From 4a09a5da330cfb855989ed5390efaef219d73ecc Mon Sep 17 00:00:00 2001 From: Fontbane Date: Thu, 4 Apr 2019 23:26:53 -0400 Subject: Doc field move scripts completely, use fldeff constants for dofieldeffect Fix labels Fix labels again Delete extra boulder scripts Now it should build fine --- include/event_scripts.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'include/event_scripts.h') diff --git a/include/event_scripts.h b/include/event_scripts.h index d35bf962d..da96d29d8 100644 --- a/include/event_scripts.h +++ b/include/event_scripts.h @@ -381,10 +381,10 @@ extern const u8 SecretBase_RedCave1_Text_2758CC[]; extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88[]; //field effects -extern const u8 FieryPath_EventScript_2908FD[]; -extern const u8 EventScript_290CAE[]; +extern const u8 EventScript_FldEffStrength[]; +extern const u8 EventScript_FailSweetScent[]; extern const u8 EventScript_2926F8[]; -extern const u8 Route111_EventScript_2907F0[]; +extern const u8 EventScript_FldEffRockSmash[]; //player pc extern const u8 LittlerootTown_BrendansHouse_2F_EventScript_1F863F[]; -- cgit v1.2.3