From bf2063cc1a8d2de7dbf504a3388284fd98c58b00 Mon Sep 17 00:00:00 2001 From: Deokishisu Date: Sun, 14 Oct 2018 19:09:18 -0400 Subject: Update All EVENT_OBJ_GFX References Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled. --- data/maps/BattlePyramidSquare09/events.inc | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'data/maps/BattlePyramidSquare09') diff --git a/data/maps/BattlePyramidSquare09/events.inc b/data/maps/BattlePyramidSquare09/events.inc index 265b9b1b6..0fd84a8c5 100644 --- a/data/maps/BattlePyramidSquare09/events.inc +++ b/data/maps/BattlePyramidSquare09/events.inc @@ -1,8 +1,8 @@ BattlePyramidSquare09_EventObjects: @ 853AA40 - object_event 1, EVENT_OBJ_GFX_LITTLE_GIRL_2, 0, 3, 0, 4, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 5, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F, 0 - object_event 2, EVENT_OBJ_GFX_LITTLE_GIRL_2, 0, 6, 4, 4, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 1, 1, 1, 4, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F, 0 - object_event 3, EVENT_OBJ_GFX_LITTLE_GIRL_2, 0, 6, 0, 4, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 4, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F, 0 - object_event 4, EVENT_OBJ_GFX_LITTLE_GIRL_2, 0, 3, 5, 4, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 1, 1, 1, 5, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F, 0 + object_event 1, EVENT_OBJ_GFX_LITTLE_GIRL, 0, 3, 0, 4, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 5, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F, 0 + object_event 2, EVENT_OBJ_GFX_LITTLE_GIRL, 0, 6, 4, 4, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 1, 1, 1, 4, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F, 0 + object_event 3, EVENT_OBJ_GFX_LITTLE_GIRL, 0, 6, 0, 4, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 4, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F, 0 + object_event 4, EVENT_OBJ_GFX_LITTLE_GIRL, 0, 3, 5, 4, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 1, 1, 1, 5, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F, 0 object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 0, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A, 0 object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 1, 0, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A, 0 object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 1, 6, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A, 0 -- cgit v1.2.3