From 0db46e84bc44b23d7fd08faaa89e4fdc7abcc364 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Mon, 25 Nov 2019 16:43:43 -0500 Subject: Use macros for FRONTIER_DATA_6, fix offset comment --- data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc') diff --git a/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc index a9e002f60..b0651bb1e 100644 --- a/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc @@ -19,10 +19,7 @@ BattleFrontier_BattleDomePreBattleRoom_MapScript2_24B218: @ 824B218 BattleFrontier_BattleDomePreBattleRoom_EventScript_24B222:: @ 824B222 compare VAR_0x8006, 1 goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5C7 - setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA - setvar VAR_0x8005, FRONTIER_DATA_6 - setvar VAR_0x8006, 1 - special CallFrontierUtilFunc + frontier_set FRONTIER_DATA_6, 1 setvar VAR_TEMP_0, 1 applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_24B652 waitmovement 0 -- cgit v1.2.3