From 63a78287725167a9c048b2eac5e92b4da4b339d1 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Fri, 22 Jan 2021 20:03:21 -0500 Subject: Document battle_controller_player.c --- include/battle_gfx_sfx_util.h | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) (limited to 'include/battle_gfx_sfx_util.h') diff --git a/include/battle_gfx_sfx_util.h b/include/battle_gfx_sfx_util.h index 16253e760..0a14e72c4 100644 --- a/include/battle_gfx_sfx_util.h +++ b/include/battle_gfx_sfx_util.h @@ -4,21 +4,20 @@ void AllocateBattleSpritesData(void); void FreeBattleSpritesData(void); u16 ChooseMoveAndTargetInBattlePalace(void); -void sub_805D714(struct Sprite *sprite); +void SpriteCB_WaitForBattlerBallReleaseAnim(struct Sprite *sprite); void sub_805D770(struct Sprite *sprite, bool8 arg1); -void sub_805D7AC(struct Sprite *sprite); +void SpriteCB_TrainerSlideIn(struct Sprite *sprite); void InitAndLaunchChosenStatusAnimation(bool8 isStatus2, u32 status); bool8 TryHandleLaunchBattleTableAnimation(u8 activeBattlerId, u8 attacker, u8 target, u8 tableId, u16 argument); void InitAndLaunchSpecialAnimation(u8 activeBattlerId, u8 attacker, u8 target, u8 tableId); bool8 IsMoveWithoutAnimation(u16 moveId, u8 animationTurn); -bool8 mplay_80342A4(u8 battlerId); +bool8 IsBattleSEPlaying(u8 battlerId); void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 battlerId); void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 battlerId); -void nullsub_23(void); -void nullsub_24(u16 species); +void BattleGfxSfxDummy2(u16 species); void DecompressTrainerFrontPic(u16 frontPicId, u8 battlerId); void DecompressTrainerBackPic(u16 backPicId, u8 battlerId); -void nullsub_25(u8 arg0); +void BattleGfxSfxDummy3(u8 gender); void FreeTrainerFrontPicPalette(u16 frontPicId); void sub_805DFFC(void); bool8 BattleLoadAllHealthBoxesGfx(u8 state); @@ -36,7 +35,7 @@ void HandleLowHpMusicChange(struct Pokemon *mon, u8 battlerId); void BattleStopLowHpSound(void); u8 GetMonHPBarLevel(struct Pokemon *mon); void HandleBattleLowHpMusicChange(void); -void sub_805EB9C(u8 affineMode); +void SetBattlerSpriteAffineMode(u8 affineMode); void LoadAndCreateEnemyShadowSprites(void); void SpriteCB_SetInvisible(struct Sprite *sprite); void SetBattlerShadowSpriteCallback(u8 battlerId, u16 species); -- cgit v1.2.3 From a392cca92811c27524f1d10cd69d2fc96ea69b74 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Fri, 22 Jan 2021 23:22:37 -0500 Subject: Misc battle documentation --- include/battle_gfx_sfx_util.h | 1 - 1 file changed, 1 deletion(-) (limited to 'include/battle_gfx_sfx_util.h') diff --git a/include/battle_gfx_sfx_util.h b/include/battle_gfx_sfx_util.h index 0a14e72c4..e3f549aa9 100644 --- a/include/battle_gfx_sfx_util.h +++ b/include/battle_gfx_sfx_util.h @@ -5,7 +5,6 @@ void AllocateBattleSpritesData(void); void FreeBattleSpritesData(void); u16 ChooseMoveAndTargetInBattlePalace(void); void SpriteCB_WaitForBattlerBallReleaseAnim(struct Sprite *sprite); -void sub_805D770(struct Sprite *sprite, bool8 arg1); void SpriteCB_TrainerSlideIn(struct Sprite *sprite); void InitAndLaunchChosenStatusAnimation(bool8 isStatus2, u32 status); bool8 TryHandleLaunchBattleTableAnimation(u8 activeBattlerId, u8 attacker, u8 target, u8 tableId, u16 argument); -- cgit v1.2.3 From 1b8d405b5e39de986954f8c3c7c3e15ea4a4967c Mon Sep 17 00:00:00 2001 From: GriffinR Date: Fri, 2 Apr 2021 12:54:40 -0400 Subject: Add missing include guard suffixes --- include/battle_gfx_sfx_util.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'include/battle_gfx_sfx_util.h') diff --git a/include/battle_gfx_sfx_util.h b/include/battle_gfx_sfx_util.h index e3f549aa9..3288204d1 100644 --- a/include/battle_gfx_sfx_util.h +++ b/include/battle_gfx_sfx_util.h @@ -1,5 +1,5 @@ -#ifndef GUARD_BATTLE_GFX_SFX_UTIL -#define GUARD_BATTLE_GFX_SFX_UTIL +#ifndef GUARD_BATTLE_GFX_SFX_UTIL_H +#define GUARD_BATTLE_GFX_SFX_UTIL_H void AllocateBattleSpritesData(void); void FreeBattleSpritesData(void); @@ -45,4 +45,4 @@ void AllocateMonSpritesGfx(void); void FreeMonSpritesGfx(void); bool32 ShouldPlayNormalMonCry(struct Pokemon *mon); -#endif // GUARD_BATTLE_GFX_SFX_UTIL +#endif // GUARD_BATTLE_GFX_SFX_UTIL_H -- cgit v1.2.3