From caa36b530a93dc51727822abf6c4c31fa8cbaf63 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 17 Jun 2018 16:48:58 +0200 Subject: label and document battle windows --- include/battle_ai_script_commands.h | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) (limited to 'include/battle_ai_script_commands.h') diff --git a/include/battle_ai_script_commands.h b/include/battle_ai_script_commands.h index 316f76de6..d23ad048a 100644 --- a/include/battle_ai_script_commands.h +++ b/include/battle_ai_script_commands.h @@ -1,13 +1,18 @@ #ifndef GUARD_BATTLE_AI_SCRIPT_COMMANDS_H #define GUARD_BATTLE_AI_SCRIPT_COMMANDS_H +// return values for BattleAI_ChooseMoveOrAction +// 0 - 3 are move idx +#define AI_CHOICE_FLEE 4 +#define AI_CHOICE_WATCH 5 + void BattleAI_HandleItemUseBeforeAISetup(u8 defaultScoreMoves); void BattleAI_SetupAIData(u8 defaultScoreMoves); u8 BattleAI_ChooseMoveOrAction(void); -void ClearBattlerMoveHistory(u8 bank); -void RecordAbilityBattle(u8 bank, u8 abilityId); -void ClearBattlerAbilityHistory(u8 bank); -void RecordItemEffectBattle(u8 bank, u8 itemEffect); -void ClearBankItemEffectHistory(u8 bank); +void ClearBattlerMoveHistory(u8 battlerId); +void RecordAbilityBattle(u8 battlerId, u8 abilityId); +void ClearBattlerAbilityHistory(u8 battlerId); +void RecordItemEffectBattle(u8 battlerId, u8 itemEffect); +void ClearBattlerItemEffectHistory(u8 battlerId); #endif // GUARD_BATTLE_AI_SCRIPT_COMMANDS_H -- cgit v1.2.3