - ldr r0, [r0] - adds r5, r0, r1 - ldrb r0, [r5] - cmp r0, 0xFF - beq _081C6E80 - ldr r0, =0x00001024 - adds r4, r0 - adds r0, r4, 0 - bl FreeSpriteTilesByTag - adds r0, r4, 0 - bl FreeSpritePaletteByTag - ldrb r1, [r5] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, =gSprites - adds r0, r4 - bl FreeSpriteOamMatrix - ldrb r1, [r5] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite - movs r0, 0xFF - strb r0, [r5] -_081C6E80: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C6E38 - - thumb_func_start sub_81C6E98 -sub_81C6E98: @ 81C6E98 - push {r4,lr} - sub sp, 0x8 - movs r0, 0x40 - bl Alloc - adds r4, r0, 0 - ldr r0, =gUnknown_08D9ADD0 - adds r1, r4, 0 - bl LZDecompressWram - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 25 - adds r0, r4, r0 - str r0, [sp] - ldr r1, =0xffff0000 - ldr r0, [sp, 0x4] - ands r0, r1 - ldr r1, =0x00001024 - orrs r0, r1 - str r0, [sp, 0x4] - mov r0, sp - bl LoadSpritePalette - adds r0, r4, 0 - bl Free - add sp, 0x8 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C6E98 - - thumb_func_start sub_81C6EF4 -sub_81C6EF4: @ 81C6EF4 - push {r4,lr} - ldr r0, =gUnknown_0203CF2C - ldr r4, [r0] - ldr r0, =0x00000804 - adds r4, r0 - ldr r0, =gUnknown_0861F3D4 - movs r1, 0x44 - movs r2, 0x38 - movs r3, 0 - bl CreateSprite - strb r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C6EF4 - - thumb_func_start sub_81C6F20 -sub_81C6F20: @ 81C6F20 - push {r4,lr} - ldr r0, =gUnknown_0203CF2C - ldr r0, [r0] - ldr r1, =0x00000804 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r4, r0, r1 - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _081C6F50 - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - ldr r0, =sub_81C6F68 - str r0, [r4, 0x1C] -_081C6F50: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C6F20 - - thumb_func_start sub_81C6F68 -sub_81C6F68: @ 81C6F68 - push {r4,lr} - adds r4, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _081C6F84 - adds r0, r4, 0 - movs r1, 0 - bl StartSpriteAffineAnim - ldr r0, =SpriteCallbackDummy - str r0, [r4, 0x1C] -_081C6F84: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C6F68 - - thumb_func_start sub_81C6F90 -sub_81C6F90: @ 81C6F90 - push {r4-r6,lr} - lsls r0, 16 - lsrs r6, r0, 16 - lsls r1, 24 - lsrs r4, r1, 24 - ldr r0, =gUnknown_0203CF2C - ldr r2, =0x00000805 - adds r1, r4, r2 - ldr r0, [r0] - adds r5, r0, r1 - ldrb r0, [r5] - cmp r0, 0xFF - bne _081C6FE0 - ldr r0, =0x00001025 - adds r4, r0 - adds r0, r4, 0 - bl FreeSpriteTilesByTag - adds r0, r4, 0 - bl FreeSpritePaletteByTag - adds r0, r4, 0 - adds r1, r4, 0 - adds r2, r6, 0 - bl AddItemIconSprite - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x40 - beq _081C6FE0 - strb r2, [r5] - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - movs r1, 0x18 - strh r1, [r0, 0x24] - movs r1, 0x58 - strh r1, [r0, 0x26] -_081C6FE0: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C6F90 - - thumb_func_start sub_81C6FF8 -sub_81C6FF8: @ 81C6FF8 - push {lr} - lsls r0, 24 - movs r1, 0x80 - lsls r1, 17 - adds r0, r1 - lsrs r0, 24 - bl sub_81C6E38 - pop {r0} - bx r0 - thumb_func_end sub_81C6FF8 - - thumb_func_start sub_81C700C -sub_81C700C: @ 81C700C - push {lr} - ldr r0, =gUnknown_0203CF2C - ldr r0, [r0] - ldr r1, =0x00000807 - adds r0, r1 - movs r1, 0x8 - bl sub_8122344 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C700C - - thumb_func_start sub_81C7028 -sub_81C7028: @ 81C7028 - push {lr} - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - ldr r0, =gUnknown_0203CF2C - ldr r0, [r0] - ldr r1, =0x00000807 - adds r0, r1 - movs r1, 0x8 - bl sub_81223FC - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C7028 - - thumb_func_start sub_81C704C -sub_81C704C: @ 81C704C - push {lr} - adds r3, r0, 0 - lsls r3, 24 - ldr r0, =gUnknown_0203CF2C - ldr r0, [r0] - ldr r1, =0x00000807 - adds r0, r1 - lsrs r3, 4 - movs r1, 0x80 - lsls r1, 13 - adds r3, r1 - lsrs r3, 16 - movs r1, 0x88 - movs r2, 0x78 - bl sub_8122448 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81C704C - - thumb_func_start sub_81C7078 -sub_81C7078: @ 81C7078 - push {r4,r5,lr} - adds r5, r0, 0 - adds r4, r1, 0 - bl is_c1_link_related_active - cmp r0, 0 - bne _081C7090 - ldr r0, =sub_81C7170 - b _081C7092 - .pool -_081C7090: - ldr r0, =sub_81C71E4 -_081C7092: - lsls r1, r4, 24 - lsrs r1, 24 - bl CreateTask - lsls r0, 24 - lsrs r4, r0, 24 - adds r0, r4, 0 - movs r1, 0x1 - adds r2, r5, 0 - bl SetWordTaskArg - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r2, =gUnknown_0203CF3C - ldrb r1, [r2] - strh r1, [r0, 0xE] - ldrb r0, [r2] - adds r1, r0, 0x1 - strb r1, [r2] - lsls r0, 24 - lsrs r0, 8 - orrs r0, r4 - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81C7078 - - thumb_func_start sub_81C70D8 -sub_81C70D8: @ 81C70D8 - push {lr} - ldr r1, =0x0000ffff - ands r1, r0 - lsrs r3, r0, 16 - ldr r2, =gTasks - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r1, r0, r2 - ldrb r0, [r1, 0x4] - cmp r0, 0 - beq _081C711C - ldr r2, [r1] - ldr r0, =sub_81C7170 - cmp r2, r0 - beq _081C70FE - ldr r0, =sub_81C71E4 - cmp r2, r0 - bne _081C711C -_081C70FE: - movs r2, 0xE - ldrsh r0, [r1, r2] - cmp r0, r3 - bne _081C711C - movs r0, 0x1 - b _081C711E - .pool -_081C711C: - movs r0, 0 -_081C711E: - pop {r1} - bx r1 - thumb_func_end sub_81C70D8 - - thumb_func_start sub_81C7124 -sub_81C7124: @ 81C7124 - push {r4-r6,lr} - adds r6, r0, 0 - movs r5, 0 - ldr r4, =gTasks -_081C712C: - ldrb r0, [r4, 0x4] - cmp r0, 0 - beq _081C7160 - ldr r1, [r4] - ldr r0, =sub_81C7170 - cmp r1, r0 - beq _081C7140 - ldr r0, =sub_81C71E4 - cmp r1, r0 - bne _081C7160 -_081C7140: - lsls r0, r5, 24 - lsrs r0, 24 - movs r1, 0x1 - bl GetWordTaskArg - cmp r0, r6 - bne _081C7160 - movs r0, 0x1 - b _081C716A - .pool -_081C7160: - adds r4, 0x28 - adds r5, 0x1 - cmp r5, 0xF - ble _081C712C - movs r0, 0 -_081C716A: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_81C7124 - - thumb_func_start sub_81C7170 -sub_81C7170: @ 81C7170 - push {r4-r7,lr} - lsls r0, 24 - lsrs r5, r0, 24 - adds r0, r5, 0 - movs r1, 0x1 - bl GetWordTaskArg - adds r6, r0, 0 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - movs r7, 0 -_081C718C: - movs r1, 0 - ldrsh r0, [r4, r1] - bl _call_via_r6 - cmp r0, 0x4 - bhi _081C71D6 - lsls r0, 2 - ldr r1, =_081C71AC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081C71AC: - .4byte _081C71C6 - .4byte _081C71C0 - .4byte _081C71DE - .4byte _081C71DA - .4byte _081C71CE -_081C71C0: - ldrh r0, [r4] - adds r0, 0x1 - b _081C71D8 -_081C71C6: - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - b _081C71DE -_081C71CE: - adds r0, r5, 0 - bl DestroyTask - b _081C71DE -_081C71D6: - subs r0, 0x5 -_081C71D8: - strh r0, [r4] -_081C71DA: - cmp r7, 0 - beq _081C718C -_081C71DE: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81C7170 - - thumb_func_start sub_81C71E4 -sub_81C71E4: @ 81C71E4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - bl sub_8087598 - cmp r0, 0 - bne _081C724A - adds r0, r5, 0 - movs r1, 0x1 - bl GetWordTaskArg - adds r2, r0, 0 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - movs r1, 0 - ldrsh r0, [r4, r1] - bl _call_via_r2 - cmp r0, 0x4 - bhi _081C7246 - lsls r0, 2 - ldr r1, =_081C7224 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081C7224: - .4byte _081C7238 - .4byte _081C7238 - .4byte _081C724A - .4byte _081C724A - .4byte _081C723E -_081C7238: - ldrh r0, [r4] - adds r0, 0x1 - b _081C7248 -_081C723E: - adds r0, r5, 0 - bl DestroyTask - b _081C724A -_081C7246: - subs r0, 0x5 -_081C7248: - strh r0, [r4] -_081C724A: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81C71E4 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/battle_pyramid_bag.s b/asm/battle_pyramid_bag.s new file mode 100644 index 000000000..ea07fdd0a --- /dev/null +++ b/asm/battle_pyramid_bag.s @@ -0,0 +1,3699 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .syntax unified + + .text + + thumb_func_start sub_81C5238 +sub_81C5238: @ 81C5238 + push {r4,lr} + sub sp, 0x4 + ldr r4, =gUnknown_0203CF2C + ldr r0, [r4] + ldr r1, =0x00000984 + adds r0, r1 + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0x4 + bhi _081C52F0 + lsls r0, 2 + ldr r1, =_081C5264 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_081C5264: + .4byte _081C5278 + .4byte _081C5294 + .4byte _081C52B8 + .4byte _081C52C8 + .4byte _081C52D4 +_081C5278: + bl reset_temp_tile_data_buffers + ldr r1, =gBagScreen_Gfx + movs r0, 0 + str r0, [sp] + movs r0, 0x2 + movs r2, 0 + movs r3, 0 + bl decompress_and_copy_tile_data_to_vram + b _081C52D8 + .pool +_081C5294: + bl free_temp_tile_data_buffers_if_possible + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + beq _081C5308 + ldr r0, =gUnknown_08D9AE04 + ldr r4, =gUnknown_0203CF2C + ldr r1, [r4] + adds r1, 0x4 + bl LZDecompressWram + ldr r1, [r4] + b _081C52DC + .pool +_081C52B8: + ldr r0, =gUnknown_08D9AF44 + movs r1, 0 + movs r2, 0x20 + bl LoadCompressedPalette + b _081C52D8 + .pool +_081C52C8: + ldr r0, =gUnknown_0861F3CC + bl LoadCompressedObjectPic + b _081C52D8 + .pool +_081C52D4: + bl sub_81C6E98 +_081C52D8: + ldr r0, =gUnknown_0203CF2C + ldr r1, [r0] +_081C52DC: + ldr r0, =0x00000984 + adds r1, r0 + ldrh r0, [r1] + adds r0, 0x1 + strh r0, [r1] + b _081C5308 + .pool +_081C52F0: + bl LoadListMenuArrowsGfx + ldr r0, [r4] + ldr r1, =0x00000984 + adds r0, r1 + movs r1, 0 + strh r1, [r0] + movs r0, 0x1 + b _081C530A + .pool +_081C5308: + movs r0, 0 +_081C530A: + add sp, 0x4 + pop {r4} + pop {r1} + bx r1 + thumb_func_end sub_81C5238 + + thumb_func_start sub_81C5314 +sub_81C5314: @ 81C5314 + push {r4-r7,lr} + ldr r0, =gSaveBlock2Ptr + ldr r2, [r0] + ldr r1, =0x00000ca9 + adds r0, r2, r1 + ldrb r1, [r0] + lsls r1, 30 + lsrs r1, 30 + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 2 + ldr r3, =0x00000e2c + adds r0, r3 + adds r7, r2, r0 + movs r6, 0 + ldr r1, =gUnknown_0203CF2C + ldr r0, [r1] + ldr r4, =0x00000821 + adds r0, r4 + ldrb r0, [r0] + subs r0, 0x1 + cmp r6, r0 + bge _081C5382 + adds r5, r1, 0 +_081C5344: + lsls r1, r6, 1 + adds r4, r1, r6 + lsls r4, 3 + ldr r0, =0x0000087c + adds r4, r0 + ldr r0, [r5] + adds r0, r4 + adds r1, r7 + ldrh r1, [r1] + bl sub_81C540C + ldr r1, [r5] + lsls r2, r6, 3 + ldr r3, =0x00000824 + adds r0, r1, r3 + adds r0, r2 + adds r4, r1, r4 + str r4, [r0] + ldr r4, =0x00000828 + adds r0, r1, r4 + adds r0, r2 + str r6, [r0] + adds r0, r6, 0x1 + lsls r0, 16 + lsrs r6, r0, 16 + ldr r0, =0x00000821 + adds r1, r0 + ldrb r0, [r1] + subs r0, 0x1 + cmp r6, r0 + blt _081C5344 +_081C5382: + ldr r5, =gUnknown_0203CF2C + lsls r4, r6, 1 + adds r4, r6 + lsls r4, 3 + ldr r1, =0x0000087c + adds r4, r1 + ldr r0, [r5] + adds r0, r4 + ldr r1, =gText_CloseBag + bl StringCopy + ldr r1, [r5] + lsls r2, r6, 3 + ldr r3, =0x00000824 + adds r0, r1, r3 + adds r0, r2 + adds r4, r1, r4 + str r4, [r0] + ldr r4, =0x00000828 + adds r1, r4 + adds r1, r2 + movs r0, 0x2 + negs r0, r0 + str r0, [r1] + ldr r2, =gMultiuseListMenuTemplate + adds r1, r2, 0 + ldr r0, =gUnknown_0861F2C0 + ldm r0!, {r4,r6,r7} + stm r1!, {r4,r6,r7} + ldm r0!, {r4,r6,r7} + stm r1!, {r4,r6,r7} + ldr r1, [r5] + ldr r6, =0x00000821 + adds r0, r1, r6 + ldrb r0, [r0] + strh r0, [r2, 0xC] + adds r3, r1, r3 + str r3, [r2] + ldr r7, =0x00000822 + adds r1, r7 + ldrb r0, [r1] + strh r0, [r2, 0xE] + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C5314 + + thumb_func_start sub_81C540C +sub_81C540C: @ 81C540C + push {r4,r5,lr} + adds r5, r0, 0 + lsls r1, 16 + lsrs r4, r1, 16 + adds r0, r4, 0 + bl ItemId_GetPocket + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x4 + bne _081C5450 + ldr r0, =gStringVar1 + adds r1, r4, 0 + subs r1, 0x84 + movs r2, 0x2 + movs r3, 0x2 + bl ConvertIntToDecimalStringN + ldr r1, =gStringVar2 + adds r0, r4, 0 + bl CopyItemName + ldr r1, =gText_UnkF908Var1Clear7Var2 + adds r0, r5, 0 + bl StringExpandPlaceholders + b _081C5458 + .pool +_081C5450: + adds r0, r4, 0 + adds r1, r5, 0 + bl CopyItemName +_081C5458: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_81C540C + + thumb_func_start sub_81C5460 +sub_81C5460: @ 81C5460 + push {r4,r5,lr} + adds r4, r0, 0 + lsls r1, 24 + lsrs r1, 24 + cmp r1, 0x1 + beq _081C5476 + movs r0, 0x5 + bl PlaySE + bl sub_81C6F20 +_081C5476: + ldr r5, =gUnknown_0203CF2C + ldr r1, [r5] + ldr r2, =0x00000814 + adds r0, r1, r2 + ldrb r0, [r0] + cmp r0, 0xFF + bne _081C5504 + adds r2, 0x1 + adds r0, r1, r2 + ldrb r1, [r0] + movs r0, 0x1 + eors r0, r1 + bl sub_81C6FF8 + movs r0, 0x2 + negs r0, r0 + cmp r4, r0 + beq _081C54E0 + ldr r0, =gSaveBlock2Ptr + ldr r2, [r0] + lsls r3, r4, 1 + ldr r1, =0x00000ca9 + adds r0, r2, r1 + ldrb r1, [r0] + lsls r1, 30 + lsrs r1, 30 + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 2 + adds r3, r0 + ldr r0, =0x00000e2c + adds r2, r0 + adds r2, r3 + ldrh r0, [r2] + ldr r1, [r5] + ldr r2, =0x00000815 + adds r1, r2 + ldrb r1, [r1] + bl sub_81C6F90 + b _081C54EE + .pool +_081C54E0: + ldr r0, =0x0000ffff + ldr r1, [r5] + ldr r2, =0x00000815 + adds r1, r2 + ldrb r1, [r1] + bl sub_81C6F90 +_081C54EE: + ldr r0, =gUnknown_0203CF2C + ldr r1, [r0] + ldr r0, =0x00000815 + adds r1, r0 + ldrb r0, [r1] + movs r2, 0x1 + eors r0, r2 + strb r0, [r1] + adds r0, r4, 0 + bl sub_81C55D8 +_081C5504: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C5460 + + thumb_func_start sub_81C5518 +sub_81C5518: @ 81C5518 + push {r4-r6,lr} + sub sp, 0x10 + adds r4, r1, 0 + lsls r0, 24 + lsrs r6, r0, 24 + lsls r2, 24 + lsrs r5, r2, 24 + movs r0, 0x2 + negs r0, r0 + cmp r4, r0 + beq _081C55B8 + ldr r0, =gUnknown_0203CF2C + ldr r0, [r0] + ldr r1, =0x00000814 + adds r0, r1 + ldrb r1, [r0] + cmp r1, 0xFF + beq _081C5560 + lsls r0, r4, 24 + lsrs r0, 24 + cmp r1, r0 + bne _081C5558 + adds r0, r5, 0 + movs r1, 0x1 + bl sub_81C5AB8 + b _081C5560 + .pool +_081C5558: + adds r0, r5, 0 + movs r1, 0xFF + bl sub_81C5AB8 +_081C5560: + ldr r0, =gStringVar1 + ldr r1, =gSaveBlock2Ptr + ldr r3, [r1] + ldr r2, =0x00000ca9 + adds r1, r3, r2 + ldrb r2, [r1] + lsls r2, 30 + lsrs r2, 30 + lsls r1, r2, 2 + adds r1, r2 + lsls r1, 1 + adds r1, r4, r1 + ldr r2, =0x00000e54 + adds r3, r2 + adds r3, r1 + ldrb r1, [r3] + movs r2, 0x1 + movs r3, 0x2 + bl ConvertIntToDecimalStringN + ldr r4, =gStringVar4 + ldr r1, =gText_xVar1 + adds r0, r4, 0 + bl StringExpandPlaceholders + movs r0, 0x7 + adds r1, r4, 0 + movs r2, 0x77 + bl GetStringRightAlignXOffset + adds r2, r0, 0 + lsls r2, 24 + lsrs r2, 24 + movs r1, 0 + str r1, [sp] + str r1, [sp, 0x4] + movs r0, 0xFF + str r0, [sp, 0x8] + str r1, [sp, 0xC] + adds r0, r6, 0 + adds r1, r4, 0 + adds r3, r5, 0 + bl sub_81C6C94 +_081C55B8: + add sp, 0x10 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C5518 + + thumb_func_start sub_81C55D8 +sub_81C55D8: @ 81C55D8 + push {r4,lr} + sub sp, 0x10 + adds r3, r0, 0 + movs r0, 0x2 + negs r0, r0 + cmp r3, r0 + beq _081C561C + ldr r0, =gSaveBlock2Ptr + ldr r2, [r0] + lsls r3, 1 + ldr r1, =0x00000ca9 + adds r0, r2, r1 + ldrb r1, [r0] + lsls r1, 30 + lsrs r1, 30 + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 2 + adds r3, r0 + ldr r0, =0x00000e2c + adds r2, r0 + adds r2, r3 + ldrh r0, [r2] + bl ItemId_GetDescription + adds r4, r0, 0 + b _081C5638 + .pool +_081C561C: + ldr r0, =gStringVar1 + ldr r2, =gReturnToXStringsTable2 + ldr r1, =gUnknown_0203CF30 + ldrb r1, [r1, 0x4] + lsls r1, 2 + adds r1, r2 + ldr r1, [r1] + bl StringCopy + ldr r4, =gStringVar4 + ldr r1, =gText_ReturnToVar1 + adds r0, r4, 0 + bl StringExpandPlaceholders +_081C5638: + movs r0, 0x1 + movs r1, 0 + bl FillWindowPixelBuffer + movs r1, 0 + str r1, [sp] + movs r0, 0x1 + str r0, [sp, 0x4] + str r1, [sp, 0x8] + str r1, [sp, 0xC] + adds r1, r4, 0 + movs r2, 0x3 + movs r3, 0 + bl sub_81C6C3C + add sp, 0x10 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C55D8 + + thumb_func_start sub_81C5674 +sub_81C5674: @ 81C5674 + push {r4,lr} + sub sp, 0x10 + ldr r4, =gUnknown_0203CF2C + ldr r1, [r4] + ldr r2, =0x00000816 + adds r0, r1, r2 + ldrb r0, [r0] + cmp r0, 0xFF + bne _081C56B4 + adds r2, 0xB + adds r0, r1, r2 + ldrb r0, [r0] + adds r2, 0x1 + adds r1, r2 + ldrb r1, [r1] + subs r0, r1 + str r0, [sp] + ldr r0, =0x00000b5e + str r0, [sp, 0x4] + str r0, [sp, 0x8] + ldr r0, =gUnknown_0203CF30+8 + str r0, [sp, 0xC] + movs r0, 0x2 + movs r1, 0xAC + movs r2, 0xC + movs r3, 0x94 + bl AddScrollIndicatorArrowPairParameterized + ldr r1, [r4] + ldr r2, =0x00000816 + adds r1, r2 + strb r0, [r1] +_081C56B4: + add sp, 0x10 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C5674 + + thumb_func_start sub_81C56CC +sub_81C56CC: @ 81C56CC + push {r4,lr} + ldr r4, =gUnknown_0203CF2C + ldr r0, [r4] + ldr r2, =0x00000816 + adds r1, r0, r2 + ldrb r0, [r1] + cmp r0, 0xFF + beq _081C56EA + bl RemoveScrollIndicatorArrowPair + ldr r0, [r4] + ldr r1, =0x00000816 + adds r0, r1 + movs r1, 0xFF + strb r1, [r0] +_081C56EA: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C56CC + + thumb_func_start sub_81C56F8 +sub_81C56F8: @ 81C56F8 + push {r4,lr} + ldr r0, =sub_81C5BC8 + movs r1, 0 + bl CreateTask + lsls r0, 24 + lsrs r0, 24 + lsls r4, r0, 2 + adds r4, r0 + lsls r4, 3 + ldr r0, =gTasks + 0x8 + adds r4, r0 + ldr r0, =gMultiuseListMenuTemplate + ldr r2, =gUnknown_0203CF30 + ldrh r1, [r2, 0x8] + ldrh r2, [r2, 0x6] + bl ListMenuInit + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C56F8 + + thumb_func_start sub_81C5738 +sub_81C5738: @ 81C5738 + push {r4-r6,lr} + mov r6, r8 + push {r6} + lsls r0, 24 + lsrs r0, 24 + lsls r1, 24 + lsrs r1, 24 + ldr r2, =gSaveBlock2Ptr + ldr r6, [r2] + ldr r3, =0x00000ca9 + adds r2, r6, r3 + ldrb r3, [r2] + lsls r3, 30 + lsrs r2, r3, 30 + lsls r4, r2, 2 + adds r4, r2 + lsls r4, 2 + ldr r2, =0x00000e2c + adds r4, r2 + adds r4, r6, r4 + lsrs r3, 30 + lsls r2, r3, 2 + adds r2, r3 + lsls r2, 1 + ldr r3, =0x00000e54 + adds r2, r3 + adds r6, r2 + lsls r5, r0, 1 + adds r5, r4 + ldrh r2, [r5] + mov r8, r2 + lsls r2, r1, 1 + adds r2, r4 + ldrh r3, [r2] + strh r3, [r5] + mov r3, r8 + strh r3, [r2] + adds r0, r6, r0 + ldrb r2, [r0] + adds r6, r1 + ldrb r1, [r6] + strb r1, [r0] + strb r2, [r6] + pop {r3} + mov r8, r3 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C5738 + + thumb_func_start sub_81C57A8 +sub_81C57A8: @ 81C57A8 + push {r4-r7,lr} + mov r7, r8 + push {r7} + lsls r0, 24 + lsrs r4, r0, 24 + adds r7, r4, 0 + lsls r1, 24 + lsrs r5, r1, 24 + ldr r0, =gSaveBlock2Ptr + ldr r3, [r0] + ldr r1, =0x00000ca9 + adds r0, r3, r1 + ldrb r1, [r0] + lsls r1, 30 + lsrs r2, r1, 30 + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 2 + ldr r2, =0x00000e2c + adds r0, r2 + adds r6, r3, r0 + lsrs r1, 30 + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 1 + ldr r1, =0x00000e54 + adds r0, r1 + adds r3, r0 + cmp r4, r5 + beq _081C5862 + lsls r0, r4, 1 + adds r0, r6 + ldrh r0, [r0] + mov r12, r0 + adds r0, r3, r4 + ldrb r0, [r0] + mov r8, r0 + cmp r5, r4 + bls _081C5830 + subs r0, r5, 0x1 + lsls r0, 24 + lsrs r5, r0, 24 + lsls r2, r4, 16 + cmp r4, r5 + bge _081C5854 +_081C5802: + asrs r2, 16 + lsls r0, r2, 1 + adds r0, r6 + ldrh r1, [r0, 0x2] + strh r1, [r0] + adds r1, r3, r2 + ldrb r0, [r1, 0x1] + strb r0, [r1] + adds r2, 0x1 + lsls r2, 16 + asrs r0, r2, 16 + cmp r0, r5 + blt _081C5802 + b _081C5854 + .pool +_081C5830: + lsls r2, r7, 16 + cmp r7, r5 + ble _081C5854 +_081C5836: + asrs r2, 16 + lsls r1, r2, 1 + adds r1, r6 + subs r0, r1, 0x2 + ldrh r0, [r0] + strh r0, [r1] + adds r1, r3, r2 + subs r0, r1, 0x1 + ldrb r0, [r0] + strb r0, [r1] + subs r2, 0x1 + lsls r2, 16 + asrs r0, r2, 16 + cmp r0, r5 + bgt _081C5836 +_081C5854: + lsls r0, r5, 1 + adds r0, r6 + mov r2, r12 + strh r2, [r0] + adds r0, r3, r5 + mov r1, r8 + strb r1, [r0] +_081C5862: + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + thumb_func_end sub_81C57A8 + + thumb_func_start sub_81C586C +sub_81C586C: @ 81C586C + push {r4-r7,lr} + mov r7, r9 + mov r6, r8 + push {r6,r7} + ldr r0, =gSaveBlock2Ptr + ldr r3, [r0] + ldr r1, =0x00000ca9 + adds r0, r3, r1 + ldrb r1, [r0] + lsls r1, 30 + lsrs r2, r1, 30 + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 2 + ldr r2, =0x00000e2c + adds r0, r2 + adds r0, r3 + mov r9, r0 + lsrs r1, 30 + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 1 + ldr r4, =0x00000e54 + adds r0, r4 + adds r3, r0 + mov r8, r3 + movs r5, 0 + movs r3, 0 +_081C58A4: + lsls r0, r5, 1 + mov r1, r9 + adds r2, r0, r1 + ldrh r0, [r2] + mov r4, r8 + adds r1, r4, r5 + cmp r0, 0 + beq _081C58BA + ldrb r0, [r1] + cmp r0, 0 + bne _081C58BE +_081C58BA: + strh r3, [r2] + strb r3, [r1] +_081C58BE: + adds r0, r5, 0x1 + lsls r0, 24 + lsrs r5, r0, 24 + cmp r5, 0x9 + bls _081C58A4 + movs r5, 0 +_081C58CA: + adds r1, r5, 0x1 + lsls r0, r1, 24 + lsrs r4, r0, 24 + adds r7, r1, 0 + cmp r4, 0x9 + bhi _081C58FE + lsls r0, r5, 1 + mov r1, r9 + adds r6, r0, r1 +_081C58DC: + ldrh r0, [r6] + cmp r0, 0 + beq _081C58EC + mov r2, r8 + adds r0, r2, r5 + ldrb r0, [r0] + cmp r0, 0 + bne _081C58F4 +_081C58EC: + adds r0, r5, 0 + adds r1, r4, 0 + bl sub_81C5738 +_081C58F4: + adds r0, r4, 0x1 + lsls r0, 24 + lsrs r4, r0, 24 + cmp r4, 0x9 + bls _081C58DC +_081C58FE: + lsls r0, r7, 24 + lsrs r5, r0, 24 + cmp r5, 0x8 + bls _081C58CA + pop {r3,r4} + mov r8, r3 + mov r9, r4 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C586C + + thumb_func_start sub_81C5924 +sub_81C5924: @ 81C5924 + push {r4-r6,lr} + ldr r0, =gSaveBlock2Ptr + ldr r2, [r0] + ldr r1, =0x00000ca9 + adds r0, r2, r1 + ldrb r1, [r0] + lsls r1, 30 + lsrs r1, 30 + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 2 + ldr r1, =0x00000e2c + adds r0, r1 + adds r5, r2, r0 + bl sub_81C586C + ldr r3, =gUnknown_0203CF2C + ldr r0, [r3] + ldr r2, =0x00000821 + adds r0, r2 + movs r1, 0 + strb r1, [r0] + movs r4, 0 + adds r6, r3, 0 +_081C5954: + lsls r0, r4, 1 + adds r0, r5 + ldrh r0, [r0] + ldr r3, =gUnknown_0203CF2C + cmp r0, 0 + beq _081C596A + ldr r1, [r6] + adds r1, r2 + ldrb r0, [r1] + adds r0, 0x1 + strb r0, [r1] +_081C596A: + adds r0, r4, 0x1 + lsls r0, 16 + lsrs r4, r0, 16 + cmp r4, 0x9 + bls _081C5954 + ldr r0, [r3] + ldr r2, =0x00000821 + adds r0, r2 + ldrb r1, [r0] + adds r1, 0x1 + strb r1, [r0] + ldr r0, [r3] + adds r2, r0, r2 + ldrb r2, [r2] + cmp r2, 0x8 + bls _081C59AC + ldr r2, =0x00000822 + adds r1, r0, r2 + movs r0, 0x8 + strb r0, [r1] + b _081C59B2 + .pool +_081C59AC: + ldr r1, =0x00000822 + adds r0, r1 + strb r2, [r0] +_081C59B2: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C5924 + + thumb_func_start sub_81C59BC +sub_81C59BC: @ 81C59BC + push {r4,r5,lr} + ldr r0, =gUnknown_0203CF30 + ldrh r1, [r0, 0x8] + adds r3, r0, 0 + ldr r4, =gUnknown_0203CF2C + cmp r1, 0 + beq _081C59E4 + ldrh r0, [r3, 0x8] + ldr r1, [r4] + ldr r5, =0x00000822 + adds r2, r1, r5 + ldrb r2, [r2] + adds r0, r2 + subs r5, 0x1 + adds r1, r5 + ldrb r1, [r1] + cmp r0, r1 + ble _081C59E4 + subs r0, r1, r2 + strh r0, [r3, 0x8] +_081C59E4: + adds r2, r3, 0 + ldrh r1, [r2, 0x8] + ldrh r0, [r2, 0x6] + adds r1, r0 + ldr r0, [r4] + ldr r4, =0x00000821 + adds r0, r4 + ldrb r0, [r0] + cmp r1, r0 + blt _081C5A18 + adds r1, r0, 0 + cmp r1, 0 + bne _081C5A14 + strh r1, [r2, 0x6] + b _081C5A18 + .pool +_081C5A14: + subs r0, 0x1 + strh r0, [r3, 0x6] +_081C5A18: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_81C59BC + + thumb_func_start sub_81C5A20 +sub_81C5A20: @ 81C5A20 + push {r4-r7,lr} + ldr r0, =gUnknown_0203CF30 + ldrh r1, [r0, 0x6] + adds r5, r0, 0 + cmp r1, 0x4 + bls _081C5A80 + movs r4, 0 + ldrh r0, [r5, 0x6] + subs r0, 0x4 + cmp r4, r0 + bgt _081C5A80 + ldrh r2, [r5, 0x8] + ldr r6, =gUnknown_0203CF2C + ldr r0, [r6] + ldr r3, =0x00000822 + adds r1, r0, r3 + ldrb r1, [r1] + adds r2, r1 + ldr r7, =0x00000821 + adds r0, r7 + ldrb r0, [r0] + cmp r2, r0 + beq _081C5A80 + adds r3, r5, 0 +_081C5A50: + ldrh r0, [r3, 0x6] + subs r0, 0x1 + strh r0, [r3, 0x6] + ldrh r0, [r3, 0x8] + adds r0, 0x1 + strh r0, [r3, 0x8] + adds r0, r4, 0x1 + lsls r0, 24 + lsrs r4, r0, 24 + ldrh r0, [r3, 0x6] + subs r0, 0x4 + cmp r4, r0 + bgt _081C5A80 + ldrh r2, [r5, 0x8] + ldr r1, [r6] + ldr r7, =0x00000822 + adds r0, r1, r7 + ldrb r0, [r0] + adds r2, r0 + ldr r0, =0x00000821 + adds r1, r0 + ldrb r1, [r1] + cmp r2, r1 + bne _081C5A50 +_081C5A80: + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C5A20 + + thumb_func_start sub_81C5A98 +sub_81C5A98: @ 81C5A98 + push {r4,lr} + adds r4, r1, 0 + lsls r0, 24 + lsrs r0, 24 + lsls r4, 24 + lsrs r4, 24 + bl ListMenuGetYCoordForPrintingArrowCursor + lsls r0, 24 + lsrs r0, 24 + adds r1, r4, 0 + bl sub_81C5AB8 + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_81C5A98 + + thumb_func_start sub_81C5AB8 +sub_81C5AB8: @ 81C5AB8 + push {r4,r5,lr} + sub sp, 0x10 + lsls r0, 24 + lsrs r5, r0, 24 + lsls r1, 24 + lsrs r2, r1, 24 + cmp r2, 0xFF + bne _081C5AF4 + movs r0, 0x1 + movs r1, 0 + bl GetMenuCursorDimensionByFont + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + movs r0, 0x1 + movs r1, 0x1 + bl GetMenuCursorDimensionByFont + lsls r0, 24 + lsrs r0, 24 + str r4, [sp] + str r0, [sp, 0x4] + movs r0, 0 + movs r1, 0 + movs r2, 0 + adds r3, r5, 0 + bl FillWindowPixelRect + b _081C5B08 +_081C5AF4: + ldr r1, =gText_SelectorArrow2 + movs r0, 0 + str r0, [sp] + str r0, [sp, 0x4] + str r0, [sp, 0x8] + str r2, [sp, 0xC] + movs r2, 0 + adds r3, r5, 0 + bl sub_81C6C3C +_081C5B08: + add sp, 0x10 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C5AB8 + + thumb_func_start sub_81C5B14 +sub_81C5B14: @ 81C5B14 + push {r4,lr} + sub sp, 0x4 + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + movs r0, 0x1 + negs r0, r0 + movs r1, 0 + str r1, [sp] + movs r2, 0 + movs r3, 0x10 + bl BeginNormalPaletteFade + ldr r1, =gTasks + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r0, r1 + ldr r1, =sub_81C5B4C + str r1, [r0] + add sp, 0x4 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C5B14 + + thumb_func_start sub_81C5B4C +sub_81C5B4C: @ 81C5B4C + push {r4,r5,lr} + lsls r0, 24 + lsrs r5, r0, 24 + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + ldr r1, =gTasks + 0x8 + adds r2, r0, r1 + ldr r0, =gPaletteFade + ldrb r1, [r0, 0x7] + movs r0, 0x80 + ands r0, r1 + cmp r0, 0 + bne _081C5BBC + ldrb r0, [r2] + ldr r4, =gUnknown_0203CF30+8 + subs r2, r4, 0x2 + adds r1, r4, 0 + bl DestroyListMenuTask + ldr r0, =gUnknown_0203CF2C + ldr r0, [r0] + ldr r0, [r0] + cmp r0, 0 + beq _081C5B94 + bl SetMainCallback2 + b _081C5B9E + .pool +_081C5B94: + adds r0, r4, 0 + subs r0, 0x8 + ldr r0, [r0] + bl SetMainCallback2 +_081C5B9E: + bl sub_81C56CC + bl ResetSpriteData + bl FreeAllSpritePalettes + bl FreeAllWindowBuffers + ldr r0, =gUnknown_0203CF2C + ldr r0, [r0] + bl Free + adds r0, r5, 0 + bl DestroyTask +_081C5BBC: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C5B4C + + thumb_func_start sub_81C5BC8 +sub_81C5BC8: @ 81C5BC8 + push {r4-r7,lr} + mov r7, r8 + push {r7} + lsls r0, 24 + lsrs r5, r0, 24 + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + ldr r1, =gTasks + 0x8 + adds r7, r0, r1 + bl sub_81221EC + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _081C5BEA + b _081C5D16 +_081C5BEA: + ldr r0, =gPaletteFade + ldrb r1, [r0, 0x7] + movs r0, 0x80 + ands r0, r1 + cmp r0, 0 + beq _081C5BF8 + b _081C5D16 +_081C5BF8: + ldr r0, =gMain + ldrh r1, [r0, 0x2E] + movs r0, 0x4 + ands r0, r1 + lsls r0, 16 + lsrs r4, r0, 16 + cmp r4, 0 + beq _081C5C5C + ldr r4, =gUnknown_0203CF30 + ldrb r0, [r4, 0x4] + cmp r0, 0x2 + bne _081C5C12 + b _081C5D16 +_081C5C12: + ldrb r0, [r7] + adds r1, r4, 0 + adds r1, 0x8 + adds r2, r4, 0x6 + bl ListMenuGetScrollAndRow + ldrh r1, [r4, 0x8] + ldrh r0, [r4, 0x6] + adds r1, r0 + ldr r0, =gUnknown_0203CF2C + ldr r0, [r0] + ldr r2, =0x00000821 + adds r0, r2 + ldrb r0, [r0] + subs r0, 0x1 + cmp r1, r0 + beq _081C5D16 + movs r0, 0x5 + bl PlaySE + adds r0, r5, 0 + bl sub_81C67CC + b _081C5D16 + .pool +_081C5C5C: + ldrb r0, [r7] + bl ListMenuHandleInputGetItemId + adds r6, r0, 0 + ldrb r0, [r7] + ldr r1, =gUnknown_0203CF30+8 + mov r8, r1 + mov r2, r8 + subs r2, 0x2 + bl ListMenuGetScrollAndRow + movs r0, 0x2 + negs r0, r0 + cmp r6, r0 + beq _081C5C88 + adds r0, 0x1 + cmp r6, r0 + bne _081C5CA0 + b _081C5D16 + .pool +_081C5C88: + movs r0, 0x5 + bl PlaySE + ldr r0, =gSpecialVar_ItemId + strh r4, [r0] + adds r0, r5, 0 + bl sub_81C5B14 + b _081C5D16 + .pool +_081C5CA0: + movs r0, 0x5 + bl PlaySE + ldr r2, =gSpecialVar_ItemId + mov r12, r2 + ldr r0, =gSaveBlock2Ptr + ldr r2, [r0] + lsls r3, r6, 1 + ldr r0, =0x00000ca9 + adds r4, r2, r0 + ldrb r1, [r4] + lsls r1, 30 + lsrs r1, 30 + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 2 + adds r3, r0 + ldr r1, =0x00000e2c + adds r0, r2, r1 + adds r0, r3 + ldrh r0, [r0] + mov r1, r12 + strh r0, [r1] + strh r6, [r7, 0x2] + ldrb r1, [r4] + lsls r1, 30 + lsrs r1, 30 + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 1 + adds r0, r6, r0 + ldr r1, =0x00000e54 + adds r2, r1 + adds r2, r0 + ldrb r0, [r2] + strh r0, [r7, 0x4] + mov r0, r8 + subs r0, 0x8 + ldrb r0, [r0, 0x4] + cmp r0, 0x2 + bne _081C5D10 + adds