From db58d5e24a89d9c411231a74ce01daed7a303d67 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 2 Oct 2017 23:32:39 +0200 Subject: battle2 3500 C lines --- include/battle_controllers.h | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'include/battle_controllers.h') diff --git a/include/battle_controllers.h b/include/battle_controllers.h index b2846d7cf..61e8bec29 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -47,11 +47,15 @@ void EmitTrainerSlideBack(u8 bufferId); void EmitFaintingCry(u8 bufferId); void Emit_x37(u8 bufferId, u8 arg1); void EmitHitAnimation(u8 bufferId); -void EmitCmd48(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2); +void EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2); void EmitCmd49(u8 bufferId); void EmitStatusAnimation(u8 bufferId, bool8 status2, u32 status); void EmitCmd13(u8 bufferId); void EmitStatusIconUpdate(u8 bufferId, u32 status1, u32 status2); +void EmitIntroSlide(u8 bufferId, u8 terrainId); +void EmitDrawTrainerPic(u8 bufferId); +void EmitLoadMonSprite(u8 bufferId); +void EmitIntroTrainerBallThrow(u8 bufferId); #define RESET_ACTION_MOVE_SELECTION 0 #define RESET_ACTION_SELECTION 1 -- cgit v1.2.3