From 5e6ceeb631f038556da9daa24bcb2ccd5bcfa368 Mon Sep 17 00:00:00 2001 From: Melody Date: Wed, 19 Dec 2018 14:08:01 -0500 Subject: update applymovement to remove magic numbers --- data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'data/maps/BattleFrontier_BattleFactoryLobby') diff --git a/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc b/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc index b387fc048..ab6e3ee84 100644 --- a/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc @@ -223,7 +223,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_25871A:: @ 825871A compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_258762 applymovement VAR_LAST_TALKED, BattleFrontier_BattleFactoryLobby_Movement_2587A7 - applymovement 255, BattleFrontier_BattleFactoryLobby_Movement_2587AC + applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleFactoryLobby_Movement_2587AC waitmovement 0 warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM, 255, 8, 13 setvar VAR_TEMP_0, 0 -- cgit v1.2.3