r0, r5, 0 + bl sub_81C674C + b _081C5D16 + .pool +_081C5D10: + adds r0, r5, 0 + bl sub_81C5D20 +_081C5D16: + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + thumb_func_end sub_81C5BC8 + + thumb_func_start sub_81C5D20 +sub_81C5D20: @ 81C5D20 + push {r4,r5,lr} + sub sp, 0x10 + lsls r0, 24 + lsrs r5, r0, 24 + lsls r4, r5, 2 + adds r4, r5 + lsls r4, 3 + ldr r0, =gTasks + 0x8 + adds r4, r0 + bl sub_81C56CC + ldrb r0, [r4] + movs r1, 0x1 + bl sub_81C5A98 + ldr r0, =gUnknown_0203CF30 + ldrb r4, [r0, 0x4] + cmp r4, 0x1 + beq _081C5D74 + cmp r4, 0x3 + beq _081C5DC4 + ldr r0, =gUnknown_0203CF2C + ldr r1, [r0] + ldr r0, =0x00000818 + adds r2, r1, r0 + ldr r0, =gUnknown_0861F308 + str r0, [r2] + movs r0, 0x82 + lsls r0, 4 + adds r1, r0 + movs r0, 0x4 + b _081C5DD8 + .pool +_081C5D74: + ldr r0, =gSpecialVar_ItemId + ldrh r0, [r0] + bl ItemId_GetBattleUsage + lsls r0, 24 + cmp r0, 0 + beq _081C5DA0 + ldr r0, =gUnknown_0203CF2C + ldr r1, [r0] + ldr r0, =0x00000818 + adds r2, r1, r0 + ldr r0, =gUnknown_0861F30E + b _081C5DCE + .pool +_081C5DA0: + ldr r0, =gUnknown_0203CF2C + ldr r0, [r0] + ldr r1, =0x00000818 + adds r2, r0, r1 + ldr r1, =gUnknown_0861F310 + str r1, [r2] + movs r1, 0x82 + lsls r1, 4 + adds r0, r1 + strb r4, [r0] + b _081C5DDA + .pool +_081C5DC4: + ldr r0, =gUnknown_0203CF2C + ldr r1, [r0] + ldr r0, =0x00000818 + adds r2, r1, r0 + ldr r0, =gUnknown_0861F30C +_081C5DCE: + str r0, [r2] + movs r0, 0x82 + lsls r0, 4 + adds r1, r0 + movs r0, 0x2 +_081C5DD8: + strb r0, [r1] +_081C5DDA: + ldr r0, =gSpecialVar_ItemId + ldrh r0, [r0] + ldr r1, =gStringVar1 + bl CopyItemName + ldr r4, =gStringVar4 + ldr r1, =gText_Var1IsSelected + adds r0, r4, 0 + bl StringExpandPlaceholders + movs r0, 0x1 + movs r1, 0 + bl FillWindowPixelBuffer + movs r1, 0 + str r1, [sp] + movs r0, 0x1 + str r0, [sp, 0x4] + str r1, [sp, 0x8] + str r1, [sp, 0xC] + adds r1, r4, 0 + movs r2, 0x3 + movs r3, 0 + bl sub_81C6C3C + ldr r0, =gUnknown_0203CF2C + ldr r0, [r0] + movs r1, 0x82 + lsls r1, 4 + adds r0, r1 + ldrb r0, [r0] + cmp r0, 0x1 + bne _081C5E3C + movs r0, 0 + b _081C5E42 + .pool +_081C5E3C: + cmp r0, 0x2 + bne _081C5E50 + movs r0, 0x1 +_081C5E42: + bl sub_81C6D24 + lsls r0, 24 + lsrs r0, 24 + bl sub_81C5EAC + b _081C5E62 +_081C5E50: + movs r0, 0x2 + bl sub_81C6D24 + lsls r0, 24 + lsrs r0, 24 + movs r1, 0x2 + movs r2, 0x2 + bl sub_81C5F08 +_081C5E62: + ldr r0, =gUnknown_0203CF2C + ldr r0, [r0] + movs r1, 0x82 + lsls r1, 4 + adds r0, r1 + ldrb r0, [r0] + cmp r0, 0x4 + bne _081C5E8C + ldr r0, =gTasks + lsls r1, r5, 2 + adds r1, r5 + lsls r1, 3 + adds r1, r0 + ldr r0, =sub_81C5FE4 + b _081C5E98 + .pool +_081C5E8C: + ldr r0, =gTasks + lsls r1, r5, 2 + adds r1, r5 + lsls r1, 3 + adds r1, r0 + ldr r0, =sub_81C5F68 +_081C5E98: + str r0, [r1] + add sp, 0x10 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C5D20 + + thumb_func_start sub_81C5EAC +sub_81C5EAC: @ 81C5EAC + push {r4-r6,lr} + sub sp, 0x14 + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + movs r0, 0 + str r0, [sp] + movs r0, 0x10 + str r0, [sp, 0x4] + ldr r6, =gUnknown_0203CF2C + ldr r1, [r6] + movs r5, 0x82 + lsls r5, 4 + adds r0, r1, r5 + ldrb r0, [r0] + str r0, [sp, 0x8] + ldr r0, =gUnknown_0861F2D8 + str r0, [sp, 0xC] + ldr r0, =0x00000818 + adds r1, r0 + ldr r0, [r1] + str r0, [sp, 0x10] + adds r0, r4, 0 + movs r1, 0x7 + movs r2, 0x8 + movs r3, 0x1 + bl AddItemMenuActionTextPrinters + ldr r0, [r6] + adds r0, r5 + ldrb r1, [r0] + adds r0, r4, 0 + movs r2, 0 + bl InitMenuInUpperLeftCornerPlaySoundWhenAPressed + add sp, 0x14 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C5EAC + + thumb_func_start sub_81C5F08 +sub_81C5F08: @ 81C5F08 + push {r4-r6,lr} + sub sp, 0x14 + adds r4, r0, 0 + adds r5, r1, 0 + adds r6, r2, 0 + lsls r4, 24 + lsrs r4, 24 + lsls r5, 24 + lsrs r5, 24 + lsls r6, 24 + lsrs r6, 24 + movs r0, 0x38 + str r0, [sp] + str r5, [sp, 0x4] + str r6, [sp, 0x8] + ldr r0, =gUnknown_0861F2D8 + str r0, [sp, 0xC] + ldr r0, =gUnknown_0203CF2C + ldr r0, [r0] + ldr r1, =0x00000818 + adds r0, r1 + ldr r0, [r0] + str r0, [sp, 0x10] + adds r0, r4, 0 + movs r1, 0x7 + movs r2, 0x8 + movs r3, 0x1 + bl sub_8198DBC + movs r0, 0 + str r0, [sp] + adds r0, r4, 0 + movs r1, 0x38 + adds r2, r5, 0 + adds r3, r6, 0 + bl sub_8199944 + add sp, 0x14 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C5F08 + + thumb_func_start sub_81C5F68 +sub_81C5F68: @ 81C5F68 + push {r4-r6,lr} + lsls r0, 24 + lsrs r5, r0, 24 + adds r6, r5, 0 + bl sub_81221EC + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + beq _081C5FD0 + bl Menu_ProcessInputNoWrapAround + lsls r0, 24 + asrs r4, r0, 24 + movs r0, 0x2 + negs r0, r0 + cmp r4, r0 + beq _081C5FD0 + adds r0, 0x1 + cmp r4, r0 + bne _081C5FA8 + movs r0, 0x5 + bl PlaySE + ldr r0, =gUnknown_0861F2D8 + ldr r1, [r0, 0x1C] + adds r0, r5, 0 + bl _call_via_r1 + b _081C5FD0 + .pool +_081C5FA8: + movs r0, 0x5 + bl PlaySE + ldr r1, =gUnknown_0861F2D8 + ldr r0, =gUnknown_0203CF2C + ldr r0, [r0] + ldr r2, =0x00000818 + adds r0, r2 + ldr r0, [r0] + adds r0, r4 + ldrb r0, [r0] + lsls r0, 3 + adds r1, 0x4 + adds r0, r1 + ldr r1, [r0] + cmp r1, 0 + beq _081C5FD0 + adds r0, r6, 0 + bl _call_via_r1 +_081C5FD0: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C5F68 + + thumb_func_start sub_81C5FE4 +sub_81C5FE4: @ 81C5FE4 + push {r4-r6,lr} + lsls r0, 24 + lsrs r6, r0, 24 + bl sub_81221EC + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _081C5FF8 + b _081C6160 +_081C5FF8: + bl GetMenuCursorPos + lsls r0, 24 + lsrs r4, r0, 24 + ldr r5, =gMain + ldrh r1, [r5, 0x2E] + movs r0, 0x40 + ands r0, r1 + cmp r0, 0 + beq _081C6040 + lsls r0, r4, 24 + asrs r0, 24 + cmp r0, 0 + bgt _081C6016 + b _081C6160 +_081C6016: + subs r0, 0x2 + lsls r0, 24 + asrs r0, 24 + bl sub_81C616C + lsls r0, 24 + cmp r0, 0 + bne _081C6028 + b _081C6160 +_081C6028: + movs r0, 0x5 + bl PlaySE + movs r1, 0x1 + negs r1, r1 + movs r0, 0 + bl sub_8199134 + b _081C6160 + .pool +_081C6040: + movs r0, 0x80 + ands r0, r1 + cmp r0, 0 + beq _081C6084 + lsls r0, r4, 24 + asrs r1, r0, 24 + ldr r0, =gUnknown_0203CF2C + ldr r0, [r0] + movs r2, 0x82 + lsls r2, 4 + adds r0, r2 + ldrb r0, [r0] + subs r0, 0x2 + cmp r1, r0 + blt _081C6060 + b _081C6160 +_081C6060: + adds r0, r1, 0x2 + lsls r0, 24 + asrs r0, 24 + bl sub_81C616C + lsls r0, 24 + cmp r0, 0 + beq _081C6160 + movs r0, 0x5 + bl PlaySE + movs r0, 0 + movs r1, 0x1 + bl sub_8199134 + b _081C6160 + .pool +_081C6084: + movs r0, 0x20 + ands r0, r1 + cmp r0, 0 + bne _081C6098 + bl GetLRKeysState + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _081C60C0 +_081C6098: + lsls r0, r4, 24 + asrs r1, r0, 24 + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + beq _081C6160 + subs r0, r1, 0x1 + lsls r0, 24 + asrs r0, 24 + bl sub_81C616C + lsls r0, 24 + cmp r0, 0 + beq _081C6160 + movs r0, 0x5 + bl PlaySE + movs r0, 0x1 + negs r0, r0 + b _081C60FA +_081C60C0: + ldrh r1, [r5, 0x2E] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + bne _081C60D6 + bl GetLRKeysState + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x2 + bne _081C6102 +_081C60D6: + lsls r0, r4, 24 + asrs r1, r0, 24 + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + bne _081C6160 + adds r0, r1, 0x1 + lsls r0, 24 + asrs r0, 24 + bl sub_81C616C + lsls r0, 24 + cmp r0, 0 + beq _081C6160 + movs r0, 0x5 + bl PlaySE + movs r0, 0x1 +_081C60FA: + movs r1, 0 + bl sub_8199134 + b _081C6160 +_081C6102: + ldrh r1, [r5, 0x2E] + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + beq _081C6148 + movs r0, 0x5 + bl PlaySE + ldr r2, =gUnknown_0861F2D8 + ldr r0, =gUnknown_0203CF2C + ldr r0, [r0] + lsls r1, r4, 24 + asrs r1, 24 + ldr r3, =0x00000818 + adds r0, r3 + ldr r0, [r0] + adds r0, r1 + ldrb r0, [r0] + lsls r0, 3 + adds r2, 0x4 + adds r0, r2 + ldr r1, [r0] + cmp r1, 0 + beq _081C6160 + adds r0, r6, 0 + bl _call_via_r1 + b _081C6160 + .pool +_081C6148: + movs r0, 0x2 + ands r0, r1 + cmp r0, 0 + beq _081C6160 + movs r0, 0x5 + bl PlaySE + ldr r0, =gUnknown_0861F2D8 + ldr r1, [r0, 0x1C] + adds r0, r6, 0 + bl _call_via_r1 +_081C6160: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C5FE4 + + thumb_func_start sub_81C616C +sub_81C616C: @ 81C616C + push {lr} + lsls r0, 24 + asrs r1, r0, 24 + cmp r1, 0 + blt _081C61A0 + ldr r0, =gUnknown_0203CF2C + ldr r2, [r0] + movs r3, 0x82 + lsls r3, 4 + adds r0, r2, r3 + ldrb r0, [r0] + cmp r1, r0 + bgt _081C61A0 + ldr r3, =0x00000818 + adds r0, r2, r3 + ldr r0, [r0] + adds r0, r1 + ldrb r0, [r0] + cmp r0, 0x5 + beq _081C61A0 + movs r0, 0x1 + b _081C61A2 + .pool +_081C61A0: + movs r0, 0 +_081C61A2: + pop {r1} + bx r1 + thumb_func_end sub_81C616C + + thumb_func_start sub_81C61A8 +sub_81C61A8: @ 81C61A8 + push {lr} + ldr r0, =gUnknown_0203CF2C + ldr r0, [r0] + movs r1, 0x82 + lsls r1, 4 + adds r0, r1 + ldrb r0, [r0] + cmp r0, 0x1 + bne _081C61C8 + movs r0, 0 + bl sub_81C6D6C + b _081C61DA + .pool +_081C61C8: + cmp r0, 0x2 + bne _081C61D4 + movs r0, 0x1 + bl sub_81C6D6C + b _081C61DA +_081C61D4: + movs r0, 0x2 + bl sub_81C6D6C +_081C61DA: + pop {r0} + bx r0 + thumb_func_end sub_81C61A8 + + thumb_func_start sub_81C61E0 +sub_81C61E0: @ 81C61E0 + push {r4,r5,lr} + lsls r0, 24 + lsrs r5, r0, 24 + ldr r4, =gSpecialVar_ItemId + ldrh r0, [r4] + bl ItemId_GetPocket + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x5 + beq _081C620C + cmp r0, 0x2 + beq _081C620C + cmp r0, 0x3 + beq _081C620C + ldrh r0, [r4] + bl ItemIsMail + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _081C6228 +_081C620C: + bl sub_81C61A8 + ldr r1, =gText_DadsAdvice + ldr r2, =sub_81C6714 + adds r0, r5, 0 + bl DisplayItemMessageInBattlePyramid + b _081C6252 + .pool +_081C6228: + ldrh r0, [r4] + bl ItemId_GetFieldFunc + cmp r0, 0 + beq _081C6252 + bl sub_81C61A8 + movs r0, 0x1 + movs r1, 0 + bl FillWindowPixelBuffer + movs r0, 0 + bl schedule_bg_copy_tilemap_to_vram + ldrh r0, [r4] + bl ItemId_GetFieldFunc + adds r1, r0, 0 + adds r0, r5, 0 + bl _call_via_r1 +_081C6252: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_81C61E0 + + thumb_func_start sub_81C6258 +sub_81C6258: @ 81C6258 + push {r4,r5,lr} + adds r5, r0, 0 + lsls r5, 24 + lsrs r5, 24 + lsls r4, r5, 2 + adds r4, r5 + lsls r4, 3 + ldr r0, =gTasks + 0x8 + adds r4, r0 + bl sub_81C61A8 + movs r1, 0x2 + ldrsh r0, [r4, r1] + bl sub_81C55D8 + movs r0, 0 + bl schedule_bg_copy_tilemap_to_vram + movs r0, 0x1 + bl schedule_bg_copy_tilemap_to_vram + ldrb r0, [r4] + movs r1, 0 + bl sub_81C5A98 + adds r0, r5, 0 + bl sub_81C629C + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C6258 + + thumb_func_start sub_81C629C +sub_81C629C: @ 81C629C + push {r4,lr} + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + bl sub_81C5674 + ldr r1, =gTasks + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r0, r1 + ldr r1, =sub_81C5BC8 + str r1, [r0] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C629C + + thumb_func_start sub_81C62C4 +sub_81C62C4: @ 81C62C4 + push {r4-r7,lr} + sub sp, 0x10 + lsls r0, 24 + lsrs r5, r0, 24 + lsls r0, r5, 2 + adds r0, r5 + lsls r6, r0, 3 + ldr r7, =gTasks + 0x8 + adds r4, r6, r7 + bl sub_81C61A8 + movs r0, 0x1 + strh r0, [r4, 0x10] + movs r1, 0x4 + ldrsh r0, [r4, r1] + cmp r0, 0x1 + bne _081C62F4 + adds r0, r5, 0 + bl sub_81C6350 + b _081C6334 + .pool +_081C62F4: + ldr r0, =gSpecialVar_ItemId + ldrh r0, [r0] + ldr r1, =gStringVar1 + bl CopyItemName + ldr r4, =gStringVar4 + ldr r1, =gText_TossHowManyVar1s + adds r0, r4, 0 + bl StringExpandPlaceholders + movs r0, 0x1 + movs r1, 0 + bl FillWindowPixelBuffer + movs r1, 0 + str r1, [sp] + movs r0, 0x1 + str r0, [sp, 0x4] + str r1, [sp, 0x8] + str r1, [sp, 0xC] + adds r1, r4, 0 + movs r2, 0x3 + movs r3, 0 + bl sub_81C6C3C + bl sub_81C6404 + adds r0, r7, 0 + subs r0, 0x8 + adds r0, r6, r0 + ldr r1, =sub_81C64B4 + str r1, [r0] +_081C6334: + add sp, 0x10 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C62C4 + + thumb_func_start sub_81C6350 +sub_81C6350: @ 81C6350 + push {r4,r5,lr} + sub sp, 0x10 + adds r5, r0, 0 + lsls r5, 24 + lsrs r5, 24 + lsls r4, r5, 2 + adds r4, r5 + lsls r4, 3 + ldr r0, =gTasks + 0x8 + adds r4, r0 + ldr r0, =gSpecialVar_ItemId + ldrh r0, [r0] + ldr r1, =gStringVar1 + bl CopyItemName + ldr r0, =gStringVar2 + movs r2, 0x10 + ldrsh r1, [r4, r2] + movs r2, 0 + movs r3, 0x2 + bl ConvertIntToDecimalStringN + ldr r4, =gStringVar4 + ldr r1, =gText_ConfirmTossItems + adds r0, r4, 0 + bl StringExpandPlaceholders + movs r0, 0x1 + movs r1, 0 + bl FillWindowPixelBuffer + movs r1, 0 + str r1, [sp] + movs r0, 0x1 + str r0, [sp, 0x4] + str r1, [sp, 0x8] + str r1, [sp, 0xC] + adds r1, r4, 0 + movs r2, 0x3 + movs r3, 0 + bl sub_81C6C3C + ldr r1, =gUnknown_0861F314 + adds r0, r5, 0 + bl sub_81C6DAC + add sp, 0x10 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C6350 + + thumb_func_start sub_81C63D0 +sub_81C63D0: @ 81C63D0 + push {r4,r5,lr} + adds r5, r0, 0 + lsls r5, 24 + lsrs r5, 24 + lsls r4, r5, 2 + adds r4, r5 + lsls r4, 3 + ldr r0, =gTasks + 0x8 + adds r4, r0 + movs r1, 0x2 + ldrsh r0, [r4, r1] + bl sub_81C55D8 + ldrb r0, [r4] + movs r1, 0 + bl sub_81C5A98 + adds r0, r5, 0 + bl sub_81C629C + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C63D0 + + thumb_func_start sub_81C6404 +sub_81C6404: @ 81C6404 + push {r4,lr} + sub sp, 0xC + ldr r0, =gStringVar1 + movs r1, 0x1 + movs r2, 0x2 + movs r3, 0x2 + bl ConvertIntToDecimalStringN + ldr r4, =gStringVar4 + ldr r1, =gText_xVar1 + adds r0, r4, 0 + bl StringExpandPlaceholders + movs r0, 0x3 + bl sub_81C6CEC + movs r0, 0x1 + adds r1, r4, 0 + movs r2, 0x28 + bl GetStringCenterAlignXOffset + adds r3, r0, 0 + lsls r3, 24 + lsrs r3, 24 + movs r0, 0x2 + str r0, [sp] + movs r0, 0 + str r0, [sp, 0x4] + str r0, [sp, 0x8] + movs r0, 0x3 + movs r1, 0x1 + adds r2, r4, 0 + bl PrintTextOnWindow + add sp, 0xC + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C6404 + + thumb_func_start sub_81C645C +sub_81C645C: @ 81C645C + push {r4,lr} + sub sp, 0xC + adds r1, r0, 0 + ldr r0, =gStringVar1 + lsls r1, 16 + asrs r1, 16 + movs r2, 0x2 + movs r3, 0x2 + bl ConvertIntToDecimalStringN + ldr r4, =gStringVar4 + ldr r1, =gText_xVar1 + adds r0, r4, 0 + bl StringExpandPlaceholders + movs r0, 0x1 + adds r1, r4, 0 + movs r2, 0x28 + bl GetStringCenterAlignXOffset + adds r3, r0, 0 + lsls r3, 24 + lsrs r3, 24 + movs r0, 0x2 + str r0, [sp] + movs r0, 0 + str r0, [sp, 0x4] + str r0, [sp, 0x8] + movs r0, 0x3 + movs r1, 0x1 + adds r2, r4, 0 + bl PrintTextOnWindow + add sp, 0xC + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C645C + + thumb_func_start sub_81C64B4 +sub_81C64B4: @ 81C64B4 + push {r4-r6,lr} + lsls r0, 24 + lsrs r5, r0, 24 + adds r6, r5, 0 + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + ldr r1, =gTasks + 0x8 + adds r4, r0, r1 + adds r0, r4, 0 + adds r0, 0x10 + ldrh r1, [r4, 0x4] + bl AdjustQuantityAccordingToDPadInput + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _081C64E8 + movs r1, 0x10 + ldrsh r0, [r4, r1] + bl sub_81C645C + b _081C6544 + .pool +_081C64E8: + ldr r0, =gMain + ldrh r1, [r0, 0x2E] + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + beq _081C651C + movs r0, 0x5 + bl PlaySE + movs r0, 0x3 + movs r1, 0 + bl sub_8198070 + movs r0, 0x3 + bl ClearWindowTilemap + movs r0, 0x1 + bl schedule_bg_copy_tilemap_to_vram + adds r0, r5, 0 + bl sub_81C6350 + b _081C6544 + .pool +_081C651C: + movs r0, 0x2 + ands r0, r1 + cmp r0, 0 + beq _081C6544 + movs r0, 0x5 + bl PlaySE + movs r0, 0x3 + movs r1, 0 + bl sub_8198070 + movs r0, 0x3 + bl ClearWindowTilemap + movs r0, 0x1 + bl schedule_bg_copy_tilemap_to_vram + adds r0, r6, 0 + bl sub_81C63D0 +_081C6544: + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_81C64B4 + + thumb_func_start sub_81C654C +sub_81C654C: @ 81C654C + push {r4-r6,lr} + sub sp, 0x10 + lsls r0, 24 + lsrs r0, 24 + lsls r4, r0, 2 + adds r4, r0 + lsls r4, 3 + ldr r5, =gTasks + 0x8 + adds r6, r4, r5 + ldr r0, =gSpecialVar_ItemId + ldrh r0, [r0] + ldr r1, =gStringVar1 + bl CopyItemName + ldr r0, =gStringVar2 + movs r2, 0x10 + ldrsh r1, [r6, r2] + movs r2, 0 + movs r3, 0x2 + bl ConvertIntToDecimalStringN + ldr r6, =gStringVar4 + ldr r1, =gText_ThrewAwayVar2Var1s + adds r0, r6, 0 + bl StringExpandPlaceholders + movs r0, 0x1 + movs r1, 0 + bl FillWindowPixelBuffer + movs r1, 0 + str r1, [sp] + movs r0, 0x1 + str r0, [sp, 0x4] + str r1, [sp, 0x8] + str r1, [sp, 0xC] + adds r1, r6, 0 + movs r2, 0x3 + movs r3, 0 + bl sub_81C6C3C + subs r5, 0x8 + adds r4, r5 + ldr r0, =sub_81C65CC + str r0, [r4] + add sp, 0x10 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C654C + + thumb_func_start sub_81C65CC +sub_81C65CC: @ 81C65CC + push {r4-r7,lr} + lsls r0, 24 + lsrs r5, r0, 24 + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + ldr r1, =gTasks + 0x8 + adds r4, r0, r1 + ldr r6, =gUnknown_0203CF30+8 + subs r7, r6, 0x2 + ldr r0, =gMain + ldrh r1, [r0, 0x2E] + movs r0, 0x3 + ands r0, r1 + cmp r0, 0 + beq _081C662E + movs r0, 0x5 + bl PlaySE + ldr r0, =gSpecialVar_ItemId + ldrh r0, [r0] + ldrh r1, [r4, 0x10] + bl RemovePyramidBagItem + ldrb r0, [r4] + adds r1, r6, 0 + adds r2, r7, 0 + bl DestroyListMenuTask + bl sub_81C5924 + bl sub_81C59BC + bl sub_81C5314 + ldr r0, =gMultiuseListMenuTemplate + ldrh r1, [r6] + ldrh r2, [r7] + bl ListMenuInit + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4] + movs r0, 0 + bl schedule_bg_copy_tilemap_to_vram + adds r0, r5, 0 + bl sub_81C629C +_081C662E: + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C65CC + + thumb_func_start sub_81C6648 +sub_81C6648: @ 81C6648 + push {r4-r6,lr} + lsls r0, 24 + lsrs r4, r0, 24 + adds r6, r4, 0 + bl sub_81C61A8 + ldr r5, =gSpecialVar_ItemId + ldrh r0, [r5] + bl ItemIsMail + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _081C667C + ldr r1, =gText_CantWriteMail + ldr r2, =sub_81C66EC + adds r0, r4, 0 + bl DisplayItemMessageInBattlePyramid + b _081C66A6 + .pool +_081C667C: + ldrh r0, [r5] + bl ItemId_GetImportance + lsls r0, 24 + cmp r0, 0 + bne _081C66A0 + ldr r0, =gUnknown_0203CF2C + ldr r1, [r0] + ldr r0, =sub_81B7F60 + str r0, [r1] + adds r0, r4, 0 + bl sub_81C5B14 + b _081C66A6 + .pool +_081C66A0: + adds r0, r6, 0 + bl sub_81C66AC +_081C66A6: + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_81C6648 + + thumb_func_start sub_81C66AC +sub_81C66AC: @ 81C66AC + push {r4,r5,lr} + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + ldr r0, =gSpecialVar_ItemId + ldrh r0, [r0] + ldr r1, =gStringVar1 + bl CopyItemName + ldr r5, =gStringVar4 + ldr r1, =gText_Var1CantBeHeld + adds r0, r5, 0 + bl StringExpandPlaceholders + ldr r2, =sub_81C66EC + adds r0, r4, 0 + adds r1, r5, 0 + bl DisplayItemMessageInBattlePyramid + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C66AC + + thumb_func_start sub_81C66EC +sub_81C66EC: @ 81C66EC + push {r4,lr} + lsls r0, 24 + lsrs r4, r0, 24 + ldr r0, =gMain + ldrh r1, [r0, 0x2E] + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + beq _081C670A + movs r0, 0x5 + bl PlaySE + adds r0, r4, 0 + bl sub_81C6714 +_081C670A: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C66EC + + thumb_func_start sub_81C6714 +sub_81C6714: @ 81C6714 + push {r4,r5,lr} + adds r5, r0, 0 + lsls r5, 24 + lsrs r5, 24 + lsls r4, r5, 2 + adds r4, r5 + lsls r4, 3 + ldr r0, =gTasks + 0x8 + adds r4, r0 + bl sub_81C6E1C + movs r1, 0x2 + ldrsh r0, [r4, r1] + bl sub_81C55D8 + ldrb r0, [r4] + movs r1, 0 + bl sub_81C5A98 + adds r0, r5, 0 + bl sub_81C629C + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C6714 + + thumb_func_start sub_81C674C +sub_81C674C: @ 81C674C + push {r4-r6,lr} + lsls r0, 24 + lsrs r4, r0, 24 + adds r6, r4, 0 + ldr r5, =gSpecialVar_ItemId + ldrh r0, [r5] + bl itemid_80BF6D8_mail_related + lsls r0, 24 + cmp r0, 0 + bne _081C677C + ldr r1, =gText_CantWriteMail + ldr r2, =sub_81C66EC + adds r0, r4, 0 + bl DisplayItemMessageInBattlePyramid + b _081C6796 + .pool +_081C677C: + ldrh r0, [r5] + bl ItemId_GetImportance + lsls r0, 24 + cmp r0, 0 + bne _081C6790 + adds r0, r4, 0 + bl sub_81C5B14 + b _081C6796 +_081C6790: + adds r0, r6, 0 + bl sub_81C66AC +_081C6796: + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_81C674C + + thumb_func_start sub_81C679C +sub_81C679C: @ 81C679C + push {r4,r5,lr} + lsls r0, 24 + lsrs r5, r0, 24 + ldr r4, =gSpecialVar_ItemId + ldrh r0, [r4] + bl ItemId_GetBattleFunc + cmp r0, 0 + beq _081C67C0 + bl sub_81C61A8 + ldrh r0, [r4] + bl ItemId_GetBattleFunc + adds r1, r0, 0 + adds r0, r5, 0 + bl _call_via_r1 +_081C67C0: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C679C + + thumb_func_start sub_81C67CC +sub_81C67CC: @ 81C67CC + push {r4-r6,lr} + mov r6, r9 + mov r5, r8 + push {r5,r6} + sub sp, 0x10 + lsls r0, 24 + lsrs r0, 24 + lsls r4, r0, 2 + adds r4, r0 + lsls r4, 3 + ldr r0, =gTasks + 0x8 + mov r9, r0 + adds r5, r4, r0 + ldr r0, =gUnknown_0203CF30 + ldrh r1, [r0, 0x6] + ldrh r0, [r0, 0x8] + adds r1, r0 + strh r1, [r5, 0x2] + ldr r0, =gUnknown_0203CF2C + ldr r0, [r0] + ldr r2, =0x00000814 + adds r0, r2 + movs r2, 0 + mov r8, r2 + strb r1, [r0] + ldrb r0, [r5] + movs r1, 0x10 + movs r2, 0x1 + bl ListMenuSetUnkIndicatorsStructField + ldr r0, =gSaveBlock2Ptr + ldr r3, [r0] + movs r0, 0x2 + ldrsh r2, [r5, r0] + lsls r2, 1 + ldr r1, =0x00000ca9 + adds r0, r3, r1 + ldrb r1, [r0] + lsls r1, 30 + lsrs r1, 30 + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 2 + adds r2, r0 + ldr r0, =0x00000e2c + adds r3, r0 + adds r3, r2 + ldrh r0, [r3] + ldr r1, =gStringVar1 + bl CopyItemName + ldr r6, =gStringVar4 + ldr r1, =gText_MoveVar1Where + adds r0, r6, 0 + bl StringExpandPlaceholders + movs r0, 0x1 + movs r1, 0 + bl FillWindowPixelBuffer + mov r1, r8 + str r1, [sp] + movs r0, 0x1 + str r0, [sp, 0x4] + str r1, [sp, 0x8] + str r1, [sp, 0xC] + adds r1, r6, 0 + movs r2, 0x3 + movs r3, 0 + bl sub_81C6C3C + ldrb r0, [r5] + movs r1, 0x1 + bl sub_81C5A98 + ldrb r0, [r5, 0x2] + bl sub_81C704C + movs r2, 0x8 + negs r2, r2 + add r9, r2 + add r4, r9 + ldr r0, =sub_81C68B0 + str r0, [r4] + add sp, 0x10 + pop {r3,r4} + mov r8, r3 + mov r9, r4 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C67CC + + thumb_func_start sub_81C68B0 +sub_81C68B0: @ 81C68B0 + push {r4-r7,lr} + lsls r0, 24 + lsrs r5, r0, 24 + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + ldr r1, =gTasks + 0x8 + adds r4, r0, r1 + bl sub_81221EC + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + beq _081C695C + ldr r7, =gMain + ldrh r1, [r7, 0x2E] + movs r0, 0x4 + ands r0, r1 + cmp r0, 0 + beq _081C68F8 + movs r0, 0x5 + bl PlaySE + ldrb r0, [r4] + ldr r1, =gUnknown_0203CF30+8 + subs r2, r1, 0x2 + bl ListMenuGetScrollAndRow + b _081C6940 + .pool +_081C68F8: + ldrb r0, [r4] + bl ListMenuHandleInputGetItemId + adds r6, r0, 0 + ldrb r0, [r4] + ldr r4, =gUnknown_0203CF30+8 + subs r2, r4, 0x2 + adds r1, r4, 0 + bl ListMenuGetScrollAndRow + movs r0, 0 + bl sub_81C7028 + subs r4, 0x8 + ldrb r0, [r4, 0x6] + bl sub_81C704C + movs r0, 0x2 + negs r0, r0 + cmp r6, r0 + beq _081C6930 + adds r0, 0x1 + cmp r6, r0 + bne _081C6950 + b _081C695C + .pool +_081C6930: + movs r0, 0x5 + bl PlaySE + ldrh r1, [r7, 0x2E] + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + beq _081C6948 +_081C6940: + adds r0, r5, 0 + bl sub_81C6964 + b _081C695C +_081C6948: + adds r0, r5, 0 + bl sub_81C6A14 + b _081C695C +_081C6950: + movs r0, 0x5 + bl PlaySE + adds r0, r5, 0 + bl sub_81C6964 +_081C695C: + pop {r4-r7} + pop {r0} + bx r0 + thumb_func_end sub_81C68B0 + + thumb_func_start sub_81C6964 +sub_81C6964: @ 81C6964 + push {r4-r7,lr} + mov r7, r8 + push {r7} + lsls r0, 24 + lsrs r6, r0, 24 + lsls r0, r6, 2 + adds r0, r6 + lsls r0, 3 + ldr r1, =gTasks + 0x8 + adds r5, r0, r1 + ldr r7, =gUnknown_0203CF30+8 + subs r0, r7, 0x2 + mov r8, r0 + ldrh r0, [r0] + ldrh r1, [r7] + adds r0, r1 + lsls r0, 16 + lsrs r4, r0, 16 + movs r3, 0x2 + ldrsh r1, [r5, r3] + cmp r1, r4 + beq _081C6996 + subs r0, r4, 0x1 + cmp r1, r0 + bne _081C69A8 +_081C6996: + adds r0, r6, 0 + bl sub_81C6A14 + b _081C69FC + .pool +_081C69A8: + ldrb r0, [r5, 0x2] + lsls r1, r4, 24 + lsrs r1, 24 + bl sub_81C57A8 + ldr r0, =gUnknown_0203CF2C + ldr r0, [r0] + ldr r1, =0x00000814 + adds r0, r1 + movs r1, 0xFF + strb r1, [r0] + movs r0, 0x1 + bl sub_81C7028 + ldrb r0, [r5] + adds r1, r7, 0 + mov r2, r8 + bl DestroyListMenuTask + movs r3, 0x2 + ldrsh r0, [r5, r3] + cmp r0, r4 + bge _081C69E0 + adds r1, r7, 0 + subs r1, 0x8 + ldrh r0, [r1, 0x6] + subs r0, 0x1 + strh r0, [r1, 0x6] +_081C69E0: + bl sub_81C5314 + ldr r0, =gMultiuseListMenuTemplate + ldrh r1, [r7] + mov r3, r8 + ldrh r2, [r3] + bl ListMenuInit + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5] + adds r0, r6, 0 + bl sub_81C629C +_081C69FC: + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C6964 + + thumb_func_start sub_81C6A14 +sub_81C6A14: @ 81C6A14 + push {r4-r7,lr} + lsls r0, 24 + lsrs r0, 24 + adds r6, r0, 0 + lsls r0, r6, 2 + adds r0, r6 + lsls r0, 3 + ldr r1, =gTasks + 0x8 + adds r4, r0, r1 + ldr r5, =gUnknown_0203CF30+8 + subs r7, r5, 0x2 + ldr r0, =gUnknown_0203CF2C + ldr r0, [r0] + ldr r1, =0x00000814 + adds r0, r1 + movs r1, 0xFF + strb r1, [r0] + movs r0, 0x1 + bl sub_81C7028 + ldrb r0, [r4] + adds r1, r5, 0 + adds r2, r7, 0 + bl DestroyListMenuTask + movs r0, 0x2 + ldrsh r2, [r4, r0] + ldrh r0, [r5] + ldrh r1, [r7] + adds r0, r1 + cmp r2, r0 + bge _081C6A5E + adds r1, r5, 0 + subs r1, 0x8 + ldrh r0, [r1, 0x6] + subs r0, 0x1 + strh r0, [r1, 0x6] +_081C6A5E: + bl sub_81C5314 + ldr r0, =gMultiuseListMenuTemplate + ldrh r1, [r5] + ldrh r2, [r7] + bl ListMenuInit + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4] + adds r0, r6, 0 + bl sub_81C629C + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C6A14 + + thumb_func_start sub_81C6A94 +sub_81C6A94: @ 81C6A94 + push {r4-r7,lr} + mov r7, r9 + mov r6, r8 + push {r6,r7} + sub sp, 0x4 + ldr r0, =gPlayerParty + mov r9, r0 + movs r0, 0x14 + bl Alloc + adds r7, r0, 0 + movs r0, 0xA + bl Alloc + adds r5, r0, 0 + ldr r1, =gSaveBlock2Ptr + mov r8, r1 + ldr r2, [r1] + ldr r4, =0x00000ca9 + adds r0, r2, r4 + ldrb r0, [r0] + lsls r0, 30 + lsrs r0, 30 + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 2 + adds r1, r2 + ldr r0, =0x00000e2c + adds r1, r0 + adds r0, r7, 0 + movs r2, 0x14 + bl memcpy + mov r1, r8 + ldr r2, [r1] + adds r0, r2, r4 + ldrb r0, [r0] + lsls r0, 30 + lsrs r0, 30 + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 1 + adds r1, r2 + ldr r0, =0x00000e54 + adds r1, r0 + adds r0, r5, 0 + movs r2, 0xA + bl memcpy + movs r6, 0 +_081C6AF8: + movs r0, 0x64 + muls r0, r6 + add r0, r9 + movs r1, 0xC + bl GetMonData + lsls r0, 16 + lsrs r0, 16 + mov r1, sp + strh r0, [r1] + cmp r0, 0 + beq _081C6B88 + movs r1, 0x1 + bl AddBagItem + lsls r0, 24 + cmp r0, 0 + bne _081C6B88 + mov r1, r8 + ldr r2, [r1] + adds r0, r2, r4 + ldrb r1, [r0] + lsls r1, 30 + lsrs r1, 30 + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldr r1, =0x00000e2c + adds r0, r1 + adds r1, r7, 0 + movs r2, 0x14 + bl memcpy + mov r0, r8 + ldr r2, [r0] + adds r0, r2, r4 + ldrb r1, [r0] + lsls r1, 30 + lsrs r1, 30 + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 1 + adds r0, r2 + ldr r1, =0x00000e54 + adds r0, r1 + adds r1, r5, 0 + movs r2, 0xA + bl memcpy + adds r0, r7, 0 + bl Free + adds r0, r5, 0 + bl Free + ldr r1, =gSpecialVar_Result + movs r0, 0x1 + strh r0, [r1] + b _081C6BC6 + .pool +_081C6B88: + adds r0, r6, 0x1 + lsls r0, 24 + lsrs r6, r0, 24 + cmp r6, 0x2 + bls _081C6AF8 + movs r1, 0 + mov r0, sp + strh r1, [r0] + movs r6, 0 + movs r4, 0x64 +_081C6B9C: + adds r0, r6, 0 + muls r0, r4 + add r0, r9 + movs r1, 0xC + mov r2, sp + bl SetMonData + adds r0, r6, 0x1 + lsls r0, 24 + lsrs r6, r0, 24 + cmp r6, 0x2 + bls _081C6B9C + ldr r1, =gSpecialVar_Result + movs r0, 0 + strh r0, [r1] + adds r0, r7, 0 + bl Free + adds r0, r5, 0 + bl Free +_081C6BC6: + add sp, 0x4 + pop {r3,r4} + mov r8, r3 + mov r9, r4 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C6A94 + + thumb_func_start sub_81C6BD8 +sub_81C6BD8: @ 81C6BD8 + push {r4,lr} + ldr r0, =gUnknown_0861F328 + bl InitWindows + bl DeactivateAllTextPrinters + movs r0, 0 + movs r1, 0x1 + movs r2, 0xE0 + bl LoadUserWindowBorderGfx + movs r0, 0 + movs r1, 0xA + movs r2, 0xD0 + bl LoadMessageBoxGfx + ldr r0, =gUnknown_0860F074 + movs r1, 0xF0 + movs r2, 0x20 + bl LoadPalette + movs r4, 0 +_081C6C04: + adds r0, r4, 0 + movs r1, 0 + bl FillWindowPixelBuffer + adds r0, r4, 0x1 + lsls r0, 24 + lsrs r4, r0, 24 + cmp r4, 0x4 + bls _081C6C04 + movs r0, 0 + bl PutWindowTilemap + movs r0, 0x1 + bl PutWindowTilemap + movs r0, 0 + bl schedule_bg_copy_tilemap_to_vram + movs r0, 0x1 + bl schedule_bg_copy_tilemap_to_vram + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C6BD8 + + thumb_func_start sub_81C6C3C +sub_81C6C3C: @ 81C6C3C + push {r4-r6,lr} + mov r6, r8 + push {r6} + sub sp, 0x14 + ldr r4, [sp, 0x28] + ldr r6, [sp, 0x2C] + ldr r5, [sp, 0x30] + mov r8, r5 + ldr r5, [sp, 0x34] + lsls r0, 24 + lsrs r0, 24 + lsls