From f9e6f7540fed38b3ee36db7aad01d65831ca6dd9 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Wed, 20 May 2020 15:23:21 -0400 Subject: Use fixed point macros for math util --- data/battle_anim_scripts.s | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'data') diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 23416bde8..cacb1c443 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -4197,7 +4197,7 @@ Move_AIR_CUTTER: monbg ANIM_DEF_PARTNER setalpha 12, 8 delay 0 - createvisualtask AnimTask_AirCutterProjectile, 2, 32, -24, 1536, 2, 128 + createvisualtask AnimTask_AirCutterProjectile, 2, 32, -24, 6 * 256, 2, 128 @ 6 * 256 == Q_8_8(6) waitforvisualfinish playsewithpan SE_W015, SOUND_PAN_TARGET createsprite gAirCutterSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0, 2 -- cgit v1.2.3