From bf2063cc1a8d2de7dbf504a3388284fd98c58b00 Mon Sep 17 00:00:00 2001 From: Deokishisu Date: Sun, 14 Oct 2018 19:09:18 -0400 Subject: Update All EVENT_OBJ_GFX References Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled. --- data/maps/BattlePyramidSquare02/events.inc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'data/maps/BattlePyramidSquare02') diff --git a/data/maps/BattlePyramidSquare02/events.inc b/data/maps/BattlePyramidSquare02/events.inc index 67f235026..ad621d684 100644 --- a/data/maps/BattlePyramidSquare02/events.inc +++ b/data/maps/BattlePyramidSquare02/events.inc @@ -1,8 +1,8 @@ BattlePyramidSquare02_EventObjects: @ 853A51C object_event 1, EVENT_OBJ_GFX_BOY_3, 0, 2, 1, 4, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 1, 1, 1, 5, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F, 0 - object_event 2, EVENT_OBJ_GFX_WOMAN_2, 0, 5, 6, 4, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 1, 1, 1, 5, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F, 0 + object_event 2, EVENT_OBJ_GFX_POKEFAN_F, 0, 5, 6, 4, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 1, 1, 1, 5, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F, 0 object_event 3, EVENT_OBJ_GFX_FAT_MAN, 0, 2, 6, 4, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 1, 1, 1, 5, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F, 0 - object_event 4, EVENT_OBJ_GFX_LITTLE_GIRL_1, 0, 5, 1, 4, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 5, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F, 0 + object_event 4, EVENT_OBJ_GFX_TWIN, 0, 5, 1, 4, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 5, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F, 0 object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 5, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A, 0 object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 0, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A, 0 object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 0, 2, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A, 0 -- cgit v1.2.3