r2, 24 + lsrs r2, 24 + lsls r3, 24 + lsrs r3, 24 + lsls r4, 24 + lsrs r4, 24 + lsls r6, 24 + lsrs r6, 24 + lsls r5, 24 + lsrs r5, 24 + str r4, [sp] + str r6, [sp, 0x4] + lsls r4, r5, 1 + adds r4, r5 + ldr r5, =gUnknown_0861F31C + adds r4, r5 + str r4, [sp, 0x8] + mov r4, r8 + lsls r4, 24 + asrs r4, 24 + str r4, [sp, 0xC] + str r1, [sp, 0x10] + movs r1, 0x1 + bl AddTextPrinterParameterized2 + add sp, 0x14 + pop {r3} + mov r8, r3 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C6C3C + + thumb_func_start sub_81C6C94 +sub_81C6C94: @ 81C6C94 + push {r4-r6,lr} + mov r6, r8 + push {r6} + sub sp, 0x14 + ldr r4, [sp, 0x28] + ldr r6, [sp, 0x2C] + ldr r5, [sp, 0x30] + mov r8, r5 + ldr r5, [sp, 0x34] + lsls r0, 24 + lsrs r0, 24 + lsls r2, 24 + lsrs r2, 24 + lsls r3, 24 + lsrs r3, 24 + lsls r4, 24 + lsrs r4, 24 + lsls r6, 24 + lsrs r6, 24 + lsls r5, 24 + lsrs r5, 24 + str r4, [sp] + str r6, [sp, 0x4] + lsls r4, r5, 1 + adds r4, r5 + ldr r5, =gUnknown_0861F31C + adds r4, r5 + str r4, [sp, 0x8] + mov r4, r8 + lsls r4, 24 + asrs r4, 24 + str r4, [sp, 0xC] + str r1, [sp, 0x10] + movs r1, 0x7 + bl AddTextPrinterParameterized2 + add sp, 0x14 + pop {r3} + mov r8, r3 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C6C94 + + thumb_func_start sub_81C6CEC +sub_81C6CEC: @ 81C6CEC + push {lr} + lsls r0, 24 + lsrs r0, 24 + movs r1, 0 + movs r2, 0x1 + movs r3, 0xE + bl SetWindowBorderStyle + movs r0, 0x1 + bl schedule_bg_copy_tilemap_to_vram + pop {r0} + bx r0 + thumb_func_end sub_81C6CEC + + thumb_func_start sub_81C6D08 +sub_81C6D08: @ 81C6D08 + lsls r0, 24 + lsrs r0, 24 + ldr r1, =gUnknown_0203CF2C + ldr r1, [r1] + ldr r2, =0x0000080f + adds r1, r2 + adds r1, r0 + ldrb r0, [r1] + bx lr + .pool + thumb_func_end sub_81C6D08 + + thumb_func_start sub_81C6D24 +sub_81C6D24: @ 81C6D24 + push {r4,lr} + lsls r0, 24 + lsrs r2, r0, 24 + ldr r0, =gUnknown_0203CF2C + ldr r3, =0x0000080f + adds r1, r2, r3 + ldr r0, [r0] + adds r4, r0, r1 + ldrb r0, [r4] + cmp r0, 0xFF + bne _081C6D58 + lsls r0, r2, 3 + ldr r1, =gUnknown_0861F350 + adds r0, r1 + bl AddWindow + strb r0, [r4] + ldrb r0, [r4] + movs r1, 0 + movs r2, 0x1 + movs r3, 0xE + bl SetWindowBorderStyle + movs r0, 0x1 + bl schedule_bg_copy_tilemap_to_vram +_081C6D58: + ldrb r0, [r4] + pop {r4} + pop {r1} + bx r1 + .pool + thumb_func_end sub_81C6D24 + + thumb_func_start sub_81C6D6C +sub_81C6D6C: @ 81C6D6C + push {r4,lr} + lsls r0, 24 + lsrs r0, 24 + ldr r1, =gUnknown_0203CF2C + ldr r2, =0x0000080f + adds r0, r2 + ldr r1, [r1] + adds r4, r1, r0 + ldrb r0, [r4] + cmp r0, 0xFF + beq _081C6D9E + movs r1, 0 + bl sub_8198070 + ldrb r0, [r4] + bl ClearWindowTilemap + ldrb r0, [r4] + bl RemoveWindow + movs r0, 0x1 + bl schedule_bg_copy_tilemap_to_vram + movs r0, 0xFF + strb r0, [r4] +_081C6D9E: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C6D6C + + thumb_func_start sub_81C6DAC +sub_81C6DAC: @ 81C6DAC + push {lr} + sub sp, 0x10 + adds r3, r1, 0 + lsls r0, 24 + lsrs r0, 24 + ldr r1, =gUnknown_0861F370 + movs r2, 0x2 + str r2, [sp] + movs r2, 0x1 + str r2, [sp, 0x4] + movs r2, 0xE + str r2, [sp, 0x8] + str r3, [sp, 0xC] + movs r2, 0x1 + movs r3, 0 + bl CreateYesNoMenuWithCallbacks + add sp, 0x10 + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C6DAC + + thumb_func_start DisplayItemMessageInBattlePyramid +@ void DisplayItemMessageInBattlePyramid(u8 taskId, u8 *str, void ( *callback)(u8 taskId)) +DisplayItemMessageInBattlePyramid: @ 81C6DD8 + push {r4-r6,lr} + sub sp, 0x10 + adds r4, r0, 0 + adds r5, r1, 0 + adds r6, r2, 0 + lsls r4, 24 + lsrs r4, 24 + movs r0, 0x2 + movs r1, 0x11 + bl FillWindowPixelBuffer + bl GetPlayerTextSpeed + lsls r0, 24 + lsrs r0, 24 + movs r1, 0x1 + str r1, [sp] + str r0, [sp, 0x4] + str r5, [sp, 0x8] + str r6, [sp, 0xC] + adds r0, r4, 0 + movs r1, 0x2 + movs r2, 0xA + movs r3, 0xD + bl DisplayMessageAndContinueTask + movs r0, 0x1 + bl schedule_bg_copy_tilemap_to_vram + add sp, 0x10 + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end DisplayItemMessageInBattlePyramid + + thumb_func_start sub_81C6E1C +sub_81C6E1C: @ 81C6E1C + push {lr} + movs r0, 0x2 + movs r1, 0 + bl sub_8197DF8 + movs r0, 0x2 + bl ClearWindowTilemap + movs r0, 0x1 + bl schedule_bg_copy_tilemap_to_vram + pop {r0} + bx r0 + thumb_func_end sub_81C6E1C + + thumb_func_start sub_81C6E38 +sub_81C6E38: @ 81C6E38 + push {r4,r5,lr} + lsls r0, 24 + lsrs r4, r0, 24 + ldr r0, =gUnknown_0203CF2C + ldr r2, =0x00000804 + adds r1, r4, r2 + ldr r0, [r0] + adds r5, r0, r1 + ldrb r0, [r5] + cmp r0, 0xFF + beq _081C6E80 + ldr r0, =0x00001024 + adds r4, r0 + adds r0, r4, 0 + bl FreeSpriteTilesByTag + adds r0, r4, 0 + bl FreeSpritePaletteByTag + ldrb r1, [r5] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + ldr r4, =gSprites + adds r0, r4 + bl FreeSpriteOamMatrix + ldrb r1, [r5] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + bl DestroySprite + movs r0, 0xFF + strb r0, [r5] +_081C6E80: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C6E38 + + thumb_func_start sub_81C6E98 +sub_81C6E98: @ 81C6E98 + push {r4,lr} + sub sp, 0x8 + movs r0, 0x40 + bl Alloc + adds r4, r0, 0 + ldr r0, =gUnknown_08D9ADD0 + adds r1, r4, 0 + bl LZDecompressWram + ldr r0, =gSaveBlock2Ptr + ldr r0, [r0] + ldr r1, =0x00000ca9 + adds r0, r1 + ldrb r0, [r0] + lsls r0, 30 + lsrs r0, 25 + adds r0, r4, r0 + str r0, [sp] + ldr r1, =0xffff0000 + ldr r0, [sp, 0x4] + ands r0, r1 + ldr r1, =0x00001024 + orrs r0, r1 + str r0, [sp, 0x4] + mov r0, sp + bl LoadSpritePalette + adds r0, r4, 0 + bl Free + add sp, 0x8 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C6E98 + + thumb_func_start sub_81C6EF4 +sub_81C6EF4: @ 81C6EF4 + push {r4,lr} + ldr r0, =gUnknown_0203CF2C + ldr r4, [r0] + ldr r0, =0x00000804 + adds r4, r0 + ldr r0, =gUnknown_0861F3D4 + movs r1, 0x44 + movs r2, 0x38 + movs r3, 0 + bl CreateSprite + strb r0, [r4] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C6EF4 + + thumb_func_start sub_81C6F20 +sub_81C6F20: @ 81C6F20 + push {r4,lr} + ldr r0, =gUnknown_0203CF2C + ldr r0, [r0] + ldr r1, =0x00000804 + adds r0, r1 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + ldr r1, =gSprites + adds r4, r0, r1 + adds r0, r4, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x20 + ands r0, r1 + cmp r0, 0 + beq _081C6F50 + adds r0, r4, 0 + movs r1, 0x1 + bl StartSpriteAffineAnim + ldr r0, =sub_81C6F68 + str r0, [r4, 0x1C] +_081C6F50: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C6F20 + + thumb_func_start sub_81C6F68 +sub_81C6F68: @ 81C6F68 + push {r4,lr} + adds r4, r0, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x20 + ands r0, r1 + cmp r0, 0 + beq _081C6F84 + adds r0, r4, 0 + movs r1, 0 + bl StartSpriteAffineAnim + ldr r0, =SpriteCallbackDummy + str r0, [r4, 0x1C] +_081C6F84: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C6F68 + + thumb_func_start sub_81C6F90 +sub_81C6F90: @ 81C6F90 + push {r4-r6,lr} + lsls r0, 16 + lsrs r6, r0, 16 + lsls r1, 24 + lsrs r4, r1, 24 + ldr r0, =gUnknown_0203CF2C + ldr r2, =0x00000805 + adds r1, r4, r2 + ldr r0, [r0] + adds r5, r0, r1 + ldrb r0, [r5] + cmp r0, 0xFF + bne _081C6FE0 + ldr r0, =0x00001025 + adds r4, r0 + adds r0, r4, 0 + bl FreeSpriteTilesByTag + adds r0, r4, 0 + bl FreeSpritePaletteByTag + adds r0, r4, 0 + adds r1, r4, 0 + adds r2, r6, 0 + bl AddItemIconSprite + lsls r0, 24 + lsrs r2, r0, 24 + cmp r2, 0x40 + beq _081C6FE0 + strb r2, [r5] + ldr r1, =gSprites + lsls r0, r2, 4 + adds r0, r2 + lsls r0, 2 + adds r0, r1 + movs r1, 0x18 + strh r1, [r0, 0x24] + movs r1, 0x58 + strh r1, [r0, 0x26] +_081C6FE0: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C6F90 + + thumb_func_start sub_81C6FF8 +sub_81C6FF8: @ 81C6FF8 + push {lr} + lsls r0, 24 + movs r1, 0x80 + lsls r1, 17 + adds r0, r1 + lsrs r0, 24 + bl sub_81C6E38 + pop {r0} + bx r0 + thumb_func_end sub_81C6FF8 + + thumb_func_start sub_81C700C +sub_81C700C: @ 81C700C + push {lr} + ldr r0, =gUnknown_0203CF2C + ldr r0, [r0] + ldr r1, =0x00000807 + adds r0, r1 + movs r1, 0x8 + bl sub_8122344 + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C700C + + thumb_func_start sub_81C7028 +sub_81C7028: @ 81C7028 + push {lr} + adds r2, r0, 0 + lsls r2, 24 + lsrs r2, 24 + ldr r0, =gUnknown_0203CF2C + ldr r0, [r0] + ldr r1, =0x00000807 + adds r0, r1 + movs r1, 0x8 + bl sub_81223FC + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C7028 + + thumb_func_start sub_81C704C +sub_81C704C: @ 81C704C + push {lr} + adds r3, r0, 0 + lsls r3, 24 + ldr r0, =gUnknown_0203CF2C + ldr r0, [r0] + ldr r1, =0x00000807 + adds r0, r1 + lsrs r3, 4 + movs r1, 0x80 + lsls r1, 13 + adds r3, r1 + lsrs r3, 16 + movs r1, 0x88 + movs r2, 0x78 + bl sub_8122448 + pop {r0} + bx r0 + .pool + thumb_func_end sub_81C704C + + thumb_func_start sub_81C7078 +sub_81C7078: @ 81C7078 + push {r4,r5,lr} + adds r5, r0, 0 + adds r4, r1, 0 + bl is_c1_link_related_active + cmp r0, 0 + bne _081C7090 + ldr r0, =sub_81C7170 + b _081C7092 + .pool +_081C7090: + ldr r0, =sub_81C71E4 +_081C7092: + lsls r1, r4, 24 + lsrs r1, 24 + bl CreateTask + lsls r0, 24 + lsrs r4, r0, 24 + adds r0, r4, 0 + movs r1, 0x1 + adds r2, r5, 0 + bl SetWordTaskArg + ldr r1, =gTasks + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r0, r1 + ldr r2, =gUnknown_0203CF3C + ldrb r1, [r2] + strh r1, [r0, 0xE] + ldrb r0, [r2] + adds r1, r0, 0x1 + strb r1, [r2] + lsls r0, 24 + lsrs r0, 8 + orrs r0, r4 + pop {r4,r5} + pop {r1} + bx r1 + .pool + thumb_func_end sub_81C7078 + + thumb_func_start sub_81C70D8 +sub_81C70D8: @ 81C70D8 + push {lr} + ldr r1, =0x0000ffff + ands r1, r0 + lsrs r3, r0, 16 + ldr r2, =gTasks + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 3 + adds r1, r0, r2 + ldrb r0, [r1, 0x4] + cmp r0, 0 + beq _081C711C + ldr r2, [r1] + ldr r0, =sub_81C7170 + cmp r2, r0 + beq _081C70FE + ldr r0, =sub_81C71E4 + cmp r2, r0 + bne _081C711C +_081C70FE: + movs r2, 0xE + ldrsh r0, [r1, r2] + cmp r0, r3 + bne _081C711C + movs r0, 0x1 + b _081C711E + .pool +_081C711C: + movs r0, 0 +_081C711E: + pop {r1} + bx r1 + thumb_func_end sub_81C70D8 + + thumb_func_start sub_81C7124 +sub_81C7124: @ 81C7124 + push {r4-r6,lr} + adds r6, r0, 0 + movs r5, 0 + ldr r4, =gTasks +_081C712C: + ldrb r0, [r4, 0x4] + cmp r0, 0 + beq _081C7160 + ldr r1, [r4] + ldr r0, =sub_81C7170 + cmp r1, r0 + beq _081C7140 + ldr r0, =sub_81C71E4 + cmp r1, r0 + bne _081C7160 +_081C7140: + lsls r0, r5, 24 + lsrs r0, 24 + movs r1, 0x1 + bl GetWordTaskArg + cmp r0, r6 + bne _081C7160 + movs r0, 0x1 + b _081C716A + .pool +_081C7160: + adds r4, 0x28 + adds r5, 0x1 + cmp r5, 0xF + ble _081C712C + movs r0, 0 +_081C716A: + pop {r4-r6} + pop {r1} + bx r1 + thumb_func_end sub_81C7124 + + thumb_func_start sub_81C7170 +sub_81C7170: @ 81C7170 + push {r4-r7,lr} + lsls r0, 24 + lsrs r5, r0, 24 + adds r0, r5, 0 + movs r1, 0x1 + bl GetWordTaskArg + adds r6, r0, 0 + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + ldr r1, =gTasks + 0x8 + adds r4, r0, r1 + movs r7, 0 +_081C718C: + movs r1, 0 + ldrsh r0, [r4, r1] + bl _call_via_r6 + cmp r0, 0x4 + bhi _081C71D6 + lsls r0, 2 + ldr r1, =_081C71AC + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_081C71AC: + .4byte _081C71C6 + .4byte _081C71C0 + .4byte _081C71DE + .4byte _081C71DA + .4byte _081C71CE +_081C71C0: + ldrh r0, [r4] + adds r0, 0x1 + b _081C71D8 +_081C71C6: + ldrh r0, [r4] + adds r0, 0x1 + strh r0, [r4] + b _081C71DE +_081C71CE: + adds r0, r5, 0 + bl DestroyTask + b _081C71DE +_081C71D6: + subs r0, 0x5 +_081C71D8: + strh r0, [r4] +_081C71DA: + cmp r7, 0 + beq _081C718C +_081C71DE: + pop {r4-r7} + pop {r0} + bx r0 + thumb_func_end sub_81C7170 + + thumb_func_start sub_81C71E4 +sub_81C71E4: @ 81C71E4 + push {r4,r5,lr} + lsls r0, 24 + lsrs r5, r0, 24 + bl sub_8087598 + cmp r0, 0 + bne _081C724A + adds r0, r5, 0 + movs r1, 0x1 + bl GetWordTaskArg + adds r2, r0, 0 + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + ldr r1, =gTasks + 0x8 + adds r4, r0, r1 + movs r1, 0 + ldrsh r0, [r4, r1] + bl _call_via_r2 + cmp r0, 0x4 + bhi _081C7246 + lsls r0, 2 + ldr r1, =_081C7224 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_081C7224: + .4byte _081C7238 + .4byte _081C7238 + .4byte _081C724A + .4byte _081C724A + .4byte _081C723E +_081C7238: + ldrh r0, [r4] + adds r0, 0x1 + b _081C7248 +_081C723E: + adds r0, r5, 0 + bl DestroyTask + b _081C724A +_081C7246: + subs r0, 0x5 +_081C7248: + strh r0, [r4] +_081C724A: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_81C71E4 + + .align 2, 0 @ Don't pad with nop. diff --git a/asm/battle_tower.s b/asm/battle_tower.s index bdc49fed2..f24069307 100644 --- a/asm/battle_tower.s +++ b/asm/battle_tower.s @@ -5,261 +5,8 @@ .text - thumb_func_start sub_8161F74 -sub_8161F74: @ 8161F74 - push {lr} - ldr r1, =gUnknown_085DF96C - ldr r0, =gSpecialVar_0x8004 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - bl _call_via_r0 - pop {r0} - bx r0 - .pool - thumb_func_end sub_8161F74 - thumb_func_start sub_8161F94 -sub_8161F94: @ 8161F94 - push {r4-r7,lr} - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r5, r0, 30 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r6, r0, 16 - ldr r0, [r4] - ldr r2, =0x00000ca8 - adds r0, r2 - movs r7, 0 - movs r1, 0x1 - strb r1, [r0] - ldr r1, [r4] - adds r2, 0xA - adds r0, r1, r2 - strh r7, [r0] - ldr r0, =0x00000ca9 - adds r1, r0 - ldrb r2, [r1] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldr r1, [r4] - ldr r2, =0x00000ca9 - adds r1, r2 - ldrb r2, [r1] - movs r0, 0x9 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - bl sub_81A3ACC - ldr r4, [r4] - ldr r0, =0x00000cdc - adds r3, r4, r0 - ldr r2, =gUnknown_085DF9AC - lsls r1, r5, 2 - lsls r0, r6, 3 - adds r1, r0 - adds r1, r2 - ldr r0, [r3] - ldr r1, [r1] - ands r0, r1 - cmp r0, 0 - bne _0816200E - lsls r0, r5, 1 - lsls r1, r6, 2 - adds r0, r1 - movs r2, 0xCE - lsls r2, 4 - adds r1, r4, r2 - adds r1, r0 - strh r7, [r1] -_0816200E: - bl sub_8164ED8 - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0x4 - ldrsb r1, [r0, r1] - movs r2, 0x5 - ldrsb r2, [r0, r2] - movs r3, 0x1 - negs r3, r3 - movs r0, 0 - bl saved_warp2_set - ldr r0, =gTrainerBattleOpponent_A - strh r7, [r0] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8161F94 - thumb_func_start sub_8162054 -sub_8162054: @ 8162054 - push {r4-r6,lr} - ldr r5, =gSaveBlock2Ptr - ldr r0, [r5] - ldr r4, =0x00000ca9 - adds r0, r4 - ldrb r0, [r0] - lsls r0, 30 - lsrs r6, r0, 30 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r1, r0, 16 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0x1 - beq _08162094 - cmp r0, 0x1 - ble _081620E8 - cmp r0, 0x2 - beq _081620A8 - cmp r0, 0x3 - beq _081620D8 - b _081620E8 - .pool -_08162094: - adds r0, r6, 0 - lsls r1, 24 - lsrs r1, 24 - bl sub_8164FCC - ldr r1, =gSpecialVar_Result - strh r0, [r1] - b _081620E8 - .pool -_081620A8: - ldr r4, =gSpecialVar_Result - ldr r2, [r5] - ldr r0, =0x00000cdc - adds r2, r0 - ldr r3, =gUnknown_085DF9AC - lsls r0, r6, 2 - lsls r1, 3 - adds r0, r1 - adds r0, r3 - ldr r1, [r2] - ldr r0, [r0] - ands r1, r0 - negs r0, r1 - orrs r0, r1 - lsrs r0, 31 - strh r0, [r4] - b _081620E8 - .pool -_081620D8: - ldr r1, [r5] - adds r0, r1, r4 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 30 - ldr r2, =0x00000d07 - adds r1, r2 - strb r0, [r1] -_081620E8: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8162054 - - thumb_func_start sub_81620F4 -sub_81620F4: @ 81620F4 - push {r4-r7,lr} - ldr r6, =gSaveBlock2Ptr - ldr r0, [r6] - ldr r7, =0x00000ca9 - adds r0, r7 - ldrb r0, [r0] - lsls r0, 30 - lsrs r5, r0, 30 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r4, r0, 16 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0x1 - beq _08162134 - cmp r0, 0x1 - ble _081621B4 - cmp r0, 0x2 - beq _08162150 - cmp r0, 0x3 - beq _081621A4 - b _081621B4 - .pool -_08162134: - ldr r2, [r6] - lsls r0, r5, 1 - lsls r1, r4, 2 - adds r0, r1 - movs r1, 0xCE - lsls r1, 4 - adds r2, r1 - adds r2, r0 - ldr r0, =gSpecialVar_0x8006 - ldrh r0, [r0] - strh r0, [r2] - b _081621B4 - .pool -_08162150: - ldr r0, =gSpecialVar_0x8006 - ldrh r0, [r0] - cmp r0, 0 - beq _08162180 - ldr r2, [r6] - ldr r0, =0x00000cdc - adds r2, r0 - ldr r3, =gUnknown_085DF9AC - lsls r1, r5, 2 - lsls r0, r4, 3 - adds r1, r0 - adds r1, r3 - ldr r0, [r2] - ldr r1, [r1] - orrs r0, r1 - str r0, [r2] - b _081621B4 - .pool -_08162180: - ldr r2, [r6] - ldr r1, =0x00000cdc - adds r2, r1 - ldr r3, =gUnknown_085DF9CC - lsls r1, r5, 2 - lsls r0, r4, 3 - adds r1, r0 - adds r1, r3 - ldr r0, [r2] - ldr r1, [r1] - ands r0, r1 - str r0, [r2] - b _081621B4 - .pool -_081621A4: - ldr r1, [r6] - adds r0, r1, r7 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 30 - ldr r2, =0x00000d07 - adds r1, r2 - strb r0, [r1] -_081621B4: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81620F4 thumb_func_start sub_81621C0 sub_81621C0: @ 81621C0 diff --git a/data/battle_pyramid.s b/data/battle_pyramid.s deleted file mode 100644 index 7327fb1f8..000000000 --- a/data/battle_pyramid.s +++ /dev/null @@ -1,94 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 -gUnknown_0861F2B4:: @ 861F2B4 - .4byte 0x000011f0, 0x000001e1, 0x000021de - - .align 2 -gUnknown_0861F2C0:: @ 861F2C0 - .4byte 0x00000000, sub_81C5460, sub_81C5518, 0x00000000, 0x00080000, 0x07003021 - - .align 2 -gUnknown_0861F2D8:: @ 861F2D8 - .4byte gMenuText_Use, sub_81C61E0 - .4byte gMenuText_Toss, sub_81C62C4 - .4byte gMenuText_Give, sub_81C6648 - .4byte gText_Cancel2, sub_81C6258 - .4byte gMenuText_Use, sub_81C679C - .4byte gText_EmptyString2, NULL - -gUnknown_0861F308:: @ 861F308 - .byte 0x00, 0x02, 0x01, 0x03 - -gUnknown_0861F30C:: @ 861F30C - .byte 0x01, 0x03 - -gUnknown_0861F30E:: @ 861F30E - .byte 0x04, 0x03 - -gUnknown_0861F310:: @ 861F310 - .byte 0x03, 0x00, 0x00, 0x00 - -gUnknown_0861F314:: @ 861F314 - .4byte sub_81C654C - .4byte sub_81C63D0 - -gUnknown_0861F31C:: @ 861F31C - .byte 0x00, 0x02, 0x03, 0x00, 0x03, 0x01, 0x01, 0x02, 0x03, 0x00, 0x00, 0x00 - - .align 2 -gUnknown_0861F328:: @ 861F328 - window_template 0x00, 0x0e, 0x02, 0x0f, 0x10, 0x0f, 0x001e - window_template 0x00, 0x00, 0x0d, 0x0e, 0x06, 0x0f, 0x010e - window_template 0x01, 0x02, 0x0f, 0x1b, 0x04, 0x0f, 0x0162 - window_template 0x01, 0x18, 0x11, 0x05, 0x02, 0x0f, 0x01ce - null_window_template - - .align 2 -gUnknown_0861F350:: @ 861F350 - window_template 0x01, 0x16, 0x11, 0x07, 0x02, 0x0f, 0x01d8 - window_template 0x01, 0x16, 0x0f, 0x07, 0x04, 0x0f, 0x01d8 - window_template 0x01, 0x0f, 0x0f, 0x0e, 0x04, 0x0f, 0x01d8 - window_template 0x01, 0x0f, 0x0d, 0x0e, 0x06, 0x0f, 0x01d8 - - .align 2 -gUnknown_0861F370:: @ 861F370 - window_template 0x01, 0x18, 0x0f, 0x05, 0x04, 0x0f, 0x01d8 - - .align 2 -gOamData_861F378:: @ 861F378 - .2byte 0x0100, 0xc000, 0x0400, 0x0000 - - .align 2 -gSpriteAnim_861F380:: @ 861F380 - .2byte 0x0000, 0x0004, 0xffff, 0x0000 - - .align 2 -gSpriteAnimTable_861F388:: @ 861F388 - .4byte gSpriteAnim_861F380 - - .align 2 -gSpriteAffineAnim_861F38C:: @ 861F38C - .2byte 0x0100, 0x0100, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gSpriteAffineAnim_861F39C:: @ 861F39C - .2byte 0x0000, 0x0000, 0x02fe, 0x0000, 0x0000, 0x0000, 0x0402, 0x0000, 0x0000, 0x0000, 0x04fe, 0x0000, 0x0000, 0x0000, 0x0202, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gSpriteAffineAnimTable_861F3C4:: @ 861F3C4 - .4byte gSpriteAffineAnim_861F38C - .4byte gSpriteAffineAnim_861F39C - - .align 2 -gUnknown_0861F3CC:: @ 861F3CC - obj_tiles gBattleFrontierGfx_PyramidBag, 0x0800, 0x1024 - - .align 2 -gUnknown_0861F3D4:: @ 861F3D4 - spr_template 0x1024, 0x1024, gOamData_861F378, gSpriteAnimTable_861F388, NULL, gSpriteAffineAnimTable_861F3C4, SpriteCallbackDummy - diff --git a/data/battle_pyramid_bag.s b/data/battle_pyramid_bag.s new file mode 100644 index 000000000..7327fb1f8 --- /dev/null +++ b/data/battle_pyramid_bag.s @@ -0,0 +1,94 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .section .rodata + + .align 2 +gUnknown_0861F2B4:: @ 861F2B4 + .4byte 0x000011f0, 0x000001e1, 0x000021de + + .align 2 +gUnknown_0861F2C0:: @ 861F2C0 + .4byte 0x00000000, sub_81C5460, sub_81C5518, 0x00000000, 0x00080000, 0x07003021 + + .align 2 +gUnknown_0861F2D8:: @ 861F2D8 + .4byte gMenuText_Use, sub_81C61E0 + .4byte gMenuText_Toss, sub_81C62C4 + .4byte gMenuText_Give, sub_81C6648 + .4byte gText_Cancel2, sub_81C6258 + .4byte gMenuText_Use, sub_81C679C + .4byte gText_EmptyString2, NULL + +gUnknown_0861F308:: @ 861F308 + .byte 0x00, 0x02, 0x01, 0x03 + +gUnknown_0861F30C:: @ 861F30C + .byte 0x01, 0x03 + +gUnknown_0861F30E:: @ 861F30E + .byte 0x04, 0x03 + +gUnknown_0861F310:: @ 861F310 + .byte 0x03, 0x00, 0x00, 0x00 + +gUnknown_0861F314:: @ 861F314 + .4byte sub_81C654C + .4byte sub_81C63D0 + +gUnknown_0861F31C:: @ 861F31C + .byte 0x00, 0x02, 0x03, 0x00, 0x03, 0x01, 0x01, 0x02, 0x03, 0x00, 0x00, 0x00 + + .align 2 +gUnknown_0861F328:: @ 861F328 + window_template 0x00, 0x0e, 0x02, 0x0f, 0x10, 0x0f, 0x001e + window_template 0x00, 0x00, 0x0d, 0x0e, 0x06, 0x0f, 0x010e + window_template 0x01, 0x02, 0x0f, 0x1b, 0x04, 0x0f, 0x0162 + window_template 0x01, 0x18, 0x11, 0x05, 0x02, 0x0f, 0x01ce + null_window_template + + .align 2 +gUnknown_0861F350:: @ 861F350 + window_template 0x01, 0x16, 0x11, 0x07, 0x02, 0x0f, 0x01d8 + window_template 0x01, 0x16, 0x0f, 0x07, 0x04, 0x0f, 0x01d8 + window_template 0x01, 0x0f, 0x0f, 0x0e, 0x04, 0x0f, 0x01d8 + window_template 0x01, 0x0f, 0x0d, 0x0e, 0x06, 0x0f, 0x01d8 + + .align 2 +gUnknown_0861F370:: @ 861F370 + window_template 0x01, 0x18, 0x0f, 0x05, 0x04, 0x0f, 0x01d8 + + .align 2 +gOamData_861F378:: @ 861F378 + .2byte 0x0100, 0xc000, 0x0400, 0x0000 + + .align 2 +gSpriteAnim_861F380:: @ 861F380 + .2byte 0x0000, 0x0004, 0xffff, 0x0000 + + .align 2 +gSpriteAnimTable_861F388:: @ 861F388 + .4byte gSpriteAnim_861F380 + + .align 2 +gSpriteAffineAnim_861F38C:: @ 861F38C + .2byte 0x0100, 0x0100, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 + + .align 2 +gSpriteAffineAnim_861F39C:: @ 861F39C + .2byte 0x0000, 0x0000, 0x02fe, 0x0000, 0x0000, 0x0000, 0x0402, 0x0000, 0x0000, 0x0000, 0x04fe, 0x0000, 0x0000, 0x0000, 0x0202, 0x0000 + .2byte 0x7fff, 0x0000, 0x0000, 0x0000 + + .align 2 +gSpriteAffineAnimTable_861F3C4:: @ 861F3C4 + .4byte gSpriteAffineAnim_861F38C + .4byte gSpriteAffineAnim_861F39C + + .align 2 +gUnknown_0861F3CC:: @ 861F3CC + obj_tiles gBattleFrontierGfx_PyramidBag, 0x0800, 0x1024 + + .align 2 +gUnknown_0861F3D4:: @ 861F3D4 + spr_template 0x1024, 0x1024, gOamData_861F378, gSpriteAnimTable_861F388, NULL, gSpriteAffineAnimTable_861F3C4, SpriteCallbackDummy + diff --git a/ld_script.txt b/ld_script.txt index c06b410f1..a4219faf3 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -212,6 +212,7 @@ SECTIONS { src/fldeff_softboiled.o(.text); src/decoration_inventory.o(.text); src/roamer.o(.text); + src/battle_tower.o(.text); asm/battle_tower.o(.text); src/use_pokeblock.o(.text); asm/use_pokeblock.o(.text); @@ -265,8 +266,8 @@ SECTIONS { src/berry_fix_program.o(.text); src/pokemon_summary_screen.o(.text); src/unk_pokedex_area_screen_helper.o(.text); - src/battle_pyramid.o(.text); - asm/battle_pyramid.o(.text); + src/battle_pyramid_bag.o(.text); + asm/battle_pyramid_bag.o(.text); asm/pokenav.o(.text); src/match_call.o(.text); asm/pokenav.o(.text.after.match.call); @@ -544,7 +545,7 @@ SECTIONS { src/berry_fix_program.o(.rodata); src/pokemon_summary_screen.o(.rodata); src/unk_pokedex_area_screen_helper.o(.rodata); - data/battle_pyramid.o(.rodata); + data/battle_pyramid_bag.o(.rodata); data/pokenav.o(.rodata); src/match_call.o(.rodata); data/pokenav.o(.rodata.after.match.call); diff --git a/src/battle_pyramid.c b/src/battle_pyramid.c deleted file mode 100644 index f9cc48a9a..000000000 --- a/src/battle_pyramid.c +++ /dev/null @@ -1,248 +0,0 @@ -#include "global.h" -#include "main.h" -#include "battle_controllers.h" -#include "bg.h" -#include "field_effect.h" -#include "field_weather.h" -#include "gpu_regs.h" -#include "malloc.h" -#include "menu.h" -#include "menu_helpers.h" -#include "overworld.h" -#include "palette.h" -#include "party_menu.h" -#include "scanline_effect.h" -#include "script.h" -#include "task.h" -#include "constants/rgb.h" - -EWRAM_DATA struct -{ - u32 unk0; - u8 filler4[0x804 - 0x4]; - u8 unk804[11]; - u8 unk80F[5]; - u8 unk814; - u8 filler815; - s8 unk816; - u8 filler817[0x984 - 0x817]; - u16 unk984; - u8 filler986[0x98C - 0x986]; -} *gUnknown_0203CF2C = NULL; -EWRAM_DATA struct -{ - void (*callback)(void); - u8 unk4; - u16 unk6; - u16 unk8; -} gUnknown_0203CF30 = {0}; - -extern const struct BgTemplate gUnknown_0861F2B4[3]; - -void sub_81C4F98(u8 a0, void (*callback)(void)); -void sub_81C4F44(u8 taskId); -void sub_81C504C(void); -bool8 sub_81C5078(void); -void sub_81C51DC(void); -bool8 sub_81C5238(void); -void sub_81C5314(void); -void sub_81C5674(void); -void sub_81C56F8(void); -void sub_81C5924(void); -void sub_81C59BC(void); -void sub_81C5A20(void); -void sub_81C6BD8(void); -void sub_81C6EF4(void); -void sub_81C700C(void); - -void sub_81C4EEC(void) -{ - gUnknown_0203CF30.unk6 = 0; - gUnknown_0203CF30.unk8 = 0; -} - -void sub_81C4EFC(void) -{ - sub_81C4F98(0, CB2_ReturnToFieldWithOpenMenu); -} - -void sub_81C4F10(void) -{ - sub_81C4F98(1, SetCB2ToReshowScreenAfterMenu2); -} - -void sub_81C4F24(void) -{ - ScriptContext2_Enable(); - FadeScreen(1, 0); - CreateTask(sub_81C4F44, 10); -} - -void sub_81C4F44(u8 taskId) -{ - if (!gPaletteFade.active) - { - overworld_free_bg_tilemaps(); - gFieldCallback2 = hm_add_c3_without_phase_2; - sub_81C4F98(3, CB2_ReturnToField); - DestroyTask(taskId); - } -} - -void sub_81C4F84(void) -{ - sub_81C4F98(4, gUnknown_0203CF30.callback); -} - -void sub_81C4F98(u8 a0, void (*callback)(void)) -{ - gUnknown_0203CF2C = AllocZeroed(sizeof(*gUnknown_0203CF2C)); - - if (a0 != 4) - { - gUnknown_0203CF30.unk4 = a0; - } - - if (callback != NULL) - { - gUnknown_0203CF30.callback = callback; - } - - gUnknown_0203CF2C->unk0 = 0; - gUnknown_0203CF2C->unk814 = -1; - gUnknown_0203CF2C->unk816 = -1; - - memset(gUnknown_0203CF2C->unk804, 0xFF, sizeof(gUnknown_0203CF2C->unk804)); - memset(gUnknown_0203CF2C->unk80F, 0xFF, sizeof(gUnknown_0203CF2C->unk80F)); - - SetMainCallback2(sub_81C504C); -} - -void sub_81C501C(void) -{ - RunTasks(); - AnimateSprites(); - BuildOamBuffer(); - do_scheduled_bg_tilemap_copies_to_vram(); - UpdatePaletteFade(); -} - -void sub_81C5038(void) -{ - LoadOam(); - ProcessSpriteCopyRequests(); - TransferPlttBuffer(); -} - -void sub_81C504C(void) -{ - while (sub_81221EC() != TRUE && sub_81C5078() != TRUE && sub_81221AC() != TRUE); -} - -bool8 sub_81C5078(void) -{ - switch (gMain.state) - { - case 0: - SetVBlankHBlankCallbacksToNull(); - clear_scheduled_bg_copies_to_vram(); - gMain.state++; - break; - case 1: - ScanlineEffect_Stop(); - gMain.state++; - break; - case 2: - FreeAllSpritePalettes(); - gMain.state++; - break; - case 3: - ResetPaletteFade(); - gPaletteFade.bufferTransferDisabled = TRUE; - gMain.state++; - break; - case 4: - ResetSpriteData(); - gMain.state++; - break; - case 5: - if (!sub_81221AC()) - { - ResetTasks(); - } - gMain.state++; - break; - case 6: - sub_81C51DC(); - gUnknown_0203CF2C->unk984 = 0; - gMain.state++; - break; - case 7: - if (sub_81C5238()) - { - gMain.state++; - } - break; - case 8: - sub_81C6BD8(); - gMain.state++; - break; - case 9: - sub_81C5924(); - sub_81C59BC(); - sub_81C5A20(); - gMain.state++; - break; - case 10: - sub_81C5314(); - gMain.state++; - break; - case 11: - sub_81C56F8(); - gMain.state++; - break; - case 12: - sub_81C6EF4(); - gMain.state++; - break; - case 13: - sub_81C5674(); - gMain.state++; - break; - case 14: - sub_81C700C(); - gMain.state++; - break; - case 15: - BlendPalettes(0xFFFFFFFF, 0x10, 0); - gMain.state++; - break; - case 16: - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK); - gPaletteFade.bufferTransferDisabled = FALSE; - gMain.state++; - break; - default: - SetVBlankCallback(sub_81C5038); - SetMainCallback2(sub_81C501C); - return TRUE; - } - return FALSE; -} - -void sub_81C51DC(void) -{ - ResetVramOamAndBgCntRegs(); - ResetBgsAndClearDma3BusyFlags(0); - InitBgsFromTemplates(0, gUnknown_0861F2B4, ARRAY_COUNT(gUnknown_0861F2B4)); - SetBgTilemapBuffer(2, gUnknown_0203CF2C->filler4); - ResetAllBgsCoordinates(); - schedule_bg_copy_tilemap_to_vram(2); - SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | - DISPCNT_OBJ_1D_MAP | - DISPCNT_OBJ_ON); - ShowBg(0); - ShowBg(1); - ShowBg(2); - SetGpuReg(REG_OFFSET_BLDCNT, 0); -} diff --git a/src/battle_pyramid_bag.c b/src/battle_pyramid_bag.c new file mode 100644 index 000000000..f9cc48a9a --- /dev/null +++ b/src/battle_pyramid_bag.c @@ -0,0 +1,248 @@ +#include "global.h" +#include "main.h" +#include "battle_controllers.h" +#include "bg.h" +#include "field_effect.h" +#include "field_weather.h" +#include "gpu_regs.h" +#include "malloc.h" +#include "menu.h" +#include "menu_helpers.h" +#include "overworld.h" +#include "palette.h" +#include "party_menu.h" +#include "scanline_effect.h" +#include "script.h" +#include "task.h" +#include "constants/rgb.h" + +EWRAM_DATA struct +{ + u32 unk0; + u8 filler4[0x804 - 0x4]; + u8 unk804[11]; + u8 unk80F[5]; + u8 unk814; + u8 filler815; + s8 unk816; + u8 filler817[0x984 - 0x817]; + u16 unk984; + u8 filler986[0x98C - 0x986]; +} *gUnknown_0203CF2C = NULL; +EWRAM_DATA struct +{ + void (*callback)(void); + u8 unk4; + u16 unk6; + u16 unk8; +} gUnknown_0203CF30 = {0}; + +extern const struct BgTemplate gUnknown_0861F2B4[3]; + +void sub_81C4F98(u8 a0, void (*callback)(void)); +void sub_81C4F44(u8 taskId); +void sub_81C504C(void); +bool8 sub_81C5078(void); +void sub_81C51DC(void); +bool8 sub_81C5238(void); +void sub_81C5314(void); +void sub_81C5674(void); +void sub_81C56F8(void); +void sub_81C5924(void); +void sub_81C59BC(void); +void sub_81C5A20(void); +void sub_81C6BD8(void); +void sub_81C6EF4(void); +void sub_81C700C(void); + +void sub_81C4EEC(void) +{ + gUnknown_0203CF30.unk6 = 0; + gUnknown_0203CF30.unk8 = 0; +} + +void sub_81C4EFC(void) +{ + sub_81C4F98(0, CB2_ReturnToFieldWithOpenMenu); +} + +void sub_81C4F10(void) +{ + sub_81C4F98(1, SetCB2ToReshowScreenAfterMenu2); +} + +void sub_81C4F24(void) +{ + ScriptContext2_Enable(); + FadeScreen(1, 0); + CreateTask(sub_81C4F44, 10); +} + +void sub_81C4F44(u8 taskId) +{ + if (!gPaletteFade.active) + { + overworld_free_bg_tilemaps(); + gFieldCallback2 = hm_add_c3_without_phase_2; + sub_81C4F98(3, CB2_ReturnToField); + DestroyTask(taskId); + } +} + +void sub_81C4F84(void) +{ + sub_81C4F98(4, gUnknown_0203CF30.callback); +} + +void sub_81C4F98(u8 a0, void (*callback)(void)) +{ + gUnknown_0203CF2C = AllocZeroed(sizeof(*gUnknown_0203CF2C)); + + if (a0 != 4) + { + gUnknown_0203CF30.unk4 = a0; + } + + if (callback != NULL) + { + gUnknown_0203CF30.callback = callback; + } + + gUnknown_0203CF2C->unk0 = 0; + gUnknown_0203CF2C->unk814 = -1; + gUnknown_0203CF2C->unk816 = -1; + + memset(gUnknown_0203CF2C->unk804, 0xFF, sizeof(gUnknown_0203CF2C->unk804)); + memset(gUnknown_0203CF2C->unk80F, 0xFF, sizeof(gUnknown_0203CF2C->unk80F)); + + SetMainCallback2(sub_81C504C); +} + +void sub_81C501C(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + do_scheduled_bg_tilemap_copies_to_vram(); + UpdatePaletteFade(); +} + +void sub_81C5038(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +void sub_81C504C(void) +{ + while (sub_81221EC() != TRUE && sub_81C5078() != TRUE && sub_81221AC() != TRUE); +} + +bool8 sub_81C5078(void) +{ + switch (gMain.state) + { + case 0: + SetVBlankHBlankCallbacksToNull(); + clear_scheduled_bg_copies_to_vram(); + gMain.state++; + break; + case 1: + ScanlineEffect_Stop(); + gMain.state++; + break; + case 2: + FreeAllSpritePalettes(); + gMain.state++; + break; + case 3: + ResetPaletteFade(); + gPaletteFade.bufferTransferDisabled = TRUE; + gMain.state++; + break; + case 4: + ResetSpriteData(); + gMain.state++; + break; + case 5: + if (!sub_81221AC()) + { + ResetTasks(); + } + gMain.state++; + break; + case 6: + sub_81C51DC(); + gUnknown_0203CF2C->unk984 = 0; + gMain.state++; + break; + case 7: + if (sub_81C5238()) + { + gMain.state++; + } + break; + case 8: + sub_81C6BD8(); + gMain.state++; + break; + case 9: + sub_81C5924(); + sub_81C59BC(); + sub_81C5A20(); + gMain.state++; + break; + case 10: + sub_81C5314(); + gMain.state++; + break; + case 11: + sub_81C56F8(); + gMain.state++; + break; + case 12: + sub_81C6EF4(); + gMain.state++; + break; + case 13: + sub_81C5674(); + gMain.state++; + break; + case 14: + sub_81C700C(); + gMain.state++; + break; + case 15: + BlendPalettes(0xFFFFFFFF, 0x10, 0); + gMain.state++; + break; + case 16: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK); + gPaletteFade.bufferTransferDisabled = FALSE; + gMain.state++; + break; + default: + SetVBlankCallback(sub_81C5038); + SetMainCallback2(sub_81C501C); + return TRUE; + } + return FALSE; +} + +void sub_81C51DC(void) +{ + ResetVramOamAndBgCntRegs(); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, gUnknown_0861F2B4, ARRAY_COUNT(gUnknown_0861F2B4)); + SetBgTilemapBuffer(2, gUnknown_0203CF2C->filler4); + ResetAllBgsCoordinates(); + schedule_bg_copy_tilemap_to_vram(2); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | + DISPCNT_OBJ_1D_MAP | + DISPCNT_OBJ_ON); + ShowBg(0); + ShowBg(1); + ShowBg(2); + SetGpuReg(REG_OFFSET_BLDCNT, 0); +} diff --git a/src/battle_tower.c b/src/battle_tower.c new file mode 100644 index 000000000..e70d4af91 --- /dev/null +++ b/src/battle_tower.c @@ -0,0 +1,85 @@ +#include "global.h" +#include "event_data.h" +#include "battle_setup.h" +#include "overworld.h" +#include "random.h" +#include "battle_tower.h" + +extern void sub_81A3ACC(void); + +extern const u32 gUnknown_085DF9AC[][2]; +extern const u32 gUnknown_085DF9CC[][2]; +extern void (* const gUnknown_085DF96C[])(void); + +// This file's functions. +void sub_8164ED8(void); +u16 sub_8164FCC(u8, u8); + +// code +void sub_8161F74(void) +{ + gUnknown_085DF96C[gSpecialVar_0x8004](); +} + +void sub_8161F94(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + gSaveBlock2Ptr->frontier.field_CA8 = 1; + gSaveBlock2Ptr->frontier.field_CB2 = 0; + gSaveBlock2Ptr->frontier.field_CA9_a = 0; + gSaveBlock2Ptr->frontier.field_CA9_b = 0; + sub_81A3ACC(); + if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_085DF9AC[battleMode][lvlMode])) + gSaveBlock2Ptr->frontier.field_CE0[battleMode][lvlMode] = 0; + + sub_8164ED8(); + saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + gTrainerBattleOpponent_A = 0; +} + +void sub_8162054(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + switch (gSpecialVar_0x8005) + { + case 0: + break; + case 1: + gSpecialVar_Result = sub_8164FCC(lvlMode, battleMode); + break; + case 2: + gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_085DF9AC[battleMode][lvlMode]) != 0); + break; + case 3: + gSaveBlock2Ptr->frontier.field_D07 = gSaveBlock2Ptr->frontier.lvlMode; + break; + } +} + +void sub_81620F4(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + switch (gSpecialVar_0x8005) + { + case 0: + break; + case 1: + gSaveBlock2Ptr->frontier.field_CE0[battleMode][lvlMode] = gSpecialVar_0x8006; + break; + case 2: + if (gSpecialVar_0x8006) + gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_085DF9AC[battleMode][lvlMode]; + else + gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_085DF9CC[battleMode][lvlMode]; + break; + case 3: + gSaveBlock2Ptr->frontier.field_D07 = gSaveBlock2Ptr->frontier.lvlMode; + break; + } +} diff --git a/sym_ewram.txt b/sym_ewram.txt index 689f8bba8..bf2632e91 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -729,7 +729,7 @@ gUnknown_0203CF00: @ 203CF00 .include "src/fldeff_groundshake.o" .include "src/pokemon_summary_screen.o" .include "src/unk_pokedex_area_screen_helper.o" - .include "src/battle_pyramid.o" + .include "src/battle_pyramid_bag.o" gUnknown_0203CF3C: @ 203CF3C .space 0x4 -- cgit v1.2.3 From d65ebcd3dd08dd2e5bdd53fd9acf69aa15689c21 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 26 Aug 2018 21:41:47 +0200 Subject: Label a dome functiion --- src/battle_dome.c | 99 +++++++++++++++++++++++++++++-------------------------- 1 file changed, 53 insertions(+), 46 deletions(-) diff --git a/src/battle_dome.c b/src/battle_dome.c index 41f7d7a95..4505ce8b0 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -224,7 +224,7 @@ static void CalcDomeMonStats(u16 species, s32 level, s32 ivs, u8 evBits, u8 natu static void CreateDomeTrainerMons(u16 tournamentTrainerId); static s32 sub_818FCBC(u16 tournamentTrainerId, bool8 arg1); static s32 sub_818FDB8(u16 tournamentTrainerId, bool8 arg1); -static s32 sub_818FFC0(s32 move, s32 species, s32 arg2); +static s32 GetTypeEffectivenessPoints(s32 move, s32 species, s32 arg2); static s32 sub_818FEB4(s32 *arr, bool8 arg1); static void sub_8190400(u8 taskId); static void sub_8190CD4(u8 taskId); @@ -1276,24 +1276,24 @@ static const u32 gUnknown_0860D0FC[][2] = {0xffefffff, 0xffdfffff}, }; -static const u8 gUnknown_0860D10C[DOME_TOURNAMENT_TRAINERS_COUNT][DOME_ROUNDS_COUNT] = -{ - {0x08, 0x00, 0x04, 0x08}, - {0x09, 0x0c, 0x08, 0x00}, - {0x0a, 0x08, 0x0c, 0x00}, - {0x0b, 0x04, 0x00, 0x08}, - {0x0c, 0x00, 0x04, 0x08}, - {0x0d, 0x0c, 0x08, 0x00}, - {0x0e, 0x08, 0x0c, 0x00}, - {0x0f, 0x04, 0x00, 0x08}, - {0x00, 0x00, 0x04, 0x08}, - {0x01, 0x0c, 0x08, 0x00}, - {0x02, 0x08, 0x0c, 0x00}, - {0x03, 0x04, 0x00, 0x08}, - {0x04, 0x00, 0x04, 0x08}, - {0x05, 0x0c, 0x08, 0x00}, - {0x06, 0x08, 0x0c, 0x00}, - {0x07, 0x04, 0x00, 0x08}, +static const u8 sIdToOpponentId[DOME_TOURNAMENT_TRAINERS_COUNT][DOME_ROUNDS_COUNT] = +{ + [0] = {8, 0, 4, 8}, + [1] = {9, 12, 8, 0}, + [2] = {10, 8, 12, 0}, + [3] = {11, 4, 0, 8}, + [4] = {12, 0, 4, 8}, + [5] = {13, 12, 8, 0}, + [6] = {14, 8, 12, 0}, + [7] = {15, 4, 0, 8}, + [8] = {0, 0, 4, 8}, + [9] = {1, 12, 8, 0}, + [10] = {2, 8, 12, 0}, + [11] = {3, 4, 0, 8}, + [12] = {4, 0, 4, 8}, + [13] = {5, 12, 8, 0}, + [14] = {6, 8, 12, 0}, + [15] = {7, 4, 0, 8}, }; static const u8 gUnknown_0860D14C[] = {0x00, 0x08, 0x04, 0x0c, 0x07, 0x0f, 0x03, 0x0b, 0x02, 0x0a, 0x06, 0x0e, 0x05, 0x0d, 0x01, 0x09}; @@ -2943,12 +2943,12 @@ static s32 sub_818FCBC(u16 tournamentTrainerId, bool8 arg1) { if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentTrainerId].trainerId == TRAINER_FRONTIER_BRAIN) { - array[i] += sub_818FFC0(sub_81A5060(i, moveId), + array[i] += GetTypeEffectivenessPoints(sub_81A5060(i, moveId), GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 0); } else { - array[i] += sub_818FFC0(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][i]].moves[moveId], + array[i] += GetTypeEffectivenessPoints(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][i]].moves[moveId], GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 0); } } @@ -2971,12 +2971,12 @@ static s32 sub_818FDB8(u16 tournamentTrainerId, bool8 arg1) { if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentTrainerId].trainerId == TRAINER_FRONTIER_BRAIN) { - array[i] += sub_818FFC0(sub_81A5060(i, moveId), + array[i] += GetTypeEffectivenessPoints(sub_81A5060(i, moveId), GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 1); } else { - array[i] += sub_818FFC0(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][i]].moves[moveId], + array[i] += GetTypeEffectivenessPoints(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][i]].moves[moveId], GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 1); } } @@ -3051,23 +3051,30 @@ static s32 sub_818FEB4(s32 *arr, bool8 arg1) return bits; } +#define TYPE_x0 0 +#define TYPE_x0_25 5 +#define TYPE_x0_50 10 +#define TYPE_x1 20 +#define TYPE_x2 40 +#define TYPE_x4 80 + // Functionally equivalent, while loop is impossible to match. #ifdef NONMATCHING -static s32 sub_818FFC0(s32 move, s32 species, s32 arg2) +static s32 GetTypeEffectivenessPoints(s32 move, s32 targetSpecies, s32 arg2) { - s32 type1, type2, ability, moveType; + s32 defType1, defType2, defAbility, moveType; s32 i = 0; - s32 typePower = 20; + s32 typePower = TYPE_x1; if (move == MOVE_NONE || move == 0xFFFF || gBattleMoves[move].power == 0) return 0; - type1 = gBaseStats[species].type1; - type2 = gBaseStats[species].type2; - ability = gBaseStats[species].ability1; + defType1 = gBaseStats[targetSpecies].type1; + defType2 = gBaseStats[targetSpecies].type2; + defAbility = gBaseStats[targetSpecies].ability1; moveType = gBattleMoves[move].type; - if (ability == ABILITY_LEVITATE && moveType == TYPE_GROUND) + if (defAbility == ABILITY_LEVITATE && moveType == TYPE_GROUND) { if (arg2 == 1) typePower = 8; @@ -3086,9 +3093,9 @@ static s32 sub_818FFC0(s32 move, s32 species, s32 arg2) if (val == moveType) { // BUG: * 2 is not necessary and makes the condition always false if the ability is wonder guard. - if (gTypeEffectiveness[i + 1] == type1 && (ability != ABILITY_WONDER_GUARD || gTypeEffectiveness[i + 2] == TYPE_MUL_SUPER_EFFECTIVE * 2)) + if (gTypeEffectiveness[i + 1] == defType1 && (defAbility != ABILITY_WONDER_GUARD || gTypeEffectiveness[i + 2] == TYPE_MUL_SUPER_EFFECTIVE * 2)) typePower = (gTypeEffectiveness[i + 2] * typePower) / 10; - if (gTypeEffectiveness[i + 1] == type2 && type1 != type2 && (ability != ABILITY_WONDER_GUARD || gTypeEffectiveness[i + 2] == TYPE_MUL_SUPER_EFFECTIVE * 2)) + if (gTypeEffectiveness[i + 1] == defType2 && defType1 != defType2 && (defAbility != ABILITY_WONDER_GUARD || gTypeEffectiveness[i + 2] == TYPE_MUL_SUPER_EFFECTIVE * 2)) typePower = (gTypeEffectiveness[i + 2] * typePower) / 10; } i += 3; @@ -3145,23 +3152,23 @@ static s32 sub_818FFC0(s32 move, s32 species, s32 arg2) case 2: switch (typePower) { - case 0: + case TYPE_x0: typePower = -16; break; - case 5: + case TYPE_x0_25: typePower = -8; break; - case 10: + case TYPE_x0_50: default: typePower = 0; break; - case 20: + case TYPE_x1: typePower = 4; break; - case 40: + case TYPE_x2: typePower = 12; break; - case 80: + case TYPE_x4: typePower = 20; break; } @@ -3172,7 +3179,7 @@ static s32 sub_818FFC0(s32 move, s32 species, s32 arg2) } #else NAKED -static s32 sub_818FFC0(s32 move, s32 species, s32 arg2) +static s32 GetTypeEffectivenessPoints(s32 move, s32 species, s32 arg2) { asm_unified("\n\ push {r4-r7,lr}\n\ @@ -3448,11 +3455,11 @@ static s32 TournamentIdOfOpponent(s32 roundId, s32 trainerId) if (roundId != DOME_ROUND1) { if (roundId == DOME_FINAL) - val = gUnknown_0860D10C[i][roundId] + 8; + val = sIdToOpponentId[i][roundId] + 8; else - val = gUnknown_0860D10C[i][roundId] + 4; + val = sIdToOpponentId[i][roundId] + 4; - for (j = gUnknown_0860D10C[i][roundId]; j < val; j++) + for (j = sIdToOpponentId[i][roundId]; j < val; j++) { if (gUnknown_0860D14C[j] != i && !gSaveBlock2Ptr->frontier.domeTrainers[gUnknown_0860D14C[j]].isEliminated) break; @@ -3465,8 +3472,8 @@ static s32 TournamentIdOfOpponent(s32 roundId, s32 trainerId) } else { - if (!gSaveBlock2Ptr->frontier.domeTrainers[gUnknown_0860D10C[i][roundId]].isEliminated) - return gUnknown_0860D10C[i][roundId]; + if (!gSaveBlock2Ptr->frontier.domeTrainers[sIdToOpponentId[i][roundId]].isEliminated) + return sIdToOpponentId[i][roundId]; else return 0xFF; } @@ -6366,7 +6373,7 @@ static void DecideRoundWinners(u8 roundId) { for (monId2 = 0; monId2 < 3; monId2++) { - points1 += sub_818FFC0(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId1][monId1]].moves[moveSlot], + points1 += GetTypeEffectivenessPoints(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId1][monId1]].moves[moveSlot], gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId2][monId2]].species, 2); } } @@ -6389,7 +6396,7 @@ static void DecideRoundWinners(u8 roundId) { for (monId2 = 0; monId2 < 3; monId2++) { - points2 += sub_818FFC0(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId2][monId1]].moves[moveSlot], + points2 += GetTypeEffectivenessPoints(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId2][monId1]].moves[moveSlot], gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId1][monId2]].species, 2); } } -- cgit v1.2.3 From 3dea8fa2658cb1055fb835983e8a738cf543e232 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Wed, 29 Aug 2018 20:38:54 +0200 Subject: battle tent review changes --- asm/battle_tent.s | 188 ------------------------------------------ include/gba/io_reg.h | 2 + src/battle_dome.c | 47 +++++------ src/battle_tent.c | 225 ++++++++++++++++++++++++++++++++++++++++++++++----- 4 files changed, 233 insertions(+), 229 deletions(-) diff --git a/asm/battle_tent.s b/asm/battle_tent.s index ba4a31530..8de98850f 100644 --- a/asm/battle_tent.s +++ b/asm/battle_tent.s @@ -6,194 +6,6 @@ .text - thumb_func_start sub_81B9EC0 -sub_81B9EC0: @ 81B9EC0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x3C - ldr r1, =gFacilityTrainers - ldr r0, =gSlateportBattleTentTrainers - str r0, [r1] - add r0, sp, 0xC - mov r9, r0 - mov r1, sp - adds r1, 0x18 - str r1, [sp, 0x2C] - ldr r5, =gFacilityTrainerMons - ldr r4, =gSlateportBattleTentMons - movs r2, 0 - adds r3, r1, 0 - mov r1, r9 - mov r0, sp - movs r6, 0x5 - mov r8, r6 -_081B9EEC: - strh r2, [r0] - strh r2, [r1] - strh r2, [r3] - adds r3, 0x2 - adds r1, 0x2 - adds r0, 0x2 - movs r7, 0x1 - negs r7, r7 - add r8, r7 - mov r6, r8 - cmp r6, 0 - bge _081B9EEC - str r4, [r5] - movs r7, 0 - mov r10, r7 - movs r0, 0 - mov r8, r0 - ldr r1, [sp, 0x2C] - str r1, [sp, 0x30] - mov r2, sp - str r2, [sp, 0x34] - lsls r6, r0, 1 - str r6, [sp, 0x24] - add r6, r9 - str r6, [sp, 0x28] -_081B9F1E: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x46 - bl __umodsi3 - lsls r0, 16 - lsrs r5, r0, 16 - movs r2, 0 - mov r7, r8 - adds r6, r2, r7 - cmp r2, r6 - bge _081B9F7C - ldr r1, [sp, 0x28] - ldrh r0, [r1] - cmp r0, r5 - beq _081B9F7C - ldr r0, =gFacilityTrainerMons - ldr r1, [r0] - lsls r0, r5, 4 - adds r4, r0, r1 - ldrh r7, [r4] - mov r12, r7 - lsls r3, r2, 1 - ldr r1, [sp, 0x24] - add r1, sp - str r6, [sp, 0x38] -_081B9F56: - ldrh r0, [r1] - cmp r0, r12 - bne _081B9F66 - mov r0, r10 - cmp r0, 0 - bne _081B9F7C - ldrh r7, [r4] - mov r10, r7 -_081B9F66: - adds r3, 0x2 - adds r1, 0x2 - adds r2, 0x1 - ldr r0, [sp, 0x38] - cmp r2, r0 - bge _081B9F7C - mov r7, r9 - adds r0, r7, r3 - ldrh r0, [r0] - cmp r0, r5 - bne _081B9F56 -_081B9F7C: - cmp r2, r6 - bne _081BA01C - movs r2, 0 - cmp r2, r6 - bge _081B9FD4 - ldr r0, =gBattleFrontierHeldItems - mov r12, r0 - ldr r7, =gFacilityTrainerMons - ldr r1, [sp, 0x24] - ldr r0, [sp, 0x2C] - adds r4, r1, r0 -_081B9F92: - ldrh r3, [r4] - cmp r3, 0 - beq _081B9FCC - ldr r1, [r7] - lsls r0, r5, 4 - adds r1, r0, r1 - ldrb r0, [r1, 0xA] - lsls r0, 1 - add r0, r12 - ldrh r0, [r0] - cmp r3, r0 - bne _081B9FCC - ldrh r0, [r1] - cmp r0, r10 - bne _081B9FD4 - movs r1, 0 - mov r10, r1 - b _081B9FD4 - .pool -_081B9FCC: - adds r4, 0x2 - adds r2, 0x1 - cmp r2, r6 - blt _081B9F92 -_081B9FD4: - cmp r2, r6 - bne _081BA01C - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - mov r2, r8 - lsls r3, r2, 1 - adds r0, r3, r2 - lsls r0, 2 - adds r1, r0 - movs r6, 0xE7 - lsls r6, 4 - adds r1, r6 - strh r5, [r1] - ldr r0, =gFacilityTrainerMons - ldr r0, [r0] - lsls r1, r5, 4 - adds r1, r0 - ldrh r0, [r1] - ldr r7, [sp, 0x34] - strh r0, [r7] - ldr r2, =gBattleFrontierHeldItems - ldrb r0, [r1, 0xA] - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - ldr r1, [sp, 0x30] - strh r0, [r1] - add r3, r9 - strh r5, [r3] - adds r1, 0x2 - str r1, [sp, 0x30] - adds r2, r7, 0 - adds r2, 0x2 - str r2, [sp, 0x34] - movs r6, 0x1 - add r8, r6 -_081BA01C: - mov r7, r8 - cmp r7, 0x6 - beq _081BA024 - b _081B9F1E -_081BA024: - add sp, 0x3C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B9EC0 thumb_func_start sub_81BA040 sub_81BA040: @ 81BA040 diff --git a/include/gba/io_reg.h b/include/gba/io_reg.h index 01d8c311e..9327d6cb0 100644 --- a/include/gba/io_reg.h +++ b/include/gba/io_reg.h @@ -550,12 +550,14 @@ #define WININ_WIN0_BG1 (1 << 1) #define WININ_WIN0_BG2 (1 << 2) #define WININ_WIN0_BG3 (1 << 3) +#define WININ_WIN0_BG_ALL (WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3) #define WININ_WIN0_OBJ (1 << 4) #define WININ_WIN0_CLR (1 << 5) #define WININ_WIN1_BG0 (1 << 8) #define WININ_WIN1_BG1 (1 << 9) #define WININ_WIN1_BG2 (1 << 10) #define WININ_WIN1_BG3 (1 << 11) +#define WININ_WIN1_BG_ALL (WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_BG3) #define WININ_WIN1_OBJ (1 << 12) #define WININ_WIN1_CLR (1 << 13) diff --git a/src/battle_dome.c b/src/battle_dome.c index 4505ce8b0..0183811cd 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -31,6 +31,7 @@ #include "constants/abilities.h" #include "constants/songs.h" #include "constants/battle_frontier.h" +#include "constants/rgb.h" #define DOME_ROUND1 0 #define DOME_ROUND2 1 @@ -2784,7 +2785,7 @@ static void CalcDomeMonStats(u16 species, s32 level, s32 ivs, u8 evBits, u8 natu count++; } - resultingEvs = 510 / count; + resultingEvs = MAX_TOTAL_EVS / count; for (i = 0; i < 6; bits <<= 1, i++) { evs[i] = 0; @@ -3933,7 +3934,7 @@ static void sub_8190CD4(u8 taskId) case 0: if (!gPaletteFade.active) { - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK); gTasks[taskId].data[0] = 1; } break; @@ -3946,7 +3947,7 @@ static void sub_8190CD4(u8 taskId) switch (i) { case 9: - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); gTasks[taskId].data[0] = 8; break; case 1 ... 8: @@ -4986,7 +4987,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) k++; evBits >>= 1; } - k = 510 / k; + k = MAX_TOTAL_EVS / k; evBits = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].evSpread; for (j = 0; j < 6; j++) { @@ -5412,7 +5413,7 @@ static void sub_819395C(u8 taskId) case 0: if (!gPaletteFade.active) { - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK); gTasks[taskId].data[0] = 1; StartSpriteAnim(&gSprites[spriteId], 1); } @@ -5426,17 +5427,17 @@ static void sub_819395C(u8 taskId) { case 0: default: - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); gTasks[taskId].data[0] = 7; break; case 1: break; case 2: - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); gTasks[taskId].data[0] = 3; break; case 3: - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); gTasks[taskId].data[0] = 5; break; } @@ -5930,7 +5931,7 @@ static void sub_8194950(u8 taskId) switch (gTasks[taskId].data[0]) { case 0: - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK); gTasks[taskId].data[0] = 1; break; case 1: @@ -5978,7 +5979,7 @@ static void sub_8194950(u8 taskId) case 3: if (gMain.newKeys & (A_BUTTON | B_BUTTON)) { - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); gTasks[taskId].data[0] = 4; } break; @@ -6029,44 +6030,44 @@ static void HblankCb_BattleDome(void) { if (vCount < 50) { - REG_WININ = 0x3B3B; - SET_WIN0H_WIN1H(0x989B, 0x5558); + REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG3 | WININ_WIN1_OBJ | WININ_WIN1_CLR; + SET_WIN0H_WIN1H(WINHV_COORDS(152, 155), WINHV_COORDS(85, 88)); return; } else if (vCount > 57) { if (vCount < 75) { - REG_WININ = 0x3B3B; - SET_WIN0H_WIN1H(0x9098, 0x5860); + REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG3 | WININ_WIN1_OBJ | WININ_WIN1_CLR; + SET_WIN0H_WIN1H(WINHV_COORDS(144, 152), WINHV_COORDS(88, 96)); return; } else if (vCount < 82) { - REG_WININ = 0x3B3B; - SET_WIN0H_WIN1H(0x989B, 0x5558); + REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG3 | WININ_WIN1_OBJ | WININ_WIN1_CLR; + SET_WIN0H_WIN1H(WINHV_COORDS(152, 155), WINHV_COORDS(85, 88)); return; } else if (vCount > 94) { if (vCount < 103) { - REG_WININ = 0x3737; - SET_WIN0H_WIN1H(0x989B, 0x5558); + REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_OBJ | WININ_WIN1_CLR; + SET_WIN0H_WIN1H(WINHV_COORDS(152, 155), WINHV_COORDS(85, 88)); return; } else if (vCount < 119) { - REG_WININ = 0x3737; - SET_WIN0H_WIN1H(0x9098, 0x5860); + REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_OBJ | WININ_WIN1_CLR; + SET_WIN0H_WIN1H(WINHV_COORDS(144, 152), WINHV_COORDS(88, 96)); return; } else if (vCount > 126) { if (vCount_ < 135) { - REG_WININ = 0x3737; - SET_WIN0H_WIN1H(0x989B, 0x5558); + REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_OBJ | WININ_WIN1_CLR; + SET_WIN0H_WIN1H(WINHV_COORDS(152, 155), WINHV_COORDS(85, 88)); return; } } @@ -6074,7 +6075,7 @@ static void HblankCb_BattleDome(void) } } - REG_WININ = 0x3F3F; + REG_WININ = WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ | WININ_WIN1_BG_ALL | WININ_WIN1_CLR | WININ_WIN1_OBJ; SET_WIN0H_WIN1H(0, 0); } diff --git a/src/battle_tent.c b/src/battle_tent.c index f39bf8837..516f3fc4d 100644 --- a/src/battle_tent.c +++ b/src/battle_tent.c @@ -272,15 +272,15 @@ bool8 sub_81B9E94(void) } // This function was written very...oddly. -/* +#ifdef NONMATCHING void sub_81B9EC0(void) { s32 i, j; - u16 currMonId, currSpecies; + u16 currMonId = 0, currSpecies = 0; u16 species[PARTY_SIZE]; u16 monIds[PARTY_SIZE]; u16 heldItems[PARTY_SIZE]; - s32 var; + s32 zero = 0; gFacilityTrainers = gSlateportBattleTentTrainers; for (i = 0; i < PARTY_SIZE; i++) @@ -290,17 +290,15 @@ void sub_81B9EC0(void) heldItems[i] = 0; } gFacilityTrainerMons = gSlateportBattleTentMons; - currSpecies = 0; - i = 0; - while (i != PARTY_SIZE) + for (i = 0; i != PARTY_SIZE;) { // Cannot have two pokemon of the same species. currMonId = Random() % 70; - j = 0; - var = 0 + i; - while (j < var && monIds[j] != currMonId) + for (j = zero; j < i + zero; j++) { + if (monIds[j] == currMonId) + break; if (species[j] == gFacilityTrainerMons[currMonId].species) { if (currSpecies == 0) @@ -308,13 +306,12 @@ void sub_81B9EC0(void) else break; } - j++; } - if (j != var) + if (j != i + zero) continue; // Cannot have two same held items. - for (j = 0; j < var; j++) + for (j = zero; j < i + zero; j++) { if (heldItems[j] == 0) continue; @@ -326,14 +323,206 @@ void sub_81B9EC0(void) break; } } - if (j != var) + if (j != i + zero) continue; - gSaveBlock2Ptr->frontier.field_E70[var].monId = currMonId; - species[var] = gFacilityTrainerMons[currMonId].species; - heldItems[var] = gBattleFrontierHeldItems[gFacilityTrainerMons[currMonId].itemTableId]; - monIds[var] = currMonId; + gSaveBlock2Ptr->frontier.field_E70[i].monId = currMonId; + species[i] = gFacilityTrainerMons[currMonId].species; + heldItems[i] = gBattleFrontierHeldItems[gFacilityTrainerMons[currMonId].itemTableId]; + monIds[i] = currMonId; i++; } } -*/ +#else +NAKED +void sub_81B9EC0(void) +{ + asm_unified("\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x3C\n\ + ldr r1, =gFacilityTrainers\n\ + ldr r0, =gSlateportBattleTentTrainers\n\ + str r0, [r1]\n\ + add r0, sp, 0xC\n\ + mov r9, r0\n\ + mov r1, sp\n\ + adds r1, 0x18\n\ + str r1, [sp, 0x2C]\n\ + ldr r5, =gFacilityTrainerMons\n\ + ldr r4, =gSlateportBattleTentMons\n\ + movs r2, 0\n\ + adds r3, r1, 0\n\ + mov r1, r9\n\ + mov r0, sp\n\ + movs r6, 0x5\n\ + mov r8, r6\n\ +_081B9EEC:\n\ + strh r2, [r0]\n\ + strh r2, [r1]\n\ + strh r2, [r3]\n\ + adds r3, 0x2\n\ + adds r1, 0x2\n\ + adds r0, 0x2\n\ + movs r7, 0x1\n\ + negs r7, r7\n\ + add r8, r7\n\ + mov r6, r8\n\ + cmp r6, 0\n\ + bge _081B9EEC\n\ + str r4, [r5]\n\ + movs r7, 0\n\ + mov r10, r7\n\ + movs r0, 0\n\ + mov r8, r0\n\ + ldr r1, [sp, 0x2C]\n\ + str r1, [sp, 0x30]\n\ + mov r2, sp\n\ + str r2, [sp, 0x34]\n\ + lsls r6, r0, 1\n\ + str r6, [sp, 0x24]\n\ + add r6, r9\n\ + str r6, [sp, 0x28]\n\ +_081B9F1E:\n\ + bl Random\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0x46\n\ + bl __umodsi3\n\ + lsls r0, 16\n\ + lsrs r5, r0, 16\n\ + movs r2, 0\n\ + mov r7, r8\n\ + adds r6, r2, r7\n\ + cmp r2, r6\n\ + bge _081B9F7C\n\ + ldr r1, [sp, 0x28]\n\ + ldrh r0, [r1]\n\ + cmp r0, r5\n\ + beq _081B9F7C\n\ + ldr r0, =gFacilityTrainerMons\n\ + ldr r1, [r0]\n\ + lsls r0, r5, 4\n\ + adds r4, r0, r1\n\ + ldrh r7, [r4]\n\ + mov r12, r7\n\ + lsls r3, r2, 1\n\ + ldr r1, [sp, 0x24]\n\ + add r1, sp\n\ + str r6, [sp, 0x38]\n\ +_081B9F56:\n\ + ldrh r0, [r1]\n\ + cmp r0, r12\n\ + bne _081B9F66\n\ + mov r0, r10\n\ + cmp r0, 0\n\ + bne _081B9F7C\n\ + ldrh r7, [r4]\n\ + mov r10, r7\n\ +_081B9F66:\n\ + adds r3, 0x2\n\ + adds r1, 0x2\n\ + adds r2, 0x1\n\ + ldr r0, [sp, 0x38]\n\ + cmp r2, r0\n\ + bge _081B9F7C\n\ + mov r7, r9\n\ + adds r0, r7, r3\n\ + ldrh r0, [r0]\n\ + cmp r0, r5\n\ + bne _081B9F56\n\ +_081B9F7C:\n\ + cmp r2, r6\n\ + bne _081BA01C\n\ + movs r2, 0\n\ + cmp r2, r6\n\ + bge _081B9FD4\n\ + ldr r0, =gBattleFrontierHeldItems\n\ + mov r12, r0\n\ + ldr r7, =gFacilityTrainerMons\n\ + ldr r1, [sp, 0x24]\n\ + ldr r0, [sp, 0x2C]\n\ + adds r4, r1, r0\n\ +_081B9F92:\n\ + ldrh r3, [r4]\n\ + cmp r3, 0\n\ + beq _081B9FCC\n\ + ldr r1, [r7]\n\ + lsls r0, r5, 4\n\ + adds r1, r0, r1\n\ + ldrb r0, [r1, 0xA]\n\ + lsls r0, 1\n\ + add r0, r12\n\ + ldrh r0, [r0]\n\ + cmp r3, r0\n\ + bne _081B9FCC\n\ + ldrh r0, [r1]\n\ + cmp r0, r10\n\ + bne _081B9FD4\n\ + movs r1, 0\n\ + mov r10, r1\n\ + b _081B9FD4\n\ + .pool\n\ +_081B9FCC:\n\ + adds r4, 0x2\n\ + adds r2, 0x1\n\ + cmp r2, r6\n\ + blt _081B9F92\n\ +_081B9FD4:\n\ + cmp r2, r6\n\ + bne _081BA01C\n\ + ldr r0, =gSaveBlock2Ptr\n\ + ldr r1, [r0]\n\ + mov r2, r8\n\ + lsls r3, r2, 1\n\ + adds r0, r3, r2\n\ + lsls r0, 2\n\ + adds r1, r0\n\ + movs r6, 0xE7\n\ + lsls r6, 4\n\ + adds r1, r6\n\ + strh r5, [r1]\n\ + ldr r0, =gFacilityTrainerMons\n\ + ldr r0, [r0]\n\ + lsls r1, r5, 4\n\ + adds r1, r0\n\ + ldrh r0, [r1]\n\ + ldr r7, [sp, 0x34]\n\ + strh r0, [r7]\n\ + ldr r2, =gBattleFrontierHeldItems\n\ + ldrb r0, [r1, 0xA]\n\ + lsls r0, 1\n\ + adds r0, r2\n\ + ldrh r0, [r0]\n\ + ldr r1, [sp, 0x30]\n\ + strh r0, [r1]\n\ + add r3, r9\n\ + strh r5, [r3]\n\ + adds r1, 0x2\n\ + str r1, [sp, 0x30]\n\ + adds r2, r7, 0\n\ + adds r2, 0x2\n\ + str r2, [sp, 0x34]\n\ + movs r6, 0x1\n\ + add r8, r6\n\ +_081BA01C:\n\ + mov r7, r8\n\ + cmp r7, 0x6\n\ + beq _081BA024\n\ + b _081B9F1E\n\ +_081BA024:\n\ + add sp, 0x3C\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .pool\n\ + "); +} +#endif // NONMATCHING -- cgit v1.2.3